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Executor Rhoss[FACS] Rhoss
NC BR 195

KDR: 2.62

Score: 101.3m

Last Seen: Dec 11th, 2018 2:42 PM
- OFFLINE - 5.8 hour(s)

Prestige 1, Battle Rank 100 (195 total) - New Conglomerate on Cobalt - Outfit Member of FACS[FACS] FACS
NC outfit on Cobalt

Members: 69
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS GD-22S LA1 Anchor EM6 NS-44 Commissioner NS-15M1 GD-7F NC6A GODSAW AF-4 Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,949,858 MLG Score: 2358
Fun Score: N/A
Cheeseburgers Flipped: 721TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.984%30.214%90653969134,1523.1671-0.55

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.715%1.752A++1.489A+-0.633DHEAD ++ (~15.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.62B+8.50.402B19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.628%1.423%252410184,358203912852.13732339%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.442%-0.401C---0.173C0.788

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.70.566B+23.40.556B+46.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.966%2.778%119610162,736280515840.975401173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.169%-0.574D0.087C+0.738

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.5-0.023C+13.8-0.103C+25.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.646%5.45%1661310093,04623488671.29727351%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.88%0.048C+0.285C*0.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.40.589B+17.70.547B+30.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.863%69.258%166710157,2673664131.98335

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.574%0.873B*0.137C++-0.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.479B+2.10.34C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.292%11.152%166410186,3043350331.88123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.008%1.242B**-0.667D0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.667B+2.50.49B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
FACS[FACS] FACS
NC outfit on Cobalt

Members: 69
101.3m266.3%503 (30.2k)414 (24.8k)2.61733200,62976,6542.78966195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221416025.601%25.317%64803:1159

19% Combat Medic14% Engineer41% Heavy Assault10% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 1:38 PMFeb 4th, 2016 4:08 PMDec 11th, 2018 12:23 PM (10h) (PST)Dec 11th, 2018 11:35 AM (11h) (PST)Dec 11th, 2018 10:42 AM (12h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6852324530.8210.3140.2082.3080.0462358

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,12013,94827,172491912139324,863

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4074h/169.8d 13,210 50,793 69,354 564.3k 6,248 13,525 11,245 167.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A++
Kills:36,067
Deaths:9,658
KDR:3.734
Accuracy:31.530% A++
HSR:35.015% A+
LA1 Anchor
A++
Kills:8,565
Deaths:2,558
KDR:3.348
Accuracy:30.591% B**
HSR:37.490% A++
EM6
A+
Kills:5,592
Deaths:1,781
KDR:3.140
Accuracy:28.941% A+
HSR:25.715% B
NS-15M1
B++
Kills:4,612
Deaths:1,540
KDR:2.995
Accuracy:26.368% B++
HSR:25.239% B+
NC6A GODSAW
C*
Kills:4,191
Deaths:1,200
KDR:3.493
Accuracy:29.417% C*
HSR:27.344% C++
NC05 Jackhammer
B**
Kills:3,219
Deaths:1,568
KDR:2.053
Accuracy:51.602% B**
HSR:14.321% C+
NS-15M2
B**
Kills:2,770
Deaths:810
KDR:3.420
Accuracy:29.480% B**
HSR:31.444% B*
NC6S Gauss SAW S
A
Kills:2,579
Deaths:784
KDR:3.290
Accuracy:30.186% A
HSR:22.334% C+
NC6 Gauss SAW
B++
Kills:2,447
Deaths:936
KDR:2.614
Accuracy:23.727% B++
HSR:22.068% C+
EM1
B**
Kills:1,978
Deaths:600
KDR:3.297
Accuracy:27.139% B**
HSR:24.570% B+
NS-15M AE
C**
Kills:1,356
Deaths:410
KDR:3.307
Accuracy:26.689% C**
HSR:21.829% D
NSX Naginata
A
Kills:1,243
Deaths:371
KDR:3.350
Accuracy:28.067% A
HSR:33.950% B*
NSX-P Naginata
B**
Kills:1,207
Deaths:317
KDR:3.808
Accuracy:26.670% B++
HSR:38.774% B**
MGR-L1 Promise
M++
Kills:1,192
Deaths:292
KDR:4.082
Accuracy:29.870% A
HSR:48.490% M++
MGR-L1 Promise AE
A
Kills:698
Deaths:132
KDR:5.288
Accuracy:29.665% B+
HSR:38.969% A
Kills:77,716
Deaths (as Heavy Assault):22,957
Deaths (to Heavy Assaults):23,263
KDR:3.38529
Kill Difference:54,759
Playtime:1,677.107 hours
Usage:41%
Score:49.375m
Score/min:491
Accuracy (listed only):29.996%
HSR (listed only):29.837%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:4,346
Deaths:1,295
KDR:3.356
Accuracy:32.378% A++
HSR:30.350% A++
AF-4 Cyclone
B++
Kills:3,990
Deaths:1,789
KDR:2.230
Accuracy:29.025% B++
HSR:20.526% B
GD-66 Claw
B
Kills:2,864
Deaths:1,657
KDR:1.728
Accuracy:62.800% B
HSR:9.288% D-
AF-19 Mercenary
A
Kills:2,510
Deaths:975
KDR:2.574
Accuracy:28.463% A
HSR:27.530% B**
AF-4A Bandit
A
Kills:2,356
Deaths:913
KDR:2.581
Accuracy:30.676% A
HSR:28.014% B*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,503
Deaths:636
KDR:2.363
Accuracy:72.492% B**
HSR:13.041% C
Gauss Compact S
B++
Kills:1,320
Deaths:1,000
KDR:1.320
Accuracy:27.237% B++
HSR:11.364% D*
19A Fortuna
B+
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.079% B+
HSR:18.845% C
AF-4AE Cyclone
A*
Kills:1,305
Deaths:318
KDR:4.104
Accuracy:29.166% C++
HSR:42.069% A*
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
MGR-S1 Gladius
M++
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M++
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C
Blitz GD-10
A
Kills:1,194
Deaths:529
KDR:2.257
Accuracy:30.651% A
HSR:19.347% B+
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B**
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
PS1-AV Suppressor
M**
Kills:673
Deaths:190
KDR:3.542
Accuracy:30.765% C**
HSR:50.223% M**
NSX-P Tanto
A*
Kills:282
Deaths:89
KDR:3.169
Accuracy:29.460% B*
HSR:40.426% A*
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C**
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C**
HSR:8.612% D*
Kills:35,679
Deaths (as Light Assault):15,692
Deaths (to Light Assaults):13,901
KDR:2.27371
Kill Difference:19,987
Playtime:541.456 hours
Usage:13%
Score:12.939m
Score/min:398
Accuracy (listed only):35.945%
HSR (listed only):24.593%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B++
Kills:3,990
Deaths:1,789
KDR:2.230
Accuracy:29.025% B++
HSR:20.526% B
Carnage AR
A
Kills:3,539
Deaths:1,427
KDR:2.480
Accuracy:30.622% A
HSR:29.613% A
GR-22
A+
Kills:2,966
Deaths:1,342
KDR:2.210
Accuracy:31.142% A+
HSR:21.915% B+
GD-66 Claw
B
Kills:2,864
Deaths:1,657
KDR:1.728
Accuracy:62.800% B
HSR:9.288% D-
Reaper DMR
A+
Kills:2,797
Deaths:1,073
KDR:2.607
Accuracy:32.679% A+
HSR:28.602% B+
NS-11A
B++
Kills:2,446
Deaths:1,426
KDR:1.715
Accuracy:24.627% C++
HSR:26.819% B++
NC1 Gauss Rifle
B+
Kills:2,129
Deaths:866
KDR:2.458
Accuracy:25.336% B+
HSR:20.244% C+
NS-11P
A+
Kills:1,595
Deaths:728
KDR:2.191
Accuracy:28.765% A
HSR:28.527% A+
LA39 Bruiser
B**
Kills:1,503
Deaths:636
KDR:2.363
Accuracy:72.492% B**
HSR:13.041% C
AF-4AE Cyclone
A*
Kills:1,305
Deaths:318
KDR:4.104
Accuracy:29.166% C++
HSR:42.069% A*
GR-22AE
A++
Kills:1,294
Deaths:474
KDR:2.730
Accuracy:31.206% B++
HSR:39.181% A++
MGR-S1 Gladius
M++
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M++
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C
NSX Yumi
A*
Kills:1,222
Deaths:436
KDR:2.803
Accuracy:27.151% C++
HSR:47.136% A*
Blitz GD-10
A
Kills:1,194
Deaths:529
KDR:2.257
Accuracy:30.651% A
HSR:19.347% B+
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
Gauss Rifle S
A
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:31.198% A
HSR:24.310% B+
NC9 A-Tross
B**
Kills:774
Deaths:300
KDR:2.580
Accuracy:30.051% B**
HSR:22.481% C
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
PS1-AV Suppressor
M**
Kills:673
Deaths:190
KDR:3.542
Accuracy:30.765% C**
HSR:50.223% M**
Gauss Prime
A*
Kills:614
Deaths:261
KDR:2.352
Accuracy:28.664% B+
HSR:37.785% A*
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C**
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C**
HSR:8.612% D*
Kills:38,090
Deaths (as Combat Medic):16,685
Deaths (to Combat Medics):9,023
KDR:2.28289
Kill Difference:21,405
Playtime:780.326 hours
Usage:19%
Score:15.543m
Score/min:332
Accuracy (listed only):35.658%
HSR (listed only):26.545%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:4,346
Deaths:1,295
KDR:3.356
Accuracy:32.378% A++
HSR:30.350% A++
GD-66 Claw
B
Kills:2,864
Deaths:1,657
KDR:1.728
Accuracy:62.800% B
HSR:9.288% D-
AF-19 Mercenary
A
Kills:2,510
Deaths:975
KDR:2.574
Accuracy:28.463% A
HSR:27.530% B**
AF-4A Bandit
A
Kills:2,356
Deaths:913
KDR:2.581
Accuracy:30.676% A
HSR:28.014% B*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,503
Deaths:636
KDR:2.363
Accuracy:72.492% B**
HSR:13.041% C
Gauss Compact S
B++
Kills:1,320
Deaths:1,000
KDR:1.320
Accuracy:27.237% B++
HSR:11.364% D*
19A Fortuna
B+
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.079% B+
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B**
HSR:43.354% M
Warden
B++
Kills:943
Deaths:536
KDR:1.759
Accuracy:30.894% B++
HSR:23.754% C+
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
NSX-P Tanto
A*
Kills:282
Deaths:89
KDR:3.169
Accuracy:29.460% B*
HSR:40.426% A*
NS Baron G5AE
C**
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C**
HSR:8.612% D*
MGR-M1 Bishop
A**
Kills:167
Deaths:36
KDR:4.639
Accuracy:39.216% B**
HSR:49.701% A**
Kills:25,748
Deaths (as Engineer):11,841
Deaths (to Engineers):13,275
KDR:2.17448
Kill Difference:13,907
Playtime:561.159 hours
Usage:14%
Score:11.256m
Score/min:334
Accuracy (listed only):37.846%
HSR (listed only):22.675%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:5,500
Deaths:3,282
KDR:1.676
Accuracy:43.835% B**
HSR:32.218% A+
AF-4 Cyclone
B++
Kills:3,990
Deaths:1,789
KDR:2.230
Accuracy:29.025% B++
HSR:20.526% B
SAS-R
B+
Kills:3,963
Deaths:976
KDR:4.060
Accuracy:41.424% B+
HSR:69.493% C++
NC08 Mag-Scatter
B*
Kills:2,090
Deaths:1,222
KDR:1.710
Accuracy:60.742% B*
HSR:18.421% B+
NS-357 Underboss
A
Kills:1,874
Deaths:1,234
KDR:1.519
Accuracy:45.228% B**
HSR:31.217% A
LA3 Desperado
B**
Kills:1,707
Deaths:1,246
KDR:1.370
Accuracy:35.786% B**
HSR:22.086% B+
AF-4AE Cyclone
A*
Kills:1,305
Deaths:318
KDR:4.104
Accuracy:29.166% C++
HSR:42.069% A*
MGR-S1 Gladius
M++
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M++
NC4 Mag-Shot
B*
Kills:1,226
Deaths:830
KDR:1.477
Accuracy:32.691% B*
HSR:22.512% B+
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C
Blitz GD-10
A
Kills:1,194
Deaths:529
KDR:2.257
Accuracy:30.651% A
HSR:19.347% B+
AF-6 Shadow
B+
Kills:1,190
Deaths:369
KDR:3.225
Accuracy:37.525% B+
HSR:29.916% B
EM4 Longshot
B*
Kills:1,186
Deaths:235
KDR:5.047
Accuracy:44.256% B*
HSR:72.934% D
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:257
KDR:4.518
Accuracy:40.818% B*
HSR:75.022% C++
PS1-AV Suppressor
M**
Kills:673
Deaths:190
KDR:3.542
Accuracy:30.765% C**
HSR:50.223% M**
NSX Tomoe
A++
Kills:464
Deaths:129
KDR:3.597
Accuracy:33.089% B*
HSR:53.664% A++
AF-8 RailJack
B*
Kills:407
Deaths:92
KDR:4.424
Accuracy:42.124% B*
HSR:63.882% D*
LA8 Rebel
B+
Kills:378
Deaths:400
KDR:0.945
Accuracy:33.992% B+
HSR:19.312% C
NS-30 Vandal
A
Kills:338
Deaths:88
KDR:3.841
Accuracy:38.605% B**
HSR:37.278% A
Gauss SPR
C**
Kills:337
Deaths:176
KDR:1.915
Accuracy:34.499% C**
HSR:27.596% D-
Impetus
B+
Kills:324
Deaths:85
KDR:3.812
Accuracy:35.832% C**
HSR:33.333% B+
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS-61 Emissary
B++
Kills:175
Deaths:88
KDR:1.989
Accuracy:32.889% B++
HSR:20.571% B++
NS-AM7 Archer
A+
Kills:174
Deaths:207
KDR:0.841
Accuracy:55.724% C
HSR:30.460% A+
Soldier Soaker
B++
Kills:135
Deaths:41
KDR:3.293
Accuracy:32.447% C+
HSR:20.741% B++
NSX Daimyo
C+
Kills:133
Deaths:18
KDR:7.389
Accuracy:40.949% C+
HSR:90.977% D-
LA80
B**
Kills:80
Deaths:9
KDR:8.889
Accuracy:38.095% C-
HSR:86.250% B**
The Executive
C++
Kills:57
Deaths:43
KDR:1.326
Accuracy:29.751% D--
HSR:24.561% C++
NS-44L Blackhand
C*
Kills:51
Deaths:26
KDR:1.962
Accuracy:37.202% C--
HSR:45.098% C*
Kills:33,991
Deaths (as Infiltrator):15,476
Deaths (to Infiltrators):10,518
KDR:2.19637
Kill Difference:18,515
Playtime:409.302 hours
Usage:10%
Score:8.652m
Score/min:352
Accuracy (listed only):37.366%
HSR (listed only):39.372%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:1,219
Deaths:214
KDR:5.696
Accuracy:28.219% D
HSR:19.524% B*
AF-23 Grinder
B**
Kills:1,200
Deaths:372
KDR:3.226
Accuracy:44.660% B**
HSR:14.583% C+
AF-23 Grinder
B**
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.886% B**
HSR:16.466% C+
AF-34 Mattock
B**
Kills:1,069
Deaths:214
KDR:4.995
Accuracy:31.022% D
HSR:22.638% B**
NCM1 Scattercannon
A
Kills:657
Deaths:215
KDR:3.056
Accuracy:51.141% A
HSR:14.764% C+
NCM1 Scattercannon
A+
Kills:592
Deaths:168
KDR:3.524
Accuracy:49.534% A+
HSR:12.500% D
NCM2 Falcon
A
Kills:232
Deaths:117
KDR:1.983
Accuracy:38.329% C+
HSR:7.759% A
NCM2 Falcon
A++
Kills:203
Deaths:105
KDR:1.933
Accuracy:39.987% C+
HSR:8.867% A++
NCM3 Raven
B
Kills:169
Deaths:77
KDR:2.195
Accuracy:42.386% B
HSR:2.367% C
NCM3 Raven
B
Kills:159
Deaths:77
KDR:2.065
Accuracy:42.939% B
HSR:0.629% D**
NS-10 Burster
A++
Kills:66
Deaths:78
KDR:0.846
Accuracy:41.745% A++
HSR:7.576% B+
NS-10 Burster
A++
Kills:62
Deaths:43
KDR:1.442
Accuracy:42.204% A++
HSR:6.452% B
Kills:6,788
Deaths (as MAX Suit):1,026
Deaths (to MAX Suits):4,070
KDR:6.61598
Kill Difference:5,762
Playtime:90.273 hours
Usage:2%
Score:3.525m
Score/min:651
Accuracy (listed only):41.754%
HSR (listed only):11.177%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,823
V. Kills:215 N/A
Deaths:319
KDR:5.715
Accuracy:58.400% B
KPH:57.300 C**
VKPH:6.800 B+
Breaker Rocket Pods
B*
Kills:1,689
V. Kills:258 N/A
Deaths:126
KDR:13.405
Accuracy:55.812% B*
KPH:127.600 B++
VKPH:19.500 B+
M20 Mustang
C
Kills:700
V. Kills:617 113%
Deaths:570
KDR:1.228
Accuracy:29.205% C
KPH:9.500 C
VKPH:8.300 C
Coyote Missiles
S
Kills:149
V. Kills:61 240%
Deaths:17
KDR:8.765
Accuracy:53.417% C+
KPH:176.400 S
VKPH:72.200 M++
Vortek Rotary
D
Kills:146
V. Kills:114 127%
Deaths:292
KDR:0.500
Accuracy:26.738% D
KPH:5.100 D
VKPH:4 D-
Kills:4,507 (2,669 + 0)
Deaths:1,324
KDR:3.404
VKDR:0.955
Vehicle Kills:1,265
Kill Difference:3,183
Playtime:148.531 hours
Usage:4%
Score:1.858m
Score/min:209
Piloting Accuracy:26.738%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:151
V. Kills:15 N/A
Deaths:16
KDR:9.438
Accuracy:38.022% C--
KPH:69.600 B++
VKPH:6.900 C
C150 Dalton
C**
Kills:114
V. Kills:48 233%
Deaths:23
KDR:4.957
Accuracy:42.607% C**
KPH:30.900 C+
VKPH:13 D
CAS30 Tank Buster
D-
Kills:52
V. Kills:43 118%
Deaths:93
KDR:0.559
Accuracy:33.375% D*
KPH:3.100 D-
VKPH:2.600 D--
Kills:317 (52 + 265)
Deaths:132
KDR:2.402
VKDR:0.803
Vehicle Kills:106
Kill Difference:185
Playtime:22.488 hours
Usage:1%
Score:0.190m
Score/min:141
Piloting Accuracy:33.375%
Gunner Accuracy:42.607%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:694
V. Kills:286 242%
Deaths:124
KDR:5.597
Accuracy:45.179% D
KPH:27.400 C
VKPH:11.300 C+
L100 Python HESH
M
Kills:430
V. Kills:79 N/A
Deaths:24
KDR:17.917
Accuracy:59.036% A
KPH:97.300 A++
VKPH:17.900 M
L100 Python AP
A++
Kills:386
V. Kills:261 147%
Deaths:51
KDR:7.569
Accuracy:57.059% C*
KPH:41.800 B**
VKPH:28.300 A++
Skyguard
B+
Kills:270
V. Kills:185 145%
Deaths:56
KDR:4.821
Accuracy:31.389% B+
KPH:16 C*
VKPH:11 B+
Kills:1,780 (1,780 + 0)
Deaths:255
KDR:6.980
VKDR:3.180
Vehicle Kills:811
Kill Difference:1,525
Playtime:55.887 hours
Usage:1%
Score:0.960m
Score/min:286
Driving Accuracy:31.389%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:874
V. Kills:645 135%
Deaths:153
KDR:5.712
Accuracy:44.823% D
KPH:22.200 C+
VKPH:16.400 B+
Enforcer ML85
C*
Kills:294
V. Kills:197 148%
Deaths:52
KDR:5.654
Accuracy:39.714% C+
KPH:24.700 C*
VKPH:16.600 C+
Titan-150 HESH
A*
Kills:221
V. Kills:68 320%
Deaths:13
KDR:17
Accuracy:58.538% A
KPH:53.800 B*
VKPH:16.500 A*
E540 Halberd
A
Kills:190
V. Kills:81 232%
Deaths:15
KDR:12.667
Accuracy:50.285% B++
KPH:41.600 A
VKPH:17.700 B+
Titan-150 HEAT
D--
Kills:82
V. Kills:49 164%
Deaths:35
KDR:2.343
Accuracy:40.762% D
KPH:8.700 D*
VKPH:5.200 D--
Kills:1,661 (1,177 + 484)
Deaths:268
KDR:6.198
VKDR:3.881
Vehicle Kills:1,040
Kill Difference:1,393
Playtime:69.371 hours
Usage:2%
Score:1.362m
Score/min:327
Driving Accuracy:40.762%
Gunner Accuracy:50.285%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C+
Kills:388
V. Kills:6 N/A
Deaths:15
KDR:25.867
Accuracy:31.610% D--
KPH:85.900 C+
VKPH:1.300 D*
C85 Canister-H
C+
Kills:349
V. Kills:9 N/A
Deaths:25
KDR:13.960
Accuracy:47.777% C+
KPH:105.200 C+
VKPH:2.700 D*
M12 Kobalt-H
B**
Kills:288
V. Kills:6 N/A
Deaths:9
KDR:32
Accuracy:22.282% C++
KPH:182.600 B**
VKPH:3.800 C
E540 Halberd-H
C+
Kills:149
V. Kills:91 162%
Deaths:21
KDR:7.095
Accuracy:48.140% D--
KPH:32.200 C-
VKPH:19.700 C+
Kills:1,174 (0 + 1,174)
Deaths:70
KDR:16.771
VKDR:1.600
Vehicle Kills:112
Kill Difference:1,104
Playtime:14.035 hours
Usage:0%
Score:0.268m
Score/min:319
Driving Accuracy:N/A%
Gunner Accuracy:48.140%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:347
V. Kills:64 N/A
Deaths:34
KDR:10.206
Accuracy:43.863% B**
KPH:63.300 B++
VKPH:11.700 B+
M20 Basilisk
B+
Kills:243
V. Kills:77 312%
Deaths:41
KDR:5.927
Accuracy:40.186% C**
KPH:25.800 B+
VKPH:8.200 C*
M40 Fury
B*
Kills:243
V. Kills:62 386%
Deaths:34
KDR:7.147
Accuracy:42.186% B++
KPH:64.700 B+
VKPH:16.500 B*
M12 Kobalt
C+
Kills:155
V. Kills:6 N/A
Deaths:17
KDR:9.118
Accuracy:17.601% C+
KPH:56.100 C+
VKPH:2.200 C+
M20 Basilisk
B+
Kills:135
V. Kills:65 205%
Deaths:31
KDR:4.355
Accuracy:42.698% B+
KPH:24.100 C*
VKPH:11.600 B+
Kills:1,123 (0 + 1,123)
Deaths:157
KDR:7.153
VKDR:1.745
Vehicle Kills:274
Kill Difference:966
Playtime:27.034 hours
Usage:1%
Score:0.575m
Score/min:354
Driving Accuracy:N/A%
Gunner Accuracy:42.698%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:482
V. Kills:81 N/A
Deaths:248
KDR:1.944
Accuracy:50% C++
KPH:29.600 B
VKPH:5 C
S12 Renegade
C+
Kills:338
V. Kills:14 N/A
Deaths:144
KDR:2.347
Accuracy:41.972% C+
KPH:27.700 D
VKPH:1.100 D
Kills:820 (820 + 0)
Deaths:392
KDR:2.092
VKDR:0.242
Vehicle Kills:95
Kill Difference:428
Playtime:28.513 hours
Usage:1%
Score:0.211m
Score/min:123
Driving Accuracy:41.972%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:300
V. Kills:23 N/A
Deaths:16
KDR:18.750
Accuracy:38.857% B*
KPH:122.400 A
VKPH:9.400 B**
Kills:300 (0 + 300)
Deaths:16
KDR:18.750
VKDR:1.438
Vehicle Kills:23
Kill Difference:284
Playtime:2.452 hours
Usage:0%
Score:0.049m
Score/min:335
Piloting Accuracy:N/A%
Gunner Accuracy:38.857%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 36,29336,0679,6583.734A+1.1231.53%A++35.015%A+81A++N/A229445.2h8.3B**26.2B**
LA1 Anchor 8,6468,5652,5583.348B+0.7330.591%B**37.49%A++89.8A++N/A30795.4h8.2B**26.7B*
EM6 5,6185,5921,7813.14B**0.5228.941%A+25.715%B69.9B**N/A24580h9.1B*31.5B++
NS-44 Commissioner 5,5085,5003,2821.676B++0.9443.835%B**32.218%A+77.5A++N/A26271h2.7B**6.2B*
NS-15M1 4,6374,6121,5402.995A0.3826.368%B++25.239%B+61B*N/A22875.6h10.4B*39.3B++
GD-7F 4,3694,3461,2953.356A*0.7432.378%A++30.35%A++79.7A**N/A24854.5h9.5B**29.3B*
NC6A GODSAW 4,2294,1911,2003.493B+0.8829.417%C*27.344%C++78.5B++N/A29253.4h7.5C*25.4B+
AF-4 Cyclone 4,0003,9901,7892.23B*0.3929.025%B++20.526%B51.7B*N/A21877.2h8.7B*30.1B++
SAS-R 3,9713,9639764.06B+1.4441.424%B+69.493%C++56.1B*N/A18970.6h1.9B++4.6B++
NS Decimator 5,9643,9511,7702.232A+0.3962.784%C**2.379%C++50.9B**25.9B**49377.6h4.2B+6.7B+
Carnage AR 3,5633,5391,4272.48B*0.1430.622%A29.613%A58.6A+N/A19160.4h10.3A33.8B**
NC05 Jackhammer 3,2243,2191,5682.053B++0.5651.602%B**14.321%C+56.8B++N/A18456.7h3.8B*7.4B++
C-4 4,3303,1921,3372.387B++0.2325.596%C++N/A94.7B33.8B94633.7h1.3B+5.1B+
GR-22 2,9862,9661,3422.21B++0.4131.142%A+21.915%B+42.5B+N/A12469.8h11.5B++36.9B*
GD-66 Claw 2,8782,8641,6571.728B+0.8962.8%B9.288%D-52B+N/A16555.1h2B*3.3B+
Reaper DMR 2,8192,7971,0732.607B+0.0132.679%A+28.602%B+58.9B**N/A21647.5h8.2B*25B*
NS-15M2 2,7882,7708103.42B**0.8029.48%B**31.444%B*71B**N/A28039h9.8B**33.2B*
NC6S Gauss SAW S 2,6052,5797843.29A++0.6730.186%A22.334%C+75.9B**N/A34534h8.9B*29.5B++
AF-19 Mercenary 2,5202,5109752.574A*0.0428.463%A27.53%B**46.3A++N/A20754.2h8.8B**30.9B*
NC6 Gauss SAW 2,4522,4479362.614A0.0023.727%B++22.068%C+65.3A++N/A35137.5h7.8B*32.7B++
NS-11A 2,4722,4461,4261.715B+0.9024.627%C++26.819%B++25.7CN/A7195.3h11.4B*46.1B+
AF-4A Bandit 2,3772,3569132.581B**0.0430.676%A28.014%B*56.8B*N/A22041.5h8.3B**27.2B**
NC1 Gauss Rifle 2,1432,1298662.458A0.1625.336%B+20.244%C+29.2B+N/A13872.8h10.1B**39.7B*
NC08 Mag-Scatter 2,1002,0901,2221.71C**0.9160.742%B*18.421%B+85A**N/A24324.6h3B**5B*
EM1 1,9911,9786003.297A*0.6827.139%B**24.57%B+73.8A+N/A30926.8h10.5B38.7B++
Razor GD-23 1,9311,9251,1171.723B*0.8928.961%B*18.338%C29.9BN/A11164.3h9.4B**32.4B++
NS-357 Underboss 1,8791,8741,2341.519B+1.1045.228%B**31.217%A95.6A*N/A33319.6h3.1B**6.9B*
NS-11C 1,8541,8517262.55A++0.0728.138%B*18.639%C+48.2B**N/A23838.4h11.2B*39.9B++
M30 Mustang AH 2,0381,8233195.715C++3.1058.4%B1.262%C+57.3C**6.8B+28731.8h6.5B+11.1B+
LA3 Desperado 1,7191,7071,2461.37B+1.2535.786%B**22.086%B+65.7AN/A23526h7.6B++21.3C**
Breaker Rocket Pods 1,9471,68912613.405B*10.7955.812%B*1.303%B+128B++19.5B+57613.2h10.7B*19.1B++
NS-TMC-01 "His Regards" 1,6651,65917,8150.093A**2.5223.104%C+8.921%C++2.4B*N/A7702.3h1.7B++7.4B+
NS-11P 1,6151,5957282.191B**0.4328.765%A28.527%A+52.8A+N/A20330.2h11B**38.3B**
LA39 Bruiser 1,5141,5036362.363B**0.2572.492%B**13.041%C75.9A+N/A33319.8h1.9B**2.6B*
NS-15M AE 1,3591,3564103.307B++0.6926.689%C**21.829%D62.5BN/A28921.7h10.4B+39.1B+
Gauss Compact S 1,3361,3201,0001.32B+1.3027.237%B++11.364%D*25.1BN/A9052.6h7.5B**27.6B*
19A Fortuna 1,3311,3167551.743B+0.8728.079%B+18.845%C48.6B+N/A20927.1h8.4B*30B++
AF-4AE Cyclone 1,3111,3053184.104A**1.4929.166%C++42.069%A*83.1B++N/A21215.7h7.5B++25.8B+
GR-22AE 1,3141,2944742.73B++0.1131.206%B++39.181%A++64.7B+1B+17420h9.5B**30.4B*
AC-X11 1,2801,2716282.024B**0.5927.925%B+18.332%D42.5B++N/A21629.9h7.8B*27.9B+
MGR-S1 Gladius 1,2621,2573213.916A++1.3031.917%B**45.426%M++86.1A++N/A24014.6h6.7A21B*
NSX Naginata 1,2491,2433713.35A++0.7328.067%A33.95%B*68.7B**N/A23918.1h9B*32.2B++
NC4 Mag-Shot 1,2361,2268301.477B**1.1432.691%B*22.512%B+45.4B**N/A15027h5.8B**17.8B
NS-7 PDW 1,2261,2257811.569B++1.0527.131%B+15.265%C31.4C**N/A12839h13.2B+48.6B+
NSX Yumi 1,2351,2224362.803B**0.1927.151%C++47.136%A*69A++N/A17217.7h8.7B**32.1B*
AF-34 Mattock 1,2331,2192145.696B++3.0828.219%D19.524%B*68.9A+N/A22417.7h4.1B**14.4B+
NSX-P Naginata 1,2331,2073173.808A+1.1926.67%B++38.774%B**98.9A*2.1A43312.2h9.9B*37B++
AF-23 Grinder 1,2031,2003723.226B0.6144.66%B**14.583%C+53.8A+N/A25522.3h5.5B+12.3B**
Blitz GD-10 1,2011,1945292.257B**0.3630.651%A19.347%B+45.7B*N/A21226.1h12.1B++39.6B++
MGR-L1 Promise 1,1971,1922924.082A*1.4629.87%A48.49%M++80A+N/A30314.9h9.4A31.6B**
AF-6 Shadow 1,1931,1903693.225B*0.6137.525%B+29.916%B59.8B++N/A17319.9h4.7B++12.4B++
EM4 Longshot 1,1861,1862355.047B+2.4344.256%B*72.934%D43B++N/A15727.6h1.9B+4.3B++
Auraxium Mag-Cutter 1,2141,17813,6890.086B**2.5342.097%B**1.952%D2B+N/A8586.2h2C**4.8B+
The Slasher 1,1861,17011,5280.101B**2.5239.873%B+1.624%D--2.4C+N/A6478.6h1.9B+4.7B
MKV Suppressed 1,1691,1674282.727A*0.1131.422%B**19.023%C+78.3A*N/A23114.9h10.3B*32.7B++
AF-57 Piston 1,1691,1666761.725B+0.8945.913%B+10.463%D-49.2B++N/A15123.7h3.5B*7.5B+
NC14 Bolt Driver 1,1641,1612574.518A+1.9040.818%B*75.022%C++40.6AN/A14128.6h2.1B*5.1B*
Gauss Rifle S 1,1671,1604682.479A0.1431.198%A24.31%B+47.5B**N/A16424.4h9.3B*29.8B*
AF-23 Grinder 1,1651,1603723.118C*0.5048.886%B**16.466%C+51.8AN/A24222.4h6.2B+12.6B*
Mag-Cutter 1,2071,10820,5890.054B**2.5652.083%A++N/A1.1B+N/A5967.9h2.2B+4.2B++
MANA Anti-Personnel Turret 1,0911,0822983.631N/A1.0119.818%UN/A10820U90U24261300.1h13.8T*69.8T*
Frag Grenade 1,0881,07811078N/A1,075.3851.306%B++N/A673.8B*6.3C28601.6h3B*5.8B*
AF-34 Mattock 1,0781,0692144.995B++2.3831.022%D22.638%B**60.4B**N/A19617.7h5.1B*16.5B+
NSX Tanto 9559483103.058A++0.4431.076%B**43.354%M75.2A++N/A24512.6h10.4B++33.6B+
Warden 9509435361.759B*0.8630.894%B++23.754%C+32.9B*N/A11828.7h7.3B*23.8B++
Titan-150 AP 1,5198741535.712C++3.0944.823%D3.432%C**22.2C+16.4B+31539.3h4.9C+10.9C+
NC9 A-Tross 7777743002.58A0.0430.051%B**22.481%C67.9A++N/A24811.4h8B**26.5B*
Mauler S6 7757713762.051A0.5750.648%B**15.435%C+55.5A+N/A22613.9h3.7B**7.4B*
M20 Mustang 1,3177005701.228C+1.3929.205%C1.857%C+9.5C8.3C14274h87B+297.9B+
MGR-L1 Promise AE 7046981325.288A2.6729.665%B+38.969%A109.1A++N/A2396.4h9.4B**31.7B*
L100 Python HEAT 9806941245.597C++2.9845.179%D3.602%B+27.3C11.3C+20625.4h4.5B++9.9B+
PS1-AV Suppressor 6746731903.542B**0.9230.765%C**50.223%M**89.7A+N/A4647.5h9.7B**31.6B*
NCM1 Scattercannon 6626572153.056B++0.4451.141%A14.764%C+41.8A+N/A26615.7h5.3B**10.4B**
Gauss Prime 6196142612.352B++0.2728.664%B+37.785%A*55.8B+N/A17411h9.9B+34.6B+
Bouncing Betty 6046041274.756C**2.1457.975%A++N/A167.8B**N/A7123.6h2C3.4B*
Sticky Grenade 6045991599N/A596.3861.456%B*N/A1497.5B**12.5C++56690.4h1.6B+2.7B+
NCM1 Scattercannon 6005921683.524B+0.9149.534%A+12.5%D61.7A++N/A3419.6h4.8B++9.6B**
Tank Mine 8765421015.366A+2.7542.852%B++N/A142.6B*87.9B*17143.8h2.3C--5.3B+
Anti-Vehicle Grenade 5725211521N/A518.3862.791%AN/A651.3A63.8C-49890.8h3.6B**5.8B**
M40 Fury-F 5634822481.944C*0.6750%C++N/A29.6B5C13116.3h8.2B+16.4B+
NSX Tomoe 4664641293.597B**0.9833.089%B*53.664%A++73.7A+N/A2426.3h10.5B**31.8B*
M60-A Bulldog 4804452815.893C+13.2849.682%B+1.124%D--40.5C*3.2C+14311h4.7B++9.5B++
L100 Python HESH 5094302417.917B++15.3059.036%AN/A97.7A++18M5704.4h2.8B+4.8B*
AF-8 RailJack 408407924.424B*1.8142.124%B*63.882%D*43.3A+N/A1869.4h2.1B+4.9B++
Hawk GD-68 7203924690.836B1.7869.972%B**3.827%B+18.5C*15.5B++31921.2h9.4C-13.4C+
M40 Fury-H 3943881525.867B*23.2531.61%D--1.289%C++86.2C+1.3D*2384.5h3.7A11.8B**
L100 Python AP 647386517.569B++4.9557.059%C*3.109%C++42B**28.4A++4859.2h5.5B+9.7B+
LA8 Rebel 3813784000.945C++1.6733.992%B+19.312%C34.4C**N/A11411h5.9B+17.3C++
Shrike 6243724110.905B+1.7157.606%C++1.613%D24.2C+16.4B+58415.4h6.3C*10.9C**
C85 Canister-H 3583492513.96C++11.3447.777%C+13.181%B+105.8C+2.7D*3583.3h4.7B++9.9B++
M40 Fury 4113473410.206B++7.5943.863%B**N/A63.1B++11.6B+4685.5h11.4B+26B++
Spear Anti-Vehicle Phalanx Turret 531346428.238C*5.6247.019%B+6.647%A58.6A31.4B**5135.9h6.6B+14.1B++
NS-30 Vandal 341338883.841A1.2238.605%B**37.278%A78.6A++N/A3774.3h4.7B*12.3B++
S12 Renegade 3523381442.347C+0.2741.972%C+5.325%C+27.7D1.1D11312.2h3.1B7.4B
Gauss SPR 3383371761.915C*0.7034.499%C**27.596%D-30.1C++N/A11211.2h4.7B+13.6B+
Impetus 326324853.812A1.1935.832%C**33.333%B+63.5B**N/A1885.1h3.5B**9.8B*
M60-A Bulldog 3403151619.688C++17.0752.547%B++1.27%D-40.9C*3.2C+1607.7h4.5B++8.5B*
CAS 14-E 3233001618.75C*16.1338.857%B*2%C++120A9.2B**3352.5h24.3B+62.6B++
Hardlight Dagger 2982953,5390.083A+2.5317.049%D3.729%C--1.8C++N/A5161.5h1.7B++9.9C++
Enforcer ML85 491294525.654C*3.0439.714%C+1.361%D24.7C*16.6C+35811.9h10.5B+26.4B+
M12 Kobalt-H 294288932B+29.3822.282%C++13.889%D180B**3.8C4331.6h12.1B+54.5B+
NSX-P Tanto 286282893.169A**0.5529.46%B*40.426%A*88.1M++1.3B*2433.2h9.4A31.8B**
Skyguard 455270564.821B**2.2031.389%B+1.481%C--16C*10.9B+22416.9h98.5B++314B++
Hunter QCX 2692692840.947B1.6738.357%C23.42%C+24B*N/A10011.2h3.1B+8.2B+
NSX Masamune 3542531212.091A+0.5362.685%B+2.372%C*44.4B++17.7B+3135.7h8.4B+13.3B+
Carver 2652504,0830.061C+2.5620.479%C--13.2%C-1.2C-N/A6208.1h2D--9.9C+
M20 Basilisk 320243415.927A++3.3140.186%C**10.288%A++25.9B+8.2C*2839.4h72.3B179.9B++
M40 Fury 305243347.147C+4.5342.186%B++1.235%D63.9B+16.3B*4753.8h12.1C*28.6B+
NCM2 Falcon 2822321171.983B*0.6338.329%C+7.759%A20.5B*4.4C+16611.3h8.1B++21.3B+
NSX Tengu 231230673.433A*0.8243.404%B**41.739%M*65.7AN/A2083.5h9.6B*22B++
Titan-150 HESH 2892211317B++14.3858.538%AN/A53.9B*16.6A*4184.1h3.6C6.1B+
NS Baron G5AE 2092091161.802B+0.8249.02%C**8.612%D*56.5B+N/A2893.7h3.6B*7.3C++
NC15 Phoenix 4542081691.231C++1.3955.621%C**N/A16C*18.9B++26213h9.1B+16.3B+
NCM2 Falcon 2612031051.933A0.6839.987%C+8.867%A++19.9A5.7C**13710.2h9.1B*22.8B++
E540 Halberd 2711901512.667B*10.0550.285%B++2.632%C41.3B**17.6B+4994.6h5.1B+10.2B++
NS-61 Emissary 176175881.989A++0.6332.889%B++20.571%B++87.5M*N/A4732h12.4B37.7B+
NS-AM7 Archer 2181742070.841B*1.7855.724%C30.46%A+9.4B+2.4C+7418.6h9.7B*17.5B*
NCM3 Raven 232169772.195A++0.4242.386%B2.367%C16.9A++6.3C+20710h18.3B**43.2B**
MGR-M1 Bishop 167167364.639A++2.0239.216%B**49.701%A**79.5A**N/A2582.1h4A+10.1B**
NCM3 Raven 240159772.065A++0.5542.939%BN/A15.9A++8.1B*20510h19.7B**46B**
M12 Kobalt 161155179.118C6.5017.601%C+16.129%C--55.4C+2.1C2682.8h19.4C++110.4C*
L105 Zephyr 166151169.438C+6.8238.022%C--N/A68.6B+6.8C3172.2h3.9A10.3B*
E540 Halberd-H 240149217.095C++4.4848.14%D--1.342%C--32.4C-19.8C+3304.6h6C++12.4C+
Coyote Missiles 210149178.765A*6.1553.417%C+N/A186.3S76.3M*13900.8h19.4A36.2B**
Vortek Rotary 2601462920.5C2.1226.738%D2.74%B5.1D4D-8928.6h78.3C++292.7C+
Soldier Soaker 135135413.293A++0.6832.447%C+20.741%B++90A+N/A4871.5h4.9B*15B+
M20 Basilisk 200135314.355B*1.7442.698%B+4.444%C--24.1C*11.6B+3245.6h102.4C+239.9C**
NSX Daimyo 133133187.389A4.7740.949%C+90.977%D-66.5B++N/A1972h2.8C6.8C+
MANA Anti-Vehicle Turret 2271191041.144C**1.4747.404%U4.202%C**1190D-1080C14178300.1h9.4C+19.9C**
C150 Dalton 162114234.957C+2.3442.607%C**N/A30.8C+13D3683.7h5.1C+12C*
Rocklet Rifle 200105621.694A++0.9254.494%C*N/A32.8B+29.7B+5803.2h39.6C+72.6C++
Aspis Anti-Aircraft Phalanx Turret 17991233.957C*1.3435.761%A+N/A17.5B**16.9B**3255.2h120B++335.5B*
Titan-150 HEAT 13182352.343C0.2740.762%D2.439%C8.6D*5.2D--2159.5h6.1C-15D
LA80 808098.889A++6.2738.095%C-86.25%B**80A++N/A3331h1.5A3.9B++
MAX Punch 87791,0300.077C+2.5427.7%D*N/A1C+N/A480.7h2C++7.3C+
NS-10 Burster 13366780.846C+1.7741.745%A++7.576%B+5.3C+5.4B**12712.5h198.5D-475.6B
NS-10 Burster 11262431.442B+1.1842.204%A++6.452%B8.4A+6.8A*1587.4h147.4B349.3B*
The Executive 5757431.326C+1.2929.751%D--24.561%C++43.8CN/A1171.3h5.2A17.6B+
CAS30 Tank Buster 9552930.559C-2.0633.375%D*N/A3.1D-2.6D--6716.6h62C+185.7C
NS-44L Blackhand 5151261.962B++0.6637.202%C--45.098%C*34B+N/A1861.5h4.9C+13.2C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret279142.5h
Nanite Revive Grenade02,5800.7h
Decoy Grenade0890h
Nano-Armor Kit566714,37466.8h
Medical Applicator1,105435,19244.4h
Medical Kit4,25734,924131.8h
Spawn Beacon27512,25717.8h
Nanite Healing Grenade01250h
Motion Spotter369,0014.9h
Deconstruction Tool02,4550.2h
Restoration Kit1071,2854.1h
Welding Device03310h
Spitfire Auto-Turret1890.1h
Recon Detection Device596,5659h
Shield Recharging Field301,1980.6h
Ammunition Package643,8362.9h
Anti-Infantry MANA Turret492,0943.2h
WLT-Howler Mining Laser11,7260.3h
Nano-Repair Grenade02680.1h
Snowman Soldier3610.1h
Hardlight Barrier42630.3h
Router0660.1h
Flail Targeting Dart2600.3h

Check the help document for the dictionary if you want to learn more about words used here.


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