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Field Marshal Renuse[UN17] Renuse
TR BR 215

KDR: 2.89

Score: 130.1m

Last Seen: Aug 2nd, 2020 8:54 PM
- OFFLINE - 55.1 hour(s)

Prestige 1, Battle Rank 100 (215 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS NS-7G PDW MKV-G Suppressed NS-7B PDW NS-7 PDW The Kraken Claymore NS Decimator L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,773,918 MLG Score: 1418
Fun Score: N/A
Cheeseburgers Flipped: 545TIME WITH MEDKIT: 4.5%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.584%23.828%633511298126,0563.48847-0.599

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.197%1.032B**0.409B-1.639FHEAD ++ (~10.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.427B11.30.209C++31.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.718%0.731%433313464,65213065823.5593798%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.144%-0.266C-0.774D--0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.80.576B+23.90.551B+44.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.81%2.375%362713427,495274118022.73341416%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.784%-0.313C-0.081C+1.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.10.555B+6.50.481B+10.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.923%2.139%2151013393,50622769841.54042356%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.849%0.342C**-0.576D0.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.20.466B+25.60.363C**38.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.485%63.525%215413451,475233830.630881

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.96%1.133B**-0.227C0.851

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.351C**2.70.142C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.691%16.34%21521347153358100.0427136

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.734%-0.255C0.296C*-0.414

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.215C++40.179C++6.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
130.1m323.3%546 (32.8k)440 (26.4k)2.88985200,28469,3063.15626215 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13491066925.129%17.483%43904:1546

9% Engineer75% Heavy Assault12% Infiltrator4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 25th, 2013 4:30 PMMay 1st, 2020 4:25 PMAug 3rd, 2020 10:18 PM (8d) (PST)Aug 2nd, 2020 6:11 PM (9d) (PST)Aug 2nd, 2020 4:54 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6281704580.6780.2350.1192.3520.0501418

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,69210,22627,46641147141326,414

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4924.5h/205.2d 18,464 35,016 69,314 695k 6,804 17,280 14,691 185.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C+
Kills:2,239
Deaths:830
KDR:2.698
Accuracy:23.362% D
HSR:27.825% C+
NS-15M1
C
Kills:1,801
Deaths:476
KDR:3.784
Accuracy:24.937% C
HSR:22.543% C--
T9 CARV
C
Kills:1,201
Deaths:334
KDR:3.596
Accuracy:21.645% C
HSR:23.730% C
NS-15M2
C+
Kills:1,184
Deaths:330
KDR:3.588
Accuracy:25.198% C--
HSR:29.476% C+
NS-15M AE
C
Kills:1,182
Deaths:290
KDR:4.076
Accuracy:22.652% D*
HSR:28.003% C
NS-15MP
C-
Kills:1,179
Deaths:332
KDR:3.551
Accuracy:23.833% D*
HSR:28.923% C-
T9 CARV-S
C-
Kills:1,154
Deaths:302
KDR:3.821
Accuracy:20.825% D-
HSR:24.697% C-
T9A "Butcher"
C
Kills:764
Deaths:306
KDR:2.497
Accuracy:25.458% C
HSR:28.665% C
NSX Naginata
C
Kills:278
Deaths:89
KDR:3.124
Accuracy:19.540% D*
HSR:28.777% C
TMG-50
C
Kills:158
Deaths:47
KDR:3.362
Accuracy:22.810% C
HSR:25.317% C
T32 Bull
D
Kills:121
Deaths:51
KDR:2.373
Accuracy:23.201% D
HSR:20.661% D-
T16 Rhino
D**
Kills:52
Deaths:22
KDR:2.364
Accuracy:15.179% F
HSR:13.462% D**
Kills:11,313
Deaths (as Heavy Assault):3,409
Deaths (to Heavy Assaults):22,870
KDR:3.31857
Kill Difference:7,904
Playtime:3,689.450 hours
Usage:75%
Score:103.663m
Score/min:468
Accuracy (listed only):22.386%
HSR (listed only):25.173%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7G PDW
B
Kills:25,339
Deaths:4,631
KDR:5.472
Accuracy:25.453% C-
HSR:24.354% B
MKV-G Suppressed
B++
Kills:20,741
Deaths:5,954
KDR:3.484
Accuracy:27.784% C+
HSR:28.301% B++
NS-7B PDW
B+
Kills:18,457
Deaths:6,582
KDR:2.804
Accuracy:26.627% C
HSR:25.280% B+
NS-7 PDW
C+
Kills:14,230
Deaths:6,300
KDR:2.259
Accuracy:27.721% C+
HSR:20.717% C+
MKV-B Suppressed
C**
Kills:3,536
Deaths:1,254
KDR:2.820
Accuracy:26.542% C--
HSR:25.764% C**
NS-66 Punisher
B+
Kills:3,321
Deaths:1,006
KDR:3.301
Accuracy:27.985% C+
HSR:34.357% B+
Shuriken
C-
Kills:2,719
Deaths:894
KDR:3.041
Accuracy:23.435% F
HSR:17.948% C-
MKV Suppressed
B
Kills:2,637
Deaths:732
KDR:3.602
Accuracy:27.343% C+
HSR:24.611% B
MG-S1 Jackal
C*
Kills:2,205
Deaths:934
KDR:2.361
Accuracy:29.239% C+
HSR:25.442% C*
SMG-46G Armistice
C
Kills:2,112
Deaths:765
KDR:2.761
Accuracy:26.577% D
HSR:18.182% C
SMG-46 Armistice
C*
Kills:1,682
Deaths:559
KDR:3.009
Accuracy:29.512% C*
HSR:13.555% D
LC2 Lynx
C++
Kills:1,256
Deaths:679
KDR:1.850
Accuracy:25.005% C
HSR:25.239% C++
NS Baron G5
B+
Kills:1,192
Deaths:391
KDR:3.049
Accuracy:51.449% B+
HSR:14.597% C+
PDW-16 Hailstorm
C**
Kills:930
Deaths:332
KDR:2.801
Accuracy:26.150% C+
HSR:20.860% C**
NS Baron G5AE
C++
Kills:908
Deaths:386
KDR:2.352
Accuracy:50.311% C+
HSR:18.172% C++
NS-11C
C++
Kills:647
Deaths:360
KDR:1.797
Accuracy:22.306% D-
HSR:22.102% C++
NS-11CP
C-
Kills:596
Deaths:259
KDR:2.301
Accuracy:28.351% C-
HSR:20.638% D
NS Baron G5G
C*
Kills:199
Deaths:96
KDR:2.073
Accuracy:51.938% C++
HSR:15.075% C*
LC2 Lynx AE
C
Kills:173
Deaths:130
KDR:1.331
Accuracy:24.915% D-
HSR:27.746% C
AS16 NightHawk
B**
Kills:86
Deaths:38
KDR:2.263
Accuracy:44.180% C+
HSR:19.767% B**
NSX Tanto
C--
Kills:85
Deaths:53
KDR:1.604
Accuracy:22.468% D**
HSR:24.706% C--
TS4 Haymaker
C-
Kills:67
Deaths:45
KDR:1.489
Accuracy:33.619% D*
HSR:11.940% C-
PS1-AV Suppressor
C
Kills:54
Deaths:21
KDR:2.571
Accuracy:28.839% D
HSR:24.074% C
NS Baron G5B
N/A
Kills:50
Deaths:25
KDR:2
Accuracy:49.324% N/A
HSR:18% N/A
Kills:103,222
Deaths (as Light Assault):32,426
Deaths (to Light Assaults):11,452
KDR:3.18331
Kill Difference:70,796
Playtime:81.610 hours
Usage:2%
Score:1.617m
Score/min:330
Accuracy (listed only):31.545%
HSR (listed only):21.726%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:1,256
Deaths:679
KDR:1.850
Accuracy:25.005% C
HSR:25.239% C++
AMR-66
C++
Kills:1,227
Deaths:348
KDR:3.526
Accuracy:30.816% C++
HSR:18.663% D--
NS Baron G5
B+
Kills:1,192
Deaths:391
KDR:3.049
Accuracy:51.449% B+
HSR:14.597% C+
NS Baron G5AE
C++
Kills:908
Deaths:386
KDR:2.352
Accuracy:50.311% C+
HSR:18.172% C++
NS-11C
C++
Kills:647
Deaths:360
KDR:1.797
Accuracy:22.306% D-
HSR:22.102% C++
NS-11CP
C-
Kills:596
Deaths:259
KDR:2.301
Accuracy:28.351% C-
HSR:20.638% D
NS Baron G5G
C*
Kills:199
Deaths:96
KDR:2.073
Accuracy:51.938% C++
HSR:15.075% C*
LC2 Lynx AE
C
Kills:173
Deaths:130
KDR:1.331
Accuracy:24.915% D-
HSR:27.746% C
AS16 NightHawk
B**
Kills:86
Deaths:38
KDR:2.263
Accuracy:44.180% C+
HSR:19.767% B**
NSX Tanto
C--
Kills:85
Deaths:53
KDR:1.604
Accuracy:22.468% D**
HSR:24.706% C--
TS4 Haymaker
C-
Kills:67
Deaths:45
KDR:1.489
Accuracy:33.619% D*
HSR:11.940% C-
NS Baron G5B
N/A
Kills:50
Deaths:25
KDR:2
Accuracy:49.324% N/A
HSR:18% N/A
Kills:6,486
Deaths (as Engineer):2,810
Deaths (to Engineers):12,651
KDR:2.30819
Kill Difference:3,676
Playtime:442.868 hours
Usage:9%
Score:9.793m
Score/min:369
Accuracy (listed only):36.223%
HSR (listed only):19.720%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7G PDW
B
Kills:25,339
Deaths:4,631
KDR:5.472
Accuracy:25.453% C-
HSR:24.354% B
MKV-G Suppressed
B++
Kills:20,741
Deaths:5,954
KDR:3.484
Accuracy:27.784% C+
HSR:28.301% B++
NS-7B PDW
B+
Kills:18,457
Deaths:6,582
KDR:2.804
Accuracy:26.627% C
HSR:25.280% B+
NS-7 PDW
C+
Kills:14,230
Deaths:6,300
KDR:2.259
Accuracy:27.721% C+
HSR:20.717% C+
MKV-B Suppressed
C**
Kills:3,536
Deaths:1,254
KDR:2.820
Accuracy:26.542% C--
HSR:25.764% C**
NS-66 Punisher
B+
Kills:3,321
Deaths:1,006
KDR:3.301
Accuracy:27.985% C+
HSR:34.357% B+
Shuriken
C-
Kills:2,719
Deaths:894
KDR:3.041
Accuracy:23.435% F
HSR:17.948% C-
MKV Suppressed
B
Kills:2,637
Deaths:732
KDR:3.602
Accuracy:27.343% C+
HSR:24.611% B
MG-S1 Jackal
C*
Kills:2,205
Deaths:934
KDR:2.361
Accuracy:29.239% C+
HSR:25.442% C*
SMG-46G Armistice
C
Kills:2,112
Deaths:765
KDR:2.761
Accuracy:26.577% D
HSR:18.182% C
SMG-46 Armistice
C*
Kills:1,682
Deaths:559
KDR:3.009
Accuracy:29.512% C*
HSR:13.555% D
NS Baron G5
B+
Kills:1,192
Deaths:391
KDR:3.049
Accuracy:51.449% B+
HSR:14.597% C+
PDW-16 Hailstorm
C**
Kills:930
Deaths:332
KDR:2.801
Accuracy:26.150% C+
HSR:20.860% C**
NS Baron G5AE
C++
Kills:908
Deaths:386
KDR:2.352
Accuracy:50.311% C+
HSR:18.172% C++
Cycler TRV
C+
Kills:355
Deaths:147
KDR:2.415
Accuracy:25.270% C
HSR:23.944% C+
NS Baron G5G
C*
Kills:199
Deaths:96
KDR:2.073
Accuracy:51.938% C++
HSR:15.075% C*
TORQ-9
B*
Kills:139
Deaths:47
KDR:2.957
Accuracy:23.128% D-
HSR:34.532% B*
AS16 NightHawk
B**
Kills:86
Deaths:38
KDR:2.263
Accuracy:44.180% C+
HSR:19.767% B**
NS-11A
D-
Kills:83
Deaths:54
KDR:1.537
Accuracy:19.150% F
HSR:18.072% D-
TAR
C++
Kills:73
Deaths:45
KDR:1.622
Accuracy:23.066% D
HSR:26.027% C++
TS4 Haymaker
C-
Kills:67
Deaths:45
KDR:1.489
Accuracy:33.619% D*
HSR:11.940% C-
PS1-AV Suppressor
C
Kills:54
Deaths:21
KDR:2.571
Accuracy:28.839% D
HSR:24.074% C
NS Baron G5B
N/A
Kills:50
Deaths:25
KDR:2
Accuracy:49.324% N/A
HSR:18% N/A
Kills:101,115
Deaths (as Combat Medic):31,238
Deaths (to Combat Medics):7,695
KDR:3.23692
Kill Difference:69,877
Playtime:48.175 hours
Usage:1%
Score:2.030m
Score/min:702
Accuracy (listed only):31.506%
HSR (listed only):21.895%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
B
Kills:25,339
Deaths:4,631
KDR:5.472
Accuracy:25.453% C-
HSR:24.354% B
MKV-G Suppressed
B++
Kills:20,741
Deaths:5,954
KDR:3.484
Accuracy:27.784% C+
HSR:28.301% B++
NS-7B PDW
B+
Kills:18,457
Deaths:6,582
KDR:2.804
Accuracy:26.627% C
HSR:25.280% B+
NS-7 PDW
C+
Kills:14,230
Deaths:6,300
KDR:2.259
Accuracy:27.721% C+
HSR:20.717% C+
NS-357G Underboss
D--
Kills:4,189
Deaths:3,693
KDR:1.134
Accuracy:40.818% D--
HSR:20.220% D*
MKV-B Suppressed
C**
Kills:3,536
Deaths:1,254
KDR:2.820
Accuracy:26.542% C--
HSR:25.764% C**
NS-66 Punisher
B+
Kills:3,321
Deaths:1,006
KDR:3.301
Accuracy:27.985% C+
HSR:34.357% B+
Shuriken
C-
Kills:2,719
Deaths:894
KDR:3.041
Accuracy:23.435% F
HSR:17.948% C-
MKV Suppressed
B
Kills:2,637
Deaths:732
KDR:3.602
Accuracy:27.343% C+
HSR:24.611% B
MG-S1 Jackal
C*
Kills:2,205
Deaths:934
KDR:2.361
Accuracy:29.239% C+
HSR:25.442% C*
SMG-46G Armistice
C
Kills:2,112
Deaths:765
KDR:2.761
Accuracy:26.577% D
HSR:18.182% C
NS-357B Underboss
C
Kills:1,825
Deaths:1,625
KDR:1.123
Accuracy:41.670% C
HSR:16.110% F
SMG-46 Armistice
C*
Kills:1,682
Deaths:559
KDR:3.009
Accuracy:29.512% C*
HSR:13.555% D
T4 AMP
C
Kills:1,238
Deaths:1,019
KDR:1.215
Accuracy:26.941% C
HSR:19.225% C
NS-357 Underboss
C-
Kills:1,211
Deaths:1,031
KDR:1.175
Accuracy:36.906% C-
HSR:18.662% D
NS-357P Underboss
D
Kills:1,172
Deaths:1,003
KDR:1.168
Accuracy:40.559% D
HSR:19.283% D-
NS-30 Vandal
D
Kills:1,169
Deaths:396
KDR:2.952
Accuracy:32.507% D
HSR:19.675% D--
NS-44 Commissioner
C+
Kills:1,157
Deaths:882
KDR:1.312
Accuracy:39.989% C+
HSR:13.137% D**
NS-44B Commissioner
C+
Kills:1,152
Deaths:939
KDR:1.227
Accuracy:43.464% C+
HSR:16.493% D*
RAMS .50M
B**
Kills:1,062
Deaths:180
KDR:5.900
Accuracy:48.559% B**
HSR:71.751% D*
PDW-16 Hailstorm
C**
Kills:930
Deaths:332
KDR:2.801
Accuracy:26.150% C+
HSR:20.860% C**
NS-44G Commissioner
C--
Kills:585
Deaths:546
KDR:1.071
Accuracy:42.766% C--
HSR:18.291% D*
NS-61B Emissary
B+
Kills:569
Deaths:524
KDR:1.086
Accuracy:26.274% D--
HSR:20.738% B+
NSX Tomoe
C
Kills:328
Deaths:93
KDR:3.527
Accuracy:29.382% C
HSR:30.183% D--
SOAS-20
C+
Kills:280
Deaths:157
KDR:1.783
Accuracy:29.640% C+
HSR:17.857% D
99SV
C+
Kills:242
Deaths:157
KDR:1.541
Accuracy:34.502% C+
HSR:26.446% D--
The President
C++
Kills:238
Deaths:196
KDR:1.214
Accuracy:27.064% D-
HSR:28.571% C++
TS2 Inquisitor
C+
Kills:115
Deaths:84
KDR:1.369
Accuracy:28.615% C
HSR:22.609% C+
TSAR-42
B
Kills:86
Deaths:29
KDR:2.966
Accuracy:44.597% B
HSR:43.023% T-
SR-7
B**
Kills:85
Deaths:13
KDR:6.538
Accuracy:42.257% C
HSR:87.059% B**
TX1 Repeater
C++
Kills:84
Deaths:84
KDR:1
Accuracy:27.228% C++
HSR:16.667% D-
NS-AM7 Archer
B+
Kills:83
Deaths:119
KDR:0.697
Accuracy:63.419% B+
HSR:12.048% D
NS-44 Commissioner AE
C*
Kills:72
Deaths:77
KDR:0.935
Accuracy:46.371% C*
HSR:26.389% C
NS CandyCannon 3000
D*
Kills:68
Deaths:198
KDR:0.343
Accuracy:24.454% D*
HSR:14.706% D**
PS1-AV Suppressor
C
Kills:54
Deaths:21
KDR:2.571
Accuracy:28.839% D
HSR:24.074% C
Kills:114,973
Deaths (as Infiltrator):43,009
Deaths (to Infiltrators):7,954
KDR:2.67323
Kill Difference:71,964
Playtime:571.828 hours
Usage:12%
Score:10.192m
Score/min:297
Accuracy (listed only):33.462%
HSR (listed only):25.217%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B**
Kills:1,531
Deaths:590
KDR:2.595
Accuracy:19.708% C+
HSR:27.368% B**
M6 Onslaught
B**
Kills:1,493
Deaths:590
KDR:2.531
Accuracy:19.480% C+
HSR:27.596% B**
M2 Mutilator
C+
Kills:519
Deaths:230
KDR:2.257
Accuracy:16.249% C
HSR:19.268% C+
M2 Mutilator
C*
Kills:506
Deaths:233
KDR:2.172
Accuracy:15.904% C
HSR:20.553% C*
MRC3 Mercy
C+
Kills:308
Deaths:93
KDR:3.312
Accuracy:17.270% D
HSR:23.377% C+
MRC3 Mercy
B+
Kills:294
Deaths:93
KDR:3.161
Accuracy:17.303% C--
HSR:25.850% B+
M3 Pounder HEG
B
Kills:243
Deaths:107
KDR:2.271
Accuracy:49.112% B
HSR:2.058% D
M3 Pounder HEG
B+
Kills:229
Deaths:125
KDR:1.832
Accuracy:47.924% B+
HSR:2.183% D
Kills:5,123
Deaths (as MAX Suit):1,030.500
Deaths (to MAX Suits):4,932
KDR:4.97137
Kill Difference:4,092.500
Playtime:68.312 hours
Usage:1%
Score:2.779m
Score/min:678
Accuracy (listed only):25.369%
HSR (listed only):18.532%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B**
Kills:2,497
V. Kills:260 N/A
Deaths:76
KDR:32.855
Accuracy:46.585% D
KPH:212.600 B**
VKPH:22.100 B+
M14 Banshee
D
Kills:2,088
V. Kills:181 N/A
Deaths:313
KDR:6.671
Accuracy:30.145% C
KPH:30.200 D-
VKPH:2.600 D
M18 Rotary
C
Kills:82
V. Kills:74 109%
Deaths:182
KDR:0.451
Accuracy:32.408% C
KPH:3.100 D--
VKPH:2.800 D*
M18 Needler
D
Kills:67
V. Kills:61 108%
Deaths:62
KDR:1.081
Accuracy:27.647% D-
KPH:6.600 D-
VKPH:6 D
Kills:4,734 (2,237 + 0)
Deaths:633
KDR:7.479
VKDR:0.910
Vehicle Kills:576
Kill Difference:4,101
Playtime:117.303 hours
Usage:2%
Score:1.616m
Score/min:230
Piloting Accuracy:27.647%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:4,423
V. Kills:440 N/A
Deaths:169
KDR:26.172
Accuracy:57.223% B+
KPH:68.700 C+
VKPH:6.800 D
L100 Python HEAT
B**
Kills:997
V. Kills:272 365%
Deaths:72
KDR:13.847
Accuracy:59.917% B++
KPH:61.600 B**
VKPH:16.800 C**
L100 Python AP
B++
Kills:392
V. Kills:255 153%
Deaths:56
KDR:7
Accuracy:63.514% B++
KPH:40.600 C+
VKPH:26.400 B++
C75 Viper
C+
Kills:301
V. Kills:53 N/A
Deaths:39
KDR:7.718
Accuracy:32.843% D--
KPH:37.700 C+
VKPH:6.600 D
Skyguard
C-
Kills:128
V. Kills:102 124%
Deaths:44
KDR:2.909
Accuracy:28.415% C-
KPH:11.300 D
VKPH:9 C-
Kills:6,241 (6,241 + 0)
Deaths:380
KDR:16.424
VKDR:2.953
Vehicle Kills:1,122
Kill Difference:5,861
Playtime:109.566 hours
Usage:2%
Score:2.727m
Score/min:415
Driving Accuracy:28.415%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:1,181
V. Kills:664 178%
Deaths:148
KDR:7.980
Accuracy:43.471% C--
KPH:32.300 C-
VKPH:18.200 C
E540 Halberd
B**
Kills:147
V. Kills:95 153%
Deaths:10
KDR:14.700
Accuracy:47.902% B+
KPH:30.500 C+
VKPH:19.700 B**
G30 Vulcan
B+
Kills:112
V. Kills:51 215%
Deaths:22
KDR:5.091
Accuracy:23.651% D--
KPH:31.700 B+
VKPH:14.400 C+
P2-120 HEAT
C++
Kills:73
V. Kills:14 N/A
Deaths:14
KDR:5.214
Accuracy:45.358% C++
KPH:34.700 C++
VKPH:6.700 D--
Kills:1,513 (1,254 + 259)
Deaths:194
KDR:7.799
VKDR:4.247
Vehicle Kills:824
Kill Difference:1,319
Playtime:47.031 hours
Usage:1%
Score:1.588m
Score/min:563
Driving Accuracy:45.358%
Gunner Accuracy:23.651%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:316
V. Kills:15 N/A
Deaths:15
KDR:21.067
Accuracy:33.239% D
KPH:128.600 C++
VKPH:6.100 C
G20 Vulcan-H
B+
Kills:174
V. Kills:120 144%
Deaths:20
KDR:8.700
Accuracy:50.824% C++
KPH:54.400 C++
VKPH:37.500 B+
MR11 Gatekeeper-H
B**
Kills:97
V. Kills:120 80%
Deaths:9
KDR:10.778
Accuracy:53.092% C
KPH:34.700 C
VKPH:42.900 B**
E540 Halberd-H
B++
Kills:61
V. Kills:45 133%
Deaths:4
KDR:15.250
Accuracy:59.095% C+
KPH:43.300 C-
VKPH:31.900 B++
Kills:648 (0 + 648)
Deaths:48
KDR:13.500
VKDR:6.250
Vehicle Kills:300
Kill Difference:600
Playtime:9.863 hours
Usage:0%
Score:0.471m
Score/min:797
Driving Accuracy:N/A%
Gunner Accuracy:59.095%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,425
V. Kills:253 N/A
Deaths:64
KDR:22.266
Accuracy:44.793% B+
KPH:109.100 A++
VKPH:19.400 B**
M40 Fury
A+
Kills:859
V. Kills:142 N/A
Deaths:35
KDR:24.543
Accuracy:43.509% B+
KPH:95.400 A+
VKPH:15.800 A
M20 Basilisk
C+
Kills:205
V. Kills:70 289%
Deaths:22
KDR:9.318
Accuracy:41.769% C+
KPH:24.200 C+
VKPH:8.300 C+
M20 Basilisk
B++
Kills:109
V. Kills:53 202%
Deaths:15
KDR:7.267
Accuracy:42.460% C+
KPH:28.200 C++
VKPH:13.700 B++
M12 Kobalt
D--
Kills:94
V. Kills: N/A
Deaths:5
KDR:18.800
Accuracy:14.792% D--
KPH:25.100 D**
VKPH:0 F
M60-G Bulldog
D
Kills:65
V. Kills:13 464%
Deaths:3
KDR:21.667
Accuracy:28.027% D*
KPH:25.600 D
VKPH:5.100 D
Kills:2,757 (0 + 2,757)
Deaths:144
KDR:19.146
VKDR:3.688
Vehicle Kills:531
Kill Difference:2,613
Playtime:40.702 hours
Usage:1%
Score:1.509m
Score/min:618
Driving Accuracy:N/A%
Gunner Accuracy:28.027%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:201
V. Kills:69 287%
Deaths:127
KDR:1.583
Accuracy:57.764% B
KPH:20.200 C-
VKPH:6.900 C
Kills:201 (201 + 0)
Deaths:127
KDR:1.583
VKDR:0.543
Vehicle Kills:69
Kill Difference:74
Playtime:9.968 hours
Usage:0%
Score:0.115m
Score/min:192
Driving Accuracy:57.764%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-7G PDW 25,48025,3394,6315.472B++2.5825.453%C-24.354%B78.1B++N/A334324.4h12C**47C++
MKV-G Suppressed 20,89120,7415,9543.484C*0.5927.784%C+28.301%B++75.3B++N/A262275.5h11.6B41.8C*
NS-7B PDW 18,60518,4576,5822.804B+0.0926.627%C25.28%B+42.1CN/A169438.5h12.2C++45.7C++
NS-7 PDW 14,31814,2306,3002.259B+0.6327.721%C+20.717%C+37CN/A153384.6h13.1C+47.2C++
The Kraken 14,74011,3873,8682.944C**0.0563.597%C++2.011%B+46.7C+13.7D287243.9h4.3C+6.7C+
Claymore 6,3126,30925724.549A++21.6637.243%B+N/A187.8B+N/A71833.6h1.1B*3B+
NS Decimator 5,4464,6361,4143.279A0.3965.906%B+2.481%B+67.8B**11.8D57968.4h2.7B++4B**
L100 Python HESH 4,8634,42316926.172B++23.2857.223%B+2.238%B**68.7C+6.8D39764.4h2.5B+4.3B++
NS-357G Underboss 4,2084,1893,6931.134C1.7640.818%D--20.22%D*18.9F-N/A65221.2h3.5D--8.5D--
MKV-B Suppressed 3,5603,5361,2542.82B+0.0726.542%C--25.764%C**57.3C+N/A17761.7h11.8C*44.4C++
NS-66 Punisher 3,3613,3211,0063.301A0.4127.985%C+34.357%B+77.8C**N/A30442.7h10.8C*38.7C*
Tank Mine 5,0943,15823513.438S10.5521.182%D*N/A128.9C+79B162024.5h1.3B**6.2C--
Shuriken 2,7422,7198943.041B++0.1523.435%F17.948%C-53.8C+N/A20350.5h13.7C--58.3D*
MKV Suppressed 2,6582,6377323.602A++0.7127.343%C+24.611%B62.9B+N/A22141.9h12C*43.9C*
Hellfire Rocket Pods 2,7572,4977632.855A*29.9746.585%DN/A213.4B**22.2B+106511.7h17.7C+37.9C+
MSW-R 2,2622,2398302.698C+0.1923.362%D27.825%C+66.2C++N/A46333.8h11C+47.2C+
MG-S1 Jackal 2,2502,2059342.361B+0.5329.239%C+25.442%C*68.1C**1.4B+23632.4h9.4B+32.3C**
SMG-46G Armistice 2,1282,1127652.761B*0.1326.577%D18.182%C48.2C-N/A21243.8h12.9C48.4C
M14 Banshee 2,2692,0883136.671C3.7830.145%CN/A30.3D-2.6D13169h27.2D90.2C-
NS-357B Underboss 1,8341,8251,6251.123C1.7741.67%C16.11%F13.6FN/A54134.2h3.8C9.2C
NS-15M1 1,8081,8014763.784B++0.8924.937%C22.543%C--49.2CN/A29436.6h13.8D--55.3C
SMG-46 Armistice 1,6841,6825593.009A++0.1229.512%C*13.555%D66.2B++N/A27325.4h11.1B++37.5B+
M6 Onslaught 1,5381,5315902.595C+0.2919.708%C+27.368%B**63.3B**N/A23124.2h12.8A+65.1B+
M6 Onslaught 1,5131,4935902.531C+0.3619.48%C+27.596%B**61.7B*N/A23524.2h13.1A67.5B+
M40 Fury 1,6781,4256422.266B**19.3844.793%B+1.263%C-108.8A++19.3B**79613.1h11.8C*26.4B+
Anti-Vehicle Grenade 1,7411,32711327N/A1,324.1148.583%C-N/A316C--98.6C+33774.2h5.4C+11C+
T7 Mini-Chaingun 1,2741,2633833.298A*0.4117.171%C-11.877%D64.4C**N/A42519.6h12.7C*73.9C++
LC2 Lynx 1,2801,2566791.85C*1.0425.005%C25.239%C++27C--N/A12946.6h15.4D61.7C
T4 AMP 1,2441,2381,0191.215C+1.6726.941%C19.225%C12D*N/A58103.4h13.4C++49.7C+
C-4 1,6501,2385252.358C**0.5328.11%C+N/A89.1C29.6C+165213.9h1.4C4.8C++
AMR-66 1,2411,2273483.526A++0.6430.816%C++18.663%D--37.6C+N/A17432.6h8.1C+26.2C*
NS-357 Underboss 1,2201,2111,0311.175C+1.7136.906%C-18.662%D23.5D-N/A13051.6h3.7C*10.1C+
T9 CARV 1,2051,2013343.596B*0.7121.645%C23.73%C55.9C++N/A59621.5h11.3C**52.3C++
NS Baron G5 1,1931,1923913.049M+0.1651.449%B+14.597%C+65.9B++N/A37518.1h3.7B+7.3C++
NS-15M2 1,1911,1843303.588C**0.7025.198%C--29.476%C+74.5C++N/A33115.9h12.1C48C+
NS-15M AE 1,1881,1822904.076B+1.1922.652%D*28.003%C69.1CN/A20717.1h10.9C+48.3C--
P2-120 AP 1,8451,1811487.98C5.0943.471%C--4.572%B**32.3C-18.1C48436.6h6C++13.9C+
NS-15MP 1,1931,1793323.551C*0.6623.833%D*28.923%C-67C-N/A16417.6h11.8D--49.3D--
NS-357P Underboss 1,1791,1721,0031.168C1.7240.559%D19.283%D-18.9D**N/A4761.9h3.4C*8.4C+
NS-30 Vandal 1,1801,1693962.952C+0.0632.507%D19.675%D--40.9C--N/A22928.6h5.1C++15.6C+
NS Harrower 1,1821,16818,7430.062C++2.8336.553%C+1.969%D--1.3CN/A3930.4h1.9C*5.2B
ML-7 1,4131,1653922.972A*0.0865.81%B*3.348%B+52.7A11.2C-86722.1h3.7B*5.6B**
NS-44 Commissioner 1,1791,1578821.312C+1.5839.989%C+13.137%D**19D-N/A11661h3.6C+9.1C++
T9 CARV-S 1,1651,1543023.821B++0.9320.825%D-24.697%C-58.3C+N/A36919.8h11C++53.1C+
NS-44B Commissioner 1,1601,1529391.227C1.6643.464%C+16.493%D*12.3D*N/A7393.6h3.1C*7.2C*
RAMS .50M 1,0631,0621805.9B+3.0148.559%B**71.751%D*36.5C+N/A15329.1h2.2C4.5C**
ASP-30 Grounder 1,3471,0523073.427A*0.5467.882%B3.232%C**34.4B9.6C37130.6h5B**7.4B**
L100 Python HEAT 1,2699977213.847B*10.9659.917%B++1.705%C61.5B**16.8C**39916.2h4.2B++7B*
NS Decimator-B 1,2249572913.289B*0.4064.811%C+3.135%B++43.5D12.1D-44022h4.3D6.7D
M9 SKEP Launcher 1,2329543262.926M0.0469.402%C+1.887%C42.2C*12.3C+33422.6h4.7B**6.8B**
PDW-16 Hailstorm 9339303322.801B**0.0926.15%C+20.86%C**43.7C+N/A34921.3h12.5B47.9C*
NS Baron G5AE 9149083862.352B+0.5450.311%C+18.172%C++36.8DN/A16024.7h4.4C--8.7C+
M40 Fury 1,0018593524.543B*21.6543.509%B+N/A95.4A+15.8A9049h11.2B+25.6B+
Chainblade 82577923,4250.033C++2.8640.737%B++N/A0.5CN/A31580.7h2.2C**5.4B+
T9A "Butcher" 7817643062.497C++0.3925.458%C28.665%C74.2C+1.7B++57510.3h11.1C43.6C+
C-4 ARX 7916572542.587C++0.3021.72%D--N/A93.9D19.1D--6597h1.2C+5.6C--
NS-11C 6566473601.797C*1.0922.306%D-22.102%C++23.2DN/A12327.9h14.6C--65.7D
NS-11CP 6085962592.301C++0.5928.351%C-20.638%D42.6DN/A11714h14.5D**51D-
NS-44G Commissioner 5905855461.071C--1.8242.766%C--18.291%D*17.4D*N/A5433.7h3.3D7.8C
NS-61B Emissary 5805695241.086C+1.8026.274%D--20.738%B+19.7DN/A5428.9h14.4D--54.7D**
M2 Mutilator 5215192302.257C+0.6316.249%C19.268%C+30.7CN/A17316.9h15.7C*96.3C++
M2 Mutilator 5125062332.172C+0.7215.904%C20.553%C*29.6CN/A18117.1h16.1C+101.1C++
Auraxium Chainblade 4904857,2360.067B+2.8228.63%C+9.691%B+1CN/A5487.7h1.9B6.6C**
Frag Grenade 4284201420N/A417.1151.743%B+N/A700B13.3C+59280.6h2.7B++5.3B+
L100 Python AP 647392567C+4.1163.514%B++1.02%D40.4C+26.3B++6619.7h6C9.5C+
Cycler TRV 3593551472.415B0.4725.27%C23.944%C+45.5C+N/A5587.8h12.4C+49C+
Sticky Grenade 3453381338N/A335.1151.065%CN/A845C-17.5C++43240.4h2.1C+4.2C+
NSX Tomoe 332328933.527B0.6429.382%C30.183%D--50.5CN/A1266.5h13.4C+45.7C+
MANA Anti-Personnel Turret 3273231082.991N/A0.1020.468%UN/A3230U40U12718400.1h18.5T*90.3T*
MANA Anti-Vehicle Turret 6393201671.916C+0.9755.051%C+2.188%D37.6C+37.5C**10138.5h9.9C+18C+
P525 Marauder-H 3313161521.067C*18.1833.239%D1.266%B**126.4C++6C6062.5h5.2B++15.7B
MRC3 Mercy 311308933.312C++0.4217.27%D23.377%C+55B++N/A3885.6h14.8B**85.6C**
C75 Viper 354301397.718C+4.8332.843%D--N/A37.6C+6.6D4668h9.8C++29.8C+
MRC3 Mercy 297294933.161C++0.2717.303%C--25.85%B+52.5B++N/A4315.6h15.8B+91.4C++
SOAS-20 2832801571.783C+1.1129.64%C+17.857%D30.4DN/A2369.2h13C+43.9C
NSX Naginata 283278893.124B**0.2319.54%D*28.777%C51.5CN/A1885.4h12.1C62D
NS-03 Thumper 2592511771.418C*1.4732.748%C-1.195%D27.3DN/A909.2h5.9B+17.9C**
M3 Pounder HEG 3092431072.271C+0.6249.112%B2.058%D29.6B+8A*3478.2h17.5C+35.7C*
99SV 2432421571.541C-1.3534.502%C+26.446%D--19.8DN/A11112.2h5.4C15.7C+
The President 2402381961.214C+1.6827.064%D-28.571%C++10.8D**N/A5122h11.1C+41.1C--
M3 Pounder HEG 2632291251.832C+1.0647.924%B+2.183%D24.9C++3.7C+3979.2h18.8C-39.2C+
The Slasher 2202201,5180.145A*2.7448.759%B**N/A1.7CN/A7131.4h1.8B+3.7B+
Hexedge 2092093,3400.063B+2.8335.52%C++N/A0.8CN/A5249.3h1.8B+5.1B+
M20 Basilisk 275205229.318B*6.4341.769%C+7.317%B+24.1C+8.2C+3918.5h93.9C+224.7C+
M40 Fury-F 2702011271.583C+1.3157.764%BN/A20.1C-6.9C19210h18D--31.1D-
NS Baron G5G 200199962.073B*0.8251.938%C++15.075%C*27.3DN/A1177.3h4.2C+8B
NS Campion 1911876,1320.03D2.8630.558%CN/A0.7CN/A3269.8h2C++6.4C*
G20 Vulcan-H 294174208.7C*5.8150.824%C++3.448%B+54.4C++37.5B+10303.2h121.2D-238.4D
LC2 Lynx AE 1841731301.331C1.5624.915%D-27.746%C20.8D--1.3C++818.3h14.3C-57.5C--
Spear Anti-Vehicle Phalanx Turret 2621711610.688C++7.8038.882%D--4.094%C*47.5C+25.3C+8673.6h7B18.1C+
TMG-50 160158473.362B**0.4722.81%C25.317%C63.2C*N/A12992.5h11.3C+49.6C+
Hunter QCX 153151911.659B**1.2334.52%D32.45%B++19.1C++N/A907.9h2.6B+7.4B+
E540 Halberd 2421471014.7B+11.8147.902%B+4.762%B**30.6C+19.8B**6454.8h6C--12.5C+
M60-A Bulldog 155142915.778C+12.8945.15%C-2.113%C+29C--2.7D2674.9h5.2B+11.5C*
TORQ-9 139139472.957B++0.0723.128%D-34.532%B*55.6C*N/A11832.5h14.2C61.3C
M60-A Bulldog 148134344.667C+41.7850.146%C+2.985%B+30.5C--3.2C--2784.4h5.1B+10.3C**
Skyguard 230128442.909C-0.0228.415%C-1.563%C-11.3D9C-29211.3h160.2D563.7D-
NSX Masamune 165126562.25A+0.6453.634%D5.556%M++54.8B**17C++2282.3h5.6B*10.4B++
NS "Jackpot" Decimator 166123333.727B*0.8468.142%C*N/A87.9B**30.7C*5861.4h3.1B4.6B+
T32 Bull 123121512.373B0.5223.201%D20.661%D-48.4CN/A8312.5h11.4C+49.2C+
TS2 Inquisitor 117115841.369C+1.5228.615%C22.609%C+26.7D-N/A1224.3h7.3B*25.6B+
NS Decimator-G 137113363.139B+0.2567.873%B2.655%C++53.8C11.4D3792.1h4C5.9C+
G30 Vulcan 163112225.091C+2.2023.651%D--5.357%B**32B+14.6C+5803.5h58.5B++247.2B
M20 Basilisk 162109157.267B+4.3842.46%C+N/A27.9C++13.6B+4713.9h104.1C245.1C+
Auraxium Slasher 1041022,5370.04C+2.8532.496%C++N/A0.6C--N/A2172.2h2.2C++6.6C**
MR11 Gatekeeper-H 21797910.778B7.8953.092%C1.031%C34.6C42.9B**5732.8h88F165.7D*
M12 Kobalt 9494518.8C15.9114.792%D--12.766%D*24.7D**N/A1463.8h23.8D**161.2D*
TSAR-42 8786292.966C+0.0844.597%B43.023%T-34.4DN/A7892.5h2.6D*5.9C
AS16 NightHawk 8686382.263C++0.6344.18%C+19.767%B**71.7B+N/A10971.2h3.9C**8.8C**
NSX Tanto 8785531.604C+1.2922.468%D**24.706%C--38.6C-N/A1312.2h12.5C+55.8C-
SR-7 8585136.538B+3.6542.257%C87.059%B**38.6CN/A1822.2h1.9C**4.5C*
TX1 Repeater 8784841C++1.8927.228%C++16.667%D-32.3C1.2B++5302.6h11.9C*43.5C**
NS-11A 8583541.537C+1.3519.15%F18.072%D-26.8DN/A3933.1h13.8C--72D*
NS-AM7 Archer 119831190.697C*2.1963.419%B+12.048%D4.2D1.8C-4919.7h23.9D37.7C-
M18 Rotary 156821820.451D2.4432.408%CN/A3.1D--2.8D*9126.3h265F-817.6F-
T2 Striker 15575541.389B*1.5069.703%A++N/A8.4C-9C4898.9h35C*50.2B*
TAR 7573451.622C+1.2723.066%D26.027%C++40.6C1.1B+13901.8h13.6D58.8C--
P2-120 HEAT 8773145.214C2.3245.358%C++1.37%D--34.8C++6.7D--17132.1h5.8B12.8B+
NS-44 Commissioner AE 7272770.935C1.9546.371%C*26.389%C25.7D--N/A1452.8h3.2C++6.9C**
NS CandyCannon 3000 68681980.343C--2.5524.454%D*14.706%D**3.6D--N/A1518.7h8.4T34.3F--
M18 Needler 12867621.081D1.8127.647%D-1.493%C+6.6D-6D29110.2h153.6C555.5C-
TS4 Haymaker 6767451.489C++1.4033.619%D*11.94%C-27.9DN/A3162.4h4.1C++12.2C--
M60-G Bulldog 7865321.667B**18.7828.027%D*3.077%B26D5.2C--3642.5h6.4C++23C-
Ripper 63621,2640.049C2.849.108%D**11.29%D0.7C-N/A488.5h1.6C-17.5D*
E540 Halberd-H 10661415.25C++12.3659.095%C+N/A43.6C-32.1B++10401.4h10.9D**18.5F-
Striker AE 12061620.984C1.9136%FN/A9.5D--9.2D-2136.4h43.7C--121.3D--
PS1-AV Suppressor 5454212.571C*0.3228.839%D24.074%C60CN/A2670.9h11.4C++39.6C+
T16 Rhino 5252222.364B+0.5315.179%F13.462%D**26DN/A10902h13.1C86.2D--
NS Baron G5B 5050252B++0.8949.324%C+18%C++14.3D*N/A743.5h4.4C8.9C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon9721,22222.7h
Anti-Vehicle MANA Turret191,6043h
Medical Applicator11466,6145.2h
Nano-Armor Kit480721,19939.2h
Decoy Grenade0520h
M12 Kobalt-H0590h
Hardlight Canopy1860.2h
Ordnance Dampener62001.1h
Caltrop02070.2h
AE Medical Applicator36,1340.4h
Welding Device11,0330.4h
AE Nano-Armor Kit3746,8912.6h
Nanite Healing Grenade03040.1h
Motion Spotter112,6342.8h
Nanite Revive Grenade03000.1h
Spitfire Auto-Turret102,4432.8h
Restoration Kit836132.5h
Recon Detection Device12114,41824.4h
Smoke Grenade03410.1h
Shield Recharging Field332,1921.5h
Medical Kit6,08052,397219h
Ammunition Package452,3861.5h
Anti-Infantry MANA Turret147591.2h
WLT-Howler Mining Laser03460.2h
Nano-Repair Grenade03400.1h
Router11080.2h

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