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Brigadier World Champion Ron7[GENM] Ron7
NC BR 77

KDR: 1.79

Score: 158m

Last Seen: Feb 3rd, 2019 6:13 PM
- OFFLINE - 1870 hour(s)

Prestige 1, Battle Rank 77 - New Conglomerate on Miller
Level Progress (to 78): 42%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor GR-22 NS-15M2 NC1 Gauss Rifle Gauss Prime Reaper DMR GD-22S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $389,061 MLG Score: 311
Fun Score: N/A
Cheeseburgers Flipped: 1040TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.487%26.736%65550985114,4742.39952-0.605

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.141%0.661B+0.922B*-0.928D--HEAD ++ (~14.49)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.466B+9.80.316C*30.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.818%1.471%52103313628713080.047353844%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.778%-0.482D-0.119C+0.905

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
290.3-0.8D-95.3-0.797D-195.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.684%3.267%57410311,10234318100.321189136%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.447%0.951B*0.428B0.386

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.20.607B+7.70.386C**7.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.245%6.187%4091810178,761316737152.76634236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.432%0.563B+0.45B0.653

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.50.424B28.90.27C*39.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.931%79.867%409410312,7125655120.479491

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.736%0.888B*0.834B++-0.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.515B+20.383C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.919%14.202%409410313,5703500491.02

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.526%0.789B++-0.07C+0.184

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.545B+3.10.371C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
158m396.3%347 (20.8k)286 (17.2k)1.79429164,54991,7072.1003877 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1035757211.674%22.184%25906:0161

25% Combat Medic29% Engineer30% Heavy Assault9% Infiltrator6% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 4th, 2014 4:01 PMNov 9th, 2018 6:18 PMMar 5th, 2019 4:53 AM (48d) (PST)Feb 3rd, 2019 5:01 PM (78d) (PST)Feb 3rd, 2019 2:13 PM (78d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3451032420.2980.1660.0661.3170.035311

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
20,7206,16414,5561810479217,153

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9211.4h/383.8d 28,071 36,504 116,280 728k 20,085 20,955 19,160 190.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:19,951
Deaths:6,770
KDR:2.947
Accuracy:24.272% D
HSR:30.595% B+
LA1 Anchor
B+
Kills:8,711
Deaths:3,291
KDR:2.647
Accuracy:22.878% C
HSR:30.031% B+
NS-15M2
B*
Kills:5,693
Deaths:2,009
KDR:2.834
Accuracy:21.238% C--
HSR:33.093% B*
GD-22S
B++
Kills:3,589
Deaths:1,684
KDR:2.131
Accuracy:21.851% C
HSR:29.395% B++
EM6
B+
Kills:2,426
Deaths:1,228
KDR:1.976
Accuracy:20.494% C
HSR:26.463% B+
NC6 Gauss SAW
B+
Kills:2,341
Deaths:1,294
KDR:1.809
Accuracy:21.331% C*
HSR:26.228% B+
NC05 Jackhammer
B+
Kills:1,239
Deaths:970
KDR:1.277
Accuracy:46.406% C**
HSR:16.707% B+
NC6S Gauss SAW S
A+
Kills:1,202
Deaths:360
KDR:3.339
Accuracy:21.136% C-
HSR:34.359% A+
EM1
C+
Kills:1,188
Deaths:778
KDR:1.527
Accuracy:20.984% C+
HSR:20.118% C
NSX-P Naginata
B
Kills:1,173
Deaths:527
KDR:2.226
Accuracy:24.788% B
HSR:31.202% C*
MGR-L1 Promise
B**
Kills:1,170
Deaths:346
KDR:3.382
Accuracy:24.695% C++
HSR:32.479% B**
NSX Naginata
B++
Kills:1,170
Deaths:342
KDR:3.421
Accuracy:23.040% C*
HSR:33.162% B++
Kills:49,853
Deaths (as Heavy Assault):19,599
Deaths (to Heavy Assaults):27,362
KDR:2.54365
Kill Difference:30,254
Playtime:2,795.378 hours
Usage:30%
Score:36.498m
Score/min:218
Accuracy (listed only):24.426%
HSR (listed only):28.653%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
B++
Kills:3,070
Deaths:1,427
KDR:2.151
Accuracy:24.213% D
HSR:25.505% B++
AF-4 Cyclone
C*
Kills:2,836
Deaths:1,743
KDR:1.627
Accuracy:26.610% C*
HSR:19.182% C++
19A Fortuna
B++
Kills:2,497
Deaths:1,314
KDR:1.900
Accuracy:28.239% B+
HSR:24.590% B++
AF-4A Bandit
B**
Kills:1,793
Deaths:527
KDR:3.402
Accuracy:25.327% C+
HSR:28.277% B**
NS-11C
B**
Kills:1,709
Deaths:620
KDR:2.756
Accuracy:23.729% C+
HSR:25.629% B**
NS-7 PDW
B+
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C**
HSR:21.695% B+
AC-X11
B++
Kills:1,353
Deaths:769
KDR:1.759
Accuracy:27.910% B+
HSR:25.795% B++
AF-19 Mercenary
B+
Kills:1,348
Deaths:996
KDR:1.353
Accuracy:24.649% B+
HSR:21.217% C+
GD-7F
B+
Kills:1,231
Deaths:1,653
KDR:0.745
Accuracy:27.253% B+
HSR:21.690% C**
Gauss Compact S
B**
Kills:1,201
Deaths:971
KDR:1.237
Accuracy:22.832% C+
HSR:24.729% B**
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
NSX-P Tanto
B+
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:28.528% B+
HSR:27.002% C**
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
Mauler S6
B++
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B++
HSR:15.022% C+
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
NSX Tanto
C**
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:27.614% C**
HSR:27.108% C**
Razor GD-23
A++
Kills:1,162
Deaths:667
KDR:1.742
Accuracy:25.643% C**
HSR:29.260% A++
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.232% B*
HSR:12.069% C--
NSX Tengu
C*
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C*
HSR:21.126% C++
LA39 Bruiser
C
Kills:80
Deaths:54
KDR:1.481
Accuracy:58.824% C
HSR:12.500% C-
Kills:31,304
Deaths (as Light Assault):17,035
Deaths (to Light Assaults):17,383
KDR:1.83763
Kill Difference:14,269
Playtime:525.054 hours
Usage:6%
Score:7.045m
Score/min:224
Accuracy (listed only):33.267%
HSR (listed only):21.720%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
B++
Kills:2,497
Deaths:1,314
KDR:1.900
Accuracy:28.239% B+
HSR:24.590% B++
AF-4A Bandit
B**
Kills:1,793
Deaths:527
KDR:3.402
Accuracy:25.327% C+
HSR:28.277% B**
NS-11C
B**
Kills:1,709
Deaths:620
KDR:2.756
Accuracy:23.729% C+
HSR:25.629% B**
AC-X11
B++
Kills:1,353
Deaths:769
KDR:1.759
Accuracy:27.910% B+
HSR:25.795% B++
AF-19 Mercenary
B+
Kills:1,348
Deaths:996
KDR:1.353
Accuracy:24.649% B+
HSR:21.217% C+
GD-7F
B+
Kills:1,231
Deaths:1,653
KDR:0.745
Accuracy:27.253% B+
HSR:21.690% C**
GD Guardian
C
Kills:1,205
Deaths:350
KDR:3.443
Accuracy:30.618% D
HSR:25.726% C
Gauss Compact S
B**
Kills:1,201
Deaths:971
KDR:1.237
Accuracy:22.832% C+
HSR:24.729% B**
NSX-P Tanto
B+
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:28.528% B+
HSR:27.002% C**
Warden
B+
Kills:1,169
Deaths:845
KDR:1.383
Accuracy:29.361% B+
HSR:28.400% B+
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
Mauler S6
B++
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B++
HSR:15.022% C+
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
NSX Tanto
C**
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:27.614% C**
HSR:27.108% C**
Razor GD-23
A++
Kills:1,162
Deaths:667
KDR:1.742
Accuracy:25.643% C**
HSR:29.260% A++
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.232% B*
HSR:12.069% C--
MGR-M1 Bishop
B+
Kills:316
Deaths:107
KDR:2.953
Accuracy:36.593% B+
HSR:30.380% C++
LA39 Bruiser
C
Kills:80
Deaths:54
KDR:1.481
Accuracy:58.824% C
HSR:12.500% C-
Kills:22,053
Deaths (as Engineer):12,067
Deaths (to Engineers):16,608
KDR:1.82755
Kill Difference:9,986
Playtime:2,655.498 hours
Usage:29%
Score:57.238m
Score/min:359
Accuracy (listed only):35.012%
HSR (listed only):22.624%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C+
Kills:8,044
Deaths:5,439
KDR:1.479
Accuracy:24.899% C+
HSR:17.529% C
NC1 Gauss Rifle
C**
Kills:4,026
Deaths:2,864
KDR:1.406
Accuracy:23.709% C++
HSR:22.926% C**
Gauss Prime
C++
Kills:4,000
Deaths:2,231
KDR:1.793
Accuracy:22.779% D--
HSR:24.600% C++
Reaper DMR
C*
Kills:3,803
Deaths:2,222
KDR:1.712
Accuracy:24.148% C
HSR:26.032% C*
Tempest
B++
Kills:3,070
Deaths:1,427
KDR:2.151
Accuracy:24.213% D
HSR:25.505% B++
AF-4 Cyclone
C*
Kills:2,836
Deaths:1,743
KDR:1.627
Accuracy:26.610% C*
HSR:19.182% C++
NS-11P
B*
Kills:2,129
Deaths:1,183
KDR:1.800
Accuracy:22.024% C+
HSR:24.378% B*
Carnage AR
C
Kills:1,905
Deaths:1,509
KDR:1.262
Accuracy:23.527% C
HSR:18.950% C
Gauss Rifle S
B
Kills:1,832
Deaths:1,245
KDR:1.471
Accuracy:22.753% C--
HSR:23.253% B
NC9 A-Tross
C+
Kills:1,435
Deaths:1,005
KDR:1.428
Accuracy:25.171% C+
HSR:22.788% C
NS-7 PDW
B+
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C**
HSR:21.695% B+
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
Gauss Rifle Burst
B*
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:25.238% C--
HSR:33.903% B*
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
GD-66 Claw
B**
Kills:1,165
Deaths:525
KDR:2.219
Accuracy:70.269% B**
HSR:15.622% C*
Mauler S6
B++
Kills:1,165
Deaths:847
KDR:1.375
Accuracy:46.274% B++
HSR:15.022% C+
NS Baron G5
B+
Kills:1,163
Deaths:466
KDR:2.496
Accuracy:48.314% B+
HSR:12.210% C--
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
AF-57 Piston
B*
Kills:1,160
Deaths:745
KDR:1.557
Accuracy:48.232% B*
HSR:12.069% C--
NSX Tengu
C*
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C*
HSR:21.126% C++
NS-11A
B*
Kills:866
Deaths:267
KDR:3.243
Accuracy:24.604% C+
HSR:28.291% B*
NSX Yumi
B*
Kills:160
Deaths:78
KDR:2.051
Accuracy:29.238% B+
HSR:34.375% B*
LA39 Bruiser
C
Kills:80
Deaths:54
KDR:1.481
Accuracy:58.824% C
HSR:12.500% C-
Kills:46,045
Deaths (as Combat Medic):27,593
Deaths (to Combat Medics):9,728
KDR:1.66872
Kill Difference:18,452
Playtime:2,284.720 hours
Usage:25%
Score:42.957m
Score/min:313
Accuracy (listed only):32.097%
HSR (listed only):21.720%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B++
Kills:3,070
Deaths:1,427
KDR:2.151
Accuracy:24.213% D
HSR:25.505% B++
AF-4 Cyclone
C*
Kills:2,836
Deaths:1,743
KDR:1.627
Accuracy:26.610% C*
HSR:19.182% C++
NS-30 Vandal
B+
Kills:1,644
Deaths:709
KDR:2.319
Accuracy:34.651% C**
HSR:30.110% B+
NS-7 PDW
B+
Kills:1,369
Deaths:789
KDR:1.735
Accuracy:25.997% C**
HSR:21.695% B+
AF-18 Stalker
C*
Kills:1,232
Deaths:970
KDR:1.270
Accuracy:26.971% C+
HSR:22.321% C*
NS-44 Commissioner
B+
Kills:1,230
Deaths:1,271
KDR:0.968
Accuracy:35.949% C+
HSR:26.504% B+
Blitz GD-10
B+
Kills:1,180
Deaths:941
KDR:1.254
Accuracy:27.165% B+
HSR:13.051% D
NSX Tomoe
A
Kills:1,176
Deaths:340
KDR:3.459
Accuracy:26.661% C--
HSR:49.830% A
MGR-S1 Gladius
B**
Kills:1,170
Deaths:304
KDR:3.849
Accuracy:29.347% B+
HSR:29.145% B**
SAS-R
B+
Kills:1,166
Deaths:417
KDR:2.796
Accuracy:41.306% B
HSR:73.756% B+
NC4 Mag-Shot
C**
Kills:1,165
Deaths:1,398
KDR:0.833
Accuracy:28.305% C++
HSR:21.373% C**
NS-61 Emissary
B+
Kills:1,163
Deaths:614
KDR:1.894
Accuracy:32.145% B+
HSR:19.347% B+
AF-6 Shadow
B+
Kills:1,162
Deaths:437
KDR:2.659
Accuracy:35.287% C++
HSR:30.637% B+
MKV Suppressed
B**
Kills:1,161
Deaths:575
KDR:2.019
Accuracy:26.707% C*
HSR:25.409% B**
Impetus
B++
Kills:1,161
Deaths:789
KDR:1.471
Accuracy:37.431% B+
HSR:33.506% B++
LA3 Desperado
C+
Kills:1,160
Deaths:1,149
KDR:1.010
Accuracy:26.179% C
HSR:18.707% C+
NC14 Bolt Driver
B**
Kills:1,157
Deaths:237
KDR:4.882
Accuracy:40.746% B*
HSR:83.665% B**
NSX Tengu
C*
Kills:1,155
Deaths:491
KDR:2.352
Accuracy:38.199% C*
HSR:21.126% C++
NS-357 Underboss
C++
Kills:1,149
Deaths:907
KDR:1.267
Accuracy:36.099% C+
HSR:22.890% C++
EM4 Longshot
B**
Kills:336
Deaths:36
KDR:9.333
Accuracy:38.893% C+
HSR:86.310% B**
The Executive
C-
Kills:180
Deaths:146
KDR:1.233
Accuracy:31.935% D
HSR:20.556% C-
NS-AM7 Archer
A++
Kills:167
Deaths:132
KDR:1.265
Accuracy:58.548% C+
HSR:34.132% A++
NS CandyCannon 3000
C++
Kills:58
Deaths:80
KDR:0.725
Accuracy:36.315% C++
HSR:29.310% C
NSX Daimyo
B*
Kills:53
Deaths:13
KDR:4.077
Accuracy:46.945% B*
HSR:90.566% D--
Kills:27,300
Deaths (as Infiltrator):15,915
Deaths (to Infiltrators):13,235
KDR:1.71536
Kill Difference:11,385
Playtime:817.235 hours
Usage:9%
Score:12.066m
Score/min:246
Accuracy (listed only):33.858%
HSR (listed only):35.360%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:807
Deaths:240
KDR:3.363
Accuracy:39.037% B+
HSR:14.250% D
AF-34 Mattock
B+
Kills:763
Deaths:240
KDR:3.179
Accuracy:41.723% B+
HSR:17.824% C+
NCM2 Falcon
M**
Kills:410
Deaths:75
KDR:5.467
Accuracy:73.629% M**
HSR:7.561% B**
NCM2 Falcon
M*
Kills:245
Deaths:60
KDR:4.083
Accuracy:75.689% M*
HSR:8.163% A+
NCM1 Scattercannon
A**
Kills:176
Deaths:45
KDR:3.911
Accuracy:60.223% A**
HSR:11.932% D-
NCM3 Raven
C*
Kills:176
Deaths:61
KDR:2.885
Accuracy:40.971% C*
HSR:1.136% D*
NCM1 Scattercannon
A**
Kills:153
Deaths:60
KDR:2.550
Accuracy:62.045% A**
HSR:14.379% C
NCM3 Raven
A+
Kills:144
Deaths:61
KDR:2.361
Accuracy:41.642% C**
HSR:4.861% A+
AF-23 Grinder
M**
Kills:97
Deaths:21
KDR:4.619
Accuracy:65.514% M**
HSR:10.309% D*
AF-23 Grinder
M++
Kills:88
Deaths:21
KDR:4.190
Accuracy:68.050% M++
HSR:13.636% D
NS-10 Burster
C++
Kills:82
Deaths:21
KDR:3.905
Accuracy:30.989% C++
HSR:1.220% D*
NS-10 Burster
C*
Kills:79
Deaths:21
KDR:3.762
Accuracy:30.918% C*
HSR:1.266% D*
NS-20 Gorgon
B**
Kills:53
Deaths:14
KDR:3.786
Accuracy:31.472% B**
HSR:16.981% C
Kills:3,273
Deaths (as MAX Suit):470
Deaths (to MAX Suits):5,507
KDR:6.96383
Kill Difference:2,803
Playtime:130.215 hours
Usage:1%
Score:2.200m
Score/min:282
Accuracy (listed only):50.915%
HSR (listed only):9.501%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C
Kills:120
V. Kills:38 308%
Deaths:16
KDR:7.500
Accuracy:51.624% B
KPH:37.100 D
VKPH:11.800 C
Vortek Rotary
C*
Kills:79
V. Kills:79 99%
Deaths:145
KDR:0.545
Accuracy:32.354% C*
KPH:1.700 D--
VKPH:1.700 D*
M30 Mustang AH
C*
Kills:57
V. Kills:3 N/A
Deaths:16
KDR:3.563
Accuracy:57.182% C*
KPH:11.400 D--
VKPH:0.600 D*
Kills:256 (136 + 0)
Deaths:177
KDR:1.446
VKDR:0.678
Vehicle Kills:120
Kill Difference:79
Playtime:55.434 hours
Usage:1%
Score:0.641m
Score/min:193
Piloting Accuracy:57.182%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C**
Kills:198
V. Kills:74 264%
Deaths:35
KDR:5.657
Accuracy:31.372% C++
KPH:33.900 C**
VKPH:12.700 D
L105 Zephyr
B*
Kills:185
V. Kills:24 N/A
Deaths:38
KDR:4.868
Accuracy:49.099% B*
KPH:39.400 C
VKPH:5.100 D
CAS30 Tank Buster
D--
Kills:102
V. Kills:117 86%
Deaths:183
KDR:0.557
Accuracy:58.274% A+
KPH:2.300 D--
VKPH:2.600 D--
C150 Dalton
C
Kills:65
V. Kills:78 82%
Deaths:29
KDR:2.241
Accuracy:50.304% B**
KPH:16 D--
VKPH:19.200 C
Kills:550 (102 + 448)
Deaths:285
KDR:1.930
VKDR:1.028
Vehicle Kills:293
Kill Difference:265
Playtime:59.171 hours
Usage:1%
Score:0.476m
Score/min:134
Piloting Accuracy:58.274%
Gunner Accuracy:50.304%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:324
V. Kills:95 338%
Deaths:53
KDR:6.113
Accuracy:42.997% B+
KPH:23.800 C
VKPH:7 C+
L100 Python AP
D
Kills:169
V. Kills:134 125%
Deaths:23
KDR:7.348
Accuracy:62.307% B*
KPH:16.900 D--
VKPH:13.400 D
Skyguard
B+
Kills:153
V. Kills:119 128%
Deaths:47
KDR:3.255
Accuracy:33.087% B+
KPH:8.900 D-
VKPH:6.900 D-
L100 Python HESH
C++
Kills:126
V. Kills:23 N/A
Deaths:4
KDR:31.500
Accuracy:61.041% A
KPH:47 C
VKPH:8.600 C++
Kills:772 (772 + 0)
Deaths:127
KDR:6.079
VKDR:2.921
Vehicle Kills:371
Kill Difference:645
Playtime:43.555 hours
Usage:0%
Score:0.707m
Score/min:271
Driving Accuracy:61.041%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B**
Kills:1,900
V. Kills:1,294 147%
Deaths:200
KDR:9.500
Accuracy:58.541% A++
KPH:30.100 C++
VKPH:20.500 B**
Enforcer ML85
C*
Kills:834
V. Kills:656 127%
Deaths:162
KDR:5.148
Accuracy:54.285% A+
KPH:22.800 C+
VKPH:17.900 C*
Titan-150 AP
D
Kills:483
V. Kills:426 113%
Deaths:105
KDR:4.600
Accuracy:57.752% B*
KPH:13.200 D--
VKPH:11.700 D
C85 Canister
C*
Kills:206
V. Kills:13 N/A
Deaths:10
KDR:20.600
Accuracy:43.821% B+
KPH:79 C*
VKPH:5 C*
Kills:3,423 (483 + 2,940)
Deaths:477
KDR:7.176
VKDR:5.008
Vehicle Kills:2,389
Kill Difference:2,946
Playtime:138.943 hours
Usage:2%
Score:2.928m
Score/min:351
Driving Accuracy:57.752%
Gunner Accuracy:43.821%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:634
V. Kills:32 N/A
Deaths:35
KDR:18.114
Accuracy:53.486% C**
KPH:93.600 C+
VKPH:4.700 D
E540 Halberd-H
C
Kills:211
V. Kills:151 139%
Deaths:47
KDR:4.489
Accuracy:66.231% A
KPH:24.900 D-
VKPH:17.800 C
M96 Mjolnir-H
C
Kills:202
V. Kills:133 151%
Deaths:28
KDR:7.214
Accuracy:61.181% A
KPH:39.700 C
VKPH:26.200 C
Enforcer ML65-H
C+
Kills:114
V. Kills:114 99%
Deaths:19
KDR:6
Accuracy:64.111% B++
KPH:28.100 C
VKPH:28.100 C+
Kills:1,161 (0 + 1,161)
Deaths:129
KDR:9
VKDR:3.333
Vehicle Kills:430
Kill Difference:1,032
Playtime:24.383 hours
Usage:0%
Score:0.519m
Score/min:355
Driving Accuracy:N/A%
Gunner Accuracy:64.111%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:956
V. Kills:150 N/A
Deaths:79
KDR:12.101
Accuracy:44.728% B**
KPH:58.100 B+
VKPH:9.100 C+
M20 Basilisk
B
Kills:889
V. Kills:377 235%
Deaths:175
KDR:5.080
Accuracy:48.322% A
KPH:20.400 C+
VKPH:8.600 B
M20 Basilisk
C++
Kills:672
V. Kills:341 196%
Deaths:153
KDR:4.392
Accuracy:47.135% B**
KPH:18.800 C+
VKPH:9.600 C++
M12 Kobalt
B+
Kills:553
V. Kills:10 N/A
Deaths:23
KDR:24.044
Accuracy:20.168% B+
KPH:86.600 B+
VKPH:1.600 D
M40 Fury
B**
Kills:462
V. Kills:87 N/A
Deaths:57
KDR:8.105
Accuracy:45.683% B**
KPH:54 C++
VKPH:10.200 C+
M12 Kobalt
B+
Kills:448
V. Kills:12 N/A
Deaths:34
KDR:13.177
Accuracy:21.022% B+
KPH:65.600 C++
VKPH:1.800 C--
M60-G Bulldog
A+
Kills:237
V. Kills:31 N/A
Deaths:49
KDR:4.837
Accuracy:47.531% A+
KPH:34.900 B+
VKPH:4.600 C
M60-G Bulldog
A
Kills:213
V. Kills:33 N/A
Deaths:39
KDR:5.462
Accuracy:50.831% A
KPH:43.100 C*
VKPH:6.700 C+
G30 Walker
C++
Kills:99
V. Kills:70 139%
Deaths:22
KDR:4.500
Accuracy:38.246% A
KPH:14.900 C+
VKPH:10.500 C++
G30 Walker
C
Kills:70
V. Kills:40 171%
Deaths:13
KDR:5.385
Accuracy:32.708% B+
KPH:13 C
VKPH:7.500 C
G40-F Ranger
C+
Kills:54
V. Kills:44 120%
Deaths:8
KDR:6.750
Accuracy:36.783% B+
KPH:15 C
VKPH:12.200 C+
Kills:4,653 (0 + 4,653)
Deaths:652
KDR:7.137
VKDR:1.833
Vehicle Kills:1,195
Kill Difference:4,001
Playtime:144.862 hours
Usage:2%
Score:2.227m
Score/min:256
Driving Accuracy:N/A%
Gunner Accuracy:36.783%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:122
V. Kills:48 249%
Deaths:156
KDR:0.782
Accuracy:65.288% A
KPH:4.100 D--
VKPH:1.600 D--
Kills:122 (122 + 0)
Deaths:156
KDR:0.782
VKDR:0.308
Vehicle Kills:48
Kill Difference:34
Playtime:29.446 hours
Usage:0%
Score:0.198m
Score/min:112
Driving Accuracy:65.288%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D-
Kills:79
V. Kills:60 130%
Deaths:44
KDR:1.795
Accuracy:43.990% B**
KPH:9.800 D*
VKPH:7.500 D-
CAS 14-E
D--
Kills:75
V. Kills:8 N/A
Deaths:10
KDR:7.500
Accuracy:38.366% B*
KPH:25.500 D*
VKPH:2.700 D--
Kills:154 (0 + 154)
Deaths:54
KDR:2.852
VKDR:1.259
Vehicle Kills:68
Kill Difference:100
Playtime:10.982 hours
Usage:0%
Score:0.091m
Score/min:138
Piloting Accuracy:N/A%
Gunner Accuracy:38.366%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 20,15619,9516,7702.947B1.1524.272%D30.595%B+24.3D--N/A61822h8.6C++35.2C+
LA1 Anchor 8,7868,7113,2912.647C++0.8522.878%C30.031%B+24.7DN/A69353.1h9B+39.3C**
GR-22 8,0758,0445,4391.479C*0.3224.899%C+17.529%C18.5DN/A60435.3h11.4B*45.8B+
NS-15M2 5,7455,6932,0092.834B*1.0421.238%C--33.093%B*24.4DN/A68233.4h11.1B+52.3C*
NC1 Gauss Rifle 4,0524,0262,8641.406B0.3923.709%C++22.926%C**16.1C-N/A60249.3h10.9B++46B+
Gauss Prime 4,0554,0002,2311.793C*0.0022.779%D--24.6%C++16D*N/A48250h11.7C51.5D
Reaper DMR 3,8273,8032,2221.712C++0.0824.148%C26.032%C*25.1C-N/A82151.8h9B+37.3C*
GD-22S 3,6073,5891,6842.131B+0.3421.851%C29.395%B++28CN/A106128.1h9.3B++42.6B+
Tempest 3,1123,0701,4272.151B++0.3624.213%D25.505%B++19.5D--N/A54157.5h9.9C++40.9C+
AF-4 Cyclone 2,8512,8361,7431.627B0.1726.61%C*19.182%C++20.4C--N/A74139h9.7B+36.5B+
19A Fortuna 2,5332,4971,3141.9B+0.1128.239%B+24.59%B++10D*N/A42250.9h12.9D*45.7C
EM6 2,4432,4261,2281.976C**0.1820.494%C26.463%B+26.3C--N/A9792.1h9.8B+48C**
NC6 Gauss SAW 2,3572,3411,2941.809B++0.0121.331%C*26.228%B+20.3C-N/A104115.6h8.5B++40.1B+
C-4 3,3752,2961,6901.359C+0.4424.23%CN/A80.8C+38B+105328.4h1.3B+5.5C**
NS-11P 2,1442,1291,1831.8B+0.0122.024%C+24.378%B*21.6CN/A6598.6h12.2B++55.5B+
Carnage AR 1,9141,9051,5091.262C+0.5323.527%C18.95%C15.2D-N/A70125.7h12.3B+52.3C**
E540 Halberd 3,1941,9002009.5C**7.7158.541%A++2.263%C-30.1C++20.5B**25763.2h5.6C*9.5B*
Gauss Rifle S 1,8381,8321,2451.471B0.3222.753%C--23.253%B19DN/A6096.2h10B+43.9C*
AF-4A Bandit 1,8171,7935273.402A++1.6125.327%C+28.277%B**18.3DN/A4897.8h10.4B40.9C**
NS-11C 1,7331,7096202.756A*0.9623.729%C+25.629%B**17.1CN/A5399.7h12.5B+52.9B+
NS-30 Vandal 1,6691,6447092.319B+0.5234.651%C**30.11%B+27.6C-N/A7959.5h5B+14.4B+
NC9 A-Tross 1,4441,4351,0051.428C++0.3725.171%C+22.788%C23.2DN/A8361.9h9.2B+36.6C**
The Kraken 2,2181,4328441.697C+0.1074.065%A2.235%B+39.2C+21.5C++26636.5h4.9D6.6C++
NS-7 PDW 1,3821,3697891.735B**0.0625.997%C**21.695%B+23.2C+N/A9958.9h12B++46.1B+
AC-X11 1,3871,3537691.759B++0.0427.91%B+25.795%B++19.7CN/A8368.8h8.9B+31.8B+
AF-19 Mercenary 1,3601,3489961.353B++0.4424.649%B+21.217%C+12.4CN/A77108.3h10B*40.6B+
Frag Grenade 1,3181,31311313N/A1,311.2166.507%M+N/A1094.2M+4.2D43401.2h2.2A+3.3A
Hawk GD-68 2,0811,3091,8900.693C++1.1073.26%A+3.438%B+18.7B11C++22870.1h6.5B*8.9B**
NC05 Jackhammer 1,2421,2399701.277C++0.5246.406%C**16.707%B+29.8C-N/A12641.6h3.5B**7.6B++
AF-18 Stalker 1,2431,2329701.27C+0.5226.971%C+22.321%C*24.1C-N/A8451.2h13.2C+48.8C++
GD-7F 1,2491,2311,6530.745C1.0527.253%B+21.69%C**15.2DN/A13380.8h12B+44B+
NS-44 Commissioner 1,2521,2301,2710.968C+0.8335.949%C+26.504%B+25.4CN/A11248.5h3.2B++9B+
GD Guardian 1,2151,2053503.443B++1.6530.618%D25.726%C24.6D-N/A5648.9h6.5B+21.1C++
NC6S Gauss SAW S 1,2031,2023603.339A++1.5421.136%C-34.359%A+23.1DN/A6952h9.4B+44.3C*
Gauss Compact S 1,2151,2019711.237B+0.5622.832%C+24.729%B**18C+N/A7466.7h11.8C+51.5C++
Sticky Grenade 1,2051,19811198N/A1,196.2167.101%A+N/A2396M+14C++233290.5h0.9A1.4B**
EM1 1,1931,1887781.527B0.2720.984%C+20.118%C29.1CN/A12040.8h11.4C*54.3B+
Blitz GD-10 1,2001,1809411.254C**0.5427.165%B+13.051%D31.7C++N/A13837.2h12.9B+47.4B+
NSX Tomoe 1,1901,1763403.459A1.6626.661%C--49.83%A30.7CN/A11038.3h11.4B*42.6B+
NSX-P Tanto 1,1921,1742874.091M**2.3028.528%B+27.002%C**25.5C+N/A7246.1h12.3B++43.2B++
NSX-P Naginata 1,1901,1735272.226B+0.4324.788%B31.202%C*19.4D-N/A5760.4h11.2B+45B+
Gauss Rifle Burst 1,1841,1716431.821C++0.0325.238%C--33.903%B*35.9CN/A11232.6h10.1B+39.9C*
MGR-L1 Promise 1,1821,1703463.382A++1.5924.695%C++32.479%B**32.2CN/A10636.3h11.5B*46.4B+
NSX Naginata 1,1771,1703423.421A*1.6323.04%C*33.162%B++25.4DN/A9846h9.6B++41.7B+
MGR-S1 Gladius 1,1861,1703043.849A++2.0529.347%B+29.145%B**29CN/A7140.4h9.2B+31.5B+
Warden 1,1801,1698451.383B+0.4129.361%B+28.4%B+22.8C++N/A8251.2h7.3B*25B++
SAS-R 1,1721,1664172.796C++1.0041.306%B73.756%B+22.4DN/A8252.1h2.1B+5B+
GD-66 Claw 1,1801,1655252.219B*0.4270.269%B**15.622%C*27C--N/A7343.1h2B*2.8B++
Mauler S6 1,1801,1658471.375B+0.4246.274%B++15.022%C+27.5C+N/A11842.3h3.5B**7.6B*
NC4 Mag-Shot 1,1971,1651,3980.833C*0.9628.305%C++21.373%C**16.8C-N/A6469.2h6.6B++23.5B+
NS Baron G5 1,1691,1634662.496A++0.7048.314%B+12.21%C--21.8DN/A5653.3h3.9B++8.1C++
NS-61 Emissary 1,2531,1636141.894A+0.1032.145%B+19.347%B+25.7C+2M+7145.2h11.3B+35.2B++
AF-6 Shadow 1,1751,1624372.659B+0.8635.287%C++30.637%B+32.1CN/A7236.2h5B+14.1B+
NSX Tanto 1,1771,1623243.586M1.7927.614%C**27.108%C**20.7C-N/A4756.1h12.3B44.6B+
Razor GD-23 1,1711,1626671.742B*0.0525.643%C**29.26%A++24.1C+N/A14048.3h10.7B++41.6B+
MKV Suppressed 1,1821,1615752.019A0.2226.707%C*25.409%B**42.5B+N/A15427.3h11.5B++43B+
Impetus 1,1821,1617891.471C+0.3237.431%B+33.506%B++30.6CN/A8937.9h4.4B+11.7B+
AF-57 Piston 1,1741,1607451.557B0.2448.232%B*12.069%C--23.1C--N/A7450.3h3.7B++7.7B+
LA3 Desperado 1,1781,1601,1491.01C++0.7826.179%C18.707%C+25.2CN/A8546h6.8B**25.8B+
NC14 Bolt Driver 1,1601,1572374.882A++3.0940.746%B*83.665%B**24.6C++N/A8947h1.9B**4.6B**
NSX Tengu 1,1671,1554912.352B**0.5638.199%C*21.126%C++20.4DN/A4756.5h10.5B++27.5B+
NS-357 Underboss 1,1621,1499071.267C**0.5336.099%C+22.89%C++23.4DN/A7449h3.5B++9.7B+
NSX Masamune 1,4919686721.44B*0.3570.011%A2.479%B+34.8C**18.8B+24727.8h10.2B+14.6B+
M40 Fury 1,1069567912.101B**10.3144.728%B**1.778%C++58.3B+9.1C+33816.4h9.5B++21.2B**
Shrike 1,3219391,1490.817C**0.9870.107%A+5.112%A+31.6B++12.9C++39729.7h4.5B**6.5A
M20 Basilisk 1,2668891755.08B**3.2948.322%A6.637%C**20.4C+8.6B22143.6h90.5C*187.2B++
Tank Mine 1,6598833862.288C+0.4946.857%B**N/A101.5C+89.2B*15698.7h2.2C4.8B*
NS-11A 8918662673.243A++1.4524.604%C+28.291%B*17DN/A5850.8h13.6C*55.4C**
AF-22 Crow 1,4158387961.053A0.7478.584%A+2.029%C25.6B+17.6B23332.7h6.2B*7.9A
Enforcer ML85 1,4908341625.148C++3.3554.285%A+2.398%C*22.8C+17.9C*27936.6h12.4C*22.9B**
AF-34 Mattock 8108072403.363C++1.5739.037%B+14.25%D19.5D*N/A6741.4h6.9D17.6C++
AF-34 Mattock 7717632403.179C++1.3841.723%B+17.824%C+18.6D*N/A6541h7.8D18.6C*
M20 Basilisk 1,0136721534.392B*2.6047.135%B**5.208%C18.8C+9.6C++22335.7h101.3C+214.9B+
M60-A Bulldog 7096413120.677C++18.8865.321%A*1.56%D32.4C+3.4C+20719.8h5.1B+7.8B**
C85 Canister-H 6666343518.114B+16.3253.486%C**14.511%B*93.2C+4.7D2706.8h5B++9.3B++
MANA Anti-Personnel Turret 5795712552.239N/A0.4426.219%UN/A5710U80U15046600.1h19.6T*74.7T*
M12 Kobalt 5635532324.043A+22.2520.168%B+21.519%B+86.4B+1.6D3146.4h14.2B++70.4B+
NC15 Phoenix 1,8885302242.366A0.5769.775%A**N/A9.4C--24.1A++17456.4h19.8F--28.3D*
Anti-Vehicle Grenade 5555141514N/A512.2171.062%A*N/A1028M++82C+68790.5h2.5A++3.5A+
Titan-150 AP 9094831054.6C+2.8157.752%B*2.899%C++13.2D--11.7D59736.5h5.6C9.7C++
MANA Anti-Vehicle Turret 1,6544772002.385U0.5979.43%U5.031%U4770U11770U46966600.1h16.8T*21.2T*
M40 Fury 549462578.105C*6.3145.683%B**1.082%D53.7C++10.1C+3898.6h11.1B+24.4B++
M12 Kobalt 4604483413.176C++11.3821.022%B+19.643%C**65.9C++1.8C--3096.8h17.5B+83.4B+
NCM2 Falcon 492410755.467M**3.6773.629%M**7.561%B**16.5B+3.3D10024.9h15.4D20.9B+
NS Decimator 1,2733983701.076C++0.7285.599%M++2.01%C+19.5D--42.9M++34420.4h14.6T*17.1F**
Bouncing Betty 3613611442.507C-0.7153.31%B**N/A97.6C--N/A4613.7h1.7B++3.1B**
EM4 Longshot 339336369.333A++7.5438.893%C+86.31%B**32.6C++N/A11010.3h1.8B++4.5B+
Spear Anti-Vehicle Phalanx Turret 537335437.791C++6.0060.104%A++4.179%C++54.9B**33.1B**6416.1h7.9C**13.2B*
C75 Viper 419324536.113B+4.3242.997%B+1.852%B+23.8C7C+26413.6h11.8B27.5B+
MGR-M1 Bishop 3223161072.953B*1.1636.593%B+30.38%C++17.3DN/A4218.3h5.6B++15.3B+
Xiphos Anti-Personnel Phalanx Tower 2912691269M+267.2146.93%A++N/A336.3B27.5M**12090.8h18.2C*38.8B
NS Annihilator 4822581222.115M**0.3279.624%CN/A13.4B++11.7B*20919.2h8.7B**10.9B**
A30 Walker 554253743.419C++1.6233.47%A*N/A7.3C8.6C++17934.8h199.1C+595B++
NCM2 Falcon 290245604.083S2.2975.689%M*8.163%A+10.7C+2D*7223h26.1D*34.5C**
M60-G Bulldog 268237494.837C*3.0447.531%A+2.532%C34.9B+4.6C2656.8h6.1B+12.8B*
M60-G Bulldog 246213395.462C++3.6750.831%A2.347%C43.5C**6.7C+3014.9h6B+11.9B*
E540 Halberd-H 362211474.489C2.6966.231%AN/A24.8D-17.8C3098.5h7.4C11.2C++
C85 Canister 2192061020.6C**18.8143.821%B+17.961%B**79.2C*5C*2252.6h5.8B+13.2B++
M96 Mjolnir-H 335202287.214B**5.4261.181%AN/A39.6C26.1C3605.1h33.4B+54.6B*
AP30 Shredder 272198355.657C+3.8631.372%C++N/A34.1B12.8D3325.8h49.8B*158.6B*
L105 Zephyr 209185384.868C-3.0749.099%B*N/A39.4C5.1D3174.7h6.3C++12.9B+
The Executive 1871801461.233C+0.5631.935%D20.556%C-16.5D*N/A4510.9h7.1C+22.3C
NCM1 Scattercannon 177176453.911B*2.1260.223%A**11.932%D-23.8DN/A1037.4h5.8C++9.7B**
NCM3 Raven 336176612.885M+1.0940.971%C*1.136%D*10.6C*9.6A17516.6h26.1B63.7B+
L100 Python AP 303169237.348B+5.5562.307%B*7.692%M+16.9D--13.4D36410h8.4D-13.4C
M60-A Bulldog 190169227.682C5.8953.257%B++1.183%D-16.6D2.1C--12310.2h5.5C*10.3B+
NS-AM7 Archer 2201671321.265A++0.5358.548%C+34.132%A++5.6C1.8D5029.7h13.2B++22.6B++
NSX Yumi 166160782.051B+0.2629.238%B+34.375%B*16.2DN/A389.9h13.9C47.4C++
Skyguard 272153473.255C*1.4633.087%B+N/A8.8D-6.9D-20217.3h126.5C+382.5B
NCM1 Scattercannon 155153602.55B+0.7662.045%A**14.379%C15.3DN/A13910h8.1C+13.1B++
Rocklet Rifle 299148941.574A++0.2263.222%AN/A20.6C--21C3567.2h49.5D78.3C+
NCM3 Raven 273144612.361A*0.5741.642%C**4.861%A+8.7C+7.8B*15216.6h32.1C+77.1C*
L100 Python HESH 149126431.5A*29.7161.041%A2.381%B++46.7C8.5C++4002.7h4.2D6.9C*
Aspis Anti-Aircraft Phalanx Turret 259125245.208B*3.4143.341%M2.4%C**23.1A*24.8M5255.4h123.3B++284.5B**
The Slasher 1251242,0480.061C*1.7349.633%B**3.226%D-0.6CN/A1208.1h1.6B*3.3B+
M40 Fury-F 1701221560.782C1.0165.288%A2.459%A++4.1D--1.6D--11229.4h22D*33.7C
Breaker Rocket Pods 158120167.5C++5.7151.624%BN/A37.5C--11.9C6163.2h20.7C-40C+
M20 Basilisk 201118716.857A15.0659.579%B*5.085%C++40.7C+28.6B*6242.9h128.2C+215.1C*
Enforcer ML65-H 228114196B+4.2164.111%B++2.632%B+27.8C27.8C+5844.1h17C+26.5B
NS-R3 Swarm 238107811.321A*0.4758.075%D**N/A7.5C+9.2B++10714.3h24.6B+42.4C**
CAS30 Tank Buster 2191021830.557C--1.2458.274%A+N/A2.3D--2.6D--5744.6h76.9C131.9C++
Mag-Cutter 21410148,4200.002D1.7946.585%A+2.97%D0DN/A02810.2h8.3T*17.8C
G30 Walker 16999224.5B++2.7138.246%A5.051%B14.8C+10.4C++2246.7h208.1C*544B++
AF-23 Grinder 9797214.619B*2.8265.514%M**10.309%D*22DN/A1654.4h7C10.7B**
C-4 ARX 14396342.824B+1.0326.786%C++N/A96C47B++9231h1.1B+4.1B+
M40 Fury 10190245M**43.2150.581%C++N/A75C+9.2D-2281.2h6.8B*13.4B**
Hunter QCX 97902400.375C-1.4231.78%D43.333%B**4.2D--N/A2521.3h5.1C*16C++
AF-23 Grinder 8888214.19B++2.4068.05%M++13.636%D21DN/A1394.2h8C--11.8B*
Spear Anti-Vehicle Phalanx Tower 21286186M**84.2178.191%M++1.163%D*37.4C54.8A+5042.3h18.1F23.1C
NS-10 Burster 16882213.905M*2.1130.989%C++1.22%D*4.1C-4.3B+8120.2h174.2C+562.1C++
LA39 Bruiser 8580541.481C**0.3158.824%C12.5%C-8.6D**N/A669.3h2.1B++3.6B
NS-10 Burster 15779213.762M**1.9730.918%C*1.266%D*3.9D3.9C*8120.2h181.7C-587.6C+
Auraxium Mag-Cutter 1247935,7060.002D1.7910.488%D**13.924%A0D-N/A03717.1h4.1F*38.6F--
Vortek Rotary 158791450.545C1.2532.354%C*1.266%D1.7D--1.7D*15547.2h158.7D**490.5D--
M20 Wyvern 13979441.795C-0.0043.99%B**N/A9.9D*7.5D-1518h109.3D-248.5C+
M60-A Bulldog 8075155C+3.2143.085%B*N/A34.1C+2.3D--3362.2h4.3B**10B**
CAS 14-E 8375107.5C5.7138.366%B*N/A25.9D*2.8D--1022.9h35.9C-93.5C++
M20 Drake 15271174.176C--2.3838.605%C+2.817%C--4.1D4.7D*19317.2h165.1C--427.8C
G30 Walker 11070135.385B*3.5932.708%B+5.714%B*13C7.4C1965.4h177.8B+543.6B++
Hoplon Anti-Aircraft Phalanx Tower 15367167M+65.2148.866%A**N/A223.3A+286.7M23630.3h21.5B+44.1B+
C150 Dalton 14365292.241D0.4550.304%B**1.538%B**15.9D--19C4824.1h7.6F15.2C
NS CandyCannon 3000 5858800.725C++1.0736.315%C++29.31%C18.1C+N/A453.2h3.5B*9.6B++
M12 Kobalt 6058229C+27.2124.417%B+10.345%D**96.7C+3.3C-2550.6h16.4B67.2B+
M30 Mustang AH 6057163.563C+1.7757.182%C*1.754%B++11.4D--N/A2745h7.4B+12.9B+
A30 Walker 11256262.154D-0.3630.546%C+1.786%D--3.4D-3.4D*15216.7h222.9D*729.6D-
G40-F Ranger 985486.75B**4.9636.783%B+N/A15C12.2C+1853.6h125.2C++340.4B+
NS-20 Gorgon 5753143.786M*1.9931.472%B**16.981%C7.1D--N/A327.5h53.4C+169.6B+
NSX Daimyo 5353134.077C**2.2846.945%B*90.566%D--18.9D*N/A542.8h2.8C5.9C**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit291600.7h
NC Patriot Flare Gun0710.1h
Motion Spotter11125,68812.5h
Nano-Armor Kit1,9963,097,393366.9h
Anti-Vehicle MANA Turret232,0132.7h
Spawn Beacon786,3324.8h
Turret AI Module16982.5h
Structure Shield Module07243h
Repair Module08363.2h
Cortium Silo41,7354.1h
Skywall Shield Emitter04851.4h
Reinforcements Module02620.6h
Blast Wall11671.5h
Medical Applicator6,6374,174,896297.1h
Medical Kit2,55211,89052.7h
Nanite Revive Grenade03,5761h
Nanite Healing Grenade02030.1h
NC Triumph Flare Gun16100.7h
Spear Anti-Vehicle Tower06171.9h
Spitfire Auto-Turret251,8483.2h
Welding Device08230.1h
Deconstruction Tool563,4633.8h
HIVE0770.6h
Bunker0870.8h
Sunderer Garage01941.7h
Rampart Wall21,34310.6h
Xiphos Anti-Personnel Tower05982.2h
Hoplon Anti-Aircraft Phalanx Tower06111.9h
Recon Detection Device201,5993.3h
Ammunition Package7814,1047.3h
Anti-Infantry MANA Turret631,8573.9h
IPC Targeting Dart0530.2h
Vehicle Gate02421.2h
Vehicle Ammo Dispenser01660.4h
Alarm Module02340.5h
Light Vehicle Terminal01010.7h
Elysium Spawn Tube02320.5h
Snowman Soldier62220.2h
Hardlight Barrier103390.7h
Shield Recharging Field33842,41417.3h
WLT-Howler Mining Laser382,136,127255.4h
Infantry Tower1690.7h
Vehicle Ramp0640.4h

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