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Executor Dreadnaught RihnoSRB[H] RihnoSRB
NC BR 187

KDR: 3.58

Score: 91.7m

Last Seen: Dec 4th, 2019 11:06 PM
- OFFLINE - 22.6 hour(s)

Prestige 1, Battle Rank 100 (187 total) - New Conglomerate on Cobalt - Outfit Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 26
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS SAS-R Breaker Rocket Pods NC6A GODSAW Blitz GD-10 LA1 Anchor M30 Mustang AH Titan-150 AP Gauss Rifle S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,710,917 MLG Score: 2167
Fun Score: N/A
Cheeseburgers Flipped: 985TIME WITH MEDKIT: 4.8%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.789%25.766%74253117484,6002.779150.804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.882%1.472A+0.727B++-1.427D**HEAD ++ (~11.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.58B+90.371C**22.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.08%1.316%7275122219,992270199147.4017202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.529%-0.974D---0.244C0.171

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.40.306C*31.60.406B80.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.689%2.243%6627122010,698207551605.15318207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.252%-0.422C---0.186C0.757

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.70.487B+7.20.42B12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.356%10.199%2521312143,87318448062.09919480%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.587%-0.172C1.39A0.679

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.703B++12.30.695B+23.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.141%77.45%2526122128,64333991168.42689

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.89%2.586A**0.673B+0.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.649B+1.80.431B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.704%11.375%252512227,3582576282.85526

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.248%0.664B+-0.661D1.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.592B+2.70.451B+2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 26
91.7m190.9%326 (19.6k)297 (17.8k)3.58304204,28757,0153.91215187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12271326324.546%25.333%62205:2674

32% Engineer13% Heavy Assault21% Infiltrator28% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 12:20 PMDec 4th, 2015 2:34 PMDec 5th, 2019 3:30 PM (11m) (PST)Dec 4th, 2019 9:00 PM (19h) (PST)Dec 4th, 2019 7:06 PM (21h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7201365840.6610.1840.1671.4080.0772167

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,1748,17335,00140111085517,798

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5153.1h/214.7d 18,764 51,751 52,176 435.5k 4,936 12,527 23,860 222.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B**
Kills:5,911
Deaths:1,290
KDR:4.582
Accuracy:33.309% B++
HSR:35.172% B**
LA1 Anchor
B+
Kills:5,685
Deaths:1,249
KDR:4.552
Accuracy:28.192% B+
HSR:30.748% B+
MGR-L1 Promise
A
Kills:3,534
Deaths:882
KDR:4.007
Accuracy:30.466% A
HSR:30.956% B*
EM6
B
Kills:1,815
Deaths:468
KDR:3.878
Accuracy:23.387% C*
HSR:26.557% B
NS-15M1
C*
Kills:1,518
Deaths:515
KDR:2.948
Accuracy:23.726% C*
HSR:21.278% C+
GD-22S
B*
Kills:1,312
Deaths:381
KDR:3.444
Accuracy:27.894% B*
HSR:28.201% B+
EM1
C+
Kills:1,289
Deaths:596
KDR:2.163
Accuracy:21.036% C+
HSR:17.378% D
NS-15M2
A+
Kills:1,237
Deaths:302
KDR:4.096
Accuracy:29.245% B**
HSR:37.025% A+
NS-15M AE
B+
Kills:1,172
Deaths:273
KDR:4.293
Accuracy:28.499% B+
HSR:20.904% D
NSX Naginata
B**
Kills:1,166
Deaths:223
KDR:5.229
Accuracy:28.222% B**
HSR:34.391% B*
NC6S Gauss SAW S
A++
Kills:1,159
Deaths:243
KDR:4.770
Accuracy:29.630% B**
HSR:36.066% A++
NC6 Gauss SAW
C+
Kills:1,158
Deaths:560
KDR:2.068
Accuracy:19.702% C+
HSR:18.567% D-
NSX-P Naginata
A+
Kills:618
Deaths:161
KDR:3.839
Accuracy:30.666% A+
HSR:33.819% B++
Kills:27,574
Deaths (as Heavy Assault):7,143
Deaths (to Heavy Assaults):14,478
KDR:3.86028
Kill Difference:20,431
Playtime:671.949 hours
Usage:13%
Score:12.738m
Score/min:316
Accuracy (listed only):27.229%
HSR (listed only):28.543%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B++
Kills:5,795
Deaths:2,947
KDR:1.966
Accuracy:28.300% B++
HSR:10.595% D*
Gauss Compact S
B**
Kills:4,490
Deaths:1,791
KDR:2.507
Accuracy:28.870% B**
HSR:22.962% B++
MGR-S1 Gladius
A
Kills:3,913
Deaths:820
KDR:4.772
Accuracy:34.138% A
HSR:27.089% B++
GD-66 Claw
B**
Kills:3,215
Deaths:1,171
KDR:2.746
Accuracy:71.470% B**
HSR:11.695% D
AC-X11
C*
Kills:2,687
Deaths:1,432
KDR:1.876
Accuracy:26.584% C*
HSR:22.702% C++
NS-11C
C**
Kills:2,401
Deaths:722
KDR:3.325
Accuracy:25.660% C**
HSR:19.450% C+
19A Fortuna
C++
Kills:1,897
Deaths:610
KDR:3.110
Accuracy:26.797% C+
HSR:21.771% C++
Razor GD-23
B+
Kills:1,818
Deaths:733
KDR:2.480
Accuracy:26.434% B+
HSR:19.582% C
GD-7F
C+
Kills:1,770
Deaths:860
KDR:2.058
Accuracy:24.374% C+
HSR:17.514% D
NC12 Sweeper
C
Kills:1,676
Deaths:1,019
KDR:1.645
Accuracy:39.274% C
HSR:10.979% D
NSX Tanto
B**
Kills:1,585
Deaths:316
KDR:5.016
Accuracy:31.826% B**
HSR:32.051% B**
NS Baron G5
B*
Kills:1,499
Deaths:446
KDR:3.361
Accuracy:51.766% B*
HSR:17.612% B++
AF-4 Cyclone
B+
Kills:1,415
Deaths:379
KDR:3.734
Accuracy:27.802% B+
HSR:15.548% D
AF-4G Cyclone
B+
Kills:1,389
Deaths:347
KDR:4.003
Accuracy:30.509% B+
HSR:14.687% D
AF-19 Mercenary
C+
Kills:1,332
Deaths:746
KDR:1.786
Accuracy:22.605% C+
HSR:18.243% D
NSX-P Tanto
B**
Kills:1,249
Deaths:225
KDR:5.551
Accuracy:30.206% B*
HSR:33.627% B**
Gauss Compact Burst
B+
Kills:1,213
Deaths:231
KDR:5.251
Accuracy:30.079% B+
HSR:26.628% C++
NS-7 PDW
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:29.427% B*
HSR:15.550% C-
LA39 Bruiser
B**
Kills:1,203
Deaths:352
KDR:3.418
Accuracy:72.235% B**
HSR:12.469% C--
MGR-C1 Charger
B**
Kills:1,202
Deaths:266
KDR:4.519
Accuracy:33.273% B**
HSR:31.448% B**
NSX Tengu
B**
Kills:1,201
Deaths:302
KDR:3.977
Accuracy:43.982% B**
HSR:22.315% C*
AF-57 Piston
C**
Kills:1,196
Deaths:563
KDR:2.124
Accuracy:42.968% C**
HSR:9.783% D*
MKV Suppressed
B+
Kills:1,187
Deaths:328
KDR:3.619
Accuracy:27.125% C*
HSR:23.252% B+
AF-4A Bandit
C
Kills:1,165
Deaths:352
KDR:3.310
Accuracy:24.509% C
HSR:17.940% D-
Tempest
B++
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:27.263% C++
HSR:26.121% B++
NS Baron G5AE
C*
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:48.552% C*
HSR:11.466% D
NSX-P Tengu
B
Kills:192
Deaths:53
KDR:3.623
Accuracy:38.279% B
HSR:20.313% C+
Mauler S6
B
Kills:68
Deaths:18
KDR:3.778
Accuracy:43.399% B
HSR:14.706% C+
Kills:50,287
Deaths (as Light Assault):17,940
Deaths (to Light Assaults):12,722
KDR:2.80307
Kill Difference:32,347
Playtime:1,462.058 hours
Usage:28%
Score:24.732m
Score/min:282
Accuracy (listed only):35.275%
HSR (listed only):19.575%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B**
Kills:4,490
Deaths:1,791
KDR:2.507
Accuracy:28.870% B**
HSR:22.962% B++
GD-66 Claw
B**
Kills:3,215
Deaths:1,171
KDR:2.746
Accuracy:71.470% B**
HSR:11.695% D
AC-X11
C*
Kills:2,687
Deaths:1,432
KDR:1.876
Accuracy:26.584% C*
HSR:22.702% C++
NS-11C
C**
Kills:2,401
Deaths:722
KDR:3.325
Accuracy:25.660% C**
HSR:19.450% C+
19A Fortuna
C++
Kills:1,897
Deaths:610
KDR:3.110
Accuracy:26.797% C+
HSR:21.771% C++
Razor GD-23
B+
Kills:1,818
Deaths:733
KDR:2.480
Accuracy:26.434% B+
HSR:19.582% C
GD-7F
C+
Kills:1,770
Deaths:860
KDR:2.058
Accuracy:24.374% C+
HSR:17.514% D
NC12 Sweeper
C
Kills:1,676
Deaths:1,019
KDR:1.645
Accuracy:39.274% C
HSR:10.979% D
NSX Tanto
B**
Kills:1,585
Deaths:316
KDR:5.016
Accuracy:31.826% B**
HSR:32.051% B**
NS Baron G5
B*
Kills:1,499
Deaths:446
KDR:3.361
Accuracy:51.766% B*
HSR:17.612% B++
MGR-M1 Bishop
A+
Kills:1,480
Deaths:253
KDR:5.850
Accuracy:41.850% A+
HSR:40.203% A
AF-19 Mercenary
C+
Kills:1,332
Deaths:746
KDR:1.786
Accuracy:22.605% C+
HSR:18.243% D
NSX-P Tanto
B**
Kills:1,249
Deaths:225
KDR:5.551
Accuracy:30.206% B*
HSR:33.627% B**
Gauss Compact Burst
B+
Kills:1,213
Deaths:231
KDR:5.251
Accuracy:30.079% B+
HSR:26.628% C++
LA39 Bruiser
B**
Kills:1,203
Deaths:352
KDR:3.418
Accuracy:72.235% B**
HSR:12.469% C--
MGR-C1 Charger
B**
Kills:1,202
Deaths:266
KDR:4.519
Accuracy:33.273% B**
HSR:31.448% B**
AF-57 Piston
C**
Kills:1,196
Deaths:563
KDR:2.124
Accuracy:42.968% C**
HSR:9.783% D*
AF-4A Bandit
C
Kills:1,165
Deaths:352
KDR:3.310
Accuracy:24.509% C
HSR:17.940% D-
NS Baron G5AE
C*
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:48.552% C*
HSR:11.466% D
Warden
C**
Kills:192
Deaths:102
KDR:1.882
Accuracy:27.923% C++
HSR:26.563% C**
Mauler S6
B
Kills:68
Deaths:18
KDR:3.778
Accuracy:43.399% B
HSR:14.706% C+
Kills:34,498
Deaths (as Engineer):12,472
Deaths (to Engineers):11,102
KDR:2.76604
Kill Difference:22,026
Playtime:1,629.408 hours
Usage:32%
Score:29.449m
Score/min:301
Accuracy (listed only):36.698%
HSR (listed only):20.923%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:23,622
Deaths:3,777
KDR:6.254
Accuracy:52.191% A*
HSR:75.764% B++
Blitz GD-10
B++
Kills:5,795
Deaths:2,947
KDR:1.966
Accuracy:28.300% B++
HSR:10.595% D*
MGR-S1 Gladius
A
Kills:3,913
Deaths:820
KDR:4.772
Accuracy:34.138% A
HSR:27.089% B++
NS-44 Commissioner
B*
Kills:3,510
Deaths:1,825
KDR:1.923
Accuracy:43.393% B*
HSR:20.313% C
NS-357 Underboss
A
Kills:1,433
Deaths:552
KDR:2.596
Accuracy:47.236% A
HSR:20.656% C+
AF-4 Cyclone
B+
Kills:1,415
Deaths:379
KDR:3.734
Accuracy:27.802% B+
HSR:15.548% D
AF-4G Cyclone
B+
Kills:1,389
Deaths:347
KDR:4.003
Accuracy:30.509% B+
HSR:14.687% D
AF-8 RailJack
A**
Kills:1,309
Deaths:136
KDR:9.625
Accuracy:53.667% A**
HSR:81.742% B++
LA3 Desperado
B++
Kills:1,293
Deaths:665
KDR:1.944
Accuracy:32.796% B++
HSR:19.954% C+
NS-7 PDW
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:29.427% B*
HSR:15.550% C-
NSX Tengu
B**
Kills:1,201
Deaths:302
KDR:3.977
Accuracy:43.982% B**
HSR:22.315% C*
MKV Suppressed
B+
Kills:1,187
Deaths:328
KDR:3.619
Accuracy:27.125% C*
HSR:23.252% B+
NC14 Bolt Driver
A++
Kills:1,186
Deaths:232
KDR:5.112
Accuracy:47.790% A++
HSR:75.211% C++
NS-45 Pilot
B++
Kills:1,175
Deaths:312
KDR:3.766
Accuracy:35.641% B++
HSR:30.468% B+
NS-44L Blackhand
B++
Kills:1,174
Deaths:294
KDR:3.993
Accuracy:47.274% B++
HSR:37.905% C
NSX Tomoe
B**
Kills:1,170
Deaths:293
KDR:3.993
Accuracy:33.140% B*
HSR:48.205% B**
NSX Daimyo
A++
Kills:1,166
Deaths:137
KDR:8.511
Accuracy:53.265% A++
HSR:97.770% B**
Tempest
B++
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:27.263% C++
HSR:26.121% B++
Impetus
B++
Kills:1,160
Deaths:509
KDR:2.279
Accuracy:38.628% B++
HSR:23.276% D
EM4 Longshot
A**
Kills:1,160
Deaths:58
KDR:20
Accuracy:55.890% A**
HSR:87.586% B**
AF-18 Stalker
B+
Kills:836
Deaths:198
KDR:4.222
Accuracy:30.499% B+
HSR:21.412% C++
NS-30 Vandal
A*
Kills:433
Deaths:62
KDR:6.984
Accuracy:45.599% A*
HSR:35.104% B**
NS-AM7 Archer
B**
Kills:304
Deaths:309
KDR:0.984
Accuracy:66.911% B**
HSR:18.421% C++
NC08 Mag-Scatter
A+
Kills:289
Deaths:229
KDR:1.262
Accuracy:67.072% A+
HSR:13.841% C
Soldier Soaker
A*
Kills:216
Deaths:64
KDR:3.375
Accuracy:52.454% A*
HSR:6.944% D*
The Moonshot
B++
Kills:200
Deaths:22
KDR:9.091
Accuracy:46.013% B+
HSR:84.500% B++
NSX-P Tengu
B
Kills:192
Deaths:53
KDR:3.623
Accuracy:38.279% B
HSR:20.313% C+
NC4 Mag-Shot
C**
Kills:184
Deaths:187
KDR:0.984
Accuracy:29.658% C**
HSR:17.935% C
NS-61 Emissary
M+
Kills:111
Deaths:70
KDR:1.586
Accuracy:30.934% B+
HSR:33.333% M+
NS CandyCannon 3000
B++
Kills:95
Deaths:122
KDR:0.779
Accuracy:43.986% B++
HSR:27.368% C-
LA8 Rebel
B++
Kills:87
Deaths:31
KDR:2.806
Accuracy:33.266% C**
HSR:27.586% B++
Kills:59,574
Deaths (as Infiltrator):15,907
Deaths (to Infiltrators):9,201
KDR:3.74514
Kill Difference:43,667
Playtime:1,086.001 hours
Usage:21%
Score:18.256m
Score/min:280
Accuracy (listed only):41.101%
HSR (listed only):34.863%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B++
Kills:5,795
Deaths:2,947
KDR:1.966
Accuracy:28.300% B++
HSR:10.595% D*
Gauss Rifle S
A
Kills:4,660
Deaths:1,002
KDR:4.651
Accuracy:32.249% A
HSR:30.966% A
MGR-S1 Gladius
A
Kills:3,913
Deaths:820
KDR:4.772
Accuracy:34.138% A
HSR:27.089% B++
GD-66 Claw
B**
Kills:3,215
Deaths:1,171
KDR:2.746
Accuracy:71.470% B**
HSR:11.695% D
NC12 Sweeper
C
Kills:1,676
Deaths:1,019
KDR:1.645
Accuracy:39.274% C
HSR:10.979% D
NS Baron G5
B*
Kills:1,499
Deaths:446
KDR:3.361
Accuracy:51.766% B*
HSR:17.612% B++
NS-11A
A++
Kills:1,486
Deaths:296
KDR:5.020
Accuracy:31.879% A+
HSR:34.791% A++
AF-4 Cyclone
B+
Kills:1,415
Deaths:379
KDR:3.734
Accuracy:27.802% B+
HSR:15.548% D
AF-4G Cyclone
B+
Kills:1,389
Deaths:347
KDR:4.003
Accuracy:30.509% B+
HSR:14.687% D
NC1 Gauss Rifle
A++
Kills:1,384
Deaths:413
KDR:3.351
Accuracy:29.004% B**
HSR:33.020% A++
Reaper DMR
A
Kills:1,250
Deaths:243
KDR:5.144
Accuracy:33.158% A
HSR:34.160% A
NS-7 PDW
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:29.427% B*
HSR:15.550% C-
LA39 Bruiser
B**
Kills:1,203
Deaths:352
KDR:3.418
Accuracy:72.235% B**
HSR:12.469% C--
NSX Tengu
B**
Kills:1,201
Deaths:302
KDR:3.977
Accuracy:43.982% B**
HSR:22.315% C*
AF-57 Piston
C**
Kills:1,196
Deaths:563
KDR:2.124
Accuracy:42.968% C**
HSR:9.783% D*
MKV Suppressed
B+
Kills:1,187
Deaths:328
KDR:3.619
Accuracy:27.125% C*
HSR:23.252% B+
GR-22
A++
Kills:1,186
Deaths:280
KDR:4.236
Accuracy:30.338% B**
HSR:32.884% A++
NS-11P
B*
Kills:1,174
Deaths:364
KDR:3.225
Accuracy:27.012% B*
HSR:18.314% C+
NC9 A-Tross
B**
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:30.961% B**
HSR:29.914% B++
Tempest
B++
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:27.263% C++
HSR:26.121% B++
NS Baron G5AE
C*
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:48.552% C*
HSR:11.466% D
Carnage AR
B+
Kills:1,160
Deaths:411
KDR:2.822
Accuracy:27.057% B+
HSR:24.741% B+
Gauss Prime
B**
Kills:896
Deaths:296
KDR:3.027
Accuracy:29.192% B+
HSR:31.473% B**
Gauss Rifle Burst
B++
Kills:221
Deaths:62
KDR:3.565
Accuracy:31.616% B++
HSR:28.959% C++
NSX-P Tengu
B
Kills:192
Deaths:53
KDR:3.623
Accuracy:38.279% B
HSR:20.313% C+
Mauler S6
B
Kills:68
Deaths:18
KDR:3.778
Accuracy:43.399% B
HSR:14.706% C+
Kills:42,055
Deaths (as Combat Medic):13,296
Deaths (to Combat Medics):5,595
KDR:3.16298
Kill Difference:28,759
Playtime:175.511 hours
Usage:3%
Score:4.150m
Score/min:394
Accuracy (listed only):36.883%
HSR (listed only):21.669%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
C
Kills:2,081
Deaths:641
KDR:3.246
Accuracy:33.264% C
HSR:12.686% D
AF-23 Grinder
D
Kills:1,492
Deaths:444
KDR:3.360
Accuracy:29.889% D--
HSR:13.740% D
AF-34 Mattock
A
Kills:725
Deaths:188
KDR:3.856
Accuracy:29.133% D
HSR:22.345% A
NCM1 Scattercannon
C+
Kills:667
Deaths:273
KDR:2.443
Accuracy:37.969% C+
HSR:11.694% D-
AF-34 Mattock
A+
Kills:657
Deaths:188
KDR:3.495
Accuracy:32.291% C--
HSR:24.049% A+
NCM3 Raven
B
Kills:518
Deaths:184
KDR:2.815
Accuracy:42.725% B
HSR:1.931% C--
NCM3 Raven
B
Kills:458
Deaths:184
KDR:2.489
Accuracy:42.970% B
HSR:1.092% D*
NCM2 Falcon
B++
Kills:57
Deaths:30
KDR:1.900
Accuracy:49.102% B++
HSR:5.263% B
NS-10 Burster
M*
Kills:52
Deaths:60
KDR:0.867
Accuracy:39.448% A+
HSR:17.308% M*
Kills:6,707
Deaths (as MAX Suit):1,096
Deaths (to MAX Suits):2,098
KDR:6.11953
Kill Difference:5,611
Playtime:123.379 hours
Usage:2%
Score:2.390m
Score/min:323
Accuracy (listed only):37.421%
HSR (listed only):12.234%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C**
Kills:7,010
V. Kills:945 N/A
Deaths:327
KDR:21.437
Accuracy:50.085% C++
KPH:109.300 C**
VKPH:14.700 C+
M30 Mustang AH
A*
Kills:5,221
V. Kills:1,714 304%
Deaths:607
KDR:8.601
Accuracy:51.354% D
KPH:35.600 C-
VKPH:11.700 A*
M20 Mustang
B*
Kills:3,872
V. Kills:3,591 108%
Deaths:998
KDR:3.880
Accuracy:24.389% D*
KPH:16.600 C*
VKPH:15.400 B*
Vortek Rotary
C**
Kills:3,601
V. Kills:3,405 106%
Deaths:1,309
KDR:2.751
Accuracy:26.169% D-
KPH:14.600 C+
VKPH:13.800 C**
Hornet Missiles
B*
Kills:985
V. Kills:488 201%
Deaths:52
KDR:18.942
Accuracy:66.612% B*
KPH:95.100 B+
VKPH:47.100 C++
M20 Kestrel
B+
Kills:947
V. Kills:728 130%
Deaths:166
KDR:5.705
Accuracy:25.443% D
KPH:26 B
VKPH:20 B+
Kills:21,636 (13,641 + 0)
Deaths:3,459
KDR:6.255
VKDR:3.143
Vehicle Kills:10,871
Kill Difference:18,177
Playtime:738.083 hours
Usage:14%
Score:11.179m
Score/min:252
Piloting Accuracy:25.443%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:288
V. Kills:256 112%
Deaths:138
KDR:2.087
Accuracy:31.637% D**
KPH:6 C-
VKPH:5.300 C-
L105 Zephyr
S
Kills:205
V. Kills:6 N/A
Deaths:3
KDR:68.333
Accuracy:46.339% B+
KPH:219.400 S
VKPH:6.400 C
Kills:493 (288 + 205)
Deaths:141
KDR:3.496
VKDR:1.858
Vehicle Kills:262
Kill Difference:352
Playtime:48.994 hours
Usage:1%
Score:0.287m
Score/min:97
Piloting Accuracy:31.637%
Gunner Accuracy:46.339%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A**
Kills:1,121
V. Kills:109 N/A
Deaths:32
KDR:35.031
Accuracy:35.839% C
KPH:70.900 A**
VKPH:6.900 C
L100 Python AP
B**
Kills:803
V. Kills:455 176%
Deaths:54
KDR:14.870
Accuracy:61.037% B++
KPH:43.300 B++
VKPH:24.500 B**
Skyguard
C**
Kills:384
V. Kills:263 145%
Deaths:58
KDR:6.621
Accuracy:30.982% C*
KPH:15.500 C++
VKPH:10.600 C**
L100 Python HEAT
B+
Kills:286
V. Kills:75 376%
Deaths:16
KDR:17.875
Accuracy:52.806% C++
KPH:40.900 B+
VKPH:10.700 C
Kills:2,594 (2,594 + 0)
Deaths:160
KDR:16.213
VKDR:5.638
Vehicle Kills:902
Kill Difference:2,434
Playtime:66.112 hours
Usage:1%
Score:1.144m
Score/min:288
Driving Accuracy:52.806%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:4,921
V. Kills:3,602 137%
Deaths:320
KDR:15.378
Accuracy:43.292% D-
KPH:22 C
VKPH:16.100 C**
Titan-150 HESH
B+
Kills:1,766
V. Kills:187 N/A
Deaths:110
KDR:16.055
Accuracy:51.719% B+
KPH:41.200 C+
VKPH:4.400 D--
Titan-150 HEAT
B**
Kills:1,417
V. Kills:469 301%
Deaths:74
KDR:19.149
Accuracy:50.859% B+
KPH:32.100 B**
VKPH:10.600 C**
C85 Canister
S
Kills:1,171
V. Kills:27 N/A
Deaths:6
KDR:195.167
Accuracy:47.105% B*
KPH:245.200 S
VKPH:5.700 B+
Enforcer ML85
A
Kills:261
V. Kills:186 140%
Deaths:23
KDR:11.348
Accuracy:40.332% C+
KPH:35.500 A
VKPH:25.300 A
E540 Halberd
C*
Kills:129
V. Kills:85 150%
Deaths:16
KDR:8.063
Accuracy:51.814% B**
KPH:23.400 D
VKPH:15.400 C*
M12 Kobalt
B**
Kills:72
V. Kills:2 N/A
Deaths:4
KDR:18
Accuracy:14.512% C+
KPH:91 B**
VKPH:2.500 B+
Kills:9,737 (8,104 + 1,633)
Deaths:553
KDR:17.608
VKDR:8.242
Vehicle Kills:4,558
Kill Difference:9,184
Playtime:329.207 hours
Usage:6%
Score:4.921m
Score/min:249
Driving Accuracy:50.859%
Gunner Accuracy:14.512%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:414
V. Kills:16 N/A
Deaths:10
KDR:41.400
Accuracy:51.263% C+
KPH:182 A+
VKPH:7 C
E540 Halberd-H
B+
Kills:411
V. Kills:191 214%
Deaths:19
KDR:21.632
Accuracy:56.727% C++
KPH:53.100 B+
VKPH:24.700 B+
Kills:825 (0 + 825)
Deaths:29
KDR:28.448
VKDR:7.138
Vehicle Kills:207
Kill Difference:796
Playtime:10.014 hours
Usage:0%
Score:0.254m
Score/min:422
Driving Accuracy:N/A%
Gunner Accuracy:56.727%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A+
Kills:411
V. Kills:37 N/A
Deaths:16
KDR:25.688
Accuracy:29.748% C-
KPH:54.300 A+
VKPH:4.900 C
M12 Kobalt
B++
Kills:350
V. Kills:6 N/A
Deaths:9
KDR:38.889
Accuracy:17.743% C+
KPH:91.200 B++
VKPH:1.600 D
M20 Basilisk
A++
Kills:212
V. Kills:55 379%
Deaths:15
KDR:14.133
Accuracy:44.734% B*
KPH:40.100 A++
VKPH:10.400 B*
M40 Fury
A**
Kills:129
V. Kills:12 N/A
Deaths:3
KDR:43
Accuracy:45.038% B**
KPH:107.300 A**
VKPH:10 C++
M20 Basilisk
B++
Kills:123
V. Kills:41 293%
Deaths:2
KDR:61.500
Accuracy:36.223% C+
KPH:29.200 B++
VKPH:9.700 C*
M12 Kobalt
A++
Kills:117
V. Kills:2 N/A
Deaths:2
KDR:58.500
Accuracy:26.607% A++
KPH:127 A++
VKPH:2.200 C+
M40 Fury
A++
Kills:73
V. Kills:12 N/A
Deaths:6
KDR:12.167
Accuracy:43.373% B*
KPH:104.400 A++
VKPH:17.200 B**
Kills:1,415 (0 + 1,415)
Deaths:53
KDR:26.698
VKDR:3.113
Vehicle Kills:165
Kill Difference:1,362
Playtime:23.737 hours
Usage:0%
Score:0.431m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:43.373%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:2,035
V. Kills:122 N/A
Deaths:423
KDR:4.811
Accuracy:41.716% D
KPH:38.700 B*
VKPH:2.300 D--
M12 Kobalt-F
C--
Kills:166
V. Kills:2 N/A
Deaths:91
KDR:1.824
Accuracy:18.772% C--
KPH:9.300 D
VKPH:0.100 D*
S12 Renegade
C*
Kills:104
V. Kills:1 N/A
Deaths:40
KDR:2.600
Accuracy:44.096% C*
KPH:32 D
VKPH:0.300 D
Kills:2,305 (2,305 + 0)
Deaths:554
KDR:4.161
VKDR:0.226
Vehicle Kills:125
Kill Difference:1,751
Playtime:73.783 hours
Usage:1%
Score:0.407m
Score/min:92
Driving Accuracy:44.096%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M**
Kills:140
V. Kills:22 N/A
Deaths:
KDR:
Accuracy:50.019% B+
KPH:159.100 M**
VKPH:25 B++
Kills:140 (0 + 140)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:22
Kill Difference:140
Playtime:0.880 hours
Usage:0%
Score:0.030m
Score/min:561
Piloting Accuracy:N/A%
Gunner Accuracy:50.019%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 23,73223,6223,7776.254A2.6752.191%A*75.764%B++80.4A++N/A219293.7h1.8B*3.5B**
Breaker Rocket Pods 7,9557,01032721.437A++17.8550.085%C++1.255%B+109.4C**14.7C+44364.1h11.3B*22.6B+
NC6A GODSAW 5,9615,9111,2904.582B**1.0033.309%B++35.172%B**77.4B+N/A20376.4h9.2C++27.5B+
Blitz GD-10 5,8055,7952,9471.966B*1.6228.3%B++10.595%D*37.1BN/A104156h11.8B*41.8B++
LA1 Anchor 5,7075,6851,2494.552B*0.9728.192%B+30.748%B+81.9B**N/A26269.4h8B**28.5B++
M30 Mustang AH 6,9355,2216078.601B5.0251.354%D1.264%C++35.6C-11.7A*229146.7h9.3C++18.2C+
Titan-150 AP 8,5234,92132015.378B**11.7943.292%D-2.276%C+22C16.1C**241223.7h3.7B++8.6B+
Gauss Rifle S 4,7194,6601,0024.651M*1.0732.249%A30.966%A88.1M++1.1C*28252.9h9.6B+29.9B*
Gauss Compact S 4,5304,4901,7912.507A++1.0828.87%B**22.962%B++32.6B++N/A86137.9h8.7B++30.1B++
MGR-S1 Gladius 3,9723,9138204.772A**1.1934.138%A27.089%B++88.5A++1.3A29744.2h8.7B+25.4B++
M20 Mustang 7,4633,8729983.88B+0.3024.389%D*1.343%C16.6C*15.4B*233233.9h73.6B+302B+
Vortek Rotary 7,0063,6011,3092.751C**0.8326.169%D-1.416%C--14.6C+13.8C**214246.6h57.3B+218.9C**
MGR-L1 Promise 3,5943,5348824.007A*0.4230.466%A30.956%B*94A++1.6B**25837.6h11B*36.1B++
NS-44 Commissioner 3,5293,5101,8251.923B**1.6643.393%B*20.313%C37.9C++N/A10992.6h3B*7B++
GD-66 Claw 3,2313,2151,1712.746A0.8471.47%B**11.695%D78.6AN/A24240.9h1.8B**2.6B*
AC-X11 2,7062,6871,4321.876B*1.7126.584%C*22.702%C++27C+N/A8399.5h9.2B+34.6B+
NS-11C 2,4082,4017223.325M0.2625.66%C**19.45%C+44.7B*N/A12753.7h10.7B**41.8B++
AF-23 Grinder 2,0812,0816413.246B+0.3433.264%C12.686%D33.9C*N/A8661.4h5.3B++15.9B+
M40 Fury-F 2,1572,0354234.811A1.2341.716%DN/A38.7B*2.3D--11452.6h3.6B**8.7B**
19A Fortuna 1,9021,8976103.11A++0.4726.797%C+21.771%C++51.8B+N/A15136.6h8.9B+33.2B+
Razor GD-23 1,8301,8187332.48A*1.1026.434%B+19.582%C25.6C++N/A8970.9h10.4B++39.3B+
EM6 1,8241,8154683.878A0.2923.387%C*26.557%B61.9B++N/A19929.3h9.1B*38.9B+
C-4 2,5931,8116782.671B*0.9121.913%DN/A60C--25.9C51330.2h1.1B*5.1B
GD-7F 1,7771,7708602.058B**1.5324.374%C+17.514%D17.3C--N/A56102.6h10.9B++44.8B+
Titan-150 HESH 1,9531,76611016.055B+12.4751.719%B+2.322%B+41.2C+4.4D--12242.9h2.6B*5B*
NC12 Sweeper 1,6811,6761,0191.645B+1.9439.274%C10.979%D36C++N/A11946.6h4.1B+10.4C**
NSX Tanto 1,5931,5853165.016M**1.4331.826%B**32.051%B**82.6A++N/A22219.2h9.4B++29.6B*
NS-15M1 1,5301,5185152.948B**0.6423.726%C*21.278%C+48.7C**N/A16531.2h10.9B++45.9B+
NS Baron G5 1,5181,4994463.361M*0.2251.766%B*17.612%B++67.2A+N/A22422.3h3.7B*7.1C++
AF-23 Grinder 1,4931,4924443.36B0.2229.889%D--13.74%D34.1C++N/A8843.8h5.2B*17.4B+
NS-11A 1,5161,4862965.02M++1.4431.879%A+34.791%A++86.9A**1.8A**25417.1h10.6B**33.3B**
MGR-M1 Bishop 1,5001,4802535.85A++2.2741.85%A+40.203%A79.6A**1.1B*17718.6h4.8B**11.5B*
MANA Anti-Personnel Turret 1,4681,4532745.303N/A1.7224.922%UN/A14530U150U22827300.1h15.8T*63.3T*
NS-357 Underboss 1,4401,4335522.596A++0.9947.236%A20.656%C+49.6C**N/A13628.9h3.1B**6.6B**
Titan-150 HEAT 1,8861,4177419.149A**15.5750.859%B+3.246%C**32.1B**10.6C**19344.1h3.2B**6.4A
AF-4 Cyclone 1,4221,4153793.734A++0.1527.802%B+15.548%D58.2B*N/A22924.3h9.5B+34B+
AF-4G Cyclone 1,3931,3893474.003A0.4230.509%B+14.687%D96.5B**N/A27014.4h8.6B++28.2B+
NC1 Gauss Rifle 1,3931,3844133.351A*0.2329.004%B**33.02%A++74.4M+N/A37218.6h8.9A+30.7B**
AF-19 Mercenary 1,3361,3327461.786A1.8022.605%C+18.243%D19.4C+N/A11268.5h10.6B++46.9B+
GD-22S 1,3151,3123813.444A0.1427.894%B*28.201%B+72.9AN/A27318h8.4B**30.3B++
AF-8 RailJack 1,3101,3091369.625M6.0453.667%A**81.742%B++32.8B++N/A9839.9h1.7B**3.1B**
NC05 Jackhammer 1,3081,3064622.827A+0.7649.144%B+18.3%B++70.6B*N/A20918.5h3.9B*8B++
LA3 Desperado 1,3021,2936651.944A1.6432.796%B++19.954%C+29.3C+N/A8344.1h7B*21.2B*
EM1 1,2971,2895962.163B**1.4221.036%C+17.378%D44.8BN/A13928.8h11.7B+55.7B
Reaper DMR 1,2671,2502435.144A1.5633.158%A34.16%A87.4A*1.2A23114.3h8.2B*24.9B*
NSX-P Tanto 1,2531,2492255.551S1.9730.206%B*33.627%B**99.9M++N/A24612.5h10B**33B*
NS-15M2 1,2451,2373024.096A0.5129.245%B**37.025%A+77.8B**N/A23415.9h9B**30.8B*
Gauss Compact Burst 1,2251,2132315.251A*1.6730.079%B+26.628%C++82A+N/A23014.8h9.2B*30.6B++
NS-7 PDW 1,2181,2093593.368M*0.2229.427%B*15.55%C-67.5A*N/A23717.9h10.9B*37.1B++
The Slasher 1,2161,2075,1300.235S3.3551.608%A6.131%D4.1C*N/A11296.2h1.9B+3.8C*
LA39 Bruiser 1,2101,2033523.418A*0.1772.235%B**12.469%C--89.8A*N/A25013.4h1.9B**2.6B++
MGR-C1 Charger 1,2151,2022664.519S0.9433.273%B**31.448%B**93.9A*1C*41112.8h10.1B*30.3B*
NSX Tengu 1,2201,2013023.977M+0.3943.982%B**22.315%C*81.1A+1.3A+19014.8h10.4B++23.7B++
AF-57 Piston 1,1961,1965632.124B**1.4642.968%C**9.783%D*44C*N/A12027.2h3.6B*8.3B++
MKV Suppressed 1,1901,1873283.619M*0.0427.125%C*23.252%B+71.5A++N/A22816.6h10.6B*39.2B+
NC14 Bolt Driver 1,1881,1862325.112A+1.5347.79%A++75.211%C++26C++N/A10045.7h2.1B*4.3B**
GR-22 1,1931,1862804.236A*0.6530.338%B**32.884%A++82.4A*N/A24514.4h9.8A32.4B**
NS-45 Pilot 1,1771,1753123.766A++0.1835.641%B++30.468%B+85.1B*N/A23413.8h5.5B*15.4B*
NS-44L Blackhand 1,1771,1742943.993A**0.4147.274%B++37.905%C45.2B**N/A12426h3.6B++7.6B++
NS-11P 1,1771,1743643.225A*0.3627.012%B*18.314%C+60.5A+N/A18819.4h11.7B*43.2B*
NS-15M AE 1,1721,1722734.293B**0.7128.499%B+20.904%D74.6B+N/A22415.7h10.1B++35.3B+
C85 Canister 1,1981,1716195.167S191.5847.105%B*14.091%C++244S5.6B+7254.8h5.8B+12.2B++
NSX Tomoe 1,1731,1702933.993A++0.4133.14%B*48.205%B**88.6A*N/A22113.2h11.1B*33.6B*
NSX Daimyo 1,1671,1661378.511A++4.9353.265%A++97.77%B**94.8A+N/A21212.3h2B*3.8B**
NSX Naginata 1,1751,1662235.229M**1.6528.222%B**34.391%B*98.8A*N/A24311.8h9.6B++33.8B++
AF-4A Bandit 1,1671,1653523.31A++0.2724.509%C17.94%D-47.6BN/A15124.5h9.7B+39.5B
NC9 A-Tross 1,1661,1602734.249A**0.6730.961%B**29.914%B++77.9A*N/A22514.9h7.9B**25.4B**
Tempest 1,1611,1602884.028A*0.4427.263%C++26.121%B++77.9B**N/A21114.9h7.6A27.8B*
Impetus 1,1631,1605092.279C*1.3038.628%B++23.276%D34CN/A8734.1h4B++10.3B++
NS Baron G5AE 1,1601,1602644.394M++0.8148.552%C*11.466%D78.4AN/A20514.8h3.6B*7.5C++
EM4 Longshot 1,1611,1605820S16.4255.89%A**87.586%B**77.3MN/A22615h1.5A2.7A
Carnage AR 1,1641,1604112.822B**0.7627.057%B+24.741%B+57.7B**N/A19320.1h10.6B**39.2B++
NC6S Gauss SAW S 1,1691,1592434.77M+1.1929.63%B**36.066%A++80.5AN/A22314.4h8B**27B++
NC6 Gauss SAW 1,1711,1585602.068B++1.5219.702%C+18.567%D-33C++N/A20035.1h9.5B48.5C**
C75 Viper 1,2301,1213235.031S31.4535.839%CN/A70.9A**6.9C30615.8h5.3A+14.9A
MANA Anti-Vehicle Turret 1,7221,0091835.514B*1.9360.305%C2.379%F--10090C--7130C14098130.1h6.6B*10.9B++
Hornet Missiles 1,4739855218.942A*15.3666.612%B*1.218%C94.7B+46.9C++68110.4h9B+13.5B++
Shrike 1,2999625561.73A++1.8560.501%B+1.975%C-28.6B10C26833.6h4.8B**8B*
M20 Kestrel 1,6759471665.705B++2.1225.443%DN/A26B20B+27736.4h56.2B++221B+
Gauss Prime 9008962963.027B**0.5629.192%B+31.473%B**73.4A+N/A27612.2h10.1B+34.7B++
AF-18 Stalker 8408361984.222A**0.6430.499%B+21.412%C++86.2MN/A2499.7h10.4B*34.3B++
L100 Python AP 1,2588035414.87A+11.2961.037%B++2.491%C++43.4B*24.6B**34718.5h5B+8.1B++
AF-34 Mattock 7317251883.856C**0.2729.133%D22.345%A59.9B**N/A19612.1h3.8B**13.1B++
Mag-Cutter 68768316,7580.041B++3.5441.507%B**N/A0.5C+N/A21305.4h2.3B5.5B+
NCM1 Scattercannon 6696672732.443B1.1437.969%C+11.694%D-26.6C*N/A7925.1h6.1B*16.1B+
AF-34 Mattock 6646571883.495C*0.0932.291%C--24.049%A+54.3B*N/A18412.1h4.7B**14.5B++
Bouncing Betty 647646946.872B*3.2963.145%A*N/A146.8B+N/A4504.4h1.6B**2.6A+
Tank Mine 1,1136402242.857C++0.7332.371%C+N/A39.3D**29D*43816.3h1.8C*5.4B+
NSX-P Naginata 6236181613.839A**0.2630.666%A+33.819%B++114.4A*N/A3045.4h10B++32.6B*
Auraxium Slasher 54353719,0940.028C+3.5630.47%C+2.607%D-0.5C-N/A11042.7h1.7B*5.7B+
NCM3 Raven 7405181842.815M0.7742.725%B1.931%C--17A++7.3B+12830.5h15.8A37B**
Carver 4704668,2200.057C+3.5338.577%B**13.519%C0.9C-N/A2547.4h1.2B+3.1B+
Orbital Strike Uplink 6724601460N/A456.421030.51%UN/A1533.3U706.7U75350.3h1.3T*0.1T*
NCM3 Raven 6724581842.489A*1.0942.97%B1.092%D*15.1A++7.1B+11730.3h18.2A42.5B**
Xiphos Anti-Personnel Phalanx Tower 4534441444S440.4243%A+N/A888A*18A++28210.5h6.4B+14.8B+
NC15 Phoenix 8264382321.888B++1.7051.686%CN/A15.3C++13.5C*17028.7h6.7B**12.9B**
NS-30 Vandal 433433626.984M+3.4045.599%A*35.104%B**84.9A++N/A2575.1h4.4B**9.7B**
Frag Grenade 4314231423N/A419.4244.165%CN/A705B**13.3B+27670.6h2.7B**6B++
C85 Canister-H 4304141041.4A**37.8251.263%C+16.667%A++180A7C6052.3h5.7B+11.2B+
E540 Halberd-H 6024111921.632A+18.0556.727%C++3.163%B**53.4B+24.8B+3687.7h4.9B++8.7B++
M60-G Bulldog 4484111625.688S22.1029.748%C-1.46%D--54.1A+4.9C1997.6h5.3B**17.7B+
Skyguard 647384586.621A+3.0430.982%C*1.563%C15.5C++10.6C**23524.8h101.5B+327.6B+
NS Decimator 5563811273A*0.5867.007%B++2.362%C++42.8B+19.7B+3848.9h4.3C**6.4B+
M12 Kobalt 356350938.889M*35.3117.743%C+18%C92.1B++1.6D2863.8h17.1B+96.6B
NS-AM7 Archer 3993043090.984A2.6066.911%B**18.421%C++9B2.8C++7033.9h16.2B+24.2B+
NC08 Mag-Scatter 2902892291.262B2.3267.072%A+13.841%C23.3C-N/A6012.4h3.8B+5.7B++
CAS30 Tank Buster 5442881382.087B+1.5031.637%D**2.083%A6C-5.3C-8348.1h40.9C*129.2C++
L100 Python HEAT 3612861617.875A++14.2952.806%C++2.098%C40.9B+10.7C2827h3.8B**7.3B**
Enforcer ML85 4472612311.348A7.7640.332%C+3.448%B**35.8A+25.5A+7137.3h10.2B*25.2B++
Rocklet Rifle 452257743.473S0.1155.401%BN/A29.2C*22.2C+3418.8h39C+70.3C*
Spear Anti-Vehicle Phalanx Turret 370232925.778M++22.1955.874%A3.017%C-68.2A++40.6A++8333.4h6.6B+11.9B*
Gauss Rifle Burst 222221623.565B++0.0231.616%B++28.959%C++71.3B**N/A2563.1h8.8B**27.9B*
Sticky Grenade 2222201220N/A216.4244.856%D-N/A733.3C-6.7D24680.3h2B4.4C++
NSX Masamune 2862201331.654A1.9367.366%B**N/A31C++9.3C1717.1h10.7B15.8B+
Soldier Soaker 217216643.375A*0.2152.454%A*6.944%D*52.7C++N/A1534.1h5.1B+9.7B**
M20 Basilisk 2672121514.133S10.5544.734%B*7.547%B++40A++10.4B*3245.3h57.3B**128.2B**
L105 Zephyr 211205368.333S64.7546.339%B+N/A227.8S6.7C8550.9h4.1A8.9B**
Hunter QCX 2112031921.057B+2.5331.07%D26.108%C++8.3DN/A2824.6h5C**16.1C++
Spear Anti-Vehicle Phalanx Tower 3702011201U197.4264.773%A+0.995%D--71.8B++60.4A+6002.8h7.4B11.4B++
The Moonshot 201200229.091B**5.5146.013%B+84.5%B++62.5B+N/A1723.2h1.8C++3.8B+
NSX-P Tengu 192192533.623M0.0438.279%B20.313%C+120MN/A5631.6h7.7A20.2B*
Warden 1941921021.882B++1.7027.923%C++26.563%C**19.8C+N/A1039.7h7.5B++26.9B+
NC4 Mag-Shot 1861841870.984B+2.6029.658%C**17.935%C7.9D-N/A5523.4h9.4C+31.6C++
M40 Fury 220168442M38.4261.902%B**1.19%C152.7A*47.3A++10191.1h18.1C29.2C*
M12 Kobalt-F 168166911.824C++1.7618.772%C--7.831%C9.3DN/A2517.9h12.5B+66.4B
G30 Walker 239162532.4M**28.8253.49%A+3.086%C++115.7M**55M**6271.4h91.8A+171.6A
NSX Amaterasu 1611614570.352S3.2351.995%A++12.422%C--5.5C+N/A1229.5h2.3C++4.5B+
Hawk GD-68 3051601141.404A2.1866.297%B+N/A9.6C-8.7C24716.6h9.7C--14.6C+
Anti-Vehicle Grenade 1781411141N/A137.4250.182%C+N/A282C-74C21310.5h5.9C+11.7C++
Pelter Rocket Pod 1621401140U136.4250.019%B+N/A155.6M**24.4B++5610.9h18.5B+37B+
E540 Halberd 214129168.063C++4.4851.814%B**2.326%C23.5D15.5C*9575.5h6.3C12.2B
M40 Fury 141129343S39.4245.038%B**2.326%B++107.5A**10C++6311.2h9.6B++21.3B*
M12 Kobalt 1301251125B++121.4227.024%B**20%B+250M+10A++6750.5h13B++48.2B*
M20 Basilisk 164123261.5U57.9236.223%C+5.691%C+29.3B++9.8C**2754.2h63.6B**175.5B*
M12 Kobalt 119117258.5S54.9226.607%A++23.932%A130A*2.2C+5980.9h14.8B**55.4B*
M60-A Bulldog 1161141114M++110.4255.481%B**1.754%C-103.6M1.8D3921.1h3.6B**6.6B**
NS-61 Emissary 111111701.586B**2.0030.934%B+33.333%M+38.3B++N/A1712.9h10.8B34.9B+
S12 Renegade 105104402.6C+0.9844.096%C*12.5%A**32.5DN/A933.2h2.8B++6.4B+
M20 Basilisk 13895331.667S28.0860.621%B*4.211%C+86.4A++39.1A*5951.1h84.3B+139B*
NS CandyCannon 3000 96951220.779C*2.8043.986%B++27.368%C-14.4CN/A486.6h5.3C+12B+
M60-A Bulldog 9794247B**43.4254.658%B*N/A67.1A2.1C-2671.4h4.2B*7.8B**
LA8 Rebel 8787312.806A*0.7833.266%C**27.586%B++37.8BN/A1502.3h3.8A+11.3B**
M40 Fury 8573612.167B**8.5843.373%B*1.37%C-104.3A++17.1B**5650.7h11B+25.4B++
M12 Kobalt 7472418C**14.4214.512%C+16.667%C++90B**2.5B+3730.8h13.3B*91.4B+
Mauler S6 6868183.778A**0.1943.399%B14.706%C+61.8A++N/A9461.1h4.2B++9.7B+
Aspis Anti-Aircraft Phalanx Turret 12358105.8B*2.2234.524%AN/A23.2A*26M+7902.5h110B**318.7B*
NCM2 Falcon 7857301.9A1.6849.102%B++5.263%B13.3C++4.9C++1494.3h8.6B**17.6B**
NSX Fujin 5555155N/A51.4231.915%D--12.727%T*275D-N/A6450.2h2.2B*6.8C**
NS-10 Burster 7552600.867C+2.7239.448%A+17.308%M*6.9B++3.1C1347.5h141.2B357.9B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret321,6207.3h
Spawn Beacon615,3569.7h
Nano-Armor Kit1,0391,362,458202.9h
Skywall Shield Emitter22130.9h
Structure Shield Module02691.2h
Repair Module25602.5h
Turret AI Module23782h
Cortium Silo23051.4h
Reinforcements Module0970.4h
Nanite Revive Grenade01,3050.4h
Medical Kit5,84134,447234.2h
Medical Applicator13497,7097.7h
Blast Wall42201.2h
Restoration Kit1742,61711.6h
Spitfire Auto-Turret585,5055.2h
Motion Spotter14434,70222.3h
Hoplon Anti-Aircraft Phalanx Tower11350.7h
Xiphos Anti-Personnel Tower32981.5h
Sunderer Garage1620.5h
Bunker3890.8h
Rampart Wall117195.7h
Deconstruction Tool110,5681h
Welding Device02,4510.2h
Spear Anti-Vehicle Tower22741.3h
Recon Detection Device1599,30024h
Shield Recharging Field454,4791.3h
Smoke Grenade07510.2h
Ammunition Package533,9276.6h
Anti-Infantry MANA Turret321,8563.6h
Pain Spire21540.6h
Routing Spire01350.4h
Flail Targeting Dart153322.4h
The Flail1590.4h
Router25601.1h
Nano-Repair Grenade03760.1h
WLT-Howler Mining Laser45,4200.8h
IPC Targeting Dart1500.4h
Orbital Strike Target Designator141881.8h
Vehicle Gate41331.3h
Hardlight Barrier21010.1h
Glaive IPC0520.4h
Infantry Tower1950.9h
Elysium Spawn Tube62411.1h
Pillbox21951.3h

Check the help document for the dictionary if you want to learn more about words used here.


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