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Executor Rhoss[V0DE] Rhoss
NC BR 198

KDR: 2.66

Score: 106m

Last Seen: Apr 19th, 2019 3:55 PM
- OFFLINE - 14.3 hour(s)

Prestige 1, Battle Rank 100 (198 total) - New Conglomerate on Cobalt - Outfit Officer of Sentinelles[V0DE] Sentinelles
NC outfit on Cobalt

Members: 14
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS GD-22S LA1 Anchor NS-44 Commissioner EM6 SAS-R NS-15M1 GD-7F NS Decimator
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,127,500 MLG Score: 2500
Fun Score: N/A
Cheeseburgers Flipped: 746TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.069%30.745%92454981142,3743.21735-0.56

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.705%1.747A++1.528A+-0.613DHEAD ++ (~15.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.62B+8.50.402B19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.676%1.415%245410314,382210912892.07776340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.377%-0.395C---0.171C0.782

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.60.569B+23.40.559B+46.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.045%2.709%119610292,805288616150.971933174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.229%-0.573D0.075C+0.761

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.9-0.009C+13.6-0.09C+25.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.674%6.005%1681310223,16424178831.30852358%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.908%0.055C+0.361C**0.054

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.70.591B+17.90.548B+30.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.903%69.986%168710288,0033869162.06796

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.549%0.883B*0.174C++-0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.489B+2.10.351C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.452%11.321%168510306,4753506331.84631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.199%1.25B**-0.64D0.084

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.668B+2.50.49B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sentinelles[V0DE] Sentinelles
NC outfit on Cobalt

Members: 14
106m270.5%509 (30.5k)419 (25.1k)2.65715212,28279,8912.82999198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10351529225.754%25.918%66803:1063

19% Combat Medic14% Engineer42% Heavy Assault10% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 1:38 PMDec 19th, 2018 9:39 PMApr 19th, 2019 3:10 PM (10h) (PST)Apr 19th, 2019 1:41 PM (12h) (PST)Apr 19th, 2019 11:55 AM (13h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6952354600.8390.3160.2172.3950.0462500

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,68714,09927,588501913144325,141

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4216.3h/175.7d 13,809 55,020 73,560 605.8k 6,565 13,975 11,658 175.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A++
Kills:36,440
Deaths:9,746
KDR:3.739
Accuracy:31.506% A++
HSR:35.085% A++
LA1 Anchor
A++
Kills:12,385
Deaths:3,355
KDR:3.692
Accuracy:30.963% B**
HSR:37.440% A++
EM6
A
Kills:5,592
Deaths:1,781
KDR:3.140
Accuracy:28.941% A
HSR:25.715% B
NS-15M1
B++
Kills:4,612
Deaths:1,540
KDR:2.995
Accuracy:26.368% B++
HSR:25.239% B
NC6A GODSAW
C++
Kills:4,196
Deaths:1,201
KDR:3.494
Accuracy:29.409% C++
HSR:27.383% C++
NC05 Jackhammer
B**
Kills:3,398
Deaths:1,647
KDR:2.063
Accuracy:51.638% B**
HSR:15.097% C++
NC6 Gauss SAW
B*
Kills:2,801
Deaths:1,033
KDR:2.712
Accuracy:24.270% B*
HSR:23.492% C+
NS-15M2
B**
Kills:2,783
Deaths:820
KDR:3.394
Accuracy:29.439% B**
HSR:31.549% B++
NC6S Gauss SAW S
A
Kills:2,579
Deaths:784
KDR:3.290
Accuracy:30.186% A
HSR:22.334% C+
EM1
B**
Kills:1,978
Deaths:600
KDR:3.297
Accuracy:27.139% B**
HSR:24.570% B+
NS-15M AE
C*
Kills:1,356
Deaths:410
KDR:3.307
Accuracy:26.689% C*
HSR:21.829% D
NSX Naginata
B**
Kills:1,243
Deaths:371
KDR:3.350
Accuracy:28.067% B**
HSR:33.950% B*
NSX-P Naginata
B**
Kills:1,207
Deaths:317
KDR:3.808
Accuracy:26.670% B++
HSR:38.774% B**
MGR-L1 Promise
M++
Kills:1,192
Deaths:292
KDR:4.082
Accuracy:29.870% B**
HSR:48.490% M++
MGR-L1 Promise AE
B**
Kills:1,174
Deaths:228
KDR:5.149
Accuracy:30.083% B+
HSR:37.479% B**
Kills:82,936
Deaths (as Heavy Assault):24,125
Deaths (to Heavy Assaults):24,318
KDR:3.43776
Kill Difference:58,811
Playtime:1,763.853 hours
Usage:42%
Score:52.134m
Score/min:493
Accuracy (listed only):30.083%
HSR (listed only):29.895%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:4,346
Deaths:1,295
KDR:3.356
Accuracy:32.378% A++
HSR:30.350% A++
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% B
GD-66 Claw
B
Kills:2,866
Deaths:1,657
KDR:1.730
Accuracy:62.803% B
HSR:9.281% D-
AF-19 Mercenary
A
Kills:2,510
Deaths:975
KDR:2.574
Accuracy:28.463% A
HSR:27.530% B**
AF-4A Bandit
B**
Kills:2,361
Deaths:915
KDR:2.580
Accuracy:30.672% B**
HSR:27.997% B*
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,617
Deaths:687
KDR:2.354
Accuracy:72.379% B**
HSR:13.544% C
AF-4AE Cyclone
A*
Kills:1,324
Deaths:328
KDR:4.037
Accuracy:29.103% C+
HSR:42.221% A*
Gauss Compact S
B++
Kills:1,323
Deaths:1,001
KDR:1.322
Accuracy:27.289% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
NSX-P Tanto
A*
Kills:1,180
Deaths:401
KDR:2.943
Accuracy:30.537% B**
HSR:40.424% A*
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A
Kills:55
Deaths:27
KDR:2.037
Accuracy:56.164% A
HSR:12.727% C+
Kills:38,153
Deaths (as Light Assault):16,402
Deaths (to Light Assaults):14,426
KDR:2.32612
Kill Difference:21,751
Playtime:549.082 hours
Usage:13%
Score:13.214m
Score/min:401
Accuracy (listed only):36.865%
HSR (listed only):24.328%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A++
Kills:4,171
Deaths:1,622
KDR:2.572
Accuracy:30.785% A
HSR:31.719% A++
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% B
GR-22
A
Kills:2,967
Deaths:1,345
KDR:2.206
Accuracy:31.138% A
HSR:21.908% C**
GD-66 Claw
B
Kills:2,866
Deaths:1,657
KDR:1.730
Accuracy:62.803% B
HSR:9.281% D-
Reaper DMR
A
Kills:2,838
Deaths:1,088
KDR:2.608
Accuracy:32.627% A
HSR:28.541% B+
NS-11A
B++
Kills:2,446
Deaths:1,426
KDR:1.715
Accuracy:24.627% C++
HSR:26.819% B++
NC1 Gauss Rifle
B+
Kills:2,147
Deaths:872
KDR:2.462
Accuracy:25.380% B+
HSR:20.261% C+
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
NS-11P
A+
Kills:1,650
Deaths:740
KDR:2.230
Accuracy:28.865% A
HSR:28.849% A+
LA39 Bruiser
B**
Kills:1,617
Deaths:687
KDR:2.354
Accuracy:72.379% B**
HSR:13.544% C
AF-4AE Cyclone
A*
Kills:1,324
Deaths:328
KDR:4.037
Accuracy:29.103% C+
HSR:42.221% A*
GR-22AE
A++
Kills:1,294
Deaths:474
KDR:2.730
Accuracy:31.206% B+
HSR:39.181% A++
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
NSX Yumi
A*
Kills:1,222
Deaths:436
KDR:2.803
Accuracy:27.151% C++
HSR:47.136% A*
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
Gauss Rifle S
B**
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:31.198% B**
HSR:24.310% B+
NC9 A-Tross
B*
Kills:774
Deaths:300
KDR:2.580
Accuracy:30.051% B*
HSR:22.481% C
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
Gauss Prime
A*
Kills:650
Deaths:266
KDR:2.444
Accuracy:28.790% B+
HSR:37.846% A*
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
NC12 Sweeper
A
Kills:55
Deaths:27
KDR:2.037
Accuracy:56.164% A
HSR:12.727% C+
Kills:40,441
Deaths (as Combat Medic):17,316
Deaths (to Combat Medics):9,435
KDR:2.33547
Kill Difference:23,125
Playtime:801.674 hours
Usage:19%
Score:16.302m
Score/min:339
Accuracy (listed only):36.523%
HSR (listed only):26.311%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:4,346
Deaths:1,295
KDR:3.356
Accuracy:32.378% A++
HSR:30.350% A++
GD-66 Claw
B
Kills:2,866
Deaths:1,657
KDR:1.730
Accuracy:62.803% B
HSR:9.281% D-
AF-19 Mercenary
A
Kills:2,510
Deaths:975
KDR:2.574
Accuracy:28.463% A
HSR:27.530% B**
AF-4A Bandit
B**
Kills:2,361
Deaths:915
KDR:2.580
Accuracy:30.672% B**
HSR:27.997% B*
Razor GD-23
B*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% B*
HSR:18.338% C
NS-11C
B*
Kills:1,851
Deaths:726
KDR:2.550
Accuracy:28.138% B*
HSR:18.639% C+
LA39 Bruiser
B**
Kills:1,617
Deaths:687
KDR:2.354
Accuracy:72.379% B**
HSR:13.544% C
Gauss Compact S
B++
Kills:1,323
Deaths:1,001
KDR:1.322
Accuracy:27.289% B++
HSR:11.338% D*
19A Fortuna
B
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% B
HSR:18.845% C
AC-X11
B+
Kills:1,271
Deaths:628
KDR:2.024
Accuracy:27.925% B+
HSR:18.332% D
NSX-P Tanto
A*
Kills:1,180
Deaths:401
KDR:2.943
Accuracy:30.537% B**
HSR:40.424% A*
AF-57 Piston
B+
Kills:1,166
Deaths:676
KDR:1.725
Accuracy:45.913% B+
HSR:10.463% D-
Warden
B++
Kills:950
Deaths:541
KDR:1.756
Accuracy:30.916% B++
HSR:23.684% C+
NSX Tanto
M
Kills:948
Deaths:310
KDR:3.058
Accuracy:31.076% B*
HSR:43.354% M
Mauler S6
B**
Kills:771
Deaths:376
KDR:2.051
Accuracy:50.648% B**
HSR:15.435% C+
NS Baron G5AE
C*
Kills:209
Deaths:116
KDR:1.802
Accuracy:49.020% C*
HSR:8.612% D*
MGR-M1 Bishop
A**
Kills:167
Deaths:36
KDR:4.639
Accuracy:39.216% B**
HSR:49.701% A**
NC12 Sweeper
A
Kills:55
Deaths:27
KDR:2.037
Accuracy:56.164% A
HSR:12.727% C+
Kills:26,832
Deaths (as Engineer):12,239
Deaths (to Engineers):13,663
KDR:2.19234
Kill Difference:14,593
Playtime:572.247 hours
Usage:14%
Score:11.636m
Score/min:339
Accuracy (listed only):38.921%
HSR (listed only):22.144%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:5,684
Deaths:3,413
KDR:1.665
Accuracy:43.875% B*
HSR:32.636% A+
SAS-R
B+
Kills:4,624
Deaths:1,092
KDR:4.234
Accuracy:41.468% B+
HSR:70.415% C*
AF-4 Cyclone
B++
Kills:4,035
Deaths:1,805
KDR:2.235
Accuracy:29.044% B++
HSR:20.818% B
NS-357 Underboss
A+
Kills:2,134
Deaths:1,379
KDR:1.548
Accuracy:45.336% B**
HSR:32.896% A+
NC08 Mag-Scatter
B*
Kills:2,094
Deaths:1,226
KDR:1.708
Accuracy:60.724% B*
HSR:18.434% B+
Blitz GD-10
A*
Kills:2,031
Deaths:692
KDR:2.935
Accuracy:30.965% A
HSR:29.345% A*
LA3 Desperado
B**
Kills:1,707
Deaths:1,246
KDR:1.370
Accuracy:35.786% B**
HSR:22.086% B
AF-4AE Cyclone
A*
Kills:1,324
Deaths:328
KDR:4.037
Accuracy:29.103% C+
HSR:42.221% A*
MGR-S1 Gladius
M*
Kills:1,257
Deaths:321
KDR:3.916
Accuracy:31.917% B**
HSR:45.426% M*
NC4 Mag-Shot
B++
Kills:1,226
Deaths:830
KDR:1.477
Accuracy:32.691% B++
HSR:22.512% B+
NS-7 PDW
B+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% B+
HSR:15.265% C-
AF-6 Shadow
B+
Kills:1,190
Deaths:369
KDR:3.225
Accuracy:37.525% B+
HSR:29.916% B
EM4 Longshot
B++
Kills:1,186
Deaths:235
KDR:5.047
Accuracy:44.256% B++
HSR:72.934% D
PS1-AV Suppressor
M
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% B
HSR:44.825% M
MKV Suppressed
B**
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B**
HSR:19.023% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:257
KDR:4.518
Accuracy:40.818% B*
HSR:75.022% C++
NSX Tomoe
A++
Kills:464
Deaths:129
KDR:3.597
Accuracy:33.089% B*
HSR:53.664% A++
AF-8 RailJack
B*
Kills:407
Deaths:92
KDR:4.424
Accuracy:42.124% B*
HSR:63.882% D--
LA8 Rebel
B+
Kills:385
Deaths:406
KDR:0.948
Accuracy:34.022% B+
HSR:20% C+
NS-30 Vandal
A
Kills:338
Deaths:88
KDR:3.841
Accuracy:38.605% B*
HSR:37.278% A
Gauss SPR
B
Kills:337
Deaths:176
KDR:1.915
Accuracy:34.499% B
HSR:27.596% D
Impetus
B++
Kills:327
Deaths:86
KDR:3.802
Accuracy:35.712% C*
HSR:33.639% B++
NSX Tengu
M*
Kills:230
Deaths:67
KDR:3.433
Accuracy:43.404% B**
HSR:41.739% M*
NS-AM7 Archer
A++
Kills:184
Deaths:226
KDR:0.814
Accuracy:55.744% C-
HSR:32.065% A++
NS-61 Emissary
B++
Kills:175
Deaths:88
KDR:1.989
Accuracy:32.889% B++
HSR:20.571% B++
NSX Daimyo
C+
Kills:145
Deaths:19
KDR:7.632
Accuracy:40.718% C+
HSR:91.724% D
LA80
B**
Kills:143
Deaths:20
KDR:7.150
Accuracy:38.510% C
HSR:86.014% B**
Soldier Soaker
B*
Kills:135
Deaths:41
KDR:3.293
Accuracy:32.447% C+
HSR:20.741% B*
NS-45 Pilot
M+
Kills:81
Deaths:43
KDR:1.884
Accuracy:35.020% B+
HSR:49.383% M+
NS-44L Blackhand
C++
Kills:73
Deaths:35
KDR:2.086
Accuracy:38.541% C
HSR:42.466% C++
The Executive
C++
Kills:57
Deaths:43
KDR:1.326
Accuracy:29.751% D--
HSR:24.561% C++
Kills:36,695
Deaths (as Infiltrator):16,279
Deaths (to Infiltrators):10,961
KDR:2.25413
Kill Difference:20,416
Playtime:421.373 hours
Usage:10%
Score:9.055m
Score/min:358
Accuracy (listed only):37.370%
HSR (listed only):39.971%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,432
Deaths:251
KDR:5.705
Accuracy:28.751% D
HSR:19.693% B++
AF-34 Mattock
B**
Kills:1,256
Deaths:251
KDR:5.004
Accuracy:31.604% C-
HSR:22.612% B**
AF-23 Grinder
A
Kills:1,200
Deaths:372
KDR:3.226
Accuracy:44.660% A
HSR:14.583% C+
AF-23 Grinder
A
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.886% A
HSR:16.466% C+
NCM1 Scattercannon
A+
Kills:661
Deaths:216
KDR:3.060
Accuracy:51.274% A+
HSR:14.675% C+
NCM1 Scattercannon
A+
Kills:594
Deaths:169
KDR:3.515
Accuracy:49.618% A+
HSR:12.626% D
NCM2 Falcon
A
Kills:236
Deaths:117
KDR:2.017
Accuracy:38.543% C+
HSR:7.627% A
NCM2 Falcon
A*
Kills:204
Deaths:105
KDR:1.943
Accuracy:40.218% C+
HSR:8.824% A*
NCM3 Raven
B+
Kills:172
Deaths:77
KDR:2.234
Accuracy:42.532% B+
HSR:2.326% C
NCM3 Raven
B+
Kills:159
Deaths:77
KDR:2.065
Accuracy:43.067% B+
HSR:0.629% D**
NS-10 Burster
A++
Kills:73
Deaths:80
KDR:0.913
Accuracy:42.385% A++
HSR:6.849% B
NS-10 Burster
A*
Kills:67
Deaths:45
KDR:1.489
Accuracy:43.115% A*
HSR:5.970% C*
Kills:7,214
Deaths (as MAX Suit):1,066
Deaths (to MAX Suits):4,191
KDR:6.76735
Kill Difference:6,148
Playtime:93.422 hours
Usage:2%
Score:3.664m
Score/min:654
Accuracy (listed only):42.054%
HSR (listed only):11.073%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,838
V. Kills:216 N/A
Deaths:321
KDR:5.726
Accuracy:58.373% B
KPH:57.500 C**
VKPH:6.800 B+
Breaker Rocket Pods
B*
Kills:1,694
V. Kills:259 N/A
Deaths:126
KDR:13.444
Accuracy:55.809% B*
KPH:128 B+
VKPH:19.600 C**
M20 Mustang
C
Kills:700
V. Kills:617 113%
Deaths:570
KDR:1.228
Accuracy:29.205% C
KPH:9.500 C
VKPH:8.300 C
Coyote Missiles
S
Kills:154
V. Kills:63 241%
Deaths:17
KDR:9.059
Accuracy:53.474% C+
KPH:182.300 S
VKPH:74.600 M*
Vortek Rotary
D
Kills:150
V. Kills:116 128%
Deaths:293
KDR:0.512
Accuracy:27.127% D
KPH:5.200 D
VKPH:4 D-
Kills:4,536 (2,688 + 0)
Deaths:1,327
KDR:3.418
VKDR:0.958
Vehicle Kills:1,271
Kill Difference:3,209
Playtime:148.850 hours
Usage:4%
Score:1.869m
Score/min:209
Piloting Accuracy:27.127%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:153
V. Kills:16 N/A
Deaths:16
KDR:9.563
Accuracy:38.393% C-
KPH:70.300 B++
VKPH:7.400 C+
C150 Dalton
B+
Kills:114
V. Kills:48 233%
Deaths:23
KDR:4.957
Accuracy:42.607% B+
KPH:30.900 C+
VKPH:13 D-
CAS30 Tank Buster
D--
Kills:52
V. Kills:43 118%
Deaths:93
KDR:0.559
Accuracy:33.375% D*
KPH:3.100 D--
VKPH:2.600 D--
Kills:319 (52 + 267)
Deaths:132
KDR:2.417
VKDR:0.811
Vehicle Kills:107
Kill Difference:187
Playtime:22.493 hours
Usage:1%
Score:0.192m
Score/min:142
Piloting Accuracy:33.375%
Gunner Accuracy:42.607%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:694
V. Kills:286 242%
Deaths:124
KDR:5.597
Accuracy:45.179% D
KPH:27.400 C+
VKPH:11.300 C+
L100 Python HESH
A**
Kills:437
V. Kills:81 N/A
Deaths:25
KDR:17.480
Accuracy:59.247% A
KPH:96.400 A++
VKPH:17.900 A**
L100 Python AP
A++
Kills:405
V. Kills:272 148%
Deaths:51
KDR:7.941
Accuracy:57.424% C**
KPH:42.400 B**
VKPH:28.500 A++
Skyguard
B+
Kills:273
V. Kills:186 146%
Deaths:56
KDR:4.875
Accuracy:31.390% B
KPH:16.200 C**
VKPH:11 B+
Kills:1,809 (1,809 + 0)
Deaths:256
KDR:7.066
VKDR:3.223
Vehicle Kills:825
Kill Difference:1,553
Playtime:56.347 hours
Usage:1%
Score:0.972m
Score/min:287
Driving Accuracy:31.390%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:914
V. Kills:661 138%
Deaths:157
KDR:5.822
Accuracy:45.048% D
KPH:22.900 C+
VKPH:16.600 B+
Enforcer ML85
C*
Kills:294
V. Kills:197 148%
Deaths:52
KDR:5.654
Accuracy:39.714% C+
KPH:24.700 C*
VKPH:16.600 C+
Titan-150 HESH
A++
Kills:223
V. Kills:69 319%
Deaths:13
KDR:17.154
Accuracy:58.414% A
KPH:54.100 B*
VKPH:16.700 A++
E540 Halberd
A
Kills:193
V. Kills:83 230%
Deaths:15
KDR:12.867
Accuracy:50.232% B++
KPH:42 A
VKPH:18 B++
Titan-150 HEAT
D--
Kills:82
V. Kills:49 164%
Deaths:35
KDR:2.343
Accuracy:40.762% D
KPH:8.700 D*
VKPH:5.200 D--
Kills:1,706 (1,219 + 487)
Deaths:272
KDR:6.272
VKDR:3.893
Vehicle Kills:1,059
Kill Difference:1,434
Playtime:70.033 hours
Usage:2%
Score:1.380m
Score/min:328
Driving Accuracy:40.762%
Gunner Accuracy:50.232%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C++
Kills:388
V. Kills:6 N/A
Deaths:15
KDR:25.867
Accuracy:31.610% D--
KPH:85.900 C++
VKPH:1.300 D*
C85 Canister-H
C+
Kills:370
V. Kills:9 N/A
Deaths:25
KDR:14.800
Accuracy:49.382% C+
KPH:107.400 C+
VKPH:2.600 D*
M12 Kobalt-H
A
Kills:339
V. Kills:6 N/A
Deaths:11
KDR:30.818
Accuracy:22.287% C++
KPH:182.600 A
VKPH:3.200 C--
E540 Halberd-H
C+
Kills:152
V. Kills:92 163%
Deaths:21
KDR:7.238
Accuracy:47.998% D--
KPH:32.500 C-
VKPH:19.700 C+
Kills:1,249 (0 + 1,249)
Deaths:72
KDR:17.347
VKDR:1.569
Vehicle Kills:113
Kill Difference:1,177
Playtime:14.496 hours
Usage:0%
Score:0.282m
Score/min:324
Driving Accuracy:N/A%
Gunner Accuracy:47.998%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:347
V. Kills:64 N/A
Deaths:34
KDR:10.206
Accuracy:43.855% B**
KPH:63.200 B++
VKPH:11.700 B+
M20 Basilisk
B+
Kills:264
V. Kills:81 322%
Deaths:44
KDR:6
Accuracy:40.624% B
KPH:27.200 B+
VKPH:8.300 C*
M40 Fury
B*
Kills:243
V. Kills:62 386%
Deaths:34
KDR:7.147
Accuracy:42.186% B++
KPH:64.700 B+
VKPH:16.500 B*
M12 Kobalt
C*
Kills:166
V. Kills:8 N/A
Deaths:17
KDR:9.765
Accuracy:17.979% C+
KPH:58.200 C+
VKPH:2.800 C*
M20 Basilisk
B+
Kills:141
V. Kills:66 210%
Deaths:31
KDR:4.548
Accuracy:42.956% B+
KPH:24.700 B
VKPH:11.500 B+
M60-G Bulldog
N/A
Kills:50
V. Kills:8 N/A
Deaths:9
KDR:5.556
Accuracy:33.498% N/A
KPH:21.100 N/A
VKPH:3.400 N/A
Kills:1,211 (0 + 1,211)
Deaths:169
KDR:7.166
VKDR:1.710
Vehicle Kills:289
Kill Difference:1,042
Playtime:29.909 hours
Usage:1%
Score:0.612m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:33.498%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:482
V. Kills:81 N/A
Deaths:248
KDR:1.944
Accuracy:50% C++
KPH:29.600 B+
VKPH:5 C
S12 Renegade
C-
Kills:342
V. Kills:14 N/A
Deaths:145
KDR:2.359
Accuracy:42.173% C+
KPH:27.700 D
VKPH:1.100 C-
Kills:824 (824 + 0)
Deaths:393
KDR:2.097
VKDR:0.242
Vehicle Kills:95
Kill Difference:431
Playtime:28.656 hours
Usage:1%
Score:0.212m
Score/min:123
Driving Accuracy:42.173%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:492
V. Kills:32 N/A
Deaths:21
KDR:23.429
Accuracy:38.499% B*
KPH:126.600 A+
VKPH:8.200 B*
Kills:492 (0 + 492)
Deaths:21
KDR:23.429
VKDR:1.524
Vehicle Kills:32
Kill Difference:471
Playtime:3.886 hours
Usage:0%
Score:0.084m
Score/min:362
Piloting Accuracy:N/A%
Gunner Accuracy:38.499%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 36,66836,4409,7463.739A1.0831.506%A++35.085%A++81.2A++N/A229448.7h8.3B**26.2B**
LA1 Anchor 12,51412,3853,3553.692B+1.0330.963%B**37.44%A++96.5A++1A307128.3h8.1B**26.1B*
NS-44 Commissioner 5,6925,6843,4131.665B++0.9943.875%B*32.636%A+78.1A++N/A26472.8h2.7B**6.2B*
EM6 5,6185,5921,7813.14B**0.4828.941%A25.715%B69.6AN/A24480.4h9.1B*31.5B++
SAS-R 4,6354,6241,0924.234B+1.5841.468%B+70.415%C*59.7B**N/A19777.5h1.9B++4.6B+
NS-15M1 4,6374,6121,5402.995A0.3426.368%B++25.239%B61B*N/A22875.6h10.4B*39.3B++
GD-7F 4,3694,3461,2953.356A**0.7032.378%A++30.35%A++79.7A**N/A25054.5h9.5B**29.3B*
NS Decimator 6,4724,3081,8732.3A+0.3662.767%C**2.437%C*51.9B**26.1A49183h4.2B+6.6B+
NC6A GODSAW 4,2344,1961,2013.494B++0.8429.409%C++27.383%C++78.6B++N/A29553.4h7.5C++25.4B+
Carnage AR 4,2004,1711,6222.572B**0.0930.785%A31.719%A++61.3A+N/A19768h10.3A33.3B**
AF-4 Cyclone 4,0454,0351,8052.235B*0.4229.044%B++20.818%B51.9B*N/A21977.7h8.7B*30.1B++
NC05 Jackhammer 3,4033,3981,6472.063B*0.5951.638%B**15.097%C++58.6B++N/A19158h3.8B**7.4B*
C-4 4,4873,3251,3892.394B++0.2625.833%C+N/A96.9B+33.9B95634.3h1.3B+5B+
GR-22 2,9872,9671,3452.206B++0.4531.138%A21.908%C**42.4B+N/A12469.9h11.5B*37B*
GD-66 Claw 2,8802,8661,6571.73B0.9362.803%B9.281%D-51.9B+N/A16555.2h2B*3.3B+
Reaper DMR 2,8602,8381,0882.608B+0.0532.627%A28.541%B+59.1AN/A22048h8.2B*25B*
NC6 Gauss SAW 2,8122,8011,0332.712A++0.0524.27%B*23.492%C+66.7A++N/A33842h7.8B*32.3B++
NS-15M2 2,8012,7838203.394B**0.7429.439%B**31.549%B++70.8B**N/A28139.3h9.8B*33.3B++
NC6S Gauss SAW S 2,6052,5797843.29A++0.6330.186%A22.334%C+75.9A+N/A34634h8.9B*29.5B++
AF-19 Mercenary 2,5202,5109752.574A**0.0828.463%A27.53%B**46.1A++N/A20954.4h8.8B**30.9B*
NS-11A 2,4722,4461,4261.715B+0.9424.627%C++26.819%B++25.7CN/A7195.3h11.4B*46.1B+
AF-4A Bandit 2,3832,3619152.58B**0.0830.672%B**27.997%B*56.6B*N/A22041.7h8.3B**27.2B*
NC1 Gauss Rifle 2,1622,1478722.462A0.2025.38%B+20.261%C+29.4B+N/A14073h10.1B**39.6B*
NS-357 Underboss 2,1422,1341,3791.547B+1.1145.336%B**32.896%A+97.4A++N/A33521.9h3.1B**6.8B**
NC08 Mag-Scatter 2,1042,0941,2261.708C**0.9560.724%B*18.434%B+84.8A**N/A24324.7h3B**5B*
Blitz GD-10 2,0462,0316922.935A++0.2830.965%A29.345%A*61.4A++N/A25233.1h11.2B**36.3B*
EM1 1,9911,9786003.297A*0.6427.139%B**24.57%B+73.5A++N/A30926.9h10.5B38.7B++
Razor GD-23 1,9311,9251,1171.723B**0.9328.961%B*18.338%C29.9BN/A11264.3h9.4B**32.4B++
NS-TMC-01 "His Regards" 1,9081,90220,9220.091A*2.5722.96%C+8.78%C*2.3B+N/A7817.8h1.7B++7.4B
NS-11C 1,8541,8517262.55A++0.1128.138%B*18.639%C+48.2B**N/A24038.4h11.2B*39.9B++
M30 Mustang AH 2,0541,8383215.726C++3.0758.373%B1.251%C+57.4C**6.8B+28832h6.4B+11B+
LA3 Desperado 1,7191,7071,2461.37B+1.2935.786%B**22.086%B65.7AN/A23526h7.6B++21.3B*
Breaker Rocket Pods 1,9531,69412613.444B*10.7955.809%B*1.299%B+128.3B+19.6C**57913.2h10.7B*19.1B++
NS-11P 1,6701,6507402.23B**0.4328.865%A28.849%A+53.9A+N/A20530.6h11B**38.1B**
LA39 Bruiser 1,6281,6176872.354B**0.3072.379%B**13.544%C78.1A++N/A33920.7h1.9B**2.6B*
AF-34 Mattock 1,4501,4322515.705B*3.0528.751%D19.693%B++72A++N/A22519.9h4.1B**14.2B+
NS-15M AE 1,3591,3564103.307B++0.6526.689%C*21.829%D62.5BN/A29121.7h10.4B+39.1B+
AF-4AE Cyclone 1,3301,3243284.037A**1.3829.103%C+42.221%A*82.8B+N/A21516h7.5B**25.9B+
Gauss Compact S 1,3391,3231,0011.322B+1.3427.289%B++11.338%D*25.2BN/A9152.6h7.5B**27.5B*
19A Fortuna 1,3311,3167551.743B+0.9128.085%B18.845%C48.6B++N/A20927.1h8.4B*30B++
GR-22AE 1,3141,2944742.73B++0.0731.206%B+39.181%A++64.7B+1B+17520h9.5B**30.4B*
AC-X11 1,2801,2716282.024B**0.6327.925%B+18.332%D42.5B++N/A22129.9h7.8B*27.9B+
MGR-S1 Gladius 1,2621,2573213.916A++1.2631.917%B**45.426%M*86.1A++N/A24914.6h6.7B**21B++
AF-34 Mattock 1,2661,2562515.004B++2.3531.604%C-22.612%B**63.1AN/A20119.9h5.1B*16.2B+
NSX Naginata 1,2491,2433713.35A*0.6928.067%B**33.95%B*68.7B**N/A24018.1h9B*32.2B++
NC4 Mag-Shot 1,2361,2268301.477B**1.1832.691%B++22.512%B+45.4B**N/A15227h5.8B*17.8C++
NS-7 PDW 1,2261,2257811.569B*1.0927.131%B+15.265%C-31.4C*N/A12939h13.2B+48.6B+
NSX Yumi 1,2351,2224362.803B**0.1527.151%C++47.136%A*69A+N/A17317.7h8.7B**32.1B*
NSX-P Naginata 1,2331,2073173.808A++1.1526.67%B++38.774%B**98.9A*2.1A+43712.2h9.9B*37B++
AF-23 Grinder 1,2031,2003723.226B+0.5744.66%A14.583%C+53.8A++N/A25522.3h5.5B+12.3B**
MGR-L1 Promise 1,1971,1922924.082A*1.4229.87%B**48.49%M++80A+N/A31014.9h9.4A31.6B*
AF-6 Shadow 1,1931,1903693.225B**0.5737.525%B+29.916%B59.8B*N/A17319.9h4.7B*12.4B++
EM4 Longshot 1,1861,1862355.047B+2.3944.256%B++72.934%D43B++N/A15727.6h1.9B+4.3B++
NSX-P Tanto 1,2011,1804012.943A*0.2930.537%B**40.424%A*85.5M+1.5B**26213.8h10.5B**34.3B*
Auraxium Mag-Cutter 1,2141,17813,6890.086A2.5742.097%B**1.952%D-2B++N/A8586.2h2C**4.8B+
MGR-L1 Promise AE 1,1901,1742285.149A++2.4930.083%B+37.479%B**107.7A+1.5B+23710.9h9.6B**32B*
The Slasher 1,1861,17011,5290.101B**2.5639.873%B+1.624%D--2.4C+N/A6478.6h1.9B+4.7B+
PS1-AV Suppressor 1,1711,1693183.676A1.0231.333%B44.825%M92A+N/A35912.7h9.8B**31.2B*
MKV Suppressed 1,1691,1674282.727A*0.0731.422%B**19.023%C+78.3A*N/A23214.9h10.3B**32.7B++
AF-57 Piston 1,1691,1666761.725B+0.9345.913%B+10.463%D-49.2B++N/A15223.7h3.5B*7.5B+
NC14 Bolt Driver 1,1641,1612574.518A+1.8640.818%B*75.022%C++40.3AN/A14228.8h2.1B*5.1B*
Gauss Rifle S 1,1671,1604682.479A+0.1831.198%B**24.31%B+47.5B**N/A16524.4h9.3B*29.8B*
AF-23 Grinder 1,1651,1603723.118C**0.4648.886%A16.466%C+51.8AN/A24322.4h6.2B+12.6B*
Frag Grenade 1,1341,12311123N/A1,120.3451.164%B++N/A660.6B*6.5C27771.7h3B*5.9B*
Mag-Cutter 1,2071,10820,5890.054B**2.6052.083%A*N/A1.1B*N/A5968.2h2.2B+4.2B++
MANA Anti-Personnel Turret 1,1101,1013033.634N/A0.9819.888%UN/A11010U90U24781900.1h13.8T*69.5T*
Warden 9579505411.756B*0.9030.916%B++23.684%C+32.9B*N/A12028.9h7.4B++23.8B++
NSX Tanto 9559483103.058A*0.4031.076%B*43.354%M75.2A++N/A24712.6h10.4B++33.6B++
Titan-150 AP 1,5759141575.822C+3.1645.048%D3.282%C**22.9C+16.6B+31639.9h4.8C++10.6C+
NC9 A-Tross 7777743002.58A0.0830.051%B*22.481%C67.9A++N/A25211.4h8B**26.5B*
Mauler S6 7757713762.051B**0.6150.648%B**15.435%C+55.5A++N/A22813.9h3.7B**7.4B*
M20 Mustang 1,3177005701.228C+1.4329.205%C1.857%C+9.5C8.3C14274h87B+297.9B+
L100 Python HEAT 9806941245.597C++2.9445.179%D3.602%B++27.3C+11.3C+20725.4h4.5B++9.9B+
NCM1 Scattercannon 6666612163.06B*0.4051.274%A+14.675%C+41.8A+N/A26615.8h5.4B**10.4B*
Gauss Prime 6566502662.444B++0.2128.79%B+37.846%A*57B++N/A17611.4h9.9B++34.5B+
Bouncing Betty 6256251274.921C**2.2657.276%A+N/A168.9B**N/A7093.7h2C+3.4B*
Sticky Grenade 6076011601N/A598.3461.462%B**N/A1502.5B**15C*56200.4h1.7B+2.7B++
NCM1 Scattercannon 6025941693.515B++0.8649.618%A+12.626%D61.2A++N/A3399.7h4.8B++9.7B**
Tank Mine 9175701015.644A++2.9942.263%B++N/A146.2B*89B*17153.9h2.2C5.2B++
Anti-Vehicle Grenade 5725211521N/A518.3462.791%AN/A651.3A63.8C50030.8h3.6B**5.8B**
CAS 14-E 5244922123.429B+20.7738.499%B*1.626%C126.2A+8.2B*3623.9h22.2B++57.7B*
M40 Fury-F 5634822481.944C**0.7150%C++N/A29.6B+5C13116.3h8.2B+16.4B+
NSX Tomoe 4664641293.597B*0.9433.089%B*53.664%A++73.7A+N/A2446.3h10.5B**31.8B*
M60-A Bulldog 4804452915.345C+12.6949.589%B+1.124%D--40.1C**3.2C+14211.1h4.7B*9.6B*
L100 Python HESH 5184372517.48B++14.8259.247%AN/A97.1A++18A**5654.5h2.9B+4.9B*
AF-8 RailJack 408407924.424B*1.7742.124%B*63.882%D--43.3A++N/A1879.4h2.1B+4.9B+
L100 Python AP 677405517.941B++5.2857.424%C**2.963%C++42.2B*28.3A++4809.6h5.5B+9.5B+
Hawk GD-68 7203924690.836C**1.8269.972%B**3.827%B++18.5B15.5B*32321.2h9.4C13.4C++
M40 Fury-H 3943881525.867B**23.2131.61%D--1.289%C+86.2C++1.3D*2384.5h3.7A11.8B**
LA8 Rebel 3883854060.948C++1.7134.022%B+20%C+34.7C*N/A11511.1h5.9B+17.2B+
Shrike 6243724110.905B+1.7557.606%C++1.613%D24.2C+16.4B+59115.4h6.3C**10.9B
C85 Canister-H 3793702514.8C++12.1449.382%C+12.973%B+108.8C++2.6D*3693.4h5B++10.1B++
Spear Anti-Vehicle Phalanx Turret 535349428.31C**5.6547.198%B+6.59%A59.2A31.5B**5155.9h6.6B+14.1B++
M40 Fury 4113473410.206B*7.5543.855%B**N/A63.1B++11.6B+4685.5h11.4B+26B++
S12 Renegade 3563421452.359C+0.3042.173%C+5.556%C++27.6D1.1C-11312.4h3.1B7.3B+
M12 Kobalt-H 3453391130.818A++28.1622.287%C++16.519%C+178.4B**3.2C--4281.9h12.2B+54.6B+
NS-30 Vandal 341338883.841A+1.1838.605%B*37.278%A78.6A++N/A3794.3h4.7B*12.3B++
Gauss SPR 3383371761.915C*0.7434.499%B27.596%D30.1C*N/A11211.2h4.7B++13.6B+
Impetus 329327863.802A+1.1435.712%C*33.639%B++62.9B**N/A1885.2h3.5A9.8B*
M60-A Bulldog 3413161619.75C++17.0952.374%B++1.266%D-41C*3.2C+1597.7h4.5B++8.5B*
Hardlight Dagger 2982953,5550.083A2.5717.049%D-3.729%D1.8C+N/A5162.3h1.7B++9.9C++
Enforcer ML85 491294525.654C*3.0039.714%C+1.361%D24.7C*16.6C+35811.9h10.5B++26.4B++
Skyguard 459273564.875B**2.2231.39%B1.465%C--16.2C**11B+22516.9h98B++312.1B++
Hunter QCX 2692692840.947B+1.7138.357%C23.42%C+24B**N/A10011.2h3.1B+8.2B
M20 Basilisk 345264446A++3.3440.624%B10.606%A++27.2B+8.4C**2879.7h70.5B*173.6B*
NSX Masamune 3602581222.115A++0.5463.021%B+2.326%C**44.5B*17.6B3135.8h8.4B+13.4B+
Carver 2652504,0830.061C+2.6020.479%D13.2%C-1.2C-N/A6208.1h2D-9.9C
M40 Fury 305243347.147C++4.4942.186%B++1.235%D63.9B+16.3B*4753.8h12.1C**28.7B+
NCM2 Falcon 2882361172.017B**0.6438.543%C+7.627%A20.9B**4.6C++16611.3h8.1B++21.1B+
NSX Tengu 231230673.433A*0.7843.404%B**41.739%M*65.7AN/A2103.5h9.6B*22B++
Titan-150 HESH 2922231317.154B++14.5058.414%AN/A54.4B*16.8A++4224.1h3.5C+6B+
NC15 Phoenix 4652141741.23C++1.4355.951%BN/A15.9C**18.6B*26113.5h9.4B+16.8B+
NS Baron G5AE 2092091161.802B+0.8649.02%C*8.612%D*56.5B+N/A2903.7h3.6B*7.3B+
NCM2 Falcon 2632041051.943A+0.7140.218%C+8.824%A*20A+5.8B+13910.2h9.2B**23B++
E540 Halberd 2761931512.867B++10.2150.232%B++2.591%C42A18B++5044.6h5.1B+10.1B*
NS-AM7 Archer 2291842260.814B*1.8455.744%C-32.065%A++9.4B+2.3C7519.5h9.8B*17.6B*
NS-61 Emissary 176175881.989A++0.6732.889%B++20.571%B++87.5M*N/A4852h12.4B37.7B+
NCM3 Raven 236172772.234A*0.4242.532%B+2.326%C17A++6.3C+20710.1h18.2B**42.9B**
MGR-M1 Bishop 167167364.639A++1.9839.216%B**49.701%A**69.6A++N/A2302.4h4A+10.1B**
M12 Kobalt 174166179.765C7.1117.979%C+16.265%C--57.2C+2.8C*2722.9h19.2C*107C**
NCM3 Raven 240159772.065A++0.5943.067%B+N/A15.7A++8B*20310.1h20B**46.4B*
Coyote Missiles 217154179.059M++6.4053.474%C+N/A192.5S78.8M**14160.8h19A+35.6B**
L105 Zephyr 169153169.563C+6.9138.393%C-N/A69.5B++7.3C+3212.2h4A10.3B*
E540 Halberd-H 244152217.238C++4.5847.998%D--1.316%C-32.3C-19.6C+3324.7h5.9C*12.3C+
Vortek Rotary 2661502930.512C2.1527.127%D2.667%C**5.2D4D-8928.8h78.8C++290.5C+
NSX Daimyo 145145197.632A+4.9740.718%C+91.724%D65.9B+N/A2002.2h2.7C+6.7C+
LA80 143143207.15B**4.4938.51%C86.014%B**84.1A*N/A3131.7h1.7B*4.4B+
M20 Basilisk 207141314.548B**1.8942.956%B+4.965%C24.7B11.6B+3245.7h100.9C+234.8B+
Soldier Soaker 135135413.293A*0.6432.447%C+20.741%B*90AN/A4871.5h4.9B*15B+
MANA Anti-Vehicle Turret 2271191051.133D1.5247.404%C4.202%A**1190C--1080C14206800.1h9.4C**19.9C**
C150 Dalton 162114234.957C+2.3042.607%B+N/A30.8C+13D-3723.7h5.1C+12C*
Rocklet Rifle 215113661.712A*0.9554.576%C*N/A32.3B+29.1B+5973.5h41.4C+75.8C++
Aspis Anti-Aircraft Phalanx Turret 18192234B1.3436.063%A+N/A17.7B**17.1B**3275.2h122B++338.2B*
Titan-150 HEAT 13182352.343C0.3140.762%D2.439%C8.6D*5.2D--2169.5h6.1C15D
MAX Punch 90821,0730.076C+2.5827.931%D*N/A1C+N/A483.7h2C++7.1C+
NS-45 Pilot 8181431.884B+0.7735.02%B+49.383%M+90AN/A3050.9h4.4A12.7B**
NS-44L Blackhand 7373352.086B*0.5738.541%C42.466%C++38.4B*N/A1941.9h4.6C++12C+
NS-10 Burster 14473800.913C++1.7442.385%A++6.849%B5.7C*5.5A12812.8h191.2D451B+
NS-10 Burster 12067451.489B++1.1743.115%A*5.97%C*8.7A+6.9A*1607.7h149.3B+346.2B**
The Executive 5757431.326C+1.3329.751%D--24.561%C++43.8CN/A1171.3h5.2A17.6B+
NC12 Sweeper 5655272.037B*0.6256.164%A12.727%C+61.1A+1.1A*4930.9h4.5C++8B++
CAS30 Tank Buster 9552930.559C-2.1033.375%D*N/A3.1D--2.6D--6716.6h62C+185.7C
M60-G Bulldog 585095.556B+2.9033.498%C+6%A*20.8C--3.3D1762.4h6.8B20.3B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1081,3124.1h
Motion Spotter369,0014.9h
Nano-Armor Kit586736,87968.2h
Decoy Grenade0890h
Anti-Vehicle MANA Turret279222.5h
Spawn Beacon27813,42918.3h
Nanite Revive Grenade02,7480.8h
Medical Kit4,53537,166134.3h
Medical Applicator1,129450,35345.3h
Nanite Healing Grenade01420h
Deconstruction Tool02,4550.2h
Welding Device03310h
Spitfire Auto-Turret1910.1h
Recon Detection Device607,31110h
Shield Recharging Field301,1980.6h
Ammunition Package664,0943h
Anti-Infantry MANA Turret492,1173.3h
Flail Targeting Dart2600.3h
Snowman Soldier3620.1h
Nano-Repair Grenade02960.1h
Hardlight Barrier114480.5h
Router0660.1h
WLT-Howler Mining Laser11,7260.3h

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