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Executor Surfer Rhoss[V0DE] Rhoss
NC BR 204

KDR: 2.7

Score: 114.9m

Last Seen: Oct 17th, 2019 2:14 PM
- OFFLINE - 10.7 hour(s)

Prestige 1, Battle Rank 100 (204 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS GD-22S LA1 Anchor NS-44 Commissioner EM6 SAS-R NS Decimator NS-15M1 GD-7F
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,378,951 MLG Score: 2701
Fun Score: N/A
Cheeseburgers Flipped: 761TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.295%31.6%957541165155,7263.30973-0.606

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.787%1.752A++1.546A+-0.592DHEAD ++ (~16.45)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.622B+8.40.405B19.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.659%1.392%239412154,454219413102.03008340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.354%-0.387C--0.161C0.776

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.30.569B+23.30.558B+46

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.389%2.483%128612133,101299917501.03401177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.292%-0.569D0.042C+0.735

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.018C+12.7-0.064C+23.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.576%6.364%1671312063,28425119061.30733362%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.827%0.029C+0.413B0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.10.59B+17.90.552B+31.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.913%70.228%167712128,4244173182.01821

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.51%0.881B*0.192C++-0.214

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.491B+20.354C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.571%11.751%167512146,6553791331.75547

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.155%1.239B**-0.598D0.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.667B+2.50.49B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
114.9m280.8%527 (31.6k)434 (26k)2.70372229,33884,8232.8758204 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12191682525.964%26.685%69303:0767

19% Combat Medic13% Engineer43% Heavy Assault10% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 1:38 PMDec 19th, 2018 9:39 PMOct 18th, 2019 3:44 AM (25d) (PST)Oct 17th, 2019 11:01 AM (26d) (PST)Oct 17th, 2019 10:14 AM (26d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7132394740.8670.3210.2312.5670.0472701

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,77214,34028,432521914154326,067

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4406.1h/183.6d 14,596 61,198 81,441 678.6k 6,985 14,580 12,355 188.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A+
Kills:36,472
Deaths:9,760
KDR:3.737
Accuracy:31.503% A+
HSR:35.106% A+
LA1 Anchor
A++
Kills:21,542
Deaths:5,414
KDR:3.979
Accuracy:31.735% A
HSR:37.759% A++
EM6
A
Kills:5,596
Deaths:1,781
KDR:3.142
Accuracy:28.941% A
HSR:25.715% C**
NS-15M1
B++
Kills:4,612
Deaths:1,540
KDR:2.995
Accuracy:26.368% B++
HSR:25.239% B
NC6A GODSAW
C++
Kills:4,289
Deaths:1,221
KDR:3.513
Accuracy:29.497% C++
HSR:27.466% C+
NC6 Gauss SAW
B++
Kills:2,841
Deaths:1,051
KDR:2.703
Accuracy:24.314% B++
HSR:23.618% C+
NS-15M2
B**
Kills:2,783
Deaths:820
KDR:3.394
Accuracy:29.439% B**
HSR:31.549% B++
NC6S Gauss SAW S
A
Kills:2,579
Deaths:784
KDR:3.290
Accuracy:30.179% A
HSR:22.334% C
EM1
B**
Kills:1,978
Deaths:600
KDR:3.297
Accuracy:27.139% B**
HSR:24.570% B+
NS-15M AE
C*
Kills:1,356
Deaths:410
KDR:3.307
Accuracy:26.689% C*
HSR:21.829% D
NSX Naginata
B**
Kills:1,243
Deaths:371
KDR:3.350
Accuracy:28.067% B**
HSR:33.950% B*
NSX-P Naginata
A
Kills:1,207
Deaths:317
KDR:3.808
Accuracy:26.670% B++
HSR:38.774% A
MGR-L1 Promise
M++
Kills:1,192
Deaths:292
KDR:4.082
Accuracy:29.870% B**
HSR:48.490% M++
MGR-L1 Promise AE
A
Kills:1,174
Deaths:228
KDR:5.149
Accuracy:30.083% B+
HSR:37.479% A
Kills:88,864
Deaths (as Heavy Assault):24,589
Deaths (to Heavy Assaults):25,894
KDR:3.61397
Kill Difference:64,275
Playtime:1,889.896 hours
Usage:43%
Score:58.266m
Score/min:514
Accuracy (listed only):28.607%
HSR (listed only):30.991%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:4,416
Deaths:1,312
KDR:3.366
Accuracy:32.383% A+
HSR:30.276% A++
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C**
GD-66 Claw
B
Kills:2,946
Deaths:1,695
KDR:1.738
Accuracy:62.760% B
HSR:9.912% D-
AF-19 Mercenary
A
Kills:2,511
Deaths:978
KDR:2.567
Accuracy:28.461% A
HSR:27.559% B**
AF-4A Bandit
B**
Kills:2,447
Deaths:945
KDR:2.589
Accuracy:30.720% B**
HSR:28.402% B*
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C-
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,669
Deaths:713
KDR:2.341
Accuracy:72.285% B**
HSR:13.961% C+
AF-4AE Cyclone
A*
Kills:1,342
Deaths:335
KDR:4.006
Accuracy:29.116% C+
HSR:42.548% A*
Gauss Compact S
B++
Kills:1,323
Deaths:1,001
KDR:1.322
Accuracy:27.288% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
NSX-P Tanto
A*
Kills:1,195
Deaths:407
KDR:2.936
Accuracy:30.544% B**
HSR:40.418% A*
AF-57 Piston
B+
Kills:1,186
Deaths:680
KDR:1.744
Accuracy:45.982% B+
HSR:10.708% D-
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
MGR-C1 Charger
B*
Kills:299
Deaths:56
KDR:5.339
Accuracy:31.814% B*
HSR:28.763% B+
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A+
Kills:83
Deaths:45
KDR:1.844
Accuracy:57.921% A+
HSR:13.253% C+
Kills:38,822
Deaths (as Light Assault):16,607
Deaths (to Light Assaults):15,305
KDR:2.33769
Kill Difference:22,215
Playtime:554.353 hours
Usage:13%
Score:13.413m
Score/min:403
Accuracy (listed only):36.734%
HSR (listed only):24.605%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A+
Kills:4,283
Deaths:1,682
KDR:2.546
Accuracy:30.781% A
HSR:31.870% A+
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C**
GR-22
A
Kills:3,136
Deaths:1,397
KDR:2.245
Accuracy:31.266% A
HSR:22.608% B+
Reaper DMR
A
Kills:3,021
Deaths:1,156
KDR:2.613
Accuracy:32.536% A
HSR:29.129% B+
GD-66 Claw
B
Kills:2,946
Deaths:1,695
KDR:1.738
Accuracy:62.760% B
HSR:9.912% D-
NS-11A
B++
Kills:2,601
Deaths:1,483
KDR:1.754
Accuracy:24.796% C++
HSR:27.182% B++
NC1 Gauss Rifle
B+
Kills:2,147
Deaths:872
KDR:2.462
Accuracy:25.376% B+
HSR:20.261% C+
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
LA39 Bruiser
B**
Kills:1,669
Deaths:713
KDR:2.341
Accuracy:72.285% B**
HSR:13.961% C+
NS-11P
A+
Kills:1,650
Deaths:740
KDR:2.230
Accuracy:28.865% A
HSR:28.849% A+
AF-4AE Cyclone
A*
Kills:1,342
Deaths:335
KDR:4.006
Accuracy:29.116% C+
HSR:42.548% A*
GR-22AE
A++
Kills:1,294
Deaths:474
KDR:2.730
Accuracy:31.206% B++
HSR:39.181% A++
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NSX Yumi
A*
Kills:1,230
Deaths:445
KDR:2.764
Accuracy:27.190% C++
HSR:47.155% A*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
AF-57 Piston
B+
Kills:1,186
Deaths:680
KDR:1.744
Accuracy:45.982% B+
HSR:10.708% D-
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
Gauss Rifle S
B**
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:31.198% B**
HSR:24.310% B+
NC9 A-Tross
B*
Kills:774
Deaths:300
KDR:2.580
Accuracy:30.051% B*
HSR:22.481% C
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
Gauss Prime
A++
Kills:667
Deaths:272
KDR:2.452
Accuracy:28.646% B+
HSR:37.331% A++
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
PSA-02 Diamondback
U
Kills:194
Deaths:60
KDR:3.233
Accuracy:30.184% U
HSR:42.268% U
NC12 Sweeper
A+
Kills:83
Deaths:45
KDR:1.844
Accuracy:57.921% A+
HSR:13.253% C+
MGR-A1 Vanquisher
U
Kills:73
Deaths:25
KDR:2.920
Accuracy:35.883% U
HSR:27.397% U
Kills:41,550
Deaths (as Combat Medic):17,746
Deaths (to Combat Medics):10,028
KDR:2.34137
Kill Difference:23,804
Playtime:819.032 hours
Usage:19%
Score:17.036m
Score/min:347
Accuracy (listed only):36.331%
HSR (listed only):27.070%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:4,416
Deaths:1,312
KDR:3.366
Accuracy:32.383% A+
HSR:30.276% A++
GD-66 Claw
B
Kills:2,946
Deaths:1,695
KDR:1.738
Accuracy:62.760% B
HSR:9.912% D-
AF-19 Mercenary
A
Kills:2,511
Deaths:978
KDR:2.567
Accuracy:28.461% A
HSR:27.559% B**
AF-4A Bandit
B**
Kills:2,447
Deaths:945
KDR:2.589
Accuracy:30.720% B**
HSR:28.402% B*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C-
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,669
Deaths:713
KDR:2.341
Accuracy:72.285% B**
HSR:13.961% C+
Gauss Compact S
B++
Kills:1,323
Deaths:1,001
KDR:1.322
Accuracy:27.288% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
MGR-M1 Bishop
M*
Kills:1,222
Deaths:242
KDR:5.050
Accuracy:40.620% A
HSR:57.120% M*
NSX-P Tanto
A*
Kills:1,195
Deaths:407
KDR:2.936
Accuracy:30.544% B**
HSR:40.418% A*
AF-57 Piston
B+
Kills:1,186
Deaths:680
KDR:1.744
Accuracy:45.982% B+
HSR:10.708% D-
Warden
B*
Kills:1,162
Deaths:584
KDR:1.990
Accuracy:31.692% B*
HSR:26.592% C**
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
MGR-C1 Charger
B*
Kills:299
Deaths:56
KDR:5.339
Accuracy:31.814% B*
HSR:28.763% B+
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A+
Kills:83
Deaths:45
KDR:1.844
Accuracy:57.921% A+
HSR:13.253% C+
Kills:28,750
Deaths (as Engineer):12,686
Deaths (to Engineers):14,214
KDR:2.26628
Kill Difference:16,064
Playtime:594.319 hours
Usage:13%
Score:12.711m
Score/min:356
Accuracy (listed only):38.754%
HSR (listed only):23.150%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:5,834
Deaths:3,503
KDR:1.665
Accuracy:43.917% B*
HSR:32.928% A+
SAS-R
B+
Kills:5,005
Deaths:1,178
KDR:4.249
Accuracy:41.428% B+
HSR:70.709% C*
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C**
NS-357 Underboss
A+
Kills:2,330
Deaths:1,529
KDR:1.524
Accuracy:45.426% B**
HSR:34.034% A+
NC08 Mag-Scatter
B*
Kills:2,094
Deaths:1,226
KDR:1.708
Accuracy:60.724% B*
HSR:18.434% B+
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
LA3 Desperado
A
Kills:1,711
Deaths:1,247
KDR:1.372
Accuracy:35.784% A
HSR:22.092% B
AF-4AE Cyclone
A*
Kills:1,342
Deaths:335
KDR:4.006
Accuracy:29.116% C+
HSR:42.548% A*
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NC4 Mag-Shot
B*
Kills:1,226
Deaths:830
KDR:1.477
Accuracy:32.691% B*
HSR:22.512% B+
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
AF-6 Shadow
B+
Kills:1,190
Deaths:369
KDR:3.225
Accuracy:37.525% B+
HSR:29.916% C**
EM4 Longshot
B++
Kills:1,186
Deaths:235
KDR:5.047
Accuracy:44.256% B++
HSR:72.934% D
NS-30 Vandal
A*
Kills:1,182
Deaths:263
KDR:4.494
Accuracy:39.039% B**
HSR:42.978% A*
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:257
KDR:4.518
Accuracy:40.818% B*
HSR:75.022% C++
NS-45 Pilot
A**
Kills:648
Deaths:335
KDR:1.934
Accuracy:37.145% B*
HSR:47.840% A**
NSX Tomoe
A+
Kills:534
Deaths:147
KDR:3.633
Accuracy:32.786% B*
HSR:53.558% A+
AF-8 RailJack
B*
Kills:407
Deaths:92
KDR:4.424
Accuracy:42.124% B*
HSR:63.882% D*
LA8 Rebel
B+
Kills:385
Deaths:406
KDR:0.948
Accuracy:34.022% B+
HSR:20% C+
Gauss SPR
C**
Kills:337
Deaths:176
KDR:1.915
Accuracy:34.499% C**
HSR:27.596% D-
Impetus
B++
Kills:327
Deaths:86
KDR:3.802
Accuracy:35.712% C**
HSR:33.639% B++
NS-AM7 Archer
A++
Kills:257
Deaths:285
KDR:0.902
Accuracy:56.212% C
HSR:31.907% A++
Soldier Soaker
B++
Kills:257
Deaths:105
KDR:2.448
Accuracy:35.376% C*
HSR:18.288% B++
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
LA80
B*
Kills:183
Deaths:23
KDR:7.957
Accuracy:39.506% C
HSR:84.700% B*
NS-61 Emissary
B++
Kills:175
Deaths:88
KDR:1.989
Accuracy:32.889% B++
HSR:20.571% B++
NSX Daimyo
C+
Kills:145
Deaths:19
KDR:7.632
Accuracy:40.718% C+
HSR:91.724% D
NS-44L Blackhand
C+
Kills:94
Deaths:39
KDR:2.410
Accuracy:40.286% C+
HSR:41.489% C+
The Executive
C+
Kills:57
Deaths:43
KDR:1.326
Accuracy:29.633% D--
HSR:24.561% C+
Kills:39,181
Deaths (as Infiltrator):17,228
Deaths (to Infiltrators):11,674
KDR:2.27426
Kill Difference:21,953
Playtime:438.018 hours
Usage:10%
Score:9.664m
Score/min:368
Accuracy (listed only):37.640%
HSR (listed only):40.010%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,432
Deaths:251
KDR:5.705
Accuracy:28.751% D
HSR:19.693% B++
AF-34 Mattock
B**
Kills:1,256
Deaths:251
KDR:5.004
Accuracy:31.604% C--
HSR:22.612% B**
AF-23 Grinder
B**
Kills:1,200
Deaths:372
KDR:3.226
Accuracy:44.660% B**
HSR:14.583% C+
AF-23 Grinder
B**
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.886% B**
HSR:16.466% C+
NCM1 Scattercannon
A
Kills:663
Deaths:217
KDR:3.055
Accuracy:51.316% A
HSR:14.781% C+
NCM1 Scattercannon
A
Kills:595
Deaths:170
KDR:3.500
Accuracy:49.635% A
HSR:12.605% D
NCM2 Falcon
A
Kills:236
Deaths:117
KDR:2.017
Accuracy:38.614% C+
HSR:7.627% A
NCM2 Falcon
A*
Kills:204
Deaths:105
KDR:1.943
Accuracy:40.269% C+
HSR:8.824% A*
NCM3 Raven
B
Kills:172
Deaths:77
KDR:2.234
Accuracy:42.532% B
HSR:2.326% C
NCM3 Raven
B+
Kills:159
Deaths:77
KDR:2.065
Accuracy:43.067% B+
HSR:0.629% D**
NS-20 Gorgon
B+
Kills:110
Deaths:32
KDR:3.438
Accuracy:27.825% B+
HSR:22.727% B+
NS-20 Gorgon
A*
Kills:85
Deaths:32
KDR:2.656
Accuracy:27.281% B+
HSR:30.588% A*
NS-10 Burster
A++
Kills:79
Deaths:82
KDR:0.963
Accuracy:42.283% A++
HSR:6.329% C++
NS-10 Burster
A++
Kills:68
Deaths:47
KDR:1.447
Accuracy:42.947% A++
HSR:5.882% C++
Kills:7,419
Deaths (as MAX Suit):1,101
Deaths (to MAX Suits):4,395
KDR:6.73842
Kill Difference:6,318
Playtime:95.360 hours
Usage:2%
Score:3.765m
Score/min:658
Accuracy (listed only):39.976%
HSR (listed only):13.262%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,867
V. Kills:216 N/A
Deaths:322
KDR:5.798
Accuracy:58.375% B
KPH:57.800 C**
VKPH:6.700 B+
Breaker Rocket Pods
B*
Kills:1,696
V. Kills:260 N/A
Deaths:126
KDR:13.460
Accuracy:55.804% B*
KPH:128.100 B+
VKPH:19.600 B
M20 Mustang
C
Kills:700
V. Kills:617 113%
Deaths:570
KDR:1.228
Accuracy:29.205% C
KPH:9.500 C
VKPH:8.300 C
Vortek Rotary
D
Kills:191
V. Kills:136 139%
Deaths:294
KDR:0.650
Accuracy:27.273% D
KPH:6.400 D
VKPH:4.600 D
Coyote Missiles
S
Kills:154
V. Kills:63 241%
Deaths:17
KDR:9.059
Accuracy:53.704% C++
KPH:182.300 S
VKPH:74.600 M+
Kills:4,608 (2,758 + 0)
Deaths:1,329
KDR:3.467
VKDR:0.972
Vehicle Kills:1,292
Kill Difference:3,279
Playtime:150.115 hours
Usage:3%
Score:1.899m
Score/min:211
Piloting Accuracy:27.273%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:153
V. Kills:16 N/A
Deaths:16
KDR:9.563
Accuracy:38.393% C-
KPH:70.300 B++
VKPH:7.400 C+
C150 Dalton
B
Kills:114
V. Kills:48 233%
Deaths:23
KDR:4.957
Accuracy:42.607% B
KPH:30.900 C+
VKPH:13 D-
CAS30 Tank Buster
D-
Kills:52
V. Kills:43 118%
Deaths:93
KDR:0.559
Accuracy:33.375% D*
KPH:3.100 D-
VKPH:2.600 D--
Kills:319 (52 + 267)
Deaths:132
KDR:2.417
VKDR:0.811
Vehicle Kills:107
Kill Difference:187
Playtime:22.493 hours
Usage:1%
Score:0.194m
Score/min:144
Piloting Accuracy:33.375%
Gunner Accuracy:42.607%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:719
V. Kills:296 242%
Deaths:124
KDR:5.798
Accuracy:45.717% D
KPH:28 C
VKPH:11.500 C+
L100 Python AP
A++
Kills:531
V. Kills:329 161%
Deaths:52
KDR:10.212
Accuracy:57.679% C**
KPH:47.400 B**
VKPH:29.400 A++
L100 Python HESH
M
Kills:453
V. Kills:85 N/A
Deaths:26
KDR:17.423
Accuracy:59.665% A
KPH:96.400 A++
VKPH:18.100 M
Skyguard
B+
Kills:278
V. Kills:188 147%
Deaths:56
KDR:4.964
Accuracy:31.391% B
KPH:16.400 C**
VKPH:11.100 B+
Kills:1,981 (1,981 + 0)
Deaths:258
KDR:7.678
VKDR:3.481
Vehicle Kills:898
Kill Difference:1,723
Playtime:58.514 hours
Usage:1%
Score:1.056m
Score/min:301
Driving Accuracy:31.391%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,038
V. Kills:723 143%
Deaths:159
KDR:6.528
Accuracy:45.758% D
KPH:24.800 C+
VKPH:17.300 B+
Enforcer ML85
C++
Kills:294
V. Kills:197 148%
Deaths:52
KDR:5.654
Accuracy:39.714% C+
KPH:24.700 C++
VKPH:16.600 C++
Titan-150 HESH
A++
Kills:223
V. Kills:69 319%
Deaths:13
KDR:17.154
Accuracy:58.414% A
KPH:54.100 B*
VKPH:16.700 A++
E540 Halberd
A
Kills:193
V. Kills:83 230%
Deaths:15
KDR:12.867
Accuracy:50.232% B++
KPH:42 A
VKPH:18 B++
Titan-150 HEAT
D--
Kills:82
V. Kills:49 164%
Deaths:35
KDR:2.343
Accuracy:40.762% D
KPH:8.700 D*
VKPH:5.200 D--
Kills:1,830 (1,343 + 487)
Deaths:274
KDR:6.679
VKDR:4.091
Vehicle Kills:1,121
Kill Difference:1,556
Playtime:71.905 hours
Usage:2%
Score:1.443m
Score/min:334
Driving Accuracy:40.762%
Gunner Accuracy:50.232%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C+
Kills:419
V. Kills:16 N/A
Deaths:15
KDR:27.933
Accuracy:34.427% D
KPH:86.700 C+
VKPH:3.300 D-
C85 Canister-H
C++
Kills:382
V. Kills:9 N/A
Deaths:26
KDR:14.692
Accuracy:49.776% C+
KPH:109.700 C++
VKPH:2.600 D*
M12 Kobalt-H
A
Kills:368
V. Kills:6 N/A
Deaths:12
KDR:30.667
Accuracy:22.859% C++
KPH:182.300 A
VKPH:3 D
E540 Halberd-H
C+
Kills:152
V. Kills:92 163%
Deaths:21
KDR:7.238
Accuracy:47.998% D--
KPH:32.500 C-
VKPH:19.600 C+
Kills:1,321 (0 + 1,321)
Deaths:74
KDR:17.851
VKDR:1.662
Vehicle Kills:123
Kill Difference:1,247
Playtime:15.013 hours
Usage:0%
Score:0.302m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:47.998%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:347
V. Kills:64 N/A
Deaths:34
KDR:10.206
Accuracy:43.860% B**
KPH:63.100 B++
VKPH:11.600 B+
M20 Basilisk
B++
Kills:290
V. Kills:84 341%
Deaths:44
KDR:6.591
Accuracy:40.469% B
KPH:28.600 B++
VKPH:8.300 C**
M40 Fury
B*
Kills:243
V. Kills:62 386%
Deaths:34
KDR:7.147
Accuracy:42.186% B++
KPH:64.700 B+
VKPH:16.500 B*
M12 Kobalt
C++
Kills:187
V. Kills:8 N/A
Deaths:17
KDR:11
Accuracy:17.778% C+
KPH:60 C+
VKPH:2.600 C++
M20 Basilisk
B++
Kills:142
V. Kills:67 209%
Deaths:32
KDR:4.438
Accuracy:43.095% B+
KPH:24.600 C**
VKPH:11.600 B++
M60-G Bulldog
N/A
Kills:50
V. Kills:8 N/A
Deaths:9
KDR:5.556
Accuracy:33.498% N/A
KPH:21.100 N/A
VKPH:3.400 N/A
Kills:1,259 (0 + 1,259)
Deaths:170
KDR:7.406
VKDR:1.724
Vehicle Kills:293
Kill Difference:1,089
Playtime:30.652 hours
Usage:1%
Score:0.628m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:33.498%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:486
V. Kills:83 N/A
Deaths:249
KDR:1.952
Accuracy:49.975% C++
KPH:29.500 B
VKPH:5 C
S12 Renegade
D
Kills:343
V. Kills:14 N/A
Deaths:145
KDR:2.366
Accuracy:42.051% C+
KPH:27.500 D
VKPH:1.100 D
Kills:829 (829 + 0)
Deaths:394
KDR:2.104
VKDR:0.246
Vehicle Kills:97
Kill Difference:435
Playtime:28.943 hours
Usage:1%
Score:0.214m
Score/min:123
Driving Accuracy:42.051%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:554
V. Kills:35 N/A
Deaths:23
KDR:24.087
Accuracy:38.158% B*
KPH:122.300 A+
VKPH:7.700 B+
Kills:554 (0 + 554)
Deaths:23
KDR:24.087
VKDR:1.522
Vehicle Kills:35
Kill Difference:531
Playtime:4.530 hours
Usage:0%
Score:0.094m
Score/min:344
Piloting Accuracy:N/A%
Gunner Accuracy:38.158%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 36,70036,4729,7603.737A1.0331.503%A+35.106%A+81.2A++N/A230449.1h8.3B**26.2B**
LA1 Anchor 21,79121,5425,4143.979B++1.2831.735%A37.759%A++108.1A*1.2A+351199.3h8B**25.1B*
NS-44 Commissioner 5,8425,8343,5031.665B++1.0443.917%B*32.928%A+78.7A++N/A26774.1h2.7B**6.2B*
EM6 5,6225,5961,7813.142B**0.4428.941%A25.715%C**69.6B**N/A24680.4h9.1B*31.5B++
SAS-R 5,0185,0051,1784.249B++1.5541.428%B+70.709%C*61.7B**N/A20681.1h1.9B++4.5B++
NS Decimator 7,2384,8412,0732.335A++0.3763.039%C**2.458%C**53B**26.2A49691.4h4.2B+6.6B+
NS-15M1 4,6374,6121,5402.995B**0.2926.368%B++25.239%B61B*N/A22975.6h10.4B*39.3B++
GD-7F 4,4394,4161,3123.366A**0.6632.383%A+30.276%A++80.1A*N/A25655.1h9.5B**29.3B*
NC6A GODSAW 4,3284,2891,2213.513B++0.8129.497%C++27.466%C+79B+N/A29854.3h7.5C++25.3B+
Carnage AR 4,3134,2831,6822.546B*0.1630.781%A31.87%A+61.7A+N/A19969.4h10.3A33.3B**
AF-4 Cyclone 4,0454,0351,8052.235B++0.4729.044%B++20.818%C**51.9B++N/A22177.8h8.7B*30.1B++
NC05 Jackhammer 3,5833,5771,7012.103B*0.6051.759%B*15.516%C++60.7B++N/A19958.9h3.8B**7.3B++
C-4 4,6333,4541,4412.397B++0.3126.046%C+N/A99.3B33.9B97434.8h1.3B+5B+
GR-22 3,1563,1361,3972.245B++0.4631.266%A22.608%B+43.9B+N/A13071.5h11.5B++36.9B*
Reaper DMR 3,0493,0211,1562.613B+0.0932.536%A29.129%B+59.4B**N/A22150.9h8.1B*25B**
GD-66 Claw 2,9602,9461,6951.738B+0.9762.76%B9.912%D-52.6B+N/A16856h2.1B++3.3B+
NC6 Gauss SAW 2,8532,8411,0512.703A+0.0024.314%B++23.618%C+66.4A++N/A34342.8h7.9B++32.4B++
NS-15M2 2,8012,7838203.394B**0.6929.439%B**31.549%B++70.8B*N/A28639.3h9.8B*33.3B*
NS-11A 2,6322,6011,4831.754B+0.9524.796%C++27.182%B++26.9CN/A7896.7h11.3B*45.5B+
NC6S Gauss SAW S 2,6052,5797843.29A+0.5930.179%A22.334%C75.9B**N/A34734h8.9B*29.5B++
AF-19 Mercenary 2,5212,5119782.567A*0.1428.461%A27.559%B**46A+N/A21354.6h8.8B**30.9B*
AF-4A Bandit 2,4692,4479452.589B**0.1130.72%B**28.402%B*56.9B*N/A22443h8.3B**27.1B**
NS-357 Underboss 2,3392,3301,5291.524B+1.1845.426%B**34.034%A+97.9A++N/A33723.8h3.1B**6.8B*
NS-TMC-01 "His Regards" 2,2552,24925,4610.088A*2.6223.705%C+8.004%C++2.3B++N/A7962.6h1.7B++7.1B+
NC1 Gauss Rifle 2,1622,1478722.462A0.2425.376%B+20.261%C+29.4BN/A14473h10.1B**39.6B*
NC08 Mag-Scatter 2,1042,0941,2261.708C**1.0060.724%B*18.434%B+84.8A*N/A24324.7h3B**5B*
Blitz GD-10 2,0462,0316922.935A*0.2330.965%A29.345%A*61.4A+N/A25633.1h11.2B*36.3B*
EM1 1,9911,9786003.297A*0.5927.139%B**24.57%B+73.5A+N/A31426.9h10.5B38.7B++
Razor GD-23 1,9311,9251,1171.723B*0.9828.961%B*18.338%C-29.9C**N/A11464.3h9.4B**32.4B++
M30 Mustang AH 2,0831,8673225.798C++3.0958.375%B1.232%C+57.8C**6.7B+28932.3h6.4B+11B+
NS-11C 1,8541,8517262.55A++0.1528.138%B*18.639%C+48.2B**N/A24238.4h11.2B*39.9B++
LA3 Desperado 1,7231,7111,2471.372B+1.3335.784%A22.092%B65.6AN/A23726.1h7.6B++21.3B*
Breaker Rocket Pods 1,9561,69612613.46B*10.7655.804%B*1.297%B+128.5B+19.7B58213.2h10.7B*19.2B++
LA39 Bruiser 1,6801,6697132.341B**0.3672.285%B**13.961%C+78.4A++N/A34521.3h1.9B**2.6B++
NS-11P 1,6701,6507402.23B**0.4728.865%A28.849%A+53.9AN/A20630.6h11B**38.1B**
AF-34 Mattock 1,4501,4322515.705B*3.0028.751%D19.693%B++72A++N/A22619.9h4.1B**14.2B+
NS-15M AE 1,3591,3564103.307B+0.6026.689%C*21.829%D62.5C*N/A29321.7h10.4B+39.1B+
AF-4AE Cyclone 1,3481,3423354.006A**1.3029.116%C+42.548%A*82.3B+N/A22116.3h7.5B**25.8B+
Gauss Compact S 1,3391,3231,0011.322B+1.3827.288%B++11.338%D*25.1C**N/A9352.7h7.5B**27.5B*
19A Fortuna 1,3311,3167551.743B+0.9628.085%B18.845%C48.6B+N/A21027.1h8.4B++30B++
GR-22AE 1,3141,2944742.73B++0.0331.206%B++39.181%A++64.7B+1B+17920h9.5B**30.4B*
AC-X11 1,2801,2716282.024B**0.6827.925%B+18.332%D42.5B++N/A23329.9h7.8B*27.9B++
MGR-S1 Gladius 1,2621,2573213.916A++1.2131.917%B**45.426%M*86.1A++N/A25914.6h6.7B**21B*
AF-34 Mattock 1,2661,2562515.004B++2.3031.604%C--22.612%B**63.1AN/A20219.9h5.1B*16.2B+
NSX Naginata 1,2491,2433713.35A*0.6528.067%B**33.95%B*68.7B**N/A24218.1h9B*32.2B++
NSX Yumi 1,2431,2304452.764B**0.0627.19%C++47.155%A*68.7AN/A17217.9h8.8B**32.2B*
NC4 Mag-Shot 1,2361,2268301.477B**1.2332.691%B*22.512%B+45.4B**N/A15227h5.8B*17.8B++
NS-7 PDW 1,2261,2257811.569B*1.1327.131%B+15.265%C-31.4C*N/A13139h13.2B+48.6B+
MGR-M1 Bishop 1,2301,2222425.05A*2.3540.62%A57.12%M*93.3M++N/A27213.1h4A+9.8B**
NSX-P Naginata 1,2331,2073173.808A++1.1026.67%B++38.774%A98.9A++2.1A44512.2h9.9B*37B++
MANA Anti-Personnel Turret 1,2111,2023153.816N/A1.1119.995%UN/A12020U90U27465300.1h13.5T*67.4T*
AF-23 Grinder 1,2031,2003723.226B0.5244.66%B**14.583%C+53.8A++N/A25622.3h5.5B++12.3B**
NSX-P Tanto 1,2161,1954072.936A*0.2330.544%B**40.418%A*85.4M1.5A++26514h10.5B*34.4B*
MGR-L1 Promise 1,1971,1922924.082A*1.3829.87%B**48.49%M++80A+N/A32614.9h9.4A31.6B*
AF-6 Shadow 1,1931,1903693.225B*0.5237.525%B+29.916%C**59.8B++N/A17419.9h4.7B++12.4B++
AF-57 Piston 1,1891,1866801.744B+0.9645.982%B+10.708%D-49.6B+N/A15523.9h3.5B*7.5B+
EM4 Longshot 1,1861,1862355.047B+2.3444.256%B++72.934%D42.8B++N/A15727.7h1.9B+4.3B++
NS-30 Vandal 1,1891,1822634.494A++1.7939.039%B**42.978%A*104.6M+N/A34611.3h4.3B**11.1B*
The Slasher 1,1971,18111,7870.1A2.6039.764%B+1.609%D*2.4C+N/A6487.9h1.9B+4.7C*
Auraxium Mag-Cutter 1,2141,17813,6890.086B**2.6242.097%B**1.952%D-2BN/A8586.2h2C**4.8B+
MGR-L1 Promise AE 1,1901,1742285.149A++2.4530.083%B+37.479%A107.7A+1.5B++24210.9h9.6B**32B*
PS1-AV Suppressor 1,1711,1693183.676A0.9731.333%B+44.825%M92A+N/A36012.7h9.8B**31.2B*
MKV Suppressed 1,1691,1674282.727A*0.0231.422%B**19.023%C+78.3A*N/A23414.9h10.3B*32.7B++
Warden 1,1711,1625841.99B*0.7131.692%B*26.592%C**37.7B**N/A14830.8h7B*22B*
NC14 Bolt Driver 1,1641,1612574.518A++1.8140.818%B*75.022%C++40.3B**N/A14428.8h2.1B*5.1B*
AF-23 Grinder 1,1651,1603723.118C**0.4148.886%B**16.466%C+51.8AN/A24322.4h6.2B+12.6B*
Gauss Rifle S 1,1671,1604682.479A0.2231.198%B**24.31%B+47.5B**N/A16724.4h9.3B*29.8B*
Frag Grenade 1,1511,14011140N/A1,137.3050.977%B++N/A670.6B*6.5C27901.7h3B*6B*
Mag-Cutter 1,2071,10820,5890.054B**2.6552.083%A++N/A1.1B++N/A5968.7h2.2B+4.2C*
Titan-150 AP 1,7611,0381596.528C++3.8245.758%D2.89%C++24.8C+17.3B+32441.8h4.5C*9.9C+
NSX Tanto 9559483103.058A*0.3531.076%B*43.354%M75.2A++N/A25112.6h10.4B++33.6B+
NC9 A-Tross 7777743002.58B**0.1230.051%B*22.481%C67.9A++N/A26111.4h8B**26.5B*
Mauler S6 7757713762.051B**0.6550.648%B**15.435%C+55.5A+N/A23313.9h3.7B**7.4B*
L100 Python HEAT 1,0157191245.798C++3.0945.717%D3.477%B++28.1C+11.6C+21025.6h4.5B+9.8B+
M20 Mustang 1,3177005701.228C+1.4829.205%C1.857%C+9.5C8.3C14274h87B+297.9B+
Gauss Prime 6746672722.452B++0.2528.646%B+37.331%A++57B++N/A17611.7h9.9B+34.5B+
NCM1 Scattercannon 6686632173.055B*0.3551.316%A14.781%C+42A+N/A26915.8h5.4B**10.4B*
NS-45 Pilot 6506483351.934B+0.7737.145%B*47.84%A**135A*N/A4294.8h5.2B**14.1B**
Bouncing Betty 6376371275.016B+2.3156.906%A+N/A167.6B**N/A7083.8h2C+3.5B*
Tank Mine 9896201055.905A++3.2041.95%B+N/A147.6B*87.9B*16714.2h2.2C-5.1B++
Sticky Grenade 6076011601N/A598.3061.505%B**N/A1502.5B**15C*56090.4h1.7B+2.7B+
NCM1 Scattercannon 6035951703.5B+0.8049.635%A12.605%D61.3A+N/A3409.7h4.8B++9.7B**
CAS 14-E 5895542324.087B+21.3838.158%B*1.625%C123.1A+7.8B++3444.5h22.6B++59.3B*
NSX Tomoe 5365341473.633A+0.9332.786%B*53.558%A+76.3A+N/A2517h10.4B**31.8B*
L100 Python AP 8605315210.212B**7.5157.679%C**2.448%C+47.4B**29.4A++50211.2h5B+8.7B+
Anti-Vehicle Grenade 5745231523N/A520.3062.587%AN/A581.1B**56.7C-50260.9h3.6B**5.8B**
M40 Fury-F 5694862491.952B+0.7549.975%C++N/A29.5B5C13216.5h8.2B+16.4B+
L100 Python HESH 5384532617.423B++14.7259.665%AN/A96.4A++18.1M5754.7h2.9B+4.9B++
M60-A Bulldog 4804452915.345C+12.6449.45%B+1.124%D-40.1C**3.2C+14211.1h4.8B++9.6B++
M40 Fury-H 4354191527.933B**25.2334.427%D1.193%C+87.3C+3.3D-2524.8h4.2B**12.3B**
AF-8 RailJack 408407924.424B++1.7242.124%B*63.882%D*43.3A+N/A1879.4h2.1B+4.9B++
Hawk GD-68 7203924690.836C*1.8769.972%B**3.827%B++18.5B15.5B**32621.2h9.4C13.4C++
LA8 Rebel 3883854060.948C++1.7634.022%B+20%C+34.7C*N/A11611.1h5.9B+17.2B+
C85 Canister-H 3913822614.692C**11.9949.776%C+12.565%B+109.1C++2.6D*3773.5h4.9B++9.9B++
Shrike 6243724110.905B+1.8057.606%C++1.613%D24.2C+16.4B+60515.4h6.3C**10.9B
M12 Kobalt-H 3743681230.667B*27.9622.859%C++17.935%C*184A3D4492h12.5B+54.7B++
Spear Anti-Vehicle Phalanx Turret 541353428.405C*5.7047.437%B+6.516%A58.8A31.3B**5256h6.6B+14B++
M40 Fury 4113473410.206B++7.5043.86%B**N/A63.1B++11.6B+4675.5h11.4B+26.1B++
S12 Renegade 3573431452.366C+0.3442.051%C+5.539%C++27.4D1.1D11212.5h3.1C**7.3B
Gauss SPR 3383371761.915C++0.7934.499%C**27.596%D-30.1C++N/A11411.2h4.7B+13.6B+
Impetus 329327863.802B**1.1035.712%C**33.639%B++62.9B**N/A1915.2h3.5B**9.8B++
M60-A Bulldog 3413161619.75C++17.0552.254%B++1.266%D-40.5C**3.2C+1577.8h4.5B*8.6B*
MGR-C1 Charger 300299565.339S2.6431.814%B*28.763%B+90.6A*N/A2743.3h9.6B**30.2B*
Hardlight Dagger 3012983,5800.083A+2.6217.122%D-3.691%D1.8C+N/A5163.6h1.7B*9.8C++
Enforcer ML85 491294525.654C++2.9539.714%C+1.361%D24.7C++16.6C++35911.9h10.5B++26.4B+
M20 Basilisk 374290446.591A++3.8940.469%B11.035%A*28.7B++8.3C**29210.1h68.4B*168.9B*
Skyguard 466278564.964B*2.2631.391%B1.439%C--16.4C**11.1B+22917h96.6B+307.6B++
Hunter QCX 2692692840.947B+1.7638.357%C23.42%C+24B**N/A10211.2h3.1B+8.2B
NSX Masamune 3652611222.139A++0.5663.271%B+2.299%B45B**17.9B3195.8h8.4B+13.4B++
NS-AM7 Archer 3102572850.902B**1.8056.212%C31.907%A++11.5B**2.4C+9722.4h9.1B**16.2B**
Soldier Soaker 2572571052.448B**0.2635.376%C*18.288%B++95.2A+N/A4782.7h5.2B+14.8B+
Carver 2652504,0830.061C+2.6420.479%D13.2%C-1.2C-N/A6208.1h2D--9.9C
M40 Fury 305243347.147C++4.4442.186%B++1.235%D63.9B+16.3B*4763.8h12.1C*28.7B+
NCM2 Falcon 2882361172.017B*0.6938.614%C+7.627%A20.9B**4.6C+16711.3h8.2B++21.2B+
NSX Tengu 231230673.433A*0.7343.404%B**41.739%M*65.7AN/A2153.5h9.6B*22B++
Titan-150 HESH 2922231317.154B++14.4558.414%AN/A54.4B*16.8A++4234.1h3.5C+6B+
NC15 Phoenix 4712181771.232C++1.4755.679%C**N/A15.9C**18.5B**26513.7h9.4B16.9B+
NS Baron G5AE 2092091161.802B+0.9049.02%C*8.612%D*56.5B+N/A2923.7h3.6B*7.3C++
NCM2 Falcon 2632041051.943A0.7640.269%C+8.824%A*20A5.8B+13910.2h9.3B**23B++
PSA-02 Diamondback 196194603.233N/A0.5330.184%UN/A74.6UN/A1952.6h11.6T*38.3T*
E540 Halberd 2761931512.867B++10.1650.232%B++2.591%C42A18B++5284.6h5.1B+10.1B*
Vortek Rotary 3271912940.65C2.0527.273%D2.094%C+6.4D4.6D9729.8h67.1B245.9C*
M12 Kobalt 1951871711C+8.3017.778%C+17.112%C60.3C+2.6C++2773.1h18.2B102.2C**
LA80 183183237.957A++5.2539.506%C84.7%B*87.1A*N/A3042.1h1.7B*4.4B+
NS-61 Emissary 176175881.989A++0.7132.889%B++20.571%B++87.5M++N/A5022h12.4B37.7B+
NCM3 Raven 236172772.234A++0.4742.532%B2.326%C17A++6.3C+20710.1h18.2B**42.9B*
NCM3 Raven 240159772.065A++0.6443.067%B+N/A15.7A++8B*20510.1h20B**46.4B*
Coyote Missiles 217154179.059M++6.3653.704%C++N/A192.5S78.8M++14180.8h19.6A36.5B**
L105 Zephyr 169153169.563C+6.8638.393%C-N/A69.5B++7.3C+3212.2h4A10.3B*
E540 Halberd-H 244152217.238C+4.5347.998%D--1.316%C-32.3C--19.6C+3404.7h5.9C++12.3C+
NSX Daimyo 145145197.632A+4.9340.718%C+91.724%D63B+N/A2022.3h2.7C+6.7C+
M20 Basilisk 209142324.438B*1.7343.095%B+4.93%C24.5C**11.6B++3235.8h101.3C+235B+
Rocklet Rifle 248134721.861A*0.8454.745%C**N/A34.4B+29.2B+6413.9h39.4C+72C++
MANA Anti-Vehicle Turret 2301211061.142B+1.5647.437%B*4.132%B+1210B**1090B7160100.1h9.3A19.7A++
C150 Dalton 162114234.957C+2.2542.607%BN/A30.8C+13D-3823.7h5.1C12C++
NS-20 Gorgon 118110323.438M++0.7327.825%B+22.727%B+55M**4S2272h20.6B+74.1B*
NS-44L Blackhand 9494392.41B**0.2940.286%C+41.489%C+44.8B**N/A2022.1h4.5C++11.2C++
Aspis Anti-Aircraft Phalanx Turret 18494234.087C*1.3836%A+N/A17.7B**17B**3285.3h121B++336.1B*
NS-20 Gorgon 8785322.656A++0.0527.281%B+30.588%A*42.5A**1D2092h26.3C**96.3B++
NC12 Sweeper 8483451.844B++0.8657.921%A+13.253%C+63.8A+N/A4431.3h4.2B7.3B++
MAX Punch 90821,1040.074C+2.6327.931%D*N/A1C+N/A485.6h2C++7.1C+
Titan-150 HEAT 13182352.343C0.3640.762%D2.439%C8.6D*5.2D--2189.5h6.1C-15D
NS-10 Burster 15379820.963C++1.7442.283%A++6.329%C++6.1B5.7A+12913h182.8C--432.2B+
MGR-A1 Vanquisher 7373252.92N/A0.2235.883%UN/A91.3UN/A2140.8h7.9T*22T*
NS-10 Burster 12268471.447B+1.2642.947%A++5.882%C++8.5A+6.8A*1588h154.2C*359.1B*
The Executive 5757431.326C+1.3829.633%D--24.561%C+43.8CN/A1211.3h5.2A17.7B+
CAS30 Tank Buster 9552930.559C-2.1433.375%D*N/A3.1D-2.6D--6816.6h62C+185.7C
M60-G Bulldog 585095.556B2.8533.498%C+6%A*20.8C--3.3D1762.4h6.8C**20.3B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit642776,19471.1h
Decoy Grenade0890h
Nanite Revive Grenade02,9480.8h
Anti-Vehicle MANA Turret279382.5h
Nanite Healing Grenade01420h
Spawn Beacon28514,79119h
Medical Applicator1,154464,30646h
Medical Kit5,07841,211138.2h
Deconstruction Tool02,4550.2h
Motion Spotter369,0995h
Restoration Kit1121,3764.2h
Welding Device03310h
Spitfire Auto-Turret11110.2h
Recon Detection Device678,35911.2h
Shield Recharging Field321,4640.7h
Ammunition Package664,3403.1h
Anti-Infantry MANA Turret512,1863.4h
Flail Targeting Dart2600.3h
Snowman Soldier3620.1h
Router0660.1h
Nano-Repair Grenade04030.1h
Hardlight Barrier115400.6h
WLT-Howler Mining Laser11,7260.3h

Check the help document for the dictionary if you want to learn more about words used here.


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