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Executor Dreadnaught RihnoSRB[H] RihnoSRB
NC BR 188

KDR: 3.58

Score: 93m

Last Seen: May 30th, 2020 3:56 AM
- OFFLINE - 24.9 hour(s)

Prestige 1, Battle Rank 100 (188 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS SAS-R Breaker Rocket Pods LA1 Anchor Gauss Rifle S NC6A GODSAW Blitz GD-10 M30 Mustang AH Titan-150 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,745,945 MLG Score: 2195
Fun Score: N/A
Cheeseburgers Flipped: 988TIME WITH MEDKIT: 4.9%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.858%25.858%74653129186,4422.779310.802

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.882%1.474A+0.716B++-1.416D**HEAD ++ (~11.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.58B+90.371C**22.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.094%1.313%7225133920,024272699227.34287202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.527%-0.967D---0.235C0.171

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.40.308C*31.60.407B80.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.704%2.238%6577133710,722209651725.11302207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.251%-0.42C---0.17C0.752

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.70.487B+7.20.42B12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.356%10.281%2521313313,91018638062.09876485%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.584%-0.172C1.395A0.664

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.60.704B++12.20.696B+23.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.161%77.435%2526133828,88135111178.22352

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.89%2.593A**0.669B+0.029

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.65B+1.80.431B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.177%11.565%252513397,6872625282.92727

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.336%0.694B+-0.633D1.086

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.601B+2.60.459B+2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
93m190.6%327 (19.6k)298 (17.9k)3.58169208,54458,2253.90581188 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13441367524.618%25.388%62505:2374

32% Engineer13% Heavy Assault21% Infiltrator28% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 12:20 PMDec 4th, 2015 2:34 PMMay 30th, 2020 12:07 AM (36d) (PST)May 30th, 2020 12:24 AM (36d) (PST)May 29th, 2020 11:56 PM (36d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7221385840.6670.1860.1691.4170.0772195

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,2938,26835,02540111085517,856

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5210.6h/217.1d 18,872 52,946 53,490 443.2k 4,990 12,745 23,949 225.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:6,512
Deaths:1,441
KDR:4.519
Accuracy:28.670% B+
HSR:30.881% B+
NC6A GODSAW
B*
Kills:5,911
Deaths:1,290
KDR:4.582
Accuracy:33.309% B+
HSR:35.172% B*
MGR-L1 Promise
B**
Kills:3,659
Deaths:897
KDR:4.079
Accuracy:30.481% B**
HSR:31.101% B+
EM6
C++
Kills:1,815
Deaths:468
KDR:3.878
Accuracy:23.387% C+
HSR:26.557% C++
NS-15M1
C+
Kills:1,518
Deaths:515
KDR:2.948
Accuracy:23.726% C+
HSR:21.278% C
GD-22S
B++
Kills:1,312
Deaths:381
KDR:3.444
Accuracy:27.894% B++
HSR:28.201% B
EM1
C
Kills:1,291
Deaths:597
KDR:2.162
Accuracy:21.049% C
HSR:17.428% D
NS-15M2
B**
Kills:1,237
Deaths:302
KDR:4.096
Accuracy:29.245% B++
HSR:37.025% B**
NS-15M AE
C**
Kills:1,172
Deaths:273
KDR:4.293
Accuracy:28.499% C**
HSR:20.904% D-
NSX Naginata
B*
Kills:1,166
Deaths:223
KDR:5.229
Accuracy:28.222% B*
HSR:34.391% B++
NC6S Gauss SAW S
A
Kills:1,159
Deaths:243
KDR:4.770
Accuracy:29.630% B*
HSR:36.066% A
NC6 Gauss SAW
C
Kills:1,158
Deaths:560
KDR:2.068
Accuracy:19.684% C
HSR:18.567% D-
NSX-P Naginata
A
Kills:618
Deaths:161
KDR:3.839
Accuracy:30.666% A
HSR:33.819% B+
Kills:28,528
Deaths (as Heavy Assault):7,351
Deaths (to Heavy Assaults):14,808
KDR:3.88083
Kill Difference:21,177
Playtime:689.425 hours
Usage:13%
Score:13.109m
Score/min:317
Accuracy (listed only):27.266%
HSR (listed only):28.568%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B+
Kills:5,795
Deaths:2,947
KDR:1.966
Accuracy:28.300% B+
HSR:10.595% D--
Gauss Compact S
B*
Kills:4,490
Deaths:1,791
KDR:2.507
Accuracy:28.870% B*
HSR:22.962% B++
MGR-S1 Gladius
B**
Kills:4,193
Deaths:899
KDR:4.664
Accuracy:34.177% B**
HSR:26.974% B+
GD-66 Claw
B**
Kills:3,438
Deaths:1,244
KDR:2.764
Accuracy:71.440% B**
HSR:11.897% C--
AC-X11
C*
Kills:2,924
Deaths:1,484
KDR:1.970
Accuracy:26.966% C*
HSR:22.777% C+
NS-11C
C++
Kills:2,401
Deaths:722
KDR:3.325
Accuracy:25.660% C++
HSR:19.450% C+
19A Fortuna
C+
Kills:1,897
Deaths:610
KDR:3.110
Accuracy:26.797% C+
HSR:21.771% C+
Razor GD-23
C*
Kills:1,818
Deaths:733
KDR:2.480
Accuracy:26.434% C*
HSR:19.582% C
GD-7F
C
Kills:1,783
Deaths:861
KDR:2.071
Accuracy:24.380% C
HSR:17.555% D
NC12 Sweeper
C-
Kills:1,676
Deaths:1,019
KDR:1.645
Accuracy:39.274% C-
HSR:10.979% D
NSX Tanto
B*
Kills:1,585
Deaths:316
KDR:5.016
Accuracy:31.826% B*
HSR:32.051% B++
NS Baron G5
B++
Kills:1,499
Deaths:446
KDR:3.361
Accuracy:51.742% B++
HSR:17.612% B+
AF-4 Cyclone
C**
Kills:1,415
Deaths:379
KDR:3.734
Accuracy:27.802% C**
HSR:15.548% D
AF-4G Cyclone
B+
Kills:1,395
Deaths:348
KDR:4.009
Accuracy:30.519% B+
HSR:14.624% D-
AF-19 Mercenary
C+
Kills:1,332
Deaths:746
KDR:1.786
Accuracy:22.605% C+
HSR:18.243% D
LA39 Bruiser
B*
Kills:1,309
Deaths:380
KDR:3.445
Accuracy:72.891% B*
HSR:12.911% C
NSX-P Tanto
B**
Kills:1,249
Deaths:225
KDR:5.551
Accuracy:30.206% B++
HSR:33.627% B**
Gauss Compact Burst
B+
Kills:1,213
Deaths:231
KDR:5.251
Accuracy:30.079% B+
HSR:26.628% C++
NS-7 PDW
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:29.427% B++
HSR:15.550% C-
MGR-C1 Charger
B**
Kills:1,205
Deaths:267
KDR:4.513
Accuracy:33.290% B**
HSR:31.452% B**
NSX Tengu
B*
Kills:1,201
Deaths:302
KDR:3.977
Accuracy:43.982% B*
HSR:22.315% C+
AF-57 Piston
C++
Kills:1,196
Deaths:563
KDR:2.124
Accuracy:42.968% C++
HSR:9.783% D*
MKV Suppressed
B+
Kills:1,187
Deaths:328
KDR:3.619
Accuracy:27.125% C++
HSR:23.252% B+
AF-4A Bandit
C-
Kills:1,165
Deaths:352
KDR:3.310
Accuracy:24.509% C-
HSR:17.940% D-
NS Baron G5AE
C+
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:48.552% C+
HSR:11.466% D-
Tempest
B+
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:27.263% C+
HSR:26.121% B+
NSX-P Tengu
C*
Kills:192
Deaths:53
KDR:3.623
Accuracy:38.279% C*
HSR:20.313% C
Mauler S6
C*
Kills:68
Deaths:18
KDR:3.778
Accuracy:43.399% C*
HSR:14.706% C+
Kills:51,155
Deaths (as Light Assault):18,175
Deaths (to Light Assaults):12,951
KDR:2.81458
Kill Difference:32,980
Playtime:1,467.862 hours
Usage:28%
Score:24.853m
Score/min:282
Accuracy (listed only):35.313%
HSR (listed only):19.596%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B*
Kills:4,490
Deaths:1,791
KDR:2.507
Accuracy:28.870% B*
HSR:22.962% B++
GD-66 Claw
B**
Kills:3,438
Deaths:1,244
KDR:2.764
Accuracy:71.440% B**
HSR:11.897% C--
AC-X11
C*
Kills:2,924
Deaths:1,484
KDR:1.970
Accuracy:26.966% C*
HSR:22.777% C+
NS-11C
C++
Kills:2,401
Deaths:722
KDR:3.325
Accuracy:25.660% C++
HSR:19.450% C+
19A Fortuna
C+
Kills:1,897
Deaths:610
KDR:3.110
Accuracy:26.797% C+
HSR:21.771% C+
Razor GD-23
C*
Kills:1,818
Deaths:733
KDR:2.480
Accuracy:26.434% C*
HSR:19.582% C
GD-7F
C
Kills:1,783
Deaths:861
KDR:2.071
Accuracy:24.380% C
HSR:17.555% D
NC12 Sweeper
C-
Kills:1,676
Deaths:1,019
KDR:1.645
Accuracy:39.274% C-
HSR:10.979% D
MGR-M1 Bishop
A
Kills:1,603
Deaths:267
KDR:6.004
Accuracy:42.013% A
HSR:40.299% B**
NSX Tanto
B*
Kills:1,585
Deaths:316
KDR:5.016
Accuracy:31.826% B*
HSR:32.051% B++
NS Baron G5
B++
Kills:1,499
Deaths:446
KDR:3.361
Accuracy:51.742% B++
HSR:17.612% B+
AF-19 Mercenary
C+
Kills:1,332
Deaths:746
KDR:1.786
Accuracy:22.605% C+
HSR:18.243% D
LA39 Bruiser
B*
Kills:1,309
Deaths:380
KDR:3.445
Accuracy:72.891% B*
HSR:12.911% C
NSX-P Tanto
B**
Kills:1,249
Deaths:225
KDR:5.551
Accuracy:30.206% B++
HSR:33.627% B**
Gauss Compact Burst
B+
Kills:1,213
Deaths:231
KDR:5.251
Accuracy:30.079% B+
HSR:26.628% C++
MGR-C1 Charger
B**
Kills:1,205
Deaths:267
KDR:4.513
Accuracy:33.290% B**
HSR:31.452% B**
AF-57 Piston
C++
Kills:1,196
Deaths:563
KDR:2.124
Accuracy:42.968% C++
HSR:9.783% D*
AF-4A Bandit
C-
Kills:1,165
Deaths:352
KDR:3.310
Accuracy:24.509% C-
HSR:17.940% D-
NS Baron G5AE
C+
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:48.552% C+
HSR:11.466% D-
Warden
C*
Kills:192
Deaths:102
KDR:1.882
Accuracy:27.923% C+
HSR:26.563% C*
Mauler S6
C*
Kills:68
Deaths:18
KDR:3.778
Accuracy:43.399% C*
HSR:14.706% C+
Kills:35,203
Deaths (as Engineer):12,641
Deaths (to Engineers):11,224
KDR:2.78483
Kill Difference:22,562
Playtime:1,650.968 hours
Usage:32%
Score:30.023m
Score/min:303
Accuracy (listed only):36.754%
HSR (listed only):20.964%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A++
Kills:23,860
Deaths:3,821
KDR:6.244
Accuracy:52.214% A++
HSR:75.763% B+
Blitz GD-10
B+
Kills:5,795
Deaths:2,947
KDR:1.966
Accuracy:28.300% B+
HSR:10.595% D--
MGR-S1 Gladius
B**
Kills:4,193
Deaths:899
KDR:4.664
Accuracy:34.177% B**
HSR:26.974% B+
NS-44 Commissioner
B++
Kills:3,610
Deaths:1,872
KDR:1.928
Accuracy:43.475% B++
HSR:20.499% C
NS-357 Underboss
B**
Kills:1,435
Deaths:553
KDR:2.595
Accuracy:47.249% B**
HSR:20.767% C
AF-4 Cyclone
C**
Kills:1,415
Deaths:379
KDR:3.734
Accuracy:27.802% C**
HSR:15.548% D
AF-4G Cyclone
B+
Kills:1,395
Deaths:348
KDR:4.009
Accuracy:30.519% B+
HSR:14.624% D-
AF-8 RailJack
A*
Kills:1,309
Deaths:136
KDR:9.625
Accuracy:53.667% A*
HSR:81.742% B++
LA3 Desperado
B++
Kills:1,293
Deaths:665
KDR:1.944
Accuracy:32.796% B++
HSR:19.954% C+
NS-7 PDW
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:29.427% B++
HSR:15.550% C-
NSX Tengu
B*
Kills:1,201
Deaths:302
KDR:3.977
Accuracy:43.982% B*
HSR:22.315% C+
MKV Suppressed
B+
Kills:1,187
Deaths:328
KDR:3.619
Accuracy:27.125% C++
HSR:23.252% B+
NC14 Bolt Driver
A++
Kills:1,186
Deaths:232
KDR:5.112
Accuracy:47.790% A++
HSR:75.211% C++
NS-45 Pilot
B+
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:35.652% B+
HSR:30.450% C++
NS-44L Blackhand
B+
Kills:1,174
Deaths:294
KDR:3.993
Accuracy:47.274% B+
HSR:37.905% C
NSX Tomoe
B*
Kills:1,170
Deaths:293
KDR:3.993
Accuracy:33.140% B++
HSR:48.205% B*
NSX Daimyo
A++
Kills:1,166
Deaths:137
KDR:8.511
Accuracy:53.265% A++
HSR:97.770% B**
Tempest
B+
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:27.263% C+
HSR:26.121% B+
EM4 Longshot
A**
Kills:1,160
Deaths:58
KDR:20
Accuracy:55.890% A**
HSR:87.586% A
Impetus
B+
Kills:1,160
Deaths:509
KDR:2.279
Accuracy:38.628% B+
HSR:23.276% D
AF-18 Stalker
B+
Kills:836
Deaths:198
KDR:4.222
Accuracy:30.499% B+
HSR:21.412% C+
NS-30 Vandal
A++
Kills:433
Deaths:62
KDR:6.984
Accuracy:45.599% A++
HSR:35.104% B*
NS-AM7 Archer
B**
Kills:304
Deaths:311
KDR:0.977
Accuracy:66.911% B**
HSR:18.421% C+
NC08 Mag-Scatter
A
Kills:290
Deaths:230
KDR:1.261
Accuracy:66.807% A
HSR:13.793% C-
Soldier Soaker
A++
Kills:216
Deaths:64
KDR:3.375
Accuracy:52.454% A++
HSR:6.944% D*
The Moonshot
B+
Kills:200
Deaths:22
KDR:9.091
Accuracy:46.013% B+
HSR:84.500% B+
NSX-P Tengu
C*
Kills:192
Deaths:53
KDR:3.623
Accuracy:38.279% C*
HSR:20.313% C
NC4 Mag-Shot
C**
Kills:185
Deaths:189
KDR:0.979
Accuracy:29.649% C**
HSR:17.838% C
NS-61 Emissary
A*
Kills:119
Deaths:74
KDR:1.608
Accuracy:31.064% B+
HSR:31.933% A*
NS CandyCannon 3000
B*
Kills:95
Deaths:122
KDR:0.779
Accuracy:43.986% B*
HSR:27.368% C-
LA8 Rebel
B++
Kills:91
Deaths:34
KDR:2.676
Accuracy:33.270% C**
HSR:27.473% B++
Kills:60,218
Deaths (as Infiltrator):16,096
Deaths (to Infiltrators):9,472
KDR:3.74118
Kill Difference:44,122
Playtime:1,093.025 hours
Usage:21%
Score:18.395m
Score/min:280
Accuracy (listed only):41.102%
HSR (listed only):34.813%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Rifle S
A
Kills:5,963
Deaths:1,249
KDR:4.774
Accuracy:32.230% A
HSR:30.387% B**
Blitz GD-10
B+
Kills:5,795
Deaths:2,947
KDR:1.966
Accuracy:28.300% B+
HSR:10.595% D--
MGR-S1 Gladius
B**
Kills:4,193
Deaths:899
KDR:4.664
Accuracy:34.177% B**
HSR:26.974% B+
GD-66 Claw
B**
Kills:3,438
Deaths:1,244
KDR:2.764
Accuracy:71.440% B**
HSR:11.897% C--
NC12 Sweeper
C-
Kills:1,676
Deaths:1,019
KDR:1.645
Accuracy:39.274% C-
HSR:10.979% D
NS Baron G5
B++
Kills:1,499
Deaths:446
KDR:3.361
Accuracy:51.742% B++
HSR:17.612% B+
NS-11A
A+
Kills:1,486
Deaths:296
KDR:5.020
Accuracy:31.879% A
HSR:34.791% A+
NC1 Gauss Rifle
A+
Kills:1,424
Deaths:422
KDR:3.374
Accuracy:29.013% B**
HSR:33.287% A+
AF-4 Cyclone
C**
Kills:1,415
Deaths:379
KDR:3.734
Accuracy:27.802% C**
HSR:15.548% D
AF-4G Cyclone
B+
Kills:1,395
Deaths:348
KDR:4.009
Accuracy:30.519% B+
HSR:14.624% D-
LA39 Bruiser
B*
Kills:1,309
Deaths:380
KDR:3.445
Accuracy:72.891% B*
HSR:12.911% C
Reaper DMR
A
Kills:1,250
Deaths:243
KDR:5.144
Accuracy:33.158% A
HSR:34.160% B**
NS-7 PDW
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:29.427% B++
HSR:15.550% C-
NSX Tengu
B*
Kills:1,201
Deaths:302
KDR:3.977
Accuracy:43.982% B*
HSR:22.315% C+
AF-57 Piston
C++
Kills:1,196
Deaths:563
KDR:2.124
Accuracy:42.968% C++
HSR:9.783% D*
MKV Suppressed
B+
Kills:1,187
Deaths:328
KDR:3.619
Accuracy:27.125% C++
HSR:23.252% B+
GR-22
A++
Kills:1,186
Deaths:280
KDR:4.236
Accuracy:30.338% B**
HSR:32.884% A++
NS-11P
B+
Kills:1,174
Deaths:364
KDR:3.225
Accuracy:27.012% B+
HSR:18.314% D
Carnage AR
B+
Kills:1,160
Deaths:411
KDR:2.822
Accuracy:27.057% C**
HSR:24.741% B+
NS Baron G5AE
C+
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:48.552% C+
HSR:11.466% D-
Tempest
B+
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:27.263% C+
HSR:26.121% B+
NC9 A-Tross
B**
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:30.961% B**
HSR:29.914% B+
Gauss Prime
B*
Kills:966
Deaths:328
KDR:2.945
Accuracy:29.345% B+
HSR:30.849% B*
Gauss Rifle Burst
B+
Kills:221
Deaths:62
KDR:3.565
Accuracy:31.616% B+
HSR:28.959% C+
NSX-P Tengu
C*
Kills:192
Deaths:53
KDR:3.623
Accuracy:38.279% C*
HSR:20.313% C
Mauler S6
C*
Kills:68
Deaths:18
KDR:3.778
Accuracy:43.399% C*
HSR:14.706% C+
Kills:44,083
Deaths (as Combat Medic):13,765
Deaths (to Combat Medics):5,738
KDR:3.20254
Kill Difference:30,318
Playtime:180.871 hours
Usage:3%
Score:4.262m
Score/min:393
Accuracy (listed only):36.913%
HSR (listed only):21.651%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,081
Deaths:641
KDR:3.246
Accuracy:33.264% D
HSR:12.686% D
AF-23 Grinder
D
Kills:1,492
Deaths:444
KDR:3.360
Accuracy:29.889% D*
HSR:13.740% D
AF-34 Mattock
A
Kills:737
Deaths:193
KDR:3.819
Accuracy:29.598% D
HSR:22.388% A
AF-34 Mattock
A
Kills:670
Deaths:193
KDR:3.472
Accuracy:32.728% D
HSR:23.731% A
NCM1 Scattercannon
C
Kills:667
Deaths:273
KDR:2.443
Accuracy:37.969% C
HSR:11.694% D-
NCM3 Raven
B
Kills:520
Deaths:184
KDR:2.826
Accuracy:42.797% B
HSR:1.923% D
NCM3 Raven
C**
Kills:459
Deaths:184
KDR:2.495
Accuracy:43.056% C**
HSR:1.089% D*
NCM2 Falcon
B+
Kills:57
Deaths:30
KDR:1.900
Accuracy:49.102% B+
HSR:5.263% C**
NS-10 Burster
M**
Kills:52
Deaths:60
KDR:0.867
Accuracy:39.448% A
HSR:17.308% M**
Kills:6,735
Deaths (as MAX Suit):1,101
Deaths (to MAX Suits):2,117
KDR:6.11717
Kill Difference:5,634
Playtime:123.691 hours
Usage:2%
Score:2.397m
Score/min:323
Accuracy (listed only):37.539%
HSR (listed only):12.203%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C++
Kills:7,010
V. Kills:945 N/A
Deaths:327
KDR:21.437
Accuracy:50.085% C+
KPH:109.300 C++
VKPH:14.700 C+
M30 Mustang AH
A++
Kills:5,238
V. Kills:1,715 305%
Deaths:607
KDR:8.629
Accuracy:51.370% D
KPH:35.700 C--
VKPH:11.700 A++
M20 Mustang
B+
Kills:3,887
V. Kills:3,598 108%
Deaths:998
KDR:3.895
Accuracy:24.423% D*
KPH:16.600 C+
VKPH:15.400 B+
Vortek Rotary
C++
Kills:3,601
V. Kills:3,405 106%
Deaths:1,309
KDR:2.751
Accuracy:26.169% D-
KPH:14.600 C
VKPH:13.800 C++
Hornet Missiles
B*
Kills:985
V. Kills:488 201%
Deaths:52
KDR:18.942
Accuracy:66.612% B*
KPH:95.100 B
VKPH:47.100 C++
M20 Kestrel
B
Kills:947
V. Kills:728 130%
Deaths:166
KDR:5.705
Accuracy:25.443% D-
KPH:26 C++
VKPH:20 B
Kills:21,668 (13,673 + 0)
Deaths:3,459
KDR:6.264
VKDR:3.145
Vehicle Kills:10,879
Kill Difference:18,209
Playtime:738.415 hours
Usage:14%
Score:11.187m
Score/min:252
Piloting Accuracy:25.443%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:288
V. Kills:256 112%
Deaths:138
KDR:2.087
Accuracy:31.637% D**
KPH:6 C-
VKPH:5.300 C-
L105 Zephyr
S
Kills:205
V. Kills:6 N/A
Deaths:3
KDR:68.333
Accuracy:46.339% B
KPH:219.400 S
VKPH:6.400 C
Kills:493 (288 + 205)
Deaths:141
KDR:3.496
VKDR:1.858
Vehicle Kills:262
Kill Difference:352
Playtime:48.994 hours
Usage:1%
Score:0.287m
Score/min:98
Piloting Accuracy:31.637%
Gunner Accuracy:46.339%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A++
Kills:1,121
V. Kills:109 N/A
Deaths:32
KDR:35.031
Accuracy:35.839% C
KPH:70.900 A++
VKPH:6.900 C
L100 Python AP
B*
Kills:803
V. Kills:455 176%
Deaths:54
KDR:14.870
Accuracy:61.040% B++
KPH:43.300 B+
VKPH:24.500 B*
Skyguard
C*
Kills:384
V. Kills:263 145%
Deaths:58
KDR:6.621
Accuracy:30.982% C**
KPH:15.500 C+
VKPH:10.600 C*
L100 Python HEAT
B
Kills:286
V. Kills:75 376%
Deaths:16
KDR:17.875
Accuracy:52.806% C*
KPH:40.900 B
VKPH:10.700 C
Kills:2,594 (2,594 + 0)
Deaths:160
KDR:16.213
VKDR:5.638
Vehicle Kills:902
Kill Difference:2,434
Playtime:66.123 hours
Usage:1%
Score:1.145m
Score/min:289
Driving Accuracy:52.806%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C++
Kills:4,945
V. Kills:3,614 137%
Deaths:320
KDR:15.453
Accuracy:43.349% D-
KPH:22.100 C-
VKPH:16.100 C++
Titan-150 HESH
B+
Kills:1,766
V. Kills:187 N/A
Deaths:110
KDR:16.055
Accuracy:51.719% B+
KPH:41.200 C+
VKPH:4.400 D--
Titan-150 HEAT
B*
Kills:1,417
V. Kills:469 301%
Deaths:74
KDR:19.149
Accuracy:50.859% B+
KPH:32.100 B*
VKPH:10.600 C**
C85 Canister
M**
Kills:1,171
V. Kills:27 N/A
Deaths:6
KDR:195.167
Accuracy:47.105% B++
KPH:245.200 M**
VKPH:5.700 C*
Enforcer ML85
A
Kills:261
V. Kills:186 140%
Deaths:23
KDR:11.348
Accuracy:40.332% C+
KPH:35.500 B**
VKPH:25.300 A
E540 Halberd
C++
Kills:129
V. Kills:85 150%
Deaths:16
KDR:8.063
Accuracy:51.875% B**
KPH:23.400 D
VKPH:15.400 C++
M12 Kobalt
B++
Kills:74
V. Kills:2 N/A
Deaths:4
KDR:18.500
Accuracy:14.568% C
KPH:92.400 B++
VKPH:2.500 C**
Kills:9,763 (8,128 + 1,635)
Deaths:553
KDR:17.655
VKDR:8.264
Vehicle Kills:4,570
Kill Difference:9,210
Playtime:329.516 hours
Usage:6%
Score:4.931m
Score/min:249
Driving Accuracy:50.859%
Gunner Accuracy:14.568%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:420
V. Kills:16 N/A
Deaths:10
KDR:42
Accuracy:51.259% C+
KPH:181.800 A
VKPH:6.900 C
E540 Halberd-H
B+
Kills:411
V. Kills:191 214%
Deaths:19
KDR:21.632
Accuracy:56.727% C++
KPH:53.100 B+
VKPH:24.700 B+
Kills:831 (0 + 831)
Deaths:29
KDR:28.655
VKDR:7.138
Vehicle Kills:207
Kill Difference:802
Playtime:10.050 hours
Usage:0%
Score:0.254m
Score/min:422
Driving Accuracy:N/A%
Gunner Accuracy:56.727%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
B**
Kills:411
V. Kills:37 N/A
Deaths:16
KDR:25.688
Accuracy:29.748% D
KPH:54.200 B**
VKPH:4.900 C
M12 Kobalt
B+
Kills:353
V. Kills:6 N/A
Deaths:9
KDR:39.222
Accuracy:17.808% C+
KPH:91.900 B+
VKPH:1.600 D
M20 Basilisk
A+
Kills:215
V. Kills:55 384%
Deaths:15
KDR:14.333
Accuracy:44.790% B++
KPH:40.400 A+
VKPH:10.300 B*
M12 Kobalt
A*
Kills:140
V. Kills:2 N/A
Deaths:2
KDR:70
Accuracy:26.525% A+
KPH:145.100 A*
VKPH:2.100 C
M40 Fury
A++
Kills:129
V. Kills:12 N/A
Deaths:3
KDR:43
Accuracy:44.971% B**
KPH:107.100 A++
VKPH:10 C++
M20 Basilisk
B+
Kills:123
V. Kills:41 293%
Deaths:2
KDR:61.500
Accuracy:36.254% C
KPH:29.200 B+
VKPH:9.700 C**
M40 Fury
A+
Kills:73
V. Kills:12 N/A
Deaths:6
KDR:12.167
Accuracy:43.373% B*
KPH:104.400 A+
VKPH:17.200 B**
Kills:1,444 (0 + 1,444)
Deaths:53
KDR:27.245
VKDR:3.113
Vehicle Kills:165
Kill Difference:1,391
Playtime:23.824 hours
Usage:0%
Score:0.438m
Score/min:306
Driving Accuracy:N/A%
Gunner Accuracy:43.373%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:2,035
V. Kills:122 N/A
Deaths:423
KDR:4.811
Accuracy:41.716% D
KPH:38.700 B++
VKPH:2.300 D-
M12 Kobalt-F
D
Kills:166
V. Kills:2 N/A
Deaths:91
KDR:1.824
Accuracy:18.772% D
KPH:9.300 D
VKPH:0.100 D*
S12 Renegade
C*
Kills:160
V. Kills:1 N/A
Deaths:48
KDR:3.333
Accuracy:44.612% C*
KPH:41.600 C
VKPH:0.300 D*
Kills:2,361 (2,361 + 0)
Deaths:562
KDR:4.201
VKDR:0.222
Vehicle Kills:125
Kill Difference:1,799
Playtime:74.380 hours
Usage:1%
Score:0.415m
Score/min:93
Driving Accuracy:44.612%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M++
Kills:151
V. Kills:24 N/A
Deaths:
KDR:
Accuracy:50.055% B+
KPH:164.300 M++
VKPH:26.100 B+
Kills:151 (0 + 151)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:24
Kill Difference:151
Playtime:0.919 hours
Usage:0%
Score:0.032m
Score/min:587
Piloting Accuracy:N/A%
Gunner Accuracy:50.055%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 23,97123,8603,8216.244B**2.6652.214%A++75.763%B+80.5AN/A219296.4h1.8B++3.5B*
Breaker Rocket Pods 7,9557,01032721.437A+17.8650.085%C+1.255%B+109.4C++14.7C+44364.1h11.3B++22.6B+
LA1 Anchor 6,5416,5121,4414.519B++0.9428.67%B+30.881%B+82.5B*N/A25878.9h8.2B*28.5B++
Gauss Rifle S 6,0435,9631,2494.774M*1.1932.23%A30.387%B**89.4M1.2B*27066.7h9.6B+29.8B++
NC6A GODSAW 5,9615,9111,2904.582B++1.0033.309%B+35.172%B*77.4C*N/A20376.4h9.2C+27.5B
Blitz GD-10 5,8055,7952,9471.966B*1.6228.3%B+10.595%D--37.1C++N/A104156h11.8B++41.8B+
M30 Mustang AH 6,9535,2386078.629C*5.0551.37%D1.26%C++35.7C--11.7A++229146.7h9.3C+18.1C+
Titan-150 AP 8,5594,94532015.453B**11.8743.349%D-2.265%C+22.1C-16.1C++242224h3.7B+8.6C*
Gauss Compact S 4,5304,4901,7912.507A1.0728.87%B*22.962%B++32.6B+N/A86137.9h8.7B+30.1B+
MGR-S1 Gladius 4,2554,1938994.664A++1.0834.177%B**26.974%B+87.9A1.3B++29047.7h8.6B+25.2B+
M20 Mustang 7,4853,8879983.895B+0.3124.423%D*1.338%C16.6C+15.4B+233234.2h73.6B+301.5C**
MGR-L1 Promise 3,7223,6598974.079A++0.5030.481%B**31.101%B+94.1A1.6B+25938.9h11.1B++36.3B++
NS-44 Commissioner 3,6303,6101,8721.928B++1.6543.475%B++20.499%C38.3C+N/A11094.2h3B*6.9B++
Vortek Rotary 7,0063,6011,3092.751C*0.8326.169%D-1.416%C--14.6C13.8C++214246.6h57.3B+218.9C*
GD-66 Claw 3,4543,4381,2442.764B*0.8271.44%B**11.897%C--80.5B**N/A24742.7h1.8B**2.6B*
AC-X11 2,9452,9241,4841.97B++1.6126.966%C*22.777%C+28.7C+N/A87101.9h9.1B33.8B
NS-11C 2,4082,4017223.325A++0.2625.66%C++19.45%C+44.7B+N/A12853.7h10.7B*41.8B+
AF-23 Grinder 2,0812,0816413.246C*0.3433.264%D12.686%D33.9C++N/A8661.4h5.3B++15.9B+
M40 Fury-F 2,1572,0354234.811A++1.2341.716%DN/A38.7B++2.3D-11452.6h3.6B**8.7B**
19A Fortuna 1,9021,8976103.11A+0.4726.797%C+21.771%C+51.8BN/A15236.6h8.9B+33.2C**
Razor GD-23 1,8301,8187332.48A++1.1026.434%C*19.582%C25.6C+N/A9070.9h10.4B+39.3B+
EM6 1,8241,8154683.878B**0.3023.387%C+26.557%C++61.9B+N/A20029.3h9.1B++38.9B+
C-4 2,5941,8126802.665B++0.9221.914%DN/A59.6D25.7C51230.4h1.1B++5.1C**
GD-7F 1,7901,7838612.071B+1.5124.38%C17.555%D17.3DN/A57102.8h10.9B++44.7B+
Titan-150 HESH 1,9531,76611016.055C*12.4751.719%B+2.322%B+41.2C+4.4D--12242.9h2.6B++5B++
NC12 Sweeper 1,6811,6761,0191.645B+1.9439.274%C-10.979%D36C+N/A11946.6h4.1B10.4C++
MGR-M1 Bishop 1,6241,6032676.004A+2.4242.013%A40.299%B**80.6A++1.1B+17919.9h4.8B*11.4B*
NSX Tanto 1,5931,5853165.016M*1.4331.826%B*32.051%B++82.6AN/A22319.2h9.4B**29.6B*
NS-15M1 1,5301,5185152.948B*0.6323.726%C+21.278%C48.7C+N/A16531.2h10.9B+45.9B
NS Baron G5 1,5181,4994463.361M++0.2251.742%B++17.612%B+67.2B**N/A22422.3h3.7B++7.1C++
AF-23 Grinder 1,4931,4924443.36C*0.2229.889%D*13.74%D34.1C+N/A8843.8h5.2B*17.4C*
NS-11A 1,5161,4862965.02A++1.4431.879%A34.791%A+86.9A++1.8A++25417.1h10.6B**33.3B**
MANA Anti-Personnel Turret 1,4981,4822755.389N/A1.8124.929%UN/A14820U160U23283900.1h15.7T*63T*
NS-357 Underboss 1,4421,4355532.595A0.9947.249%B**20.767%C49.7C+N/A13728.9h3.1B**6.6B*
NC1 Gauss Rifle 1,4331,4244223.374A+0.2129.013%B**33.287%A+74.9A*N/A37219h8.8A30.5B**
Titan-150 HEAT 1,8861,4177419.149A*15.5750.859%B+3.246%C**32.1B*10.6C**19344.1h3.2B**6.4B**
AF-4 Cyclone 1,4221,4153793.734A+0.1527.802%C**15.548%D58.2B+N/A23024.3h9.5B+34B+
AF-4G Cyclone 1,3991,3953484.009B**0.4330.519%B+14.624%D-96.9B*N/A27114.4h8.6B+28.1B+
NC05 Jackhammer 1,3741,3714842.833B*0.7549.381%B+18.308%B++72.5B++N/A21518.9h3.9B*7.9B+
AF-19 Mercenary 1,3361,3327461.786B**1.8022.605%C+18.243%D19.4C+N/A11368.5h10.6B+46.9B+
GD-22S 1,3151,3123813.444B**0.1427.894%B++28.201%B72.9B**N/A27418h8.4B**30.3B++
AF-8 RailJack 1,3101,3091369.625M6.0453.667%A*81.742%B++32.8B+N/A9839.9h1.7B**3.1B**
LA39 Bruiser 1,3161,3093803.445A*0.1472.891%B*12.911%C93.5A+N/A26014h1.9B*2.6B++
LA3 Desperado 1,3021,2936651.944B**1.6432.796%B++19.954%C+29.3CN/A8344.1h7B*21.2B*
EM1 1,2991,2915972.162B*1.4221.049%C17.428%D44.8C++N/A13928.8h11.7B+55.7C**
Reaper DMR 1,2671,2502435.144A**1.5633.158%A34.16%B**87.4A++1.2B++23214.3h8.2B++24.9B*
NSX-P Tanto 1,2531,2492255.551S1.9730.206%B++33.627%B**99.9A*N/A24712.5h10B*33B*
NS-15M2 1,2451,2373024.096B**0.5129.245%B++37.025%B**77.8B++N/A23515.9h9B**30.8B++
Gauss Compact Burst 1,2251,2132315.251A1.6730.079%B+26.628%C++82B**N/A23014.8h9.2B++30.6B+
NS-7 PDW 1,2181,2093593.368A*0.2129.427%B++15.55%C-67.5A+N/A23817.9h10.9B*37.1B++
The Slasher 1,2171,2085,2480.23M**3.3551.471%A6.126%C--4C**N/A11300.4h1.9B+3.8C+
MGR-C1 Charger 1,2181,2052674.513M**0.9333.29%B**31.452%B**93.4A++1C+41112.9h10.1B*30.2B*
NSX Tengu 1,2201,2013023.977A**0.4043.982%B*22.315%C+81.1B**1.3B**19114.8h10.4B+23.7B+
AF-57 Piston 1,1961,1965632.124B++1.4642.968%C++9.783%D*44C++N/A12027.2h3.6B++8.3B+
MKV Suppressed 1,1901,1873283.619M0.0427.125%C++23.252%B+71.5AN/A22816.6h10.6B*39.2B+
GR-22 1,1931,1862804.236A++0.6530.338%B**32.884%A++82.4A++N/A24614.4h9.8B**32.4B*
NC14 Bolt Driver 1,1881,1862325.112A1.5347.79%A++75.211%C++26C+N/A10145.7h2.1B++4.3B*
NS-45 Pilot 1,1811,1793173.719A++0.1435.652%B+30.45%C++84.2B+N/A23214h5.5B*15.4B++
NS-11P 1,1771,1743643.225A+0.3627.012%B+18.314%D60.5B*N/A18919.4h11.7B+43.2B+
NS-44L Blackhand 1,1771,1742943.993A*0.4147.274%B+37.905%C45.2B++N/A12426h3.6B+7.6B+
NS-15M AE 1,1721,1722734.293B**0.7128.499%C**20.904%D-74.6C*N/A22415.7h10.1B+35.3B+
C85 Canister 1,1981,1716195.167S191.5947.105%B++14.091%C**244M*5.6C++7254.8h5.8B+12.2B++
NSX Tomoe 1,1731,1702933.993A0.4133.14%B++48.205%B*88.6A+N/A22213.2h11.1B++33.6B++
NSX Naginata 1,1751,1662235.229M*1.6528.222%B*34.391%B++98.8A+N/A24311.8h9.6B++33.8B++
NSX Daimyo 1,1671,1661378.511B**4.9353.265%A++97.77%B**94.8B**N/A21312.3h2B++3.8B*
AF-4A Bandit 1,1671,1653523.31A+0.2724.509%C-17.94%D-47.6C+N/A15124.5h9.7B39.5C++
Carnage AR 1,1641,1604112.822B**0.7627.057%C**24.741%B+57.7B*N/A19420.1h10.6B**39.2B++
NS Baron G5AE 1,1601,1602644.394A**0.8148.552%C+11.466%D-78.4B*N/A20514.8h3.6B++7.5C+
Tempest 1,1611,1602884.028A*0.4527.263%C+26.121%B+77.9B*N/A21114.9h7.6A27.8B*
NC9 A-Tross 1,1661,1602734.249A**0.6730.961%B**29.914%B+77.9A+N/A22514.9h7.9B*25.4B*
EM4 Longshot 1,1611,1605820S16.4255.89%A**87.586%A77.3A*N/A22615h1.5A2.7A
Impetus 1,1631,1605092.279C++1.3038.628%B+23.276%D34C-N/A8734.1h4B+10.3B+
NC6S Gauss SAW S 1,1691,1592434.77M1.1929.63%B*36.066%A80.5B**N/A22314.4h8B**27B+
NC6 Gauss SAW 1,1711,1585602.068B+1.5119.684%C18.567%D-32.9C+N/A20335.2h9.5C*48.5C*
C75 Viper 1,2301,1213235.031S31.4535.839%CN/A70.9A++6.9C30615.8h5.3A14.9B**
MANA Anti-Vehicle Turret 1,7221,0091835.514U1.9360.305%D**N/A10090U7130U14098130.1h6.6B10.9C
Hornet Missiles 1,4739855218.942A++15.3666.612%B*1.218%C-94.7B46.9C++68110.4h9B+13.5B+
Gauss Prime 9729663282.945B**0.6429.345%B+30.849%B*71.6B**N/A26213.5h10.4C**35.5B+
Shrike 1,2999625561.73A++1.8560.501%B+1.975%C28.6C*10C-26933.6h4.8B*8B*
M20 Kestrel 1,6759471665.705B+2.1225.443%D-N/A26C++20B27736.4h56.2B++221B+
AF-18 Stalker 8408361984.222A*0.6430.499%B+21.412%C+86.2A*N/A2499.7h10.4B++34.3B+
L100 Python AP 1,2588035414.87B**11.2961.04%B++2.491%C++43.2B+24.5B*34718.6h5C*8.1B+
AF-34 Mattock 7437371933.819C++0.2429.598%D22.388%A59.4B*N/A19512.4h3.9B**13.2B++
Mag-Cutter 68768316,7580.041B+3.5441.507%B**N/A0.5C+N/A21305.4h2.3C**5.5B+
AF-34 Mattock 6776701933.472C++0.1132.728%D23.731%A54B+N/A18312.4h4.8B**14.6B++
NCM1 Scattercannon 6696672732.443C*1.1437.969%C11.694%D-26.6C+N/A8025.1h6.1B++16.1B+
Bouncing Betty 648647946.883B**3.3063.205%A*N/A147BN/A4524.4h1.6B*2.6A
Tank Mine 1,1156412262.836C+0.7532.45%C+N/A39.3D**29.1D*43616.3h1.8C++5.4C**
NSX-P Naginata 6236181613.839A++0.2630.666%A33.819%B+114.4A++N/A3075.4h10B+32.6B*
Auraxium Slasher 55554919,7390.028C+3.5530.73%C+2.55%D-0.5C-N/A11071.2h1.7B+5.7B
NCM3 Raven 7435201842.826A*0.7642.797%B1.923%D17A7.3B12830.5h15.8A37B**
Carver 4934898,3330.059C+3.5239.148%B*13.088%C-0.9C--N/A2551.9h1.2B+3.1B+
Orbital Strike Uplink 6804651465N/A461.421021.67%UN/A1550U716.7U77710.3h1.3T*0.1T*
NCM3 Raven 6734591842.495A*1.0943.056%C**1.089%D*15.1B**7.1B+11730.3h18.3B**42.5B**
Xiphos Anti-Personnel Phalanx Tower 4534441444S440.4243%A++N/A888A*18A++28210.5h6.4B+14.8B+
NC15 Phoenix 8264382321.888B+1.6951.686%CN/A15.3C++13.5C++17028.7h6.7B**12.9B**
NS-30 Vandal 433433626.984A++3.4045.599%A++35.104%B*84.9AN/A2585.1h4.4B*9.7B**
NS Decimator 6224331363.184A++0.4066.765%B++2.079%C+45.1C*19.7C*3839.6h4.2C*6.3B+
Frag Grenade 4314231423N/A419.4244.165%CN/A705B++13.3C*27950.6h2.7B*6B+
C85 Canister-H 4364201042A38.4251.259%C+16.429%A+182.6A7C6002.3h5.8B+11.3B+
M60-G Bulldog 4484111625.688S22.1129.748%D1.46%D-54.1B**4.9C1997.6h5.3B++17.7B
E540 Halberd-H 6024111921.632B*18.0556.727%C++3.163%B*53.4B+24.8B+3697.7h4.9B+8.7B+
Skyguard 647384586.621A3.0430.982%C**1.563%C15.5C+10.6C*23524.8h101.5B+327.6B+
M12 Kobalt 359353939.222M+35.6417.808%C+17.847%C92.9B+1.6D2903.8h17.1C*96.1C*
NS-AM7 Archer 3993043110.977B**2.6066.911%B**18.421%C+8.9C++2.8C++7034h16.2C**24.2B+
NC08 Mag-Scatter 2912902301.261C++2.3266.807%A13.793%C-23.4DN/A6012.4h3.8C**5.7B++
CAS30 Tank Buster 5442881382.087C*1.4931.637%D**2.083%A6C-5.3C-8348.1h40.9B+129.2C+
L100 Python HEAT 3612861617.875M+14.2952.806%C*2.098%C40.9B10.7C2827h3.8B++7.3B*
Enforcer ML85 4472612311.348B**7.7740.332%C+3.448%B**35.8B**25.5A7137.3h10.2B++25.2B+
Rocklet Rifle 459261753.48S0.1055.481%B+N/A29.3C+22.2C+3458.9h39.1C+70.5C++
Spear Anti-Vehicle Phalanx Turret 371233925.889M+22.3155.933%A3.004%C-68.5A40.6A++8343.4h6.6B+11.9B++
Sticky Grenade 2242221222N/A218.4244.863%D--N/A740D6.7D24650.3h2C++4.4C+
Gauss Rifle Burst 222221623.565B++0.0231.616%B+28.959%C+71.3B++N/A2573.1h8.8B*27.9B*
NSX Masamune 2862201341.642B**1.9467.312%B**N/A31C+9.3C-1707.1h10.7C*16B+
Soldier Soaker 217216643.375A++0.2152.454%A++6.944%D*52.7C+N/A1534.1h5.1B*9.7B**
M20 Basilisk 2702151514.333S10.7544.79%B++7.442%B+40.6A+10.4B*3255.3h57B**127.3B**
L105 Zephyr 211205368.333S64.7546.339%BN/A227.8S6.7C8640.9h4.1B**8.9B*
Hunter QCX 2112031921.057B+2.5231.07%D26.108%C++8.3DN/A2824.6h5C*16.1C++
Spear Anti-Vehicle Phalanx Tower 3702011201S197.4264.773%A++0.995%D*71.8B+60.4A6002.8h7.4C**11.4B++
The Moonshot 201200229.091B**5.5146.013%B+84.5%B+62.5C*N/A1713.2h1.8C++3.8B+
NSX-P Tengu 192192533.623A**0.0438.279%C*20.313%C120A**N/A5751.6h7.7B**20.2B*
Warden 1941921021.882B+1.7027.923%C+26.563%C*19.8CN/A1059.7h7.5B++26.9B+
NC4 Mag-Shot 1871851890.979C*2.6029.649%C**17.838%C7.8D-N/A5623.6h9.3C31.4C++
M40 Fury 220168442A*38.4261.902%A1.19%C152.7A47.3A*10191.1h18.1C29.2C+
M12 Kobalt-F 168166911.824C+1.7618.772%D7.831%C9.3DN/A2517.9h12.5B66.4C**
G30 Walker 240163532.6M+29.0253.433%A3.067%C+116.4M+55M*6281.4h91.3B**170.9A
NSX Amaterasu 1611614570.352M++3.2351.639%A*12.422%C--5.5C++N/A1229.5h2.3C**4.5B++
Hawk GD-68 3051601141.404A++2.1866.297%B+N/A9.6C-8.7C+24716.6h9.7D14.6C
S12 Renegade 161160483.333C+0.2544.612%C*9.375%A+42.1CN/A1173.8h2.8B+6.2B+
Pelter Rocket Pod 1751511151U147.4250.055%B+N/A167.8M++26.7B++5860.9h18B+36B+
Anti-Vehicle Grenade 1781411141N/A137.4250.152%CN/A282D74C21370.5h5.9C11.7C+
M12 Kobalt 142140270M**66.4226.525%A+25%A+140A++2C-6521h13.2B**49.9B*
M40 Fury 141129343S39.4244.971%B**2.326%B*107.5A++10C++6291.2h9.6B+21.4B++
E540 Halberd 214129168.063C+4.4851.875%B**2.326%C23.5D15.5C++9595.5h6.3D12.2C++
M12 Kobalt 1301251125B+121.4227.024%B*20%B250A*10A++6750.5h13B++48.2B++
M20 Basilisk 164123261.5U57.9236.254%C5.691%C+29.3B+9.8C**2754.2h63.7B**175.7B++
NS-61 Emissary 119119741.608B**1.9731.064%B+31.933%A*35C*N/A1503.4h10.6B+34.2B+
M60-A Bulldog 1161141114A**110.4255.481%B**1.754%C103.6A*1.8D3921.1h3.6A6.6B**
NS CandyCannon 3000 96951220.779C++2.8043.986%B*27.368%C-14.4C--N/A486.6h5.3C12B
M20 Basilisk 13895331.667M28.0960.621%B*4.211%C86.4A39.1A++5951.1h84.3B+139B++
M60-A Bulldog 9794247B++43.4254.658%B*N/A67.1B**2.1D2671.4h4.2B**7.8B*
LA8 Rebel 9191342.676A++0.9133.27%C**27.473%B++37.9C++N/A1482.4h3.9A11.6B**
M12 Kobalt 7674418.5C++14.9214.568%C16.216%C++92.5B++2.5C**3750.8h13.2B++90.4B+
M40 Fury 8573612.167B+8.5943.373%B*1.37%C-104.3A+17.1B**5650.7h11C**25.4B+
NS-03 Thumper 7572302.4A**1.1833.609%C++1.389%C--48B+2B++1271.5h4.5B**13.4B*
Mauler S6 6868183.778A*0.2043.399%C*14.706%C+61.8AN/A9651.1h4.2B+9.7B+
Aspis Anti-Aircraft Phalanx Turret 12358105.8B*2.2234.536%B**N/A23.2A++26A**7892.5h110.3B*319.3B*
NCM2 Falcon 7857301.9B*1.6849.102%B+5.263%C**13.3C+4.9C+1504.3h8.6B**17.6B**
NSX Fujin 5555155N/A51.4230.691%D*12.727%T*275D--N/A6300.2h2.2B++7.1C*
NS-10 Burster 7552600.867C+2.7139.448%A17.308%M**6.9B+3.1C--1357.5h141.2C**357.9B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon615,4989.8h
Anti-Vehicle MANA Turret321,6207.3h
Nano-Armor Kit1,0481,368,616203.5h
Medical Kit6,08935,913240.9h
Medical Applicator141100,2837.9h
Reinforcements Module0970.4h
Xiphos Anti-Personnel Tower32991.5h
Hoplon Anti-Aircraft Phalanx Tower11350.7h
Rampart Wall117225.7h
Sunderer Garage1620.5h
Bunker3890.8h
Repair Module25632.5h
Turret AI Module23792h
Structure Shield Module02701.2h
Skywall Shield Emitter22140.9h
Cortium Silo23061.4h
Restoration Kit1762,62812.1h
Motion Spotter14534,79122.3h
Nanite Revive Grenade01,3570.4h
Spear Anti-Vehicle Tower22751.3h
Welding Device02,4860.2h
Deconstruction Tool110,5681h
Blast Wall42211.2h
Spitfire Auto-Turret686,3905.8h
Recon Detection Device1639,63424.5h
Smoke Grenade07510.2h
Shield Recharging Field494,6491.5h
Ammunition Package584,5316.8h
Anti-Infantry MANA Turret321,8913.6h
The Flail1590.4h
Flail Targeting Dart153322.4h
Pain Spire21550.6h
Routing Spire01350.4h
Glaive IPC0520.4h
WLT-Howler Mining Laser45,4200.8h
Infantry Tower1950.9h
Elysium Spawn Tube62421.1h
Pillbox21971.3h
Nano-Repair Grenade03960.1h
Router25601.1h
Snowman Soldier1700.1h
Orbital Strike Target Designator141891.8h
IPC Targeting Dart1500.4h
Vehicle Gate41341.4h
Hardlight Barrier21010.1h

Check the help document for the dictionary if you want to learn more about words used here.


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