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Field Marshal RedLiquorice[SOLx] RedLiquorice
TR BR 181

KDR: 2.62

Score: 84.4m

Last Seen: Apr 14th, 2020 1:47 AM
- OFFLINE - 1826.4 hour(s)

Prestige 1, Battle Rank 100 (181 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T1B Cycler T9 CARV TMG-50 LC3 Jaguar TRAC-5 MSW-R T1 Cycler TRAC-5 Burst
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,291,832 MLG Score: 1832
Fun Score: N/A
Cheeseburgers Flipped: 520TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.356%22.841%671551291135,7943.13699-0.513

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.18%1.57A+0.262C*-0.918D--HEAD ++ (~8.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.40.508B+10.70.251C*25.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.461%1.308%273134353516731990.319594268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.972%-1.352D**-0.24C-1.636

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
365.6-1.25D**89.4-0.68D276.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.294%4.005%65513411,74835989370.485825186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.369%-0.266C0.972B*0.808

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.534B+6.90.45B11.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.011%3.083%51622132410,186283327453.59548371%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.449%0.443B-0.347C-0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.50.29C*35.10.129C++50.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.872%64.723%5168133810,7383406323.15175

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.786%0.891B*-0.149C0.717

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.231C++3.10.022C+4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.746%12.913%5166134010,1683608592.81818

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.096%1.483A+-0.37C-0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.636B+2.80.413B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
84.4m171.4%396 (23.8k)338 (20.3k)2.62423214,67081,8032.82125181 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13461173623.811%20.345%48403:0384

13% Combat Medic36% Engineer24% Heavy Assault13% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2012 8:20 AMSep 8th, 2017 1:44 PMApr 14th, 2020 11:57 AM (86d) (PST)Apr 14th, 2020 1:09 AM (87d) (PST)Apr 13th, 2020 9:47 PM (87d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7372105270.8590.3270.1751.5560.0491832

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,21812,60631,61252201093320,253

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4165.8h/173.6d 16,117 43,675 52,118 388.8k 4,404 14,085 12,193 184.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:8,671
Deaths:3,328
KDR:2.605
Accuracy:25.813% B**
HSR:22.477% C
TMG-50
B**
Kills:7,692
Deaths:2,428
KDR:3.168
Accuracy:28.569% B**
HSR:26.365% C++
MSW-R
B+
Kills:4,728
Deaths:1,839
KDR:2.571
Accuracy:26.518% B+
HSR:21.743% C-
T32 Bull
B++
Kills:3,415
Deaths:1,005
KDR:3.398
Accuracy:28.350% B++
HSR:26.911% C*
NSX Naginata
A+
Kills:2,930
Deaths:757
KDR:3.871
Accuracy:31.115% A+
HSR:27.099% C
MG-H1 Watchman
A++
Kills:2,593
Deaths:729
KDR:3.557
Accuracy:32.973% A++
HSR:30.814% B
T9 CARV-S
B
Kills:2,378
Deaths:886
KDR:2.684
Accuracy:24.826% B
HSR:21.867% D
NSX-P Naginata
A++
Kills:2,010
Deaths:578
KDR:3.478
Accuracy:33.106% A++
HSR:31.194% C*
T9A "Butcher"
B
Kills:1,955
Deaths:615
KDR:3.179
Accuracy:26.925% B
HSR:19.386% D*
NS-15M1
B++
Kills:1,735
Deaths:652
KDR:2.661
Accuracy:27.406% B++
HSR:23.862% C+
T16 Rhino
C*
Kills:1,625
Deaths:900
KDR:1.806
Accuracy:22.976% C*
HSR:20.369% C
NS-15M2
A+
Kills:1,520
Deaths:361
KDR:4.211
Accuracy:33.048% A+
HSR:23.421% D
Kills:41,252
Deaths (as Heavy Assault):14,078
Deaths (to Heavy Assaults):25,231
KDR:2.93025
Kill Difference:27,174
Playtime:990.881 hours
Usage:24%
Score:20.822m
Score/min:350
Accuracy (listed only):28.469%
HSR (listed only):24.626%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:6,000
Deaths:3,106
KDR:1.932
Accuracy:27.336% B+
HSR:17.450% D
TRAC-5
B+
Kills:5,153
Deaths:2,477
KDR:2.080
Accuracy:25.308% B+
HSR:18.028% C
TRAC-5 Burst
B++
Kills:4,201
Deaths:1,667
KDR:2.520
Accuracy:30.095% B++
HSR:19.138% D
HC1 Cougar
B*
Kills:3,309
Deaths:1,419
KDR:2.332
Accuracy:29.226% B*
HSR:20.611% C-
AS16 NightHawk
A
Kills:2,761
Deaths:1,673
KDR:1.650
Accuracy:55.658% A
HSR:12.821% C--
LC2 Lynx
B++
Kills:2,434
Deaths:1,059
KDR:2.298
Accuracy:27.988% B++
HSR:17.831% D
NS-11C
B++
Kills:2,417
Deaths:827
KDR:2.923
Accuracy:28.804% B++
HSR:17.377% C-
T5 AMC
B+
Kills:2,127
Deaths:1,244
KDR:1.710
Accuracy:26.685% B+
HSR:17.348% D
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
SMG-46 Armistice
B**
Kills:1,983
Deaths:864
KDR:2.295
Accuracy:31.229% B**
HSR:11.649% D-
PDW-16 Hailstorm
B+
Kills:1,809
Deaths:1,075
KDR:1.683
Accuracy:27.679% B+
HSR:13.820% C-
TAS-16 Blackjack
A
Kills:1,477
Deaths:797
KDR:1.853
Accuracy:75.834% A
HSR:14.489% C
NS-7 PDW
B+
Kills:1,458
Deaths:825
KDR:1.767
Accuracy:28.229% B+
HSR:14.883% D
MG-C1 Kindred
A+
Kills:1,416
Deaths:470
KDR:3.013
Accuracy:34.670% A+
HSR:32.839% A
FA1 Barrage
A++
Kills:1,335
Deaths:823
KDR:1.622
Accuracy:60.568% A++
HSR:12.809% D
TRS-12 Uppercut
A++
Kills:1,299
Deaths:905
KDR:1.435
Accuracy:78.505% A++
HSR:12.317% D
TRAC-5 S
B
Kills:1,292
Deaths:725
KDR:1.782
Accuracy:25.602% B
HSR:14.861% C
NS Baron G5
B*
Kills:1,245
Deaths:505
KDR:2.465
Accuracy:53.160% B*
HSR:17.108% B+
MG-S1 Jackal
A+
Kills:1,230
Deaths:374
KDR:3.289
Accuracy:35.825% A+
HSR:32.276% A+
TRAC-Shot
B++
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:28.803% B++
HSR:11.304% D**
Havoc
A+
Kills:1,193
Deaths:570
KDR:2.093
Accuracy:64.885% A+
HSR:16.178% C**
NSX-P Tanto
A++
Kills:1,186
Deaths:290
KDR:4.090
Accuracy:36.804% A++
HSR:28.752% C**
MKV Suppressed
C*
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% C*
HSR:20.887% C++
NSX Tanto
B**
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:33.622% B**
HSR:20.873% D-
NSX Tengu
A
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% B**
HSR:31.565% A
Shuriken
C
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C-
HSR:17.182% C
NSX-P Tengu
A++
Kills:533
Deaths:198
KDR:2.692
Accuracy:48.348% A++
HSR:32.833% A+
Kills:53,848
Deaths (as Light Assault):25,657
Deaths (to Light Assaults):13,702
KDR:2.09876
Kill Difference:28,191
Playtime:529.648 hours
Usage:13%
Score:9.157m
Score/min:288
Accuracy (listed only):39.607%
HSR (listed only):18.805%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:6,000
Deaths:3,106
KDR:1.932
Accuracy:27.336% B+
HSR:17.450% D
TRAC-5
B+
Kills:5,153
Deaths:2,477
KDR:2.080
Accuracy:25.308% B+
HSR:18.028% C
TRAC-5 Burst
B++
Kills:4,201
Deaths:1,667
KDR:2.520
Accuracy:30.095% B++
HSR:19.138% D
HC1 Cougar
B*
Kills:3,309
Deaths:1,419
KDR:2.332
Accuracy:29.226% B*
HSR:20.611% C-
AS16 NightHawk
A
Kills:2,761
Deaths:1,673
KDR:1.650
Accuracy:55.658% A
HSR:12.821% C--
LC2 Lynx
B++
Kills:2,434
Deaths:1,059
KDR:2.298
Accuracy:27.988% B++
HSR:17.831% D
NS-11C
B++
Kills:2,417
Deaths:827
KDR:2.923
Accuracy:28.804% B++
HSR:17.377% C-
T5 AMC
B+
Kills:2,127
Deaths:1,244
KDR:1.710
Accuracy:26.685% B+
HSR:17.348% D
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
TAS-16 Blackjack
A
Kills:1,477
Deaths:797
KDR:1.853
Accuracy:75.834% A
HSR:14.489% C
MG-C1 Kindred
A+
Kills:1,416
Deaths:470
KDR:3.013
Accuracy:34.670% A+
HSR:32.839% A
FA1 Barrage
A++
Kills:1,335
Deaths:823
KDR:1.622
Accuracy:60.568% A++
HSR:12.809% D
TRS-12 Uppercut
A++
Kills:1,299
Deaths:905
KDR:1.435
Accuracy:78.505% A++
HSR:12.317% D
TRAC-5 S
B
Kills:1,292
Deaths:725
KDR:1.782
Accuracy:25.602% B
HSR:14.861% C
NS Baron G5
B*
Kills:1,245
Deaths:505
KDR:2.465
Accuracy:53.160% B*
HSR:17.108% B+
AMR-66
C**
Kills:1,240
Deaths:698
KDR:1.777
Accuracy:29.467% C**
HSR:22.823% C
TRAC-Shot
B++
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:28.803% B++
HSR:11.304% D**
Havoc
A+
Kills:1,193
Deaths:570
KDR:2.093
Accuracy:64.885% A+
HSR:16.178% C**
NSX-P Tanto
A++
Kills:1,186
Deaths:290
KDR:4.090
Accuracy:36.804% A++
HSR:28.752% C**
MG-HBR1 Dragoon
M
Kills:1,175
Deaths:261
KDR:4.502
Accuracy:50.660% M
HSR:27.915% C
NSX Tanto
B**
Kills:1,169
Deaths:219
KDR:5.338
Accuracy:33.622% B**
HSR:20.873% D-
DMR-99
C+
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:33.900% C+
HSR:21.515% D*
Kills:46,906
Deaths (as Engineer):22,454
Deaths (to Engineers):15,509
KDR:2.08898
Kill Difference:24,452
Playtime:1,504.526 hours
Usage:36%
Score:33.884m
Score/min:375
Accuracy (listed only):41.453%
HSR (listed only):18.404%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,983
Deaths:864
KDR:2.295
Accuracy:31.229% B**
HSR:11.649% D-
PDW-16 Hailstorm
B+
Kills:1,809
Deaths:1,075
KDR:1.683
Accuracy:27.679% B+
HSR:13.820% C-
M77-B
B+
Kills:1,738
Deaths:623
KDR:2.790
Accuracy:40.576% B+
HSR:75.777% C+
TSAR-42
B*
Kills:1,688
Deaths:972
KDR:1.737
Accuracy:45.383% B*
HSR:60.012% D--
KSR-35
B**
Kills:1,626
Deaths:546
KDR:2.978
Accuracy:42.405% B**
HSR:23.555% D
NS-357 Underboss
B**
Kills:1,619
Deaths:1,316
KDR:1.230
Accuracy:47.737% B**
HSR:24.892% C++
NS-30 Vandal
B+
Kills:1,466
Deaths:464
KDR:3.159
Accuracy:37.444% B+
HSR:19.986% D-
NS-7 PDW
B+
Kills:1,458
Deaths:825
KDR:1.767
Accuracy:28.229% B+
HSR:14.883% D
Bighorn .50M
B++
Kills:1,391
Deaths:154
KDR:9.032
Accuracy:48.193% B++
HSR:74.982% D
NS-44 Commissioner
B**
Kills:1,281
Deaths:986
KDR:1.299
Accuracy:45.515% B**
HSR:22.951% C+
HSR-1
B+
Kills:1,232
Deaths:473
KDR:2.605
Accuracy:38.621% B+
HSR:22.403% D
MG-S1 Jackal
A+
Kills:1,230
Deaths:374
KDR:3.289
Accuracy:35.825% A+
HSR:32.276% A+
SR-7
B*
Kills:1,227
Deaths:222
KDR:5.527
Accuracy:48.018% B*
HSR:73.350% D
SOAS-20
B+
Kills:1,222
Deaths:394
KDR:3.102
Accuracy:31.238% B+
HSR:17.921% D
TS2 Inquisitor
C++
Kills:1,195
Deaths:556
KDR:2.149
Accuracy:29.945% C++
HSR:19.749% C+
TX1 Repeater
B++
Kills:1,193
Deaths:1,204
KDR:0.991
Accuracy:29.063% B++
HSR:11.987% D**
RAMS .50M
B**
Kills:1,188
Deaths:132
KDR:9
Accuracy:47.017% B**
HSR:73.317% D
99SV
A++
Kills:1,173
Deaths:359
KDR:3.267
Accuracy:43.696% A++
HSR:34.953% C+
MKV Suppressed
C*
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% C*
HSR:20.887% C++
NSX Daimyo
A
Kills:1,172
Deaths:295
KDR:3.973
Accuracy:50.858% A
HSR:94.625% C++
NSX Tengu
A
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% B**
HSR:31.565% A
Shuriken
C
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C-
HSR:17.182% C
TRAP-M1
B+
Kills:1,161
Deaths:311
KDR:3.733
Accuracy:33.192% B+
HSR:24.720% C+
TX2 Emperor
B*
Kills:1,158
Deaths:1,026
KDR:1.129
Accuracy:35.245% B*
HSR:18.912% C
NSX Tomoe
B+
Kills:1,158
Deaths:105
KDR:11.029
Accuracy:31.830% B+
HSR:38.083% C+
NS-45 Pilot
A+
Kills:680
Deaths:577
KDR:1.179
Accuracy:40.921% A+
HSR:30.588% C++
TX1-FB Repeater
B*
Kills:675
Deaths:516
KDR:1.308
Accuracy:34.270% B*
HSR:17.333% D-
NSX-P Tengu
A++
Kills:533
Deaths:198
KDR:2.692
Accuracy:48.348% A++
HSR:32.833% A+
T4 AMP
A
Kills:462
Deaths:386
KDR:1.197
Accuracy:35.806% A
HSR:24.026% B+
NS-AM7 Archer
C+
Kills:346
Deaths:274
KDR:1.263
Accuracy:51.064% D--
HSR:19.075% C+
NS-61 Emissary
A
Kills:292
Deaths:139
KDR:2.101
Accuracy:31.951% B+
HSR:26.370% A
NS CandyCannon 3000
D
Kills:73
Deaths:228
KDR:0.320
Accuracy:20.207% F
HSR:26.027% D
Kills:36,935
Deaths (as Infiltrator):16,785
Deaths (to Infiltrators):10,176
KDR:2.20048
Kill Difference:20,150
Playtime:531.034 hours
Usage:13%
Score:8.178m
Score/min:257
Accuracy (listed only):37.864%
HSR (listed only):32.834%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A++
Kills:20,403
Deaths:5,454
KDR:3.741
Accuracy:34.853% A++
HSR:30.010% C+
T1 Cycler
B*
Kills:4,302
Deaths:1,401
KDR:3.071
Accuracy:26.718% B*
HSR:18.898% D
SABR-13
B*
Kills:3,610
Deaths:1,368
KDR:2.639
Accuracy:30.836% B*
HSR:26.842% C+
AS16 NightHawk
A
Kills:2,761
Deaths:1,673
KDR:1.650
Accuracy:55.658% A
HSR:12.821% C--
TORQ-9
B**
Kills:2,487
Deaths:898
KDR:2.769
Accuracy:29.810% B**
HSR:20.064% D
TS4 Haymaker
B**
Kills:2,103
Deaths:1,731
KDR:1.215
Accuracy:54.380% B**
HSR:10.509% D
SMG-46 Armistice
B**
Kills:1,983
Deaths:864
KDR:2.295
Accuracy:31.229% B**
HSR:11.649% D-
TAR
C**
Kills:1,820
Deaths:1,083
KDR:1.681
Accuracy:25.569% C**
HSR:14.341% D--
PDW-16 Hailstorm
B+
Kills:1,809
Deaths:1,075
KDR:1.683
Accuracy:27.679% B+
HSR:13.820% C-
Cycler TRV
C++
Kills:1,607
Deaths:1,151
KDR:1.396
Accuracy:24.205% C++
HSR:14.748% D-
NS-11P
B**
Kills:1,564
Deaths:499
KDR:3.134
Accuracy:29.909% B**
HSR:19.373% C-
TAS-16 Blackjack
A
Kills:1,477
Deaths:797
KDR:1.853
Accuracy:75.834% A
HSR:14.489% C
NS-7 PDW
B+
Kills:1,458
Deaths:825
KDR:1.767
Accuracy:28.229% B+
HSR:14.883% D
MG-A1 Arbalest
A++
Kills:1,446
Deaths:536
KDR:2.698
Accuracy:34.749% A++
HSR:30.221% C*
FA1 Barrage
A++
Kills:1,335
Deaths:823
KDR:1.622
Accuracy:60.568% A++
HSR:12.809% D
TRS-12 Uppercut
A++
Kills:1,299
Deaths:905
KDR:1.435
Accuracy:78.505% A++
HSR:12.317% D
NS Baron G5
B*
Kills:1,245
Deaths:505
KDR:2.465
Accuracy:53.160% B*
HSR:17.108% B+
MG-S1 Jackal
A+
Kills:1,230
Deaths:374
KDR:3.289
Accuracy:35.825% A+
HSR:32.276% A+
NS-11A
A*
Kills:1,207
Deaths:293
KDR:4.119
Accuracy:35.422% A*
HSR:29.660% B*
Havoc
A+
Kills:1,193
Deaths:570
KDR:2.093
Accuracy:64.885% A+
HSR:16.178% C**
T1S Cycler
C+
Kills:1,190
Deaths:463
KDR:2.570
Accuracy:24.147% C+
HSR:15.882% D
NSX Yumi
B**
Kills:1,184
Deaths:339
KDR:3.493
Accuracy:32.389% B**
HSR:38.429% B**
MKV Suppressed
C*
Kills:1,173
Deaths:423
KDR:2.773
Accuracy:27.662% C*
HSR:20.887% C++
NSX Tengu
A
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:45.690% B**
HSR:31.565% A
Shuriken
C
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:26.786% C-
HSR:17.182% C
T1A Unity
C++
Kills:1,161
Deaths:415
KDR:2.798
Accuracy:26.554% C++
HSR:16.107% D*
NSX-P Tengu
A++
Kills:533
Deaths:198
KDR:2.692
Accuracy:48.348% A++
HSR:32.833% A+
Kills:63,913
Deaths (as Combat Medic):25,431
Deaths (to Combat Medics):8,705
KDR:2.51319
Kill Difference:38,482
Playtime:534.439 hours
Usage:13%
Score:11.002m
Score/min:343
Accuracy (listed only):39.615%
HSR (listed only):20.219%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
D--
Kills:464
Deaths:201
KDR:2.308
Accuracy:33.411% D--
HSR:1.293% D*
M3 Pounder HEG
C++
Kills:454
Deaths:201
KDR:2.259
Accuracy:33.421% D
HSR:3.304% C++
M2 Mutilator
B
Kills:425
Deaths:168
KDR:2.530
Accuracy:16.756% B
HSR:15.765% D
M2 Mutilator
B**
Kills:279
Deaths:100
KDR:2.790
Accuracy:20.106% B**
HSR:19.713% C*
M1 Heavy Cycler
D--
Kills:166
Deaths:97
KDR:1.711
Accuracy:10.669% D--
HSR:9.639% F
MRC3 Mercy
B+
Kills:133
Deaths:34
KDR:3.912
Accuracy:20.127% B+
HSR:18.797% C-
MRC3 Mercy
A++
Kills:119
Deaths:34
KDR:3.500
Accuracy:20.228% B+
HSR:30.252% A++
NS-10 Burster
B
Kills:98
Deaths:47
KDR:2.085
Accuracy:32.066% B
HSR:3.061% D-
M6 Onslaught
C
Kills:81
Deaths:25
KDR:3.240
Accuracy:8.173% F--
HSR:18.519% C
NS-10 Burster
B+
Kills:72
Deaths:18
KDR:4
Accuracy:34.110% B+
HSR:5.556% C*
M6 Onslaught
B+
Kills:71
Deaths:25
KDR:2.840
Accuracy:8.235% F-
HSR:22.535% B+
Kills:2,362
Deaths (as MAX Suit):475
Deaths (to MAX Suits):6,222
KDR:4.97263
Kill Difference:1,887
Playtime:65.084 hours
Usage:2%
Score:1.329m
Score/min:340
Accuracy (listed only):21.573%
HSR (listed only):13.494%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D-
Kills:340
V. Kills:19 N/A
Deaths:113
KDR:3.009
Accuracy:22.479% D**
KPH:23.100 D-
VKPH:1.300 D--
M18 Needler
D--
Kills:101
V. Kills:99 101%
Deaths:211
KDR:0.479
Accuracy:26.000% D--
KPH:2.700 D--
VKPH:2.600 D--
M18 Rotary
D-
Kills:94
V. Kills:73 127%
Deaths:235
KDR:0.400
Accuracy:22.816% D**
KPH:4 D-
VKPH:3.100 D--
Kills:535 (535 + 0)
Deaths:559
KDR:0.957
VKDR:0.342
Vehicle Kills:191
Kill Difference:24
Playtime:75.779 hours
Usage:2%
Score:0.463m
Score/min:102
Piloting Accuracy:22.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C+
Kills:331
V. Kills:209 158%
Deaths:65
KDR:5.092
Accuracy:31.242% C+
KPH:30.100 C+
VKPH:19 C+
L105 Zephyr
B**
Kills:264
V. Kills:32 N/A
Deaths:32
KDR:8.250
Accuracy:53.203% B**
KPH:61 C**
VKPH:7.400 C
Kills:595 (0 + 595)
Deaths:97
KDR:6.134
VKDR:2.485
Vehicle Kills:241
Kill Difference:498
Playtime:15.337 hours
Usage:0%
Score:0.281m
Score/min:306
Piloting Accuracy:N/A%
Gunner Accuracy:53.203%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:328
V. Kills:57 N/A
Deaths:52
KDR:6.308
Accuracy:32.584% D
KPH:33 C+
VKPH:5.700 D
L100 Python AP
C*
Kills:314
V. Kills:232 135%
Deaths:65
KDR:4.831
Accuracy:57.363% C++
KPH:28.400 C-
VKPH:21 C*
L100 Python HEAT
C
Kills:139
V. Kills:53 257%
Deaths:29
KDR:4.793
Accuracy:49.013% C
KPH:27.300 C
VKPH:10.400 C
Kills:781 (781 + 0)
Deaths:146
KDR:5.349
VKDR:2.342
Vehicle Kills:342
Kill Difference:635
Playtime:26.080 hours
Usage:1%
Score:0.444m
Score/min:283
Driving Accuracy:49.013%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:721
V. Kills:444 162%
Deaths:94
KDR:7.670
Accuracy:36.892% D--
KPH:28.900 C
VKPH:17.800 C+
P2-120 HEAT
D-
Kills:246
V. Kills:102 239%
Deaths:62
KDR:3.968
Accuracy:34.177% D-
KPH:15.300 D--
VKPH:6.400 D-
P525 Marauder
B++
Kills:183
V. Kills:7 N/A
Deaths:19
KDR:9.632
Accuracy:27.327% B++
KPH:83.400 B
VKPH:3.200 C
E540 Halberd
B**
Kills:129
V. Kills:78 163%
Deaths:17
KDR:7.588
Accuracy:41.890% C+
KPH:29.600 C**
VKPH:17.900 B**
G30 Vulcan
C+
Kills:100
V. Kills:46 213%
Deaths:24
KDR:4.167
Accuracy:25.540% C--
KPH:22.700 C+
VKPH:10.400 D
MR11 Gatekeeper
B**
Kills:58
V. Kills:30 187%
Deaths:9
KDR:6.444
Accuracy:42.336% C*
KPH:31.800 B**
VKPH:16.500 C+
Kills:1,437 (967 + 470)
Deaths:225
KDR:6.387
VKDR:3.142
Vehicle Kills:707
Kill Difference:1,212
Playtime:53.767 hours
Usage:1%
Score:0.973m
Score/min:302
Driving Accuracy:34.177%
Gunner Accuracy:42.336%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:3,232
V. Kills:196 N/A
Deaths:154
KDR:20.987
Accuracy:42.827% B*
KPH:141.500 B++
VKPH:8.600 B+
G20 Vulcan-H
B+
Kills:1,659
V. Kills:916 181%
Deaths:193
KDR:8.596
Accuracy:49.010% C++
KPH:56.800 B+
VKPH:31.400 B+
G30 Walker
B**
Kills:935
V. Kills:413 226%
Deaths:74
KDR:12.635
Accuracy:41.799% B**
KPH:43 B**
VKPH:19 B*
E540 Halberd-H
B*
Kills:408
V. Kills:155 262%
Deaths:50
KDR:8.160
Accuracy:64.127% B*
KPH:53.600 C**
VKPH:20.400 C
MR11 Gatekeeper-H
B+
Kills:337
V. Kills:254 132%
Deaths:36
KDR:9.361
Accuracy:56.952% B+
KPH:35 C++
VKPH:26.400 C+
M12 Kobalt-H
B**
Kills:325
V. Kills:10 N/A
Deaths:21
KDR:15.476
Accuracy:26.891% B**
KPH:122.500 C+
VKPH:3.800 C-
M40 Fury-H
C++
Kills:280
V. Kills:47 N/A
Deaths:30
KDR:9.333
Accuracy:44.563% C++
KPH:87.900 C+
VKPH:14.800 C
G40-F Ranger
A+
Kills:76
V. Kills:38 195%
Deaths:3
KDR:25.333
Accuracy:38.226% B+
KPH:54.200 A+
VKPH:27.100 B**
M60-G Bulldog-H
C++
Kills:70
V. Kills:2 N/A
Deaths:12
KDR:5.833
Accuracy:50.277% C++
KPH:45.700 D--
VKPH:1.300 F
M20 Basilisk-H
B++
Kills:60
V. Kills:19 300%
Deaths:8
KDR:7.500
Accuracy:50.979% B++
KPH:30 D
VKPH:9.500 D-
Kills:7,382 (0 + 7,382)
Deaths:581
KDR:12.706
VKDR:3.528
Vehicle Kills:2,050
Kill Difference:6,801
Playtime:101.797 hours
Usage:2%
Score:2.343m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:50.979%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:687
V. Kills:103 N/A
Deaths:83
KDR:8.277
Accuracy:41.752% B++
KPH:78.900 A
VKPH:11.800 B+
M40 Fury
B*
Kills:451
V. Kills:68 N/A
Deaths:46
KDR:9.804
Accuracy:38.255% C*
KPH:76.800 B*
VKPH:11.600 C++
M12 Kobalt
B**
Kills:356
V. Kills:14 N/A
Deaths:36
KDR:9.889
Accuracy:23.369% B**
KPH:80.300 C**
VKPH:3.200 C+
M20 Basilisk
B+
Kills:334
V. Kills:105 315%
Deaths:91
KDR:3.670
Accuracy:42.192% C**
KPH:26 B+
VKPH:8.200 C++
M20 Basilisk
B*
Kills:211
V. Kills:65 320%
Deaths:64
KDR:3.297
Accuracy:41.480% C*
KPH:31.900 B*
VKPH:9.800 C++
M12 Kobalt
B+
Kills:105
V. Kills:1 N/A
Deaths:10
KDR:10.500
Accuracy:18.349% C++
KPH:93.400 B+
VKPH:0.900 D--
G30 Walker
B+
Kills:101
V. Kills:49 202%
Deaths:29
KDR:3.483
Accuracy:29.269% C
KPH:23.300 B+
VKPH:11.300 C+
M60-G Bulldog
B*
Kills:99
V. Kills:18 N/A
Deaths:23
KDR:4.304
Accuracy:42.161% B+
KPH:51.300 B*
VKPH:9.300 B+
G30 Walker
B**
Kills:73
V. Kills:27 261%
Deaths:10
KDR:7.300
Accuracy:28.466% C
KPH:29.600 B**
VKPH:10.900 C*
M60-G Bulldog
C++
Kills:57
V. Kills:11 N/A
Deaths:17
KDR:3.353
Accuracy:41.215% C++
KPH:42.200 C+
VKPH:8.100 C
Kills:2,474 (0 + 2,474)
Deaths:409
KDR:6.049
VKDR:1.127
Vehicle Kills:461
Kill Difference:2,065
Playtime:49.668 hours
Usage:1%
Score:0.971m
Score/min:326
Driving Accuracy:N/A%
Gunner Accuracy:41.215%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:147
V. Kills:3 N/A
Deaths:51
KDR:2.882
Accuracy:55.530% A
KPH:33.100 D
VKPH:0.700 D-
M12 Kobalt-F
D
Kills:132
V. Kills:2 N/A
Deaths:138
KDR:0.957
Accuracy:18.404% D
KPH:6.800 D-
VKPH:0.100 D*
M40 Fury-F
D-
Kills:68
V. Kills:14 453%
Deaths:55
KDR:1.236
Accuracy:37.888% D--
KPH:9.500 D-
VKPH:2 D--
Kills:347 (347 + 0)
Deaths:244
KDR:1.422
VKDR:0.078
Vehicle Kills:19
Kill Difference:103
Playtime:30.890 hours
Usage:1%
Score:0.097m
Score/min:52
Driving Accuracy:37.888%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A+
Kills:3,474
V. Kills:1,611 216%
Deaths:299
KDR:11.619
Accuracy:42.090% B+
KPH:48.500 A+
VKPH:22.500 B**
CAS 14-E
A**
Kills:1,409
V. Kills:79 N/A
Deaths:39
KDR:36.128
Accuracy:41.313% A
KPH:167.700 A**
VKPH:9.400 B**
Pelter Rocket Pod
B++
Kills:1,005
V. Kills:265 378%
Deaths:24
KDR:41.875
Accuracy:54.538% B+
KPH:92.100 B++
VKPH:24.300 B+
VLG Missile Launcher
A++
Kills:545
V. Kills:117 462%
Deaths:13
KDR:41.923
Accuracy:60.594% B+
KPH:104.700 A++
VKPH:22.500 C++
VLG Missile Launcher
U
Kills:78
V. Kills:26 289%
Deaths:
KDR:
Accuracy:68.269% U
KPH:136.200 U
VKPH:45.400 U
Kills:6,511 (0 + 6,511)
Deaths:375
KDR:17.363
VKDR:5.595
Vehicle Kills:2,098
Kill Difference:6,136
Playtime:96.783 hours
Usage:2%
Score:2.085m
Score/min:359
Piloting Accuracy:N/A%
Gunner Accuracy:68.269%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1B Cycler 20,71720,4035,4543.741B++1.1234.853%A++30.01%C+100.8A++1.6B**284202.5h10.6B++30.4B**
T9 CARV 8,7198,6713,3282.605B+0.0225.813%B**22.477%C56.6B*N/A207153.1h11.4B++44.1B++
TMG-50 7,7477,6922,4283.168A0.5428.569%B**26.365%C++70.6B**N/A200108.9h9.5B+33.4B++
LC3 Jaguar 6,0616,0003,1061.932B0.6927.336%B+17.45%D42.8C**N/A138140.2h11.6C*42.6B+
TRAC-5 5,2045,1532,4772.08A++0.5425.308%B+18.028%C30.4B+N/A118169.3h12.8B+50.4B+
MSW-R 4,7644,7281,8392.571C++0.0526.518%B+21.743%C-52.3C*N/A19490.4h10.9B+41.1B+
T1 Cycler 4,3344,3021,4013.071A0.4526.718%B*18.898%D52.1AN/A17882.5h12B++44.8B++
TRAC-5 Burst 4,2354,2011,6672.52C*0.1030.095%B++19.138%D53.4C*N/A14778.6h11.4B+37.8B+
SABR-13 3,6493,6101,3682.639B++0.0130.836%B*26.842%C+64B**N/A16656.4h9.9B++32B*
M20 Wyvern 5,0853,47429911.619A++8.9942.09%B+3.972%C++48.5A+22.5B**33171.7h55.3B++131.4B*
T32 Bull 3,4693,4151,0053.398A+0.7728.35%B++26.911%C*68.7B++1.1B++24249.7h10.8B+38.2B+
HC1 Cougar 3,3293,3091,4192.332B**0.2929.226%B*20.611%C-50.8B++N/A15565.1h9.7B++33.3B++
P525 Marauder-H 3,4283,23215420.987C**18.3642.827%B*N/A141.8B++8.6B+42722.8h5.7B+13.3B++
NSX Naginata 2,9602,9307573.871A*1.2531.115%A+27.099%C101.4A+1C++24528.9h9.8B++31.4B++
AS16 NightHawk 2,7962,7611,6731.65C*0.9755.658%A12.821%C--100A*1.3B**31227.6h3.2B**5.7B**
MG-H1 Watchman 2,6272,5937293.557A0.9332.973%A++30.814%B115.2A*1.5B+42422.5h11.3B*34.3B*
TORQ-9 2,5142,4878982.769B*0.1429.81%B**20.064%D61.7B*N/A20740.3h13.4B+44.8B++
LC2 Lynx 2,4492,4341,0592.298B*0.3327.988%B++17.831%D54.9B++N/A17744.3h12.4B+44.3B++
NS-11C 2,4222,4178272.923A+0.3028.804%B++17.377%C-53.5B++N/A19445.2h11.1B++38.5B+
T9 CARV-S 2,3942,3788862.684B+0.0624.826%B21.867%D53.7C*N/A17644.3h11.8C++47.4B
Sticky Grenade 2,3152,31312313N/A2,310.3855.562%C**N/A1652.1A1.4D*50871.4h1.2B**2.2B*
T7 Mini-Chaingun 2,1762,1641,0262.109B**0.5220.659%B+10.259%D61.8B**N/A24835h12.1B++58.6B+
T5 AMC 2,1642,1271,2441.71B*0.9126.685%B+17.348%D33.3B+N/A12163.8h12.8B+48B+
TS4 Haymaker 2,1062,1031,7311.215C+1.4154.38%B**10.509%D38C++N/A10655.4h3.8B+6.9B*
Claymore 2,0472,0462179.429B+6.8039.011%B+N/A280.3A*N/A8837.3h1.1B*2.8B*
NSX-P Naginata 2,0462,0105783.478A+0.8533.106%A++31.194%C*126.4A*2.3B*56615.9h10.2B+30.8B*
SMG-46 Armistice 1,9851,9838642.295B**0.3331.229%B**11.649%D-49.8B++N/A16439.8h11.9B++38.2B++
T9A "Butcher" 1,9741,9556153.179B+0.5526.925%B19.386%D*80.5B+N/A29124.3h11.2C+41.5C**
Chainblade 1,9481,93433,7670.057B**2.5749.489%A+N/A1.4B**N/A41428.4h1.8B++3.6B++
TAR 1,8381,8201,0831.681C++0.9425.569%C**14.341%D--37.2C+N/A13948.9h13.2C+51.5C*
PDW-16 Hailstorm 1,8211,8091,0751.683B++0.9427.679%B+13.82%C-42.3B+N/A13942.8h12.3B+44.6B+
M77-B 1,7391,7386232.79C**0.1740.576%B+75.777%C+26.3C+N/A9666.1h2.3C*5.6B+
NS-15M1 1,7521,7356522.661B++0.0427.406%B++23.862%C+69.1B++N/A25225.1h11.7C*42.7B+
TSAR-42 1,6941,6889721.737C0.8945.383%B*60.012%D--33.2CN/A12450.9h2.4C5.2B
G20 Vulcan-H 2,5751,6591938.596B**5.9749.01%C++3.255%C**56.8B+31.4B+45929.2h76.2B*155.5B++
KSR-35 1,6281,6265462.978C*0.3542.405%B**23.555%D44.8C+N/A11536.3h4.4C++10.3B+
T16 Rhino 1,6401,6259001.806B+0.8222.976%C*20.369%C44.5C**N/A15436.5h13C++56.5C**
NS-357 Underboss 1,6311,6191,3161.23C++1.3947.737%B**24.892%C++50C+N/A14132.4h3.8C**8B++
Cycler TRV 1,6281,6071,1511.396C++1.2324.205%C++14.748%D-29CN/A12255.5h14.1C58.1C+
NS-11P 1,5711,5644993.134A0.5129.909%B**19.373%C-79.4A+N/A24919.7h11.2B++37.5B*
NS-15M2 1,5311,5203614.211B**1.5933.048%A+23.421%D84.4B*N/A23818h10.8B+32.8B++
TAS-16 Blackjack 1,4901,4777971.853B+0.7775.834%A14.489%C62.3B+N/A17723.7h1.8B**2.4B++
NS-30 Vandal 1,4731,4664643.159B+0.5337.444%B+19.986%D-52.2C++N/A15628.1h5.2C**13.9B+
NS-7 PDW 1,4641,4588251.767B++0.8628.229%B+14.883%D46.1B+N/A16531.6h12.2B+43.1B+
MG-A1 Arbalest 1,4811,4465362.698A+0.0734.749%A++30.221%C*104A**2.5A+25213.9h11.6B**33.4B**
Frag Grenade 1,4511,44111441N/A1,438.3846.068%C+N/A600.4C*4.2D-21432.4h3B+6.5B+
Tank Mine 2,3521,4261788.011A*5.3928.678%C-N/A190.1A+123.5A*20947.5h1.6B+5.5C**
ML-7 2,1301,4221,3671.04B+1.5856.438%C+2.813%C+30.3B+15.1C**32647h5.7B+10.1B+
MG-C1 Kindred 1,4341,4164703.013A+0.3934.67%A+32.839%A112.4A*1.4C*27312.6h8.6B**24.8B**
CAS 14-E 1,4881,4093936.128B++33.5041.313%A1.065%D167.7A**9.4B**4378.4h18B**43.6B**
Bighorn .50M 1,3981,3911549.032B*6.4148.193%B++74.982%D63.2B+N/A18122h1.9C+3.9B
FA1 Barrage 1,3371,3358231.622B++1.0060.568%A++12.809%D63.9A+N/A23220.9h2.9A+4.8A
C-4 1,7121,3216272.107B0.528.252%F**N/A107.4B31.8C++98512.3h1.1B++12.9F--
TRS-12 Uppercut 1,3011,2999051.435C++1.1978.505%A++12.317%D79.2B**N/A28916.4h1.7A2.2B*
TRAC-5 S 1,2971,2927251.782B**0.8425.602%B14.861%C29.6B+N/A10143.7h11.5C*45B
NS-44 Commissioner 1,2851,2819861.299C*1.3345.515%B**22.951%C+49.5BN/A15725.9h3.4B+7.4B++
NS Baron G5 1,2581,2455052.465A++0.1653.16%B*17.108%B+54.6B+N/A15722.8h3.6B*6.7C*
AMR-66 1,2461,2406981.777B++0.8529.467%C**22.823%C31.8C**N/A13039h7.8B+26.5B+
HSR-1 1,2331,2324732.605B0.0238.621%B+22.403%D43.4C+N/A12828.4h5.4C++13.9B
MG-S1 Jackal 1,2421,2303743.289A+0.6635.825%A+32.276%A+80.4AN/A31115.3h9.5B++26.4B*
SR-7 1,2281,2272225.527B++2.9048.018%B*73.35%D58.2B++N/A22321.1h2C**4.1B+
SOAS-20 1,2281,2223943.102B**0.4831.238%B+17.921%D44C*N/A14527.8h10B+31.9B++
TRAC-Shot 1,2121,2126231.945B+0.6828.803%B++11.304%D**48.7B+N/A15024.9h10.6C**36.8B+
NS-11A 1,2381,2072934.119A+1.4935.422%A*29.66%B*98.9A*2.5M++27312.2h10.8B*30.6B**
TS2 Inquisitor 1,1981,1955562.149B*0.4829.945%C++19.749%C+50.6C**N/A11023.6h9.9C*33.2B
TX1 Repeater 1,1961,1931,2040.991C**1.6329.063%B++11.987%D**47.5B++N/A17825.1h11.6B+40B++
Havoc 1,1971,1935702.093B++0.5364.885%A+16.178%C**59.4C++N/A15120.1h3A+4.6A+
T1S Cycler 1,1991,1904632.57A0.0524.147%C+15.882%D41.9BN/A13028.4h11.3B+46.7C**
RAMS .50M 1,1891,1881329A++6.3847.017%B**73.317%D55AN/A17121.6h1.9B+4.1B++
NSX-P Tanto 1,2091,1862904.09M++1.4736.804%A++28.752%C**98.8A*1.9A23512h11.1B+30.2B**
NSX Yumi 1,1941,1843393.493B**0.8732.389%B**38.429%B**87.7A*N/A19213.5h9.9B+30.5B++
MG-HBR1 Dragoon 1,1871,1752614.502A++1.8850.66%M27.915%C95.5M+1C*25512.3h5.6B+11.1B**
99SV 1,1761,1733593.267B**0.6443.696%A++34.953%C+42.3B*N/A16327.7h4.7B+10.7B*
MKV Suppressed 1,1831,1734232.773A++0.1527.662%C*20.887%C++56.4B++N/A17120.8h13.1C*47.2C*
NSX Daimyo 1,1731,1722953.973C++1.3550.858%A94.625%C++62.3C+N/A14718.8h2.4C++4.6B+
NSX Tanto 1,1831,1692195.338M**2.7133.622%B**20.873%D-82.3A1B+19014.2h11.3B+33.6B++
NSX Tengu 1,1781,1693593.256A++0.6345.69%B**31.565%A84.7AN/A19213.8h9.4B*20.6B++
MANA Anti-Personnel Turret 1,1801,1662464.74N/A2.1217.899%UN/A11660U140U23864300.1h16.9T*94.5T*
Shuriken 1,1791,1644092.846A0.2226.786%C-17.182%C51.7C++N/A20022.5h13.4C+49.8C+
DMR-99 1,1701,1623653.184B0.5633.9%C+21.515%D*53.8C+N/A11721.6h6.7C++19.9C++
TRAP-M1 1,1731,1613113.733A*1.1133.192%B+24.72%C+56.6B++N/A14620.5h8.6C*26B+
T1A Unity 1,1661,1614152.798B*0.1726.554%C++16.107%D*52.3C**N/A17222.2h12.7C47.8C++
TX2 Emperor 1,1671,1581,0261.129C*1.5035.245%B*18.912%C49.9B++N/A14823.2h7.6B+21.6C++
NSX Tomoe 1,1651,15810511.029S8.4031.83%B+38.083%C+58.2B+N/A13319.9h12.3B+38.8B+
Pelter Rocket Pod 1,2701,0052441.875A*39.2554.538%B+N/A92.2B++24.3B+39510.9h14.7B*27B++
Auraxium Chainblade 97597221,4190.045C*2.5825.259%C5.247%C1C+N/A31000.6h1.8B+7.3C*
G30 Walker 1,3489357412.635C*10.0141.799%B**4.492%B++43.1B**19B*32021.7h101.3B**242.4B*
P2-120 AP 1,165721947.67C+5.0536.892%D--6.241%A++29C17.8C+37524.9h7C+19C--
M40 Fury 790687838.277C+5.6541.752%B++N/A79A11.8B+5078.7h10.7B+25.7B++
Auraxium Slasher 68968713,0690.053C+2.5728.139%C2.766%D1.3C+N/A3549.5h1.7B+6B
NS-45 Pilot 6826805771.179C+1.4540.921%A+30.588%C++119.3B**N/A2975.7h5.3B*12.9B**
TX1-FB Repeater 6776755161.308C+1.3234.27%B*17.333%D-69.6C**N/A2149.7h10C**29.2B++
Anti-Vehicle Grenade 7576611661N/A658.3851.978%C+N/A472.1C*68.6C28771.4h4B++7.8B+
C-4 ARX 7056182572.405C++0.2228.528%B+N/A143.7B20.2D-5964.3h1.2C+4.2C**
NS Decimator 8815982852.098B*0.5361.597%C+2.007%C+50.3B+23.8B++45011.9h4.3C++7C*
VLG Missile Launcher 6625451341.923B+39.3060.594%B+1.651%B+104.8A++22.5C++5215.2h4.1B*6.7B**
NSX-P Tengu 5385331982.692A+0.0748.348%A++32.833%A+104.5A++1C+2615.1h10B++20.7B*
M3 Pounder HEG 5944642012.308C**0.3233.411%D--1.293%D*16.4C--4.6B13828.3h15.1B+45.3C++
T4 AMP 4654623861.197C**1.4335.806%A24.026%B+85.6A++N/A2675.4h11.2B*31.3B++
M3 Pounder HEG 5584542012.259B0.3733.421%D3.304%C++15.7C3.6C+14028.9h15.6C*46.7C+
M40 Fury 519451469.804C*7.1838.255%C*1.552%C+76.4B*11.5C+5795.9h9.8B++25.6B++
M2 Mutilator 4254251682.53B+0.0916.756%B15.765%D32.4C**N/A13813.1h14.1B*83.9B+
E540 Halberd-H 563408508.16C5.5464.127%B*N/A53.7C**20.4C3597.6h5.2B8.1B++
M12 Kobalt 370356369.889C-7.2623.369%B**17.416%C80.9C**3.2C+2744.4h14.6B++62.4B+
NS-AM7 Archer 4543462741.263A++1.3651.064%D--19.075%C+9.7C**3C*7035.8h10.5B++20.5B++
M14 Banshee 3593401133.009C0.3822.479%D**N/A23.1D-1.3D--12714.7h18.8C**83.6C+
MR11 Gatekeeper-H 591337369.361B**6.7456.952%B+1.484%C+35.1C++26.5C+3129.6h42.4B++74.4B++
M20 Basilisk 439334913.67C+1.0542.192%C**5.689%C+26.1B+8.2C++18312.8h74.5B+176.6B++
AP30 Shredder 540331655.092C2.4731.242%C+2.719%B+30.1C+19C+31711h70.6C**225.8B+
Spear Anti-Vehicle Phalanx Turret 5303313110.677B+8.0541.58%C5.74%B*46C*27.6B+4897.2h6.1B*14.7B+
C75 Viper 385328526.308C**3.6832.584%DN/A33.1C+5.8D2579.9h8.3B+25.6B+
M12 Kobalt-H 3353252115.476C12.8526.891%B**12.308%D--120.4C+3.7C--3882.7h13.2B49.3B++
T2 Striker 6333142001.57A++1.0535.408%F-N/A10.2C-10.4C32530.8h43.5C+122.9D--
L100 Python AP 546314654.831C+2.2157.363%C++5.096%A++28.3C-20.9C*33311.1h6.5C11.4C
ASP-30 Grounder 4983132441.283B++1.3459.826%C-4.473%B*18.7C++11.1C+24616.7h6.8B+11.3B+
NS-61 Emissary 2922921392.101A++0.5231.951%B+26.37%A44.9B+N/A1376.5h11.8C**37.1B+
M40 Fury-H 327280309.333C6.7144.563%C++1.429%B+87.5C+14.7C2953.2h8.8C*19.7B
M2 Mutilator 2792791002.79B+0.1720.106%B**19.713%C*47.3A+N/A2475.9h12.1A+60.2B*
L105 Zephyr 296264328.25C5.6353.203%B**N/A61.4C**7.4C2764.3h5.8C*10.9B+
The Slasher 2612604,5250.057C*2.5731.854%CN/A1.1CN/A3227.3h1.6B++4.9C+
Ripper 2472465920.416M+2.2140.417%B**21.138%B++12.3BN/A3920h1.3B+3.1B+
P2-120 HEAT 348246623.968C1.3434.177%D-1.626%D-15.3D--6.3D-19316.1h5.8B+16.9C++
M20 Basilisk 276211643.297C+0.6741.48%C*8.057%B*32B*9.8C++2426.6h60.4A145.7B**
M9 SKEP Launcher 2612111281.648A++0.9862.625%D6.635%A*31.5B+7.5C2376.7h5.1A8.1B**
M60-A Bulldog 2322081811.556C8.9356.652%B++1.923%C49.5C*5.7C**2714.2h5B+8.8B+
P525 Marauder 190183199.632C-7.0127.327%B++N/A83.2B3.2C2912.2h5B++18.3B*
MANA Anti-Vehicle Turret 256173473.681A+1.0653.539%C+5.202%B+61.8A29.6C++8742.8h5.7B+10.7B*
M1 Heavy Cycler 169166971.711C**0.9110.669%D--9.639%F12.6D-N/A10813.2h19.6C183.3C--
NSX Masamune 257158991.596B**1.0365.787%B*N/A37.6B+23.6B*2544.2h13.3C+20.1C++
S12 Renegade 150147512.882C+0.2655.53%A4.082%C33.4DN/A964.4h3.3C+5.9B+
L100 Python HEAT 192139294.793C2.1749.013%C2.158%C27.3C10.4C2275.1h5.4C*10.9C++
MRC3 Mercy 133133343.912B+1.2920.127%B+18.797%C-47.5B**N/A3312.8h12.4A++61.5B**
M12 Kobalt-F 1341321380.957C-1.6718.404%D12.879%B++6.8D-N/A3219.3h13.9C*75.7C++
M12 Kobalt 136131816.375D13.7523.702%B13.741%D-119.1C*4.5C+2931.1h16.3C*68.8B+
M60-A Bulldog 147131177.706C5.0851.733%B3.053%B+33.6C+4.1C+2313.9h5.9C+11.5C**
E540 Halberd 207129177.588C+4.9641.89%C+4.651%B++29.3C*17.7B**3464.4h5.3B12.7B
MRC3 Mercy 120119343.5B+0.8820.228%B+30.252%A++42.5B++N/A2872.8h13.7A67.9B*
M12 Kobalt 1061051010.5C7.8818.349%C++11.429%F95.5B+N/A4491.1h10.7A+58.4B*
M18 Needler 2001012110.479C--2.1526%D--N/A2.7D--2.6D--10437.6h267.9D*1030.2F
G30 Walker 150101293.483C0.8629.269%C5.941%B++23.5B+11.4C++2304.3h100.4A+342.9B**
G30 Vulcan 146100244.167C+1.5425.54%C--3%C22.7C+10.5D2164.4h61.1B*239.3B++
M60-G Bulldog 11799234.304C1.6842.161%B+2.02%C-52.1B*9.5B+3791.9h4.8B**11.4B*
NS-10 Burster 17298472.085B**0.5432.066%B3.061%D-6.7B+5B**13114.7h139.3C**434.4B+
M18 Rotary 167942350.4D2.2222.816%D**3.191%B++4D-3.1D--8223.4h153.2C671.4D-
M60-A Bulldog 10886165.375C2.7534.268%C-N/A27.7D7.1C+2283.1h5.8C17C+
NSX Amaterasu 86853,2220.026C-2.6016.465%D8.235%D--1C--N/A485.1h4.8C29.2C
M6 Onslaught 8281253.24B+0.628.173%F--18.519%C31.2CN/A1752.6h13.4A164.5D--
VLG Missile Launcher 10478178U75.3868.269%UN/A130U43.3U5660.6h3.6T*5.3T*
G40-F Ranger 11476325.333M+22.7138.226%B+N/A54.3A+27.1B**4331.4h43.7B**114.4B**
G30 Walker 10073107.3B++4.6828.466%C8.219%A*29.2B**10.8C*2442.5h83.1A++291.8B**
NS CandyCannon 3000 73732280.32C-2.3020.207%F26.027%D14.6C--N/A375h5.6D27.9D**
NS-10 Burster 12972184M1.3834.11%B+5.556%C*7.7B**6.1A++1719.4h146.4B429.1B+
M6 Onslaught 7271252.84B0.228.235%F-22.535%B+28.4C-N/A1622.5h15.6B++189.5D-
M60-G Bulldog-H 7270125.833D-3.2150.277%C++1.429%B+46.7D--1.3F1341.5h3.9B++7.7B+
M40 Fury-F 8268551.236C+1.3937.888%D--1.471%B+9.4D-1.9D--807.2h9.9C*26C+
M20 Basilisk-H 796087.5C+4.8850.979%B++3.333%D*30D9.5D-1962h73.8C144.7C++
Aspis Anti-Aircraft Phalanx Turret 11459282.107D0.5228.601%C++1.695%C12.8C++12C+2964.6h107B**374.1B++
MR11 Gatekeeper 885896.444C++3.8242.336%C*1.724%C+32.2B**16.7C+3731.8h42.1B+99.3B+
M60-G Bulldog 6857173.353D-0.7341.215%C++3.509%B++40.7C7.9C2611.4h6.7C++16.2C**
NS-03 Thumper 5555710.775C+1.8533.111%C++N/A28.9CN/A3011.9h8.1C24.5C++
A30 Walker 10651341.5C1.1228.848%C+1.961%B6.6D-7.1D1147.7h219.2D-759.7C
MAX Punch 50504810.104C+2.5230.42%D--N/A0.9CN/A458.4h1.7C++5.7C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,8842,328,969155.3h
Medical Applicator459265,50518.8h
Spawn Beacon252,3132.1h
Anti-Vehicle MANA Turret27091h
Nanite Healing Grenade04820.1h
Nanite Revive Grenade01,2070.3h
Bastion CIWS0680h
Welding Device03860.1h
NS-TMC-01 "His Regards"32850.6h
Motion Spotter116,4912.7h
Spitfire Auto-Turret416,5344.4h
Restoration Kit2281,8463.6h
Ammunition Package4715,6365.2h
Recon Detection Device3713,15216.3h
Smoke Grenade02480.1h
Shield Recharging Field242,1850.8h
Medical Kit1,68017,78534h
Anti-Infantry MANA Turret362,0755h
Nano-Repair Grenade05040.1h

Check the help document for the dictionary if you want to learn more about words used here.


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