Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
TRAC-5
A++
Kills:
169
Deaths:
91
KDR:
1.857
Accuracy:
30.640% A++
HSR:
24.260% B*
NS-7 PDW
A+
Kills:
89
Deaths:
32
KDR:
2.781
Accuracy:
32.808% A+
HSR:
25.843% A
Kills:
258
Deaths (as Light Assault):
123
Deaths (to Light Assaults):
135
KDR:
2.09756
Kill Difference:
↑135
Playtime:
3.450 hours
Usage:
9%
Score:
0.150m
Score/min:
725
Accuracy (listed only):
31.724%
HSR (listed only):
25.052%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:
760
Deaths:
89
KDR:
8.539
Accuracy:
45.396% B**
HSR:
70.395% C*
NS-44 Commissioner
B**
Kills:
308
Deaths:
116
KDR:
2.655
Accuracy:
43.896% B*
HSR:
31.169% B**
NS-7 PDW
A+
Kills:
89
Deaths:
32
KDR:
2.781
Accuracy:
32.808% A+
HSR:
25.843% A
Kills:
1,157
Deaths (as Infiltrator):
237
Deaths (to Infiltrators):
111
KDR:
4.88186
Kill Difference:
↑920
Playtime:
15.224 hours
Usage:
41%
Score:
0.469m
Score/min:
513
Accuracy (listed only):
40.700%
HSR (listed only):
42.469%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
T1 Cycler
A++
Kills:
103
Deaths:
36
KDR:
2.861
Accuracy:
29.457% A+
HSR:
33.981% A++
NS-7 PDW
A+
Kills:
89
Deaths:
32
KDR:
2.781
Accuracy:
32.808% A+
HSR:
25.843% A
Kills:
192
Deaths (as Combat Medic):
68
Deaths (to Combat Medics):
62
KDR:
2.82353
Kill Difference:
↑124
Playtime:
2.688 hours
Usage:
7%
Score:
0.093m
Score/min:
579
Accuracy (listed only):
31.132%
HSR (listed only):
29.912%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
TRAC-5
A++
Kills:
169
Deaths:
91
KDR:
1.857
Accuracy:
30.640% A++
HSR:
24.260% B*
Kills:
169
Deaths (as Engineer):
91
Deaths (to Engineers):
68
KDR:
1.85714
Kill Difference:
↑78
Playtime:
6.033 hours
Usage:
16%
Score:
0.257m
Score/min:
711
Accuracy (listed only):
30.640%
HSR (listed only):
24.260%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Kills:
0
Deaths (as MAX Suit):
0
Deaths (to MAX Suits):
18
KDR:
0
Kill Difference:
UNR
Playtime:
1.051 hours
Usage:
3%
Score:
0.043m
Score/min:
687
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.
P2-120 AP
M++
Kills:
106
V. Kills:
38 272%
Deaths:
KDR:
Accuracy:
48.103% C*
KPH:
71M++
VKPH:
25.500A
Kills:
106 (106 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
38
Kill Difference:
↑106
Playtime:
1.493 hours
Usage:
4%
Score:
0.070m
Score/min:
781
Driving Accuracy:
48.103%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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