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Executor Ron7[GENM] Ron7
NC BR 239

KDR: 1.81

Score: 171.7m

Last Seen: May 26th, 2020 6:38 PM
- OFFLINE - 58.1 hour(s)

Prestige 1, Battle Rank 100 (239 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor GR-22 NS-15M2 Gauss Prime NC1 Gauss Rifle Reaper DMR GD-22S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $394,065 MLG Score: 315
Fun Score: N/A
Cheeseburgers Flipped: 1095TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.636%26.975%665501299120,3452.37227-0.558

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.124%0.654B+0.882B*-0.877D--HEAD ++ (~14.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.80.463B+9.80.313C*30

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.818%1.471%52134713630113170.045167743%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.778%-0.467D-0.088C+0.903

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
290.3-0.788D-95.3-0.791D-195.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.234%2.798%68413451,35835639030.381139150%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.363%0.988B*0.193C++0.333

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.30.654B+6.80.453B+6.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.506%6.292%4181813319,298331239072.80652238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.402%0.581B+0.427B0.592

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.70.421B29.60.264C*40.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.932%79.1%418513442,9576134140.482067

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.338%0.899B*0.775B++-0.395

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.513B+20.38C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.052%14.101%418413453,6313768490.963641

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.867%0.764B++-0.14C0.281

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.545B+30.373C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
171.7m432.7%346 (20.8k)282 (16.9k)1.81442177,10797,6112.12713239 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1349812711.945%22.215%26506:1564

23% Combat Medic28% Engineer32% Heavy Assault9% Infiltrator6% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 4th, 2014 4:01 PMNov 9th, 2018 6:18 PMMay 29th, 2020 8:04 PM (71d) (PST)May 26th, 2020 3:41 PM (74d) (PST)May 26th, 2020 2:38 PM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
335992360.2900.1600.0651.4010.033315

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
20,1215,96314,1581710484216,895

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10164.6h/423.5d 30,524 39,345 128,002 854.5k 22,308 23,703 20,371 204.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C+
Kills:22,912
Deaths:8,021
KDR:2.857
Accuracy:24.832% D--
HSR:30.923% C+
LA1 Anchor
C+
Kills:9,779
Deaths:3,750
KDR:2.608
Accuracy:23.218% D--
HSR:30.003% C+
NS-15M2
C*
Kills:5,803
Deaths:2,053
KDR:2.827
Accuracy:21.290% D*
HSR:33.173% C*
GD-22S
C++
Kills:3,631
Deaths:1,703
KDR:2.132
Accuracy:21.924% D-
HSR:29.496% C++
NC6 Gauss SAW
C+
Kills:2,533
Deaths:1,361
KDR:1.861
Accuracy:21.707% C--
HSR:26.688% C+
EM6
C
Kills:2,427
Deaths:1,231
KDR:1.972
Accuracy:20.482% D--
HSR:26.452% C
NC6S Gauss SAW S
B++
Kills:1,209
Deaths:361
KDR:3.349
Accuracy:21.165% D*
HSR:34.574% B++
EM1
D
Kills:1,188
Deaths:778
KDR:1.527
Accuracy:20.984% D-
HSR:20.118% D
MGR-L1 Promise
C**
Kills:1,176
Deaths:350
KDR:3.360
Accuracy:24.606% C--
HSR:32.483% C**
NSX-P Naginata
C+
Kills:1,173
Deaths:527
KDR:2.226
Accuracy:24.788% C
HSR:31.202% C+
NSX Naginata
C++
Kills:1,170
Deaths:342
KDR:3.421
Accuracy:23.023% C--
HSR:33.162% C++
Kills:53,001
Deaths (as Heavy Assault):20,477
Deaths (to Heavy Assaults):29,078
KDR:2.58832
Kill Difference:32,524
Playtime:3,216.914 hours
Usage:32%
Score:41.295m
Score/min:214
Accuracy (listed only):22.547%
HSR (listed only):29.843%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
C*
Kills:3,315
Deaths:1,596
KDR:2.077
Accuracy:24.510% D--
HSR:25.671% C*
AF-4 Cyclone
C
Kills:2,950
Deaths:1,800
KDR:1.639
Accuracy:26.650% C
HSR:19.458% C
19A Fortuna
B+
Kills:2,740
Deaths:1,504
KDR:1.822
Accuracy:28.203% C+
HSR:24.599% B+
AF-4A Bandit
B
Kills:1,838
Deaths:552
KDR:3.330
Accuracy:25.271% D
HSR:28.346% B
NS-11C
B+
Kills:1,709
Deaths:620
KDR:2.756
Accuracy:23.729% D
HSR:25.629% B+
NS-7 PDW
C++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C
HSR:21.695% C++
AF-19 Mercenary
C+
Kills:1,359
Deaths:1,004
KDR:1.354
Accuracy:24.705% C+
HSR:21.486% C
AC-X11
C*
Kills:1,353
Deaths:769
KDR:1.759
Accuracy:27.910% C+
HSR:25.795% C*
GD-7F
C+
Kills:1,231
Deaths:1,653
KDR:0.745
Accuracy:27.253% C+
HSR:21.690% C
Blitz GD-10
C+
Kills:1,210
Deaths:955
KDR:1.267
Accuracy:27.313% C+
HSR:13.471% D-
Gauss Compact S
B++
Kills:1,201
Deaths:973
KDR:1.234
Accuracy:22.814% D
HSR:24.729% B++
MGR-C1 Charger
C-
Kills:1,180
Deaths:478
KDR:2.469
Accuracy:28.253% C-
HSR:23.983% C-
NSX-P Tengu
C+
Kills:1,177
Deaths:683
KDR:1.723
Accuracy:38.196% C
HSR:23.704% C+
NSX-P Tanto
C+
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:28.528% C+
HSR:27.002% C
MGR-S1 Gladius
B
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% C+
HSR:29.145% B
AF-57 Piston
B+
Kills:1,166
Deaths:749
KDR:1.557
Accuracy:48.204% B+
HSR:12.093% D
GD-66 Claw
B++
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B++
HSR:15.622% C+
Mauler S6
C*
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% C*
HSR:15.022% C+
NS Baron G5
C++
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% C++
HSR:12.210% D
NSX Tanto
C+
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:27.614% C
HSR:27.108% C+
Razor GD-23
B*
Kills:1,162
Deaths:667
KDR:1.742
Accuracy:25.643% C
HSR:29.260% B*
MKV Suppressed
B+
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C
HSR:25.409% B+
NSX Tengu
C
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C
HSR:21.126% C
The Little Helper
B**
Kills:317
Deaths:233
KDR:1.361
Accuracy:48.177% C+
HSR:21.451% B**
LA39 Bruiser
C
Kills:135
Deaths:93
KDR:1.452
Accuracy:63.678% C
HSR:10.370% D-
Kills:34,727
Deaths (as Light Assault):18,937
Deaths (to Light Assaults):18,376
KDR:1.83382
Kill Difference:15,790
Playtime:620.557 hours
Usage:6%
Score:8.090m
Score/min:217
Accuracy (listed only):34.070%
HSR (listed only):21.843%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
B+
Kills:2,740
Deaths:1,504
KDR:1.822
Accuracy:28.203% C+
HSR:24.599% B+
AF-4A Bandit
B
Kills:1,838
Deaths:552
KDR:3.330
Accuracy:25.271% D
HSR:28.346% B
NS-11C
B+
Kills:1,709
Deaths:620
KDR:2.756
Accuracy:23.729% D
HSR:25.629% B+
AF-19 Mercenary
C+
Kills:1,359
Deaths:1,004
KDR:1.354
Accuracy:24.705% C+
HSR:21.486% C
AC-X11
C*
Kills:1,353
Deaths:769
KDR:1.759
Accuracy:27.910% C+
HSR:25.795% C*
GD-7F
C+
Kills:1,231
Deaths:1,653
KDR:0.745
Accuracy:27.253% C+
HSR:21.690% C
GD Guardian
D-
Kills:1,209
Deaths:352
KDR:3.435
Accuracy:30.607% D*
HSR:25.807% D-
Gauss Compact S
B++
Kills:1,201
Deaths:973
KDR:1.234
Accuracy:22.814% D
HSR:24.729% B++
MGR-C1 Charger
C-
Kills:1,180
Deaths:478
KDR:2.469
Accuracy:28.253% C-
HSR:23.983% C-
NSX-P Tanto
C+
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:28.528% C+
HSR:27.002% C
Warden
C++
Kills:1,169
Deaths:845
KDR:1.383
Accuracy:29.361% C
HSR:28.400% C++
AF-57 Piston
B+
Kills:1,166
Deaths:749
KDR:1.557
Accuracy:48.204% B+
HSR:12.093% D
GD-66 Claw
B++
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B++
HSR:15.622% C+
Mauler S6
C*
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% C*
HSR:15.022% C+
NS Baron G5
C++
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% C++
HSR:12.210% D
NSX Tanto
C+
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:27.614% C
HSR:27.108% C+
Razor GD-23
B*
Kills:1,162
Deaths:667
KDR:1.742
Accuracy:25.643% C
HSR:29.260% B*
MGR-M1 Bishop
C+
Kills:376
Deaths:122
KDR:3.082
Accuracy:36.522% C+
HSR:32.713% C+
The Little Helper
B**
Kills:317
Deaths:233
KDR:1.361
Accuracy:48.177% C+
HSR:21.451% B**
LA39 Bruiser
C
Kills:135
Deaths:93
KDR:1.452
Accuracy:63.678% C
HSR:10.370% D-
Kills:23,974
Deaths (as Engineer):13,063
Deaths (to Engineers):17,345
KDR:1.83526
Kill Difference:10,911
Playtime:2,871.175 hours
Usage:28%
Score:61.892m
Score/min:359
Accuracy (listed only):35.566%
HSR (listed only):22.666%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
D
Kills:8,111
Deaths:5,478
KDR:1.481
Accuracy:24.920% D
HSR:17.581% D
Gauss Prime
C
Kills:4,074
Deaths:2,274
KDR:1.792
Accuracy:22.885% D*
HSR:24.571% C
NC1 Gauss Rifle
C
Kills:4,026
Deaths:2,864
KDR:1.406
Accuracy:23.703% C-
HSR:22.926% C
Reaper DMR
C
Kills:3,803
Deaths:2,222
KDR:1.712
Accuracy:24.146% D-
HSR:26.032% C
Tempest
C*
Kills:3,315
Deaths:1,596
KDR:2.077
Accuracy:24.510% D--
HSR:25.671% C*
AF-4 Cyclone
C
Kills:2,950
Deaths:1,800
KDR:1.639
Accuracy:26.650% C
HSR:19.458% C
NS-11P
C
Kills:2,129
Deaths:1,183
KDR:1.800
Accuracy:22.024% D--
HSR:24.378% C
Carnage AR
D
Kills:1,912
Deaths:1,509
KDR:1.267
Accuracy:23.533% D-
HSR:18.985% D
Gauss Rifle S
C+
Kills:1,832
Deaths:1,245
KDR:1.471
Accuracy:22.753% D--
HSR:23.253% C+
NC9 A-Tross
C--
Kills:1,435
Deaths:1,005
KDR:1.428
Accuracy:25.171% D
HSR:22.788% C--
NS-7 PDW
C++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C
HSR:21.695% C++
Blitz GD-10
C+
Kills:1,210
Deaths:955
KDR:1.267
Accuracy:27.313% C+
HSR:13.471% D-
NS-11A
C**
Kills:1,198
Deaths:404
KDR:2.965
Accuracy:24.951% C--
HSR:28.965% C**
NSX-P Tengu
C+
Kills:1,177
Deaths:683
KDR:1.723
Accuracy:38.196% C
HSR:23.704% C+
Gauss Rifle Burst
B
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:25.238% D--
HSR:33.903% B
MGR-S1 Gladius
B
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% C+
HSR:29.145% B
AF-57 Piston
B+
Kills:1,166
Deaths:749
KDR:1.557
Accuracy:48.204% B+
HSR:12.093% D
GD-66 Claw
B++
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B++
HSR:15.622% C+
Mauler S6
C*
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% C*
HSR:15.022% C+
NS Baron G5
C++
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% C++
HSR:12.210% D
MKV Suppressed
B+
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C
HSR:25.409% B+
NSX Tengu
C
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C
HSR:21.126% C
The Little Helper
B**
Kills:317
Deaths:233
KDR:1.361
Accuracy:48.177% C+
HSR:21.451% B**
NSX Yumi
B+
Kills:160
Deaths:78
KDR:2.051
Accuracy:29.238% C++
HSR:34.375% B+
LA39 Bruiser
C
Kills:135
Deaths:93
KDR:1.452
Accuracy:63.678% C
HSR:10.370% D-
MGR-A1 Vanquisher
C
Kills:106
Deaths:51
KDR:2.078
Accuracy:28.834% C
HSR:18.868% D--
Kills:48,575
Deaths (as Combat Medic):29,062
Deaths (to Combat Medics):10,308
KDR:1.67143
Kill Difference:19,513
Playtime:2,368.455 hours
Usage:23%
Score:45.037m
Score/min:317
Accuracy (listed only):33.047%
HSR (listed only):21.657%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
C*
Kills:3,315
Deaths:1,596
KDR:2.077
Accuracy:24.510% D--
HSR:25.671% C*
AF-4 Cyclone
C
Kills:2,950
Deaths:1,800
KDR:1.639
Accuracy:26.650% C
HSR:19.458% C
NS-30 Vandal
C++
Kills:1,647
Deaths:712
KDR:2.313
Accuracy:34.612% C
HSR:30.115% C++
NS-7 PDW
C++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C
HSR:21.695% C++
SAS-R
C++
Kills:1,267
Deaths:460
KDR:2.754
Accuracy:41.296% C+
HSR:73.639% C++
AF-18 Stalker
C+
Kills:1,241
Deaths:975
KDR:1.273
Accuracy:26.993% D
HSR:22.401% C+
NS-44 Commissioner
C++
Kills:1,238
Deaths:1,278
KDR:0.969
Accuracy:35.870% C--
HSR:26.575% C++
Blitz GD-10
C+
Kills:1,210
Deaths:955
KDR:1.267
Accuracy:27.313% C+
HSR:13.471% D-
NSX Tomoe
B++
Kills:1,182
Deaths:345
KDR:3.426
Accuracy:26.662% D--
HSR:49.915% B++
NSX-P Tengu
C+
Kills:1,177
Deaths:683
KDR:1.723
Accuracy:38.196% C
HSR:23.704% C+
MGR-S1 Gladius
B
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% C+
HSR:29.145% B
NC4 Mag-Shot
C++
Kills:1,166
Deaths:1,400
KDR:0.833
Accuracy:28.293% C+
HSR:21.355% C++
NS-61 Emissary
C**
Kills:1,164
Deaths:616
KDR:1.890
Accuracy:32.149% C**
HSR:19.330% C++
AF-6 Shadow
C++
Kills:1,162
Deaths:437
KDR:2.659
Accuracy:35.281% C
HSR:30.637% C++
LA3 Desperado
C--
Kills:1,162
Deaths:1,149
KDR:1.011
Accuracy:26.172% D
HSR:18.761% C--
Impetus
C**
Kills:1,161
Deaths:789
KDR:1.471
Accuracy:37.431% C++
HSR:33.506% C**
MKV Suppressed
B+
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C
HSR:25.409% B+
NC14 Bolt Driver
B*
Kills:1,157
Deaths:237
KDR:4.882
Accuracy:40.746% C**
HSR:83.665% B*
NSX Tengu
C
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C
HSR:21.126% C
NS-357 Underboss
C
Kills:1,149
Deaths:907
KDR:1.267
Accuracy:36.099% D
HSR:22.890% C
EM4 Longshot
B**
Kills:419
Deaths:47
KDR:8.915
Accuracy:39.679% C
HSR:87.351% B**
The Executive
C+
Kills:402
Deaths:333
KDR:1.207
Accuracy:32.687% D-
HSR:25.871% C+
NS-AM7 Archer
A
Kills:167
Deaths:132
KDR:1.265
Accuracy:58.415% C+
HSR:34.132% A
Gauss SPR
B+
Kills:60
Deaths:11
KDR:5.455
Accuracy:39.375% B+
HSR:38.333% C**
NS CandyCannon 3000
C++
Kills:58
Deaths:80
KDR:0.725
Accuracy:36.315% C++
HSR:29.310% C-
NSX Daimyo
C**
Kills:54
Deaths:14
KDR:3.857
Accuracy:46% C**
HSR:90.741% D-
Kills:29,363
Deaths (as Infiltrator):17,115
Deaths (to Infiltrators):14,268
KDR:1.71563
Kill Difference:12,248
Playtime:889.709 hours
Usage:9%
Score:13.133m
Score/min:246
Accuracy (listed only):34.269%
HSR (listed only):35.316%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B
Kills:831
Deaths:245
KDR:3.392
Accuracy:39.581% B
HSR:14.079% D
AF-34 Mattock
C**
Kills:779
Deaths:245
KDR:3.180
Accuracy:42.134% C**
HSR:18.100% C
NCM2 Falcon
M*
Kills:431
Deaths:78
KDR:5.526
Accuracy:72.672% M*
HSR:7.193% B*
NCM2 Falcon
M++
Kills:266
Deaths:63
KDR:4.222
Accuracy:74.591% M++
HSR:7.895% A+
NCM1 Scattercannon
A++
Kills:204
Deaths:52
KDR:3.923
Accuracy:58.929% A++
HSR:14.216% D
NCM3 Raven
C+
Kills:189
Deaths:66
KDR:2.864
Accuracy:40.960% C+
HSR:1.058% D*
NCM1 Scattercannon
A++
Kills:185
Deaths:67
KDR:2.761
Accuracy:61.313% A++
HSR:17.297% C*
NCM3 Raven
A++
Kills:164
Deaths:66
KDR:2.485
Accuracy:41.593% C+
HSR:4.878% A++
AF-23 Grinder
M
Kills:97
Deaths:21
KDR:4.619
Accuracy:65.514% M
HSR:10.309% D**
AF-23 Grinder
A*
Kills:88
Deaths:21
KDR:4.190
Accuracy:68.050% A*
HSR:13.636% D--
NS-10 Burster
C
Kills:85
Deaths:21
KDR:4.048
Accuracy:31.040% C
HSR:1.176% D*
NS-10 Burster
C-
Kills:84
Deaths:21
KDR:4
Accuracy:31.124% C-
HSR:1.190% D*
NS-20 Gorgon
B++
Kills:65
Deaths:19
KDR:3.421
Accuracy:30.547% B++
HSR:20% C
NS-20 Gorgon
N/A
Kills:50
Deaths:19
KDR:2.632
Accuracy:29.568% N/A
HSR:34% N/A
Kills:3,518
Deaths (as MAX Suit):502
Deaths (to MAX Suits):5,712
KDR:7.00797
Kill Difference:3,016
Playtime:137.165 hours
Usage:1%
Score:2.286m
Score/min:278
Accuracy (listed only):49.115%
HSR (listed only):11.788%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:137
V. Kills:41 326%
Deaths:16
KDR:8.563
Accuracy:52.088% C+
KPH:40.600 D--
VKPH:12.200 C--
Vortek Rotary
C+
Kills:79
V. Kills:79 99%
Deaths:145
KDR:0.545
Accuracy:32.354% C+
KPH:1.700 D*
VKPH:1.700 D**
M30 Mustang AH
C+
Kills:57
V. Kills:3 N/A
Deaths:16
KDR:3.563
Accuracy:57.182% C+
KPH:11.300 D*
VKPH:0.600 D**
Kills:273 (136 + 0)
Deaths:177
KDR:1.542
VKDR:0.695
Vehicle Kills:123
Kill Difference:96
Playtime:56.020 hours
Usage:1%
Score:0.656m
Score/min:195
Piloting Accuracy:57.182%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C**
Kills:265
V. Kills:124 212%
Deaths:35
KDR:7.571
Accuracy:34.285% C**
KPH:30 C
VKPH:14 D
L105 Zephyr
B+
Kills:185
V. Kills:24 N/A
Deaths:38
KDR:4.868
Accuracy:48.978% B+
KPH:38.900 D
VKPH:5.100 D
CAS30 Tank Buster
D--
Kills:106
V. Kills:119 88%
Deaths:183
KDR:0.579
Accuracy:57.720% B*
KPH:2.300 D*
VKPH:2.600 D--
C150 Dalton
D
Kills:81
V. Kills:88 91%
Deaths:29
KDR:2.793
Accuracy:49.161% B**
KPH:18.300 D--
VKPH:19.900 D
Kills:637 (106 + 531)
Deaths:285
KDR:2.235
VKDR:1.246
Vehicle Kills:355
Kill Difference:352
Playtime:64.235 hours
Usage:1%
Score:0.549m
Score/min:142
Piloting Accuracy:57.720%
Gunner Accuracy:49.161%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C--
Kills:324
V. Kills:95 338%
Deaths:53
KDR:6.113
Accuracy:42.997% C*
KPH:23.800 D-
VKPH:7 C--
L100 Python HESH
C++
Kills:290
V. Kills:49 N/A
Deaths:4
KDR:72.500
Accuracy:59.595% B**
KPH:60.600 C+
VKPH:10.200 C++
L100 Python AP
D*
Kills:203
V. Kills:150 134%
Deaths:24
KDR:8.458
Accuracy:62.684% B*
KPH:17.200 F
VKPH:12.700 D*
Skyguard
B
Kills:185
V. Kills:136 135%
Deaths:47
KDR:3.936
Accuracy:33.455% B
KPH:9 D--
VKPH:6.600 D*
Kills:1,002 (1,002 + 0)
Deaths:128
KDR:7.828
VKDR:3.359
Vehicle Kills:430
Kill Difference:874
Playtime:50.699 hours
Usage:0%
Score:0.793m
Score/min:261
Driving Accuracy:33.455%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B+
Kills:2,037
V. Kills:1,344 151%
Deaths:203
KDR:10.035
Accuracy:58.480% A+
KPH:30.600 C
VKPH:20.200 B+
Enforcer ML85
C+
Kills:841
V. Kills:658 128%
Deaths:163
KDR:5.160
Accuracy:54.689% A
KPH:22.800 C
VKPH:17.800 C+
Titan-150 AP
D*
Kills:541
V. Kills:457 118%
Deaths:106
KDR:5.104
Accuracy:57.461% B*
KPH:12.900 D**
VKPH:10.900 D*
C85 Canister
C+
Kills:206
V. Kills:13 N/A
Deaths:10
KDR:20.600
Accuracy:43.821% C+
KPH:79 C+
VKPH:5 C+
Kills:3,625 (541 + 3,084)
Deaths:482
KDR:7.521
VKDR:5.129
Vehicle Kills:2,472
Kill Difference:3,143
Playtime:147.987 hours
Usage:1%
Score:3.033m
Score/min:342
Driving Accuracy:57.461%
Gunner Accuracy:43.821%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:680
V. Kills:35 N/A
Deaths:38
KDR:17.895
Accuracy:55.156% C++
KPH:93.800 C--
VKPH:4.800 D-
M96 Mjolnir-H
A
Kills:295
V. Kills:174 169%
Deaths:33
KDR:8.939
Accuracy:61.778% A
KPH:43.800 D
VKPH:25.800 D
E540 Halberd-H
D
Kills:241
V. Kills:165 145%
Deaths:47
KDR:5.128
Accuracy:66.873% B**
KPH:27.300 D--
VKPH:18.700 D
Enforcer ML65-H
C
Kills:115
V. Kills:114 100%
Deaths:19
KDR:6.053
Accuracy:63.842% B+
KPH:28.200 D
VKPH:28 C
Kills:1,331 (0 + 1,331)
Deaths:137
KDR:9.715
VKDR:3.562
Vehicle Kills:488
Kill Difference:1,194
Playtime:26.894 hours
Usage:0%
Score:0.576m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:63.842%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:982
V. Kills:404 242%
Deaths:179
KDR:5.486
Accuracy:49.018% B**
KPH:20.100 C
VKPH:8.300 C+
M40 Fury
B*
Kills:956
V. Kills:150 N/A
Deaths:79
KDR:12.101
Accuracy:44.728% B*
KPH:58.100 C+
VKPH:9.100 C+
M20 Basilisk
C+
Kills:698
V. Kills:349 199%
Deaths:155
KDR:4.503
Accuracy:47.590% B*
KPH:18.800 C--
VKPH:9.400 C+
M12 Kobalt
C++
Kills:621
V. Kills:12 N/A
Deaths:23
KDR:27
Accuracy:20.054% C++
KPH:86.100 C+
VKPH:1.700 D
M12 Kobalt
C++
Kills:477
V. Kills:13 N/A
Deaths:34
KDR:14.029
Accuracy:21.121% C++
KPH:61.100 C-
VKPH:1.700 D
M40 Fury
C
Kills:464
V. Kills:87 N/A
Deaths:57
KDR:8.140
Accuracy:45.694% B*
KPH:54 C
VKPH:10.100 C
M60-G Bulldog
B**
Kills:249
V. Kills:31 N/A
Deaths:50
KDR:4.980
Accuracy:47.773% B**
KPH:36 C+
VKPH:4.500 C--
M60-G Bulldog
B**
Kills:213
V. Kills:33 N/A
Deaths:39
KDR:5.462
Accuracy:50.926% B**
KPH:42.800 C
VKPH:6.600 D
G30 Walker
C+
Kills:102
V. Kills:71 142%
Deaths:22
KDR:4.636
Accuracy:38.447% B**
KPH:14.900 D
VKPH:10.300 C+
G40-F Ranger
C--
Kills:84
V. Kills:62 133%
Deaths:11
KDR:7.636
Accuracy:36.863% C+
KPH:16.100 D
VKPH:11.900 C--
G30 Walker
C-
Kills:70
V. Kills:40 171%
Deaths:13
KDR:5.385
Accuracy:32.708% C**
KPH:13 D
VKPH:7.500 C-
Kills:4,916 (0 + 4,916)
Deaths:662
KDR:7.426
VKDR:1.891
Vehicle Kills:1,252
Kill Difference:4,254
Playtime:155.500 hours
Usage:2%
Score:2.334m
Score/min:250
Driving Accuracy:N/A%
Gunner Accuracy:32.708%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:122
V. Kills:48 249%
Deaths:156
KDR:0.782
Accuracy:65.288% A
KPH:4.100 D*
VKPH:1.600 D*
Kills:122 (122 + 0)
Deaths:156
KDR:0.782
VKDR:0.308
Vehicle Kills:48
Kill Difference:34
Playtime:29.457 hours
Usage:0%
Score:0.199m
Score/min:112
Driving Accuracy:65.288%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:79
V. Kills:8 N/A
Deaths:11
KDR:7.182
Accuracy:38.789% B*
KPH:25.900 D*
VKPH:2.600 D*
M20 Wyvern
D*
Kills:79
V. Kills:60 130%
Deaths:44
KDR:1.795
Accuracy:43.953% B**
KPH:9.700 D*
VKPH:7.400 D*
Kills:158 (0 + 158)
Deaths:55
KDR:2.873
VKDR:1.236
Vehicle Kills:68
Kill Difference:103
Playtime:11.203 hours
Usage:0%
Score:0.094m
Score/min:140
Piloting Accuracy:N/A%
Gunner Accuracy:43.953%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 23,18722,9128,0212.857C+1.0424.832%D--30.923%C+22.5D*N/A571019.3h8.7C++35.2C
LA1 Anchor 9,8739,7793,7502.608C+0.7923.218%D--30.003%C+22.3D*N/A65438h9.1C++39C
GR-22 8,1458,1115,4781.481C+0.3324.92%D17.581%D18.3D--N/A59442.9h11.4C*45.7C+
NS-15M2 5,8565,8032,0532.827C++1.0121.29%D*33.173%C*24.2D--N/A68239.7h11.1C++52.1C
Gauss Prime 4,1344,0742,2741.792C+0.0222.885%D*24.571%C15.9D**N/A48255.8h11.8D-51.5D*
NC1 Gauss Rifle 4,0524,0262,8641.406C++0.4123.703%C-22.926%C16.1D-N/A60249.7h10.9C++46.1C+
Reaper DMR 3,8273,8032,2221.712C+0.1024.146%D-26.032%C25.1D-N/A82151.8h9C+37.3C
GD-22S 3,6513,6311,7032.132C+0.3221.924%D-29.496%C++28D-N/A106129.6h9.3C**42.5C+
Tempest 3,3593,3151,5962.077C*0.2624.51%D--25.671%C*18.2D*N/A51182.6h10.1C41.2C--
AF-4 Cyclone 2,9682,9501,8001.639C+0.1826.65%C19.458%C19.7D-N/A72149.4h9.8C++36.8C+
19A Fortuna 2,7812,7401,5041.822C++0.0128.203%C+24.599%B+9.5D*N/A39288.6h12.9F-45.7D-
NC6 Gauss SAW 2,5552,5331,3611.861C+0.0521.707%C--26.688%C+20D-N/A102126.5h8.6C++39.6C++
EM6 2,4442,4271,2311.972C+0.1620.482%D--26.452%C26.3D--N/A9892.4h9.8C++48.1C
C-4 3,3962,3131,6901.369C0.4524.379%C--N/A81.4C-38.1B+107228.4h1.3C+5.5C+
NS-11P 2,1442,1291,1831.8C++0.0122.024%D--24.378%C21.6D-N/A6698.6h12.2C+55.5C
E540 Halberd 3,3812,03720310.034C+8.2258.48%A+2.209%C30.6C20.2B+25666.6h5.5C9.3B+
The Kraken 3,0602,0081,2001.673C0.1474.479%A+2.141%B++40.3C--21.1C+26449.8h4.6C6.2C+
Carnage AR 1,9211,9121,5091.267C0.5523.533%D-18.985%D15.2D--N/A71126.2h12.3C+52.3C
AF-4A Bandit 1,8621,8385523.33B*1.5225.271%D28.346%B17.9D--N/A48102.4h10.4C41C
Gauss Rifle S 1,8381,8321,2451.471C+0.3422.753%D--23.253%C+19D--N/A6196.2h10C+43.9C
NS-11C 1,7331,7096202.756B*0.9423.729%D25.629%B+17.1DN/A5499.7h12.5C++52.9C+
NS-30 Vandal 1,6721,6477122.313C+0.5034.612%C30.115%C++27.6D-N/A7959.7h5C++14.5C++
Frag Grenade 1,5381,52711527N/A1,525.1967.216%A**N/A1090.7A*7.9D45051.4h2.1A+3.2A
NC9 A-Tross 1,4441,4351,0051.428C+0.3925.171%D22.788%C--23.2D--N/A8461.9h9.2C+36.6C+
NS-7 PDW 1,3821,3697891.735C*0.0825.997%C21.695%C++23.2DN/A10058.9h12B46.1C*
AF-19 Mercenary 1,3711,3591,0041.354C+0.4624.705%C+21.486%C12.3DN/A79110.5h10.1B40.8C*
AC-X11 1,3871,3537691.759C+0.0627.91%C+25.795%C*19.7DN/A8468.8h8.9C++31.8C++
Hawk GD-68 2,0811,3091,8900.693C1.1273.258%A3.438%B18.7C+11C+23070.1h6.5B+8.9B*
SAS-R 1,2741,2674602.754C0.9441.296%C+73.639%C++22.8D*N/A8455.5h2.1C+5C+
NC05 Jackhammer 1,2451,2429731.276C+0.5446.484%C16.667%C++29.7D-N/A12841.8h3.5B**7.6B+
AF-18 Stalker 1,2521,2419751.273C0.5426.993%D22.401%C+24.1D-N/A8551.6h13.1C--48.6C
NS-44 Commissioner 1,2601,2381,2780.969C0.8535.87%C--26.575%C++25.3DN/A11349h3.2B9C++
GD-7F 1,2491,2311,6530.745C--1.0727.253%C+21.69%C15.2D-N/A13580.8h12C+44C++
Blitz GD-10 1,2301,2109551.267C+0.5527.313%C+13.471%D-31.1C-N/A13738.9h13C++47.5C++
NC6S Gauss SAW S 1,2101,2093613.349B*1.5321.165%D*34.574%B++23.2D*N/A7052.2h9.4C*44.3C
GD Guardian 1,2191,2093523.435C*1.6230.607%D*25.807%D-24.5D*N/A5649.3h6.5C+21.1C
Gauss Compact S 1,2151,2019731.234C++0.5822.814%D24.729%B++17.6C--N/A7368.2h11.8D51.6C-
Sticky Grenade 1,2071,20011200N/A1,198.1966.942%A+N/A2400M+14C+231370.5h0.9A+1.4B**
NS-11A 1,2281,1984042.965B*1.1524.951%C--28.965%C**17.5D--N/A5868.3h13.4C53.7C
EM1 1,1931,1887781.527C+0.2920.984%D-20.118%D29.1DN/A12240.8h11.4C++54.3C+
NSX Tomoe 1,1961,1823453.426C**1.6126.662%D--49.915%B++30.7D-N/A11138.5h11.4B+42.6C+
MGR-C1 Charger 1,2041,1804782.469B*0.6528.253%C-23.983%C-18D--N/A4465.7h12.2C43.3C+
NSX-P Tengu 1,1961,1776831.723C+0.0938.196%C23.704%C+15.7D*N/A4575.1h13.3C34.9C+
MGR-L1 Promise 1,1881,1763503.36B**1.5524.606%C--32.483%C**31.4D-N/A11137.4h11.5C*46.7C++
NSX-P Tanto 1,1921,1742874.091A*2.2828.528%C+27.002%C25.4DN/A7546.2h12.3C++43.2C*
NSX-P Naginata 1,1901,1735272.226C++0.4124.788%C31.202%C+19.4D*N/A5960.4h11.2C+45C+
Gauss Rifle Burst 1,1841,1716431.821C+0.0125.238%D--33.903%B35.9D-N/A11232.6h10.1C+39.9C
MGR-S1 Gladius 1,1861,1703043.849B++2.0329.347%C+29.145%B29DN/A7540.4h9.2C+31.5C+
NSX Naginata 1,1771,1703423.421A1.6123.023%C--33.162%C++25.4D--N/A10046.1h9.6B+41.8C*
Warden 1,1801,1698451.383C+0.4329.361%C28.4%C++22.8DN/A8351.2h7.3C**25C*
AF-57 Piston 1,1801,1667491.557C++0.2648.204%B+12.093%D23.1D-N/A7650.4h3.7B+7.7B+
NC4 Mag-Shot 1,1981,1661,4000.833C+0.9828.293%C+21.355%C++16.6DN/A6470.1h6.6B+23.5B
GD-66 Claw 1,1801,1655252.219B+0.4070.269%B++15.622%C+27D-N/A7443.1h2B++2.8B++
Mauler S6 1,1801,1658471.375C++0.4446.274%C*15.022%C+27.5C-N/A12042.3h3.5B*7.6B++
NS-61 Emissary 1,2541,1646161.89B**0.0832.149%C**19.33%C++25.4C-2A*7145.8h11.3C*35.3B+
NS Baron G5 1,1691,1634662.496A*0.6848.314%C++12.21%D21.8D-N/A5753.3h3.9B+8.1C+
AF-6 Shadow 1,1751,1624372.659C+0.8435.281%C30.637%C++32.1D-N/A7236.2h5C++14.1C++
NSX Tanto 1,1771,1623243.586A*1.7727.614%C27.108%C+20.7D-N/A4856.1h12.3C+44.6C+
LA3 Desperado 1,1801,1621,1491.011C+0.8026.172%D18.761%C--25.3DN/A8546h6.8B*25.8C*
Razor GD-23 1,1711,1626671.742C*0.0725.643%C29.26%B*24C--N/A14148.4h10.7C++41.6C++
Impetus 1,1821,1617891.471C-0.3437.431%C++33.506%C**30.6DN/A8937.9h4.4C+11.7C++
MKV Suppressed 1,1821,1615752.019B+0.2026.707%C25.409%B+42.4CN/A15627.4h11.5C**43C*
NC14 Bolt Driver 1,1601,1572374.882B+3.0740.746%C**83.665%B*24.6C-N/A9147.1h1.9B++4.6B+
NSX Tengu 1,1671,1554912.352B++0.5438.199%C21.126%C20.4D--N/A4856.5h10.5C**27.5C*
NS-357 Underboss 1,1621,1499071.267C+0.5536.099%D22.89%C23.4D-N/A7449h3.5B+9.7C++
M20 Basilisk 1,3869821795.486B3.6749.018%B**6.823%C**20.1C8.3C+21148.9h90.2C184B
NSX Masamune 1,4919686721.44B+0.3770.011%B**2.479%B34.8C+18.8C*24827.8h10.2C*14.6B
M40 Fury 1,1069567912.101B+10.2944.728%B*1.778%C**58.3C+9.1C+33816.4h9.5B+21.2B*
Shrike 1,3239401,1490.818C1.0070.056%A+5.106%A++31.5C++12.9C40429.8h4.5B*6.5B**
Tank Mine 1,7079164042.267C--0.4546.929%B+N/A100.7C-86.9B+15449.1h2.3D4.8B+
Enforcer ML85 1,4998411635.16C3.3554.689%A2.378%B+22.8C17.8C+27836.9h12.6C+23.1B+
AF-22 Crow 1,4158387961.053B++0.7678.615%A+2.029%C25.5C+17.6C++23332.8h6.2B+7.9B++
AF-34 Mattock 8348312453.392C+1.5839.581%B14.079%D19.4D*N/A6742.8h7C17.7C++
AF-34 Mattock 7877792453.18C1.3742.134%C**18.1%C18.4D**N/A6442.4h8C18.9C++
M20 Basilisk 1,0476981554.503C++2.6947.59%B*5.444%C18.8C--9.4C+22037.2h102.2C--214.7C++
C85 Canister-H 7156803817.895C++16.0855.156%C++14.118%B*93.2C--4.8D-2747.3h5.2B+9.4B+
M60-A Bulldog 7106423220.063C+18.2565.309%A1.558%C--32.1C-3.4C-20520h5.1B+7.8B*
M12 Kobalt 6336212327C++25.1920.054%C++22.222%B+86.3C+1.7D3147.2h13.7B++68.2B+
MANA Anti-Personnel Turret 5925842602.246N/A0.4326.063%UN/A5840U80U15821100.1h19.5T*74.8T*
NC15 Phoenix 1,9535732342.449B+0.6369.567%A*N/A9.6D23B**17459.9h19.3T-27.8F
Titan-150 AP 9985411065.104C-3.2957.461%B*2.588%C**12.9D**10.9D*54041.8h5.4D*9.5C
Anti-Vehicle Grenade 5565151515N/A513.1971.015%A*N/A1030M82C69350.5h2.5A+3.5A
MANA Anti-Vehicle Turret 1,6684862022.406U0.5979.553%UN/A4860U11820U47715600.1h16.8T*21.1T*
M12 Kobalt 4904773414.029C-12.2121.121%C++19.707%C++61.2C-1.7D2957.8h17.7C++83.9C**
M40 Fury 551464578.14C+6.3345.694%B*1.078%D54C10.1C3908.6h11.1C*24.4B++
NCM2 Falcon 519431785.526A++3.7172.672%M*7.193%B*17C+3.5D10125.4h15D--20.6C**
EM4 Longshot 423419478.915B**7.1039.679%C87.351%B**33.3C-N/A11012.6h1.8B+4.5C**
NS Decimator 1,2904103741.096C0.7285.529%M+2.195%C*19.9D*42.7A*35820.6h14.3T*16.7T-
The Executive 4144023331.207C0.6132.687%D-25.871%C+16.8D--N/A5123.9h6.3C**19.4C+
MGR-M1 Bishop 3833761223.082B1.2736.522%C+32.713%C+17.5D--N/A5121.5h5.6C++15.3C*
Bouncing Betty 3703701452.552D-0.7453.45%B+N/A100DN/A4723.7h1.7B+3.1B++
Spear Anti-Vehicle Phalanx Turret 556349467.587C5.7759.918%B**4.298%C**54.5C++32.3B+6346.4h8C+13.3B+
NS Annihilator 6103411352.526S0.7180.184%C+N/A14.5B+11.4B+20223.5h8.2B*10.2B*
C75 Viper 419324536.113C4.3042.997%C*1.852%B*23.8D-7C--27513.6h11.8C+27.5C+
The Little Helper 3213172331.361C+0.4548.177%C+21.451%B**14.4D*N/A4922h4.4C+9.2C++
M96 Mjolnir-H 469295338.939C**7.1261.778%AN/A44D26D3496.7h30.1B+48.7B*
L100 Python HESH 339290472.5M**70.6959.595%B**1.724%B+60.4C+10.2C++3444.8h3.1C+5.3B
Xiphos Anti-Personnel Phalanx Tower 2942721272M+270.1946.821%A++N/A340C+27.5S12150.8h18C+38.5B
A30 Walker 584271763.566C1.7533.959%B**N/A7.4D8.6C18236.4h197.8D-582.6C++
NCM2 Falcon 315266634.222M*2.4174.591%M++7.895%A+11.3D2.1D-7523.5h24.5F32.9C+
AP30 Shredder 389265357.571C5.7634.285%C**N/A30.1C14.1D3118.8h65.5B191.2B+
M60-G Bulldog 280249504.98C3.1747.773%B**2.41%C++36.1C+4.5C--2726.9h6.1C**12.7B++
E540 Halberd-H 406241475.128C3.3166.873%B**N/A27.4D--18.8C--3268.8h7.2C+10.7C+
Rocklet Rifle 4412291461.568A0.2564.148%A+N/A22.9D21.2C-36210h46.5D*72.4C
M60-G Bulldog 246213395.462C-3.6550.926%B**2.347%C+42.6C6.6D3035h6.1C*11.9B+
C85 Canister 2192061020.6C+18.7943.821%C+17.961%A79.2C+5C+2252.6h5.8B+13.2B+
NCM1 Scattercannon 205204523.923B+2.1158.929%A++14.216%D23.2D*N/A978.8h5.8C+9.9B*
L100 Python AP 353203248.458C6.6462.684%B*6.404%M17.2F12.7D*34211.8h7.8F-12.4D--
NCM3 Raven 352189662.864M1.0540.96%C+1.058%D*10.6C9.2B*16717.8h25.8C++62.9C++
NCM1 Scattercannon 189185672.761C*0.9561.313%A++17.297%C*16.2D--N/A13311.4h7.7C+12.5B++
L105 Zephyr 209185384.868D3.0548.978%B+N/A38.5D5D3194.8h6.3C+13C*
Skyguard 321185473.936C2.1233.455%BN/A9D--6.6D*18520.5h114.2C341.3C++
M60-A Bulldog 191170227.727C5.9153.284%B+1.176%D--16.2D-2D12010.5h5.5C++10.3B+
NS-AM7 Archer 2201671321.265A0.5558.415%C+34.132%A5.6C--1.8C-5129.8h13.2B22.7B+
C-4 ARX 224167702.386C+0.5726.815%C+N/A98.2C--33.5C8081.7h1.1C*4C++
NCM3 Raven 299164662.485A*0.6741.593%C+4.878%A++9.2C--7.6B+14717.8h29.9C+71.8C+
NSX Yumi 166160782.051C++0.2429.238%C++34.375%B+16.2D*N/A399.9h13.9D--47.4C-
M12 Kobalt 156149274.5C+72.6925.532%B+20.134%C**99.3C--4.7C+2571.5h17.2C+67.2C*
Breaker Rocket Pods 178137168.563C6.7552.088%C+N/A40.3D--12.1C--6333.4h20.1D*38.6D
M20 Basilisk 225136719.429B+17.6160.944%B**5.882%B+41.2C27B++5863.3h126.6D207.7C+
LA39 Bruiser 140135931.452C++0.3663.678%C10.37%D-10D*N/A6513.5h2.1C**3.2C**
The Slasher 1341327,6520.017D-1.8044.599%B++3.03%D-0.1DN/A0891.6h1.9B+4.3B+
Aspis Anti-Aircraft Phalanx Turret 270131245.458C*3.6443.447%A++2.29%C*22.6B**24A+4995.8h125.6C**289.1B*
M40 Fury-F 1701221560.782D1.0365.288%A2.459%M4.1D*1.6D*11229.5h22D**33.7D*
Enforcer ML65-H 229115196.053C+4.2463.842%B+2.609%B**28D27.8C5864.1h16.9C--26.5C+
NS-R3 Swarm 238107811.321B**0.4958.075%D**N/A7.5C9.2B**10814.3h24.6C++42.4C+
CAS30 Tank Buster 2251061830.579C--1.2457.72%B*N/A2.3D*2.6D--5746.2h77.4D*134.1C
M20 Drake 198106185.889C--4.0738.971%C++3.774%C--5.5D-4.8D--19219.1h124.4D319.2C-
MGR-A1 Vanquisher 109106512.078C++0.2628.834%C18.868%D--21.2D--N/A695h12.4D-43.1C-
G30 Walker 173102224.636C+2.8238.447%B**4.902%B+14.8D10.3C+2226.9h206.2C536.2B+
Fatestealer 101101861.174U0.6439.232%C+15.842%C-24.6C+N/A494.1h1.8B**4.6B++
Mag-Cutter 21410148,4480.002D1.8146.559%A2.97%C--0D-N/A02816.8h8.3T*17.8C-
Hunter QCX 104972650.366D1.4533.815%D42.268%A+4.2D--N/A2423h5.3C**15.7C*
AF-23 Grinder 9797214.619B+2.8065.514%M10.309%D**22D--N/A1654.4h7C10.7B**
M60-G Bulldog 9990245C++43.1949.735%CN/A90C9D-2151h5.2B+10.5C*
M40 Fury 10190245A*43.1950.581%C*N/A75C9.2D--2281.2h6.8A+13.4A+
Spear Anti-Vehicle Phalanx Tower 21990190S88.1978.106%M+1.111%D--39.1C--56.1B+5252.3h17.3T22.2D-
AF-23 Grinder 8888214.19B+2.3868.05%A*13.636%D--21D*N/A1394.2h8C--11.8B*
NS-10 Burster 16685214.048M+2.2331.04%C1.176%D*4.1D--3.9C8320.6h172.6D556.2C--
NS-10 Burster 17184214A*2.1931.124%C-1.19%D*4.1D--4.2C+8120.5h174D559C--
G40-F Ranger 14684117.636C++5.8236.863%C+N/A16.2D11.9C--1775.2h104.3C**282.9C**
C150 Dalton 16981292.793D-0.9849.161%B**1.235%B*18.4D--20D5104.4h6.5F13.2D
Vortek Rotary 158791450.545D1.2732.354%C+1.266%C1.7D*1.7D**15547.6h158.7F**490.5F-
CAS 14-E 8779117.182C--5.3738.789%B*N/A25.5D*2.6D*1153.1h36.3D93.7C+
M20 Wyvern 13979441.795D0.0243.953%B**N/A9.6D*7.3D*1508.2h110.1D*250.4C--
Auraxium Mag-Cutter 1247935,7060.002D1.8110.485%D**13.924%A+0D-N/A03723.9h4.1T38.6T*
M60-A Bulldog 8075155C-3.1943.085%B+N/A34.1C2.3D*3402.2h4.3B*10B++
Hoplon Anti-Aircraft Phalanx Tower 16774174M**72.1948.761%M*N/A246.7B**310A++24070.3h20.7B+42.5B+
G30 Walker 11070135.385C+3.5732.708%C**5.714%B+13D7.4C--1995.4h177.8C+543.6C*
NS-20 Gorgon 6965193.421A1.6130.547%B++20%C7.5D*N/A368.7h47.6C--155.7C+
A30 Walker 12364272.37D*0.5630.87%D1.563%T*3.7T-3.4T*15417.5h205.2D-664.7D-
Gauss SPR 6060115.455A3.6439.375%B+38.333%C**15D--N/A784h3.2A8B**
NS CandyCannon 3000 5858800.725C+1.0936.315%C++29.31%C-18.1CN/A453.2h3.5B**9.6B+
M30 Mustang AH 6057163.563C--1.7557.182%C+1.754%B**11.2D*N/A2845.1h7.4C++12.9C++
NSX Daimyo 5454143.857C+2.0446%C**90.741%D-18.6D**N/A602.9h3D--6.5C-
NS-20 Gorgon 5550192.632B**0.8229.568%B+34%A++5.7D**N/A338.7h60.3D--203.8D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,2233,306,011399.6h
Nanite Revive Grenade03,7181.1h
Blast Wall11671.6h
Anti-Vehicle MANA Turret242,0692.8h
Reinforcements Module02690.6h
Spawn Beacon856,7515.2h
Nanite Healing Grenade02030.1h
Medical Kit2,82613,05361.4h
Medical Applicator6,8754,422,542320.7h
Rampart Wall21,37410.9h
Sunderer Garage02051.7h
Xiphos Anti-Personnel Tower06272.2h
Bunker0870.8h
HIVE0770.6h
Hoplon Anti-Aircraft Phalanx Tower06452h
Welding Device23,1210.2h
Spear Anti-Vehicle Tower06492.1h
NC Triumph Flare Gun16100.7h
Deconstruction Tool563,4633.8h
Cortium Silo41,8814.3h
Skywall Shield Emitter05151.5h
Turret AI Module17362.6h
Structure Shield Module07393h
Repair Module08743.3h
Spitfire Auto-Turret271,9903.4h
Motion Spotter11126,35912.9h
NC Patriot Flare Gun0710.1h
Restoration Kit291600.7h
Recon Detection Device403,9679.1h
Shield Recharging Field36445,95019.3h
Ammunition Package8015,1897.9h
Anti-Infantry MANA Turret631,9034h
Alarm Module02440.6h
Vehicle Ammo Dispenser01710.4h
Vehicle Gate02561.3h
Elysium Spawn Tube02510.6h
Light Vehicle Terminal01120.7h
Vehicle Ramp0650.4h
WLT-Howler Mining Laser402,152,592286.3h
Infantry Tower1720.7h
Nano-Repair Grenade0680h
Snowman Soldier93220.3h
IPC Targeting Dart0530.2h
Router0620.1h
Hardlight Barrier134130.9h

Check the help document for the dictionary if you want to learn more about words used here.


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