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Field Marshal Ice Cold Ramroll[SMAQ] Ramroll
TR BR 189

KDR: 1.42

Score: 93.5m

Last Seen: Mar 15th, 2019 11:54 AM
- OFFLINE - 2.3 hour(s)

Prestige 1, Battle Rank 100 (189 total) - Terran Republic on Briggs - Outfit Leader of TENDERLY APPLYING THE SMACKDOWN[SMAQ] TENDERLY APPLYING THE SMACKDOWN
TR outfit on Briggs

Members: 26
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS T1 Cycler Cycler TRV MSW-R C-4 SABR-13 T9A "Butcher" NS-15M2 LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $821,907 MLG Score: 657
Fun Score: N/A
Cheeseburgers Flipped: 28TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.181%31.578%9854498181,2081.340770.081

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.853%1.973A++1.675A++-1.454FHEAD ++ (~15.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
350.532B+10.90.236C++24.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.741%0.54%275310224,443179720862.47108213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.754%-0.597D-0.978D---1.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
276.7-0.718D-87.8-0.658D188.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
61.782%0.546%92110241,099259612090.42318191%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.035A*-1.328D**-1.735

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.10.739B++6.20.502B+3.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.866%6.119%5241510107,305248430332.94082241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.408%1.365A0.442B0.257

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
740.375C**37.70.045C+36.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.097%80.353%524310221,7004932210.344618

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.229%0.761B++0.866B*0.277

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.471B+2.10.342C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.609%12.837%524510206,45049441101.30461

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.043%1.014B**-0.337C--0.296

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.539B+3.30.329C**2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TENDERLY APPLYING THE SMACKDOWN[SMAQ] TENDERLY APPLYING THE SMACKDOWN
TR outfit on Briggs

Members: 26
93.5m450%407 (24.4k)324 (19.4k)1.42212140,56898,8441.53631189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-TR1025923021.353%22.184%47402:5566

22% Combat Medic45% Engineer17% Heavy Assault9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 10th, 2016 2:17 PMNov 26th, 2016 11:24 AMMar 17th, 2019 5:52 PM (2d) (PST)Mar 15th, 2019 12:50 PM (5d) (PST)Mar 15th, 2019 7:54 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5282462820.4880.3430.1082.5200.072657

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,65114,73616,91529216151419,464

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4802.5h/200.1d 11,287 31,184 70,803 726k 4,937 12,170 20,773 152m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:7,640
Deaths:4,530
KDR:1.687
Accuracy:30.069% A+
HSR:37.068% A++
T9A "Butcher"
B**
Kills:2,694
Deaths:1,627
KDR:1.656
Accuracy:28.529% B*
HSR:35.598% B**
NS-15M2
A++
Kills:2,606
Deaths:1,453
KDR:1.794
Accuracy:31.145% A
HSR:39.064% A++
NS-15 Gallows
B+
Kills:1,337
Deaths:767
KDR:1.743
Accuracy:32.213% B+
HSR:36.799% B+
MG-H1 Watchman
A+
Kills:1,227
Deaths:728
KDR:1.685
Accuracy:31.502% A+
HSR:29.177% B
T7 Mini-Chaingun
A*
Kills:1,215
Deaths:690
KDR:1.761
Accuracy:26.790% A*
HSR:14.074% C**
T32 Bull
A**
Kills:1,201
Deaths:743
KDR:1.616
Accuracy:29.974% A
HSR:42.298% A**
TMG-50
A*
Kills:1,186
Deaths:721
KDR:1.645
Accuracy:30.963% A++
HSR:37.100% A*
T9 CARV-S
B**
Kills:1,185
Deaths:867
KDR:1.367
Accuracy:26.458% B*
HSR:31.646% B**
T16 Rhino
M
Kills:1,173
Deaths:661
KDR:1.775
Accuracy:29.257% A++
HSR:37.937% M
NSX Naginata
A+
Kills:1,172
Deaths:749
KDR:1.565
Accuracy:27.836% B**
HSR:39.420% A+
T9 CARV
A
Kills:1,160
Deaths:1,115
KDR:1.040
Accuracy:25.998% A
HSR:29.397% B**
NSX-P Naginata
B*
Kills:99
Deaths:52
KDR:1.904
Accuracy:27.302% B*
HSR:36.364% B*
Kills:23,895
Deaths (as Heavy Assault):14,703
Deaths (to Heavy Assaults):29,502
KDR:1.62518
Kill Difference:9,192
Playtime:811.471 hours
Usage:17%
Score:20.808m
Score/min:427
Accuracy (listed only):29.080%
HSR (listed only):34.303%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A++
Kills:2,420
Deaths:1,669
KDR:1.450
Accuracy:32.124% A++
HSR:25.620% B++
LC3 Jaguar
A
Kills:1,884
Deaths:1,256
KDR:1.500
Accuracy:29.957% A
HSR:23.992% B++
Shuriken
A+
Kills:1,807
Deaths:1,137
KDR:1.589
Accuracy:32.375% B**
HSR:27.283% A+
AS16 NightHawk
A
Kills:1,592
Deaths:898
KDR:1.773
Accuracy:52.825% A
HSR:10.993% D-
SMG-46 Armistice
B++
Kills:1,370
Deaths:1,988
KDR:0.689
Accuracy:29.494% B++
HSR:13.650% C-
TAS-16 Blackjack
B+
Kills:1,303
Deaths:883
KDR:1.476
Accuracy:66.953% B+
HSR:12.586% C--
MG-S1 Jackal
A**
Kills:1,229
Deaths:730
KDR:1.684
Accuracy:33.553% A
HSR:36.778% A**
T5 AMC
A*
Kills:1,226
Deaths:879
KDR:1.395
Accuracy:32.415% A++
HSR:31.321% A*
TS4 Haymaker
A
Kills:1,200
Deaths:1,018
KDR:1.179
Accuracy:55.307% A
HSR:11.750% C-
NSX Tengu
B**
Kills:1,194
Deaths:930
KDR:1.284
Accuracy:43.776% B**
HSR:21.608% C++
TRS-12 Uppercut
C*
Kills:1,194
Deaths:1,299
KDR:0.919
Accuracy:60.225% C*
HSR:14.238% C+
TRAC-5 S
A*
Kills:1,191
Deaths:871
KDR:1.367
Accuracy:31.928% A++
HSR:27.960% A*
TRAC-5 Burst
B++
Kills:1,191
Deaths:753
KDR:1.582
Accuracy:29.094% B++
HSR:21.914% C
PDW-16 Hailstorm
M+
Kills:1,188
Deaths:663
KDR:1.792
Accuracy:32.751% A++
HSR:32.492% M+
NS-7 PDW
M**
Kills:1,184
Deaths:840
KDR:1.410
Accuracy:31.288% A
HSR:40.541% M**
MKV Suppressed
A++
Kills:1,181
Deaths:795
KDR:1.486
Accuracy:32.846% A
HSR:31.075% A++
NS-11C
M+
Kills:1,180
Deaths:696
KDR:1.695
Accuracy:33.308% A++
HSR:35.339% M+
TRAC-Shot
A+
Kills:1,178
Deaths:1,166
KDR:1.010
Accuracy:29.502% B**
HSR:25.212% A+
NSX Tanto
A*
Kills:1,176
Deaths:708
KDR:1.661
Accuracy:35.184% A++
HSR:39.711% A*
HC1 Cougar
B**
Kills:1,172
Deaths:1,108
KDR:1.058
Accuracy:29.495% B**
HSR:19.881% C
NSX-P Tanto
A
Kills:1,172
Deaths:904
KDR:1.296
Accuracy:32.815% A
HSR:29.266% B+
TRAC-5
B**
Kills:1,165
Deaths:2,099
KDR:0.555
Accuracy:26.474% B**
HSR:20.773% B
FA1 Barrage
B+
Kills:1,161
Deaths:1,466
KDR:0.792
Accuracy:45.358% B+
HSR:15.332% C+
NS Baron G5
B**
Kills:715
Deaths:560
KDR:1.277
Accuracy:53.379% B**
HSR:11.748% D
Kills:31,273
Deaths (as Light Assault):25,316
Deaths (to Light Assaults):18,141
KDR:1.23531
Kill Difference:5,957
Playtime:443.695 hours
Usage:9%
Score:9.991m
Score/min:375
Accuracy (listed only):38.018%
HSR (listed only):24.211%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A++
Kills:2,420
Deaths:1,669
KDR:1.450
Accuracy:32.124% A++
HSR:25.620% B++
LC3 Jaguar
A
Kills:1,884
Deaths:1,256
KDR:1.500
Accuracy:29.957% A
HSR:23.992% B++
AS16 NightHawk
A
Kills:1,592
Deaths:898
KDR:1.773
Accuracy:52.825% A
HSR:10.993% D-
TAS-16 Blackjack
B+
Kills:1,303
Deaths:883
KDR:1.476
Accuracy:66.953% B+
HSR:12.586% C--
T5 AMC
A*
Kills:1,226
Deaths:879
KDR:1.395
Accuracy:32.415% A++
HSR:31.321% A*
TS4 Haymaker
A
Kills:1,200
Deaths:1,018
KDR:1.179
Accuracy:55.307% A
HSR:11.750% C-
TRS-12 Uppercut
C*
Kills:1,194
Deaths:1,299
KDR:0.919
Accuracy:60.225% C*
HSR:14.238% C+
TRAC-5 S
A*
Kills:1,191
Deaths:871
KDR:1.367
Accuracy:31.928% A++
HSR:27.960% A*
TRAC-5 Burst
B++
Kills:1,191
Deaths:753
KDR:1.582
Accuracy:29.094% B++
HSR:21.914% C
AMR-66
M
Kills:1,185
Deaths:956
KDR:1.240
Accuracy:35.002% A
HSR:43.291% M
NS-11C
M+
Kills:1,180
Deaths:696
KDR:1.695
Accuracy:33.308% A++
HSR:35.339% M+
TRAC-Shot
A+
Kills:1,178
Deaths:1,166
KDR:1.010
Accuracy:29.502% B**
HSR:25.212% A+
NSX Tanto
A*
Kills:1,176
Deaths:708
KDR:1.661
Accuracy:35.184% A++
HSR:39.711% A*
HC1 Cougar
B**
Kills:1,172
Deaths:1,108
KDR:1.058
Accuracy:29.495% B**
HSR:19.881% C
NSX-P Tanto
A
Kills:1,172
Deaths:904
KDR:1.296
Accuracy:32.815% A
HSR:29.266% B+
TRAC-5
B**
Kills:1,165
Deaths:2,099
KDR:0.555
Accuracy:26.474% B**
HSR:20.773% B
FA1 Barrage
B+
Kills:1,161
Deaths:1,466
KDR:0.792
Accuracy:45.358% B+
HSR:15.332% C+
MG-HBR1 Dragoon
A**
Kills:827
Deaths:767
KDR:1.078
Accuracy:42.929% A+
HSR:51.874% A**
NS Baron G5
B**
Kills:715
Deaths:560
KDR:1.277
Accuracy:53.379% B**
HSR:11.748% D
Kills:24,132
Deaths (as Engineer):19,956
Deaths (to Engineers):13,861
KDR:1.20926
Kill Difference:4,176
Playtime:2,146.864 hours
Usage:45%
Score:31.269m
Score/min:243
Accuracy (listed only):39.699%
HSR (listed only):24.884%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Shuriken
A+
Kills:1,807
Deaths:1,137
KDR:1.589
Accuracy:32.375% B**
HSR:27.283% A+
TSAR-42
A+
Kills:1,435
Deaths:964
KDR:1.489
Accuracy:41.934% B+
HSR:82.021% A+
NS-AM7 Archer
C*
Kills:1,375
Deaths:3,595
KDR:0.382
Accuracy:60.481% C*
HSR:14.255% C
NS-44 Commissioner
B+
Kills:1,374
Deaths:1,871
KDR:0.734
Accuracy:41.011% B+
HSR:19.651% C
SMG-46 Armistice
B++
Kills:1,370
Deaths:1,988
KDR:0.689
Accuracy:29.494% B++
HSR:13.650% C-
MG-S1 Jackal
A**
Kills:1,229
Deaths:730
KDR:1.684
Accuracy:33.553% A
HSR:36.778% A**
NSX Tengu
B**
Kills:1,194
Deaths:930
KDR:1.284
Accuracy:43.776% B**
HSR:21.608% C++
PDW-16 Hailstorm
M+
Kills:1,188
Deaths:663
KDR:1.792
Accuracy:32.751% A++
HSR:32.492% M+
NS-7 PDW
M**
Kills:1,184
Deaths:840
KDR:1.410
Accuracy:31.288% A
HSR:40.541% M**
MKV Suppressed
A++
Kills:1,181
Deaths:795
KDR:1.486
Accuracy:32.846% A
HSR:31.075% A++
NS-44L Blackhand
B+
Kills:1,164
Deaths:1,326
KDR:0.878
Accuracy:45.964% B+
HSR:22.938% D**
TX1 Repeater
B+
Kills:1,145
Deaths:1,708
KDR:0.670
Accuracy:27.619% B+
HSR:18.690% C
NS-44L Showdown
B+
Kills:679
Deaths:693
KDR:0.980
Accuracy:45.702% B+
HSR:26.068% D
NS-AM7B Archer
B+
Kills:314
Deaths:586
KDR:0.536
Accuracy:63.176% B+
HSR:17.834% C*
M77-B
B**
Kills:164
Deaths:153
KDR:1.072
Accuracy:38.479% C*
HSR:84.756% B**
99SV
A++
Kills:101
Deaths:154
KDR:0.656
Accuracy:33.086% C**
HSR:49.505% A++
Kills:16,904
Deaths (as Infiltrator):18,133
Deaths (to Infiltrators):14,624
KDR:0.93222
Kill Difference:1,229
Playtime:194.611 hours
Usage:4%
Score:3.393m
Score/min:291
Accuracy (listed only):39.596%
HSR (listed only):33.696%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A++
Kills:10,081
Deaths:7,647
KDR:1.318
Accuracy:31.385% A++
HSR:33.826% A++
Cycler TRV
A++
Kills:8,540
Deaths:5,346
KDR:1.597
Accuracy:31.669% A++
HSR:30.386% A+
SABR-13
A+
Kills:2,711
Deaths:2,765
KDR:0.980
Accuracy:30.873% B**
HSR:36.223% A+
Shuriken
A+
Kills:1,807
Deaths:1,137
KDR:1.589
Accuracy:32.375% B**
HSR:27.283% A+
AS16 NightHawk
A
Kills:1,592
Deaths:898
KDR:1.773
Accuracy:52.825% A
HSR:10.993% D-
T1B Cycler
B*
Kills:1,569
Deaths:1,248
KDR:1.257
Accuracy:28.374% B+
HSR:33.971% B*
SMG-46 Armistice
B++
Kills:1,370
Deaths:1,988
KDR:0.689
Accuracy:29.494% B++
HSR:13.650% C-
TAS-16 Blackjack
B+
Kills:1,303
Deaths:883
KDR:1.476
Accuracy:66.953% B+
HSR:12.586% C--
MG-S1 Jackal
A**
Kills:1,229
Deaths:730
KDR:1.684
Accuracy:33.553% A
HSR:36.778% A**
T1A Unity
B*
Kills:1,210
Deaths:955
KDR:1.267
Accuracy:28.934% B*
HSR:24.463% C+
TS4 Haymaker
A
Kills:1,200
Deaths:1,018
KDR:1.179
Accuracy:55.307% A
HSR:11.750% C-
NS-11A
A++
Kills:1,197
Deaths:801
KDR:1.494
Accuracy:32.451% A++
HSR:28.321% B*
NSX Tengu
B**
Kills:1,194
Deaths:930
KDR:1.284
Accuracy:43.776% B**
HSR:21.608% C++
TRS-12 Uppercut
C*
Kills:1,194
Deaths:1,299
KDR:0.919
Accuracy:60.225% C*
HSR:14.238% C+
PDW-16 Hailstorm
M+
Kills:1,188
Deaths:663
KDR:1.792
Accuracy:32.751% A++
HSR:32.492% M+
T1S Cycler
A+
Kills:1,185
Deaths:859
KDR:1.380
Accuracy:31.717% A+
HSR:27.595% B*
NS-7 PDW
M**
Kills:1,184
Deaths:840
KDR:1.410
Accuracy:31.288% A
HSR:40.541% M**
NSX Yumi
A+
Kills:1,183
Deaths:1,143
KDR:1.035
Accuracy:30.464% B++
HSR:40.406% A+
MKV Suppressed
A++
Kills:1,181
Deaths:795
KDR:1.486
Accuracy:32.846% A
HSR:31.075% A++
TAR
B**
Kills:1,177
Deaths:763
KDR:1.543
Accuracy:28.790% B**
HSR:21.495% C+
TORQ-9
A++
Kills:1,173
Deaths:840
KDR:1.396
Accuracy:32.626% A++
HSR:27.707% B+
FA1 Barrage
B+
Kills:1,161
Deaths:1,466
KDR:0.792
Accuracy:45.358% B+
HSR:15.332% C+
NS Baron G5
B**
Kills:715
Deaths:560
KDR:1.277
Accuracy:53.379% B**
HSR:11.748% D
Kills:46,344
Deaths (as Combat Medic):35,574
Deaths (to Combat Medics):12,558
KDR:1.30275
Kill Difference:10,770
Playtime:1,060.064 hours
Usage:22%
Score:27.959m
Score/min:440
Accuracy (listed only):38.148%
HSR (listed only):25.412%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C++
Kills:1,938
V. Kills:1,183 164%
Deaths:906
KDR:2.139
Accuracy:30.970% C
KPH:13.200 C++
VKPH:8.100 C+
M18 Rotary
A
Kills:1,307
V. Kills:720 181%
Deaths:441
KDR:2.964
Accuracy:33.746% B
KPH:30.500 A
VKPH:16.800 B*
M14 Banshee
A
Kills:1,198
V. Kills:131 N/A
Deaths:264
KDR:4.538
Accuracy:31.339% C**
KPH:58.800 B+
VKPH:6.400 A
M18 Locust
B*
Kills:1,168
V. Kills:671 174%
Deaths:451
KDR:2.590
Accuracy:28.455% D
KPH:32.200 B*
VKPH:18.500 B+
Kills:5,611 (5,611 + 0)
Deaths:2,062
KDR:2.721
VKDR:1.312
Vehicle Kills:2,705
Kill Difference:3,549
Playtime:245.707 hours
Usage:5%
Score:2.455m
Score/min:167
Piloting Accuracy:28.455%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A*
Kills:1,108
V. Kills:684 162%
Deaths:83
KDR:13.349
Accuracy:35.949% C-
KPH:72.300 A*
VKPH:44.600 A+
L-30R Vektor
D
Kills:77
V. Kills:42 179%
Deaths:174
KDR:0.443
Accuracy:33.450% D
KPH:2.800 D--
VKPH:1.500 D
Kills:1,185 (77 + 1,108)
Deaths:257
KDR:4.611
VKDR:2.825
Vehicle Kills:726
Kill Difference:928
Playtime:43.241 hours
Usage:1%
Score:0.496m
Score/min:191
Piloting Accuracy:33.450%
Gunner Accuracy:35.949%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
S
Kills:82
V. Kills:40 200%
Deaths:20
KDR:4.100
Accuracy:64.162% M
KPH:49.800 B**
VKPH:24.300 S
Kills:82 (82 + 0)
Deaths:20
KDR:4.100
VKDR:2
Vehicle Kills:40
Kill Difference:62
Playtime:1.648 hours
Usage:0%
Score:0.065m
Score/min:659
Driving Accuracy:64.162%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,099
V. Kills:505 217%
Deaths:96
KDR:11.448
Accuracy:61.782% A++
KPH:54 A*
VKPH:24.800 A
P2-120 HEAT
M++
Kills:1,093
V. Kills:597 183%
Deaths:148
KDR:7.385
Accuracy:49.129% B++
KPH:42 A+
VKPH:22.900 M++
E540 Halberd
A
Kills:102
V. Kills:61 165%
Deaths:11
KDR:9.273
Accuracy:50.992% A
KPH:30.900 B+
VKPH:18.500 A
P2-120 HESH
S
Kills:100
V. Kills:66 149%
Deaths:10
KDR:10
Accuracy:75.199% M**
KPH:55.400 C**
VKPH:36.600 S
G30 Vulcan
B**
Kills:78
V. Kills:26 289%
Deaths:15
KDR:5.200
Accuracy:37.893% B**
KPH:33.300 B**
VKPH:11.100 C
Kills:2,472 (2,292 + 180)
Deaths:280
KDR:8.829
VKDR:4.482
Vehicle Kills:1,255
Kill Difference:2,192
Playtime:53.840 hours
Usage:1%
Score:0.975m
Score/min:302
Driving Accuracy:75.199%
Gunner Accuracy:37.893%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,222
V. Kills:564 216%
Deaths:144
KDR:8.486
Accuracy:52.256% B++
KPH:74.300 A+
VKPH:34.300 B++
E540 Halberd-H
A++
Kills:1,166
V. Kills:436 267%
Deaths:106
KDR:11
Accuracy:60.976% B+
KPH:76.600 A++
VKPH:28.700 B++
M12 Kobalt-H
A
Kills:304
V. Kills:13 N/A
Deaths:21
KDR:14.476
Accuracy:28.357% A
KPH:127.700 C++
VKPH:5.500 C++
MR11 Gatekeeper-H
B+
Kills:209
V. Kills:155 134%
Deaths:24
KDR:8.708
Accuracy:56.833% B+
KPH:34 C*
VKPH:25.200 C
M40 Fury-H
A
Kills:185
V. Kills:78 234%
Deaths:20
KDR:9.250
Accuracy:57.448% A+
KPH:76 C
VKPH:32 A
G40-F Ranger
C+
Kills:181
V. Kills:100 179%
Deaths:24
KDR:7.542
Accuracy:31.971% C+
KPH:29.800 C+
VKPH:16.500 C
M20 Basilisk-H
C+
Kills:168
V. Kills:57 290%
Deaths:18
KDR:9.333
Accuracy:52.545% B+
KPH:44.600 C
VKPH:15.100 C+
P525 Marauder-H
C++
Kills:51
V. Kills:2 N/A
Deaths:5
KDR:10.200
Accuracy:35.656% C++
KPH:92.700 C+
VKPH:3.600 D-
Kills:3,486 (0 + 3,486)
Deaths:362
KDR:9.630
VKDR:3.881
Vehicle Kills:1,405
Kill Difference:3,124
Playtime:53.003 hours
Usage:1%
Score:1.093m
Score/min:344
Driving Accuracy:N/A%
Gunner Accuracy:35.656%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M*
Kills:948
V. Kills:374 253%
Deaths:148
KDR:6.405
Accuracy:55.889% A*
KPH:54.800 M++
VKPH:21.600 M*
M12 Kobalt
M*
Kills:825
V. Kills:54 N/A
Deaths:51
KDR:16.177
Accuracy:34.989% M*
KPH:177.600 M*
VKPH:11.600 M++
M20 Basilisk
M++
Kills:697
V. Kills:320 217%
Deaths:101
KDR:6.901
Accuracy:56.099% A++
KPH:54.700 M+
VKPH:25.100 M++
M12 Kobalt
M++
Kills:253
V. Kills:10 N/A
Deaths:20
KDR:12.650
Accuracy:29.545% A**
KPH:180.500 M++
VKPH:7.100 B**
M60-G Bulldog
B*
Kills:108
V. Kills:29 360%
Deaths:29
KDR:3.724
Accuracy:46.829% A
KPH:37.100 B+
VKPH:10 B*
G40-F Ranger
A*
Kills:100
V. Kills:64 154%
Deaths:18
KDR:5.556
Accuracy:46.810% A*
KPH:38.700 A*
VKPH:24.800 A*
M40 Fury
C+
Kills:90
V. Kills:20 429%
Deaths:22
KDR:4.091
Accuracy:43.417% B**
KPH:40.100 C+
VKPH:8.900 C+
M40 Fury
B+
Kills:65
V. Kills:18 342%
Deaths:13
KDR:5
Accuracy:41.403% B++
KPH:49.600 C+
VKPH:13.700 B+
M60-G Bulldog
B+
Kills:53
V. Kills:14 353%
Deaths:13
KDR:4.077
Accuracy:49.198% B**
KPH:42.600 C*
VKPH:11.300 B+
Kills:3,139 (0 + 3,139)
Deaths:415
KDR:7.564
VKDR:2.176
Vehicle Kills:903
Kill Difference:2,724
Playtime:46.379 hours
Usage:1%
Score:1.067m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:49.198%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M20 Basilisk-F
C*
Kills:181
V. Kills:96 187%
Deaths:240
KDR:0.754
Accuracy:68.188% A++
KPH:13.400 C
VKPH:7.100 C*
Kills:181 (181 + 0)
Deaths:240
KDR:0.754
VKDR:0.400
Vehicle Kills:96
Kill Difference:59
Playtime:13.521 hours
Usage:0%
Score:0.054m
Score/min:66
Driving Accuracy:68.188%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A*
Kills:1,198
V. Kills:1,143 105%
Deaths:184
KDR:6.511
Accuracy:50.260% A+
KPH:32.900 B+
VKPH:31.400 A*
VLG Missile Launcher
M**
Kills:371
V. Kills:267 138%
Deaths:21
KDR:17.667
Accuracy:63.711% A+
KPH:86.200 A*
VKPH:62 M**
CAS 14-E
C**
Kills:140
V. Kills:18 N/A
Deaths:19
KDR:7.368
Accuracy:33.938% C+
KPH:58.100 C
VKPH:7.500 C**
Pelter Rocket Pod
D
Kills:67
V. Kills:19 335%
Deaths:7
KDR:9.571
Accuracy:44.235% D
KPH:38.100 D
VKPH:10.800 D-
Kills:1,776 (0 + 1,776)
Deaths:231
KDR:7.688
VKDR:6.264
Vehicle Kills:1,447
Kill Difference:1,545
Playtime:44.871 hours
Usage:1%
Score:0.682m
Score/min:253
Piloting Accuracy:N/A%
Gunner Accuracy:44.235%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1 Cycler 10,29910,0817,6471.318C**0.1031.385%A++33.826%A++40.4B**N/A138249.7h11.5B**36.8B**
Cycler TRV 8,7128,5405,3461.597B0.1731.669%A++30.386%A+53.3B**1.1A++156160.1h10.9B*34.3B**
MSW-R 7,7717,6404,5301.687C+0.2630.069%A+37.068%A++52.9B+N/A206144.4h10.2B*33.9B*
C-4 8,8705,7973,0411.906B+0.4824.889%C+N/A142.4A+75.5M++94540.7h1.2B++4.8B+
SABR-13 2,7772,7112,7650.98C0.4430.873%B**36.223%A+32.6C+N/A10083.1h10.3B+33.3B*
T9A "Butcher" 2,7392,6941,6271.656C+0.2328.529%B*35.598%B**59.2C++1B++19245.5h10.3B+36.2B++
NS-15M2 2,6312,6061,4531.794C++0.3731.145%A39.064%A++62.6B++N/A20641.6h10B*32.2B*
LC2 Lynx 2,4972,4201,6691.45C**0.0332.124%A++25.62%B++25.8C+N/A8593.7h13.4B+41.7B*
NS Decimator 3,6842,3471,4341.637B++0.2162.41%C*N/A58.5A++33.3A*40340.1h3.8B++6B++
M18 Needler 3,1211,9389062.139C++0.7230.97%CN/A13.2C++8.1C+107146.3h128.9B416.3B
LC3 Jaguar 1,9301,8841,2561.5C++0.0829.957%A23.992%B++22.8CN/A8482.5h11.3B+37.7B++
Shuriken 1,8281,8071,1371.589C*0.1732.375%B**27.283%A+49.8C*N/A12436.3h12.8C*39.6B+
AS16 NightHawk 1,6171,5928981.773B+0.3552.825%A10.993%D-62.2A1A19025.6h3.9B++7.4B*
T1B Cycler 1,6011,5691,2481.257C0.1728.374%B+33.971%B*40C+N/A13539.2h11.3B+39.9B+
TSAR-42 1,4461,4359641.489C0.0741.934%B+82.021%A+31.3CN/A10945.9h1.9B*4.5B++
NS-AM7 Archer 2,0831,3753,5950.382C1.0460.481%C*14.255%C4.3D2.2C26317.4h14.5B+24B++
NS-44 Commissioner 1,4061,3741,8710.734C+0.6941.011%B+19.651%C53.5B*1.2A++18025.7h3.8C*9.3B+
SMG-46 Armistice 1,4101,3701,9880.689C0.7329.494%B++13.65%C-9.1D--N/A31149.9h18.2D61.7C++
Chainblade 1,6861,36724,3830.056B**1.3748.466%A++13.68%B**1.3B**N/A41026.9h3.1C+6.4B+
NS Campion 1,5591,36012,7930.106B*1.3248.311%B**17.868%B**3.7C+N/A12364.3h2.9D--5.9B+
NS Harrower 1,5561,35911,2530.121A+1.3047.273%B*18.543%B**4.3C+N/A12316.7h2.8D-6B
The Slasher 1,5371,35016,7370.081B+1.3442.528%B+16.741%B+2.3C+N/A7586.1h3D7.1C++
NS-15 Gallows 1,3741,3377671.743C0.3232.213%B+36.799%B+55.7C1.5A14824h10.2B31.8B+
M18 Rotary 2,0271,3074412.964B++1.5433.746%BN/A30.5A16.8B*24542.8h85B+251.8B++
TAS-16 Blackjack 1,3211,3038831.476B0.0566.953%B+12.586%C--54.3B++N/A20624h2B*3B++
Icikill 1,3851,25921,7750.058C++1.3629.274%C+9.69%C+1.3C+N/A3991.5h2.5C8.7C++
MG-S1 Jackal 1,2451,2297301.684B+0.2633.553%A36.778%A**57.4B**N/A16521.4h9.4B+28.1B*
MG-H1 Watchman 1,2451,2277281.685C*0.2631.502%A+29.177%B57.9B+N/A18621.2h11.7B*37.2B*
NS Victory 1,2911,2272,7500.446S0.9852.709%A*18.826%A15.1C+N/A4681.1h2.5C4.7B*
T5 AMC 1,2591,2268791.395B+0.0332.415%A++31.321%A*33.9B++N/A11536.2h10.6B**32.7B**
G20 Vulcan-H 1,7861,2221448.486A7.0652.256%B++2.046%D74.5A+34.4B++43416.4h62.8A120.1A
T7 Mini-Chaingun 1,2671,2156901.761B*0.3426.79%A*14.074%C**83.2M3.6S21314.6h11.7B*43.7B*
T1A Unity 1,2361,2109551.267C+0.1628.934%B*24.463%C+48.2C**1B++14225.1h12.4C+42.8B+
T32 Bull 1,2271,2017431.616C*0.1929.974%A42.298%A**46.9C**1A12925.6h9.8B**32.7B*
TS4 Haymaker 1,2201,2001,0181.179C+0.2455.307%A11.75%C-62.2A++1A++18119.3h3.8B+6.9B*
M14 Banshee 1,3291,1982644.538C+3.1231.339%C**N/A58.7B+6.4A27420.4h24.4C++78C**
M20 Wyvern 2,3411,1981846.511C**5.0950.26%A+4.09%C*32.9B+31.4A*23736.4h104.5D208C++
NS-11A 1,2221,1978011.494C++0.0732.451%A++28.321%B*54.2B**1.1A+15222.1h11B**33.9B**
NSX Tengu 1,2261,1949301.284C++0.1443.776%B**21.608%C++47.8B+1.3A++19925h11.7B+26.7B+
TRS-12 Uppercut 1,2161,1941,2990.919C0.5060.225%C*14.238%C+26C--N/A9145.9h2.3B+3.8B+
TRAC-5 S 1,2241,1918711.367B+0.0631.928%A++27.96%A*15.1CN/A4979.1h10.8B+34B*
TRAC-5 Burst 1,2331,1917531.582C+0.1629.094%B++21.914%C28.2C1B**9142.3h12.7C++43.5B+
PDW-16 Hailstorm 1,2031,1886631.792B*0.3732.751%A++32.492%M+63.5A++N/A21318.7h12.4B++37.8B++
TMG-50 1,1981,1867211.645B+0.2230.963%A++37.1%A*51.1B*N/A26423.2h9.1B*29.3B*
T9 CARV-S 1,1991,1858671.367C+0.0626.458%B*31.646%B**51.1B+N/A13623.2h10.9B+41.3B+
AMR-66 1,2051,1859561.24B+0.1835.002%A43.291%M43.6A+N/A12627.2h5.8A16.5B**
T1S Cycler 1,2081,1858591.38C**0.0431.717%A+27.595%B*48.4B**N/A16224.5h11.8B+37.2B*
NS-7 PDW 1,2091,1848401.41B++0.0131.288%A40.541%M**44.3B*N/A16526.7h12.3B++39.4B++
NSX Yumi 1,2051,1831,1431.035C0.3930.464%B++40.406%A+34.5C+N/A10734.3h9.9B*32.6B*
MKV Suppressed 1,2051,1817951.486B+0.0632.846%A31.075%A++43.3B+N/A30027.3h13.3C**40.5B+
NS-11C 1,2061,1806961.695B*0.2733.308%A++35.339%M+53.2A1.2A*14622.2h11.7B++35.1B*
TRAC-Shot 1,2031,1781,1661.01C+0.4129.502%B**25.212%A+18.4DN/A6063.9h10.8B36.8B++
TAR 1,2021,1777631.543C++0.1228.79%B**21.495%C+40.2B+N/A12629.3h11.5B++40B*
NSX Tanto 1,1971,1767081.661B+0.2435.184%A++39.711%A*55.5B**1B**15021.2h11.1B+31.7B+
TORQ-9 1,1951,1738401.396C++0.0332.626%A++27.707%B+46.9B++N/A16925h11.8B**36.2B**
T16 Rhino 1,1841,1736611.775B+0.3529.257%A++37.937%M51.7B*N/A13522.7h9.8B**33.6B**
NSX Naginata 1,1871,1727491.565C*0.1427.836%B**39.42%A+50.7BN/A12823.1h9.3B*33.4B++
HC1 Cougar 1,2051,1721,1081.058C+0.3629.495%B**19.881%C18.1C-N/A5764.9h11.2B+38.1B+
NSX-P Tanto 1,2001,1729041.296B+0.1332.815%A29.266%B+16.6C-N/A4870.6h12.5B++38B*
M18 Locust 1,8391,1684512.59B+1.1728.455%DN/A32.2B*18.5B+25636.3h90C*316.2B+
E540 Halberd-H 1,6021,16610611B+9.5860.976%B+N/A76.7A++28.7B++35415.2h3.8B**6.3B**
TRAC-5 1,1911,1652,0990.555C0.8726.474%B**20.773%B10.9C--N/A59106.6h14.7C**55.5B+
NS-44L Blackhand 1,1921,1641,3260.878C0.5445.964%B+22.938%D**77.1M++1.9S22715.1h3.3B*7.1B++
FA1 Barrage 1,1861,1611,4660.792C+0.6345.358%B+15.332%C+11.4D-N/A40101.6h4.2B++9.2B++
T9 CARV 1,1851,1601,1151.04C+0.3825.998%A29.397%B**23.6C+N/A12649.2h12B++46.2B++
TX1 Repeater 1,2181,1451,7080.67C+0.7527.619%B+18.69%C19.5C1.2B**6658.6h14.1C++50.9B
C150 Dalton 1,7921,1088313.349B**11.9335.949%C-N/A72.4A*44.7A+50215.3h3.6B+10.1B+
P2-120 AP 1,6041,0999611.448B++10.0361.782%A++N/A53.9A*24.8A39220.4h6.2B+10.1B**
P2-120 HEAT 1,6901,0931487.385B5.9649.129%B++N/A42A+23M++22826h8.3C+17B
T2 Striker 1,6961,0195481.859M*0.4448.595%CN/A34.9M++23.2A*29829.2h22.8A46.9B*
Tank Mine 1,7659844722.085C0.6626.233%C--N/A95.5C+75.8B+94810.3h2.1C8D-
M20 Basilisk 1,3229481486.405A+4.9855.889%A*7.384%B+54.8M++21.6M*37517.3h86.4C**154.6B*
Claymore 8758731854.719C3.3025.437%DN/A140.8C+N/A3966.2h1.2C++4.6C
MG-HBR1 Dragoon 8448277671.078C+0.3442.929%A+51.874%A**41.6B++N/A13619.9h5.2B*12.1B**
M12 Kobalt 8798255116.176C*14.7534.989%M*21.212%B+179.3M*11.7M++6664.6h15.7B+44.8B**
Rocklet Rifle 1,5188114111.973A*0.5566.174%A+N/A83.6S72.9S8839.7h18A+27.2A
NS Baron G5 7267155601.277C**0.1553.379%B**11.748%D52.6B**N/A18613.6h3.7B*7C*
M20 Basilisk 1,0176971016.901A++5.4856.099%A++6.456%C**54.9M+25.2M++35212.7h92C*164B*
NS-44L Showdown 6966796930.98C+0.4445.702%B+26.068%D63.5A1.6M++22710.7h3B++6.6B+
MANA Anti-Personnel Turret 4714573471.317N/A0.1130.209%UN/A4570U140U7522800.1h24.3T*80.4T*
VLG Missile Launcher 6383712117.667B**16.2463.711%A+N/A86.3A*62.1M**4214.3h7.8C**12.2B++
NS-AM7B Archer 4113145860.536B+0.8963.176%B+17.834%C*8.8C++2.7C+5235.7h8.8B**13.9B**
M12 Kobalt-H 3173042114.476C+13.0528.357%A17.434%C++126.7C++5.4C++3462.4h14.1B49.9B++
Auraxium Chainblade 3392913,7750.077B**1.3554.474%A++13.746%B**2.1B+N/A7135.4h3.1D*5.6B
M12 Kobalt 2632532012.65C+11.2329.545%A**22.134%B++180.7M++7.1B**6031.4h13.9B*47.1B**
Sticky Grenade 2502381238N/A236.5848.632%CN/A595D30A++15250.4h3.1D6.3C-
MR11 Gatekeeper-H 364209248.708B**7.2956.833%B+N/A34.3C*25.4C2606.1h46.1B++81B++
Spear Anti-Vehicle Phalanx Turret 374198326.188C+4.7750.506%B++1.515%D**43B38.3A++3664.6h10.6C20.9C++
M40 Fury-H 263185209.25C+7.8357.448%A+N/A77.1C32.5A3672.4h14.4D-25C+
G40-F Ranger 281181247.542C+6.1231.971%C+N/A29.7C+16.4C2406.1h66.8B208.9B
M20 Basilisk-F 2771812400.754C0.6768.188%A++N/A13.4C7.1C*6613.5h74.1C108.7C**
M20 Basilisk-H 225168189.333B+7.9152.545%B+4.167%D-44.2C15C+1843.8h52.4B+99.6B+
M77-B 1691641531.072D0.3538.479%C*84.756%B**18C--N/A729.1h2.1B++5.5B+
Anti-Vehicle Grenade 2471571157N/A155.5860.798%B**N/A523.3B++300M34770.3h4.5B++7.3B*
M20 Basilisk 193145720.714A++19.2962.859%A4.138%C96.7A*32B**5851.5h65.5B**104.2B**
CAS 14-E 158140197.368C5.9533.938%C+2.857%B**58.3C7.5C**2452.4h31.4C+92.5C++
M60-G Bulldog 137108293.724C+2.3046.829%A1.852%D37.2B+10B*1982.9h8.5C18.3B+
E540 Halberd 163102119.273B+7.8550.992%AN/A30.9B+18.5A3083.3h7.8D*15.3C++
99SV 1061011540.656C--0.7733.086%C**49.505%A++6.8D--N/A4614.8h4.9B+14.7B+
P2-120 HESH 1661001010C+8.5875.199%M**N/A55.6C**36.7S4441.8h10.4T*13.8C+
G40-F Ranger 164100185.556C++4.1346.81%A*N/A38.5A++24.6A++3992.6h118C**252.1B*
NSX-P Naginata 10699521.904B0.4827.302%B*36.364%B*45C++3.2M++2842.2h9.5B**34.7B*
M40 Fury 11090224.091C2.6743.417%B**3.333%A++40.9C+9.1C+2412.2h18.1C--41.7C++
C75 Viper 12282204.1C+2.6864.162%MN/A51.3A25S6591.6h12.6C*19.6B**
G30 Vulcan 10478155.2C**3.7837.893%B**1.282%D*33.9B**11.3C2192.3h102.3C+269.9B+
L-30R Vektor 119771740.443D-0.9833.45%DN/A2.8D--1.5D2127.9h75.7C++226.4C+
M12 Kobalt 736779.571D8.1535.256%A**17.911%C++134B+12B*4280.5h16.9C*47.9B*
Pelter Rocket Pod 866779.571C8.1544.235%D1.493%B+37.2D10.6D--1891.8h19.3B+43.6C*
M40 Fury 8365135C3.5841.403%B++N/A50C+13.8B+3401.3h17.7D42.8C+
M60-G Bulldog 6753134.077C2.6549.198%B**N/A44.2C**11.7B+2321.2h9.3C-18.8C**
P525 Marauder-H 5351510.2C8.7835.656%C++1.961%A++85C3.3D-4030.6h6.8C++19.1C*
Aspis Anti-Aircraft Phalanx Turret 10450182.778C1.3638.012%A*2%C+16.7A18A+3113h177.9C-468B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter316,6213.5h
Restoration Kit86311,46723.9h
Nano-Armor Kit2,1952,843,536213.3h
Spawn Beacon6414,0718.3h
Cortium Silo02800.4h
Nanite Revive Grenade03,1490.9h
Medical Applicator2,008618,41946.7h
Nanite Healing Grenade09790.3h
Welding Device08190.1h
Spitfire Auto-Turret72420.4h
Bunker0640.3h
Rampart Wall01060.6h
Ammunition Package15127,6029.1h
Medical Kit1,15410,57331.4h
Anti-Infantry MANA Turret1033,6093.7h
WLT-Howler Mining Laser194354,55657.8h
Router01210.2h
Nano-Repair Grenade02,5620.7h
Hardlight Barrier232810.4h

Check the help document for the dictionary if you want to learn more about words used here.


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