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Field Marshal Staff Sgt. ReaperTRx[MERC] ReaperTRx
TR BR 178

KDR: 2.91

Score: 80.1m

Last Seen: May 17th, 2020 1:13 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (178 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Claymore TAR M14 Banshee C-4 L100 Python HESH Hellfire Rocket Pods AS16 NightHawk T7 Mini-Chaingun
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $728,082 MLG Score: 582
Fun Score: N/A
Cheeseburgers Flipped: 1607TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.788%17.383%39648123548,4092.311350.602

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.5%0.298C*-0.56D-0.435C--HEAD + (~5.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.30.348C**110.229C++37.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.236%1.202%1027412796,24070614038.82603444%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.303%-0.423C---0.339C--0.227

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.80.54B+24.90.533B+49.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.006%1.586%9068127510,718136524847.84627431%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.216%-0.779D--0.592D0.736

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.70.125C+11.10.109C+22.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.784%3.472%4611712664,2639308964.57895475%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.256%-0.687D-0.253C0.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.10.467B+18.50.542B+45.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.316%80.423%461512783,6421628112.2371

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.076%-0.097C+0.861B*0.94

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.234C++2.60.182C++5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.612%11.036%461512786,9412298343.01914

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.321%-0.013C+-0.736D-0.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.302C*3.80.215C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
80.1m395.1%294 (17.6k)279 (16.7k)2.91337125,20242,9753.31802178 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1283449221.539%12.1%26106:4358

12% Combat Medic25% Engineer36% Heavy Assault14% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 7th, 2012 10:25 AMApr 3rd, 2013 8:19 AMMay 16th, 2020 8:58 PM (21d) (PST)May 16th, 2020 9:38 PM (21d) (PST)May 16th, 2020 9:13 PM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4661323340.4350.1490.0531.9080.047582

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,9617,94120,0202693114316,721

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4791.6h/199.7d 17,390 15,150 32,307 548.6k 10,064 18,041 13,646 134m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
D
Kills:1,500
Deaths:478
KDR:3.138
Accuracy:18.300% D
HSR:16.600% D*
MSW-R
D*
Kills:1,403
Deaths:694
KDR:2.022
Accuracy:17.202% D*
HSR:13.685% D**
T9 CARV
D
Kills:1,359
Deaths:430
KDR:3.160
Accuracy:17.231% D
HSR:19.058% D
NS-15M2
D-
Kills:1,227
Deaths:763
KDR:1.608
Accuracy:20.782% D-
HSR:17.278% D*
NS-15M AE
D
Kills:1,186
Deaths:535
KDR:2.217
Accuracy:22.942% D
HSR:19.562% D--
T9A "Butcher"
D**
Kills:1,181
Deaths:486
KDR:2.430
Accuracy:18.298% D**
HSR:18.374% D**
NS-15MP
D
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:26.295% D
HSR:20.678% D*
T32 Bull
D*
Kills:1,167
Deaths:262
KDR:4.454
Accuracy:17.712% D*
HSR:16.538% D*
NSX Naginata
C+
Kills:1,162
Deaths:467
KDR:2.488
Accuracy:23.752% C+
HSR:24.613% D
T9 CARV-S
D-
Kills:1,157
Deaths:426
KDR:2.716
Accuracy:18.918% D-
HSR:16.249% D*
NS-15M1
D
Kills:1,153
Deaths:474
KDR:2.432
Accuracy:20.870% D
HSR:15.612% D--
T16 Rhino
D
Kills:1,148
Deaths:538
KDR:2.134
Accuracy:18.851% D
HSR:16.812% D-
MG-H1 Watchman AE
D
Kills:631
Deaths:435
KDR:1.451
Accuracy:23.281% D
HSR:24.723% D
MG-H1 Watchman
D
Kills:133
Deaths:111
KDR:1.198
Accuracy:20.359% D
HSR:19.549% D--
Kills:15,587
Deaths (as Heavy Assault):6,600
Deaths (to Heavy Assaults):12,855
KDR:2.36167
Kill Difference:8,987
Playtime:1,716.184 hours
Usage:36%
Score:25.719m
Score/min:250
Accuracy (listed only):20.342%
HSR (listed only):18.524%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C++
Kills:2,497
Deaths:1,197
KDR:2.086
Accuracy:43.569% C++
HSR:11.534% D
TRAC-5 S
C+
Kills:1,465
Deaths:413
KDR:3.547
Accuracy:23.879% C+
HSR:2.935% F--
TS4 Haymaker
D--
Kills:1,374
Deaths:980
KDR:1.402
Accuracy:32.691% D--
HSR:9.170% D--
AMR-66
B*
Kills:1,192
Deaths:473
KDR:2.520
Accuracy:33.358% B*
HSR:16.779% D*
LC3 Jaguar
D
Kills:1,179
Deaths:637
KDR:1.851
Accuracy:20.663% D
HSR:16.115% D-
NSX Tanto
C
Kills:1,177
Deaths:604
KDR:1.949
Accuracy:26.227% C
HSR:22.345% D
LC2 Lynx
D
Kills:1,167
Deaths:819
KDR:1.425
Accuracy:21.420% D
HSR:17.309% D
FA1 Barrage
C+
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:40.863% C+
HSR:12.017% D
NS Baron G5
C+
Kills:1,162
Deaths:599
KDR:1.940
Accuracy:44.982% C+
HSR:11.618% D
NS-11C
C
Kills:1,162
Deaths:658
KDR:1.766
Accuracy:21.384% D
HSR:17.470% C
TRAC-5
C+
Kills:1,155
Deaths:829
KDR:1.393
Accuracy:22.356% C+
HSR:12.554% D*
TRS-12 Uppercut
D
Kills:1,154
Deaths:772
KDR:1.495
Accuracy:48.602% D-
HSR:12.218% D
NS Baron G5AE
C+
Kills:1,154
Deaths:691
KDR:1.670
Accuracy:47.728% C+
HSR:12.305% D
TAS-16 Blackjack
B+
Kills:751
Deaths:457
KDR:1.643
Accuracy:66.596% B+
HSR:9.454% D*
MG-HBR1 Dragoon
C+
Kills:264
Deaths:65
KDR:4.062
Accuracy:33.620% C+
HSR:28.409% C+
HC1 Cougar
B
Kills:96
Deaths:112
KDR:0.857
Accuracy:26.892% B
HSR:20.833% C
Kills:18,114
Deaths (as Engineer):9,918
Deaths (to Engineers):7,947
KDR:1.82638
Kill Difference:8,196
Playtime:1,219.557 hours
Usage:25%
Score:22.191m
Score/min:303
Accuracy (listed only):34.677%
HSR (listed only):14.567%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C++
Kills:2,497
Deaths:1,197
KDR:2.086
Accuracy:43.569% C++
HSR:11.534% D
SMG-46 Armistice
C+
Kills:1,806
Deaths:887
KDR:2.036
Accuracy:26.169% C+
HSR:12.403% D
TRAC-5 S
C+
Kills:1,465
Deaths:413
KDR:3.547
Accuracy:23.879% C+
HSR:2.935% F--
TS4 Haymaker
D--
Kills:1,374
Deaths:980
KDR:1.402
Accuracy:32.691% D--
HSR:9.170% D--
LC3 Jaguar
D
Kills:1,179
Deaths:637
KDR:1.851
Accuracy:20.663% D
HSR:16.115% D-
NSX Tanto
C
Kills:1,177
Deaths:604
KDR:1.949
Accuracy:26.227% C
HSR:22.345% D
LC2 Lynx
D
Kills:1,167
Deaths:819
KDR:1.425
Accuracy:21.420% D
HSR:17.309% D
FA1 Barrage
C+
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:40.863% C+
HSR:12.017% D
NS Baron G5
C+
Kills:1,162
Deaths:599
KDR:1.940
Accuracy:44.982% C+
HSR:11.618% D
NS-11C
C
Kills:1,162
Deaths:658
KDR:1.766
Accuracy:21.384% D
HSR:17.470% C
MKV Suppressed
D
Kills:1,157
Deaths:686
KDR:1.687
Accuracy:23.660% D
HSR:16.163% D
TRAC-5
C+
Kills:1,155
Deaths:829
KDR:1.393
Accuracy:22.356% C+
HSR:12.554% D*
TRS-12 Uppercut
D
Kills:1,154
Deaths:772
KDR:1.495
Accuracy:48.602% D-
HSR:12.218% D
NS Baron G5AE
C+
Kills:1,154
Deaths:691
KDR:1.670
Accuracy:47.728% C+
HSR:12.305% D
NS-7 PDW
C
Kills:1,151
Deaths:573
KDR:2.009
Accuracy:24.328% C
HSR:11.642% D--
PDW-16 Hailstorm
B**
Kills:1,144
Deaths:455
KDR:2.514
Accuracy:30.096% B**
HSR:9.528% D*
TAS-16 Blackjack
B+
Kills:751
Deaths:457
KDR:1.643
Accuracy:66.596% B+
HSR:9.454% D*
Shuriken
D--
Kills:750
Deaths:581
KDR:1.291
Accuracy:21.287% F
HSR:12.933% D--
MG-S1 Jackal
D--
Kills:497
Deaths:279
KDR:1.781
Accuracy:22.004% D--
HSR:14.286% D--
NSX Tengu
C++
Kills:179
Deaths:125
KDR:1.432
Accuracy:39.066% C++
HSR:18.994% C-
HC1 Cougar
B
Kills:96
Deaths:112
KDR:0.857
Accuracy:26.892% B
HSR:20.833% C
SMG-46AE Armistice
B+
Kills:58
Deaths:48
KDR:1.208
Accuracy:33.147% B+
HSR:13.793% D*
Kills:23,400
Deaths (as Light Assault):13,014
Deaths (to Light Assaults):7,539
KDR:1.79806
Kill Difference:10,386
Playtime:384.985 hours
Usage:8%
Score:6.047m
Score/min:262
Accuracy (listed only):32.164%
HSR (listed only):13.528%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
C+
Kills:4,431
Deaths:1,911
KDR:2.319
Accuracy:23.547% C+
HSR:16.339% D-
AS16 NightHawk
C++
Kills:2,497
Deaths:1,197
KDR:2.086
Accuracy:43.569% C++
HSR:11.534% D
SMG-46 Armistice
C+
Kills:1,806
Deaths:887
KDR:2.036
Accuracy:26.169% C+
HSR:12.403% D
TS4 Haymaker
D--
Kills:1,374
Deaths:980
KDR:1.402
Accuracy:32.691% D--
HSR:9.170% D--
Cycler TRV
B++
Kills:1,286
Deaths:498
KDR:2.582
Accuracy:27.020% B++
HSR:18.740% C
TAR-AE
C+
Kills:1,213
Deaths:551
KDR:2.201
Accuracy:28.266% C+
HSR:21.764% D--
NSX Yumi
C**
Kills:1,206
Deaths:584
KDR:2.065
Accuracy:28.966% C**
HSR:16.335% D*
FA1 Barrage
C+
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:40.863% C+
HSR:12.017% D
NS Baron G5
C+
Kills:1,162
Deaths:599
KDR:1.940
Accuracy:44.982% C+
HSR:11.618% D
NS-11A
D
Kills:1,158
Deaths:544
KDR:2.129
Accuracy:20.050% D--
HSR:17.271% D
MKV Suppressed
D
Kills:1,157
Deaths:686
KDR:1.687
Accuracy:23.660% D
HSR:16.163% D
TRS-12 Uppercut
D
Kills:1,154
Deaths:772
KDR:1.495
Accuracy:48.602% D-
HSR:12.218% D
NS Baron G5AE
C+
Kills:1,154
Deaths:691
KDR:1.670
Accuracy:47.728% C+
HSR:12.305% D
NS-7 PDW
C
Kills:1,151
Deaths:573
KDR:2.009
Accuracy:24.328% C
HSR:11.642% D--
T1 Cycler
B+
Kills:1,150
Deaths:400
KDR:2.875
Accuracy:24.800% B+
HSR:17.739% D
TORQ-9
D
Kills:1,149
Deaths:491
KDR:2.340
Accuracy:21.787% D
HSR:17.581% D--
PDW-16 Hailstorm
B**
Kills:1,144
Deaths:455
KDR:2.514
Accuracy:30.096% B**
HSR:9.528% D*
TAS-16 Blackjack
B+
Kills:751
Deaths:457
KDR:1.643
Accuracy:66.596% B+
HSR:9.454% D*
Shuriken
D--
Kills:750
Deaths:581
KDR:1.291
Accuracy:21.287% F
HSR:12.933% D--
SABR-13
C
Kills:558
Deaths:277
KDR:2.014
Accuracy:25.053% C
HSR:16.129% D*
MG-S1 Jackal
D--
Kills:497
Deaths:279
KDR:1.781
Accuracy:22.004% D--
HSR:14.286% D--
T1A Unity
D**
Kills:364
Deaths:222
KDR:1.640
Accuracy:20.173% F
HSR:14.286% D**
NSX Tengu
C++
Kills:179
Deaths:125
KDR:1.432
Accuracy:39.066% C++
HSR:18.994% C-
T1S Cycler
B*
Kills:95
Deaths:8
KDR:11.875
Accuracy:28.696% B*
HSR:3.158% F--
PSA-02 Diamondback
C-
Kills:80
Deaths:82
KDR:0.976
Accuracy:25.861% C-
HSR:22.500% D
SMG-46AE Armistice
B+
Kills:58
Deaths:48
KDR:1.208
Accuracy:33.147% B+
HSR:13.793% D*
Kills:28,689
Deaths (as Combat Medic):14,510
Deaths (to Combat Medics):4,411
KDR:1.97719
Kill Difference:14,179
Playtime:588.673 hours
Usage:12%
Score:11.119m
Score/min:315
Accuracy (listed only):31.500%
HSR (listed only):14.227%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C+
Kills:1,806
Deaths:887
KDR:2.036
Accuracy:26.169% C+
HSR:12.403% D
NSX Tomoe
C
Kills:1,178
Deaths:539
KDR:2.186
Accuracy:28.104% C
HSR:31.834% D
NS-30 Vandal
C++
Kills:1,167
Deaths:303
KDR:3.851
Accuracy:28.969% D-
HSR:28.792% C++
NSX Daimyo
B+
Kills:1,162
Deaths:124
KDR:9.371
Accuracy:39.268% C--
HSR:96.127% B+
SOAS-20
C++
Kills:1,161
Deaths:323
KDR:3.594
Accuracy:29.261% C++
HSR:15.159% D--
RAMS .50M
B*
Kills:1,161
Deaths:60
KDR:19.350
Accuracy:43.461% B+
HSR:85.358% B*
HSR-1
D-
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:30.165% D-
HSR:20% D--
MKV Suppressed
D
Kills:1,157
Deaths:686
KDR:1.687
Accuracy:23.660% D
HSR:16.163% D
NS-7 PDW
C
Kills:1,151
Deaths:573
KDR:2.009
Accuracy:24.328% C
HSR:11.642% D--
PDW-16 Hailstorm
B**
Kills:1,144
Deaths:455
KDR:2.514
Accuracy:30.096% B**
HSR:9.528% D*
NS-44 Commissioner
C+
Kills:874
Deaths:807
KDR:1.083
Accuracy:36.197% C+
HSR:13.616% D*
Shuriken
D--
Kills:750
Deaths:581
KDR:1.291
Accuracy:21.287% F
HSR:12.933% D--
TSAR-42
B+
Kills:626
Deaths:105
KDR:5.962
Accuracy:36.802% C-
HSR:75.080% B+
TX1 Repeater
C**
Kills:564
Deaths:518
KDR:1.089
Accuracy:26.407% C**
HSR:16.667% D
MG-S1 Jackal
D--
Kills:497
Deaths:279
KDR:1.781
Accuracy:22.004% D--
HSR:14.286% D--
SR-7
C+
Kills:350
Deaths:38
KDR:9.211
Accuracy:32.025% D**
HSR:78.286% C+
TRAP-M1
C--
Kills:343
Deaths:138
KDR:2.486
Accuracy:27.709% C--
HSR:22.449% C--
NS-44 Commissioner AE
D-
Kills:279
Deaths:268
KDR:1.041
Accuracy:35.760% D-
HSR:14.695% D**
T4 AMP
C
Kills:216
Deaths:178
KDR:1.213
Accuracy:26.010% C
HSR:13.889% D--
TX2 Emperor
D*
Kills:215
Deaths:232
KDR:0.927
Accuracy:18.390% D**
HSR:11.628% D*
NSX Tengu
C++
Kills:179
Deaths:125
KDR:1.432
Accuracy:39.066% C++
HSR:18.994% C-
NS-61 Emissary
C+
Kills:109
Deaths:94
KDR:1.160
Accuracy:28.405% C+
HSR:8.257% F
NS-357 Underboss
F
Kills:60
Deaths:74
KDR:0.811
Accuracy:24.451% F
HSR:8.333% F
SMG-46AE Armistice
B+
Kills:58
Deaths:48
KDR:1.208
Accuracy:33.147% B+
HSR:13.793% D*
M77-B
N/A
Kills:50
Deaths:6
KDR:8.333
Accuracy:35.385% N/A
HSR:78% N/A
Kills:17,417
Deaths (as Infiltrator):7,867
Deaths (to Infiltrators):5,067
KDR:2.21393
Kill Difference:9,550
Playtime:691.490 hours
Usage:14%
Score:10.221m
Score/min:246
Accuracy (listed only):29.861%
HSR (listed only):29.116%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C
Kills:1,223
Deaths:238
KDR:5.139
Accuracy:16.846% C
HSR:16.762% D
MRC3 Mercy
D
Kills:1,193
Deaths:288
KDR:4.142
Accuracy:14.063% D
HSR:16.513% D-
M6 Onslaught
C
Kills:1,160
Deaths:239
KDR:4.854
Accuracy:16.379% C
HSR:15.862% D-
MRC3 Mercy
C--
Kills:1,113
Deaths:288
KDR:3.865
Accuracy:14.395% D
HSR:18.688% C--
M2 Mutilator
C**
Kills:771
Deaths:205
KDR:3.761
Accuracy:16.615% C**
HSR:17.510% C
M2 Mutilator
C**
Kills:721
Deaths:190
KDR:3.795
Accuracy:16.932% C**
HSR:15.118% D-
M3 Pounder HEG
B+
Kills:366
Deaths:116
KDR:3.155
Accuracy:44.255% B+
HSR:2.459% C-
M3 Pounder HEG
B
Kills:312
Deaths:133
KDR:2.346
Accuracy:45.606% B
HSR:2.244% D
NS-10 Burster
B+
Kills:289
Deaths:52
KDR:5.558
Accuracy:34.483% B+
HSR:1.384% D*
M1 Heavy Cycler
C+
Kills:282
Deaths:44
KDR:6.409
Accuracy:16.709% C+
HSR:17.376% C--
NS-10 Burster
B++
Kills:265
Deaths:52
KDR:5.096
Accuracy:34.553% B++
HSR:1.887% D*
M1 Heavy Cycler
C++
Kills:240
Deaths:43
KDR:5.581
Accuracy:15.190% C++
HSR:13.333% D--
MR1 Fracture
C+
Kills:83
Deaths:48
KDR:1.729
Accuracy:37.212% C+
HSR:2.410% D
MR1 Fracture
A
Kills:74
Deaths:46
KDR:1.609
Accuracy:35.469% C
HSR:6.757% A
Kills:8,092
Deaths (as MAX Suit):991
Deaths (to MAX Suits):3,019
KDR:8.16549
Kill Difference:7,101
Playtime:201.211 hours
Usage:4%
Score:4.826m
Score/min:400
Accuracy (listed only):25.622%
HSR (listed only):10.593%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:3,233
V. Kills:354 N/A
Deaths:421
KDR:7.679
Accuracy:27.623% C-
KPH:32.800 D
VKPH:3.600 C+
Hellfire Rocket Pods
C+
Kills:2,574
V. Kills:554 464%
Deaths:167
KDR:15.413
Accuracy:49.922% C++
KPH:72.500 C
VKPH:15.600 C+
M18 Rotary
C+
Kills:361
V. Kills:298 121%
Deaths:195
KDR:1.851
Accuracy:31.888% C+
KPH:6.500 D
VKPH:5.400 D
Hornet Missiles
C+
Kills:117
V. Kills:31 366%
Deaths:6
KDR:19.500
Accuracy:53.878% D--
KPH:68.500 C+
VKPH:18.200 D
Coyote Missiles
C
Kills:89
V. Kills:45 193%
Deaths:9
KDR:9.889
Accuracy:49.069% D-
KPH:24.500 C
VKPH:12.400 D
Tomcat A2AM Pods
C--
Kills:75
V. Kills:78 95%
Deaths:7
KDR:10.714
Accuracy:63.933% F--
KPH:26.600 D
VKPH:27.700 C--
M18 Needler
D
Kills:72
V. Kills:57 124%
Deaths:28
KDR:2.571
Accuracy:27.742% D
KPH:4.200 D-
VKPH:3.300 D--
Kills:6,521 (3,666 + 0)
Deaths:833
KDR:7.828
VKDR:1.701
Vehicle Kills:1,417
Kill Difference:5,688
Playtime:215.258 hours
Usage:4%
Score:3.112m
Score/min:241
Piloting Accuracy:27.742%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:1,166
V. Kills:93 N/A
Deaths:74
KDR:15.757
Accuracy:47.023% B+
KPH:79 B*
VKPH:6.300 D
C150 Dalton
C
Kills:259
V. Kills:170 151%
Deaths:16
KDR:16.188
Accuracy:55.552% A
KPH:33.100 C
VKPH:21.700 C
Dual-75 Duster
B+
Kills:119
V. Kills:2 N/A
Deaths:3
KDR:39.667
Accuracy:36.350% C-
KPH:94 B+
VKPH:1.600 D*
AP30 Shredder
D
Kills:112
V. Kills:92 120%
Deaths:24
KDR:4.667
Accuracy:21.029% D*
KPH:17.900 D-
VKPH:14.700 D
L-24R Spur
C+
Kills:61
V. Kills:6 N/A
Deaths:3
KDR:20.333
Accuracy:41.398% C*
KPH:26.300 C--
VKPH:2.600 C+
Kills:1,717 (61 + 1,656)
Deaths:120
KDR:14.308
VKDR:3.025
Vehicle Kills:363
Kill Difference:1,597
Playtime:32.449 hours
Usage:1%
Score:0.834m
Score/min:428
Piloting Accuracy:41.398%
Gunner Accuracy:21.029%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:2,762
V. Kills:226 N/A
Deaths:84
KDR:32.881
Accuracy:56.332% B++
KPH:78.400 B++
VKPH:6.400 C--
C75 Viper
B**
Kills:1,471
V. Kills:157 N/A
Deaths:49
KDR:30.020
Accuracy:30.843% D-
KPH:52.400 B**
VKPH:5.600 D
L100 Python HEAT
B++
Kills:1,136
V. Kills:266 425%
Deaths:48
KDR:23.667
Accuracy:49.337% C
KPH:44.900 B++
VKPH:10.500 C
Skyguard
B+
Kills:1,100
V. Kills:692 159%
Deaths:61
KDR:18.033
Accuracy:30.265% C++
KPH:18.300 B+
VKPH:11.500 B+
L100 Python AP
C++
Kills:125
V. Kills:65 189%
Deaths:16
KDR:7.813
Accuracy:56.989% C++
KPH:32.300 C+
VKPH:16.800 C
Kills:6,594 (6,594 + 0)
Deaths:258
KDR:25.558
VKDR:5.450
Vehicle Kills:1,406
Kill Difference:6,336
Playtime:152.556 hours
Usage:3%
Score:2.245m
Score/min:245
Driving Accuracy:56.989%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C++
Kills:1,663
V. Kills:153 N/A
Deaths:21
KDR:79.191
Accuracy:43.491% C++
KPH:34.800 D
VKPH:3.200 D*
P2-120 AP
C*
Kills:1,482
V. Kills:684 216%
Deaths:88
KDR:16.841
Accuracy:39.109% D
KPH:35.600 C*
VKPH:16.400 C
P2-120 HEAT
C+
Kills:979
V. Kills:241 405%
Deaths:45
KDR:21.756
Accuracy:38.228% C-
KPH:26.800 C+
VKPH:6.600 D-
E540 Halberd
D
Kills:142
V. Kills:66 212%
Deaths:17
KDR:8.353
Accuracy:36.614% D
KPH:17.200 D--
VKPH:8 D*
G30 Vulcan
D--
Kills:114
V. Kills:84 134%
Deaths:24
KDR:4.750
Accuracy:22.338% D-
KPH:10.700 D*
VKPH:7.900 D--
Kills:4,380 (4,124 + 256)
Deaths:195
KDR:22.462
VKDR:6.297
Vehicle Kills:1,228
Kill Difference:4,185
Playtime:144.901 hours
Usage:3%
Score:2.591m
Score/min:298
Driving Accuracy:38.228%
Gunner Accuracy:22.338%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:648
V. Kills:23 N/A
Deaths:33
KDR:19.636
Accuracy:33.352% C-
KPH:109.300 C++
VKPH:3.900 D
M40 Fury-H
B*
Kills:424
V. Kills:21 N/A
Deaths:18
KDR:23.556
Accuracy:35.841% D-
KPH:127.200 B*
VKPH:6.300 D--
G20 Vulcan-H
C+
Kills:192
V. Kills:101 188%
Deaths:27
KDR:7.111
Accuracy:40.881% D--
KPH:41.600 C+
VKPH:21.900 C-
M12 Kobalt-H
A+
Kills:82
V. Kills:12 N/A
Deaths:3
KDR:27.333
Accuracy:25.973% B++
KPH:70 D-
VKPH:10.200 A+
Kills:1,346 (0 + 1,346)
Deaths:81
KDR:16.617
VKDR:1.938
Vehicle Kills:157
Kill Difference:1,265
Playtime:15.049 hours
Usage:0%
Score:0.494m
Score/min:547
Driving Accuracy:N/A%
Gunner Accuracy:25.973%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:245
V. Kills:13 N/A
Deaths:15
KDR:16.333
Accuracy:16.919% C
KPH:52.400 C-
VKPH:2.800 C+
M40 Fury
C
Kills:240
V. Kills:34 N/A
Deaths:32
KDR:7.500
Accuracy:32.826% C
KPH:37.100 C-
VKPH:5.300 D-
M12 Kobalt
C
Kills:196
V. Kills:12 N/A
Deaths:13
KDR:15.077
Accuracy:16.111% C
KPH:44 D-
VKPH:2.700 C
M40 Fury
C+
Kills:110
V. Kills:13 N/A
Deaths:10
KDR:11
Accuracy:32.508% C--
KPH:50.800 C+
VKPH:6 D-
M60-G Bulldog
C++
Kills:94
V. Kills:9 N/A
Deaths:10
KDR:9.400
Accuracy:32.617% C-
KPH:36.900 C++
VKPH:3.500 D
M20 Basilisk
C+
Kills:91
V. Kills:35 253%
Deaths:19
KDR:4.789
Accuracy:38.426% C+
KPH:17.300 C-
VKPH:6.700 D
M20 Basilisk
B+
Kills:84
V. Kills:28 290%
Deaths:24
KDR:3.500
Accuracy:42.988% B+
KPH:16.700 C
VKPH:5.600 D
M60-G Bulldog
D
Kills:64
V. Kills:8 N/A
Deaths:5
KDR:12.800
Accuracy:33.368% D
KPH:29.200 D
VKPH:3.600 D--
Kills:1,124 (0 + 1,124)
Deaths:128
KDR:8.781
VKDR:1.188
Vehicle Kills:152
Kill Difference:996
Playtime:32.814 hours
Usage:1%
Score:0.475m
Score/min:241
Driving Accuracy:N/A%
Gunner Accuracy:33.368%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:235
V. Kills:35 N/A
Deaths:772
KDR:0.304
Accuracy:60.469% B**
KPH:8.800 D-
VKPH:1.300 D*
S12 Renegade
C+
Kills:110
V. Kills:1 N/A
Deaths:22
KDR:5
Accuracy:43.308% C+
KPH:35.100 D
VKPH:0.300 D*
Kills:345 (345 + 0)
Deaths:794
KDR:0.435
VKDR:0.045
Vehicle Kills:36
Kill Difference:449
Playtime:29.981 hours
Usage:1%
Score:0.105m
Score/min:59
Driving Accuracy:43.308%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:166
V. Kills:19 N/A
Deaths:17
KDR:9.765
Accuracy:28.470% D--
KPH:47 D
VKPH:5.400 C
Kills:166 (0 + 166)
Deaths:17
KDR:9.765
VKDR:1.118
Vehicle Kills:19
Kill Difference:149
Playtime:3.530 hours
Usage:0%
Score:0.033m
Score/min:156
Piloting Accuracy:N/A%
Gunner Accuracy:28.470%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 5,1435,14015034.267M**31.3538.257%B+N/A181B+N/A66628.4h1.2C++3.1B+
TAR 4,4644,4311,9112.319B+0.5923.547%C+16.339%D-25.8C-N/A81171.7h11.1B++47.1B+
M14 Banshee 3,5873,2334217.679C++4.7727.623%C-1.052%C+32.8D3.6C+16698.6h17.9B64.7C**
C-4 4,3433,1227254.306A++1.3921.099%D-N/A86.7C+33.9C**97636h1.2B+5.5C++
L100 Python HESH 2,9882,7628432.881A29.9756.332%B++N/A78.5B++6.4C--29935.2h2.3B**4.1B**
Hellfire Rocket Pods 3,1282,57416715.413B++12.5049.922%C++1.088%C++72.5C15.6C+58635.5h18C++36.1C**
AS16 NightHawk 2,5062,4971,1972.086B+0.8343.569%C++11.534%D17.7D-N/A99141.4h5.3C-12.1C+
T7 Mini-Chaingun 2,4572,4371,1512.117B**0.8014.751%D9.151%D--22.4DN/A119109h13B+88.4C++
SMG-46 Armistice 1,8171,8068872.036B*0.8826.169%C+12.403%D22.2C--N/A9281.4h12.3B+47.1B
Tank Mine 2,5691,7927224.889S21.9825.369%DN/A128C**55.5C123414h1.1A4.2B**
P2-120 HESH 1,8161,6632179.19S76.2843.491%C++N/A34.9D3.2D*29247.7h3.5B*8.1B++
TMG-50 1,5121,5004783.138A0.2218.3%D16.6%D*23DN/A13165.2h9.5B+52.1C++
P2-120 AP 2,1661,4828816.841B**13.9339.109%D4.386%B++35.6C*16.4C35341.6h5.6B+14.3C*
C75 Viper 1,6281,4714930.02S27.1130.843%D-1.292%C+52.3B**5.6D32528.1h6.3B*20.5B++
TRAC-5 S 1,4961,4654133.547M++0.6323.879%C+2.935%F--17.4CN/A10884.2h5.3A++22.2B**
Frag Grenade 1,4671,45511455N/A1,452.0948.411%C**N/A1455M**12C+58381h1.7A++3.6A
MSW-R 1,4121,4036942.022C+0.8917.202%D*13.685%D**16.4D--N/A9585.3h12.1C+70.2C--
TS4 Haymaker 1,3871,3749801.402C++1.5132.691%D--9.17%D--13.9D--N/A6099h4B+12.2C+
Sticky Grenade 1,3781,37111371N/A1,368.0966.317%A++N/A1958.6A*10C-68010.7h1.3B**1.9B**
T9 CARV 1,3631,3594303.16B*0.2517.231%D19.058%D18.2DN/A18074.5h11.1B++64.6C**
Cycler TRV 1,2901,2864982.582A0.3327.02%B++18.74%C36.3C+N/A14735.4h10.1B**37.3B*
C-4 ARX 1,5821,2483983.136B+0.2226.642%C+N/A91.8C--24.6D65713.6h1.7F6.6D**
NS-15M2 1,2321,2277631.608C+1.3120.782%D-17.278%D*13.9D*N/A4288h9.7B*46.7C*
M6 Onslaught 1,2391,2232385.139A+2.2316.846%C16.762%D27.9C--N/A12043.9h14.6B**86.5B+
TAR-AE 1,2411,2135512.201C*0.7128.266%C+21.764%D--29.4D-N/A11941.2h12.9D45.6C
NSX Yumi 1,2571,2065842.065C**0.8528.966%C**16.335%D*42C+1.8B**15428.7h7.1A+24.5B**
MRC3 Mercy 1,2101,1932884.142B+1.2314.063%D16.513%D-25.5CN/A13346.8h14.2B**101.1B
AMR-66 1,2371,1924732.52A+0.3933.358%B*16.779%D*16.3C-N/A6073.2h6B**18B*
NS-15M AE 1,2191,1865352.217C+0.7022.942%D19.562%D--25.7D--N/A8246.1h12.7C--55.4C
T7 Mini-Chaingun AE 1,2091,1836421.843C*1.0716.838%D12.172%D29.1D-N/A8940.6h13.8C+82.2C+
T9A "Butcher" 1,1861,1814862.43C*0.4818.298%D**18.374%D**24.2D*N/A10248.8h9.8B++53.6C
NS-15MP 1,2231,1805012.355C+0.5626.295%D20.678%D*29.4D*1.1C++9740.1h12.7D--48.3D
LC3 Jaguar 1,2021,1796371.851C**1.0620.663%D16.115%D-22.1C-N/A8953.4h12C++58.2C+
NSX Tomoe 1,2011,1785392.186C*0.7328.104%C31.834%D32.3C--N/A9036.5h13.4C++47.6C++
NSX Tanto 1,1981,1776041.949B+0.9626.227%C22.345%D30.8CN/A11438.2h13.2C++50.3C++
T32 Bull 1,1721,1672624.454A*1.5417.712%D*16.538%D*16.7D--N/A15869.8h13.3C74.9D
LC2 Lynx 1,1881,1678191.425C*1.4921.42%D17.309%D13.8DN/A7184.3h13.6C**63.7C++
NS-30 Vandal 1,1861,1673033.851B++0.9428.969%D-28.792%C++19.5D--N/A5959.7h6.5D22.5D
L105 Zephyr 1,2591,1667415.757C**12.8447.023%B+N/A78.8B*6.3D37214.8h4B**8.5B*
FA1 Barrage 1,1661,1656121.904B**1.0140.863%C+12.017%D17.5DN/A7466.4h3.1A7.5B*
NS Baron G5 1,1671,1625991.94B**0.9744.982%C+11.618%D24.5DN/A11847.5h3.2A7.2C++
NSX Daimyo 1,1631,1621249.371A6.4639.268%C--96.127%B+39.7DN/A15129.3h2.1B+5.3C**
NSX Naginata 1,1851,1624672.488B*0.4323.752%C+24.613%D35C--N/A16333.2h11.3C*47.7C**
NS-11C 1,1751,1626581.766B+1.1521.384%D17.47%C15.3DN/A6575.8h13.2C*61.9C+
MANA Anti-Personnel Turret 1,1781,1613443.375N/A0.4618.959%UN/A11610U170U22303000.1h16.3T*85.9T*
SOAS-20 1,1641,1613233.594A+0.6829.261%C++15.159%D--32.7CN/A11935.5h10.1B+34.6B+
RAMS .50M 1,1611,1616019.35S16.4443.461%B+85.358%B*29.2C+N/A13439.7h1.7B*3.9B*
HSR-1 1,1681,1604262.723B+0.1930.165%D-20%D--20D-N/A6258.1h5.7C+18.9C
M6 Onslaught 1,1751,1602394.854A+1.9416.379%C15.862%D-26.4DN/A11343.9h15.1B*92.2C**
NS-11A 1,1621,1585442.129B0.7820.05%D--17.271%D24C--N/A12848.2h11.8B+59.1C+
T9 CARV-S 1,1591,1574262.716B+0.2018.918%D-16.249%D*21.9D-N/A10452.9h10.4B++55.2C++
MKV Suppressed 1,1631,1576861.687B+1.2323.66%D16.163%D21.3DN/A5454.4h12.1B+51.3C++
TRAC-5 1,1791,1558291.393B++1.5222.356%C+12.554%D*9.6DN/A58120.1h12.6B+56.3B+
TRS-12 Uppercut 1,1571,1547721.495C++1.4248.602%D-12.218%D20.2D-N/A8057.2h2.3B+4.7C+
NS Baron G5AE 1,1771,1546911.67C++1.2447.728%C+12.305%D25.4DN/A8745.4h3.9B8.2C+
NS-15M1 1,1561,1534742.432B+0.4820.87%D15.612%D--26.7DN/A10143.2h11B+52.8C++
NS-7 PDW 1,1621,1515732.009B**0.9024.328%C11.642%D--18.3DN/A6462.8h12.1B+49.9B
T1 Cycler 1,1531,1504002.875A0.0424.8%B+17.739%D35.6BN/A18132.3h9.9A39.8B*
TORQ-9 1,1621,1494912.34B+0.5721.787%D17.581%D--24DN/A9147.9h13.7C**62.7C+
T16 Rhino 1,1571,1485382.134B++0.7818.851%D16.812%D-24.9DN/A10446.1h11.3B+59.8C*
PDW-16 Hailstorm 1,1471,1444552.514A++0.4030.096%B**9.528%D*31.4C+N/A12836.4h12B+39.9B++
L100 Python HEAT 1,4021,1364823.667M+20.7549.337%C2.201%C+44.9B++10.5C20125.3h4.2B*8.6B++
MRC3 Mercy 1,1241,1132883.865B+0.9514.395%D18.688%C--23.9C--N/A13046.6h15.4B**106.7C*
Skyguard 1,7921,1006118.033S15.1230.265%C++1.091%D18.3B+11.5B+17760.1h72.1B**238.3B**
M9 SKEP Launcher 1,4231,0674912.173M+0.7466.173%C2.437%C+24.9C*8.3C14842.9h4.5A+6.8A+
ML-7 1,3091,0464492.33A*0.5859.866%B2.581%C+30.8B+7.7D26834h3.5A+5.8A
Anti-Vehicle Grenade 1,2081,04411044N/A1,041.0957.156%B+N/A745.7A117.1C**34671.4h3A5.3B**
ASP-30 Grounder 1,2099825241.874A+1.0461.581%C+3.462%C**24.7B++5.7D13039.8h3.8A++6.2A+
P2-120 HEAT 1,2209794521.756M18.8438.228%C-1.328%D--26.7C+6.6D-26936.6h4.5B**11.7B*
NS Decimator 1,6539524322.204B**0.7162.194%C++2.101%C+24D-17.7C+35939.7h4B6.4B+
NS-44 Commissioner 8868748071.083C+1.8336.197%C+13.616%D*14.9D-N/A6558.5h3.6C*9.9C*
M2 Mutilator 7817712053.761B**0.8516.615%C**17.51%C29.2C+N/A11126.4h13.6B**82B++
TAS-16 Blackjack 7597514571.643C**1.2766.596%B+9.454%D*29.9DN/A10625.1h2.1B+3.1B+
Shuriken 7657505811.291C+1.6221.287%F12.933%D--17.7D*N/A5642.3h14.3C67.2D*
M2 Mutilator 7387211903.795B**0.8816.932%C**15.118%D-29.1C+N/A10224.8h14.1B*83.1B+
The Kraken 9766912722.54B*0.3764.39%C**N/A39.7C16.4C24517.4h3.7C*5.8C**
P525 Marauder-H 6716483319.636C*16.7233.352%C-N/A109.8C++3.9D4415.9h5.6B+16.8B+
Spear Anti-Vehicle Phalanx Turret 863640971.111S68.2048.606%B+5.938%B**52.9B+18.4C43612.1h6.1B*12.6B*
MG-H1 Watchman AE 6446314351.451C1.4623.281%D24.723%D33DN/A11019.1h13.4C++57.4C+
TSAR-42 6286261055.962B++3.0536.802%C-75.08%B+32.8C-N/A13919.1h1.9B++5.2B
Chainblade 67258531,0750.019C+2.8934.232%C**N/A0.2DN/A12967.7h2.5C*7.3B+
TX1 Repeater 5695645181.089B+1.8226.407%C**16.667%D13D-N/A5743.3h11.2B+42.3B+
SABR-13 5685582772.014C**0.9025.053%C16.129%D*19.3DN/A5628.9h11.5C++46C++
MG-S1 Jackal 5124972791.781B1.1322.004%D--14.286%D--17.4DN/A5328.6h12.4C+56.2C
M40 Fury-H 4454241823.556B*20.6435.841%D-1.415%B+128.5B*6.4D--6573.3h4A11.2A
M3 Pounder HEG 4493661163.155B*0.2444.255%B+2.459%C-20.6C++4.7B++18917.8h14.3B+32.4B+
T1A Unity 3683642221.64C++1.2720.173%F14.286%D**15.4D*N/A4823.7h12.8C63.4D--
M18 Rotary 6593611951.851C+1.0631.888%C+3.047%B+6.5D5.4D14655.7h111.9C*350.8C**
M60-A Bulldog 4053601820C+17.0956.903%B++1.667%C--37.1C+4.6C+1739.7h5.5C++9.6B+
M60-A Bulldog 3943551229.583C++26.6758.375%B**1.69%C--37.4C+4.1C+1769.5h5.2B+8.9B++
SR-7 352350389.211A++6.3032.025%D**78.286%C+23.6DN/A7014.8h2.2C+6.8D
TRAP-M1 3483431382.486B*0.4327.709%C--22.449%C--26.2DN/A10213.1h9.2C+33.1C+
M3 Pounder HEG 3863121332.346C**0.5745.606%B2.244%D16.4C--3.9C+14119h18.3C+40.2C*
NS-10 Burster 500289525.558S2.6434.483%B+1.384%D*7.2B++5.2B**14840.3h121.1B*351.3B*
M1 Heavy Cycler 287282446.409M++3.5016.709%C+17.376%C--33.6C++N/A1508.4h11.3A+67.5B++
NS-44 Commissioner AE 2842792681.041C+1.8735.76%D-14.695%D**14.2D*N/A4619.6h3.6C+10C
NS-10 Burster 460265525.096S2.1834.553%B++1.887%D*6.5B+4.8B*14640.9h134B+387.9B++
MG-HBR1 Dragoon 268264654.062A++1.1533.62%C+28.409%C+20.6C--N/A6812.8h5.8B+17.2B+
C150 Dalton 4292591616.188B**13.2755.552%AN/A33.2C21.8C6287.8h6.6D*11.9C
M60-A Bulldog 283245308.167C+5.2535.097%CN/A26.3D4.1D-2349.3h5.4C++15.4C+
M12 Kobalt 2582451516.333C+13.4216.919%C18.367%C+52.1C-2.8C+2194.7h15.7B+93.1C*
M1 Heavy Cycler 245240435.581M*2.6715.19%C++13.333%D--24.5C++N/A1999.8h14.3B**94.1B+
M40 Fury 274240327.5C+4.5932.826%CN/A36.9C-5.2D-2086.5h11.1B+33.9B
MANA Anti-Vehicle Turret 490238584.103A++1.1946.49%D2.521%D34.5C+36.5B+9076.9h7.7B16.6C**
M40 Fury-F 2702357720.304D2.6160.469%B**N/A8.8D-1.3D*5226.8h6.9B+11.4B**
T2 Striker 1,3702261311.725A*1.1975.158%A**N/A7.5D-37.9S34930.2h79.2F--105.4D
T4 AMP 2192161781.213C**1.7026.01%C13.889%D--17DN/A6112.7h12.5B+48.1C**
TX2 Emperor 2162152320.927C+1.9918.39%D**11.628%D*9.5D--N/A7422.6h8.7C*47.2C+
Rocklet Rifle 364202992.04A++0.8746.847%DN/A40.4B*32.4B++4895h21A44.8B*
M12 Kobalt 2081961315.077C+12.1616.111%C23.469%B*43.6D-2.7C1774.5h14.4B+89.3B
G20 Vulcan-H 293192277.111B++4.2040.881%D--3.125%C*41.7C+22C-5974.6h78.7B++192.6C**
NSX Tengu 1841791251.432C++1.4839.066%C++18.994%C-15.7D--N/A7311.4h12.1C*31C**
CAS 14-E 185166179.765C6.8528.47%D--1.807%C+47.4D5.4C1563.5h25.5B+89.5C++
The Slasher 1691642,3990.068B+2.8542.72%B+10.366%C+0.9C-N/A3175.5h2.2C+5.1C+
Striker AE 246153602.55A*0.3652.723%C++N/A27.8B+16.9C++2825.5h22.3B**42.2B*
E540 Halberd 208142178.353C++5.4436.614%D2.113%D17.1D--8D*2798.3h5.7C+15.6C
MG-H1 Watchman 1351331111.198C+1.7220.359%D19.549%D--19.6D-N/A1586.8h17C--83.4C
L100 Python AP 190125167.813C++4.9056.989%C++2.4%C+32.1C16.7C5203.9h5.5C++9.7C*
Dual-75 Duster 121119339.667B**36.7536.35%C-N/A91.5B+1.5D*7381.3h4.2B**11.5B+
Hornet Missiles 148117619.5A++16.5953.878%D--N/A68.8C+18.2D5161.7h6.7B**12.5B++
G30 Vulcan 198114244.75C+1.8422.338%D-N/A10.7D*7.9D--22310.7h98.6C+441.5C-
AP30 Shredder 204112244.667C1.7521.029%D*N/A17.8D-14.6D3676.3h111.2C--528.6D**
S12 Renegade 111110225B+2.0943.308%C+9.091%A35.5DN/A1113.1h2.6B+6B+
M40 Fury 1231101011B8.0932.508%C--1.818%C++50C5.9D-3712.2h9.4B*29B+
NS-61 Emissary 110109941.16B+1.7528.405%C+8.257%F41.9B+N/A1352.6h9.6B+33.9B+
Fatestealer 100100621.613U1.3049.698%B**18%C-19.6CN/A385.1h2.5C--5B+
HC1 Cougar 98961120.857C2.0626.892%B20.833%C6.2D--N/A6415.5h15.7D*58.2C
T1S Cycler 9795811.875U8.9628.696%B*3.158%F--41.3C**N/A3372.3h5.2M18.2A++
M60-G Bulldog 10394109.4B+6.4932.617%C-5.319%A++36.2C++3.5D2442.6h4.5B**13.9B++
M20 Basilisk 12691194.789B+1.8838.426%C+2.198%D*17.2C-6.6D2595.3h80.1B+208.5B+
Coyote Missiles 1348999.889A6.9849.069%D-1.124%A+24.7C12.5D2583.6h32.6B+66.4C**
M20 Basilisk 11284243.5C+0.5942.988%B+7.143%B+16.8C5.6D2805h87.9C*204.5B+
MR1 Fracture 13883481.729A+1.1837.212%C+2.41%D8.7C+5.8B+1569.5h36.9B++99.2B+
M12 Kobalt-H 9482327.333C+24.4225.973%B++4.878%F--68.3D-10A+5721.2h18.9D72.7C++
PSA-02 Diamondback 8480820.976C1.9425.861%C-22.5%D34.8C--1.7B+882.3h13.1C+50.5C+
Tomcat A2AM Pods 15375710.714B+7.8063.933%F--N/A26.8D27.9C--6992.8h8.1C*12.7D
MR1 Fracture 12874461.609B**1.3035.469%C6.757%A8C-5.9B1729.2h39.6B+111.6B
M18 Needler 12972282.571C+0.3427.742%D2.778%B+4.2D-3.3D--16017.3h145.3C+523.8C+
M60-G Bulldog 7264512.8B*9.8933.368%D6.25%A**29.1D3.6D--2512.2h5.1B++15.2B
L-24R Spur 6761320.333B+17.4241.398%C*N/A26.5C--2.6C+1082.3h29.4C+71.1C++
NS-357 Underboss 6060740.811C2.1024.451%F8.333%F13.6D--N/A954.4h4.5C18.2D*
SMG-46AE Armistice 6058481.208C-1.7133.147%B+13.793%D*20D--N/A712.9h16.3D--49.2C
MAX Punch 59539910.053C-2.8643.305%C+N/A0.3D-N/A1180.1h2.9C+6.6C+
M77-B 505068.333M++5.4235.385%C78%C*31.3C++N/A3661.6h1.8B**5.2B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret141473h
Spawn Beacon372,4834.3h
Nano-Armor Kit353688,84170.3h
AE Medical Applicator7233,0862.9h
Nanite Revive Grenade02,2420.6h
Medical Applicator285199,29217.9h
Restoration Kit351,0151.6h
Spitfire Auto-Turret96151h
Motion Spotter104,9863h
Welding Device01,8060.1h
Ammunition Package503,5621.9h
Recon Detection Device418,03112.8h
Shield Recharging Field239910.5h
Medical Kit1892,5914.2h
Anti-Infantry MANA Turret211,7013.3h
M4-F Pillager03000.2h
WLT-Howler Mining Laser02,9340.4h
Nano-Repair Grenade03140.1h
Hardlight Barrier51610.2h
IPC Targeting Dart0530.6h

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