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Maj. General RedLiquorice[SOLx] RedLiquorice
TR BR 87

KDR: 2.59

Score: 78.9m

Last Seen: Oct 18th, 2019 3:40 AM
- OFFLINE - 40.2 hour(s)

Prestige 1, Battle Rank 87 - Terran Republic on Connery - Outfit Member of Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 32
Level Progress (to 88): 14%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T1B Cycler T9 CARV TMG-50 LC3 Jaguar TRAC-5 MSW-R T1 Cycler TRAC-5 Burst
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,105,433 MLG Score: 1683
Fun Score: N/A
Cheeseburgers Flipped: 517TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.011%22.332%648551161126,3373.10785-0.521

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.279%1.485A+0.161C++-1.041D*HEAD ++ (~7.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.497B+10.70.245C++26.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.461%1.308%283121353516211990.32984268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.972%-1.36D**-0.259C-1.657

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
365.6-1.265D**89.4-0.687D276.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.163%4.021%66512111,74135119330.49587186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.439%-0.274C0.942B*0.859

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.538B+6.80.457B+11.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.649%3.089%5152111959,939274326733.62209372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.449%0.41B-0.339C-0.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.80.291C*34.50.137C++50.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.753%64.315%5158120810,4303116313.34617

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.782%0.862B*-0.179C0.705

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.213C++3.20.003C+4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.171%12.555%515612109,1043395312.68159

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.095%1.514A+-0.487D0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.637B+2.80.412B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 32
78.9m167.4%383 (23k)326 (19.6k)2.5871199,61377,1572.7864387 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12161054823.48%19.835%46603:0882

13% Combat Medic35% Engineer23% Heavy Assault13% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2012 8:20 AMSep 8th, 2017 1:44 PMOct 18th, 2019 3:18 AM (4d) (PST)Oct 18th, 2019 12:50 AM (4d) (PST)Oct 17th, 2019 11:40 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7152055100.8260.3190.1641.4620.0481683

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,92712,27230,65550191088319,575

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4029.8h/167.9d 15,380 39,593 48,041 353.6k 4,205 13,623 11,559 173m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A
Kills:8,659
Deaths:3,321
KDR:2.607
Accuracy:25.815% A
HSR:22.462% C+
TMG-50
A
Kills:7,669
Deaths:2,424
KDR:3.164
Accuracy:28.552% A
HSR:26.301% B+
MSW-R
B++
Kills:4,492
Deaths:1,743
KDR:2.577
Accuracy:26.200% B++
HSR:21.216% C
T32 Bull
B*
Kills:3,253
Deaths:960
KDR:3.389
Accuracy:28.053% B*
HSR:26.529% C**
T9 CARV-S
B+
Kills:2,378
Deaths:886
KDR:2.684
Accuracy:24.826% B+
HSR:21.867% C
MG-H1 Watchman
A++
Kills:1,850
Deaths:536
KDR:3.451
Accuracy:32.159% A++
HSR:30.919% B+
T9A "Butcher"
B+
Kills:1,788
Deaths:562
KDR:3.181
Accuracy:26.365% B+
HSR:18.009% D*
NSX Naginata
A+
Kills:1,614
Deaths:467
KDR:3.456
Accuracy:30.159% A+
HSR:26.084% C
T16 Rhino
B
Kills:1,597
Deaths:882
KDR:1.811
Accuracy:22.797% B
HSR:20.163% C
NS-15M1
B*
Kills:1,572
Deaths:606
KDR:2.594
Accuracy:26.823% B*
HSR:22.519% C+
NS-15M2
A++
Kills:1,480
Deaths:351
KDR:4.217
Accuracy:32.960% A++
HSR:22.838% C
NSX-P Naginata
A*
Kills:1,175
Deaths:354
KDR:3.319
Accuracy:33.192% A*
HSR:32.851% B+
Kills:37,527
Deaths (as Heavy Assault):13,092
Deaths (to Heavy Assaults):23,757
KDR:2.86641
Kill Difference:24,435
Playtime:941.931 hours
Usage:23%
Score:18.906m
Score/min:335
Accuracy (listed only):28.158%
HSR (listed only):24.313%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:5,960
Deaths:3,090
KDR:1.929
Accuracy:27.298% B++
HSR:17.433% C--
TRAC-5
B++
Kills:5,096
Deaths:2,461
KDR:2.071
Accuracy:25.222% B++
HSR:17.995% C+
TRAC-5 Burst
B*
Kills:4,189
Deaths:1,662
KDR:2.520
Accuracy:30.089% B*
HSR:19.145% D
HC1 Cougar
B**
Kills:3,309
Deaths:1,419
KDR:2.332
Accuracy:29.226% B**
HSR:20.611% C
LC2 Lynx
B*
Kills:2,434
Deaths:1,059
KDR:2.298
Accuracy:27.988% B*
HSR:17.831% D
NS-11C
B*
Kills:2,417
Deaths:827
KDR:2.923
Accuracy:28.804% B*
HSR:17.377% C
T5 AMC
B++
Kills:2,125
Deaths:1,242
KDR:1.711
Accuracy:26.680% B++
HSR:17.318% C--
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
SMG-46 Armistice
B**
Kills:1,949
Deaths:854
KDR:2.282
Accuracy:31.143% B**
HSR:11.339% D-
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C-
AS16 NightHawk
A+
Kills:1,730
Deaths:1,213
KDR:1.426
Accuracy:55.433% A+
HSR:11.098% D-
TAS-16 Blackjack
A
Kills:1,447
Deaths:774
KDR:1.870
Accuracy:75.645% A
HSR:14.236% C+
MG-C1 Kindred
A++
Kills:1,347
Deaths:440
KDR:3.061
Accuracy:34.685% A++
HSR:33.036% A+
FA1 Barrage
A*
Kills:1,335
Deaths:823
KDR:1.622
Accuracy:60.568% A*
HSR:12.809% D
TRS-12 Uppercut
A++
Kills:1,298
Deaths:905
KDR:1.434
Accuracy:78.490% A++
HSR:12.327% D
TRAC-5 S
B+
Kills:1,292
Deaths:725
KDR:1.782
Accuracy:25.602% B+
HSR:14.861% C
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D-
TRAC-Shot
B*
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:28.803% B*
HSR:11.304% D**
MG-S1 Jackal
A++
Kills:1,196
Deaths:363
KDR:3.295
Accuracy:35.872% A++
HSR:31.856% A++
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
NSX-P Tanto
A*
Kills:1,186
Deaths:290
KDR:4.090
Accuracy:36.804% A*
HSR:28.752% B+
MKV Suppressed
B+
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B+
HSR:20.887% C*
NSX Tanto
A
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:33.622% A
HSR:20.873% D
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C+
HSR:17.182% C+
NSX-P Tengu
A++
Kills:89
Deaths:36
KDR:2.472
Accuracy:47.124% A++
HSR:32.584% A++
Kills:51,760
Deaths (as Light Assault):24,795
Deaths (to Light Assaults):13,056
KDR:2.08752
Kill Difference:26,965
Playtime:528.188 hours
Usage:13%
Score:9.139m
Score/min:288
Accuracy (listed only):39.478%
HSR (listed only):18.603%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B++
Kills:5,960
Deaths:3,090
KDR:1.929
Accuracy:27.298% B++
HSR:17.433% C--
TRAC-5
B++
Kills:5,096
Deaths:2,461
KDR:2.071
Accuracy:25.222% B++
HSR:17.995% C+
TRAC-5 Burst
B*
Kills:4,189
Deaths:1,662
KDR:2.520
Accuracy:30.089% B*
HSR:19.145% D
HC1 Cougar
B**
Kills:3,309
Deaths:1,419
KDR:2.332
Accuracy:29.226% B**
HSR:20.611% C
LC2 Lynx
B*
Kills:2,434
Deaths:1,059
KDR:2.298
Accuracy:27.988% B*
HSR:17.831% D
NS-11C
B*
Kills:2,417
Deaths:827
KDR:2.923
Accuracy:28.804% B*
HSR:17.377% C
T5 AMC
B++
Kills:2,125
Deaths:1,242
KDR:1.711
Accuracy:26.680% B++
HSR:17.318% C--
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
AS16 NightHawk
A+
Kills:1,730
Deaths:1,213
KDR:1.426
Accuracy:55.433% A+
HSR:11.098% D-
TAS-16 Blackjack
A
Kills:1,447
Deaths:774
KDR:1.870
Accuracy:75.645% A
HSR:14.236% C+
MG-C1 Kindred
A++
Kills:1,347
Deaths:440
KDR:3.061
Accuracy:34.685% A++
HSR:33.036% A+
FA1 Barrage
A*
Kills:1,335
Deaths:823
KDR:1.622
Accuracy:60.568% A*
HSR:12.809% D
TRS-12 Uppercut
A++
Kills:1,298
Deaths:905
KDR:1.434
Accuracy:78.490% A++
HSR:12.327% D
TRAC-5 S
B+
Kills:1,292
Deaths:725
KDR:1.782
Accuracy:25.602% B+
HSR:14.861% C
AMR-66
B+
Kills:1,236
Deaths:694
KDR:1.781
Accuracy:29.445% B+
HSR:22.816% C
TRAC-Shot
B*
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:28.803% B*
HSR:11.304% D**
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
NSX-P Tanto
A*
Kills:1,186
Deaths:290
KDR:4.090
Accuracy:36.804% A*
HSR:28.752% B+
NSX Tanto
A
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:33.622% A
HSR:20.873% D
DMR-99
C+
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:33.900% C+
HSR:21.515% D--
MG-HBR1 Dragoon
M++
Kills:699
Deaths:159
KDR:4.396
Accuracy:53.424% M++
HSR:28.898% C+
Kills:45,128
Deaths (as Engineer):21,768
Deaths (to Engineers):14,933
KDR:2.07313
Kill Difference:23,360
Playtime:1,429.813 hours
Usage:35%
Score:30.733m
Score/min:358
Accuracy (listed only):41.525%
HSR (listed only):18.340%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,949
Deaths:854
KDR:2.282
Accuracy:31.143% B**
HSR:11.339% D-
M77-B
B+
Kills:1,738
Deaths:623
KDR:2.790
Accuracy:40.576% B+
HSR:75.777% C+
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C-
KSR-35
A
Kills:1,624
Deaths:542
KDR:2.996
Accuracy:42.400% A
HSR:23.584% D
TSAR-42
B**
Kills:1,568
Deaths:943
KDR:1.663
Accuracy:45.033% B**
HSR:59.056% D--
NS-30 Vandal
B++
Kills:1,466
Deaths:464
KDR:3.159
Accuracy:37.444% B++
HSR:19.986% D-
NS-357 Underboss
A
Kills:1,405
Deaths:1,081
KDR:1.300
Accuracy:46.866% A
HSR:22.989% C++
NS-44 Commissioner
B**
Kills:1,281
Deaths:986
KDR:1.299
Accuracy:45.515% B**
HSR:22.951% C++
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D-
HSR-1
B+
Kills:1,232
Deaths:473
KDR:2.605
Accuracy:38.621% B+
HSR:22.403% D
SR-7
B**
Kills:1,227
Deaths:222
KDR:5.527
Accuracy:48.018% B**
HSR:73.350% D
SOAS-20
B++
Kills:1,222
Deaths:394
KDR:3.102
Accuracy:31.238% B++
HSR:17.921% C--
Bighorn .50M
B*
Kills:1,214
Deaths:128
KDR:9.484
Accuracy:48.205% B*
HSR:73.970% D-
MG-S1 Jackal
A++
Kills:1,196
Deaths:363
KDR:3.295
Accuracy:35.872% A++
HSR:31.856% A++
TS2 Inquisitor
C*
Kills:1,195
Deaths:556
KDR:2.149
Accuracy:29.945% C*
HSR:19.749% C+
TX1 Repeater
B++
Kills:1,193
Deaths:1,204
KDR:0.991
Accuracy:29.063% B++
HSR:11.987% D**
RAMS .50M
A
Kills:1,188
Deaths:132
KDR:9
Accuracy:47.017% A
HSR:73.317% D
99SV
A*
Kills:1,173
Deaths:359
KDR:3.267
Accuracy:43.696% A*
HSR:34.953% C+
MKV Suppressed
B+
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B+
HSR:20.887% C*
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C+
HSR:17.182% C+
NSX Daimyo
A+
Kills:1,161
Deaths:292
KDR:3.976
Accuracy:50.837% A+
HSR:94.660% C*
TRAP-M1
B++
Kills:1,161
Deaths:311
KDR:3.733
Accuracy:33.192% B++
HSR:24.720% C+
TX2 Emperor
B**
Kills:1,158
Deaths:1,026
KDR:1.129
Accuracy:35.245% B**
HSR:18.912% C
NSX Tomoe
B+
Kills:1,158
Deaths:105
KDR:11.029
Accuracy:31.830% B+
HSR:38.083% C++
TX1-FB Repeater
B*
Kills:675
Deaths:516
KDR:1.308
Accuracy:34.270% B*
HSR:17.333% D-
NS-45 Pilot
A+
Kills:663
Deaths:563
KDR:1.178
Accuracy:40.877% A+
HSR:30.618% B+
T4 AMP
A
Kills:399
Deaths:346
KDR:1.153
Accuracy:35.109% A
HSR:22.556% B+
NS-AM7 Archer
C*
Kills:305
Deaths:250
KDR:1.220
Accuracy:51.444% D--
HSR:18.689% C*
NS-61 Emissary
A++
Kills:278
Deaths:128
KDR:2.172
Accuracy:31.835% B+
HSR:27.338% A++
NSX-P Tengu
A++
Kills:89
Deaths:36
KDR:2.472
Accuracy:47.124% A++
HSR:32.584% A++
NS CandyCannon 3000
D
Kills:73
Deaths:228
KDR:0.320
Accuracy:20.207% D*
HSR:26.027% D
Kills:35,486
Deaths (as Infiltrator):16,117
Deaths (to Infiltrators):9,475
KDR:2.20177
Kill Difference:19,369
Playtime:527.850 hours
Usage:13%
Score:8.016m
Score/min:253
Accuracy (listed only):37.738%
HSR (listed only):32.592%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A++
Kills:15,962
Deaths:4,254
KDR:3.752
Accuracy:34.747% A++
HSR:30.028% C**
T1 Cycler
B**
Kills:4,300
Deaths:1,401
KDR:3.069
Accuracy:26.715% B**
HSR:18.907% C-
SABR-13
B*
Kills:3,252
Deaths:1,278
KDR:2.545
Accuracy:30.236% B*
HSR:26.230% C++
TORQ-9
B**
Kills:2,385
Deaths:868
KDR:2.748
Accuracy:29.627% B**
HSR:20.126% D
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
SMG-46 Armistice
B**
Kills:1,949
Deaths:854
KDR:2.282
Accuracy:31.143% B**
HSR:11.339% D-
TAR
B+
Kills:1,813
Deaths:1,079
KDR:1.680
Accuracy:25.489% B+
HSR:14.396% D--
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C-
AS16 NightHawk
A+
Kills:1,730
Deaths:1,213
KDR:1.426
Accuracy:55.433% A+
HSR:11.098% D-
Cycler TRV
C*
Kills:1,555
Deaths:1,133
KDR:1.372
Accuracy:24.007% C*
HSR:14.791% D
TAS-16 Blackjack
A
Kills:1,447
Deaths:774
KDR:1.870
Accuracy:75.645% A
HSR:14.236% C+
FA1 Barrage
A*
Kills:1,335
Deaths:823
KDR:1.622
Accuracy:60.568% A*
HSR:12.809% D
TRS-12 Uppercut
A++
Kills:1,298
Deaths:905
KDR:1.434
Accuracy:78.490% A++
HSR:12.327% D
NS-11P
A
Kills:1,275
Deaths:423
KDR:3.014
Accuracy:28.837% A
HSR:17.647% C
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D-
MG-S1 Jackal
A++
Kills:1,196
Deaths:363
KDR:3.295
Accuracy:35.872% A++
HSR:31.856% A++
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
T1S Cycler
C+
Kills:1,190
Deaths:463
KDR:2.570
Accuracy:24.177% C+
HSR:15.882% D
NS-11A
A*
Kills:1,183
Deaths:281
KDR:4.210
Accuracy:35.487% A*
HSR:30.009% B**
NSX Yumi
A
Kills:1,180
Deaths:337
KDR:3.501
Accuracy:32.370% B**
HSR:38.559% A
MKV Suppressed
B+
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B+
HSR:20.887% C*
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C+
HSR:17.182% C+
T1A Unity
C*
Kills:1,161
Deaths:415
KDR:2.798
Accuracy:26.554% C*
HSR:16.107% D*
NSX-P Tengu
A++
Kills:89
Deaths:36
KDR:2.472
Accuracy:47.124% A++
HSR:32.584% A++
Kills:55,280
Deaths (as Combat Medic):22,670
Deaths (to Combat Medics):8,013
KDR:2.43846
Kill Difference:32,610
Playtime:527.621 hours
Usage:13%
Score:10.772m
Score/min:340
Accuracy (listed only):39.589%
HSR (listed only):19.555%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
D
Kills:463
Deaths:201
KDR:2.303
Accuracy:33.391% D
HSR:1.296% D*
M3 Pounder HEG
C++
Kills:452
Deaths:201
KDR:2.249
Accuracy:33.396% D
HSR:3.319% C++
M2 Mutilator
B+
Kills:425
Deaths:168
KDR:2.530
Accuracy:16.756% B+
HSR:15.765% D
M2 Mutilator
A
Kills:279
Deaths:100
KDR:2.790
Accuracy:20.106% A
HSR:19.713% C*
M1 Heavy Cycler
D-
Kills:166
Deaths:97
KDR:1.711
Accuracy:10.669% D-
HSR:9.639% F
MRC3 Mercy
B++
Kills:128
Deaths:32
KDR:4
Accuracy:19.796% B++
HSR:18.750% C
MRC3 Mercy
A++
Kills:114
Deaths:32
KDR:3.563
Accuracy:19.898% B++
HSR:29.825% A++
NS-10 Burster
B+
Kills:97
Deaths:44
KDR:2.205
Accuracy:32.096% B+
HSR:3.093% D-
M6 Onslaught
C
Kills:81
Deaths:25
KDR:3.240
Accuracy:8.173% F-
HSR:18.519% C
M6 Onslaught
B+
Kills:71
Deaths:25
KDR:2.840
Accuracy:8.235% F-
HSR:22.535% B+
NS-10 Burster
B*
Kills:68
Deaths:15
KDR:4.533
Accuracy:34.273% B*
HSR:5.882% C**
Kills:2,344
Deaths (as MAX Suit):470
Deaths (to MAX Suits):6,055
KDR:4.98723
Kill Difference:1,874
Playtime:64.809 hours
Usage:2%
Score:1.318m
Score/min:339
Accuracy (listed only):21.526%
HSR (listed only):13.485%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D
Kills:340
V. Kills:19 N/A
Deaths:113
KDR:3.009
Accuracy:22.479% D*
KPH:23.100 D
VKPH:1.300 D--
M18 Needler
D--
Kills:101
V. Kills:99 101%
Deaths:211
KDR:0.479
Accuracy:26.000% D--
KPH:2.700 D--
VKPH:2.600 D--
M18 Rotary
D-
Kills:94
V. Kills:73 127%
Deaths:235
KDR:0.400
Accuracy:22.816% D**
KPH:4 D-
VKPH:3.100 D--
Kills:535 (535 + 0)
Deaths:559
KDR:0.957
VKDR:0.342
Vehicle Kills:191
Kill Difference:24
Playtime:75.779 hours
Usage:2%
Score:0.454m
Score/min:100
Piloting Accuracy:22.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:331
V. Kills:209 158%
Deaths:65
KDR:5.092
Accuracy:31.156% C+
KPH:30.200 C++
VKPH:19.100 C+
L105 Zephyr
A
Kills:257
V. Kills:31 N/A
Deaths:32
KDR:8.031
Accuracy:52.896% A
KPH:61.600 B+
VKPH:7.400 C
Kills:588 (0 + 588)
Deaths:97
KDR:6.062
VKDR:2.474
Vehicle Kills:240
Kill Difference:491
Playtime:15.116 hours
Usage:0%
Score:0.279m
Score/min:308
Piloting Accuracy:N/A%
Gunner Accuracy:52.896%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C*
Kills:322
V. Kills:54 N/A
Deaths:52
KDR:6.192
Accuracy:31.963% D
KPH:33 C*
VKPH:5.500 D
L100 Python AP
B+
Kills:314
V. Kills:232 135%
Deaths:65
KDR:4.831
Accuracy:57.363% C++
KPH:28.400 C
VKPH:21 B+
L100 Python HEAT
C
Kills:139
V. Kills:53 257%
Deaths:29
KDR:4.793
Accuracy:49.013% C
KPH:27.300 C
VKPH:10.400 C
Kills:775 (775 + 0)
Deaths:146
KDR:5.308
VKDR:2.322
Vehicle Kills:339
Kill Difference:629
Playtime:25.894 hours
Usage:1%
Score:0.434m
Score/min:279
Driving Accuracy:49.013%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C++
Kills:720
V. Kills:443 162%
Deaths:94
KDR:7.660
Accuracy:36.878% D--
KPH:28.900 C+
VKPH:17.800 C++
P2-120 HEAT
D-
Kills:246
V. Kills:102 239%
Deaths:62
KDR:3.968
Accuracy:34.177% D-
KPH:15.300 D-
VKPH:6.400 D-
P525 Marauder
B**
Kills:183
V. Kills:7 N/A
Deaths:19
KDR:9.632
Accuracy:27.327% B**
KPH:83.400 B+
VKPH:3.200 C
E540 Halberd
B*
Kills:129
V. Kills:78 163%
Deaths:17
KDR:7.588
Accuracy:42.112% C++
KPH:29.800 C**
VKPH:18 B*
G30 Vulcan
C++
Kills:100
V. Kills:46 213%
Deaths:24
KDR:4.167
Accuracy:25.540% C-
KPH:22.700 C++
VKPH:10.400 C-
MR11 Gatekeeper
B*
Kills:56
V. Kills:29 187%
Deaths:9
KDR:6.222
Accuracy:41.797% C**
KPH:31.400 B*
VKPH:16.300 C+
Kills:1,434 (966 + 468)
Deaths:225
KDR:6.373
VKDR:3.133
Vehicle Kills:705
Kill Difference:1,209
Playtime:53.695 hours
Usage:1%
Score:0.966m
Score/min:300
Driving Accuracy:34.177%
Gunner Accuracy:41.797%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:3,216
V. Kills:196 N/A
Deaths:154
KDR:20.883
Accuracy:42.695% B*
KPH:141.500 B*
VKPH:8.600 B+
G20 Vulcan-H
B+
Kills:1,544
V. Kills:865 178%
Deaths:193
KDR:8
Accuracy:48.726% C++
KPH:55.200 B+
VKPH:30.900 B+
G30 Walker
B**
Kills:934
V. Kills:413 226%
Deaths:74
KDR:12.622
Accuracy:41.806% B**
KPH:43 B**
VKPH:19 B+
E540 Halberd-H
B*
Kills:397
V. Kills:151 261%
Deaths:50
KDR:7.940
Accuracy:64.769% B*
KPH:53.800 B+
VKPH:20.500 C
MR11 Gatekeeper-H
B+
Kills:325
V. Kills:249 130%
Deaths:36
KDR:9.028
Accuracy:57.009% B+
KPH:34.100 C*
VKPH:26.200 C+
M12 Kobalt-H
B**
Kills:325
V. Kills:10 N/A
Deaths:21
KDR:15.476
Accuracy:26.891% B**
KPH:122.500 C++
VKPH:3.800 C-
M40 Fury-H
C++
Kills:280
V. Kills:47 N/A
Deaths:30
KDR:9.333
Accuracy:44.563% C++
KPH:87.900 C+
VKPH:14.800 C
G40-F Ranger
A
Kills:76
V. Kills:38 195%
Deaths:3
KDR:25.333
Accuracy:38.226% B++
KPH:54.200 A
VKPH:27.100 B**
M60-G Bulldog-H
B+
Kills:70
V. Kills:2 N/A
Deaths:12
KDR:5.833
Accuracy:50.277% B+
KPH:45.700 D
VKPH:1.300 D**
Kills:7,167 (0 + 7,167)
Deaths:573
KDR:12.508
VKDR:3.440
Vehicle Kills:1,971
Kill Difference:6,594
Playtime:98.060 hours
Usage:2%
Score:2.265m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:50.277%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:684
V. Kills:102 N/A
Deaths:83
KDR:8.241
Accuracy:41.815% B++
KPH:79.500 A+
VKPH:11.800 B+
M40 Fury
B**
Kills:451
V. Kills:68 N/A
Deaths:46
KDR:9.804
Accuracy:38.272% C**
KPH:76.900 B**
VKPH:11.600 C++
M12 Kobalt
B**
Kills:346
V. Kills:14 N/A
Deaths:36
KDR:9.611
Accuracy:23.170% B**
KPH:81 B+
VKPH:3.300 C+
M20 Basilisk
B+
Kills:309
V. Kills:98 312%
Deaths:91
KDR:3.396
Accuracy:41.892% B
KPH:25.200 B+
VKPH:8 C+
M20 Basilisk
B*
Kills:208
V. Kills:65 315%
Deaths:64
KDR:3.250
Accuracy:41.410% C**
KPH:31.800 B*
VKPH:9.900 C++
M12 Kobalt
B++
Kills:105
V. Kills:1 N/A
Deaths:10
KDR:10.500
Accuracy:18.090% C++
KPH:96.600 B++
VKPH:0.900 D--
M60-G Bulldog
A
Kills:99
V. Kills:18 N/A
Deaths:23
KDR:4.304
Accuracy:42.161% B++
KPH:51.300 A
VKPH:9.300 B*
G30 Walker
B*
Kills:99
V. Kills:48 202%
Deaths:29
KDR:3.414
Accuracy:29.057% C+
KPH:23.100 B*
VKPH:11.200 C++
G30 Walker
A+
Kills:72
V. Kills:27 257%
Deaths:10
KDR:7.200
Accuracy:28.240% C+
KPH:29.300 A+
VKPH:11 C**
M60-G Bulldog
B
Kills:57
V. Kills:11 N/A
Deaths:17
KDR:3.353
Accuracy:41.023% B
KPH:42.300 C++
VKPH:8.200 C+
Kills:2,430 (0 + 2,430)
Deaths:409
KDR:5.941
VKDR:1.105
Vehicle Kills:452
Kill Difference:2,021
Playtime:48.654 hours
Usage:1%
Score:0.954m
Score/min:327
Driving Accuracy:N/A%
Gunner Accuracy:41.023%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:147
V. Kills:3 N/A
Deaths:51
KDR:2.882
Accuracy:55.530% A+
KPH:33.100 C--
VKPH:0.700 D-
M12 Kobalt-F
D
Kills:132
V. Kills:2 N/A
Deaths:138
KDR:0.957
Accuracy:18.404% D
KPH:6.800 D-
VKPH:0.100 D*
M40 Fury-F
D-
Kills:68
V. Kills:14 453%
Deaths:55
KDR:1.236
Accuracy:37.888% D--
KPH:9.500 D-
VKPH:2 D--
Kills:347 (347 + 0)
Deaths:244
KDR:1.422
VKDR:0.078
Vehicle Kills:19
Kill Difference:103
Playtime:30.890 hours
Usage:1%
Score:0.095m
Score/min:52
Driving Accuracy:37.888%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A++
Kills:3,217
V. Kills:1,502 214%
Deaths:299
KDR:10.759
Accuracy:41.941% B+
KPH:47.600 A++
VKPH:22.200 B**
CAS 14-E
A**
Kills:1,220
V. Kills:69 N/A
Deaths:39
KDR:31.282
Accuracy:40.498% B*
KPH:163.700 A**
VKPH:9.300 B*
Pelter Rocket Pod
B**
Kills:1,005
V. Kills:265 378%
Deaths:24
KDR:41.875
Accuracy:54.540% B++
KPH:92.300 B**
VKPH:24.300 B+
VLG Missile Launcher
A++
Kills:427
V. Kills:98 431%
Deaths:13
KDR:32.846
Accuracy:58.780% B+
KPH:100.400 A++
VKPH:23.100 C+
VLG Missile Launcher
U
Kills:78
V. Kills:26 289%
Deaths:
KDR:
Accuracy:68.269% U
KPH:136.200 U
VKPH:45.400 U
Kills:5,947 (0 + 5,947)
Deaths:375
KDR:15.859
VKDR:5.227
Vehicle Kills:1,960
Kill Difference:5,572
Playtime:90.716 hours
Usage:2%
Score:1.955m
Score/min:359
Piloting Accuracy:N/A%
Gunner Accuracy:68.269%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1B Cycler 16,18015,9624,2543.752B**1.1634.747%A++30.028%C**94.7A*1.3A251168.6h10.6B*30.6B**
T9 CARV 8,7078,6593,3212.607B**0.0225.815%A22.462%C+56.6A+N/A204153h11.4B*44.1B++
TMG-50 7,7247,6692,4243.164A++0.5828.552%A26.301%B+70.6A++N/A199108.7h9.5B++33.4B++
LC3 Jaguar 6,0165,9603,0901.929B+0.6627.298%B++17.433%C--42.7B+N/A137139.7h11.6B+42.7B+
TRAC-5 5,1435,0962,4612.071A++0.5225.222%B++17.995%C+30.2B++N/A116168.5h12.8B+50.6B+
MSW-R 4,5234,4921,7432.577C**0.0126.2%B++21.216%C50.8B+N/A18488.5h11B+41.9B+
T1 Cycler 4,3324,3001,4013.069A++0.4826.715%B**18.907%C-52.2A++N/A17582.4h12B*44.8B*
TRAC-5 Burst 4,2234,1891,6622.52C**0.0730.089%B*19.145%D53.4B+N/A14778.5h11.4B+37.9B++
HC1 Cougar 3,3293,3091,4192.332A0.2629.226%B**20.611%C50.8B**N/A15365.1h9.7B*33.3B++
T32 Bull 3,3013,2539603.389A++0.8028.053%B*26.529%C**67.1B**1B**23648.5h10.9B+38.7B+
SABR-13 3,2873,2521,2782.545B+0.0430.236%B*26.23%C++60.4AN/A15853.8h9.9B*32.9B*
M20 Wyvern 4,7193,21729910.759B**8.1741.941%B+4.041%C*47.6A++22.2B**33367.6h55.8B*132.9B*
P525 Marauder-H 3,4123,21615420.883B++18.3042.695%B*N/A141.7B*8.6B+42622.7h5.7B+13.4B*
LC2 Lynx 2,4492,4341,0592.298B**0.2927.988%B*17.831%D54.9AN/A17444.3h12.4B++44.3B++
NS-11C 2,4222,4178272.923A*0.3428.804%B*17.377%C53.5AN/A19245.2h11.1B*38.5B++
TORQ-9 2,4062,3858682.748B**0.1629.627%B**20.126%D60.4AN/A19539.5h13.4B+45.3B++
T9 CARV-S 2,3942,3788862.684B**0.1024.826%B+21.867%C53.7B+N/A17544.3h11.8C**47.4B+
Sticky Grenade 2,3152,31312313N/A2,310.4155.562%BN/A1652.1A+1.4D*50851.4h1.2B**2.2B*
T7 Mini-Chaingun 2,1742,1621,0252.109A0.4820.76%B++10.268%D62.1A+N/A24534.8h12.1B++58.1B++
T5 AMC 2,1622,1251,2421.711B++0.8826.68%B++17.318%C--33.3B+N/A12163.8h12.8B+48B+
TS4 Haymaker 2,1062,1031,7311.215C++1.3754.38%B**10.509%D38BN/A10655.4h3.8B+6.9B*
Claymore 2,0442,0432179.415B+6.8339.138%B*N/A279.9A**N/A8847.3h1.1B*2.8B*
SMG-46 Armistice 1,9511,9498542.282B**0.3131.143%B**11.339%D-49.3B**N/A15939.5h11.9B*38.3B++
Chainblade 1,9481,93433,7670.057B**2.5349.489%A++N/A1.4B**N/A41428.4h1.8B++3.6B++
MG-H1 Watchman 1,8711,8505363.451A0.8632.159%A++30.919%B+106.9A**1.2B*41717.3h11.4B*35.4B*
TAR 1,8311,8131,0791.68C*0.9125.489%B+14.396%D--37.2C*N/A13648.7h13.1C++51.5B+
T9A "Butcher" 1,8061,7885623.181B++0.5926.365%B+18.009%D*77.1B++N/A27623.2h11.3C++42.7B
M77-B 1,7391,7386232.79B+0.2040.576%B+75.777%C+26.3C+N/A9566.1h2.3B5.6B+
PDW-16 Hailstorm 1,7411,7311,0381.668B*0.9227.459%B++13.576%C-41.1B++N/A13642.1h12.4B++45.2B++
AS16 NightHawk 1,7381,7301,2131.426C*1.1655.433%A+11.098%D-80.8A*N/A24421.4h3.3B**5.9B**
KSR-35 1,6261,6245422.996B+0.4142.4%A23.584%D44.9C*N/A11536.2h4.4C*10.3B+
NSX Naginata 1,6261,6144673.456A*0.8730.159%A+26.084%C79.1AN/A19020.4h10.2B+33.8B++
T16 Rhino 1,6121,5978821.811B++0.7822.797%B20.163%C44B+N/A15236.3h13C*56.8B+
NS-15M1 1,5861,5726062.594B*0.0126.823%B*22.519%C+65.8B**N/A22723.9h11.8B+44.2B+
TSAR-42 1,5731,5689431.663C0.9245.033%B**59.056%D--31.4CN/A11049.9h2.4C+5.4B+
Cycler TRV 1,5741,5551,1331.372C++1.2224.007%C*14.791%D28.2C+N/A11955.1h14.2C+59.1C++
G20 Vulcan-H 2,4091,5441938B**5.4148.726%C++3.497%B+55.1B+30.9B+45728h76.8B*157.7B*
NS-15M2 1,4901,4803514.217A+1.6332.96%A++22.838%C83.6AN/A22717.7h10.9B+33B*
NS-30 Vandal 1,4731,4664643.159B*0.5737.444%B++19.986%D-52.2B+N/A15528.1h5.2B+13.9B+
TAS-16 Blackjack 1,4591,4477741.87B+0.7275.645%A14.236%C+61.8B*N/A17223.4h1.8B**2.4B*
Frag Grenade 1,4471,43711437N/A1,434.4146.114%C++N/A598.8B+4.2D21072.4h3B*6.5B++
ML-7 2,1111,4081,3491.044B+1.5456.41%C+2.841%C+30.1B+15.1B32546.7h5.7B+10.1B+
NS-357 Underboss 1,4161,4051,0811.3B1.2946.866%A22.989%C++45.9C++N/A13030.6h3.9B+8.4B+
Tank Mine 2,2991,3841787.775M5.1928.568%CN/A187A++123.6A*20837.4h1.6B+5.5B+
MG-C1 Kindred 1,3651,3474403.061A0.4734.685%A++33.036%A+113.2A**1.5B*25911.9h8.5B**24.6B**
FA1 Barrage 1,3371,3358231.622B+0.9760.568%A*12.809%D63.9A*N/A22920.9h2.9A+4.8A
C-4 1,6951,3056272.081B+0.518.231%TN/A106.1B+31.7C*96812.3h1.1B*13.1F--
TRS-12 Uppercut 1,3001,2989051.434C*1.1578.49%A++12.327%D79.6A++N/A28716.3h1.7A+2.2B**
TRAC-5 S 1,2971,2927251.782B**0.8125.602%B+14.861%C29.8B++N/A10043.4h11.5C**45B+
NS-44 Commissioner 1,2851,2819861.299B1.2945.515%B**22.951%C++49.5B+N/A15525.9h3.4B+7.4B++
NS-11P 1,2781,2754233.014A++0.4328.837%A17.647%C73.7A**N/A23617.3h11.4B**39.6B*
NS-7 PDW 1,2601,2587631.649B**0.9427.391%B+13.037%D-42.5B*N/A15829.6h12.3B++45.1B+
AMR-66 1,2421,2366941.781B**0.8129.445%B+22.816%C31.7B++N/A12739h7.8B+26.5B+
HSR-1 1,2331,2324732.605B0.0238.621%B+22.403%D43.4C++N/A12728.4h5.4C*13.9B+
SR-7 1,2281,2272225.527B++2.9448.018%B**73.35%D58.2B**N/A22221.1h2B+4.1B++
SOAS-20 1,2281,2223943.102A0.5131.238%B++17.921%C--44B+N/A14527.8h10B++31.9B++
CAS 14-E 1,2891,2203931.282B++28.6940.498%B*1.23%D162.7A**9.2B*4167.5h17.8B**44B**
Bighorn .50M 1,2211,2141289.484A6.9048.205%B*73.97%D-60.1B+N/A16120.2h1.9C+4B+
TRAC-Shot 1,2121,2126231.945B+0.6428.803%B*11.304%D**48.7B++N/A15024.9h10.6B+36.8B+
MG-S1 Jackal 1,2081,1963633.295A++0.7135.872%A++31.856%A++79.2A++N/A30615.1h9.5B26.4B*
TS2 Inquisitor 1,1981,1955562.149B*0.4429.945%C*19.749%C+50.6B+N/A11023.6h9.9C**33.2B+
TX1 Repeater 1,1961,1931,2040.991C**1.6029.063%B++11.987%D**47.5B**N/A17625.1h11.6B+40B++
NS Baron G5 1,2041,1914792.486A++0.1052.586%B*16.541%B52.9B*N/A15322.5h3.6B**6.8C+
Havoc 1,1951,1915682.097B++0.4964.852%A++16.205%B+59.3C**N/A15120.1h3A+4.6A+
T1S Cycler 1,1991,1904632.57A++0.0224.177%C+15.882%D42B++N/A12928.3h11.3B+46.6B+
RAMS .50M 1,1891,1881329A++6.4147.017%A73.317%D55A++N/A17021.6h1.9B++4.1B++
NSX-P Tanto 1,2091,1862904.09M**1.5036.804%A*28.752%B+98.8M*1.9A**23212h11.1B*30.2B**
NS-11A 1,2101,1832814.21M1.6235.487%A*30.009%B**98.6M++2.3M**26612h10.8B**30.4B**
NSX Yumi 1,1901,1803373.501A+0.9132.37%B**38.559%A87.4A*N/A19113.5h9.9B*30.5B*
NSX-P Naginata 1,1921,1753543.319A+0.7333.192%A*32.851%B+113A*1.6B++52210.4h10B*30.2B**
99SV 1,1761,1733593.267B**0.6843.696%A*34.953%C+42.3AN/A16027.7h4.7B++10.7B**
MKV Suppressed 1,1831,1734232.773A*0.1927.662%B+20.887%C*56.4B**N/A17020.8h13.1B+47.2B+
NSX Tanto 1,1831,1692195.338S2.7533.622%A20.873%D82.3A*1B**18714.2h11.3B+33.6B+
NSX Tengu 1,1781,1693593.256A*0.6745.69%A31.565%A++84.7A*N/A19013.8h9.4B**20.6B*
MANA Anti-Personnel Turret 1,1791,1652454.755N/A2.1717.899%UN/A11650U140U23605400.1h16.9T*94.5T*
Shuriken 1,1791,1644092.846A+0.2626.786%C+17.182%C+51.7BN/A20022.5h13.4C+49.8C++
DMR-99 1,1701,1623653.184B+0.6033.9%C+21.515%D--53.8C*N/A11621.6h6.7C*19.9C*
T1A Unity 1,1661,1614152.798A++0.2126.554%C*16.107%D*52.3B+N/A17122.2h12.7C+47.8C++
NSX Daimyo 1,1621,1612923.976C**1.3950.837%A+94.66%C*62.4B+N/A14518.6h2.4C**4.6B++
TRAP-M1 1,1731,1613113.733A++1.1533.192%B++24.72%C+56.6B*N/A14520.5h8.6B26B+
TX2 Emperor 1,1671,1581,0261.129C*1.4635.245%B**18.912%C49.9B**N/A14823.2h7.6B++21.6B+
NSX Tomoe 1,1651,15810511.029S8.4431.83%B+38.083%C++58.2B*N/A13219.9h12.3B+38.8B+
Pelter Rocket Pod 1,2701,0052441.875A++39.2954.54%B++N/A92.2B**24.3B+39610.9h14.7B**26.9B*
G30 Walker 1,3479347412.622B+10.0341.806%B**4.497%B+43B**19B+32021.7h101.3B**242.4B**
Auraxium Chainblade 93593220,5170.045C**2.5425.095%C5.258%C1C+N/A3979.8h1.9B+7.4C*
P2-120 AP 1,163720947.66C++5.0736.878%D--6.25%A+28.9C+17.8C++37224.9h7C++19C
MG-HBR1 Dragoon 7036991594.396M+1.8153.424%M++28.898%C+86.3M++N/A2198.1h6.1B+11.3B**
M40 Fury 786684838.241C++5.6541.815%B++N/A79.5A+11.9B+5128.6h10.7B++25.6B*
TX1-FB Repeater 6776755161.308C+1.2834.27%B*17.333%D-69.6B+N/A2139.7h10B+29.2B++
NS-45 Pilot 6656635631.178C+1.4140.877%A+30.618%B+120.5A++N/A2925.5h5.3B**13B**
Anti-Vehicle Grenade 7456521652N/A649.4152.122%C*N/A465.7B+66.4C28991.4h4B**7.7B*
Auraxium Slasher 62162012,1770.051C+2.5428.871%C+2.903%D1.2CN/A3523h1.7B*5.9B+
C-4 ARX 6926092512.426C*0.1628.532%B+N/A148.5B+20.2D-6014.1h1.2C++4.2B+
NS Decimator 7204942412.05A0.5461.289%C+2.429%C**48B++21.9B++45110.3h4.4C**7.1B
M3 Pounder HEG 5934632012.303B+0.2833.391%D1.296%D*16.4C4.6B+13728.3h15.1B+45.3C*
M3 Pounder HEG 5564522012.249B+0.3433.396%D3.319%C++15.7C+3.6C++13928.8h15.7C**46.9C++
M40 Fury 519451469.804C**7.2238.272%C**1.552%C76.4B**11.5C++5765.9h9.8B++25.6B++
VLG Missile Launcher 5254271332.846B*30.2658.78%B+1.874%C**99.3A+22.8C+5514.3h4.1B*7B*
M2 Mutilator 4254251682.53B+0.0616.756%B+15.765%D32.4B+N/A13613.1h14.1B**83.9B++
T4 AMP 4023993461.153C*1.4335.109%A22.556%B+78.2A++N/A2365.1h11.3B**32.2B*
E540 Halberd-H 548397507.94C+5.3564.769%B*N/A53.6B+20.4C3607.4h5.2B+8.1B++
M12 Kobalt 360346369.611C7.0223.17%B**17.341%C80.5B+3.3C+2764.3h14.5B*62.4B++
M14 Banshee 3593401133.009C+0.4222.479%D*N/A23.1D1.3D--12314.7h18.8B+83.6C*
AP30 Shredder 540331655.092C+2.5031.156%C+2.719%B+30.4C++19.2C+31910.9h70.2B+225.4B+
Spear Anti-Vehicle Phalanx Turret 5233263110.516B+7.9341.438%C5.828%B**45.9B+27.7B++4847.1h6.2B++14.9B++
MR11 Gatekeeper-H 574325369.028B**6.4457.009%B+1.538%C+34.2C*26.2C+3089.5h43.2B*75.8B*
M12 Kobalt-H 3353252115.476C+12.8926.891%B**12.308%D-120.4C++3.7C-3842.7h13.2B+49.3B++
C75 Viper 376322526.192B+3.6031.963%DN/A33.2C*5.6D2549.7h8.1B*25.5B++
L100 Python AP 546314654.831C+2.2457.363%C++5.096%A+28.3C20.9B+32711.1h6.5C+11.4C+
ASP-30 Grounder 4983132441.283B**1.3059.826%C4.473%B*18.7C++11.1C+24516.7h6.8B+11.3B+
M20 Basilisk 407309913.396C++0.8141.892%B5.178%C25.1B8C+18112.3h76.3B+182B++
NS-AM7 Archer 4073052501.22A++1.3751.444%D--18.689%C*8.9B+3C**6834.1h11B*21.5B++
M40 Fury-H 327280309.333C+6.7544.563%C++1.429%C**87.5C+14.7C2953.2h8.8C**19.7B+
M2 Mutilator 2792791002.79B*0.2020.106%A19.713%C*47.3A++N/A2445.9h12.1A+60.2B*
NS-61 Emissary 2782781282.172A++0.4231.835%B+27.338%A++43.4B*N/A1286.4h12B37.8B+
T2 Striker 5662721891.439A*1.1534.879%F-N/A9.3C10C+31229.3h47.6C+136.5D--
The Slasher 2612604,5250.057C*2.5331.854%C+N/A1.1CN/A3227.3h1.6B*4.9C*
L105 Zephyr 288257328.031C+5.4452.896%AN/A61.2B+7.4C2804.2h5.6B+10.6B++
P2-120 HEAT 348246623.968C+1.3834.177%D-1.626%D-15.3D-6.3D-19216.1h5.8B++16.9C**
Ripper 2472465920.416M+2.1740.417%A21.138%B++12.3B+N/A3920h1.3B+3.1C+
M9 SKEP Launcher 2612111281.648A*0.9462.625%D6.635%M++31.5B++7.5C2336.7h5.1A8.1A
M20 Basilisk 273208643.25C++0.6641.41%C**8.173%B*32B*10C++2356.5h60.6B**146.3B**
M60-A Bulldog 2312071811.5C+8.9156.681%B*1.932%C50.5B+5.9B+2734.1h5B++8.8B*
P525 Marauder 190183199.632C-7.0427.327%B**N/A83.2B+3.2C2902.2h5B++18.3B*
MANA Anti-Vehicle Turret 256173473.681A1.0953.539%C+5.202%B+61.8A++29.6C++8732.8h5.7B*10.7B**
M1 Heavy Cycler 169166971.711C**0.8810.669%D-9.639%F12.6D-N/A10613.2h19.6C+183.3C
S12 Renegade 150147512.882C++0.2955.53%A+4.082%C33.4C--N/A944.4h3.3C++5.9B++
NSX Masamune 229142871.632B**0.9665.434%B*N/A40.6B++24.9B**2753.5h12.6C++19.2B
L100 Python HEAT 192139294.793C+2.2149.013%C2.158%C27.3C10.4C2245.1h5.4C*10.9C**
M12 Kobalt-F 1341321380.957C1.6318.404%D12.879%B+6.8D-N/A3219.3h13.9C**75.7C++
M60-A Bulldog 147131177.706C5.1251.738%B+3.053%B+33.6C+4.1C+2323.9h5.9C++11.4B+
E540 Halberd 207129177.588C++5.0042.112%C++4.651%B++30B18.1B**3464.3h5.3B+12.6B+
MRC3 Mercy 128128324B*1.4119.796%B++18.75%C45.7AN/A3192.8h12.3A++62B**
MRC3 Mercy 114114323.563B+0.9819.898%B++29.825%A++40.7B*N/A2822.8h13.7A+68.8B*
M12 Kobalt 114109813.625D11.0423.637%B13.762%D--109C++5C+2821h16.8C*71B+
M12 Kobalt 1061051010.5C7.9118.09%C++11.429%F95.5B++N/A4601.1h10.4A+57.8B*
M18 Needler 2001012110.479C2.1126%D--N/A2.7D--2.6D--10237.6h267.9D--1030.2D**
G30 Vulcan 146100244.167C++1.5825.54%C-3%C22.7C++10.5C2154.4h61.1B**239.3B++
M60-G Bulldog 11799234.304C+1.7242.161%B++2.02%D52.1A9.5B*3761.9h4.8B**11.4B**
G30 Walker 14799293.414C0.8329.057%C+6.061%B*23B*11.2C++2304.3h100.9A++347.2A
NS-10 Burster 17097442.205A+0.3832.096%B+3.093%D-6.7B++5B**13114.5h138.5B431.4B+
M18 Rotary 167942350.4C--2.1922.816%D**3.191%B+4D-3.1D--8223.4h153.2C+671.4D
NSX-P Tengu 9089362.472A+0.1247.124%A++32.584%A++98.9A*1.1B2420.9h11.4B+24.2B*
M60-A Bulldog 10886165.375C+2.7934.268%CN/A27.7C7.1C++2283.1h5.8C++17C++
M6 Onslaught 8281253.24B+0.658.173%F-18.519%C31.2C+N/A1702.6h13.4A+164.5D
VLG Missile Launcher 10478178U75.4168.269%UN/A130U43.3U5660.6h3.6T*5.3T*
G40-F Ranger 11476325.333M*22.7538.226%B++N/A54.3A27.1B**4331.4h43.7B**114.4B**
NS CandyCannon 3000 73732280.32C-2.2720.207%D*26.027%D14.6CN/A375h5.6C-27.9D*
G30 Walker 9972107.2A4.6128.24%C+8.333%A++28.8A+10.8C**2442.5h83.2A++294.7B**
M6 Onslaught 7271252.84B0.258.235%F-22.535%B+28.4CN/A1602.5h15.6B*189.5D-
M60-G Bulldog-H 7270125.833C-3.2550.277%B+1.429%C++46.7D1.3D**1271.5h3.9B**7.7B++
M40 Fury-F 8268551.236C+1.3537.888%D--1.471%B+9.4D-1.9D--787.2h9.9C**26C+
NS-10 Burster 12268154.533M**1.9534.273%B*5.882%C**7.3B**5.8A++1699.3h152.1C**443.9B+
Aspis Anti-Aircraft Phalanx Turret 11459282.107C--0.4828.601%B+1.695%C12.8B12C*2964.6h107A374.1B*
M60-G Bulldog 6857173.353C--0.7741.023%B3.509%B43.8C*8.5C++2611.3h6.6B16.1B+
MR11 Gatekeeper 855696.222B+3.6341.797%C**1.786%C+31.1B*16.1C+3721.8h41.4B++99.2B++
A30 Walker 10651341.5C1.0928.848%B+1.961%B+6.6D7.1C-1157.7h219.2C-759.7C++
MAX Punch 50504760.105C+2.4830.42%D-N/A0.9CN/A458.2h1.7C++5.7C+
NS-03 Thumper 5050620.806C++1.7833.608%C+N/A31.3C*N/A3341.6h8.2C++24.3C*

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,2030.3h
Nanite Healing Grenade04110.1h
Spawn Beacon242,1251.9h
Anti-Vehicle MANA Turret27071h
Medical Applicator452261,99018.6h
Nano-Armor Kit1,7752,223,061149.4h
NS-TMC-01 "His Regards"32850.6h
Restoration Kit2121,6053.4h
Motion Spotter116,4912.7h
Welding Device03860.1h
Spitfire Auto-Turret385,5863.9h
Recon Detection Device3613,07716.2h
Shield Recharging Field242,1850.8h
Smoke Grenade02480.1h
Ammunition Package4414,1834.8h
Medical Kit1,57816,78032.8h
Anti-Infantry MANA Turret362,0695h
Nano-Repair Grenade04820.1h

Check the help document for the dictionary if you want to learn more about words used here.


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