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General Grouchy RookieRoo[P4LE] RookieRoo
TR BR 94

KDR: 0.48

Score: 97.6m

Last Seen: Dec 12th, 2018 7:35 AM
- OFFLINE - 37.1 hour(s)

Prestige 1, Battle Rank 94 - Terran Republic on Connery - Outfit Leader of PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 506
Level Progress (to 95): 75%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS AS16 NightHawk Tank Mine Claymore C-4 C-4 ARX Frag Grenade FA1 Barrage Sticky Grenade
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-91,323 MLG Score: -73
Fun Score: N/A
Cheeseburgers Flipped: 116TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.561%11.923%4123798529,5230.309550.173

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±8.243%2.648M-1.345D**-4.703T*BODY + (~5.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
86.1-0.15C29.8-1.086D*56.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.868%3.458%491110111,706557064690.30622926%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.446%0.905B*-0.225C2.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
549-3.661T*251.8-5.437T*297.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.333%24.004%49310191,1546362610.181361

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.768%3.644M**-2.842T5.242

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.7-5.382T*37.2-10.752T*25.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.725%10.251%49510178,72166143931.31837

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.658%-0.72D--0.848D---0.743

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.021C+4.40.09C+9.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 506
97.6m339.2%178 (10.7k)138 (8.3k)0.48206179,771165,4790.55336394 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022223729.681%7.079%21004:1527

9% Combat Medic31% Engineer8% Heavy Assault30% Infiltrator12% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 31st, 2014 3:18 AMJan 7th, 2018 1:14 AMDec 12th, 2018 8:25 PM (18h) (PST)Dec 12th, 2018 3:37 AM (1d) (PST)Dec 12th, 2018 3:35 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4611113500.1130.2350.0080.6780.087-73

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,6906,64221,04871404158,296

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
11759.8h/490d 11,799 5,647 70,154 478.2k 10,356 19,202 61,221 325.6m

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
D-
Kills:3,568
Deaths:8,901
KDR:0.401
Accuracy:31.408% D-
HSR:10.566% D--
FA1 Barrage
D--
Kills:1,648
Deaths:4,773
KDR:0.345
Accuracy:30.856% D--
HSR:10.194% D--
NS Baron G5
D
Kills:1,207
Deaths:4,129
KDR:0.292
Accuracy:35.063% D
HSR:8.534% D*
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T5 AMC
B+
Kills:1,197
Deaths:3,331
KDR:0.359
Accuracy:25.637% B+
HSR:13.868% D*
TRAC-5
C+
Kills:1,178
Deaths:3,149
KDR:0.374
Accuracy:21.054% C+
HSR:10.611% D**
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
HC1 Cougar
B*
Kills:1,165
Deaths:2,875
KDR:0.405
Accuracy:27.962% B*
HSR:12.618% F
NS-11C
B**
Kills:1,156
Deaths:3,499
KDR:0.330
Accuracy:28.936% B**
HSR:11.505% D*
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
LC3 Jaguar
B**
Kills:1,127
Deaths:3,391
KDR:0.332
Accuracy:27.811% B**
HSR:11.358% F
NSX Tanto
A++
Kills:1,104
Deaths:4,392
KDR:0.251
Accuracy:35.020% A++
HSR:15.308% D**
TRAC-Shot
M
Kills:471
Deaths:1,228
KDR:0.384
Accuracy:36.327% M
HSR:9.342% F-
NSX-P Tanto
S
Kills:458
Deaths:1,251
KDR:0.366
Accuracy:76.424% S
HSR:13.537% F
AMR-66
M**
Kills:289
Deaths:1,215
KDR:0.238
Accuracy:48.653% M**
HSR:19.723% D
Kills:18,073
Deaths (as Engineer):50,411
Deaths (to Engineers):32,764
KDR:0.35851
Kill Difference:32,338
Playtime:3,602.519 hours
Usage:31%
Score:29.071m
Score/min:134
Accuracy (listed only):35.783%
HSR (listed only):11.801%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B**
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B**
HSR:11.911% D
NSX Tengu
D
Kills:1,148
Deaths:2,469
KDR:0.465
Accuracy:31.705% D
HSR:14.286% D--
NS-357 Underboss
B+
Kills:1,147
Deaths:3,297
KDR:0.348
Accuracy:39.730% B+
HSR:11.421% D*
NS-44 Commissioner
C++
Kills:1,143
Deaths:4,871
KDR:0.235
Accuracy:36.103% C++
HSR:13.211% D*
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
T4 AMP
B++
Kills:1,122
Deaths:2,893
KDR:0.388
Accuracy:31.782% B++
HSR:8.824% F-
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D*
TX1 Repeater
B**
Kills:1,104
Deaths:4,833
KDR:0.228
Accuracy:30.374% B**
HSR:12.228% D*
TRAP-M1
S
Kills:692
Deaths:1,685
KDR:0.411
Accuracy:63.807% S
HSR:9.682% F-
Shuriken
D-
Kills:525
Deaths:1,358
KDR:0.387
Accuracy:24.262% D-
HSR:12.952% D-
NS-61 Emissary
S
Kills:488
Deaths:1,480
KDR:0.330
Accuracy:77.190% S
HSR:4.713% F-
NS-AM7 Archer
M*
Kills:381
Deaths:428
KDR:0.890
Accuracy:83.093% M*
HSR:0.262% F-
SOAS-20
S
Kills:334
Deaths:1,158
KDR:0.288
Accuracy:67.751% S
HSR:8.683% F-
NS-44L Blackhand
D-
Kills:270
Deaths:1,404
KDR:0.192
Accuracy:34.384% D-
HSR:13.333% F-
99SV
C**
Kills:269
Deaths:666
KDR:0.404
Accuracy:33.037% C**
HSR:20.446% F
NSX Tomoe
C-
Kills:257
Deaths:917
KDR:0.280
Accuracy:26.886% C-
HSR:10.506% F--
HSR-1
C+
Kills:215
Deaths:486
KDR:0.442
Accuracy:34.597% C+
HSR:9.767% F-
M77-B
B+
Kills:193
Deaths:311
KDR:0.621
Accuracy:33.847% C-
HSR:80.311% B+
The President
M
Kills:124
Deaths:335
KDR:0.370
Accuracy:47.617% M
HSR:7.258% F--
TR Patriot Flare Gun
U
Kills:91
Deaths:165
KDR:0.552
Accuracy:25.386% C
HSR:0% U
NS Patriot Flare Gun
U
Kills:89
Deaths:125
KDR:0.712
Accuracy:19.120% C+
HSR:0% U
Kills:14,151
Deaths (as Infiltrator):45,698
Deaths (to Infiltrators):24,294
KDR:0.30966
Kill Difference:31,547
Playtime:3,487.172 hours
Usage:30%
Score:27.674m
Score/min:132
Accuracy (listed only):38.242%
HSR (listed only):12.778%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
D
Kills:1,208
Deaths:3,635
KDR:0.332
Accuracy:12.819% D-
HSR:10.182% D
MSW-R
B*
Kills:1,171
Deaths:2,531
KDR:0.463
Accuracy:26.063% B*
HSR:13.834% D*
NS-15M2
B**
Kills:1,160
Deaths:2,430
KDR:0.477
Accuracy:29.545% B**
HSR:16.121% D*
T9 CARV
B**
Kills:1,150
Deaths:2,754
KDR:0.418
Accuracy:23.543% B**
HSR:15.652% D--
NSX Naginata
C+
Kills:1,133
Deaths:3,617
KDR:0.313
Accuracy:20.977% C+
HSR:13.769% F-
T9 CARV-S
M**
Kills:1,116
Deaths:2,677
KDR:0.417
Accuracy:41.115% M**
HSR:13.441% F
T16 Rhino
M**
Kills:1,104
Deaths:2,719
KDR:0.406
Accuracy:38.734% M**
HSR:11.141% F-
T9A "Butcher"
B**
Kills:356
Deaths:631
KDR:0.564
Accuracy:28.798% B**
HSR:10.955% F--
NSX-P Naginata
B+
Kills:115
Deaths:310
KDR:0.371
Accuracy:25.416% B+
HSR:10.435% F--
MG-H1 Watchman
C+
Kills:94
Deaths:223
KDR:0.422
Accuracy:22.314% C+
HSR:9.574% F-
Kills:8,607
Deaths (as Heavy Assault):21,527
Deaths (to Heavy Assaults):32,746
KDR:0.39982
Kill Difference:12,920
Playtime:974.907 hours
Usage:8%
Score:7.564m
Score/min:129
Accuracy (listed only):26.933%
HSR (listed only):12.510%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
D-
Kills:3,568
Deaths:8,901
KDR:0.401
Accuracy:31.408% D-
HSR:10.566% D--
FA1 Barrage
D--
Kills:1,648
Deaths:4,773
KDR:0.345
Accuracy:30.856% D--
HSR:10.194% D--
NS Baron G5
D
Kills:1,207
Deaths:4,129
KDR:0.292
Accuracy:35.063% D
HSR:8.534% D*
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T5 AMC
B+
Kills:1,197
Deaths:3,331
KDR:0.359
Accuracy:25.637% B+
HSR:13.868% D*
TRAC-5
C+
Kills:1,178
Deaths:3,149
KDR:0.374
Accuracy:21.054% C+
HSR:10.611% D**
PDW-16 Hailstorm
B**
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B**
HSR:11.911% D
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
HC1 Cougar
B*
Kills:1,165
Deaths:2,875
KDR:0.405
Accuracy:27.962% B*
HSR:12.618% F
NS-11C
B**
Kills:1,156
Deaths:3,499
KDR:0.330
Accuracy:28.936% B**
HSR:11.505% D*
NSX Tengu
D
Kills:1,148
Deaths:2,469
KDR:0.465
Accuracy:31.705% D
HSR:14.286% D--
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
LC3 Jaguar
B**
Kills:1,127
Deaths:3,391
KDR:0.332
Accuracy:27.811% B**
HSR:11.358% F
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D*
NSX Tanto
A++
Kills:1,104
Deaths:4,392
KDR:0.251
Accuracy:35.020% A++
HSR:15.308% D**
Shuriken
D-
Kills:525
Deaths:1,358
KDR:0.387
Accuracy:24.262% D-
HSR:12.952% D-
TRAC-Shot
M
Kills:471
Deaths:1,228
KDR:0.384
Accuracy:36.327% M
HSR:9.342% F-
NSX-P Tanto
S
Kills:458
Deaths:1,251
KDR:0.366
Accuracy:76.424% S
HSR:13.537% F
Kills:24,016
Deaths (as Light Assault):69,840
Deaths (to Light Assaults):25,464
KDR:0.34387
Kill Difference:45,824
Playtime:1,443.540 hours
Usage:12%
Score:14.975m
Score/min:173
Accuracy (listed only):32.235%
HSR (listed only):11.388%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
D-
Kills:3,568
Deaths:8,901
KDR:0.401
Accuracy:31.408% D-
HSR:10.566% D--
FA1 Barrage
D--
Kills:1,648
Deaths:4,773
KDR:0.345
Accuracy:30.856% D--
HSR:10.194% D--
NS Baron G5
D
Kills:1,207
Deaths:4,129
KDR:0.292
Accuracy:35.063% D
HSR:8.534% D*
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T1S Cycler
B*
Kills:1,201
Deaths:2,834
KDR:0.424
Accuracy:27.393% B*
HSR:11.157% D**
T1 Cycler
C+
Kills:1,188
Deaths:3,234
KDR:0.367
Accuracy:21.922% C+
HSR:11.532% D**
PDW-16 Hailstorm
B**
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B**
HSR:11.911% D
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
NSX Tengu
D
Kills:1,148
Deaths:2,469
KDR:0.465
Accuracy:31.705% D
HSR:14.286% D--
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D*
Cycler TRV
B++
Kills:839
Deaths:2,149
KDR:0.390
Accuracy:26.030% B++
HSR:10.370% D**
Shuriken
D-
Kills:525
Deaths:1,358
KDR:0.387
Accuracy:24.262% D-
HSR:12.952% D-
SABR-13
S
Kills:300
Deaths:1,006
KDR:0.298
Accuracy:56.541% S
HSR:10% F-
T1B Cycler
C+
Kills:98
Deaths:318
KDR:0.308
Accuracy:25.134% C+
HSR:6.122% F*
Kills:19,786
Deaths (as Combat Medic):56,265
Deaths (to Combat Medics):15,987
KDR:0.35166
Kill Difference:36,479
Playtime:1,041.406 hours
Usage:9%
Score:9.010m
Score/min:144
Accuracy (listed only):30.738%
HSR (listed only):10.518%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
A**
Kills:446
V. Kills:1,203 37%
Deaths:142
KDR:3.141
Accuracy:77.980% S
KPH:9.600 C
VKPH:26 A**
M18 Locust
B+
Kills:57
V. Kills:1,190 5%
Deaths:124
KDR:0.460
Accuracy:86.618% S
KPH:0.900 D*
VKPH:18.200 B+
Kills:503 (503 + 0)
Deaths:266
KDR:1.891
VKDR:8.996
Vehicle Kills:2,393
Kill Difference:237
Playtime:111.786 hours
Usage:1%
Score:0.406m
Score/min:60
Piloting Accuracy:86.618%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:1,235
V. Kills:1,256 98%
Deaths:57
KDR:21.667
Accuracy:84.050% S
KPH:35.600 B+
VKPH:36.200 A*
L105 Zephyr
D*
Kills:101
V. Kills:30 326%
Deaths:51
KDR:1.980
Accuracy:29.023% F
KPH:10 F
VKPH:3 D*
Kills:1,336 (0 + 1,336)
Deaths:108
KDR:12.370
VKDR:11.907
Vehicle Kills:1,286
Kill Difference:1,228
Playtime:44.883 hours
Usage:0%
Score:0.266m
Score/min:99
Piloting Accuracy:N/A%
Gunner Accuracy:29.023%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
U
Kills:1,152
V. Kills:1,161 99%
Deaths:3
KDR:384
Accuracy:96.325% S
KPH:65.700 B+
VKPH:66.200 U
LB00 Python AP
M+
Kills:200
V. Kills:200 100%
Deaths:
KDR:
Accuracy:98.184% M**
KPH:45.500 C+
VKPH:45.500 M+
C75 Viper
S
Kills:62
V. Kills:1,099 6%
Deaths:136
KDR:0.456
Accuracy:84.913% S
KPH:2.300 D**
VKPH:40.800 S
Skyguard
U
Kills:52
V. Kills:1,204 4%
Deaths:47
KDR:1.106
Accuracy:85.823% S
KPH:2.300 F
VKPH:52.400 U
Kills:1,466 (1,466 + 0)
Deaths:186
KDR:7.882
VKDR:19.699
Vehicle Kills:3,664
Kill Difference:1,280
Playtime:71.823 hours
Usage:1%
Score:0.511m
Score/min:119
Driving Accuracy:85.823%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

MR11 Gatekeeper
M**
Kills:154
V. Kills:1,054 15%
Deaths:125
KDR:1.232
Accuracy:36.117% C
KPH:5.900 F-
VKPH:40.200 M**
G30 Vulcan
M**
Kills:98
V. Kills:1,127 9%
Deaths:85
KDR:1.153
Accuracy:52.132% M
KPH:3.200 F-
VKPH:36.800 M**
E540 Halberd
D**
Kills:75
V. Kills:56 132%
Deaths:64
KDR:1.172
Accuracy:24.679% F-
KPH:8.800 F-
VKPH:6.600 D**
M20 Basilisk
C
Kills:72
V. Kills:61 116%
Deaths:98
KDR:0.735
Accuracy:21.623% D--
KPH:6.500 D*
VKPH:5.500 C
Kills:399 (0 + 399)
Deaths:372
KDR:1.073
VKDR:6.177
Vehicle Kills:2,298
Kill Difference:27
Playtime:76.426 hours
Usage:1%
Score:0.522m
Score/min:114
Driving Accuracy:N/A%
Gunner Accuracy:21.623%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:285
V. Kills:1,316 22%
Deaths:183
KDR:1.557
Accuracy:83.872% M*
KPH:8.700 F
VKPH:40.300 A++
G20 Vulcan-H
C+
Kills:236
V. Kills:1,194 20%
Deaths:239
KDR:0.987
Accuracy:68.792% M
KPH:4.900 F-
VKPH:24.600 C+
MR11 Gatekeeper-H
A*
Kills:110
V. Kills:1,143 10%
Deaths:102
KDR:1.078
Accuracy:74.612% M
KPH:5.200 F-
VKPH:54.200 A*
P525 Marauder-H
D--
Kills:90
V. Kills:12 N/A
Deaths:69
KDR:1.304
Accuracy:20.785% F-
KPH:22.400 F
VKPH:3 D--
Kills:721 (0 + 721)
Deaths:593
KDR:1.216
VKDR:6.180
Vehicle Kills:3,665
Kill Difference:128
Playtime:106.285 hours
Usage:1%
Score:1.216m
Score/min:191
Driving Accuracy:N/A%
Gunner Accuracy:20.785%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D*
Kills:323
V. Kills:422 76%
Deaths:642
KDR:0.503
Accuracy:33.239% D
KPH:2.400 F
VKPH:3.200 D*
M20 Basilisk
D-
Kills:251
V. Kills:408 61%
Deaths:426
KDR:0.589
Accuracy:37.884% C+
KPH:2.900 F
VKPH:4.700 D-
M60-G Bulldog
M**
Kills:161
V. Kills:152 105%
Deaths:36
KDR:4.472
Accuracy:35.744% C+
KPH:29.200 C--
VKPH:27.600 M**
M60-G Bulldog
D
Kills:91
V. Kills:77 117%
Deaths:145
KDR:0.628
Accuracy:26.035% D-
KPH:4.600 D**
VKPH:3.900 D
M12 Kobalt
D--
Kills:88
V. Kills:6 N/A
Deaths:77
KDR:1.143
Accuracy:6.384% F-
KPH:10.300 F
VKPH:0.700 D--
M40 Fury
D*
Kills:86
V. Kills:43 195%
Deaths:155
KDR:0.555
Accuracy:20.265% F
KPH:6.800 F
VKPH:3.400 D*
Kills:1,000 (0 + 1,000)
Deaths:1,481
KDR:0.675
VKDR:0.748
Vehicle Kills:1,108
Kill Difference:481
Playtime:267.083 hours
Usage:2%
Score:0.626m
Score/min:39
Driving Accuracy:N/A%
Gunner Accuracy:20.265%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M4-F Pillager
S
Kills:1,154
V. Kills:1,152 100%
Deaths:21
KDR:54.952
Accuracy:86.595% M**
KPH:32.200 B+
VKPH:32.100 S
M40 Fury-F
B**
Kills:991
V. Kills:1,149 86%
Deaths:211
KDR:4.697
Accuracy:87.417% M*
KPH:8.900 D-
VKPH:10.400 B**
S12 Renegade
D
Kills:598
V. Kills:65 N/A
Deaths:1,130
KDR:0.529
Accuracy:59.037% A++
KPH:7.900 D*
VKPH:0.900 D
M20 Basilisk-F
S
Kills:493
V. Kills:692 71%
Deaths:71
KDR:6.944
Accuracy:93.837% M**
KPH:22.400 C+
VKPH:31.400 S
Kills:3,236 (3,236 + 0)
Deaths:1,433
KDR:2.258
VKDR:2.134
Vehicle Kills:3,058
Kill Difference:1,803
Playtime:244.351 hours
Usage:2%
Score:0.988m
Score/min:67
Driving Accuracy:93.837%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D*
Kills:885
V. Kills:1,431 62%
Deaths:992
KDR:0.892
Accuracy:44.680% B++
KPH:2.600 D**
VKPH:4.100 D*
Kills:885 (0 + 885)
Deaths:992
KDR:0.892
VKDR:1.443
Vehicle Kills:1,431
Kill Difference:107
Playtime:345.726 hours
Usage:3%
Score:1.642m
Score/min:79
Piloting Accuracy:N/A%
Gunner Accuracy:44.680%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AS16 NightHawk 3,7683,5688,9010.401D0.0831.408%D-10.566%D--10.4D--N/A28344.7h4.8C+15.4C
Tank Mine 5,6083,1162,9101.071D0.5923.627%DN/A51.3D*41.1D53860.7h1.8C**7.5C--
Claymore 2,5732,5701,5711.636D1.1524.49%D-N/A66.8D*N/A21738.5h1.2C++4.7C
C-4 3,2641,9883,1100.639C--0.1627.33%B+N/A34.2D--21.9C--29358.2h2.3D*8.2C--
C-4 ARX 3,8471,9263,1410.613D0.1326.894%C*N/A29.8F29.7C29964.7h2.5T-9.4F**
Frag Grenade 1,7621,73711737N/A1,736.5246.168%C++N/A542.8C*7.8C+16803.2h3B++6.4B++
FA1 Barrage 1,7381,6484,7730.345C--0.1430.856%D--10.194%D--7.4D*N/A25221.3h4.9C++16C
Sticky Grenade 1,5081,49911499N/A1,498.5246.855%DN/A881.8C+5.3D24851.7h1.7B+3.6B
Spear Anti-Vehicle Phalanx Tower 2,6551,3309147.778S147.3093.145%SN/A70B**69.7A*12319h14.1D--15.1B++
AP30 Shredder 2,4911,2355721.667B*21.1884.05%SN/A35.6B+36.2A*11034.7h104.3C+124.1B**
T7 Mini-Chaingun 1,2621,2083,6350.332D0.1512.819%D-10.182%D8.6D*N/A32140.7h24.4F190.5D--
NS Baron G5 1,2521,2074,1290.292D--0.1935.063%D8.534%D*8.3D*N/A23145.9h4.8C+13.7C+
Havoc 1,2331,2022,6570.452D-0.0336.845%F--10.067%D--12.3D**N/A3797.4h4.3C11.7F-
T1S Cycler 1,2841,2012,8340.424D0.0627.393%B*11.157%D**10D--N/A24120h16.3D*59.5C+
T5 AMC 1,2991,1973,3310.359D0.1225.637%B+13.868%D*7.7D--N/A28155.3h21.6F84.2C
T1 Cycler 1,2461,1883,2340.367D0.1221.922%C+11.532%D**9.1D--N/A30131.2h17.5D79.7C+
TRAC-5 1,2501,1783,1490.374D0.1121.054%C+10.611%D**8.6DN/A36137.5h19.5D92.5C+
NSX Amaterasu 1,2971,17543,5360.027C-0.4642.122%B*3.915%D*0.5DN/A12267.5h8.7C+20.6C*
Chainblade 1,4431,17264,6750.018C+0.4633.491%B4.096%C-0.4CN/A23090.8h4.8D**14.4C+
MSW-R 1,2561,1712,5310.463C--0.0226.063%B*13.834%D*12.6D--N/A5092.7h18.2F-69.7C+
PDW-16 Hailstorm 1,2611,1676,0220.194D-0.2928.892%B**11.911%D4.7D*N/A17247.9h46.7T*161.7F-
TAS-16 Blackjack 1,1951,1663,1410.371D0.1143.228%D**10.292%D-7.9D*N/A23146.7h2.9C-6.6D
HC1 Cougar 1,2741,1652,8750.405D0.0827.962%B*12.618%F6.8D--N/A22170.9h17.4D*62.2C+
NS-15M2 1,2361,1602,4300.477C--0.0129.545%B**16.121%D*12.9D--N/A4190.2h19.8F-67.1C+
NS-11C 1,2701,1563,4990.33D0.1528.936%B**11.505%D*7.1D-N/A28163.6h27.6F*95.3D
M4-F Pillager 2,3061,1542154.952U54.4786.595%M**N/A32.1B+32.1S9335.9h58.4C+67.4B**
L100 Python HESH 2,3131,1523384U383.5296.325%SN/A65.8B+66.3U12617.5h9.9T*10.3D
T9 CARV 1,2001,1502,7540.418C--0.0623.543%B**15.652%D--10D-N/A42115h23.7F--100.8C
NSX Tengu 1,1971,1482,4690.465D0.0231.705%D14.286%D--13.4D--N/A3185.9h12.8C*40.5C++
NS-357 Underboss 1,2071,1473,2970.348D0.1339.73%B+11.421%D*5.3D*N/A15217.1h5.4D--13.7C+
NS-44 Commissioner 1,2101,1434,8710.235D0.2536.103%C++13.211%D*3D*N/A10380.9h5D-14C
NS-7 PDW 1,1891,1393,7220.306D0.1823.191%C10.184%D*7.6D--N/A21149.3h17C73.4C+
TS4 Haymaker 1,1801,1372,4790.459D0.0231.524%D--9.499%D--11.2D--N/A29101.3h4B+12.8C+
SMG-46 Armistice 1,1951,1353,4820.326D0.1621.909%D10.132%D--8.3D--N/A27137h18.6D-84.7C--
NSX Naginata 1,2191,1333,6170.313D--0.1720.977%C+13.769%F-10.8D*N/A30105.3h18.7D**88.9D
LC3 Jaguar 1,2291,1273,3910.332D0.1527.811%B**11.358%F4.8D*N/A17232.4h24.1F--86.6D
T4 AMP 1,1961,1222,8930.388C--0.0931.782%B++8.824%F-3.9D*N/A12290.7h20.7D--65C+
MKV Suppressed 1,2081,1183,5910.311D-0.1726.653%C*11.002%D*6.4D*N/A20174.6h23.5D**88C--
T9 CARV-S 1,1841,1162,6770.417D0.0741.115%M**13.441%F11.2D*N/A29100h46T*111.9D*
T16 Rhino 1,1941,1042,7190.406D0.0838.734%M**11.141%F-9.4D*N/A31117.8h36T*93C
TX1 Repeater 1,2061,1044,8330.228D0.2530.374%B**12.228%D*3.1D*N/A10356.5h20.7D*68C+
NSX Tanto 1,2461,1044,3920.251D-0.2335.02%A++15.308%D**4.7D*N/A16235.4h36.2T*103.3D
T2 Striker 3,0331,0813,5390.305D0.1850.82%C+N/A5.6D10.2C+76192.3h79.2F-155.9D*
M40 Fury-F 2,1409912114.697A++4.2187.417%M*N/A8.9D-10.4B**62110.9h31.7F--36.3D
M20 Wyvern 2,3168859920.892D-0.4144.68%B++3.729%C+2.6D**4.1D*79345.7h230.8T*516.5T
Cycler TRV 9038392,1490.39D0.0926.03%B++10.37%D**12.2D-N/A3268.7h20F--76.9C
Icikill 85574640,2060.019D0.4633.602%C*1.072%D--0.3C-N/A12291.9h2.8D-8.3C*
TRAP-M1 7436921,6850.411D--0.0763.807%S9.682%F-5.8D*N/A28119.5h57T*89.3T
S12 Renegade 6635981,1300.529D0.0559.037%A++8.863%B+7.9D*N/A4675.6h19.5T*33T*
Rocklet Rifle 1,2755449020.603C+0.1275.881%MN/A17.1D-23C+27431.8h62.7F-82.6C+
Shuriken 5645251,3580.387D--0.1024.262%D-12.952%D-6.2FN/A1984.8h20.1F*83F-
The Slasher 56951011,1940.046C+0.4434.72%C+11.373%C+0.7C-N/A2737.1h3.1D-9.1C+
M20 Basilisk-F 1,185493716.944S6.4693.837%M**N/A22.4C+31.5S12722h203.2T216.5D-
NS-61 Emissary 5584881,4800.33D0.1577.19%S4.713%F-3.2D*N/A11151.9h156.3T*202.5T*
TRAC-Shot 5244711,2280.384D0.1036.327%M9.342%F-7.2D*N/A2265.4h31.1T*85.7F-
NSX-P Tanto 5044581,2510.366D0.1276.424%S13.537%F2.3D*N/A9197.8h166.9T*218.4T*
M18 Rotary 1,6494461423.141B++2.6677.98%SN/A9.6C26A**8846.3h303.8F389.6C**
NS-AM7 Archer 1,6413814280.89B**0.4183.093%M*N/A3.3D-10.9S27115.5h50.2F-60.4D--
T9A "Butcher" 3943566310.564D0.0828.798%B**10.955%F--16.6D*1.8M+5421.4h16F--55.4C
SOAS-20 3603341,1580.288D-0.1967.751%S8.683%F-3.5D**N/A2596h158.1T*233.4T*
Spear Anti-Vehicle Phalanx Turret 2,1123321711.942D-1.4668.231%M2.711%D13.6D**73S26524.4h43.3T*63.5T*
M20 Basilisk 7453236420.503D--0.0233.239%D3.406%D--2.4F3.2D*32133.7h238.8T*718.4T-
M20 Drake 8063023010.067C--9.5874.967%A++N/A19.6D32.7B*15015.4h119.9C-159.9B+
SABR-13 3113001,0060.298D0.1856.541%S10%F-4.2D**N/A2771.2h80.9T*143T*
AMR-66 3152891,2150.238D-0.2448.653%M**19.723%D1.8D*N/A22161.1h47.3T*97.2F*
E540 Halberd-H 1,6012851831.557D-1.0783.872%M*1.053%C-8.7F40.2A++20332.7h37.4T*44.6T*
NS-44L Blackhand 2822701,4040.192D-0.2934.384%D-13.333%F-3D*N/A1191.5h6.3D--18.4D-
99SV 2782696660.404D0.0833.037%C**20.446%F5.2D*N/A3352.2h10.9T-33D**
Anti-Vehicle Grenade 1,8392601260N/A259.5264.925%A+N/A162.5D--986.9U51171.6h14.7T*22.7F
NSX Tomoe 2752579170.28D0.2026.886%C-10.506%F--5.5D**N/A1646.7h20.4D**75.8D--
Hunter QCX 1,4202512,0880.12D-0.3627.62%D--2.789%F1.3D*6B++26195.2h81.5T*295.2T*
M20 Basilisk 6592514260.589D--0.1137.884%C+4.781%C2.9F4.7D-4386.7h247.9T-654.4F*
Aspis Anti-Aircraft Phalanx Turret 5492372351.009D-0.5325.436%C+1.266%D6.2D-8.1D10938.4h225.7F887.2D
G20 Vulcan-H 1,4302362390.987D0.5068.792%M1.271%D--4.9F-24.6C+17148.5h805.2T*1170.4T*
HSR-1 2232154860.442D-0.0434.597%C+9.767%F-7.8D**N/A2027.7h8.5F-24.7D-
LB00 Python AP 4002001200U199.5298.184%M**N/A45.5C+45.5M+1084.4h7F7.2B++
M77-B 1941933110.621D--0.1433.847%C-80.311%B+8.1D*N/A5123.8h3D8.7C-
M20 Basilisk 375162672.418D-1.9463.778%A1.852%D*5F6.6F2932.5h166.3D260.8C+
M60-G Bulldog 313161364.472C3.9935.744%C+N/A29.3C--27.6M**815.5h4.3B**12.1B++
MR11 Gatekeeper 1,2081541251.232D0.7536.117%C3.247%B**5.9F-40.2M**16026.2h108.8T-301.3F--
MANA Anti-Vehicle Turret 1,5571436040.237D0.2575.832%A*1.399%D*5.7D**56.3A++26925.1h92T*121.3T*
The President 1561243350.37D--0.1147.617%M7.258%F--2.4D**N/A651.6h32.4T*68F--
M20 Drake 440124333.758D-3.2866.228%B**N/A5.4D--13.8C+9322.9h196.8C--297.2C++
NSX-P Naginata 1251153100.371D0.1125.416%B+10.435%F--9.8D*N/A3911.7h19.9F--78.5D
MR11 Gatekeeper-H 1,2531101021.078D0.6074.612%MN/A5.2F-54.2A*23421.1h372.7T*499.5T*
NS Decimator 1,1931075950.18D--0.3077.467%A*4.673%A++3.1F-31.6A++11834.4h59.2T*76.4T*
L105 Zephyr 131101511.98D1.5029.023%FN/A10F3D*6110.1h11.4F*39.2T
T1B Cycler 103983180.308D0.1725.134%C+6.122%F*3.9D**N/A1425h20.6F**81.9D*
G30 Vulcan 1,22598851.153D0.6752.132%M2.041%D-3.2F-36.8M**10530.6h717.7T*1376.6T*
MG-H1 Watchman 105942230.422D0.0622.314%C+9.574%F-9.9D*1.2B*479.5h20D-89.8C
Hyena Missile Launcher 18393921.011C-0.5327.927%DN/A3D--2.9D--1331.2h50.2D--179.8D-
M60-G Bulldog 168911450.628D-0.1526.035%D-2.198%C--4.6D**3.9D3920h20.4T*78.3T*
TR Patriot Flare Gun 94911650.552C0.0725.386%CN/A5.8C--N/A18815.6h21.9T*86.1F
P525 Marauder-H 10290691.304D-0.8220.785%F-N/A22.5F3D--1024h9.7D--46.7F--
NS Patriot Flare Gun 95891250.712C+0.2319.12%C+N/A5.1C-N/A20317.4h27.2T*142F*
M12 Kobalt 9488771.143D-0.666.384%F-18.182%C+10.2FN/A438.6h30.8F--482.2T*
M40 Fury 129861550.555D-0.0720.265%F2.326%B+6.8F3.4D*5912.6h34.5T-170.2T*
MANA Anti-Personnel Turret 90791860.425N/A0.0691.497%UN/A790U110U3779200.1h6916.3T*7559T*
ML-7 1,165755820.129D-0.3560.599%B+4%B++2.1F-31.1M13135h58.5T*96.5T*
E540 Halberd 13175641.172D0.6924.679%F-4%C*8.8F-6.6D**868.5h10F**40.5T*
M20 Basilisk 13372980.735D*0.2521.623%D--5.556%C++6.5D*5.5C4911.1h135.8F627.9F
C75 Viper 1,161621360.456D0.0384.913%SN/A2.3D**40.9S10926.9h338.2T*398.3T*
NS Annihilator 1,283582900.2D--0.2890.967%M++N/A1.8F-37.3U9632.8h34.7T*38.2T*
M18 Locust 1,247571240.46D0.0286.618%SN/A0.9D*18.2B+4165.5h7951.8T*9180.4T*
Skyguard 1,25652471.106D0.6285.823%SN/A2.3F52.3U12523h1996.3T*2326T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter43146,22040.8h
Restoration Kit6217,38827.8h
Solid Wall01741.4h
Nano-Armor Kit3,6985,046,330451.5h
Decoy Grenade01650h
Snowman Soldier202840.5h
Pain Spire01280.4h
Routing Spire01060.4h
Anti-Vehicle MANA Turret1233,5727.3h
Spawn Beacon934,4018.6h
Turret AI Module32461.2h
Repair Module12050.6h
Skywall Shield Emitter02171.1h
Structure Shield Module01710.7h
Cortium Silo02261.1h
Blast Wall01430.7h
Nanite Revive Grenade03,2280.9h
Medical Applicator4,240883,345112.1h
Nanite Healing Grenade02800.1h
TR Triumph Flare Gun06100.5h
Welding Device06,4480.5h
Spear Anti-Vehicle Tower0700.4h
Spitfire Auto-Turret1705,6226.6h
Rampart Wall73422.2h
Xiphos Anti-Personnel Tower11301.1h
Hoplon Anti-Aircraft Phalanx Tower01210.5h
Router99881.4h
Ammunition Package40516,92918.1h
Shield Recharging Field973,1533.3h
Medical Kit1231,84111.3h
Anti-Infantry MANA Turret752,2893.8h
Elysium Spawn Tube21310.7h
Light Air Terminal01070.7h
Vehicle Gate0920.7h
Pillbox01110.6h
WLT-Howler Mining Laser1158,46815.3h
Nano-Repair Grenade01,3010.4h
Hardlight Barrier807991.9h
Recon Detection Device1,00422,03448.5h
Smoke Grenade0970h

Check the help document for the dictionary if you want to learn more about words used here.


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