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Maj. General Champion Rayen32[TARV] Rayen32
TR BR 82

KDR: 2.9

Score: 99.6m

Last Seen: Dec 11th, 2018 6:04 PM
- OFFLINE - 128.6 hour(s)

Prestige 1, Battle Rank 82 - Terran Republic on Miller - Outfit Leader of Tartarus Division Veterans[TARV] Tartarus Division Veterans
TR outfit on Miller

Members: 42
Level Progress (to 83): 6%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Hellfire Rocket Pods M18 Rotary P2-120 AP P2-120 HESH M14 Banshee NS-7 PDW NS-15M2 P525 Marauder-H
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,293,534 MLG Score: 1034
Fun Score: N/A
Cheeseburgers Flipped: 1906TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.847%17.119%4085297055,1202.068060.832

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.404%0.55B+-0.541D-1.139D*HEAD + (~5.2)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.20.356C**11.50.194C++36.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.136%1.817%19735101728,39717191361016.5099209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.498%-0.348C-0.189C++-0.502

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.50.157C++46.20.125C+89.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.453%3.703%7467101516,205284965365.68796248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.389%-0.332C-0.68B+0.843

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.30.631B+5.30.573B+8.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.046%5.045%57922100011,456208229515.5024388%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.315%-0.565D0.181C++0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.90.271C*25.80.341C**60.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.318%66.554%5798101412,3873369513.67567

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.908%0.04C+-0.041C+0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.161C++2.90.08C+5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.838%11.802%579410181,8811842151.02062

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.539%0.372C**-0.537D-0.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.394B3.70.244C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tartarus Division Veterans[TARV] Tartarus Division Veterans
TR outfit on Miller

Members: 42
99.6m234.8%405 (24.3k)366 (22k)2.89976166,44957,4013.368982 (82)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022873223.3%13.56%31604:4458

7% Combat Medic43% Engineer12% Heavy Assault21% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 11:33 PMMay 28th, 2013 8:03 PMDec 16th, 2018 7:32 PM (68m) (PST)Dec 11th, 2018 5:41 PM (5d) (PST)Dec 11th, 2018 2:04 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8541766780.6120.2110.0831.7190.1201034

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,21110,58240,62937135103721,978

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4529.9h/188.7d 26,929 22,570 51,306 467.3k 9,010 11,413 32,554 232m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C
Kills:2,668
Deaths:1,211
KDR:2.203
Accuracy:21.669% C
HSR:20.802% D
T9 CARV-S
C
Kills:2,487
Deaths:1,381
KDR:1.801
Accuracy:20.316% C
HSR:18.255% D-
NS-15M1
C++
Kills:2,285
Deaths:1,273
KDR:1.795
Accuracy:22.750% C++
HSR:18.162% C--
NSX Naginata
C*
Kills:2,144
Deaths:968
KDR:2.215
Accuracy:22.844% C*
HSR:23.041% D
T32 Bull
C**
Kills:1,474
Deaths:779
KDR:1.892
Accuracy:24.594% C**
HSR:16.554% D--
T9 CARV
C++
Kills:1,308
Deaths:701
KDR:1.866
Accuracy:19.312% C++
HSR:18.425% D
MSW-R
D
Kills:1,253
Deaths:782
KDR:1.602
Accuracy:19.256% D
HSR:18.436% D
T16 Rhino
C+
Kills:1,194
Deaths:675
KDR:1.769
Accuracy:20.273% C+
HSR:17.253% D
T9A "Butcher"
D--
Kills:1,193
Deaths:579
KDR:2.060
Accuracy:19.031% D--
HSR:18.022% D*
T7 Mini-Chaingun
C++
Kills:1,185
Deaths:621
KDR:1.908
Accuracy:17.331% C++
HSR:13.080% C+
MG-H1 Watchman
C+
Kills:1,127
Deaths:760
KDR:1.483
Accuracy:22.304% C+
HSR:21.029% D
TMG-50
C+
Kills:542
Deaths:352
KDR:1.540
Accuracy:21.102% C+
HSR:17.712% D-
Kills:18,860
Deaths (as Heavy Assault):10,082
Deaths (to Heavy Assaults):15,855
KDR:1.87066
Kill Difference:8,778
Playtime:531.146 hours
Usage:12%
Score:10.640m
Score/min:334
Accuracy (listed only):20.898%
HSR (listed only):18.398%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C
Kills:1,842
Deaths:1,087
KDR:1.695
Accuracy:22.495% C
HSR:11.998% D*
T5 AMC
C++
Kills:1,340
Deaths:932
KDR:1.438
Accuracy:23.538% C++
HSR:12.313% D**
NS-11CB
C+
Kills:1,309
Deaths:868
KDR:1.508
Accuracy:24.890% C+
HSR:15.126% D-
MG-HBR1 Dragoon
C++
Kills:1,252
Deaths:411
KDR:3.046
Accuracy:33.268% C++
HSR:26.597% C
LC2 Lynx
C
Kills:1,162
Deaths:747
KDR:1.556
Accuracy:21.028% C
HSR:12.651% D**
TRAC-5 S
C+
Kills:1,153
Deaths:762
KDR:1.513
Accuracy:22.096% C+
HSR:11.622% D-
TRAC-5
C**
Kills:1,131
Deaths:279
KDR:4.054
Accuracy:22.763% C**
HSR:13.705% D--
AS16 NightHawk
B
Kills:961
Deaths:555
KDR:1.732
Accuracy:42.994% B
HSR:11.551% D
LC3 Jaguar
C+
Kills:870
Deaths:622
KDR:1.399
Accuracy:23.462% C+
HSR:16.437% D
TRS-12 Uppercut
C
Kills:630
Deaths:435
KDR:1.448
Accuracy:52.412% C
HSR:10.794% D
NS Baron G5
B+
Kills:615
Deaths:375
KDR:1.640
Accuracy:49.859% B+
HSR:12.846% C
HC1 Cougar
C
Kills:363
Deaths:264
KDR:1.375
Accuracy:22.850% C
HSR:18.733% D
LC2 Lynx AE
D
Kills:271
Deaths:221
KDR:1.226
Accuracy:22.861% D
HSR:21.402% D
NSX Tanto
C+
Kills:231
Deaths:176
KDR:1.313
Accuracy:25.733% C+
HSR:22.511% C
FA1 Barrage
B++
Kills:181
Deaths:135
KDR:1.341
Accuracy:46.057% B++
HSR:16.022% C++
TAS-16 Blackjack
C+
Kills:109
Deaths:91
KDR:1.198
Accuracy:58.935% C+
HSR:12.844% C-
AMR-66
B+
Kills:89
Deaths:69
KDR:1.290
Accuracy:28.820% B+
HSR:12.360% F-
Kills:13,509
Deaths (as Engineer):8,029
Deaths (to Engineers):12,069
KDR:1.68253
Kill Difference:5,480
Playtime:1,951.264 hours
Usage:43%
Score:43.756m
Score/min:374
Accuracy (listed only):32.003%
HSR (listed only):15.265%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C+
Kills:2,816
Deaths:1,799
KDR:1.565
Accuracy:24.506% C+
HSR:10.014% D*
MKV Suppressed
C*
Kills:1,878
Deaths:1,086
KDR:1.729
Accuracy:26.791% C*
HSR:15.761% D
NS-11C
C
Kills:1,842
Deaths:1,087
KDR:1.695
Accuracy:22.495% C
HSR:11.998% D*
T5 AMC
C++
Kills:1,340
Deaths:932
KDR:1.438
Accuracy:23.538% C++
HSR:12.313% D**
NS-11CB
C+
Kills:1,309
Deaths:868
KDR:1.508
Accuracy:24.890% C+
HSR:15.126% D-
MKV-B Suppressed
C++
Kills:1,272
Deaths:661
KDR:1.924
Accuracy:26.710% C++
HSR:14.623% D
LC2 Lynx
C
Kills:1,162
Deaths:747
KDR:1.556
Accuracy:21.028% C
HSR:12.651% D**
SMG-46 Armistice
B+
Kills:1,155
Deaths:669
KDR:1.726
Accuracy:27.895% B+
HSR:13.247% C--
TRAC-5 S
C+
Kills:1,153
Deaths:762
KDR:1.513
Accuracy:22.096% C+
HSR:11.622% D-
PDW-16 Hailstorm
C
Kills:1,138
Deaths:663
KDR:1.716
Accuracy:22.646% C
HSR:10.808% D-
TRAC-5
C**
Kills:1,131
Deaths:279
KDR:4.054
Accuracy:22.763% C**
HSR:13.705% D--
AS16 NightHawk
B
Kills:961
Deaths:555
KDR:1.732
Accuracy:42.994% B
HSR:11.551% D
LC3 Jaguar
C+
Kills:870
Deaths:622
KDR:1.399
Accuracy:23.462% C+
HSR:16.437% D
Shuriken
C++
Kills:720
Deaths:458
KDR:1.572
Accuracy:27.961% C++
HSR:13.889% D
TRS-12 Uppercut
C
Kills:630
Deaths:435
KDR:1.448
Accuracy:52.412% C
HSR:10.794% D
NS Baron G5
B+
Kills:615
Deaths:375
KDR:1.640
Accuracy:49.859% B+
HSR:12.846% C
MG-S1 Jackal
B**
Kills:512
Deaths:317
KDR:1.615
Accuracy:31.734% B**
HSR:16.016% D
NSX Tengu
C++
Kills:487
Deaths:329
KDR:1.480
Accuracy:37.279% C++
HSR:16.222% D
HC1 Cougar
C
Kills:363
Deaths:264
KDR:1.375
Accuracy:22.850% C
HSR:18.733% D
LC2 Lynx AE
D
Kills:271
Deaths:221
KDR:1.226
Accuracy:22.861% D
HSR:21.402% D
NSX Tanto
C+
Kills:231
Deaths:176
KDR:1.313
Accuracy:25.733% C+
HSR:22.511% C
FA1 Barrage
B++
Kills:181
Deaths:135
KDR:1.341
Accuracy:46.057% B++
HSR:16.022% C++
TAS-16 Blackjack
C+
Kills:109
Deaths:91
KDR:1.198
Accuracy:58.935% C+
HSR:12.844% C-
Kills:22,146
Deaths (as Light Assault):13,531
Deaths (to Light Assaults):9,645
KDR:1.63669
Kill Difference:8,615
Playtime:527.658 hours
Usage:12%
Score:11.757m
Score/min:371
Accuracy (listed only):30.761%
HSR (listed only):14.397%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C+
Kills:2,816
Deaths:1,799
KDR:1.565
Accuracy:24.506% C+
HSR:10.014% D*
TSAR-42
C**
Kills:2,559
Deaths:748
KDR:3.421
Accuracy:39.937% C**
HSR:64.009% C
Bighorn .50M
D
Kills:2,470
Deaths:382
KDR:6.466
Accuracy:38.885% D
HSR:73.239% D--
SR-7
C+
Kills:2,177
Deaths:366
KDR:5.948
Accuracy:40.532% C+
HSR:76.298% C
MKV Suppressed
C*
Kills:1,878
Deaths:1,086
KDR:1.729
Accuracy:26.791% C*
HSR:15.761% D
NS-30G Vandal
C
Kills:1,817
Deaths:837
KDR:2.171
Accuracy:32.904% C
HSR:19.648% D--
NS-30B Vandal
C+
Kills:1,443
Deaths:653
KDR:2.210
Accuracy:33.193% C+
HSR:18.919% D-
NS-30 Vandal
C-
Kills:1,379
Deaths:645
KDR:2.138
Accuracy:30.147% C-
HSR:17.404% D--
MKV-B Suppressed
C++
Kills:1,272
Deaths:661
KDR:1.924
Accuracy:26.710% C++
HSR:14.623% D
RAMS .50M
C+
Kills:1,196
Deaths:288
KDR:4.153
Accuracy:37.440% C+
HSR:74.833% C--
TX1 Repeater
B
Kills:1,180
Deaths:778
KDR:1.517
Accuracy:26.458% B
HSR:16.610% D
NS-44 Commissioner
B+
Kills:1,172
Deaths:916
KDR:1.279
Accuracy:40.588% B+
HSR:15.358% D-
T4 AMP
B+
Kills:1,166
Deaths:862
KDR:1.353
Accuracy:30.835% B+
HSR:19.811% C+
M77-B
B+
Kills:1,162
Deaths:280
KDR:4.150
Accuracy:40.793% B+
HSR:70.310% D
NSX Daimyo
D
Kills:1,157
Deaths:337
KDR:3.433
Accuracy:36.697% D
HSR:90.320% D--
SMG-46 Armistice
B+
Kills:1,155
Deaths:669
KDR:1.726
Accuracy:27.895% B+
HSR:13.247% C--
TRAP-M1
C+
Kills:1,155
Deaths:606
KDR:1.906
Accuracy:28.935% C+
HSR:19.654% D
PDW-16 Hailstorm
C
Kills:1,138
Deaths:663
KDR:1.716
Accuracy:22.646% C
HSR:10.808% D-
SOAS-20
C+
Kills:904
Deaths:526
KDR:1.719
Accuracy:27.607% C+
HSR:16.925% D
Shuriken
C++
Kills:720
Deaths:458
KDR:1.572
Accuracy:27.961% C++
HSR:13.889% D
NSX Tomoe
B
Kills:578
Deaths:350
KDR:1.651
Accuracy:30.564% B
HSR:24.914% D*
NS-357 Underboss
C+
Kills:577
Deaths:511
KDR:1.129
Accuracy:35.582% C+
HSR:16.291% D
HSR-1
C+
Kills:515
Deaths:228
KDR:2.259
Accuracy:33.832% C+
HSR:24.078% C-
MG-S1 Jackal
B**
Kills:512
Deaths:317
KDR:1.615
Accuracy:31.734% B**
HSR:16.016% D
99SV
B**
Kills:511
Deaths:159
KDR:3.214
Accuracy:37.855% B**
HSR:29.746% D
NSX Tengu
C++
Kills:487
Deaths:329
KDR:1.480
Accuracy:37.279% C++
HSR:16.222% D
KSR-35
C-
Kills:253
Deaths:103
KDR:2.456
Accuracy:31.929% C-
HSR:25.296% C-
NS-61 Emissary
B+
Kills:175
Deaths:127
KDR:1.378
Accuracy:31.745% B+
HSR:14.857% C
TX2 Emperor
A++
Kills:169
Deaths:91
KDR:1.857
Accuracy:41.214% A++
HSR:23.077% B+
NS CandyCannon 3000
D
Kills:121
Deaths:105
KDR:1.152
Accuracy:16.877% D**
HSR:23.141% D
TS2 Inquisitor
A++
Kills:118
Deaths:50
KDR:2.360
Accuracy:39.595% A++
HSR:16.949% C
NS-AM7 Archer
B++
Kills:113
Deaths:162
KDR:0.698
Accuracy:54.074% D
HSR:23.894% B++
NS-45 Pilot
B++
Kills:89
Deaths:70
KDR:1.271
Accuracy:35.601% B++
HSR:26.966% C++
Kills:34,134
Deaths (as Infiltrator):16,162
Deaths (to Infiltrators):8,998
KDR:2.11199
Kill Difference:17,972
Playtime:955.199 hours
Usage:21%
Score:18.469m
Score/min:322
Accuracy (listed only):33.313%
HSR (listed only):28.883%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C+
Kills:2,816
Deaths:1,799
KDR:1.565
Accuracy:24.506% C+
HSR:10.014% D*
MKV Suppressed
C*
Kills:1,878
Deaths:1,086
KDR:1.729
Accuracy:26.791% C*
HSR:15.761% D
Cycler TRV
C*
Kills:1,360
Deaths:861
KDR:1.580
Accuracy:23.545% C*
HSR:14.632% D
MKV-B Suppressed
C++
Kills:1,272
Deaths:661
KDR:1.924
Accuracy:26.710% C++
HSR:14.623% D
NS-11A
C
Kills:1,164
Deaths:800
KDR:1.455
Accuracy:22.383% C
HSR:13.488% D--
SMG-46 Armistice
B+
Kills:1,155
Deaths:669
KDR:1.726
Accuracy:27.895% B+
HSR:13.247% C--
T1 Cycler
C*
Kills:1,154
Deaths:711
KDR:1.623
Accuracy:22.594% C*
HSR:20.104% C+
TORQ-9
C
Kills:1,152
Deaths:858
KDR:1.343
Accuracy:22.428% C
HSR:15.191% D*
PDW-16 Hailstorm
C
Kills:1,138
Deaths:663
KDR:1.716
Accuracy:22.646% C
HSR:10.808% D-
AS16 NightHawk
B
Kills:961
Deaths:555
KDR:1.732
Accuracy:42.994% B
HSR:11.551% D
NS-11P
B
Kills:863
Deaths:661
KDR:1.306
Accuracy:24.471% B
HSR:18.540% C+
Shuriken
C++
Kills:720
Deaths:458
KDR:1.572
Accuracy:27.961% C++
HSR:13.889% D
TRS-12 Uppercut
C
Kills:630
Deaths:435
KDR:1.448
Accuracy:52.412% C
HSR:10.794% D
NS Baron G5
B+
Kills:615
Deaths:375
KDR:1.640
Accuracy:49.859% B+
HSR:12.846% C
MG-S1 Jackal
B**
Kills:512
Deaths:317
KDR:1.615
Accuracy:31.734% B**
HSR:16.016% D
NSX Tengu
C++
Kills:487
Deaths:329
KDR:1.480
Accuracy:37.279% C++
HSR:16.222% D
SABR-13
C*
Kills:381
Deaths:266
KDR:1.432
Accuracy:25.709% C+
HSR:27.034% C*
TAR
C+
Kills:372
Deaths:322
KDR:1.155
Accuracy:22.200% C+
HSR:15.323% D-
FA1 Barrage
B++
Kills:181
Deaths:135
KDR:1.341
Accuracy:46.057% B++
HSR:16.022% C++
TAS-16 Blackjack
C+
Kills:109
Deaths:91
KDR:1.198
Accuracy:58.935% C+
HSR:12.844% C-
Kills:18,920
Deaths (as Combat Medic):12,052
Deaths (to Combat Medics):5,271
KDR:1.56986
Kill Difference:6,868
Playtime:319.937 hours
Usage:7%
Score:8.191m
Score/min:427
Accuracy (listed only):31.955%
HSR (listed only):14.947%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B++
Kills:1,945
Deaths:749
KDR:2.597
Accuracy:34.964% C
HSR:4.062% B++
M3 Pounder HEG
C*
Kills:1,788
Deaths:745
KDR:2.400
Accuracy:35.785% C-
HSR:3.468% C*
M6 Onslaught
B+
Kills:1,333
Deaths:377
KDR:3.536
Accuracy:18.880% B+
HSR:19.730% C++
MRC3 Mercy
C**
Kills:1,282
Deaths:383
KDR:3.347
Accuracy:17.972% C**
HSR:20.827% C++
M6 Onslaught
C++
Kills:1,271
Deaths:432
KDR:2.942
Accuracy:17.587% C++
HSR:20.299% C++
MRC3 Mercy
C*
Kills:1,245
Deaths:398
KDR:3.128
Accuracy:17.175% C*
HSR:19.518% C+
M2 Mutilator
B
Kills:1,189
Deaths:472
KDR:2.519
Accuracy:15.764% B
HSR:19.008% C++
M2 Mutilator
B
Kills:1,184
Deaths:437
KDR:2.709
Accuracy:16.007% B
HSR:18.497% C+
MR1 Fracture
B+
Kills:320
Deaths:228
KDR:1.404
Accuracy:32.200% C-
HSR:5% B+
MR1 Fracture
C+
Kills:305
Deaths:228
KDR:1.338
Accuracy:32.105% C-
HSR:3.607% C+
M1 Heavy Cycler
A
Kills:256
Deaths:103
KDR:2.485
Accuracy:15.770% B+
HSR:23.828% A
NS-20 Gorgon
C+
Kills:228
Deaths:81
KDR:2.815
Accuracy:20.069% D
HSR:18.860% C+
M1 Heavy Cycler
B
Kills:227
Deaths:93
KDR:2.441
Accuracy:16.926% B
HSR:19.824% C++
NS-20 Gorgon
B+
Kills:220
Deaths:80
KDR:2.750
Accuracy:20.164% D
HSR:22.273% B+
NS-10 Burster
B++
Kills:127
Deaths:78
KDR:1.628
Accuracy:28.420% C++
HSR:8.661% B++
NS-10 Burster
C++
Kills:102
Deaths:68
KDR:1.500
Accuracy:29.136% C++
HSR:4.902% C+
Kills:13,022
Deaths (as MAX Suit):2,476
Deaths (to MAX Suits):3,529
KDR:5.25929
Kill Difference:10,546
Playtime:238.711 hours
Usage:5%
Score:6.746m
Score/min:471
Accuracy (listed only):23.058%
HSR (listed only):14.523%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
M
Kills:13,848
V. Kills:4,176 332%
Deaths:537
KDR:25.788
Accuracy:52.076% B+
KPH:132.600 B**
VKPH:40 M
M18 Rotary
B*
Kills:8,560
V. Kills:7,253 118%
Deaths:1,711
KDR:5.003
Accuracy:31.583% C++
KPH:19.100 B+
VKPH:16.100 B*
M14 Banshee
A+
Kills:4,604
V. Kills:439 N/A
Deaths:527
KDR:8.736
Accuracy:30.615% C*
KPH:70.300 B**
VKPH:6.700 A+
M18 Needler
B+
Kills:1,231
V. Kills:1,016 121%
Deaths:282
KDR:4.365
Accuracy:33.675% C**
KPH:15.300 C**
VKPH:12.600 B+
Coyote Missiles
A++
Kills:1,016
V. Kills:588 172%
Deaths:78
KDR:13.026
Accuracy:52.576% C+
KPH:87.500 B
VKPH:50.700 A++
M18 Locust
B*
Kills:946
V. Kills:823 115%
Deaths:219
KDR:4.320
Accuracy:33.212% C*
KPH:24.600 B+
VKPH:21.400 B*
Hornet Missiles
A+
Kills:593
V. Kills:279 212%
Deaths:45
KDR:13.178
Accuracy:58.416% C
KPH:135.800 A+
VKPH:63.900 B**
Tomcat A2AM Pods
A
Kills:518
V. Kills:540 96%
Deaths:16
KDR:32.375
Accuracy:69.790% F
KPH:74.700 B+
VKPH:77.900 A
Kills:31,316 (15,341 + 0)
Deaths:3,415
KDR:9.170
VKDR:4.426
Vehicle Kills:15,114
Kill Difference:27,901
Playtime:760.933 hours
Usage:17%
Score:14.333m
Score/min:314
Piloting Accuracy:33.212%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A++
Kills:775
V. Kills:267 289%
Deaths:62
KDR:12.500
Accuracy:22.797% D--
KPH:54.300 A++
VKPH:18.700 C+
C150 Dalton
B**
Kills:367
V. Kills:236 155%
Deaths:40
KDR:9.175
Accuracy:50.493% B*
KPH:47.700 B**
VKPH:30.700 B+
L105 Zephyr PX
C**
Kills:283
V. Kills:23 N/A
Deaths:23
KDR:12.304
Accuracy:47.047% C+
KPH:85.500 C**
VKPH:6.900 C
L105 Zephyr
B+
Kills:239
V. Kills:27 N/A
Deaths:13
KDR:18.385
Accuracy:37.054% D
KPH:59.900 B+
VKPH:6.800 C
CAS30 Tank Buster
C++
Kills:154
V. Kills:185 83%
Deaths:141
KDR:1.092
Accuracy:32.613% D*
KPH:6.500 C
VKPH:7.800 C++
Dual-75 Duster
B+
Kills:66
V. Kills:4 N/A
Deaths:3
KDR:22
Accuracy:42.664% B+
KPH:72.200 C++
VKPH:4.400 C
Kills:1,884 (154 + 1,730)
Deaths:282
KDR:6.681
VKDR:2.631
Vehicle Kills:742
Kill Difference:1,602
Playtime:53.964 hours
Usage:1%
Score:1.022m
Score/min:315
Piloting Accuracy:32.613%
Gunner Accuracy:42.664%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:399
V. Kills:55 N/A
Deaths:26
KDR:15.346
Accuracy:47.604% C+
KPH:79.900 A
VKPH:11 B*
C75 Viper
A*
Kills:339
V. Kills:51 N/A
Deaths:20
KDR:16.950
Accuracy:31.441% D
KPH:63.300 A*
VKPH:9.500 B+
L100 Python AP
A*
Kills:234
V. Kills:157 148%
Deaths:37
KDR:6.324
Accuracy:57.374% C*
KPH:43.900 A
VKPH:29.400 A*
L100 Python HEAT
M
Kills:165
V. Kills:88 185%
Deaths:10
KDR:16.500
Accuracy:55.627% B+
KPH:44.700 B**
VKPH:23.900 M
LB00 Python AP
A
Kills:90
V. Kills:39 225%
Deaths:3
KDR:30
Accuracy:72.097% A
KPH:65.800 A
VKPH:28.500 B*
Kills:1,227 (1,227 + 0)
Deaths:96
KDR:12.781
VKDR:4.063
Vehicle Kills:390
Kill Difference:1,131
Playtime:20.739 hours
Usage:0%
Score:0.687m
Score/min:552
Driving Accuracy:72.097%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:8,523
V. Kills:4,992 171%
Deaths:577
KDR:14.771
Accuracy:37.773% D-
KPH:45.900 A+
VKPH:26.900 A++
P2-120 HESH
A
Kills:5,290
V. Kills:746 N/A
Deaths:228
KDR:23.202
Accuracy:37.414% C
KPH:75.400 A
VKPH:10.600 B
P2-120 HEAT
A
Kills:1,255
V. Kills:409 306%
Deaths:96
KDR:13.073
Accuracy:32.138% D--
KPH:39.700 A
VKPH:12.900 B++
E540 Halberd
B**
Kills:904
V. Kills:364 248%
Deaths:74
KDR:12.216
Accuracy:40.589% C+
KPH:35.200 B**
VKPH:14.200 B
G30 Vulcan
B**
Kills:694
V. Kills:387 179%
Deaths:87
KDR:7.977
Accuracy:28.189% C+
KPH:31.600 B**
VKPH:17.600 B++
P525 Marauder
B
Kills:551
V. Kills:31 N/A
Deaths:33
KDR:16.697
Accuracy:22.042% C*
KPH:73.600 B
VKPH:4.100 C++
MR11 Gatekeeper
A
Kills:435
V. Kills:301 144%
Deaths:47
KDR:9.255
Accuracy:42.682% B+
KPH:29.800 A
VKPH:20.600 B++
M12 Kobalt
B++
Kills:184
V. Kills:21 N/A
Deaths:13
KDR:14.154
Accuracy:13.965% C+
KPH:62.300 C++
VKPH:7.100 B++
G40-F Ranger
B+
Kills:106
V. Kills:91 115%
Deaths:5
KDR:21.200
Accuracy:25.475% C--
KPH:39 C+
VKPH:33.500 B+
M20 Basilisk
B+
Kills:80
V. Kills:32 242%
Deaths:15
KDR:5.333
Accuracy:30.075% C*
KPH:21.300 B+
VKPH:8.500 C++
Kills:18,022 (15,068 + 2,954)
Deaths:1,175
KDR:15.338
VKDR:6.276
Vehicle Kills:7,374
Kill Difference:16,847
Playtime:366.726 hours
Usage:8%
Score:8.579m
Score/min:390
Driving Accuracy:32.138%
Gunner Accuracy:30.075%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:2,609
V. Kills:138 N/A
Deaths:138
KDR:18.906
Accuracy:33.706% C+
KPH:124.100 B+
VKPH:6.600 C+
G20 Vulcan-H
B+
Kills:1,221
V. Kills:693 176%
Deaths:212
KDR:5.759
Accuracy:42.369% D
KPH:49.600 B+
VKPH:28.200 C*
E540 Halberd-H
C
Kills:217
V. Kills:106 203%
Deaths:20
KDR:10.850
Accuracy:54.289% C-
KPH:37.400 C
VKPH:18.300 C-
M40 Fury-H
B+
Kills:133
V. Kills:13 N/A
Deaths:5
KDR:26.600
Accuracy:40.811% C+
KPH:105.400 B+
VKPH:10.300 D
MR11 Gatekeeper-H
C**
Kills:88
V. Kills:86 101%
Deaths:13
KDR:6.769
Accuracy:56.485% B+
KPH:31.900 C++
VKPH:31.100 C**
Kills:4,268 (0 + 4,268)
Deaths:388
KDR:11
VKDR:2.670
Vehicle Kills:1,036
Kill Difference:3,880
Playtime:55.464 hours
Usage:1%
Score:1.686m
Score/min:507
Driving Accuracy:N/A%
Gunner Accuracy:56.485%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:902
V. Kills:62 N/A
Deaths:34
KDR:26.529
Accuracy:19.156% B+
KPH:83.900 B++
VKPH:5.800 B*
M12 Kobalt
B+
Kills:850
V. Kills:46 N/A
Deaths:41
KDR:20.732
Accuracy:18.576% B
KPH:86.200 B+
VKPH:4.700 B+
M40 Fury
B++
Kills:454
V. Kills:71 N/A
Deaths:27
KDR:16.815
Accuracy:31.506% C
KPH:60.700 B++
VKPH:9.500 C++
M40 Fury
C+
Kills:296
V. Kills:58 N/A
Deaths:24
KDR:12.333
Accuracy:24.758% D*
KPH:51.600 C+
VKPH:10.100 C+
M20 Basilisk
B*
Kills:275
V. Kills:61 444%
Deaths:26
KDR:10.577
Accuracy:33.359% D
KPH:29.900 B*
VKPH:6.600 C
M60-G Bulldog
B+
Kills:194
V. Kills:28 N/A
Deaths:20
KDR:9.700
Accuracy:33.900% C+
KPH:37.800 B+
VKPH:5.500 C+
M20 Basilisk
B+
Kills:155
V. Kills:52 292%
Deaths:15
KDR:10.333
Accuracy:34.487% C-
KPH:27.500 B+
VKPH:9.200 C+
G30 Walker
C**
Kills:74
V. Kills:36 200%
Deaths:13
KDR:5.692
Accuracy:27.002% C
KPH:17.700 C**
VKPH:8.600 C
M60-G Bulldog
B+
Kills:64
V. Kills:15 400%
Deaths:7
KDR:9.143
Accuracy:40.307% C**
KPH:50.200 B+
VKPH:11.800 B+
Kills:3,264 (0 + 3,264)
Deaths:207
KDR:15.768
VKDR:2.072
Vehicle Kills:429
Kill Difference:3,057
Playtime:59.254 hours
Usage:1%
Score:0.978m
Score/min:275
Driving Accuracy:N/A%
Gunner Accuracy:40.307%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:425
V. Kills:21 N/A
Deaths:162
KDR:2.623
Accuracy:46.514% B+
KPH:37.600 C
VKPH:1.900 C+
M40 Fury-F
B+
Kills:158
V. Kills:43 359%
Deaths:99
KDR:1.596
Accuracy:48.437% C+
KPH:29.600 B
VKPH:8.100 B+
Kills:583 (583 + 0)
Deaths:261
KDR:2.234
VKDR:0.245
Vehicle Kills:64
Kill Difference:322
Playtime:16.656 hours
Usage:0%
Score:0.194m
Score/min:194
Driving Accuracy:48.437%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:122
V. Kills:6 N/A
Deaths:3
KDR:40.667
Accuracy:31.765% C
KPH:94.500 B++
VKPH:4.600 C--
Kills:122 (0 + 122)
Deaths:3
KDR:40.667
VKDR:2
Vehicle Kills:6
Kill Difference:119
Playtime:1.292 hours
Usage:0%
Score:0.021m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:31.765%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 18,02413,84853725.788A*22.8952.076%B+1.127%C++132.5B**40M691104.5h16.8B++32.3B+
M18 Rotary 15,8138,5601,7115.003A+2.1031.583%C++3.294%B+19.1B+16.1B*199449.2h98.2B+310.9B+
P2-120 AP 13,5158,52357714.771A11.8737.773%D-5.468%B**45.9A+26.9A++448185.8h6B++15.9C**
P2-120 HESH 6,0365,29022823.202B*20.3037.414%C1.248%B+75.5A10.6B29570.1h4.4B+11.8C**
M14 Banshee 5,0434,6045278.736B+5.8430.615%C*N/A70.3B**6.7A+29565.5h18.8B+61.5B+
NS-7 PDW 2,8272,8161,7991.565B++1.3324.506%C+10.014%D*27.6C++N/A73102.1h13.1B+53.6B
NS-15M2 2,6932,6681,2112.203B0.7021.669%C20.802%D42.7C++N/A10862.5h11.8B54.5C*
P525 Marauder-H 2,7472,60913818.906B16.0133.706%C+1.035%C++124.2B+6.6C+42721h5.7B+16.9B+
TSAR-42 2,5732,5597483.421C++0.5239.937%C**64.009%C53.5B*N/A19047.8h2.1B+5.3B+
T9 CARV-S 2,5122,4871,3811.801C**1.1020.316%C18.255%D-50.8B+N/A13149h12.1C*59.4C++
Bighorn .50M 2,4772,4703826.466B+3.5738.885%D73.239%D--53.8C*N/A11845.9h1.9C+4.9C
NS-15M1 2,3072,2851,2731.795C**1.1022.75%C++18.162%C--39.3C+N/A12958.1h12.1C**53.3C**
SR-7 2,1862,1773665.948B*3.0540.532%C+76.298%C58.7AN/A18737.1h2B+4.8B+
NSX Naginata 2,1632,1449682.215B*0.6822.844%C*23.041%D48BN/A13144.7h10.7B+46.6B+
C-4 2,7561,9469971.952B+0.9531.536%B**N/A104.6B+43.5B**93018.6h1.4C**4.4B+
M3 Pounder HEG 2,2401,9457492.597B++0.3034.964%C4.062%B++29.3A4.4B++18966.3h14.5B+41.5C**
MKV Suppressed 1,8931,8781,0861.729B*1.1726.791%C*15.761%D49B*N/A17338.3h12.7B+47.3B+
NS-11C 1,8601,8421,0871.695B*1.2022.495%C11.998%D*21.9C+N/A7484h13.2B+58.6C**
NS-30G Vandal 1,8301,8178372.171B+0.7332.904%C19.648%D--35.9CN/A8150.6h5.2C*15.8C*
M3 Pounder HEG 2,0871,7887452.4B+0.5035.785%C-3.468%C*27.3B**4.6B+17465.4h16.3B45.4C*
T32 Bull 1,4911,4747791.892B+1.0124.594%C**16.554%D--55.6B++N/A17026.5h12C**48.7B
NS-30B Vandal 1,4531,4436532.21C*0.6933.193%C+18.919%D-40C+N/A8536.1h5.1B15.3C**
NS-30 Vandal 1,3881,3796452.138C**0.7630.147%C-17.404%D--43.4C**N/A11331.8h5.6C++18.5C++
Cycler TRV 1,3651,3608611.58B1.3223.545%C*14.632%D33.5C*N/A13140.6h11.2B*47.7B+
T5 AMC 1,3631,3409321.438B+1.4623.538%C++12.313%D**22.9C++N/A10158.6h13.6B57.9B
M6 Onslaught 1,3461,3333773.536B*0.6418.88%B+19.73%C++39.1B+N/A11734.1h19.9C105.2C**
NS-11CB 1,3311,3098681.508B+1.3924.89%C+15.126%D-20.6CN/A5763.4h13.6C**54.7C**
T9 CARV 1,3221,3087011.866B+1.0319.312%C++18.425%D39B++N/A29933.5h12.8B+66.1B+
MRC3 Mercy 1,3011,2823833.347B++0.4517.972%C**20.827%C++36.9B++N/A12634.7h19.5C++108.4B+
MKV-B Suppressed 1,2901,2726611.924B++0.9826.71%C++14.623%D58.1B++N/A18021.9h12.9B+48.4B
M6 Onslaught 1,3031,2714322.942B+0.0417.587%C++20.299%C++41.5B+1A13230.6h19.8C+112.4C*
P2-120 HEAT 1,6641,2559613.073A10.1732.138%D--3.586%C**39.7A12.9B++37531.6h5B**15.4B+
MSW-R 1,2541,2537821.602C+1.3019.256%D18.436%D40.4C++N/A22931h11.5B59.6C++
MG-HBR1 Dragoon 1,2671,2524113.046A0.1533.268%C++26.597%C42B++N/A9529.8h5.7B++17.1B+
MRC3 Mercy 1,2681,2453983.128B+0.2317.175%C*19.518%C+38.4B*N/A13232.4h18.6C*108.4B+
M18 Needler 2,2471,2312824.365B*1.4733.675%C**2.843%B+15.3C**12.6B+28680.4h118.8B+352.7B+
G20 Vulcan-H 1,9141,2212125.759B+2.8642.369%D3.849%B+49.6B+28.2C*62224.6h79.5B++187.7B+
RAMS .50M 1,1961,1962884.153B1.2537.44%C+74.833%C--46.5AN/A21125.7h2.1C**5.7C*
T16 Rhino 1,2061,1946751.769B++1.1320.273%C+17.253%D50.8B**N/A23023.5h12.2B+60.3B
T9A "Butcher" 1,2021,1935792.06C++0.8419.031%D--18.022%D*52.6C+N/A14422.7h12C63D
M2 Mutilator 1,2161,1894722.519B+0.3815.764%B19.008%C++36.6B**N/A12632.5h18C+114.3C**
T7 Mini-Chaingun 1,2011,1856211.908B**0.9917.331%C++13.08%C+49.4B**N/A19324h11.7B*67.5B+
M2 Mutilator 1,1991,1844372.709B++0.1916.007%B18.497%C+34.1B++N/A11234.7h17.8C+111.2B
TX1 Repeater 1,1971,1807781.517B**1.3826.458%B16.61%D40.4B++N/A16729.2h11.7B+44.1C**
NS-44 Commissioner 1,1971,1729161.279B1.6240.588%B+15.358%D-38.7C**N/A13530.3h3.5B+8.5B+
T4 AMP 1,1831,1668621.353B+1.5530.835%B+19.811%C+48.8B++N/A12723.9h12.9B+41.7B+
NS-11A 1,1781,1648001.455C*1.4422.383%C13.488%D--31.7C++N/A13636.7h13.7C++61C++
LC2 Lynx 1,1741,1627471.556B+1.3421.028%C12.651%D**20.5CN/A9956.8h13.3B+63.3C**
M77-B 1,1641,1622804.15A+1.2540.793%B+70.31%D56.1A*N/A29720.7h2.1B++5.3B+
Tank Mine 1,7751,1592664.357B**1.4634.136%C++N/A144.9B*77B+14308h1.6B+4.5B**
NSX Daimyo 1,1611,1573373.433C++0.5336.697%D90.32%D--46.7C+N/A11124.8h3C--8.3C--
SMG-46 Armistice 1,1641,1556691.726B++1.1727.895%B+13.247%C--38.8B+N/A12629.8h12.5B++44.9B+
TRAP-M1 1,1691,1556061.906C*0.9928.935%C+19.654%D44.9C**N/A12825.7h9.3C++32.2C++
T1 Cycler 1,1611,1547111.623B+1.2822.594%C*20.104%C+31.4B+N/A12736.8h12.4B++55B+
TRAC-5 S 1,1681,1537621.513B++1.3922.096%C+11.622%D-22.5C*N/A7851.2h10.7B+48.3B+
TORQ-9 1,1611,1528581.343C++1.5622.428%C15.191%D*37.6C**N/A19130.6h14.4C**64C++
PDW-16 Hailstorm 1,1521,1386631.716B++1.1822.646%C10.808%D-34.3B+N/A11733.2h13.2B+58.3B
TRAC-5 1,1561,1312794.054S1.1522.763%C**13.705%D--13.5CN/A11383.7h17.8C78.1C++
MG-H1 Watchman 1,1401,1277601.483C++1.4222.304%C+21.029%D34.6C+N/A9132.6h14.6C*65.3C**
Claymore 1,0991,0991706.465C+3.5734.303%C++N/A207.4B**N/A5635.3h1.2C++3.5B
Coyote Missiles 1,6041,0167813.026M*10.1352.576%C+N/A87.6B50.7A++98211.6h25.6B**48.7B*
AS16 NightHawk 9739615551.732B+1.1742.994%B11.551%D58.2AN/A17016.5h4.4C*10.1B+
Spear Anti-Vehicle Phalanx Tower 1,1899533317.667U314.7751.338%C*4.512%C++100.3A*24.8C+5499.5h4.3A8.4A
M18 Locust 1,7699462194.32A1.4233.212%C*3.171%B**24.6B+21.4B*34938.5h101.8C++306.5B+
SOAS-20 9169045261.719C*1.1827.607%C+16.925%D46.8B++N/A15219.3h11.9C++43.3C*
E540 Halberd 1,2689047412.216B*9.3240.589%C+4.646%B+35.2B**14.2B36225.7h5.1B++12.5B+
M12 Kobalt 9649023426.529B*23.6319.156%B+17.295%C83.5B++5.7B*27210.8h16.3B+84.9B+
NS Decimator 1,2638979140.981C+1.9259.467%C+3.233%B++37.7C**15.4C+33023.8h4.3B+7.3B
LC3 Jaguar 8808706221.399C++1.5023.462%C+16.437%D24.9C+N/A10934.9h12.7C*54.2C**
NS-11P 8768636611.306C++1.5924.471%B18.54%C+28.1C+N/A7930.7h13B+53B+
M12 Kobalt 8968504120.732B+17.8318.576%B20.471%B85.9B+4.6B+2959.9h16.7C*89.7B+
Hunter QCX 7947794681.665A1.2352.674%B+32.863%B+17.6BN/A6644.2h3.4B6.4B+
AP30 Shredder 1,0427756212.5B9.6022.797%D--1.161%D54.2A++18.7C+36614.3h34.3B**150.3B*
Shuriken 7287204581.572C++1.3327.961%C++13.889%D45.6C+N/A10815.8h13.3C+47.4C++
G30 Vulcan 1,081694877.977B**5.0828.189%C+4.179%C**31.5B**17.6B++32722h91C**322.8B
TRS-12 Uppercut 6316304351.448C*1.4552.412%C10.794%D39.4C++N/A11716h2.6C++4.9C++
NS Baron G5 6206153751.64B++1.2649.859%B+12.846%C56.4AN/A16410.9h4B+8.1C+
Frag Grenade 6045981598N/A595.1044.348%C+N/A598B+6C27991h3B++6.7B+
Sticky Grenade 6025951595N/A592.1055.598%BN/A850C10C32100.7h2.2C++4C*
Hornet Missiles 8725934513.178B**10.2858.416%C1.18%C-134.8A+63.4B**11784.4h7.8B+13.3B++
NSX Tomoe 5845783501.651C+1.2530.564%B24.914%D*35.2C+N/A8716.4h15.1C+49.5C++
NS-357 Underboss 5825775111.129C*1.7735.582%C+16.291%D47.7BN/A17712.1h4B11.3C*
P525 Marauder 5825513316.697C+13.8022.042%C*1.089%D73.5B4.1C++2287.5h6.3C++28.8B+
TMG-50 5445423521.54B1.3621.102%C+17.712%D-40.8BN/A19213.3h11C**52.3C**
Tomcat A2AM Pods 1,0585181632.375S29.4869.79%FN/A75.1B+78.3A7016.9h6.2B**8.8B++
HSR-1 5205152282.259C++0.6433.832%C+24.078%C-51.5B+N/A13710h5.8C+17C++
MG-S1 Jackal 5195123171.615B+1.2831.734%B**16.016%D36.8C*N/A9213.9h11.3C++35.7B+
99SV 5125111593.214B**0.3137.855%B**29.746%D46.5A+N/A21811h4.5B*11.9B*
NSX Tengu 4944873291.48C**1.4237.279%C++16.222%D33.1C+N/A7714.7h12.1B+32.3B
M40 Fury 5254542716.815A13.9231.506%C2.203%B+60.5B++9.5C++3677.5h9.9B++31.5B+
MR11 Gatekeeper 736435479.255A+6.3642.682%B+2.529%B+29.8A20.6B++42314.6h44.5B+104.3B++
S12 Renegade 4464251622.623C+0.2846.514%B+4%C37.6C1.9C+20311.3h3.7C7.9C*
L100 Python HESH 4543992615.346B+12.4547.604%C+1.504%C+79.8A11B*4495h3B+6.3B+
SABR-13 3863812661.432C+1.4725.709%C+27.034%C*36.3C*N/A12110.5h13.8C-53.6C+
Anti-Vehicle Grenade 4233811381N/A378.1058.331%B*N/A476.3B+52.5D31120.8h4.5B++7.7B++
Spear Anti-Vehicle Phalanx Turret 5443723710.054B+7.1550.3%B++4.839%B70.2A++32.5B**6715.3h6.5B+13B*
TAR 3753723221.155C+1.7422.2%C+15.323%D-31C+N/A15312h13C++58.7C++
C150 Dalton 603367409.175B+6.2850.493%B*N/A47.7B**30.6B+5017.7h4.3C**8.6B++
HC1 Cougar 3673632641.375B1.5222.85%C18.733%D16.4C--N/A7922.1h11.1B+48.5C**
C75 Viper 3903392016.95A*14.0531.441%DN/A62.8A++9.4B+6165.4h6.4B**20.2B**
MR1 Fracture 4793202281.404B**1.5032.2%C-5%B+11.9B**5.9B+9626.8h35.5B*110.2B+
Ripper 3353136,4700.048C2.8521.994%C13.738%C0.9C-N/A2345.5h1.5C+6.9C++
MR1 Fracture 4663052281.338B*1.5632.105%C-3.607%C+11.4B++6B+9526.8h37B++115.4B+
M40 Fury 3542962412.333B+9.4324.758%D*N/A51.9C+10.2C+2605.7h8.6B*34.8B
NSX Masamune 3942882071.391B++1.5161.011%B1.042%D48.8B**18B+2595.9h8.6B+14.1B+
L105 Zephyr PX 3062832312.304C9.4047.047%C+N/A85.8C**7C5283.3h4.2B+8.9B+
M20 Basilisk 3362752610.577M++7.6833.359%D7.636%B++29.9B*6.6C2379.2h46.2A138.4B**
LC2 Lynx AE 2732712211.226C+1.6722.861%D21.402%D21.5DN/A7012.6h14.1C++61.8C+
M1 Heavy Cycler 2612561032.485B**0.4115.77%B+23.828%A29.4B*N/A1838.7h18.7C+118.9B
KSR-35 2562531032.456C*0.4431.929%C-25.296%C-43.6C++N/A1515.8h4.9C15.4C+
L105 Zephyr 2662391318.385B++15.4937.054%DN/A59.8B+6.8C4794h5B++13.4B
Chainblade 36323819,6010.012C2.8941.729%B**1.681%D0.2DN/A11021.7h4.5D*10.7C+
Xiphos Anti-Personnel Phalanx Tower 2362351235M**232.1022.993%D1.277%C470B**2D*13620.5h3.9B+16.8B+
L100 Python AP 391234376.324B+3.4257.374%C*4.701%B**44.2A29.6A*6055.3h6.1C**10.6B+
NSX Tanto 2332311761.313C++1.5925.733%C+22.511%C19.9C--N/A5211.6h13.8C++53.5C++
NS-20 Gorgon 242228812.815A0.0820.069%D18.86%C+25.6B*1.6C*718.9h28.8B+143.4B+
M1 Heavy Cycler 230227932.441B+0.4616.926%B19.824%C++34.4B+N/A986.6h18.7C110.6C*
NS-20 Gorgon 232220802.75B**0.1520.164%D22.273%B+25B*1.4C+698.8h30B+148.9B+
E540 Halberd-H 3232172010.85B+7.9554.289%C-2.304%C++37.4C18.3C-3225.8h5.8C**10.6C**
Orbital Strike Uplink 2802011201N/A198.10746.667%UN/A670U263.3U39540.3h1.1T*0.1T*
M60-G Bulldog 222194209.7B**6.8033.9%C+2.062%D38B+5.5C+2165.1h6.2B+18.2B+
Auraxium Chainblade 2191917,2410.026C+2.8728.711%C+10.471%B+0.5CN/A1352.7h2.5C--8.6C++
M12 Kobalt 2051841314.154C++11.2513.965%C+10.87%D61.3C++7B+2133h14.8B++105.9B++
FA1 Barrage 1831811351.341B1.5646.057%B++16.022%C++36.9B+N/A2364.9h4.3B+9.2B++
NS-61 Emissary 1781751271.378B*1.5231.745%B+14.857%C36.5B+N/A1074.8h10.3B+32.5B++
M60-A Bulldog 1931741610.875B++7.9838.425%C*N/A45.8B+5C4823.8h4.7B*12.1B++
MANA Anti-Personnel Turret 173169931.817N/A1.0824.007%UN/A1690U40U7578000.1h33.1T*137.8T*
TX2 Emperor 170169911.857B**1.0441.214%A++23.077%B+24.5CN/A1216.9h9.2C++22.2C++
L100 Python HEAT 2531651016.5A*13.6055.627%B+1.818%D44.6B**23.8M6063.7h5.2B+9.4B++
MANA Anti-Vehicle Turret 2841591541.032C1.8753.302%C+2.516%D38.8C**30.5C*9824.1h9.3C*17.4C**
M40 Fury-F 201158991.596C++1.3048.437%C+1.899%B**29.8B+8.1B+1765.3h8.9B+18.4B+
M20 Basilisk 2071551510.333M++7.4334.487%C-8.387%B**27.7B+9.3C+2555.6h61B**176.8B*
CAS30 Tank Buster 3391541411.092C+1.8132.613%D*N/A6.5C7.8C++17223.8h44.6C*136.8C++
ML-7 2261401640.854C**2.0554.022%CN/A25.9C*15.9B+10735.4h6.1B+11.3C**
M40 Fury-H 146133526.6A23.7040.811%C+N/A102.3B+10D4791.3h8.2B20.2B+
T2 Striker 2401281310.977B**1.9248.308%CN/A12C+10.5C+38310.7h42.5C*87.9C++
Aspis Anti-Aircraft Phalanx Turret 254127196.684B**3.7830.554%B*1.575%C-19.5A++19.5A++3916.5h107.2B**350.9B*
NS-10 Burster 204127781.628B**1.2728.42%C++8.661%B++7.1B**4.3B++13617.8h140.9B495.8B+
The Slasher 1731256,9750.018D2.8831.898%C+6.4%D0.4C--N/A2320.4h3.6D**11.3C+
ASP-30 Grounder 2021251251B+1.9065.882%B+1.6%D20.2C++12.4C++4256.2h7.4C**11.2B+
CAS 14-E 128122340.667B*37.7731.765%CN/A93.8B++4.6C--2651.3h19.4B*61B++
NS CandyCannon 3000 1211211051.152B++1.7516.877%D**23.141%D24.2C+N/A665h3.1B++18.4C
M40 Fury 160119429.75A+26.8552.138%BN/A36.1D*12.4D3603.3h21.8D41.9C-
TS2 Inquisitor 119118502.36B**0.5439.595%A++16.949%C31.9C+N/A1173.7h11.4C+28.9B+
NS-AM7 Archer 1471131620.698B+2.2054.074%D23.894%B++8.1C**2.4C+7513.9h17.3B32C**
MAX Punch 1631122,4760.045C--2.8547.176%C++N/A0.5C-N/A2223h2.8C+5.8C+
M12 Kobalt 111109254.5B**51.6023.887%B+11.009%D**109C++2C--4071h15.6B65.1B+
TAS-16 Blackjack 109109911.198C+1.7058.935%C+12.844%C-31.1CN/A1563.5h2.8C4.8C+
G40-F Ranger 197106521.2S18.3025.475%C--N/A39.3C+33.7B+4022.7h73.1C*286.9C++
NS-10 Burster 170102681.5B+1.4029.136%C++4.902%C+6.5B++4.3B+12915.8h167.9C+576.1C*
LB00 Python AP 12990330A+27.1072.097%AN/A64.3B**27.9B*3271.4h5C+6.9B*
AMR-66 9189691.29B+1.6128.82%B+12.36%F-27.8B+N/A2813.2h8.2B+28.4B+
NS-45 Pilot 8989701.271C++1.6335.601%B++26.966%C++21.7DN/A604.1h8.6C-24.1C*
MR11 Gatekeeper-H 17488136.769B+3.8756.485%B+2.273%B+31.4C++30.7C*4762.8h52.3B+92.5B+
Icikill 96851,9640.043C+2.8627.805%C12.941%C*0.7CN/A2126.2h2.7D9.6C+
Auraxium Slasher 115844,4820.019C2.8821.736%D4.762%D0.4C-N/A1214.8h3.1D--14.1C+
M60-A Bulldog 10184614C+11.1052.86%B++2.381%C+35C++7.1B*2292.4h6.4C+12.1B
M20 Basilisk 11280155.333A*2.4330.075%C*6.25%B21.1B+8.4C++2883.8h66.5B++221.2B++
G30 Walker 11074135.692B+2.7927.002%C1.351%D*17.6C**8.6C2474.2h169.8B++628.8B+
G40-F Ranger 12074174S71.1037.661%B++N/A61.7B*38.3B**10301.2h73.5C*195.3B+
M60-A Bulldog 8474418.5C+15.6049.861%C**4.054%A38.9C++5.3C**2091.9h4.9B+9.7B++
G30 Walker 12771417.75A*14.8538.333%C+N/A32.3C+25.5B*4352.2h224C+584.4C++
M9 SKEP Launcher 11767601.117B**1.7867.906%C+N/A27.9C**20.8B+5522.4h7.4B+10.8B+
Dual-75 Duster 7066322B*19.1042.664%B+N/A73.3C++4.4C2010.9h7.7D*18C+
M60-G Bulldog 796479.143B++6.2440.307%C**3.125%C++49.2B+11.5B+3711.3h5.3B++13.2B++
NSX Amaterasu 61603600.167A*2.7314.94%D-6.667%D-1.5CN/A440.9h3.8C++25.1C++
NS Annihilator 10552530.981B**1.9278.529%C--N/A10.2C+10.4B+3495.1h10.1B+12.8B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret237102.8h
Medical Applicator1,270501,19339.5h
Nano-Armor Kit1,4432,136,271258.6h
M4-F Pillager0900h
Spawn Beacon284,4693.2h
Reinforcements Module0570.1h
Nanite Revive Grenade02,1270.6h
Hoplon Anti-Aircraft Phalanx Tower02760.8h
Xiphos Anti-Personnel Tower21630.9h
Welding Device416,0643.5h
Repair Module03241h
Structure Shield Module01740.7h
Skywall Shield Emitter11280.6h
Rampart Wall32031.8h
Sunderer Garage0500.4h
Motion Spotter3113,5385h
TR Patriot Flare Gun0650.1h
Restoration Kit552790.6h
Turret AI Module03141.2h
Spear Anti-Vehicle Tower22091.1h
Spitfire Auto-Turret362,7502.5h
Cortium Silo01330.5h
Ammunition Package479,1394.4h
Medical Kit1,0268,14513.5h
Anti-Infantry MANA Turret175481.3h
Orbital Strike Target Designator15540.9h
Vehicle Gate0550.6h
Elysium Spawn Tube11090.4h
The Flail01140.7h
Flail Targeting Dart612,15416.6h
Nano-Repair Grenade05000.1h
Alarm Module0890.1h
Recon Detection Device422,9313.9h
Shield Recharging Field453,0511.1h
Infantry Tower1840.9h

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