Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (19,040)players online:
wintergaming (459)  Project_Incursus (28)  CAMIKAZE78 (16)  Lyyti (13)  jboLtz (10)  druzinko (8) 534
stats.dasanfall.com
Paragon Rephex[DWHQ] Rephex
VS BR 159

KDR: 1.51

Score: 61m

Last Seen: Aug 17th, 2019 3:59 PM
- OFFLINE - 35.4 hour(s)

Prestige 1, Battle Rank 100 (159 total) - Vanu Sovereignty on Miller - Outfit Member of DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 91
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ursa NSX-P Naginata NS-15M2 Quasar VM1 C-4 SVA-88 NSX Tanto
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Rephex



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,145,916 MLG Score: 916
Fun Score: N/A
Cheeseburgers Flipped: 656TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27%29.104%78642117263,6511.55561-0.044

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.877%1.107B**1.228B**-1.457FHEAD ++ (~15.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
460.375C**12.40.125C++33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.318%2.128%552121279922135470.361048146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.886%0.628B+0.502B+-0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.40.514B+340.36C**44.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.877%1.944%109612082,675325210220.822318261%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.033%-0.314C-0.383C-0.679

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.238C++10.90.113C+17.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.701%5.823%2511511994,894250724191.95136202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.64%0.065C+0.224C++0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
880.234C++32.30.153C++55.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.41%64.207%251412104,7445818570.8154

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.912%1.267A-0.187C-0.724

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.235C++3.3-0.032C+4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.474%15.781%251612087,0972934822.41888

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.279%0.991B*0.226C++-0.549

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.284C*5-0.039C+4.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 91
61m259.8%357 (21.4k)295 (17.7k)1.51128116,08176,8101.73954159 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214670822.647%22.985%52102:4259

6% Combat Medic42% Engineer36% Heavy Assault10% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 10th, 2013 8:54 PMJan 30th, 2017 9:32 PMAug 18th, 2019 5:58 PM (4h) (PST)Aug 17th, 2019 2:21 PM (1d) (PST)Aug 17th, 2019 11:59 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6392214180.5610.3710.1291.5960.054916

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,32213,27425,0483422896317,684

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3451.6h/143.8d 17,533 26,681 41,711 330.6k 5,521 9,447 11,157 132.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:12,102
Deaths:5,246
KDR:2.307
Accuracy:28.933% B+
HSR:33.003% C**
Ursa
A++
Kills:5,408
Deaths:2,583
KDR:2.094
Accuracy:28.971% B**
HSR:37.223% A++
NSX-P Naginata
A
Kills:1,703
Deaths:836
KDR:2.037
Accuracy:27.263% B*
HSR:38.168% A
NS-15M2
B*
Kills:1,659
Deaths:1,018
KDR:1.630
Accuracy:25.480% C**
HSR:31.947% B*
SVA-88
D--
Kills:1,332
Deaths:945
KDR:1.410
Accuracy:18.372% D--
HSR:16.066% D*
VX29 Polaris
A
Kills:1,182
Deaths:567
KDR:2.085
Accuracy:29.848% B**
HSR:33.164% A
Orion VS54
D
Kills:1,177
Deaths:1,051
KDR:1.120
Accuracy:18% D
HSR:19.116% D-
VE-H Maw
B+
Kills:1,173
Deaths:571
KDR:2.054
Accuracy:27.287% B
HSR:31.458% B+
NSX Naginata
B++
Kills:1,172
Deaths:753
KDR:1.556
Accuracy:23.816% C**
HSR:32.765% B++
Pulsar LSW
B+
Kills:1,163
Deaths:1,090
KDR:1.067
Accuracy:21.840% C
HSR:27.601% B+
Flare VE6
C
Kills:1,148
Deaths:1,153
KDR:0.996
Accuracy:17.879% D-
HSR:22.735% C
Kills:29,219
Deaths (as Heavy Assault):15,813
Deaths (to Heavy Assaults):22,339
KDR:1.84778
Kill Difference:13,406
Playtime:1,239.296 hours
Usage:36%
Score:21.721m
Score/min:292
Accuracy (listed only):24.335%
HSR (listed only):29.386%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
B+
Kills:1,331
Deaths:1,182
KDR:1.126
Accuracy:28.585% B+
HSR:27.348% C**
Pandora VX25
B+
Kills:1,219
Deaths:1,108
KDR:1.100
Accuracy:44.246% B+
HSR:15.012% C+
NSX-P Tengu
B**
Kills:1,218
Deaths:707
KDR:1.723
Accuracy:42.006% B**
HSR:28.982% B**
Eclipse VE3A
B**
Kills:1,193
Deaths:991
KDR:1.204
Accuracy:27.554% C++
HSR:26.069% B**
NSX-P Tanto
B+
Kills:1,189
Deaths:1,045
KDR:1.138
Accuracy:27.316% B
HSR:29.773% B+
Phobos VX86
A++
Kills:1,183
Deaths:850
KDR:1.392
Accuracy:48.321% D-
HSR:28.064% A++
Deimos VA29
C+
Kills:1,181
Deaths:1,351
KDR:0.874
Accuracy:59.251% C+
HSR:10.669% D--
VE-S Canis
A++
Kills:1,178
Deaths:577
KDR:2.042
Accuracy:30.868% B+
HSR:35.654% A++
Nova
B**
Kills:1,175
Deaths:1,025
KDR:1.146
Accuracy:58.883% B**
HSR:13.192% C
NSX Tengu
B
Kills:1,172
Deaths:1,069
KDR:1.096
Accuracy:38.823% B
HSR:22.867% C**
Chaos
B*
Kills:1,171
Deaths:1,102
KDR:1.063
Accuracy:59.911% B*
HSR:13.920% C
Skorpios
B++
Kills:1,169
Deaths:767
KDR:1.524
Accuracy:25.728% C-
HSR:27.032% B++
Thanatos VE70
A
Kills:1,168
Deaths:1,089
KDR:1.073
Accuracy:52.868% A
HSR:13.784% C--
Pulsar C
B**
Kills:1,161
Deaths:1,136
KDR:1.022
Accuracy:25.771% C**
HSR:29.716% B**
NS Baron G5
B*
Kills:1,160
Deaths:1,195
KDR:0.971
Accuracy:53.119% B*
HSR:11.035% D
Zenith VX-5
A
Kills:1,159
Deaths:1,031
KDR:1.124
Accuracy:26.198% C++
HSR:28.818% A
Sirius SX12
B+
Kills:1,159
Deaths:1,097
KDR:1.057
Accuracy:27.205% B+
HSR:18.119% C+
NS-11C
B*
Kills:1,159
Deaths:1,003
KDR:1.156
Accuracy:28.337% B*
HSR:21.312% B
Solstice VE3
B++
Kills:1,159
Deaths:1,370
KDR:0.846
Accuracy:26.081% B+
HSR:23.555% B++
MKV Suppressed
B
Kills:1,157
Deaths:956
KDR:1.210
Accuracy:27.657% B
HSR:21.348% C**
NS-7 PDW
B**
Kills:1,156
Deaths:1,212
KDR:0.954
Accuracy:30.297% B**
HSR:21.367% B+
Eridani SX5
C+
Kills:1,155
Deaths:1,096
KDR:1.054
Accuracy:22.677% D
HSR:19.827% C+
Serpent VE92
C+
Kills:1,151
Deaths:1,470
KDR:0.783
Accuracy:22.251% C
HSR:19.896% C+
Solstice Burst
B++
Kills:795
Deaths:659
KDR:1.206
Accuracy:26.698% C+
HSR:29.308% B++
Kills:27,918
Deaths (as Light Assault):25,088
Deaths (to Light Assaults):11,890
KDR:1.1128
Kill Difference:2,830
Playtime:142.664 hours
Usage:4%
Score:2.094m
Score/min:245
Accuracy (listed only):35.860%
HSR (listed only):22.361%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B+
Kills:1,331
Deaths:1,182
KDR:1.126
Accuracy:28.585% B+
HSR:27.348% C**
Pandora VX25
B+
Kills:1,219
Deaths:1,108
KDR:1.100
Accuracy:44.246% B+
HSR:15.012% C+
Eclipse VE3A
B**
Kills:1,193
Deaths:991
KDR:1.204
Accuracy:27.554% C++
HSR:26.069% B**
NSX-P Tanto
B+
Kills:1,189
Deaths:1,045
KDR:1.138
Accuracy:27.316% B
HSR:29.773% B+
Phobos VX86
A++
Kills:1,183
Deaths:850
KDR:1.392
Accuracy:48.321% D-
HSR:28.064% A++
Deimos VA29
C+
Kills:1,181
Deaths:1,351
KDR:0.874
Accuracy:59.251% C+
HSR:10.669% D--
VE-LR Obelisk
B++
Kills:1,180
Deaths:538
KDR:2.193
Accuracy:36.787% B++
HSR:31.864% C+
Revenant
C++
Kills:1,179
Deaths:536
KDR:2.200
Accuracy:32.815% C+
HSR:30.958% C++
Nova
B**
Kills:1,175
Deaths:1,025
KDR:1.146
Accuracy:58.883% B**
HSR:13.192% C
Chaos
B*
Kills:1,171
Deaths:1,102
KDR:1.063
Accuracy:59.911% B*
HSR:13.920% C
Thanatos VE70
A
Kills:1,168
Deaths:1,089
KDR:1.073
Accuracy:52.868% A
HSR:13.784% C--
Pulsar C
B**
Kills:1,161
Deaths:1,136
KDR:1.022
Accuracy:25.771% C**
HSR:29.716% B**
NS Baron G5
B*
Kills:1,160
Deaths:1,195
KDR:0.971
Accuracy:53.119% B*
HSR:11.035% D
Zenith VX-5
A
Kills:1,159
Deaths:1,031
KDR:1.124
Accuracy:26.198% C++
HSR:28.818% A
NS-11C
B*
Kills:1,159
Deaths:1,003
KDR:1.156
Accuracy:28.337% B*
HSR:21.312% B
Solstice VE3
B++
Kills:1,159
Deaths:1,370
KDR:0.846
Accuracy:26.081% B+
HSR:23.555% B++
Eidolon VE33
C+
Kills:1,154
Deaths:1,215
KDR:0.950
Accuracy:26.987% C+
HSR:21.317% D
Serpent VE92
C+
Kills:1,151
Deaths:1,470
KDR:0.783
Accuracy:22.251% C
HSR:19.896% C+
Solstice Burst
B++
Kills:795
Deaths:659
KDR:1.206
Accuracy:26.698% C+
HSR:29.308% B++
Kills:22,067
Deaths (as Engineer):19,896
Deaths (to Engineers):12,503
KDR:1.10912
Kill Difference:2,171
Playtime:1,435.080 hours
Usage:42%
Score:25.088m
Score/min:291
Accuracy (listed only):37.472%
HSR (listed only):22.400%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B+
Kills:1,219
Deaths:1,108
KDR:1.100
Accuracy:44.246% B+
HSR:15.012% C+
NSX-P Tengu
B**
Kills:1,218
Deaths:707
KDR:1.723
Accuracy:42.006% B**
HSR:28.982% B**
H-V45
A+
Kills:1,201
Deaths:718
KDR:1.673
Accuracy:28.132% B*
HSR:32.223% A+
Phobos VX86
A++
Kills:1,183
Deaths:850
KDR:1.392
Accuracy:48.321% D-
HSR:28.064% A++
Deimos VA29
C+
Kills:1,181
Deaths:1,351
KDR:0.874
Accuracy:59.251% C+
HSR:10.669% D--
VE-S Canis
A++
Kills:1,178
Deaths:577
KDR:2.042
Accuracy:30.868% B+
HSR:35.654% A++
Nova
B**
Kills:1,175
Deaths:1,025
KDR:1.146
Accuracy:58.883% B**
HSR:13.192% C
Equinox VE2 Burst
B*
Kills:1,172
Deaths:837
KDR:1.400
Accuracy:31.721% B*
HSR:30.717% C**
NSX Tengu
B
Kills:1,172
Deaths:1,069
KDR:1.096
Accuracy:38.823% B
HSR:22.867% C**
Chaos
B*
Kills:1,171
Deaths:1,102
KDR:1.063
Accuracy:59.911% B*
HSR:13.920% C
Skorpios
B++
Kills:1,169
Deaths:767
KDR:1.524
Accuracy:25.728% C-
HSR:27.032% B++
Equinox VE2
B**
Kills:1,169
Deaths:847
KDR:1.380
Accuracy:29.446% B++
HSR:28.657% B**
Thanatos VE70
A
Kills:1,168
Deaths:1,089
KDR:1.073
Accuracy:52.868% A
HSR:13.784% C--
NS Baron G5
B*
Kills:1,160
Deaths:1,195
KDR:0.971
Accuracy:53.119% B*
HSR:11.035% D
Sirius SX12
B+
Kills:1,159
Deaths:1,097
KDR:1.057
Accuracy:27.205% B+
HSR:18.119% C+
MKV Suppressed
B
Kills:1,157
Deaths:956
KDR:1.210
Accuracy:27.657% B
HSR:21.348% C**
Pulsar VS1
A
Kills:1,157
Deaths:916
KDR:1.263
Accuracy:26.092% B+
HSR:30.769% A
NS-7 PDW
B**
Kills:1,156
Deaths:1,212
KDR:0.954
Accuracy:30.297% B**
HSR:21.367% B+
Eridani SX5
C+
Kills:1,155
Deaths:1,096
KDR:1.054
Accuracy:22.677% D
HSR:19.827% C+
Corvus VA55
A
Kills:1,150
Deaths:774
KDR:1.486
Accuracy:29.101% B*
HSR:31.565% A
NS-11P
D
Kills:566
Deaths:663
KDR:0.854
Accuracy:19.952% D
HSR:15.018% D
Kills:24,036
Deaths (as Combat Medic):19,956
Deaths (to Combat Medics):8,022
KDR:1.20445
Kill Difference:4,080
Playtime:216.815 hours
Usage:6%
Score:4.232m
Score/min:325
Accuracy (listed only):37.443%
HSR (listed only):22.372%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
XM98
B**
Kills:1,240
Deaths:761
KDR:1.629
Accuracy:44.804% B**
HSR:66.774% D-
NS-61 Emissary
B+
Kills:1,221
Deaths:1,477
KDR:0.827
Accuracy:25.736% C
HSR:19.902% B+
NSX-P Tengu
B**
Kills:1,218
Deaths:707
KDR:1.723
Accuracy:42.006% B**
HSR:28.982% B**
Phantom VA23
B++
Kills:1,212
Deaths:647
KDR:1.873
Accuracy:40.174% B++
HSR:34.654% B+
Artemis VX26
A++
Kills:1,189
Deaths:659
KDR:1.804
Accuracy:31.355% B*
HSR:34.819% A++
VE-S Canis
A++
Kills:1,178
Deaths:577
KDR:2.042
Accuracy:30.868% B+
HSR:35.654% A++
NS-30 Vandal
B++
Kills:1,176
Deaths:591
KDR:1.990
Accuracy:37.667% B++
HSR:27.381% C++
Ghost
B**
Kills:1,174
Deaths:715
KDR:1.642
Accuracy:45.751% B**
HSR:52.300% F
NSX Tengu
B
Kills:1,172
Deaths:1,069
KDR:1.096
Accuracy:38.823% B
HSR:22.867% C**
VA39 Spectre
A++
Kills:1,170
Deaths:560
KDR:2.089
Accuracy:41.934% A++
HSR:44.359% B+
NSX Tomoe
B++
Kills:1,170
Deaths:770
KDR:1.519
Accuracy:29.951% C*
HSR:44.701% B++
Skorpios
B++
Kills:1,169
Deaths:767
KDR:1.524
Accuracy:25.728% C-
HSR:27.032% B++
Beamer VS3
B+
Kills:1,166
Deaths:1,250
KDR:0.933
Accuracy:26.042% C+
HSR:27.187% B+
NSX Daimyo
C++
Kills:1,160
Deaths:443
KDR:2.619
Accuracy:42.496% C++
HSR:93.535% C+
Sirius SX12
B+
Kills:1,159
Deaths:1,097
KDR:1.057
Accuracy:27.205% B+
HSR:18.119% C+
MKV Suppressed
B
Kills:1,157
Deaths:956
KDR:1.210
Accuracy:27.657% B
HSR:21.348% C**
NS-7 PDW
B**
Kills:1,156
Deaths:1,212
KDR:0.954
Accuracy:30.297% B**
HSR:21.367% B+
Eridani SX5
C+
Kills:1,155
Deaths:1,096
KDR:1.054
Accuracy:22.677% D
HSR:19.827% C+
NS-44 Commissioner
C+
Kills:1,153
Deaths:1,619
KDR:0.712
Accuracy:34.340% C
HSR:21.509% C+
NS-AM7 Archer
B+
Kills:1,067
Deaths:1,988
KDR:0.537
Accuracy:63.402% B+
HSR:19.119% C*
NS-357 Underboss
A
Kills:751
Deaths:769
KDR:0.977
Accuracy:44.980% B**
HSR:31.159% A
Soldier Soaker
C*
Kills:123
Deaths:81
KDR:1.519
Accuracy:32.668% C+
HSR:15.447% C*
Kills:24,336
Deaths (as Infiltrator):19,811
Deaths (to Infiltrators):12,783
KDR:1.22841
Kill Difference:4,525
Playtime:352.811 hours
Usage:10%
Score:5.948m
Score/min:281
Accuracy (listed only):35.753%
HSR (listed only):33.093%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A+
Kills:1,470
Deaths:599
KDR:2.454
Accuracy:20.054% B*
HSR:26.123% A+
Quasar VM1
B*
Kills:1,202
Deaths:428
KDR:2.808
Accuracy:21.518% B*
HSR:23.877% B+
Cosmos VM3
B**
Kills:489
Deaths:213
KDR:2.296
Accuracy:22.009% B**
HSR:20.859% B+
Comet VM2
C++
Kills:384
Deaths:365
KDR:1.052
Accuracy:43.123% C+
HSR:4.427% C++
Comet VM2
C+
Kills:311
Deaths:328
KDR:0.948
Accuracy:45.521% C+
HSR:4.180% C+
Cosmos VM3
A*
Kills:299
Deaths:95
KDR:3.147
Accuracy:27.736% A*
HSR:20.736% B
NS-20 Gorgon
B+
Kills:170
Deaths:171
KDR:0.994
Accuracy:26.491% C+
HSR:22.941% B+
NS-20 Gorgon
C*
Kills:134
Deaths:176
KDR:0.761
Accuracy:26.830% C+
HSR:20.896% C*
NS-10 Burster
B*
Kills:72
Deaths:60
KDR:1.200
Accuracy:34.711% B*
HSR:8.333% C*
Kills:4,531
Deaths (as MAX Suit):1,217.500
Deaths (to MAX Suits):3,614
KDR:3.72156
Kill Difference:3,313.500
Playtime:82.148 hours
Usage:2%
Score:1.953m
Score/min:396
Accuracy (listed only):29.777%
HSR (listed only):16.930%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C++
Kills:596
V. Kills:121 489%
Deaths:257
KDR:2.319
Accuracy:52.989% C++
KPH:48.900 C--
VKPH:9.900 D
Light PPA
C**
Kills:196
V. Kills:54 356%
Deaths:190
KDR:1.032
Accuracy:40.473% C+
KPH:14.500 D--
VKPH:4 C**
Antares LC
D
Kills:109
V. Kills:112 96%
Deaths:291
KDR:0.375
Accuracy:24.463% D*
KPH:8 D
VKPH:8.200 D
Hornet Missiles
D
Kills:56
V. Kills:31 175%
Deaths:53
KDR:1.057
Accuracy:56.699% D
KPH:16.700 D
VKPH:9.300 D--
Kills:957 (305 + 0)
Deaths:791
KDR:1.210
VKDR:0.402
Vehicle Kills:318
Kill Difference:166
Playtime:42.648 hours
Usage:1%
Score:0.401m
Score/min:157
Piloting Accuracy:24.463%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:938
V. Kills:663 141%
Deaths:138
KDR:6.797
Accuracy:41.517% B
KPH:44.300 B+
VKPH:31.300 B+
AP30 Shredder
U
Kills:258
V. Kills:197 130%
Deaths:78
KDR:3.308
Accuracy:29.551% D
KPH:928,800 U
VKPH:709,200 U
CAS30 Tank Buster
C
Kills:203
V. Kills:256 79%
Deaths:292
KDR:0.695
Accuracy:36.340% D-
KPH:4.700 D
VKPH:5.900 C
L105 Zephyr
C--
Kills:202
V. Kills:41 481%
Deaths:44
KDR:4.591
Accuracy:37.614% D
KPH:30.100 D
VKPH:6.100 C--
Dual-75 Duster
B
Kills:90
V. Kills:10 N/A
Deaths:11
KDR:8.182
Accuracy:30.843% D-
KPH:59.200 C
VKPH:6.600 B
Kills:1,691 (203 + 1,488)
Deaths:563
KDR:3.004
VKDR:2.073
Vehicle Kills:1,167
Kill Difference:1,128
Playtime:72.929 hours
Usage:2%
Score:1.007m
Score/min:230
Piloting Accuracy:36.340%
Gunner Accuracy:30.843%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:475
V. Kills:163 290%
Deaths:41
KDR:11.585
Accuracy:54.735% C+
KPH:56.800 A*
VKPH:19.500 C*
C75 Viper
C
Kills:161
V. Kills:66 240%
Deaths:39
KDR:4.128
Accuracy:41.845% C*
KPH:15.600 D
VKPH:6.400 C
L100 Python HEAT
C+
Kills:149
V. Kills:57 257%
Deaths:30
KDR:4.967
Accuracy:51.688% C+
KPH:26.300 C
VKPH:10.100 C
Skyguard
A+
Kills:145
V. Kills:78 184%
Deaths:34
KDR:4.265
Accuracy:30.270% C++
KPH:24 A+
VKPH:12.900 B**
Kills:930 (930 + 0)
Deaths:144
KDR:6.458
VKDR:2.528
Vehicle Kills:364
Kill Difference:786
Playtime:30.341 hours
Usage:1%
Score:0.470m
Score/min:258
Driving Accuracy:30.270%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
C++
Kills:1,064
V. Kills:438 242%
Deaths:196
KDR:5.429
Accuracy:54.329% B+
KPH:22.100 C+
VKPH:9.100 C++
Supernova VPC
A
Kills:681
V. Kills:192 353%
Deaths:48
KDR:14.188
Accuracy:55.437% B+
KPH:47.100 C++
VKPH:13.300 A
E540 Halberd
B+
Kills:474
V. Kills:260 182%
Deaths:50
KDR:9.480
Accuracy:57.395% A
KPH:35.900 B+
VKPH:19.700 B+
Saron HRB
B+
Kills:369
V. Kills:215 171%
Deaths:56
KDR:6.589
Accuracy:47.978% B+
KPH:26.300 C++
VKPH:15.300 C+
Proton II PPA
B+
Kills:85
V. Kills:11 N/A
Deaths:14
KDR:6.071
Accuracy:36.150% A++
KPH:36.200 D
VKPH:4.700 B+
Aphelion VEX-4
B++
Kills:65
V. Kills:61 105%
Deaths:12
KDR:5.417
Accuracy:34.157% C+
KPH:23.700 C+
VKPH:22.200 B++
Supernova FPC
B*
Kills:62
V. Kills:28 214%
Deaths:7
KDR:8.857
Accuracy:55.164% C*
KPH:34.900 B*
VKPH:15.800 C++
Kills:2,800 (1,807 + 993)
Deaths:383
KDR:7.311
VKDR:3.146
Vehicle Kills:1,205
Kill Difference:2,417
Playtime:96.816 hours
Usage:3%
Score:1.534m
Score/min:264
Driving Accuracy:55.164%
Gunner Accuracy:34.157%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:570
V. Kills:254 224%
Deaths:55
KDR:10.364
Accuracy:61.895% B+
KPH:54.300 B+
VKPH:24.200 C**
Aphelion VEX-4H
C*
Kills:420
V. Kills:263 159%
Deaths:84
KDR:5
Accuracy:41.554% C--
KPH:44.900 C*
VKPH:28.100 C++
Proton II PPA-H
C+
Kills:312
V. Kills:13 N/A
Deaths:35
KDR:8.914
Accuracy:37.361% C+
KPH:82.100 C+
VKPH:3.400 D-
M12 Kobalt-H
C+
Kills:136
V. Kills:6 N/A
Deaths:7
KDR:19.429
Accuracy:28.075% B**
KPH:112.600 C
VKPH:5 C+
Saron HRB-H
C+
Kills:60
V. Kills:41 143%
Deaths:10
KDR:6
Accuracy:54.768% C+
KPH:32.500 C
VKPH:22.200 C+
Kills:1,498 (0 + 1,498)
Deaths:191
KDR:7.843
VKDR:3.021
Vehicle Kills:577
Kill Difference:1,307
Playtime:26.692 hours
Usage:1%
Score:0.544m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:54.768%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:535
V. Kills:308 173%
Deaths:129
KDR:4.147
Accuracy:42.775% B+
KPH:18 C
VKPH:10.300 B++
M12 Kobalt
B++
Kills:416
V. Kills:16 N/A
Deaths:34
KDR:12.235
Accuracy:22.574% B++
KPH:58.700 C+
VKPH:2.300 C-
M20 Basilisk
C*
Kills:282
V. Kills:161 174%
Deaths:62
KDR:4.548
Accuracy:41.175% C*
KPH:18 C
VKPH:10.300 C*
M12 Kobalt
B++
Kills:273
V. Kills:7 N/A
Deaths:17
KDR:16.059
Accuracy:21.060% B++
KPH:94.900 B++
VKPH:2.400 C-
M40 Fury
D
Kills:98
V. Kills:23 408%
Deaths:20
KDR:4.900
Accuracy:39.877% B+
KPH:23.600 D-
VKPH:5.500 D
M60-G Bulldog
C++
Kills:78
V. Kills:10 N/A
Deaths:16
KDR:4.875
Accuracy:38.562% C++
KPH:18 D--
VKPH:2.300 D--
M60-G Bulldog
D
Kills:70
V. Kills:14 467%
Deaths:18
KDR:3.889
Accuracy:39.833% B+
KPH:18.500 D
VKPH:3.700 D
Kills:1,752 (0 + 1,752)
Deaths:296
KDR:5.919
VKDR:1.821
Vehicle Kills:539
Kill Difference:1,456
Playtime:67.625 hours
Usage:2%
Score:0.733m
Score/min:181
Driving Accuracy:N/A%
Gunner Accuracy:39.833%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:706
V. Kills:22 N/A
Deaths:247
KDR:2.858
Accuracy:50.982% B**
KPH:83.500 B**
VKPH:2.600 B+
M12 Kobalt-F
B**
Kills:161
V. Kills:9 N/A
Deaths:89
KDR:1.809
Accuracy:26.438% B+
KPH:48.800 B*
VKPH:2.700 B**
M20 Basilisk-F
C
Kills:119
V. Kills:44 264%
Deaths:281
KDR:0.423
Accuracy:44.917% C
KPH:12.100 C
VKPH:4.500 C
Kills:986 (986 + 0)
Deaths:617
KDR:1.598
VKDR:0.122
Vehicle Kills:75
Kill Difference:369
Playtime:21.606 hours
Usage:1%
Score:0.157m
Score/min:121
Driving Accuracy:44.917%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:523
V. Kills:45 N/A
Deaths:48
KDR:10.896
Accuracy:36.872% B+
KPH:69.200 C++
VKPH:6 C+
M20 Wyvern
C**
Kills:150
V. Kills:80 185%
Deaths:42
KDR:3.571
Accuracy:39.726% C**
KPH:18.500 C
VKPH:9.900 C-
Kills:673 (0 + 673)
Deaths:90
KDR:7.478
VKDR:1.389
Vehicle Kills:125
Kill Difference:583
Playtime:15.668 hours
Usage:0%
Score:0.161m
Score/min:171
Piloting Accuracy:N/A%
Gunner Accuracy:39.726%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 12,35612,1025,2462.307C+0.8028.933%B+33.003%C**80.5B1.7A++223150.3h11C+38B
Ursa 5,4905,4082,5832.094B*0.5828.971%B**37.223%A++67.2B**1B**21880.5h10.3B+35.5B++
NSX-P Naginata 1,7381,7038362.037B+0.5327.263%B*38.168%A64.8B++1.3C**15226.3h10.9B+40.2B++
NS-15M2 1,6931,6591,0181.63C++0.1225.48%C**31.947%B*52C**1.1B**15131.9h13.5C+52.8C*
Quasar VM1 1,4981,4705992.454B++0.9420.054%B*26.123%A+43.1A++N/A14434.1h15.5C+77.2B
C-4 1,8221,3599121.49C++0.0224.864%C+N/A113.3B++38.6B++93412h1.5C++5.9C++
SVA-88 1,3441,3329451.41C+0.1018.372%D--16.066%D*24.5DN/A7754.4h14D76.1D
NSX Tanto 1,3511,3311,1821.126C+0.3928.585%B+27.348%C**41.6BN/A10632h15C+52.6C++
XM98 1,2601,2407611.629C0.1244.804%B**66.774%D-29.6C*N/A8441.9h2.9C-6.4C**
Sticky Grenade 1,2491,22711227N/A1,225.4956.634%B+N/A876.4C+15.7C**24201.4h2.3C+4C**
NS-61 Emissary 1,2371,2211,4770.827C++0.6825.736%C19.902%B+31.8C**N/A8438.4h19.5D75.6C--
Pandora VX25 1,2311,2191,1081.1C+0.4144.246%B+15.012%C+33.5C+N/A9436.4h5.3C--12.1C++
NSX-P Tengu 1,2301,2187071.723B++0.2142.006%B**28.982%B**65.8B**N/A22218.5h13.5C++32.2B+
Nemesis VSH9 2,0191,2141,2440.976B+0.5467.189%B+2.554%C+24.5C**16.3C*25849.5h9C13.4C++
Phantom VA23 1,2341,2126471.873C+0.3640.174%B++34.654%B+59.4B++1.1A24420.4h4.8C+12.1B
Quasar VM1 1,2271,2024282.808B1.3021.518%B*23.877%B+54.1A1.1B++15922.2h14.7C68.2B+
H-V45 1,2361,2017181.673C*0.1628.132%B*32.223%A+60.4A1.8M*25719.9h12.5B+44.5B+
Eclipse VE3A 1,2231,1939911.204C+0.3127.554%C++26.069%B**33.6CN/A8335.5h12.7C+46.2C++
Artemis VX26 1,2301,1896591.804B+0.2931.355%B*34.819%A++50.2B*1.7S12123.7h12.7C+40.4B+
NSX-P Tanto 1,2161,1891,0451.138C*0.3727.316%B29.773%B+46.3B*1.1B*16925.7h15.3C++56C**
Phobos VX86 1,1991,1838501.392C++0.1248.321%D-28.064%A++41.1C+N/A9428.8h3D6.3D
VX29 Polaris 1,1971,1825672.085B+0.5729.848%B**33.164%A61.6B++N/A24119.2h11.6B38.8B+
Deimos VA29 1,1901,1811,3510.874C0.6459.251%C+10.669%D--27DN/A9543.7h3.6F6.1D
VE-LR Obelisk 1,1991,1805382.193C**0.6836.787%B++31.864%C+52.9B*N/A13122.3h5.1B*13.8B*
Revenant 1,1951,1795362.2C+0.6932.815%C+30.958%C++67.4B*N/A21717.5h6.9B21C**
VE-S Canis 1,2001,1785772.042B*0.5330.868%B+35.654%A++61.4B++1.1B*18619.2h10.6B+34.4B+
Orion VS54 1,1931,1771,0511.12C+0.3918%D19.116%D-16.4DN/A11771.7h15.6D86.5C+
NS-30 Vandal 1,2011,1765911.99C*0.4837.667%B++27.381%C++56B++1.2A++13121h6.1C+16.3B
Nova 1,1931,1751,0251.146C+0.3758.883%B**13.192%C41.5C**N/A10228.3h5.8D9.8C**
Ghost 1,1921,1747151.642C0.1345.751%B**52.3%F39.3C+N/A13229.9h2.7D5.8C*
VE-H Maw 1,1861,1735712.054B+0.5427.287%B31.458%B+60.2BN/A23619.5h10.9C++39.9C**
Equinox VE2 Burst 1,1871,1728371.4C+0.1131.721%B*30.717%C**49C++N/A11123.9h14.2C44.8C**
NSX Naginata 1,1961,1727531.556C*0.0423.816%C**32.765%B++59.2B+1.2B**15719.8h12.9C+54C*
NSX Tengu 1,1921,1721,0691.096C+0.4238.823%B22.867%C**43.6C**N/A11026.9h18.1D-46.6C+
Chaos 1,1851,1711,1021.063C0.4559.911%B*13.92%C44.2C+N/A11126.5h6.2F--10.4D-
VA39 Spectre 1,1841,1705602.089B+0.5841.934%A++44.359%B+46.1A+N/A18825.4h4.9B++11.8B*
NSX Tomoe 1,1851,1707701.519C+0.0129.951%C*44.701%B++44.5C*N/A20026.3h14.5C+48.4C*
Skorpios 1,1841,1697671.524C+0.0125.728%C-27.032%B++47.9C++N/A11624.4h13.8D*53.8D-
Equinox VE2 1,1841,1698471.38C*0.1329.446%B++28.657%B**51B**N/A11722.9h13.6C+46C**
Thanatos VE70 1,1811,1681,0891.073C*0.4452.868%A13.784%C--39.7B+N/A12229.4h6.3D-11.9C**
Beamer VS3 1,1791,1661,2500.933C**0.5826.042%C+27.187%B+26.7C+N/A8043.6h11.6C44.7C+
Pulsar LSW 1,1791,1631,0901.067C0.4421.84%C27.601%B+38.8C+N/A12130h14.7D67.4C+
Pulsar C 1,1841,1611,1361.022C+0.4925.771%C**29.716%B**22.6CN/A7551.4h13.8C53.6C++
Proximity Mine 1,1611,1612434.778B3.2743.045%C++N/A184.3AN/A5506.3h2C4.6C++
NS Baron G5 1,1661,1601,1950.971C+0.5453.119%B*11.035%D26.1CN/A6544.5h6.3D*11.9C+
NSX Daimyo 1,1651,1604432.619C+1.1142.496%C++93.535%C+63B+N/A19018.4h2.7C+6.4C++
Zenith VX-5 1,1701,1591,0311.124C+0.3926.198%C++28.818%A29.5C+N/A8039.3h13.6C+52C++
Sirius SX12 1,1791,1591,0971.057C++0.4527.205%B+18.119%C+40.5B+N/A12028.6h17.4C-64C++
NS-11C 1,1771,1591,0031.156C*0.3628.337%B*21.312%B35.4B+N/A10332.7h15.4C+54.3B
Solstice VE3 1,1831,1591,3700.846C++0.6726.081%B+23.555%B++19.8C+N/A10558.5h18.5C70.8C++
MANA Anti-Personnel Turret 1,1681,1575492.107N/A0.6026.301%UN/A11570U110U19542000.1h18.6T*70.6T*
MKV Suppressed 1,1751,1579561.21C*0.3027.657%B21.348%C**42.9B+N/A11027h15.7C+56.9C++
Pulsar VS1 1,1791,1579161.263B0.2526.092%B+30.769%A30.3C**N/A11838.2h13.8B52.9B+
Lasher X2 1,1741,1571,2800.904C+0.6122.551%C-3.976%C+22.5C-N/A7651.4h18.8C**83.2C++
NS-7 PDW 1,1741,1561,2120.954C+0.5630.297%B**21.367%B+32.9C**N/A9435.1h17.2C56.6C**
Eridani SX5 1,1691,1551,0961.054C+0.4622.677%D19.827%C+24.4C-N/A8147.4h15.7D-69.3D
Eidolon VE33 1,1671,1541,2150.95C+0.5626.987%C+21.317%D25.2C++N/A7745.8h10.2C+37.8C+
NS-44 Commissioner 1,1621,1531,6190.712C0.8034.34%C21.509%C+28.3CN/A9340.8h4.3C12.5C+
Serpent VE92 1,1771,1511,4700.783C0.7322.251%C19.896%C+15.9DN/A5672.5h18D--80.7C--
Corvus VA55 1,1641,1507741.486B+0.0329.101%B*31.565%A54AN/A14321.3h11.7C**40.1B+
Flare VE6 1,1631,1481,1530.996C0.5217.879%D-22.735%C24DN/A9147.9h13.1D73.5D
NS-AM7 Archer 1,3431,0671,9880.537C++0.9763.402%B+19.119%C*9.6B+2.5C+49111.5h18.7C*29.4B
Supernova PC 1,5021,0641965.429C+3.9254.329%B+1.88%C22.1C+9.1C++13148.2h5.2C++9.7B+
NSX Amaterasu 97997047,8470.02D1.4931.475%B3.918%D**0.6DN/A21557.7h2.4C++7.6B+
C150 Dalton 1,6019381386.797C++5.2941.517%BN/A44.2B+31.3B+42121.2h3.2B++7.7B*
NS Annihilator 1,7218791,2700.692C*0.8282.738%B+N/A13.6B++13A+18664.7h14.4D-17.4D
Solstice Burst 8177956591.206C+0.3126.698%C+29.308%B++44.9C*1.2B**14617.7h14.8C55.5C+
NS-357 Underboss 7607517690.977C+0.5344.98%B**31.159%A73.6B**N/A25010.2h4.1C*9.1B+
Hunter QCX 7637309750.749C++0.7644.285%C++25.616%C+23.8B**1.1C8530.7h4.1B9.3B
S12 Renegade 7287062472.858C+1.3550.982%B**2.691%D-83.1B**2.6B+2038.5h3.2C**6.3B+
Supernova VPC 8736814814.188C*12.6855.437%B+1.175%C47C++13.2A29914.5h4.1D7.4C+
Dual Photon Pods 7175962572.319D0.8152.989%C++1.342%C++48.9C--9.9D24912.2h23.3C++44C*
E540 Halberd-H 8245705510.364C++8.8561.895%B+N/A54.3B+24.2C**30410.5h5.8C*9.4B+
NS-11P 5775666630.854C0.6619.952%D15.018%D21.8CN/A6026h17D-85.2D
Tank Mine 7945531533.614B+2.1032.464%C+N/A178.4A+77.7B+14913.1h1.7B+5.2B++
M20 Basilisk 8435351294.147B+2.6442.775%B+7.103%B+18C10.3B++15529.8h108C+252.4C*
CAS 14-E 5685234810.896C+9.3836.872%B+1.147%D68.8C+5.9C+2067.6h29.9C*81.1B+
Cosmos VM3 4994892132.296C*0.7822.009%B**20.859%B+44.5B*N/A13611h16.6D-75.4B
L100 Python AP 6384754111.585A+10.0754.735%C+2.526%C+56.5A++19.4C*4108.4h3.9B**7.1B*
E540 Halberd 734474509.48C++7.9757.395%A1.266%D35.9B+19.7B+33013.2h6.2C10.7B+
M12 Kobalt 4614331824.056C+22.5426.943%B**14.088%D117C*7.6B*2843.7h17.3C*64B+
Aphelion VEX-4H 683420845C+3.4941.554%C--4.524%B*45.2C*28.3C++3909.3h47.8B+115.1B+
M12 Kobalt 4324163412.235C+10.7222.574%B++25%A+58.6C+2.3C-2317.1h19.5C++86.5B+
Comet VM2 5193843651.052C*0.4643.123%C+4.427%C++13.3B4.7C**9828.9h24.6C+57.2C++
Saron HRB 584369566.589C**5.0847.978%B+N/A26.4C++15.4C+26514h22.4C++46.8B+
Anti-Vehicle Grenade 3663191319N/A317.4941.579%D--N/A199.4D-29.4D-7791.6h7.4D17.8D-
Proton II PPA-H 325312358.914C+7.4037.361%C+1.282%C-82.1C+3.4D-2523.8h9.2B+24.6B+
Comet VM2 4233113280.948C+0.5645.521%C+4.18%C+12.6C++4.6C+8824.6h29.9C+65.6C++
Cosmos VM3 305299953.147B*1.6427.736%A*20.736%B55.4A+1.1B**1745.4h16.6D60C**
Xiphos Anti-Personnel Phalanx Tower 2912851285S283.4941.69%AN/A475B*10C*13000.6h6.2B+14.8B+
M20 Basilisk 443282624.548B*3.0441.175%C*6.028%C*18.1C10.3C*21715.6h107.1C+260.2C**
Frag Grenade 2852821282N/A280.4948.861%B+N/A470C+5C-29120.6h3.9C+7.9C**
M12 Kobalt 2802731716.059C+14.5521.06%B++22.711%B**94.1B++2.4C-3702.9h16.6B+78.8B+
Orbital Strike Uplink 3962671267U265.491160%UN/A890U430U40010.3h1.5T*0.1T*
NS-03 Thumper 2722672261.181B+0.3330.668%C-2.247%C+35.1B+N/A797.6h7B+22.7C**
AP30 Shredder 455258783.308C1.8029.551%D4.264%A++2580U1970U17035200.1h116D392.6D
Spear Anti-Vehicle Phalanx Turret 342211277.815C++6.3055.086%B**4.265%C++40.6C++25.2B4565.2h10C+18.2B
CAS30 Tank Buster 4592032920.695C0.8236.34%D-4.434%M**4.7D5.9C8143.5h65.1C+179.2C
L105 Zephyr 243202444.591C-3.0837.614%DN/A30.1D6.1C--1606.7h9.4D*25D--
Light PPA 2501961901.032D0.4840.473%C+N/A14.5D--4C**9813.5h30.2D*74.7D-
Force-Blade 23918120,9520.009C-1.5039.643%B*3.315%C--0.2C--N/A1905.4h4.3D*10.8C++
M60-A Bulldog 2171801018C++16.4954.922%B*1.111%D--29C6B+1256.2h6.5C+11.8B+
Spear Anti-Vehicle Phalanx Tower 2991741313.385C-11.8756.374%B+6.322%B**21.5D-15.4D1938.1h8.5B+15.1B+
NS-20 Gorgon 1801701710.994C+0.5226.491%C+22.941%B+21.5C*1.3C687.9h36.2B136.6B+
M20 Basilisk 275168218C*6.4963.364%B**7.143%B**54.2B+34.5A++4203.1h119.5C++188.6B+
M12 Kobalt-F 170161891.809C+0.3026.438%B+4.348%D--48.8B*2.7B**1023.3h13.4B50.8B+
C75 Viper 227161394.128C+2.6241.845%C*N/A15.6D6.4C17410.3h19.3D-46.2C
M20 Wyvern 230150423.571C+2.0639.726%C**4.667%C*18.5C9.9C-1388.1h96.5C242.9C+
L100 Python HEAT 206149304.967C++3.4651.688%C+4.698%A+26.1C10C2215.7h7C13.5C+
Skyguard 223145344.265B+2.7530.27%C++2.759%B++24.2A+13B**2256h102B+336.8B+
M60-A Bulldog 176140817.5C*15.9954.845%B*1.429%D19.4D5C**937.2h8.5D*15.4C+
M12 Kobalt-H 142136719.429C*17.9228.075%B**14.706%C-113.3C+5C+3001.2h17.8C63.5C**
M60-A Bulldog 158135443.068C-1.5632.257%DN/A1350U230U4361500.1h6.8D21.1C-
NS-20 Gorgon 1431341760.761C0.7526.83%C+20.896%C*16.8C+1.1D568h47.5C++177C*
Hyena Missile Launcher 208125681.838C++0.3336.332%B+N/A13.2C8.7C2089.5h44.7D123.2C+
Rocklet Rifle 2511231530.804C*0.7158.497%B+N/A28C+29.1B+5284.4h56.4D**96.4C--
Soldier Soaker 124123811.519B0.0132.668%C+15.447%C*51.3C++N/A1992.4h5.1B+15.5B+
M20 Basilisk-F 1631192810.423C1.0944.917%C3.361%C12.1C4.5C579.8h88.6C+197.2C+
Antares LC 2211092910.375D1.1424.463%D*N/A8D8.2D10413.6h202.7D828.6D--
M40 Fury 12198204.9C+3.3939.877%B+1.02%D-23.9D-5.6D1584.1h19.2D48.1C+
Dual-75 Duster 10090118.182C+6.6730.843%D-N/A60C6.7B2811.5h6.8D22D
Lancer VS22 208852260.376C--1.1472.445%A+3.529%B*9C--13.1C+2019.4h29.6C+40.9C++
Proton II PPA 9685146.071C-4.5636.15%A++1.176%D-37D4.8B+1892.3h17.4F-48C+
S1 266842140.393D1.1270.736%A+1.19%D--9.1D*19.8B**4939.2h18.1T*25.5F--
M60-G Bulldog 8878164.875C+3.3638.562%C++6.41%A**18.1D--2.3D--934.3h8.3C+21.6C++
MAX Punch 84751,2370.061C1.4562.473%B**N/A1CN/A377h3.9C+6.3C+
NS-10 Burster 10272601.2B+0.3134.711%B*8.333%C*10.3A++4.3B+1197h102B*293.8B*
M60-G Bulldog 8470183.889C+2.3839.833%B+8.571%M**18.4D3.7D1173.8h10.2D-25.6C+
The Slasher 71701,7650.04C+1.4736.607%C*1.429%D--1.3CN/A655.1h1.8B++4.8C++
Aphelion VEX-4 12665125.417C*3.9134.157%C+4.615%B24.1C+22.6B++2592.7h56.2C*164.4C**
Supernova FPC 906278.857B+7.3555.164%C*N/A34.4B*15.6C+31901.8h3.8B**6.9B**
Saron HRB-H 10160106C*4.4954.768%C+N/A33.3C22.8C+4891.8h26.8C+48.9C+
Hornet Missiles 8756531.057D-0.4556.699%D1.786%C*17D9.4D--2693.3h17.9D31.6D--
Hades VSH4 8352600.867B+0.6470.248%C**5.769%A*19.3C+11.5C+3662.7h9.8C14C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon494,7192.8h
Anti-Vehicle MANA Turret105250.6h
Nano-Armor Kit1,2691,491,810103.4h
Skywall Shield Emitter11430.6h
Turret AI Module44232.5h
Structure Shield Module11610.9h
Repair Module12751h
Nanite Revive Grenade05920.2h
Medical Applicator620200,92314.8h
Cortium Silo11911h
Spitfire Auto-Turret582,6322h
Restoration Kit1121,7212.9h
Spiker1640.1h
Motion Spotter76360.5h
Hoplon Anti-Aircraft Phalanx Tower32021.7h
Xiphos Anti-Personnel Tower32852.3h
Rampart Wall116269.6h
Welding Device13,5450.2h
Deconstruction Tool010,5201.9h
Spear Anti-Vehicle Tower11961.8h
Shield Recharging Field563,9501.2h
Recon Detection Device965,6978.2h
Ammunition Package1318,4865.4h
Medical Kit4345,1305.2h
Anti-Infantry MANA Turret541,9012.5h
Flail Targeting Dart266384.4h
Snowman Soldier11430.5h
Router0600.1h
Nano-Repair Grenade01930.1h
Orbital Strike Target Designator291471.8h
Pillbox0541h
WLT-Howler Mining Laser34,5041.2h
Elysium Spawn Tube11491h
Spear Anti-Vehicle Turret2550.6h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 0.74s on queries, 0.69s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.