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Field Marshal Robanivisc[J0AT] Robanivisc
TR BR 168

KDR: 3.05

Score: 70m

Last Seen: Jan 13th, 2019 8:46 PM
- OFFLINE - 4.4 hour(s)

Prestige 1, Battle Rank 100 (168 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS C-4 ARX Auraxium Slasher P2-120 AP DMR-99 Claymore TAS-16 Blackjack NS-20 "Heatwave" Gorgon NS-20 "Heatwave" Gorgon
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,374,398 MLG Score: 1898
Fun Score: N/A
Cheeseburgers Flipped: 828TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.105%27.26%8214797552,7702.097290.954

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.576%1.765A++1.013B**-1.985F-HEAD ++ (~12.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.566B+9.80.315C*22.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.934%2.561%502510175,077144729313.50622173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.765%0.369C**0.879B*-0.411

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
134.60.164C++55.1-0.04C+79.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.734%2.76%556610167,210180139874.00111181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.84%-0.113C+0.091C+1.054

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.90.149C++13.1-0.042C+19.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.145%4.852%6291610067,852162327464.83795286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.86%0.092C+0.123C+0.437

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.90.714B++12.60.68B+21.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.14%83.631%629710158,7362397523.64304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.714%1.368A1.081B**-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.583B+1.80.428B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.341%19.084%629510175,7012087702.73167

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.072%0.326C**0.908B*1.008

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.538B+2.80.431B3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70m271.5%379 (22.7k)331 (19.9k)3.05099139,47345,7143.35027168 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10221259727.789%19.63%54504:3876

45% Engineer16% Heavy Assault20% Infiltrator12% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 20th, 2013 9:21 PMNov 13th, 2018 2:02 AMFeb 5th, 2019 9:41 PM (12d) (PST)Jan 13th, 2019 5:42 PM (35d) (PST)Jan 13th, 2019 4:46 PM (35d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8321307020.6580.2160.1292.1040.1171898

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,9187,81142,10739138126719,834

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3531.4h/147.1d 13,681 27,378 45,095 445.8k 4,399 10,066 24,736 176.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman AE
A
Kills:1,545
Deaths:428
KDR:3.610
Accuracy:32.020% A
HSR:26.926% C
NS-15M AE
B+
Kills:1,239
Deaths:344
KDR:3.602
Accuracy:28.145% B+
HSR:28.652% C++
T9 CARV
B++
Kills:1,203
Deaths:901
KDR:1.335
Accuracy:22.854% B++
HSR:19.285% C--
NS-15M1
A++
Kills:1,178
Deaths:299
KDR:3.940
Accuracy:32.522% A++
HSR:33.531% A+
T7-P Mini-Chaingun
B
Kills:1,169
Deaths:365
KDR:3.203
Accuracy:26.532% B
HSR:19.418% B
TMG-50
B++
Kills:1,165
Deaths:808
KDR:1.442
Accuracy:25.137% B++
HSR:21.202% C
NSX Naginata
B**
Kills:1,159
Deaths:416
KDR:2.786
Accuracy:27.249% B**
HSR:26.230% C
T9 CARV-S
B
Kills:1,157
Deaths:650
KDR:1.780
Accuracy:23.582% B
HSR:20.916% C--
NS-15M2
B+
Kills:1,157
Deaths:427
KDR:2.710
Accuracy:26.889% B+
HSR:19.879% D
MSW-R
C+
Kills:1,155
Deaths:674
KDR:1.714
Accuracy:22.212% C+
HSR:22.165% C
T7 Mini-Chaingun
A+
Kills:1,153
Deaths:511
KDR:2.256
Accuracy:24.291% A+
HSR:9.627% D-
NS-15MP
B*
Kills:487
Deaths:131
KDR:3.718
Accuracy:32.704% B*
HSR:31.212% C++
T9A "Butcher"
A
Kills:261
Deaths:90
KDR:2.900
Accuracy:30.685% A
HSR:29.502% C**
Kills:14,028
Deaths (as Heavy Assault):6,044
Deaths (to Heavy Assaults):12,667
KDR:2.32098
Kill Difference:7,984
Playtime:579.317 hours
Usage:16%
Score:13.255m
Score/min:381
Accuracy (listed only):27.294%
HSR (listed only):23.734%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
DMR-99
B**
Kills:2,077
Deaths:597
KDR:3.479
Accuracy:36.424% B
HSR:38.662% B**
TAS-16 Blackjack
B**
Kills:2,050
Deaths:947
KDR:2.165
Accuracy:67.621% B++
HSR:20.537% B**
NS-11CP
B
Kills:1,583
Deaths:691
KDR:2.291
Accuracy:30.611% B
HSR:23.689% C+
HC1 Cougar
B*
Kills:1,292
Deaths:753
KDR:1.716
Accuracy:28.396% B*
HSR:21.672% C+
NSX-P Tanto
A+
Kills:1,270
Deaths:569
KDR:2.232
Accuracy:30.519% B*
HSR:35.039% A+
T5 AMC
B+
Kills:1,183
Deaths:1,135
KDR:1.042
Accuracy:25.386% B+
HSR:20.034% C++
TRAC-5
B++
Kills:1,161
Deaths:1,095
KDR:1.060
Accuracy:24.760% B++
HSR:18.949% C+
TRS-12 Uppercut
B*
Kills:1,160
Deaths:558
KDR:2.079
Accuracy:67.269% B*
HSR:17.672% B+
NSX Tanto
B+
Kills:1,159
Deaths:502
KDR:2.309
Accuracy:29.548% B+
HSR:28.559% B+
TS4 Haymaker
A++
Kills:1,158
Deaths:1,323
KDR:0.875
Accuracy:35.623% D
HSR:20.898% A++
FA1 Barrage
C*
Kills:1,155
Deaths:822
KDR:1.405
Accuracy:36.816% C
HSR:16.537% C*
NS-11C
A++
Kills:1,149
Deaths:671
KDR:1.712
Accuracy:33.422% A++
HSR:19.756% C++
NS Baron G5
B**
Kills:1,147
Deaths:594
KDR:1.931
Accuracy:55.806% B**
HSR:11.944% D
TRAC-5 S
B++
Kills:1,142
Deaths:969
KDR:1.179
Accuracy:23.980% C*
HSR:20.053% B++
AMR-66
A
Kills:1,129
Deaths:478
KDR:2.362
Accuracy:35.015% A
HSR:25.775% C*
Havoc
B**
Kills:178
Deaths:86
KDR:2.070
Accuracy:60.960% B**
HSR:16.292% B+
NS Baron G5AE
A
Kills:146
Deaths:73
KDR:2
Accuracy:59.175% A
HSR:18.493% B+
TRAC-Shot
C*
Kills:73
Deaths:32
KDR:2.281
Accuracy:23.518% C-
HSR:19.178% C*
Kills:20,212
Deaths (as Engineer):11,895
Deaths (to Engineers):9,132
KDR:1.6992
Kill Difference:8,317
Playtime:1,584.537 hours
Usage:45%
Score:31.985m
Score/min:336
Accuracy (listed only):39.158%
HSR (listed only):21.874%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B**
Kills:2,050
Deaths:947
KDR:2.165
Accuracy:67.621% B++
HSR:20.537% B**
NS-11CP
B
Kills:1,583
Deaths:691
KDR:2.291
Accuracy:30.611% B
HSR:23.689% C+
HC1 Cougar
B*
Kills:1,292
Deaths:753
KDR:1.716
Accuracy:28.396% B*
HSR:21.672% C+
NSX-P Tanto
A+
Kills:1,270
Deaths:569
KDR:2.232
Accuracy:30.519% B*
HSR:35.039% A+
SMG-46 Armistice
A+
Kills:1,186
Deaths:390
KDR:3.041
Accuracy:33.026% A+
HSR:21.754% B*
T5 AMC
B+
Kills:1,183
Deaths:1,135
KDR:1.042
Accuracy:25.386% B+
HSR:20.034% C++
PS1-AV Suppressor
B*
Kills:1,174
Deaths:325
KDR:3.612
Accuracy:33.748% B*
HSR:24.532% C++
NSX Tengu
B++
Kills:1,168
Deaths:449
KDR:2.601
Accuracy:41.501% B++
HSR:21.147% C++
NS-7 PDW
A
Kills:1,166
Deaths:411
KDR:2.837
Accuracy:30.972% A
HSR:21.955% B++
TRAC-5
B++
Kills:1,161
Deaths:1,095
KDR:1.060
Accuracy:24.760% B++
HSR:18.949% C+
TRS-12 Uppercut
B*
Kills:1,160
Deaths:558
KDR:2.079
Accuracy:67.269% B*
HSR:17.672% B+
NSX Tanto
B+
Kills:1,159
Deaths:502
KDR:2.309
Accuracy:29.548% B+
HSR:28.559% B+
PDW-16 Hailstorm
A
Kills:1,159
Deaths:453
KDR:2.559
Accuracy:30.866% A
HSR:13.546% C-
TS4 Haymaker
A++
Kills:1,158
Deaths:1,323
KDR:0.875
Accuracy:35.623% D
HSR:20.898% A++
MKV Suppressed
A
Kills:1,155
Deaths:352
KDR:3.281
Accuracy:32.486% A
HSR:23.463% B++
FA1 Barrage
C*
Kills:1,155
Deaths:822
KDR:1.405
Accuracy:36.816% C
HSR:16.537% C*
NS-11C
A++
Kills:1,149
Deaths:671
KDR:1.712
Accuracy:33.422% A++
HSR:19.756% C++
NS Baron G5
B**
Kills:1,147
Deaths:594
KDR:1.931
Accuracy:55.806% B**
HSR:11.944% D
TRAC-5 S
B++
Kills:1,142
Deaths:969
KDR:1.179
Accuracy:23.980% C*
HSR:20.053% B++
Havoc
B**
Kills:178
Deaths:86
KDR:2.070
Accuracy:60.960% B**
HSR:16.292% B+
NS Baron G5AE
A
Kills:146
Deaths:73
KDR:2
Accuracy:59.175% A
HSR:18.493% B+
TRAC-Shot
C*
Kills:73
Deaths:32
KDR:2.281
Accuracy:23.518% C-
HSR:19.178% C*
Kills:24,014
Deaths (as Light Assault):13,200
Deaths (to Light Assaults):8,263
KDR:1.81924
Kill Difference:10,814
Playtime:416.299 hours
Usage:12%
Score:8.540m
Score/min:342
Accuracy (listed only):38.000%
HSR (listed only):20.714%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS-AE .50M
B++
Kills:1,716
Deaths:173
KDR:9.919
Accuracy:46.418% B++
HSR:82.284% C++
NSX Daimyo
B*
Kills:1,659
Deaths:320
KDR:5.184
Accuracy:42.191% C++
HSR:96.866% B*
TSAR-42
B+
Kills:1,538
Deaths:682
KDR:2.255
Accuracy:42.345% B+
HSR:69.571% C++
NS-45 Pilot
B**
Kills:1,386
Deaths:591
KDR:2.345
Accuracy:38.638% B**
HSR:30.159% B+
NS-44L "Ravenous" Blackhand
B*
Kills:1,336
Deaths:527
KDR:2.535
Accuracy:52.065% B*
HSR:52.919% B+
NS-44P Commissioner
B**
Kills:1,268
Deaths:1,126
KDR:1.126
Accuracy:49.649% B**
HSR:35.252% B**
SMG-46 Armistice
A+
Kills:1,186
Deaths:390
KDR:3.041
Accuracy:33.026% A+
HSR:21.754% B*
PS1-AV Suppressor
B*
Kills:1,174
Deaths:325
KDR:3.612
Accuracy:33.748% B*
HSR:24.532% C++
NSX Tomoe
C++
Kills:1,168
Deaths:331
KDR:3.529
Accuracy:29.878% C++
HSR:37.072% C+
NS-44 Commissioner
A++
Kills:1,168
Deaths:654
KDR:1.786
Accuracy:50.802% A++
HSR:26.456% B+
RAMS .50M
A
Kills:1,168
Deaths:280
KDR:4.171
Accuracy:46.839% A
HSR:88.271% A
NSX Tengu
B++
Kills:1,168
Deaths:449
KDR:2.601
Accuracy:41.501% B++
HSR:21.147% C++
NS-7 PDW
A
Kills:1,166
Deaths:411
KDR:2.837
Accuracy:30.972% A
HSR:21.955% B++
SR-7
C**
Kills:1,165
Deaths:265
KDR:4.396
Accuracy:42.567% C**
HSR:79.914% C*
M77-B
B**
Kills:1,163
Deaths:590
KDR:1.971
Accuracy:44.157% B**
HSR:83.491% B*
NS-30B Vandal
B++
Kills:1,160
Deaths:356
KDR:3.258
Accuracy:38.870% B+
HSR:33.017% B++
TX2 Emperor
B**
Kills:1,159
Deaths:594
KDR:1.951
Accuracy:32.503% B+
HSR:28.041% B**
PDW-16 Hailstorm
A
Kills:1,159
Deaths:453
KDR:2.559
Accuracy:30.866% A
HSR:13.546% C-
NS-61 Emissary
B++
Kills:1,159
Deaths:502
KDR:2.309
Accuracy:32.690% B++
HSR:20.966% B++
NS-45 "Brass" Pilot
B++
Kills:1,158
Deaths:443
KDR:2.614
Accuracy:39.826% B++
HSR:28.757% C++
NS-357 Underboss
A++
Kills:1,157
Deaths:532
KDR:2.175
Accuracy:50.911% A++
HSR:19.274% C
MKV Suppressed
A
Kills:1,155
Deaths:352
KDR:3.281
Accuracy:32.486% A
HSR:23.463% B++
SOAS-20
B+
Kills:1,155
Deaths:498
KDR:2.319
Accuracy:30.985% B+
HSR:20.693% C+
NS-30 Vandal
B**
Kills:1,155
Deaths:783
KDR:1.475
Accuracy:35.451% B+
HSR:34.372% B**
KSR-35
B
Kills:1,152
Deaths:656
KDR:1.756
Accuracy:37.390% B
HSR:30.816% C**
AM7-XOXO
B++
Kills:531
Deaths:234
KDR:2.269
Accuracy:69.797% B++
HSR:23.729% C*
Bighorn .50M
A+
Kills:327
Deaths:45
KDR:7.267
Accuracy:51.616% A+
HSR:86.850% B**
NS-AM7 AE/TR Archer
B*
Kills:261
Deaths:220
KDR:1.186
Accuracy:71.586% B*
HSR:16.092% C+
TX1 Repeater
A
Kills:230
Deaths:295
KDR:0.780
Accuracy:31.642% A
HSR:15.217% D-
Soldier Soaker
A++
Kills:108
Deaths:32
KDR:3.375
Accuracy:48.980% A+
HSR:26.852% A++
NS CandyCannon 3000
A++
Kills:61
Deaths:98
KDR:0.622
Accuracy:34.988% C+
HSR:65.574% A++
Kills:32,516
Deaths (as Infiltrator):13,207
Deaths (to Infiltrators):7,302
KDR:2.46203
Kill Difference:19,309
Playtime:692.946 hours
Usage:20%
Score:10.158m
Score/min:244
Accuracy (listed only):41.786%
HSR (listed only):40.610%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:2,050
Deaths:947
KDR:2.165
Accuracy:67.621% B++
HSR:20.537% B**
SABR-13
A++
Kills:1,484
Deaths:290
KDR:5.117
Accuracy:32.801% A
HSR:39.892% A++
TORQ-9
B**
Kills:1,232
Deaths:273
KDR:4.513
Accuracy:28.435% B*
HSR:30.763% B**
NS-11A "Heatwave"
B*
Kills:1,232
Deaths:304
KDR:4.053
Accuracy:28.855% B
HSR:32.062% B*
SMG-46 Armistice
A+
Kills:1,186
Deaths:390
KDR:3.041
Accuracy:33.026% A+
HSR:21.754% B*
NS-11A
A
Kills:1,185
Deaths:304
KDR:3.898
Accuracy:30.307% A
HSR:26.160% B+
PS1-AV Suppressor
B*
Kills:1,174
Deaths:325
KDR:3.612
Accuracy:33.748% B*
HSR:24.532% C++
NSX Tengu
B++
Kills:1,168
Deaths:449
KDR:2.601
Accuracy:41.501% B++
HSR:21.147% C++
TAR
B**
Kills:1,167
Deaths:345
KDR:3.383
Accuracy:28.533% B**
HSR:24.764% B+
NS-7 PDW
A
Kills:1,166
Deaths:411
KDR:2.837
Accuracy:30.972% A
HSR:21.955% B++
NS-11P
B+
Kills:1,161
Deaths:723
KDR:1.606
Accuracy:23.572% C++
HSR:22.222% B+
TRS-12 Uppercut
B*
Kills:1,160
Deaths:558
KDR:2.079
Accuracy:67.269% B*
HSR:17.672% B+
T1 Cycler
A
Kills:1,160
Deaths:428
KDR:2.710
Accuracy:28.237% A
HSR:28.448% B**
PDW-16 Hailstorm
A
Kills:1,159
Deaths:453
KDR:2.559
Accuracy:30.866% A
HSR:13.546% C-
TS4 Haymaker
A++
Kills:1,158
Deaths:1,323
KDR:0.875
Accuracy:35.623% D
HSR:20.898% A++
MKV Suppressed
A
Kills:1,155
Deaths:352
KDR:3.281
Accuracy:32.486% A
HSR:23.463% B++
FA1 Barrage
C*
Kills:1,155
Deaths:822
KDR:1.405
Accuracy:36.816% C
HSR:16.537% C*
NS Baron G5
B**
Kills:1,147
Deaths:594
KDR:1.931
Accuracy:55.806% B**
HSR:11.944% D
Havoc
B**
Kills:178
Deaths:86
KDR:2.070
Accuracy:60.960% B**
HSR:16.292% B+
NS Baron G5AE
A
Kills:146
Deaths:73
KDR:2
Accuracy:59.175% A
HSR:18.493% B+
Kills:22,623
Deaths (as Combat Medic):9,450
Deaths (to Combat Medics):4,316
KDR:2.39397
Kill Difference:13,173
Playtime:145.529 hours
Usage:4%
Score:3.422m
Score/min:392
Accuracy (listed only):39.330%
HSR (listed only):22.654%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 "Heatwave" Gorgon
B+
Kills:1,949
Deaths:694
KDR:2.808
Accuracy:33.839% B+
HSR:22.576% B+
NS-20 "Heatwave" Gorgon
B+
Kills:1,920
Deaths:694
KDR:2.767
Accuracy:33.014% B+
HSR:22.813% C*
M3 Pounder HEG
A++
Kills:334
Deaths:148
KDR:2.257
Accuracy:53.532% A++
HSR:1.796% D-
M3 Pounder HEG
A++
Kills:284
Deaths:103
KDR:2.757
Accuracy:55.961% A++
HSR:4.225% B++
NS-10 Burster
B+
Kills:201
Deaths:62
KDR:3.242
Accuracy:31.857% B+
HSR:3.980% C-
M1 Heavy Cycler
B+
Kills:168
Deaths:64
KDR:2.625
Accuracy:16.281% B+
HSR:15.476% C-
NS-10 Burster
B+
Kills:136
Deaths:61
KDR:2.230
Accuracy:31.902% B+
HSR:4.412% C--
MR1 Fracture
A++
Kills:130
Deaths:35
KDR:3.714
Accuracy:52.482% A++
HSR:3.077% C
MR1 Fracture
A++
Kills:110
Deaths:35
KDR:3.143
Accuracy:52.947% A++
HSR:1.818% D--
M6 Onslaught
A+
Kills:106
Deaths:31
KDR:3.419
Accuracy:25.154% A+
HSR:26.415% A+
M6 Onslaught
A+
Kills:86
Deaths:29
KDR:2.966
Accuracy:23.629% A+
HSR:23.256% B++
M2 Mutilator
B*
Kills:58
Deaths:22
KDR:2.636
Accuracy:17.013% B+
HSR:22.414% B*
Kills:5,482
Deaths (as MAX Suit):989
Deaths (to MAX Suits):1,711
KDR:5.54297
Kill Difference:4,493
Playtime:103.749 hours
Usage:3%
Score:2.681m
Score/min:431
Accuracy (listed only):35.634%
HSR (listed only):12.688%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
A*
Kills:1,417
V. Kills:844 168%
Deaths:249
KDR:5.691
Accuracy:38.249% B**
KPH:41.700 A*
VKPH:24.800 A*
Hornet Missiles
A+
Kills:1,194
V. Kills:630 189%
Deaths:150
KDR:7.960
Accuracy:71.928% A+
KPH:50.900 C
VKPH:26.900 C
M14 Banshee
B**
Kills:1,004
V. Kills:138 N/A
Deaths:234
KDR:4.291
Accuracy:37.990% A+
KPH:40.800 C+
VKPH:5.600 B**
Hellfire Rocket Pods
B+
Kills:999
V. Kills:173 N/A
Deaths:99
KDR:10.091
Accuracy:53.063% B+
KPH:79.800 C+
VKPH:13.800 C+
M18 Needler
C**
Kills:793
V. Kills:676 117%
Deaths:484
KDR:1.638
Accuracy:38.353% B**
KPH:13.200 C+
VKPH:11.200 C**
M18 Locust
M++
Kills:403
V. Kills:202 199%
Deaths:49
KDR:8.224
Accuracy:41.084% A
KPH:66.200 M++
VKPH:33.200 A*
Tomcat A2AM Pods
A++
Kills:104
V. Kills:89 116%
Deaths:9
KDR:11.556
Accuracy:82.685% C**
KPH:111.900 A+
VKPH:95.800 A++
Coyote Missiles
M
Kills:51
V. Kills:24 204%
Deaths:5
KDR:10.200
Accuracy:62.367% A
KPH:145.800 B++
VKPH:68.600 M
Kills:5,965 (3,617 + 0)
Deaths:1,279
KDR:4.664
VKDR:2.170
Vehicle Kills:2,776
Kill Difference:4,686
Playtime:162.214 hours
Usage:5%
Score:2.873m
Score/min:295
Piloting Accuracy:41.084%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,254
V. Kills:1,407 89%
Deaths:177
KDR:7.085
Accuracy:35.329% C--
KPH:31.700 C+
VKPH:35.500 B*
CAS30 Tank Buster
A++
Kills:864
V. Kills:1,007 86%
Deaths:382
KDR:2.262
Accuracy:57.624% A
KPH:12.600 B*
VKPH:14.700 A++
L105 Zephyr
A+
Kills:60
V. Kills:2 N/A
Deaths:7
KDR:8.571
Accuracy:55.765% A+
KPH:73.900 B*
VKPH:2.500 D*
Kills:2,178 (864 + 1,314)
Deaths:566
KDR:3.848
VKDR:4.269
Vehicle Kills:2,416
Kill Difference:1,612
Playtime:108.797 hours
Usage:3%
Score:1.763m
Score/min:270
Piloting Accuracy:57.624%
Gunner Accuracy:55.765%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,275
V. Kills:189 N/A
Deaths:52
KDR:24.519
Accuracy:62.658% A+
KPH:87.800 A+
VKPH:13 A
L100 Python HEAT
M+
Kills:1,000
V. Kills:293 340%
Deaths:42
KDR:23.810
Accuracy:63.241% A
KPH:73.500 M+
VKPH:21.500 A*
L100 Python AP
A+
Kills:975
V. Kills:589 165%
Deaths:106
KDR:9.198
Accuracy:58.063% C*
KPH:42.700 B**
VKPH:25.800 A+
Skyguard
M**
Kills:934
V. Kills:430 217%
Deaths:99
KDR:9.434
Accuracy:34.655% B*
KPH:38.500 M**
VKPH:17.700 A*
LB00 Python AP
M++
Kills:529
V. Kills:189 278%
Deaths:17
KDR:31.118
Accuracy:69.761% B**
KPH:97 M++
VKPH:34.700 A++
C75 Viper
C+
Kills:54
V. Kills:23 225%
Deaths:19
KDR:2.842
Accuracy:54.293% A++
KPH:17.800 D
VKPH:7.600 C+
Kills:4,767 (4,767 + 0)
Deaths:335
KDR:14.230
VKDR:5.113
Vehicle Kills:1,713
Kill Difference:4,432
Playtime:83.691 hours
Usage:2%
Score:1.617m
Score/min:322
Driving Accuracy:54.293%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:2,196
V. Kills:2,005 109%
Deaths:271
KDR:8.103
Accuracy:49.270% B+
KPH:29 C+
VKPH:26.500 A+
P525 Marauder
A++
Kills:1,314
V. Kills:83 N/A
Deaths:31
KDR:42.387
Accuracy:24.853% B+
KPH:125 A++
VKPH:7.900 A++
P2-120 HEAT
A*
Kills:830
V. Kills:458 181%
Deaths:77
KDR:10.779
Accuracy:42.116% C+
KPH:34.100 B++
VKPH:18.800 A*
MR11 Gatekeeper
B**
Kills:60
V. Kills:42 140%
Deaths:12
KDR:5
Accuracy:47.945% B**
KPH:26.400 B++
VKPH:18.500 B
E540 Halberd
A++
Kills:59
V. Kills:47 123%
Deaths:10
KDR:5.900
Accuracy:58.525% A*
KPH:25.200 C+
VKPH:20 A++
Kills:4,459 (3,026 + 1,433)
Deaths:401
KDR:11.120
VKDR:6.571
Vehicle Kills:2,635
Kill Difference:4,058
Playtime:115.203 hours
Usage:3%
Score:2.272m
Score/min:329
Driving Accuracy:42.116%
Gunner Accuracy:58.525%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,167
V. Kills:80 N/A
Deaths:35
KDR:33.343
Accuracy:35.078% C+
KPH:204.800 A*
VKPH:14 A++
E540 Halberd-H
A++
Kills:856
V. Kills:562 152%
Deaths:44
KDR:19.455
Accuracy:64.663% B*
KPH:59.800 B*
VKPH:39.300 A++
G20 Vulcan-H
B**
Kills:138
V. Kills:74 184%
Deaths:5
KDR:27.600
Accuracy:45.969% C+
KPH:61.700 B**
VKPH:33.100 B+
Kills:2,161 (0 + 2,161)
Deaths:84
KDR:25.726
VKDR:8.524
Vehicle Kills:716
Kill Difference:2,077
Playtime:22.246 hours
Usage:1%
Score:0.691m
Score/min:518
Driving Accuracy:N/A%
Gunner Accuracy:45.969%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:1,058
V. Kills:45 N/A
Deaths:20
KDR:52.900
Accuracy:27.104% A++
KPH:168.800 M++
VKPH:7.200 A+
M60-G Bulldog
M*
Kills:304
V. Kills:91 330%
Deaths:27
KDR:11.259
Accuracy:57.653% A*
KPH:66.300 A*
VKPH:19.800 M*
M12 Kobalt
M*
Kills:141
V. Kills:4 N/A
Deaths:7
KDR:20.143
Accuracy:34.889% M*
KPH:140.500 A++
VKPH:4 C++
M40 Fury
B*
Kills:127
V. Kills:22 N/A
Deaths:9
KDR:14.111
Accuracy:40.451% B+
KPH:63.200 B*
VKPH:11 B+
M20 Basilisk
B++
Kills:104
V. Kills:36 281%
Deaths:21
KDR:4.952
Accuracy:44.997% B++
KPH:25.500 B+
VKPH:8.800 C*
G40-F Ranger
M*
Kills:85
V. Kills:42 198%
Deaths:3
KDR:28.333
Accuracy:43.102% A+
KPH:54.200 M*
VKPH:26.800 A*
G30 Walker
A
Kills:85
V. Kills:45 185%
Deaths:12
KDR:7.083
Accuracy:37.761% A
KPH:29.500 A
VKPH:15.600 B+
M40 Fury
C**
Kills:63
V. Kills:17 350%
Deaths:8
KDR:7.875
Accuracy:49.038% A+
KPH:45.200 C
VKPH:12.200 C**
M20 Basilisk
B+
Kills:61
V. Kills:39 153%
Deaths:19
KDR:3.211
Accuracy:37.360% C+
KPH:19 C
VKPH:12.100 B+
Kills:2,028 (0 + 2,028)
Deaths:126
KDR:16.095
VKDR:2.706
Vehicle Kills:341
Kill Difference:1,902
Playtime:27.000 hours
Usage:1%
Score:0.686m
Score/min:424
Driving Accuracy:N/A%
Gunner Accuracy:37.360%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A**
Kills:1,748
V. Kills:89 N/A
Deaths:323
KDR:5.412
Accuracy:60.754% A++
KPH:99.900 A++
VKPH:5.100 A**
M40 Fury-F
A*
Kills:1,168
V. Kills:260 448%
Deaths:290
KDR:4.028
Accuracy:58.317% B*
KPH:64.900 A*
VKPH:14.400 A*
M12 Kobalt-F
M**
Kills:1,167
V. Kills:66 N/A
Deaths:233
KDR:5.009
Accuracy:33.934% A++
KPH:88 A**
VKPH:5 M**
Kills:4,083 (4,083 + 0)
Deaths:846
KDR:4.826
VKDR:0.491
Vehicle Kills:415
Kill Difference:3,237
Playtime:48.775 hours
Usage:1%
Score:0.581m
Score/min:199
Driving Accuracy:33.934%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:964
V. Kills:65 N/A
Deaths:36
KDR:26.778
Accuracy:35.061% C++
KPH:124.200 A+
VKPH:8.400 B+
M20 Wyvern
A**
Kills:790
V. Kills:423 186%
Deaths:49
KDR:16.122
Accuracy:50.141% A+
KPH:62 A**
VKPH:33.200 A*
Kills:1,754 (0 + 1,754)
Deaths:85
KDR:20.635
VKDR:5.741
Vehicle Kills:488
Kill Difference:1,669
Playtime:20.514 hours
Usage:1%
Score:0.490m
Score/min:398
Piloting Accuracy:N/A%
Gunner Accuracy:50.141%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 4,6123,1298423.716B**0.6727.218%C*N/A136B+64.5A++95023h1.3C+4.9C+
Auraxium Slasher 2,6522,48526,2310.095C*2.9635.744%B+8.732%C+1.6C+N/A41507.2h2.2C++6.2B
P2-120 AP 4,2012,1962718.103C**5.0549.27%B+3.051%C+29C+26.5A+34475.8h8.6C17.5C+
DMR-99 2,1402,0775973.479B+0.4336.424%B38.662%B**46.5C+1.4A*11144.7h7.3C+20.2C++
Claymore 2,0592,0582548.102C*5.0542.595%B**N/A214.4AN/A5279.6h1.1B*2.6B*
TAS-16 Blackjack 2,0762,0509472.165B**0.8967.621%B++20.537%B**63.1B**N/A18232.5h1.9B**2.8B++
NS-20 "Heatwave" Gorgon 2,0791,9496942.808B++0.2433.839%B+22.576%B+35.8B**2.4C+9654.4h23.2B++68.6B*
NS-20 "Heatwave" Gorgon 2,0471,9206942.767B++0.2833.014%B+22.813%C*35.3B*2.3C+9954.4h23.3B++70.7B*
S12 Renegade 1,8371,7483235.412B**2.3660.754%A++4.176%C99.9A++5.1A**21517.5h3B4.9B*
RAMS-AE .50M 1,7301,7161739.919A++6.8746.418%B++82.284%C++57B+N/A13530.1h1.7B++3.8B++
NSX Daimyo 1,6611,6593205.184B+2.1342.191%C++96.866%B*68B+N/A15824.4h1.9B*4.4B++
C-4 2,6231,6188751.849B1.2026.357%C++N/A67.4C41.9B*74224h1.5C++5.8C*
NS-11CP 1,6341,5836912.291B+0.7630.611%B23.689%C+31.8D1B+8849.8h13C+42.4C++
MG-H1 Watchman AE 1,5661,5454283.61B**0.5632.02%A26.926%C86.3B**1.2C++32117.9h12.4B+38.6B++
TSAR-42 1,5501,5386822.255C+0.8042.345%B+69.571%C++32.2C+N/A9447.8h1.9B*4.6B++
Tank Mine 2,7221,5303544.322B**1.2738.69%B+N/A136.6B++106.4A+152811.2h2.1C5.3B++
SABR-13 1,5301,4842905.117A++2.0732.801%A39.892%A++86.8A**2.7S21817.1h9.6B*29.3B**
M18 Rotary 2,2611,4172495.691A++2.6438.249%B**4.658%A+41.7A*24.8A*38234h63.7B*166.6B**
NS-45 Pilot 1,3981,3865912.345B*0.7138.638%B**30.159%B+99.7A+N/A29313.9h6B++15.5B*
NS-44L "Ravenous" Blackhand 1,3361,3365272.535B+0.5252.065%B*52.919%B+24.3CN/A5654.9h3.2B*6.1B*
P525 Marauder 1,3971,3143142.387B**39.3424.853%B+2.283%B+125.1A++7.9A++29310.5h5.3B++21.3B++
HC1 Cougar 1,3121,2927531.716B++1.3328.396%B*21.672%C+23.7C+N/A6854.5h10.5B+37.1B+
L100 Python HESH 1,4641,2755224.519A21.4762.658%A+1.412%C+87.9A+13A29014.5h3B+4.7B*
NSX-P Tanto 1,3171,2705692.232A+0.8230.519%B*35.039%A+37.7B+1.4B**9933.7h13.2B+43.1B++
NS-44P Commissioner 1,3121,2681,1261.126C+1.9249.649%B**35.252%B**27.2DN/A8346.6h4.2C--8.4C**
C150 Dalton 2,6611,2541777.085C++4.0335.329%C--N/A31.7C+35.5B*41539.6h4.2C**11.9C++
NS-15M AE 1,2481,2393443.602B++0.5528.145%B+28.652%C++63.9C**N/A15819.4h10.5B+37.4B+
TORQ-9 1,2501,2322734.513A**1.4628.435%B*30.763%B**82.1A*1.2A++32815h11.9B**41.9B*
NS-11A "Heatwave" 1,2651,2323044.053A++1.0028.855%B32.062%B*81.1A+2.2A*31015.2h11.8B++40.8B+
NS Decimator-G 1,4901,2053333.619A++0.5772.855%B**1.328%D--77.2A+18.3C+34615.6h2.6B**3.5B**
T9 CARV 1,2201,2039011.335C++1.7222.854%B++19.285%C--24.6C+N/A12748.9h11.4B*49.8B++
Hornet Missiles 1,8241,1941507.96B4.9171.928%A+2.01%B+50.8C26.8C40123.5h10.3C*14.4B+
SMG-46 Armistice 1,2101,1863903.041A*0.0133.026%A+21.754%B*53.9A1.1A*21222h11.3B*34.2B*
NS-11A 1,2111,1853043.898A++0.8530.307%A26.16%B+74.5A*1.6M+17215.9h10.5B**34.5B**
NS Decimator-B 1,4241,1843253.643A++0.5966.323%C**1.436%D-65.8B+13.3C-26518h2.4A3.6B**
T5 AMC 1,1961,1831,1351.042C++2.0125.386%B+20.034%C++15.9CN/A5674.6h13.9C**54.7B+
NS-15M1 1,2021,1782993.94A*0.8932.522%A++33.531%A+87.3A++1.8M*22213.5h10.5B++32.1B*
PS1-AV Suppressor 1,1911,1743253.612B**0.5633.748%B*24.532%C++79.9B**1.2B++19514.7h11.4B+33.6B++
MAX Punch 1,2121,1729891.185S1.8771.627%A++N/A11.7M**N/A2999.9h1.3C*1.8B+
T7-P Mini-Chaingun 1,1821,1693653.203B++0.1526.532%B19.418%B99.9B++1.1C26211.7h9.9B+37.2B+
M40 Fury-F 1,4281,1682904.028A++0.9858.317%B*N/A64.9A*14.4A*19618h7.2B+12.3B*
NSX Tomoe 1,1761,1683313.529A0.4829.878%C++37.072%C+55.6B++N/A13921h12.4B+41.6B+
NS-44 Commissioner 1,1981,1686541.786B*1.2650.802%A++26.456%B+62.5B**1.6M19318.7h4.4C8.7B+
RAMS .50M 1,1771,1682804.171B1.1246.839%A88.271%A31.6C*N/A10137h1.6B**3.5B*
NSX Tengu 1,1821,1684492.601A0.4541.501%B++21.147%C++57.5B++N/A15020.3h10.1B*24.3B++
MANA Anti-Personnel Turret 1,1931,1682564.563N/A1.5126.6%UN/A11680U250U17511500.1h15.8T*59.5T*
P525 Marauder-H 1,2471,1673533.343A++30.2935.078%C+1.114%C*204.7A*14A++4825.7h5.5B+15.8B+
M12 Kobalt-F 1,2331,1672335.009A+1.9633.934%A++3.856%D*87.7A**5M**17913.3h11.8B+34.8B*
TAR 1,1901,1673453.383A0.3328.533%B**24.764%B+69.1A++1.4A**16616.9h10.1B**35.3B**
NS-7 PDW 1,1781,1664112.837A**0.2130.972%A21.955%B++53AN/A13522h12.3B++39.8B++
TMG-50 1,1801,1658081.442C*1.6125.137%B++21.202%C39.2C**N/A13329.7h10B+39.6B+
SR-7 1,1771,1652654.396C**1.3542.567%C**79.914%C*30CN/A6638.8h1.9B+4.4B+
M77-B 1,1641,1635901.971C+1.0844.157%B**83.491%B*15.1DN/A4676.9h1.8B**4.1B**
NS-11P 1,1841,1617231.606B+1.4423.572%C++22.222%B+30.1C++N/A8438.6h12.6B+53.6B+
TRAC-5 1,1691,1611,0951.06B1.9924.76%B++18.949%C+13.8CN/A6884.4h12.3B++49.5B++
NS-30B Vandal 1,1611,1603563.258B*0.2138.87%B+33.017%B++64.8B+N/A14917.9h4.4B++11.3B++
TRS-12 Uppercut 1,1721,1605582.079B*0.9767.269%B*17.672%B+56.6B++N/A14220.5h2B**3B++
T1 Cycler 1,1811,1604282.71A+0.3428.237%A28.448%B**47.2A+N/A16424.6h10.2A36.1B**
NSX Tanto 1,1811,1595022.309B**0.7429.548%B+28.559%B+40.2BN/A10228.8h12.3B+41.6C**
TX2 Emperor 1,1641,1595941.951B**1.1032.503%B+28.041%B**48.7B*N/A12123.8h8.5B+26B+
PDW-16 Hailstorm 1,1701,1594532.558A++0.4930.866%A13.546%C-54.2AN/A14621.4h12B++38.8B++
NS-61 Emissary 1,1711,1595022.309A*0.7432.69%B++20.966%B++61.3A++N/A14018.9h11.3B+34.6B++
NSX Naginata 1,1671,1594162.786A0.2627.249%B**26.23%C63B*N/A15918.4h10.9B+40.2B+
TS4 Haymaker 1,1671,1581,3230.875C2.1835.623%D20.898%A++15.8D-N/A4873.5h4B+11.1C*
NS-45 "Brass" Pilot 1,1671,1584432.614B+0.4439.826%B++28.757%C++139.5A1.1C+3858.3h5.9B*14.9B*
NS-357 Underboss 1,1631,1575322.175A0.8850.911%A++19.274%C106.1A*N/A26110.9h4C**7.9B*
T9 CARV-S 1,1731,1576501.78C*1.2723.582%B20.916%C--44.2C++N/A14026.2h10.4B++44.2B+
NS-15M2 1,1691,1574272.71B++0.3426.889%B+19.879%D41C+N/A11928.2h9.9B*37B++
MKV Suppressed 1,1701,1553523.281M0.2332.486%A23.463%B++60.2AN/A15619.2h11.6B+35.6B++
MSW-R 1,1731,1556741.714C+1.3422.212%C+22.165%C34.6C+N/A14333.4h10.9B+48.9B+
SOAS-20 1,1691,1554982.319B++0.7330.985%B+20.693%C+39.6C*N/A10929.2h10.4B+33.7B++
NS-30 Vandal 1,1631,1557831.475C+1.5835.451%B+34.372%B**26.4C--N/A7543.7h4.9B++13.7B+
FA1 Barrage 1,1731,1558221.405B+1.6536.816%C16.537%C*25.6C+N/A7545.1h3.7B**10B+
T7 Mini-Chaingun 1,1701,1535112.256A+0.7924.291%A+9.627%D-40.2B+N/A12228.7h10.3B**42.2B*
KSR-35 1,1691,1526561.756C+1.2937.39%B30.816%C**28.8DN/A6740h3.9B++10.4B+
NS-11C 1,1801,1496711.712B*1.3433.422%A++19.756%C++18.3CN/A5562.9h17.2C51.6B+
NS Baron G5 1,1691,1475941.931B**1.1255.806%B**11.944%D34.7C++N/A8033.1h3.7B*6.6C++
TRAC-5 S 1,1861,1429691.179B+1.8723.98%C*20.053%B++16.4CN/A5069.7h13.3C+55.5C*
AMR-66 1,1531,1294782.362A++0.6935.015%A25.775%C*34.7B*N/A12232.5h6.3B**18B**
M12 Kobalt 1,2021,1211386.231A*83.1827.683%B**16.236%C180.8A13.1B**3856.2h14.8B+53.4B*
M12 Kobalt 1,1031,0582052.9M49.8527.104%A++20.983%B+167.9M++7.1A+6436.3h14.1B*52.1B*
M60-A Bulldog 1,1461,0363331.394M++28.3458.961%A**1.737%C**119.1S12.6A*4968.7h4A6.8A
M14 Banshee 1,1421,0042344.291C+1.2437.99%A+0.996%C40.8C+5.6B**18124.6h23.6C*62B+
L100 Python HEAT 1,2931,0004223.81M**20.7663.241%A2.5%C+73.5M+21.5A*32113.6h3.8A6.1A
Hellfire Rocket Pods 1,1729999910.091B+7.0453.063%B+N/A79.9C+13.8C+40712.5h16.6B31.4B+
L100 Python AP 1,5649751069.198B**6.1558.063%C*3.179%C++42.8B**25.8A+31222.8h4.8B*8.3B*
CAS 14-E 1,0299643626.778B23.7335.061%C++1.141%D123.6A+8.3B+3367.8h18B**51.4B*
Skyguard 1,364934999.434M*6.3834.655%B*2.57%B38.4M**17.7A*30224.3h60.7A175.1A+
CAS30 Tank Buster 1,8718643822.262B+0.7957.624%A2.431%A12.6B*14.7A++18568.4h46.7B+81.1B++
E540 Halberd-H 1,4188564419.455A+16.4064.663%B*1.519%C59.9B*39.3A++43414.3h6.5C+10B+
P2-120 HEAT 1,2888307710.779B*7.7342.116%C+4.096%B+34.2B++18.8A*28724.3h7.5C++17.8C**
M18 Needler 1,4697934841.638C+1.4138.353%B**3.405%B*13.2C+11.2C**18060.3h137.1C**357.5B+
M20 Wyvern 1,2137904916.122A*13.0750.141%A+4.177%C**61.7A**33A*43612.8h67.7B+135.1B*
MANA Anti-Vehicle Turret 1,7237562193.452A0.4075.081%A*3.042%C-46.7B++59.7A++53916.2h10.7C+14.3B+
Spear Anti-Vehicle Phalanx Turret 1,0245874911.98B*8.9358.942%A++4.77%C**48.1B+35.8A+44712.2h8.9C+15.1B+
ML-7 1,4825737100.807C*2.2460.252%B+N/A18.9C30M40230.3h7.1C+11.8C*
NS Decimator 1,2565623791.483B+1.5769.272%B**1.601%C--35.6C++43.9M++48415.8h5.7C--8.3C+
AM7-XOXO 7025312342.269B**0.7869.797%B++23.729%C*20C*6.5C+11726.5h8.7C*12.4B+
LB00 Python AP 7185291731.118A++28.0769.761%B**N/A96.2M++34.4A++4775.5h3.5B**5.1A+
NS Annihilator 9414921403.514S0.4681.877%BN/A20.5A**18.7M**21624h6.4A++7.8A++
NS-15MP 4974871313.718B++0.6732.704%B*31.212%C++78.5C**1.6A+1936.2h10.7C++32.8B+
T2 Striker 7784591024.5U1.4552.039%C+N/A43.3S30.1M**45510.6h21.4A41.1B**
M18 Locust 605403498.224M*5.1741.084%A1.737%C+66.1M++33.1A*5086.1h50.6B123.1B++
M3 Pounder HEG 4733341482.257B+0.7953.532%A++1.796%D-16.6C+6.9A*14220.1h27D**50.5C+
Rocklet Rifle 7063311252.648M*0.4063.026%B**N/A75.2M**85.2S9334.4h23.5B**37.2B**
Bighorn .50M 329327457.267B++4.2251.616%A+86.85%B**38.5C--N/A1228.5h1.9C+3.7B++
M60-G Bulldog 3953042711.259A++8.2157.653%A*2.632%C66.1A++19.8M*3234.6h6.5B+11.2B**
M60-A Bulldog 3333023100.667A++97.6269.234%A*N/A104.1M+10.7A*2822.9h5.7C**8.3B**
M60-A Bulldog 3233011301S297.9566.551%A++N/A130.9M*9.6A+3382.3h5.1B+7.6B**
M3 Pounder HEG 4032841032.757B++0.2955.961%A++4.225%B++21.7C**9.1M++16713.1h28.2D*50.3C+
A30 Walker 381275391.667U88.6259.781%A*12%A++94.8A*36.6A*4662.9h98.4B*164.6B*
NS-AM7 AE/TR Archer 4352612201.186B+1.8671.586%B*16.092%C+6.3C-4.2C+5341.6h18.7C+26.1C++
T9A "Butcher" 266261902.9B+0.1530.685%A29.502%C**49.2CN/A2375.3h11.7C+38.1B+
Aspis Anti-Aircraft Phalanx Turret 523247564.411B1.3637.978%A++N/A20.2A++22.6A**39812.2h125.6B++330.8B**
Sticky Grenade 2392381238N/A234.9547.182%DN/A793.3C3.3D--19580.3h2.2C++4.6C++
The Slasher 2892316,6880.035C3.0252.444%A12.554%C++0.7C--N/A2343.7h4.8F**9.2C+
TX1 Repeater 2312302950.78C++2.2731.642%A15.217%D-18.5C-N/A9012.4h14.2C++45B
NS-10 Burster 319201623.242M0.1931.857%B+3.98%C-12M*7.1M12216.7h94.9A+297.7B**
Havoc 183178862.07B+0.9860.96%B**16.292%B+65.9B++1.9M+1982.7h3.6B*6B*
Frag Grenade 1731711171N/A167.9544.125%C+N/A427.5C+5C--22320.4h4C+9.2C++
Orbital Strike Uplink 2361701170N/A166.95544.118%UN/A1700U660U55230.1h1.1T*0.2T*
Chainblade 2251696,9850.024C++3.0364.347%M+N/A0.4CN/A2469.6h4.9D**7.7B+
M1 Heavy Cycler 170168642.625B**0.4316.281%B+15.476%C-18.3C+N/A989.2h15.8B++97.3B+
Xiphos Anti-Personnel Phalanx Tower 1731631163M159.9532.196%BN/A543.3A+33.3S16320.3h7.9B+24.4B+
NS Baron G5AE 149146732B+1.0559.175%A18.493%B+85.9A+1.8M*4811.7h3.9B+6.6C+
M12 Kobalt 145141720.143C**17.0934.889%M*24.114%B**141A++4C++5721h20.4C58.4B*
G20 Vulcan-H 212138527.6S24.5545.969%C+5.797%A++62.7B**33.6B++11422.2h72.8B*158.4B*
NS-10 Burster 217136612.23A++0.8231.902%B+4.412%C--8A+4.8B**10117h143.9C**450.9B+
Spear Anti-Vehicle Phalanx Tower 202134267A*63.9558.062%B*6.716%B**89.3A**45.3A+7071.5h6.1B**10.6B**
MR1 Fracture 184130353.714S0.6652.482%A++3.077%C24.1M**10A**1855.4h37.4B++71.3B*
M40 Fury 149127914.111B*11.0640.451%B+1.575%C+63.5B*11B+3692h12.1B+30B+
Anti-Vehicle Grenade 1991241124N/A120.9548.404%CN/A310C187.5B**26250.4h5.9C+12.1C++
MR1 Fracture 155110353.143S0.0952.947%A++1.818%D--20.4M*8.3A++1695.4h44.4B+83.9B*
Soldier Soaker 109108323.375A*0.3248.98%A+26.852%A++108A++1C++5141h4.4A9.1A
M6 Onslaught 109106313.419B++0.3725.154%A+26.415%A+62.4A*1.8M++2661.7h16.9B+67.3B*
M20 Basilisk 140104214.952B++1.9044.997%B++7.692%B++25.4B+8.8C*3104.1h71B++157.8B*
Tomcat A2AM Pods 193104911.556A++8.5182.685%C**N/A115.6A+98.9A++15070.9h8.2C**9.9B+
A30 Walker 16888614.667B**11.6227.849%C++N/A32.6A**29.6M++3262.7h125.6A451.1B**
M6 Onslaught 8886292.966B+0.0823.629%A+23.256%B++53.8A+1.3A++2241.6h18.3C++77.6B++
G40-F Ranger 12785328.333S25.2843.102%A+1.176%C53.1M*26.3A*5721.6h89.5B*207.7B**
M20 Basilisk 14485614.167B*11.1257.314%B+4.706%C+47.2C*32.8A5561.8h133.4C+232.8C++
G30 Walker 13085127.083B**4.0337.761%A5.882%B++29.3A15.5B+3222.9h170.8B++452.3B*
G40-F Ranger 11979179S75.9539.881%B*N/A112.9M++57.1M7450.7h44B**110.3B**
TRAC-Shot 7473322.281B*0.7723.518%C-19.178%C*38.4C++N/A2041.9h8A34B*
M40 Fury 806387.875C+4.8249.038%A+1.587%C+45C12.1C*3901.4h20.2D*41.2C+
M20 Basilisk 10061193.211C++0.1637.36%C+8.197%B**19.1C12.2B+3043.2h126.7C--339.1C
NS CandyCannon 3000 6161980.622C+2.4334.988%C+65.574%A++7.3DN/A178.4h4.6C++13.2C**
MR11 Gatekeeper 10260125C*1.9547.945%B**N/A26.1B++18.3C**3752.3h48B100.2B++
L105 Zephyr 626078.571C+5.5255.765%A+N/A75B**2.5D*3930.8h4A7.1B**
E540 Halberd 10659105.9C+2.8558.525%A*3.39%C+25.7C+20.4A++3962.3h10.4T17.7C
M2 Mutilator 5958222.636B++0.4117.013%B+22.414%B*29C**N/A1832h26.5F--155.9C
C75 Viper 7754192.842C0.2154.293%A++N/A18D7.7C+4353h12.6C*23.3B*
Coyote Missiles 7551510.2A*7.1562.367%AN/A170B*80M*17810.3h28.8B*46.2B*

Consumables
  Name Deaths Consumed Time Equipped
Blast Wall0820.6h
Motion Spotter557,7607.3h
Nano-Armor Kit4351,104,90569.3h
Medical Applicator270154,10411.6h
Nanite Revive Grenade07590.2h
Anti-Vehicle MANA Turret221,9674.1h
Spawn Beacon172,9574.2h
Structure Shield Module11480.7h
Repair Module02761h
Skywall Shield Emitter11480.7h
Turret AI Module12000.7h
Cortium Silo01180.4h
Rampart Wall0650.6h
Spitfire Auto-Turret12700.3h
Hoplon Anti-Aircraft Phalanx Tower0730.3h
Xiphos Anti-Personnel Tower0990.5h
TR Triumph Flare Gun02570.2h
Welding Device03,5310.3h
Spear Anti-Vehicle Tower1580.3h
Router11420.3h
Ammunition Package526,4362.6h
Anti-Infantry MANA Turret147891.3h
Orbital Strike Target Designator19591h
IPC Targeting Dart71560.9h
Lumifiber Rampart Wall01231h
Elysium Spawn Tube0500.2h
Snowman Soldier21020.1h
Flail Targeting Dart116933.7h
Hardlight Barrier441,2571.6h
Nano-Repair Grenade05120.1h
Recon Detection Device77131.4h
Shield Recharging Field231,4520.7h
Smoke Grenade06460.2h
WLT-Howler Mining Laser135,0123.4h

Check the help document for the dictionary if you want to learn more about words used here.


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