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Field Marshal Field Marshal ReaperTRx[MERC] ReaperTRx
TR BR 175

KDR: 2.94

Score: 77.7m

Last Seen: Jul 15th, 2019 10:57 PM
- OFFLINE - 121.2 hour(s)

Prestige 1, Battle Rank 100 (175 total) - Terran Republic on Connery - Outfit Member of Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 75
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Claymore TAR M14 Banshee C-4 L100 Python HESH Hellfire Rocket Pods AS16 NightHawk T7 Mini-Chaingun
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $693,054 MLG Score: 554
Fun Score: N/A
Cheeseburgers Flipped: 1588TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.677%17.129%38847116746,5062.336750.608

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.501%0.297C*-0.569D-0.455DHEAD + (~5.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.60.348C**110.229C++37.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.286%1.207%1063412106,21368013989.12335444%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.331%-0.428C---0.353C--0.224

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.20.54B+24.70.534B+49.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.989%1.636%8938120610,332133623767.73353435%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.212%-0.777D--0.595D0.744

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
340.119C+11.20.104C+22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.757%3.437%4691711974,2199048854.66188476%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.253%-0.687D-0.25C0.175

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.90.465B+18.40.54B+45.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.359%82.44%469512092,893150371.92354

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.108%0.206C++0.995B*0.955

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.347C**2.30.262C*4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.362%11.111%469512096,7412210313.04885

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.13%-0.015C+-0.696D0.374

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.292C*3.90.205C++5.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 75
77.7m385.5%291 (17.5k)277 (16.6k)2.94464120,74541,0053.35722175 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1214425221.478%11.605%24906:5153

12% Combat Medic26% Engineer36% Heavy Assault14% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 7th, 2012 10:25 AMApr 3rd, 2013 8:19 AMJul 19th, 2019 9:42 AM (1d) (PST)Jul 15th, 2019 7:00 PM (5d) (PST)Jul 15th, 2019 6:57 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4631313320.4310.1460.0501.8440.048554

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,7657,85719,9082693111316,619

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4673.1h/194.7d 16,918 14,013 30,678 516.9k 9,815 17,594 13,335 129.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
D
Kills:1,500
Deaths:478
KDR:3.138
Accuracy:18.300% D
HSR:16.600% D--
MSW-R
D--
Kills:1,403
Deaths:694
KDR:2.022
Accuracy:17.202% D--
HSR:13.685% D**
T9 CARV
C-
Kills:1,359
Deaths:430
KDR:3.160
Accuracy:17.231% C-
HSR:19.058% D
NS-15M2
D
Kills:1,227
Deaths:763
KDR:1.608
Accuracy:20.782% D
HSR:17.278% D--
NS-15M AE
C--
Kills:1,186
Deaths:535
KDR:2.217
Accuracy:22.942% C--
HSR:19.562% D-
NS-15MP
C
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:26.295% C
HSR:20.678% D--
T9A "Butcher"
D*
Kills:1,167
Deaths:466
KDR:2.504
Accuracy:18.300% D**
HSR:18.338% D*
T32 Bull
D--
Kills:1,167
Deaths:262
KDR:4.454
Accuracy:17.712% D*
HSR:16.538% D--
NSX Naginata
C**
Kills:1,161
Deaths:467
KDR:2.486
Accuracy:23.756% C**
HSR:24.634% C-
T9 CARV-S
D
Kills:1,157
Deaths:426
KDR:2.716
Accuracy:18.918% D
HSR:16.249% D*
NS-15M1
C
Kills:1,153
Deaths:474
KDR:2.432
Accuracy:20.870% C
HSR:15.612% D-
T16 Rhino
C
Kills:1,148
Deaths:538
KDR:2.134
Accuracy:18.851% C
HSR:16.812% D-
MG-H1 Watchman AE
C
Kills:373
Deaths:195
KDR:1.913
Accuracy:24.170% C
HSR:26.274% C
MG-H1 Watchman
C--
Kills:133
Deaths:111
KDR:1.198
Accuracy:20.359% C--
HSR:19.549% D-
Kills:15,314
Deaths (as Heavy Assault):6,340
Deaths (to Heavy Assaults):12,253
KDR:2.41546
Kill Difference:8,974
Playtime:1,699.605 hours
Usage:36%
Score:25.437m
Score/min:249
Accuracy (listed only):20.406%
HSR (listed only):18.633%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
B+
Kills:2,495
Deaths:1,195
KDR:2.088
Accuracy:43.572% B+
HSR:11.543% D
TRAC-5 S
C*
Kills:1,465
Deaths:413
KDR:3.547
Accuracy:23.879% C*
HSR:2.935% F--
TS4 Haymaker
D-
Kills:1,374
Deaths:980
KDR:1.402
Accuracy:32.691% D-
HSR:9.170% D*
AMR-66
B**
Kills:1,192
Deaths:473
KDR:2.520
Accuracy:33.358% B**
HSR:16.779% D*
LC3 Jaguar
D
Kills:1,179
Deaths:637
KDR:1.851
Accuracy:20.663% D
HSR:16.115% D
LC2 Lynx
C
Kills:1,167
Deaths:819
KDR:1.425
Accuracy:21.420% C
HSR:17.309% D
FA1 Barrage
C++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:40.863% C++
HSR:12.017% D
NS-11C
C
Kills:1,162
Deaths:658
KDR:1.766
Accuracy:21.384% C--
HSR:17.470% C
NS Baron G5
C++
Kills:1,162
Deaths:599
KDR:1.940
Accuracy:44.982% C++
HSR:11.618% D
TRAC-5
C++
Kills:1,155
Deaths:829
KDR:1.393
Accuracy:22.359% C++
HSR:12.554% D*
TRS-12 Uppercut
D
Kills:1,154
Deaths:772
KDR:1.495
Accuracy:48.602% D
HSR:12.218% D
NS Baron G5AE
C++
Kills:1,154
Deaths:691
KDR:1.670
Accuracy:47.728% C++
HSR:12.305% D
NSX Tanto
C++
Kills:740
Deaths:353
KDR:2.096
Accuracy:27.046% C++
HSR:22.297% C-
TAS-16 Blackjack
B+
Kills:553
Deaths:333
KDR:1.661
Accuracy:65.630% B+
HSR:9.765% D--
MG-HBR1 Dragoon
C++
Kills:262
Deaths:61
KDR:4.295
Accuracy:33.521% C++
HSR:28.244% C+
HC1 Cougar
B+
Kills:96
Deaths:112
KDR:0.857
Accuracy:26.892% B+
HSR:20.833% C
Kills:17,475
Deaths (as Engineer):9,537
Deaths (to Engineers):7,706
KDR:1.83234
Kill Difference:7,938
Playtime:1,204.494 hours
Usage:26%
Score:21.830m
Score/min:302
Accuracy (listed only):34.662%
HSR (listed only):14.573%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
B+
Kills:2,495
Deaths:1,195
KDR:2.088
Accuracy:43.572% B+
HSR:11.543% D
SMG-46 Armistice
C++
Kills:1,806
Deaths:887
KDR:2.036
Accuracy:26.169% C++
HSR:12.403% D
TRAC-5 S
C*
Kills:1,465
Deaths:413
KDR:3.547
Accuracy:23.879% C*
HSR:2.935% F--
TS4 Haymaker
D-
Kills:1,374
Deaths:980
KDR:1.402
Accuracy:32.691% D-
HSR:9.170% D*
LC3 Jaguar
D
Kills:1,179
Deaths:637
KDR:1.851
Accuracy:20.663% D
HSR:16.115% D
LC2 Lynx
C
Kills:1,167
Deaths:819
KDR:1.425
Accuracy:21.420% C
HSR:17.309% D
FA1 Barrage
C++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:40.863% C++
HSR:12.017% D
NS-11C
C
Kills:1,162
Deaths:658
KDR:1.766
Accuracy:21.384% C--
HSR:17.470% C
NS Baron G5
C++
Kills:1,162
Deaths:599
KDR:1.940
Accuracy:44.982% C++
HSR:11.618% D
MKV Suppressed
C
Kills:1,157
Deaths:686
KDR:1.687
Accuracy:23.660% C
HSR:16.163% D
TRAC-5
C++
Kills:1,155
Deaths:829
KDR:1.393
Accuracy:22.359% C++
HSR:12.554% D*
TRS-12 Uppercut
D
Kills:1,154
Deaths:772
KDR:1.495
Accuracy:48.602% D
HSR:12.218% D
NS Baron G5AE
C++
Kills:1,154
Deaths:691
KDR:1.670
Accuracy:47.728% C++
HSR:12.305% D
NS-7 PDW
C+
Kills:1,151
Deaths:573
KDR:2.009
Accuracy:24.328% C+
HSR:11.642% D--
PDW-16 Hailstorm
B**
Kills:1,144
Deaths:455
KDR:2.514
Accuracy:30.096% B**
HSR:9.528% D*
Shuriken
D-
Kills:749
Deaths:580
KDR:1.291
Accuracy:21.277% F
HSR:12.951% D-
NSX Tanto
C++
Kills:740
Deaths:353
KDR:2.096
Accuracy:27.046% C++
HSR:22.297% C-
TAS-16 Blackjack
B+
Kills:553
Deaths:333
KDR:1.661
Accuracy:65.630% B+
HSR:9.765% D--
MG-S1 Jackal
D
Kills:497
Deaths:275
KDR:1.807
Accuracy:22.020% D
HSR:14.286% D-
NSX Tengu
B+
Kills:163
Deaths:112
KDR:1.455
Accuracy:39.095% B+
HSR:18.405% C
HC1 Cougar
B+
Kills:96
Deaths:112
KDR:0.857
Accuracy:26.892% B+
HSR:20.833% C
Kills:22,688
Deaths (as Light Assault):12,571
Deaths (to Light Assaults):7,255
KDR:1.80479
Kill Difference:10,117
Playtime:369.772 hours
Usage:8%
Score:5.719m
Score/min:258
Accuracy (listed only):32.112%
HSR (listed only):13.501%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
C+
Kills:4,431
Deaths:1,911
KDR:2.319
Accuracy:23.547% C+
HSR:16.339% D
AS16 NightHawk
B+
Kills:2,495
Deaths:1,195
KDR:2.088
Accuracy:43.572% B+
HSR:11.543% D
SMG-46 Armistice
C++
Kills:1,806
Deaths:887
KDR:2.036
Accuracy:26.169% C++
HSR:12.403% D
TS4 Haymaker
D-
Kills:1,374
Deaths:980
KDR:1.402
Accuracy:32.691% D-
HSR:9.170% D*
Cycler TRV
B*
Kills:1,286
Deaths:498
KDR:2.582
Accuracy:27.020% B*
HSR:18.740% C
TAR-AE
C**
Kills:1,181
Deaths:536
KDR:2.203
Accuracy:28.526% C**
HSR:21.677% D
FA1 Barrage
C++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:40.863% C++
HSR:12.017% D
NS Baron G5
C++
Kills:1,162
Deaths:599
KDR:1.940
Accuracy:44.982% C++
HSR:11.618% D
NS-11A
D
Kills:1,158
Deaths:544
KDR:2.129
Accuracy:20.050% D-
HSR:17.271% D
MKV Suppressed
C
Kills:1,157
Deaths:686
KDR:1.687
Accuracy:23.660% C
HSR:16.163% D
TRS-12 Uppercut
D
Kills:1,154
Deaths:772
KDR:1.495
Accuracy:48.602% D
HSR:12.218% D
NS Baron G5AE
C++
Kills:1,154
Deaths:691
KDR:1.670
Accuracy:47.728% C++
HSR:12.305% D
NS-7 PDW
C+
Kills:1,151
Deaths:573
KDR:2.009
Accuracy:24.328% C+
HSR:11.642% D--
T1 Cycler
B+
Kills:1,150
Deaths:399
KDR:2.882
Accuracy:24.800% B+
HSR:17.739% D
TORQ-9
D
Kills:1,149
Deaths:491
KDR:2.340
Accuracy:21.787% D
HSR:17.581% D-
PDW-16 Hailstorm
B**
Kills:1,144
Deaths:455
KDR:2.514
Accuracy:30.096% B**
HSR:9.528% D*
Shuriken
D-
Kills:749
Deaths:580
KDR:1.291
Accuracy:21.277% F
HSR:12.951% D-
SABR-13
C
Kills:558
Deaths:277
KDR:2.014
Accuracy:25.053% C
HSR:16.129% D*
TAS-16 Blackjack
B+
Kills:553
Deaths:333
KDR:1.661
Accuracy:65.630% B+
HSR:9.765% D--
NSX Yumi
B**
Kills:503
Deaths:213
KDR:2.362
Accuracy:31.619% B**
HSR:11.133% D**
MG-S1 Jackal
D
Kills:497
Deaths:275
KDR:1.807
Accuracy:22.020% D
HSR:14.286% D-
T1A Unity
D*
Kills:329
Deaths:195
KDR:1.687
Accuracy:19.995% D**
HSR:15.198% D*
NSX Tengu
B+
Kills:163
Deaths:112
KDR:1.455
Accuracy:39.095% B+
HSR:18.405% C
T1S Cycler
B**
Kills:95
Deaths:8
KDR:11.875
Accuracy:28.696% B**
HSR:3.158% F*
Kills:27,564
Deaths (as Combat Medic):13,822
Deaths (to Combat Medics):4,166
KDR:1.99421
Kill Difference:13,742
Playtime:561.528 hours
Usage:12%
Score:10.629m
Score/min:315
Accuracy (listed only):31.742%
HSR (listed only):13.707%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C++
Kills:1,806
Deaths:887
KDR:2.036
Accuracy:26.169% C++
HSR:12.403% D
NS-30 Vandal
C**
Kills:1,167
Deaths:303
KDR:3.851
Accuracy:28.969% D
HSR:28.792% C**
SOAS-20
C**
Kills:1,161
Deaths:323
KDR:3.594
Accuracy:29.261% C**
HSR:15.159% D-
RAMS .50M
B*
Kills:1,161
Deaths:60
KDR:19.350
Accuracy:43.461% B++
HSR:85.358% B*
HSR-1
D
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:30.165% D
HSR:20% D--
MKV Suppressed
C
Kills:1,157
Deaths:686
KDR:1.687
Accuracy:23.660% C
HSR:16.163% D
NS-7 PDW
C+
Kills:1,151
Deaths:573
KDR:2.009
Accuracy:24.328% C+
HSR:11.642% D--
PDW-16 Hailstorm
B**
Kills:1,144
Deaths:455
KDR:2.514
Accuracy:30.096% B**
HSR:9.528% D*
NSX Daimyo
B+
Kills:967
Deaths:99
KDR:9.768
Accuracy:40.644% C+
HSR:96.174% B+
NS-44 Commissioner
C+
Kills:755
Deaths:668
KDR:1.130
Accuracy:35.871% C+
HSR:13.510% D*
Shuriken
D-
Kills:749
Deaths:580
KDR:1.291
Accuracy:21.277% F
HSR:12.951% D-
NSX Tomoe
C**
Kills:678
Deaths:273
KDR:2.484
Accuracy:30.310% C**
HSR:30.089% D
TX1 Repeater
C**
Kills:563
Deaths:518
KDR:1.087
Accuracy:26.495% C**
HSR:16.696% D
MG-S1 Jackal
D
Kills:497
Deaths:275
KDR:1.807
Accuracy:22.020% D
HSR:14.286% D-
SR-7
C+
Kills:313
Deaths:33
KDR:9.485
Accuracy:32.360% D*
HSR:77.955% C+
TSAR-42
C
Kills:290
Deaths:48
KDR:6.042
Accuracy:35.675% C-
HSR:65.172% C
NS-44 Commissioner AE
D
Kills:279
Deaths:266
KDR:1.049
Accuracy:35.799% D
HSR:14.695% D*
T4 AMP
C
Kills:216
Deaths:178
KDR:1.213
Accuracy:26.010% C
HSR:13.889% D--
TX2 Emperor
D*
Kills:215
Deaths:232
KDR:0.927
Accuracy:18.390% D**
HSR:11.628% D*
NSX Tengu
B+
Kills:163
Deaths:112
KDR:1.455
Accuracy:39.095% B+
HSR:18.405% C
TRAP-M1
C
Kills:162
Deaths:67
KDR:2.418
Accuracy:28.002% C
HSR:19.136% D-
NS-61 Emissary
C+
Kills:109
Deaths:94
KDR:1.160
Accuracy:28.405% C+
HSR:8.257% D**
NS-357 Underboss
D**
Kills:60
Deaths:74
KDR:0.811
Accuracy:24.451% D**
HSR:8.333% F
M77-B
N/A
Kills:50
Deaths:6
KDR:8.333
Accuracy:35.385% N/A
HSR:78% N/A
Kills:15,973
Deaths (as Infiltrator):7,236
Deaths (to Infiltrators):4,755
KDR:2.20744
Kill Difference:8,737
Playtime:649.941 hours
Usage:14%
Score:9.331m
Score/min:239
Accuracy (listed only):29.846%
HSR (listed only):29.092%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C+
Kills:1,223
Deaths:238
KDR:5.139
Accuracy:16.846% C+
HSR:16.762% D
M6 Onslaught
C+
Kills:1,160
Deaths:239
KDR:4.854
Accuracy:16.379% C+
HSR:15.862% D-
MRC3 Mercy
D
Kills:1,098
Deaths:258
KDR:4.256
Accuracy:13.689% D
HSR:16.029% D-
MRC3 Mercy
C--
Kills:1,027
Deaths:258
KDR:3.981
Accuracy:14.065% D
HSR:18.014% C--
M2 Mutilator
B+
Kills:771
Deaths:205
KDR:3.761
Accuracy:16.615% B+
HSR:17.510% C
M2 Mutilator
B+
Kills:721
Deaths:190
KDR:3.795
Accuracy:16.932% B+
HSR:15.118% D-
M3 Pounder HEG
B+
Kills:361
Deaths:114
KDR:3.167
Accuracy:44.154% B+
HSR:2.493% C-
M3 Pounder HEG
B+
Kills:306
Deaths:131
KDR:2.336
Accuracy:45.489% B+
HSR:2.288% D
M1 Heavy Cycler
C*
Kills:282
Deaths:44
KDR:6.409
Accuracy:16.709% C*
HSR:17.376% C-
NS-10 Burster
B*
Kills:277
Deaths:52
KDR:5.327
Accuracy:34.462% B*
HSR:1.083% D**
NS-10 Burster
B**
Kills:257
Deaths:52
KDR:4.942
Accuracy:34.528% B**
HSR:1.556% D*
M1 Heavy Cycler
C*
Kills:240
Deaths:43
KDR:5.581
Accuracy:15.190% C*
HSR:13.333% D-
MR1 Fracture
C+
Kills:83
Deaths:48
KDR:1.729
Accuracy:37.212% C+
HSR:2.410% D
MR1 Fracture
A+
Kills:74
Deaths:46
KDR:1.609
Accuracy:35.469% C+
HSR:6.757% A+
Kills:7,880
Deaths (as MAX Suit):959
Deaths (to MAX Suits):2,957
KDR:8.21689
Kill Difference:6,921
Playtime:198.913 hours
Usage:4%
Score:4.718m
Score/min:395
Accuracy (listed only):25.553%
HSR (listed only):10.471%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:3,219
V. Kills:353 N/A
Deaths:421
KDR:7.646
Accuracy:27.643% C
KPH:32.700 C
VKPH:3.600 C++
Hellfire Rocket Pods
C++
Kills:2,568
V. Kills:553 464%
Deaths:167
KDR:15.377
Accuracy:49.939% C*
KPH:72.300 C+
VKPH:15.600 C++
M18 Rotary
C++
Kills:361
V. Kills:298 121%
Deaths:195
KDR:1.851
Accuracy:31.888% C++
KPH:6.500 D
VKPH:5.400 D
Hornet Missiles
C++
Kills:117
V. Kills:31 366%
Deaths:6
KDR:19.500
Accuracy:53.878% D
KPH:68.500 C++
VKPH:18.200 D
Coyote Missiles
D
Kills:89
V. Kills:45 193%
Deaths:9
KDR:9.889
Accuracy:49.069% D
KPH:24.500 D
VKPH:12.400 D
Tomcat A2AM Pods
C--
Kills:75
V. Kills:78 95%
Deaths:7
KDR:10.714
Accuracy:64.643% F--
KPH:26.600 D
VKPH:27.700 C--
M18 Needler
D-
Kills:65
V. Kills:54 118%
Deaths:28
KDR:2.321
Accuracy:27.492% D-
KPH:4 D-
VKPH:3.300 D--
Kills:6,494 (3,645 + 0)
Deaths:833
KDR:7.796
VKDR:1.695
Vehicle Kills:1,412
Kill Difference:5,661
Playtime:213.984 hours
Usage:5%
Score:3.092m
Score/min:241
Piloting Accuracy:27.492%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:1,166
V. Kills:93 N/A
Deaths:74
KDR:15.757
Accuracy:47.023% B+
KPH:79 B**
VKPH:6.300 C--
C150 Dalton
A+
Kills:258
V. Kills:169 152%
Deaths:16
KDR:16.125
Accuracy:55.725% A+
KPH:33.100 C+
VKPH:21.700 C+
Dual-75 Duster
B*
Kills:119
V. Kills:2 N/A
Deaths:3
KDR:39.667
Accuracy:36.350% C+
KPH:94 B*
VKPH:1.600 D*
AP30 Shredder
C--
Kills:112
V. Kills:92 120%
Deaths:24
KDR:4.667
Accuracy:21.029% D*
KPH:17.900 D
VKPH:14.700 C--
L-24R Spur
C
Kills:54
V. Kills:5 N/A
Deaths:3
KDR:18
Accuracy:41.492% C++
KPH:25.900 C
VKPH:2.400 C
Kills:1,709 (54 + 1,655)
Deaths:120
KDR:14.242
VKDR:3.008
Vehicle Kills:361
Kill Difference:1,589
Playtime:32.163 hours
Usage:1%
Score:0.829m
Score/min:430
Piloting Accuracy:41.492%
Gunner Accuracy:21.029%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,630
V. Kills:209 N/A
Deaths:84
KDR:31.310
Accuracy:56.048% B*
KPH:78.500 B**
VKPH:6.200 C--
C75 Viper
A
Kills:1,451
V. Kills:148 N/A
Deaths:49
KDR:29.612
Accuracy:30.671% D-
KPH:52 A
VKPH:5.300 D
L100 Python HEAT
B*
Kills:1,136
V. Kills:266 425%
Deaths:48
KDR:23.667
Accuracy:49.337% C
KPH:44.900 B*
VKPH:10.500 C
Skyguard
B+
Kills:1,059
V. Kills:672 157%
Deaths:61
KDR:17.361
Accuracy:30.314% C++
KPH:17.900 B+
VKPH:11.400 B+
L100 Python AP
C++
Kills:125
V. Kills:65 189%
Deaths:16
KDR:7.813
Accuracy:56.989% C++
KPH:32.300 C++
VKPH:16.800 C
Kills:6,401 (6,401 + 0)
Deaths:258
KDR:24.810
VKDR:5.271
Vehicle Kills:1,360
Kill Difference:6,143
Playtime:149.735 hours
Usage:3%
Score:2.201m
Score/min:245
Driving Accuracy:56.989%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C*
Kills:1,655
V. Kills:151 N/A
Deaths:21
KDR:78.810
Accuracy:43.504% C*
KPH:34.900 D
VKPH:3.200 D--
P2-120 AP
C**
Kills:1,297
V. Kills:624 208%
Deaths:88
KDR:14.739
Accuracy:38.687% D-
KPH:34.400 C**
VKPH:16.600 C+
P2-120 HEAT
C++
Kills:979
V. Kills:241 405%
Deaths:45
KDR:21.756
Accuracy:38.228% C-
KPH:26.800 C++
VKPH:6.600 D-
E540 Halberd
D
Kills:134
V. Kills:63 209%
Deaths:17
KDR:7.882
Accuracy:36.081% D
KPH:16.400 D-
VKPH:7.700 D--
G30 Vulcan
D
Kills:114
V. Kills:84 134%
Deaths:24
KDR:4.750
Accuracy:22.338% D-
KPH:10.700 D--
VKPH:7.900 D
Kills:4,179 (3,931 + 248)
Deaths:195
KDR:21.431
VKDR:5.964
Vehicle Kills:1,163
Kill Difference:3,984
Playtime:140.549 hours
Usage:3%
Score:2.499m
Score/min:296
Driving Accuracy:38.228%
Gunner Accuracy:22.338%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C*
Kills:648
V. Kills:23 N/A
Deaths:33
KDR:19.636
Accuracy:33.352% C
KPH:109.300 C*
VKPH:3.900 D
M40 Fury-H
B*
Kills:424
V. Kills:21 N/A
Deaths:18
KDR:23.556
Accuracy:35.841% D-
KPH:127.200 B*
VKPH:6.300 D--
G20 Vulcan-H
C+
Kills:182
V. Kills:97 186%
Deaths:27
KDR:6.741
Accuracy:41.107% D-
KPH:41.300 C+
VKPH:22 C
M12 Kobalt-H
A+
Kills:70
V. Kills:10 N/A
Deaths:3
KDR:23.333
Accuracy:26.945% B**
KPH:68.200 D-
VKPH:9.700 A+
Kills:1,324 (0 + 1,324)
Deaths:81
KDR:16.346
VKDR:1.864
Vehicle Kills:151
Kill Difference:1,243
Playtime:14.696 hours
Usage:0%
Score:0.488m
Score/min:554
Driving Accuracy:N/A%
Gunner Accuracy:26.945%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:244
V. Kills:13 N/A
Deaths:15
KDR:16.267
Accuracy:16.927% C+
KPH:52.700 C
VKPH:2.800 C
M40 Fury
C
Kills:240
V. Kills:34 N/A
Deaths:32
KDR:7.500
Accuracy:32.826% C
KPH:37.100 C
VKPH:5.300 D
M12 Kobalt
C
Kills:189
V. Kills:12 N/A
Deaths:13
KDR:14.539
Accuracy:16.000% C
KPH:43.800 D
VKPH:2.800 C
M40 Fury
C+
Kills:110
V. Kills:13 N/A
Deaths:10
KDR:11
Accuracy:32.508% C
KPH:50.800 C+
VKPH:6 D-
M60-G Bulldog
B+
Kills:93
V. Kills:9 N/A
Deaths:10
KDR:9.300
Accuracy:32.303% C
KPH:36.700 B+
VKPH:3.600 D
M20 Basilisk
C+
Kills:88
V. Kills:35 244%
Deaths:19
KDR:4.632
Accuracy:38.350% C+
KPH:16.800 C-
VKPH:6.700 D
M20 Basilisk
B+
Kills:83
V. Kills:27 296%
Deaths:24
KDR:3.458
Accuracy:43.004% B+
KPH:16.500 C
VKPH:5.400 D
M60-G Bulldog
C-
Kills:64
V. Kills:8 N/A
Deaths:5
KDR:12.800
Accuracy:33.368% C-
KPH:29.200 C--
VKPH:3.600 D-
Kills:1,111 (0 + 1,111)
Deaths:128
KDR:8.680
VKDR:1.180
Vehicle Kills:151
Kill Difference:983
Playtime:32.561 hours
Usage:1%
Score:0.469m
Score/min:240
Driving Accuracy:N/A%
Gunner Accuracy:33.368%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:235
V. Kills:35 N/A
Deaths:771
KDR:0.305
Accuracy:60.537% B**
KPH:8.800 D-
VKPH:1.300 D*
S12 Renegade
B
Kills:102
V. Kills:1 N/A
Deaths:18
KDR:5.667
Accuracy:44.724% B
KPH:36.600 C
VKPH:0.400 D*
Kills:337 (337 + 0)
Deaths:789
KDR:0.427
VKDR:0.046
Vehicle Kills:36
Kill Difference:452
Playtime:29.628 hours
Usage:1%
Score:0.104m
Score/min:59
Driving Accuracy:44.724%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:166
V. Kills:19 N/A
Deaths:17
KDR:9.765
Accuracy:28.424% D--
KPH:47.300 D
VKPH:5.400 C
Kills:166 (0 + 166)
Deaths:17
KDR:9.765
VKDR:1.118
Vehicle Kills:19
Kill Difference:149
Playtime:3.511 hours
Usage:0%
Score:0.033m
Score/min:155
Piloting Accuracy:N/A%
Gunner Accuracy:28.424%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 4,9944,99113536.97S34.0338.641%B++N/A182.2B++N/A66627.4h1.2C++3B++
TAR 4,4644,4311,9112.319B++0.6323.547%C+16.339%D25.8CN/A81171.7h11.1B*47.1B+
M14 Banshee 3,5723,2194217.646C*4.7027.643%C1.056%C+32.7C3.6C++16698.3h17.9B+64.7B+
C-4 4,2933,0797124.324A*1.3820.938%D-N/A86C++33.9B97735.8h1.2B+5.5C**
L100 Python HESH 2,8392,6308431.31A++28.3756.048%B*1.027%C--78.5B**6.2C--30433.5h2.3B**4.1B**
Hellfire Rocket Pods 3,1212,56816715.377B**12.4349.939%C*1.09%C++72.3C+15.6C++58435.5h18.1C**36.2B+
AS16 NightHawk 2,5042,4951,1952.088B*0.8643.572%B+11.543%D17.7DN/A98141.3h5.3C12.1C++
T7 Mini-Chaingun 2,4572,4371,1512.117A0.8314.751%C--9.151%D--22.4DN/A118109h13B+88.4C**
SMG-46 Armistice 1,8171,8068872.036B*0.9126.169%C++12.403%D22.2CN/A9281.4h12.3B++47.1B+
Tank Mine 2,5621,7867224.806U21.8625.168%DN/A128.5B+55.8C123313.9h1A+4.2B**
P2-120 HESH 1,8061,6552178.81S75.8743.504%C*N/A34.9D3.2D--29447.4h3.5B**8.1B*
TMG-50 1,5121,5004783.138A++0.1918.3%D16.6%D--23C-N/A13165.2h9.5B++52.1C**
TRAC-5 S 1,4961,4654133.547M++0.6023.879%C*2.935%F--17.4C+N/A10784.2h5.3A+22.2B**
C75 Viper 1,5991,4514929.612S26.6730.671%D-1.309%C52A5.3D32527.9h6.3B**20.6B*
Frag Grenade 1,4331,42311423N/A1,420.0648.218%B+N/A1423S10C*57621h1.7A++3.6A
MSW-R 1,4121,4036942.022C++0.9217.202%D--13.685%D**16.4D-N/A9485.3h12.1C++70.2C
TS4 Haymaker 1,3871,3749801.402C**1.5432.691%D-9.17%D*13.9D--N/A6099h4B+12.2C+
Sticky Grenade 1,3721,36511365N/A1,362.0666.353%A++N/A1950A*10C68140.7h1.3B**1.9B**
T9 CARV 1,3631,3594303.16A0.2217.231%C-19.058%D18.2C--N/A17874.5h11.1B*64.6B
P2-120 AP 1,9211,2978814.739B**11.7938.687%D-4.934%B*34.4C**16.6C+35237.7h5.9B+15.2C*
Cycler TRV 1,2901,2864982.582A0.3627.02%B*18.74%C36.3C**N/A14735.4h10.1A37.3B*
NS-15M2 1,2321,2277631.608C++1.3420.782%D17.278%D--13.9D--N/A4188h9.7B*46.7B+
C-4 ARX 1,5571,2263823.209B++0.2626.573%C+N/A91.5C-24.7D66013.4h1.8F6.6D*
M6 Onslaught 1,2391,2232385.139A+2.1916.846%C+16.762%D27.9CN/A12043.9h14.6B**86.5B+
AMR-66 1,2371,1924732.52A++0.4233.358%B**16.779%D*16.3CN/A5973.2h6A18B**
NS-15M AE 1,2191,1865352.217C++0.7322.942%C--19.562%D-25.7D-N/A8146.1h12.7C55.4C+
T7 Mini-Chaingun AE 1,2091,1836421.843B+1.1016.838%D12.172%C--29.1DN/A8840.6h13.8C+82.2C+
TAR-AE 1,2071,1815362.203B+0.7428.526%C**21.677%D30.1DN/A12239.3h12.9C45.3C++
NS-15MP 1,2231,1805012.355C+0.5926.295%C20.678%D--29.4D--1.1B+9640.1h12.7D48.3C
LC3 Jaguar 1,2021,1796371.851B1.0920.663%D16.115%D22.1CN/A8853.4h12B58.2C++
NS-30 Vandal 1,1861,1673033.851A0.9128.969%D28.792%C**19.5D-N/A5959.7h6.5C-22.5C
T9A "Butcher" 1,1701,1674662.504B0.4418.3%D**18.338%D*24.5D--N/A10247.7h9.8B*53.4C+
LC2 Lynx 1,1881,1678191.425C**1.5221.42%C17.309%D13.8DN/A7084.3h13.6B+63.7C*
T32 Bull 1,1721,1672624.454A**1.5117.712%D*16.538%D--16.7D-N/A15869.8h13.3C+74.9C-
L105 Zephyr 1,2591,1667415.757B+12.8147.023%B+N/A78.8B**6.3C--37214.8h4A8.5B**
FA1 Barrage 1,1661,1656121.904B*1.0440.863%C++12.017%D17.5DN/A7466.4h3.1A7.5B*
NS-11C 1,1751,1626581.766B*1.1821.384%C--17.47%C15.3C--N/A6575.8h13.2B+61.9C++
NS Baron G5 1,1671,1625991.94B**1.0044.982%C++11.618%D24.5C-N/A11847.5h3.2A7.2C++
SOAS-20 1,1641,1613233.594A++0.6529.261%C**15.159%D-32.7C+N/A11935.5h10.1B++34.6B++
MANA Anti-Personnel Turret 1,1781,1613443.375N/A0.4318.959%UN/A11610U170U22174500.1h16.3T*85.9T*
NSX Naginata 1,1841,1614672.486B**0.4623.756%C**24.634%C-35.1CN/A16333.1h11.3B47.8B+
RAMS .50M 1,1611,1616019.35S16.4143.461%B++85.358%B*29.2C++N/A13439.7h1.7B**3.9B*
M6 Onslaught 1,1751,1602394.854A+1.9116.379%C+15.862%D-26.4CN/A11343.9h15.1B**92.2B+
HSR-1 1,1681,1604262.723B+0.2230.165%D20%D--20D-N/A6258.1h5.7C+18.9C
NS-11A 1,1621,1585442.129B+0.8220.05%D-17.271%D24CN/A12748.2h11.8B++59.1C++
T9 CARV-S 1,1591,1574262.716B**0.2318.918%D16.249%D*21.9DN/A10352.9h10.4B++55.2C*
MKV Suppressed 1,1631,1576861.687B*1.2623.66%C16.163%D21.3C--N/A5354.4h12.1B+51.3C**
TRAC-5 1,1791,1558291.393B*1.5522.359%C++12.554%D*9.6DN/A57120h12.6B+56.3B+
TRS-12 Uppercut 1,1571,1547721.495C**1.4548.602%D12.218%D20.2D-N/A8057.2h2.3B+4.7C++
NS Baron G5AE 1,1771,1546911.67C**1.2747.728%C++12.305%D25.4DN/A8745.4h3.9B+8.2C+
NS-15M1 1,1561,1534742.432B++0.5120.87%C15.612%D-26.7C-N/A10143.2h11B+52.8C**
NS-7 PDW 1,1621,1515732.009A0.9424.328%C+11.642%D--18.3C-N/A6362.8h12.1B++49.9B+
T1 Cycler 1,1531,1503992.882A++0.0624.8%B+17.739%D36.5B++N/A18331.5h9.9A+39.8B**
TORQ-9 1,1621,1494912.34B*0.6021.787%D17.581%D-24C-N/A9047.9h13.7B+62.7C++
T16 Rhino 1,1571,1485382.134B**0.8118.851%C16.812%D-24.9CN/A10246.1h11.3B++59.8B
PDW-16 Hailstorm 1,1471,1444552.514A++0.4330.096%B**9.528%D*31.4C*N/A12736.4h12B++39.9B++
L100 Python HEAT 1,4021,1364823.667M++20.7249.337%C2.201%C+44.9B*10.5C20125.3h4.2B+8.6B++
MRC3 Mercy 1,1141,0982584.256B*1.3113.689%D16.029%D-24.3CN/A13145.1h14.2A104B+
M9 SKEP Launcher 1,4231,0674912.173M++0.7766.173%C2.437%C++24.9B+8.3C14842.9h4.5A+6.8A+
Skyguard 1,7311,0596117.361S14.4230.314%C++1.133%D17.9B+11.4B+17559.2h73B**240.7B**
ML-7 1,3091,0464492.33A**0.6159.866%B+2.581%C+30.8B++7.7D26834h3.5A+5.8A+
Anti-Vehicle Grenade 1,2081,04411044N/A1,041.0657.156%B++N/A745.7A++117.1C*34641.4h3A5.3B**
MRC3 Mercy 1,0371,0272583.981B*1.0414.065%D18.014%C--22.9CN/A12744.8h15.4B**109.3B
ASP-30 Grounder 1,2099825241.874A*1.0761.581%C+3.462%C**24.7B++5.7C-12939.8h3.8A++6.2A++
P2-120 HEAT 1,2209794521.756A*18.8138.228%C-1.328%D--26.7C++6.6D-26936.6h4.5A11.7B**
NSX Daimyo 968967999.768A*6.8240.644%C+96.174%B+37.6C-N/A13725.7h2.1B++5.1B+
NS Decimator 1,6539524322.204A+0.7462.194%C++2.101%C+24D17.7C*35839.7h4B+6.4B+
M2 Mutilator 7817712053.761A+0.8216.615%B+17.51%C29.2C**N/A11126.4h13.6B**82B++
NS-44 Commissioner 7647556681.13C++1.8135.871%C+13.51%D*14.2DN/A6353.2h3.6B10.1B
Shuriken 7647495801.291C+1.6521.277%F12.951%D-17.7D*N/A5642.2h14.3C67.3D--
NSX Tanto 7547403532.096B**0.8527.046%C++22.297%C-30.6C+N/A12724.2h12.9C**47.9C*
M2 Mutilator 7387211903.795A+0.8516.932%B+15.118%D-29.1C*N/A10124.8h14.1B**83.1B++
NSX Tomoe 6906782732.484B++0.4630.31%C**30.089%D33.1CN/A8220.5h13.3B44B+
The Kraken 9466682632.54B++0.4064.429%BN/A39.8C+16.5C+24616.8h3.7B+5.7B+
P525 Marauder-H 6716483319.636B+16.6933.352%CN/A109.8C*3.9D4385.9h5.6B+16.8B+
Spear Anti-Vehicle Phalanx Turret 855632970.222U67.2848.539%B+6.013%B**52.7B*18.6C43412h6.2B++12.7B*
TX1 Repeater 5685635181.087B+1.8626.495%C**16.696%D13.3DN/A5842.3h11.2B+42.2B+
SABR-13 5685582772.014C**0.9325.053%C16.129%D*19.3DN/A5528.9h11.5C**46C*
TAS-16 Blackjack 5585533331.661B+1.2865.63%B+9.765%D--26.5C--N/A10220.9h2.1B++3.3B+
Chainblade 63654929,1330.019C+2.9334.132%B+N/A0.2DN/A12869.3h2.5C*7.4B+
NSX Yumi 5185032132.362B++0.5831.619%B**11.133%D**38.4C++1.1C++20313.1h6.6A++21A
MG-S1 Jackal 5124972751.807B+1.1422.02%D14.286%D-17.4DN/A5228.5h12.4C+56.1C+
M40 Fury-H 4454241823.556B**20.6135.841%D-1.415%C**128.5B**6.4D--6573.3h4A11.2A
MG-H1 Watchman AE 3773731951.913C++1.0324.17%C26.274%C36.9DN/A12510.1h12.5B+51.6C*
M18 Rotary 6593611951.851C++1.0931.888%C++3.047%B+6.5D5.4D14555.7h111.9B350.8B+
M3 Pounder HEG 4423611143.167B**0.2244.154%B+2.493%C-20.4B+4.6B*18817.7h14.3B+32.4B+
M60-A Bulldog 4053601820C+17.0656.968%B*1.667%D37.1C+4.6C++1749.7h5.4B+9.5B++
M60-A Bulldog 3933541229.5C*26.5658.328%B**1.695%C--37.3C++4.1C+1769.5h5.2B+9B*
T1A Unity 3323291951.687B+1.2619.995%D**15.198%D*15.2D*N/A4621.7h12.9C64.3D--
SR-7 315313339.485A*6.5432.36%D*77.955%C+23DN/A6513.6h2.1C**6.6C
M3 Pounder HEG 3803061312.336B+0.6145.489%B+2.288%D16.2C3.9C+14118.9h18.4C++40.5B
TSAR-42 291290486.042B+3.1035.675%C-65.172%C23.2DN/A11512.5h2.2C**6.2C++
M1 Heavy Cycler 287282446.409M*3.4616.709%C*17.376%C-33.6BN/A1498.4h11.3A+67.5B*
NS-44 Commissioner AE 2842792661.049C+1.9035.799%D14.695%D*14.3D--N/A4619.5h3.6C+10C+
NS-10 Burster 482277525.327S2.3834.462%B*1.083%D**6.9B*5.1B**14739.9h125.1B*362.9B*
MG-HBR1 Dragoon 266262614.295M+1.3533.521%C++28.244%C+21CN/A6412.5h5.7B++16.9B+
C150 Dalton 4272581616.125A13.1855.725%A+N/A33.1C+21.7C+6277.8h6.6D--11.9C++
NS-10 Burster 449257524.942S2.0034.528%B**1.556%D*6.3B+4.7B**14640.6h136.8B+396.1B++
M60-A Bulldog 283245308.167C*5.2235.097%C+N/A26.3C--4.1C--2349.3h5.4B15.4C**
M12 Kobalt 2572441516.267C++13.3216.927%C+18.033%C+53C2.8C2174.6h15.6B++92.3B+
M40 Fury 274240327.5C++4.5632.826%CN/A36.9C5.2D-2086.5h11.1B+33.9B+
M1 Heavy Cycler 245240435.581M*2.6415.19%C*13.333%D-24.5BN/A1979.8h14.3B**94.1B+
MANA Anti-Vehicle Turret 490238584.103A+1.1646.49%D2.521%D34.5C++36.5B+9076.9h7.7B+16.6B
M40 Fury-F 2702357710.305D2.6460.537%B**N/A8.8D-1.3D*5226.8h6.9B++11.4B*
T2 Striker 1,3702261311.725M+1.2275.158%A**N/A7.5C--37.9M+34830.2h79.2F-105.4C
T4 AMP 2192161781.213C*1.7326.01%C13.889%D--17DN/A6112.7h12.5B++48.1B+
TX2 Emperor 2162152320.927C+2.0218.39%D**11.628%D*9.5D--N/A7422.6h8.7B47.2C
Rocklet Rifle 342190942.021A*0.9246.393%DN/A40.4B**32.3B++4834.7h20.7A44.7B*
M12 Kobalt 2011891314.538C+11.5916%C23.28%B**44D2.8C1744.3h14.4B++89.9B+
G20 Vulcan-H 279182276.741B*3.8041.107%D-3.297%B41.4C+22C6144.4h78.8B++191.8B+
CAS 14-E 185166179.765C6.8228.424%D--1.807%C+47.4C--5.4C1553.5h25.4B+89.4C*
The Slasher 1691642,3990.068B2.8842.72%B++10.366%C+0.9CN/A3175.5h2.2C++5.1C++
NSX Tengu 1681631121.455C**1.4939.095%B+18.405%C16.6D-N/A749.8h11.8B+30.1B+
TRAP-M1 164162672.418B++0.5328.002%C19.136%D-19.5D-N/A758.3h9.2C++32.7C++
E540 Halberd 197134177.882C*4.9436.081%D2.239%D16.3D-7.7D--2748.2h5.9C++16.3C+
MG-H1 Watchman 1351331111.198C+1.7520.359%C--19.549%D-19.6DN/A1486.8h17C83.4C+
Striker AE 218133572.333M**0.6153.043%C*N/A25.6A16.3B++2535.2h24.6A46.3B**
L100 Python AP 190125167.813B+4.8756.989%C++2.4%C+32.1C+16.7C5103.9h5.5C*9.7B
Dual-75 Duster 121119339.667A**36.7236.35%C+N/A91.5B++1.5D*7381.3h4.2B**11.5B++
Hornet Missiles 148117619.5A++16.5653.878%DN/A68.8C++18.2D5131.7h6.7B*12.5B++
G30 Vulcan 198114244.75C++1.8122.338%D-N/A10.7D--7.9D22210.7h98.6C++441.5C
AP30 Shredder 204112244.667C+1.7221.029%D*N/A17.8D14.6C--3646.3h111.2C-528.6D**
M40 Fury 1231101011B+8.0632.508%C1.818%C+50C+5.9D-3702.2h9.4B*29B+
NS-61 Emissary 110109941.16B+1.7828.405%C+8.257%D**41.9B*N/A1292.6h9.6B++33.9B++
S12 Renegade 103102185.667B**2.7244.724%B8.824%B*36.4CN/A1212.8h2.6B++5.9B++
Fatestealer 100100621.613U1.3349.698%A18%C--19.6CN/A385.1h2.5C-5B*
HC1 Cougar 98961120.857C+2.0926.892%B+20.833%C6.2D--N/A6215.5h15.7D-58.2C+
T1S Cycler 9795811.875U8.9328.696%B**3.158%F*41.3B++N/A3312.3h5.2M18.2A++
M60-G Bulldog 10293109.3B**6.3632.303%C5.376%A+37.2B+3.6D2432.5h4.5A13.9B*
Coyote Missiles 1348999.889A*6.9449.069%D1.124%B**24.7D12.5D2563.6h32B++65.2B+
M20 Basilisk 12388194.632B++1.6938.35%C+2.273%D*16.9C-6.7D2575.2h81.8B+213.3B+
MR1 Fracture 13883481.729A++1.2237.212%C+2.41%D8.7C++5.8B+1559.5h36.9B*99.2B++
M20 Basilisk 11083243.458C++0.5143.004%B+7.229%B+16.6C5.4D2785h88.9C*206.7B+
Tomcat A2AM Pods 15375710.714A++7.7764.643%F--N/A26.8D27.9C--6942.8h8.1B12.5C--
MR1 Fracture 12874461.609A1.3435.469%C+6.757%A+8C5.9B+1719.2h39.6B+111.6B+
M12 Kobalt-H 8070323.333C**20.3926.945%B**5.714%F--70D-10A+6251h20.3D75.3C++
M18 Needler 11965282.321C*0.6227.492%D-3.077%B++4D-3.3D--16316.3h141.3C*513.9C++
M60-G Bulldog 7264512.8A++9.8633.368%C-6.25%A*29.1C--3.6D-2502.2h5.1B*15.2B+
NS-357 Underboss 6060740.811C+2.1324.451%D**8.333%F13.6D-N/A894.4h4.5C+18.2D-
L-24R Spur 5954318A15.0641.492%C++N/A25.7C2.4C1122.1h31.2C+75.2C++
MAX Punch 59539580.055C2.8943.267%C+N/A0.3DN/A1177.8h2.8C+6.6C+
M77-B 505068.333S5.3935.385%C78%C*31.3BN/A3561.6h1.8B**5.2B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon362,3604.2h
Anti-Vehicle MANA Turret141473h
Nano-Armor Kit346683,27270h
AE Medical Applicator6128,3392.6h
Nanite Revive Grenade02,1480.6h
Medical Applicator262191,02917h
Spitfire Auto-Turret85871h
Restoration Kit351,0151.6h
Motion Spotter104,9863h
Welding Device01,8060.1h
Recon Detection Device407,56112h
Shield Recharging Field169770.5h
Ammunition Package463,5001.9h
Medical Kit1782,4734.1h
Anti-Infantry MANA Turret211,7013.3h
M4-F Pillager03000.2h
Nano-Repair Grenade02980.1h
WLT-Howler Mining Laser02,9340.4h
IPC Targeting Dart0530.6h
Hardlight Barrier51610.2h

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