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Executor Warrior Rhoss[VODE] Rhoss
NC BR 219

KDR: 2.86

Score: 136.5m

Last Seen: Aug 5th, 2020 7:03 PM
- OFFLINE - 11.1 hour(s)

Prestige 1, Battle Rank 100 (219 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS LA1 Anchor GD-22S SAS-R NS Decimator NS-44 Commissioner EM6 NS-15M1 Carnage AR
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,090,770 MLG Score: 3270
Fun Score: N/A
Cheeseburgers Flipped: 790TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.865%32.846%1014561293188,5643.48174-0.626

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.999%1.861A++1.764A++-0.788D-HEAD ++ (~17.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.70.639B+8.30.421B18.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.405%1.339%244413455,080243114522.08967350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.194%-0.405C---0.21C0.713

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.70.583B+22.60.575B+45.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.956%2.256%142613433,679326619911.12611185%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.204%-0.493D-0.157C0.73

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.125C++12.10.03C+21.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.72%7.732%1731413353,84127679701.38765396%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.724%-0.046C+0.775B++-0.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.70.603B+17.10.576B+30.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.696%72.351%1737134211,6534919272.3685

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.651%1.014B**0.341C**-0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.528B+20.387C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.447%12.698%173513447,3954456461.65956

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.714%1.291A-0.413C---0.095

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.664B+2.50.479B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
136.5m293.4%560 (33.6k)463 (27.8k)2.85534278,86797,6653.03031219 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13492158326.64%28.191%75103:0179

17% Combat Medic13% Engineer45% Heavy Assault10% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 1:38 PMApr 11th, 2020 8:02 PMAug 6th, 2020 5:02 AM (20h) (PST)Aug 5th, 2020 4:48 PM (1d) (PST)Aug 5th, 2020 3:03 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7692495200.9460.3310.2672.9210.0503270

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,12014,94031,180572016175327,763

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4915.1h/204.8d 17,088 78,614 98,915 861.5k 8,078 16,341 14,761 226.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:45,638
Deaths:10,314
KDR:4.425
Accuracy:32.913% B*
HSR:37.664% B*
GD-22S
B*
Kills:36,706
Deaths:9,836
KDR:3.732
Accuracy:31.510% B*
HSR:35.120% B*
EM6
B+
Kills:5,643
Deaths:1,791
KDR:3.151
Accuracy:28.948% B+
HSR:25.766% C
NS-15M1
C++
Kills:4,621
Deaths:1,541
KDR:2.999
Accuracy:26.386% C++
HSR:25.254% C
NC6A GODSAW
C
Kills:4,446
Deaths:1,249
KDR:3.560
Accuracy:29.628% C
HSR:27.530% C-
NC6 Gauss SAW
C+
Kills:3,031
Deaths:1,125
KDR:2.694
Accuracy:24.627% C+
HSR:24.282% C
NS-15M2
B
Kills:2,783
Deaths:820
KDR:3.394
Accuracy:29.439% B
HSR:31.549% C++
NC6S Gauss SAW S
B+
Kills:2,617
Deaths:799
KDR:3.275
Accuracy:30.242% B+
HSR:22.392% D
EM1
C**
Kills:1,978
Deaths:600
KDR:3.297
Accuracy:27.139% C**
HSR:24.570% C+
NS-15M AE
C
Kills:1,356
Deaths:410
KDR:3.307
Accuracy:26.689% C
HSR:21.829% D--
NSX Naginata
B+
Kills:1,255
Deaths:376
KDR:3.338
Accuracy:27.984% B+
HSR:33.865% C*
NSX-P Naginata
B++
Kills:1,207
Deaths:317
KDR:3.808
Accuracy:26.670% C+
HSR:38.774% B++
MGR-L1 Promise
A*
Kills:1,202
Deaths:293
KDR:4.102
Accuracy:29.900% B+
HSR:48.586% A*
MGR-L1 Promise AE
B++
Kills:1,174
Deaths:228
KDR:5.149
Accuracy:30.083% C++
HSR:37.479% B++
NS-15 Gallows
B*
Kills:903
Deaths:235
KDR:3.843
Accuracy:31.064% C++
HSR:43.522% B*
Kills:114,560
Deaths (as Heavy Assault):29,934
Deaths (to Heavy Assaults):30,149
KDR:3.82709
Kill Difference:84,626
Playtime:2,215.817 hours
Usage:45%
Score:73.032m
Score/min:549
Accuracy (listed only):28.881%
HSR (listed only):31.879%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B**
Kills:4,500
Deaths:1,329
KDR:3.386
Accuracy:32.418% B*
HSR:30.222% B**
AF-4 Cyclone
C++
Kills:4,209
Deaths:1,846
KDR:2.280
Accuracy:29.220% C++
HSR:21.359% C+
GD-66 Claw
C+
Kills:2,982
Deaths:1,704
KDR:1.750
Accuracy:62.907% C+
HSR:9.893% D-
AF-4A Bandit
B+
Kills:2,570
Deaths:984
KDR:2.612
Accuracy:30.581% B+
HSR:28.483% B
AF-19 Mercenary
B+
Kills:2,513
Deaths:980
KDR:2.564
Accuracy:28.456% B+
HSR:27.577% B+
Blitz GD-10
B**
Kills:2,031
Deaths:693
KDR:2.931
Accuracy:30.953% B++
HSR:29.345% B**
LA39 Bruiser
B+
Kills:1,955
Deaths:815
KDR:2.399
Accuracy:71.281% B+
HSR:15.396% C++
Razor GD-23
C*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% C*
HSR:18.338% D
NS-11C
C*
Kills:1,867
Deaths:732
KDR:2.551
Accuracy:28.172% C*
HSR:18.640% C-
AC-X11
C+
Kills:1,463
Deaths:661
KDR:2.213
Accuracy:28.710% C+
HSR:20.369% D
AF-4AE Cyclone
A+
Kills:1,428
Deaths:363
KDR:3.934
Accuracy:29.088% C--
HSR:41.807% A+
Gauss Compact S
C++
Kills:1,325
Deaths:1,003
KDR:1.321
Accuracy:27.270% C++
HSR:11.321% D--
19A Fortuna
C+
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% C+
HSR:18.845% D
MGR-S1 Gladius
A*
Kills:1,265
Deaths:324
KDR:3.904
Accuracy:31.900% C**
HSR:45.217% A*
NS-7 PDW
C+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% C+
HSR:15.265% D
NSX-P Tanto
A+
Kills:1,198
Deaths:407
KDR:2.943
Accuracy:30.579% C*
HSR:40.401% A+
AF-57 Piston
C*
Kills:1,189
Deaths:681
KDR:1.746
Accuracy:45.964% C*
HSR:10.849% D--
NSX Tanto
A+
Kills:1,185
Deaths:358
KDR:3.310
Accuracy:31.142% B
HSR:40.760% A+
NS Baron G5
M++
Kills:1,176
Deaths:273
KDR:4.308
Accuracy:44.644% C
HSR:31.037% M++
Mauler S6
B**
Kills:1,173
Deaths:489
KDR:2.399
Accuracy:54.535% B**
HSR:17.136% C**
NSX Tengu
A*
Kills:1,172
Deaths:276
KDR:4.246
Accuracy:45.033% B++
HSR:39.249% A*
PS1-AV Suppressor
A*
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% C+
HSR:44.825% A*
MKV Suppressed
B++
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B++
HSR:19.023% C
MGR-C1 Charger
B+
Kills:685
Deaths:134
KDR:5.112
Accuracy:32.936% B+
HSR:28.759% C*
NS Baron G5AE
B**
Kills:654
Deaths:203
KDR:3.222
Accuracy:47.066% C
HSR:24.924% B**
NS-66 Punisher
B*
Kills:485
Deaths:131
KDR:3.702
Accuracy:31.865% B+
HSR:37.113% B*
NC12 Sweeper
A+
Kills:96
Deaths:62
KDR:1.548
Accuracy:58.480% A+
HSR:13.542% C+
Kills:43,923
Deaths (as Light Assault):17,847
Deaths (to Light Assaults):17,341
KDR:2.46109
Kill Difference:26,076
Playtime:570.835 hours
Usage:12%
Score:13.889m
Score/min:406
Accuracy (listed only):37.042%
HSR (listed only):25.915%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B*
Kills:4,541
Deaths:1,773
KDR:2.561
Accuracy:30.808% B+
HSR:32.085% B*
AF-4 Cyclone
C++
Kills:4,209
Deaths:1,846
KDR:2.280
Accuracy:29.220% C++
HSR:21.359% C+
GR-22
B++
Kills:3,380
Deaths:1,448
KDR:2.334
Accuracy:31.471% B++
HSR:23.905% C+
Reaper DMR
B++
Kills:3,027
Deaths:1,158
KDR:2.614
Accuracy:32.537% B++
HSR:29.171% C++
GD-66 Claw
C+
Kills:2,982
Deaths:1,704
KDR:1.750
Accuracy:62.907% C+
HSR:9.893% D-
NS-11A
C++
Kills:2,601
Deaths:1,483
KDR:1.754
Accuracy:24.796% C--
HSR:27.182% C++
NC1 Gauss Rifle
C+
Kills:2,147
Deaths:872
KDR:2.462
Accuracy:25.376% C+
HSR:20.261% D
Blitz GD-10
B**
Kills:2,031
Deaths:693
KDR:2.931
Accuracy:30.953% B++
HSR:29.345% B**
LA39 Bruiser
B+
Kills:1,955
Deaths:815
KDR:2.399
Accuracy:71.281% B+
HSR:15.396% C++
NS-11P
C**
Kills:1,650
Deaths:740
KDR:2.230
Accuracy:28.865% C**
HSR:28.849% C**
AF-4AE Cyclone
A+
Kills:1,428
Deaths:363
KDR:3.934
Accuracy:29.088% C--
HSR:41.807% A+
GR-22AE
B**
Kills:1,295
Deaths:476
KDR:2.721
Accuracy:31.212% C++
HSR:39.228% B**
MGR-S1 Gladius
A*
Kills:1,265
Deaths:324
KDR:3.904
Accuracy:31.900% C**
HSR:45.217% A*
NSX Yumi
A++
Kills:1,230
Deaths:445
KDR:2.764
Accuracy:27.190% C
HSR:47.155% A++
NS-7 PDW
C+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% C+
HSR:15.265% D
PSA-02 Diamondback
B++
Kills:1,207
Deaths:314
KDR:3.844
Accuracy:31.723% B+
HSR:36.785% B++
AF-57 Piston
C*
Kills:1,189
Deaths:681
KDR:1.746
Accuracy:45.964% C*
HSR:10.849% D--
NC9 A-Tross
B++
Kills:1,180
Deaths:427
KDR:2.763
Accuracy:31.091% B++
HSR:28.644% C*
NS Baron G5
M++
Kills:1,176
Deaths:273
KDR:4.308
Accuracy:44.644% C
HSR:31.037% M++
Mauler S6
B**
Kills:1,173
Deaths:489
KDR:2.399
Accuracy:54.535% B**
HSR:17.136% C**
NSX Tengu
A*
Kills:1,172
Deaths:276
KDR:4.246
Accuracy:45.033% B++
HSR:39.249% A*
PS1-AV Suppressor
A*
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% C+
HSR:44.825% A*
MKV Suppressed
B++
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B++
HSR:19.023% C
Gauss Rifle S
B+
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:31.198% B+
HSR:24.310% C+
Gauss Prime
A
Kills:667
Deaths:272
KDR:2.452
Accuracy:28.646% C++
HSR:37.331% A
NS Baron G5AE
B**
Kills:654
Deaths:203
KDR:3.222
Accuracy:47.066% C
HSR:24.924% B**
MGR-A1 Vanquisher
B**
Kills:528
Deaths:158
KDR:3.342
Accuracy:36.383% B**
HSR:34.659% B*
NS-66 Punisher
B*
Kills:485
Deaths:131
KDR:3.702
Accuracy:31.865% B+
HSR:37.113% B*
NC12 Sweeper
A+
Kills:96
Deaths:62
KDR:1.548
Accuracy:58.480% A+
HSR:13.542% C+
Kills:47,989
Deaths (as Combat Medic):19,421
Deaths (to Combat Medics):11,717
KDR:2.47099
Kill Difference:28,568
Playtime:855.603 hours
Usage:17%
Score:18.478m
Score/min:360
Accuracy (listed only):36.694%
HSR (listed only):28.467%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B**
Kills:4,500
Deaths:1,329
KDR:3.386
Accuracy:32.418% B*
HSR:30.222% B**
GD-66 Claw
C+
Kills:2,982
Deaths:1,704
KDR:1.750
Accuracy:62.907% C+
HSR:9.893% D-
AF-4A Bandit
B+
Kills:2,570
Deaths:984
KDR:2.612
Accuracy:30.581% B+
HSR:28.483% B
AF-19 Mercenary
B+
Kills:2,513
Deaths:980
KDR:2.564
Accuracy:28.456% B+
HSR:27.577% B+
LA39 Bruiser
B+
Kills:1,955
Deaths:815
KDR:2.399
Accuracy:71.281% B+
HSR:15.396% C++
Razor GD-23
C*
Kills:1,925
Deaths:1,117
KDR:1.723
Accuracy:28.961% C*
HSR:18.338% D
NS-11C
C*
Kills:1,867
Deaths:732
KDR:2.551
Accuracy:28.172% C*
HSR:18.640% C-
MGR-M1 Bishop
A*
Kills:1,632
Deaths:305
KDR:5.351
Accuracy:40.906% B++
HSR:55.882% A*
AC-X11
C+
Kills:1,463
Deaths:661
KDR:2.213
Accuracy:28.710% C+
HSR:20.369% D
Gauss Compact S
C++
Kills:1,325
Deaths:1,003
KDR:1.321
Accuracy:27.270% C++
HSR:11.321% D--
19A Fortuna
C+
Kills:1,316
Deaths:755
KDR:1.743
Accuracy:28.085% C+
HSR:18.845% D
NSX-P Tanto
A+
Kills:1,198
Deaths:407
KDR:2.943
Accuracy:30.579% C*
HSR:40.401% A+
AF-57 Piston
C*
Kills:1,189
Deaths:681
KDR:1.746
Accuracy:45.964% C*
HSR:10.849% D--
NSX Tanto
A+
Kills:1,185
Deaths:358
KDR:3.310
Accuracy:31.142% B
HSR:40.760% A+
NS Baron G5
M++
Kills:1,176
Deaths:273
KDR:4.308
Accuracy:44.644% C
HSR:31.037% M++
Mauler S6
B**
Kills:1,173
Deaths:489
KDR:2.399
Accuracy:54.535% B**
HSR:17.136% C**
Warden
C++
Kills:1,162
Deaths:584
KDR:1.990
Accuracy:31.579% C++
HSR:26.592% C+
MGR-C1 Charger
B+
Kills:685
Deaths:134
KDR:5.112
Accuracy:32.936% B+
HSR:28.759% C*
NS Baron G5AE
B**
Kills:654
Deaths:203
KDR:3.222
Accuracy:47.066% C
HSR:24.924% B**
NC12 Sweeper
A+
Kills:96
Deaths:62
KDR:1.548
Accuracy:58.480% A+
HSR:13.542% C+
Kills:32,566
Deaths (as Engineer):13,576
Deaths (to Engineers):15,777
KDR:2.39879
Kill Difference:18,990
Playtime:655.105 hours
Usage:13%
Score:14.938m
Score/min:380
Accuracy (listed only):39.233%
HSR (listed only):24.448%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C+
Kills:7,213
Deaths:1,512
KDR:4.771
Accuracy:42.115% C+
HSR:72.591% C+
NS-44 Commissioner
B**
Kills:6,493
Deaths:3,896
KDR:1.667
Accuracy:44.663% B+
HSR:33.867% B**
AF-4 Cyclone
C++
Kills:4,209
Deaths:1,846
KDR:2.280
Accuracy:29.220% C++
HSR:21.359% C+
NS-45 Pilot
A+
Kills:3,151
Deaths:1,785
KDR:1.765
Accuracy:39.560% B*
HSR:44.399% A+
NS-357 Underboss
B*
Kills:2,330
Deaths:1,529
KDR:1.524
Accuracy:45.427% B+
HSR:34.034% B*
NC08 Mag-Scatter
B+
Kills:2,094
Deaths:1,226
KDR:1.708
Accuracy:60.724% B+
HSR:18.434% C*
Blitz GD-10
B**
Kills:2,031
Deaths:693
KDR:2.931
Accuracy:30.953% B++
HSR:29.345% B**
LA3 Desperado
B*
Kills:1,711
Deaths:1,247
KDR:1.372
Accuracy:35.784% B*
HSR:22.092% C+
AF-4AE Cyclone
A+
Kills:1,428
Deaths:363
KDR:3.934
Accuracy:29.088% C--
HSR:41.807% A+
AF-8 RailJack
B+
Kills:1,369
Deaths:269
KDR:5.089
Accuracy:44.092% B+
HSR:75.530% C+
MGR-S1 Gladius
A*
Kills:1,265
Deaths:324
KDR:3.904
Accuracy:31.900% C**
HSR:45.217% A*
NC4 Mag-Shot
B+
Kills:1,226
Deaths:830
KDR:1.477
Accuracy:32.691% B+
HSR:22.512% B
NS-7 PDW
C+
Kills:1,225
Deaths:781
KDR:1.569
Accuracy:27.131% C+
HSR:15.265% D
AF-6 Shadow
C+
Kills:1,190
Deaths:369
KDR:3.225
Accuracy:37.525% C+
HSR:29.916% C+
EM4 Longshot
B+
Kills:1,186
Deaths:235
KDR:5.047
Accuracy:44.256% B+
HSR:72.934% D--
NS-30 Vandal
A+
Kills:1,182
Deaths:263
KDR:4.494
Accuracy:39.039% B+
HSR:42.978% A+
NSX Tengu
A*
Kills:1,172
Deaths:276
KDR:4.246
Accuracy:45.033% B++
HSR:39.249% A*
PS1-AV Suppressor
A*
Kills:1,169
Deaths:318
KDR:3.676
Accuracy:31.333% C+
HSR:44.825% A*
NSX Tomoe
B*
Kills:1,169
Deaths:289
KDR:4.045
Accuracy:34.007% B+
HSR:52.096% B*
MKV Suppressed
B++
Kills:1,167
Deaths:428
KDR:2.727
Accuracy:31.422% B++
HSR:19.023% C
Impetus
A
Kills:1,166
Deaths:225
KDR:5.182
Accuracy:39.003% B+
HSR:42.367% A
NC14 Bolt Driver
C**
Kills:1,161
Deaths:257
KDR:4.518
Accuracy:40.818% C**
HSR:75.022% C
NS-66 Punisher
B*
Kills:485
Deaths:131
KDR:3.702
Accuracy:31.865% B+
HSR:37.113% B*
LA8 Rebel
C++
Kills:396
Deaths:410
KDR:0.966
Accuracy:34.145% C++
HSR:20.455% C
Soldier Soaker
B+
Kills:395
Deaths:163
KDR:2.423
Accuracy:38.387% C++
HSR:17.722% B+
Gauss SPR
C
Kills:344
Deaths:176
KDR:1.955
Accuracy:34.527% C
HSR:28.198% D-
NS-AM7 Archer
B**
Kills:258
Deaths:325
KDR:0.794
Accuracy:55.960% C
HSR:31.783% B**
NS-61 Emissary
B+
Kills:229
Deaths:124
KDR:1.847
Accuracy:32.969% B+
HSR:22.271% B+
LA80
B+
Kills:210
Deaths:26
KDR:8.077
Accuracy:39.958% D
HSR:83.333% B+
NS-44L Blackhand
C*
Kills:205
Deaths:59
KDR:3.475
Accuracy:42.407% C
HSR:46.342% C*
NSX Daimyo
C
Kills:170
Deaths:28
KDR:6.071
Accuracy:42.028% C
HSR:90% D*
NS-44L Showdown
B++
Kills:79
Deaths:58
KDR:1.362
Accuracy:47.073% B+
HSR:43.038% B++
The Executive
C
Kills:57
Deaths:43
KDR:1.326
Accuracy:29.633% F
HSR:24.561% C
Kills:49,135
Deaths (as Infiltrator):20,504
Deaths (to Infiltrators):13,533
KDR:2.39636
Kill Difference:28,631
Playtime:500.711 hours
Usage:10%
Score:12.175m
Score/min:405
Accuracy (listed only):38.325%
HSR (listed only):40.596%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:1,432
Deaths:251
KDR:5.705
Accuracy:28.751% D--
HSR:19.693% B+
AF-34 Mattock
B*
Kills:1,256
Deaths:251
KDR:5.004
Accuracy:31.604% D-
HSR:22.612% B*
AF-23 Grinder
B+
Kills:1,200
Deaths:372
KDR:3.226
Accuracy:44.660% B+
HSR:14.583% C
AF-23 Grinder
B+
Kills:1,160
Deaths:372
KDR:3.118
Accuracy:48.886% B+
HSR:16.466% C
NCM1 Scattercannon
B++
Kills:663
Deaths:217
KDR:3.055
Accuracy:51.316% B++
HSR:14.781% C
NCM1 Scattercannon
B++
Kills:595
Deaths:170
KDR:3.500
Accuracy:49.635% B++
HSR:12.605% D--
NS-20 Gorgon
B+
Kills:260
Deaths:67
KDR:3.881
Accuracy:28.603% B
HSR:25.769% B+
NS-20 Gorgon
B+
Kills:250
Deaths:67
KDR:3.731
Accuracy:27.813% C**
HSR:26% B+
NCM2 Falcon
B**
Kills:236
Deaths:119
KDR:1.983
Accuracy:38.640% D
HSR:7.627% B**
NCM2 Falcon
A++
Kills:205
Deaths:107
KDR:1.916
Accuracy:40.289% D
HSR:8.780% A++
NCM3 Raven
C+
Kills:178
Deaths:79
KDR:2.253
Accuracy:42.705% C+
HSR:2.247% C
NCM3 Raven
C++
Kills:161
Deaths:79
KDR:2.038
Accuracy:43.235% C++
HSR:0.621% F
NS-10 Burster
A
Kills:81
Deaths:83
KDR:0.976
Accuracy:42.856% A
HSR:6.173% B+
NS-10 Burster
A
Kills:80
Deaths:48
KDR:1.667
Accuracy:43.606% A
HSR:5% C++
AF-41 Hacksaw
A++
Kills:59
Deaths:14
KDR:4.214
Accuracy:51.378% A+
HSR:22.034% A++
AF-41 Hacksaw
A
Kills:58
Deaths:14
KDR:4.143
Accuracy:47.596% A
HSR:17.241% B+
Kills:7,874
Deaths (as MAX Suit):1,155
Deaths (to MAX Suits):4,767
KDR:6.81732
Kill Difference:6,719
Playtime:98.886 hours
Usage:2%
Score:3.943m
Score/min:665
Accuracy (listed only):41.348%
HSR (listed only):13.890%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:2,281
V. Kills:235 N/A
Deaths:322
KDR:7.084
Accuracy:58.449% C+
KPH:64.300 C+
VKPH:6.600 C++
Breaker Rocket Pods
C++
Kills:1,699
V. Kills:261 N/A
Deaths:126
KDR:13.484
Accuracy:55.785% B
KPH:128.300 C+
VKPH:19.700 C++
M20 Mustang
D
Kills:827
V. Kills:689 120%
Deaths:570
KDR:1.451
Accuracy:28.757% C
KPH:10.600 D
VKPH:8.900 D
Vortek Rotary
D
Kills:273
V. Kills:177 153%
Deaths:294
KDR:0.929
Accuracy:28.833% D
KPH:8.500 D-
VKPH:5.500 D--
Coyote Missiles
S
Kills:156
V. Kills:65 236%
Deaths:17
KDR:9.176
Accuracy:54.161% C+
KPH:183.800 S
VKPH:76.600 M*
Tomcat A2AM Pods
C
Kills:57
V. Kills:47 119%
Deaths:8
KDR:7.125
Accuracy:73.432% D
KPH:44.800 C
VKPH:37 C
Kills:5,293 (3,381 + 0)
Deaths:1,337
KDR:3.959
VKDR:1.102
Vehicle Kills:1,474
Kill Difference:3,956
Playtime:160.873 hours
Usage:3%
Score:2.212m
Score/min:229
Piloting Accuracy:28.833%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:153
V. Kills:16 N/A
Deaths:16
KDR:9.563
Accuracy:38.393% D
KPH:70.300 C++
VKPH:7.400 C-
C150 Dalton
B+
Kills:122
V. Kills:53 226%
Deaths:23
KDR:5.304
Accuracy:41.957% B+
KPH:30.700 D
VKPH:13.400 D--
CAS30 Tank Buster
D--
Kills:52
V. Kills:43 118%
Deaths:93
KDR:0.559
Accuracy:33.838% D*
KPH:3 D*
VKPH:2.500 D--
Kills:327 (52 + 275)
Deaths:132
KDR:2.477
VKDR:0.848
Vehicle Kills:112
Kill Difference:195
Playtime:23.665 hours
Usage:0%
Score:0.203m
Score/min:143
Piloting Accuracy:33.838%
Gunner Accuracy:41.957%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:915
V. Kills:370 247%
Deaths:124
KDR:7.379
Accuracy:49.005% C-
KPH:33.100 C-
VKPH:13.400 C+
L100 Python AP
B**
Kills:531
V. Kills:329 161%
Deaths:52
KDR:10.212
Accuracy:57.537% C*
KPH:47.100 B
VKPH:29.200 B**
L100 Python HESH
A*
Kills:468
V. Kills:89 N/A
Deaths:26
KDR:18
Accuracy:59.575% B**
KPH:98 B**
VKPH:18.600 A*
Skyguard
C+
Kills:323
V. Kills:208 155%
Deaths:56
KDR:5.768
Accuracy:31.806% C++
KPH:17.600 C+
VKPH:11.300 C+
Kills:2,237 (2,237 + 0)
Deaths:258
KDR:8.671
VKDR:3.860
Vehicle Kills:996
Kill Difference:1,979
Playtime:62.070 hours
Usage:1%
Score:1.173m
Score/min:315
Driving Accuracy:31.806%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C++
Kills:1,360
V. Kills:865 157%
Deaths:159
KDR:8.553
Accuracy:46.483% C--
KPH:29 C
VKPH:18.400 C++
Enforcer ML85
C
Kills:294
V. Kills:197 148%
Deaths:52
KDR:5.654
Accuracy:39.714% C--
KPH:24.700 C
VKPH:16.600 C
Titan-150 HESH
A+
Kills:226
V. Kills:70 318%
Deaths:13
KDR:17.385
Accuracy:58.022% B*
KPH:54.200 C*
VKPH:16.800 A+
E540 Halberd
B+
Kills:208
V. Kills:91 226%
Deaths:15
KDR:13.867
Accuracy:49.927% B
KPH:42.700 B+
VKPH:18.700 C*
Titan-150 HEAT
D--
Kills:82
V. Kills:49 164%
Deaths:35
KDR:2.343
Accuracy:40.762% D-
KPH:8.700 D**
VKPH:5.200 D--
Kills:2,170 (1,668 + 502)
Deaths:274
KDR:7.920
VKDR:4.642
Vehicle Kills:1,272
Kill Difference:1,896
Playtime:77.354 hours
Usage:2%
Score:1.603m
Score/min:345
Driving Accuracy:40.762%
Gunner Accuracy:49.927%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B++
Kills:568
V. Kills:8 N/A
Deaths:12
KDR:47.333
Accuracy:22.543% C
KPH:195.100 B++
VKPH:2.700 D-
C85 Canister-H
C+
Kills:457
V. Kills:9 N/A
Deaths:26
KDR:17.577
Accuracy:51.670% C
KPH:118.900 C+
VKPH:2.300 D**
M40 Fury-H
C
Kills:419
V. Kills:16 N/A
Deaths:15
KDR:27.933
Accuracy:34.427% D-
KPH:86.700 C
VKPH:3.300 D--
E540 Halberd-H
C
Kills:195
V. Kills:104 186%
Deaths:21
KDR:9.286
Accuracy:49.252% D*
KPH:38.700 D
VKPH:20.700 C
Kills:1,639 (0 + 1,639)
Deaths:74
KDR:22.149
VKDR:1.851
Vehicle Kills:137
Kill Difference:1,565
Playtime:16.619 hours
Usage:0%
Score:0.367m
Score/min:368
Driving Accuracy:N/A%
Gunner Accuracy:49.252%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:350
V. Kills:67 N/A
Deaths:34
KDR:10.294
Accuracy:43.822% B++
KPH:63.200 C*
VKPH:12.100 B+
M20 Basilisk
C**
Kills:323
V. Kills:90 355%
Deaths:44
KDR:7.341
Accuracy:41.145% C+
KPH:30.200 C**
VKPH:8.400 C+
M12 Kobalt
C+
Kills:313
V. Kills:10 N/A
Deaths:17
KDR:18.412
Accuracy:19.120% C
KPH:81.500 C+
VKPH:2.600 C+
M40 Fury
B*
Kills:243
V. Kills:62 386%
Deaths:34
KDR:7.147
Accuracy:42.179% B+
KPH:64.600 C+
VKPH:16.500 B*
M20 Basilisk
B
Kills:144
V. Kills:67 212%
Deaths:32
KDR:4.500
Accuracy:42.997% C**
KPH:24.700 C+
VKPH:11.500 B
G40-F Ranger
B**
Kills:86
V. Kills:51 165%
Deaths:5
KDR:17.200
Accuracy:46.144% B**
KPH:29.900 B+
VKPH:17.700 B
M60-G Bulldog
D
Kills:52
V. Kills:9 N/A
Deaths:9
KDR:5.778
Accuracy:33.821% C--
KPH:21.700 D
VKPH:3.800 D
Kills:1,511 (0 + 1,511)
Deaths:175
KDR:8.634
VKDR:2.034
Vehicle Kills:356
Kill Difference:1,336
Playtime:34.914 hours
Usage:1%
Score:0.729m
Score/min:348
Driving Accuracy:N/A%
Gunner Accuracy:33.821%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:513
V. Kills:97 N/A
Deaths:260
KDR:1.973
Accuracy:50.093% C+
KPH:29.300 C+
VKPH:5.500 C-
S12 Renegade
D
Kills:344
V. Kills:14 N/A
Deaths:145
KDR:2.372
Accuracy:42.064% C
KPH:27.500 D-
VKPH:1.100 D
Kills:857 (857 + 0)
Deaths:405
KDR:2.116
VKDR:0.274
Vehicle Kills:111
Kill Difference:452
Playtime:30.014 hours
Usage:1%
Score:0.223m
Score/min:124
Driving Accuracy:42.064%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:715
V. Kills:47 N/A
Deaths:23
KDR:31.087
Accuracy:38.930% B*
KPH:124.400 B*
VKPH:8.200 B++
Kills:715 (0 + 715)
Deaths:23
KDR:31.087
VKDR:2.043
Vehicle Kills:47
Kill Difference:692
Playtime:5.749 hours
Usage:0%
Score:0.123m
Score/min:358
Piloting Accuracy:N/A%
Gunner Accuracy:38.930%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 46,23745,63810,3144.425B+1.5732.913%B*37.664%B*120.6A1.6B**392378.5h7.8B*23.8B*
GD-22S 36,94036,7069,8363.732B++0.8831.51%B*35.12%B*81.2B+N/A232451.9h8.3B++26.3B++
SAS-R 7,2307,2131,5124.771C**1.9242.115%C+72.591%C+72.9B+N/A24699h1.8B+4.3B+
NS Decimator 10,1946,8662,5812.66B++0.2062.888%C++2.141%C++59.1B++28.7B++490116.1h3.9C++6.2C*
NS-44 Commissioner 6,5076,4933,8961.667C**1.1944.663%B+33.867%B**82.6B*N/A28478.6h2.7B*6.1B+
EM6 5,6705,6431,7913.151B+0.3028.948%B+25.766%C69.8C++N/A24980.9h9.1B+31.4B+
NS-15M1 4,6464,6211,5412.999B0.1426.386%C++25.254%C61C+N/A22975.7h10.4B+39.3B
Carnage AR 4,5784,5411,7732.561B+0.2930.808%B+32.085%B*62.5B+N/A20672.7h10.3B++33.4B++
GD-7F 4,5244,5001,3293.386B*0.5332.418%B*30.222%B**80.8B++N/A26755.7h9.5B++29.2B++
NC6A GODSAW 4,4894,4461,2493.56C*0.7029.628%C27.53%C-80.3C+N/A31455.4h7.4C*25.1B
AF-4 Cyclone 4,2274,2091,8462.28B+0.5829.22%C++21.359%C+53.2C+N/A22779.1h8.7B+29.8B+
NC05 Jackhammer 3,6763,6681,7272.124B++0.7351.842%B+15.785%C+61.9C+N/A20659.3h3.8B++7.3B++
C-4 4,8453,6301,5022.417B0.4426.405%CN/A102.3C+34.2C*99635.5h1.3C+4.9C+
NS-TMC-01 "His Regards" 3,4603,45036,4600.095B**2.7627.563%C+5.855%C+2.6B*N/A81329.7h1.6B++6B+
GR-22 3,4043,3801,4482.334C**0.5231.471%B++23.905%C+45.9C+N/A14473.7h11.4C*36.1B+
NS-45 Pilot 3,1573,1511,7851.765C++1.0939.56%B*44.399%A+152.2AN/A49920.7h5.2B*13.2B*
NC6 Gauss SAW 3,0473,0311,1252.694B0.1624.627%C+24.282%C66.9C**N/A35845.3h7.9B+32.2B
Reaper DMR 3,0553,0271,1582.614B+0.2432.537%B++29.171%C++59.4C*N/A22751h8.1B+25B++
GD-66 Claw 2,9962,9821,7041.75C++1.1162.907%C+9.893%D-53.1C+N/A17256.2h2B++3.3B+
NS-15M2 2,8012,7838203.394C*0.5429.439%B31.549%C++70.8C+N/A29439.3h9.8B+33.3B+
NC6S Gauss SAW S 2,6462,6177993.275B*0.4230.242%B+22.392%D76.1BN/A34834.4h8.9B+29.5B+
NS-11A 2,6322,6011,4831.754C+1.1024.796%C--27.182%C++26.9DN/A8196.7h11.3B+45.5C++
AF-4A Bandit 2,5932,5709842.612B+0.2430.581%B+28.483%B56C+N/A22445.9h8.3B*27.3B++
AF-19 Mercenary 2,5232,5139802.564B*0.2928.456%B+27.577%B+45.8C**N/A22654.9h8.8B++30.9B+
NS-357 Underboss 2,3392,3301,5291.524C*1.3345.427%B+34.034%B*97.9B*N/A34523.8h3.1B*6.8B++
M30 Mustang AH 2,5162,2813227.084C4.2358.449%C+1.14%C++64.3C+6.6C++30035.5h6.2B+10.6B+
NC1 Gauss Rifle 2,1622,1478722.462A0.3925.376%C+20.261%D29.4CN/A15173h10.1B+39.6B
NC08 Mag-Scatter 2,1042,0941,2261.708B+1.1560.724%B+18.434%C*84.8AN/A24424.7h3B*5B++
Blitz GD-10 2,0462,0316932.931B**0.0830.953%B++29.345%B**61.4C**N/A26333.1h11.3B+36.4B
EM1 1,9911,9786003.297B*0.4427.139%C**24.57%C+73.5B+N/A32326.9h10.5B+38.7B+
LA39 Bruiser 1,9711,9558152.399B**0.4671.281%B+15.396%C++82.5B+N/A35923.7h1.9B++2.7B+
Razor GD-23 1,9311,9251,1171.723C*1.1328.961%C*18.338%D29.9CN/A11764.3h9.4B+32.4B+
NS-11C 1,8711,8677322.551B++0.3028.172%C*18.64%C-48.4C++N/A24638.6h11.2B+39.9B+
LA3 Desperado 1,7231,7111,2471.372C*1.4835.784%B*22.092%C+65.6B+N/A23826.1h7.6B+21.3B+
Breaker Rocket Pods 1,9601,69912613.484C**10.6355.785%B1.295%B*128.7C+19.8C*59413.2h10.7B+19.1B+
NS-11P 1,6701,6507402.23B+0.6328.865%C**28.849%C**53.9C+N/A21430.6h11B+38.1B+
MGR-M1 Bishop 1,6411,6323055.351A+2.5040.906%B++55.882%A*96.6A+N/A30916.9h4B**9.7B*
AC-X11 1,4751,4636612.213C**0.6428.71%C+20.369%D46.9C+N/A25731.2h7.7B++26.8B+
AF-34 Mattock 1,4501,4322515.705C**2.8528.751%D--19.693%B+72B*N/A22819.9h4.1B*14.2B+
AF-4AE Cyclone 1,4361,4283633.934A**1.0829.088%C--41.807%A+82.1C+N/A22317.4h7.5B*25.9B
AF-8 RailJack 1,3751,3692695.089B*2.2344.092%B+75.53%C+63.7A++N/A26121.5h1.8B++4.1B+
Titan-150 AP 2,2251,3601598.553C+5.7046.483%C--2.426%C*29C18.4C++33346.9h4.1C+8.8C+
NS-15M AE 1,3591,3564103.307C**0.4526.689%C21.829%D--62.5CN/A29821.7h10.4C++39.1C++
Gauss Compact S 1,3411,3251,0031.321C++1.5327.27%C++11.321%D--25CN/A9652.9h7.5B++27.6B+
19A Fortuna 1,3311,3167551.743C++1.1128.085%C+18.845%D48.6C+N/A21227.1h8.4B+30B+
GR-22AE 1,3151,2954762.721B+0.1331.212%C++39.228%B**64.8C1C+19520h9.5B++30.4B+
MGR-S1 Gladius 1,2701,2653243.904B++1.0531.9%C**45.217%A*85.5B+N/A29114.8h6.7B+20.9B+
AF-34 Mattock 1,2661,2562515.004C++2.1531.604%D-22.612%B*63.1B++N/A20319.9h5.1B*16.2B+
NSX Naginata 1,2611,2553763.338B**0.4827.984%B+33.865%C*68.2C+N/A25018.4h9.1B+32.5B+
Frag Grenade 1,2471,23211232N/A1,229.1450.972%C++N/A648.4C++7.9D28761.9h3B5.9B
NSX Yumi 1,2431,2304452.764B+0.0927.19%C47.155%A++68.7B*N/A17317.9h8.8B++32.2B+
NC4 Mag-Shot 1,2361,2268301.477B+1.3832.691%B+22.512%B45.4C**N/A15627h5.8B++17.8B++
NS-7 PDW 1,2261,2257811.569C++1.2927.131%C+15.265%D31.4CN/A13339h13.2C+48.6C++
The Slasher 1,2291,21312,2810.099B**2.7639.535%B1.566%D*2.4C+N/A6503.7h1.9B+4.7B+
NSX-P Naginata 1,2331,2073173.808B**0.9526.67%C+38.774%B++98.9B+2.1B+46012.2h9.9C*37C**
PSA-02 Diamondback 1,2441,2073143.844B**0.9931.723%B+36.785%B++97.3B++3A23412.4h10.3B++32.5B++
MGR-L1 Promise 1,2071,2022934.102A++1.2529.9%B+48.586%A*79.6C*N/A36515.1h9.5B++31.6B+
MANA Anti-Personnel Turret 1,2111,2023153.816N/A0.9619.994%UN/A12020U90U27947800.1h13.5T*67.4T*
AF-23 Grinder 1,2031,2003723.226C++0.3744.66%B+14.583%C53.8B*N/A25622.3h5.5B+12.3B*
NSX-P Tanto 1,2191,1984072.943A0.0930.579%C*40.401%A+85B*1.5B+27214.1h10.5C**34.4B+
AF-6 Shadow 1,1931,1903693.225B0.3737.525%C+29.916%C+59.8C+N/A17519.9h4.7B+12.4B
AF-57 Piston 1,1921,1896811.746C*1.1145.964%C*10.849%D--49.7C+N/A16323.9h3.5B++7.5B+
EM4 Longshot 1,1861,1862355.047C++2.1944.256%B+72.934%D--42.8C+N/A15927.7h1.9C*4.3B+
NSX Tanto 1,2051,1853583.31A++0.4531.142%B40.76%A+76.5B+1.3B++24415.5h10.5B+33.6B+
NS-30 Vandal 1,1891,1822634.494B+1.6439.039%B+42.978%A+104.6AN/A35311.3h4.3B++11.1B+
NC9 A-Tross 1,2041,1804272.763B**0.0931.091%B++28.644%C*72B*1.5B**25816.4h8.1B+26.2B++
Auraxium Mag-Cutter 1,2141,17813,6890.086B**2.7742.097%B*1.952%D2B++N/A8586.2h2C++4.8B+
NS Baron G5 1,1921,1762734.308S1.4544.644%C31.037%M++117.6A**1.6A*31010h3.3B**7.3C++
MGR-L1 Promise AE 1,1901,1742285.149A2.2930.083%C++37.479%B++107.7B+1.5C++24610.9h9.6B++32B+
Mauler S6 1,1851,1734892.399B**0.4654.535%B**17.136%C**69.8B**N/A26216.8h3.7B++6.8B*
NSX Tengu 1,1841,1722764.246M1.3945.033%B++39.249%A*109.5A1.1C*43710.7h8.8B*19.5B++
PS1-AV Suppressor 1,1711,1693183.676B*0.8231.333%C+44.825%A*92B+N/A36112.7h9.8B**31.2B+
NSX Tomoe 1,1761,1692894.045B+1.1934.007%B+52.096%B*92.8B**N/A27812.6h10.7B+31.3B++
MKV Suppressed 1,1691,1674282.727B**0.1331.422%B++19.023%C78.3B*N/A23914.9h10.3B+32.7B++
Impetus 1,1741,1662255.182B*2.3339.003%B+42.367%A92.5AN/A25512.6h3.6B*9.2B++
Warden 1,1711,1625841.99B+0.8731.579%C++26.592%C+37.7C+N/A15230.8h7B+22B+
NC14 Bolt Driver 1,1641,1612574.518B1.6640.818%C**75.022%C40.3C++N/A14728.8h2.1B5.1B+
AF-23 Grinder 1,1651,1603723.118C++0.2648.886%B+16.466%C51.8B++N/A24322.4h6.2B+12.6B++
Gauss Rifle S 1,1671,1604682.479B+0.3831.198%B+24.31%C+47.5C++N/A17224.4h9.3C**29.8B+
Mag-Cutter 1,2071,10820,5890.054B++2.8052.083%A++N/A1.1C**N/A5968.9h2.2C*4.2B+
L100 Python HEAT 1,2859151247.379C+4.5249.005%C-3.06%B+33C--13.4C+23327.7h4.5C++9.2C++
NS-15 Gallows 9139032353.843B+0.9931.064%C++43.522%B*123.7B+1.4C3267.3h9.4B+30.4B+
M20 Mustang 1,5168275701.451D1.4028.757%C1.814%C**10.6D8.9D16077.8h79.7C++277.2C++
Tank Mine 1,1537361106.691A++3.8441.669%C++N/A160B+90.7B++16914.6h2.1C5C**
CAS 14-E 7627152331.087B28.2338.93%B*1.818%C+125.4B*8.2B++3585.7h23.1B+59.4B+
Bouncing Betty 6876871285.367B+2.5156.153%B*N/A171.8B+N/A7244h2C3.6B+
MGR-C1 Charger 6936851345.112M*2.2632.936%B+28.759%C*105.4B**1.2C+3456.5h9.1B**27.5B*
Gauss Prime 6746672722.452B0.4028.646%C++37.331%A57C++N/A17911.7h9.9C**34.5C**
NCM1 Scattercannon 6686632173.055B+0.2051.316%B++14.781%C42B+N/A27415.8h5.4B**10.4B*
NS Baron G5AE 6596542033.222A+0.3747.066%C24.924%B**92.1B++N/A3097.1h3.1A6.6C++
Sticky Grenade 6076011601N/A598.1461.505%B*N/A1502.5B*15C+56720.4h1.7B+2.7B+
NCM1 Scattercannon 6035951703.5B0.6449.635%B++12.605%D--61.3B+N/A3429.7h4.8B++9.7B*
M12 Kobalt-H 5765681247.333A44.4822.543%C19.718%C*195.9B++2.8D5022.9h11.6B++51.4B+
L100 Python AP 8605315210.212C+7.3657.537%C*2.448%C*47B29.1B**51711.3h5C+8.7C++
MGR-A1 Vanquisher 5375281583.342B+0.4936.383%B**34.659%B*97.8B**1.7B2815.4h7.5B++20.5B++
Anti-Vehicle Grenade 5745231523N/A520.1462.545%B**N/A581.1B++56.7C--50500.9h3.6B*5.8B**
M40 Fury-F 6105132601.973C+0.8850.093%C+N/A29.3C+5.5C-13117.5h8.4C*16.7B
NS-66 Punisher 4934851313.702A+0.8531.865%B+37.113%B*74.6C**1.2B+2386.5h9.4B+29.4B++
L100 Python HESH 5574682618C+15.1459.575%B**N/A97.5B**18.5A*5934.8h2.9C++4.8B+
C85 Canister-H 4664572617.577C++14.7251.67%C12.035%C**120.3C+2.4D**3993.8h5B++9.6B+
M60-A Bulldog 4824472915.414C12.5649.443%C+1.119%D-39.9C3.1C--14311.2h4.8B+9.6B+
M40 Fury-H 4354191527.933B*25.0834.427%D-1.193%C*87.3C3.3D--2534.8h4.2B**12.3B**
Hawk GD-68 7324004700.851C+2.0070.109%B*3.75%B+18.8C+15.6B+33821.3h9.4D-13.3C
LA8 Rebel 3993964100.966C+1.8934.145%C++20.455%C35.7C+N/A12111.1h5.8C+16.9C*
Soldier Soaker 3953951632.423B++0.4338.387%C++17.722%B+106.8B**N/A4503.7h5.4B+14.2B+
Spear Anti-Vehicle Phalanx Turret 566373438.674C+5.8248.015%C+6.166%A61.1B31.6B+5456.1h6.5B+13.6B+
Shrike 6243724110.905C+1.9557.606%C+1.613%D24.2C-16.4C++63315.4h6.3C+10.9C+
M40 Fury 4173503410.294C*7.4443.822%B++N/A63.6C*12.2B+4685.5h11.6C*26.4B+
S12 Renegade 3583441452.372C0.4842.064%C5.523%C*27.5D-1.1D11312.5h3.1C++7.3C++
Gauss SPR 3453441761.955C0.9034.527%C28.198%D-30.7DN/A12011.2h4.7C+13.5C+
Hardlight Dagger 3293263,9830.082B++2.7717.947%D-4.294%D1.8C+N/A5179.4h1.7B+9.4C++
M20 Basilisk 413323447.341B**4.4941.145%C+10.217%A+30.2C**8.4C+30110.7h67.1B+163B+
Skyguard 531323565.768C++2.9131.806%C++1.238%D17.7C+11.4C+24218.3h93.7B294.7B+
M60-A Bulldog 3433181619.875C+17.0252.255%C**1.258%D-40.3C+3.2C1587.9h4.5B*8.6B++
M12 Kobalt 3233131718.412C15.5619.12%C19.808%C++82.4C++2.6C+3393.8h15.8B+82.8C**
Enforcer ML85 491294525.654C2.8039.714%C--1.361%C-24.7C16.6C36211.9h10.5B+26.4C*
NSX Masamune 4042881362.118A0.7463.991%B+2.431%C**46.5B+18.7C*3366.2h8.5B+13.3B+
Hunter QCX 2762753010.914C++1.9438.7%C22.909%C++23.9B+N/A10411.5h3.2B+8.3B
Vortek Rotary 4502732940.929D1.9328.833%D1.832%C++8.5D-5.5D--11632.3h61.3C+212.5C+
NS-20 Gorgon 273260673.881A++1.0328.603%B25.769%B+61.9A*3.1A*2154.2h19.2B+67.1B++
NS-AM7 Archer 3122583250.794B+2.0655.96%C31.783%B**11C*2.3C+9723.4h9.3B++16.6B++
Carver 2732584,1220.063C+2.7920.686%D13.954%C1.2C--N/A6209.2h2D**9.6C
NS-20 Gorgon 255250673.731A++0.8827.813%C**26%B+59.5A*1.2C-2234.2h19.5B+70B++
M40 Fury 305243347.147C4.2942.179%B+1.235%C--63.9C+16.3B++4763.8h12.1C+28.7B
NCM2 Falcon 2882361191.983C++0.8738.64%D7.627%B**20.7C++4.6C17011.4h8.2B+21.2C**
NS-61 Emissary 2302291241.847B**1.0132.969%B+22.271%B+95.4A++N/A5062.4h12.1C++36.7B
Titan-150 HESH 2962261317.385C+14.5358.022%B*N/A53.8C*16.7A+4274.2h3.5D6C++
NC15 Phoenix 4762211781.242C1.6155.52%B+N/A15.9C++18.3B+27013.9h9.4C+17C*
LA80 210210268.077B++5.2239.958%D83.333%B+84B*N/A2992.5h1.8B4.5C++
E540 Halberd 2992081513.867C++11.0149.927%B2.404%C+42.4B+18.6C*5824.9h4.9C**9.9B+
NS-44L Blackhand 205205593.475B**0.6242.407%C46.342%C*62.1B*N/A2233.3h4.3C10.2C+
NCM2 Falcon 2642051071.916B+0.9440.289%D8.78%A++19.9B+5.7C++14010.3h9.3B*23B++
E540 Halberd-H 299195219.286C+6.4349.252%D*1.538%C+39D20.8C3765h5.2C+10.6C+
NCM3 Raven 245178792.253A++0.6042.705%C+2.247%C17.3B**6.5C+20810.3h18.2B*42.7B*
NSX Daimyo 170170286.071B+3.2242.028%C90%D*65.4C+N/A2372.6h2.7D6.4C
Rocklet Rifle 294161961.677A+1.1853.245%C++N/A35C**28.9C*7114.6h38.9C--73C
NCM3 Raven 243161792.038A0.8243.235%C++N/A15.6B**8B+20310.3h20.4B*47.2B++
Coyote Missiles 221156179.176A+6.3254.161%C+N/A195S81.3M**14770.8h20.5B**37.9B**
L105 Zephyr 169153169.563C6.7138.393%DN/A69.5C++7.3C-3232.2h4B**10.3B+
M20 Basilisk 211144324.5C+1.6442.997%C**4.861%C-24.8C+11.6B+3285.8h101.1C-235.1C+
NS-03 Thumper 126125691.812B+1.0433.174%CN/A46.3C+N/A1892.7h6.1B18.4C**
C150 Dalton 175122235.304D2.4541.957%B+N/A30.5D13.3D--3804h5.1D-12.2C
MANA Anti-Vehicle Turret 2301211061.142U1.7147.505%UN/A1210U1090U7203650.1h9.4T*19.7T*
NC12 Sweeper 9796621.548C*1.3158.48%A+13.542%C+60B++N/A4081.6h4.2C+7.1B++
Aspis Anti-Aircraft Phalanx Turret 18695243.958C1.1036.175%B*N/A17.6C**16.9B+3325.4h124.1B343B+
G40-F Ranger 13786517.2A*14.3446.144%B**N/A29.7B+17.6B3132.9h95.4B+206.7B*
MAX Punch 91831,1550.072C+2.7827.656%D*N/A0.9CN/A489.1h2C++7.1C+
Titan-150 HEAT 13182352.343D0.5140.762%D-2.439%C+8.6D**5.2D--2269.5h6.1D--15D*
NS-10 Burster 15581830.976C1.8842.856%A6.173%B+5.9C5.4B+12813.7h197D**459.7C+
NS-10 Burster 14280481.667C++1.1943.606%A5%C++9.3B*7.2A++1618.6h149.9C+343.8B+
NS-44L Showdown 7979581.362C++1.4947.073%B+43.038%B++65.8B**N/A1701.2h2.5A+5.4B*
Icikill 69696260.11A2.7536.304%C*2.899%D-3.2C+N/A821.4h1.6B*4.4C**
Bastion CIWS 10769169N/A66.1423.652%D--N/A62.7D*34.5D*9511.1h53.3D*225.3D--
AF-41 Hacksaw 5959144.214B1.3651.378%A+22.034%A++65.6A++N/A7640.9h8.8C17.2B+
AF-41 Hacksaw 5958144.143C**1.2947.596%A17.241%B+64.4A+1.1A8280.9h8.4C17.6B+
Tomcat A2AM Pods 1045787.125C+4.2773.432%DN/A43.8C-36.2C7321.3h7B++9.5B+
The Executive 5757431.326C1.5329.633%F24.561%C43.8DN/A1301.3h5.2A17.7C*
CAS30 Tank Buster 9552930.559C--2.3033.838%D*N/A3D*2.5D--6717.5h66.2D195.7D*
M60-G Bulldog 615295.778C+2.9233.821%C--5.769%M+21.7D3.8D1822.4h6.7C+19.7C+

Consumables
  Name Deaths Consumed Time Equipped
Decoy Grenade0950h
Nano-Armor Kit846868,04879.4h
Spawn Beacon29417,27420.3h
Anti-Vehicle MANA Turret289412.5h
Hardlight Canopy102320.5h
Ordnance Dampener63120.7h
Nanite Revive Grenade03,2630.9h
Nanite Healing Grenade01420h
Medical Kit6,53853,850149.8h
Medical Applicator1,197496,21047.8h
Motion Spotter4011,9376.7h
Restoration Kit1371,8494.5h
Deconstruction Tool02,4550.2h
Welding Device05080h
Spitfire Auto-Turret31700.2h
Recon Detection Device709,65712.7h
Shield Recharging Field321,4640.7h
Ammunition Package714,8073.3h
Anti-Infantry MANA Turret512,1923.4h
WLT-Howler Mining Laser11,7260.3h
Nano-Repair Grenade06990.2h
Router0940.1h
Flail Targeting Dart2640.3h
Snowman Soldier3620.1h
Hardlight Barrier137160.8h

Check the help document for the dictionary if you want to learn more about words used here.


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