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Overseer Grouchy Ron7[GENM] Ron7
NC BR 69

KDR: 1.79

Score: 155.9m

Last Seen: Dec 11th, 2018 6:39 PM
- OFFLINE - 3.7 hour(s)

Prestige 1, Battle Rank 69 - New Conglomerate on Miller - Outfit Member of German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 79
Level Progress (to 70): 78%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor GR-22 NS-15M2 NC1 Gauss Rifle Gauss Prime Reaper DMR GD-22S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $384,057 MLG Score: 307
Fun Score: N/A
Cheeseburgers Flipped: 1032TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.463%26.736%65450972113,7542.41224-0.623

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.139%0.672B+0.95B*-0.946D--HEAD ++ (~14.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.467B+9.80.316C*30.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.818%1.471%52102013628423060.047853644%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.778%-0.486D-0.129C0.898

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
290.3-0.808D-95.3-0.803D-195.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.24%3.512%53410181,02534107670.300586133%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.324%0.917B*0.557B+0.333

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.60.595B+7.90.373C**7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.176%6.203%4051810048,609313536562.74522235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.46%0.562B+0.474B+0.692

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.40.42B28.80.263C*39.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.822%79.53%405310192,6385532120.476776

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.567%0.866B*0.814B++-0.986

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.514B+1.90.384C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.811%14.241%405310193,4903460471.00838

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.662%0.786B++-0.048C+0.551

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.541B+3.10.366C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 79
155.9m396.4%347 (20.8k)285 (17.1k)1.78901162,15290,6382.092769 (69)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022746811.64%22.177%25806:0160

25% Combat Medic29% Engineer30% Heavy Assault9% Infiltrator6% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 4th, 2014 4:01 PMNov 9th, 2018 6:18 PMDec 12th, 2018 3:06 AM (2d) (PST)Dec 11th, 2018 3:26 PM (2d) (PST)Dec 11th, 2018 2:39 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3441032410.2960.1660.0661.3110.035307

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
20,6136,15114,4621810479217,089

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9121.5h/380.1d 27,526 35,961 114,315 717.7k 19,728 20,591 18,893 188m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:19,680
Deaths:6,667
KDR:2.952
Accuracy:24.204% D
HSR:30.589% B+
LA1 Anchor
B++
Kills:8,560
Deaths:3,222
KDR:2.657
Accuracy:22.791% C
HSR:30.012% B++
NS-15M2
B**
Kills:5,693
Deaths:2,007
KDR:2.837
Accuracy:21.236% C-
HSR:33.093% B**
GD-22S
B*
Kills:3,588
Deaths:1,683
KDR:2.132
Accuracy:21.850% C+
HSR:29.376% B*
EM6
B+
Kills:2,426
Deaths:1,228
KDR:1.976
Accuracy:20.494% C
HSR:26.463% B+
NC6 Gauss SAW
B+
Kills:2,341
Deaths:1,294
KDR:1.809
Accuracy:21.331% C**
HSR:26.228% B+
NC05 Jackhammer
B+
Kills:1,239
Deaths:970
KDR:1.277
Accuracy:46.406% B
HSR:16.707% B+
NC6S Gauss SAW S
A+
Kills:1,202
Deaths:360
KDR:3.339
Accuracy:21.136% C
HSR:34.359% A+
EM1
C+
Kills:1,188
Deaths:778
KDR:1.527
Accuracy:20.984% C+
HSR:20.118% C
NSX Naginata
B++
Kills:1,170
Deaths:342
KDR:3.421
Accuracy:23.040% C*
HSR:33.162% B++
MGR-L1 Promise
B**
Kills:1,168
Deaths:346
KDR:3.376
Accuracy:24.689% C*
HSR:32.449% B**
NSX-P Naginata
C++
Kills:200
Deaths:98
KDR:2.041
Accuracy:23.717% C++
HSR:31% C++
Kills:48,455
Deaths (as Heavy Assault):18,995
Deaths (to Heavy Assaults):27,054
KDR:2.55093
Kill Difference:29,460
Playtime:2,713.960 hours
Usage:30%
Score:35.350m
Score/min:217
Accuracy (listed only):24.323%
HSR (listed only):28.630%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
B++
Kills:3,046
Deaths:1,416
KDR:2.151
Accuracy:24.213% D
HSR:25.575% B++
AF-4 Cyclone
C*
Kills:2,793
Deaths:1,726
KDR:1.618
Accuracy:26.536% C*
HSR:19.119% C++
19A Fortuna
B*
Kills:2,447
Deaths:1,281
KDR:1.910
Accuracy:28.251% B+
HSR:24.724% B*
AF-4A Bandit
B**
Kills:1,767
Deaths:517
KDR:3.418
Accuracy:25.334% C+
HSR:28.353% B**
NS-11C
A
Kills:1,709
Deaths:620
KDR:2.756
Accuracy:23.729% C+
HSR:25.629% A
NS-7 PDW
B++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C**
HSR:21.695% B++
AC-X11
B++
Kills:1,353
Deaths:769
KDR:1.759
Accuracy:27.910% B+
HSR:25.795% B++
AF-19 Mercenary
B+
Kills:1,348
Deaths:996
KDR:1.353
Accuracy:24.649% B+
HSR:21.217% C+
GD-7F
B+
Kills:1,231
Deaths:1,653
KDR:0.745
Accuracy:27.253% B+
HSR:21.690% B
Gauss Compact S
B**
Kills:1,201
Deaths:971
KDR:1.237
Accuracy:22.832% C+
HSR:24.729% B**
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
NSX-P Tanto
B+
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:28.528% B+
HSR:27.002% C**
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
Mauler S6
B++
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B++
HSR:15.022% C+
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
Razor GD-23
A++
Kills:1,162
Deaths:667
KDR:1.742
Accuracy:25.643% C**
HSR:29.260% A++
NSX Tanto
C**
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:27.614% C**
HSR:27.108% C**
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.232% B*
HSR:12.069% C--
NSX Tengu
C**
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C**
HSR:21.126% C+
Kills:31,081
Deaths (as Light Assault):16,910
Deaths (to Light Assaults):17,230
KDR:1.83802
Kill Difference:14,171
Playtime:521.467 hours
Usage:6%
Score:6.984m
Score/min:223
Accuracy (listed only):32.047%
HSR (listed only):22.169%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
B*
Kills:2,447
Deaths:1,281
KDR:1.910
Accuracy:28.251% B+
HSR:24.724% B*
AF-4A Bandit
B**
Kills:1,767
Deaths:517
KDR:3.418
Accuracy:25.334% C+
HSR:28.353% B**
NS-11C
A
Kills:1,709
Deaths:620
KDR:2.756
Accuracy:23.729% C+
HSR:25.629% A
AC-X11
B++
Kills:1,353
Deaths:769
KDR:1.759
Accuracy:27.910% B+
HSR:25.795% B++
AF-19 Mercenary
B+
Kills:1,348
Deaths:996
KDR:1.353
Accuracy:24.649% B+
HSR:21.217% C+
GD-7F
B+
Kills:1,231
Deaths:1,653
KDR:0.745
Accuracy:27.253% B+
HSR:21.690% B
GD Guardian
C-
Kills:1,205
Deaths:350
KDR:3.443
Accuracy:30.618% D
HSR:25.726% C-
Gauss Compact S
B**
Kills:1,201
Deaths:971
KDR:1.237
Accuracy:22.832% C+
HSR:24.729% B**
NSX-P Tanto
B+
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:28.528% B+
HSR:27.002% C**
Warden
B++
Kills:1,169
Deaths:845
KDR:1.383
Accuracy:29.361% B+
HSR:28.400% B++
Mauler S6
B++
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B++
HSR:15.022% C+
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
Razor GD-23
A++
Kills:1,162
Deaths:667
KDR:1.742
Accuracy:25.643% C**
HSR:29.260% A++
NSX Tanto
C**
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:27.614% C**
HSR:27.108% C**
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.232% B*
HSR:12.069% C--
MGR-M1 Bishop
B+
Kills:298
Deaths:102
KDR:2.922
Accuracy:36.781% B+
HSR:29.866% C+
Kills:21,879
Deaths (as Engineer):11,965
Deaths (to Engineers):16,478
KDR:1.82858
Kill Difference:9,914
Playtime:2,615.744 hours
Usage:29%
Score:56.666m
Score/min:361
Accuracy (listed only):33.623%
HSR (listed only):23.201%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C++
Kills:8,044
Deaths:5,439
KDR:1.479
Accuracy:24.899% C++
HSR:17.529% C
NC1 Gauss Rifle
B
Kills:4,026
Deaths:2,864
KDR:1.406
Accuracy:23.709% C*
HSR:22.926% B
Gauss Prime
C++
Kills:4,000
Deaths:2,231
KDR:1.793
Accuracy:22.779% D-
HSR:24.600% C++
Reaper DMR
C*
Kills:3,803
Deaths:2,222
KDR:1.712
Accuracy:24.148% C
HSR:26.032% C*
Tempest
B++
Kills:3,046
Deaths:1,416
KDR:2.151
Accuracy:24.213% D
HSR:25.575% B++
AF-4 Cyclone
C*
Kills:2,793
Deaths:1,726
KDR:1.618
Accuracy:26.536% C*
HSR:19.119% C++
NS-11P
B*
Kills:2,129
Deaths:1,183
KDR:1.800
Accuracy:22.024% C+
HSR:24.378% B*
Carnage AR
C+
Kills:1,905
Deaths:1,509
KDR:1.262
Accuracy:23.527% C
HSR:18.950% C+
Gauss Rifle S
B+
Kills:1,832
Deaths:1,245
KDR:1.471
Accuracy:22.753% C-
HSR:23.253% B+
NC9 A-Tross
C+
Kills:1,435
Deaths:1,005
KDR:1.428
Accuracy:25.171% C+
HSR:22.788% C+
NS-7 PDW
B++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C**
HSR:21.695% B++
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
Gauss Rifle Burst
B*
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:25.238% C-
HSR:33.903% B*
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
Mauler S6
B++
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B++
HSR:15.022% C+
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.232% B*
HSR:12.069% C--
NSX Tengu
C**
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C**
HSR:21.126% C+
NS-11A
B**
Kills:789
Deaths:243
KDR:3.247
Accuracy:24.434% C++
HSR:29.024% B**
NSX Yumi
B*
Kills:160
Deaths:78
KDR:2.051
Accuracy:29.238% B+
HSR:34.375% B*
Kills:45,821
Deaths (as Combat Medic):27,487
Deaths (to Combat Medics):9,613
KDR:1.66701
Kill Difference:18,334
Playtime:2,273.718 hours
Usage:25%
Score:42.698m
Score/min:313
Accuracy (listed only):30.871%
HSR (listed only):22.173%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B++
Kills:3,046
Deaths:1,416
KDR:2.151
Accuracy:24.213% D
HSR:25.575% B++
AF-4 Cyclone
C*
Kills:2,793
Deaths:1,726
KDR:1.618
Accuracy:26.536% C*
HSR:19.119% C++
NS-30 Vandal
B+
Kills:1,644
Deaths:709
KDR:2.319
Accuracy:34.651% C**
HSR:30.110% B+
NS-7 PDW
B++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C**
HSR:21.695% B++
AF-18 Stalker
C**
Kills:1,232
Deaths:970
KDR:1.270
Accuracy:26.971% C+
HSR:22.321% C**
NS-44 Commissioner
B++
Kills:1,230
Deaths:1,271
KDR:0.968
Accuracy:35.949% C+
HSR:26.504% B++
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
NSX Tomoe
A
Kills:1,176
Deaths:340
KDR:3.459
Accuracy:26.661% C--
HSR:49.830% A
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
SAS-R
B+
Kills:1,166
Deaths:417
KDR:2.796
Accuracy:41.306% B+
HSR:73.756% B+
NC4 Mag-Shot
C**
Kills:1,165
Deaths:1,398
KDR:0.833
Accuracy:28.305% C*
HSR:21.373% C**
NS-61 Emissary
B+
Kills:1,163
Deaths:614
KDR:1.894
Accuracy:32.145% B+
HSR:19.347% B+
AF-6 Shadow
B+
Kills:1,162
Deaths:437
KDR:2.659
Accuracy:35.287% C++
HSR:30.637% B+
Impetus
B+
Kills:1,161
Deaths:789
KDR:1.471
Accuracy:37.431% B+
HSR:33.506% B+
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
LA3 Desperado
C+
Kills:1,160
Deaths:1,149
KDR:1.010
Accuracy:26.179% C
HSR:18.707% C+
NC14 Bolt Driver
B**
Kills:1,157
Deaths:237
KDR:4.882
Accuracy:40.746% B*
HSR:83.665% B**
NSX Tengu
C**
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C**
HSR:21.126% C+
NS-357 Underboss
C**
Kills:1,149
Deaths:907
KDR:1.267
Accuracy:36.099% C+
HSR:22.890% C**
EM4 Longshot
B**
Kills:315
Deaths:35
KDR:9
Accuracy:39.121% C+
HSR:85.714% B**
NS-AM7 Archer
A++
Kills:167
Deaths:132
KDR:1.265
Accuracy:58.548% C+
HSR:34.132% A++
The Executive
C+
Kills:123
Deaths:99
KDR:1.242
Accuracy:30.850% D-
HSR:23.577% C+
NS CandyCannon 3000
C+
Kills:58
Deaths:80
KDR:0.725
Accuracy:36.315% C+
HSR:29.310% C-
Kills:27,102
Deaths (as Infiltrator):15,826
Deaths (to Infiltrators):13,040
KDR:1.7125
Kill Difference:11,276
Playtime:811.929 hours
Usage:9%
Score:11.992m
Score/min:246
Accuracy (listed only):33.249%
HSR (listed only):33.065%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:795
Deaths:237
KDR:3.354
Accuracy:38.992% B++
HSR:14.214% C--
AF-34 Mattock
B+
Kills:749
Deaths:237
KDR:3.160
Accuracy:41.648% B+
HSR:18.024% C++
NCM2 Falcon
M**
Kills:407
Deaths:75
KDR:5.427
Accuracy:73.623% M**
HSR:7.617% B**
NCM2 Falcon
M*
Kills:245
Deaths:60
KDR:4.083
Accuracy:75.707% M*
HSR:8.163% A++
NCM3 Raven
C++
Kills:176
Deaths:61
KDR:2.885
Accuracy:40.971% C++
HSR:1.136% D*
NCM1 Scattercannon
A**
Kills:176
Deaths:45
KDR:3.911
Accuracy:60.223% A**
HSR:11.932% D-
NCM1 Scattercannon
A*
Kills:153
Deaths:60
KDR:2.550
Accuracy:62.045% A*
HSR:14.379% C
NCM3 Raven
A
Kills:144
Deaths:61
KDR:2.361
Accuracy:41.642% C*
HSR:4.861% A
AF-23 Grinder
M**
Kills:97
Deaths:21
KDR:4.619
Accuracy:65.514% M**
HSR:10.309% D*
AF-23 Grinder
M++
Kills:88
Deaths:21
KDR:4.190
Accuracy:68.050% M++
HSR:13.636% D
NS-10 Burster
C++
Kills:82
Deaths:21
KDR:3.905
Accuracy:30.989% C++
HSR:1.220% D**
NS-10 Burster
C*
Kills:79
Deaths:21
KDR:3.762
Accuracy:30.918% C*
HSR:1.266% D**
NS-20 Gorgon
B**
Kills:53
Deaths:13
KDR:4.077
Accuracy:31.453% B**
HSR:16.981% C
Kills:3,244
Deaths (as MAX Suit):466.500
Deaths (to MAX Suits):5,460
KDR:6.95391
Kill Difference:2,777.500
Playtime:129.244 hours
Usage:1%
Score:2.188m
Score/min:282
Accuracy (listed only):50.906%
HSR (listed only):9.518%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C
Kills:120
V. Kills:38 308%
Deaths:16
KDR:7.500
Accuracy:51.624% C**
KPH:37.100 D
VKPH:11.800 C
Vortek Rotary
C**
Kills:79
V. Kills:79 99%
Deaths:145
KDR:0.545
Accuracy:32.354% C**
KPH:1.700 D--
VKPH:1.700 D*
M30 Mustang AH
C++
Kills:57
V. Kills:3 N/A
Deaths:16
KDR:3.563
Accuracy:57.182% C++
KPH:11.700 D--
VKPH:0.600 D*
Kills:256 (136 + 0)
Deaths:177
KDR:1.446
VKDR:0.678
Vehicle Kills:120
Kill Difference:79
Playtime:55.285 hours
Usage:1%
Score:0.639m
Score/min:193
Piloting Accuracy:57.182%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C**
Kills:192
V. Kills:69 274%
Deaths:35
KDR:5.486
Accuracy:30.504% C++
KPH:34 C**
VKPH:12.200 D
L105 Zephyr
B*
Kills:185
V. Kills:24 N/A
Deaths:38
KDR:4.868
Accuracy:49.099% B*
KPH:39.400 C
VKPH:5.100 D
CAS30 Tank Buster
D--
Kills:102
V. Kills:117 86%
Deaths:183
KDR:0.557
Accuracy:58.274% A+
KPH:2.300 D--
VKPH:2.600 D--
C150 Dalton
C
Kills:65
V. Kills:78 82%
Deaths:28
KDR:2.321
Accuracy:50.256% B**
KPH:16.100 D--
VKPH:19.300 C
Kills:544 (102 + 442)
Deaths:284
KDR:1.915
VKDR:1.014
Vehicle Kills:288
Kill Difference:260
Playtime:58.961 hours
Usage:1%
Score:0.471m
Score/min:133
Piloting Accuracy:58.274%
Gunner Accuracy:50.256%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:322
V. Kills:94 339%
Deaths:53
KDR:6.075
Accuracy:43.116% B+
KPH:23.700 C
VKPH:6.900 C+
L100 Python AP
C--
Kills:149
V. Kills:125 118%
Deaths:21
KDR:7.095
Accuracy:63.628% B**
KPH:18.100 D-
VKPH:15.200 C--
Skyguard
D
Kills:140
V. Kills:114 122%
Deaths:44
KDR:3.182
Accuracy:33.276% B++
KPH:8.600 D-
VKPH:7 D
L100 Python HESH
B**
Kills:104
V. Kills:14 N/A
Deaths:3
KDR:34.667
Accuracy:56.986% B**
KPH:56.900 C++
VKPH:7.700 C+
Kills:715 (715 + 0)
Deaths:121
KDR:5.909
VKDR:2.868
Vehicle Kills:347
Kill Difference:594
Playtime:39.976 hours
Usage:0%
Score:0.679m
Score/min:283
Driving Accuracy:56.986%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B**
Kills:1,820
V. Kills:1,265 144%
Deaths:199
KDR:9.146
Accuracy:58.470% A++
KPH:29.500 C+
VKPH:20.500 B**
Enforcer ML85
C*
Kills:834
V. Kills:656 127%
Deaths:161
KDR:5.180
Accuracy:54.264% A+
KPH:22.800 C+
VKPH:17.900 C*
Titan-150 AP
D
Kills:450
V. Kills:409 110%
Deaths:102
KDR:4.412
Accuracy:57.230% B*
KPH:13.300 D--
VKPH:12.100 D
C85 Canister
B+
Kills:206
V. Kills:13 N/A
Deaths:10
KDR:20.600
Accuracy:43.821% B+
KPH:79 C*
VKPH:5 C+
Kills:3,310 (450 + 2,860)
Deaths:472
KDR:7.013
VKDR:4.964
Vehicle Kills:2,343
Kill Difference:2,838
Playtime:134.672 hours
Usage:1%
Score:2.881m
Score/min:357
Driving Accuracy:57.230%
Gunner Accuracy:43.821%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:634
V. Kills:32 N/A
Deaths:35
KDR:18.114
Accuracy:53.486% B+
KPH:93.600 C
VKPH:4.700 D
E540 Halberd-H
C-
Kills:209
V. Kills:149 139%
Deaths:47
KDR:4.447
Accuracy:66.086% A
KPH:24.700 D-
VKPH:17.600 C-
M96 Mjolnir-H
A
Kills:202
V. Kills:133 151%
Deaths:28
KDR:7.214
Accuracy:61.181% A
KPH:39.700 C
VKPH:26.200 C
Enforcer ML65-H
C+
Kills:114
V. Kills:114 99%
Deaths:19
KDR:6
Accuracy:64.111% B++
KPH:28.100 C
VKPH:28.100 C+
Kills:1,159 (0 + 1,159)
Deaths:129
KDR:8.984
VKDR:3.318
Vehicle Kills:428
Kill Difference:1,030
Playtime:24.360 hours
Usage:0%
Score:0.517m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:64.111%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:956
V. Kills:150 N/A
Deaths:79
KDR:12.101
Accuracy:44.728% B**
KPH:58.100 B+
VKPH:9.100 C+
M20 Basilisk
C**
Kills:863
V. Kills:370 233%
Deaths:174
KDR:4.960
Accuracy:48.191% A
KPH:20.300 C+
VKPH:8.700 C**
M20 Basilisk
C++
Kills:653
V. Kills:333 196%
Deaths:153
KDR:4.268
Accuracy:47.217% B**
KPH:18.700 C
VKPH:9.500 C++
M12 Kobalt
B+
Kills:541
V. Kills:8 N/A
Deaths:23
KDR:23.522
Accuracy:20.054% B+
KPH:88 B+
VKPH:1.300 D-
M40 Fury
B**
Kills:462
V. Kills:87 N/A
Deaths:57
KDR:8.105
Accuracy:45.682% B**
KPH:54 C+
VKPH:10.200 C+
M12 Kobalt
B++
Kills:442
V. Kills:12 N/A
Deaths:34
KDR:13
Accuracy:21.015% B++
KPH:69.600 C*
VKPH:1.900 C
M60-G Bulldog
A+
Kills:237
V. Kills:31 N/A
Deaths:49
KDR:4.837
Accuracy:47.531% A+
KPH:34.900 B
VKPH:4.600 C
M60-G Bulldog
A
Kills:213
V. Kills:33 N/A
Deaths:39
KDR:5.462
Accuracy:50.831% A
KPH:43.100 C*
VKPH:6.700 C+
G30 Walker
C*
Kills:98
V. Kills:69 140%
Deaths:22
KDR:4.455
Accuracy:38.173% A+
KPH:14.900 C+
VKPH:10.500 C*
G30 Walker
B+
Kills:70
V. Kills:40 171%
Deaths:12
KDR:5.833
Accuracy:32.670% B+
KPH:13.100 C
VKPH:7.500 C
G40-F Ranger
C+
Kills:52
V. Kills:42 121%
Deaths:7
KDR:7.429
Accuracy:36.585% B+
KPH:14.900 C-
VKPH:12 C+
Kills:4,587 (0 + 4,587)
Deaths:649
KDR:7.068
VKDR:1.810
Vehicle Kills:1,175
Kill Difference:3,938
Playtime:142.204 hours
Usage:2%
Score:2.198m
Score/min:258
Driving Accuracy:N/A%
Gunner Accuracy:36.585%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:122
V. Kills:48 249%
Deaths:156
KDR:0.782
Accuracy:65.288% A
KPH:4.100 D*
VKPH:1.600 D--
Kills:122 (122 + 0)
Deaths:156
KDR:0.782
VKDR:0.308
Vehicle Kills:48
Kill Difference:34
Playtime:29.446 hours
Usage:0%
Score:0.198m
Score/min:112
Driving Accuracy:65.288%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D--
Kills:79
V. Kills:60 130%
Deaths:43
KDR:1.837
Accuracy:43.738% B*
KPH:9.900 D--
VKPH:7.500 D--
CAS 14-E
D--
Kills:67
V. Kills:8 N/A
Deaths:10
KDR:6.700
Accuracy:38.102% B++
KPH:23.200 D*
VKPH:2.800 D--
Kills:146 (0 + 146)
Deaths:53
KDR:2.755
VKDR:1.283
Vehicle Kills:68
Kill Difference:93
Playtime:10.905 hours
Usage:0%
Score:0.090m
Score/min:137
Piloting Accuracy:N/A%
Gunner Accuracy:38.102%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 19,88019,6806,6672.952C**1.1624.204%D30.589%B+24.3D--N/A61809.6h8.5C++35.2C++
LA1 Anchor 8,6338,5603,2222.657C*0.8722.791%C30.012%B++24.7DN/A69346.9h9B+39.4C**
GR-22 8,0758,0445,4391.479C*0.3124.899%C++17.529%C18.5DN/A59435.3h11.4B*45.8B+
NS-15M2 5,7455,6932,0072.837B++1.0521.236%C-33.093%B**24.5DN/A68232.7h11.1B+52.3C**
NC1 Gauss Rifle 4,0524,0262,8641.406B+0.3823.709%C*22.926%B16.1C-N/A59249.3h10.9B++46B+
Gauss Prime 4,0554,0002,2311.793C*0.0022.779%D-24.6%C++16D*N/A48250h11.7C51.5D
Reaper DMR 3,8273,8032,2221.712C++0.0824.148%C26.032%C*25.1CN/A82151.8h9B+37.3C**
GD-22S 3,6063,5881,6832.132B+0.3421.85%C+29.376%B*28CN/A106128.1h9.3B*42.6B+
Tempest 3,0883,0461,4162.151B*0.3624.213%D25.575%B++19.5D--N/A54156.4h9.9C++41C+
AF-4 Cyclone 2,8072,7931,7261.618B0.1726.536%C*19.119%C++20.3C--N/A74137.9h9.7B+36.6B+
19A Fortuna 2,4812,4471,2811.91B+0.1228.251%B+24.724%B*10.1D*N/A43241.6h12.9D*45.6C
EM6 2,4432,4261,2281.976B0.1920.494%C26.463%B+26.3C--N/A9792.1h9.8B+48C**
NC6 Gauss SAW 2,3572,3411,2941.809B++0.0221.331%C**26.228%B+20.3C-N/A104115.3h8.5B++40.1B+
C-4 3,3712,2931,6901.357C+0.4324.222%C+N/A80.7C+38B+105028.4h1.3B+5.5C**
NS-11P 2,1442,1291,1831.8B+0.0122.024%C+24.378%B*21.6CN/A6598.6h12.2B++55.5B+
Carnage AR 1,9141,9051,5091.262C+0.5323.527%C18.95%C+15.2D-N/A70125.7h12.3B+52.3C**
Gauss Rifle S 1,8381,8321,2451.471B0.3222.753%C-23.253%B+19DN/A6096.2h10B+43.9C**
E540 Halberd 3,0851,8201999.146B7.3658.47%A++2.363%C-29.5C+20.5B**25861.6h5.6C*9.7B*
AF-4A Bandit 1,7911,7675173.418A++1.6325.334%C+28.353%B**18.2DN/A4897.2h10.4C**40.9B
NS-11C 1,7331,7096202.756A*0.9723.729%C+25.629%A17.1C-N/A5399.7h12.5B+52.9B+
NS-30 Vandal 1,6691,6447092.319B0.5334.651%C**30.11%B+27.6C-N/A7959.5h5B+14.4B+
NC9 A-Tross 1,4441,4351,0051.428C++0.3625.171%C+22.788%C+23.2DN/A8361.9h9.2B+36.6B
NS-7 PDW 1,3821,3697891.735B*0.0525.997%C**21.695%B++23.2C+N/A9958.9h12B++46.1B+
AC-X11 1,3871,3537691.759B++0.0327.91%B+25.795%B++19.7CN/A8268.8h8.9B+31.8B+
AF-19 Mercenary 1,3601,3489961.353B++0.4424.649%B+21.217%C+12.5CN/A77108.1h10B*40.6B++
Hawk GD-68 2,0811,3091,8900.693C+1.1073.246%A+3.438%B18.7C*11C++22870h6.5B++8.9B**
The Kraken 2,0281,3057771.68C+0.1173.943%A+2.299%B+38.7C+21.5C+26133.7h4.9D6.7C*
Frag Grenade 1,3001,29511295N/A1,293.2166.459%MN/A1079.2M4.2D43451.2h2.2A+3.3A
NC05 Jackhammer 1,2421,2399701.277C+0.5146.406%B16.707%B+29.8C-N/A12541.6h3.5B**7.6B++
AF-18 Stalker 1,2431,2329701.27C+0.5226.971%C+22.321%C**24.1CN/A8451.2h13.2C+48.8C++
GD-7F 1,2491,2311,6530.745C1.0427.253%B+21.69%B15.2DN/A13380.8h12B+44B+
NS-44 Commissioner 1,2521,2301,2710.968C++0.8235.949%C+26.504%B++25.4CN/A11148.5h3.2B++9B+
GD Guardian 1,2151,2053503.443B*1.6530.618%D25.726%C-24.6D-N/A5648.9h6.5B+21.1C++
NC6S Gauss SAW S 1,2031,2023603.339A++1.5521.136%C34.359%A+23.1DN/A6952h9.4B+44.3C*
Gauss Compact S 1,2151,2019711.237B+0.5522.832%C+24.729%B**18C+N/A7466.7h11.8C+51.5C++
Sticky Grenade 1,2051,19811198N/A1,196.2167.101%A+N/A2396M+14C*233170.5h0.9A1.4B**
EM1 1,1931,1887781.527B0.2620.984%C+20.118%C29.1CN/A12040.8h11.4C**54.3B
Blitz GD-10 1,2001,1809411.254C*0.5427.165%B+13.051%D31.7C*N/A13737.2h12.9B+47.4B+
NSX Tomoe 1,1901,1763403.459B**1.6726.661%C--49.83%A30.7CN/A11038.3h11.4B*42.6B+
NSX-P Tanto 1,1921,1742874.091M*2.3028.528%B+27.002%C**25.5C+N/A7246.1h12.3B++43.2B++
Gauss Rifle Burst 1,1841,1716431.821C+0.0325.238%C-33.903%B*35.9CN/A11232.6h10.1B+39.9C*
NSX Naginata 1,1771,1703423.421A++1.6323.04%C*33.162%B++25.4DN/A9846h9.6B++41.7B+
MGR-S1 Gladius 1,1861,1703043.849A++2.0629.347%B+29.145%B**29CN/A7040.4h9.2B+31.5B+
Warden 1,1801,1698451.383B+0.4129.361%B+28.4%B++22.8C++N/A8251.2h7.3B*25B++
MGR-L1 Promise 1,1801,1683463.376A+1.5924.689%C*32.449%B**32.3CN/A10436.2h11.5B++46.4B+
SAS-R 1,1721,1664172.796C++1.0141.306%B+73.756%B+22.4DN/A8252.1h2.1B+5B+
Mauler S6 1,1801,1658471.375B+0.4146.274%B++15.022%C+27.5C+N/A11842.3h3.5B**7.6B*
GD-66 Claw 1,1801,1655252.219B++0.4370.269%B**15.622%C*27C--N/A7343.1h2B*2.8B++
NC4 Mag-Shot 1,1971,1651,3980.833C*0.9628.305%C*21.373%C**16.9C-N/A6469.1h6.6B++23.5C**
NS Baron G5 1,1691,1634662.496A++0.7148.314%B+12.21%C--21.8C--N/A5653.3h3.9B++8.1C+
NS-61 Emissary 1,2531,1636141.894A+0.1032.145%B+19.347%B+25.7C+2M++7145.2h11.3B+35.2B++
AF-6 Shadow 1,1751,1624372.659B+0.8735.287%C++30.637%B+32.1CN/A7236.2h5B+14.1B+
Razor GD-23 1,1711,1626671.742B*0.0525.643%C**29.26%A++24.1C+N/A13948.3h10.7B++41.6B+
NSX Tanto 1,1771,1623243.586A**1.8027.614%C**27.108%C**20.7C-N/A4756.1h12.3B+44.6C**
Impetus 1,1821,1617891.471C+0.3237.431%B+33.506%B+30.6CN/A8937.9h4.4B11.7B+
MKV Suppressed 1,1821,1615752.019B**0.2326.707%C*25.409%B**42.5B+N/A15427.3h11.5B+43B+
LA3 Desperado 1,1781,1601,1491.01C++0.7826.179%C18.707%C+25.2CN/A8446h6.8B**25.8C*
AF-57 Piston 1,1741,1607451.557B0.2348.232%B*12.069%C--23.1C--N/A7450.3h3.7B++7.7B+
NC14 Bolt Driver 1,1601,1572374.882A++3.0940.746%B*83.665%B**24.6C++N/A8947h1.9B**4.6B**
NSX Tengu 1,1671,1554912.352B**0.5638.199%C**21.126%C+20.4DN/A4756.5h10.5B++27.5B+
NS-357 Underboss 1,1621,1499071.267B0.5236.099%C+22.89%C**23.4C--N/A7449h3.5B*9.7B+
NSX Masamune 1,4919686721.44B++0.3570.011%A+2.479%B34.8C*18.8B+24727.8h10.2B14.6B+
M40 Fury 1,1069567912.101B**10.3144.728%B**1.778%C+58.3B+9.1C+33816.4h9.5B++21.2B*
Shrike 1,3219391,1490.817C*0.9770.107%A+5.112%A31.6B++12.9C++39529.7h4.5B**6.5A
Tank Mine 1,6538793852.283C+0.4946.507%B**N/A102.2C+90B**15708.6h2.2C4.8B*
M20 Basilisk 1,2338631744.96B**3.1748.191%A6.489%C*20.3C+8.7C**22242.6h90.4C++187.6B++
AF-22 Crow 1,4158387961.053B**0.7478.584%A+2.029%C25.6C**17.6C*23332.7h6.2B*7.9B**
Enforcer ML85 1,4908341615.18C++3.3954.264%A+2.398%C++22.8C+17.9C*27936.6h12.4C*22.9B*
AF-34 Mattock 7987952373.354C++1.5638.992%B++14.214%C--19.4D*N/A6741h6.9D17.7C++
NS-11A 8137892433.247A++1.4624.434%C++29.024%B**17.4DN/A6245.4h13.6C++55.6C**
AF-34 Mattock 7577492373.16C++1.3741.648%B+18.024%C++18.4D*N/A6540.6h7.8D18.8C++
M20 Basilisk 9866531534.268B++2.4847.217%B**5.36%C+18.7C9.5C++22434.9h102.6C+217.3B+
M60-A Bulldog 7086403120.645C*18.8665.428%A*1.563%D32.8C+3.5C+20819.5h5.1B+7.7B**
C85 Canister-H 6666343518.114C**16.3253.486%B+14.511%B*93.2C4.7D2706.8h5B+9.3B++
MANA Anti-Personnel Turret 5795712542.248N/A0.4626.219%UN/A5710U80U14946600.1h19.6T*74.7T*
M12 Kobalt 5495412323.522A21.7320.054%B+21.442%B+88.7B+1.3D-3196.1h14B*69.6B+
NC15 Phoenix 1,8745222242.33B**0.5469.926%A*N/A9.3C-24.1A17356h19.9F*28.5D*
Anti-Vehicle Grenade 5555141514N/A512.2171.062%A*N/A1028M++82C+68750.5h2.5A+3.5A+
MANA Anti-Vehicle Turret 1,6544772002.385A++0.6079.418%U5.031%B**4770B+11770U46940500.1h16.8F-21.2C++
M40 Fury 549462578.105C*6.3245.682%B**1.082%D53.7C+10.1C+3908.6h11.1B+24.4B++
Titan-150 AP 8594501024.412C+2.6257.23%B*3.111%C++13.3D--12.1D63033.8h5.6C+9.8C++
M12 Kobalt 4544423413C++11.2121.015%B++19.457%C*69.1C*1.9C3256.4h17.5B+83.2B+
NCM2 Falcon 489407755.427M**3.6473.623%M**7.617%B**16.3B3.3D10024.9h15.5D21.1B+
NS Decimator 1,2733983701.076C++0.7185.599%M++2.01%C19.5D-42.9M+34020.4h14.6T*17.1F**
Bouncing Betty 3593591442.493C--0.7053.222%B**N/A97C--N/A4603.7h1.7B++3.2B**
Spear Anti-Vehicle Phalanx Turret 535334437.767C++5.9860.027%A++4.192%C+54.8B**33B**6386.1h7.9C*13.2B++
C75 Viper 416322536.075B4.2943.116%B+1.863%B+23.7C6.9C+26013.6h11.9C**27.6B+
EM4 Longshot 318315359A++7.2139.121%C+85.714%B**31.8C++N/A1109.9h1.8B++4.6B+
MGR-M1 Bishop 3042981022.922B*1.1336.781%B+29.866%C+17.3DN/A4017.2h5.6B+15.1B++
Xiphos Anti-Personnel Phalanx Tower 2912691269M*267.2146.93%A++N/A336.3B+27.5M**12070.8h18.2C++38.8B+
A30 Walker 549250743.378C++1.5933.52%A*N/A7.2C8.6C+17934.7h201C+599.7B++
NCM2 Falcon 290245604.083M**2.2975.707%M*8.163%A++10.7C+2D*7223h26.1D**34.5C**
M60-G Bulldog 268237494.837C++3.0547.531%A+2.532%C34.9B4.6C2646.8h6.1B+12.8B*
NS Annihilator 4362291181.941M*0.1579.658%CN/A12.6B+11.4B**20418.2h9B*11.2B*
M60-G Bulldog 246213395.462C+3.6750.831%A2.347%C43.5C*6.7C+3014.9h6B+11.9B*
E540 Halberd-H 358209474.447C2.6666.086%AN/A24.6D-17.5C-3078.5h7.4C11.3C++
C85 Canister 2192061020.6C**18.8143.821%B+17.961%B**79.2C*5C+2252.6h5.8B+13.2B++
M96 Mjolnir-H 335202287.214B**5.4261.181%AN/A39.6C26.1C3585.1h33.4B54.6B*
NSX-P Naginata 201200982.041B+0.2523.717%C++31%C++17.7D--N/A4611.3h11.3B+47.6B+
AP30 Shredder 261192355.486C+3.7030.504%C++N/A34.3B12.3D3315.6h47.9B*157B*
L105 Zephyr 209185384.868C-3.0849.099%B*N/A39.4C5.1D3164.7h6.3C++12.9B+
NCM3 Raven 336176612.885M1.1040.971%C++1.136%D*10.6C++9.6A17516.6h26.1C**63.7B
NCM1 Scattercannon 177176453.911B+2.1260.223%A**11.932%D-23.8DN/A1037.4h5.8C*9.7B**
M60-A Bulldog 190169227.682C5.8953.257%B++1.183%D-16.7D2.1C--12410.1h5.5C*10.3B+
NS-AM7 Archer 2201671321.265A++0.5258.548%C+34.132%A++5.6C1.8C--5029.7h13.2B+22.6B++
NSX Yumi 166160782.051B+0.2629.238%B+34.375%B*16.2D-N/A389.9h13.9C-47.4C++
NCM1 Scattercannon 155153602.55B+0.7662.045%A*14.379%C15.3DN/A13810h8.1C+13.1B++
L100 Python AP 274149217.095B++5.3163.628%B**8.725%M*18.2D-15.2C--4198.2h8.9D--14.1C-
Rocklet Rifle 296146881.659A++0.1363.129%B**N/A20.9C--21.4C3537h48.6D77C+
NCM3 Raven 273144612.361A*0.5741.642%C*4.861%A8.7C+7.8B++15216.6h32.1C+77.1C++
Skyguard 254140443.182C**1.3933.276%B++N/A8.6D-7D20616.3h133.4C+401C**
The Executive 128123991.242C+0.5530.85%D-23.577%C+15.2D--N/A398.1h7.2C+23.2D
The Slasher 1221221,1020.111A1.6849.75%B**3.279%D-1.2CN/A3105.1h1.6B*3.3B+
M40 Fury-F 1701221560.782C1.0165.288%A2.459%A*4.1D*1.6D--11229.4h22D*33.7C-
Breaker Rocket Pods 158120167.5C++5.7151.624%C**N/A37.5D11.9C6163.2h20.7C-40C+
Aspis Anti-Aircraft Phalanx Turret 251120235.217B++3.4343.029%M2.5%B23.5A*25.7M5435.1h124.2B+288.7B**
M20 Basilisk 201118716.857A15.0759.579%B*5.085%C++40.7C+28.6B*6232.9h128.2C+215.1C*
Enforcer ML65-H 228114196B+4.2164.111%B++2.632%B++27.8C27.8C+5844.1h17C+26.5C**
NS-R3 Swarm 238107811.321A*0.4758.075%D*N/A7.5C+9.2B++10614.3h24.6B+42.4B
L100 Python HESH 118104334.667A*32.8856.986%B**2.885%A57.8C*7.8C+5231.8h3.5C+6.1B+
CAS30 Tank Buster 2191021830.557C-1.2358.274%A+N/A2.3D--2.6D--5744.6h76.9C131.9C++
Mag-Cutter 21410148,4200.002D1.7946.585%A+2.97%D0DN/A02809.7h8.3T*17.8C
G30 Walker 16798224.455B*2.6738.173%A+5.102%B+14.8C+10.5C*2236.6h208C*544.9B++
AF-23 Grinder 9797214.619B*2.8365.514%M**10.309%D*22DN/A1644.4h7C10.7B**
M40 Fury 10190245M++43.2150.581%C++N/A75C+9.2D-2281.2h6.8B++13.4B*
AF-23 Grinder 8888214.19B+2.4068.05%M++13.636%D21DN/A1394.2h8D11.8B*
Hunter QCX 92862390.36C-1.4331.192%D45.349%A4.1D-N/A2421.1h5.1C*16.3C++
Spear Anti-Vehicle Phalanx Tower 21286186S84.2178.191%M+1.163%D*37.4C+54.8A5012.3h18.1D**23.1C
NS-10 Burster 16882213.905M**2.1230.989%C++1.22%D**4.1C--4.3B+8020.2h174.2C562.1C++
Vortek Rotary 158791450.545C1.2432.354%C**1.266%D1.7D--1.7D*15547.2h158.7D**490.5D--
Auraxium Mag-Cutter 1247935,6450.002D1.7910.488%D**13.924%A0DN/A03710.6h4.1F*38.6F--
NS-10 Burster 15779213.762S1.9730.918%C*1.266%D**3.9D3.9C++8120.2h181.7C--587.6C+
M20 Wyvern 13979431.837C--0.0543.738%B*N/A9.9D--7.5D--1528h108.1D247.2C+
C-4 ARX 11778282.786B+1.0026.786%C++N/A86.7C--43.3B+9060.9h1.2C++4.3B+
M60-A Bulldog 8075155C+3.2143.085%B*N/A34.1C+2.3D--3362.2h4.3B**10B**
M20 Drake 15271174.176C--2.3938.603%B+2.817%C4.2D4.8D**19317h164.6C-426.4C+
G30 Walker 11070125.833B**4.0432.67%B+5.714%B++13C7.4C1965.4h177.2B+542.4B*
Hoplon Anti-Aircraft Phalanx Tower 15367167M65.2149.078%MN/A223.3A++286.7M+24660.3h20.3B+41.3B+
CAS 14-E 7567106.7C4.9138.102%B++N/A23.1D*2.8D--972.9h39.2D102.9C
C150 Dalton 14365282.321D0.5350.256%B**1.538%B*16.3D--19.5C4824h7.6D**15C
NS CandyCannon 3000 5858800.725C++1.0636.315%C+29.31%C-18.1CN/A453.2h3.5B+9.6B+
M30 Mustang AH 6057163.563C+1.7757.182%C++1.754%B+11.6D--N/A2814.9h7.4B+12.9B+
A30 Walker 11256252.24D0.4530.516%B+1.786%D--3.4D3.4D*15216.6h221.8D*726.9D-
NS-20 Gorgon 5753134.077M*2.2931.453%B**16.981%C7.5D--N/A347.1h53.2C+169.2B
G40-F Ranger 945277.429B**5.6436.585%B+N/A14.9C-12C+1843.5h125.5C++343B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10925,55112.4h
Restoration Kit281580.5h
NC Patriot Flare Gun0710.1h
Nano-Armor Kit1,9633,046,415360.5h
Anti-Vehicle MANA Turret232,0062.7h
Spawn Beacon766,2424.7h
Turret AI Module16942.5h
Structure Shield Module07233h
Repair Module08303.2h
Cortium Silo41,7284.1h
Skywall Shield Emitter04811.4h
Reinforcements Module02610.6h
Blast Wall11671.5h
Medical Applicator6,5974,136,818293.3h
Medical Kit2,49511,67551.1h
Nanite Revive Grenade03,5471h
Nanite Healing Grenade02030.1h
NC Triumph Flare Gun16100.7h
Welding Device06830.1h
Deconstruction Tool563,4633.8h
Spear Anti-Vehicle Tower06131.9h
Spitfire Auto-Turret251,8203.1h
HIVE0770.6h
Sunderer Garage01941.7h
Bunker0870.8h
Rampart Wall21,34010.6h
Xiphos Anti-Personnel Tower05942.2h
Hoplon Anti-Aircraft Phalanx Tower06071.9h
Recon Detection Device201,5993.3h
Ammunition Package7813,5907.2h
Anti-Infantry MANA Turret631,8553.9h
Vehicle Gate02411.2h
Vehicle Ammo Dispenser01650.4h
IPC Targeting Dart0530.2h
Light Vehicle Terminal01000.7h
Alarm Module02330.5h
Infantry Tower1690.7h
Vehicle Ramp0640.4h
Elysium Spawn Tube02310.5h
Snowman Soldier51870.2h
Hardlight Barrier103210.7h
WLT-Howler Mining Laser362,121,050253.6h
Shield Recharging Field33241,85317h

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