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Executor Surfer Rhoss[V0DE] Rhoss
NC BR 207

KDR: 2.73

Score: 118.7m

Last Seen: Jan 15th, 2020 8:02 PM
- OFFLINE - 2.1 hour(s)

Prestige 1, Battle Rank 100 (207 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS GD-22S LA1 Anchor NS-44 Commissioner EM6 SAS-R NS Decimator NS-15M1 GD-7F
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,527,820 MLG Score: 2820
Fun Score: N/A
Cheeseburgers Flipped: 766TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.43%31.964%973541178162,2763.35052-0.62

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.864%1.765A++1.61A+-0.646DHEAD ++ (~16.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.50.626B+8.40.411B19.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.656%1.411%240412284,535223013192.03363344%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.338%-0.384C--0.173C0.762

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.70.573B+23.10.561B+45.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.399%2.449%128612263,144304017681.03421178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.294%-0.548D-0.031C+0.776

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.50.072C+12.6-0.012C+22.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.668%6.467%1701412183,37125489131.32248369%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.699%0.033C+0.456B+-0.003

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.80.592B+17.90.554B+30.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.918%70.531%170712258,7894357182.01721

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.54%0.895B*0.207C++-0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.497B+20.359C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.991%11.986%170512276,8583910371.75396

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.354%1.24B**-0.582D0.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.667B+2.50.49B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
118.7m282.8%534 (32k)440 (26.4k)2.7306238,33587,2832.90153207 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12321775826.114%27.079%70703:0571

18% Combat Medic13% Engineer43% Heavy Assault10% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 1:38 PMDec 19th, 2018 9:39 PMJan 16th, 2020 9:14 AM (5d) (PST)Jan 15th, 2020 6:01 PM (6d) (PST)Jan 15th, 2020 4:02 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7222414810.8840.3240.2392.6330.0472820

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,34814,47728,871531914158326,408

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4493.9h/187.2d 14,919 64,538 84,693 709.9k 7,175 14,899 12,650 194.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A+
Kills:36,670
Deaths:9,823
KDR:3.733
Accuracy:31.511% A+
HSR:35.116% A+
LA1 Anchor
A+
Kills:25,659
Deaths:6,339
KDR:4.048
Accuracy:32.088% A
HSR:38.041% A+
EM6
A
Kills:5,600
Deaths:1,782
KDR:3.143
Accuracy:28.936% A
HSR:25.714% C*
NS-15M1
B++
Kills:4,612
Deaths:1,540
KDR:2.995
Accuracy:26.368% B++
HSR:25.239% B
NC6A GODSAW
C++
Kills:4,296
Deaths:1,222
KDR:3.516
Accuracy:29.493% C++
HSR:27.444% C+
NC6 Gauss SAW
B++
Kills:2,852
Deaths:1,063
KDR:2.683
Accuracy:24.354% B++
HSR:23.668% C+
NS-15M2
B**
Kills:2,783
Deaths:820
KDR:3.394
Accuracy:29.439% B**
HSR:31.549% B++
NC6S Gauss SAW S
B**
Kills:2,617
Deaths:799
KDR:3.275
Accuracy:30.246% B**
HSR:22.392% C
EM1
B**
Kills:1,978
Deaths:600
KDR:3.297
Accuracy:27.139% B**
HSR:24.570% B
NS-15M AE
C*
Kills:1,356
Deaths:410
KDR:3.307
Accuracy:26.689% C*
HSR:21.829% D
NSX Naginata
B**
Kills:1,243
Deaths:371
KDR:3.350
Accuracy:28.067% B**
HSR:33.950% B*
NSX-P Naginata
A
Kills:1,207
Deaths:317
KDR:3.808
Accuracy:26.670% B++
HSR:38.774% A
MGR-L1 Promise
M++
Kills:1,192
Deaths:292
KDR:4.082
Accuracy:29.870% B**
HSR:48.490% M++
MGR-L1 Promise AE
B**
Kills:1,174
Deaths:228
KDR:5.149
Accuracy:30.083% B++
HSR:37.479% B**
Kills:93,239
Deaths (as Heavy Assault):25,606
Deaths (to Heavy Assaults):26,691
KDR:3.6413
Kill Difference:67,633
Playtime:1,936.718 hours
Usage:43%
Score:60.513m
Score/min:521
Accuracy (listed only):28.640%
HSR (listed only):31.018%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:4,417
Deaths:1,312
KDR:3.367
Accuracy:32.386% A+
HSR:30.269% A++
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C*
GD-66 Claw
C**
Kills:2,946
Deaths:1,695
KDR:1.738
Accuracy:62.760% C**
HSR:9.912% D-
AF-19 Mercenary
B**
Kills:2,511
Deaths:978
KDR:2.567
Accuracy:28.461% B**
HSR:27.559% B**
AF-4A Bandit
B**
Kills:2,447
Deaths:947
KDR:2.584
Accuracy:30.720% B**
HSR:28.402% B*
Blitz GD-10
A*
Kills:2,031
Deaths:693
KDR:2.931
Accuracy:30.953% A
HSR:29.345% A*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C-
LA39 Bruiser
B**
Kills:1,863
Deaths:776
KDR:2.401
Accuracy:73.399% B**
HSR:14.493% C+
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
AF-4AE Cyclone
A*
Kills:1,353
Deaths:338
KDR:4.003
Accuracy:29.102% C+
HSR:42.350% A*
Gauss Compact S
B++
Kills:1,323
Deaths:1,003
KDR:1.319
Accuracy:27.278% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C-
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B*
HSR:45.426% M*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
NSX-P Tanto
A*
Kills:1,195
Deaths:407
KDR:2.936
Accuracy:30.547% B*
HSR:40.418% A*
AF-57 Piston
B+
Kills:1,189
Deaths:681
KDR:1.746
Accuracy:45.964% B+
HSR:10.849% D-
PS1-AV Suppressor
A**
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B
HSR:44.825% A**
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
MGR-C1 Charger
B**
Kills:682
Deaths:131
KDR:5.206
Accuracy:33.005% B**
HSR:28.739% B++
NSX Tengu
M*
Kills:434
Deaths:113
KDR:3.841
Accuracy:44.080% B**
HSR:41.936% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A+
Kills:89
Deaths:54
KDR:1.648
Accuracy:58.373% A+
HSR:13.483% C+
Kills:39,624
Deaths (as Light Assault):16,809
Deaths (to Light Assaults):15,713
KDR:2.35731
Kill Difference:22,815
Playtime:559.832 hours
Usage:12%
Score:13.594m
Score/min:405
Accuracy (listed only):36.869%
HSR (listed only):24.640%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A+
Kills:4,283
Deaths:1,682
KDR:2.546
Accuracy:30.781% B**
HSR:31.870% A+
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C*
GR-22
A
Kills:3,282
Deaths:1,429
KDR:2.297
Accuracy:31.370% A
HSR:23.492% B+
Reaper DMR
A
Kills:3,021
Deaths:1,156
KDR:2.613
Accuracy:32.536% A
HSR:29.129% B+
GD-66 Claw
C**
Kills:2,946
Deaths:1,695
KDR:1.738
Accuracy:62.760% C**
HSR:9.912% D-
NS-11A
B+
Kills:2,601
Deaths:1,483
KDR:1.754
Accuracy:24.796% C+
HSR:27.182% B+
NC1 Gauss Rifle
B+
Kills:2,147
Deaths:872
KDR:2.462
Accuracy:25.376% B+
HSR:20.261% C+
Blitz GD-10
A*
Kills:2,031
Deaths:693
KDR:2.931
Accuracy:30.953% A
HSR:29.345% A*
LA39 Bruiser
B**
Kills:1,863
Deaths:776
KDR:2.401
Accuracy:73.399% B**
HSR:14.493% C+
NS-11P
A
Kills:1,650
Deaths:740
KDR:2.230
Accuracy:28.865% B**
HSR:28.849% A
AF-4AE Cyclone
A*
Kills:1,353
Deaths:338
KDR:4.003
Accuracy:29.102% C+
HSR:42.350% A*
GR-22AE
A++
Kills:1,294
Deaths:474
KDR:2.730
Accuracy:31.206% B++
HSR:39.181% A++
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B*
HSR:45.426% M*
NSX Yumi
A*
Kills:1,230
Deaths:445
KDR:2.764
Accuracy:27.190% C++
HSR:47.155% A*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
AF-57 Piston
B+
Kills:1,189
Deaths:681
KDR:1.746
Accuracy:45.964% B+
HSR:10.849% D-
NC9 A-Tross
B**
Kills:1,180
Deaths:427
KDR:2.763
Accuracy:31.091% B**
HSR:28.644% B+
PS1-AV Suppressor
A**
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B
HSR:44.825% A**
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
Gauss Rifle S
B**
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:31.198% B**
HSR:24.310% B+
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
Gauss Prime
A++
Kills:667
Deaths:272
KDR:2.452
Accuracy:28.646% B+
HSR:37.331% A++
NSX Tengu
M*
Kills:434
Deaths:113
KDR:3.841
Accuracy:44.080% B**
HSR:41.936% M*
MGR-A1 Vanquisher
A+
Kills:406
Deaths:117
KDR:3.470
Accuracy:36.900% A+
HSR:33.744% B**
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
PSA-02 Diamondback
A++
Kills:194
Deaths:60
KDR:3.233
Accuracy:30.184% B+
HSR:42.268% A++
NC12 Sweeper
A+
Kills:89
Deaths:54
KDR:1.648
Accuracy:58.373% A+
HSR:13.483% C+
Kills:42,853
Deaths (as Combat Medic):18,120
Deaths (to Combat Medics):10,380
KDR:2.36496
Kill Difference:24,733
Playtime:831.191 hours
Usage:18%
Score:17.534m
Score/min:352
Accuracy (listed only):36.492%
HSR (listed only):27.600%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:4,417
Deaths:1,312
KDR:3.367
Accuracy:32.386% A+
HSR:30.269% A++
GD-66 Claw
C**
Kills:2,946
Deaths:1,695
KDR:1.738
Accuracy:62.760% C**
HSR:9.912% D-
AF-19 Mercenary
B**
Kills:2,511
Deaths:978
KDR:2.567
Accuracy:28.461% B**
HSR:27.559% B**
AF-4A Bandit
B**
Kills:2,447
Deaths:947
KDR:2.584
Accuracy:30.720% B**
HSR:28.402% B*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C-
LA39 Bruiser
B**
Kills:1,863
Deaths:776
KDR:2.401
Accuracy:73.399% B**
HSR:14.493% C+
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
Gauss Compact S
B++
Kills:1,323
Deaths:1,003
KDR:1.319
Accuracy:27.278% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C-
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
MGR-M1 Bishop
M*
Kills:1,255
Deaths:249
KDR:5.040
Accuracy:40.447% B**
HSR:56.892% M*
NSX-P Tanto
A*
Kills:1,195
Deaths:407
KDR:2.936
Accuracy:30.547% B*
HSR:40.418% A*
AF-57 Piston
B+
Kills:1,189
Deaths:681
KDR:1.746
Accuracy:45.964% B+
HSR:10.849% D-
Warden
B++
Kills:1,162
Deaths:584
KDR:1.990
Accuracy:31.692% B++
HSR:26.592% C**
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
MGR-C1 Charger
B**
Kills:682
Deaths:131
KDR:5.206
Accuracy:33.005% B**
HSR:28.739% B++
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A+
Kills:89
Deaths:54
KDR:1.648
Accuracy:58.373% A+
HSR:13.483% C+
Kills:29,370
Deaths (as Engineer):12,845
Deaths (to Engineers):14,455
KDR:2.28649
Kill Difference:16,525
Playtime:602.361 hours
Usage:13%
Score:13.035m
Score/min:361
Accuracy (listed only):38.889%
HSR (listed only):23.184%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:5,852
Deaths:3,511
KDR:1.667
Accuracy:43.944% B*
HSR:32.946% A+
SAS-R
B+
Kills:5,339
Deaths:1,224
KDR:4.362
Accuracy:41.354% B+
HSR:71.137% C*
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% C*
NS-357 Underboss
A
Kills:2,330
Deaths:1,529
KDR:1.524
Accuracy:45.426% B**
HSR:34.034% A
NC08 Mag-Scatter
B*
Kills:2,094
Deaths:1,226
KDR:1.708
Accuracy:60.724% B*
HSR:18.434% B+
Blitz GD-10
A*
Kills:2,031
Deaths:693
KDR:2.931
Accuracy:30.953% A
HSR:29.345% A*
LA3 Desperado
B**
Kills:1,711
Deaths:1,247
KDR:1.372
Accuracy:35.784% B**
HSR:22.092% C**
AF-4AE Cyclone
A*
Kills:1,353
Deaths:338
KDR:4.003
Accuracy:29.102% C+
HSR:42.350% A*
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B*
HSR:45.426% M*
NS-45 Pilot
A*
Kills:1,251
Deaths:654
KDR:1.913
Accuracy:38.983% A
HSR:45.244% A*
NC4 Mag-Shot
B++
Kills:1,226
Deaths:830
KDR:1.477
Accuracy:32.691% B++
HSR:22.512% B+
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
AF-6 Shadow
B+
Kills:1,190
Deaths:369
KDR:3.225
Accuracy:37.525% B+
HSR:29.916% C**
EM4 Longshot
B++
Kills:1,186
Deaths:235
KDR:5.047
Accuracy:44.256% B++
HSR:72.934% D
NS-30 Vandal
A*
Kills:1,182
Deaths:263
KDR:4.494
Accuracy:39.039% B*
HSR:42.978% A*
PS1-AV Suppressor
A**
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B
HSR:44.825% A**
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
Impetus
A++
Kills:1,166
Deaths:225
KDR:5.182
Accuracy:39.003% B++
HSR:42.367% A++
NC14 Bolt Driver
B*
Kills:1,161
Deaths:257
KDR:4.518
Accuracy:40.818% B*
HSR:75.022% C++
NSX Tomoe
A++
Kills:534
Deaths:147
KDR:3.633
Accuracy:32.786% B*
HSR:53.558% A++
NSX Tengu
M*
Kills:434
Deaths:113
KDR:3.841
Accuracy:44.080% B**
HSR:41.936% M*
AF-8 RailJack
B++
Kills:407
Deaths:92
KDR:4.424
Accuracy:42.124% B++
HSR:63.882% D*
LA8 Rebel
B+
Kills:385
Deaths:406
KDR:0.948
Accuracy:34.022% B+
HSR:20% C
Gauss SPR
B
Kills:337
Deaths:176
KDR:1.915
Accuracy:34.499% B
HSR:27.596% D-
Soldier Soaker
B*
Kills:257
Deaths:105
KDR:2.448
Accuracy:35.376% C++
HSR:18.288% B*
NS-AM7 Archer
A+
Kills:257
Deaths:285
KDR:0.902
Accuracy:56.212% C
HSR:31.907% A+
NS-44L Blackhand
B
Kills:197
Deaths:57
KDR:3.456
Accuracy:42.398% C+
HSR:46.701% B
NS-61 Emissary
B++
Kills:190
Deaths:100
KDR:1.900
Accuracy:32.622% B++
HSR:19.474% B+
LA80
B++
Kills:189
Deaths:25
KDR:7.560
Accuracy:39.419% C
HSR:84.127% B++
NSX Daimyo
C++
Kills:170
Deaths:28
KDR:6.071
Accuracy:42.028% C++
HSR:90% D*
The Executive
C+
Kills:57
Deaths:43
KDR:1.326
Accuracy:29.633% D*
HSR:24.561% C+
Kills:41,339
Deaths (as Infiltrator):17,831
Deaths (to Infiltrators):12,056
KDR:2.31838
Kill Difference:23,508
Playtime:452.655 hours
Usage:10%
Score:10.205m
Score/min:376
Accuracy (listed only):37.924%
HSR (listed only):40.281%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,432
Deaths:251
KDR:5.705
Accuracy:28.751% D
HSR:19.693% B++
AF-34 Mattock
B**
Kills:1,256
Deaths:251
KDR:5.004
Accuracy:31.604% D
HSR:22.612% B**
AF-23 Grinder
B*
Kills:1,200
Deaths:372
KDR:3.226
Accuracy:44.660% B*
HSR:14.583% C+
AF-23 Grinder
B*
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.886% B*
HSR:16.466% C+
NCM1 Scattercannon
A
Kills:663
Deaths:217
KDR:3.055
Accuracy:51.316% A
HSR:14.781% C
NCM1 Scattercannon
B**
Kills:595
Deaths:170
KDR:3.500
Accuracy:49.635% B**
HSR:12.605% D
NCM2 Falcon
A
Kills:236
Deaths:117
KDR:2.017
Accuracy:38.614% C+
HSR:7.627% A
NCM2 Falcon
A*
Kills:204
Deaths:105
KDR:1.943
Accuracy:40.269% C
HSR:8.824% A*
NCM3 Raven
B
Kills:172
Deaths:77
KDR:2.234
Accuracy:42.507% B
HSR:2.326% C+
NCM3 Raven
B+
Kills:159
Deaths:77
KDR:2.065
Accuracy:43.054% B+
HSR:0.629% D**
NS-20 Gorgon
B+
Kills:122
Deaths:34
KDR:3.588
Accuracy:28.457% B+
HSR:21.312% C++
NS-20 Gorgon
A*
Kills:95
Deaths:34
KDR:2.794
Accuracy:27.811% B+
HSR:31.579% A*
NS-10 Burster
A++
Kills:79
Deaths:82
KDR:0.963
Accuracy:42.434% A++
HSR:6.329% C*
NS-10 Burster
A++
Kills:69
Deaths:47
KDR:1.468
Accuracy:43.127% A++
HSR:5.797% C*
Kills:7,442
Deaths (as MAX Suit):1,103
Deaths (to MAX Suits):4,467
KDR:6.74705
Kill Difference:6,339
Playtime:95.943 hours
Usage:2%
Score:3.795m
Score/min:659
Accuracy (listed only):40.080%
HSR (listed only):13.226%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,926
V. Kills:217 N/A
Deaths:322
KDR:5.981
Accuracy:58.364% B
KPH:59 C*
VKPH:6.600 B+
Breaker Rocket Pods
B*
Kills:1,696
V. Kills:260 N/A
Deaths:126
KDR:13.460
Accuracy:55.804% B*
KPH:128.100 B+
VKPH:19.600 B
M20 Mustang
C
Kills:700
V. Kills:617 113%
Deaths:570
KDR:1.228
Accuracy:29.205% C
KPH:9.500 C
VKPH:8.300 C
Vortek Rotary
D
Kills:213
V. Kills:144 147%
Deaths:294
KDR:0.724
Accuracy:27.367% D
KPH:7 D
VKPH:4.700 D
Coyote Missiles
S
Kills:155
V. Kills:64 238%
Deaths:17
KDR:9.118
Accuracy:53.753% C++
KPH:183.500 S
VKPH:75.800 M*
Kills:4,690 (2,839 + 0)
Deaths:1,329
KDR:3.529
VKDR:0.980
Vehicle Kills:1,302
Kill Difference:3,361
Playtime:151.180 hours
Usage:3%
Score:1.919m
Score/min:212
Piloting Accuracy:27.367%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:153
V. Kills:16 N/A
Deaths:16
KDR:9.563
Accuracy:38.393% C-
KPH:70.300 B++
VKPH:7.400 C
C150 Dalton
B+
Kills:114
V. Kills:48 233%
Deaths:23
KDR:4.957
Accuracy:42.607% B+
KPH:30.900 C
VKPH:13 D-
CAS30 Tank Buster
D--
Kills:52
V. Kills:43 118%
Deaths:93
KDR:0.559
Accuracy:33.375% D*
KPH:3.100 D--
VKPH:2.600 D--
Kills:319 (52 + 267)
Deaths:132
KDR:2.417
VKDR:0.811
Vehicle Kills:107
Kill Difference:187
Playtime:22.493 hours
Usage:1%
Score:0.195m
Score/min:144
Piloting Accuracy:33.375%
Gunner Accuracy:42.607%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:742
V. Kills:304 243%
Deaths:124
KDR:5.984
Accuracy:46.086% C--
KPH:28.600 C
VKPH:11.700 C+
L100 Python AP
A++
Kills:531
V. Kills:329 161%
Deaths:52
KDR:10.212
Accuracy:57.679% C**
KPH:47.400 B**
VKPH:29.400 A++
L100 Python HESH
A++
Kills:453
V. Kills:85 N/A
Deaths:26
KDR:17.423
Accuracy:59.665% A
KPH:96.400 A++
VKPH:18.100 A++
Skyguard
B+
Kills:279
V. Kills:188 148%
Deaths:56
KDR:4.982
Accuracy:31.336% C**
KPH:16.400 C*
VKPH:11.100 B+
Kills:2,005 (2,005 + 0)
Deaths:258
KDR:7.771
VKDR:3.512
Vehicle Kills:906
Kill Difference:1,747
Playtime:58.836 hours
Usage:1%
Score:1.068m
Score/min:303
Driving Accuracy:31.336%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,057
V. Kills:733 144%
Deaths:159
KDR:6.648
Accuracy:45.939% C--
KPH:25.200 C+
VKPH:17.500 B+
Enforcer ML85
C*
Kills:294
V. Kills:197 148%
Deaths:52
KDR:5.654
Accuracy:39.714% C+
KPH:24.700 C*
VKPH:16.600 C+
Titan-150 HESH
A*
Kills:223
V. Kills:69 319%
Deaths:13
KDR:17.154
Accuracy:58.414% A
KPH:54.100 B++
VKPH:16.700 A*
E540 Halberd
A
Kills:193
V. Kills:83 230%
Deaths:15
KDR:12.867
Accuracy:50.232% B*
KPH:42 A
VKPH:18 B++
Titan-150 HEAT
D--
Kills:82
V. Kills:49 164%
Deaths:35
KDR:2.343
Accuracy:40.762% D
KPH:8.700 D*
VKPH:5.200 D--
Kills:1,849 (1,362 + 487)
Deaths:274
KDR:6.748
VKDR:4.128
Vehicle Kills:1,131
Kill Difference:1,575
Playtime:72.019 hours
Usage:2%
Score:1.452m
Score/min:336
Driving Accuracy:40.762%
Gunner Accuracy:50.232%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C+
Kills:419
V. Kills:16 N/A
Deaths:15
KDR:27.933
Accuracy:34.427% D
KPH:86.700 C+
VKPH:3.300 D--
C85 Canister-H
C++
Kills:391
V. Kills:9 N/A
Deaths:26
KDR:15.039
Accuracy:50.127% C+
KPH:109.500 C++
VKPH:2.500 D*
M12 Kobalt-H
A
Kills:373
V. Kills:6 N/A
Deaths:12
KDR:31.083
Accuracy:22.789% C*
KPH:183 A
VKPH:2.900 D
E540 Halberd-H
C+
Kills:152
V. Kills:92 163%
Deaths:21
KDR:7.238
Accuracy:48.026% D--
KPH:32.400 C--
VKPH:19.600 C+
Kills:1,335 (0 + 1,335)
Deaths:74
KDR:18.041
VKDR:1.662
Vehicle Kills:123
Kill Difference:1,261
Playtime:15.124 hours
Usage:0%
Score:0.306m
Score/min:337
Driving Accuracy:N/A%
Gunner Accuracy:48.026%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:347
V. Kills:64 N/A
Deaths:34
KDR:10.206
Accuracy:43.860% B**
KPH:63.100 B++
VKPH:11.600 B+
M20 Basilisk
B++
Kills:300
V. Kills:86 345%
Deaths:44
KDR:6.818
Accuracy:40.867% B
KPH:29.200 B++
VKPH:8.400 C**
M40 Fury
B**
Kills:243
V. Kills:62 386%
Deaths:34
KDR:7.147
Accuracy:42.186% B++
KPH:64.700 B+
VKPH:16.500 B**
M12 Kobalt
C*
Kills:199
V. Kills:9 N/A
Deaths:17
KDR:11.706
Accuracy:18.050% C+
KPH:62.400 C+
VKPH:2.800 C*
M20 Basilisk
B++
Kills:142
V. Kills:67 209%
Deaths:32
KDR:4.438
Accuracy:42.979% B+
KPH:24.600 C**
VKPH:11.600 B++
G40-F Ranger
A+
Kills:52
V. Kills:32 158%
Deaths:5
KDR:10.400
Accuracy:45.448% A+
KPH:22.400 B+
VKPH:13.800 C**
M60-G Bulldog
C+
Kills:51
V. Kills:9 N/A
Deaths:9
KDR:5.667
Accuracy:33.756% C+
KPH:21.400 C-
VKPH:3.800 D
Kills:1,334 (0 + 1,334)
Deaths:175
KDR:7.623
VKDR:1.880
Vehicle Kills:329
Kill Difference:1,159
Playtime:33.197 hours
Usage:1%
Score:0.677m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:33.756%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:494
V. Kills:86 N/A
Deaths:252
KDR:1.960
Accuracy:49.865% C+
KPH:29.600 C**
VKPH:5.200 C
S12 Renegade
C
Kills:343
V. Kills:14 N/A
Deaths:145
KDR:2.366
Accuracy:42.051% C+
KPH:27.500 D
VKPH:1.100 C
Kills:837 (837 + 0)
Deaths:397
KDR:2.108
VKDR:0.252
Vehicle Kills:100
Kill Difference:440
Playtime:29.147 hours
Usage:1%
Score:0.216m
Score/min:124
Driving Accuracy:42.051%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:587
V. Kills:38 N/A
Deaths:23
KDR:25.522
Accuracy:38.576% B*
KPH:124.700 A+
VKPH:8.100 B++
Kills:587 (0 + 587)
Deaths:23
KDR:25.522
VKDR:1.652
Vehicle Kills:38
Kill Difference:564
Playtime:4.706 hours
Usage:0%
Score:0.101m
Score/min:359
Piloting Accuracy:N/A%
Gunner Accuracy:38.576%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 36,90336,6709,8233.733A+1.0031.511%A+35.116%A+81.2A++N/A231451.5h8.3B**26.3B*
LA1 Anchor 25,95525,6596,3394.048B++1.3232.088%A38.041%A+111.7A*1.3A363229.8h7.9B**24.7B*
NS-44 Commissioner 5,8605,8523,5111.667B++1.0643.944%B*32.946%A+78.8A++N/A26874.3h2.7B**6.2B*
EM6 5,6265,6001,7823.143B*0.4128.936%A25.714%C*69.6B**N/A24780.5h9.1B*31.5B++
SAS-R 5,3525,3391,2244.362B+1.6341.354%B+71.137%C*63.6B**N/A21183.9h1.9B++4.5B++
NS Decimator 7,5545,0612,1262.381A+0.3562.985%C*2.45%C*53.7B**26.4A49794.3h4.2B6.6B+
NS-15M1 4,6374,6121,5402.995B**0.2626.368%B++25.239%B61B++N/A22975.6h10.4B*39.3B++
GD-7F 4,4404,4171,3123.367A**0.6432.386%A+30.269%A++80.2A*N/A25955.1h9.5B**29.3B*
NC6A GODSAW 4,3354,2961,2223.516B++0.7929.493%C++27.444%C+79.1B+N/A30154.3h7.5C*25.3B+
Carnage AR 4,3134,2831,6822.546B**0.1830.781%B**31.87%A+61.7AN/A20169.4h10.3B**33.3B**
AF-4 Cyclone 4,0454,0351,8052.235B++0.5029.044%B++20.818%C*51.9B++N/A22277.8h8.7B*30.1B++
NC05 Jackhammer 3,5883,5821,7062.1B*0.6351.753%B*15.522%C++60.8B+N/A20058.9h3.8B**7.3B*
C-4 4,7153,5251,4712.396B++0.3326.136%C+N/A100.4B33.9B97635.1h1.3B+4.9B+
GR-22 3,3043,2821,4292.297B*0.4331.37%A23.492%B+45.1B+N/A13872.7h11.4B*36.4B*
Reaper DMR 3,0493,0211,1562.613B0.1232.536%A29.129%B+59.4B**N/A22250.9h8.1B*25B*
GD-66 Claw 2,9602,9461,6951.738B+0.9962.76%C**9.912%D-52.6B+N/A16856h2.1B++3.3B+
NC6 Gauss SAW 2,8652,8521,0632.683B**0.0524.354%B++23.668%C+66.2A+N/A34543.1h7.9B++32.4B++
NS-15M2 2,8012,7838203.394B*0.6629.439%B**31.549%B++70.8B*N/A28739.3h9.8B*33.3B++
NC6S Gauss SAW S 2,6462,6177993.275A+0.5430.246%B**22.392%C76.1B**N/A34634.4h8.9B*29.5B+
NS-11A 2,6322,6011,4831.754B+0.9824.796%C+27.182%B+26.9CN/A7996.7h11.3B*45.5B+
AF-19 Mercenary 2,5212,5119782.567A*0.1628.461%B**27.559%B**46A+N/A21554.6h8.8B**30.9B*
AF-4A Bandit 2,4692,4479472.584A0.1530.72%B**28.402%B*56.8B++N/A22643.1h8.3B**27.1B*
NS-TMC-01 "His Regards" 2,3672,36126,7810.088A*2.6424.074%C+7.836%C++2.3B+N/A71004.9h1.7B++7B+
NS-357 Underboss 2,3392,3301,5291.524B+1.2145.426%B**34.034%A97.9A++N/A33823.8h3.1B**6.8B**
NC1 Gauss Rifle 2,1622,1478722.462A0.2725.376%B+20.261%C+29.4C**N/A14573h10.1B**39.6B++
NC08 Mag-Scatter 2,1042,0941,2261.708B*1.0260.724%B*18.434%B+84.8A++N/A24324.7h3B**5B*
Blitz GD-10 2,0462,0316932.931A++0.2030.953%A29.345%A*61.4A+N/A25733.1h11.3B*36.4B++
EM1 1,9911,9786003.297A*0.5727.139%B**24.57%B73.5A+N/A31626.9h10.5B*38.7B++
M30 Mustang AH 2,1431,9263225.981C+3.2558.364%B1.298%C++58.9C*6.6B+29132.7h6.4B+10.9B+
Razor GD-23 1,9311,9251,1171.723B**1.0128.961%B*18.338%C-29.9C**N/A11464.3h9.4B**32.4B++
LA39 Bruiser 1,8781,8637762.401A0.3373.399%B**14.493%C+83.2A++N/A36022.4h1.9B**2.6B++
NS-11C 1,8541,8517262.55A++0.1828.138%B*18.639%C+48.2B*N/A24338.4h11.2B*39.9B++
LA3 Desperado 1,7231,7111,2471.372B+1.3635.784%B**22.092%C**65.6AN/A23726.1h7.6B++21.3B*
Breaker Rocket Pods 1,9561,69612613.46B++10.7355.804%B*1.297%B+128.5B+19.7B+58313.2h10.7B*19.2B++
NS-11P 1,6701,6507402.23B**0.5028.865%B**28.849%A53.9AN/A20630.6h11B**38.1B**
AF-34 Mattock 1,4501,4322515.705B*2.9728.751%D19.693%B++72A++N/A22719.9h4.1B**14.2B+
NS-15M AE 1,3591,3564103.307B+0.5826.689%C*21.829%D62.5C*N/A29321.7h10.4B+39.1B+
AF-4AE Cyclone 1,3591,3533384.003M1.2729.102%C+42.35%A*82.5B+N/A22116.4h7.5B*25.9B+
Gauss Compact S 1,3391,3231,0031.319B+1.4127.278%B++11.338%D*25.1C*N/A9452.8h7.5B**27.6B++
19A Fortuna 1,3311,3167551.743B+0.9928.085%B18.845%C-48.6B+N/A21027.1h8.4B++30B++
GR-22AE 1,3141,2944742.73B++0.0031.206%B++39.181%A++64.7B+1B+18120h9.5B**30.4B*
AC-X11 1,2801,2716282.024B**0.7127.925%B+18.332%D42.5B+N/A23529.9h7.8B*27.9B+
MGR-S1 Gladius 1,2621,2573213.916A++1.1931.917%B*45.426%M*86.1A++N/A26314.6h6.7B**21B*
AF-34 Mattock 1,2661,2562515.004B++2.2731.604%D22.612%B**63.1AN/A20219.9h5.1B*16.2B+
MGR-M1 Bishop 1,2631,2552495.04A+2.3140.447%B**56.892%M*93M++N/A27713.5h4A+9.9B**
NS-45 Pilot 1,2541,2516541.913B+0.8238.983%A45.244%A*143.8A*N/A4618.7h5.3B**13.6B**
NSX Naginata 1,2491,2433713.35A*0.6228.067%B**33.95%B*68.7B*N/A24518.1h9B*32.2B++
NSX Yumi 1,2431,2304452.764B**0.0327.19%C++47.155%A*68.7A+N/A17217.9h8.8B**32.2B*
NC4 Mag-Shot 1,2361,2268301.477B**1.2532.691%B++22.512%B+45.4B**N/A15327h5.8B*17.8B++
NS-7 PDW 1,2261,2257811.569B*1.1627.131%B+15.265%C-31.4C*N/A13239h13.2B+48.6B+
NSX-P Naginata 1,2331,2073173.808A**1.0826.67%B++38.774%A98.9A++2.1A44812.2h9.9B++37B++
The Slasher 1,2231,20712,2310.099B**2.6339.553%B+1.574%D*2.4C+N/A6501.8h1.9B+4.7C++
MANA Anti-Personnel Turret 1,2111,2023153.816N/A1.0919.995%UN/A12020U90U27529400.1h13.5T*67.4T*
AF-23 Grinder 1,2031,2003723.226B+0.5044.66%B*14.583%C+53.8A+N/A25622.3h5.5B++12.3B**
NSX-P Tanto 1,2161,1954072.936A**0.2130.547%B*40.418%A*84.8A**1.5A+26614.1h10.5B*34.4B*
MGR-L1 Promise 1,1971,1922924.082A*1.3529.87%B**48.49%M++80AN/A33214.9h9.4A31.6B*
AF-6 Shadow 1,1931,1903693.225B*0.4937.525%B+29.916%C**59.8B+N/A17519.9h4.7B++12.4B++
AF-57 Piston 1,1921,1896811.746B+0.9845.964%B+10.849%D-49.7B+N/A15623.9h3.5B*7.5B++
EM4 Longshot 1,1861,1862355.047B*2.3244.256%B++72.934%D42.8B++N/A15827.7h1.9B+4.3B++
NS-30 Vandal 1,1891,1822634.494A+1.7639.039%B*42.978%A*104.6MN/A34711.3h4.3B**11.1B*
NC9 A-Tross 1,2041,1804272.763A0.0331.091%B**28.644%B+72A++1.5A*25416.4h8.1B**26.2B**
Auraxium Mag-Cutter 1,2141,17813,6890.086A+2.6442.097%B**1.952%D-2BN/A8586.2h2C**4.8B+
MGR-L1 Promise AE 1,1901,1742285.149A++2.4230.083%B++37.479%B**107.7A+1.5B+24310.9h9.6B**32B*
PS1-AV Suppressor 1,1711,1693183.676A0.9531.333%B44.825%A**92AN/A36012.7h9.8B**31.2B*
MKV Suppressed 1,1691,1674282.727A*0.0031.422%B**19.023%C+78.3A*N/A23514.9h10.3B**32.7B++
Impetus 1,1741,1662255.182A++2.4539.003%B++42.367%A++92.5A*N/A25312.6h3.6B**9.2B*
Warden 1,1711,1625841.99B*0.7431.692%B++26.592%C**37.7B**N/A14930.8h7B*22B*
NC14 Bolt Driver 1,1641,1612574.518B**1.7940.818%B*75.022%C++40.3B**N/A14528.8h2.1B*5.1B*
AF-23 Grinder 1,1651,1603723.118C**0.3948.886%B*16.466%C+51.8AN/A24322.4h6.2B+12.6B*
Gauss Rifle S 1,1671,1604682.479A0.2531.198%B**24.31%B+47.5B*N/A16824.4h9.3B++29.8B*
Frag Grenade 1,1651,15311153N/A1,150.2751.041%B++N/A640.6B++6.7C28171.8h3B*6B++
Mag-Cutter 1,2071,10820,5890.054B**2.6852.083%A++N/A1.1BN/A5968.8h2.2B+4.2B++
Titan-150 AP 1,7901,0571596.648C++3.9245.939%C--2.838%C*25.2C+17.5B+32541.9h4.5C*9.8C++
NSX Tanto 9559483103.058A*0.3331.076%B*43.354%M75.2A++N/A25212.6h10.4B+33.6B++
Mauler S6 7757713762.051B**0.6850.648%B**15.435%C+55.5A+N/A23713.9h3.7B**7.4B*
L100 Python HEAT 1,0467421245.984C++3.2546.086%C--3.369%B+28.6C11.7C+21425.9h4.5B++9.8B+
M20 Mustang 1,3177005701.228C1.5029.205%C1.857%C+9.5C8.3C14374h87B+297.9B+
MGR-C1 Charger 6906821315.206S2.4833.005%B**28.739%B++106.6M1.3B++3156.4h9A27.4B**
Gauss Prime 6746672722.452B++0.2828.646%B+37.331%A++57B++N/A17611.7h9.9B++34.5B++
NCM1 Scattercannon 6686632173.055B+0.3251.316%A14.781%C42AN/A27015.8h5.4B**10.4B**
Bouncing Betty 6516511285.086B+2.3656.543%A+N/A166.9B*N/A7093.9h2C+3.5B*
Tank Mine 1,0226441056.133A++3.4041.882%B+N/A149.8B*87.9B*16724.3h2.1C5.1B++
Sticky Grenade 6076011601N/A598.2761.505%B**N/A1502.5B**15C++56150.4h1.7B+2.7B++
NCM1 Scattercannon 6035951703.5C**0.7749.635%B**12.605%D61.3AN/A3409.7h4.8B++9.7B**
CAS 14-E 6255872325.522B+22.7938.576%B*1.704%C+124.9A+8.1B++3594.7h22.8B++59.2B*
NSX Tomoe 5365341473.633A+0.9032.786%B*53.558%A++76.3A+N/A2547h10.4B**31.8B*
L100 Python AP 8605315210.212B*7.4857.679%C**2.448%C++47.4B**29.4A++50411.2h5B+8.7B+
Anti-Vehicle Grenade 5745231523N/A520.2762.545%AN/A581.1B**56.7C--50250.9h3.6B**5.8B**
M40 Fury-F 5804942521.96C*0.7749.865%C+N/A29.6C**5.1C13216.7h8.2B+16.5B+
L100 Python HESH 5384532617.423B++14.6959.665%AN/A96.4A++18.1A++5764.7h2.9B+4.9B++
M60-A Bulldog 4814462915.379C+12.6549.474%B+1.121%D--40.2C**3.2C+14311.1h4.7B++9.6B++
NSX Tengu 4364341133.841M1.1144.08%B**41.936%M*83.5A+N/A3745.2h8.8B**20.1B*
M40 Fury-H 4354191527.933A+25.2034.427%D1.193%C+87.3C++3.3D--2524.8h4.2B**12.3B**
AF-8 RailJack 408407924.424B++1.6942.124%B++63.882%D*43.3A+N/A1899.4h2.1B+4.9B++
MGR-A1 Vanquisher 4104061173.47A+0.7436.9%A+33.744%B**104.1A++1C--2673.9h7.5A20.3B**
Hawk GD-68 7203924690.836C**1.8969.972%B**3.827%B*18.5C++15.5B**32821.2h9.4C13.4C++
C85 Canister-H 4003912615.038C**12.3150.127%C+12.532%B+108.6C++2.5D*3753.6h5B++10B++
LA8 Rebel 3883854060.948C++1.7834.022%B+20%C34.7C*N/A11611.1h5.9B+17.2B+
M12 Kobalt-H 3793731231.083A+28.3522.789%C*18.231%C++186.5A+3D4512h12.4B+54.5B++
Shrike 6243724110.905B+1.8357.606%C++1.613%D24.2C+16.4B+61115.4h6.3C**10.9B
Spear Anti-Vehicle Phalanx Turret 542354428.429C**5.7047.525%B+6.497%A+59A31.3B**5256h6.6B+14B++
M40 Fury 4113473410.206B++7.4843.86%B**N/A63.1B++11.6B+4675.5h11.4B+26.1B++
S12 Renegade 3573431452.366C+0.3642.051%C+5.539%C++27.4D1.1C11212.5h3.1B+7.3B+
Gauss SPR 3383371761.915C++0.8234.499%B27.596%D-30.1C++N/A11511.2h4.7B+13.6B+
M60-A Bulldog 3423171619.813C++17.0852.302%B++1.262%D-40.6C*3.2C1587.8h4.5B++8.6B*
M20 Basilisk 386300446.818A++4.0940.867%B10.667%A++29.1B++8.3C**29610.3h68.6B*167.8B*
Hardlight Dagger 3022993,5870.083A+2.6517.167%D-3.679%D1.8BN/A5163.9h1.7B++9.8C++
Enforcer ML85 491294525.654C++2.9239.714%C+1.361%C--24.7C*16.6C+36011.9h10.5B*26.4B++
Skyguard 467279564.982B*2.2531.336%C**1.434%C-16.4C*11.1B+23017h96.5B+308.1B++
NSX Masamune 3812721292.109A++0.6263.299%B+2.574%B+45.3B**18.2B+3266h8.4B+13.3B+
Hunter QCX 2692692840.947B+1.7838.357%C23.42%C+24B**N/A10311.2h3.1B+8.2B
Soldier Soaker 2572571052.448A0.2835.376%C++18.288%B*95.2A+N/A4782.7h5.2B+14.8B+
NS-AM7 Archer 3102572850.902B**1.8356.212%C31.907%A+11.5B++2.4C+9822.4h9.1B*16.2B*
Carver 2652504,0830.061C+2.6720.479%D13.2%C-1.2CN/A6208.1h2D-9.9C
M40 Fury 305243347.147C++4.4242.186%B++1.235%D63.9B+16.3B**4763.8h12.1C**28.7B+
NCM2 Falcon 2882361172.017B*0.7138.614%C+7.627%A20.9B*4.6C++16711.3h8.2B++21.2B+
Titan-150 HESH 2922231317.154B+14.4258.414%AN/A54.4B++16.8A*4234.1h3.5C+6B+
NC15 Phoenix 4712181771.232C++1.5055.613%C**N/A15.9C++18.5B*26513.7h9.4B17B+
Vortek Rotary 3572132940.724C2.0127.367%D1.878%C+7D4.7D9830.5h63.4B231.7C*
NS Baron G5AE 2092091161.802B+0.9349.02%C*8.612%D*56.5B+N/A2923.7h3.6B*7.3C++
NCM2 Falcon 2632041051.943A0.7940.269%C8.824%A*20A5.8B+13910.2h9.3B**23B++
M12 Kobalt 2081991711.706C+8.9818.05%C+17.588%C62.2C+2.8C*2923.2h17.7B+98.3B
NS-44L Blackhand 197197573.456A*0.7342.398%C+46.701%B61.6A++N/A2243.2h4.2C**9.9C**
PSA-02 Diamondback 196194603.233B**0.5030.184%B+42.268%A++71.9B++N/A1972.7h11.6B+38.3B+
E540 Halberd 2761931512.867B++10.1450.232%B*2.591%C+42A18B++5334.6h5.1B+10.1B*
NS-61 Emissary 1911901001.9A+0.8332.622%B++19.474%B+86.4M++N/A4932.2h12.8C*39.2B+
LA80 189189257.56A+4.8339.419%C84.127%B++82.2A++N/A2902.3h1.8B++4.6B+
NCM3 Raven 236172772.234A++0.5042.507%B2.326%C+17A++6.3C++20610.1h18.3B**43B*
NSX Daimyo 170170286.071B*3.3442.028%C++90%D*65.4B+N/A2122.6h2.7C+6.4C++
NCM3 Raven 240159772.065A++0.6743.054%B+N/A15.7A++8B**20410.1h20B**46.5B**
Coyote Missiles 219155179.118M++6.3953.753%C++N/A193.8S80M**14280.8h20A37.2B**
Rocklet Rifle 280153781.962A**0.7754.167%C*N/A36.4B*30.2B++6444.2h37.3C++68.9C**
L105 Zephyr 169153169.563C+6.8338.393%C-N/A69.5B++7.3C3212.2h4A10.3B*
E540 Halberd-H 244152217.238C+4.5148.026%D--1.316%C32.3C--19.6C+3454.7h5.9C*12.3C+
M20 Basilisk 209142324.438B*1.7142.979%B+4.93%C24.5C**11.6B++3265.8h101.3C+235.8B+
NS-20 Gorgon 130122343.588M++0.8628.457%B+21.312%C++55.5M**3.6M++2282.2h21.2B+74.5B*
MANA Anti-Vehicle Turret 2301211061.142D1.5947.437%D-4.132%D1210D1090D7178050.1h9.3C+19.7C--
C150 Dalton 162114234.957C2.2342.607%B+N/A30.8C13D-3833.7h5.1C12C++
NS-20 Gorgon 9795342.794A*0.0627.811%B+31.579%A*43.2A*N/A2092.2h26.7C**96.1B++
Aspis Anti-Aircraft Phalanx Turret 18494234.087C**1.3636.131%A+N/A17.7B**17B**3285.3h121.9B++337.5B*
NC12 Sweeper 9089541.648B+1.0858.373%A+13.483%C+59.3AN/A4141.5h4.2B7.2B++
MAX Punch 90821,1140.074C+2.6627.931%D*N/A1C+N/A486.2h2C++7.1C+
Titan-150 HEAT 13182352.343C0.3940.762%D2.439%C8.6D*5.2D--2189.5h6.1C15D
NS-10 Burster 15379820.963C++1.7742.434%A++6.329%C*6C**5.6A12913.1h185.3D436.7B+
NS-10 Burster 12469471.468B+1.2643.127%A++5.797%C*8.6A6.9A*1578h154.8C++359B*
Icikill 59595040.117A2.6137.154%B3.39%D-3.5C+N/A917.1h1.6B**4.3B+
The Executive 5757431.326C+1.4029.633%D*24.561%C+43.8CN/A1211.3h5.2A17.7B+
CAS30 Tank Buster 9552930.559C--2.1733.375%D*N/A3.1D--2.6D--6816.6h62C+185.7C
G40-F Ranger 8452510.4M+7.6745.448%A+N/A22.6B+13.9C**2802.3h116.3B255.8B++
M60-G Bulldog 605195.667B+2.9433.756%C+5.882%A*21.3C-3.8D1782.4h6.8B20.1B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon28715,39719.4h
Anti-Vehicle MANA Turret289382.5h
Decoy Grenade0890h
Nano-Armor Kit665790,75272h
Nanite Revive Grenade03,0660.9h
Nanite Healing Grenade01420h
Medical Kit5,32043,265140.3h
Medical Applicator1,168473,22446.5h
Restoration Kit1141,4334.2h
Spitfire Auto-Turret31230.2h
Motion Spotter389,9895.5h
Deconstruction Tool02,4550.2h
Welding Device03310h
Recon Detection Device688,63811.6h
Shield Recharging Field321,4640.7h
Ammunition Package694,5353.1h
Anti-Infantry MANA Turret512,1863.4h
Flail Targeting Dart2600.3h
Nano-Repair Grenade04200.1h
Router0660.1h
Snowman Soldier3620.1h
WLT-Howler Mining Laser11,7260.3h
Hardlight Barrier136700.7h

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