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Paragon Chosen Rancapino[TFDN] Rancapino
VS BR 160

KDR: 1.27

Score: 62m

Last Seen: Jul 29th, 2019 9:45 PM
- OFFLINE - 455.2 hour(s)

Prestige 1, Battle Rank 100 (160 total) - Vanu Sovereignty on Cobalt - Outfit Officer of The Foundation[TFDN] The Foundation
VS outfit on Cobalt

Members: 253
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVYMAX SUIT
PRIMARY WEAPONS Light PPA Proximity Mine L100 Python AP Betelgeuse 54-A Ghost Tank Mine Blueshift VM5 L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $414,081 MLG Score: 331
Fun Score: N/A
Cheeseburgers Flipped: 4028TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.088%22.441%45143117127,2400.7381710.527

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.216%-0.212C0.243C++-1.69F-HEAD ++ (~12.4)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.10.003C+14.9-0.043C+59.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.006%1.206%470512097,880229016523.43955477%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.101%0.177C++-0.346C--0.628

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.40.431B35.30.324C*55.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.891%1.346%197712076,837375728641.81932239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.069%-0.986D---0.769D-0.674

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.2-0.448C--17.1-0.377C-38.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.725%7.872%951312013,468303913461.14079257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.813%-1.154D*0.834B++-0.388

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
192.7-0.612D45.7-0.144C147

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.035%76.485%95612087,47650511061.47981

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.962%0.759B++0.611B+-0.686

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.306C*2.70.136C++4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.67%18.758%95312117732329180.331902

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.286%-0.985D--0.813B++1.396

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.6-0.56D6.1-0.255C14.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Foundation[TFDN] The Foundation
VS outfit on Cobalt

Members: 253
62m406.2%224 (13.4k)197 (11.8k)1.26590,48971,5331.53953160 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214480121.682%17.426%37804:2437

14% Engineer25% Heavy Assault22% Infiltrator26% Light Assault10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 1st, 2014 11:55 AMSep 5th, 2015 7:54 PMAug 16th, 2019 4:27 PM (23h) (PST)Jul 29th, 2019 7:04 PM (19d) (PST)Jul 29th, 2019 5:45 PM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4801543260.2880.2270.0501.3970.056331

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,7989,24619,5521714384311,821

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5243.1h/218.5d 19,638 15,769 43,719 439.4k 8,193 15,262 17,681 151m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:1,599
Deaths:1,581
KDR:1.011
Accuracy:19.518% F
HSR:24.015% D-
SVA-88
C--
Kills:1,164
Deaths:1,243
KDR:0.936
Accuracy:20.059% D
HSR:21.735% C--
Orion VS54
C
Kills:1,161
Deaths:2,480
KDR:0.468
Accuracy:14.057% D**
HSR:22.395% C
NS-15M1
C
Kills:1,161
Deaths:2,011
KDR:0.577
Accuracy:14.888% D**
HSR:21.016% C
Flare VE6
C+
Kills:1,161
Deaths:1,365
KDR:0.851
Accuracy:16.783% D--
HSR:24.117% C+
Pulsar LSW
D
Kills:1,152
Deaths:1,343
KDR:0.858
Accuracy:16.947% D*
HSR:19.618% D
NS-15MP
F
Kills:779
Deaths:776
KDR:1.004
Accuracy:16.811% F--
HSR:15.790% F
NSX Naginata
C++
Kills:313
Deaths:463
KDR:0.676
Accuracy:15.849% D*
HSR:29.074% C++
VE-H Maw
D-
Kills:265
Deaths:272
KDR:0.974
Accuracy:18.935% D*
HSR:18.491% D-
VE-H Maw AE
D**
Kills:252
Deaths:186
KDR:1.355
Accuracy:20.603% D**
HSR:15.873% D**
NSX-P Naginata
F
Kills:106
Deaths:104
KDR:1.019
Accuracy:14.726% F
HSR:15.094% F-
Ursa
C+
Kills:60
Deaths:62
KDR:0.968
Accuracy:16.129% D*
HSR:23.333% C+
Kills:9,173
Deaths (as Heavy Assault):11,886
Deaths (to Heavy Assaults):17,340
KDR:0.77175
Kill Difference:2,713
Playtime:1,306.119 hours
Usage:25%
Score:15.077m
Score/min:192
Accuracy (listed only):17.109%
HSR (listed only):20.879%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B++
Kills:1,273
Deaths:2,158
KDR:0.590
Accuracy:17.685% D*
HSR:23.645% B++
Eclipse VE3A
B
Kills:1,208
Deaths:1,602
KDR:0.754
Accuracy:20.746% D**
HSR:22.020% B
Eidolon VE33
B++
Kills:1,174
Deaths:914
KDR:1.284
Accuracy:29.054% C*
HSR:30.920% B++
Solstice Burst
C*
Kills:1,165
Deaths:2,264
KDR:0.515
Accuracy:21.853% D--
HSR:25.751% C*
Solstice SF
B**
Kills:1,153
Deaths:1,825
KDR:0.632
Accuracy:24.032% C+
HSR:22.723% B**
NS-11C
C++
Kills:1,152
Deaths:2,725
KDR:0.423
Accuracy:17.239% D*
HSR:19.792% C++
Solstice VE3
B+
Kills:1,145
Deaths:2,466
KDR:0.464
Accuracy:17.476% D--
HSR:22.183% B+
VE-LR Obelisk
B++
Kills:785
Deaths:214
KDR:3.668
Accuracy:35.407% B+
HSR:38.599% B++
Thanatos VE70
B+
Kills:320
Deaths:1,466
KDR:0.218
Accuracy:23.737% F
HSR:18.125% B+
NS-11CP
D
Kills:270
Deaths:323
KDR:0.836
Accuracy:25.524% D
HSR:16.296% D*
Zenith VX-5AE
C
Kills:254
Deaths:337
KDR:0.754
Accuracy:22.174% D--
HSR:23.228% C
Deimos VA29
C++
Kills:249
Deaths:457
KDR:0.545
Accuracy:60.327% C+
HSR:17.671% C++
Pandora VX25
A+
Kills:204
Deaths:229
KDR:0.891
Accuracy:36.500% C
HSR:21.078% A+
NSX Tanto
D
Kills:199
Deaths:282
KDR:0.706
Accuracy:20.924% D--
HSR:20.603% D
NS Baron G5
A++
Kills:161
Deaths:226
KDR:0.712
Accuracy:41.933% C+
HSR:22.360% A++
The Little Helper
C++
Kills:141
Deaths:127
KDR:1.110
Accuracy:38.302% D--
HSR:16.312% C++
NSX-P Tanto
D
Kills:103
Deaths:155
KDR:0.665
Accuracy:20.119% D--
HSR:20.388% D
Kills:10,956
Deaths (as Engineer):17,770
Deaths (to Engineers):14,062
KDR:0.61654
Kill Difference:6,814
Playtime:759.414 hours
Usage:14%
Score:10.857m
Score/min:238
Accuracy (listed only):27.825%
HSR (listed only):22.453%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
C*
Kills:1,309
Deaths:701
KDR:1.867
Accuracy:28.315% C*
HSR:12.911% D-
Serpent VE92
B++
Kills:1,273
Deaths:2,158
KDR:0.590
Accuracy:17.685% D*
HSR:23.645% B++
Sirius SX12
C+
Kills:1,240
Deaths:2,101
KDR:0.590
Accuracy:21.760% C--
HSR:17.823% C+
Eclipse VE3A
B
Kills:1,208
Deaths:1,602
KDR:0.754
Accuracy:20.746% D**
HSR:22.020% B
Solstice Burst
C*
Kills:1,165
Deaths:2,264
KDR:0.515
Accuracy:21.853% D--
HSR:25.751% C*
Eridani SX5
C+
Kills:1,164
Deaths:1,486
KDR:0.783
Accuracy:24.709% C
HSR:19.158% C+
MKV Suppressed
B+
Kills:1,159
Deaths:1,386
KDR:0.836
Accuracy:25.938% C+
HSR:22.174% B+
Solstice SF
B**
Kills:1,153
Deaths:1,825
KDR:0.632
Accuracy:24.032% C+
HSR:22.723% B**
NS-11C
C++
Kills:1,152
Deaths:2,725
KDR:0.423
Accuracy:17.239% D*
HSR:19.792% C++
Solstice VE3
B+
Kills:1,145
Deaths:2,466
KDR:0.464
Accuracy:17.476% D--
HSR:22.183% B+
Thanatos VE70
B+
Kills:320
Deaths:1,466
KDR:0.218
Accuracy:23.737% F
HSR:18.125% B+
NS-11CP
D
Kills:270
Deaths:323
KDR:0.836
Accuracy:25.524% D
HSR:16.296% D*
Zenith VX-5AE
C
Kills:254
Deaths:337
KDR:0.754
Accuracy:22.174% D--
HSR:23.228% C
Deimos VA29
C++
Kills:249
Deaths:457
KDR:0.545
Accuracy:60.327% C+
HSR:17.671% C++
Pandora VX25
A+
Kills:204
Deaths:229
KDR:0.891
Accuracy:36.500% C
HSR:21.078% A+
NSX Tanto
D
Kills:199
Deaths:282
KDR:0.706
Accuracy:20.924% D--
HSR:20.603% D
NS Baron G5
A++
Kills:161
Deaths:226
KDR:0.712
Accuracy:41.933% C+
HSR:22.360% A++
The Little Helper
C++
Kills:141
Deaths:127
KDR:1.110
Accuracy:38.302% D--
HSR:16.312% C++
NSX-P Tanto
D
Kills:103
Deaths:155
KDR:0.665
Accuracy:20.119% D--
HSR:20.388% D
Skorpios
C++
Kills:94
Deaths:102
KDR:0.922
Accuracy:26.992% C+
HSR:22.340% C++
NSX Tengu
B++
Kills:62
Deaths:106
KDR:0.585
Accuracy:31.156% D
HSR:25.807% B++
Kills:14,025
Deaths (as Light Assault):22,524
Deaths (to Light Assaults):13,800
KDR:0.62267
Kill Difference:8,499
Playtime:1,346.216 hours
Usage:26%
Score:15.855m
Score/min:196
Accuracy (listed only):27.021%
HSR (listed only):20.590%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:1,522
Deaths:636
KDR:2.393
Accuracy:37% C
HSR:73.982% B+
VE-S Canis
C*
Kills:1,309
Deaths:701
KDR:1.867
Accuracy:28.315% C*
HSR:12.911% D-
Parallax VX3
B+
Kills:1,248
Deaths:178
KDR:7.011
Accuracy:39.273% C+
HSR:82.131% B+
Sirius SX12
C+
Kills:1,240
Deaths:2,101
KDR:0.590
Accuracy:21.760% C--
HSR:17.823% C+
Parsec VX3-A
B+
Kills:1,206
Deaths:153
KDR:7.882
Accuracy:42.128% C+
HSR:82.836% B+
VA39 Spectre
A*
Kills:1,170
Deaths:820
KDR:1.427
Accuracy:41.760% A++
HSR:62.393% A*
XM98
C**
Kills:1,166
Deaths:452
KDR:2.580
Accuracy:39.043% C**
HSR:76.501% C*
Eridani SX5
C+
Kills:1,164
Deaths:1,486
KDR:0.783
Accuracy:24.709% C
HSR:19.158% C+
Phaseshift VX-S
B+
Kills:1,164
Deaths:451
KDR:2.581
Accuracy:40.652% B+
HSR:81.272% B+
Artemis VX26
C+
Kills:1,163
Deaths:1,816
KDR:0.640
Accuracy:22.962% D-
HSR:22.614% C+
MKV Suppressed
B+
Kills:1,159
Deaths:1,386
KDR:0.836
Accuracy:25.938% C+
HSR:22.174% B+
Spiker
C
Kills:640
Deaths:1,071
KDR:0.598
Accuracy:28.105% C
HSR:18.125% C
NS-61 Emissary
C++
Kills:304
Deaths:325
KDR:0.935
Accuracy:28.951% C++
HSR:15.790% C+
NSX Tomoe
D
Kills:282
Deaths:345
KDR:0.817
Accuracy:26.430% D
HSR:23.759% D*
NS-44 Commissioner AE
C
Kills:282
Deaths:365
KDR:0.773
Accuracy:40.088% C
HSR:23.759% C
NS-44L Blackhand
A++
Kills:240
Deaths:247
KDR:0.972
Accuracy:44.725% B
HSR:66.667% A++
NS-357 Underboss
B
Kills:180
Deaths:475
KDR:0.379
Accuracy:34.871% C
HSR:24.444% B
NS-30 Vandal
C-
Kills:163
Deaths:277
KDR:0.588
Accuracy:30.302% C-
HSR:19.632% D-
Soldier Soaker
B*
Kills:130
Deaths:85
KDR:1.529
Accuracy:32.780% C+
HSR:19.231% B*
Artemis VX26 AE
C++
Kills:106
Deaths:75
KDR:1.413
Accuracy:23.566% D**
HSR:29.245% C++
NS-AM7 Archer
D
Kills:99
Deaths:138
KDR:0.717
Accuracy:54.572% D
HSR:12.121% D
Skorpios
C++
Kills:94
Deaths:102
KDR:0.922
Accuracy:26.992% C+
HSR:22.340% C++
NS-44 Commissioner
A
Kills:91
Deaths:980
KDR:0.093
Accuracy:28.765% D-
HSR:31.868% A
Beamer VS3
A
Kills:82
Deaths:786
KDR:0.104
Accuracy:35.425% A
HSR:28.049% B++
NSX Tengu
B++
Kills:62
Deaths:106
KDR:0.585
Accuracy:31.156% D
HSR:25.807% B++
Kills:16,266
Deaths (as Infiltrator):15,557
Deaths (to Infiltrators):12,761
KDR:1.04557
Kill Difference:709
Playtime:1,145.973 hours
Usage:22%
Score:11.737m
Score/min:171
Accuracy (listed only):33.211%
HSR (listed only):36.585%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
C*
Kills:1,309
Deaths:701
KDR:1.867
Accuracy:28.315% C*
HSR:12.911% D-
Sirius SX12
C+
Kills:1,240
Deaths:2,101
KDR:0.590
Accuracy:21.760% C--
HSR:17.823% C+
Eridani SX5
C+
Kills:1,164
Deaths:1,486
KDR:0.783
Accuracy:24.709% C
HSR:19.158% C+
MKV Suppressed
B+
Kills:1,159
Deaths:1,386
KDR:0.836
Accuracy:25.938% C+
HSR:22.174% B+
NS-11P
C+
Kills:384
Deaths:782
KDR:0.491
Accuracy:18.636% D-
HSR:18.490% C+
Thanatos VE70
B+
Kills:320
Deaths:1,466
KDR:0.218
Accuracy:23.737% F
HSR:18.125% B+
Deimos VA29
C++
Kills:249
Deaths:457
KDR:0.545
Accuracy:60.327% C+
HSR:17.671% C++
H-V45
C
Kills:230
Deaths:358
KDR:0.642
Accuracy:18.993% D--
HSR:18.261% C
Pandora VX25
A+
Kills:204
Deaths:229
KDR:0.891
Accuracy:36.500% C
HSR:21.078% A+
Pulsar VS1
C+
Kills:177
Deaths:447
KDR:0.396
Accuracy:17.938% D*
HSR:19.774% C+
Corvus VA55
B+
Kills:167
Deaths:277
KDR:0.603
Accuracy:20.615% D
HSR:27.545% B+
NS Baron G5
A++
Kills:161
Deaths:226
KDR:0.712
Accuracy:41.933% C+
HSR:22.360% A++
The Little Helper
C++
Kills:141
Deaths:127
KDR:1.110
Accuracy:38.302% D--
HSR:16.312% C++
Terminus VX-9
C--
Kills:141
Deaths:193
KDR:0.731
Accuracy:20.477% D*
HSR:22.695% C--
Skorpios
C++
Kills:94
Deaths:102
KDR:0.922
Accuracy:26.992% C+
HSR:22.340% C++
NSX Tengu
B++
Kills:62
Deaths:106
KDR:0.585
Accuracy:31.156% D
HSR:25.807% B++
Kills:7,202
Deaths (as Combat Medic):10,444
Deaths (to Combat Medics):6,702
KDR:0.68958
Kill Difference:3,242
Playtime:163.672 hours
Usage:3%
Score:1.943m
Score/min:198
Accuracy (listed only):28.520%
HSR (listed only):20.158%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,377
Deaths:752
KDR:1.831
Accuracy:10.885% F-
HSR:27.887% A
Blueshift VM5
B+
Kills:1,274
Deaths:456
KDR:2.794
Accuracy:12.750% D**
HSR:24.490% B+
Nebula VM20
B*
Kills:1,207
Deaths:531
KDR:2.273
Accuracy:13.060% D--
HSR:24.772% B*
Quasar VM1
A
Kills:1,194
Deaths:201
KDR:5.940
Accuracy:12.394% D*
HSR:27.890% A
Nebula VM20
B*
Kills:1,187
Deaths:209
KDR:5.679
Accuracy:12.006% D**
HSR:25.274% B*
Quasar VM1
A
Kills:1,178
Deaths:707
KDR:1.666
Accuracy:9.483% D**
HSR:25.042% A
Cosmos VM3
A++
Kills:755
Deaths:569
KDR:1.327
Accuracy:9.090% F
HSR:26.358% A++
Vortex VM21
C
Kills:691
Deaths:340
KDR:2.032
Accuracy:32.199% D--
HSR:2.894% C
Vortex VM21
D--
Kills:673
Deaths:326
KDR:2.064
Accuracy:31.416% D--
HSR:1.783% D--
Cosmos VM3
B+
Kills:649
Deaths:274
KDR:2.369
Accuracy:12.474% D--
HSR:21.418% B+
Comet VM2
M
Kills:580
Deaths:1,009
KDR:0.575
Accuracy:26.337% F-
HSR:9.828% M
Comet VM2
B+
Kills:326
Deaths:350
KDR:0.931
Accuracy:35.504% D--
HSR:5.215% B+
NS-10 Burster
D
Kills:297
Deaths:291
KDR:1.021
Accuracy:23.838% D
HSR:3.704% D
NS-10 Burster
B+
Kills:231
Deaths:188
KDR:1.229
Accuracy:24.531% D-
HSR:7.359% B+
Kills:11,619
Deaths (as MAX Suit):3,101.500
Deaths (to MAX Suits):2,806
KDR:3.74625
Kill Difference:8,517.500
Playtime:504.423 hours
Usage:10%
Score:6.510m
Score/min:215
Accuracy (listed only):18.998%
HSR (listed only):16.708%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:5,906
V. Kills:568 N/A
Deaths:790
KDR:7.476
Accuracy:40.321% C+
KPH:50 C++
VKPH:4.800 B+
Dual Photon Pods
C
Kills:1,180
V. Kills:290 405%
Deaths:225
KDR:5.244
Accuracy:49.328% C
KPH:60.900 C
VKPH:15 C
Hornet Missiles
C*
Kills:776
V. Kills:590 131%
Deaths:119
KDR:6.521
Accuracy:65.498% B+
KPH:61.400 C+
VKPH:46.700 C*
Maelstrom Turbo Laser
D
Kills:437
V. Kills:402 108%
Deaths:819
KDR:0.534
Accuracy:38.874% A
KPH:6.400 D
VKPH:5.900 D
Antares LC
C+
Kills:390
V. Kills:283 137%
Deaths:406
KDR:0.961
Accuracy:31.020% C+
KPH:7.600 D-
VKPH:5.500 D-
Saron Laser Cannon
D
Kills:255
V. Kills:275 92%
Deaths:573
KDR:0.445
Accuracy:36.860% B*
KPH:5.100 D
VKPH:5.500 D
Coyote Missiles
C+
Kills:152
V. Kills:54 276%
Deaths:44
KDR:3.455
Accuracy:53.141% C+
KPH:39.300 C+
VKPH:14 D
Kills:9,096 (6,988 + 0)
Deaths:2,976
KDR:3.056
VKDR:0.827
Vehicle Kills:2,462
Kill Difference:6,120
Playtime:323.092 hours
Usage:6%
Score:2.239m
Score/min:116
Piloting Accuracy:36.860%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C
Kills:102
V. Kills:78 129%
Deaths:113
KDR:0.903
Accuracy:26.426% D*
KPH:7.100 C-
VKPH:5.400 C
C150 Dalton
D
Kills:88
V. Kills:77 113%
Deaths:24
KDR:3.667
Accuracy:26.261% D*
KPH:18.900 D-
VKPH:16.500 D
L105 Zephyr
C+
Kills:78
V. Kills:22 339%
Deaths:13
KDR:6
Accuracy:33.181% D*
KPH:31.600 D
VKPH:8.900 C+
Kills:268 (102 + 166)
Deaths:150
KDR:1.787
VKDR:1.180
Vehicle Kills:177
Kill Difference:118
Playtime:21.592 hours
Usage:0%
Score:0.160m
Score/min:124
Piloting Accuracy:26.426%
Gunner Accuracy:33.181%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:2,002
V. Kills:805 248%
Deaths:117
KDR:17.111
Accuracy:49.005% D-
KPH:35.500 B
VKPH:14.300 D
L100 Python HESH
B++
Kills:1,333
V. Kills:294 452%
Deaths:94
KDR:14.181
Accuracy:48.492% C+
KPH:49.700 C+
VKPH:11 B++
C75 Viper
C
Kills:912
V. Kills:388 234%
Deaths:379
KDR:2.406
Accuracy:32.158% D
KPH:15.100 D
VKPH:6.400 C
L100 Python HEAT
C+
Kills:892
V. Kills:437 204%
Deaths:353
KDR:2.527
Accuracy:46.813% C--
KPH:22 D
VKPH:10.800 C+
Skyguard
C**
Kills:514
V. Kills:385 133%
Deaths:189
KDR:2.720
Accuracy:26.952% C
KPH:14.200 C+
VKPH:10.600 C**
Kills:5,653 (5,653 + 0)
Deaths:1,132
KDR:4.994
VKDR:2.040
Vehicle Kills:2,309
Kill Difference:4,521
Playtime:220.274 hours
Usage:4%
Score:1.994m
Score/min:151
Driving Accuracy:26.952%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C*
Kills:708
V. Kills:303 233%
Deaths:44
KDR:16.091
Accuracy:54.913% C++
KPH:28.100 C*
VKPH:12 D
Supernova PC
C
Kills:476
V. Kills:247 192%
Deaths:201
KDR:2.368
Accuracy:47.748% C+
KPH:15.100 D
VKPH:7.800 C
Saron HRB
C
Kills:465
V. Kills:246 188%
Deaths:80
KDR:5.813
Accuracy:39.272% C--
KPH:22.500 C
VKPH:11.900 C-
Proton II PPA
D-
Kills:177
V. Kills:11 N/A
Deaths:13
KDR:13.615
Accuracy:18.325% D-
KPH:32.500 D-
VKPH:2 D-
E540 Halberd
D
Kills:170
V. Kills:81 207%
Deaths:28
KDR:6.071
Accuracy:35.381% F
KPH:24.100 D
VKPH:11.500 D
Aphelion VEX-4
D
Kills:58
V. Kills:34 166%
Deaths:15
KDR:3.867
Accuracy:26.358% D*
KPH:18.800 D
VKPH:11 D-
Kills:2,054 (1,184 + 870)
Deaths:381
KDR:5.391
VKDR:2.420
Vehicle Kills:922
Kill Difference:1,673
Playtime:92.897 hours
Usage:2%
Score:1.299m
Score/min:233
Driving Accuracy:47.748%
Gunner Accuracy:26.358%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D
Kills:218
V. Kills:18 N/A
Deaths:32
KDR:6.813
Accuracy:26.491% D*
KPH:44.300 D--
VKPH:3.700 D
Aphelion VEX-4H
D-
Kills:88
V. Kills:51 169%
Deaths:18
KDR:4.889
Accuracy:35.102% D*
KPH:26 D-
VKPH:15.100 D--
Saron HRB-H
D
Kills:59
V. Kills:24 236%
Deaths:17
KDR:3.471
Accuracy:44.169% D**
KPH:26.600 D
VKPH:10.800 D*
Kills:365 (0 + 365)
Deaths:67
KDR:5.448
VKDR:1.388
Vehicle Kills:93
Kill Difference:298
Playtime:10.522 hours
Usage:0%
Score:0.160m
Score/min:253
Driving Accuracy:N/A%
Gunner Accuracy:44.169%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:439
V. Kills:172 254%
Deaths:166
KDR:2.645
Accuracy:28.545% D*
KPH:16.600 C
VKPH:6.500 C
M12 Kobalt
D
Kills:435
V. Kills:21 N/A
Deaths:51
KDR:8.529
Accuracy:13.234% D--
KPH:36.200 D
VKPH:1.700 D
M60-G Bulldog
C+
Kills:396
V. Kills:118 333%
Deaths:104
KDR:3.808
Accuracy:28.210% D
KPH:20.500 C--
VKPH:6.100 C+
M40 Fury
C
Kills:350
V. Kills:111 313%
Deaths:90
KDR:3.889
Accuracy:26.057% D*
KPH:25.400 D
VKPH:8 C
M12 Kobalt
C
Kills:271
V. Kills:16 N/A
Deaths:27
KDR:10.037
Accuracy:12.119% D*
KPH:46.700 D
VKPH:2.800 C
M20 Basilisk
C
Kills:228
V. Kills:91 248%
Deaths:86
KDR:2.651
Accuracy:23.219% F
KPH:17 C
VKPH:6.800 C--
G30 Walker
C
Kills:188
V. Kills:116 161%
Deaths:60
KDR:3.133
Accuracy:24.039% D-
KPH:12.200 C
VKPH:7.500 C
M40 Fury
D
Kills:74
V. Kills:24 296%
Deaths:23
KDR:3.217
Accuracy:23.380% D**
KPH:20.600 D*
VKPH:6.700 D
M60-G Bulldog
D
Kills:67
V. Kills:15 419%
Deaths:23
KDR:2.913
Accuracy:21.785% D**
KPH:18.100 D--
VKPH:4.100 D
G30 Walker
C+
Kills:57
V. Kills:22 248%
Deaths:17
KDR:3.353
Accuracy:27.158% D
KPH:16.600 C+
VKPH:6.400 D
G40-F Ranger
N/A
Kills:50
V. Kills:35 139%
Deaths:13
KDR:3.846
Accuracy:22.048% N/A
KPH:10.100 N/A
VKPH:7 N/A
Kills:2,555 (0 + 2,555)
Deaths:660
KDR:3.871
VKDR:1.123
Vehicle Kills:741
Kill Difference:1,895
Playtime:121.770 hours
Usage:2%
Score:0.971m
Score/min:133
Driving Accuracy:N/A%
Gunner Accuracy:22.048%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:106
V. Kills:12 N/A
Deaths:67
KDR:1.582
Accuracy:27.761% F
KPH:20.200 D--
VKPH:2.300 C*
M40 Fury-F
C+
Kills:88
V. Kills:65 133%
Deaths:178
KDR:0.494
Accuracy:54.091% B+
KPH:8.400 D-
VKPH:6.200 C+
Kills:194 (194 + 0)
Deaths:245
KDR:0.792
VKDR:0.314
Vehicle Kills:77
Kill Difference:51
Playtime:15.759 hours
Usage:0%
Score:0.075m
Score/min:79
Driving Accuracy:54.091%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:926
V. Kills:103 N/A
Deaths:69
KDR:13.420
Accuracy:27.173% D--
KPH:58.100 C
VKPH:6.500 C++
Pelter Rocket Pod
D
Kills:139
V. Kills:53 257%
Deaths:26
KDR:5.346
Accuracy:29.825% F
KPH:31.900 D-
VKPH:12.200 D
M20 Wyvern
C-
Kills:125
V. Kills:81 152%
Deaths:39
KDR:3.205
Accuracy:24.369% F
KPH:15.200 D
VKPH:9.900 C-
Kills:1,190 (0 + 1,190)
Deaths:134
KDR:8.881
VKDR:1.769
Vehicle Kills:237
Kill Difference:1,056
Playtime:28.520 hours
Usage:1%
Score:0.270m
Score/min:158
Piloting Accuracy:N/A%
Gunner Accuracy:24.369%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 6,4745,9067907.476B+6.2140.321%C+N/A50C++4.8B+128118.2h14.9C+37C++
Proximity Mine 2,3422,3426323.706C+2.4436.754%DN/A84.5DN/A26627.7h1.9C++5.3C
L100 Python AP 2,8072,00211717.111M15.8549.005%D-N/A35.5B14.3D18756.4h4.5B++9.2B+
Betelgeuse 54-A 1,6261,5991,5811.011D0.2519.518%F24.015%D-21.9D*N/A7673.1h13.8F70.5F-
Ghost 1,5411,5226362.393C+1.1337%C73.982%B+24.7DN/A7861.6h2.3C++6.2C++
Tank Mine 2,4381,4326052.367C+1.1025.334%DN/A82.8C--58.2C+92217.3h1.9C++7.5D
Blueshift VM5 1,4111,3777521.831C0.5710.885%F-27.887%A14.8D*N/A4793h20D--183.7F-
L100 Python HESH 1,6271,3339414.181B12.9248.492%C+N/A49.7C+11B++20226.8h3.5C+7.3C++
C-4 ARX 2,1831,3191,1251.172C-0.0927.102%C++N/A63.4D--41.5B+43520.8h1.6D--6D-
VE-S Canis 1,3461,3097011.867B++0.6028.315%C*12.911%D-21.8DN/A5960h14C49.5C++
Blueshift VM5 1,3211,2744562.794C*1.5312.75%D**24.49%B+15.1D*N/A4284.2h19.6D--153.4D*
Serpent VE92 1,2931,2732,1580.59C0.6817.685%D*23.645%B++11.7DN/A42109h13.7C+77.6C-
Parallax VX3 1,2561,2481787.011B**5.7539.273%C+82.131%B+23.9CN/A5752.3h2B+5.1B+
Sirius SX12 1,2821,2402,1010.59C0.6821.76%C--17.823%C+10.4D-N/A34119h17.5C-80.5C
Lasher X2 1,2551,2101,2770.948C+0.3223.708%C5.041%B+20.9C--N/A5657.9h23.9D101C
Eclipse VE3A 1,2301,2081,6020.754C0.5120.746%D**22.02%B13D--N/A3392.6h15.1D72.7D*
Nebula VM20 1,2281,2075312.273C++1.0113.06%D--24.772%B*19.7D-N/A5161.4h17.6C134.6D
Parsec VX3-A 1,2221,2061537.882B++6.6242.128%C+82.836%B+32.3DN/A9237.3h2C4.8C+
Quasar VM1 1,2281,1942015.94A*4.6812.394%D*27.89%A19D-N/A5363h13.7C++110.6C--
Nebula VM20 1,2251,1872095.679A++4.4112.006%D**25.274%B*19.8D-N/A5259.9h16C*133.5D
Dual Photon Pods 1,4701,1802255.244C+3.9849.328%C1.61%B+60.8C14.9C25319.4h21.3C**43.1C*
Quasar VM1 1,2181,1787071.666C++0.409.483%D**25.042%A13.5D-N/A4687.5h16.6C175.4D
Eidolon VE33 1,2151,1749141.284C*0.0229.054%C*30.92%B++14.6C--N/A4580.2h9.8C+33.8C*
VA39 Spectre 1,2021,1708201.427C++0.1641.76%A++62.393%A*14.2DN/A4882.3h5.1B+12.2B*
XM98 1,1761,1664522.58C**1.3239.043%C**76.501%C*17.4DN/A5066.9h2.7C+6.9C++
Solstice Burst 1,2011,1652,2640.515D0.7521.853%D--25.751%C*9.8D--N/A32119.3h18.7D*85.8D--
Eridani SX5 1,1901,1641,4860.783C0.4824.709%C19.158%C+11.4D-N/A34102.2h14.8D59.9C
Phaseshift VX-S 1,1851,1644512.581C+1.3240.652%B+81.272%B+27.5C+N/A6742.4h2.6B+6.4B+
SVA-88 1,1891,1641,2430.936C0.3320.059%D21.735%C--22.2D-N/A6152.5h14.1D70.3C--
Artemis VX26 1,1861,1631,8160.64D0.6322.962%D-22.614%C+10.3D*N/A32112.8h14.7D-64D
Orion VS54 1,1931,1612,4800.468D0.8014.057%D**22.395%C9.2D--N/A46126.8h17.5D--124.4D
NS-15M1 1,1841,1612,0110.577D0.6914.888%D**21.016%C17D-N/A5868.2h15.8D-106.3D*
Flare VE6 1,1851,1611,3650.851C--0.4116.783%D--24.117%C+23.6DN/A7949.2h12.8D76D
MKV Suppressed 1,1811,1591,3860.836C0.4325.938%C+22.174%B+12.8D-N/A3590.5h16.5C63.6C+
Solstice SF 1,1841,1531,8250.632C0.6324.032%C+22.723%B**16.6CN/A4669.4h15C62.3C+
NS-11C 1,1791,1522,7250.423D0.8417.239%D*19.792%C++8.8D-N/A44130.6h18.2D105.6D--
Pulsar LSW 1,1671,1521,3430.858C--0.4116.947%D*19.618%D20.8DN/A6855.5h16.2D*95.8D--
Solstice VE3 1,1741,1452,4660.464C-0.8017.476%D--22.183%B+8.5DN/A49134.8h17.3C+98.9C
Lasher X2 AE 1,0589985421.841B0.5825.782%C-4.309%C*27D1.6B+6737h30.1F-116.7D--
CAS 14-E 1,0299266913.42C+12.1627.173%D--1.08%D58.2C6.5C++17415.9h36C+132.6C-
C75 Viper 1,3009123792.406C1.1432.158%D1.425%C+15.1D6.4C9960.3h20D-62.2D*
S1 1,4569051,6390.552C0.7147.696%D--3.204%C**15.6D9.5C--12358h5.2B++11C**
L100 Python HEAT 1,3298923532.527C-1.2646.813%C--4.596%A+22D10.8C+14140.5h6.6C+14.1C+
Nemesis VSH9 1,5658791,5030.585C+0.6860.728%CN/A8.6C6.7C107101.7h8.7C+14.4C+
C-4 1,6388611,4600.59D0.6826.246%C++N/A30.4D*27.5C+44828.3h2.5F-9.7D*
NS Decimator 1,1797918320.951C+0.3152.701%D--2.276%C++24.8D12.2C-18431.9h3.9B+7.4C**
VE-LR Obelisk 8407852143.668B**2.4035.407%B+38.599%B++22.1C--1.5A5535.6h6.1B+17.3B+
NS-15MP 7977797761.004D0.2616.811%F--15.79%F11.2D**N/A3269.3h15.4F-91.7F--
Hades VSH4 1,4247771,3740.566C+0.7063.675%D2.317%C+13C10.8C+10959.9h7.9B+12.4C**
Hornet Missiles 1,3667761196.521B+5.2665.498%B+N/A61.6C+46.8C*41412.6h13C+19.9C+
Cosmos VM3 7767555691.327C0.069.09%F26.358%A++14.2D--N/A4453.2h15.6C172D
Spear Anti-Vehicle Phalanx Turret 1,206715848.512C*7.2542.929%C+6.294%A32.9C22.6C++25021.7h9.2C++21.4C++
Supernova FPC 1,0117084416.091A+14.8354.913%C++N/A28.1C*12D36525.2h4.8B+8.7B+
Vortex VM21 1,0056913402.032B+0.7732.199%D--2.894%C7.7C3.5D-4289.3h21.4B++66.5B+
Vortex VM21 8996733262.064B*0.8031.416%D--1.783%D--7C+2.4D*3396h24.9B*79.2B+
Cosmos VM3 6686492742.369C**1.1012.474%D--21.418%B+20DN/A6532.4h14.4C+115.1C--
Spiker 6846401,0710.598C0.6728.105%C18.125%C15.7D1.1B+4740.7h10.5C+37.3C+
Comet VM2 8275801,0090.575C0.6926.337%F-9.828%M6.5D-2.8D4989h22.9C++86.9D
Skyguard 8995141892.72C+1.4626.952%C1.946%C+14.2C+10.6C**15336.3h139.8C518.7C
Supernova PC 7234762012.368C-1.1047.748%C+N/A15.1D7.8C14031.5h7.4D--15.5D-
Saron HRB 711465805.813C++4.5539.272%C--1.075%C--22.6C11.9C-23320.6h25.6C65.3C--
Frag Grenade 4444431443N/A441.7440.745%DN/A340.8DN/A14891.3h4.3C10.5C
M20 Basilisk 6114391662.645C+1.3828.545%D*9.795%A++16.6C6.5C12526.4h86.2C**302C+
Maelstrom Turbo Laser 8394378190.534C-0.7338.874%A4.348%A6.4D5.9D6168.1h208D*534.9C--
M12 Kobalt 456435518.529C7.2613.234%D--20.46%B+36.3D1.8D13112h24.4D184.3D
M60-G Bulldog 5143961043.808C+2.5428.21%D3.788%B+20.5C--6.1C+10619.3h10.5D-37.4D-
Antares LC 6733904060.961C0.3031.02%C+1.282%C-7.6D-5.5D-6251.2h171.9C554.2C
NS-11P 4023847820.491D0.7718.636%D-18.49%C+11.7D-N/A3432.9h18.6D*99.9D--
M40 Fury 461350903.889C2.6226.057%D*1.429%C25.4D8C14513.8h22.3D--85.5F
Comet VM2 4063263500.931C+0.3335.504%D--5.215%B+8.5D2.1D**4438.2h19.9B++56.1C**
Thanatos VE70 3313201,4660.218D1.0523.737%F18.125%B+4.6D*N/A2469h8.4F--35.5T
NSX Naginata 3223134630.676D0.5915.849%D*29.074%C++16.8D--N/A7518.6h18D*113.5D*
NS-61 Emissary 3193043250.935C*0.3328.951%C++15.79%C+23.2C+1.1B*8013.1h16.6C+57.5C+
MANA Anti-Vehicle Turret 5393032141.416C-0.1546.569%C4.29%C++3030M++2360A++1146320.1h8.6C+18.4C+
NS-10 Burster 4692972911.021C++0.2423.838%D3.704%D5C2.9C-5359.3h131C*549.6C+
The Slasher 31129315,3700.019D1.2539.576%B+17.065%B++0.4C-N/A1691.2h3.9F-10C+
NSX Tomoe 2872823450.817C--0.4526.43%D23.759%D*18.1D-N/A6415.6h17.1D64.8C-
NS-44 Commissioner AE 2902823650.773C0.4940.088%C23.759%C14.2D*N/A4419.9h4.2D10.5C-
MAX Punch 3672713,1020.087C+1.1867.964%A+N/A0.6C-N/A2478.4h6.1C-9C
M12 Kobalt 2872712710.037C8.7712.119%D*25.83%A++46.7D2.8C1805.8h20.2C+166.9C--
NS-11CP 2822703230.836D0.4325.524%D16.296%D*6.9D*N/A1739.3h16.5D**64.8D-
VE-H Maw 2692652720.974C-0.2918.935%D*18.491%D-12.2D*N/A5121.7h13.6D71.8D-
Saron Laser Cannon 5302555730.445C0.8236.86%B*1.569%C5.1D5.5D8049.6h255.9D*694.3D
Zenith VX-5AE 2642543370.754D0.5122.174%D--23.228%C6.4D*N/A1639.9h15.2D68.7D
VE-H Maw AE 2562521861.355C0.0920.603%D**15.873%D**15.8D**N/A4215.9h13.5D*65.5D**
Deimos VA29 2522494570.545D0.7260.327%C+17.671%C++13.8D--N/A5018h3.7F-6.1D
NS-44L Blackhand 2422402470.972C+0.2944.725%B66.667%A++16.7C-N/A4914.4h5.2C11.7C++
NS-10 Burster 3712311881.229C*0.0424.531%D-7.359%B+4.6C-2.8D5250h151.3C+616.8C
H-V45 2382303580.642C0.6218.993%D--18.261%C12.4D-N/A6518.6h17.7D**93.1D*
M20 Basilisk 319228862.651C+1.3923.219%F7.456%B++17C6.8C--15413.4h88.2B+380D
Proton II PPA-H 236218326.813C5.5526.491%D*1.835%C++44.5D--3.7D1724.9h12.7C-48.1D--
Rocklet Rifle 5232103280.64C+0.6340.714%D**N/A14.2D*21.1C24214.8h43.2C106.1D
Aspis Anti-Aircraft Phalanx Turret 398210673.134C+1.8725.911%C++2.857%B+10.3C+9.3C15820.3h160.4C+619.1C++
Pandora VX25 2082042290.891C0.3736.5%C21.078%A+17DN/A12012h5.4D14.7C
NSX Tanto 2031992820.706C-0.5620.924%D--20.603%D15.1DN/A5713.2h13.5C*64.6C+
G30 Walker 304188603.133C+1.8724.039%D-7.447%A+12.2C7.5C12515.4h231.6C+963.4C-
NSX Masamune 2521872010.93C++0.3443.531%F3.743%A+24.6C8.6C-1337.6h10.2B+23.5C++
Anti-Vehicle Grenade 3641811181N/A179.7446.276%DN/A201.1D-203.3A23160.9h7.8D-16.8D
NS-357 Underboss 1871804750.379D0.8934.871%C24.444%B12.9D-N/A5014h6.3F-18.1D-
Proton II PPA 1881771313.615C+12.3518.325%D-1.13%D-32.8D-2D-1425.4h13.6D-74.1D*
Pulsar VS1 1831774470.396D0.8717.938%D*19.774%C+7.9D--N/A8922.3h22.1F-123.1F
E540 Halberd 251170286.071C4.8135.381%FN/A24.3D11.6D2627h6.8D19.2F
Corvus VA55 1721672770.603D0.6620.615%D27.545%B+9.7D--N/A4817.3h18.6F--90.2D**
NS-30 Vandal 1661632770.588D0.6830.302%C-19.632%D-15.7D--N/A6310.4h8.1D**26.8D-
NS Baron G5 1641612260.712C-0.5541.933%C+22.36%A++16.1D-N/A5710h5.6D13.4C+
Coyote Missiles 206152443.455C**2.1953.141%C+N/A39C+13.8D1953.9h33.3B++62.7B+
Hunter QCX 1841466170.237D1.0324.407%D*52.055%A++3.3D--N/A1943.9h10.6C43.6D
The Little Helper 1441411271.11C+0.1638.302%D--16.312%C++13.4D*N/A4110.5h4.8C+12.6C
Terminus VX-9 1461411930.731C0.5320.477%D*22.695%C--12.1D--N/A6311.7h16.4D*80D*
Pelter Rocket Pod 192139265.346C-4.0829.825%F1.439%C**31.6D-12D1454.4h21.8C+73.1D
Lancer VS22 4021362930.464C0.8056.034%DN/A6D11.8C14722.5h30C+53.5C
Soldier Soaker 132130851.529B0.2632.78%C+19.231%B*15.5D--N/A538.4h7.3C-22.2C+
M20 Wyvern 206125393.205C1.9424.369%F2.4%D15.2D9.9C-1328.2h92.3C378.6D**
Force-Blade 15211222,5490.005D1.2654.469%A*4.464%C0.1DN/A11137h8.1T*14.8C
NSX-P Naginata 1101061041.019C0.2514.726%F15.094%F-14.3D--N/A507.4h13.6C+92.4D-
S12 Renegade 118106671.582C0.3227.761%F4.717%C20.4D--2.3C*695.2h4.4D--15.8D**
Artemis VX26 AE 107106751.413C0.1523.566%D**29.245%C++12.3D**N/A408.6h17.4F-73.8F
NSX-P Tanto 1041031550.665C0.6020.119%D--20.388%D9.5D-N/A5410.8h18.1C-89.9D
L-30R Vektor 1801021130.903C-0.3626.426%D*1.961%C+7C-5.4C6614.5h82.7C++313.1C
Auraxium Force-Blade 1271018,3600.012D1.2534.153%C**7.921%C++0.3C+N/A1398.6h4.8T*14.1C
Fatestealer 1001001870.535D--0.7326.815%D--13%D--5.7D-N/A1117.4h2.7D--9.9D--
NS-AM7 Archer 144991380.717B+0.5554.572%D12.121%D4.1D1.9C--3424.3h20.6C++37.8C+
Skorpios 100941020.922C0.3426.992%C+22.34%C++7.8D**N/A2712h18.6T-69F-
NS-44 Commissioner 96919800.093D-1.1728.765%D-31.868%A2D*N/A2044.8h10.2T*35.6T*
Aphelion VEX-4H 13988184.889C+3.6235.102%D*1.136%D*25.9D-15D--3193.4h61.8C+176.1C-
M40 Fury-F 153881780.494C--0.7754.091%B+N/A8.4D-6.2C+8410.5h34.7F**64.2F--
C150 Dalton 16588243.667C2.4026.261%D*N/A18.7D-16.4D2694.7h4.9C18.5D*
MANA Anti-Personnel Turret 97881340.657N/A0.6111.114%UN/A880U90U3768500.1h68.5T*616.6T*
NS-R3 Swarm 181831990.417C0.8561.067%DN/A5.2D6.1C+8616h33C--54D
Beamer VS3 86827860.104D-1.1635.425%A28.049%B++1.7D*N/A1747.6h34.5T*97.4D--
L105 Zephyr 10078136C4.7433.181%D*N/A31.2D8.8C+1892.5h8.4D25.3D--
M40 Fury 9874233.217D1.9523.38%D**1.351%C--20.6D*6.7D1943.6h24.3D*103.9F*
NSX Amaterasu 77747,2770.01D--1.2619.165%C--16.216%C+0.2DN/A1324.6h6.8C+35.6C
M60-G Bulldog 8267232.913D1.6521.785%D**N/A18.1D--4.1D1093.7h7.1C*32.6D
Sticky Grenade 6665165N/A63.7447.25%DN/A650D10C31950.1h2.9D6.2C-
M60-A Bulldog 7364115.818C4.5526.683%F-N/A14.5D-2D844.4h8.8D*33F*
NSX Tengu 64621060.585D0.6831.156%D25.807%B++6.1D*N/A3010.1h21.7F69.6D--
Ursa 6260620.968C0.3016.129%D*23.333%C+9.4D--N/A906.4h15.7D*97.6D*
Saron HRB-H 8359173.471C2.2144.169%D**N/A26.8D10.9D*3332.2h25.1C++56.8C-
Aphelion VEX-4 9258153.867C+2.6026.358%D*1.724%D--18.7D11D-2013.1h75.9C-287.8D--
G30 Walker 7957173.353C2.0927.158%D12.281%M**16.8C+6.5D1343.4h156.3B++575.6B+
G40-F Ranger 8550133.846C2.5822.048%D**N/A10D--7D-1385h143.5C650.9D--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon14712,53011h
Anti-Vehicle MANA Turret631,7384.7h
Nano-Armor Kit280279,37922.6h
AE Nano-Armor Kit74172,32811.2h
Repair Module01070.4h
Turret AI Module12591.2h
AE Medical Applicator13245,7555.1h
Nanite Revive Grenade01,4340.4h
Nanite Healing Grenade01670h
Medical Applicator20168,8547h
Spitfire Auto-Turret663,6704.6h
Motion Spotter31130,21524h
Restoration Kit2083,4425.6h
Hoplon Anti-Aircraft Phalanx Tower21360.7h
Xiphos Anti-Personnel Tower21381h
M20 Basilisk01680h
Rampart Wall2961h
Xiphos Anti-Personnel Phalanx Tower01130h
Deconstruction Tool02580h
Recon Detection Device182821h
Shield Recharging Field307560.6h
Ammunition Package2109,1319h
Smoke Grenade0840h
Medical Kit481,4272.2h
Anti-Infantry MANA Turret726352.7h
Snowman Soldier62850.5h
Nano-Repair Grenade04130.1h
M60-A Bulldog0580.1h

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