Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 11 (19,046)players online:
bettershow (7)  VTGone (6)  FenixPearl (5)  SaitisGames (2) 20
stats.dasanfall.com
Field Marshal Dreadnaught Ramroll[SMAQ] Ramroll
TR BR 195

KDR: 1.43

Score: 102.1m

Last Seen: Aug 18th, 2019 1:25 PM
- OFFLINE - 72.5 hour(s)

Prestige 1, Battle Rank 100 (195 total) - Terran Republic on Connery - Outfit Leader of TENDERLY APPLYING THE SMACKDOWN[SMAQ] TENDERLY APPLYING THE SMACKDOWN
TR outfit on Connery

Members: 15
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS T1 Cycler Cycler TRV MSW-R C-4 T9A "Butcher" NS-15M2 LC2 Lynx SABR-13
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Ramroll



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $889,461 MLG Score: 711
Fun Score: N/A
Cheeseburgers Flipped: 37TIME WITH MEDKIT: 1.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.289%31.778%99445116985,3751.301430.127

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.813%1.973A++1.666A++-1.402D**HEAD ++ (~16.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.533B+10.90.237C++23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.74%0.505%292312114,949188324152.62686205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.783%-0.608D-0.99D---1.708

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
282.1-0.741D-89.5-0.674D192.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
64.896%0.544%107212121,286272813080.47123598%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.672%2.324A*-1.291D**1.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.722B++70.443B3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.984%6.163%5371511997,821260132913.00692238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.266%1.356A0.421B0.21

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.70.399B36.60.084C+35.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.19%80.315%537312111,7125295220.323263

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.215%0.776B++0.86B*0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.474B+2.10.343C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.816%12.731%537612086,77954981151.23299

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.793%1.021B**-0.37C--0.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.537B+3.30.324C*2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TENDERLY APPLYING THE SMACKDOWN[SMAQ] TENDERLY APPLYING THE SMACKDOWN
TR outfit on Connery

Members: 15
102.1m443.8%419 (25.1k)343 (20.6k)1.42881153,140107,1801.54164195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12141015021.823%22.204%48502:4771

23% Combat Medic45% Engineer18% Heavy Assault9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 10th, 2016 2:17 PMNov 26th, 2016 11:24 AMAug 21st, 2019 6:17 AM (3h) (PST)Aug 18th, 2019 11:23 AM (3d) (PST)Aug 18th, 2019 9:25 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5642623020.5150.3600.1142.6170.075711

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,84115,69318,14831227157420,585

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4958.8h/206.6d 12,093 34,003 77,523 778.5k 5,281 12,884 22,286 167.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:8,694
Deaths:5,102
KDR:1.704
Accuracy:30.376% A+
HSR:36.531% A++
T9A "Butcher"
B**
Kills:2,968
Deaths:1,780
KDR:1.667
Accuracy:28.801% B*
HSR:35.512% B**
NS-15M2
A++
Kills:2,770
Deaths:1,572
KDR:1.762
Accuracy:31.186% A
HSR:39.170% A++
NS-15 Gallows
B*
Kills:1,460
Deaths:851
KDR:1.716
Accuracy:32.305% B*
HSR:37.123% B+
MG-H1 Watchman
A++
Kills:1,227
Deaths:730
KDR:1.681
Accuracy:31.502% A++
HSR:29.177% B+
T32 Bull
A*
Kills:1,202
Deaths:744
KDR:1.616
Accuracy:29.975% B**
HSR:42.263% A*
NSX-P Naginata
A+
Kills:1,196
Deaths:830
KDR:1.441
Accuracy:29.970% A+
HSR:37.709% B**
T9 CARV-S
B**
Kills:1,186
Deaths:870
KDR:1.363
Accuracy:26.424% B*
HSR:31.703% B**
TMG-50
A*
Kills:1,186
Deaths:721
KDR:1.645
Accuracy:30.963% A++
HSR:37.100% A*
T16 Rhino
A**
Kills:1,173
Deaths:661
KDR:1.775
Accuracy:29.257% A+
HSR:37.937% A**
NSX Naginata
A+
Kills:1,172
Deaths:749
KDR:1.565
Accuracy:27.719% B**
HSR:39.420% A+
T9 CARV
A
Kills:1,160
Deaths:1,115
KDR:1.040
Accuracy:25.999% A
HSR:29.397% B**
Kills:25,394
Deaths (as Heavy Assault):15,725
Deaths (to Heavy Assaults):32,602
KDR:1.61488
Kill Difference:9,669
Playtime:907.301 hours
Usage:18%
Score:24.304m
Score/min:446
Accuracy (listed only):29.540%
HSR (listed only):36.087%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A++
Kills:2,744
Deaths:1,905
KDR:1.440
Accuracy:32.282% A++
HSR:24.927% B+
LC3 Jaguar
A
Kills:1,898
Deaths:1,264
KDR:1.502
Accuracy:29.943% A
HSR:23.973% B++
Shuriken
A
Kills:1,820
Deaths:1,149
KDR:1.584
Accuracy:32.372% A
HSR:27.363% A
AS16 NightHawk
A
Kills:1,814
Deaths:987
KDR:1.838
Accuracy:53.076% A
HSR:10.970% D-
MG-C1 Kindred
B**
Kills:1,381
Deaths:974
KDR:1.418
Accuracy:32.331% B**
HSR:27.734% B++
SMG-46 Armistice
B++
Kills:1,374
Deaths:1,990
KDR:0.690
Accuracy:29.496% B++
HSR:13.683% C-
TAS-16 Blackjack
B+
Kills:1,308
Deaths:886
KDR:1.476
Accuracy:66.901% B+
HSR:12.538% C--
NS-11C
M+
Kills:1,244
Deaths:727
KDR:1.711
Accuracy:33.654% A++
HSR:35.209% M+
MG-S1 Jackal
A**
Kills:1,229
Deaths:730
KDR:1.684
Accuracy:33.553% A
HSR:36.778% A**
T5 AMC
A*
Kills:1,227
Deaths:880
KDR:1.394
Accuracy:32.425% A++
HSR:31.296% A*
TS4 Haymaker
B**
Kills:1,200
Deaths:1,018
KDR:1.179
Accuracy:55.307% B**
HSR:11.750% C-
NSX-P Tengu
B**
Kills:1,199
Deaths:932
KDR:1.286
Accuracy:42.061% B**
HSR:16.180% D
NSX Tengu
B**
Kills:1,195
Deaths:932
KDR:1.282
Accuracy:43.683% B**
HSR:21.590% C++
TRS-12 Uppercut
C*
Kills:1,194
Deaths:1,299
KDR:0.919
Accuracy:60.225% C*
HSR:14.238% C
TRAC-5 S
A*
Kills:1,191
Deaths:871
KDR:1.367
Accuracy:31.928% A++
HSR:27.960% A*
TRAC-5 Burst
B++
Kills:1,191
Deaths:753
KDR:1.582
Accuracy:29.094% B++
HSR:21.914% C
PDW-16 Hailstorm
M+
Kills:1,188
Deaths:663
KDR:1.792
Accuracy:32.751% A++
HSR:32.492% M+
TRAC-Shot
A
Kills:1,184
Deaths:1,169
KDR:1.013
Accuracy:29.519% B**
HSR:25.169% A
NS-7 PDW
M**
Kills:1,184
Deaths:840
KDR:1.410
Accuracy:31.288% A
HSR:40.541% M**
MKV Suppressed
A++
Kills:1,181
Deaths:795
KDR:1.486
Accuracy:32.846% A
HSR:31.075% A++
NSX Tanto
A*
Kills:1,178
Deaths:711
KDR:1.657
Accuracy:35.204% A++
HSR:39.728% A*
HC1 Cougar
B**
Kills:1,172
Deaths:1,108
KDR:1.058
Accuracy:29.495% B**
HSR:19.881% C-
NSX-P Tanto
A
Kills:1,172
Deaths:904
KDR:1.296
Accuracy:32.768% A
HSR:29.266% B+
TRAC-5
B**
Kills:1,169
Deaths:2,102
KDR:0.556
Accuracy:26.473% B**
HSR:20.702% C**
FA1 Barrage
B+
Kills:1,161
Deaths:1,466
KDR:0.792
Accuracy:45.358% B+
HSR:15.332% C+
NS Baron G5
B*
Kills:962
Deaths:757
KDR:1.271
Accuracy:52.459% B*
HSR:11.539% D
The Little Helper
B+
Kills:783
Deaths:547
KDR:1.431
Accuracy:52.465% B+
HSR:8.940% D**
Havoc
A
Kills:102
Deaths:53
KDR:1.925
Accuracy:62.069% A
HSR:10.784% D-
Kills:35,645
Deaths (as Light Assault):28,412
Deaths (to Light Assaults):19,571
KDR:1.25458
Kill Difference:7,233
Playtime:466.991 hours
Usage:9%
Score:10.699m
Score/min:382
Accuracy (listed only):39.322%
HSR (listed only):22.984%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A++
Kills:2,744
Deaths:1,905
KDR:1.440
Accuracy:32.282% A++
HSR:24.927% B+
LC3 Jaguar
A
Kills:1,898
Deaths:1,264
KDR:1.502
Accuracy:29.943% A
HSR:23.973% B++
AS16 NightHawk
A
Kills:1,814
Deaths:987
KDR:1.838
Accuracy:53.076% A
HSR:10.970% D-
MG-C1 Kindred
B**
Kills:1,381
Deaths:974
KDR:1.418
Accuracy:32.331% B**
HSR:27.734% B++
TAS-16 Blackjack
B+
Kills:1,308
Deaths:886
KDR:1.476
Accuracy:66.901% B+
HSR:12.538% C--
NS-11C
M+
Kills:1,244
Deaths:727
KDR:1.711
Accuracy:33.654% A++
HSR:35.209% M+
T5 AMC
A*
Kills:1,227
Deaths:880
KDR:1.394
Accuracy:32.425% A++
HSR:31.296% A*
TS4 Haymaker
B**
Kills:1,200
Deaths:1,018
KDR:1.179
Accuracy:55.307% B**
HSR:11.750% C-
TRS-12 Uppercut
C*
Kills:1,194
Deaths:1,299
KDR:0.919
Accuracy:60.225% C*
HSR:14.238% C
TRAC-5 S
A*
Kills:1,191
Deaths:871
KDR:1.367
Accuracy:31.928% A++
HSR:27.960% A*
TRAC-5 Burst
B++
Kills:1,191
Deaths:753
KDR:1.582
Accuracy:29.094% B++
HSR:21.914% C
AMR-66
M
Kills:1,185
Deaths:958
KDR:1.237
Accuracy:34.932% A
HSR:43.291% M
TRAC-Shot
A
Kills:1,184
Deaths:1,169
KDR:1.013
Accuracy:29.519% B**
HSR:25.169% A
MG-HBR1 Dragoon
M
Kills:1,179
Deaths:1,120
KDR:1.053
Accuracy:42.461% A+
HSR:53.350% M
NSX Tanto
A*
Kills:1,178
Deaths:711
KDR:1.657
Accuracy:35.204% A++
HSR:39.728% A*
HC1 Cougar
B**
Kills:1,172
Deaths:1,108
KDR:1.058
Accuracy:29.495% B**
HSR:19.881% C-
NSX-P Tanto
A
Kills:1,172
Deaths:904
KDR:1.296
Accuracy:32.768% A
HSR:29.266% B+
TRAC-5
B**
Kills:1,169
Deaths:2,102
KDR:0.556
Accuracy:26.473% B**
HSR:20.702% C**
FA1 Barrage
B+
Kills:1,161
Deaths:1,466
KDR:0.792
Accuracy:45.358% B+
HSR:15.332% C+
NS Baron G5
B*
Kills:962
Deaths:757
KDR:1.271
Accuracy:52.459% B*
HSR:11.539% D
The Little Helper
B+
Kills:783
Deaths:547
KDR:1.431
Accuracy:52.465% B+
HSR:8.940% D**
Havoc
A
Kills:102
Deaths:53
KDR:1.925
Accuracy:62.069% A
HSR:10.784% D-
Kills:27,639
Deaths (as Engineer):22,459
Deaths (to Engineers):14,864
KDR:1.23064
Kill Difference:5,180
Playtime:2,239.399 hours
Usage:45%
Score:33.220m
Score/min:247
Accuracy (listed only):40.926%
HSR (listed only):23.659%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Shuriken
A
Kills:1,820
Deaths:1,149
KDR:1.584
Accuracy:32.372% A
HSR:27.363% A
TSAR-42
A+
Kills:1,444
Deaths:969
KDR:1.490
Accuracy:41.984% B+
HSR:82.064% A+
NS-AM7 Archer
C*
Kills:1,375
Deaths:3,595
KDR:0.382
Accuracy:60.481% C*
HSR:14.255% C
SMG-46 Armistice
B++
Kills:1,374
Deaths:1,990
KDR:0.690
Accuracy:29.496% B++
HSR:13.683% C-
NS-44 Commissioner
B+
Kills:1,374
Deaths:1,872
KDR:0.734
Accuracy:41.004% B+
HSR:19.651% C
MG-S1 Jackal
A**
Kills:1,229
Deaths:730
KDR:1.684
Accuracy:33.553% A
HSR:36.778% A**
NSX-P Tengu
B**
Kills:1,199
Deaths:932
KDR:1.286
Accuracy:42.061% B**
HSR:16.180% D
NSX Tengu
B**
Kills:1,195
Deaths:932
KDR:1.282
Accuracy:43.683% B**
HSR:21.590% C++
PDW-16 Hailstorm
M+
Kills:1,188
Deaths:663
KDR:1.792
Accuracy:32.751% A++
HSR:32.492% M+
NS-7 PDW
M**
Kills:1,184
Deaths:840
KDR:1.410
Accuracy:31.288% A
HSR:40.541% M**
MKV Suppressed
A++
Kills:1,181
Deaths:795
KDR:1.486
Accuracy:32.846% A
HSR:31.075% A++
NS-44L Blackhand
B+
Kills:1,164
Deaths:1,326
KDR:0.878
Accuracy:45.964% B+
HSR:22.938% D**
TX1 Repeater
B+
Kills:1,145
Deaths:1,708
KDR:0.670
Accuracy:27.619% B+
HSR:18.690% C
NS-44L Showdown
B+
Kills:859
Deaths:839
KDR:1.024
Accuracy:45.583% B+
HSR:25.844% D
NSX Tomoe
A++
Kills:398
Deaths:304
KDR:1.309
Accuracy:37.939% A++
HSR:46.985% B**
NS-AM7B Archer
B+
Kills:325
Deaths:598
KDR:0.543
Accuracy:63.188% B
HSR:17.846% B+
M77-B
B**
Kills:166
Deaths:156
KDR:1.064
Accuracy:38.738% C*
HSR:84.337% B**
99SV
A+
Kills:102
Deaths:155
KDR:0.658
Accuracy:33.222% C**
HSR:49.020% A+
NS-AM8 Shortbow
B
Kills:72
Deaths:155
KDR:0.465
Accuracy:60.950% B
HSR:19.444% C
Kills:18,794
Deaths (as Infiltrator):19,708
Deaths (to Infiltrators):15,643
KDR:0.95362
Kill Difference:914
Playtime:222.323 hours
Usage:4%
Score:4.063m
Score/min:305
Accuracy (listed only):40.775%
HSR (listed only):32.672%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A*
Kills:11,011
Deaths:8,405
KDR:1.310
Accuracy:31.458% A*
HSR:33.848% A++
Cycler TRV
A++
Kills:8,745
Deaths:5,523
KDR:1.583
Accuracy:31.731% A++
HSR:30.509% A+
SABR-13
A
Kills:2,711
Deaths:2,768
KDR:0.979
Accuracy:30.863% B**
HSR:36.223% A
Shuriken
A
Kills:1,820
Deaths:1,149
KDR:1.584
Accuracy:32.372% A
HSR:27.363% A
AS16 NightHawk
A
Kills:1,814
Deaths:987
KDR:1.838
Accuracy:53.076% A
HSR:10.970% D-
T1B Cycler
B*
Kills:1,569
Deaths:1,248
KDR:1.257
Accuracy:28.374% B+
HSR:33.971% B*
SMG-46 Armistice
B++
Kills:1,374
Deaths:1,990
KDR:0.690
Accuracy:29.496% B++
HSR:13.683% C-
TAS-16 Blackjack
B+
Kills:1,308
Deaths:886
KDR:1.476
Accuracy:66.901% B+
HSR:12.538% C--
T1A Unity
B*
Kills:1,248
Deaths:991
KDR:1.259
Accuracy:29.005% B*
HSR:24.439% C+
MG-S1 Jackal
A**
Kills:1,229
Deaths:730
KDR:1.684
Accuracy:33.553% A
HSR:36.778% A**
TS4 Haymaker
B**
Kills:1,200
Deaths:1,018
KDR:1.179
Accuracy:55.307% B**
HSR:11.750% C-
NSX-P Tengu
B**
Kills:1,199
Deaths:932
KDR:1.286
Accuracy:42.061% B**
HSR:16.180% D
NS-11A
A++
Kills:1,197
Deaths:805
KDR:1.487
Accuracy:32.449% A++
HSR:28.321% B*
NSX Tengu
B**
Kills:1,195
Deaths:932
KDR:1.282
Accuracy:43.683% B**
HSR:21.590% C++
TRS-12 Uppercut
C*
Kills:1,194
Deaths:1,299
KDR:0.919
Accuracy:60.225% C*
HSR:14.238% C
PDW-16 Hailstorm
M+
Kills:1,188
Deaths:663
KDR:1.792
Accuracy:32.751% A++
HSR:32.492% M+
T1S Cycler
A++
Kills:1,186
Deaths:862
KDR:1.376
Accuracy:31.718% A++
HSR:27.572% B*
NS-7 PDW
M**
Kills:1,184
Deaths:840
KDR:1.410
Accuracy:31.288% A
HSR:40.541% M**
NSX Yumi
A+
Kills:1,183
Deaths:1,143
KDR:1.035
Accuracy:30.464% B*
HSR:40.406% A+
MKV Suppressed
A++
Kills:1,181
Deaths:795
KDR:1.486
Accuracy:32.846% A
HSR:31.075% A++
TAR
B**
Kills:1,178
Deaths:763
KDR:1.544
Accuracy:28.789% B**
HSR:21.477% C+
TORQ-9
A++
Kills:1,176
Deaths:842
KDR:1.397
Accuracy:32.635% A++
HSR:27.636% B+
FA1 Barrage
B+
Kills:1,161
Deaths:1,466
KDR:0.792
Accuracy:45.358% B+
HSR:15.332% C+
NS Baron G5
B*
Kills:962
Deaths:757
KDR:1.271
Accuracy:52.459% B*
HSR:11.539% D
The Little Helper
B+
Kills:783
Deaths:547
KDR:1.431
Accuracy:52.465% B+
HSR:8.940% D**
Havoc
A
Kills:102
Deaths:53
KDR:1.925
Accuracy:62.069% A
HSR:10.784% D-
Kills:50,098
Deaths (as Combat Medic):38,394
Deaths (to Combat Medics):13,503
KDR:1.30484
Kill Difference:11,704
Playtime:1,119.339 hours
Usage:23%
Score:29.651m
Score/min:441
Accuracy (listed only):39.746%
HSR (listed only):23.854%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C*
Kills:2,436
V. Kills:1,465 166%
Deaths:1,023
KDR:2.381
Accuracy:31.138% C+
KPH:14.400 C*
VKPH:8.600 C+
M18 Rotary
A
Kills:1,307
V. Kills:720 181%
Deaths:441
KDR:2.964
Accuracy:33.746% B+
KPH:30.500 A
VKPH:16.800 B**
M14 Banshee
A+
Kills:1,206
V. Kills:131 N/A
Deaths:268
KDR:4.500
Accuracy:30.940% C**
KPH:58.600 B+
VKPH:6.400 A+
M18 Locust
B*
Kills:1,168
V. Kills:671 174%
Deaths:451
KDR:2.590
Accuracy:28.455% D
KPH:32.200 B*
VKPH:18.500 B+
Kills:6,117 (6,117 + 0)
Deaths:2,183
KDR:2.802
VKDR:1.368
Vehicle Kills:2,987
Kill Difference:3,934
Playtime:269.084 hours
Usage:5%
Score:2.706m
Score/min:168
Piloting Accuracy:28.455%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M
Kills:1,317
V. Kills:814 162%
Deaths:95
KDR:13.863
Accuracy:38.535% C
KPH:78.200 M
VKPH:48.400 A++
L-30R Vektor
D
Kills:95
V. Kills:56 167%
Deaths:182
KDR:0.522
Accuracy:54.951% A+
KPH:3.100 D-
VKPH:1.800 D
CAS30 Tank Buster
M
Kills:70
V. Kills:41 167%
Deaths:48
KDR:1.458
Accuracy:72.356% M
KPH:8.100 C+
VKPH:4.700 D
Kills:1,482 (165 + 1,317)
Deaths:325
KDR:4.560
VKDR:2.803
Vehicle Kills:911
Kill Difference:1,157
Playtime:56.540 hours
Usage:1%
Score:0.661m
Score/min:195
Piloting Accuracy:72.356%
Gunner Accuracy:38.535%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M*
Kills:129
V. Kills:66 193%
Deaths:26
KDR:4.962
Accuracy:71.638% M*
KPH:45.600 B**
VKPH:23.300 M*
Kills:129 (129 + 0)
Deaths:26
KDR:4.962
VKDR:2.538
Vehicle Kills:66
Kill Difference:103
Playtime:2.832 hours
Usage:0%
Score:0.082m
Score/min:481
Driving Accuracy:71.638%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:1,099
V. Kills:505 217%
Deaths:96
KDR:11.448
Accuracy:61.782% A++
KPH:54 A++
VKPH:24.800 A
P2-120 HEAT
M++
Kills:1,093
V. Kills:597 183%
Deaths:148
KDR:7.385
Accuracy:49.129% B++
KPH:42 A+
VKPH:22.900 M++
P2-120 HESH
S
Kills:187
V. Kills:113 164%
Deaths:14
KDR:13.357
Accuracy:77.824% S
KPH:54.400 C*
VKPH:32.800 S
E540 Halberd
B**
Kills:102
V. Kills:61 165%
Deaths:11
KDR:9.273
Accuracy:50.992% A
KPH:30.900 B+
VKPH:18.500 B**
G30 Vulcan
B**
Kills:78
V. Kills:26 289%
Deaths:15
KDR:5.200
Accuracy:37.893% B**
KPH:33.300 B**
VKPH:11.100 C
Kills:2,559 (2,379 + 180)
Deaths:284
KDR:9.011
VKDR:4.585
Vehicle Kills:1,302
Kill Difference:2,275
Playtime:55.477 hours
Usage:1%
Score:1.008m
Score/min:303
Driving Accuracy:77.824%
Gunner Accuracy:37.893%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,317
V. Kills:606 217%
Deaths:147
KDR:8.959
Accuracy:52.916% B++
KPH:74.800 A+
VKPH:34.400 B++
E540 Halberd-H
A++
Kills:1,197
V. Kills:450 265%
Deaths:107
KDR:11.187
Accuracy:61.099% B+
KPH:76.400 A++
VKPH:28.700 B++
M12 Kobalt-H
A
Kills:326
V. Kills:14 N/A
Deaths:21
KDR:15.524
Accuracy:28.600% A
KPH:130.700 C**
VKPH:5.600 C++
MR11 Gatekeeper-H
B+
Kills:212
V. Kills:157 134%
Deaths:24
KDR:8.833
Accuracy:57.183% B+
KPH:34.200 C*
VKPH:25.300 C
G40-F Ranger
C
Kills:185
V. Kills:101 181%
Deaths:25
KDR:7.400
Accuracy:32.127% C
KPH:30 C
VKPH:16.400 C
M40 Fury-H
A
Kills:185
V. Kills:78 234%
Deaths:20
KDR:9.250
Accuracy:57.448% A+
KPH:76 C
VKPH:32 A
M20 Basilisk-H
C
Kills:179
V. Kills:61 289%
Deaths:19
KDR:9.421
Accuracy:52.452% B+
KPH:44.800 C
VKPH:15.300 C
P525 Marauder-H
B+
Kills:72
V. Kills:3 N/A
Deaths:6
KDR:12
Accuracy:38.677% B+
KPH:106.500 C++
VKPH:4.400 D
Kills:3,673 (0 + 3,673)
Deaths:369
KDR:9.954
VKDR:3.984
Vehicle Kills:1,470
Kill Difference:3,304
Playtime:55.254 hours
Usage:1%
Score:1.171m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:38.677%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M**
Kills:959
V. Kills:378 253%
Deaths:149
KDR:6.436
Accuracy:56.003% A*
KPH:54.800 M++
VKPH:21.600 M**
M12 Kobalt
M**
Kills:929
V. Kills:62 N/A
Deaths:53
KDR:17.528
Accuracy:34.728% M*
KPH:173.900 M*
VKPH:11.600 M**
M20 Basilisk
M**
Kills:705
V. Kills:321 219%
Deaths:101
KDR:6.980
Accuracy:56.097% A++
KPH:55.100 M+
VKPH:25.100 M**
M12 Kobalt
M+
Kills:255
V. Kills:10 N/A
Deaths:20
KDR:12.750
Accuracy:29.611% A**
KPH:178.400 M+
VKPH:7 B**
G40-F Ranger
A*
Kills:123
V. Kills:78 156%
Deaths:21
KDR:5.857
Accuracy:47.884% A*
KPH:41.900 A*
VKPH:26.600 A*
M60-G Bulldog
B**
Kills:108
V. Kills:29 360%
Deaths:30
KDR:3.600
Accuracy:46.704% A
KPH:36.500 B+
VKPH:9.800 B**
M40 Fury
C+
Kills:92
V. Kills:21 418%
Deaths:23
KDR:4
Accuracy:43.781% B**
KPH:40.500 C+
VKPH:9.200 C+
M40 Fury
B+
Kills:69
V. Kills:19 345%
Deaths:13
KDR:5.308
Accuracy:42.010% B++
KPH:51.500 C+
VKPH:14.200 B+
M60-G Bulldog
B+
Kills:53
V. Kills:14 353%
Deaths:14
KDR:3.786
Accuracy:49.055% B**
KPH:42.300 C++
VKPH:11.200 B+
Kills:3,293 (0 + 3,293)
Deaths:424
KDR:7.767
VKDR:2.198
Vehicle Kills:932
Kill Difference:2,869
Playtime:47.808 hours
Usage:1%
Score:1.109m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:49.055%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M20 Basilisk-F
C*
Kills:181
V. Kills:96 187%
Deaths:240
KDR:0.754
Accuracy:68.188% A++
KPH:13.400 C-
VKPH:7.100 C*
Kills:181 (181 + 0)
Deaths:240
KDR:0.754
VKDR:0.400
Vehicle Kills:96
Kill Difference:59
Playtime:13.521 hours
Usage:0%
Score:0.054m
Score/min:66
Driving Accuracy:68.188%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A*
Kills:1,205
V. Kills:1,147 105%
Deaths:185
KDR:6.514
Accuracy:50.301% A+
KPH:33 B++
VKPH:31.400 A*
VLG Missile Launcher
M**
Kills:371
V. Kills:267 138%
Deaths:21
KDR:17.667
Accuracy:63.687% B**
KPH:86.100 B**
VKPH:61.900 M**
CAS 14-E
B+
Kills:167
V. Kills:21 N/A
Deaths:19
KDR:8.789
Accuracy:33.592% C+
KPH:64.200 C+
VKPH:8.100 B+
Pelter Rocket Pod
D
Kills:68
V. Kills:20 324%
Deaths:8
KDR:8.500
Accuracy:44.824% D
KPH:37.900 D
VKPH:11.100 D-
Kills:1,811 (0 + 1,811)
Deaths:233
KDR:7.773
VKDR:6.245
Vehicle Kills:1,455
Kill Difference:1,578
Playtime:45.249 hours
Usage:1%
Score:0.692m
Score/min:255
Piloting Accuracy:N/A%
Gunner Accuracy:44.824%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1 Cycler 11,26511,0118,4051.31C**0.1231.458%A*33.848%A++40.4B**N/A137272.3h11.5B**36.6B**
Cycler TRV 8,9228,7455,5231.583B0.1531.731%A++30.509%A+53.1B**1.1A++156164.6h10.9B**34.3B**
MSW-R 8,8528,6945,1021.704C+0.2830.376%A+36.531%A++52.6B+1A203165.3h10.2B*33.7B*
C-4 9,1485,9803,0981.93B0.5024.952%C+N/A144.1A+76.3M*95841.5h1.2B+4.8B+
T9A "Butcher" 3,0202,9681,7801.667C+0.2428.801%B*35.512%B**59.4C++1B+19050h10.4B+36.1B++
NS-15M2 2,8022,7701,5721.762C++0.3331.186%A39.17%A++60.7B+N/A20145.6h10.1B*32.2B*
LC2 Lynx 2,8372,7441,9051.44C**0.0132.282%A++24.927%B+26.4C+N/A86104h13.3B+41.3B*
SABR-13 2,7772,7112,7680.979C0.4530.863%B**36.223%A32.5C+N/A10083.4h10.3B++33.3B*
NS Decimator 3,9782,5301,5181.667B++0.2462.573%C*N/A59.4A+34A*41142.6h3.8B++6B++
M18 Needler 3,9012,4361,0232.381C*0.9531.138%C+N/A14.4C*8.6C+116169.4h124.2B+398.8B+
LC3 Jaguar 1,9441,8981,2641.502C++0.0729.943%A23.973%B++23CN/A8682.7h11.3B+37.7B*
Shuriken 1,8411,8201,1491.584C*0.1632.372%A27.363%A49.7C**N/A12436.6h12.8C*39.6B+
AS16 NightHawk 1,8411,8149871.838B+0.4153.076%A10.97%D-64.8A1B**20428h3.9B+7.3B*
T1B Cycler 1,6011,5691,2481.257C0.1728.374%B+33.971%B*40C+N/A13639.2h11.3B+39.9B+
NS-15 Gallows 1,4981,4608511.716C0.2932.305%B*37.123%B+52.9C1.4B**14227.6h10.4C**32.3B+
TSAR-42 1,4551,4449691.49C0.0641.984%B+82.064%A+31.1CN/A11046.5h1.9B*4.5B++
MG-C1 Kindred 1,4221,3819741.418C++0.0132.331%B**27.734%B++60B+1.8A15723h9.9B+30.8B++
NS-AM7 Archer 2,0831,3753,5950.382C1.0560.481%C*14.255%C4.3D2.2C26317.5h14.5B+24B+
SMG-46 Armistice 1,4141,3741,9900.69C0.7429.496%B++13.683%C-9.2D--N/A31150h18.2D61.7C++
NS-44 Commissioner 1,4061,3741,8720.734C+0.6941.004%B+19.651%C53.5B++1.2A++18225.7h3.8C*9.3B+
Chainblade 1,6861,36724,3830.056B**1.3748.466%A+13.68%B**1.3B**N/A41027h3.1C+6.4B+
NS Campion 1,5591,36012,7930.106B**1.3248.311%A17.868%B*3.7C+N/A12364.4h2.9D-5.9B+
NS Harrower 1,5561,35911,2530.121A++1.3147.273%B**18.543%B*4.3C+N/A12316.7h2.8D6B
The Slasher 1,5371,35016,7370.081B+1.3542.528%B++16.741%B++2.3C+N/A7586.2h3D-7.1C+
C150 Dalton 2,1311,3179513.863B**12.4338.535%CN/A78.4M48.5A++54416.8h3.7B+9.7B+
G20 Vulcan-H 1,9231,3171478.959A7.5352.916%B++2.05%C--74.8A+34.4B++45117.6h63.2A119.4A
TAS-16 Blackjack 1,3261,3088861.476C*0.0566.901%B+12.538%C--54B+N/A20724.2h2B*3B++
M18 Rotary 2,0271,3074412.964B+1.5433.746%B+N/A30.5A16.8B**24642.8h85B++251.8B++
Icikill 1,3851,25921,7750.058C++1.3729.274%C+9.69%C+1.3C+N/A3991.8h2.5C-8.7C++
T1A Unity 1,2781,2489911.259C+0.1729.005%B*24.439%C+48C**1.2B*14326h12.4C+42.6B+
NS-11C 1,2831,2447271.711B*0.2833.654%A++35.209%M+54.6A1.7M*15322.8h11.6B++34.6B*
MG-S1 Jackal 1,2451,2297301.684B+0.2633.553%A36.778%A**57.4B**N/A16721.4h9.4B28.1B++
T5 AMC 1,2601,2278801.394B+0.0332.425%A++31.296%A*33.7B++N/A11636.4h10.6B**32.8B**
NS Victory 1,2911,2272,7500.446S0.9852.709%A++18.826%A+15.1C+N/A4681.1h2.5C4.7B*
MG-H1 Watchman 1,2451,2277301.681C*0.2531.502%A++29.177%B+57.9B+N/A19121.2h11.7B*37.2B*
T7 Mini-Chaingun 1,2761,2246941.764B*0.3428.822%A*14.052%C*82.7M3.5S21914.8h13.1B+45.3B*
M14 Banshee 1,3371,2062684.5C+3.0730.94%C**N/A58.5B+6.4A+27420.6h24.4C++79C*
M20 Wyvern 2,3521,2051856.514C**5.0950.301%A+4.066%C*33B++31.4A*23836.5h104.6D208C++
T32 Bull 1,2281,2027441.616C*0.1929.975%B**42.263%A*47C*1B**13125.6h9.8B**32.7B*
TS4 Haymaker 1,2201,2001,0181.179C++0.2555.307%B**11.75%C-62.2A++1A++18119.3h3.8B+6.9B*
NSX-P Tengu 1,2371,1999321.286C**0.1442.061%B**16.18%D59.1B++1.9A+29020.3h11.6B+27.5B++
NS-11A 1,2221,1978051.487C++0.0632.449%A++28.321%B*54.2B**1.1A15322.1h11B**33.9B**
E540 Halberd-H 1,6471,19710711.187B+9.7661.099%B+N/A76.2A++28.7B++35915.7h3.9B*6.3B**
NSX-P Naginata 1,2341,1968301.441C+0.0129.97%A+37.709%B**60.4B+1.9B**19119.8h10.9B+36.3B*
NSX Tengu 1,2281,1959321.282C++0.1543.683%B**21.59%C++47.6B+1.3A++19925.1h11.7B+26.8B+
TRS-12 Uppercut 1,2161,1941,2990.919C0.5160.225%C*14.238%C26DN/A9245.9h2.3B+3.8B+
TRAC-5 S 1,2241,1918711.367B+0.0631.928%A++27.96%A*15.1CN/A4979.1h10.8B+34B*
TRAC-5 Burst 1,2331,1917531.582C+0.1529.094%B++21.914%C28.2C1B*9242.3h12.7C++43.5B+
PDW-16 Hailstorm 1,2031,1886631.792B**0.3632.751%A++32.492%M+63.5A++N/A21418.7h12.4B++37.8B*
T1S Cycler 1,2091,1868621.376C**0.0531.718%A++27.572%B*48.2B**N/A16324.6h11.8B+37.2B*
T9 CARV-S 1,2001,1868701.363C+0.0726.424%B*31.703%B**51.1BN/A13723.2h10.9B+41.4B+
TMG-50 1,1981,1867211.645B+0.2230.963%A++37.1%A*50.9B++N/A26623.3h9.1B*29.3B*
AMR-66 1,2051,1859581.237B0.1934.932%A43.291%M43.4A+N/A12827.3h5.8A16.6B**
TRAC-Shot 1,2091,1841,1691.013C+0.4229.519%B**25.169%A18.5DN/A6164h10.8B36.7B+
NS-7 PDW 1,2091,1848401.41B+0.0231.288%A40.541%M**44.3B*N/A16626.7h12.3B++39.4B++
NSX Yumi 1,2051,1831,1431.035C0.3930.464%B*40.406%A+34.5C+N/A10834.3h9.9B*32.6B++
MKV Suppressed 1,2051,1817951.486B+0.0632.846%A31.075%A++43.3B+N/A30127.3h13.3B40.5B+
MG-HBR1 Dragoon 1,2031,1791,1201.053C0.3842.461%A+53.35%M42.7B*N/A13327.6h5B*11.8B**
NSX Tanto 1,1991,1787111.657B+0.2335.204%A++39.728%A*55.6B*1B**15521.2h11.2B+31.7B+
TAR 1,2031,1787631.544C++0.1228.789%B**21.477%C+40.2BN/A12829.3h11.5B++40B*
TORQ-9 1,1981,1768421.397C++0.0332.635%A++27.636%B+46.9B++N/A17225.1h11.8B**36.2B**
T16 Rhino 1,1841,1736611.775B+0.3529.257%A+37.937%A**51B*N/A13823h9.8B**33.6B*
HC1 Cougar 1,2051,1721,1081.058C+0.3729.495%B**19.881%C-18.1C-N/A5864.9h11.2B+38.1B+
NSX-P Tanto 1,2001,1729041.296B+0.1332.768%A29.266%B+16.6C--N/A4970.6h12.5B+38B++
NSX Naginata 1,1871,1727491.565C*0.1427.719%B**39.42%A+50.5C**N/A12923.2h9.3B*33.5B++
TRAC-5 1,1951,1692,1020.556C0.8726.473%B**20.702%C**11C--N/A61106.7h14.7C*55.4B+
M18 Locust 1,8391,1684512.59C**1.1628.455%DN/A32.2B*18.5B+25736.3h90C**316.2B+
NS-44L Blackhand 1,1921,1641,3260.878C0.5545.964%B+22.938%D**77.1M+1.9S22815.1h3.3B*7.1B++
FA1 Barrage 1,1861,1611,4660.792C+0.6445.358%B+15.332%C+11.4D-N/A41101.6h4.2B++9.2B++
T9 CARV 1,1851,1601,1151.04C+0.3925.999%A29.397%B**23.6CN/A13149.2h12B+46.2B++
TX1 Repeater 1,2181,1451,7080.67C+0.7627.619%B+18.69%C19.5C1.2B**6758.6h14.1C++50.9B
P2-120 AP 1,6041,0999611.448B++10.0261.782%A++N/A53.9A++24.8A39520.4h6.2B+10.1B**
P2-120 HEAT 1,6901,0931487.385C*5.9649.129%B++N/A42A+23M++22926h8.3C17C**
T2 Striker 1,8231,0935921.846M++0.4249.352%CN/A35.1A*23.5A30831.1h23A46.5B**
Tank Mine 1,7911,0034752.112C0.6826.654%C--N/A96.4C+75.8B+96110.4h2.1C7.9D-
Claymore 9969942034.897C3.4725.07%DN/A142C++N/A4017h1.2C++4.6C
NS Baron G5 9799627571.271C*0.1652.459%B*11.539%D54.7B**1A18317.6h3.9B++7.5C++
M20 Basilisk 1,3379591496.436A5.0156.003%A*7.299%B+54.8M++21.6M**37517.5h86.3C**154B*
M12 Kobalt 9919295317.528C*16.1034.728%M*21.744%B++175.3M*11.7M**6385.3h15.2B++43.9B**
Rocklet Rifle 1,6178674431.957A*0.5366.002%A+N/A81S70.1S87010.7h18.6A+28.2A+
NS-44L Showdown 8818598391.024C+0.4045.583%B+25.844%D65.1A1.7M*23613.2h3B*6.5B+
The Little Helper 8027835471.431C++0.0052.465%B+8.94%D**64.2B*1.6A+34512.2h5.1C9.8C++
Auraxium Chainblade 85973211,3940.064B++1.3653.565%A++14.891%A2.1B++N/A8349.1h3.1D*5.7B
M20 Basilisk 1,0267051016.98A++5.5556.097%A++6.383%C*55.1M+25.1M**35412.8h91.2C**162.7B*
MANA Anti-Personnel Turret 4714573471.317N/A0.1130.176%UN/A4570U140U7602900.1h24.3T*80.5T*
NSX Tomoe 4063983041.309C+0.1237.939%A++46.985%B**57.7B*1.2A*1656.9h13.7C*36.1B++
VLG Missile Launcher 6383712117.667C++16.2463.687%B**N/A86.3B**62.1S4214.3h7.8D-12.2C+
M12 Kobalt-H 3403262115.524C+14.1028.6%A16.258%C+130.4C*5.6C++3562.5h14.1C**49.2B++
NS-AM7B Archer 4223255980.543C++0.8963.188%B17.846%B+9.1C+2.7C5335.9h8.6A13.6A
M12 Kobalt 2652552012.75C+11.3229.611%A**21.961%B++182.1M++7.1A5971.4h13.9B++47B**
Sticky Grenade 2572451245N/A243.5748.442%C-N/A490D--24B**15600.5h3D6.3D
MR11 Gatekeeper-H 369212248.833B*7.4057.183%B+N/A34.2C*25.3C2626.2h46.5B++81.3B++
Spear Anti-Vehicle Phalanx Turret 388207326.469C+5.0450.906%B++1.449%D**44B38.5A++3854.7h10.3C20.3C++
P2-120 HESH 3001871413.357C++11.9377.824%SN/A55C**33.2S3673.4h11.1T*14.3C
G40-F Ranger 286185257.4C+5.9732.127%CN/A29.8C16.3C2416.2h66.7B207.7C**
M40 Fury-H 263185209.25C+7.8257.448%A+N/A77.1C32.5A3702.4h14.4D-25C+
M20 Basilisk-F 2771812400.754C0.6768.188%A++N/A13.4C-7.1C*6613.5h74.1C108.7C**
M20 Basilisk-H 240179199.421B+7.9952.452%B+5.028%C-44.8C15.3C1844h52.5B+100B+
CAS 14-E 188167198.789C7.3633.592%C+2.395%B+64.2C+8.1B+2652.6h29.5C*87.8C*
M77-B 1721661561.064D0.3638.738%C*84.337%B**17.8DN/A739.3h2.1B+5.5B+
M20 Basilisk 218161820.125A+18.7066.921%A++3.727%C94.7A*33.5A6411.7h77.5B*115.7B**
Anti-Vehicle Grenade 2471571157N/A155.5760.693%B**N/A523.3B++300A**35340.3h4.5B++7.4B*
C75 Viper 195129264.962C++3.5371.638%M*N/A46.1B**23.6M**4812.8h15.9C22.2B*
G40-F Ranger 201123215.857C*4.4347.884%A*N/A42.4A*26.9A*4242.9h111.7B+233.3B**
Fatestealer 116108871.241S0.1948.709%A26.852%B+67.5A++5S1501.6h2.4C+5B*
M60-G Bulldog 137108303.6C+2.1746.704%A1.852%D36B+9.7B**1973h8.6C18.4B+
E540 Halberd 163102119.273B+7.8450.992%AN/A30.9B+18.5B**3093.3h7.8D*15.3C+
99SV 1071021550.658C--0.7733.222%C**49.02%A+6.8D*N/A4814.9h4.9B+14.6B+
Havoc 105102531.925B+0.5062.069%A10.784%D-53.7C++1.6A+2031.9h4.6D7.4C**
L-30R Vektor 151951820.522D-0.9154.951%A+N/A3.1D-1.8D2631h245.3F*446.3D*
M40 Fury 11392234C2.5743.781%B**3.261%A+40C+9.1C+2472.3h18.2D41.5C++
Nightshade 104853330.255M++1.1775.436%B+21.177%B**7.9A1.8B**3610.7h11.7B15.5B+
G30 Vulcan 10478155.2C*3.7737.893%B**1.282%D*33.9B**11.3C2192.3h102.3C+269.9B+
M12 Kobalt 817489.25D7.8238.443%M++16.216%C148B*14B**4810.5h19.5C+50.7B*
NS-AM8 Shortbow 92721550.465C0.9660.95%B19.444%C4.2D--1.2D*2417.1h11.9C*19.6C**
P525 Marauder-H 7572612C+10.5738.677%B+1.389%B++102.9C+4.3D4550.7h6.9C++17.8B+
CAS30 Tank Buster 11170481.458C+0.0372.356%MN/A8C+4.7D1248.7h82.2D113.6C**
M40 Fury 8869135.308C3.8842.01%B++N/A53.1C+14.6B+3421.3h17.4D41.5C+
Pelter Rocket Pod 886888.5C7.0744.824%D1.471%B+37.8D11.1D-1891.8h19.5B43.5C*
MRC3 Mercy 6260421.429C0.0029.779%M21.667%C*46.2A1.5A++3591.3h24.5D--82.2B++
M60-G Bulldog 6753143.786C2.3649.055%B**N/A40.8C++10.8B+2311.3h9.3D19C**
MRC3 Mercy 5352421.238C0.1929.865%M+19.231%C40B*N/A3021.3h28.5F--95.4B+
Aspis Anti-Aircraft Phalanx Turret 10450182.778C1.3538.089%A++2%C+16.7B**18A+3153h179.1D470.3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon6815,1309h
Nano-Armor Kit2,3162,965,519222h
Cortium Silo02950.4h
Nanite Revive Grenade03,1510.9h
Nanite Healing Grenade01,1470.3h
Medical Applicator2,106653,96749.2h
Restoration Kit99413,01929.1h
Spitfire Auto-Turret93170.5h
Motion Spotter347,5503.9h
Xiphos Anti-Personnel Tower0510.2h
Rampart Wall01080.6h
Bunker0640.3h
Welding Device01,7990.2h
Ammunition Package16028,2849.4h
Medical Kit1,37312,85540h
Anti-Infantry MANA Turret1033,6213.7h
Nano-Repair Grenade02,7770.8h
Flail Targeting Dart21930.7h
Hardlight Barrier314380.7h
Router01230.2h
WLT-Howler Mining Laser215386,64863h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.29s
Server spent 2.72s on queries, 2.44s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.