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Director General Ron7[GENM] Ron7
NC BR 95

KDR: 1.8

Score: 162.2m

Last Seen: Jul 16th, 2019 6:36 PM
- OFFLINE - 10.7 hour(s)

Prestige 1, Battle Rank 95 - New Conglomerate on Miller - Outfit Officer of German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 58
Level Progress (to 96): 49%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor GR-22 NS-15M2 NC1 Gauss Rifle Gauss Prime Reaper DMR GD-22S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $389,061 MLG Score: 311
Fun Score: N/A
Cheeseburgers Flipped: 1048TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.512%26.787%657501164115,3842.36515-0.568

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.128%0.654B+0.902B*-0.907D--HEAD ++ (~14.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.464B+9.80.315C*30.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.818%1.471%52121213629333120.046368943%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.778%-0.478D-0.109C+0.91

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
290.3-0.799D-95.3-0.798D-195.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.917%3.201%59412101,15634718350.333045138%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.439%0.965B*0.412B0.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.80.617B+7.50.399B7.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.447%6.22%4111811968,923322137762.7694236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.466%0.578B+0.437B0.647

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.80.424B29.20.268C*39.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.927%79.92%411412102,7345812130.470406

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.726%0.893B*0.836B++-0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.517B+20.385C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.952%14.15%411412103,5903606490.995287

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.598%0.782B++-0.096C+0.201

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.546B+3.10.372C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 58
162.2m408.3%347 (20.8k)284 (17k)1.79703168,50493,7682.1047895 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1214774811.77%22.176%26106:0663

24% Combat Medic29% Engineer30% Heavy Assault9% Infiltrator6% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 4th, 2014 4:01 PMNov 9th, 2018 6:18 PMJul 17th, 2019 10:24 AM (2d) (PST)Jul 16th, 2019 2:50 PM (2d) (PST)Jul 16th, 2019 2:36 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3411022390.2950.1640.0651.3430.034311

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
20,4766,09614,3801810481217,023

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9528.2h/397d 28,857 37,367 119,791 767.6k 20,668 21,750 19,513 195.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:20,234
Deaths:6,891
KDR:2.936
Accuracy:24.361% D
HSR:30.651% B+
LA1 Anchor
B+
Kills:8,802
Deaths:3,341
KDR:2.635
Accuracy:22.923% C
HSR:30.118% B+
NS-15M2
B*
Kills:5,702
Deaths:2,014
KDR:2.831
Accuracy:21.241% C--
HSR:33.094% B*
GD-22S
B++
Kills:3,607
Deaths:1,689
KDR:2.136
Accuracy:21.874% C
HSR:29.498% B++
EM6
B+
Kills:2,426
Deaths:1,228
KDR:1.976
Accuracy:20.493% C
HSR:26.463% B+
NC6 Gauss SAW
B+
Kills:2,387
Deaths:1,306
KDR:1.828
Accuracy:21.430% C*
HSR:26.435% B+
NC6S Gauss SAW S
A+
Kills:1,202
Deaths:360
KDR:3.339
Accuracy:21.136% C-
HSR:34.359% A+
EM1
C+
Kills:1,188
Deaths:778
KDR:1.527
Accuracy:20.984% C+
HSR:20.118% C
NSX-P Naginata
B+
Kills:1,173
Deaths:527
KDR:2.226
Accuracy:24.788% B+
HSR:31.202% B
NSX Naginata
B++
Kills:1,170
Deaths:342
KDR:3.421
Accuracy:23.023% C++
HSR:33.162% B++
MGR-L1 Promise
B**
Kills:1,170
Deaths:346
KDR:3.382
Accuracy:24.590% C++
HSR:32.479% B**
Kills:49,061
Deaths (as Heavy Assault):18,822
Deaths (to Heavy Assaults):27,957
KDR:2.60658
Kill Difference:30,239
Playtime:2,872.428 hours
Usage:30%
Score:37.421m
Score/min:217
Accuracy (listed only):22.440%
HSR (listed only):29.780%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
B++
Kills:3,091
Deaths:1,435
KDR:2.154
Accuracy:24.270% D
HSR:25.493% B++
AF-4 Cyclone
C*
Kills:2,836
Deaths:1,743
KDR:1.627
Accuracy:26.610% C*
HSR:19.182% C++
19A Fortuna
B++
Kills:2,506
Deaths:1,316
KDR:1.904
Accuracy:28.216% B+
HSR:24.581% B++
AF-4A Bandit
B*
Kills:1,793
Deaths:528
KDR:3.396
Accuracy:25.319% C+
HSR:28.277% B*
NS-11C
B**
Kills:1,709
Deaths:620
KDR:2.756
Accuracy:23.729% C+
HSR:25.629% B**
NS-7 PDW
B++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C*
HSR:21.695% B++
AF-19 Mercenary
B+
Kills:1,354
Deaths:1,002
KDR:1.351
Accuracy:24.663% B+
HSR:21.344% C+
AC-X11
B++
Kills:1,353
Deaths:769
KDR:1.759
Accuracy:27.910% B+
HSR:25.795% B++
GD-7F
B+
Kills:1,231
Deaths:1,653
KDR:0.745
Accuracy:27.253% B+
HSR:21.690% C**
Gauss Compact S
B**
Kills:1,201
Deaths:972
KDR:1.236
Accuracy:22.821% C+
HSR:24.729% B**
MGR-C1 Charger
C++
Kills:1,180
Deaths:478
KDR:2.469
Accuracy:28.253% C++
HSR:23.983% C+
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
NSX-P Tanto
B+
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:28.528% B+
HSR:27.002% C*
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
Mauler S6
B+
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B+
HSR:15.022% C+
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
Razor GD-23
A++
Kills:1,162
Deaths:667
KDR:1.742
Accuracy:25.643% C*
HSR:29.260% A++
NSX Tanto
C**
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:27.614% C**
HSR:27.108% C**
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.211% B*
HSR:12.069% C--
NSX Tengu
C**
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C**
HSR:21.126% C+
NSX-P Tengu
B
Kills:638
Deaths:395
KDR:1.615
Accuracy:37.442% B
HSR:22.257% C++
The Little Helper
A+
Kills:247
Deaths:182
KDR:1.357
Accuracy:46.494% C+
HSR:23.482% A+
LA39 Bruiser
C+
Kills:100
Deaths:64
KDR:1.563
Accuracy:60.174% C+
HSR:11% D
Kills:33,425
Deaths (as Light Assault):18,118
Deaths (to Light Assaults):17,807
KDR:1.84485
Kill Difference:15,307
Playtime:595.363 hours
Usage:6%
Score:7.822m
Score/min:219
Accuracy (listed only):33.817%
HSR (listed only):21.846%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
B++
Kills:2,506
Deaths:1,316
KDR:1.904
Accuracy:28.216% B+
HSR:24.581% B++
AF-4A Bandit
B*
Kills:1,793
Deaths:528
KDR:3.396
Accuracy:25.319% C+
HSR:28.277% B*
NS-11C
B**
Kills:1,709
Deaths:620
KDR:2.756
Accuracy:23.729% C+
HSR:25.629% B**
AF-19 Mercenary
B+
Kills:1,354
Deaths:1,002
KDR:1.351
Accuracy:24.663% B+
HSR:21.344% C+
AC-X11
B++
Kills:1,353
Deaths:769
KDR:1.759
Accuracy:27.910% B+
HSR:25.795% B++
GD-7F
B+
Kills:1,231
Deaths:1,653
KDR:0.745
Accuracy:27.253% B+
HSR:21.690% C**
GD Guardian
D
Kills:1,205
Deaths:350
KDR:3.443
Accuracy:30.611% D
HSR:25.726% D
Gauss Compact S
B**
Kills:1,201
Deaths:972
KDR:1.236
Accuracy:22.821% C+
HSR:24.729% B**
MGR-C1 Charger
C++
Kills:1,180
Deaths:478
KDR:2.469
Accuracy:28.253% C++
HSR:23.983% C+
NSX-P Tanto
B+
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:28.528% B+
HSR:27.002% C*
Warden
B+
Kills:1,169
Deaths:845
KDR:1.383
Accuracy:29.361% B+
HSR:28.400% B+
Mauler S6
B+
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B+
HSR:15.022% C+
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
Razor GD-23
A++
Kills:1,162
Deaths:667
KDR:1.742
Accuracy:25.643% C*
HSR:29.260% A++
NSX Tanto
C**
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:27.614% C**
HSR:27.108% C**
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.211% B*
HSR:12.069% C--
MGR-M1 Bishop
B+
Kills:360
Deaths:118
KDR:3.051
Accuracy:36.526% B+
HSR:32.500% C**
The Little Helper
A+
Kills:247
Deaths:182
KDR:1.357
Accuracy:46.494% C+
HSR:23.482% A+
LA39 Bruiser
C+
Kills:100
Deaths:64
KDR:1.563
Accuracy:60.174% C+
HSR:11% D
Kills:23,559
Deaths (as Engineer):12,758
Deaths (to Engineers):16,860
KDR:1.84661
Kill Difference:10,801
Playtime:2,726.958 hours
Usage:29%
Score:58.804m
Score/min:359
Accuracy (listed only):35.309%
HSR (listed only):22.771%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C++
Kills:8,044
Deaths:5,439
KDR:1.479
Accuracy:24.899% C++
HSR:17.529% C
NC1 Gauss Rifle
C**
Kills:4,026
Deaths:2,864
KDR:1.406
Accuracy:23.709% C++
HSR:22.926% C**
Gauss Prime
C++
Kills:4,000
Deaths:2,231
KDR:1.793
Accuracy:22.773% D--
HSR:24.600% C++
Reaper DMR
C++
Kills:3,803
Deaths:2,222
KDR:1.712
Accuracy:24.148% C
HSR:26.032% C++
Tempest
B++
Kills:3,091
Deaths:1,435
KDR:2.154
Accuracy:24.270% D
HSR:25.493% B++
AF-4 Cyclone
C*
Kills:2,836
Deaths:1,743
KDR:1.627
Accuracy:26.610% C*
HSR:19.182% C++
NS-11P
B++
Kills:2,129
Deaths:1,183
KDR:1.800
Accuracy:22.024% C+
HSR:24.378% B++
Carnage AR
C
Kills:1,905
Deaths:1,509
KDR:1.262
Accuracy:23.527% C
HSR:18.950% C
Gauss Rifle S
B
Kills:1,832
Deaths:1,245
KDR:1.471
Accuracy:22.753% C--
HSR:23.253% B
NC9 A-Tross
C+
Kills:1,435
Deaths:1,005
KDR:1.428
Accuracy:25.171% C+
HSR:22.788% C
NS-7 PDW
B++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C*
HSR:21.695% B++
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
NS-11A
B*
Kills:1,178
Deaths:394
KDR:2.990
Accuracy:24.951% C++
HSR:28.778% B*
Gauss Rifle Burst
B*
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:25.238% C--
HSR:33.903% B*
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
Mauler S6
B+
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B+
HSR:15.022% C+
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.211% B*
HSR:12.069% C--
NSX Tengu
C**
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C**
HSR:21.126% C+
NSX-P Tengu
B
Kills:638
Deaths:395
KDR:1.615
Accuracy:37.442% B
HSR:22.257% C++
The Little Helper
A+
Kills:247
Deaths:182
KDR:1.357
Accuracy:46.494% C+
HSR:23.482% A+
NSX Yumi
B*
Kills:160
Deaths:78
KDR:2.051
Accuracy:29.238% B+
HSR:34.375% B*
LA39 Bruiser
C+
Kills:100
Deaths:64
KDR:1.563
Accuracy:60.174% C+
HSR:11% D
Kills:47,283
Deaths (as Combat Medic):28,315
Deaths (to Combat Medics):9,920
KDR:1.66989
Kill Difference:18,968
Playtime:2,312.834 hours
Usage:24%
Score:43.680m
Score/min:315
Accuracy (listed only):32.956%
HSR (listed only):21.771%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B++
Kills:3,091
Deaths:1,435
KDR:2.154
Accuracy:24.270% D
HSR:25.493% B++
AF-4 Cyclone
C*
Kills:2,836
Deaths:1,743
KDR:1.627
Accuracy:26.610% C*
HSR:19.182% C++
NS-30 Vandal
B+
Kills:1,644
Deaths:709
KDR:2.319
Accuracy:34.651% C**
HSR:30.110% B+
NS-7 PDW
B++
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C*
HSR:21.695% B++
AF-18 Stalker
C*
Kills:1,232
Deaths:970
KDR:1.270
Accuracy:26.971% C+
HSR:22.321% C*
NS-44 Commissioner
B+
Kills:1,230
Deaths:1,271
KDR:0.968
Accuracy:35.949% C+
HSR:26.504% B+
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
NSX Tomoe
A
Kills:1,176
Deaths:340
KDR:3.459
Accuracy:26.661% C--
HSR:49.830% A
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
NC4 Mag-Shot
C**
Kills:1,166
Deaths:1,400
KDR:0.833
Accuracy:28.294% C++
HSR:21.355% C**
SAS-R
B+
Kills:1,166
Deaths:417
KDR:2.796
Accuracy:41.306% B+
HSR:73.756% B+
NS-61 Emissary
B+
Kills:1,164
Deaths:616
KDR:1.890
Accuracy:32.154% B+
HSR:19.330% B+
AF-6 Shadow
B
Kills:1,162
Deaths:437
KDR:2.659
Accuracy:35.287% C++
HSR:30.637% B
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
Impetus
B++
Kills:1,161
Deaths:789
KDR:1.471
Accuracy:37.431% B+
HSR:33.506% B++
LA3 Desperado
C+
Kills:1,160
Deaths:1,149
KDR:1.010
Accuracy:26.179% C
HSR:18.707% C+
NC14 Bolt Driver
B**
Kills:1,157
Deaths:237
KDR:4.882
Accuracy:40.746% B*
HSR:83.665% B**
NSX Tengu
C**
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C**
HSR:21.126% C+
NS-357 Underboss
C++
Kills:1,149
Deaths:907
KDR:1.267
Accuracy:36.099% C+
HSR:22.890% C++
NSX-P Tengu
B
Kills:638
Deaths:395
KDR:1.615
Accuracy:37.442% B
HSR:22.257% C++
EM4 Longshot
B**
Kills:358
Deaths:40
KDR:8.950
Accuracy:38.962% C+
HSR:86.313% B**
The Executive
C--
Kills:249
Deaths:196
KDR:1.270
Accuracy:31.604% D
HSR:20.884% C--
NS-AM7 Archer
A++
Kills:167
Deaths:132
KDR:1.265
Accuracy:58.415% C+
HSR:34.132% A++
NS CandyCannon 3000
C++
Kills:58
Deaths:80
KDR:0.725
Accuracy:36.315% C++
HSR:29.310% C
NSX Daimyo
B*
Kills:53
Deaths:13
KDR:4.077
Accuracy:46.945% B*
HSR:90.566% D--
Kills:28,052
Deaths (as Infiltrator):16,376
Deaths (to Infiltrators):13,579
KDR:1.71299
Kill Difference:11,676
Playtime:831.220 hours
Usage:9%
Score:12.258m
Score/min:246
Accuracy (listed only):33.988%
HSR (listed only):34.847%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:812
Deaths:241
KDR:3.369
Accuracy:39.074% B+
HSR:14.286% C--
AF-34 Mattock
B+
Kills:767
Deaths:241
KDR:3.183
Accuracy:41.775% B+
HSR:17.862% C+
NCM2 Falcon
M**
Kills:410
Deaths:75
KDR:5.467
Accuracy:73.629% M**
HSR:7.561% A
NCM2 Falcon
M*
Kills:245
Deaths:60
KDR:4.083
Accuracy:75.689% M*
HSR:8.163% A++
NCM1 Scattercannon
A*
Kills:176
Deaths:45
KDR:3.911
Accuracy:60.223% A*
HSR:11.932% D-
NCM3 Raven
C++
Kills:176
Deaths:61
KDR:2.885
Accuracy:40.971% C++
HSR:1.136% D--
NCM1 Scattercannon
A*
Kills:153
Deaths:60
KDR:2.550
Accuracy:62.045% A*
HSR:14.379% C
NCM3 Raven
A+
Kills:144
Deaths:61
KDR:2.361
Accuracy:41.642% C*
HSR:4.861% A+
AF-23 Grinder
M*
Kills:97
Deaths:21
KDR:4.619
Accuracy:65.514% M*
HSR:10.309% D*
AF-23 Grinder
M+
Kills:88
Deaths:21
KDR:4.190
Accuracy:68.050% M+
HSR:13.636% D
NS-10 Burster
C++
Kills:82
Deaths:21
KDR:3.905
Accuracy:30.989% C++
HSR:1.220% D*
NS-10 Burster
C++
Kills:79
Deaths:21
KDR:3.762
Accuracy:30.918% C++
HSR:1.266% D*
NS-20 Gorgon
B**
Kills:62
Deaths:16
KDR:3.875
Accuracy:31.216% B**
HSR:19.355% C+
Kills:3,291
Deaths (as MAX Suit):472
Deaths (to MAX Suits):5,584
KDR:6.97246
Kill Difference:2,819
Playtime:131.235 hours
Usage:1%
Score:2.210m
Score/min:281
Accuracy (listed only):50.903%
HSR (listed only):9.690%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C
Kills:120
V. Kills:38 308%
Deaths:16
KDR:7.500
Accuracy:51.624% C**
KPH:36.800 D
VKPH:11.600 C
Vortek Rotary
C*
Kills:79
V. Kills:79 99%
Deaths:145
KDR:0.545
Accuracy:32.354% C*
KPH:1.700 D--
VKPH:1.700 D*
M30 Mustang AH
C*
Kills:57
V. Kills:3 N/A
Deaths:16
KDR:3.563
Accuracy:57.182% C*
KPH:11.400 D--
VKPH:0.600 D*
Kills:256 (136 + 0)
Deaths:177
KDR:1.446
VKDR:0.678
Vehicle Kills:120
Kill Difference:79
Playtime:55.468 hours
Usage:1%
Score:0.644m
Score/min:194
Piloting Accuracy:57.182%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:203
V. Kills:78 257%
Deaths:35
KDR:5.800
Accuracy:31.380% C++
KPH:31 C++
VKPH:11.900 D
L105 Zephyr
B*
Kills:185
V. Kills:24 N/A
Deaths:38
KDR:4.868
Accuracy:49.099% B*
KPH:39.400 C
VKPH:5.100 D
CAS30 Tank Buster
D--
Kills:102
V. Kills:117 86%
Deaths:183
KDR:0.557
Accuracy:58.274% A
KPH:2.300 D--
VKPH:2.600 D--
C150 Dalton
C
Kills:71
V. Kills:82 86%
Deaths:29
KDR:2.448
Accuracy:48.757% B**
KPH:16.700 D--
VKPH:19.300 C
Kills:561 (102 + 459)
Deaths:285
KDR:1.968
VKDR:1.056
Vehicle Kills:301
Kill Difference:276
Playtime:60.365 hours
Usage:1%
Score:0.488m
Score/min:135
Piloting Accuracy:58.274%
Gunner Accuracy:48.757%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C
Kills:324
V. Kills:95 338%
Deaths:53
KDR:6.113
Accuracy:42.997% B+
KPH:23.800 C
VKPH:7 C
L100 Python AP
D-
Kills:183
V. Kills:139 131%
Deaths:24
KDR:7.625
Accuracy:62.343% B*
KPH:17.400 D--
VKPH:13.300 D-
Skyguard
B++
Kills:158
V. Kills:121 130%
Deaths:47
KDR:3.362
Accuracy:33.332% B++
KPH:9 D-
VKPH:6.900 D-
L100 Python HESH
C+
Kills:140
V. Kills:24 N/A
Deaths:4
KDR:35
Accuracy:60.828% A
KPH:48.300 C+
VKPH:8.300 C+
Kills:805 (805 + 0)
Deaths:128
KDR:6.289
VKDR:2.961
Vehicle Kills:379
Kill Difference:677
Playtime:44.631 hours
Usage:0%
Score:0.726m
Score/min:271
Driving Accuracy:60.828%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B**
Kills:1,934
V. Kills:1,306 148%
Deaths:203
KDR:9.527
Accuracy:58.420% A++
KPH:30.100 C++
VKPH:20.300 B**
Enforcer ML85
C*
Kills:841
V. Kills:658 128%
Deaths:163
KDR:5.160
Accuracy:54.689% A++
KPH:22.800 C+
VKPH:17.800 C*
Titan-150 AP
D
Kills:509
V. Kills:440 115%
Deaths:106
KDR:4.802
Accuracy:57.949% B**
KPH:13.500 D*
VKPH:11.700 D
C85 Canister
C**
Kills:206
V. Kills:13 N/A
Deaths:10
KDR:20.600
Accuracy:43.821% B+
KPH:79 C*
VKPH:5 C**
Kills:3,490 (509 + 2,981)
Deaths:482
KDR:7.241
VKDR:5.015
Vehicle Kills:2,417
Kill Difference:3,008
Playtime:141.489 hours
Usage:1%
Score:2.962m
Score/min:349
Driving Accuracy:57.949%
Gunner Accuracy:43.821%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B
Kills:657
V. Kills:35 N/A
Deaths:38
KDR:17.290
Accuracy:54.432% B
KPH:92.900 C+
VKPH:4.900 D
M96 Mjolnir-H
A+
Kills:242
V. Kills:153 157%
Deaths:33
KDR:7.333
Accuracy:62.045% A+
KPH:41.700 C
VKPH:26.400 C
E540 Halberd-H
C
Kills:224
V. Kills:156 143%
Deaths:47
KDR:4.766
Accuracy:66.842% A
KPH:25.800 D-
VKPH:18 C
Enforcer ML65-H
C+
Kills:115
V. Kills:114 100%
Deaths:19
KDR:6.053
Accuracy:63.842% B++
KPH:28.200 C-
VKPH:28 C+
Kills:1,238 (0 + 1,238)
Deaths:137
KDR:9.036
VKDR:3.343
Vehicle Kills:458
Kill Difference:1,101
Playtime:25.624 hours
Usage:0%
Score:0.542m
Score/min:352
Driving Accuracy:N/A%
Gunner Accuracy:63.842%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:956
V. Kills:150 N/A
Deaths:79
KDR:12.101
Accuracy:44.728% B**
KPH:58.100 B+
VKPH:9.100 C+
M20 Basilisk
B
Kills:926
V. Kills:389 237%
Deaths:179
KDR:5.173
Accuracy:48.692% A
KPH:20.200 C+
VKPH:8.500 B
M20 Basilisk
C*
Kills:689
V. Kills:347 198%
Deaths:154
KDR:4.474
Accuracy:47.411% B**
KPH:19 C+
VKPH:9.600 C*
M12 Kobalt
B+
Kills:565
V. Kills:10 N/A
Deaths:23
KDR:24.565
Accuracy:20.116% B+
KPH:86.300 B+
VKPH:1.500 D
M40 Fury
B**
Kills:462
V. Kills:87 N/A
Deaths:57
KDR:8.105
Accuracy:45.683% B**
KPH:53.900 C+
VKPH:10.100 C+
M12 Kobalt
B+
Kills:450
V. Kills:12 N/A
Deaths:34
KDR:13.235
Accuracy:21.025% B+
KPH:64.300 C++
VKPH:1.700 D
M60-G Bulldog
A+
Kills:242
V. Kills:31 N/A
Deaths:50
KDR:4.840
Accuracy:47.837% A+
KPH:35.500 B+
VKPH:4.500 C
M60-G Bulldog
A
Kills:213
V. Kills:33 N/A
Deaths:39
KDR:5.462
Accuracy:50.831% A
KPH:43.100 C*
VKPH:6.700 C+
G30 Walker
C*
Kills:99
V. Kills:70 139%
Deaths:22
KDR:4.500
Accuracy:38.330% A+
KPH:14.800 C+
VKPH:10.500 C*
G30 Walker
C
Kills:70
V. Kills:40 171%
Deaths:13
KDR:5.385
Accuracy:32.708% B+
KPH:13 C
VKPH:7.500 C
G40-F Ranger
C+
Kills:68
V. Kills:53 126%
Deaths:11
KDR:6.182
Accuracy:36.655% B+
KPH:16.100 C
VKPH:12.600 C+
Kills:4,740 (0 + 4,740)
Deaths:661
KDR:7.171
VKDR:1.849
Vehicle Kills:1,222
Kill Difference:4,079
Playtime:148.709 hours
Usage:2%
Score:2.264m
Score/min:254
Driving Accuracy:N/A%
Gunner Accuracy:36.655%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:122
V. Kills:48 249%
Deaths:156
KDR:0.782
Accuracy:65.288% A
KPH:4.100 D--
VKPH:1.600 D--
Kills:122 (122 + 0)
Deaths:156
KDR:0.782
VKDR:0.308
Vehicle Kills:48
Kill Difference:34
Playtime:29.446 hours
Usage:0%
Score:0.198m
Score/min:112
Driving Accuracy:65.288%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D--
Kills:79
V. Kills:60 130%
Deaths:44
KDR:1.795
Accuracy:43.952% B**
KPH:9.800 D*
VKPH:7.400 D--
CAS 14-E
D--
Kills:75
V. Kills:8 N/A
Deaths:11
KDR:6.818
Accuracy:38.550% B*
KPH:25.300 D*
VKPH:2.700 D--
Kills:154 (0 + 154)
Deaths:55
KDR:2.800
VKDR:1.236
Vehicle Kills:68
Kill Difference:99
Playtime:11.032 hours
Usage:0%
Score:0.092m
Score/min:139
Piloting Accuracy:N/A%
Gunner Accuracy:38.550%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 20,44220,2346,8912.936B1.1424.361%D30.651%B+24.2D*N/A61837h8.6C++35.2C+
LA1 Anchor 8,8818,8023,3412.635C*0.8422.923%C30.118%B+24.5DN/A69359.8h9B+39.3C**
GR-22 8,0758,0445,4391.479C++0.3224.899%C++17.529%C18.5DN/A60435.3h11.4B*45.8B+
NS-15M2 5,7545,7022,0142.831B++1.0321.241%C--33.094%B*24.3DN/A68234.5h11.1B+52.3C*
NC1 Gauss Rifle 4,0524,0262,8641.406B+0.3923.709%C++22.926%C**16.1C--N/A60249.5h10.9B++46B+
Gauss Prime 4,0554,0002,2311.793C*0.0022.773%D--24.6%C++16D*N/A48250h11.7C51.5D
Reaper DMR 3,8273,8032,2221.712C++0.0924.148%C26.032%C++25.1C-N/A82151.8h9B+37.3C*
GD-22S 3,6263,6071,6892.136B+0.3421.874%C29.498%B++28CN/A106128.7h9.3B*42.5B+
Tempest 3,1333,0911,4352.154B++0.3624.27%D25.493%B++19.5D--N/A54158.6h9.9C++40.9C+
AF-4 Cyclone 2,8512,8361,7431.627C**0.1726.61%C*19.182%C++20.4C--N/A74139h9.7B+36.5B+
19A Fortuna 2,5432,5061,3161.904B+0.1128.216%B+24.581%B++9.9D*N/A42253h12.9D*45.8C
EM6 2,4432,4261,2281.976C**0.1820.493%C26.463%B+26.3C--N/A9792.1h9.8B+48C**
NC6 Gauss SAW 2,4032,3871,3061.828B++0.0321.43%C*26.435%B+20.2C-N/A104118.1h8.5B+39.9B+
C-4 3,3792,2991,6901.36C+0.4424.261%CN/A81C+38B+106128.4h1.3B+5.5C**
NS-11P 2,1442,1291,1831.8B+0.0022.024%C+24.378%B++21.6CN/A6598.6h12.2B++55.5B+
E540 Halberd 3,2401,9342039.527C**7.7358.42%A++2.327%C30.1C++20.3B**25664.2h5.5C*9.5B*
Carnage AR 1,9141,9051,5091.262C+0.5423.527%C18.95%C15.2D-N/A71125.7h12.3B+52.3C**
Gauss Rifle S 1,8381,8321,2451.471B0.3322.753%C--23.253%B19DN/A6096.2h10B+43.9C*
AF-4A Bandit 1,8171,7935283.396A++1.6025.319%C+28.277%B*18.3DN/A4897.9h10.4C**40.9C**
NS-11C 1,7331,7096202.756A*0.9623.729%C+25.629%B**17.1C-N/A5499.7h12.5B+52.9B+
NS-30 Vandal 1,6691,6447092.319B0.5234.651%C**30.11%B+27.6C--N/A7959.5h5B+14.4B+
The Kraken 2,3881,5469201.68C+0.1274.2%A+2.199%B+39.3C+21.4C*26439.3h4.9D6.5C*
NC9 A-Tross 1,4441,4351,0051.428C++0.3725.171%C+22.788%C23.2DN/A8361.9h9.2B+36.6B
NS-7 PDW 1,3821,3697891.735B**0.0625.997%C*21.695%B++23.2C+N/A9958.9h12B++46.1B+
AF-19 Mercenary 1,3661,3541,0021.351B++0.4524.663%B+21.344%C+12.3C-N/A77109.8h10.1B*40.8B++
AC-X11 1,3871,3537691.759B++0.0427.91%B+25.795%B++19.7CN/A8368.8h8.9B+31.8B+
Frag Grenade 1,3431,33611336N/A1,334.2066.667%M+N/A1113.3M+5.8C-43671.2h2.2A+3.3A+
Hawk GD-68 2,0811,3091,8900.693C+1.1073.254%A+3.438%B+18.7B+11C*22970.1h6.5B*8.9B**
NC05 Jackhammer 1,2421,2399701.277C+0.5246.398%C**16.707%B+29.7C--N/A12641.7h3.5B**7.6B++
AF-18 Stalker 1,2431,2329701.27C+0.5326.971%C+22.321%C*24.1C-N/A8451.2h13.2C+48.8C+
GD-7F 1,2491,2311,6530.745C1.0527.253%B+21.69%C**15.2DN/A13480.8h12B+44B+
NS-44 Commissioner 1,2521,2301,2710.968C+0.8335.949%C+26.504%B+25.4CN/A11248.5h3.2B++9B+
GD Guardian 1,2151,2053503.443B+1.6530.611%D25.726%D24.6D--N/A5648.9h6.5B21.1C++
NC6S Gauss SAW S 1,2031,2023603.339A++1.5421.136%C-34.359%A+23.1DN/A7052h9.4B++44.3C*
Gauss Compact S 1,2151,2019721.236B+0.5622.821%C+24.729%B**17.9C+N/A7467.1h11.8C+51.6C+
Sticky Grenade 1,2051,19811198N/A1,196.2067.101%A+N/A2396M+14C++233360.5h0.9A1.4B**
EM1 1,1931,1887781.527B0.2720.984%C+20.118%C29.1CN/A12040.8h11.4C**54.3B
MGR-C1 Charger 1,2041,1804782.469A+0.6728.253%C++23.983%C+18DN/A4365.7h12.2B43.3B
Blitz GD-10 1,2001,1809411.254C**0.5427.165%B+13.051%D31.7C++N/A13937.2h12.9B+47.4B+
NS-11A 1,2081,1783942.99B**1.1924.951%C++28.778%B*17.6DN/A5867.1h13.4C*53.9C**
NSX Tomoe 1,1901,1763403.459A1.6626.661%C--49.83%A30.7CN/A11038.3h11.4B*42.6B+
NSX-P Tanto 1,1921,1742874.091M**2.2928.528%B+27.002%C*25.5C+N/A7346.1h12.3B+43.2B+
NSX-P Naginata 1,1901,1735272.226B++0.4324.788%B+31.202%B19.4D-N/A5860.4h11.2B+45B+
Gauss Rifle Burst 1,1841,1716431.821C++0.0225.238%C--33.903%B*35.9CN/A11232.6h10.1B+39.9C*
MGR-S1 Gladius 1,1861,1703043.849A++2.0529.347%B+29.145%B**29CN/A7340.4h9.2B+31.5B+
NSX Naginata 1,1771,1703423.421A*1.6223.023%C++33.162%B++25.4DN/A9946.1h9.6B++41.8B+
MGR-L1 Promise 1,1821,1703463.382A++1.5824.59%C++32.479%B**32.2CN/A10836.3h11.5B*46.6B+
Warden 1,1801,1698451.383B0.4129.361%B+28.4%B+22.8C++N/A8351.2h7.3B*25B++
NC4 Mag-Shot 1,1981,1661,4000.833C*0.9628.294%C++21.355%C**16.8C-N/A6469.4h6.6B++23.5B+
SAS-R 1,1721,1664172.796C++1.0041.306%B+73.756%B+22.4DN/A8352.1h2.1B+5B+
Mauler S6 1,1801,1658471.375B+0.4246.274%B+15.022%C+27.5C+N/A11942.3h3.5B**7.6B*
GD-66 Claw 1,1801,1655252.219B*0.4270.269%B**15.622%C*27DN/A7343.1h2B*2.8B++
NS-61 Emissary 1,2541,1646161.89A+0.0932.154%B+19.33%B+25.5C+2A**7045.7h11.3B+35.3B++
NS Baron G5 1,1691,1634662.496A++0.7048.314%B+12.21%C--21.8DN/A5753.3h3.9B++8.1C++
Razor GD-23 1,1711,1626671.742B*0.0625.643%C*29.26%A++24.1C+N/A14048.3h10.7B++41.6B+
AF-6 Shadow 1,1751,1624372.659B+0.8635.287%C++30.637%B32.1CN/A7236.2h5B+14.1B+
NSX Tanto 1,1771,1623243.586M1.7927.614%C**27.108%C**20.7C-N/A4856.1h12.3B44.6C**
MKV Suppressed 1,1821,1615752.019A0.2226.707%C*25.409%B**42.5B+N/A15527.3h11.5B++43B+
Impetus 1,1821,1617891.471C+0.3337.431%B+33.506%B++30.6CN/A8937.9h4.4B11.7B+
LA3 Desperado 1,1781,1601,1491.01C++0.7926.179%C18.707%C+25.2CN/A8546h6.8B**25.8B+
AF-57 Piston 1,1741,1607451.557B+0.2448.211%B*12.069%C--23.1DN/A7550.3h3.7B++7.7B+
NC14 Bolt Driver 1,1601,1572374.882A++3.0840.746%B*83.665%B**24.6C++N/A9047h1.9B**4.6B**
NSX Tengu 1,1671,1554912.352A0.5538.199%C**21.126%C+20.4DN/A4756.5h10.5B++27.5B+
NS-357 Underboss 1,1621,1499071.267C**0.5336.099%C+22.89%C++23.4DN/A7449h3.5B*9.7B+
NSX Masamune 1,4919686721.44B*0.3670.011%A2.479%B+34.8B18.8B+24727.8h10.2B+14.6B+
M40 Fury 1,1069567912.101B**10.3044.728%B**1.778%C++58.3B+9.1C+33816.4h9.5B++21.2B*
Shrike 1,3239401,1490.818C*0.9870.076%A++5.106%A+31.6B++12.9C+39929.7h4.5B**6.5A
M20 Basilisk 1,3159261795.173B**3.3848.692%A6.695%C**20.2C+8.5B21645.9h90.7C*186.3B++
Tank Mine 1,6638863942.249C+0.4547.052%B**N/A101.8C+89.3B*15638.7h2.3D4.8B*
Enforcer ML85 1,4998411635.16C++3.3654.689%A++2.378%C*22.8C+17.8C*27836.9h12.6C++23.1B*
AF-22 Crow 1,4158387961.053A0.7478.584%A+2.029%C25.6B++17.6B++23332.7h6.2B*7.9A
AF-34 Mattock 8158122413.369C++1.5739.074%B+14.286%C--19.5D--N/A6741.7h6.9C17.6C*
AF-34 Mattock 7757672413.183C++1.3941.775%B+17.862%C+18.6D*N/A6541.3h7.8C18.6C*
M20 Basilisk 1,0366891544.474B*2.6847.411%B**5.37%C+19C+9.6C*22336.3h101.2C+213.5B+
C85 Canister-H 6926573817.289B+15.4954.432%B14.46%B**92.5C4.9D2697.1h5.2B+9.5B++
M60-A Bulldog 7106423220.063C*18.2765.334%A*1.558%D32.3C+3.4C+20619.9h5.1B+7.8B**
NSX-P Tengu 6456383951.615B+0.1837.442%B22.257%C++16.4DN/A4538.8h12.9C**34.3B+
MANA Anti-Personnel Turret 5795712552.239N/A0.4426.219%UN/A5710U80U15123900.1h19.6T*74.7T*
M12 Kobalt 5755652324.565A+22.7720.116%B+21.416%B+86.9B+1.5D3136.5h14.1B*69.9B+
NC15 Phoenix 1,9065402262.389B**0.5969.675%A*N/A9.4D23.9A++17557.2h19.6F*28.2D*
Anti-Vehicle Grenade 5555141514N/A512.2071.038%A*N/A1028M++82C+68970.5h2.5A++3.5A+
Titan-150 AP 9495091064.802C+3.0057.949%B**2.75%C++13.5D*11.7D58537.7h5.5C9.5C++
MANA Anti-Vehicle Turret 1,6544772022.361M++0.5679.529%S5.031%A++4770U11770U47163900.1h17C+21.4A+
M40 Fury 549462578.105C*6.3145.683%B**1.082%D53.7C+10.1C+3898.6h11.1B+24.4B++
M12 Kobalt 4624503413.235C++11.4421.025%B+19.778%C**64.3C++1.7D3067h17.5B+83.4B+
NCM2 Falcon 492410755.467M**3.6773.629%M**7.561%A16.5B+3.3D10024.9h15.4D20.9B+
NS Decimator 1,2784023711.084C++0.7185.591%M++2.239%C+19.6D--42.7M++34920.5h14.5T*17F**
Bouncing Betty 3623621442.514C-0.7253.392%B**N/A97.8C--N/A4673.7h1.7B++3.1B**
MGR-M1 Bishop 3673601183.051B*1.2536.526%B+32.5%C**17.7DN/A4820.3h5.6B++15.3B++
EM4 Longshot 362358408.95A++7.1538.962%C+86.313%B**32.8C++N/A11210.9h1.7B*4.5B+
Spear Anti-Vehicle Phalanx Turret 544340437.907C++6.1159.871%A++4.118%C++54.8B**32.9A6406.2h7.9C*13.2B*
C75 Viper 419324536.113B+4.3242.997%B+1.852%B+23.8C7C26813.6h11.8B27.5B+
NS Annihilator 5342921252.336S0.5479.775%CN/A13.9B*11.5B**20621h8.5B**10.7B**
Xiphos Anti-Personnel Phalanx Tower 2912691269M++267.2046.93%A++N/A336.3B+27.5M**12090.8h18.2C*38.8B
A30 Walker 570262763.447C*1.6533.887%A*N/A7.3C8.6C++18235.7h202.3C+597B++
The Executive 2572491961.27C+0.5331.604%D20.884%C--18D-N/A5113.8h6.5B20.4C+
The Little Helper 2492471821.357C+0.4446.494%C+23.482%A+21.5D-N/A7711.5h3.9B*8.4B+
NCM2 Falcon 290245604.083M**2.2975.689%M*8.163%A++10.7C+2D*7223h26.1D**34.5C*
M60-G Bulldog 273242504.84C++3.0447.837%A+2.479%C35.6B+4.6C2666.8h6.1B+12.7B*
M96 Mjolnir-H 395242337.333B**5.5462.045%A+N/A41.7C26.4C3545.8h32.6B+52.5B*
E540 Halberd-H 380224474.766C2.9766.842%AN/A25.7D-17.9C3118.7h7.4C11C++
M60-G Bulldog 246213395.462C++3.6650.831%A2.347%C43.5C*6.7C+3014.9h6B+11.9B*
C85 Canister 2192061020.6C**18.8043.821%B+17.961%B**79.2C*5C**2252.6h5.8B+13.2B++
AP30 Shredder 281203355.8C+4.0031.38%C++N/A31.2C++12D3056.5h54.5B++173.8B*
Rocklet Rifle 3932001211.653A++0.1463.761%AN/A22.2C-21.4C3569h48.7D76.4C++
L105 Zephyr 209185384.868C-3.0749.099%B*N/A39.4C5.1D3174.7h6.3C++12.9B+
L100 Python AP 322183247.625B+5.8362.343%B*7.104%M17.4D--13.2D-36110.5h8.1D-13C
NCM1 Scattercannon 177176453.911B*2.1160.223%A*11.932%D-23.8DN/A1047.4h5.8C*9.7B**
NCM3 Raven 336176612.885M+1.0940.971%C++1.136%D--10.6C++9.6A17416.6h26.1C**63.7B
M60-A Bulldog 190169227.682C5.8853.161%B*1.183%D-16.4D2D12110.3h5.5B10.3B+
NS-AM7 Archer 2201671321.265A++0.5358.415%C+34.132%A++5.6C1.8D5029.8h13.2B++22.7B++
NSX Yumi 166160782.051B+0.2529.238%B+34.375%B*16.2D-N/A389.9h13.9C-47.4C++
Skyguard 279158473.362C*1.5633.332%B++N/A9D-6.9D-20117.6h124.3C+372.8B
NCM1 Scattercannon 155153602.55B+0.7562.045%A*14.379%C15.3DN/A14010h8.1C+13.1B++
NCM3 Raven 273144612.361A*0.5641.642%C*4.861%A+8.7C+7.8B*15216.6h32.1C+77.1C++
L100 Python HESH 164140435A**33.2060.828%A2.857%A48.3C+8.3C+3902.9h4.1D6.7C*
Aspis Anti-Aircraft Phalanx Turret 266129245.375B++3.5843.542%M2.326%C*23A*24.5A**5155.6h124.3B++285.4B**
The Slasher 1271263,8220.033C1.7646.667%B**3.175%D-0.3C-N/A1391.8h1.7B++3.7C++
M40 Fury-F 1701221560.782C1.0265.288%A2.459%A++4.1D--1.6D--11229.4h22D*33.7C
Breaker Rocket Pods 158120167.5C++5.7051.624%C**N/A36.4D11.5C6213.3h20.7C-40C+
M20 Basilisk 203119717A+15.2059.938%B*5.042%C++41C+29B*6262.9h129.3C+215.7C++
Enforcer ML65-H 229115196.053B+4.2663.842%B++2.609%B++28C-27.8C+5834.1h16.9C+26.5C**
C-4 ARX 161113402.825B+1.0327.027%C++N/A94.2C-40C**8631.2h1.1B+3.9B+
NS-R3 Swarm 238107811.321A++0.4858.075%D*N/A7.5C+9.2B++10814.3h24.6B+42.4C*
CAS30 Tank Buster 2191021830.557C-1.2458.274%AN/A2.3D--2.6D--5744.9h76.9C131.9C++
Fatestealer 101101861.174S0.6239.232%C**15.842%D24.6C+N/A494.1h1.8A+4.6B*
Mag-Cutter 21410148,4430.002D1.8046.559%A+2.97%D0D--N/A02814.1h8.3T*17.8C+
LA39 Bruiser 105100641.563B0.2360.174%C+11%D9.4D**N/A6810.6h2.1B++3.4B+
M20 Drake 190100185.556C+3.7639.223%C++4%C5.5D5D-20018.1h129.8C+330.9C*
G30 Walker 16999224.5B+2.7038.33%A+5.051%B14.8C+10.4C++2236.7h208.8C++544.8B++
AF-23 Grinder 9797214.619B*2.8265.514%M*10.309%D*22DN/A1654.4h7C+10.7B**
Hunter QCX 104972650.366C-1.4333.926%D42.268%B**4.2D--N/A2423h5.3C*15.6C++
M40 Fury 10190245M*43.2050.581%C++N/A75C+9.2D-2281.2h6.8B*13.4B**
AF-23 Grinder 8888214.19B++2.3968.05%M+13.636%D21DN/A1384.2h8C11.8B*
Spear Anti-Vehicle Phalanx Tower 21487187S85.2078.191%M++1.149%D*37.8C55.2A+5072.3h17.9F22.9C
NS-10 Burster 16882213.905M*2.1130.989%C++1.22%D*4.1C--4.3B+8120.2h174.2C562.1C++
M20 Wyvern 13979441.795C--0.0043.952%B**N/A9.8D*7.4D--1518.1h109.3D-248.7C+
NS-10 Burster 15779213.762M**1.9630.918%C++1.266%D*3.9D3.8C++8220.3h181.7C--587.6C+
Auraxium Mag-Cutter 1247935,7060.002D1.8010.488%D**13.924%A0DN/A03719.7h4.1F**38.6F**
Vortek Rotary 158791450.545C1.2532.354%C*1.266%D1.7D--1.7D*15547.2h158.7D**490.5D--
CAS 14-E 8375116.818C5.0238.55%B*N/A25D*2.7D--1053h36.4C-94.5C++
M60-A Bulldog 8075155C+3.2043.085%B*N/A34.1C+2.3D--3372.2h4.3B**10B**
C150 Dalton 15371292.448D0.6548.757%B**1.408%B++16.5D--19.1C4884.3h7.2D*14.7C
G30 Walker 11070135.385B*3.5932.708%B+5.714%B++13C7.4C1985.4h177.8B+543.6B++
Hoplon Anti-Aircraft Phalanx Tower 15769169M**67.2048.818%A**N/A230A++293.3M++23510.3h21.2B+43.5B++
G40-F Ranger 12168116.182B*4.3836.655%B+N/A16.2C12.6C+1834.2h110.7B+302B+
NS-20 Gorgon 6662163.875M**2.0831.216%B**19.355%C+7.8D--N/A368h48.5C+155.4B
A30 Walker 11760272.222D0.4230.471%C*1.667%D3.5D3.3D*15417.1h212.2D--696.3D
M12 Kobalt 6159229.5C+27.7024.759%B+10.17%F-98.3C+3.3C-2620.6h16.6B66.9B+
NS CandyCannon 3000 5858800.725C++1.0736.315%C++29.31%C18.1CN/A453.2h3.5B*9.6B+
M30 Mustang AH 6057163.563C+1.7757.182%C*1.754%B+11.4D--N/A2785h7.4B12.9B+
NSX Daimyo 5353134.077C**2.2846.945%B*90.566%D--18.9D*N/A562.8h2.8C5.9C**
M60-G Bulldog 5452226A++24.2046.96%CN/A86.7B3.3D*1780.6h5.3B+11.4B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon796,4585h
Anti-Vehicle MANA Turret232,0332.7h
Nano-Armor Kit2,0503,195,455379.5h
Skywall Shield Emitter04931.4h
Structure Shield Module07283h
Cortium Silo41,7724.2h
Repair Module08493.2h
Turret AI Module17102.5h
Reinforcements Module02640.6h
Nanite Revive Grenade03,6111.1h
Nanite Healing Grenade02030.1h
Medical Kit2,68012,32156.4h
Medical Applicator6,7004,244,454302.9h
Blast Wall11671.5h
HIVE0770.6h
Spitfire Auto-Turret261,9343.3h
Restoration Kit291600.7h
Motion Spotter11125,98512.7h
NC Patriot Flare Gun0710.1h
Hoplon Anti-Aircraft Phalanx Tower06212h
Xiphos Anti-Personnel Tower06072.2h
Sunderer Garage01981.7h
Bunker0870.8h
Rampart Wall21,36110.8h
NC Triumph Flare Gun16100.7h
Deconstruction Tool563,4633.8h
Welding Device01,4860.1h
Spear Anti-Vehicle Tower06262h
Recon Detection Device201,5993.3h
Shield Recharging Field34443,64917.9h
Ammunition Package7914,7377.8h
Anti-Infantry MANA Turret631,8623.9h
Snowman Soldier62220.2h
Nano-Repair Grenade0590h
Infantry Tower1700.7h
WLT-Howler Mining Laser402,152,592262.7h
IPC Targeting Dart0530.2h
Vehicle Gate02461.3h
Hardlight Barrier133890.8h
Vehicle Ramp0640.4h
Alarm Module02370.5h
Light Vehicle Terminal01050.7h
Vehicle Ammo Dispenser01680.4h
Elysium Spawn Tube02380.6h

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