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Colonel Space RedLiquorice[SOLx] RedLiquorice
TR BR 71

KDR: 2.56

Score: 74.7m

Last Seen: Jan 22nd, 2019 8:43 AM
- OFFLINE - 13.1 hour(s)

Prestige 1, Battle Rank 71 - Terran Republic on Connery - Outfit Member of Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 38
Level Progress (to 72): 99%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T1B Cycler T9 CARV TMG-50 LC3 Jaguar TRAC-5 T1 Cycler MSW-R TRAC-5 Burst
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,964,070 MLG Score: 1570
Fun Score: N/A
Cheeseburgers Flipped: 516TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.648%21.748%62355967118,7853.08156-0.525

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.328%1.466A+0.138C++-1.075D*HEAD ++ (~7.42)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.495B+10.80.244C++26.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.461%1.308%293101953515821990.337966268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.972%-1.364D**-0.275C-1.655

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
365.6-1.274D**89.4-0.691D276.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.157%4.046%67510171,73034519300.501159186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.474%-0.265C0.908B*0.882

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.54B+6.80.458B+11

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.609%2.96%5152110019,762269526473.62226369%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.522%0.412B-0.354C-0.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.60.275C*34.80.115C+50.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.724%64.328%5158101410,3752902303.57389

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.785%0.85B*-0.193C0.695

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.206C++3.2-0.003C+4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.773%12.168%515610168,5143201192.65979

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.013%1.53A+-0.466D0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.638B+2.90.411B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 38
74.7m166.7%373 (22.4k)317 (19k)2.55682188,03973,5442.7586571 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022958923.229%19.425%45103:1280

13% Combat Medic35% Engineer23% Heavy Assault13% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2012 8:20 AMSep 8th, 2017 1:44 PMJan 22nd, 2019 5:10 AM (11h) (PST)Jan 22nd, 2019 6:09 AM (10h) (PST)Jan 22nd, 2019 4:43 AM (11h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7002014990.7990.3120.1551.4100.0471570

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,98412,06129,9234819985319,030

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3923.6h/163.5d 14,843 36,527 45,037 331.9k 4,072 13,215 11,024 164.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A
Kills:8,359
Deaths:3,204
KDR:2.609
Accuracy:25.601% A
HSR:21.988% C+
TMG-50
A
Kills:7,331
Deaths:2,322
KDR:3.157
Accuracy:28.325% A
HSR:25.699% B
MSW-R
B++
Kills:4,186
Deaths:1,660
KDR:2.522
Accuracy:25.749% B++
HSR:19.971% C--
T32 Bull
B+
Kills:2,481
Deaths:729
KDR:3.403
Accuracy:26.169% B+
HSR:23.096% C+
T9 CARV-S
B+
Kills:2,378
Deaths:886
KDR:2.684
Accuracy:24.826% B+
HSR:21.867% C
T7 Mini-Chaingun
B++
Kills:2,162
Deaths:1,025
KDR:2.109
Accuracy:20.760% B++
HSR:10.268% D
MG-H1 Watchman
A++
Kills:1,558
Deaths:443
KDR:3.517
Accuracy:31.736% A++
HSR:31.130% B++
T9A "Butcher"
C**
Kills:1,556
Deaths:495
KDR:3.143
Accuracy:25.772% C**
HSR:16.195% D**
T16 Rhino
B
Kills:1,533
Deaths:864
KDR:1.774
Accuracy:22.563% B
HSR:19.765% C
NS-15M2
A++
Kills:1,475
Deaths:347
KDR:4.251
Accuracy:32.898% A++
HSR:22.915% C
NSX Naginata
A+
Kills:1,385
Deaths:401
KDR:3.454
Accuracy:29.576% A+
HSR:25.776% C
NS-15M1
B++
Kills:1,341
Deaths:534
KDR:2.511
Accuracy:25.771% B++
HSR:21.626% C+
NSX-P Naginata
A*
Kills:1,175
Deaths:354
KDR:3.319
Accuracy:33.192% A*
HSR:32.851% B+
Kills:36,920
Deaths (as Heavy Assault):13,264
Deaths (to Heavy Assaults):22,449
KDR:2.78347
Kill Difference:23,656
Playtime:910.609 hours
Usage:23%
Score:17.669m
Score/min:323
Accuracy (listed only):27.149%
HSR (listed only):22.550%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:5,104
Deaths:2,824
KDR:1.807
Accuracy:26.351% B+
HSR:16.614% D
TRAC-5
B*
Kills:5,096
Deaths:2,461
KDR:2.071
Accuracy:25.222% B*
HSR:17.995% C+
TRAC-5 Burst
B*
Kills:4,002
Deaths:1,606
KDR:2.492
Accuracy:29.800% B*
HSR:18.541% D
HC1 Cougar
B**
Kills:3,245
Deaths:1,395
KDR:2.326
Accuracy:29.042% B**
HSR:20.555% C
NS-11C
B**
Kills:2,410
Deaths:826
KDR:2.918
Accuracy:28.790% B**
HSR:17.386% C
LC2 Lynx
B**
Kills:2,367
Deaths:1,030
KDR:2.298
Accuracy:27.847% B**
HSR:17.491% D
TS4 Haymaker
A
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% A
HSR:10.509% D
T5 AMC
B++
Kills:2,101
Deaths:1,235
KDR:1.701
Accuracy:26.593% B++
HSR:17.182% C--
SMG-46 Armistice
B**
Kills:1,929
Deaths:840
KDR:2.296
Accuracy:31.139% B**
HSR:11.301% D-
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C-
AS16 NightHawk
A+
Kills:1,456
Deaths:1,081
KDR:1.347
Accuracy:54.727% A+
HSR:10.577% D--
TRAC-5 S
B+
Kills:1,292
Deaths:725
KDR:1.782
Accuracy:25.602% B+
HSR:14.861% C
FA1 Barrage
A*
Kills:1,281
Deaths:804
KDR:1.593
Accuracy:60.113% A*
HSR:12.490% D
TRS-12 Uppercut
A++
Kills:1,280
Deaths:892
KDR:1.435
Accuracy:78.504% A++
HSR:12.266% C--
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D
TRAC-Shot
B*
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:28.803% B*
HSR:11.304% D*
TAS-16 Blackjack
A
Kills:1,203
Deaths:656
KDR:1.834
Accuracy:73.952% A
HSR:12.552% C-
MG-S1 Jackal
A++
Kills:1,196
Deaths:362
KDR:3.304
Accuracy:35.880% A++
HSR:31.856% A++
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B+
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
NSX-P Tanto
A*
Kills:1,186
Deaths:290
KDR:4.090
Accuracy:36.804% A*
HSR:28.752% B+
MKV Suppressed
B+
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B+
HSR:20.887% C**
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
NSX Tanto
A+
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:33.622% A+
HSR:20.873% D
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C
HSR:17.182% C+
Kills:48,509
Deaths (as Light Assault):23,639
Deaths (to Light Assaults):12,504
KDR:2.05207
Kill Difference:24,870
Playtime:517.150 hours
Usage:13%
Score:8.621m
Score/min:278
Accuracy (listed only):39.184%
HSR (listed only):17.284%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:5,104
Deaths:2,824
KDR:1.807
Accuracy:26.351% B+
HSR:16.614% D
TRAC-5
B*
Kills:5,096
Deaths:2,461
KDR:2.071
Accuracy:25.222% B*
HSR:17.995% C+
TRAC-5 Burst
B*
Kills:4,002
Deaths:1,606
KDR:2.492
Accuracy:29.800% B*
HSR:18.541% D
HC1 Cougar
B**
Kills:3,245
Deaths:1,395
KDR:2.326
Accuracy:29.042% B**
HSR:20.555% C
NS-11C
B**
Kills:2,410
Deaths:826
KDR:2.918
Accuracy:28.790% B**
HSR:17.386% C
LC2 Lynx
B**
Kills:2,367
Deaths:1,030
KDR:2.298
Accuracy:27.847% B**
HSR:17.491% D
TS4 Haymaker
A
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% A
HSR:10.509% D
T5 AMC
B++
Kills:2,101
Deaths:1,235
KDR:1.701
Accuracy:26.593% B++
HSR:17.182% C--
AS16 NightHawk
A+
Kills:1,456
Deaths:1,081
KDR:1.347
Accuracy:54.727% A+
HSR:10.577% D--
TRAC-5 S
B+
Kills:1,292
Deaths:725
KDR:1.782
Accuracy:25.602% B+
HSR:14.861% C
FA1 Barrage
A*
Kills:1,281
Deaths:804
KDR:1.593
Accuracy:60.113% A*
HSR:12.490% D
TRS-12 Uppercut
A++
Kills:1,280
Deaths:892
KDR:1.435
Accuracy:78.504% A++
HSR:12.266% C--
AMR-66
B+
Kills:1,236
Deaths:694
KDR:1.781
Accuracy:29.445% B+
HSR:22.816% C
TRAC-Shot
B*
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:28.803% B*
HSR:11.304% D*
TAS-16 Blackjack
A
Kills:1,203
Deaths:656
KDR:1.834
Accuracy:73.952% A
HSR:12.552% C-
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B+
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
NSX-P Tanto
A*
Kills:1,186
Deaths:290
KDR:4.090
Accuracy:36.804% A*
HSR:28.752% B+
NSX Tanto
A+
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:33.622% A+
HSR:20.873% D
DMR-99
C+
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:33.900% C+
HSR:21.515% D--
MG-HBR1 Dragoon
M++
Kills:520
Deaths:121
KDR:4.298
Accuracy:54.077% M++
HSR:26.731% C
Kills:41,807
Deaths (as Engineer):20,625
Deaths (to Engineers):14,511
KDR:2.02701
Kill Difference:21,182
Playtime:1,371.408 hours
Usage:35%
Score:28.565m
Score/min:347
Accuracy (listed only):41.667%
HSR (listed only):17.322%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,929
Deaths:840
KDR:2.296
Accuracy:31.139% B**
HSR:11.301% D-
M77-B
B+
Kills:1,738
Deaths:623
KDR:2.790
Accuracy:40.576% B+
HSR:75.777% C+
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C-
KSR-35
B**
Kills:1,624
Deaths:542
KDR:2.996
Accuracy:42.400% B**
HSR:23.584% D
TSAR-42
B**
Kills:1,525
Deaths:931
KDR:1.638
Accuracy:44.827% B**
HSR:58.885% D--
NS-30 Vandal
B++
Kills:1,466
Deaths:464
KDR:3.159
Accuracy:37.444% B++
HSR:19.986% D
NS-44 Commissioner
B**
Kills:1,281
Deaths:986
KDR:1.299
Accuracy:45.515% B**
HSR:22.951% C++
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D
NS-357 Underboss
A
Kills:1,244
Deaths:887
KDR:1.402
Accuracy:46.151% A
HSR:21.945% C++
HSR-1
B++
Kills:1,232
Deaths:473
KDR:2.605
Accuracy:38.621% B++
HSR:22.403% D
SR-7
B**
Kills:1,227
Deaths:222
KDR:5.527
Accuracy:48.018% B**
HSR:73.350% D
SOAS-20
B++
Kills:1,222
Deaths:394
KDR:3.102
Accuracy:31.238% B++
HSR:17.921% C-
Bighorn .50M
B*
Kills:1,202
Deaths:127
KDR:9.465
Accuracy:48.291% B*
HSR:74.210% D-
MG-S1 Jackal
A++
Kills:1,196
Deaths:362
KDR:3.304
Accuracy:35.880% A++
HSR:31.856% A++
TS2 Inquisitor
C*
Kills:1,195
Deaths:556
KDR:2.149
Accuracy:29.945% C*
HSR:19.749% C++
TX1 Repeater
B*
Kills:1,193
Deaths:1,204
KDR:0.991
Accuracy:29.063% B*
HSR:11.987% D*
RAMS .50M
A
Kills:1,188
Deaths:132
KDR:9
Accuracy:47.017% A
HSR:73.317% D
MKV Suppressed
B+
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B+
HSR:20.887% C**
99SV
A*
Kills:1,173
Deaths:359
KDR:3.267
Accuracy:43.696% A*
HSR:34.953% C+
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C
HSR:17.182% C+
NSX Daimyo
A+
Kills:1,161
Deaths:292
KDR:3.976
Accuracy:50.837% A+
HSR:94.660% C*
TRAP-M1
B++
Kills:1,161
Deaths:311
KDR:3.733
Accuracy:33.192% B++
HSR:24.720% C+
NSX Tomoe
B+
Kills:1,158
Deaths:105
KDR:11.029
Accuracy:31.830% B+
HSR:38.083% C++
TX2 Emperor
B**
Kills:1,158
Deaths:1,026
KDR:1.129
Accuracy:35.245% B**
HSR:18.912% C+
TX1-FB Repeater
B*
Kills:675
Deaths:516
KDR:1.308
Accuracy:34.270% B*
HSR:17.333% D-
NS-45 Pilot
A+
Kills:603
Deaths:487
KDR:1.238
Accuracy:40.924% A+
HSR:30.017% B+
T4 AMP
A
Kills:399
Deaths:346
KDR:1.153
Accuracy:35.109% A
HSR:22.556% B+
NS-AM7 Archer
C++
Kills:293
Deaths:241
KDR:1.216
Accuracy:51.323% D--
HSR:18.089% C++
NS-61 Emissary
A*
Kills:237
Deaths:111
KDR:2.135
Accuracy:30.638% B
HSR:27.848% A*
NS CandyCannon 3000
D
Kills:73
Deaths:228
KDR:0.320
Accuracy:20.207% D*
HSR:26.027% D
Kills:35,048
Deaths (as Infiltrator):15,757
Deaths (to Infiltrators):9,046
KDR:2.22428
Kill Difference:19,291
Playtime:526.596 hours
Usage:13%
Score:7.973m
Score/min:252
Accuracy (listed only):37.367%
HSR (listed only):32.538%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A++
Kills:13,102
Deaths:3,486
KDR:3.758
Accuracy:34.251% A++
HSR:29.728% B
T1 Cycler
B**
Kills:4,300
Deaths:1,401
KDR:3.069
Accuracy:26.715% B**
HSR:18.907% C
SABR-13
B*
Kills:3,157
Deaths:1,231
KDR:2.565
Accuracy:30.078% B*
HSR:25.974% C++
TORQ-9
B**
Kills:2,302
Deaths:836
KDR:2.754
Accuracy:29.398% B**
HSR:19.505% D
TS4 Haymaker
A
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% A
HSR:10.509% D
SMG-46 Armistice
B**
Kills:1,929
Deaths:840
KDR:2.296
Accuracy:31.139% B**
HSR:11.301% D-
TAR
B+
Kills:1,763
Deaths:1,060
KDR:1.663
Accuracy:25.287% B+
HSR:14.237% D--
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C-
Cycler TRV
C*
Kills:1,555
Deaths:1,133
KDR:1.372
Accuracy:24.007% C*
HSR:14.791% D
AS16 NightHawk
A+
Kills:1,456
Deaths:1,081
KDR:1.347
Accuracy:54.727% A+
HSR:10.577% D--
FA1 Barrage
A*
Kills:1,281
Deaths:804
KDR:1.593
Accuracy:60.113% A*
HSR:12.490% D
TRS-12 Uppercut
A++
Kills:1,280
Deaths:892
KDR:1.435
Accuracy:78.504% A++
HSR:12.266% C--
NS-11P
A
Kills:1,275
Deaths:423
KDR:3.014
Accuracy:28.837% A
HSR:17.647% C
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D
TAS-16 Blackjack
A
Kills:1,203
Deaths:656
KDR:1.834
Accuracy:73.952% A
HSR:12.552% C-
MG-S1 Jackal
A++
Kills:1,196
Deaths:362
KDR:3.304
Accuracy:35.880% A++
HSR:31.856% A++
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B+
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
T1S Cycler
C++
Kills:1,190
Deaths:463
KDR:2.570
Accuracy:24.177% C++
HSR:15.882% D
NS-11A
A*
Kills:1,183
Deaths:281
KDR:4.210
Accuracy:35.487% A*
HSR:30.009% B**
MKV Suppressed
B+
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B+
HSR:20.887% C**
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C
HSR:17.182% C+
NSX Yumi
A
Kills:1,163
Deaths:327
KDR:3.557
Accuracy:32.444% B**
HSR:38.177% A
T1A Unity
C*
Kills:1,161
Deaths:415
KDR:2.798
Accuracy:26.554% C*
HSR:16.107% D*
Kills:51,476
Deaths (as Combat Medic):21,461
Deaths (to Combat Medics):7,625
KDR:2.39858
Kill Difference:30,015
Playtime:520.959 hours
Usage:13%
Score:10.530m
Score/min:337
Accuracy (listed only):39.134%
HSR (listed only):18.860%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
D
Kills:460
Deaths:200
KDR:2.300
Accuracy:33.327% D
HSR:1.304% D*
M3 Pounder HEG
C++
Kills:449
Deaths:200
KDR:2.245
Accuracy:33.324% D
HSR:3.341% C++
M2 Mutilator
B+
Kills:425
Deaths:168
KDR:2.530
Accuracy:16.756% B+
HSR:15.765% D
M2 Mutilator
A
Kills:279
Deaths:100
KDR:2.790
Accuracy:20.106% A
HSR:19.713% C**
M1 Heavy Cycler
D-
Kills:166
Deaths:97
KDR:1.711
Accuracy:10.669% D-
HSR:9.639% F
MRC3 Mercy
B++
Kills:128
Deaths:31
KDR:4.129
Accuracy:19.546% B++
HSR:18.750% C
MRC3 Mercy
A++
Kills:112
Deaths:31
KDR:3.613
Accuracy:19.668% B+
HSR:30.357% A++
NS-10 Burster
B+
Kills:94
Deaths:44
KDR:2.136
Accuracy:32.057% B+
HSR:3.191% D-
M6 Onslaught
C
Kills:81
Deaths:25
KDR:3.240
Accuracy:8.173% F-
HSR:18.519% C
M6 Onslaught
B++
Kills:71
Deaths:25
KDR:2.840
Accuracy:8.235% F-
HSR:22.535% B++
NS-10 Burster
B*
Kills:67
Deaths:15
KDR:4.467
Accuracy:34.220% B*
HSR:5.970% C*
Kills:2,332
Deaths (as MAX Suit):468
Deaths (to MAX Suits):5,836
KDR:4.98291
Kill Difference:1,864
Playtime:64.613 hours
Usage:2%
Score:1.309m
Score/min:338
Accuracy (listed only):21.462%
HSR (listed only):13.553%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D
Kills:340
V. Kills:19 N/A
Deaths:113
KDR:3.009
Accuracy:22.479% D*
KPH:23.100 D
VKPH:1.300 D--
M18 Needler
D--
Kills:101
V. Kills:99 101%
Deaths:211
KDR:0.479
Accuracy:26.000% D--
KPH:2.700 D--
VKPH:2.600 D--
M18 Rotary
D
Kills:94
V. Kills:73 127%
Deaths:235
KDR:0.400
Accuracy:22.816% D**
KPH:4 D
VKPH:3.100 D--
Kills:535 (535 + 0)
Deaths:559
KDR:0.957
VKDR:0.342
Vehicle Kills:191
Kill Difference:24
Playtime:75.779 hours
Usage:2%
Score:0.446m
Score/min:98
Piloting Accuracy:22.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:331
V. Kills:209 158%
Deaths:65
KDR:5.092
Accuracy:31.156% C+
KPH:30.200 C++
VKPH:19.100 C+
L105 Zephyr
B**
Kills:244
V. Kills:30 N/A
Deaths:32
KDR:7.625
Accuracy:51.949% B**
KPH:60.800 B+
VKPH:7.500 C+
Kills:575 (0 + 575)
Deaths:97
KDR:5.928
VKDR:2.464
Vehicle Kills:239
Kill Difference:478
Playtime:14.954 hours
Usage:0%
Score:0.276m
Score/min:307
Piloting Accuracy:N/A%
Gunner Accuracy:51.949%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:314
V. Kills:232 135%
Deaths:65
KDR:4.831
Accuracy:57.363% C*
KPH:28.400 C+
VKPH:21 B+
C75 Viper
C*
Kills:312
V. Kills:52 N/A
Deaths:51
KDR:6.118
Accuracy:31.668% D
KPH:32.800 C*
VKPH:5.500 C--
L100 Python HEAT
C+
Kills:139
V. Kills:53 257%
Deaths:29
KDR:4.793
Accuracy:49.013% C+
KPH:27.300 C+
VKPH:10.400 C
Kills:765 (765 + 0)
Deaths:145
KDR:5.276
VKDR:2.324
Vehicle Kills:337
Kill Difference:620
Playtime:25.655 hours
Usage:1%
Score:0.426m
Score/min:276
Driving Accuracy:49.013%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C++
Kills:720
V. Kills:443 162%
Deaths:94
KDR:7.660
Accuracy:36.878% D-
KPH:28.900 C+
VKPH:17.800 C++
P2-120 HEAT
D-
Kills:245
V. Kills:101 240%
Deaths:61
KDR:4.016
Accuracy:34.162% D-
KPH:15.300 D-
VKPH:6.300 D-
P525 Marauder
B**
Kills:183
V. Kills:7 N/A
Deaths:19
KDR:9.632
Accuracy:27.327% B**
KPH:83.400 B+
VKPH:3.200 C
E540 Halberd
A
Kills:129
V. Kills:78 163%
Deaths:17
KDR:7.588
Accuracy:42.112% C++
KPH:29.800 B+
VKPH:18 A
G30 Vulcan
C++
Kills:100
V. Kills:46 213%
Deaths:24
KDR:4.167
Accuracy:25.540% C
KPH:22.700 C++
VKPH:10.400 C-
MR11 Gatekeeper
A+
Kills:56
V. Kills:29 187%
Deaths:9
KDR:6.222
Accuracy:41.797% B
KPH:31.400 A+
VKPH:16.300 C+
Kills:1,433 (965 + 468)
Deaths:224
KDR:6.397
VKDR:3.143
Vehicle Kills:704
Kill Difference:1,209
Playtime:53.664 hours
Usage:1%
Score:0.963m
Score/min:299
Driving Accuracy:34.162%
Gunner Accuracy:41.797%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:3,170
V. Kills:193 N/A
Deaths:151
KDR:20.993
Accuracy:42.443% B**
KPH:141.700 B*
VKPH:8.600 B+
G20 Vulcan-H
B+
Kills:1,535
V. Kills:860 178%
Deaths:193
KDR:7.953
Accuracy:48.697% C*
KPH:55.200 B+
VKPH:30.900 B+
G30 Walker
B**
Kills:934
V. Kills:413 226%
Deaths:74
KDR:12.622
Accuracy:41.806% B**
KPH:43 B*
VKPH:19 B+
E540 Halberd-H
B*
Kills:393
V. Kills:149 262%
Deaths:48
KDR:8.188
Accuracy:64.680% B*
KPH:54 B+
VKPH:20.500 C
MR11 Gatekeeper-H
B+
Kills:325
V. Kills:249 130%
Deaths:36
KDR:9.028
Accuracy:57.009% B+
KPH:34.100 C**
VKPH:26.200 C+
M40 Fury-H
C*
Kills:280
V. Kills:47 N/A
Deaths:30
KDR:9.333
Accuracy:44.563% C*
KPH:87.900 C+
VKPH:14.800 C+
M12 Kobalt-H
B+
Kills:226
V. Kills:4 N/A
Deaths:21
KDR:10.762
Accuracy:24.746% B+
KPH:111.500 C+
VKPH:2 D--
G40-F Ranger
A+
Kills:76
V. Kills:38 195%
Deaths:3
KDR:25.333
Accuracy:38.226% B**
KPH:54.200 A+
VKPH:27.100 B**
M60-G Bulldog-H
B++
Kills:70
V. Kills:2 N/A
Deaths:12
KDR:5.833
Accuracy:50.562% B++
KPH:46.800 D
VKPH:1.300 D**
Kills:7,009 (0 + 7,009)
Deaths:568
KDR:12.340
VKDR:3.442
Vehicle Kills:1,955
Kill Difference:6,441
Playtime:96.813 hours
Usage:2%
Score:2.220m
Score/min:382
Driving Accuracy:N/A%
Gunner Accuracy:50.562%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:684
V. Kills:102 N/A
Deaths:83
KDR:8.241
Accuracy:41.834% B++
KPH:79.500 A+
VKPH:11.900 B+
M40 Fury
B**
Kills:451
V. Kills:68 N/A
Deaths:46
KDR:9.804
Accuracy:38.272% C**
KPH:76.900 B**
VKPH:11.600 C++
M12 Kobalt
B**
Kills:340
V. Kills:14 N/A
Deaths:36
KDR:9.444
Accuracy:23.039% B**
KPH:80 B+
VKPH:3.300 C+
M20 Basilisk
B+
Kills:301
V. Kills:97 307%
Deaths:90
KDR:3.344
Accuracy:41.534% B+
KPH:24.700 B+
VKPH:8 C+
M20 Basilisk
B*
Kills:208
V. Kills:65 315%
Deaths:63
KDR:3.302
Accuracy:41.310% C**
KPH:32 B*
VKPH:10 C++
M12 Kobalt
B+
Kills:100
V. Kills:1 N/A
Deaths:10
KDR:10
Accuracy:17.773% C++
KPH:93.700 B+
VKPH:0.900 D-
M60-G Bulldog
B**
Kills:99
V. Kills:18 N/A
Deaths:22
KDR:4.500
Accuracy:42.007% B++
KPH:51.400 B**
VKPH:9.300 B++
G30 Walker
B**
Kills:99
V. Kills:48 202%
Deaths:28
KDR:3.536
Accuracy:29.051% C+
KPH:23.100 B**
VKPH:11.200 C*
G30 Walker
A++
Kills:72
V. Kills:27 257%
Deaths:10
KDR:7.200
Accuracy:28.081% C
KPH:29.600 A++
VKPH:11.100 B
M60-G Bulldog
C**
Kills:57
V. Kills:11 N/A
Deaths:17
KDR:3.353
Accuracy:41.023% C**
KPH:42.300 C++
VKPH:8.200 C+
Kills:2,411 (0 + 2,411)
Deaths:405
KDR:5.953
VKDR:1.114
Vehicle Kills:451
Kill Difference:2,006
Playtime:48.447 hours
Usage:1%
Score:0.945m
Score/min:325
Driving Accuracy:N/A%
Gunner Accuracy:41.023%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:138
V. Kills:3 N/A
Deaths:49
KDR:2.816
Accuracy:55.206% A
KPH:34 C--
VKPH:0.700 D-
M12 Kobalt-F
C--
Kills:132
V. Kills:2 N/A
Deaths:138
KDR:0.957
Accuracy:18.404% C--
KPH:6.800 D-
VKPH:0.100 D--
M40 Fury-F
D
Kills:68
V. Kills:14 453%
Deaths:55
KDR:1.236
Accuracy:37.888% D--
KPH:9.500 D
VKPH:2 D--
Kills:338 (338 + 0)
Deaths:242
KDR:1.397
VKDR:0.079
Vehicle Kills:19
Kill Difference:96
Playtime:30.518 hours
Usage:1%
Score:0.094m
Score/min:51
Driving Accuracy:37.888%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A
Kills:2,972
V. Kills:1,400 212%
Deaths:296
KDR:10.041
Accuracy:41.553% C**
KPH:46.200 A
VKPH:21.800 B*
CAS 14-E
A*
Kills:998
V. Kills:56 N/A
Deaths:35
KDR:28.514
Accuracy:39.584% B*
KPH:149.300 A*
VKPH:8.400 B+
Pelter Rocket Pod
B**
Kills:982
V. Kills:265 369%
Deaths:24
KDR:40.917
Accuracy:54.327% B++
KPH:91.200 B**
VKPH:24.600 B+
Kills:4,952 (0 + 4,952)
Deaths:355
KDR:13.949
VKDR:4.848
Vehicle Kills:1,721
Kill Difference:4,597
Playtime:81.713 hours
Usage:2%
Score:1.667m
Score/min:340
Piloting Accuracy:N/A%
Gunner Accuracy:54.327%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1B Cycler 13,25613,1023,4863.758B**1.2034.251%A++29.728%B92.4A++1.1B**242141.8h10.6B*30.9B**
T9 CARV 8,4058,3593,2042.609B*0.0525.601%A21.988%C+55.6A+N/A201150.4h11.4B*44.6B*
TMG-50 7,3797,3312,3223.157A*0.6028.325%A25.699%B69.4A++N/A194105.6h9.5B++33.7B*
LC3 Jaguar 5,1455,1042,8241.807B0.7526.351%B+16.614%D38.3B+N/A120133.1h12B45.4B+
TRAC-5 5,1435,0962,4612.071A++0.4925.222%B*17.995%C+30.3B*N/A114168.3h12.8B++50.6B++
T1 Cycler 4,3324,3001,4013.069A++0.5126.715%B**18.907%C52.2A++N/A17382.4h12B*44.8B*
MSW-R 4,2134,1861,6602.522C**0.0325.749%B++19.971%C--48.4B+N/A17586.4h11.1B+43B+
TRAC-5 Burst 4,0284,0021,6062.492B+0.0629.8%B*18.541%D51.9B+N/A14377.1h11.4B+38.4B++
HC1 Cougar 3,2643,2451,3952.326A0.2329.042%B**20.555%C50.3B**N/A15164.5h9.7B*33.4B++
P525 Marauder-H 3,3633,17015120.993B+18.4442.443%B**N/A141.5B*8.6B+42222.4h5.7B+13.3B*
SABR-13 3,1923,1571,2312.565B+0.0130.078%B*25.974%C++59.6AN/A15453h10B++33.1B*
M20 Wyvern 4,3722,97229610.041B**7.4841.553%C**4.24%C*46.2A21.8B*32664.3h56.3B++135.5B*
T32 Bull 2,5012,4817293.403A++0.8526.169%B+23.096%C+58.8B*N/A19542.2h11B+41.8B+
NS-11C 2,4152,4108262.918A*0.3628.79%B**17.386%C53.4A+N/A19145.1h11.1B*38.5B++
T9 CARV-S 2,3942,3788862.684B*0.1324.826%B+21.867%C53.7B+N/A17444.3h11.8C**47.4B+
LC2 Lynx 2,3812,3671,0302.298B**0.2627.847%B**17.491%D54.4A+N/A17243.5h12.4B++44.4B++
Sticky Grenade 2,3042,30312303N/A2,300.4455.743%B+N/A1645A+N/A51311.4h1.2B**2.2B*
TORQ-9 2,3212,3028362.754B**0.2029.398%B**19.505%D60.1AN/A19238.3h13.4B+45.7B++
T7 Mini-Chaingun 2,1742,1621,0252.109A0.4520.76%B++10.268%D62.1A++N/A24334.8h12.1B++58.1B++
TS4 Haymaker 2,1062,1031,7311.215C++1.3454.38%A10.509%D38B+N/A10655.4h3.8B+6.9B*
T5 AMC 2,1382,1011,2351.701B*0.8626.593%B++17.182%C--33B++N/A11863.7h12.8B+48.3B+
Claymore 2,0382,0372179.387B+6.8339.255%B++N/A282.9A**N/A8867.2h1.1B*2.8B*
Chainblade 1,9481,93433,7670.057B**2.5049.489%A++N/A1.4B**N/A41428.1h1.8B*3.6B++
SMG-46 Armistice 1,9311,9298402.296A0.2631.139%B**11.301%D-49.1B**N/A15639.3h11.9B*38.4B++
TAR 1,7781,7631,0601.663C*0.8925.287%B+14.237%D--36.6C**N/A13448.2h13.2C++52.1B+
M77-B 1,7391,7386232.79B+0.2340.576%B+75.777%C+26.3C++N/A9566.1h2.3B5.6B+
PDW-16 Hailstorm 1,7411,7311,0381.668B++0.8927.459%B++13.576%C-41.1B++N/A13642.1h12.4B++45.2B++
KSR-35 1,6261,6245422.996B+0.4442.4%B**23.584%D44.9C*N/A11436.2h4.4C*10.3B+
MG-H1 Watchman 1,5741,5584433.517A0.9631.736%A++31.13%B++106.7A**1.1B++44014.6h11.2B**35.3B*
T9A "Butcher" 1,5691,5564953.143B++0.5925.772%C**16.195%D**72B+N/A26221.6h11.6C+44.9C**
Cycler TRV 1,5741,5551,1331.372C++1.1824.007%C*14.791%D28.2C+N/A11855.1h14.2C+59.1C*
G20 Vulcan-H 2,3951,5351937.953B**5.4048.697%C*3.518%B+55.2B+30.9B+45627.8h76.8B*157.7B*
T16 Rhino 1,5441,5338641.774B++0.7822.563%B19.765%C42.8B+N/A14935.8h13.1C*58.1B+
TSAR-42 1,5291,5259311.638C0.9244.827%B**58.885%D--30.8CN/A10549.5h2.4C+5.4B+
NS-15M2 1,4851,4753474.251A+1.6932.898%A++22.915%C83.3A+N/A22117.7h10.8B++32.9B*
NS-30 Vandal 1,4731,4664643.159B*0.6037.444%B++19.986%D52.2B++N/A15428.1h5.2B+13.9B+
AS16 NightHawk 1,4601,4561,0811.347C*1.2154.727%A+10.577%D--72.8A++N/A22920h3.3B++6B**
Frag Grenade 1,4121,40311403N/A1,400.4446.073%C*N/A610B+3.9D20902.3h3B*6.4B++
NSX Naginata 1,3931,3854013.454A*0.9029.576%A+25.776%C75.3A+N/A17918.4h10.1B++34B++
ML-7 2,0661,3791,3261.04B+1.5256.379%C+2.901%C+30B++14.9B+32446h5.7B+10B+
Tank Mine 2,2571,3551787.612M5.0628.346%CN/A185.6A++123.6A*20887.3h1.6B+5.6B+
NS-15M1 1,3521,3415342.511B*0.0525.771%B++21.626%C+60.1B*N/A21622.3h12.1C**46.9B+
C-4 1,6831,2956272.065B+0.498.19%TN/A105.3B+31.5C*95112.3h1.1B*13.2F-
TRAC-5 S 1,2971,2927251.782B**0.7725.602%B+14.861%C29.8B++N/A9943.4h11.5B45B+
NS-44 Commissioner 1,2851,2819861.299B1.2645.515%B**22.951%C++49.5B++N/A15425.9h3.4B+7.4B++
FA1 Barrage 1,2821,2818041.593B+0.9660.113%A*12.49%D62.5A*N/A21720.5h2.9A+4.9A
TRS-12 Uppercut 1,2811,2808921.435C*1.1278.504%A++12.266%C--79.5A++N/A28716.1h1.7A+2.1B**
NS-11P 1,2781,2754233.014A++0.4628.837%A17.647%C73.7MN/A23517.3h11.4B**39.6B**
NS-7 PDW 1,2601,2587631.649B*0.9127.391%B+13.037%D42.5B*N/A15729.6h12.3B++45.1B+
NS-357 Underboss 1,2511,2448871.402B+1.1546.151%A21.945%C++42.6C++N/A11229.2h3.9B+8.5B++
AMR-66 1,2421,2366941.781B**0.7829.445%B+22.816%C31.7B++N/A12539h7.8B+26.5B+
HSR-1 1,2331,2324732.605B+0.0538.621%B++22.403%D43.4C++N/A12728.4h5.4C*13.9B+
SR-7 1,2281,2272225.527B++2.9748.018%B**73.35%D58.2B**N/A22221.1h2B+4.1B++
SOAS-20 1,2281,2223943.102A0.5531.238%B++17.921%C-44B+N/A14527.8h10B+31.9B++
TRAC-Shot 1,2121,2126231.945B+0.6128.803%B*11.304%D*48.7B++N/A14924.9h10.6B+36.8B++
TAS-16 Blackjack 1,2091,2036561.834B+0.7273.952%A12.552%C-55.4B++N/A14921.7h1.8B**2.4B*
Bighorn .50M 1,2091,2021279.465A6.9148.291%B*74.21%D-59.8B+N/A16120.1h1.9C+4B+
MG-S1 Jackal 1,2081,1963623.304A*0.7535.88%A++31.856%A++79.2A++N/A30315.1h9.5B+26.4B*
TS2 Inquisitor 1,1981,1955562.149B**0.4129.945%C*19.749%C++50.6B+N/A10923.6h9.9C**33.2B+
TX1 Repeater 1,1961,1931,2040.991B1.5729.063%B*11.987%D*47.5B**N/A17425.1h11.6B+40B+
NS Baron G5 1,2041,1914792.486A++0.0752.586%B*16.541%B+52.9B**N/A15222.5h3.6B*6.8C+
Havoc 1,1951,1915682.097B+0.4664.852%A++16.205%B+59.3B+N/A15120.1h3A++4.6A++
T1S Cycler 1,1991,1904632.57A+0.0124.177%C++15.882%D42B++N/A12828.3h11.3B+46.6B+
RAMS .50M 1,1891,1881329A++6.4447.017%A73.317%D55A++N/A16921.6h1.9B++4.1B++
NSX-P Tanto 1,2091,1862904.09M**1.5336.804%A*28.752%B+98.8M**1.9A++22812h11.1B*30.2B**
NS-11A 1,2101,1832814.21A++1.6535.487%A*30.009%B**98.6M*2.3S26312h10.8B**30.4B**
NSX-P Naginata 1,1921,1753543.319A0.7633.192%A*32.851%B+113M1.6B++51710.4h10B*30.2B**
MKV Suppressed 1,1831,1734232.773A*0.2227.662%B+20.887%C**56.4B**N/A16920.8h13.1B47.2B+
99SV 1,1761,1733593.267B**0.7143.696%A*34.953%C+42.5A+N/A15927.6h4.7B++10.7B**
NSX Tengu 1,1781,1693593.256A*0.7045.69%A31.565%A++84.7A*N/A18813.8h9.4B**20.6B*
NSX Tanto 1,1831,1692195.338S2.7833.622%A+20.873%D82.3A*1B**18414.2h11.3B+33.6B+
Shuriken 1,1791,1644092.846A0.2926.786%C17.182%C+51.7C**N/A19922.5h13.4C+49.8C+
MANA Anti-Personnel Turret 1,1771,1632434.786N/A2.2317.869%UN/A11630U140U23411900.1h16.9T*94.5T*
NSX Yumi 1,1731,1633273.557A++1.0032.444%B**38.177%A88.1MN/A19013.2h9.8B*30.4B*
DMR-99 1,1701,1623653.184B+0.6333.9%C+21.515%D--53.8BN/A11621.6h6.7C++19.9C++
T1A Unity 1,1661,1614152.798A++0.2426.554%C*16.107%D*52.3B+N/A17022.2h12.7C+47.8C++
NSX Daimyo 1,1621,1612923.976C*1.4250.837%A+94.66%C*62.4B+N/A14318.6h2.4C**4.6B++
TRAP-M1 1,1731,1613113.733A++1.1833.192%B++24.72%C+56.6B**N/A14420.5h8.6B26B+
NSX Tomoe 1,1651,15810511.029S8.4731.83%B+38.083%C++58.2B*N/A13119.9h12.3B+38.8B+
TX2 Emperor 1,1671,1581,0261.129C**1.4335.245%B**18.912%C+49.9B**N/A14723.2h7.6B++21.6C++
CAS 14-E 1,0549983528.514B+25.9639.584%B*N/A149A*8.4B+3896.7h18.5B**46.8B**
Pelter Rocket Pod 1,2479822440.917A++38.3654.327%B++N/A90.9B**24.5B+39510.8h14.7B**27.1B**
G30 Walker 1,3479347412.622B+10.0741.806%B**4.497%B+43B*19B+32021.7h101.3B**242.4B*
Auraxium Chainblade 87387019,5140.045C**2.5124.274%C-5.632%C+0.9C+N/A3955.4h1.9B+7.7C*
P2-120 AP 1,163720947.66C*5.1036.878%D-6.25%A+28.9C+17.8C++37124.9h7C**19C+
M40 Fury 786684838.241C++5.6841.834%B++N/A79.5A+11.9B+5128.6h10.7B+25.6B*
TX1-FB Repeater 6776755161.308C++1.2534.27%B*17.333%D-69.6B+N/A2139.7h10B+29.2B*
Anti-Vehicle Grenade 7216321632N/A629.4452.413%C++N/A486.2B+68.5C29421.3h4B*7.6B++
C-4 ARX 6926092512.426C**0.1328.599%B+N/A148.5B++20.2D-5934.1h1.2C++4.2B+
NS-45 Pilot 6056034871.238C+1.3240.924%A+30.017%B+125.6A*N/A3054.8h5.3B**13B**
MG-HBR1 Dragoon 5225201214.298A*1.7454.077%M++26.731%C80MN/A1996.5h6.3B+11.6B**
Auraxium Slasher 5195189,9160.052C+2.5027.293%C3.475%D1.1CN/A3458.7h1.6B*6B
M3 Pounder HEG 5904602002.3B+0.2633.327%D1.304%D*16.4C4.6B+13628.1h15.1B+45.4C*
M40 Fury 519451469.804C**7.2538.272%C**1.552%C76.4B**11.5C++5775.9h9.8B++25.6B++
M3 Pounder HEG 5524492002.245B+0.3133.324%D3.341%C++15.6C+3.6C*13828.7h15.7C**47C++
M2 Mutilator 4254251682.53B+0.0316.756%B+15.765%D32.4B++N/A13513.1h14.1B**83.9B++
NS Decimator 6144202052.049A0.5161.457%C++2.143%C+46.2B*21.3B+4429.1h4.4B7.2B+
T4 AMP 4023993461.153C**1.4035.109%A22.556%B+78.2A++N/A2345.1h11.3B*32.2B*
E540 Halberd-H 542393488.188C++5.6364.68%B*N/A53.8B+20.4C3627.3h5.2B+8B*
M12 Kobalt 354340369.444C6.8923.039%B**16.471%C81B+3.3C+2734.2h14.5B*63B++
M14 Banshee 3593401133.009C+0.4522.479%D*N/A23.1D1.3D--11914.7h18.8B+83.6C*
AP30 Shredder 540331655.092C+2.5431.156%C+2.719%B+30.4C++19.2C++31710.9h70.2B+225.4B+
MR11 Gatekeeper-H 574325369.028B**6.4757.009%B+1.538%C+34.2C**26.2C+3079.5h43.2B++75.8B*
Spear Anti-Vehicle Phalanx Turret 5173213110.355B+7.8041.332%C5.919%B*45.2B+27.6B++4817.1h6.2B++15.1B++
L100 Python AP 546314654.831C++2.2757.363%C*5.096%A28.3C+20.9B+32411.1h6.5C++11.4C*
ASP-30 Grounder 4983132441.283B**1.2759.826%C4.473%B**18.7C++11.1C+24416.7h6.8B+11.3B+
C75 Viper 364312516.118B3.5631.668%DN/A32.8C*5.5C--2519.5h8B*25.2B++
M20 Basilisk 398301903.344C++0.7941.534%B+4.983%C24.7B+8C+17712.2h76.9B+185.1B++
NS-AM7 Archer 3922932411.216A++1.3451.323%D--18.089%C++8.7B+3C*6633.5h11.2B++21.8B++
M40 Fury-H 327280309.333C+6.7844.563%C*1.429%C*87.5C+14.7C+2953.2h8.8C*19.7B+
M2 Mutilator 2792791002.79B*0.2320.106%A19.713%C**47.3A++N/A2395.9h12.1A+60.2B**
T2 Striker 5502621841.424A*1.1334.428%F-N/A9C9.9C+29129h48C+139.3D-
The Slasher 2612604,5250.057C++2.5031.854%C+N/A1.1CN/A3227.3h1.6B*4.9B
P2-120 HEAT 346245614.016C1.4634.162%D-1.633%D-15.3D-6.3D-19216h5.8B++16.9B
L105 Zephyr 274244327.625C5.0751.949%B**N/A61B+7.5C+2824h5.5B+10.6B++
Ripper 2442435350.454M**2.1040.239%A20.988%B+13.4B+N/A4218.2h1.2B+3.1B+
NS-61 Emissary 2372371112.135A++0.4230.638%B27.848%A*40.2B++N/A1015.9h11.9B+39B+
M12 Kobalt-H 2302262110.762C8.2124.746%B+12.389%D-113C+2D--2952h13.7B+55.3B+
M9 SKEP Launcher 2612111281.648A*0.9162.603%D6.635%M++31.5B++7.5C2306.7h5.1A8.1A
M20 Basilisk 273208633.302C++0.7541.31%C**8.173%B*32B*10C++2356.5h60.3B*145.9B**
M60-A Bulldog 2312071811.5C+8.9456.681%B**1.932%C50.5B+5.9B+2734.1h5B+8.8B*
P525 Marauder 190183199.632C7.0827.327%B**N/A83.2B+3.2C2892.2h5B*18.3B*
MANA Anti-Vehicle Turret 256173473.681A+1.1253.539%C+5.202%B+61.8A++29.6C++8732.8h5.7B*10.7B**
M1 Heavy Cycler 169166971.711B0.8510.669%D-9.639%F12.6D-N/A10313.2h19.6C+183.3C
NSX Masamune 229142871.632B**0.9265.434%B*N/A40.6B++24.9B**2743.5h12.6C++19.2C**
L100 Python HEAT 192139294.793C+2.2449.013%C+2.158%C27.3C+10.4C2215.1h5.4B+10.9B
S12 Renegade 141138492.816C++0.2655.206%A3.623%C33.7C--N/A974.1h3.3C++6B++
M12 Kobalt-F 1341321380.957C1.6018.404%C--12.879%B+6.8D-N/A3219.3h13.9C**75.7C++
M60-A Bulldog 147131177.706C5.1551.738%B+3.053%B+33.6C+4.1C+2323.9h5.9C++11.4B+
E540 Halberd 207129177.588C*5.0342.112%C++4.651%B+30B+18.1A3454.3h5.3B+12.6B+
MRC3 Mercy 128128314.129B**1.5719.546%B++18.75%C47.4A+N/A3132.7h11.9A++61B**
MRC3 Mercy 112112313.613B++1.0619.668%B+30.357%A++40B*N/A2712.8h13.5A+68.9B*
M12 Kobalt 111106813.25D10.6923.308%C**14.151%D-106C++5C+2761h16.6C*71.1B+
M18 Needler 2001012110.479C2.0826%D--N/A2.7D--2.6D--10137.6h267.9D-1030.2D*
M12 Kobalt 1011001010C7.4417.773%C++11%F90.9B+N/A4351.1h10.4A+58.7B*
G30 Vulcan 146100244.167C++1.6125.54%C3%C22.7C++10.5C-2154.4h61.1B**239.3B++
M60-G Bulldog 11799224.5C+1.9442.007%B++2.02%D52.1A9.5B++3761.9h4.8B**11.4B**
G30 Walker 14799283.536C+0.9829.051%C+6.061%B++23B**11.2C*2274.3h100.8A++347.1A
NS-10 Burster 16694442.136A+0.4232.057%B+3.191%D-6.5B*5A13014.5h142.2B443.7B+
M18 Rotary 167942350.4C--2.1622.816%D**3.191%B+4D3.1D--8123.4h153.2C+671.4C--
M60-A Bulldog 10886165.375C+2.8234.268%CN/A27.7C7.1C**2273.1h5.8C++17C++
M6 Onslaught 8281253.24B+0.688.173%F-18.519%C31.2C+N/A1662.6h13.4A+164.5D
G40-F Ranger 11476325.333A++22.7838.226%B**N/A54.3A+27.1B**4331.4h43.7B**114.4B**
NS CandyCannon 3000 73732280.32C-2.2420.207%D*26.027%D14.6CN/A375h5.6C27.9D*
G30 Walker 9972107.2A+4.6428.081%C8.333%A++30A++11.3B+2422.4h82.5A++293.7A
M6 Onslaught 7271252.84B+0.288.235%F-22.535%B++28.4CN/A1552.5h15.6B*189.5D-
M60-G Bulldog-H 7270125.833C3.2850.562%B++1.429%C+46.7D1.3D**1291.5h3.9B**7.6B++
M40 Fury-F 8268551.236C+1.3237.888%D--1.471%B+9.4D1.9D--787.2h9.9C**26C+
NS-10 Burster 12067154.467M**1.9134.22%B*5.97%C*7.2B**5.7A++1689.3h153.5B448.5B++
Aspis Anti-Aircraft Phalanx Turret 11258282.071C--0.4928.411%B+1.724%C12.6B+11.7C++2944.6h107.7A379.2B*
M60-G Bulldog 6857173.353C-0.8041.023%C**3.509%C**43.8C++8.5C+2611.3h6.6B16.1B+
MR11 Gatekeeper 855696.222B+3.6741.797%B1.786%C31.1A+16.1C+3691.8h41.4B++99.2B*
A30 Walker 10651341.5C1.0628.848%B+1.961%C**6.6C--7.1C-1157.7h219.2C759.7C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret27061h
Medical Applicator447259,32218.5h
Nano-Armor Kit1,6822,133,145144.7h
Spawn Beacon212,0131.7h
Nanite Healing Grenade04110.1h
Nanite Revive Grenade01,2020.3h
NS-TMC-01 "His Regards"32850.6h
Spitfire Auto-Turret304,3653.2h
Motion Spotter116,4912.7h
Restoration Kit2121,6053.4h
Welding Device03860.1h
Ammunition Package3912,8154.5h
Shield Recharging Field242,1570.8h
Medical Kit1,50415,89132.1h
Anti-Infantry MANA Turret362,0565h
Nano-Repair Grenade04590.1h
Recon Detection Device3613,01816.2h
Smoke Grenade02480.1h

Check the help document for the dictionary if you want to learn more about words used here.


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