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General Robanivisc[J0AT] Robanivisc
TR BR 99

KDR: 3.04

Score: 69.5m

Last Seen: Dec 7th, 2018 12:58 AM
- OFFLINE - 83.6 hour(s)

Prestige 1, Battle Rank 99 - Terran Republic on Connery - Outfit Leader of Jack of All Trades[J0AT] Jack of All Trades
TR outfit on Connery

Members: 1
Level Progress (to 100): 73%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS C-4 ARX Auraxium Slasher P2-120 AP Claymore TAS-16 Blackjack NS-20 "Heatwave" Gorgon NS-20 "Heatwave" Gorgon DMR-99
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,359,386 MLG Score: 1886
Fun Score: N/A
Cheeseburgers Flipped: 828TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.083%27.233%8194797552,4252.098010.942

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.577%1.772A++1.031B**-2.011F--HEAD ++ (~12.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.60.565B+9.80.314C*22.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.933%2.564%503510175,071144429273.51177173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.766%0.361C**0.884B*-0.396

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
134.60.156C++55.1-0.05C+79.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.727%2.774%557610167,173179239774.00279180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.84%-0.109C+0.081C+1.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.146C++13.1-0.046C+19.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.084%4.86%6291610067,840161727444.84549286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.848%0.087C+0.137C++0.445

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.90.712B++12.60.679B+21.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.149%83.618%629710158,7232385523.65591

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.713%1.365A1.083B**-0.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.581B+1.80.426B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.325%19.09%629510175,6942077702.74145

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.069%0.326C**0.929B*1.002

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.537B+2.80.429B3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Jack of All Trades[J0AT] Jack of All Trades
TR outfit on Connery

Members: 1
69.5m269.6%378 (22.7k)330 (19.8k)3.04014138,13245,4363.3379799 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10221248227.716%19.664%54504:3874

45% Engineer16% Heavy Assault20% Infiltrator12% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 20th, 2013 9:21 PMNov 13th, 2018 2:02 AMDec 8th, 2018 7:28 PM (1d) (PST)Dec 7th, 2018 12:06 AM (3d) (PST)Dec 6th, 2018 8:58 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8301307000.6550.2160.1292.0810.1161886

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,7767,80841,96839138125719,781

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3512.3h/146.3d 13,532 27,162 44,762 438.5k 4,373 10,009 24,530 174.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman AE
B**
Kills:1,275
Deaths:347
KDR:3.674
Accuracy:32.164% B**
HSR:27.294% C
NS-15M AE
B+
Kills:1,239
Deaths:344
KDR:3.602
Accuracy:28.145% B+
HSR:28.652% C*
T9 CARV
B*
Kills:1,203
Deaths:901
KDR:1.335
Accuracy:22.854% B*
HSR:19.285% C--
NS-15M1
A++
Kills:1,178
Deaths:299
KDR:3.940
Accuracy:32.522% A++
HSR:33.531% A+
T7-P Mini-Chaingun
B++
Kills:1,169
Deaths:365
KDR:3.203
Accuracy:26.532% B+
HSR:19.418% B++
TMG-50
B++
Kills:1,165
Deaths:808
KDR:1.442
Accuracy:25.137% B++
HSR:21.202% C
NSX Naginata
B**
Kills:1,159
Deaths:416
KDR:2.786
Accuracy:27.249% B**
HSR:26.230% C
NS-15M2
B++
Kills:1,157
Deaths:427
KDR:2.710
Accuracy:26.889% B++
HSR:19.879% D
T9 CARV-S
B+
Kills:1,157
Deaths:650
KDR:1.780
Accuracy:23.582% B+
HSR:20.916% C--
MSW-R
C+
Kills:1,155
Deaths:674
KDR:1.714
Accuracy:22.212% C+
HSR:22.165% C+
T7 Mini-Chaingun
A+
Kills:1,153
Deaths:511
KDR:2.256
Accuracy:24.291% A+
HSR:9.627% D-
NS-15MP
A
Kills:449
Deaths:124
KDR:3.621
Accuracy:33.014% A
HSR:32.071% B
T9A "Butcher"
A+
Kills:261
Deaths:90
KDR:2.900
Accuracy:30.685% A+
HSR:29.502% B
Kills:13,720
Deaths (as Heavy Assault):5,956
Deaths (to Heavy Assaults):12,578
KDR:2.30356
Kill Difference:7,764
Playtime:563.608 hours
Usage:16%
Score:12.772m
Score/min:378
Accuracy (listed only):27.329%
HSR (listed only):23.829%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B**
Kills:2,043
Deaths:944
KDR:2.164
Accuracy:67.596% B++
HSR:20.558% B**
DMR-99
A
Kills:1,881
Deaths:567
KDR:3.317
Accuracy:36.197% B+
HSR:39.288% A
NS-11CP
B+
Kills:1,578
Deaths:687
KDR:2.297
Accuracy:30.594% B+
HSR:23.638% C++
HC1 Cougar
B*
Kills:1,292
Deaths:753
KDR:1.716
Accuracy:28.396% B*
HSR:21.672% C+
NSX-P Tanto
A+
Kills:1,270
Deaths:569
KDR:2.232
Accuracy:30.519% B**
HSR:35.039% A+
T5 AMC
B+
Kills:1,183
Deaths:1,135
KDR:1.042
Accuracy:25.386% B+
HSR:20.034% C+
TRAC-5
B++
Kills:1,161
Deaths:1,095
KDR:1.060
Accuracy:24.760% B++
HSR:18.949% C+
TRS-12 Uppercut
B*
Kills:1,160
Deaths:558
KDR:2.079
Accuracy:67.269% B*
HSR:17.672% B+
NSX Tanto
B++
Kills:1,159
Deaths:502
KDR:2.309
Accuracy:29.548% B++
HSR:28.559% B+
TS4 Haymaker
A++
Kills:1,158
Deaths:1,323
KDR:0.875
Accuracy:35.623% D
HSR:20.898% A++
FA1 Barrage
C*
Kills:1,155
Deaths:822
KDR:1.405
Accuracy:36.816% C
HSR:16.537% C*
NS-11C
A++
Kills:1,149
Deaths:671
KDR:1.712
Accuracy:33.422% A++
HSR:19.756% C++
NS Baron G5
B**
Kills:1,147
Deaths:594
KDR:1.931
Accuracy:55.806% B**
HSR:11.944% C--
TRAC-5 S
B++
Kills:1,142
Deaths:969
KDR:1.179
Accuracy:23.980% C**
HSR:20.053% B++
AMR-66
A+
Kills:1,129
Deaths:478
KDR:2.362
Accuracy:35.015% A+
HSR:25.775% C*
Havoc
B**
Kills:178
Deaths:86
KDR:2.070
Accuracy:60.960% B**
HSR:16.292% B+
NS Baron G5AE
A
Kills:146
Deaths:73
KDR:2
Accuracy:59.175% A
HSR:18.493% B++
TRAC-Shot
C*
Kills:73
Deaths:32
KDR:2.281
Accuracy:23.518% C
HSR:19.178% C*
Kills:20,004
Deaths (as Engineer):11,858
Deaths (to Engineers):9,099
KDR:1.68696
Kill Difference:8,146
Playtime:1,582.185 hours
Usage:45%
Score:31.923m
Score/min:336
Accuracy (listed only):39.143%
HSR (listed only):21.908%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B**
Kills:2,043
Deaths:944
KDR:2.164
Accuracy:67.596% B++
HSR:20.558% B**
NS-11CP
B+
Kills:1,578
Deaths:687
KDR:2.297
Accuracy:30.594% B+
HSR:23.638% C++
HC1 Cougar
B*
Kills:1,292
Deaths:753
KDR:1.716
Accuracy:28.396% B*
HSR:21.672% C+
NSX-P Tanto
A+
Kills:1,270
Deaths:569
KDR:2.232
Accuracy:30.519% B**
HSR:35.039% A+
SMG-46 Armistice
A+
Kills:1,186
Deaths:390
KDR:3.041
Accuracy:33.026% A+
HSR:21.754% B*
T5 AMC
B+
Kills:1,183
Deaths:1,135
KDR:1.042
Accuracy:25.386% B+
HSR:20.034% C+
PS1-AV Suppressor
B*
Kills:1,174
Deaths:325
KDR:3.612
Accuracy:33.748% B*
HSR:24.532% C*
NSX Tengu
B++
Kills:1,168
Deaths:449
KDR:2.601
Accuracy:41.501% B++
HSR:21.147% C+
NS-7 PDW
A
Kills:1,166
Deaths:411
KDR:2.837
Accuracy:30.972% A
HSR:21.955% B++
TRAC-5
B++
Kills:1,161
Deaths:1,095
KDR:1.060
Accuracy:24.760% B++
HSR:18.949% C+
TRS-12 Uppercut
B*
Kills:1,160
Deaths:558
KDR:2.079
Accuracy:67.269% B*
HSR:17.672% B+
NSX Tanto
B++
Kills:1,159
Deaths:502
KDR:2.309
Accuracy:29.548% B++
HSR:28.559% B+
PDW-16 Hailstorm
A
Kills:1,159
Deaths:453
KDR:2.559
Accuracy:30.866% A
HSR:13.546% C-
TS4 Haymaker
A++
Kills:1,158
Deaths:1,323
KDR:0.875
Accuracy:35.623% D
HSR:20.898% A++
FA1 Barrage
C*
Kills:1,155
Deaths:822
KDR:1.405
Accuracy:36.816% C
HSR:16.537% C*
MKV Suppressed
A
Kills:1,155
Deaths:352
KDR:3.281
Accuracy:32.486% A
HSR:23.463% B++
NS-11C
A++
Kills:1,149
Deaths:671
KDR:1.712
Accuracy:33.422% A++
HSR:19.756% C++
NS Baron G5
B**
Kills:1,147
Deaths:594
KDR:1.931
Accuracy:55.806% B**
HSR:11.944% C--
TRAC-5 S
B++
Kills:1,142
Deaths:969
KDR:1.179
Accuracy:23.980% C**
HSR:20.053% B++
Havoc
B**
Kills:178
Deaths:86
KDR:2.070
Accuracy:60.960% B**
HSR:16.292% B+
NS Baron G5AE
A
Kills:146
Deaths:73
KDR:2
Accuracy:59.175% A
HSR:18.493% B++
TRAC-Shot
C*
Kills:73
Deaths:32
KDR:2.281
Accuracy:23.518% C
HSR:19.178% C*
Kills:24,002
Deaths (as Light Assault):13,193
Deaths (to Light Assaults):8,217
KDR:1.8193
Kill Difference:10,809
Playtime:416.029 hours
Usage:12%
Score:8.533m
Score/min:342
Accuracy (listed only):37.998%
HSR (listed only):20.712%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS-AE .50M
B++
Kills:1,705
Deaths:173
KDR:9.855
Accuracy:46.443% B++
HSR:82.170% C*
NSX Daimyo
B*
Kills:1,659
Deaths:320
KDR:5.184
Accuracy:42.191% C++
HSR:96.866% B*
TSAR-42
B+
Kills:1,536
Deaths:680
KDR:2.259
Accuracy:42.381% B+
HSR:69.596% C*
NS-45 Pilot
B**
Kills:1,386
Deaths:591
KDR:2.345
Accuracy:38.638% B**
HSR:30.159% B+
NS-44L "Ravenous" Blackhand
B*
Kills:1,336
Deaths:526
KDR:2.540
Accuracy:52.085% B*
HSR:52.919% B+
NS-44P Commissioner
B**
Kills:1,266
Deaths:1,126
KDR:1.124
Accuracy:49.644% B**
HSR:35.308% B**
SMG-46 Armistice
A+
Kills:1,186
Deaths:390
KDR:3.041
Accuracy:33.026% A+
HSR:21.754% B*
PS1-AV Suppressor
B*
Kills:1,174
Deaths:325
KDR:3.612
Accuracy:33.748% B*
HSR:24.532% C*
NSX Tengu
B++
Kills:1,168
Deaths:449
KDR:2.601
Accuracy:41.501% B++
HSR:21.147% C+
NSX Tomoe
C*
Kills:1,168
Deaths:331
KDR:3.529
Accuracy:29.878% C*
HSR:37.072% C+
NS-44 Commissioner
A++
Kills:1,168
Deaths:654
KDR:1.786
Accuracy:50.802% A++
HSR:26.456% B++
RAMS .50M
A
Kills:1,168
Deaths:280
KDR:4.171
Accuracy:46.839% A
HSR:88.271% A
NS-7 PDW
A
Kills:1,166
Deaths:411
KDR:2.837
Accuracy:30.972% A
HSR:21.955% B++
SR-7
C**
Kills:1,165
Deaths:265
KDR:4.396
Accuracy:42.567% C**
HSR:79.914% C++
M77-B
B**
Kills:1,163
Deaths:590
KDR:1.971
Accuracy:44.157% B**
HSR:83.491% B*
NS-30B Vandal
B++
Kills:1,160
Deaths:356
KDR:3.258
Accuracy:38.870% B++
HSR:33.017% B+
NS-61 Emissary
B*
Kills:1,159
Deaths:502
KDR:2.309
Accuracy:32.690% B++
HSR:20.966% B*
TX2 Emperor
B**
Kills:1,159
Deaths:594
KDR:1.951
Accuracy:32.503% B+
HSR:28.041% B**
PDW-16 Hailstorm
A
Kills:1,159
Deaths:453
KDR:2.559
Accuracy:30.866% A
HSR:13.546% C-
NS-357 Underboss
A++
Kills:1,157
Deaths:532
KDR:2.175
Accuracy:50.911% A++
HSR:19.274% C
NS-30 Vandal
B**
Kills:1,155
Deaths:783
KDR:1.475
Accuracy:35.451% B+
HSR:34.372% B**
SOAS-20
B++
Kills:1,155
Deaths:498
KDR:2.319
Accuracy:30.985% B++
HSR:20.693% C+
MKV Suppressed
A
Kills:1,155
Deaths:352
KDR:3.281
Accuracy:32.486% A
HSR:23.463% B++
KSR-35
B+
Kills:1,152
Deaths:656
KDR:1.756
Accuracy:37.390% B+
HSR:30.816% C**
NS-45 "Brass" Pilot
B*
Kills:1,071
Deaths:409
KDR:2.619
Accuracy:39.948% B*
HSR:28.665% B
AM7-XOXO
B*
Kills:528
Deaths:234
KDR:2.256
Accuracy:69.705% B*
HSR:23.864% C**
Bighorn .50M
A+
Kills:327
Deaths:45
KDR:7.267
Accuracy:51.616% A+
HSR:86.850% B**
NS-AM7 AE/TR Archer
B*
Kills:261
Deaths:220
KDR:1.186
Accuracy:71.586% B*
HSR:16.092% C+
TX1 Repeater
A
Kills:230
Deaths:295
KDR:0.780
Accuracy:31.642% A
HSR:15.217% D-
Soldier Soaker
A++
Kills:108
Deaths:32
KDR:3.375
Accuracy:48.980% A++
HSR:26.852% A++
NS CandyCannon 3000
A+
Kills:61
Deaths:98
KDR:0.622
Accuracy:34.988% C+
HSR:65.574% A+
Kills:32,411
Deaths (as Infiltrator):13,170
Deaths (to Infiltrators):7,273
KDR:2.46097
Kill Difference:19,241
Playtime:692.336 hours
Usage:20%
Score:10.147m
Score/min:244
Accuracy (listed only):41.790%
HSR (listed only):40.610%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:2,043
Deaths:944
KDR:2.164
Accuracy:67.596% B++
HSR:20.558% B**
SABR-13
A*
Kills:1,484
Deaths:290
KDR:5.117
Accuracy:32.801% A+
HSR:39.892% A*
NS-11A "Heatwave"
B*
Kills:1,232
Deaths:304
KDR:4.053
Accuracy:28.855% B+
HSR:32.062% B*
TORQ-9
B**
Kills:1,215
Deaths:268
KDR:4.534
Accuracy:28.472% B**
HSR:30.535% B**
SMG-46 Armistice
A+
Kills:1,186
Deaths:390
KDR:3.041
Accuracy:33.026% A+
HSR:21.754% B*
NS-11A
A
Kills:1,185
Deaths:304
KDR:3.898
Accuracy:30.307% A
HSR:26.160% B++
PS1-AV Suppressor
B*
Kills:1,174
Deaths:325
KDR:3.612
Accuracy:33.748% B*
HSR:24.532% C*
NSX Tengu
B++
Kills:1,168
Deaths:449
KDR:2.601
Accuracy:41.501% B++
HSR:21.147% C+
TAR
B**
Kills:1,167
Deaths:345
KDR:3.383
Accuracy:28.533% B**
HSR:24.764% B+
NS-7 PDW
A
Kills:1,166
Deaths:411
KDR:2.837
Accuracy:30.972% A
HSR:21.955% B++
NS-11P
B+
Kills:1,161
Deaths:723
KDR:1.606
Accuracy:23.572% C*
HSR:22.222% B+
TRS-12 Uppercut
B*
Kills:1,160
Deaths:558
KDR:2.079
Accuracy:67.269% B*
HSR:17.672% B+
T1 Cycler
A+
Kills:1,160
Deaths:428
KDR:2.710
Accuracy:28.237% A+
HSR:28.448% B**
PDW-16 Hailstorm
A
Kills:1,159
Deaths:453
KDR:2.559
Accuracy:30.866% A
HSR:13.546% C-
TS4 Haymaker
A++
Kills:1,158
Deaths:1,323
KDR:0.875
Accuracy:35.623% D
HSR:20.898% A++
FA1 Barrage
C*
Kills:1,155
Deaths:822
KDR:1.405
Accuracy:36.816% C
HSR:16.537% C*
MKV Suppressed
A
Kills:1,155
Deaths:352
KDR:3.281
Accuracy:32.486% A
HSR:23.463% B++
NS Baron G5
B**
Kills:1,147
Deaths:594
KDR:1.931
Accuracy:55.806% B**
HSR:11.944% C--
Havoc
B**
Kills:178
Deaths:86
KDR:2.070
Accuracy:60.960% B**
HSR:16.292% B+
NS Baron G5AE
A
Kills:146
Deaths:73
KDR:2
Accuracy:59.175% A
HSR:18.493% B++
Kills:22,599
Deaths (as Combat Medic):9,442
Deaths (to Combat Medics):4,265
KDR:2.39345
Kill Difference:13,157
Playtime:145.438 hours
Usage:4%
Score:3.422m
Score/min:392
Accuracy (listed only):39.331%
HSR (listed only):22.644%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 "Heatwave" Gorgon
B+
Kills:1,949
Deaths:694
KDR:2.808
Accuracy:33.839% B
HSR:22.576% B+
NS-20 "Heatwave" Gorgon
B+
Kills:1,920
Deaths:694
KDR:2.767
Accuracy:33.014% B+
HSR:22.813% B+
M3 Pounder HEG
A++
Kills:334
Deaths:148
KDR:2.257
Accuracy:53.532% A++
HSR:1.796% D-
M3 Pounder HEG
A++
Kills:284
Deaths:103
KDR:2.757
Accuracy:55.961% A++
HSR:4.225% B++
NS-10 Burster
B+
Kills:201
Deaths:62
KDR:3.242
Accuracy:31.857% B+
HSR:3.980% C
M1 Heavy Cycler
B+
Kills:168
Deaths:64
KDR:2.625
Accuracy:16.281% B+
HSR:15.476% C--
NS-10 Burster
B+
Kills:136
Deaths:61
KDR:2.230
Accuracy:31.902% B+
HSR:4.412% C--
MR1 Fracture
A++
Kills:130
Deaths:35
KDR:3.714
Accuracy:52.482% A++
HSR:3.077% C
MR1 Fracture
A++
Kills:110
Deaths:35
KDR:3.143
Accuracy:52.947% A++
HSR:1.818% D--
M6 Onslaught
A++
Kills:106
Deaths:31
KDR:3.419
Accuracy:25.154% A++
HSR:26.415% A+
M6 Onslaught
A+
Kills:86
Deaths:29
KDR:2.966
Accuracy:23.629% A+
HSR:23.256% B*
M2 Mutilator
B*
Kills:58
Deaths:22
KDR:2.636
Accuracy:17.013% B++
HSR:22.414% B*
Kills:5,482
Deaths (as MAX Suit):989
Deaths (to MAX Suits):1,703
KDR:5.54297
Kill Difference:4,493
Playtime:103.749 hours
Usage:3%
Score:2.681m
Score/min:431
Accuracy (listed only):35.634%
HSR (listed only):12.688%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
A**
Kills:1,417
V. Kills:844 168%
Deaths:249
KDR:5.691
Accuracy:38.249% A
KPH:41.700 A**
VKPH:24.800 A*
Hornet Missiles
A+
Kills:1,186
V. Kills:626 189%
Deaths:150
KDR:7.907
Accuracy:71.924% A+
KPH:50.600 C
VKPH:26.700 C
M14 Banshee
B**
Kills:1,004
V. Kills:138 N/A
Deaths:234
KDR:4.291
Accuracy:37.990% A+
KPH:40.800 C+
VKPH:5.600 B**
Hellfire Rocket Pods
B+
Kills:999
V. Kills:173 N/A
Deaths:99
KDR:10.091
Accuracy:53.063% B+
KPH:79.800 C++
VKPH:13.800 C+
M18 Needler
B
Kills:787
V. Kills:674 117%
Deaths:483
KDR:1.629
Accuracy:38.343% B**
KPH:13.100 C++
VKPH:11.200 B
M18 Locust
M++
Kills:401
V. Kills:202 198%
Deaths:49
KDR:8.184
Accuracy:41.067% A
KPH:66.300 M++
VKPH:33.400 A*
Tomcat A2AM Pods
A++
Kills:101
V. Kills:87 115%
Deaths:9
KDR:11.222
Accuracy:82.779% B
KPH:108.700 A
VKPH:93.600 A++
Coyote Missiles
M+
Kills:51
V. Kills:24 204%
Deaths:5
KDR:10.200
Accuracy:62.367% A
KPH:145.800 B*
VKPH:68.600 M+
Kills:5,946 (3,609 + 0)
Deaths:1,278
KDR:4.653
VKDR:2.166
Vehicle Kills:2,768
Kill Difference:4,668
Playtime:162.049 hours
Usage:5%
Score:2.860m
Score/min:294
Piloting Accuracy:41.067%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:1,254
V. Kills:1,407 89%
Deaths:177
KDR:7.085
Accuracy:35.329% C--
KPH:31.700 C+
VKPH:35.500 B**
CAS30 Tank Buster
A++
Kills:864
V. Kills:1,007 86%
Deaths:382
KDR:2.262
Accuracy:57.624% B**
KPH:12.600 B++
VKPH:14.700 A++
L105 Zephyr
A+
Kills:60
V. Kills:2 N/A
Deaths:7
KDR:8.571
Accuracy:55.765% A+
KPH:73.900 B*
VKPH:2.500 D*
Kills:2,178 (864 + 1,314)
Deaths:566
KDR:3.848
VKDR:4.269
Vehicle Kills:2,416
Kill Difference:1,612
Playtime:108.797 hours
Usage:3%
Score:1.763m
Score/min:270
Piloting Accuracy:57.624%
Gunner Accuracy:55.765%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,275
V. Kills:189 N/A
Deaths:52
KDR:24.519
Accuracy:62.658% A++
KPH:87.800 A+
VKPH:13 A
L100 Python HEAT
M+
Kills:1,000
V. Kills:293 340%
Deaths:42
KDR:23.810
Accuracy:63.241% A
KPH:73.500 M+
VKPH:21.500 A*
L100 Python AP
A+
Kills:975
V. Kills:589 165%
Deaths:106
KDR:9.198
Accuracy:58.063% C**
KPH:42.700 A
VKPH:25.800 A+
Skyguard
M**
Kills:934
V. Kills:430 217%
Deaths:99
KDR:9.434
Accuracy:34.655% B**
KPH:38.500 M**
VKPH:17.700 A*
LB00 Python AP
M**
Kills:517
V. Kills:184 279%
Deaths:16
KDR:32.313
Accuracy:69.950% B**
KPH:97 M**
VKPH:34.500 A+
C75 Viper
C+
Kills:54
V. Kills:23 225%
Deaths:19
KDR:2.842
Accuracy:54.293% A++
KPH:17.800 D
VKPH:7.600 C+
Kills:4,755 (4,755 + 0)
Deaths:334
KDR:14.237
VKDR:5.114
Vehicle Kills:1,708
Kill Difference:4,421
Playtime:83.568 hours
Usage:2%
Score:1.609m
Score/min:321
Driving Accuracy:54.293%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:2,159
V. Kills:1,995 108%
Deaths:271
KDR:7.967
Accuracy:49.265% B+
KPH:28.600 C+
VKPH:26.500 A+
P525 Marauder
A++
Kills:1,314
V. Kills:83 N/A
Deaths:31
KDR:42.387
Accuracy:24.853% B++
KPH:125 A++
VKPH:7.900 A++
P2-120 HEAT
A*
Kills:830
V. Kills:458 181%
Deaths:77
KDR:10.779
Accuracy:42.116% C++
KPH:34.100 B++
VKPH:18.800 A*
MR11 Gatekeeper
B**
Kills:60
V. Kills:42 140%
Deaths:12
KDR:5
Accuracy:47.945% B**
KPH:26.400 B*
VKPH:18.500 B
E540 Halberd
A++
Kills:59
V. Kills:47 123%
Deaths:10
KDR:5.900
Accuracy:58.541% A*
KPH:25.200 C+
VKPH:20.100 A++
Kills:4,422 (2,989 + 1,433)
Deaths:401
KDR:11.027
VKDR:6.546
Vehicle Kills:2,625
Kill Difference:4,021
Playtime:114.803 hours
Usage:3%
Score:2.264m
Score/min:329
Driving Accuracy:42.116%
Gunner Accuracy:58.541%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,167
V. Kills:80 N/A
Deaths:35
KDR:33.343
Accuracy:35.078% C++
KPH:204.800 A*
VKPH:14 A*
E540 Halberd-H
A++
Kills:856
V. Kills:562 152%
Deaths:44
KDR:19.455
Accuracy:64.645% B*
KPH:59.900 B*
VKPH:39.300 A++
G20 Vulcan-H
B**
Kills:138
V. Kills:74 184%
Deaths:5
KDR:27.600
Accuracy:45.969% C+
KPH:61.700 B**
VKPH:33.100 B++
Kills:2,161 (0 + 2,161)
Deaths:84
KDR:25.726
VKDR:8.524
Vehicle Kills:716
Kill Difference:2,077
Playtime:22.237 hours
Usage:1%
Score:0.688m
Score/min:516
Driving Accuracy:N/A%
Gunner Accuracy:45.969%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M*
Kills:1,057
V. Kills:45 N/A
Deaths:20
KDR:52.850
Accuracy:27.097% A*
KPH:168.900 M*
VKPH:7.200 A
M60-G Bulldog
M**
Kills:295
V. Kills:90 324%
Deaths:27
KDR:10.926
Accuracy:57.330% A*
KPH:64.800 A++
VKPH:19.800 M**
M12 Kobalt
M**
Kills:141
V. Kills:4 N/A
Deaths:7
KDR:20.143
Accuracy:34.889% M**
KPH:140.500 A*
VKPH:4 C*
M40 Fury
B*
Kills:126
V. Kills:22 N/A
Deaths:9
KDR:14
Accuracy:40.475% B++
KPH:62.900 B*
VKPH:11 B+
M20 Basilisk
B*
Kills:104
V. Kills:36 281%
Deaths:21
KDR:4.952
Accuracy:44.997% B*
KPH:25.500 B+
VKPH:8.800 C**
G30 Walker
A*
Kills:85
V. Kills:45 185%
Deaths:12
KDR:7.083
Accuracy:37.761% A
KPH:29.500 A*
VKPH:15.600 B**
G40-F Ranger
M**
Kills:84
V. Kills:41 200%
Deaths:3
KDR:28
Accuracy:42.462% A+
KPH:54.800 M**
VKPH:26.800 A**
M40 Fury
C*
Kills:63
V. Kills:17 350%
Deaths:8
KDR:7.875
Accuracy:49.038% A+
KPH:45.200 C
VKPH:12.200 C*
M20 Basilisk
B+
Kills:61
V. Kills:39 153%
Deaths:19
KDR:3.211
Accuracy:37.360% C+
KPH:19 C
VKPH:12.100 B+
Kills:2,016 (0 + 2,016)
Deaths:126
KDR:16
VKDR:2.690
Vehicle Kills:339
Kill Difference:1,890
Playtime:26.912 hours
Usage:1%
Score:0.682m
Score/min:422
Driving Accuracy:N/A%
Gunner Accuracy:37.360%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,747
V. Kills:89 N/A
Deaths:323
KDR:5.409
Accuracy:60.767% A*
KPH:100.100 A+
VKPH:5.100 A*
M40 Fury-F
A**
Kills:1,168
V. Kills:260 448%
Deaths:290
KDR:4.028
Accuracy:58.317% B*
KPH:64.900 A**
VKPH:14.400 A++
M12 Kobalt-F
M+
Kills:1,167
V. Kills:66 N/A
Deaths:233
KDR:5.009
Accuracy:33.934% A+
KPH:88 A*
VKPH:5 M+
Kills:4,082 (4,082 + 0)
Deaths:846
KDR:4.825
VKDR:0.491
Vehicle Kills:415
Kill Difference:3,236
Playtime:48.728 hours
Usage:1%
Score:0.581m
Score/min:199
Driving Accuracy:33.934%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:964
V. Kills:65 N/A
Deaths:36
KDR:26.778
Accuracy:35.061% C++
KPH:124.200 A+
VKPH:8.400 B+
M20 Wyvern
A*
Kills:739
V. Kills:408 181%
Deaths:47
KDR:15.723
Accuracy:49.471% A
KPH:59.500 A*
VKPH:32.900 A*
Kills:1,703 (0 + 1,703)
Deaths:83
KDR:20.518
VKDR:5.699
Vehicle Kills:473
Kill Difference:1,620
Playtime:20.179 hours
Usage:1%
Score:0.474m
Score/min:391
Piloting Accuracy:N/A%
Gunner Accuracy:49.471%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 4,5363,0718293.704B**0.6627.183%C**N/A135.3B+64.5A++94922.7h1.3C+4.9C+
Auraxium Slasher 2,6002,43625,9600.094C**2.9535.706%B+8.58%C+1.6C+N/A41494.1h2.2C++6.2C**
P2-120 AP 4,1542,1592717.967C**4.9349.265%B+3.103%C+28.6C+26.5A+34475.4h8.7C17.8C+
Claymore 2,0572,0562548.094C**5.0542.602%B**N/A214.2AN/A5279.6h1.1B*2.6B*
TAS-16 Blackjack 2,0692,0439442.164B*0.8867.596%B++20.558%B**62.9B**N/A18232.5h1.9B**2.8B++
NS-20 "Heatwave" Gorgon 2,0791,9496942.808B++0.2333.839%B22.576%B+35.8B**2.4C+9654.4h23.2B+68.6B**
NS-20 "Heatwave" Gorgon 2,0471,9206942.767B+0.2733.014%B+22.813%B+35.3B*2.3C+9954.4h23.3B+70.7B*
DMR-99 1,9371,8815673.317B++0.2836.197%B+39.288%A44.6C+1.3A++10342.2h7.5C20.8C++
S12 Renegade 1,8361,7473235.409B*2.3760.767%A*4.121%C99.8A+5.1A*21617.5h2.9B+4.9B*
RAMS-AE .50M 1,7191,7051739.855A++6.8146.443%B++82.17%C*57B+N/A13429.9h1.7B++3.7B++
NSX Daimyo 1,6611,6593205.184B++2.1442.191%C++96.866%B*68B++N/A15824.4h1.9B**4.4B*
C-4 2,6231,6188751.849B1.1926.346%C*N/A67.4C41.9B*74124h1.5C++5.8C*
NS-11CP 1,6291,5786872.297B+0.7430.594%B+23.638%C++31.8C--1B++8849.6h13C+42.4C++
TSAR-42 1,5481,5366802.259C+0.7842.381%B+69.596%C*32.2C+N/A9447.7h1.9B*4.6B++
Tank Mine 2,7211,5293544.319B*1.2838.629%B+N/A136.5B++106.4A+152711.2h2.1C5.3B+
SABR-13 1,5301,4842905.117A*2.0832.801%A+39.892%A*86.8M+2.7S21817.1h9.6B*29.3B**
M18 Rotary 2,2611,4172495.691A++2.6538.249%A4.658%A+41.7A**24.8A*38134h63.7B*166.6B**
NS-45 Pilot 1,3981,3865912.345B*0.7038.638%B**30.159%B+99.7A+N/A29313.9h6B++15.5B*
NS-44L "Ravenous" Blackhand 1,3361,3365262.54B+0.5052.085%B*52.919%B+24.4CN/A5654.8h3.2B++6.1B*
P525 Marauder 1,3971,3143142.387B**39.3524.853%B++2.283%B125.1A++7.9A++29310.5h5.3B++21.3B*
HC1 Cougar 1,3121,2927531.716B++1.3228.396%B*21.672%C+23.7C+N/A6854.5h10.5B++37.1B++
MG-H1 Watchman AE 1,2911,2753473.674B*0.6332.164%B**27.294%C85B**1.1C33815h12.4B+38.5B++
L100 Python HESH 1,4641,2755224.519B**21.4862.658%A++1.412%C+87.9A+13A28914.5h3B+4.7B*
NSX-P Tanto 1,3171,2705692.232A+0.8130.519%B**35.039%A+37.7B+1.4B**9933.7h13.2B+43.1B++
NS-44P Commissioner 1,3101,2661,1261.124C+1.9249.644%B**35.308%B**27.2DN/A8346.5h4.2C-8.4B
C150 Dalton 2,6611,2541777.085C++4.0435.329%C--N/A31.7C+35.5B**41539.6h4.2B11.9C++
NS-15M AE 1,2481,2393443.602B*0.5628.145%B+28.652%C*63.9B+N/A15819.4h10.5B+37.4B+
NS-11A "Heatwave" 1,2651,2323044.053A+1.0128.855%B+32.062%B*81.1A++2.2A**31115.2h11.8B+40.8B+
TORQ-9 1,2331,2152684.534A**1.4928.472%B**30.535%B**83.2M1.2A++33414.6h11.9B**41.8B*
T9 CARV 1,2201,2039011.335C*1.7122.854%B*19.285%C--24.6C+N/A12748.9h11.4B*49.8B++
SMG-46 Armistice 1,2101,1863903.041A++0.0033.026%A+21.754%B*53.9A1.1A**21222h11.3B**34.2B*
Hornet Missiles 1,8121,1861507.907B+4.8771.924%A+1.939%B+50.7C26.8C39923.4h10.4C*14.4B+
NS-11A 1,2111,1853043.898A*0.8630.307%A26.16%B++74.5A*1.6M++17215.9h10.5B**34.5B**
NS Decimator-B 1,4241,1843253.643A++0.6066.323%C**1.436%D-65.8B+13.3C-26518h2.4A3.6B**
T5 AMC 1,1961,1831,1351.042C++2.0025.386%B+20.034%C+15.9CN/A5674.6h13.9C**54.7B+
NS-15M1 1,2021,1782993.94A*0.9032.522%A++33.531%A+87.3A++1.8M**22113.5h10.5B*32.1B*
PS1-AV Suppressor 1,1911,1743253.612B**0.5733.748%B*24.532%C*79.9B**1.2B+19514.7h11.4B+33.6B++
MAX Punch 1,2121,1729891.185S1.8671.627%A++N/A11.7SN/A2999.9h1.3C++1.8B
T7-P Mini-Chaingun 1,1821,1693653.203B*0.1626.532%B+19.418%B++99.9B*1.1C+26211.7h9.9B+37.2B+
M40 Fury-F 1,4281,1682904.028A++0.9958.317%B*N/A64.9A**14.4A++19618h7.2B+12.3B*
NSX Tengu 1,1821,1684492.601A0.4441.501%B++21.147%C+57.5B*N/A15020.3h10.1B*24.3B++
NSX Tomoe 1,1761,1683313.529B**0.4929.878%C*37.072%C+55.6B++N/A13921h12.4B+41.6B+
NS-44 Commissioner 1,1981,1686541.786B*1.2550.802%A++26.456%B++62.5A1.6M++19218.7h4.4C8.7B+
RAMS .50M 1,1771,1682804.171B1.1346.839%A88.271%A31.6C*N/A10137h1.6B**3.5B*
MANA Anti-Personnel Turret 1,1931,1682564.563N/A1.5226.6%UN/A11680U250U17511500.1h15.8T*59.5T*
P525 Marauder-H 1,2471,1673533.343A+30.3035.078%C++1.114%C**204.7A*14A*4825.7h5.5B+15.8B+
TAR 1,1901,1673453.383A0.3428.533%B**24.764%B+69.1A++1.4M+16616.9h10.1A35.3B**
M12 Kobalt-F 1,2331,1672335.009A1.9733.934%A+3.856%D--87.7A*5M+17913.3h11.8B+34.8B*
NS-7 PDW 1,1781,1664112.837A*0.2030.972%A21.955%B++53AN/A13522h12.3B++39.8B++
TMG-50 1,1801,1658081.442C**1.6025.137%B++21.202%C39.2C**N/A13329.7h10B+39.6B+
SR-7 1,1771,1652654.396C**1.3642.567%C**79.914%C++30CN/A6638.8h1.9B+4.4B+
M77-B 1,1641,1635901.971C+1.0744.157%B**83.491%B*15.1DN/A4676.9h1.8B**4.1B**
NS-11P 1,1841,1617231.606B+1.4323.572%C*22.222%B+30.1C++N/A8438.6h12.6B+53.6B+
TRAC-5 1,1691,1611,0951.06B+1.9824.76%B++18.949%C+13.8CN/A6784.4h12.3B++49.5B++
NS-30B Vandal 1,1611,1603563.258B*0.2238.87%B++33.017%B+64.8B+N/A14917.9h4.4B++11.3B++
TRS-12 Uppercut 1,1721,1605582.079B*0.9667.269%B*17.672%B+56.6B*N/A14120.5h2B**3B++
T1 Cycler 1,1811,1604282.71A+0.3328.237%A+28.448%B**47.2A+N/A16324.6h10.2A36.1B**
NS-61 Emissary 1,1711,1595022.309A*0.7332.69%B++20.966%B*61.3A++N/A14018.9h11.3B+34.6B++
NSX Naginata 1,1671,1594162.786A0.2527.249%B**26.23%C63B*N/A15918.4h10.9B+40.2B+
TX2 Emperor 1,1641,1595941.951B**1.0932.503%B+28.041%B**48.7B**N/A12123.8h8.5B+26C++
NSX Tanto 1,1811,1595022.309B**0.7329.548%B++28.559%B+40.2BN/A10228.8h12.3B+41.6B
PDW-16 Hailstorm 1,1701,1594532.558A++0.4830.866%A13.546%C-54.2A+N/A14621.4h12B++38.8B++
TS4 Haymaker 1,1671,1581,3230.875C2.1735.623%D20.898%A++15.8D-N/A4873.5h4B+11.1C*
NS-15M2 1,1691,1574272.71B+0.3326.889%B++19.879%D41C+N/A11928.2h9.9B*37B++
NS-357 Underboss 1,1631,1575322.175A0.8750.911%A++19.274%C106.1A**N/A26110.9h4C**7.9B++
T9 CARV-S 1,1731,1576501.78C*1.2623.582%B+20.916%C--44.2C++N/A14026.2h10.4B++44.2B+
FA1 Barrage 1,1731,1558221.405B+1.6436.816%C16.537%C*25.6C+N/A7445.1h3.7B**10B+
NS-30 Vandal 1,1631,1557831.475C+1.5735.451%B+34.372%B**26.4C--N/A7543.7h4.9B++13.7B+
SOAS-20 1,1691,1554982.319B++0.7230.985%B++20.693%C+39.6C**N/A10929.2h10.4B+33.7B++
MKV Suppressed 1,1701,1553523.281M+0.2432.486%A23.463%B++60.2AN/A15619.2h11.6B+35.6B++
MSW-R 1,1731,1556741.714C+1.3322.212%C+22.165%C+34.6C+N/A14233.4h10.9B+48.9B+
T7 Mini-Chaingun 1,1701,1535112.256A+0.7824.291%A+9.627%D-40.2B+N/A12228.7h10.3B**42.2B*
KSR-35 1,1691,1526561.756C+1.2837.39%B+30.816%C**28.8DN/A6740h3.9B++10.4B+
NS-11C 1,1801,1496711.712B*1.3333.422%A++19.756%C++18.3CN/A5562.9h17.2C-51.6B+
NS Baron G5 1,1691,1475941.931B**1.1155.806%B**11.944%C--34.7C++N/A8033.1h3.7B*6.6C+
TRAC-5 S 1,1861,1429691.179B1.8623.98%C**20.053%B++16.4CN/A5069.7h13.3C+55.5C*
AMR-66 1,1531,1294782.362A++0.6835.015%A+25.775%C*34.7B**N/A12232.5h6.3B**18B**
NS-45 "Brass" Pilot 1,0801,0714092.619B+0.4239.948%B*28.665%B140.9B**1.2C++3727.6h5.9B*14.8B++
M12 Kobalt 1,1481,0701382.308A*79.2727.819%A16.262%C184.5A++13.4B**3885.8h14.9B+53.4B++
M12 Kobalt 1,1021,0572052.85M49.8127.097%A*21.003%B+167.8M++7.1A6436.3h14.1B*52B*
M60-A Bulldog 1,1461,0363331.394M**28.3558.961%A**1.737%C**119.1S12.6A++4968.7h4A6.8A
M14 Banshee 1,1421,0042344.291C+1.2537.99%A+0.996%C40.8C+5.6B**18024.6h23.6C*62B+
L100 Python HEAT 1,2931,0004223.81M**20.7763.241%A2.5%C+73.5M+21.5A*32113.6h3.8B**6.1A
Hellfire Rocket Pods 1,1729999910.091B+7.0553.063%B+N/A79.9C++13.8C+40612.5h16.6B++31.4B+
NS Decimator-G 1,2419992853.505A*0.4672.788%B**1.201%D75.7A+18.3C+33813.2h2.6B**3.6B**
L100 Python AP 1,5649751069.198A6.1658.063%C**3.179%C++42.8A25.8A+31222.8h4.8B**8.3B**
CAS 14-E 1,0299643626.778B23.7435.061%C++1.141%D123.6A+8.3B+3367.8h18B**51.4B**
Skyguard 1,364934999.434M*6.3934.655%B**2.57%C**38.4M**17.7A*30024.3h60.7A175.1A+
CAS30 Tank Buster 1,8718643822.262B+0.7857.624%B**2.431%A12.6B++14.7A++18568.4h46.7C*81.1B+
E540 Halberd-H 1,4188564419.455A+16.4164.645%B*1.519%C59.9B*39.3A++43314.3h6.5C+10B+
P2-120 HEAT 1,2888307710.779B*7.7442.116%C++4.096%B+34.2B++18.8A*28624.3h7.5C++17.8C**
M18 Needler 1,4617874831.629C+1.4138.343%B**3.431%B*13.1C++11.2B17960.2h137.9C**359.5B+
MANA Anti-Vehicle Turret 1,7237562193.452B**0.4175.081%A*3.042%C-46.7B++59.7A*53916.2h10.7C+14.3B+
M20 Wyvern 1,1477394715.723A*12.6849.471%A4.06%C*59.6A*32.9A*42612.4h68.2B+137.9B*
Spear Anti-Vehicle Phalanx Turret 1,0245874911.98B*8.9458.942%A++4.77%C**48.1B+35.8A+44712.2h8.9C+15.1B++
ML-7 1,4825737100.807C*2.2360.252%B+N/A18.9C30A**40130.3h7.1C+11.8C*
NS Decimator 1,2565623791.483B+1.5669.272%B**1.601%C--35.6C++43.9M+48415.8h5.7C-8.3C+
AM7-XOXO 6975282342.256B**0.7869.705%B*23.864%C**20.2C*6.5C+11726.2h8.6C*12.4B+
LB00 Python AP 7015171632.313A++29.2769.95%B**N/A97.5M**34.7A+4775.3h3.5A5A++
NS Annihilator 9414921403.514S0.4781.877%B+N/A20.5A*18.7M**21524h6.4A++7.8A++
NS-15MP 4594491243.621B*0.5833.014%A32.071%B77.4B+1.7A++1855.8h10.4C**31.4B+
M18 Locust 603401498.184M*5.1441.067%A1.746%C+65.7M++33.1A*5066.1h50.3B122.5B*
M3 Pounder HEG 4733341482.257B+0.7853.532%A++1.796%D-16.6C+6.9A*14220.1h27D**50.5C+
Rocklet Rifle 7043301242.661M*0.3862.964%B**N/A75M**85S9334.4h23.4B**37.2B**
Bighorn .50M 329327457.267B++4.2351.616%A+86.85%B**38.5C--N/A1228.5h1.9C+3.7B++
T2 Striker 554317794.013S0.9751.245%C+N/A36.4A++27.2A++4428.7h24.5B**47.8B**
M60-A Bulldog 3333023100.667A*97.6369.234%A*N/A104.1M+10.7A++2822.9h5.7C*8.3B**
M60-A Bulldog 3233011301S297.9666.551%A*N/A130.9M**9.6A+3382.3h5.1B+7.6B**
M60-G Bulldog 3852952710.926A7.8957.33%A*2.712%C+65.6A*20M**3224.5h6.5B+11.4B**
M3 Pounder HEG 4032841032.757B++0.2855.961%A++4.225%B++21.7B9.1M*16713.1h28.2D*50.3C++
A30 Walker 381275391.667U88.6359.781%A++12%A**94.8A+36.6A**4662.9h98.4B++164.6B++
NS-AM7 AE/TR Archer 4352612201.186B+1.8571.586%B*16.092%C+6.3C-4.2C+5341.6h18.7C+26.1C++
T9A "Butcher" 266261902.9B+0.1430.685%A+29.502%B49.2C+N/A2365.3h11.7C+38.1B++
Aspis Anti-Aircraft Phalanx Turret 523247564.411B+1.3737.971%A*N/A20.2A++22.6A**39712.2h125.5B++330.6B**
Sticky Grenade 2392381238N/A234.9647.182%DN/A793.3C3.3D-19550.3h2.2C++4.6C+
The Slasher 2892316,6880.035C3.0152.444%A12.554%C+0.7CN/A2343.7h4.8F**9.2C+
TX1 Repeater 2312302950.78C++2.2631.642%A15.217%D-18.5CN/A9012.4h14.2C+45C*
NS-10 Burster 319201623.242M0.2031.857%B+3.98%C12M**7.1M12216.7h94.9A++297.7A
Havoc 183178862.07B+0.9760.96%B**16.292%B+65.9B+1.9M++1982.7h3.6B++6B*
Frag Grenade 1731711171N/A167.9644.125%C+N/A427.5C5D22110.4h4C+9.2C+
Chainblade 2251696,9850.024C++3.0264.347%M+N/A0.4CN/A2469.6h4.9D**7.7C+
M1 Heavy Cycler 170168642.625B**0.4216.281%B+15.476%C--18.3CN/A979.2h15.8B++97.3B+
Orbital Strike Uplink 2321661166N/A162.96530.303%UN/A1660U660U55210.1h1.1T*0.2T*
Xiphos Anti-Personnel Phalanx Tower 1731631163A*159.9632.196%C**N/A543.3A33.3M**16320.3h7.9B+24.4B+
NS Baron G5AE 149146732B+1.0459.175%A18.493%B++85.9A++1.8M++4811.7h3.9B+6.6C++
M12 Kobalt 145141720.143B17.1034.889%M**24.114%B**141A*4C*5671h20.4C-58.4B*
G20 Vulcan-H 212138527.6S24.5645.969%C+5.797%A++62.7B**33.6B++11302.2h72.8B*158.4B*
NS-10 Burster 217136612.23A++0.8131.902%B+4.412%C--8A+4.8B**10117h143.9C**450.9B+
Spear Anti-Vehicle Phalanx Tower 202134267A*63.9658.062%B*6.716%B**89.3A++45.3B*7071.5h6.1B*10.6B**
MR1 Fracture 184130353.714S0.6752.482%A++3.077%C24.1M**10A**1845.4h37.4B++71.3B*
M40 Fury 148126914B*10.9640.475%B++1.587%C+63B*11B+3682h12.2B+30.1B+
Anti-Vehicle Grenade 1971231123N/A119.9648.599%CN/A307.5C185A26820.4h5.8C++11.9C++
MR1 Fracture 155110353.143S0.1052.947%A++1.818%D--20.4M**8.3A++1695.4h44.4B+83.9B*
Soldier Soaker 109108323.375A++0.3348.98%A++26.852%A++108A*1C++5141h4.4B**9.1A
M6 Onslaught 109106313.419B*0.3825.154%A++26.415%A+62.4A*1.8M**2661.7h16.9B+67.3B*
M20 Basilisk 140104214.952B*1.9144.997%B*7.692%B++25.4B+8.8C**3084.1h71B++157.8B*
Tomcat A2AM Pods 188101911.222A+8.1882.779%BN/A112.2A+96.7A++14530.9h8.4C+10.1C*
A30 Walker 16888614.667A++11.6327.849%C**N/A32.6M29.6M*3262.7h125.6A+451.1B**
M6 Onslaught 8886292.966B+0.0723.629%A+23.256%B*53.8A+1.3A*2241.6h18.3C++77.6B++
M20 Basilisk 14485614.167B*11.1357.314%B+4.706%C++47.2C*32.8B**5561.8h133.4C+232.8C++
G30 Walker 13085127.083B*4.0437.761%A5.882%B++29.3A*15.5B**3222.9h170.8B++452.3B**
G40-F Ranger 12584328S24.9642.462%A+1.19%C56M**27.3A**5701.5h86.8B*204.5B**
G40-F Ranger 11979179S75.9639.874%B**N/A112.9M*57.1M+7450.7h44B**110.3B**
TRAC-Shot 7473322.281B*0.7623.518%C19.178%C*38.4C*N/A2041.9h8A34B*
M40 Fury 806387.875C+4.8349.038%A+1.587%C45C12.1C*3901.4h20.2D*41.2C+
M20 Basilisk 10061193.211C++0.1737.36%C+8.197%B*19.1C12.2B+3013.2h126.7D339.1C
NS CandyCannon 3000 6161980.622C+2.4234.988%C+65.574%A+7.3DN/A178.4h4.6C++13.2C*
L105 Zephyr 626078.571C+5.5355.765%A+N/A75B**2.5D*3930.8h4B**7.1B**
MR11 Gatekeeper 10260125C**1.9647.945%B**N/A26.1B*18.3B3752.3h48B100.2B*
E540 Halberd 10659105.9C+2.8658.541%A*3.39%C+25.7C++20.4A++3962.3h10.3F**17.7C
M2 Mutilator 5958222.636B++0.4017.013%B++22.414%B*29C**N/A1812h26.5F--155.9C
C75 Viper 7754192.842C0.2054.293%A++N/A18D7.7C+4343h12.6C*23.3B*
Coyote Missiles 7551510.2A*7.1662.367%AN/A170B**80M**17720.3h28.8B*46.2B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter557,7567.3h
Blast Wall0810.6h
Nano-Armor Kit4351,103,88069.2h
Medical Applicator270154,10411.6h
Nanite Revive Grenade07590.2h
Anti-Vehicle MANA Turret221,9674.1h
Spawn Beacon172,9454.1h
Repair Module02751h
Structure Shield Module11480.7h
Skywall Shield Emitter11470.7h
Turret AI Module11980.7h
Cortium Silo01170.4h
Spitfire Auto-Turret12680.3h
Rampart Wall0650.6h
Hoplon Anti-Aircraft Phalanx Tower0720.3h
Xiphos Anti-Personnel Tower0980.5h
TR Triumph Flare Gun02570.2h
Welding Device03,4970.3h
Spear Anti-Vehicle Tower1580.3h
Router11380.3h
Ammunition Package506,4292.6h
Anti-Infantry MANA Turret147891.3h
Orbital Strike Target Designator17560.9h
IPC Targeting Dart71560.9h
Lumifiber Rampart Wall01221h
Snowman Soldier21020.1h
Flail Targeting Dart116933.7h
Hardlight Barrier441,2561.6h
Nano-Repair Grenade05060.1h
Recon Detection Device77131.4h
Shield Recharging Field231,4520.7h
Smoke Grenade06460.2h
WLT-Howler Mining Laser125,0123.3h

Check the help document for the dictionary if you want to learn more about words used here.


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