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Commissar Space RedLiquorice[SOLx] RedLiquorice
TR BR 78

KDR: 2.58

Score: 76.1m

Last Seen: Jun 22nd, 2019 10:57 PM
- OFFLINE - 53.3 hour(s)

Prestige 1, Battle Rank 78 - Terran Republic on Connery - Outfit Member of Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 38
Level Progress (to 79): 8%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T1B Cycler T9 CARV TMG-50 LC3 Jaguar TRAC-5 T1 Cycler MSW-R TRAC-5 Burst
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,017,863 MLG Score: 1613
Fun Score: N/A
Cheeseburgers Flipped: 516TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.766%21.901%630551155121,2623.08563-0.51

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.316%1.48A+0.154C++-1.062D*HEAD ++ (~7.52)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.50.497B+10.80.245C++26.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.461%1.308%293120753516011990.333958268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.972%-1.36D**-0.263C-1.647

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
365.6-1.267D**89.4-0.688D276.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.163%4.023%67512051,74034779330.500431186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.451%-0.274C0.942B*0.872

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.538B+6.80.457B+11

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.626%3.073%5202111899,924271626713.6539371%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.442%0.41B-0.346C-0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.80.288C*34.40.133C++50.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.723%64.328%5208120210,3752985303.47571

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.785%0.86B*-0.18C0.703

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.212C++3.20.003C+4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.773%12.168%520612048,5143268192.60447

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.013%1.519A+-0.481D0.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.638B+2.90.412B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 38
76.1m166.4%375 (22.5k)319 (19.1k)2.57519192,77674,8592.7759978 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12101003323.302%19.568%45603:1182

13% Combat Medic35% Engineer23% Heavy Assault13% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2012 8:20 AMSep 8th, 2017 1:44 PMJun 23rd, 2019 12:37 PM (1d) (PST)Jun 22nd, 2019 7:02 PM (2d) (PST)Jun 22nd, 2019 6:57 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7062025040.8090.3140.1581.4250.0471613

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,33112,11530,21649191085319,165

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3969.6h/165.4d 15,032 37,722 46,211 339.4k 4,136 13,391 11,224 168m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A
Kills:8,422
Deaths:3,216
KDR:2.619
Accuracy:25.634% A
HSR:22.109% C+
TMG-50
A
Kills:7,499
Deaths:2,370
KDR:3.164
Accuracy:28.467% A
HSR:25.803% B
MSW-R
B++
Kills:4,191
Deaths:1,663
KDR:2.520
Accuracy:25.748% B++
HSR:19.971% C--
T32 Bull
B+
Kills:2,503
Deaths:734
KDR:3.410
Accuracy:26.217% B+
HSR:23.252% C+
T9 CARV-S
B+
Kills:2,378
Deaths:886
KDR:2.684
Accuracy:24.826% B+
HSR:21.867% C
MG-H1 Watchman
A++
Kills:1,821
Deaths:527
KDR:3.455
Accuracy:32.150% A++
HSR:31.027% B++
NSX Naginata
A+
Kills:1,578
Deaths:454
KDR:3.476
Accuracy:29.969% A+
HSR:26.172% C
T9A "Butcher"
C**
Kills:1,556
Deaths:495
KDR:3.143
Accuracy:25.772% C**
HSR:16.195% D**
T16 Rhino
B
Kills:1,536
Deaths:865
KDR:1.776
Accuracy:22.585% B
HSR:19.727% C
NS-15M2
A++
Kills:1,475
Deaths:347
KDR:4.251
Accuracy:32.898% A++
HSR:22.915% C
NS-15M1
B+
Kills:1,341
Deaths:534
KDR:2.511
Accuracy:25.771% B+
HSR:21.626% C+
NSX-P Naginata
A*
Kills:1,175
Deaths:354
KDR:3.319
Accuracy:33.192% A*
HSR:32.851% B+
Kills:35,475
Deaths (as Heavy Assault):12,445
Deaths (to Heavy Assaults):22,935
KDR:2.85054
Kill Difference:23,030
Playtime:919.687 hours
Usage:23%
Score:17.926m
Score/min:325
Accuracy (listed only):27.769%
HSR (listed only):23.626%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:5,106
Deaths:2,824
KDR:1.808
Accuracy:26.349% B+
HSR:16.647% D
TRAC-5
B*
Kills:5,096
Deaths:2,461
KDR:2.071
Accuracy:25.222% B*
HSR:17.995% C+
TRAC-5 Burst
B*
Kills:4,002
Deaths:1,606
KDR:2.492
Accuracy:29.800% B*
HSR:18.541% D
HC1 Cougar
B**
Kills:3,285
Deaths:1,406
KDR:2.336
Accuracy:29.137% B**
HSR:20.639% C
NS-11C
B**
Kills:2,410
Deaths:826
KDR:2.918
Accuracy:28.790% B**
HSR:17.386% C
LC2 Lynx
B**
Kills:2,386
Deaths:1,031
KDR:2.314
Accuracy:27.864% B**
HSR:17.687% D
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
T5 AMC
B++
Kills:2,101
Deaths:1,235
KDR:1.701
Accuracy:26.593% B++
HSR:17.182% C--
SMG-46 Armistice
B**
Kills:1,929
Deaths:840
KDR:2.296
Accuracy:31.139% B**
HSR:11.301% D-
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C
AS16 NightHawk
A+
Kills:1,456
Deaths:1,081
KDR:1.347
Accuracy:54.727% A+
HSR:10.577% D--
TRAC-5 S
B+
Kills:1,292
Deaths:725
KDR:1.782
Accuracy:25.602% B+
HSR:14.861% C
FA1 Barrage
A*
Kills:1,281
Deaths:804
KDR:1.593
Accuracy:60.113% A*
HSR:12.490% D
TRS-12 Uppercut
A++
Kills:1,280
Deaths:892
KDR:1.435
Accuracy:78.504% A++
HSR:12.266% C--
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D
MG-C1 Kindred
A++
Kills:1,242
Deaths:406
KDR:3.059
Accuracy:34.740% A++
HSR:33.172% A+
TRAC-Shot
B*
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:28.803% B*
HSR:11.304% D**
TAS-16 Blackjack
A
Kills:1,203
Deaths:656
KDR:1.834
Accuracy:73.952% A
HSR:12.552% C-
MG-S1 Jackal
A++
Kills:1,196
Deaths:363
KDR:3.295
Accuracy:35.872% A++
HSR:31.856% A++
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B+
NSX-P Tanto
A*
Kills:1,186
Deaths:290
KDR:4.090
Accuracy:36.804% A*
HSR:28.752% B+
MKV Suppressed
B
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B
HSR:20.887% C*
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
NSX Tanto
A
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:33.622% A
HSR:20.873% D
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C
HSR:17.182% C+
NSX-P Tengu
A++
Kills:84
Deaths:32
KDR:2.625
Accuracy:47.082% A++
HSR:33.333% A++
Kills:49,896
Deaths (as Light Assault):24,090
Deaths (to Light Assaults):12,700
KDR:2.07123
Kill Difference:25,806
Playtime:517.632 hours
Usage:13%
Score:8.629m
Score/min:278
Accuracy (listed only):39.316%
HSR (listed only):18.478%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:5,106
Deaths:2,824
KDR:1.808
Accuracy:26.349% B+
HSR:16.647% D
TRAC-5
B*
Kills:5,096
Deaths:2,461
KDR:2.071
Accuracy:25.222% B*
HSR:17.995% C+
TRAC-5 Burst
B*
Kills:4,002
Deaths:1,606
KDR:2.492
Accuracy:29.800% B*
HSR:18.541% D
HC1 Cougar
B**
Kills:3,285
Deaths:1,406
KDR:2.336
Accuracy:29.137% B**
HSR:20.639% C
NS-11C
B**
Kills:2,410
Deaths:826
KDR:2.918
Accuracy:28.790% B**
HSR:17.386% C
LC2 Lynx
B**
Kills:2,386
Deaths:1,031
KDR:2.314
Accuracy:27.864% B**
HSR:17.687% D
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
T5 AMC
B++
Kills:2,101
Deaths:1,235
KDR:1.701
Accuracy:26.593% B++
HSR:17.182% C--
AS16 NightHawk
A+
Kills:1,456
Deaths:1,081
KDR:1.347
Accuracy:54.727% A+
HSR:10.577% D--
TRAC-5 S
B+
Kills:1,292
Deaths:725
KDR:1.782
Accuracy:25.602% B+
HSR:14.861% C
FA1 Barrage
A*
Kills:1,281
Deaths:804
KDR:1.593
Accuracy:60.113% A*
HSR:12.490% D
TRS-12 Uppercut
A++
Kills:1,280
Deaths:892
KDR:1.435
Accuracy:78.504% A++
HSR:12.266% C--
MG-C1 Kindred
A++
Kills:1,242
Deaths:406
KDR:3.059
Accuracy:34.740% A++
HSR:33.172% A+
AMR-66
B+
Kills:1,236
Deaths:694
KDR:1.781
Accuracy:29.445% B+
HSR:22.816% C
TRAC-Shot
B*
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:28.803% B*
HSR:11.304% D**
TAS-16 Blackjack
A
Kills:1,203
Deaths:656
KDR:1.834
Accuracy:73.952% A
HSR:12.552% C-
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B+
NSX-P Tanto
A*
Kills:1,186
Deaths:290
KDR:4.090
Accuracy:36.804% A*
HSR:28.752% B+
NSX Tanto
A
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:33.622% A
HSR:20.873% D
DMR-99
C+
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:33.900% C+
HSR:21.515% D--
MG-HBR1 Dragoon
M++
Kills:553
Deaths:123
KDR:4.496
Accuracy:53.530% M++
HSR:26.763% C
Kills:43,143
Deaths (as Engineer):21,045
Deaths (to Engineers):14,654
KDR:2.05004
Kill Difference:22,098
Playtime:1,408.628 hours
Usage:35%
Score:29.669m
Score/min:351
Accuracy (listed only):41.332%
HSR (listed only):18.058%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,929
Deaths:840
KDR:2.296
Accuracy:31.139% B**
HSR:11.301% D-
M77-B
B+
Kills:1,738
Deaths:623
KDR:2.790
Accuracy:40.576% B+
HSR:75.777% C+
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C
KSR-35
B**
Kills:1,624
Deaths:542
KDR:2.996
Accuracy:42.400% B**
HSR:23.584% D
TSAR-42
B**
Kills:1,525
Deaths:931
KDR:1.638
Accuracy:44.827% B**
HSR:58.885% D-
NS-30 Vandal
B++
Kills:1,466
Deaths:464
KDR:3.159
Accuracy:37.444% B++
HSR:19.986% D-
NS-357 Underboss
A
Kills:1,288
Deaths:936
KDR:1.376
Accuracy:46.403% A
HSR:21.972% C++
NS-44 Commissioner
B**
Kills:1,281
Deaths:986
KDR:1.299
Accuracy:45.515% B**
HSR:22.951% C++
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D
HSR-1
B+
Kills:1,232
Deaths:473
KDR:2.605
Accuracy:38.621% B+
HSR:22.403% D
SR-7
B**
Kills:1,227
Deaths:222
KDR:5.527
Accuracy:48.018% B**
HSR:73.350% D
SOAS-20
B++
Kills:1,222
Deaths:394
KDR:3.102
Accuracy:31.238% B++
HSR:17.921% C-
Bighorn .50M
B*
Kills:1,202
Deaths:127
KDR:9.465
Accuracy:48.272% B*
HSR:74.210% D-
MG-S1 Jackal
A++
Kills:1,196
Deaths:363
KDR:3.295
Accuracy:35.872% A++
HSR:31.856% A++
TS2 Inquisitor
C*
Kills:1,195
Deaths:556
KDR:2.149
Accuracy:29.945% C*
HSR:19.749% C+
TX1 Repeater
B*
Kills:1,193
Deaths:1,204
KDR:0.991
Accuracy:29.063% B*
HSR:11.987% D**
RAMS .50M
A
Kills:1,188
Deaths:132
KDR:9
Accuracy:47.017% A
HSR:73.317% D
99SV
A*
Kills:1,173
Deaths:359
KDR:3.267
Accuracy:43.696% A*
HSR:34.953% C+
MKV Suppressed
B
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B
HSR:20.887% C*
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C
HSR:17.182% C+
NSX Daimyo
A+
Kills:1,161
Deaths:292
KDR:3.976
Accuracy:50.837% A+
HSR:94.660% C*
TRAP-M1
B++
Kills:1,161
Deaths:311
KDR:3.733
Accuracy:33.192% B++
HSR:24.720% C+
TX2 Emperor
B**
Kills:1,158
Deaths:1,026
KDR:1.129
Accuracy:35.245% B**
HSR:18.912% C+
NSX Tomoe
B+
Kills:1,158
Deaths:105
KDR:11.029
Accuracy:31.830% B+
HSR:38.083% C++
TX1-FB Repeater
B**
Kills:675
Deaths:516
KDR:1.308
Accuracy:34.270% B**
HSR:17.333% D
NS-45 Pilot
A+
Kills:651
Deaths:548
KDR:1.188
Accuracy:40.857% A+
HSR:30.415% B+
T4 AMP
A
Kills:399
Deaths:346
KDR:1.153
Accuracy:35.109% A
HSR:22.556% B+
NS-AM7 Archer
C++
Kills:294
Deaths:241
KDR:1.220
Accuracy:51.458% D--
HSR:18.027% C++
NS-61 Emissary
A*
Kills:237
Deaths:111
KDR:2.135
Accuracy:30.643% B+
HSR:27.848% A*
NSX-P Tengu
A++
Kills:84
Deaths:32
KDR:2.625
Accuracy:47.082% A++
HSR:33.333% A++
NS CandyCannon 3000
D
Kills:73
Deaths:228
KDR:0.320
Accuracy:20.207% D*
HSR:26.027% D
Kills:35,225
Deaths (as Infiltrator):15,900
Deaths (to Infiltrators):9,200
KDR:2.21541
Kill Difference:19,325
Playtime:526.757 hours
Usage:13%
Score:7.973m
Score/min:252
Accuracy (listed only):37.680%
HSR (listed only):32.574%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A++
Kills:14,542
Deaths:3,843
KDR:3.784
Accuracy:34.488% A++
HSR:29.515% C**
T1 Cycler
B**
Kills:4,300
Deaths:1,401
KDR:3.069
Accuracy:26.715% B**
HSR:18.907% C
SABR-13
B*
Kills:3,238
Deaths:1,273
KDR:2.544
Accuracy:30.171% B*
HSR:26.158% C++
TORQ-9
B**
Kills:2,354
Deaths:861
KDR:2.734
Accuracy:29.513% B**
HSR:20.009% C--
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
SMG-46 Armistice
B**
Kills:1,929
Deaths:840
KDR:2.296
Accuracy:31.139% B**
HSR:11.301% D-
TAR
B+
Kills:1,763
Deaths:1,060
KDR:1.663
Accuracy:25.287% B+
HSR:14.237% D--
PDW-16 Hailstorm
B++
Kills:1,731
Deaths:1,038
KDR:1.668
Accuracy:27.459% B++
HSR:13.576% C
Cycler TRV
C**
Kills:1,555
Deaths:1,133
KDR:1.372
Accuracy:24.007% C**
HSR:14.791% D
AS16 NightHawk
A+
Kills:1,456
Deaths:1,081
KDR:1.347
Accuracy:54.727% A+
HSR:10.577% D--
FA1 Barrage
A*
Kills:1,281
Deaths:804
KDR:1.593
Accuracy:60.113% A*
HSR:12.490% D
TRS-12 Uppercut
A++
Kills:1,280
Deaths:892
KDR:1.435
Accuracy:78.504% A++
HSR:12.266% C--
NS-11P
A
Kills:1,275
Deaths:423
KDR:3.014
Accuracy:28.837% A
HSR:17.647% C
NS-7 PDW
B+
Kills:1,258
Deaths:763
KDR:1.649
Accuracy:27.391% B+
HSR:13.037% D
TAS-16 Blackjack
A
Kills:1,203
Deaths:656
KDR:1.834
Accuracy:73.952% A
HSR:12.552% C-
MG-S1 Jackal
A++
Kills:1,196
Deaths:363
KDR:3.295
Accuracy:35.872% A++
HSR:31.856% A++
Havoc
A++
Kills:1,191
Deaths:568
KDR:2.097
Accuracy:64.852% A++
HSR:16.205% B+
NS Baron G5
B*
Kills:1,191
Deaths:479
KDR:2.486
Accuracy:52.586% B*
HSR:16.541% B+
T1S Cycler
C++
Kills:1,190
Deaths:463
KDR:2.570
Accuracy:24.177% C++
HSR:15.882% D
NS-11A
A*
Kills:1,183
Deaths:281
KDR:4.210
Accuracy:35.487% A*
HSR:30.009% B**
MKV Suppressed
B
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% B
HSR:20.887% C*
NSX Tengu
A++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% A
HSR:31.565% A++
Shuriken
C+
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C
HSR:17.182% C+
NSX Yumi
A
Kills:1,163
Deaths:327
KDR:3.557
Accuracy:32.444% B**
HSR:38.177% A
T1A Unity
C*
Kills:1,161
Deaths:415
KDR:2.798
Accuracy:26.554% C*
HSR:16.107% D*
NSX-P Tengu
A++
Kills:84
Deaths:32
KDR:2.625
Accuracy:47.082% A++
HSR:33.333% A++
Kills:53,133
Deaths (as Combat Medic):21,918
Deaths (to Combat Medics):7,766
KDR:2.42417
Kill Difference:31,215
Playtime:522.652 hours
Usage:13%
Score:10.568m
Score/min:337
Accuracy (listed only):39.457%
HSR (listed only):19.435%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
D
Kills:460
Deaths:200
KDR:2.300
Accuracy:33.327% D
HSR:1.304% D*
M3 Pounder HEG
C++
Kills:449
Deaths:200
KDR:2.245
Accuracy:33.324% D
HSR:3.341% C++
M2 Mutilator
B+
Kills:425
Deaths:168
KDR:2.530
Accuracy:16.756% B+
HSR:15.765% D
M2 Mutilator
A
Kills:279
Deaths:100
KDR:2.790
Accuracy:20.106% A
HSR:19.713% C**
M1 Heavy Cycler
D-
Kills:166
Deaths:97
KDR:1.711
Accuracy:10.669% D-
HSR:9.639% F
MRC3 Mercy
B++
Kills:128
Deaths:31
KDR:4.129
Accuracy:19.546% B++
HSR:18.750% C
MRC3 Mercy
A++
Kills:112
Deaths:31
KDR:3.613
Accuracy:19.668% B+
HSR:30.357% A++
NS-10 Burster
B+
Kills:94
Deaths:44
KDR:2.136
Accuracy:32.057% B+
HSR:3.191% D-
M6 Onslaught
C
Kills:81
Deaths:25
KDR:3.240
Accuracy:8.173% F-
HSR:18.519% C
M6 Onslaught
B+
Kills:71
Deaths:25
KDR:2.840
Accuracy:8.235% F-
HSR:22.535% B+
NS-10 Burster
B*
Kills:67
Deaths:15
KDR:4.467
Accuracy:34.220% B*
HSR:5.970% C*
Kills:2,332
Deaths (as MAX Suit):468
Deaths (to MAX Suits):5,913
KDR:4.98291
Kill Difference:1,864
Playtime:64.613 hours
Usage:2%
Score:1.309m
Score/min:338
Accuracy (listed only):21.462%
HSR (listed only):13.553%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D
Kills:340
V. Kills:19 N/A
Deaths:113
KDR:3.009
Accuracy:22.479% D*
KPH:23.100 D
VKPH:1.300 D--
M18 Needler
D--
Kills:101
V. Kills:99 101%
Deaths:211
KDR:0.479
Accuracy:26.000% D--
KPH:2.700 D--
VKPH:2.600 D--
M18 Rotary
D-
Kills:94
V. Kills:73 127%
Deaths:235
KDR:0.400
Accuracy:22.816% D**
KPH:4 D-
VKPH:3.100 D--
Kills:535 (535 + 0)
Deaths:559
KDR:0.957
VKDR:0.342
Vehicle Kills:191
Kill Difference:24
Playtime:75.779 hours
Usage:2%
Score:0.449m
Score/min:99
Piloting Accuracy:22.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:331
V. Kills:209 158%
Deaths:65
KDR:5.092
Accuracy:31.156% C+
KPH:30.200 C++
VKPH:19.100 C++
L105 Zephyr
A
Kills:257
V. Kills:31 N/A
Deaths:32
KDR:8.031
Accuracy:52.896% A
KPH:61.600 B+
VKPH:7.400 C
Kills:588 (0 + 588)
Deaths:97
KDR:6.062
VKDR:2.474
Vehicle Kills:240
Kill Difference:491
Playtime:15.116 hours
Usage:0%
Score:0.279m
Score/min:308
Piloting Accuracy:N/A%
Gunner Accuracy:52.896%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C*
Kills:321
V. Kills:54 N/A
Deaths:52
KDR:6.173
Accuracy:31.862% D
KPH:33.300 C*
VKPH:5.600 C--
L100 Python AP
B+
Kills:314
V. Kills:232 135%
Deaths:65
KDR:4.831
Accuracy:57.363% C*
KPH:28.400 C+
VKPH:21 B+
L100 Python HEAT
C
Kills:139
V. Kills:53 257%
Deaths:29
KDR:4.793
Accuracy:49.013% C
KPH:27.300 C
VKPH:10.400 C
Kills:774 (774 + 0)
Deaths:146
KDR:5.301
VKDR:2.322
Vehicle Kills:339
Kill Difference:628
Playtime:25.791 hours
Usage:1%
Score:0.428m
Score/min:277
Driving Accuracy:49.013%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C++
Kills:720
V. Kills:443 162%
Deaths:94
KDR:7.660
Accuracy:36.878% D--
KPH:28.900 C+
VKPH:17.800 C++
P2-120 HEAT
D-
Kills:246
V. Kills:102 239%
Deaths:62
KDR:3.968
Accuracy:34.177% D-
KPH:15.300 D-
VKPH:6.400 D-
P525 Marauder
B**
Kills:183
V. Kills:7 N/A
Deaths:19
KDR:9.632
Accuracy:27.327% B**
KPH:83.400 B+
VKPH:3.200 C
E540 Halberd
A
Kills:129
V. Kills:78 163%
Deaths:17
KDR:7.588
Accuracy:42.112% C++
KPH:29.800 B+
VKPH:18 A
G30 Vulcan
C++
Kills:100
V. Kills:46 213%
Deaths:24
KDR:4.167
Accuracy:25.540% C-
KPH:22.700 C++
VKPH:10.400 C-
MR11 Gatekeeper
B*
Kills:56
V. Kills:29 187%
Deaths:9
KDR:6.222
Accuracy:41.797% C**
KPH:31.400 B*
VKPH:16.300 C+
Kills:1,434 (966 + 468)
Deaths:225
KDR:6.373
VKDR:3.133
Vehicle Kills:705
Kill Difference:1,209
Playtime:53.695 hours
Usage:1%
Score:0.964m
Score/min:299
Driving Accuracy:34.177%
Gunner Accuracy:41.797%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:3,216
V. Kills:196 N/A
Deaths:154
KDR:20.883
Accuracy:42.695% B**
KPH:141.600 B*
VKPH:8.600 B+
G20 Vulcan-H
B+
Kills:1,540
V. Kills:863 178%
Deaths:193
KDR:7.979
Accuracy:48.722% C++
KPH:55.200 B+
VKPH:31 B+
G30 Walker
B**
Kills:934
V. Kills:413 226%
Deaths:74
KDR:12.622
Accuracy:41.806% B**
KPH:43 B++
VKPH:19 B
E540 Halberd-H
B*
Kills:397
V. Kills:151 261%
Deaths:50
KDR:7.940
Accuracy:64.647% B*
KPH:53.900 B+
VKPH:20.500 C+
MR11 Gatekeeper-H
B+
Kills:325
V. Kills:249 130%
Deaths:36
KDR:9.028
Accuracy:57.009% B+
KPH:34.100 C*
VKPH:26.200 C
M12 Kobalt-H
B**
Kills:319
V. Kills:10 N/A
Deaths:21
KDR:15.191
Accuracy:26.873% B**
KPH:121.600 C++
VKPH:3.800 C
M40 Fury-H
C*
Kills:280
V. Kills:47 N/A
Deaths:30
KDR:9.333
Accuracy:44.563% C*
KPH:87.900 C+
VKPH:14.800 C+
G40-F Ranger
A+
Kills:76
V. Kills:38 195%
Deaths:3
KDR:25.333
Accuracy:38.226% B*
KPH:54.200 A+
VKPH:27.100 B**
M60-G Bulldog-H
B+
Kills:70
V. Kills:2 N/A
Deaths:12
KDR:5.833
Accuracy:50.277% B+
KPH:45.700 D
VKPH:1.300 D**
Kills:7,157 (0 + 7,157)
Deaths:573
KDR:12.490
VKDR:3.436
Vehicle Kills:1,969
Kill Difference:6,584
Playtime:97.936 hours
Usage:2%
Score:2.260m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:50.277%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:684
V. Kills:102 N/A
Deaths:83
KDR:8.241
Accuracy:41.815% B++
KPH:79.500 A+
VKPH:11.800 B+
M40 Fury
B*
Kills:451
V. Kills:68 N/A
Deaths:46
KDR:9.804
Accuracy:38.272% C**
KPH:76.900 B*
VKPH:11.600 C++
M12 Kobalt
B**
Kills:346
V. Kills:14 N/A
Deaths:36
KDR:9.611
Accuracy:23.084% B**
KPH:81.100 B+
VKPH:3.300 C+
M20 Basilisk
B
Kills:304
V. Kills:98 307%
Deaths:91
KDR:3.341
Accuracy:41.687% B
KPH:24.900 B
VKPH:8 C++
M20 Basilisk
B*
Kills:208
V. Kills:65 315%
Deaths:64
KDR:3.250
Accuracy:41.380% C**
KPH:31.900 B*
VKPH:10 C++
M12 Kobalt
B++
Kills:105
V. Kills:1 N/A
Deaths:10
KDR:10.500
Accuracy:18.090% C++
KPH:96.600 B++
VKPH:0.900 D--
G30 Walker
B*
Kills:99
V. Kills:48 202%
Deaths:29
KDR:3.414
Accuracy:29.057% C+
KPH:23.100 B*
VKPH:11.200 C++
M60-G Bulldog
A
Kills:99
V. Kills:18 N/A
Deaths:23
KDR:4.304
Accuracy:42.161% B++
KPH:51.300 A
VKPH:9.300 B*
G30 Walker
A++
Kills:72
V. Kills:27 257%
Deaths:10
KDR:7.200
Accuracy:28.240% C
KPH:29.300 A++
VKPH:11 C**
M60-G Bulldog
B
Kills:57
V. Kills:11 N/A
Deaths:17
KDR:3.353
Accuracy:41.023% B
KPH:42.300 C++
VKPH:8.200 C+
Kills:2,425 (0 + 2,425)
Deaths:409
KDR:5.929
VKDR:1.105
Vehicle Kills:452
Kill Difference:2,016
Playtime:48.586 hours
Usage:1%
Score:0.949m
Score/min:326
Driving Accuracy:N/A%
Gunner Accuracy:41.023%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:139
V. Kills:3 N/A
Deaths:50
KDR:2.780
Accuracy:54.893% A
KPH:33.700 C--
VKPH:0.700 D-
M12 Kobalt-F
D
Kills:132
V. Kills:2 N/A
Deaths:138
KDR:0.957
Accuracy:18.404% D
KPH:6.800 D-
VKPH:0.100 D*
M40 Fury-F
D
Kills:68
V. Kills:14 453%
Deaths:55
KDR:1.236
Accuracy:37.888% D-
KPH:9.500 D
VKPH:2 D--
Kills:339 (339 + 0)
Deaths:243
KDR:1.395
VKDR:0.078
Vehicle Kills:19
Kill Difference:96
Playtime:30.579 hours
Usage:1%
Score:0.094m
Score/min:51
Driving Accuracy:37.888%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A+
Kills:3,097
V. Kills:1,455 213%
Deaths:299
KDR:10.358
Accuracy:41.723% C**
KPH:46.900 A+
VKPH:22 B*
CAS 14-E
A**
Kills:1,220
V. Kills:69 N/A
Deaths:39
KDR:31.282
Accuracy:40.498% B**
KPH:163.900 A**
VKPH:9.300 B*
Pelter Rocket Pod
A
Kills:1,005
V. Kills:265 378%
Deaths:24
KDR:41.875
Accuracy:54.540% B*
KPH:92.400 A
VKPH:24.400 B+
VLG Missile Launcher
C*
Kills:166
V. Kills:36 449%
Deaths:13
KDR:12.769
Accuracy:55.884% C*
KPH:65.200 C++
VKPH:14.200 D--
Kills:5,488 (0 + 5,488)
Deaths:375
KDR:14.635
VKDR:4.867
Vehicle Kills:1,825
Kill Difference:5,113
Playtime:86.886 hours
Usage:2%
Score:1.775m
Score/min:340
Piloting Accuracy:N/A%
Gunner Accuracy:55.884%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1B Cycler 14,72614,5423,8433.784B**1.2134.488%A++29.515%C**92.8A*1.2A241156.7h10.6B*30.8B**
T9 CARV 8,4688,4223,2162.619B*0.0425.634%A22.109%C+55.8A+N/A202150.9h11.4B*44.5B++
TMG-50 7,5507,4992,3703.164A++0.5928.467%A25.803%B70A++N/A197107.2h9.6B++33.5B*
LC3 Jaguar 5,1475,1062,8241.808B0.7726.349%B+16.647%D38.3B+N/A121133.2h12B45.4B+
TRAC-5 5,1435,0962,4612.071A++0.5025.222%B*17.995%C+30.3B*N/A115168.3h12.8B+50.6B++
T1 Cycler 4,3324,3001,4013.069A++0.4926.715%B**18.907%C52.2A++N/A17382.4h12B*44.8B*
MSW-R 4,2184,1911,6632.52C**0.0625.748%B++19.971%C--48.5B+N/A17586.5h11.1B+43B+
TRAC-5 Burst 4,0284,0021,6062.492B0.0829.8%B*18.541%D51.9B+N/A14377.1h11.4B38.4B+
HC1 Cougar 3,3043,2851,4062.336A0.2429.137%B**20.639%C50.7B**N/A15264.8h9.7B*33.3B*
SABR-13 3,2733,2381,2732.544B*0.0330.171%B*26.158%C++60.3AN/A15653.7h9.9B*32.9B*
P525 Marauder-H 3,4123,21615420.883B+18.3142.695%B**N/A141.7B*8.6B+42522.7h5.7B+13.4B++
M20 Wyvern 4,5523,09729910.358B**7.7841.723%C**4.133%C*46.9A+22B*32666h55.9B++134B*
T32 Bull 2,5232,5037343.41A++0.8326.217%B+23.252%C+58.9B*N/A19642.5h10.9B+41.7B+
NS-11C 2,4152,4108262.918A*0.3428.79%B**17.386%C53.4AN/A19245.1h11.1B*38.5B++
LC2 Lynx 2,4002,3861,0312.314B**0.2627.864%B**17.687%D54.6AN/A17243.7h12.3B++44.3B*
T9 CARV-S 2,3942,3788862.684B*0.1124.826%B+21.867%C53.7B+N/A17444.3h11.8C**47.4B+
TORQ-9 2,3732,3548612.734B**0.1629.513%B**20.009%C--60.2AN/A19239.1h13.4B+45.3B++
Sticky Grenade 2,3042,30312303N/A2,300.4255.743%B+N/A1645A+N/A51321.4h1.2B**2.2B*
T7 Mini-Chaingun 2,1742,1621,0252.109A0.4720.76%B++10.268%D62.1A+N/A24334.8h12.1B++58.1B++
TS4 Haymaker 2,1062,1031,7311.215C++1.3654.38%B**10.509%D38BN/A10655.4h3.8B+6.9B*
T5 AMC 2,1382,1011,2351.701B++0.8726.593%B++17.182%C--33B++N/A11963.7h12.8B+48.3B+
Claymore 2,0422,0412179.406B+6.8339.14%B++N/A283.5A**N/A8847.2h1.1B*2.8B*
Chainblade 1,9481,93433,7670.057B**2.5249.489%A++N/A1.4B**N/A41428.2h1.8B++3.6B++
SMG-46 Armistice 1,9311,9298402.296B**0.2831.139%B**11.301%D-49.1B**N/A15639.3h11.9B*38.4B++
MG-H1 Watchman 1,8421,8215273.455A0.8832.15%A++31.027%B++107.1A**1.2B*41417h11.4B**35.3B*
TAR 1,7781,7631,0601.663C*0.9125.287%B+14.237%D--36.6C**N/A13448.2h13.2C++52.1B+
M77-B 1,7391,7386232.79B+0.2140.576%B+75.777%C+26.3C+N/A9566.1h2.3B5.6B+
PDW-16 Hailstorm 1,7411,7311,0381.668B++0.9127.459%B++13.576%C41.1B++N/A13642.1h12.4B++45.2B+
KSR-35 1,6261,6245422.996B+0.4242.4%B**23.584%D44.9C*N/A11436.2h4.4C*10.3B+
NSX Naginata 1,5891,5784543.476A*0.9029.969%A+26.172%C78.5AN/A18520.1h10.1B++33.6B++
T9A "Butcher" 1,5691,5564953.143B++0.5725.772%C**16.195%D**72B+N/A26421.6h11.6C+44.9C*
Cycler TRV 1,5741,5551,1331.372C++1.2024.007%C**14.791%D28.2C+N/A11955.1h14.2C+59.1C*
G20 Vulcan-H 2,4031,5401937.979B**5.4048.722%C++3.506%B+55.2B+30.9B+45727.9h76.8B*157.6B*
T16 Rhino 1,5471,5368651.776B+0.8022.585%B19.727%C42.9B+N/A14935.8h13.1C*58B
TSAR-42 1,5291,5259311.638C0.9444.827%B**58.885%D-30.8CN/A10549.5h2.4C+5.4B+
NS-15M2 1,4851,4753474.251A+1.6832.898%A++22.915%C83.3A+N/A22317.7h10.8B+32.9B*
NS-30 Vandal 1,4731,4664643.159B*0.5837.444%B++19.986%D-52.2B+N/A15528.1h5.2B+13.9B+
AS16 NightHawk 1,4601,4561,0811.347C*1.2354.727%A+10.577%D--72.8A++N/A23020h3.3B++6B**
Frag Grenade 1,4221,41311413N/A1,410.4246.037%C*N/A588.8B+3.8D20862.4h3B*6.5B++
ML-7 2,0921,3961,3391.043B+1.5356.407%C+2.865%C+30.2B++15B+32446.3h5.7B+10B+
Tank Mine 2,2911,3781787.742M5.1728.538%CN/A188.8A++125.1A*20907.3h1.6B+5.5B+
NS-15M1 1,3521,3415342.511B*0.0625.771%B+21.626%C+60.1B++N/A21622.3h12.1C**46.9B+
C-4 1,6911,3026272.077B+0.508.219%TN/A105.9B+31.6C*95712.3h1.1B*13.1F--
TRAC-5 S 1,2971,2927251.782B**0.7925.602%B+14.861%C29.8B++N/A10043.4h11.5C**45B+
NS-357 Underboss 1,2951,2889361.376B+1.2046.403%A21.972%C++43.4C++N/A11529.7h3.9B+8.5B++
FA1 Barrage 1,2821,2818041.593B+0.9860.113%A*12.49%D62.5A*N/A21820.5h2.9A+4.9A
NS-44 Commissioner 1,2851,2819861.299B1.2845.515%B**22.951%C++49.5B+N/A15425.9h3.4B+7.4B*
TRS-12 Uppercut 1,2811,2808921.435C*1.1478.504%A++12.266%C--79.5A++N/A28816.1h1.7A+2.1B**
NS-11P 1,2781,2754233.014A++0.4428.837%A17.647%C73.7A**N/A23517.3h11.4B*39.6B*
NS-7 PDW 1,2601,2587631.649B*0.9327.391%B+13.037%D42.5B*N/A15729.6h12.3B++45.1B+
MG-C1 Kindred 1,2601,2424063.059A0.4834.74%A++33.172%A+112.9A**1.6B*24111h8.5B**24.4B**
AMR-66 1,2421,2366941.781B**0.7929.445%B+22.816%C31.7B++N/A12639h7.8B++26.5B++
HSR-1 1,2331,2324732.605C**0.0338.621%B+22.403%D43.4C++N/A12728.4h5.4C*13.9B+
SR-7 1,2281,2272225.527B+2.9548.018%B**73.35%D58.2B**N/A22221.1h2B+4.1B++
SOAS-20 1,2281,2223943.102A0.5331.238%B++17.921%C-44B+N/A14527.8h10B++31.9B*
CAS 14-E 1,2891,2203931.282B+28.7140.498%B**1.23%D164.9A**9.3B*4167.4h17.8B**44B**
TRAC-Shot 1,2121,2126231.945B+0.6328.803%B*11.304%D**48.7B++N/A14924.9h10.6B36.8B+
TAS-16 Blackjack 1,2091,2036561.834B+0.7473.952%A12.552%C-55.4B++N/A15121.7h1.8B**2.4B*
Bighorn .50M 1,2091,2021279.465A6.8948.272%B*74.21%D-59.8B+N/A16120.1h1.9C+4B+
MG-S1 Jackal 1,2081,1963633.295A*0.7235.872%A++31.856%A++79.2A*N/A30415.1h9.5B+26.4B*
TS2 Inquisitor 1,1981,1955562.149B*0.4329.945%C*19.749%C+50.6B+N/A10923.6h9.9C**33.2B+
TX1 Repeater 1,1961,1931,2040.991C**1.5829.063%B*11.987%D**47.5B**N/A17525.1h11.6B+40B++
Havoc 1,1951,1915682.097B+0.4864.852%A++16.205%B+59.3BN/A15120.1h3A++4.6A+
NS Baron G5 1,2041,1914792.486A++0.0952.586%B*16.541%B+52.9B**N/A15322.5h3.6B*6.8C+
T1S Cycler 1,1991,1904632.57A+0.0124.177%C++15.882%D42B++N/A12828.3h11.3B+46.6B+
RAMS .50M 1,1891,1881329A++6.4247.017%A73.317%D55A++N/A16921.6h1.9B++4.1B++
NSX-P Tanto 1,2091,1862904.09M**1.5136.804%A*28.752%B+98.8M*1.9A++23012h11.1B*30.2B**
NS-11A 1,2101,1832814.21A*1.6335.487%A*30.009%B**98.6M*2.3S26412h10.8B**30.4B**
NSX-P Naginata 1,1921,1753543.319A+0.7433.192%A*32.851%B+113A**1.6B*51910.4h10B*30.2B**
99SV 1,1761,1733593.267B**0.6943.696%A*34.953%C+42.3AN/A15927.7h4.7B++10.7B**
MKV Suppressed 1,1831,1734232.773A*0.2027.662%B20.887%C*56.4B**N/A17020.8h13.1B+47.2B+
NSX Tengu 1,1781,1693593.256A*0.6845.69%A31.565%A++84.7A++N/A18813.8h9.4B*20.6B*
NSX Tanto 1,1831,1692195.338S2.7633.622%A20.873%D82.3A++1B**18614.2h11.3B+33.6B+
Shuriken 1,1791,1644092.846A0.2726.786%C17.182%C+51.7C**N/A19922.5h13.4C+49.8C+
MANA Anti-Personnel Turret 1,1771,1632434.786N/A2.2117.869%UN/A11630U140U23487500.1h16.9T*94.5T*
NSX Yumi 1,1731,1633273.557A+0.9832.444%B**38.177%A88.1A*N/A19013.2h9.8B*30.4B*
DMR-99 1,1701,1623653.184B+0.6133.9%C+21.515%D--53.8BN/A11621.6h6.7C*19.9C*
T1A Unity 1,1661,1614152.798A++0.2226.554%C*16.107%D*52.3B+N/A17022.2h12.7C47.8C++
NSX Daimyo 1,1621,1612923.976C**1.4050.837%A+94.66%C*62.4B+N/A14418.6h2.4C**4.6B++
TRAP-M1 1,1731,1613113.733A++1.1633.192%B++24.72%C+56.6B**N/A14420.5h8.6B26B+
TX2 Emperor 1,1671,1581,0261.129C*1.4535.245%B**18.912%C+49.9B**N/A14823.2h7.6B++21.6B++
NSX Tomoe 1,1651,15810511.029S8.4531.83%B+38.083%C++58.2B*N/A13219.9h12.3B+38.8B+
Pelter Rocket Pod 1,2701,0052441.875A++39.3054.54%B*N/A92.2A24.3B+39610.9h14.7B**26.9B**
G30 Walker 1,3479347412.622B**10.0541.806%B**4.497%B+43B++19B32021.7h101.3B**242.4B**
Auraxium Chainblade 87687319,5590.045C*2.5324.324%C-5.613%C0.9C+N/A3957.2h1.9B+7.7C*
P2-120 AP 1,163720947.66C++5.0836.878%D--6.25%A+28.9C+17.8C++37124.9h7C++19C
M40 Fury 786684838.241C++5.6741.815%B++N/A79.5A+11.9B+5128.6h10.7B+25.6B*
TX1-FB Repeater 6776755161.308C++1.2734.27%B**17.333%D69.6B+N/A2139.7h10B+29.2B++
NS-45 Pilot 6536515481.188C+1.3940.857%A+30.415%B+120.6A*N/A2895.4h5.3B**13B**
Anti-Vehicle Grenade 7236341634N/A631.4252.329%C++N/A487.7B+68.5C29361.3h4B*7.6B++
C-4 ARX 6926092512.426C*0.1528.599%B+N/A148.5B++20.2D-5964.1h1.2C++4.2B+
Auraxium Slasher 57957811,1240.052C+2.5227.815%C+3.114%D1.2CN/A3497.3h1.7B*6B+
MG-HBR1 Dragoon 5565531234.496M+1.9253.53%M++26.763%C80.1M+N/A1986.9h6.3B+11.9B**
M3 Pounder HEG 5904602002.3B+0.2833.327%D1.304%D*16.4C4.6B+13628.1h15.1B+45.4C++
M40 Fury 519451469.804C*7.2338.272%C**1.552%C76.4B*11.5C++5775.9h9.8B++25.6B++
M3 Pounder HEG 5524492002.245B+0.3333.324%D3.341%C++15.6C+3.6C*13928.7h15.7C*47C++
NS Decimator 6414402132.066A0.5161.487%C++2.273%C+46.8B*21.4B++4489.4h4.4C**7.1B+
M2 Mutilator 4254251682.53B+0.0516.756%B+15.765%D32.4B+N/A13613.1h14.1B**83.9B++
T4 AMP 4023993461.153C*1.4235.109%A22.556%B+78.2A++N/A2355.1h11.3B*32.2B*
E540 Halberd-H 548397507.94C+5.3664.647%B*N/A53.6B+20.4C+3607.4h5.2B+8B*
M12 Kobalt 360346369.611C7.0423.084%B**17.341%C80.5B+3.3C+2754.3h14.4B*62.3B++
M14 Banshee 3593401133.009C+0.4322.479%D*N/A23.1D1.3D--11914.7h18.8B+83.6C*
AP30 Shredder 540331655.092C+2.5231.156%C+2.719%B30.4C++19.2C++31910.9h70.2B+225.4B+
MR11 Gatekeeper-H 574325369.028B**6.4557.009%B+1.538%C+34.2C*26.2C3079.5h43.2B*75.8B*
Spear Anti-Vehicle Phalanx Turret 5183223110.387B+7.8141.343%C5.901%B*45.4B+27.6B+4817.1h6.2B+15B+
C75 Viper 375321526.173B+3.6031.862%DN/A33.4C**5.6C--2519.6h8B*25.1B++
M12 Kobalt-H 3293192115.19C+12.6126.873%B**12.226%D-122.7C++3.8C3792.6h13.4B+49.7B++
L100 Python AP 546314654.831C++2.2657.363%C*5.096%A28.3C+20.9B+32511.1h6.5C+11.4C++
ASP-30 Grounder 4983132441.283B**1.2959.826%C4.473%B*18.7C*11.1C++24516.7h6.8B+11.3B+
M20 Basilisk 402304913.341C++0.7741.687%B4.934%C24.9B8C++17912.2h76.7B+184.1B++
NS-AM7 Archer 3942942411.22A++1.3651.458%D--18.027%C++8.8B+3C*6633.5h11.2B*21.8B++
M40 Fury-H 327280309.333C6.7644.563%C*1.429%C**87.5C+14.7C+2953.2h8.8C*19.7B
M2 Mutilator 2792791002.79B++0.2120.106%A19.713%C**47.3A++N/A2405.9h12.1A+60.2B*
T2 Striker 5532641841.435A*1.1434.465%F-N/A9.1C-10C29629h47.8C+138.6D--
The Slasher 2612604,5250.057C++2.5231.854%C+N/A1.1CN/A3227.3h1.6B*4.9C++
L105 Zephyr 288257328.031C5.4652.896%AN/A61.2B+7.4C2804.2h5.6B+10.6B++
P2-120 HEAT 348246623.968C1.3934.177%D-1.626%D-15.3D-6.3D-19216.1h5.8B++16.9C**
Ripper 2452445710.427M2.1540.291%A20.902%B++12.5B+N/A3919.5h1.3B+3.1C+
NS-61 Emissary 2372371112.135A++0.4430.643%B+27.848%A*39.5B++N/A1026h12B39.2B+
M9 SKEP Launcher 2612111281.648A*0.9362.603%D6.635%M++31.5B**7.5C--2316.7h5.1A8.1A
M20 Basilisk 273208643.25C++0.6741.38%C**8.173%B*32B*10C++2346.5h60.5B**146.2B**
M60-A Bulldog 2312071811.5C+8.9256.681%B*1.932%C50.5B+5.9B+2734.1h5B+8.8B*
P525 Marauder 190183199.632C-7.0627.327%B**N/A83.2B+3.2C2892.2h5B*18.3B*
MANA Anti-Vehicle Turret 256173473.681A1.1153.539%C+5.202%B+61.8A+29.6C++8732.8h5.7B*10.7B**
VLG Missile Launcher 2021661312.769C+10.1955.884%C*3.012%B**66.4C++14.4D--2582.5h5B+9B+
M1 Heavy Cycler 169166971.711B0.8610.669%D-9.639%F12.6D-N/A10313.2h19.6C183.3C
NSX Masamune 229142871.632B**0.9465.434%B*N/A40.6B++24.9B**2743.5h12.6C++19.2B
S12 Renegade 142139502.78C++0.2054.893%A3.597%C-33.9C--N/A964.1h3.3C+6B++
L100 Python HEAT 192139294.793C+2.2249.013%C2.158%C27.3C10.4C2225.1h5.4C*10.9C**
M12 Kobalt-F 1341321380.957C1.6218.404%D12.879%B+6.8D-N/A3219.3h13.9C**75.7C++
M60-A Bulldog 147131177.706C5.1351.738%B+3.053%B+33.6C+4.1C++2323.9h5.9C++11.4B+
E540 Halberd 207129177.588C*5.0142.112%C++4.651%B+30B+18.1A3454.3h5.3B+12.6B+
MRC3 Mercy 128128314.129B*1.5519.546%B++18.75%C47.4A+N/A3142.7h11.9A++61B**
MRC3 Mercy 112112313.613B++1.0419.668%B+30.357%A++40B*N/A2742.8h13.5A+68.9B*
M12 Kobalt 112107813.375D10.8023.293%C**14.019%D-107C+5C+2761h16.5C*70.9B+
M12 Kobalt 1061051010.5C7.9218.09%C++11.429%F95.5B++N/A4551.1h10.4A+57.8B*
M18 Needler 2001012110.479C2.1026%D--N/A2.7D--2.6D--10137.6h267.9D--1030.2D**
G30 Vulcan 146100244.167C++1.5925.54%C-3%C22.7C++10.5C2154.4h61.1B**239.3B++
G30 Walker 14799293.414C+0.8429.057%C+6.061%B*23B*11.2C++2274.3h100.9A++347.2B**
M60-G Bulldog 11799234.304C+1.7342.161%B++2.02%D52.1A9.5B*3761.9h4.8B**11.4B**
M18 Rotary 167942350.4C--2.1822.816%D**3.191%B+4D-3.1D--8123.4h153.2C+671.4D
NS-10 Burster 16694442.136A+0.4432.057%B+3.191%D-6.5B++5B**13014.5h142.2C**443.7B+
M60-A Bulldog 10886165.375C+2.8034.268%CN/A27.7C-7.1C++2283.1h5.8C++17C++
NSX-P Tengu 8484322.625A0.0547.082%A++33.333%A++105A**N/A2200.8h11.3B+24.1B*
M6 Onslaught 8281253.24B+0.668.173%F-18.519%C31.2C+N/A1682.6h13.4A+164.5D
G40-F Ranger 11476325.333M**22.7638.226%B*N/A54.3A+27.1B**4331.4h43.7B**114.4B**
NS CandyCannon 3000 73732280.32C-2.2620.207%D*26.027%D14.6CN/A375h5.6C--27.9D*
G30 Walker 9972107.2A4.6228.24%C8.333%A++28.8A+10.8C**2392.5h83.2A++294.7A
M6 Onslaught 7271252.84B+0.268.235%F-22.535%B+28.4CN/A1562.5h15.6B*189.5D-
M60-G Bulldog-H 7270125.833C-3.2650.277%B+1.429%C*46.7D1.3D**1261.5h3.9B**7.7B*
M40 Fury-F 8268551.236C+1.3437.888%D-1.471%B+9.4D1.9D--787.2h9.9C*26C+
NS-10 Burster 12067154.467M**1.8934.22%B*5.97%C*7.2B**5.7A+1689.3h153.5C**448.5B+
Aspis Anti-Aircraft Phalanx Turret 11459282.107C--0.4728.601%B1.695%C12.8C**12C++2954.6h107B**374.1B*
M60-G Bulldog 6857173.353C--0.7841.023%B3.509%B43.8C*8.5C++2611.3h6.6C**16.1B+
MR11 Gatekeeper 855696.222B+3.6541.797%C**1.786%C31.1B*16.1C+3711.8h41.4B++99.2B++
A30 Walker 10651341.5C1.0828.848%B1.961%B6.6D7.1C--1157.7h219.2C-759.7C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret27071h
Spawn Beacon212,0711.9h
Nano-Armor Kit1,7182,187,493147.4h
NS-TMC-01 "His Regards"32850.6h
Nanite Revive Grenade01,2020.3h
Nanite Healing Grenade04110.1h
Medical Applicator448259,97318.5h
Spitfire Auto-Turret345,1903.6h
Restoration Kit2121,6053.4h
Motion Spotter116,4912.7h
Welding Device03860.1h
Recon Detection Device3613,01816.2h
Shield Recharging Field242,1610.8h
Smoke Grenade02480.1h
Ammunition Package4113,7944.7h
Medical Kit1,53416,19732.5h
Anti-Infantry MANA Turret362,0575h
Nano-Repair Grenade04780.1h

Check the help document for the dictionary if you want to learn more about words used here.


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