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Executor Rhoss[V0DE] Rhoss
NC BR 200

KDR: 2.67

Score: 109m

Last Seen: Jun 23rd, 2019 8:32 PM
- OFFLINE - 10.3 hour(s)

Prestige 1, Battle Rank 100 (200 total) - New Conglomerate on Cobalt - Outfit Officer of Sentinelles[V0DE] Sentinelles
NC outfit on Cobalt

Members: 17
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS GD-22S LA1 Anchor NS-44 Commissioner EM6 SAS-R NS-15M1 NS Decimator GD-7F
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,211,317 MLG Score: 2567
Fun Score: N/A
Cheeseburgers Flipped: 746TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.13%30.96%933541156147,1593.25206-0.578

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.696%1.745A++1.536A+-0.604DHEAD ++ (~15.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.20.62B+8.50.403B19.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.676%1.415%241412064,383214312892.04526340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.371%-0.389C--0.165C0.769

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.60.569B+23.40.558B+46.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.08%2.664%120612042,853291816290.977724175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.208%-0.572D0.065C+0.75

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.30.004C+13.4-0.077C+24.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.515%6.124%1681311973,21724438841.31629364%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.884%0.034C+0.419B0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.90.59B+17.90.551B+31.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.86%70.047%168712038,0763969162.03426

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.581%0.881B*0.192C++-0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.491B+2.10.354C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.496%11.474%168512056,5193612331.80432

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.159%1.245B**-0.626D0.063

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.667B+2.50.49B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sentinelles[V0DE] Sentinelles
NC outfit on Cobalt

Members: 17
109m274.1%516 (31k)425 (25.5k)2.67434218,17081,5792.84675200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12101579725.829%26.133%67503:0964

19% Combat Medic13% Engineer42% Heavy Assault10% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 1:38 PMDec 19th, 2018 9:39 PMJun 23rd, 2019 8:16 PM (1d) (PST)Jun 23rd, 2019 6:29 PM (1d) (PST)Jun 23rd, 2019 4:32 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7012364650.8500.3180.2222.4570.0462567

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,06414,18227,882511913147325,497

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4276.8h/178.2d 14,065 57,014 76,006 630.4k 6,699 14,169 11,855 179.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A++
Kills:36,440
Deaths:9,746
KDR:3.739
Accuracy:31.506% A++
HSR:35.085% A++
LA1 Anchor
A+
Kills:16,398
Deaths:4,260
KDR:3.849
Accuracy:31.294% A
HSR:37.230% A+
EM6
A
Kills:5,596
Deaths:1,781
KDR:3.142
Accuracy:28.941% A
HSR:25.715% B
NS-15M1
B++
Kills:4,612
Deaths:1,540
KDR:2.995
Accuracy:26.368% B++
HSR:25.239% B
NC6A GODSAW
C++
Kills:4,203
Deaths:1,205
KDR:3.488
Accuracy:29.415% C++
HSR:27.433% C++
NC6 Gauss SAW
B*
Kills:2,832
Deaths:1,047
KDR:2.705
Accuracy:24.311% B*
HSR:23.623% C++
NS-15M2
B**
Kills:2,783
Deaths:820
KDR:3.394
Accuracy:29.439% B**
HSR:31.549% B*
NC6S Gauss SAW S
A
Kills:2,579
Deaths:784
KDR:3.290
Accuracy:30.186% A
HSR:22.334% C+
EM1
B**
Kills:1,978
Deaths:600
KDR:3.297
Accuracy:27.139% B**
HSR:24.570% B+
NS-15M AE
C*
Kills:1,356
Deaths:410
KDR:3.307
Accuracy:26.689% C*
HSR:21.829% D
NSX Naginata
B**
Kills:1,243
Deaths:371
KDR:3.350
Accuracy:28.067% B**
HSR:33.950% B*
NSX-P Naginata
A
Kills:1,207
Deaths:317
KDR:3.808
Accuracy:26.670% B*
HSR:38.774% A
MGR-L1 Promise
M*
Kills:1,192
Deaths:292
KDR:4.082
Accuracy:29.870% B**
HSR:48.490% M*
MGR-L1 Promise AE
A
Kills:1,174
Deaths:228
KDR:5.149
Accuracy:30.083% B+
HSR:37.479% A
Kills:83,593
Deaths (as Heavy Assault):23,401
Deaths (to Heavy Assaults):24,851
KDR:3.5722
Kill Difference:60,192
Playtime:1,812.514 hours
Usage:42%
Score:54.637m
Score/min:502
Accuracy (listed only):28.570%
HSR (listed only):30.950%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:4,413
Deaths:1,310
KDR:3.369
Accuracy:32.378% A++
HSR:30.297% A++
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% B
GD-66 Claw
B
Kills:2,872
Deaths:1,662
KDR:1.728
Accuracy:62.809% B
HSR:9.436% D-
AF-19 Mercenary
A
Kills:2,511
Deaths:978
KDR:2.567
Accuracy:28.461% A
HSR:27.559% B**
AF-4A Bandit
B**
Kills:2,361
Deaths:915
KDR:2.580
Accuracy:30.672% B**
HSR:27.997% B*
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C-
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,647
Deaths:705
KDR:2.336
Accuracy:72.224% B**
HSR:13.783% C+
AF-4AE Cyclone
A*
Kills:1,324
Deaths:329
KDR:4.024
Accuracy:29.103% C+
HSR:42.221% A*
Gauss Compact S
B++
Kills:1,323
Deaths:1,001
KDR:1.322
Accuracy:27.289% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C
NSX-P Tanto
A*
Kills:1,188
Deaths:405
KDR:2.933
Accuracy:30.537% B**
HSR:40.404% A*
PS1-AV Suppressor
M+
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M+
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
MGR-C1 Charger
B*
Kills:199
Deaths:33
KDR:6.030
Accuracy:31.909% B*
HSR:29.648% B++
NC12 Sweeper
A+
Kills:63
Deaths:29
KDR:2.172
Accuracy:57.202% A+
HSR:14.286% C*
Kills:38,472
Deaths (as Light Assault):16,483
Deaths (to Light Assaults):14,734
KDR:2.33404
Kill Difference:21,989
Playtime:551.473 hours
Usage:13%
Score:13.317m
Score/min:402
Accuracy (listed only):36.703%
HSR (listed only):24.617%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A++
Kills:4,214
Deaths:1,651
KDR:2.552
Accuracy:30.755% A
HSR:31.728% A++
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% B
GR-22
A
Kills:2,967
Deaths:1,345
KDR:2.206
Accuracy:31.138% A
HSR:21.908% B
GD-66 Claw
B
Kills:2,872
Deaths:1,662
KDR:1.728
Accuracy:62.809% B
HSR:9.436% D-
Reaper DMR
A
Kills:2,838
Deaths:1,088
KDR:2.608
Accuracy:32.627% A
HSR:28.541% B+
NS-11A
B++
Kills:2,601
Deaths:1,483
KDR:1.754
Accuracy:24.796% C++
HSR:27.182% B++
NC1 Gauss Rifle
B+
Kills:2,147
Deaths:872
KDR:2.462
Accuracy:25.380% B+
HSR:20.261% C+
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
NS-11P
A+
Kills:1,650
Deaths:740
KDR:2.230
Accuracy:28.865% A
HSR:28.849% A+
LA39 Bruiser
B**
Kills:1,647
Deaths:705
KDR:2.336
Accuracy:72.224% B**
HSR:13.783% C+
AF-4AE Cyclone
A*
Kills:1,324
Deaths:329
KDR:4.024
Accuracy:29.103% C+
HSR:42.221% A*
GR-22AE
A++
Kills:1,294
Deaths:474
KDR:2.730
Accuracy:31.206% B+
HSR:39.181% A++
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NSX Yumi
A*
Kills:1,229
Deaths:443
KDR:2.774
Accuracy:27.201% C++
HSR:47.193% A*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C
PS1-AV Suppressor
M+
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M+
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
Gauss Rifle S
A
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:31.198% A
HSR:24.310% B+
NC9 A-Tross
B**
Kills:774
Deaths:300
KDR:2.580
Accuracy:30.051% B**
HSR:22.481% C
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
Gauss Prime
A*
Kills:653
Deaths:268
KDR:2.437
Accuracy:28.655% B+
HSR:37.672% A*
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A+
Kills:63
Deaths:29
KDR:2.172
Accuracy:57.202% A+
HSR:14.286% C*
Kills:40,693
Deaths (as Combat Medic):17,437
Deaths (to Combat Medics):9,659
KDR:2.33372
Kill Difference:23,256
Playtime:804.621 hours
Usage:19%
Score:16.481m
Score/min:341
Accuracy (listed only):36.560%
HSR (listed only):26.399%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:4,413
Deaths:1,310
KDR:3.369
Accuracy:32.378% A++
HSR:30.297% A++
GD-66 Claw
B
Kills:2,872
Deaths:1,662
KDR:1.728
Accuracy:62.809% B
HSR:9.436% D-
AF-19 Mercenary
A
Kills:2,511
Deaths:978
KDR:2.567
Accuracy:28.461% A
HSR:27.559% B**
AF-4A Bandit
B**
Kills:2,361
Deaths:915
KDR:2.580
Accuracy:30.672% B**
HSR:27.997% B*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C-
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,647
Deaths:705
KDR:2.336
Accuracy:72.224% B**
HSR:13.783% C+
Gauss Compact S
B++
Kills:1,323
Deaths:1,001
KDR:1.322
Accuracy:27.289% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
NSX-P Tanto
A*
Kills:1,188
Deaths:405
KDR:2.933
Accuracy:30.537% B**
HSR:40.404% A*
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
Warden
B++
Kills:950
Deaths:541
KDR:1.756
Accuracy:30.916% B++
HSR:23.684% C+
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
MGR-M1 Bishop
A**
Kills:320
Deaths:59
KDR:5.424
Accuracy:38.912% B**
HSR:50% A**
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
MGR-C1 Charger
B*
Kills:199
Deaths:33
KDR:6.030
Accuracy:31.909% B*
HSR:29.648% B++
NC12 Sweeper
A+
Kills:63
Deaths:29
KDR:2.172
Accuracy:57.202% A+
HSR:14.286% C*
Kills:27,304
Deaths (as Engineer):12,342
Deaths (to Engineers):13,843
KDR:2.21228
Kill Difference:14,962
Playtime:577.329 hours
Usage:13%
Score:11.854m
Score/min:342
Accuracy (listed only):38.583%
HSR (listed only):22.655%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:5,685
Deaths:3,414
KDR:1.665
Accuracy:43.867% B*
HSR:32.630% A+
SAS-R
B+
Kills:4,696
Deaths:1,109
KDR:4.234
Accuracy:41.396% B+
HSR:70.528% C*
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% B
NS-357 Underboss
A+
Kills:2,190
Deaths:1,412
KDR:1.551
Accuracy:45.322% B**
HSR:33.562% A+
NC08 Mag-Scatter
B*
Kills:2,094
Deaths:1,226
KDR:1.708
Accuracy:60.724% B*
HSR:18.434% B+
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
LA3 Desperado
A
Kills:1,711
Deaths:1,247
KDR:1.372
Accuracy:35.784% A
HSR:22.092% B+
AF-4AE Cyclone
A*
Kills:1,324
Deaths:329
KDR:4.024
Accuracy:29.103% C+
HSR:42.221% A*
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NC4 Mag-Shot
B*
Kills:1,226
Deaths:830
KDR:1.477
Accuracy:32.691% B*
HSR:22.512% B+
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C
AF-6 Shadow
B+
Kills:1,190
Deaths:369
KDR:3.225
Accuracy:37.525% B+
HSR:29.916% B
EM4 Longshot
B++
Kills:1,186
Deaths:235
KDR:5.047
Accuracy:44.256% B++
HSR:72.934% D
PS1-AV Suppressor
M+
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M+
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:257
KDR:4.518
Accuracy:40.818% B*
HSR:75.022% C++
NSX Tomoe
A+
Kills:464
Deaths:129
KDR:3.597
Accuracy:33.089% B*
HSR:53.664% A+
AF-8 RailJack
B*
Kills:407
Deaths:92
KDR:4.424
Accuracy:42.124% B*
HSR:63.882% D*
LA8 Rebel
B+
Kills:385
Deaths:406
KDR:0.948
Accuracy:34.022% B+
HSR:20% C+
NS-30 Vandal
A
Kills:338
Deaths:88
KDR:3.841
Accuracy:38.605% B*
HSR:37.278% A
Gauss SPR
C**
Kills:337
Deaths:176
KDR:1.915
Accuracy:34.499% C**
HSR:27.596% D
Impetus
B++
Kills:327
Deaths:86
KDR:3.802
Accuracy:35.712% C*
HSR:33.639% B++
NS-45 Pilot
A**
Kills:299
Deaths:184
KDR:1.625
Accuracy:35.459% B++
HSR:46.154% A**
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS-AM7 Archer
A++
Kills:196
Deaths:229
KDR:0.856
Accuracy:55.703% C-
HSR:31.633% A++
NS-61 Emissary
B++
Kills:175
Deaths:88
KDR:1.989
Accuracy:32.889% B++
HSR:20.571% B++
NSX Daimyo
C+
Kills:145
Deaths:19
KDR:7.632
Accuracy:40.718% C+
HSR:91.724% D
LA80
B**
Kills:144
Deaths:20
KDR:7.200
Accuracy:37.905% C-
HSR:85.417% B**
Soldier Soaker
B*
Kills:135
Deaths:41
KDR:3.293
Accuracy:32.447% C
HSR:20.741% B*
NS-44L Blackhand
C+
Kills:75
Deaths:37
KDR:2.027
Accuracy:38.293% C
HSR:41.333% C+
The Executive
C++
Kills:57
Deaths:43
KDR:1.326
Accuracy:29.751% D-
HSR:24.561% C++
Kills:37,061
Deaths (as Infiltrator):16,478
Deaths (to Infiltrators):11,208
KDR:2.24912
Kill Difference:20,583
Playtime:422.494 hours
Usage:10%
Score:9.088m
Score/min:359
Accuracy (listed only):37.352%
HSR (listed only):39.822%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:1,432
Deaths:251
KDR:5.705
Accuracy:28.751% D
HSR:19.693% B*
AF-34 Mattock
B**
Kills:1,256
Deaths:251
KDR:5.004
Accuracy:31.604% D
HSR:22.612% B**
AF-23 Grinder
B**
Kills:1,200
Deaths:372
KDR:3.226
Accuracy:44.660% B**
HSR:14.583% C+
AF-23 Grinder
B**
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.886% B**
HSR:16.466% C+
NCM1 Scattercannon
A
Kills:663
Deaths:217
KDR:3.055
Accuracy:51.316% A
HSR:14.781% C+
NCM1 Scattercannon
A
Kills:595
Deaths:170
KDR:3.500
Accuracy:49.635% A
HSR:12.605% D
NCM2 Falcon
A
Kills:236
Deaths:117
KDR:2.017
Accuracy:38.543% C+
HSR:7.627% A
NCM2 Falcon
A++
Kills:204
Deaths:105
KDR:1.943
Accuracy:40.218% C+
HSR:8.824% A++
NCM3 Raven
B
Kills:172
Deaths:77
KDR:2.234
Accuracy:42.532% B
HSR:2.326% C
NCM3 Raven
B+
Kills:159
Deaths:77
KDR:2.065
Accuracy:43.067% B+
HSR:0.629% D**
NS-10 Burster
A++
Kills:73
Deaths:81
KDR:0.901
Accuracy:42.403% A++
HSR:6.849% C**
NS-10 Burster
A++
Kills:67
Deaths:46
KDR:1.457
Accuracy:43.139% A++
HSR:5.970% C*
Kills:7,217
Deaths (as MAX Suit):1,068
Deaths (to MAX Suits):4,252
KDR:6.75749
Kill Difference:6,149
Playtime:93.469 hours
Usage:2%
Score:3.668m
Score/min:654
Accuracy (listed only):42.063%
HSR (listed only):11.080%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,839
V. Kills:216 N/A
Deaths:322
KDR:5.711
Accuracy:58.335% B
KPH:57.400 C**
VKPH:6.700 B+
Breaker Rocket Pods
B*
Kills:1,694
V. Kills:259 N/A
Deaths:126
KDR:13.444
Accuracy:55.809% B*
KPH:128 B+
VKPH:19.600 B
M20 Mustang
C
Kills:700
V. Kills:617 113%
Deaths:570
KDR:1.228
Accuracy:29.205% C
KPH:9.500 C
VKPH:8.300 C
Coyote Missiles
S
Kills:154
V. Kills:63 241%
Deaths:17
KDR:9.059
Accuracy:53.474% C+
KPH:182.300 S
VKPH:74.600 M+
Vortek Rotary
D
Kills:150
V. Kills:116 128%
Deaths:293
KDR:0.512
Accuracy:27.127% D
KPH:5.200 D
VKPH:4 D-
Kills:4,537 (2,689 + 0)
Deaths:1,328
KDR:3.416
VKDR:0.957
Vehicle Kills:1,271
Kill Difference:3,209
Playtime:148.889 hours
Usage:3%
Score:1.870m
Score/min:209
Piloting Accuracy:27.127%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:153
V. Kills:16 N/A
Deaths:16
KDR:9.563
Accuracy:38.393% C-
KPH:70.300 B+
VKPH:7.400 C+
C150 Dalton
C**
Kills:114
V. Kills:48 233%
Deaths:23
KDR:4.957
Accuracy:42.607% C**
KPH:30.900 C+
VKPH:13 D-
CAS30 Tank Buster
D-
Kills:52
V. Kills:43 118%
Deaths:93
KDR:0.559
Accuracy:33.375% D*
KPH:3.100 D-
VKPH:2.600 D--
Kills:319 (52 + 267)
Deaths:132
KDR:2.417
VKDR:0.811
Vehicle Kills:107
Kill Difference:187
Playtime:22.493 hours
Usage:1%
Score:0.193m
Score/min:143
Piloting Accuracy:33.375%
Gunner Accuracy:42.607%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:694
V. Kills:286 242%
Deaths:124
KDR:5.597
Accuracy:45.179% D
KPH:27.400 C
VKPH:11.300 C+
L100 Python HESH
M
Kills:447
V. Kills:82 N/A
Deaths:25
KDR:17.880
Accuracy:59.254% A
KPH:96.100 A++
VKPH:17.600 M
L100 Python AP
A++
Kills:420
V. Kills:275 152%
Deaths:51
KDR:8.235
Accuracy:57.219% C*
KPH:43 B*
VKPH:28.100 A++
Skyguard
B+
Kills:273
V. Kills:186 146%
Deaths:56
KDR:4.875
Accuracy:31.390% B
KPH:16.100 C**
VKPH:11 B+
Kills:1,834 (1,834 + 0)
Deaths:256
KDR:7.164
VKDR:3.238
Vehicle Kills:829
Kill Difference:1,578
Playtime:56.694 hours
Usage:1%
Score:0.984m
Score/min:289
Driving Accuracy:31.390%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:937
V. Kills:671 139%
Deaths:158
KDR:5.930
Accuracy:45.115% D
KPH:23.300 C+
VKPH:16.700 B+
Enforcer ML85
C++
Kills:294
V. Kills:197 148%
Deaths:52
KDR:5.654
Accuracy:39.714% C+
KPH:24.700 C++
VKPH:16.600 C+
Titan-150 HESH
A++
Kills:223
V. Kills:69 319%
Deaths:13
KDR:17.154
Accuracy:58.414% A
KPH:54.100 B*
VKPH:16.700 A++
E540 Halberd
A
Kills:193
V. Kills:83 230%
Deaths:15
KDR:12.867
Accuracy:50.232% B++
KPH:42 A
VKPH:18 B++
Titan-150 HEAT
D--
Kills:82
V. Kills:49 164%
Deaths:35
KDR:2.343
Accuracy:40.762% D
KPH:8.700 D*
VKPH:5.200 D--
Kills:1,729 (1,242 + 487)
Deaths:273
KDR:6.333
VKDR:3.916
Vehicle Kills:1,069
Kill Difference:1,456
Playtime:70.310 hours
Usage:2%
Score:1.390m
Score/min:330
Driving Accuracy:40.762%
Gunner Accuracy:50.232%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C+
Kills:388
V. Kills:6 N/A
Deaths:15
KDR:25.867
Accuracy:31.610% D--
KPH:85.900 C+
VKPH:1.300 D*
C85 Canister-H
C++
Kills:378
V. Kills:9 N/A
Deaths:26
KDR:14.539
Accuracy:49.629% C+
KPH:109 C++
VKPH:2.600 D*
M12 Kobalt-H
A
Kills:361
V. Kills:6 N/A
Deaths:12
KDR:30.083
Accuracy:22.931% C*
KPH:183.600 A
VKPH:3.100 C--
E540 Halberd-H
C+
Kills:152
V. Kills:92 163%
Deaths:21
KDR:7.238
Accuracy:47.998% D--
KPH:32.500 C-
VKPH:19.700 C+
Kills:1,279 (0 + 1,279)
Deaths:74
KDR:17.284
VKDR:1.527
Vehicle Kills:113
Kill Difference:1,205
Playtime:14.633 hours
Usage:0%
Score:0.289m
Score/min:330
Driving Accuracy:N/A%
Gunner Accuracy:47.998%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:347
V. Kills:64 N/A
Deaths:34
KDR:10.206
Accuracy:43.855% B**
KPH:63.200 B++
VKPH:11.700 B+
M20 Basilisk
B++
Kills:277
V. Kills:82 334%
Deaths:44
KDR:6.295
Accuracy:40.467% C**
KPH:28 B++
VKPH:8.300 C*
M40 Fury
B*
Kills:243
V. Kills:62 386%
Deaths:34
KDR:7.147
Accuracy:42.186% B++
KPH:64.700 B+
VKPH:16.500 B*
M12 Kobalt
C++
Kills:176
V. Kills:8 N/A
Deaths:17
KDR:10.353
Accuracy:17.851% C+
KPH:58.600 C+
VKPH:2.700 C++
M20 Basilisk
B+
Kills:141
V. Kills:66 210%
Deaths:32
KDR:4.406
Accuracy:42.982% B+
KPH:24.500 C**
VKPH:11.500 B+
M60-G Bulldog
N/A
Kills:50
V. Kills:8 N/A
Deaths:9
KDR:5.556
Accuracy:33.498% N/A
KPH:21.100 N/A
VKPH:3.400 N/A
Kills:1,234 (0 + 1,234)
Deaths:170
KDR:7.259
VKDR:1.706
Vehicle Kills:290
Kill Difference:1,064
Playtime:30.274 hours
Usage:1%
Score:0.619m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:33.498%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:482
V. Kills:81 N/A
Deaths:248
KDR:1.944
Accuracy:50% C++
KPH:29.600 B
VKPH:5 C
S12 Renegade
C-
Kills:343
V. Kills:14 N/A
Deaths:145
KDR:2.366
Accuracy:42.051% C+
KPH:27.600 D
VKPH:1.100 C-
Kills:825 (825 + 0)
Deaths:393
KDR:2.099
VKDR:0.242
Vehicle Kills:95
Kill Difference:432
Playtime:28.711 hours
Usage:1%
Score:0.212m
Score/min:123
Driving Accuracy:42.051%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:507
V. Kills:32 N/A
Deaths:22
KDR:23.046
Accuracy:38.501% B*
KPH:123 A+
VKPH:7.800 B+
Kills:507 (0 + 507)
Deaths:22
KDR:23.045
VKDR:1.455
Vehicle Kills:32
Kill Difference:485
Playtime:4.124 hours
Usage:0%
Score:0.087m
Score/min:350
Piloting Accuracy:N/A%
Gunner Accuracy:38.501%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 36,66836,4409,7463.739A1.0631.506%A++35.085%A++81.2A++N/A230448.7h8.3B**26.2B**
LA1 Anchor 16,56616,3984,2603.849B+1.1731.294%A37.23%A+103.3A*1.1A+329158.8h8B**25.6B*
NS-44 Commissioner 5,6935,6853,4141.665B++1.0143.867%B*32.63%A+78.1A++N/A26572.8h2.7B**6.2B**
EM6 5,6225,5961,7813.142B**0.4728.941%A25.715%B69.6AN/A24580.4h9.1B*31.5B++
SAS-R 4,7074,6961,1094.234B+1.5641.396%B+70.528%C*60.1B**N/A19878.2h1.9B++4.6B++
NS-15M1 4,6374,6121,5402.995B**0.3226.368%B++25.239%B61B*N/A22875.6h10.4B*39.3B++
NS Decimator 6,8284,5491,9662.314A+0.3662.924%C**2.462%C++52.7B**26.4A49686.4h4.2B+6.6B+
GD-7F 4,4364,4131,3103.369A*0.6932.378%A++30.297%A++80.2A*N/A25455h9.5B**29.3B**
Carnage AR 4,2434,2141,6512.552B**0.1230.755%A31.728%A++61.5A+N/A19868.5h10.3A33.4B**
NC6A GODSAW 4,2414,2031,2053.488B++0.8129.415%C++27.433%C++78.6B+N/A29653.5h7.5C*25.4B+
AF-4 Cyclone 4,0454,0351,8052.235B*0.4429.044%B++20.818%B51.9B*N/A22077.7h8.7B*30.1B++
NC05 Jackhammer 3,5173,5111,6762.095B*0.5851.747%B*15.466%C++60B++N/A19658.5h3.8B**7.3B++
C-4 4,5173,3551,3962.403B++0.2725.921%C++N/A97.8B+33.9B96334.3h1.3B+5B+
GR-22 2,9872,9671,3452.206B++0.4731.138%A21.908%B42.4B+N/A12569.9h11.5B*37B*
GD-66 Claw 2,8862,8721,6621.728B+0.9562.809%B9.436%D-51.9B+N/A16655.3h2B*3.3B+
Reaper DMR 2,8602,8381,0882.608B+0.0732.627%A28.541%B+59.1B**N/A22248h8.2B*25B*
NC6 Gauss SAW 2,8442,8321,0472.705A+0.0324.311%B*23.623%C++66.5A++N/A33942.6h7.9B*32.4B++
NS-15M2 2,8012,7838203.394B**0.7229.439%B**31.549%B*70.8B**N/A28439.3h9.8B*33.3B*
NS-11A 2,6322,6011,4831.754B0.9224.796%C++27.182%B++26.9C+N/A7896.7h11.3B*45.5B+
NC6S Gauss SAW S 2,6052,5797843.29A+0.6230.186%A22.334%C+75.9AN/A34634h8.9B*29.5B++
AF-19 Mercenary 2,5212,5119782.567A*0.1128.461%A27.559%B**46.1A++N/A21054.5h8.8B**30.9B*
AF-4A Bandit 2,3832,3619152.58B**0.0930.672%B**27.997%B*56.6B*N/A22141.7h8.3B**27.2B*
NS-357 Underboss 2,1982,1901,4121.551B+1.1245.322%B**33.562%A+98.2A*N/A33822.3h3.1B**6.8B**
NC1 Gauss Rifle 2,1622,1478722.462A0.2125.38%B+20.261%C+29.4B+N/A14173h10.1B**39.6B*
NC08 Mag-Scatter 2,1042,0941,2261.708C**0.9760.724%B*18.434%B+84.8A*N/A24324.7h3B**5B*
NS-TMC-01 "His Regards" 2,0392,03322,5760.09A*2.5823.266%C+8.608%C*2.3B++N/A7868.3h1.7B++7.3B+
Blitz GD-10 2,0462,0316922.935A++0.2630.965%A29.345%A*61.4A++N/A25433.1h11.2B**36.3B*
EM1 1,9911,9786003.297A*0.6227.139%B**24.57%B+73.5A++N/A31026.9h10.5B+38.7B++
Razor GD-23 1,9311,9251,1171.723B*0.9528.961%B*18.338%C-29.9BN/A11364.3h9.4B**32.4B++
NS-11C 1,8541,8517262.55A++0.1228.138%B*18.639%C+48.2B**N/A24138.4h11.2B*39.9B++
M30 Mustang AH 2,0551,8393225.711C++3.0458.335%B1.251%C+57.5C**6.8B+28832h6.4B+11B+
LA3 Desperado 1,7231,7111,2471.372B+1.3035.784%A22.092%B+65.8A+N/A23626h7.6B++21.3B*
Breaker Rocket Pods 1,9531,69412613.444B*10.7755.809%B*1.299%B128.3B+19.6B58013.2h10.7B*19.1B++
NS-11P 1,6701,6507402.23B**0.4428.865%A28.849%A+53.9AN/A20630.6h11B**38.1B**
LA39 Bruiser 1,6581,6477052.336B**0.3472.224%B**13.783%C+78.1A++N/A34221.1h1.9B**2.6B*
AF-34 Mattock 1,4501,4322515.705B++3.0328.751%D19.693%B*72A+N/A22619.9h4.1B**14.2B+
NS-15M AE 1,3591,3564103.307B++0.6326.689%C*21.829%D62.5C**N/A29121.7h10.4B+39.1B+
AF-4AE Cyclone 1,3301,3243294.024A*1.3529.103%C+42.221%A*82.8B+N/A21516h7.5B**25.9B+
Gauss Compact S 1,3391,3231,0011.322B+1.3527.289%B++11.338%D*25.1C**N/A9352.7h7.5B**27.5B*
19A Fortuna 1,3311,3167551.743B+0.9328.085%B18.845%C48.6B+N/A20927.1h8.4B++30B++
GR-22AE 1,3141,2944742.73B++0.0631.206%B+39.181%A++64.7B+1B+17720h9.5B**30.4B*
AC-X11 1,2801,2716282.024B**0.6527.925%B+18.332%D42.5B++N/A22629.9h7.8B++27.9B++
MGR-S1 Gladius 1,2621,2573213.916A++1.2431.917%B**45.426%M*86.1A++N/A25214.6h6.7B**21B*
AF-34 Mattock 1,2661,2562515.004B++2.3331.604%D22.612%B**63.1AN/A20119.9h5.1B*16.2B+
NSX Naginata 1,2491,2433713.35A++0.6828.067%B**33.95%B*68.7B**N/A24118.1h9B*32.2B++
NSX Yumi 1,2421,2294432.774B**0.1027.201%C++47.193%A*68.7A+N/A17217.9h8.8B**32.2B*
NC4 Mag-Shot 1,2361,2268301.477B**1.2032.691%B*22.512%B+45.4B**N/A15227h5.8B*17.8C*
NS-7 PDW 1,2261,2257811.569B*1.1127.131%B+15.265%C31.4C*N/A12939h13.2B+48.6B+
NSX-P Naginata 1,2331,2073173.808A++1.1326.67%B*38.774%A98.9A*2.1A+43912.2h9.9B*37B*
MANA Anti-Personnel Turret 1,2111,2023153.816N/A1.1419.995%UN/A12020U90U27355800.1h13.5T*67.4T*
AF-23 Grinder 1,2031,2003723.226B0.5544.66%B**14.583%C+53.8A++N/A25622.3h5.5B++12.3B**
MGR-L1 Promise 1,1971,1922924.082A*1.4129.87%B**48.49%M*80A+N/A31414.9h9.4A31.6B**
AF-6 Shadow 1,1931,1903693.225B*0.5537.525%B+29.916%B59.8B++N/A17419.9h4.7B*12.4B++
NSX-P Tanto 1,2091,1884052.933A*0.2630.537%B**40.404%A*85.5M+1.5B**26413.9h10.5B**34.4B*
EM4 Longshot 1,1861,1862355.047B+2.3744.256%B++72.934%D43B++N/A15827.6h1.9B+4.3B++
Auraxium Mag-Cutter 1,2141,17813,6890.086B**2.5942.097%B**1.952%D2B*N/A8586.2h2C**4.8B+
MGR-L1 Promise AE 1,1901,1742285.149A++2.4730.083%B+37.479%A107.7A+1.5B++23810.9h9.6B**32B*
The Slasher 1,1861,17011,5290.101B**2.5739.873%B+1.624%D--2.4C+N/A6478.6h1.9B+4.7C++
PS1-AV Suppressor 1,1711,1693183.676A1.0031.333%B+44.825%M+92A+N/A36012.7h9.8B**31.2B*
MKV Suppressed 1,1691,1674282.727A*0.0531.422%B**19.023%C+78.3A*N/A23314.9h10.3B**32.7B++
AF-57 Piston 1,1691,1666761.725B+0.9545.913%B+10.463%D-49.2B+N/A15323.7h3.5B*7.5B+
NC14 Bolt Driver 1,1641,1612574.518A++1.8440.818%B*75.022%C++40.3AN/A14328.8h2.1B*5.1B*
Gauss Rifle S 1,1671,1604682.479A0.2031.198%A24.31%B+47.5B**N/A16624.4h9.3B*29.8B*
AF-23 Grinder 1,1651,1603723.118C**0.4448.886%B**16.466%C+51.8AN/A24322.4h6.2B+12.6B*
Frag Grenade 1,1391,12811128N/A1,125.3351.162%B*N/A663.5B*6.5C27951.7h3B*5.9B*
Mag-Cutter 1,2071,10820,5890.054B**2.6252.083%A++N/A1.1B++N/A5968.2h2.2B+4.2C*
Warden 9579505411.756B++0.9230.916%B++23.684%C+32.9B++N/A12228.9h7.4B++23.8B++
NSX Tanto 9559483103.058A++0.3831.076%B*43.354%M75.2A++N/A24912.6h10.4B++33.6B+
Titan-150 AP 1,6089371585.93C++3.2645.115%D3.202%C*23.3C+16.7B+31840.2h4.7C++10.4C+
NC9 A-Tross 7777743002.58A0.0930.051%B**22.481%C67.9A++N/A25311.4h8B**26.5B*
Mauler S6 7757713762.051B**0.6250.648%B**15.435%C+55.5A+N/A22913.9h3.7B**7.4B*
M20 Mustang 1,3177005701.228C+1.4529.205%C1.857%C+9.5C8.3C14274h87B+297.9B+
L100 Python HEAT 9806941245.597C++2.9245.179%D3.602%B++27.3C11.3C+20725.4h4.5B+9.9B+
NCM1 Scattercannon 6686632173.055B++0.3851.316%A14.781%C+42A+N/A26715.8h5.4B**10.4B*
Gauss Prime 6596532682.437B++0.2428.655%B+37.672%A*56.8B+N/A17511.5h10B+34.7B+
Bouncing Betty 6296291274.953B2.2857.09%A+N/A170B*N/A7083.7h2C+3.4B*
Sticky Grenade 6076011601N/A598.3361.462%B**N/A1502.5B**15C**56210.4h1.7B+2.7B+
NCM1 Scattercannon 6035951703.5B+0.8349.635%A12.605%D61.3A++N/A3399.7h4.8B++9.7B**
Tank Mine 9255761015.703A++3.0342.156%B++N/A147.7B*89.5B**17143.9h2.2C-5.2B++
Anti-Vehicle Grenade 5725211521N/A518.3362.791%AN/A651.3A63.8C50060.8h3.6B**5.8B**
CAS 14-E 5395072223.045B+20.3738.501%B*1.578%C123.7A+7.8B+3504.1h22.3B++58B*
M40 Fury-F 5634822481.944C**0.7350%C++N/A29.6B5C13116.3h8.2B+16.4B+
NSX Tomoe 4664641293.597B**0.9233.089%B*53.664%A+73.7A+N/A2446.3h10.5B**31.8B*
L100 Python HESH 5294472517.88B++15.2159.254%AN/A95.1A++17.4A**5664.7h2.9B+4.9B*
M60-A Bulldog 4804452915.345C+12.6749.485%B+1.124%D--40.1C**3.2C+14211.1h4.8B++9.6B++
L100 Python AP 695420518.235B++5.5657.219%C*2.857%C++42.9B*28.1A++4829.8h5.4B9.4B+
AF-8 RailJack 408407924.424B++1.7542.124%B*63.882%D*43.3A+N/A1879.4h2.1B+4.9B+
Hawk GD-68 7203924690.836C**1.8469.972%B**3.827%B++18.5B15.5B**32321.2h9.4C-13.4C++
M40 Fury-H 3943881525.867B**23.1931.61%D--1.289%C+86.2C+1.3D*2384.5h3.7B**11.8B**
LA8 Rebel 3883854060.948C++1.7334.022%B+20%C+34.7C**N/A11511.1h5.9B+17.2B+
C85 Canister-H 3873782614.538C++11.8649.629%C+12.698%B+108C++2.6D*3723.5h5B++10B++
Shrike 6243724110.905B+1.7757.606%C++1.613%D24.2C+16.4B++59815.4h6.3C*10.9B
M12 Kobalt-H 3673611230.083A27.4122.931%C*17.175%C++180.5B**3D4522h12.6B+55.1B+
Spear Anti-Vehicle Phalanx Turret 535349428.31C*5.6447.198%B+6.59%A59.2A31.5B**5175.9h6.6B+14.1B++
M40 Fury 4113473410.206B++7.5343.855%B**N/A63.1B++11.6B+4685.5h11.4B+26B++
S12 Renegade 3573431452.366C+0.3142.051%C+5.539%C++27.7D1.1C-11312.4h3.1B7.3B
NS-30 Vandal 341338883.841A1.1738.605%B*37.278%A78.6A++N/A3794.3h4.7B*12.3B++
Gauss SPR 3383371761.915C*0.7634.499%C**27.596%D30.1C++N/A11311.2h4.7B+13.6B+
Impetus 329327863.802B**1.1335.712%C*33.639%B++62.9B**N/A1915.2h3.5A9.8B*
MGR-M1 Bishop 322320595.424A*2.7538.912%B**50%A**76.2A*N/A2654.2h4.2A10.7B**
M60-A Bulldog 3413161619.75C++17.0852.374%B++1.266%D-41C*3.2C+1597.7h4.5B++8.5B*
NS-45 Pilot 3012991841.625C**1.0535.459%B++46.154%A**110.7A++N/A4032.7h5B**14.2B**
Hardlight Dagger 2982953,5560.083A+2.5917.049%D-3.729%D1.8C+N/A5162.4h1.7B++9.9C++
Enforcer ML85 491294525.654C*2.9839.714%C+1.361%D24.7C++16.6C+35811.9h10.5B++26.4B+
M20 Basilisk 359277446.295A++3.6240.467%C**10.469%A++28B++8.3C*2899.9h68.5B++169.2B*
Skyguard 459273564.875B**2.2031.39%B1.465%D16.2C**11B+22516.9h98B++312.1B++
Hunter QCX 2692692840.947B+1.7338.357%C23.42%C+24B**N/A10011.2h3.1B+8.2B
NSX Masamune 3622591222.123A++0.5563.077%B+2.317%C*44.7B*17.8B+3155.8h8.4B+13.4B++
Carver 2652504,0830.061C+2.6120.479%D13.2%C-1.2C-N/A6208.1h2D-9.9C
M40 Fury 305243347.147C+4.4742.186%B++1.235%D63.9B16.3B*4753.8h12.1C*28.7B+
NCM2 Falcon 2882361172.017B*0.6638.543%C+7.627%A20.9B*4.6C+16711.3h8.1B++21.1B+
NSX Tengu 231230673.433A*0.7643.404%B**41.739%M*65.7B**N/A2143.5h9.6B*22B++
Titan-150 HESH 2922231317.154B++14.4858.414%AN/A54.4B*16.8A++4224.1h3.5C+6B+
NC15 Phoenix 4682161741.241C++1.4355.732%BN/A15.9B+18.5B**26313.6h9.4C**16.9B+
NS Baron G5AE 2092091161.802B+0.8749.02%C*8.612%D*56.5B+N/A2913.7h3.6B++7.3C++
NCM2 Falcon 2632041051.943A0.7340.218%C+8.824%A++20A5.8B+13910.2h9.2B**23B++
MGR-C1 Charger 200199336.03S3.3631.909%B*29.648%B++124.4M**N/A3071.6h9.3B**29.3B*
NS-AM7 Archer 2441962290.856B*1.8255.703%C-31.633%A++9.8B+2.4C+7820h9.6B*17.3B*
E540 Halberd 2761931512.867B++10.1950.232%B++2.591%C42A18B++5054.6h5.1B+10.1B*
M12 Kobalt 1841761710.353C+7.6817.851%C+15.341%D58.7C+2.7C++2703h18.9C*105.6C**
NS-61 Emissary 176175881.989A++0.6932.889%B++20.571%B++87.5M++N/A4872h12.4B37.7B+
NCM3 Raven 236172772.234A++0.4442.532%B2.326%C17A++6.3C+20710.1h18.2B**42.9B*
NCM3 Raven 240159772.065A++0.6143.067%B+N/A15.7A++8B*20410.1h20B**46.4B*
Coyote Missiles 217154179.059M+6.3853.474%C+N/A192.5S78.8M++14170.8h19A35.6B**
L105 Zephyr 169153169.563C+6.8938.393%C-N/A69.5B+7.3C+3212.2h4A10.3B*
E540 Halberd-H 244152217.238C++4.5647.998%D--1.316%C--32.3C-19.6C+3354.7h5.9C*12.3C+
Vortek Rotary 2661502930.512C-2.1627.127%D2.667%C*5.2D4D-8928.8h78.8C++290.5C+
NSX Daimyo 145145197.632A4.9640.718%C+91.724%D65.9B+N/A2052.2h2.7C+6.7C+
LA80 144144207.2B**4.5337.905%C-85.417%B**84.7A*N/A3091.7h1.7B**4.5B+
M20 Basilisk 207141324.406B*1.7342.982%B+4.965%C24.7C**11.6B+3245.7h101.3C+235.6B
Soldier Soaker 135135413.293A++0.6232.447%C20.741%B*90AN/A4871.5h4.9B*15B+
Rocklet Rifle 224119681.75A*0.9254.408%C*N/A32.2B+28.4B6143.7h40.9C+75.2C++
MANA Anti-Vehicle Turret 2271191051.133F-1.5447.428%D--N/A1190B++1080B14206800.1h9.5A++19.9C
C150 Dalton 162114234.957C+2.2842.607%C**N/A30.8C+13D-3753.7h5.1C12C++
Aspis Anti-Aircraft Phalanx Turret 18192234C**1.3336.04%A+N/A17.7B**17.1B**3265.2h122.1B++338.7B*
MAX Punch 90821,0760.076C+2.6027.931%D*N/A1C+N/A483.7h2C++7.1C+
Titan-150 HEAT 13182352.343C0.3340.762%D2.439%C8.6D*5.2D--2179.5h6.1C--15D
NS-44L Blackhand 7575372.027B++0.6538.293%C41.333%C+39.5B*N/A1931.9h4.7C+12.2C+
NS-10 Burster 14473810.901C+1.7742.403%A++6.849%C**5.7C*5.5A12812.8h191.3D451.1B+
NS-10 Burster 12067461.457B+1.2243.139%A++5.97%C*8.7A+6.9A*1607.7h149.4C**346.3B*
NC12 Sweeper 6463292.172B**0.5057.202%A+14.286%C*63A++1A*4921h4.4C*7.7B++
The Executive 5757431.326C+1.3529.751%D-24.561%C++43.8CN/A1201.3h5.2A17.6B+
CAS30 Tank Buster 9552930.559C--2.1233.375%D*N/A3.1D-2.6D--6816.6h62C+185.7C
M60-G Bulldog 585095.556B2.8833.498%C+6%A*20.8C--3.3D1762.4h6.8C**20.3B

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon28113,97018.6h
Anti-Vehicle MANA Turret279292.5h
Decoy Grenade0890h
Nano-Armor Kit594749,14369h
Nanite Revive Grenade02,7820.8h
Nanite Healing Grenade01420h
Medical Kit4,71738,545135.7h
Medical Applicator1,133452,41345.4h
Spitfire Auto-Turret1990.2h
Restoration Kit1081,3124.1h
Motion Spotter369,0014.9h
Deconstruction Tool02,4550.2h
Welding Device03310h
Recon Detection Device607,36110h
Shield Recharging Field301,2200.6h
Ammunition Package664,1893h
Anti-Infantry MANA Turret512,1863.4h
Flail Targeting Dart2600.3h
Snowman Soldier3620.1h
Router0660.1h
Nano-Repair Grenade03230.1h
Hardlight Barrier114680.5h
WLT-Howler Mining Laser11,7260.3h

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