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Executor Surfer Rhoss[V0DE] Rhoss
NC BR 204

KDR: 2.7

Score: 113.9m

Last Seen: Sep 22nd, 2019 3:15 PM
- OFFLINE - 61 minute(s)

Prestige 1, Battle Rank 100 (204 total) - New Conglomerate on Cobalt - Outfit Officer of Sentinelles[V0DE] Sentinelles
NC outfit on Cobalt

Members: 18
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS GD-22S LA1 Anchor NS-44 Commissioner EM6 SAS-R NS Decimator NS-15M1 GD-7F
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,338,919 MLG Score: 2669
Fun Score: N/A
Cheeseburgers Flipped: 759TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.257%31.478%952541160153,9003.30052-0.604

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.754%1.752A++1.546A+-0.592DHEAD ++ (~16.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.90.622B+8.40.405B19.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.62%1.399%239412104,431217913072.03257339%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.374%-0.387C--0.161C0.776

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.50.569B+23.40.558B+46.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.363%2.498%128612083,082298117411.03354177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.295%-0.569D0.042C+0.735

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.018C+12.7-0.064C+23.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.517%6.345%1681312013,27824989041.31173362%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.826%0.029C+0.413B0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
490.59B+17.90.552B+31.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.938%70.197%168712078,3384137182.01547

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.51%0.881B*0.192C++-0.214

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.491B+20.354C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.562%11.717%168512096,6233754331.76425

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.165%1.239B**-0.598D0.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.667B+2.50.49B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sentinelles[V0DE] Sentinelles
NC outfit on Cobalt

Members: 18
113.9m280.7%526 (31.6k)434 (26k)2.69683226,78284,0922.86946204 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12141656125.929%26.56%68903:0866

19% Combat Medic14% Engineer43% Heavy Assault10% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 1:38 PMDec 19th, 2018 9:39 PMSep 22nd, 2019 11:58 AM (72m) (PST)Sep 22nd, 2019 11:35 AM (94m) (PST)Sep 22nd, 2019 11:15 AM (2h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7112384730.8630.3200.2292.5540.0472669

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,64614,28028,366521914153326,012

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4378.7h/182.4d 14,517 60,233 80,445 671k 6,926 14,480 12,286 186.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A+
Kills:36,465
Deaths:9,758
KDR:3.737
Accuracy:31.506% A+
HSR:35.105% A+
LA1 Anchor
A+
Kills:20,769
Deaths:5,253
KDR:3.954
Accuracy:31.669% A
HSR:37.657% A+
EM6
A
Kills:5,596
Deaths:1,781
KDR:3.142
Accuracy:28.941% A
HSR:25.715% C**
NS-15M1
B++
Kills:4,612
Deaths:1,540
KDR:2.995
Accuracy:26.368% B++
HSR:25.239% B
NC6A GODSAW
C++
Kills:4,203
Deaths:1,206
KDR:3.485
Accuracy:29.425% C++
HSR:27.433% C+
NC6 Gauss SAW
B++
Kills:2,841
Deaths:1,051
KDR:2.703
Accuracy:24.315% B++
HSR:23.618% C+
NS-15M2
B**
Kills:2,783
Deaths:820
KDR:3.394
Accuracy:29.439% B**
HSR:31.549% B++
NC6S Gauss SAW S
A
Kills:2,579
Deaths:784
KDR:3.290
Accuracy:30.179% A
HSR:22.334% C
EM1
B**
Kills:1,978
Deaths:600
KDR:3.297
Accuracy:27.139% B**
HSR:24.570% B+
NS-15M AE
C*
Kills:1,356
Deaths:410
KDR:3.307
Accuracy:26.689% C*
HSR:21.829% D
NSX Naginata
B**
Kills:1,243
Deaths:371
KDR:3.350
Accuracy:28.067% B**
HSR:33.950% B*
NSX-P Naginata
A
Kills:1,207
Deaths:317
KDR:3.808
Accuracy:26.670% B++
HSR:38.774% A
MGR-L1 Promise
M++
Kills:1,192
Deaths:292
KDR:4.082
Accuracy:29.870% B**
HSR:48.490% M++
MGR-L1 Promise AE
A
Kills:1,174
Deaths:228
KDR:5.149
Accuracy:30.083% B+
HSR:37.479% A
Kills:87,998
Deaths (as Heavy Assault):24,411
Deaths (to Heavy Assaults):25,676
KDR:3.60485
Kill Difference:63,587
Playtime:1,879.696 hours
Usage:43%
Score:57.876m
Score/min:513
Accuracy (listed only):28.597%
HSR (listed only):30.982%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:4,414
Deaths:1,311
KDR:3.367
Accuracy:32.376% A+
HSR:30.290% A++
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C**
GD-66 Claw
B
Kills:2,945
Deaths:1,695
KDR:1.737
Accuracy:62.762% B
HSR:9.915% D-
AF-19 Mercenary
A
Kills:2,511
Deaths:978
KDR:2.567
Accuracy:28.461% A
HSR:27.559% B**
AF-4A Bandit
B**
Kills:2,447
Deaths:945
KDR:2.589
Accuracy:30.720% B**
HSR:28.402% B*
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C-
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,665
Deaths:713
KDR:2.335
Accuracy:72.234% B**
HSR:13.994% C+
AF-4AE Cyclone
A*
Kills:1,340
Deaths:334
KDR:4.012
Accuracy:29.108% C+
HSR:42.537% A*
Gauss Compact S
B++
Kills:1,323
Deaths:1,001
KDR:1.322
Accuracy:27.289% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
NSX-P Tanto
A*
Kills:1,195
Deaths:407
KDR:2.936
Accuracy:30.544% B**
HSR:40.418% A*
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.856% B+
HSR:10.463% D-
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
MGR-C1 Charger
B*
Kills:259
Deaths:49
KDR:5.286
Accuracy:31.972% B*
HSR:28.958% B++
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A+
Kills:76
Deaths:39
KDR:1.949
Accuracy:57.713% A+
HSR:13.158% C+
Kills:38,746
Deaths (as Light Assault):16,588
Deaths (to Light Assaults):15,157
KDR:2.33578
Kill Difference:22,158
Playtime:553.107 hours
Usage:13%
Score:13.382m
Score/min:403
Accuracy (listed only):36.724%
HSR (listed only):24.601%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A+
Kills:4,270
Deaths:1,676
KDR:2.548
Accuracy:30.797% A
HSR:31.920% A+
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C**
Reaper DMR
A
Kills:3,020
Deaths:1,156
KDR:2.612
Accuracy:32.544% A
HSR:29.139% B+
GR-22
A
Kills:2,967
Deaths:1,345
KDR:2.206
Accuracy:31.138% A
HSR:21.908% C**
GD-66 Claw
B
Kills:2,945
Deaths:1,695
KDR:1.737
Accuracy:62.762% B
HSR:9.915% D-
NS-11A
B++
Kills:2,601
Deaths:1,483
KDR:1.754
Accuracy:24.796% C++
HSR:27.182% B++
NC1 Gauss Rifle
B+
Kills:2,147
Deaths:872
KDR:2.462
Accuracy:25.376% B+
HSR:20.261% C+
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
LA39 Bruiser
B**
Kills:1,665
Deaths:713
KDR:2.335
Accuracy:72.234% B**
HSR:13.994% C+
NS-11P
A+
Kills:1,650
Deaths:740
KDR:2.230
Accuracy:28.865% A
HSR:28.849% A+
AF-4AE Cyclone
A*
Kills:1,340
Deaths:334
KDR:4.012
Accuracy:29.108% C+
HSR:42.537% A*
GR-22AE
A++
Kills:1,294
Deaths:474
KDR:2.730
Accuracy:31.206% B++
HSR:39.181% A++
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NSX Yumi
A*
Kills:1,230
Deaths:445
KDR:2.764
Accuracy:27.190% C++
HSR:47.155% A*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.856% B+
HSR:10.463% D-
Gauss Rifle S
B**
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:31.198% B**
HSR:24.310% B+
NC9 A-Tross
B*
Kills:774
Deaths:300
KDR:2.580
Accuracy:30.051% B*
HSR:22.481% C
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
Gauss Prime
A++
Kills:660
Deaths:271
KDR:2.435
Accuracy:28.682% B+
HSR:37.273% A++
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A+
Kills:76
Deaths:39
KDR:1.949
Accuracy:57.713% A+
HSR:13.158% C+
Kills:41,059
Deaths (as Combat Medic):17,591
Deaths (to Combat Medics):9,927
KDR:2.33409
Kill Difference:23,468
Playtime:811.742 hours
Usage:19%
Score:16.792m
Score/min:345
Accuracy (listed only):36.576%
HSR (listed only):26.408%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:4,414
Deaths:1,311
KDR:3.367
Accuracy:32.376% A+
HSR:30.290% A++
GD-66 Claw
B
Kills:2,945
Deaths:1,695
KDR:1.737
Accuracy:62.762% B
HSR:9.915% D-
AF-19 Mercenary
A
Kills:2,511
Deaths:978
KDR:2.567
Accuracy:28.461% A
HSR:27.559% B**
AF-4A Bandit
B**
Kills:2,447
Deaths:945
KDR:2.589
Accuracy:30.720% B**
HSR:28.402% B*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C-
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,665
Deaths:713
KDR:2.335
Accuracy:72.234% B**
HSR:13.994% C+
Gauss Compact S
B++
Kills:1,323
Deaths:1,001
KDR:1.322
Accuracy:27.289% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
NSX-P Tanto
A*
Kills:1,195
Deaths:407
KDR:2.936
Accuracy:30.544% B**
HSR:40.418% A*
MGR-M1 Bishop
M*
Kills:1,171
Deaths:228
KDR:5.136
Accuracy:40.561% A
HSR:57.301% M*
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.856% B+
HSR:10.463% D-
Warden
B*
Kills:1,162
Deaths:584
KDR:1.990
Accuracy:31.692% B*
HSR:26.592% C**
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
MGR-C1 Charger
B*
Kills:259
Deaths:49
KDR:5.286
Accuracy:31.972% B*
HSR:28.958% B++
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A+
Kills:76
Deaths:39
KDR:1.949
Accuracy:57.713% A+
HSR:13.158% C+
Kills:28,625
Deaths (as Engineer):12,654
Deaths (to Engineers):14,141
KDR:2.26213
Kill Difference:15,971
Playtime:593.615 hours
Usage:14%
Score:12.697m
Score/min:356
Accuracy (listed only):38.739%
HSR (listed only):23.155%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:5,765
Deaths:3,456
KDR:1.668
Accuracy:43.874% B*
HSR:32.801% A+
SAS-R
B+
Kills:4,943
Deaths:1,167
KDR:4.236
Accuracy:41.472% B+
HSR:70.706% C*
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C**
NS-357 Underboss
A+
Kills:2,330
Deaths:1,527
KDR:1.526
Accuracy:45.423% B**
HSR:34.034% A+
NC08 Mag-Scatter
B*
Kills:2,094
Deaths:1,226
KDR:1.708
Accuracy:60.724% B*
HSR:18.434% B+
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
LA3 Desperado
A
Kills:1,711
Deaths:1,247
KDR:1.372
Accuracy:35.784% A
HSR:22.092% B
AF-4AE Cyclone
A*
Kills:1,340
Deaths:334
KDR:4.012
Accuracy:29.108% C+
HSR:42.537% A*
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NC4 Mag-Shot
B*
Kills:1,226
Deaths:830
KDR:1.477
Accuracy:32.691% B*
HSR:22.512% B+
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
AF-6 Shadow
B+
Kills:1,190
Deaths:369
KDR:3.225
Accuracy:37.525% B+
HSR:29.916% C**
EM4 Longshot
B++
Kills:1,186
Deaths:235
KDR:5.047
Accuracy:44.256% B++
HSR:72.934% D
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B+
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:257
KDR:4.518
Accuracy:40.818% B*
HSR:75.022% C++
NS-30 Vandal
A++
Kills:721
Deaths:160
KDR:4.506
Accuracy:38.270% B*
HSR:41.054% A++
NS-45 Pilot
M
Kills:546
Deaths:285
KDR:1.916
Accuracy:36.561% B*
HSR:48.352% M
NSX Tomoe
A+
Kills:464
Deaths:129
KDR:3.597
Accuracy:33.089% B*
HSR:53.664% A+
AF-8 RailJack
B*
Kills:407
Deaths:92
KDR:4.424
Accuracy:42.124% B*
HSR:63.882% D*
LA8 Rebel
B+
Kills:385
Deaths:406
KDR:0.948
Accuracy:34.022% B+
HSR:20% C+
Gauss SPR
C**
Kills:337
Deaths:176
KDR:1.915
Accuracy:34.499% C**
HSR:27.596% D-
Impetus
B++
Kills:327
Deaths:86
KDR:3.802
Accuracy:35.712% C**
HSR:33.639% B++
Soldier Soaker
B++
Kills:257
Deaths:105
KDR:2.448
Accuracy:35.376% C*
HSR:18.288% B++
NS-AM7 Archer
A++
Kills:256
Deaths:284
KDR:0.901
Accuracy:56.220% C
HSR:31.641% A++
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS-61 Emissary
B++
Kills:175
Deaths:88
KDR:1.989
Accuracy:32.889% B++
HSR:20.571% B++
LA80
B**
Kills:159
Deaths:21
KDR:7.571
Accuracy:39.551% C
HSR:85.535% B**
NSX Daimyo
C+
Kills:145
Deaths:19
KDR:7.632
Accuracy:40.718% C+
HSR:91.724% D
NS-44L Blackhand
C+
Kills:82
Deaths:38
KDR:2.158
Accuracy:38.900% C
HSR:41.463% C+
The Executive
C+
Kills:57
Deaths:43
KDR:1.326
Accuracy:29.633% D--
HSR:24.561% C+
Kills:38,378
Deaths (as Infiltrator):16,992
Deaths (to Infiltrators):11,572
KDR:2.25859
Kill Difference:21,386
Playtime:430.417 hours
Usage:10%
Score:9.397m
Score/min:364
Accuracy (listed only):37.563%
HSR (listed only):39.981%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,432
Deaths:251
KDR:5.705
Accuracy:28.751% D
HSR:19.693% B++
AF-34 Mattock
B**
Kills:1,256
Deaths:251
KDR:5.004
Accuracy:31.604% C--
HSR:22.612% B**
AF-23 Grinder
B**
Kills:1,200
Deaths:372
KDR:3.226
Accuracy:44.660% B**
HSR:14.583% C+
AF-23 Grinder
B**
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.886% B**
HSR:16.466% C+
NCM1 Scattercannon
A
Kills:663
Deaths:217
KDR:3.055
Accuracy:51.316% A
HSR:14.781% C+
NCM1 Scattercannon
A
Kills:595
Deaths:170
KDR:3.500
Accuracy:49.635% A
HSR:12.605% D
NCM2 Falcon
A
Kills:236
Deaths:117
KDR:2.017
Accuracy:38.614% C+
HSR:7.627% A
NCM2 Falcon
A*
Kills:204
Deaths:105
KDR:1.943
Accuracy:40.269% C+
HSR:8.824% A*
NCM3 Raven
B
Kills:172
Deaths:77
KDR:2.234
Accuracy:42.532% B
HSR:2.326% C
NCM3 Raven
B+
Kills:159
Deaths:77
KDR:2.065
Accuracy:43.067% B+
HSR:0.629% D**
NS-20 Gorgon
B+
Kills:103
Deaths:30
KDR:3.433
Accuracy:28.361% B+
HSR:21.359% B
NS-20 Gorgon
A++
Kills:79
Deaths:30
KDR:2.633
Accuracy:27.748% B+
HSR:29.114% A++
NS-10 Burster
A++
Kills:74
Deaths:81
KDR:0.914
Accuracy:42.404% A++
HSR:6.757% C*
NS-10 Burster
A++
Kills:67
Deaths:46
KDR:1.457
Accuracy:43.097% A++
HSR:5.970% C*
Kills:7,400
Deaths (as MAX Suit):1,098
Deaths (to MAX Suits):4,361
KDR:6.73953
Kill Difference:6,302
Playtime:95.039 hours
Usage:2%
Score:3.756m
Score/min:659
Accuracy (listed only):40.067%
HSR (listed only):13.096%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,851
V. Kills:216 N/A
Deaths:322
KDR:5.748
Accuracy:58.326% B
KPH:57.700 C**
VKPH:6.700 B+
Breaker Rocket Pods
B*
Kills:1,695
V. Kills:260 N/A
Deaths:126
KDR:13.452
Accuracy:55.801% B*
KPH:128 B+
VKPH:19.600 B
M20 Mustang
C
Kills:700
V. Kills:617 113%
Deaths:570
KDR:1.228
Accuracy:29.205% C
KPH:9.500 C
VKPH:8.300 C
Vortek Rotary
D
Kills:185
V. Kills:133 138%
Deaths:294
KDR:0.629
Accuracy:27.092% D
KPH:6.200 D
VKPH:4.500 D-
Coyote Missiles
S
Kills:154
V. Kills:63 241%
Deaths:17
KDR:9.059
Accuracy:53.498% C++
KPH:182.300 S
VKPH:74.600 M+
Kills:4,585 (2,736 + 0)
Deaths:1,329
KDR:3.450
VKDR:0.970
Vehicle Kills:1,289
Kill Difference:3,256
Playtime:149.873 hours
Usage:3%
Score:1.894m
Score/min:211
Piloting Accuracy:27.092%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:153
V. Kills:16 N/A
Deaths:16
KDR:9.563
Accuracy:38.393% C-
KPH:70.300 B++
VKPH:7.400 C+
C150 Dalton
B
Kills:114
V. Kills:48 233%
Deaths:23
KDR:4.957
Accuracy:42.607% B
KPH:30.900 C+
VKPH:13 D-
CAS30 Tank Buster
D-
Kills:52
V. Kills:43 118%
Deaths:93
KDR:0.559
Accuracy:33.375% D*
KPH:3.100 D-
VKPH:2.600 D--
Kills:319 (52 + 267)
Deaths:132
KDR:2.417
VKDR:0.811
Vehicle Kills:107
Kill Difference:187
Playtime:22.493 hours
Usage:1%
Score:0.194m
Score/min:144
Piloting Accuracy:33.375%
Gunner Accuracy:42.607%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:700
V. Kills:287 243%
Deaths:124
KDR:5.645
Accuracy:45.224% D
KPH:27.500 C
VKPH:11.300 C+
L100 Python AP
A++
Kills:531
V. Kills:329 161%
Deaths:52
KDR:10.212
Accuracy:57.679% C**
KPH:47.400 B**
VKPH:29.400 A++
L100 Python HESH
M
Kills:453
V. Kills:85 N/A
Deaths:26
KDR:17.423
Accuracy:59.665% A
KPH:96.400 A++
VKPH:18.100 M
Skyguard
B+
Kills:278
V. Kills:188 147%
Deaths:56
KDR:4.964
Accuracy:31.407% B
KPH:16.400 C**
VKPH:11.100 B+
Kills:1,962 (1,962 + 0)
Deaths:258
KDR:7.605
VKDR:3.446
Vehicle Kills:889
Kill Difference:1,704
Playtime:58.324 hours
Usage:1%
Score:1.050m
Score/min:300
Driving Accuracy:31.407%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,038
V. Kills:723 143%
Deaths:159
KDR:6.528
Accuracy:45.758% D
KPH:24.800 C+
VKPH:17.300 B+
Enforcer ML85
C++
Kills:294
V. Kills:197 148%
Deaths:52
KDR:5.654
Accuracy:39.714% C+
KPH:24.700 C++
VKPH:16.600 C++
Titan-150 HESH
A++
Kills:223
V. Kills:69 319%
Deaths:13
KDR:17.154
Accuracy:58.414% A
KPH:54.100 B*
VKPH:16.700 A++
E540 Halberd
A
Kills:193
V. Kills:83 230%
Deaths:15
KDR:12.867
Accuracy:50.232% B++
KPH:42 A
VKPH:18 B++
Titan-150 HEAT
D--
Kills:82
V. Kills:49 164%
Deaths:35
KDR:2.343
Accuracy:40.762% D
KPH:8.700 D*
VKPH:5.200 D--
Kills:1,830 (1,343 + 487)
Deaths:274
KDR:6.679
VKDR:4.091
Vehicle Kills:1,121
Kill Difference:1,556
Playtime:71.905 hours
Usage:2%
Score:1.443m
Score/min:334
Driving Accuracy:40.762%
Gunner Accuracy:50.232%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C+
Kills:419
V. Kills:16 N/A
Deaths:15
KDR:27.933
Accuracy:34.427% D
KPH:86.700 C+
VKPH:3.300 D-
C85 Canister-H
C++
Kills:382
V. Kills:9 N/A
Deaths:26
KDR:14.692
Accuracy:49.776% C+
KPH:109.700 C++
VKPH:2.600 D*
M12 Kobalt-H
A
Kills:364
V. Kills:6 N/A
Deaths:12
KDR:30.333
Accuracy:22.829% C++
KPH:181.100 A
VKPH:3 D
E540 Halberd-H
C+
Kills:152
V. Kills:92 163%
Deaths:21
KDR:7.238
Accuracy:47.998% D--
KPH:32.500 C-
VKPH:19.700 C+
Kills:1,317 (0 + 1,317)
Deaths:74
KDR:17.797
VKDR:1.662
Vehicle Kills:123
Kill Difference:1,243
Playtime:15.003 hours
Usage:0%
Score:0.301m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:47.998%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:347
V. Kills:64 N/A
Deaths:34
KDR:10.206
Accuracy:43.860% B**
KPH:63.100 B++
VKPH:11.600 B+
M20 Basilisk
B++
Kills:289
V. Kills:84 340%
Deaths:44
KDR:6.568
Accuracy:40.376% C**
KPH:28.600 B++
VKPH:8.300 C**
M40 Fury
B*
Kills:243
V. Kills:62 386%
Deaths:34
KDR:7.147
Accuracy:42.186% B++
KPH:64.700 B+
VKPH:16.500 B*
M12 Kobalt
C++
Kills:186
V. Kills:8 N/A
Deaths:17
KDR:10.941
Accuracy:17.790% C+
KPH:60.100 C+
VKPH:2.600 C++
M20 Basilisk
B++
Kills:142
V. Kills:67 209%
Deaths:32
KDR:4.438
Accuracy:42.968% B+
KPH:24.700 C**
VKPH:11.600 B++
M60-G Bulldog
N/A
Kills:50
V. Kills:8 N/A
Deaths:9
KDR:5.556
Accuracy:33.498% N/A
KPH:21.100 N/A
VKPH:3.400 N/A
Kills:1,257 (0 + 1,257)
Deaths:170
KDR:7.394
VKDR:1.724
Vehicle Kills:293
Kill Difference:1,087
Playtime:30.589 hours
Usage:1%
Score:0.627m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:33.498%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:484
V. Kills:82 N/A
Deaths:249
KDR:1.944
Accuracy:49.924% C++
KPH:29.600 B
VKPH:5 C
S12 Renegade
D
Kills:343
V. Kills:14 N/A
Deaths:145
KDR:2.366
Accuracy:42.051% C+
KPH:27.500 D
VKPH:1.100 D
Kills:827 (827 + 0)
Deaths:394
KDR:2.099
VKDR:0.244
Vehicle Kills:96
Kill Difference:433
Playtime:28.837 hours
Usage:1%
Score:0.214m
Score/min:124
Driving Accuracy:42.051%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:544
V. Kills:34 N/A
Deaths:23
KDR:23.652
Accuracy:38.236% B*
KPH:121.400 A+
VKPH:7.600 B+
Kills:544 (0 + 544)
Deaths:23
KDR:23.652
VKDR:1.478
Vehicle Kills:34
Kill Difference:521
Playtime:4.482 hours
Usage:0%
Score:0.092m
Score/min:341
Piloting Accuracy:N/A%
Gunner Accuracy:38.236%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 36,69336,4659,7583.737A1.0431.506%A+35.105%A+81.2A++N/A230449h8.3B**26.2B**
LA1 Anchor 21,01220,7695,2533.954B++1.2631.669%A37.657%A+107.3A*1.3A++350193.6h8B**25.2B*
NS-44 Commissioner 5,7735,7653,4561.668B++1.0343.874%B*32.801%A+78.4A++N/A26673.5h2.7B**6.2B**
EM6 5,6225,5961,7813.142B**0.4528.941%A25.715%C**69.6B**N/A24680.4h9.1B*31.5B++
SAS-R 4,9564,9431,1674.236B++1.5441.472%B+70.706%C*61.4B**N/A20580.5h1.9B++4.5B++
NS Decimator 7,1824,8032,0642.327A+0.3763.034%C**2.457%C*52.8B**26.2A49790.9h4.2B+6.6B+
NS-15M1 4,6374,6121,5402.995B**0.3026.368%B++25.239%B61B++N/A22975.6h10.4B*39.3B++
GD-7F 4,4374,4141,3113.367A**0.6732.376%A+30.29%A++80.1A*N/A25555.1h9.5B**29.3B*
Carnage AR 4,3004,2701,6762.548B*0.1530.797%A31.92%A+61.7A+N/A19969.2h10.3A33.3B**
NC6A GODSAW 4,2414,2031,2063.485B++0.7929.425%C++27.433%C+78.4B+N/A29753.6h7.5C++25.4B+
AF-4 Cyclone 4,0454,0351,8052.235B++0.4629.044%B++20.818%C**51.9B++N/A22177.8h8.7B*30.1B++
NC05 Jackhammer 3,5563,5501,6952.094B*0.6051.746%B*15.521%C++60.4B++N/A19858.8h3.8B**7.3B++
C-4 4,5813,4101,4252.393B++0.3026.008%C+N/A98.6B33.8B97234.6h1.3B+5B+
Reaper DMR 3,0483,0201,1562.612B+0.0832.544%A29.139%B+59.3B**N/A22150.9h8.1B*25B**
GR-22 2,9872,9671,3452.206B++0.4931.138%A21.908%C**42.4B+N/A12669.9h11.5B++37B*
GD-66 Claw 2,9592,9451,6951.737B+0.9662.762%B9.915%D-52.6B+N/A16756h2.1B++3.3B+
NC6 Gauss SAW 2,8532,8411,0512.703A+0.0124.315%B++23.618%C+66.4A++N/A34242.8h7.9B++32.4B++
NS-15M2 2,8012,7838203.394B**0.7029.439%B**31.549%B++70.8B**N/A28639.3h9.8B*33.3B*
NS-11A 2,6322,6011,4831.754B0.9424.796%C++27.182%B++26.9CN/A7896.7h11.3B*45.5B+
NC6S Gauss SAW S 2,6052,5797843.29A+0.5930.179%A22.334%C75.9B**N/A34734h8.9B*29.5B++
AF-19 Mercenary 2,5212,5119782.567A*0.1328.461%A27.559%B**46A+N/A21254.6h8.8B**30.9B*
AF-4A Bandit 2,4692,4479452.589B**0.1130.72%B**28.402%B*56.9B*N/A22443h8.3B**27.1B**
NS-357 Underboss 2,3392,3301,5271.526B+1.1745.423%B**34.034%A+97.9A++N/A33723.8h3.1B**6.8B**
NS-TMC-01 "His Regards" 2,2162,21024,8900.089A*2.6123.668%C+8.145%C++2.3B++N/A7944h1.7B++7.1B+
NC1 Gauss Rifle 2,1622,1478722.462A0.2325.376%B+20.261%C+29.4BN/A14373h10.1B**39.6B*
NC08 Mag-Scatter 2,1042,0941,2261.708C**0.9960.724%B*18.434%B+84.8A*N/A24324.7h3B**5B*
Blitz GD-10 2,0462,0316922.935A*0.2430.965%A29.345%A*61.4A+N/A25533.1h11.2B*36.3B*
EM1 1,9911,9786003.297A*0.6027.139%B**24.57%B+73.5A+N/A31326.9h10.5B38.7B++
Razor GD-23 1,9311,9251,1171.723B*0.9728.961%B*18.338%C-29.9C**N/A11464.3h9.4B**32.4B++
M30 Mustang AH 2,0671,8513225.748C++3.0558.326%B1.243%C+57.7C**6.7B+28932.1h6.4B+11B+
NS-11C 1,8541,8517262.55A++0.1528.138%B*18.639%C+48.2B**N/A24238.4h11.2B*39.9B++
LA3 Desperado 1,7231,7111,2471.372B+1.3235.784%A22.092%B65.8AN/A23726h7.6B++21.3B*
Breaker Rocket Pods 1,9551,69512613.452B*10.7655.801%B*1.298%B+128.4B+19.7B58113.2h10.7B*19.2B++
LA39 Bruiser 1,6761,6657132.335B**0.3672.234%B**13.994%C+78.5A++N/A34321.2h1.9B**2.6B++
NS-11P 1,6701,6507402.23B**0.4728.865%A28.849%A+53.9AN/A20630.6h11B**38.1B**
AF-34 Mattock 1,4501,4322515.705B*3.0128.751%D19.693%B++72A++N/A22619.9h4.1B**14.2B+
NS-15M AE 1,3591,3564103.307B+0.6126.689%C*21.829%D62.5C*N/A29221.7h10.4B+39.1B+
AF-4AE Cyclone 1,3461,3403344.012A**1.3229.108%C+42.537%A*82.7B+N/A22116.2h7.5B**25.9B+
Gauss Compact S 1,3391,3231,0011.322B+1.3727.289%B++11.338%D*25.1C**N/A9352.7h7.5B**27.5B*
19A Fortuna 1,3311,3167551.743B+0.9528.085%B18.845%C48.6B+N/A21027.1h8.4B++30B++
GR-22AE 1,3141,2944742.73B++0.0331.206%B++39.181%A++64.7B+1B+17720h9.5B**30.4B*
AC-X11 1,2801,2716282.024B**0.6727.925%B+18.332%D42.5B++N/A23329.9h7.8B*27.9B++
MGR-S1 Gladius 1,2621,2573213.916A++1.2231.917%B**45.426%M*86.1A++N/A25814.6h6.7B**21B*
AF-34 Mattock 1,2661,2562515.004B++2.3131.604%C--22.612%B**63.1AN/A20219.9h5.1B*16.2B+
NSX Naginata 1,2491,2433713.35A*0.6528.067%B**33.95%B*68.7B**N/A24218.1h9B*32.2B++
NSX Yumi 1,2431,2304452.764B**0.0727.19%C++47.155%A*68.7AN/A17217.9h8.8B**32.2B*
NC4 Mag-Shot 1,2361,2268301.477B**1.2232.691%B*22.512%B+45.4B**N/A15227h5.8B*17.8B++
NS-7 PDW 1,2261,2257811.569B*1.1327.131%B+15.265%C-31.4C*N/A13139h13.2B+48.6B+
NSX-P Naginata 1,2331,2073173.808A++1.1126.67%B++38.774%A98.9A++2.1A44412.2h9.9B*37B++
MANA Anti-Personnel Turret 1,2111,2023153.816N/A1.1219.995%UN/A12020U90U27456700.1h13.5T*67.4T*
AF-23 Grinder 1,2031,2003723.226B0.5344.66%B**14.583%C+53.8A++N/A25622.3h5.5B++12.3B**
NSX-P Tanto 1,2161,1954072.936A*0.2430.544%B**40.418%A*85.4M1.5A++26514h10.5B*34.4B*
MGR-L1 Promise 1,1971,1922924.082A*1.3929.87%B**48.49%M++80A+N/A32314.9h9.4A31.6B*
AF-6 Shadow 1,1931,1903693.225B*0.5337.525%B+29.916%C**59.8B++N/A17419.9h4.7B++12.4B++
EM4 Longshot 1,1861,1862355.047B+2.3544.256%B++72.934%D43B++N/A15827.6h1.9B+4.3B++
Auraxium Mag-Cutter 1,2141,17813,6890.086B**2.6142.097%B**1.952%D-2BN/A8586.2h2C**4.8B+
The Slasher 1,1911,17511,6320.101B**2.6039.827%B+1.617%D--2.4C+N/A6482.6h1.9B+4.7C++
MGR-L1 Promise AE 1,1901,1742285.149A++2.4530.083%B+37.479%A107.7A+1.5B++24210.9h9.6B**32B*
MGR-M1 Bishop 1,1791,1712285.136A*2.4440.561%A57.301%M*93.7M++N/A27312.5h4A+9.8B**
PS1-AV Suppressor 1,1711,1693183.676A0.9831.333%B+44.825%M92A+N/A36012.7h9.8B**31.2B*
MKV Suppressed 1,1691,1674282.727A*0.0331.422%B**19.023%C+78.3A*N/A23414.9h10.3B*32.7B++
AF-57 Piston 1,1691,1666761.725B+0.9745.856%B+10.463%D-49B+N/A15323.8h3.5B*7.5B+
Warden 1,1711,1625841.99B*0.7131.692%B*26.592%C**37.7B**N/A14830.8h7B*22B*
NC14 Bolt Driver 1,1641,1612574.518A++1.8240.818%B*75.022%C++40.3B**N/A14328.8h2.1B*5.1B*
AF-23 Grinder 1,1651,1603723.118C**0.4248.886%B**16.466%C+51.8AN/A24322.4h6.2B+12.6B*
Gauss Rifle S 1,1671,1604682.479A0.2231.198%B**24.31%B+47.5B**N/A16724.4h9.3B*29.8B*
Frag Grenade 1,1481,13711137N/A1,134.3050.995%B++N/A668.8B*6.5C27871.7h3B*6B*
Mag-Cutter 1,2071,10820,5890.054B**2.6452.083%A++N/A1.1B++N/A5968.6h2.2B+4.2C*
Titan-150 AP 1,7611,0381596.528C++3.8345.758%D2.89%C++24.8C+17.3B+32441.8h4.5C*9.9C+
NSX Tanto 9559483103.058A*0.3631.076%B*43.354%M75.2A++N/A25112.6h10.4B++33.6B+
NC9 A-Tross 7777743002.58B**0.1230.051%B*22.481%C67.9A++N/A26111.4h8B**26.5B*
Mauler S6 7757713762.051B**0.6550.648%B**15.435%C+55.5A+N/A23213.9h3.7B**7.4B*
NS-30 Vandal 7257211604.506A++1.8138.27%B*41.054%A++96.1A**N/A3537.5h4.4B**11.5B*
M20 Mustang 1,3177005701.228C+1.4729.205%C1.857%C+9.5C8.3C14274h87B+297.9B+
L100 Python HEAT 9877001245.645C++2.9545.224%D3.571%B++27.5C11.3C+20825.5h4.5B+9.9B+
NCM1 Scattercannon 6686632173.055B*0.3651.316%A14.781%C+42A+N/A26915.8h5.4B**10.4B*
Gauss Prime 6676602712.435B++0.2628.682%B+37.273%A++56.9B++N/A17611.6h9.9B+34.6B+
Bouncing Betty 6326321274.976B+2.2857.052%A+N/A166.3B*N/A7063.8h2C+3.5B*
Tank Mine 9826151035.971A++3.2741.933%B+N/A146.4B*87.4B*16794.2h2.2C-5.1B++
Sticky Grenade 6076011601N/A598.3061.505%B**N/A1502.5B**15C*56050.4h1.7B+2.7B+
NCM1 Scattercannon 6035951703.5B+0.8049.635%A12.605%D61.3A+N/A3399.7h4.8B++9.7B**
NS-45 Pilot 5485462851.916B+0.7836.561%B*48.352%M133.2A*N/A4384.1h5.2B**14.2B**
CAS 14-E 5785442323.652B+20.9638.236%B*1.471%C120.9A+7.6B+3414.5h22.7B++59.3B*
L100 Python AP 8605315210.212B**7.5257.679%C**2.448%C+47.4B**29.4A++50211.2h5B+8.7B+
Anti-Vehicle Grenade 5745231523N/A520.3062.587%AN/A581.1B**56.7C--50250.9h3.6B**5.8B**
M40 Fury-F 5664842491.944B+0.7549.924%C++N/A29.5B5C13216.4h8.2B+16.4B+
NSX Tomoe 4664641293.597A0.9033.089%B*53.664%A+73.7A+N/A2466.3h10.5B**31.8B*
L100 Python HESH 5384532617.423B++14.7359.665%AN/A96.4A++18.1M5744.7h2.9B+4.9B++
M60-A Bulldog 4804452915.345C+12.6549.45%B+1.124%D-40.1C**3.2C+14211.1h4.8B++9.6B++
M40 Fury-H 4354191527.933B**25.2434.427%D1.193%C+87.3C+3.3D-2524.8h4.2B**12.3B**
AF-8 RailJack 408407924.424B++1.7342.124%B*63.882%D*43.3A+N/A1879.4h2.1B+4.9B++
Hawk GD-68 7203924690.836C*1.8669.972%B**3.827%B++18.5B15.5B**32521.2h9.4C13.4C++
LA8 Rebel 3883854060.948C++1.7534.022%B+20%C+34.7C*N/A11611.1h5.9B+17.2B+
C85 Canister-H 3913822614.692C**12.0049.776%C+12.565%B+109.1C++2.6D*3773.5h4.9B++9.9B++
Shrike 6243724110.905B+1.7957.606%C++1.613%D24.2C+16.4B+60415.4h6.3C**10.9B
M12 Kobalt-H 3703641230.333B*27.6422.829%C++17.857%C*182A3D4472h12.6B+55.2B+
Spear Anti-Vehicle Phalanx Turret 540352428.381C*5.6847.394%B+6.534%A58.7A31.3B**5256h6.6B+14B++
M40 Fury 4113473410.206B++7.5143.86%B**N/A63.1B++11.6B+4675.5h11.4B+26.1B++
S12 Renegade 3573431452.366C+0.3342.051%C+5.539%C++27.4D1.1D11212.5h3.1C**7.3B
Gauss SPR 3383371761.915C++0.7834.499%C**27.596%D-30.1C++N/A11411.2h4.7B+13.6B+
Impetus 329327863.802B**1.1135.712%C**33.639%B++62.9B**N/A1915.2h3.5B**9.8B++
M60-A Bulldog 3413161619.75C++17.0552.254%B++1.266%D-40.5C**3.2C+1577.8h4.5B*8.6B*
Hardlight Dagger 3012983,5740.083A+2.6117.122%D-3.691%D1.8C+N/A5163.2h1.7B*9.8C++
Enforcer ML85 491294525.654C++2.9639.714%C+1.361%D24.7C++16.6C++35911.9h10.5B++26.4B+
M20 Basilisk 373289446.568A++3.8740.376%C**11.073%A*28.6B++8.3C**29110.1h68.1B*168.5B*
Skyguard 466278564.964B*2.2731.407%B1.439%C--16.4C**11.1B+23017h96.5B+307.3B++
Hunter QCX 2692692840.947B+1.7538.357%C23.42%C+24B**N/A10211.2h3.1B+8.2B
NSX Masamune 3622591222.123A++0.5763.077%B+2.317%C**44.7B*17.8B3185.8h8.4B+13.4B++
MGR-C1 Charger 260259495.286S2.5931.972%B*28.958%B++95.9A**N/A2932.7h9.7B**30.3B*
Soldier Soaker 2572571052.448B**0.2535.376%C*18.288%B++95.2A+N/A4782.7h5.2B+14.8B+
NS-AM7 Archer 3092562840.901B**1.8056.22%C31.641%A++11.5B**2.4C+9722.3h9.1B**16.2B**
Carver 2652504,0830.061C+2.6420.479%D13.2%C-1.2C-N/A6208.1h2D--9.9C
M40 Fury 305243347.147C++4.4542.186%B++1.235%D63.9B+16.3B*4763.8h12.1C*28.7B+
NCM2 Falcon 2882361172.017B*0.6838.614%C+7.627%A20.9B**4.6C+16711.3h8.2B++21.2B+
NSX Tengu 231230673.433A*0.7443.404%B**41.739%M*65.7AN/A2153.5h9.6B*22B++
Titan-150 HESH 2922231317.154B++14.4658.414%AN/A54.4B*16.8A++4234.1h3.5C+6B+
NC15 Phoenix 4712181771.232C++1.4655.652%C**N/A15.9C**18.5B**26513.7h9.4B16.9B+
NS Baron G5AE 2092091161.802B+0.8949.02%C*8.612%D*56.5B+N/A2913.7h3.6B*7.3C++
NCM2 Falcon 2632041051.943A0.7540.269%C+8.824%A*20A5.8B+13910.2h9.3B**23B++
E540 Halberd 2761931512.867B++10.1750.232%B++2.591%C42A18B++5284.6h5.1B+10.1B*
M12 Kobalt 1941861710.941C+8.2417.79%C+17.204%C60C+2.6C++2783.1h18.2B102.6C**
Vortek Rotary 3181852940.629C2.0727.092%D2.162%C+6.2D4.5D-9629.7h68.2B251.9C*
NS-61 Emissary 176175881.989A++0.7132.889%B++20.571%B++87.5M++N/A4972h12.4B37.7B+
NCM3 Raven 236172772.234A++0.4642.532%B2.326%C17A++6.3C+20710.1h18.2B**42.9B*
NCM3 Raven 240159772.065A++0.6343.067%B+N/A15.7A++8B*20510.1h20B**46.4B*
LA80 159159217.571A++4.8739.551%C85.535%B**88.3A*N/A3141.8h1.8B++4.5B+
Coyote Missiles 217154179.059M++6.3653.498%C++N/A192.5S78.8M++14170.8h19.3A36.1B**
L105 Zephyr 169153169.563C+6.8738.393%C-N/A69.5B++7.3C+3212.2h4A10.3B*
E540 Halberd-H 244152217.238C+4.5447.998%D--1.316%C-32.3C--19.6C+3404.7h5.9C++12.3C+
NSX Daimyo 145145197.632A+4.9440.718%C+91.724%D63B+N/A2042.3h2.7C+6.7C+
M20 Basilisk 209142324.438B*1.7442.968%B+4.93%C24.5C**11.6B++3245.8h100.6C+234.1B+
Rocklet Rifle 236126711.775A*0.9254.712%C**N/A33.2B+28.9B+6463.8h40.5C+73.9C++
MANA Anti-Vehicle Turret 2301211061.142B+1.5547.437%B*4.132%B+1210B**1090B7160100.1h9.3A19.7A++
C150 Dalton 162114234.957C+2.2642.607%BN/A30.8C+13D-3823.7h5.1C12C++
NS-20 Gorgon 111103303.433M++0.7428.361%B+21.359%B54.2M**4.2S2361.9h21.1B+74.5B*
Aspis Anti-Aircraft Phalanx Turret 18494234.087C*1.3936.017%A+N/A17.7B**17B**3285.3h120.9B++335.7B*
Titan-150 HEAT 13182352.343C0.3540.762%D2.439%C8.6D*5.2D--2189.5h6.1C-15D
NS-44L Blackhand 8282382.158B*0.5438.9%C41.463%C+41B*N/A1932h4.7C+12C+
MAX Punch 90821,1010.074C+2.6227.931%D*N/A1C+N/A485.3h2C++7.1C+
NS-20 Gorgon 8179302.633A++0.0627.748%B+29.114%A++41.6A**1.1C-2231.9h27.1C**97.7B++
NC12 Sweeper 7776391.949B++0.7557.713%A+13.158%C+63.3A+N/A4691.2h4.2B7.3B++
NS-10 Burster 14674810.914C+1.7842.404%A++6.757%C*5.7C*5.6A12812.9h192D452.9B+
NS-10 Burster 12067461.457B+1.2443.097%A++5.97%C*8.6A+6.8A*1587.8h153C*355B*
The Executive 5757431.326C+1.3729.633%D--24.561%C+43.8CN/A1211.3h5.2A17.7B+
CAS30 Tank Buster 9552930.559C-2.1433.375%D*N/A3.1D-2.6D--6816.6h62C+185.7C
M60-G Bulldog 585095.556B2.8633.498%C+6%A*20.8C--3.3D1762.4h6.8C**20.3B

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon28314,61418.9h
Medical Kit5,00640,643137.7h
Medical Applicator1,139458,69845.7h
Anti-Vehicle MANA Turret279382.5h
Decoy Grenade0890h
Nano-Armor Kit639774,04271h
Restoration Kit1081,3124.1h
Spitfire Auto-Turret11100.2h
Nanite Revive Grenade02,8790.8h
Motion Spotter369,0024.9h
Nanite Healing Grenade01420h
Deconstruction Tool02,4550.2h
Welding Device03310h
Recon Detection Device637,86410.6h
Shield Recharging Field321,4640.7h
Ammunition Package664,3333.1h
Anti-Infantry MANA Turret512,1863.4h
Flail Targeting Dart2600.3h
Snowman Soldier3620.1h
Router0660.1h
Nano-Repair Grenade04010.1h
Hardlight Barrier115380.6h
WLT-Howler Mining Laser11,7260.3h

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