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Maj. General Veteran RawrFenrir[56RD] RawrFenrir
TR BR 85

KDR: 3.69

Score: 62.2m

Last Seen: Oct 5th, 2019 11:37 PM
- OFFLINE - 248.7 hour(s)

Prestige 1, Battle Rank 85 - Terran Republic on Connery - Outfit Member of 56th Recon Division[56RD] 56th Recon Division
TR outfit on Connery

Members: 31
Level Progress (to 86): 28%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Hellfire Rocket Pods P2-120 HEAT TRS-12 Uppercut M14 Banshee T9 CARV-S P2-120 HESH TMG-50 AS16 NightHawk
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,052,891 MLG Score: 1641
Fun Score: N/A
Cheeseburgers Flipped: 1402TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.242%27.426%69248116850,3073.230810.459

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.47%0.686B+0.924B*-1.625FHEAD ++ (~14.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
420.423B10.60.257C*31.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.096%1.153%1670512118,242658420812.5258196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.961%0.083C+-0.394C---0.35

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.30.209C++48.50.082C+78.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.817%1.782%1649712099,145831235511.0048388%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.665%0.178C++-0.501D0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.749B++4.10.669B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.342%2.809%3721012062,4926648753.74737284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.849%-0.872D---0.436C--0.875

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.90.547B+15.90.637B+40.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.101%66.033%372612106,1031006396.06058

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.43%1.22B**-0.068C+1.962

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.356C**2.70.137C++3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.649%15.114%372612108,88617771415.00056

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.232%1.103B**-0.181C0.522

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.491B+3.80.243C++2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
56th Recon Division[56RD] 56th Recon Division
TR outfit on Connery

Members: 31
62.2m260.3%336 (20.2k)304 (18.2k)3.69027118,07431,9964.2973885 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1216535526.038%19.226%50106:2566

8% Combat Medic42% Engineer19% Heavy Assault15% Infiltrator11% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:59 PMDec 21st, 2014 2:38 AMOct 15th, 2019 7:37 PM (8h) (PST)Oct 5th, 2019 7:39 PM (10d) (PST)Oct 5th, 2019 7:37 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6681305380.5770.1560.1111.7010.0761641

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,1027,77732,3253597102518,248

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3409h/142d 19,425 22,701 27,369 348k 5,352 16,438 15,597 136.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV-S
B+
Kills:2,009
Deaths:847
KDR:2.372
Accuracy:22.572% C++
HSR:28.820% B+
TMG-50
B*
Kills:1,812
Deaths:731
KDR:2.479
Accuracy:23.156% B
HSR:29.139% B*
MSW-R
C*
Kills:1,697
Deaths:643
KDR:2.639
Accuracy:23.769% C*
HSR:22.923% C+
T9 CARV
B++
Kills:1,201
Deaths:9
KDR:133.444
Accuracy:23.000% B++
HSR:18.485% D
T9A "Butcher"
C++
Kills:1,192
Deaths:467
KDR:2.552
Accuracy:23.610% C
HSR:28.607% C++
MG-H1 Watchman
A++
Kills:1,191
Deaths:390
KDR:3.054
Accuracy:32.005% A++
HSR:32.830% B*
NS-15M2
C*
Kills:1,180
Deaths:371
KDR:3.181
Accuracy:20.761% D
HSR:27.542% C*
T32 Bull
A
Kills:1,160
Deaths:301
KDR:3.854
Accuracy:26.242% B+
HSR:33.879% A
T16 Rhino
A++
Kills:1,159
Deaths:356
KDR:3.256
Accuracy:27.485% A
HSR:33.046% A++
NSX Naginata
A++
Kills:1,156
Deaths:300
KDR:3.853
Accuracy:30.671% A++
HSR:34.343% B*
NSX-P Naginata
A++
Kills:836
Deaths:210
KDR:3.981
Accuracy:31.757% A++
HSR:38.038% A
Kills:14,593
Deaths (as Heavy Assault):4,625
Deaths (to Heavy Assaults):9,795
KDR:3.15524
Kill Difference:9,968
Playtime:634.333 hours
Usage:19%
Score:10.914m
Score/min:287
Accuracy (listed only):25.912%
HSR (listed only):29.787%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
C+
Kills:2,401
Deaths:1,014
KDR:2.368
Accuracy:57.227% C+
HSR:12.703% C--
AS16 NightHawk
A*
Kills:1,784
Deaths:196
KDR:9.102
Accuracy:60.648% A*
HSR:12.948% C
TRAC-5 S
C+
Kills:1,334
Deaths:39
KDR:34.205
Accuracy:22.988% C+
HSR:11.244% D--
DMR-99
B**
Kills:1,205
Deaths:249
KDR:4.839
Accuracy:39.274% B**
HSR:33.693% B+
MG-C1 Kindred
A
Kills:1,203
Deaths:422
KDR:2.851
Accuracy:31.901% B**
HSR:31.837% A
HC1 Cougar
A++
Kills:1,189
Deaths:412
KDR:2.886
Accuracy:30.497% A
HSR:32.296% A++
Havoc
B**
Kills:1,189
Deaths:427
KDR:2.785
Accuracy:61.687% B**
HSR:16.653% B+
NSX Tanto
A++
Kills:1,185
Deaths:460
KDR:2.576
Accuracy:31.116% B*
HSR:36.709% A++
TS4 Haymaker
A++
Kills:1,184
Deaths:442
KDR:2.679
Accuracy:60.878% A++
HSR:19.848% A++
LC3 Jaguar
B+
Kills:1,179
Deaths:353
KDR:3.340
Accuracy:25.387% B
HSR:23.155% B+
MG-HBR1 Dragoon
A+
Kills:1,178
Deaths:215
KDR:5.479
Accuracy:42.365% A+
HSR:36.248% B*
TRAC-Shot
A+
Kills:1,175
Deaths:448
KDR:2.623
Accuracy:28.057% B++
HSR:26.043% A+
TAS-16 Blackjack
B*
Kills:1,168
Deaths:417
KDR:2.801
Accuracy:70.308% B*
HSR:18.236% B+
FA1 Barrage
C+
Kills:1,160
Deaths:487
KDR:2.382
Accuracy:38.847% C+
HSR:13.879% C
T5 AMC
B+
Kills:1,160
Deaths:667
KDR:1.739
Accuracy:20.132% D
HSR:22.672% B+
AMR-66
B++
Kills:1,159
Deaths:342
KDR:3.389
Accuracy:30.197% B+
HSR:30.026% B++
NS Baron G5
B**
Kills:1,159
Deaths:395
KDR:2.934
Accuracy:54.304% B**
HSR:16.652% B+
NS-11C
D
Kills:1,155
Deaths:540
KDR:2.139
Accuracy:20.724% D
HSR:15.671% D
TRAC-5
B
Kills:1,155
Deaths:760
KDR:1.520
Accuracy:21.337% C+
HSR:20.952% B
LC2 Lynx
D
Kills:1,154
Deaths:380
KDR:3.037
Accuracy:20.040% D
HSR:17.504% D
Kills:25,476
Deaths (as Engineer):8,665
Deaths (to Engineers):5,523
KDR:2.9401
Kill Difference:16,811
Playtime:1,421.118 hours
Usage:42%
Score:28.623m
Score/min:336
Accuracy (listed only):38.396%
HSR (listed only):22.449%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRS-12 Uppercut
C+
Kills:2,401
Deaths:1,014
KDR:2.368
Accuracy:57.227% C+
HSR:12.703% C--
AS16 NightHawk
A*
Kills:1,784
Deaths:196
KDR:9.102
Accuracy:60.648% A*
HSR:12.948% C
SMG-46 Armistice
A
Kills:1,763
Deaths:776
KDR:2.272
Accuracy:26.012% C+
HSR:24.220% A
TRAC-5 S
C+
Kills:1,334
Deaths:39
KDR:34.205
Accuracy:22.988% C+
HSR:11.244% D--
MG-C1 Kindred
A
Kills:1,203
Deaths:422
KDR:2.851
Accuracy:31.901% B**
HSR:31.837% A
HC1 Cougar
A++
Kills:1,189
Deaths:412
KDR:2.886
Accuracy:30.497% A
HSR:32.296% A++
Havoc
B**
Kills:1,189
Deaths:427
KDR:2.785
Accuracy:61.687% B**
HSR:16.653% B+
MG-S1 Jackal
A
Kills:1,186
Deaths:538
KDR:2.204
Accuracy:32.291% B**
HSR:29.342% A
NSX Tanto
A++
Kills:1,185
Deaths:460
KDR:2.576
Accuracy:31.116% B*
HSR:36.709% A++
TS4 Haymaker
A++
Kills:1,184
Deaths:442
KDR:2.679
Accuracy:60.878% A++
HSR:19.848% A++
NSX Tengu
A+
Kills:1,183
Deaths:381
KDR:3.105
Accuracy:40.317% B+
HSR:29.755% A+
PDW-16 Hailstorm
C+
Kills:1,183
Deaths:761
KDR:1.555
Accuracy:19.499% D-
HSR:15.554% C+
Shuriken
A*
Kills:1,183
Deaths:441
KDR:2.683
Accuracy:29.956% B+
HSR:33.812% A*
LC3 Jaguar
B+
Kills:1,179
Deaths:353
KDR:3.340
Accuracy:25.387% B
HSR:23.155% B+
TRAC-Shot
A+
Kills:1,175
Deaths:448
KDR:2.623
Accuracy:28.057% B++
HSR:26.043% A+
TAS-16 Blackjack
B*
Kills:1,168
Deaths:417
KDR:2.801
Accuracy:70.308% B*
HSR:18.236% B+
FA1 Barrage
C+
Kills:1,160
Deaths:487
KDR:2.382
Accuracy:38.847% C+
HSR:13.879% C
NS-7 PDW
B+
Kills:1,160
Deaths:401
KDR:2.893
Accuracy:23.870% C+
HSR:21.724% B+
T5 AMC
B+
Kills:1,160
Deaths:667
KDR:1.739
Accuracy:20.132% D
HSR:22.672% B+
NS Baron G5
B**
Kills:1,159
Deaths:395
KDR:2.934
Accuracy:54.304% B**
HSR:16.652% B+
MKV Suppressed
A+
Kills:1,158
Deaths:334
KDR:3.467
Accuracy:24.480% C
HSR:28.757% A+
NS-11C
D
Kills:1,155
Deaths:540
KDR:2.139
Accuracy:20.724% D
HSR:15.671% D
TRAC-5
B
Kills:1,155
Deaths:760
KDR:1.520
Accuracy:21.337% C+
HSR:20.952% B
LC2 Lynx
D
Kills:1,154
Deaths:380
KDR:3.037
Accuracy:20.040% D
HSR:17.504% D
Kills:30,750
Deaths (as Light Assault):11,491
Deaths (to Light Assaults):6,591
KDR:2.67601
Kill Difference:19,259
Playtime:377.278 hours
Usage:11%
Score:6.247m
Score/min:276
Accuracy (listed only):35.521%
HSR (listed only):22.174%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
C+
Kills:2,401
Deaths:1,014
KDR:2.368
Accuracy:57.227% C+
HSR:12.703% C--
AS16 NightHawk
A*
Kills:1,784
Deaths:196
KDR:9.102
Accuracy:60.648% A*
HSR:12.948% C
SMG-46 Armistice
A
Kills:1,763
Deaths:776
KDR:2.272
Accuracy:26.012% C+
HSR:24.220% A
Cycler TRV
C+
Kills:1,265
Deaths:320
KDR:3.953
Accuracy:21.863% C
HSR:19.051% C+
Havoc
B**
Kills:1,189
Deaths:427
KDR:2.785
Accuracy:61.687% B**
HSR:16.653% B+
MG-S1 Jackal
A
Kills:1,186
Deaths:538
KDR:2.204
Accuracy:32.291% B**
HSR:29.342% A
TS4 Haymaker
A++
Kills:1,184
Deaths:442
KDR:2.679
Accuracy:60.878% A++
HSR:19.848% A++
NSX Tengu
A+
Kills:1,183
Deaths:381
KDR:3.105
Accuracy:40.317% B+
HSR:29.755% A+
PDW-16 Hailstorm
C+
Kills:1,183
Deaths:761
KDR:1.555
Accuracy:19.499% D-
HSR:15.554% C+
Shuriken
A*
Kills:1,183
Deaths:441
KDR:2.683
Accuracy:29.956% B+
HSR:33.812% A*
TAS-16 Blackjack
B*
Kills:1,168
Deaths:417
KDR:2.801
Accuracy:70.308% B*
HSR:18.236% B+
FA1 Barrage
C+
Kills:1,160
Deaths:487
KDR:2.382
Accuracy:38.847% C+
HSR:13.879% C
NS-7 PDW
B+
Kills:1,160
Deaths:401
KDR:2.893
Accuracy:23.870% C+
HSR:21.724% B+
NS Baron G5
B**
Kills:1,159
Deaths:395
KDR:2.934
Accuracy:54.304% B**
HSR:16.652% B+
NS-11A
C*
Kills:1,158
Deaths:428
KDR:2.706
Accuracy:23.231% C
HSR:23.921% C*
MKV Suppressed
A+
Kills:1,158
Deaths:334
KDR:3.467
Accuracy:24.480% C
HSR:28.757% A+
TORQ-9
C
Kills:1,155
Deaths:567
KDR:2.037
Accuracy:21.420% D
HSR:22.251% C
TAR
C*
Kills:1,155
Deaths:510
KDR:2.265
Accuracy:22.228% C
HSR:22.857% C*
T1 Cycler
C++
Kills:1,149
Deaths:511
KDR:2.249
Accuracy:22.501% C++
HSR:21.845% C+
T1A Unity
B+
Kills:717
Deaths:348
KDR:2.060
Accuracy:27.570% B+
HSR:28.034% B+
SABR-13
A**
Kills:122
Deaths:47
KDR:2.596
Accuracy:21.669% D-
HSR:44.262% A**
Kills:25,582
Deaths (as Combat Medic):9,741
Deaths (to Combat Medics):3,159
KDR:2.62622
Kill Difference:15,841
Playtime:264.566 hours
Usage:8%
Score:5.674m
Score/min:357
Accuracy (listed only):36.229%
HSR (listed only):22.681%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
A
Kills:1,763
Deaths:776
KDR:2.272
Accuracy:26.012% C+
HSR:24.220% A
TX2 Emperor
A+
Kills:1,191
Deaths:707
KDR:1.685
Accuracy:33.609% B++
HSR:31.402% A+
MG-S1 Jackal
A
Kills:1,186
Deaths:538
KDR:2.204
Accuracy:32.291% B**
HSR:29.342% A
NSX Tengu
A+
Kills:1,183
Deaths:381
KDR:3.105
Accuracy:40.317% B+
HSR:29.755% A+
PDW-16 Hailstorm
C+
Kills:1,183
Deaths:761
KDR:1.555
Accuracy:19.499% D-
HSR:15.554% C+
Shuriken
A*
Kills:1,183
Deaths:441
KDR:2.683
Accuracy:29.956% B+
HSR:33.812% A*
TSAR-42
B+
Kills:1,174
Deaths:199
KDR:5.900
Accuracy:42.594% B+
HSR:55.537% D*
NS-44 Commissioner
C
Kills:1,162
Deaths:984
KDR:1.181
Accuracy:34.106% C
HSR:20.740% C
NS-7 PDW
B+
Kills:1,160
Deaths:401
KDR:2.893
Accuracy:23.870% C+
HSR:21.724% B+
RAMS .50M
A++
Kills:1,159
Deaths:80
KDR:14.488
Accuracy:50.106% A++
HSR:76.359% C
M77-B
A**
Kills:1,159
Deaths:105
KDR:11.038
Accuracy:52.940% A**
HSR:72.390% C-
MKV Suppressed
A+
Kills:1,158
Deaths:334
KDR:3.467
Accuracy:24.480% C
HSR:28.757% A+
HSR-1
B++
Kills:1,157
Deaths:277
KDR:4.177
Accuracy:36.363% C*
HSR:34.918% B++
NS-30 Vandal
B+
Kills:1,157
Deaths:258
KDR:4.485
Accuracy:30.975% C
HSR:31.893% B+
KSR-35
C**
Kills:1,155
Deaths:236
KDR:4.894
Accuracy:35.560% C++
HSR:31.255% C**
NSX Daimyo
B*
Kills:1,155
Deaths:126
KDR:9.167
Accuracy:47.250% B*
HSR:94.545% C++
NSX Tomoe
B*
Kills:1,154
Deaths:303
KDR:3.809
Accuracy:32.895% B*
HSR:44.541% B++
SOAS-20
B**
Kills:1,152
Deaths:225
KDR:5.120
Accuracy:27.383% C+
HSR:28.993% B**
99SV
M+
Kills:1,152
Deaths:94
KDR:12.255
Accuracy:48.504% M+
HSR:39.323% B+
TS2 Inquisitor
A+
Kills:383
Deaths:192
KDR:1.995
Accuracy:35.526% B**
HSR:28.982% A+
TRAP-M1
A
Kills:304
Deaths:119
KDR:2.555
Accuracy:28.257% C+
HSR:35.855% A
NS-61 Emissary
B+
Kills:202
Deaths:196
KDR:1.031
Accuracy:30.899% B+
HSR:17.822% C*
NS-AM7 Archer
A
Kills:197
Deaths:98
KDR:2.010
Accuracy:67.659% A
HSR:21.827% B+
TX1 Repeater
C+
Kills:154
Deaths:28
KDR:5.500
Accuracy:22.052% C-
HSR:20.779% C+
SR-7
B++
Kills:130
Deaths:
KDR:
Accuracy:44.007% B+
HSR:83.846% B++
NS-44L Blackhand
B+
Kills:106
Deaths:24
KDR:4.417
Accuracy:46.027% B+
HSR:43.396% C++
T4 AMP
C++
Kills:80
Deaths:62
KDR:1.290
Accuracy:26.098% C+
HSR:20% C++
NS-357 Underboss
A+
Kills:52
Deaths:18
KDR:2.889
Accuracy:49.267% A+
HSR:23.077% C++
Kills:24,351
Deaths (as Infiltrator):7,963
Deaths (to Infiltrators):3,579
KDR:3.05802
Kill Difference:16,388
Playtime:513.341 hours
Usage:15%
Score:6.871m
Score/min:223
Accuracy (listed only):36.375%
HSR (listed only):37.166%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,298
Deaths:242
KDR:5.364
Accuracy:15.540% C
HSR:21.341% C++
MRC3 Mercy
C+
Kills:1,290
Deaths:248
KDR:5.202
Accuracy:15.796% C
HSR:20.853% C+
M6 Onslaught
B++
Kills:901
Deaths:212
KDR:4.250
Accuracy:14.460% C--
HSR:23.196% B++
M6 Onslaught
B**
Kills:811
Deaths:206
KDR:3.937
Accuracy:14.910% C--
HSR:25.524% B**
M3 Pounder HEG
B*
Kills:597
Deaths:142
KDR:4.204
Accuracy:45.500% B*
HSR:2.513% C
MR1 Fracture
A
Kills:538
Deaths:148
KDR:3.635
Accuracy:38.739% C*
HSR:6.691% A
M3 Pounder HEG
B++
Kills:529
Deaths:142
KDR:3.725
Accuracy:46.758% B++
HSR:3.781% B+
MR1 Fracture
B+
Kills:498
Deaths:149
KDR:3.342
Accuracy:39.903% B
HSR:4.819% B+
M1 Heavy Cycler
C++
Kills:179
Deaths:
KDR:
Accuracy:16.306% C++
HSR:16.760% D
NS-10 Burster
B*
Kills:161
Deaths:49
KDR:3.286
Accuracy:34.806% B*
HSR:4.969% C+
NS-10 Burster
B**
Kills:145
Deaths:48
KDR:3.021
Accuracy:34.677% B**
HSR:3.448% D
M1 Heavy Cycler
B+
Kills:143
Deaths:
KDR:
Accuracy:16.494% B+
HSR:13.287% D--
Kills:7,090
Deaths (as MAX Suit):793
Deaths (to MAX Suits):2,169
KDR:8.94073
Kill Difference:6,297
Playtime:175.608 hours
Usage:5%
Score:3.879m
Score/min:368
Accuracy (listed only):27.824%
HSR (listed only):12.265%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:4,025
V. Kills:953 422%
Deaths:132
KDR:30.492
Accuracy:57.414% B**
KPH:63.700 C
VKPH:15.100 C++
M14 Banshee
A
Kills:2,322
V. Kills:388 N/A
Deaths:150
KDR:15.480
Accuracy:32.572% B+
KPH:36.400 C
VKPH:6.100 A
M18 Rotary
B+
Kills:1,274
V. Kills:1,562 82%
Deaths:205
KDR:6.215
Accuracy:35.468% B++
KPH:11 C
VKPH:13.500 B+
Hornet Missiles
B**
Kills:832
V. Kills:398 209%
Deaths:63
KDR:13.206
Accuracy:68.871% B**
KPH:54.200 C+
VKPH:26 C-
M18 Locust
C++
Kills:792
V. Kills:867 91%
Deaths:183
KDR:4.328
Accuracy:33.199% C*
KPH:13 C-
VKPH:14.200 C++
Coyote Missiles
C--
Kills:481
V. Kills:265 181%
Deaths:47
KDR:10.234
Accuracy:48.715% D
KPH:26.200 C--
VKPH:14.400 D
Tomcat A2AM Pods
C++
Kills:446
V. Kills:409 109%
Deaths:13
KDR:34.308
Accuracy:67.596% F-
KPH:50.800 C+
VKPH:46.600 C++
M18 Needler
B**
Kills:177
V. Kills:128 137%
Deaths:46
KDR:3.848
Accuracy:38.424% B**
KPH:7.600 C--
VKPH:5.500 D
Kills:10,349 (4,565 + 0)
Deaths:839
KDR:12.335
VKDR:5.924
Vehicle Kills:4,970
Kill Difference:9,510
Playtime:369.521 hours
Usage:11%
Score:5.849m
Score/min:264
Piloting Accuracy:38.424%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:671
V. Kills:91 N/A
Deaths:12
KDR:55.917
Accuracy:52.645% B**
KPH:74.600 B**
VKPH:10.100 C*
C150 Dalton
M++
Kills:474
V. Kills:224 211%
Deaths:16
KDR:29.625
Accuracy:59.575% A++
KPH:88.800 M++
VKPH:41.900 A+
CAS30 Tank Buster
B+
Kills:444
V. Kills:768 58%
Deaths:159
KDR:2.792
Accuracy:45.461% C+
KPH:5.600 C-
VKPH:9.600 B+
AP30 Shredder
M++
Kills:400
V. Kills:108 367%
Deaths:27
KDR:14.815
Accuracy:21.256% D*
KPH:75.100 M++
VKPH:20.300 C++
Kills:1,989 (444 + 1,545)
Deaths:214
KDR:9.294
VKDR:5.565
Vehicle Kills:1,191
Kill Difference:1,775
Playtime:99.536 hours
Usage:3%
Score:1.635m
Score/min:274
Piloting Accuracy:45.461%
Gunner Accuracy:21.256%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,114
V. Kills:119 N/A
Deaths:29
KDR:38.414
Accuracy:52.307% B+
KPH:47.100 C
VKPH:5 D-
L100 Python HEAT
B+
Kills:1,029
V. Kills:315 326%
Deaths:44
KDR:23.386
Accuracy:50.175% C+
KPH:39.100 B+
VKPH:12 C+
C75 Viper
A+
Kills:644
V. Kills:107 N/A
Deaths:23
KDR:28
Accuracy:42.163% B
KPH:55.900 A+
VKPH:9.300 C**
L100 Python AP
B+
Kills:208
V. Kills:112 184%
Deaths:27
KDR:7.704
Accuracy:57.866% C*
KPH:37.200 B+
VKPH:20 B
Kills:2,995 (2,995 + 0)
Deaths:123
KDR:24.350
VKDR:5.309
Vehicle Kills:653
Kill Difference:2,872
Playtime:67.068 hours
Usage:2%
Score:0.997m
Score/min:248
Driving Accuracy:57.866%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A*
Kills:3,037
V. Kills:699 434%
Deaths:93
KDR:32.656
Accuracy:42.041% C+
KPH:49.600 A*
VKPH:11.400 B
P2-120 HESH
A
Kills:1,964
V. Kills:148 N/A
Deaths:51
KDR:38.510
Accuracy:43.180% C++
KPH:79.400 A
VKPH:6 D
P2-120 AP
C++
Kills:1,149
V. Kills:822 140%
Deaths:89
KDR:12.910
Accuracy:36.683% D--
KPH:25.300 C
VKPH:18.100 C++
G30 Vulcan
C++
Kills:90
V. Kills:65 136%
Deaths:12
KDR:7.500
Accuracy:26.009% C
KPH:19.500 C
VKPH:14.100 C++
P525 Marauder
B+
Kills:87
V. Kills:1 N/A
Deaths:5
KDR:17.400
Accuracy:20.751% C+
KPH:79.100 B+
VKPH:0.900 D*
E540 Halberd
B++
Kills:64
V. Kills:34 183%
Deaths:5
KDR:12.800
Accuracy:45.510% B+
KPH:32 B+
VKPH:17 B++
Kills:6,391 (6,150 + 241)
Deaths:255
KDR:25.063
VKDR:6.937
Vehicle Kills:1,769
Kill Difference:6,136
Playtime:139.134 hours
Usage:4%
Score:2.278m
Score/min:273
Driving Accuracy:36.683%
Gunner Accuracy:45.510%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:747
V. Kills:29 N/A
Deaths:19
KDR:39.316
Accuracy:28.703% D-
KPH:133.300 B++
VKPH:5.200 C-
E540 Halberd-H
C--
Kills:198
V. Kills:101 194%
Deaths:13
KDR:15.231
Accuracy:53.338% C--
KPH:28.300 D-
VKPH:14.500 D-
G20 Vulcan-H
C*
Kills:189
V. Kills:84 222%
Deaths:19
KDR:9.947
Accuracy:36.876% D*
KPH:48.100 C*
VKPH:21.400 C-
M60-G Bulldog-H
B++
Kills:52
V. Kills:10 N/A
Deaths:2
KDR:26
Accuracy:49.772% B+
KPH:67.900 C+
VKPH:13.100 B++
Kills:1,186 (0 + 1,186)
Deaths:53
KDR:22.377
VKDR:4.226
Vehicle Kills:224
Kill Difference:1,133
Playtime:17.282 hours
Usage:1%
Score:0.495m
Score/min:477
Driving Accuracy:N/A%
Gunner Accuracy:49.772%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:134
V. Kills:17 N/A
Deaths:17
KDR:7.882
Accuracy:40% B+
KPH:65.400 B*
VKPH:8.300 C+
M12 Kobalt
B+
Kills:90
V. Kills:4 N/A
Deaths:5
KDR:18
Accuracy:17.764% C++
KPH:80.100 B+
VKPH:3.600 C++
Kills:224 (0 + 224)
Deaths:22
KDR:10.182
VKDR:0.955
Vehicle Kills:21
Kill Difference:202
Playtime:3.173 hours
Usage:0%
Score:0.074m
Score/min:386
Driving Accuracy:N/A%
Gunner Accuracy:17.764%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:291
V. Kills:61 469%
Deaths:80
KDR:3.638
Accuracy:40.074% D-
KPH:13.400 D
VKPH:2.800 D-
Kills:291 (291 + 0)
Deaths:80
KDR:3.638
VKDR:0.763
Vehicle Kills:61
Kill Difference:211
Playtime:21.737 hours
Usage:1%
Score:0.085m
Score/min:65
Driving Accuracy:40.074%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 4,9784,02513230.492M+26.8057.414%B**1.019%C+63.7C15.1C++38863.2h17.7C**30.8B+
P2-120 HEAT 3,7363,0379332.656M**28.9742.041%C+1.284%D--49.6A*11.4B25961.2h3.7A+8.8A
TRS-12 Uppercut 2,4372,4011,0142.368B**1.3257.227%C+12.703%C--44.6C*N/A21853.8h2.5C*4.4C*
M14 Banshee 2,7102,32215015.48B**11.7932.572%B+1.077%C+36.4C6.1A19963.8h31.7C97.2C+
T9 CARV-S 2,0362,0098472.372B*1.3222.572%C++28.82%B+51.3BN/A16239.2h11.3B+50.3B
P2-120 HESH 2,1121,9645138.51A*34.8243.18%C++N/A79.5A6D26124.7h3.3B**7.7B**
TMG-50 1,8391,8127312.479A1.2123.156%B29.139%B*38.7C*N/A12846.8h9.6B++41.6B+
AS16 NightHawk 1,8011,7841969.102S5.4160.648%A*12.948%C41C**N/A22043.5h6D-9.9B+
SMG-46 Armistice 1,7791,7637762.272B**1.4226.012%C+24.22%A47.8B**N/A13436.9h12.9B+49.8B+
C-4 ARX 2,0931,7263774.578A+0.8928.304%B+N/A257.6M54.8B**13406.7h1.2C++4.3B
MSW-R 1,7141,6976432.639B1.0523.769%C*22.923%C+35.8C+N/A16647.4h11.5B48.6B
Sticky Grenade 1,5131,50911509N/A1,505.3154.507%C*N/A3018S8C--68930.5h0.9A+1.6B**
Claymore 1,4291,4296521.985A**18.2935.333%B+N/A274.8A**N/A7585.2h0.9A**2.6B**
TRAC-5 S 1,3511,3343934.205U30.5122.988%C+11.244%D--36B**N/A23437.1h7.9B**34.5B++
Frag Grenade 1,3321,32111321N/A1,317.3136.968%D--N/A4403.3U36.7S80590.3h0.8M2.2A++
MRC3 Mercy 1,3171,2982425.364A1.6715.54%C21.341%C++26C+N/A11249.9h18B+115.7C*
MRC3 Mercy 1,3081,2902485.202A1.5115.796%C20.853%C+25.2CN/A10951.2h19C*120.3C*
M18 Rotary 2,8361,2742056.215A*2.5235.468%B++1.805%C11C13.5B+214115.6h163.4C460.8C++
Cycler TRV 1,2691,2653203.953A**0.2621.863%C19.051%C+30.5C+N/A13641.5h12.6B57.6C*
DMR-99 1,2551,2052494.839A++1.1539.274%B**33.693%B+45.5C+1.9M+16926.5h8.6D--22C+
MG-C1 Kindred 1,2431,2034222.851B**0.8431.901%B**31.837%A57.6B+1.9A+14120.9h9.1B*28.5B*
T9 CARV 1,2081,2019133.444U129.7523%B++18.485%D54.8AN/A38421.9h11.7B++51B+
T9A "Butcher" 1,2051,1924672.552B+1.1423.61%C28.607%C++54.9C+N/A17421.7h11.1C*46.9C++
MG-H1 Watchman 1,2231,1913903.054B**0.6432.005%A++32.83%B*61.1B++1.6A++14719.5h12.8B+40B++
TX2 Emperor 1,2111,1917071.685B++2.0133.609%B++31.402%A+12.5D-N/A4595.4h7.5B++22.2B+
HC1 Cougar 1,2211,1894122.886A++0.8030.497%A32.296%A++50.6B**1.4A*13523.5h10.2B++33.6B++
Havoc 1,2211,1894272.785A0.9161.687%B**16.653%B+71.6B++1.9A*16416.6h3.9B6.4B++
MG-S1 Jackal 1,2111,1865382.204B**1.4932.291%B**29.342%A64.8A1.4A++15418.3h9.4B29.2B++
NSX Tanto 1,2181,1854602.576A+1.1131.116%B*36.709%A++48.8B++1.4A*11724.3h10.6B+33.9B+
TS4 Haymaker 1,2111,1844422.679A+1.0160.878%A++19.848%A++76.4A**1.7M**38115.5h4.2B6.9B*
NSX Tengu 1,2091,1833813.105A*0.5940.317%B+29.755%A+51B+1.1B**13323.2h10.4B++25.9B+
PDW-16 Hailstorm 1,1931,1837611.555B++2.1419.499%D-15.554%C+18.7C-N/A7163.4h16.2C+82.9C
Shuriken 1,2081,1834412.683A1.0129.956%B+33.812%A*50.3C**1.1A+12023.5h11.7B+39.2B++
NS-15M2 1,1921,1803713.181B**0.5120.761%D27.542%C*61.8B+N/A21619.1h10.3B++49.8C**
LC3 Jaguar 1,1881,1793533.34A0.3525.387%B23.155%B+57.5AN/A24720.5h11.2B+44.3B+
MG-HBR1 Dragoon 1,1991,1782155.479M**1.7942.365%A+36.248%B*56.9A+1B++30920.7h5.1B*12B**
TRAC-Shot 1,1991,1754482.623B**1.0728.057%B++26.043%A+43.8B+N/A10826.8h11.3C++40.3B+
TSAR-42 1,1791,1741995.899B+2.2142.594%B+55.537%D*34.2C+N/A10134.3h2.3C++5.5B
TAS-16 Blackjack 1,1841,1684172.801A0.8970.308%B*18.236%B+51B+N/A16022.9h2.4C**3.4B+
NS-44 Commissioner 1,1751,1629841.181C*2.5134.106%C20.74%C10.7D-N/A35108.2h3.3B++9.8B
FA1 Barrage 1,1731,1604872.382A1.3138.847%C+13.879%C45.8B**N/A14325.3h3.8B*9.9B+
NS-7 PDW 1,1731,1604012.893A**0.8023.87%C+21.724%B+47B**N/A12324.7h12.6B+52.8B+
T5 AMC 1,1661,1606671.739B*1.9520.132%D22.672%B+24.3C++N/A8047.7h13.1B+65.3C++
T32 Bull 1,1741,1603013.854A*0.1626.242%B+33.879%A50.4BN/A22523h10.7B++40.7B+
AMR-66 1,1721,1593423.389M+0.3030.197%B+30.026%B++34.9B*N/A10533.2h7.4B++24.6B++
RAMS .50M 1,1671,1598014.488M*10.8050.106%A++76.359%C37.6B+N/A11430.8h1.8B*3.7B*
NS Baron G5 1,1771,1593952.934A**0.7654.304%B**16.652%B+51.1B*N/A15022.7h4.2B+7.8C+
M77-B 1,1651,15910511.038S7.3552.94%A**72.39%C-43.6B**N/A10626.6h1.8B**3.5B**
T16 Rhino 1,1721,1593563.256A*0.4327.485%A33.046%A++49.5B++N/A14423.4h10.9B++39.8B*
NS-11A 1,1781,1584282.706A0.9823.231%C23.921%C*42.3B+N/A10827.4h11.8B++50.6B+
MKV Suppressed 1,1621,1583343.467M++0.2224.48%C28.757%A+51B*N/A14822.7h11.3B++46B+
HSR-1 1,1661,1572774.177A0.4936.363%C*34.918%B++48.6C**N/A10823.8h5B+13.7B+
NS-30 Vandal 1,1611,1572584.484A++0.7930.975%C31.893%B+28.5C-N/A7940.6h5.3B+17.3C*
T7 Mini-Chaingun 1,1741,1575012.309A+1.3816.534%C+13.224%C+47.4B++N/A16624.4h13.4B+81B
NSX Naginata 1,1771,1563003.853A**0.1630.671%A++34.343%B*49.2C**N/A16823.5h10.2B+33.4B++
TORQ-9 1,1721,1555672.037B+1.6521.42%D22.251%C55.5B**N/A20320.8h12.8B++59.9C*
NS-11C 1,1631,1555402.139A1.5520.724%D15.671%D15.5C--N/A6874.6h13.6C**65.7C++
TAR 1,1681,1555102.265B+1.4322.228%C22.857%C*55.3B**N/A22520.9h11.4B++51.1B+
KSR-35 1,1611,1552364.894A1.2035.56%C++31.255%C**31C-N/A9837.2h4.3B12.1C**
TRAC-5 1,1701,1557601.52B**2.1721.337%C+20.952%B27.8B+N/A15241.6h13.6B+64B
NSX Daimyo 1,1561,1551269.167A++5.4847.25%B*94.545%C++67.2B+N/A15517.2h2.2B+4.6B++
LC2 Lynx 1,1611,1543803.037A++0.6520.04%D17.504%D24.8C+N/A10246.6h13.2B+65.7C*
NSX Tomoe 1,1681,1543033.809A+0.1232.895%B*44.541%B++39.5C+N/A12929.2h12.6B+38.3B+
SOAS-20 1,1621,1522255.12M+1.4327.383%C+28.993%B**43.8B+N/A13626.3h10.4B+37.9B+
99SV 1,1661,1529412.255S8.5648.504%M+39.323%B+48A++N/A15524h4B**8.2A
T1 Cycler 1,1631,1495112.249B**1.4422.501%C++21.845%C+51.1A++N/A26422.5h11.5B**51B++
P2-120 AP 1,9711,1498912.91B*9.2236.683%D--5.396%B**25.3C18.1C++28245.4h6.5B17.7C+
L100 Python HESH 1,2331,1142938.414A*34.7252.307%B+N/A47C5D-28923.7h3B+5.7B+
C-4 1,2841,0691746.144M*2.4514.894%F-N/A209.6M+42.2B**18535.1h0.7A+5B+
L100 Python HEAT 1,3441,0294423.386M++19.7050.175%C+2.818%C*39.1B+12C+17626.3h3.8B++7.5B*
NS Decimator 1,3069683942.457A++1.2367.914%B*2.479%C**48.9B*17.1C++36419.8h4.2B+6.2B++
M6 Onslaught 9199012124.25B**0.5614.46%C--23.196%B++31C+N/A10729.1h16.2B++112C*
NSX-P Naginata 8688362103.981A*0.2931.757%A++38.038%A72.1B*2.8A*17911.6h11.9B37.3B++
Hornet Missiles 1,2308326313.206B**9.5268.871%B**2.043%B++54.4C+26C-39315.3h8.8B+12.8B++
M6 Onslaught 8168112063.937B*0.2514.91%C--25.524%B**29.2C+N/A10227.8h17.4B+116.8C++
M18 Locust 1,6597921834.328B**0.6433.199%C*N/A13C-14.2C++18361.1h149.4C+450.1C++
P525 Marauder-H 7767471939.316A*35.6328.703%D-1.071%C*133.4B++5.2C-5935.6h5.5B++19.3C*
T1A Unity 7397173482.06B*1.6327.57%B+28.034%B+33C-1B+10621.7h12.3C+44.6B
L105 Zephyr 7626711255.917M**52.2352.645%B**N/A74.6B**10.1C*3389h4.6B**8.6B**
C75 Viper 7516442328S24.3142.163%B1.398%C+56A+9.3C**26711.5h6.7B**15.8B**
M3 Pounder HEG 7565971424.204A++0.5145.5%B*2.513%C24.6B*6.5A++19324.3h16.5C++36.3B+
MR1 Fracture 7865381483.635S0.0638.739%C*6.691%A15A+6.9B*12935.8h26B**67.2B*
M3 Pounder HEG 6635291423.725A0.0346.758%B++3.781%B+21.9B5.5B**14524.2h19.1C+40.9B
MR1 Fracture 7174981493.342S0.3539.903%B4.819%B+13.8A+6.1B++12536.1h28.9B**72.4B*
T2 Striker 1,0794922412.041M**1.6558.273%B++N/A14.4C++17.2B+31034.2h42.7C++73.3B+
Coyote Missiles 7464814710.234A**6.5448.715%DN/A26.1C--14.4D22418.4h23.4A48B*
C150 Dalton 6984741629.625M*25.9359.575%A++N/A89.4M*42.3A+11905.3h3.9B+6.6B**
Tomcat A2AM Pods 8554461334.308S30.6267.596%F-N/A50.7C+46.5C++3078.8h4.8A++7.2A++
CAS30 Tank Buster 1,2124441592.792B++0.9045.461%C+1.126%C5.6C-9.6B+15479.9h51.7C**113.6C**
AP30 Shredder 5084002714.815C**11.1221.256%D*2.25%C++75.5M++20.4C++10385.3h24.6A+115.7B**
Chainblade 53939916,8410.024C++3.6714.143%D*2.005%D0.3C--N/A11520.4h3.2C22.9D-
TS2 Inquisitor 3893831921.995B*1.7035.526%B**28.982%A+66B**1B++1755.8h8.8B+24.7B++
Auraxium Slasher 3883793381.121S2.5747.659%A26.385%A**19.3SN/A4119.6h2.3C+4.7B+
M40 Fury 4013471720.412C*16.7246.698%CN/A111.9B++17.4C+3243.1h9.1B+19.4B+
Tank Mine 4873313110.677S6.9955.13%A+N/A254.6M++120A*26361.3h1.5B++2.7A*
TRAP-M1 3073041192.555B*1.1428.257%C+35.855%A29.2CN/A8110.4h8.7B30.9C*
M40 Fury-F 352291803.638A+0.0540.074%D-1.375%B+13.4D2.8D-6521.7h5.9B*14.8B+
MANA Anti-Vehicle Turret 1,291279753.72A0.0375.533%A*3.943%C+21.3D77.3M++46913.1h22F-29.1D-
Rocklet Rifle 443259693.754S0.0663.837%AN/A37.5B++26.7C*3516.9h39.1C+61.3B+
ML-7 392253982.582M+1.1171.916%A++1.581%D36.7A20.1B**6676.9h6.3B8.8B*
Anti-Vehicle Grenade 2582111211N/A207.3157.955%B*N/A527.5B*117.5C*35910.4h4.6B++7.9B++
L100 Python AP 320208277.704B+4.0157.866%C*6.25%A*37.1B+20B3755.6h5.6C*9.6B+
Ripper 2542048,1570.025C-3.6713.062%D*21.078%B++0.4C-N/A1461.2h1.8D13.5C+
NS-61 Emissary 2062021961.031B2.6630.899%B+17.822%C*3.6D*N/A1255.7h12B38.8B+
E540 Halberd-H 2991981315.231B**11.5453.338%C--3.03%B*28.3D-14.4D-3427h4.1B*7.7B*
NS-AM7 Archer 245197982.01M**1.6867.659%A21.827%B+12.2B**3C**7716.2h12.9B++19.1B*
G20 Vulcan-H 273189199.947A++6.2636.876%D*3.175%C*48.5C*21.5C-5733.9h66.2B**179.5B+
M1 Heavy Cycler 1831791179U175.3116.306%C++16.76%D36.5B+N/A2824.9h11.9A73.1B++
M18 Needler 305177463.848B++0.1638.424%B**N/A7.6C--5.5D49023.4h134.3C**349.6B+
NS-10 Burster 286161493.286A**0.4034.806%B*4.969%C+6.6B++5.1B**12524.3h183C525.7C**
TX1 Repeater 157154285.5S1.8122.052%C-20.779%C+14.8DN/A15010.4h13.1C*59.5C++
NS-10 Burster 260145483.021M0.6734.677%B**3.448%D6B+4.8B**12424.2h203.2D--585.9C+
M1 Heavy Cycler 1451431143U139.3116.494%B+13.287%D--28.6B++N/A3805h15B*91.2B+
M40 Fury 151134177.882C++4.1940%B+2.985%A63.8B*8.1C3842.1h7.6B**18.9B**
SR-7 1301301130U126.3144.007%B+83.846%B++38.2C++N/A1823.4h2B+4.5B+
MAX Punch 1751298070.16B+3.5349.728%B+N/A0.8CN/A3155.6h2.8C+5.7C+
Blackheart 129127761.671B+2.0239.94%C22.047%D13DN/A429.8h4.2C+10.4C++
SABR-13 123122472.596B+1.0921.669%D-44.262%A**26.5CN/A1554.6h10.9B+50.5C+
Spear Anti-Vehicle Phalanx Turret 162108715.429A+11.7459.57%A++2.778%D63.5A+31.8B**9001.7h7.2B+12B**
NS-44L Blackhand 106106244.417M+0.7346.027%B+43.396%C++24.7C+N/A794.3h4.5C++9.7B
M60-A Bulldog 123106119.636B+5.9531.27%D1.887%B+33.1C+5.3C1963.2h4.7B*14.9B
NS-03 Thumper 9791422.167A++1.5237.267%B6.593%M++35B+2.3A**1122.6h6.6B+17.7B+
M9 SKEP Launcher 16591118.273U4.5873.317%B++N/A29.4B++23.9B*4163.1h6.5B*8.8B**
G30 Vulcan 15590127.5B++3.8126.009%C6.667%A++19.6C14.1C++2994.6h79.4B+305.2B+
M12 Kobalt 9490518C*14.3117.764%C++24.444%A81.8B+3.6C++3891.1h15.6B++87.6B+
P525 Marauder 8887517.4C++13.7120.751%C+N/A79.1B+N/A3441.1h4.7B*22.7B++
M60-A Bulldog 9182613.667C+9.9850.996%B+1.22%D-22.2C-2.4C--1393.7h5.6B11B+
MANA Anti-Personnel Turret 8381223.682N/A0.0123.612%UN/A810U20U3759000.1h27.7T*117.4T*
T4 AMP 8080621.29B2.4026.098%C+20%C++14.3DN/A805.6h10.5B**40.1B+
NSX Masamune 9575292.586A**1.1066.802%B**2.667%B++46.9B**12.5C+3081.6h6.6B*9.9B*
M12 Kobalt 7771171A+67.3117.421%D15.493%D78.9C--6.7C++2030.9h18.2C+104.5C
E540 Halberd 9864512.8B*9.1145.51%B+6.25%A+32B+17B++5172h4.7B*10.3B*
The Slasher 56541050.514U3.1835.217%C++5.556%D5.6B++N/A169.6h1.5B**4.3C*
M60-G Bulldog-H 6252226A++22.3149.772%B+N/A65C+12.5B+3660.8h6.3C12.7C*
NS-357 Underboss 5452182.889A*0.8049.267%A+23.077%C++16.8DN/A1083.1h5.2D-10.5C**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret86403.7h
Spawn Beacon41280.1h
Nano-Armor Kit324524,03686.3h
Cortium Silo01090.1h
Nanite Revive Grenade05700.2h
Spitfire Auto-Turret39310.6h
Restoration Kit299282.3h
Motion Spotter1414,99312.3h
Welding Device01,3270.2h
Shield Recharging Field243,6390.9h
Recon Detection Device114,37312.4h
Medical Applicator270240,37017.1h
Ammunition Package134,9684.1h
Anti-Infantry MANA Turret57611.1h
Hardlight Barrier21580.1h

Check the help document for the dictionary if you want to learn more about words used here.


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