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Centurion Rippling777[FCLM] Rippling777
VS BR 54

KDR: 2.07

Score: 94.3m

Last Seen: Feb 7th, 2019 1:34 PM
- OFFLINE - 47 hour(s)

Prestige 1, Battle Rank 54 - Vanu Sovereignty on Briggs - Outfit Leader of Fifth Column Gaming[FCLM] Fifth Column Gaming
VS outfit on Briggs

Members: 15
Level Progress (to 55): 57%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Serpent VE92 VX6-7 Dual Photon Pods C-4 Orion VS54 NS-11C Tank Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,286,028 MLG Score: 1028
Fun Score: N/A
Cheeseburgers Flipped: 934TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.645%24.647%6814397963,7731.797440.271

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.941%1.283A0.609B+-1.518FHEAD ++ (~10.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.446B11.50.198C++30

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.699%1.572%403510178,145259246143.14115176%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.858%-0.076C+-0.029C+-0.381

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.40.209C++46.70.117C+80.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.38%2.238%353710156,971292732262.38081216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.909%0.145C++-0.242C0.131

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.10.273C*11.90.05C+16.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.036%2.595%4051910037,860319237232.46164211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.372%1.009B**-0.45C--0.637

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.30.458B+30.20.234C++34

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.311%70.921%405710156,0563841421.57667

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.732%1.244B**0.248C++0.66

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.405B2.50.2C++3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.142%16.094%405510176,6302974852.22932

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.786%0.559B+0.311C*0.917

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.466B+3.40.3C*3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Fifth Column Gaming[FCLM] Fifth Column Gaming
VS outfit on Briggs

Members: 15
94.3m262.3%401 (24.1k)356 (21.4k)2.06865147,07371,0962.3985354 (54)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1022916524.909%16.315%40603:4454

41% Engineer20% Heavy Assault11% Infiltrator23% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 4:59 AMSep 27th, 2014 12:04 PMFeb 21st, 2019 4:41 AM (2d) (PST)Feb 7th, 2019 9:34 AM (16d) (PST)Feb 7th, 2019 9:34 AM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8521856670.5550.2680.0911.7450.1101028

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,11911,07040,04933165105721,339

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4417.2h/184d 23,453 23,995 45,677 462.5k 5,707 13,506 29,268 225.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C
Kills:9,669
Deaths:4,009
KDR:2.412
Accuracy:24.898% C
HSR:27.149% C-
Orion VS54
B
Kills:3,062
Deaths:1,640
KDR:1.867
Accuracy:22.307% C**
HSR:27.270% B
SVA-88
B+
Kills:1,622
Deaths:776
KDR:2.090
Accuracy:23.133% C+
HSR:29.593% B+
Flare VE6
B+
Kills:1,531
Deaths:851
KDR:1.799
Accuracy:24.692% B+
HSR:24.820% C++
Lasher X2
C+
Kills:1,353
Deaths:832
KDR:1.626
Accuracy:24.606% C+
HSR:3.843% C+
Pulsar LSW
B++
Kills:1,254
Deaths:640
KDR:1.959
Accuracy:24.176% C*
HSR:29.027% B++
NS-15M AE
B+
Kills:1,163
Deaths:389
KDR:2.990
Accuracy:27.520% B
HSR:31.642% B+
VX29 Polaris
B+
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:24.171% C++
HSR:26.615% B+
NSX Naginata
B+
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:24.113% B+
HSR:28.535% C++
VE-H Maw
B+
Kills:509
Deaths:203
KDR:2.507
Accuracy:28.925% B+
HSR:26.326% C+
Kills:22,484
Deaths (as Heavy Assault):10,324
Deaths (to Heavy Assaults):18,665
KDR:2.17784
Kill Difference:12,160
Playtime:873.472 hours
Usage:20%
Score:19.173m
Score/min:366
Accuracy (listed only):24.854%
HSR (listed only):25.482%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B*
Kills:8,381
Deaths:4,853
KDR:1.727
Accuracy:27.471% B*
HSR:21.394% C**
VX6-7
B+
Kills:3,275
Deaths:1,614
KDR:2.029
Accuracy:27.373% B+
HSR:24.214% B+
NS-11C
A+
Kills:2,956
Deaths:1,342
KDR:2.203
Accuracy:31.357% A+
HSR:21.143% B+
Deimos VA29
B**
Kills:1,693
Deaths:982
KDR:1.724
Accuracy:73.392% B**
HSR:15.948% C+
Solstice VE3
C++
Kills:1,579
Deaths:684
KDR:2.308
Accuracy:23.398% C++
HSR:19.063% C+
Pulsar C
B**
Kills:1,546
Deaths:736
KDR:2.101
Accuracy:27.489% B+
HSR:29.560% B**
Eclipse VE3A
C**
Kills:1,393
Deaths:835
KDR:1.668
Accuracy:28.077% C**
HSR:19.311% C+
Thanatos VE70
B**
Kills:1,317
Deaths:876
KDR:1.503
Accuracy:50.373% B**
HSR:13.060% D
NS Baron G5
A*
Kills:1,278
Deaths:632
KDR:2.022
Accuracy:64.949% A*
HSR:14.554% C+
Pandora VX25
B**
Kills:1,262
Deaths:736
KDR:1.715
Accuracy:35.109% C-
HSR:18.938% B**
Solstice Burst
B**
Kills:1,237
Deaths:605
KDR:2.045
Accuracy:31.738% B**
HSR:25.546% C*
NSX Tanto
B++
Kills:1,207
Deaths:592
KDR:2.039
Accuracy:30.377% B++
HSR:25.269% C+
Solstice SF
B
Kills:1,205
Deaths:1,332
KDR:0.905
Accuracy:25.749% B
HSR:15.768% C+
Phobos VX86
B+
Kills:1,195
Deaths:825
KDR:1.448
Accuracy:65.591% B+
HSR:15.398% C+
NS Baron G5AE
B++
Kills:1,192
Deaths:620
KDR:1.923
Accuracy:54.091% B++
HSR:13.591% C
Nova
B+
Kills:1,163
Deaths:620
KDR:1.876
Accuracy:44.530% C+
HSR:17.369% B+
NSX-P Tanto
M++
Kills:965
Deaths:602
KDR:1.603
Accuracy:41.391% M++
HSR:26.010% C++
Zenith VX-5
B**
Kills:497
Deaths:279
KDR:1.781
Accuracy:30.169% B**
HSR:21.127% C+
Eidolon VE33
B**
Kills:214
Deaths:107
KDR:2
Accuracy:33.991% B**
HSR:27.570% C**
Kills:33,555
Deaths (as Engineer):18,872
Deaths (to Engineers):14,902
KDR:1.77803
Kill Difference:14,683
Playtime:1,815.065 hours
Usage:41%
Score:37.126m
Score/min:341
Accuracy (listed only):39.296%
HSR (listed only):20.254%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B*
Kills:8,381
Deaths:4,853
KDR:1.727
Accuracy:27.471% B*
HSR:21.394% C**
VX6-7
B+
Kills:3,275
Deaths:1,614
KDR:2.029
Accuracy:27.373% B+
HSR:24.214% B+
NS-11C
A+
Kills:2,956
Deaths:1,342
KDR:2.203
Accuracy:31.357% A+
HSR:21.143% B+
Deimos VA29
B**
Kills:1,693
Deaths:982
KDR:1.724
Accuracy:73.392% B**
HSR:15.948% C+
Solstice VE3
C++
Kills:1,579
Deaths:684
KDR:2.308
Accuracy:23.398% C++
HSR:19.063% C+
Pulsar C
B**
Kills:1,546
Deaths:736
KDR:2.101
Accuracy:27.489% B+
HSR:29.560% B**
Sirius SX12
C++
Kills:1,511
Deaths:1,328
KDR:1.138
Accuracy:25.095% C++
HSR:12.641% D-
Eridani SX5
B+
Kills:1,507
Deaths:1,075
KDR:1.402
Accuracy:25.873% C+
HSR:22.628% B+
NS-7 PDW
M+
Kills:1,426
Deaths:886
KDR:1.609
Accuracy:39.781% M+
HSR:21.669% B++
Eclipse VE3A
C**
Kills:1,393
Deaths:835
KDR:1.668
Accuracy:28.077% C**
HSR:19.311% C+
Thanatos VE70
B**
Kills:1,317
Deaths:876
KDR:1.503
Accuracy:50.373% B**
HSR:13.060% D
NS Baron G5
A*
Kills:1,278
Deaths:632
KDR:2.022
Accuracy:64.949% A*
HSR:14.554% C+
Pandora VX25
B**
Kills:1,262
Deaths:736
KDR:1.715
Accuracy:35.109% C-
HSR:18.938% B**
Solstice Burst
B**
Kills:1,237
Deaths:605
KDR:2.045
Accuracy:31.738% B**
HSR:25.546% C*
NSX Tanto
B++
Kills:1,207
Deaths:592
KDR:2.039
Accuracy:30.377% B++
HSR:25.269% C+
Solstice SF
B
Kills:1,205
Deaths:1,332
KDR:0.905
Accuracy:25.749% B
HSR:15.768% C+
Phobos VX86
B+
Kills:1,195
Deaths:825
KDR:1.448
Accuracy:65.591% B+
HSR:15.398% C+
NS Baron G5AE
B++
Kills:1,192
Deaths:620
KDR:1.923
Accuracy:54.091% B++
HSR:13.591% C
Nova
B+
Kills:1,163
Deaths:620
KDR:1.876
Accuracy:44.530% C+
HSR:17.369% B+
NSX Tengu
A
Kills:1,163
Deaths:562
KDR:2.069
Accuracy:45.424% A
HSR:22.356% C**
MKV Suppressed
B+
Kills:1,151
Deaths:600
KDR:1.918
Accuracy:28.565% B+
HSR:22.937% B+
NSX-P Tanto
M++
Kills:965
Deaths:602
KDR:1.603
Accuracy:41.391% M++
HSR:26.010% C++
VE-S Canis
B++
Kills:802
Deaths:408
KDR:1.966
Accuracy:31.919% B++
HSR:24.813% B+
Zenith VX-5
B**
Kills:497
Deaths:279
KDR:1.781
Accuracy:30.169% B**
HSR:21.127% C+
Skorpios
B+
Kills:242
Deaths:141
KDR:1.716
Accuracy:25.620% C-
HSR:23.967% B+
Kills:41,143
Deaths (as Light Assault):23,765
Deaths (to Light Assaults):13,267
KDR:1.73124
Kill Difference:17,378
Playtime:997.482 hours
Usage:23%
Score:23.127m
Score/min:386
Accuracy (listed only):37.396%
HSR (listed only):20.331%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:1,956
Deaths:722
KDR:2.709
Accuracy:44.217% B++
HSR:65.389% C
Sirius SX12
C++
Kills:1,511
Deaths:1,328
KDR:1.138
Accuracy:25.095% C++
HSR:12.641% D-
Eridani SX5
B+
Kills:1,507
Deaths:1,075
KDR:1.402
Accuracy:25.873% C+
HSR:22.628% B+
NS-44L Blackhand
B
Kills:1,471
Deaths:964
KDR:1.526
Accuracy:44.868% B
HSR:32.087% D
NS-44 Commissioner
B++
Kills:1,450
Deaths:1,348
KDR:1.076
Accuracy:41.649% B++
HSR:21.517% C+
NS-7 PDW
M+
Kills:1,426
Deaths:886
KDR:1.609
Accuracy:39.781% M+
HSR:21.669% B++
Parallax VX3
B+
Kills:1,246
Deaths:448
KDR:2.781
Accuracy:42.125% B+
HSR:67.737% D*
NSX Daimyo
B
Kills:1,240
Deaths:435
KDR:2.851
Accuracy:43.909% B
HSR:92.823% C
NSX Tomoe
B**
Kills:1,185
Deaths:447
KDR:2.651
Accuracy:33.733% B**
HSR:34.346% C
NS-45 Pilot
B++
Kills:1,183
Deaths:816
KDR:1.450
Accuracy:36.014% B++
HSR:28.994% B+
Spiker
B++
Kills:1,178
Deaths:784
KDR:1.503
Accuracy:31.421% C**
HSR:25.722% B++
NSX Tengu
A
Kills:1,163
Deaths:562
KDR:2.069
Accuracy:45.424% A
HSR:22.356% C**
NS-357 Underboss
B++
Kills:1,158
Deaths:911
KDR:1.271
Accuracy:41.918% B++
HSR:23.316% C**
Phaseshift VX-S
B**
Kills:1,156
Deaths:459
KDR:2.519
Accuracy:44.950% B**
HSR:62.803% D
MKV Suppressed
B+
Kills:1,151
Deaths:600
KDR:1.918
Accuracy:28.565% B+
HSR:22.937% B+
Artemis VX26
B*
Kills:1,033
Deaths:497
KDR:2.078
Accuracy:31.534% B*
HSR:24.298% C*
VE-S Canis
B++
Kills:802
Deaths:408
KDR:1.966
Accuracy:31.919% B++
HSR:24.813% B+
NS-61 Emissary
B+
Kills:755
Deaths:522
KDR:1.446
Accuracy:27.084% C+
HSR:18.676% B+
NS-AM7 Archer
B*
Kills:689
Deaths:1,091
KDR:0.632
Accuracy:61.700% B+
HSR:24.673% B*
Phantom VA23
B+
Kills:329
Deaths:183
KDR:1.798
Accuracy:38.721% B+
HSR:25.228% C--
V10
B++
Kills:312
Deaths:108
KDR:2.889
Accuracy:44.891% B++
HSR:69.551% D--
NS-30 Vandal
A+
Kills:298
Deaths:118
KDR:2.525
Accuracy:42.454% A+
HSR:22.819% C-
Skorpios
B+
Kills:242
Deaths:141
KDR:1.716
Accuracy:25.620% C-
HSR:23.967% B+
Cerberus
B+
Kills:171
Deaths:159
KDR:1.075
Accuracy:31.227% C+
HSR:26.901% B+
Beamer VS3
C++
Kills:100
Deaths:65
KDR:1.538
Accuracy:27.929% C++
HSR:21% C+
XM98
B**
Kills:86
Deaths:9
KDR:9.556
Accuracy:43.863% B**
HSR:69.767% C--
Soldier Soaker
B*
Kills:62
Deaths:54
KDR:1.148
Accuracy:41.915% B*
HSR:16.129% C++
VA39 Spectre
C
Kills:60
Deaths:52
KDR:1.154
Accuracy:29.752% C
HSR:30% D
Kills:24,920
Deaths (as Infiltrator):15,192
Deaths (to Infiltrators):10,499
KDR:1.64034
Kill Difference:9,728
Playtime:495.924 hours
Usage:11%
Score:9.251m
Score/min:311
Accuracy (listed only):37.434%
HSR (listed only):34.099%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B**
Kills:1,693
Deaths:982
KDR:1.724
Accuracy:73.392% B**
HSR:15.948% C+
Sirius SX12
C++
Kills:1,511
Deaths:1,328
KDR:1.138
Accuracy:25.095% C++
HSR:12.641% D-
Eridani SX5
B+
Kills:1,507
Deaths:1,075
KDR:1.402
Accuracy:25.873% C+
HSR:22.628% B+
NS-7 PDW
M+
Kills:1,426
Deaths:886
KDR:1.609
Accuracy:39.781% M+
HSR:21.669% B++
Thanatos VE70
B**
Kills:1,317
Deaths:876
KDR:1.503
Accuracy:50.373% B**
HSR:13.060% D
NS Baron G5
A*
Kills:1,278
Deaths:632
KDR:2.022
Accuracy:64.949% A*
HSR:14.554% C+
Pandora VX25
B**
Kills:1,262
Deaths:736
KDR:1.715
Accuracy:35.109% C-
HSR:18.938% B**
Phobos VX86
B+
Kills:1,195
Deaths:825
KDR:1.448
Accuracy:65.591% B+
HSR:15.398% C+
NS Baron G5AE
B++
Kills:1,192
Deaths:620
KDR:1.923
Accuracy:54.091% B++
HSR:13.591% C
Nova
B+
Kills:1,163
Deaths:620
KDR:1.876
Accuracy:44.530% C+
HSR:17.369% B+
NSX Tengu
A
Kills:1,163
Deaths:562
KDR:2.069
Accuracy:45.424% A
HSR:22.356% C**
MKV Suppressed
B+
Kills:1,151
Deaths:600
KDR:1.918
Accuracy:28.565% B+
HSR:22.937% B+
NS-11P
B**
Kills:827
Deaths:438
KDR:1.888
Accuracy:28.354% B**
HSR:23.458% B++
VE-S Canis
B++
Kills:802
Deaths:408
KDR:1.966
Accuracy:31.919% B++
HSR:24.813% B+
H-V45
C+
Kills:614
Deaths:631
KDR:0.973
Accuracy:22.951% C
HSR:20.195% C+
Skorpios
B+
Kills:242
Deaths:141
KDR:1.716
Accuracy:25.620% C-
HSR:23.967% B+
Pulsar VS1
D-
Kills:173
Deaths:139
KDR:1.245
Accuracy:19.321% D-
HSR:13.873% D--
Corvus VA55
B+
Kills:139
Deaths:142
KDR:0.979
Accuracy:26.536% B+
HSR:19.425% C--
Equinox VE2
C-
Kills:63
Deaths:56
KDR:1.125
Accuracy:23.542% C-
HSR:9.524% D**
Kills:18,718
Deaths (as Combat Medic):11,697
Deaths (to Combat Medics):8,004
KDR:1.60024
Kill Difference:7,021
Playtime:117.792 hours
Usage:3%
Score:2.804m
Score/min:397
Accuracy (listed only):38.475%
HSR (listed only):18.229%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B++
Kills:642
Deaths:203
KDR:3.163
Accuracy:18.983% B++
HSR:21.963% B++
Comet VM2
B
Kills:620
Deaths:392
KDR:1.582
Accuracy:45.792% B
HSR:4.516% C++
Comet VM2
C*
Kills:554
Deaths:387
KDR:1.432
Accuracy:47.110% C*
HSR:3.971% C+
Cosmos VM3
B*
Kills:384
Deaths:123
KDR:3.122
Accuracy:19.760% B*
HSR:21.615% B+
NS-20 Gorgon
B*
Kills:315
Deaths:124
KDR:2.540
Accuracy:28.313% C*
HSR:25.079% B*
NS-20 Gorgon
A*
Kills:308
Deaths:124
KDR:2.484
Accuracy:28.324% C++
HSR:31.818% A*
Quasar VM1
B+
Kills:229
Deaths:99
KDR:2.313
Accuracy:20.130% B+
HSR:22.707% B+
NS-10 Burster
B**
Kills:228
Deaths:128
KDR:1.781
Accuracy:36.541% B**
HSR:10.965% B*
NS-10 Burster
B**
Kills:207
Deaths:129
KDR:1.605
Accuracy:36.280% B**
HSR:5.797% C+
Blueshift VM5
B*
Kills:171
Deaths:57
KDR:3
Accuracy:23.636% B*
HSR:18.714% C-
Blueshift VM5
B*
Kills:166
Deaths:57
KDR:2.912
Accuracy:22.783% B++
HSR:25.301% B*
Cosmos VM3
B**
Kills:75
Deaths:23
KDR:3.261
Accuracy:21.624% B**
HSR:18.667% C+
Kills:3,899
Deaths (as MAX Suit):923
Deaths (to MAX Suits):3,311
KDR:4.22427
Kill Difference:2,976
Playtime:116.951 hours
Usage:3%
Score:2.776m
Score/min:396
Accuracy (listed only):29.106%
HSR (listed only):17.593%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C++
Kills:3,205
V. Kills:1,065 301%
Deaths:296
KDR:10.828
Accuracy:57.407% B+
KPH:55.800 C
VKPH:18.500 C++
Maelstrom Turbo Laser
B*
Kills:1,982
V. Kills:1,773 112%
Deaths:831
KDR:2.385
Accuracy:33.044% B
KPH:17.800 C**
VKPH:15.900 B*
Light PPA
A*
Kills:1,616
V. Kills:235 N/A
Deaths:299
KDR:5.405
Accuracy:41.352% C++
KPH:59.200 B+
VKPH:8.600 A*
Hornet Missiles
B**
Kills:1,468
V. Kills:858 171%
Deaths:320
KDR:4.588
Accuracy:71.005% B**
KPH:56.400 C+
VKPH:33 C+
Saron Laser Cannon
B+
Kills:988
V. Kills:812 122%
Deaths:564
KDR:1.752
Accuracy:34.489% B+
KPH:16.300 C**
VKPH:13.400 B+
Antares LC
B
Kills:820
V. Kills:753 109%
Deaths:445
KDR:1.843
Accuracy:33.335% C*
KPH:18.400 C+
VKPH:16.900 B
Coyote Missiles
C+
Kills:459
V. Kills:224 204%
Deaths:128
KDR:3.586
Accuracy:52.401% C+
KPH:39.900 C+
VKPH:19.500 C+
Photon A2A Missile Pods
C
Kills:277
V. Kills:302 91%
Deaths:94
KDR:2.947
Accuracy:78.946% C
KPH:29 D
VKPH:31.600 C
Kills:10,815 (5,406 + 0)
Deaths:2,977
KDR:3.633
VKDR:2.023
Vehicle Kills:6,022
Kill Difference:7,838
Playtime:348.682 hours
Usage:8%
Score:5.899m
Score/min:282
Piloting Accuracy:33.335%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:478
V. Kills:294 162%
Deaths:59
KDR:8.102
Accuracy:48.983% B**
KPH:1,720,800 U
VKPH:1,058,400 U
CAS30 Tank Buster
C++
Kills:354
V. Kills:419 84%
Deaths:318
KDR:1.113
Accuracy:39.388% D
KPH:6.400 C
VKPH:7.600 C++
L105 Zephyr
B**
Kills:273
V. Kills:38 N/A
Deaths:20
KDR:13.650
Accuracy:42.191% C+
KPH:76.600 B**
VKPH:10.700 B
AP30 Shredder
U
Kills:59
V. Kills:21 268%
Deaths:4
KDR:14.750
Accuracy:20.850% F-
KPH:212,400 U
VKPH:75,600 U
Dual-75 Duster
M++
Kills:52
V. Kills:7 N/A
Deaths:4
KDR:13
Accuracy:34.103% D
KPH:117.200 A+
VKPH:15.800 M++
Kills:1,216 (354 + 862)
Deaths:405
KDR:3.002
VKDR:1.923
Vehicle Kills:779
Kill Difference:811
Playtime:59.451 hours
Usage:1%
Score:0.882m
Score/min:247
Piloting Accuracy:39.388%
Gunner Accuracy:34.103%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,172
V. Kills:253 461%
Deaths:74
KDR:15.838
Accuracy:53.679% B+
KPH:62.700 B+
VKPH:13.500 A+
L100 Python HEAT
A++
Kills:1,155
V. Kills:352 327%
Deaths:100
KDR:11.550
Accuracy:57.565% B+
KPH:54.700 A++
VKPH:16.700 B**
L100 Python AP
A++
Kills:1,121
V. Kills:777 144%
Deaths:208
KDR:5.389
Accuracy:58.748% C**
KPH:39.400 B*
VKPH:27.300 A++
C75 Viper
M**
Kills:864
V. Kills:389 222%
Deaths:123
KDR:7.024
Accuracy:57.207% A++
KPH:51.600 A
VKPH:23.200 M**
Skyguard
B**
Kills:329
V. Kills:286 115%
Deaths:94
KDR:3.500
Accuracy:36.059% B**
KPH:15.600 C**
VKPH:13.600 B**
Kills:4,641 (4,641 + 0)
Deaths:599
KDR:7.748
VKDR:3.434
Vehicle Kills:2,057
Kill Difference:4,042
Playtime:106.088 hours
Usage:2%
Score:2.228m
Score/min:350
Driving Accuracy:36.059%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B**
Kills:1,529
V. Kills:564 271%
Deaths:62
KDR:24.661
Accuracy:49.521% C++
KPH:31.800 B**
VKPH:11.700 B**
Supernova FPC
B*
Kills:801
V. Kills:601 133%
Deaths:130
KDR:6.162
Accuracy:52.277% C+
KPH:24.800 C++
VKPH:18.600 B*
Saron HRB
A++
Kills:496
V. Kills:315 157%
Deaths:53
KDR:9.358
Accuracy:51.062% B*
KPH:41.900 A++
VKPH:26.600 A
E540 Halberd
A*
Kills:172
V. Kills:62 273%
Deaths:13
KDR:13.231
Accuracy:47.777% C+
KPH:53.200 A*
VKPH:19.200 B+
Proton II PPA
B
Kills:119
V. Kills:11 N/A
Deaths:12
KDR:9.917
Accuracy:24.399% C++
KPH:46.700 C
VKPH:4.300 B
Aphelion VEX-4
A
Kills:80
V. Kills:44 178%
Deaths:8
KDR:10
Accuracy:35.096% C++
KPH:39 A
VKPH:21.400 B+
Kills:3,197 (2,330 + 867)
Deaths:278
KDR:11.500
VKDR:5.745
Vehicle Kills:1,597
Kill Difference:2,919
Playtime:100.109 hours
Usage:2%
Score:2.023m
Score/min:337
Driving Accuracy:52.277%
Gunner Accuracy:35.096%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
A
Kills:1,532
V. Kills:1,081 142%
Deaths:242
KDR:6.331
Accuracy:61.795% B++
KPH:52.900 B*
VKPH:37.300 A
E540 Halberd-H
B++
Kills:1,260
V. Kills:637 197%
Deaths:189
KDR:6.667
Accuracy:62.785% B++
KPH:55.300 B+
VKPH:27.900 B++
Proton II PPA-H
A
Kills:808
V. Kills:57 N/A
Deaths:62
KDR:13.032
Accuracy:46.157% B**
KPH:145.900 A
VKPH:10.300 B**
Aphelion VEX-4H
B++
Kills:441
V. Kills:384 115%
Deaths:97
KDR:4.546
Accuracy:44.520% C+
KPH:41.600 C++
VKPH:36.200 B++
G40-F Ranger
B**
Kills:234
V. Kills:181 129%
Deaths:23
KDR:10.174
Accuracy:35.084% B
KPH:37.500 C++
VKPH:29 B**
G30 Walker
B++
Kills:95
V. Kills:63 148%
Deaths:17
KDR:5.588
Accuracy:42.865% A
KPH:30.700 C+
VKPH:20.300 B++
Kills:4,370 (0 + 4,370)
Deaths:630
KDR:6.937
VKDR:3.814
Vehicle Kills:2,403
Kill Difference:3,740
Playtime:77.259 hours
Usage:2%
Score:1.943m
Score/min:419
Driving Accuracy:N/A%
Gunner Accuracy:42.865%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:525
V. Kills:130 401%
Deaths:56
KDR:9.375
Accuracy:44.046% B*
KPH:56 B+
VKPH:13.900 B**
M20 Basilisk
A++
Kills:467
V. Kills:227 205%
Deaths:68
KDR:6.868
Accuracy:52.197% A+
KPH:30.700 B*
VKPH:14.900 A++
M12 Kobalt
A*
Kills:371
V. Kills:9 N/A
Deaths:16
KDR:23.188
Accuracy:21.916% B++
KPH:142 A*
VKPH:3.400 C+
M20 Basilisk
A++
Kills:356
V. Kills:211 168%
Deaths:68
KDR:5.235
Accuracy:55.055% A++
KPH:30.900 B*
VKPH:18.300 A++
M40 Fury
A+
Kills:353
V. Kills:124 282%
Deaths:37
KDR:9.541
Accuracy:49.281% A
KPH:60.400 C**
VKPH:21.200 A+
M60-G Bulldog
C**
Kills:107
V. Kills:25 412%
Deaths:10
KDR:10.700
Accuracy:37.120% C*
KPH:31.200 C++
VKPH:7.300 C**
G30 Walker
A*
Kills:84
V. Kills:70 118%
Deaths:16
KDR:5.250
Accuracy:40.829% A++
KPH:23.700 A
VKPH:19.800 A*
M12 Kobalt
M+
Kills:71
V. Kills:3 N/A
Deaths:3
KDR:23.667
Accuracy:23.114% B**
KPH:182.200 M+
VKPH:7.700 A*
M60-G Bulldog
B*
Kills:58
V. Kills:19 290%
Deaths:13
KDR:4.462
Accuracy:50.328% A
KPH:38.700 C+
VKPH:12.700 B*
Kills:2,392 (0 + 2,392)
Deaths:287
KDR:8.334
VKDR:2.850
Vehicle Kills:818
Kill Difference:2,105
Playtime:53.410 hours
Usage:1%
Score:1.286m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:50.328%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:1,085
V. Kills:429 252%
Deaths:676
KDR:1.605
Accuracy:53.992% B+
KPH:28.200 B
VKPH:11.200 B**
S12 Renegade
B**
Kills:509
V. Kills:22 N/A
Deaths:148
KDR:3.439
Accuracy:59.479% A*
KPH:75.700 B*
VKPH:3.300 B**
V30-F Starfall
A+
Kills:462
V. Kills:255 180%
Deaths:216
KDR:2.139
Accuracy:59.612% C-
KPH:46.200 A+
VKPH:25.500 A
M12 Kobalt-F
A*
Kills:364
V. Kills:20 N/A
Deaths:106
KDR:3.434
Accuracy:26.968% B++
KPH:66.400 A+
VKPH:3.600 A*
Kills:2,420 (2,420 + 0)
Deaths:1,146
KDR:2.112
VKDR:0.634
Vehicle Kills:726
Kill Difference:1,274
Playtime:60.690 hours
Usage:1%
Score:0.723m
Score/min:198
Driving Accuracy:26.968%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M
Kills:920
V. Kills:466 197%
Deaths:67
KDR:13.731
Accuracy:52.560% B+
KPH:88.600 B*
VKPH:44.900 M
M20 Wyvern
B+
Kills:168
V. Kills:146 114%
Deaths:47
KDR:3.574
Accuracy:48.970% A+
KPH:19.700 C
VKPH:17.100 B+
Kills:1,088 (0 + 1,088)
Deaths:114
KDR:9.544
VKDR:5.368
Vehicle Kills:612
Kill Difference:974
Playtime:18.898 hours
Usage:0%
Score:0.499m
Score/min:440
Piloting Accuracy:N/A%
Gunner Accuracy:48.970%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 9,8149,6694,0092.412C+0.3424.898%C27.149%C-53.8CN/A161179.7h11.1C+44.7C+
Serpent VE92 8,5268,3814,8531.727B++0.3427.471%B*21.394%C**34.6C**N/A115242.3h11.8B+43B+
VX6-7 3,3353,2751,6142.029B+0.0427.373%B+24.214%B+38.2C**N/A12685.7h11.3B+41.4B+
Dual Photon Pods 4,2703,20529610.828B++8.7657.407%B+1.217%C+55.7C18.5C++33157.5h19.2B+33.5B+
C-4 5,0143,1091,1002.826B**0.7625.708%C+N/A97.8B+59.9A*111331.8h1.5C++5.8C*
Orion VS54 3,1393,0621,6401.867B0.2022.307%C**27.27%B38.1C**1A+19380.4h11.7B+52.3C++
NS-11C 3,0072,9561,3422.203A+0.1331.357%A+21.143%B+50B**N/A16959.1h11.9B++38.1B++
Tank Mine 3,4241,9957112.806C++0.7433.165%C+N/A133B+95.3B**151915h1.9C++5.6B+
Maelstrom Turbo Laser 3,7551,9828312.385C**0.3233.044%B2.523%C+17.8C**15.9B*237111.6h86.8B+262.8B+
Ghost 1,9751,9567222.709C+0.6444.217%B++65.389%C44.9C**N/A19643.6h2.2C**4.9B+
Deimos VA29 1,7241,6939821.724B+0.3473.392%B**15.948%C+54.1B+1B16331.3h2.2B+3B+
SVA-88 1,6411,6227762.09C*0.0223.133%C+29.593%B+47.8C++N/A22833.9h11.5C*49.6C*
Light PPA 1,8511,6162995.405C*3.3441.352%C++N/A59.2B+8.6A*25827.3h13.7C++33.1C*
Solstice VE3 1,5881,5796842.308A*0.2423.398%C++19.063%C+17.9C+N/A13188.2h14.4B61.7C*
Pulsar C 1,5721,5467362.101B+0.0327.489%B+29.56%B**43.5B++N/A20635.5h10.7B+38.9B+
Saron HRB-H 2,6131,5322426.331C**4.2661.795%B++N/A52.8B*37.3A47229h22.8B36.8B+
Flare VE6 1,5601,5318511.799B+0.2724.692%B+24.82%C++34.2CN/A15244.8h12.1C49.1C*
Supernova PC 2,0931,5296224.661M+22.5949.521%C++2.289%C+31.8B**11.7B**23948.1h4.1B++8.3B++
Sirius SX12 1,5331,5111,3281.138C++0.9325.095%C++12.641%D-19.2C-N/A7878.9h16C+63.9C++
Eridani SX5 1,5191,5071,0751.402C**0.6725.873%C+22.628%B+28.1CN/A11853.6h11.8C*45.6C*
NS-44L Blackhand 1,4791,4719641.526B+0.5444.868%B32.087%D47.3AN/A12331.1h3.5B++7.8B+
Hornet Missiles 2,3261,4683204.588C+2.5271.005%B**2.18%B+56.5C+33C+47826h8.8B12.5B+
NS-44 Commissioner 1,4611,4501,3481.076C++0.9941.649%B++21.517%C+42.9B+N/A17033.8h3.4B+8.2B++
NS-7 PDW 1,4641,4268861.609B**0.4639.781%M+21.669%B++31.5C**N/A10445.3h22D*55.2B
Eclipse VE3A 1,4241,3938351.668C++0.4028.077%C**19.311%C+31.3CN/A9644.5h12C++42.9C**
Lasher X2 1,3841,3538321.626B**0.4424.606%C+3.843%C+38BN/A13135.6h17.8B+72.3B
Thanatos VE70 1,3251,3178761.503B++0.5750.373%B**13.06%D26.8C+N/A10549.2h4.6C**9.2B++
C-4 ARX 1,8111,3144722.784B+0.7230.007%B*N/A166.3B**62.9A++10127.9h1B++3.4B++
Proximity Mine 1,3031,3033194.085C++2.0242.916%C++N/A144.8B+N/A4509h1.8B4.1B+
NS Baron G5 1,3071,2786322.022B**0.0564.949%A*14.554%C+53.7B**1.2A*17323.8h4.4B6.8C*
Pandora VX25 1,2801,2627361.715B+0.3535.109%C-18.938%B**43.4C**N/A19929.1h4.2B12C++
E540 Halberd-H 1,8971,2601896.667C+4.6062.785%B++1.032%D55.3B+27.9B++36422.8h5.6B8.8B+
Pulsar LSW 1,2691,2546401.959B+0.1124.176%C*29.027%B++51.4BN/A30024.4h11.8C**48.7B+
Parallax VX3 1,2581,2464482.781C+0.7142.125%B+67.737%D*28.4C+N/A10343.8h2.5C5.9C++
NSX Daimyo 1,2431,2404352.851C+0.7843.909%B92.823%C54.1C++N/A13322.9h2.6C+5.9C*
Solstice Burst 1,2511,2376052.045B+0.0231.738%B**25.546%C*45.5C**N/A14127.2h11.2B++35.4B++
The Slasher 1,2481,22919,3410.064C**2.0035.373%C++18.064%B*1.4CN/A3910.3h2.1C*5.9C**
NSX Tanto 1,2241,2075922.039B*0.0330.377%B++25.269%C+40.9BN/A11029.5h12.1B+40B
Solstice SF 1,2301,2051,3320.905C+1.1625.749%B15.768%C+13C-N/A5392.6h12C++46.4B
Phobos VX86 1,2081,1958251.448C++0.6265.591%B+15.398%C+40.6C+N/A17529.4h2.5C++3.9C**
NS Baron G5AE 1,2041,1926201.923B+0.1554.091%B++13.591%C46.4C++N/A20125.7h4.2C*7.7C+
NSX Tomoe 1,2031,1854472.651B++0.5833.733%B**34.346%C61.7B**N/A15719.2h12.8B+38.1B+
NS-45 Pilot 1,1951,1838161.45C*0.6236.014%B++28.994%B+66.8B+N/A19417.7h6.1B++16.9B++
Spiker 1,1891,1787841.503B+0.5731.421%C**25.722%B++61.4B*N/A22119.2h8.3C**26.3B+
L100 Python HESH 1,4251,1727415.838B+13.7753.679%B+1.024%C--62.7B+13.5A+21618.7h3.2B5.9B+
NS-15M AE 1,1771,1633892.99B+0.9227.52%B31.642%B+58.4C++N/A16619.9h11.1C**40.5B+
Nova 1,1781,1636201.876B+0.1944.53%C+17.369%B+47.9B+N/A13024.3h3.8B+8.5B+
NSX Tengu 1,1871,1635622.069B*0.0045.424%A22.356%C**50.6B+1B**12523h13C*28.6B+
VX29 Polaris 1,1751,1615162.25B++0.1824.171%C++26.615%B+55.6B+N/A26920.9h11.7B48.3B
NSX Naginata 1,1831,1604682.479B**0.4124.113%B+28.535%C++56.9B+1.1B**14720.4h12.2C++50.4B
NS-357 Underboss 1,1631,1589111.271B0.8041.918%B++23.316%C**64B*N/A18318.1h3.7B+8.8B++
Phaseshift VX-S 1,1631,1564592.519C+0.4544.95%B**62.803%D45.2B+N/A10725.6h2.9C*6.5B+
L100 Python HEAT 1,5071,15510011.55A++9.4857.565%B+3.03%C**54.7A++16.7B**30021.1h4B**7B**
MKV Suppressed 1,1671,1516001.918B**0.1528.565%B+22.937%B+33.2C++N/A11034.7h13.6C*47.6B+
L100 Python AP 1,8981,1212085.389C*3.3258.748%C**3.122%C++39.5B*27.4A++45328.4h5.7B+9.7B+
M40 Fury-F 1,5141,0856761.605C++0.4653.992%B+N/A28.2B11.1B**18138.5h13C+24C++
NS Decimator 1,4641,0781,2280.878C+1.1960.709%C+4.267%A+33.2C+11.9C-40032.5h4.6C*7.6C**
The Kraken 1,4291,0617771.366C0.7061.212%C+1.791%C+34.4C11.9C-19330.8h4.4C+7.2C+
Artemis VX26 1,0521,0334972.078B++0.0131.534%B*24.298%C*37.8C*N/A12027.3h13.3C42.2C**
Saron Laser Cannon 1,8009885641.752C++0.3234.489%B+2.024%C+16.3C**13.4B+24260.8h108.7B+315.2B+
NSX-P Tanto 1,0199656021.603B++0.4741.391%M++26.01%C++36.3B+2A++10326.6h17.9C43.3B++
S1 1,3309527761.227B*0.8461.763%B+4.097%B++31.9B+12.7C+32629.8h4.6B**7.4B*
Nemesis VSH9 1,6379258781.054B++1.0167.154%B++4.324%B*18.4C++14.2B++19850.2h7.5B11.2B+
Pelter Rocket Pod 1,3869206713.731C+11.6652.56%B+N/A88.5B*44.8M55010.4h31.7D-60.4C
Hades VSH4 1,3189135591.633A*0.4472.16%B+3.724%B++31.5B14C++14429h4.7A+6.5A+
C75 Viper 1,2538641237.024B++4.9657.207%A++N/A51.7A23.3M**42216.7h12.6B22.1B*
NS-11P 8418274381.888B++0.1828.354%B**23.458%B++48.6B**N/A16017h13.1B+46.3B++
Antares LC 1,5738204451.843C++0.2333.335%C*2.561%B+18.4C+16.9B21644.5h132.4C+397.1C++
Xiphos Anti-Personnel Phalanx Tower 8338171817U814.9344.618%A+N/A1021.3M+20A*28990.8h5.8B+12.9B+
Proton II PPA-H 8658086213.032C++10.9646.157%B**N/A146.9A10.4A4015.5h10.6C+23B+
VE-S Canis 8248024081.966B++0.1031.919%B++24.813%B+50.1B1.4A++13216h10.3B+32.4B+
Supernova FPC 1,4028011306.162C++4.0952.277%C+3.496%B++24.8C++18.6B*40532.3h4.9B+9.5B
NS-61 Emissary 7587555221.446B**0.6227.084%C+18.676%B+47.2B**N/A11716h13.7C*50.7C*
Lancer VS22 1,7367557211.047B+1.0260.508%C+1.06%C14.9C++19.4B**23450.6h16.5B+27.3B+
NSX Masamune 8427035041.395B*0.6757.114%C+3.414%B**39.1B+7.7D16418h6.1B*10.7B++
Sticky Grenade 6996951695N/A692.9344.323%D-N/A695C--4D-28241h2.2C++5C+
NS-AM7 Archer 8826891,0910.632B+1.4461.7%B+24.673%B*10B++2.8C++7869h13.5B+21.9B++
Rocklet Rifle 1,3496774851.396A0.6762.085%B**N/A41.3B**41A+47316.4h30.2B++48.6B++
Quasar VM1 6536422033.163B**1.0918.983%B++21.963%B++32.4B*N/A15619.8h12.3B*64.8B+
MANA Anti-Vehicle Turret 1,2106232992.084C0.0258.364%C2.889%C+6230B**5870A+17270070.1h9.3B+15.9B+
Comet VM2 9176203921.582B*0.4945.792%B4.516%C++13.7B+6.6A15245.3h20.6C**44.9B+
H-V45 6166146310.973C+1.1022.951%C20.195%C+24.5CN/A12825.1h13.4C++58.6C++
Frag Grenade 6116061606N/A603.9338.202%D-N/A432.9C3.6D17431.4h3.5B9.2C+
Damascus Edge 57857012,5050.046C*2.0236.03%B+13.684%B**1.1C+N/A3515.5h1.9B+5.4B+
Comet VM2 8315543871.432B+0.6447.11%C*3.971%C+13.3C**6.6B*13241.8h22.9B+48.6B+
M40 Fury 655525569.375B+7.3144.046%B*1.333%C-55.9B+13.8B*3799.4h15.8C+35.9B+
S12 Renegade 5315091483.439C++1.3759.479%A*2.161%D--76B*3.3B**1806.7h4.4D-7.5B
VE-H Maw 5205092032.507B*0.4428.925%B+26.326%C+60.6B1.3B**2008.4h9.4B+32.5B+
Zenith VX-5 5044972791.781B+0.2930.169%B**21.127%C+30.7C+N/A10516.2h13.4C++44.4B+
Saron HRB 811496539.358B*7.2951.062%B*1.815%C*42A++26.7A55711.8h18B++35.3B**
C150 Dalton 772478598.102C**6.0348.983%B**N/A4780U2940U34728700.1h4.6C+9.4B+
M20 Basilisk 694467686.868A++4.8052.197%A+5.567%C+30.7B*14.9A++39515.2h105.4C+201.9B+
V30-F Starfall 7174622162.139B0.0759.612%C-N/A46.2A+25.5A29110h11.6B*19.4B*
Coyote Missiles 6834591283.586B+1.5252.401%C+N/A39.9C+19.5C+42411.5h35.7B+68.2B+
Aphelion VEX-4H 825441974.546C+2.4844.52%C+4.535%B*41.6C++36.2B++43310.6h64.1C+143.9C+
Cosmos VM3 3893841233.122B++1.0519.76%B*21.615%B+30.2C++N/A14712.7h13.3C*67.1B+
M12 Kobalt 3803711623.188B**21.1221.916%B++18.868%C*142.7A*3.5C++4222.6h13.9B**63.4B++
M12 Kobalt-F 3843641063.434B*1.3726.968%B++4.121%D--66.2A3.6A*1755.5h13B+48.1B+
M20 Basilisk 567356685.235A3.1755.055%A++6.18%C*31B*18.3A++42711.5h126.1C--229B+
CAS30 Tank Buster 7733543181.113C+0.9639.388%DN/A6.4C7.6C++11055.4h49.3B125.2C*
M40 Fury 477353379.541B7.4749.281%AN/A60.9C**21.4A++5075.8h19.8D40.2C++
Skyguard 615329943.5B1.4336.059%B**1.824%C+15.6C**13.6B**32321.1h143.2C397.2B
Phantom VA23 3343291831.798C+0.2738.721%B+25.228%C--40.1C+N/A1378.2h4.7C+12.1B
NS-20 Gorgon 3263151242.54A0.4728.313%C*25.079%B*32.8A1.1D1189.6h27.4B+96.8B++
Lumine Edge 3253137,7420.04C2.0327.966%C++19.489%B+1C--N/A5303.3h1.6C5.7C*
V10 3123121082.889C+0.8244.891%B++69.551%D--36.3C++N/A938.6h2.4C+5.3C**
NS-20 Gorgon 3213081242.484A0.4228.324%C++31.818%A*32.1A++1.4C+1129.6h27.8B++98.1B*
NS-30 Vandal 2992981182.525B+0.4642.454%A+22.819%C-59.6B**N/A1885h5.6C*13.1B++
Orbital Strike Uplink 4202911291U288.93509.091%UN/A485U215U30200.6h1.7T*0.3T*
Photon A2A Missile Pods 579277942.947C0.8878.946%CN/A28.9D31.5C4369.6h8.3C*10.5C*
L105 Zephyr 3112732013.65B+11.5842.191%C+N/A75.8B**10.6B5323.6h4.6B**11B*
M20 Basilisk 4572672013.35A+11.2861.757%B**6.367%B*59.3B*42.2A*6264.5h130.9C+211.9C*
Spear Anti-Vehicle Phalanx Turret 480260279.63B+7.5652.085%B*4.231%C++47.3B+40A++6925.5h9.9C+19.1B
Hunter QCX 3432544420.575C+1.4955.716%B*15.354%D14.6C++5.1B+11117.4h12.1C21.8C+
Skorpios 2482421411.716C++0.3525.62%C-23.967%B+34.6CN/A977h11.4C+44.3C+
G40-F Ranger 4152342310.174C+8.1135.084%BN/A37.7C++29.2B**4096.2h85.8D244.7C
Quasar VM1 235229992.313C++0.2420.13%B+22.707%B+39.5B+1B*1435.8h13.1C**65.1B+
NS-10 Burster 4172281281.781A+0.2936.541%B**10.965%B*7B+5.8A+13132.5h151.9C415.6B+
NSX Amaterasu 2262236,0920.037C+2.0336.812%B+15.247%C+0.8CN/A2286.8h15.7D42.5C
Spear Anti-Vehicle Phalanx Tower 422222455.5A**53.4362.602%A4.505%C*71.6B**64.5A*6363.1h6.6B*10.5B**
Eidolon VE33 2182141072B*0.0733.991%B**27.57%C**39.6B*N/A2005.4h8B+23.7B++
NS-10 Burster 3742071291.605B++0.4636.28%B**5.797%C+6.3B5.1B*12632.7h169.6C467.4B
M60-A Bulldog 229205922.778B+20.7141.962%C1.463%D39.4B4.6C++2155.2h5.4B12.9C**
Force-Blade 20519712,3430.016C2.0546.527%AN/A0.3CN/A2648.6h3.3C7B+
Aspis Anti-Aircraft Phalanx Turret 382178189.889M7.8235.19%A+N/A23.7A**27.2M*5457.5h120.7B*343B*
Pulsar VS1 1751731391.245C**0.8219.321%D-13.873%D--24C+N/A2647.2h12.4B++64.1C*
E540 Halberd 2341721313.231B+11.1647.777%C+2.907%C*53.8A*19.4B+3953.2h3.4A++7.2A+
Blueshift VM5 174171573B0.9323.636%B*18.714%C-40.7B+N/A1904.2h17.3C73B+
Cerberus 1741711591.075C++0.9931.227%C+26.901%B+42.8C*N/A1414h5.5B+17.8B
M20 Wyvern 314168473.574C+1.5148.97%A+2.976%C19.8C17.2B+3068.5h193.9T-396D**
Blueshift VM5 168166572.912C**0.8422.783%B++25.301%B*39.5B+N/A1774.2h17.1C75.1B
MANA Anti-Personnel Turret 157153941.628N/A0.4418.352%UN/A1530U40U6471800.1h28.9T*157.7T*
Anti-Vehicle Grenade 1771461146N/A143.9341.468%D*N/A292C62C-30640.5h5.6C++13.5C+
Corvus VA55 1401391420.979C+1.0926.536%B+19.425%C--26.2C+N/A1665.3h12.3C++46.4B+
Hoplon Anti-Aircraft Phalanx Tower 262133266.5B*64.4340.982%AN/A221.7B++215B*20320.6h22.6B+55.2B++
M60-A Bulldog 154122186.778C4.7139.029%D1.639%D24.9C-6.5B++2094.9h8.2D-21.1D-
Proton II PPA 130119129.917C7.8524.399%C++2.521%B+47.6C4.4B+1992.5h10.3C+42.3C*
M60-G Bulldog 1321071010.7A*8.6337.12%C*N/A31.5C*7.4B2893.4h8.8C23.7C++
G40-F Ranger 190103617.167B15.1037.663%B++N/A60.6B**51.2A**6831.7h84.3C+223.8C**
Beamer VS3 101100651.538B**0.5327.929%C++21%C+26.3C+N/A2303.8h8.6B30.9C++
G30 Walker 15895175.588C+3.5242.865%A3.158%C-30.6C+20.3B++3393.1h180.6C+421.2B
XM98 878699.556M**7.4943.863%B**69.767%C--29.7C++N/A2212.9h2.5C++5.8B+
G30 Walker 15484165.25B*3.1840.829%A++3.571%C24A20A*3323.5h207.3C**507.8B*
M40 Fury 12582327.333A+25.2658.188%AN/A136.7A+71.7S8610.6h21.9C37.7C+
Aphelion VEX-4 12480810A7.9335.096%C++5%B+38.1B**21B+3792.1h46.4B+132.2B++
Cosmos VM3 7675233.261B**1.1921.624%B**18.667%C+37.5B++N/A3092h14.2C++65.9C**
M12 Kobalt 7471323.667B21.6023.114%B**11.268%D**177.5M+7.5A++6360.4h13B**56.2B*
NS-R3 Swarm 146711200.592C*1.4861.809%C-1.408%B*6C6.4C+10111.8h35.1D56.8D
Equinox VE2 6363561.125C+0.9423.542%C-9.524%D**33.2C+N/A1851.9h10.6B++44.9B
Soldier Soaker 6362541.148C+0.9241.915%B*16.129%C++51.7C++N/A3031.2h7.3D17.4C**
VA39 Spectre 6060521.154C+0.9129.752%C30%D14.3C-N/A1834.2h7.2C-24.2C
NSX Fujin 5959159N/A56.9331.739%D*20.339%T590C**N/A11410.1h2.5B7.8C+
AP30 Shredder 8059414.75A++12.6820.85%F-1.695%C590U210U4475500.1h31.3A++150B**
M12 Kobalt 6158319.333C17.2638.544%M++18.966%B145B+7.5B++5270.4h35.2F-91.2C+
M60-G Bulldog 7758134.462C+2.3950.328%AN/A38.7C+12.7B*3221.5h7.9C+15.8B+
NS Annihilator 10757640.891B++1.1878.802%C-N/A12.1B+10.6B++4054.7h9B**11.4B*
Dual-75 Duster 5952413C++10.9334.103%D1.923%A++130A++17.5M**3810.4h11.4T*33.3F--

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit2376,5404.4h
Motion Spotter348,6853.8h
Nano-Armor Kit2,0212,255,853235.3h
Decoy Grenade01050h
Anti-Vehicle MANA Turret693,0745.6h
Spawn Beacon335,9293.7h
Turret AI Module28062.6h
Structure Shield Module05041.9h
Repair Module37762.4h
Cortium Silo14451.2h
Skywall Shield Emitter04391.5h
Reinforcements Module0530.1h
Blast Wall1820.8h
Medical Applicator541152,72314.8h
Nanite Revive Grenade01,2560.4h
Welding Device01,5810.2h
Deconstruction Tool225,5192.6h
Spear Anti-Vehicle Tower34111.7h
Spitfire Auto-Turret552,4942.7h
Sunderer Garage1730.9h
Rampart Wall56695.5h
Hoplon Anti-Aircraft Phalanx Tower05071.9h
Xiphos Anti-Personnel Tower05352h
Ammunition Package1074,1115.1h
Medical Kit89310,1939.7h
Anti-Infantry MANA Turret193910.7h
Vehicle Gate1710.9h
Light Air Terminal11481h
Pillbox01580.7h
IPC Targeting Dart84932.5h
Orbital Strike Target Designator371902.1h
Light Vehicle Terminal21451.1h
Alarm Module01100.3h
Glaive IPC01440.7h
Elysium Spawn Tube13491h
Spear Anti-Vehicle Turret0830.5h
Flail Targeting Dart84672.4h
The Flail0520.2h
Router01680.4h
Infantry Tower21461.2h
Recon Detection Device205491.1h
Shield Recharging Field81340.1h
WLT-Howler Mining Laser1318,36115.7h

Check the help document for the dictionary if you want to learn more about words used here.


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