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Field Marshal Myriad RookieRoo[P1GS] RookieRoo
TR BR 201

KDR: 0.5

Score: 109.5m

Last Seen: Jul 16th, 2019 7:50 AM
- OFFLINE - 11.1 hour(s)

Prestige 1, Battle Rank 100 (201 total) - Terran Republic on Connery - Outfit Officer of SPACE PIGS[P1GS] SPACE PIGS
TR outfit on Connery

Members: 856
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS AS16 NightHawk Tank Mine Claymore C-4 C-4 ARX Frag Grenade FA1 Barrage Sticky Grenade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-92,574 MLG Score: -74
Fun Score: N/A
Cheeseburgers Flipped: 116TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.076%12.296%44439117535,5810.3251570.177

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±7.9%2.906M+-1.304D**-4.347T*BODY + (~5.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.5-0.095C+29.4-1.061D*52.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
89.778%3.922%41121351368458970.01384361%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%5.534S2.154A*-1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1340.8-7.308T*1203.7-21.711T*137.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.775%3.401%521112031,970606067360.32502929%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.097%0.886B*-0.259C2.452

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
504.3-3.219T-230.8-4.785T*273.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.575%20.19%52312111,99672091310.276838

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.501%3.097M++-3.046T-4.306

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.9-3.44T*24.4-6.671T*19.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.415%10.603%525120910,22477215061.32418

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.546%-0.675D-0.796D--0.787

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.2-0.003C+4.40.091C+8.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SPACE PIGS[P1GS] SPACE PIGS
TR outfit on Connery

Members: 856
109.5m364.5%179 (10.7k)138 (8.3k)0.50244194,680188,4400.573021201 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1214259428.83%7.483%21604:1335

9% Combat Medic27% Engineer7% Heavy Assault30% Infiltrator12% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 31st, 2014 3:18 AMApr 30th, 2019 4:01 AMJul 17th, 2019 9:22 AM (1d) (PST)Jul 16th, 2019 6:16 AM (2d) (PST)Jul 16th, 2019 3:50 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4511123390.1190.2370.0090.7310.081-74

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,0826,74620,33671414458,271

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
13241.9h/551.7d 13,300 7,085 78,879 580.7k 11,850 21,376 64,636 358.6m

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
D
Kills:5,059
Deaths:11,013
KDR:0.459
Accuracy:32.988% D
HSR:11.188% D-
FA1 Barrage
D--
Kills:1,660
Deaths:4,794
KDR:0.346
Accuracy:30.933% D--
HSR:10.181% D--
NS Baron G5
D-
Kills:1,269
Deaths:4,258
KDR:0.298
Accuracy:35.312% D-
HSR:8.668% D*
HC1 Cougar
B++
Kills:1,243
Deaths:3,078
KDR:0.404
Accuracy:27.788% B++
HSR:12.389% F
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T5 AMC
B+
Kills:1,197
Deaths:3,331
KDR:0.359
Accuracy:25.637% B+
HSR:13.868% D*
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.402% D
HSR:8.870% D**
TRAC-5
C+
Kills:1,178
Deaths:3,149
KDR:0.374
Accuracy:21.054% C+
HSR:10.611% D**
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
NS-11C
B**
Kills:1,159
Deaths:3,501
KDR:0.331
Accuracy:29.068% B**
HSR:11.475% D**
LC3 Jaguar
B*
Kills:1,142
Deaths:3,433
KDR:0.333
Accuracy:27.757% B*
HSR:11.296% F
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
NSX Tanto
A++
Kills:1,104
Deaths:4,392
KDR:0.251
Accuracy:35.020% A++
HSR:15.308% D**
NSX-P Tanto
S
Kills:1,015
Deaths:2,478
KDR:0.410
Accuracy:64.556% S
HSR:12.118% F-
AMR-66
A**
Kills:964
Deaths:2,732
KDR:0.353
Accuracy:41.725% A**
HSR:16.183% D*
TRAC-Shot
A**
Kills:537
Deaths:1,371
KDR:0.392
Accuracy:35.765% A**
HSR:8.939% F-
MG-HBR1 Dragoon
M**
Kills:439
Deaths:1,214
KDR:0.362
Accuracy:57.397% M**
HSR:9.112% F--
Kills:22,666
Deaths (as Engineer):59,316
Deaths (to Engineers):32,764
KDR:0.38212
Kill Difference:36,650
Playtime:3,602.519 hours
Usage:27%
Score:29.071m
Score/min:134
Accuracy (listed only):36.412%
HSR (listed only):11.180%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
KSR-35
D
Kills:1,167
Deaths:2,141
KDR:0.545
Accuracy:30.210% D
HSR:17.052% D**
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
NSX Tengu
D
Kills:1,156
Deaths:2,484
KDR:0.465
Accuracy:31.729% D
HSR:14.360% D--
NS-357 Underboss
B+
Kills:1,149
Deaths:3,297
KDR:0.348
Accuracy:39.755% B+
HSR:11.488% D*
NS-44 Commissioner
C+
Kills:1,143
Deaths:4,871
KDR:0.235
Accuracy:36.099% C+
HSR:13.211% D*
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
T4 AMP
B++
Kills:1,129
Deaths:2,905
KDR:0.389
Accuracy:31.992% B++
HSR:8.769% F-
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D**
TX1 Repeater
B**
Kills:1,107
Deaths:4,839
KDR:0.229
Accuracy:30.421% B**
HSR:12.195% D**
99SV
B+
Kills:1,075
Deaths:1,955
KDR:0.550
Accuracy:33.999% B+
HSR:15.628% F--
HSR-1
A*
Kills:895
Deaths:1,594
KDR:0.561
Accuracy:47.470% A*
HSR:13.967% F
TRAP-M1
S
Kills:692
Deaths:1,685
KDR:0.411
Accuracy:63.807% S
HSR:9.682% F-
SOAS-20
S
Kills:640
Deaths:1,737
KDR:0.368
Accuracy:63.478% S
HSR:8.750% F-
Shuriken
D-
Kills:530
Deaths:1,379
KDR:0.384
Accuracy:23.841% D--
HSR:13.208% D-
NS-61 Emissary
S
Kills:509
Deaths:1,614
KDR:0.315
Accuracy:84.828% S
HSR:4.912% F-
NS-AM7 Archer
M*
Kills:381
Deaths:428
KDR:0.890
Accuracy:83.093% M*
HSR:0.262% F-
NS-44L Blackhand
D-
Kills:270
Deaths:1,404
KDR:0.192
Accuracy:34.378% D-
HSR:13.333% F--
NSX Tomoe
C-
Kills:257
Deaths:917
KDR:0.280
Accuracy:26.886% C-
HSR:10.506% F*
M77-B
A*
Kills:229
Deaths:431
KDR:0.531
Accuracy:51.874% A*
HSR:73.363% C
The President
M
Kills:124
Deaths:335
KDR:0.370
Accuracy:46.982% M
HSR:7.258% F--
TR Patriot Flare Gun
U
Kills:91
Deaths:165
KDR:0.552
Accuracy:25.386% C++
HSR:0% U
NS Patriot Flare Gun
U
Kills:89
Deaths:125
KDR:0.712
Accuracy:19.120% C+
HSR:0% U
Kills:17,192
Deaths (as Infiltrator):51,123
Deaths (to Infiltrators):27,474
KDR:0.33629
Kill Difference:33,931
Playtime:3,909.644 hours
Usage:30%
Score:30.771m
Score/min:131
Accuracy (listed only):39.391%
HSR (listed only):12.660%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
D
Kills:5,059
Deaths:11,013
KDR:0.459
Accuracy:32.988% D
HSR:11.188% D-
FA1 Barrage
D--
Kills:1,660
Deaths:4,794
KDR:0.346
Accuracy:30.933% D--
HSR:10.181% D--
NS Baron G5
D-
Kills:1,269
Deaths:4,258
KDR:0.298
Accuracy:35.312% D-
HSR:8.668% D*
HC1 Cougar
B++
Kills:1,243
Deaths:3,078
KDR:0.404
Accuracy:27.788% B++
HSR:12.389% F
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T5 AMC
B+
Kills:1,197
Deaths:3,331
KDR:0.359
Accuracy:25.637% B+
HSR:13.868% D*
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.402% D
HSR:8.870% D**
TRAC-5
C+
Kills:1,178
Deaths:3,149
KDR:0.374
Accuracy:21.054% C+
HSR:10.611% D**
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
NS-11C
B**
Kills:1,159
Deaths:3,501
KDR:0.331
Accuracy:29.068% B**
HSR:11.475% D**
NSX Tengu
D
Kills:1,156
Deaths:2,484
KDR:0.465
Accuracy:31.729% D
HSR:14.360% D--
LC3 Jaguar
B*
Kills:1,142
Deaths:3,433
KDR:0.333
Accuracy:27.757% B*
HSR:11.296% F
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D**
NSX Tanto
A++
Kills:1,104
Deaths:4,392
KDR:0.251
Accuracy:35.020% A++
HSR:15.308% D**
NSX-P Tanto
S
Kills:1,015
Deaths:2,478
KDR:0.410
Accuracy:64.556% S
HSR:12.118% F-
TRAC-Shot
A**
Kills:537
Deaths:1,371
KDR:0.392
Accuracy:35.765% A**
HSR:8.939% F-
Shuriken
D-
Kills:530
Deaths:1,379
KDR:0.384
Accuracy:23.841% D--
HSR:13.208% D-
Kills:27,508
Deaths (as Light Assault):76,050
Deaths (to Light Assaults):29,040
KDR:0.36171
Kill Difference:48,542
Playtime:1,618.960 hours
Usage:12%
Score:16.847m
Score/min:173
Accuracy (listed only):32.195%
HSR (listed only):11.217%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX-P Naginata
B**
Kills:1,181
Deaths:2,281
KDR:0.518
Accuracy:27.718% B**
HSR:11.092% F--
MSW-R
B++
Kills:1,171
Deaths:2,532
KDR:0.462
Accuracy:26.052% B++
HSR:13.834% D**
NS-15M2
B**
Kills:1,160
Deaths:2,430
KDR:0.477
Accuracy:29.545% B**
HSR:16.121% D*
T9 CARV
B*
Kills:1,150
Deaths:2,754
KDR:0.418
Accuracy:23.543% B*
HSR:15.652% D*
NSX Naginata
C
Kills:1,133
Deaths:3,617
KDR:0.313
Accuracy:20.977% C
HSR:13.769% F-
T16 Rhino
M*
Kills:1,133
Deaths:2,754
KDR:0.411
Accuracy:38.485% M*
HSR:10.944% F-
T9 CARV-S
M**
Kills:1,116
Deaths:2,677
KDR:0.417
Accuracy:41.115% M**
HSR:13.441% D**
T9A "Butcher"
B**
Kills:360
Deaths:635
KDR:0.567
Accuracy:28.939% B**
HSR:11.389% F--
MG-H1 Watchman
B
Kills:148
Deaths:366
KDR:0.404
Accuracy:24.738% B
HSR:12.838% F
Kills:8,552
Deaths (as Heavy Assault):20,046
Deaths (to Heavy Assaults):32,746
KDR:0.42662
Kill Difference:11,494
Playtime:974.907 hours
Usage:7%
Score:7.564m
Score/min:129
Accuracy (listed only):29.013%
HSR (listed only):13.231%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
D
Kills:5,059
Deaths:11,013
KDR:0.459
Accuracy:32.988% D
HSR:11.188% D-
FA1 Barrage
D--
Kills:1,660
Deaths:4,794
KDR:0.346
Accuracy:30.933% D--
HSR:10.181% D--
NS Baron G5
D-
Kills:1,269
Deaths:4,258
KDR:0.298
Accuracy:35.312% D-
HSR:8.668% D*
T1B Cycler
C+
Kills:1,212
Deaths:2,322
KDR:0.522
Accuracy:25.406% C+
HSR:14.852% D**
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T1S Cycler
B++
Kills:1,201
Deaths:2,834
KDR:0.424
Accuracy:27.393% B++
HSR:11.157% D**
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.402% D
HSR:8.870% D**
Cycler TRV
B++
Kills:1,192
Deaths:2,785
KDR:0.428
Accuracy:26.107% B++
HSR:10.738% D**
T1 Cycler
C+
Kills:1,188
Deaths:3,234
KDR:0.367
Accuracy:21.922% C+
HSR:11.532% D**
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
NSX Tengu
D
Kills:1,156
Deaths:2,484
KDR:0.465
Accuracy:31.729% D
HSR:14.360% D--
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D**
SABR-13
M**
Kills:780
Deaths:1,912
KDR:0.408
Accuracy:45.450% M**
HSR:14.103% F
Shuriken
D-
Kills:530
Deaths:1,379
KDR:0.384
Accuracy:23.841% D--
HSR:13.208% D-
Kills:24,506
Deaths (as Combat Medic):64,404
Deaths (to Combat Medics):18,612
KDR:0.3805
Kill Difference:39,898
Playtime:1,224.226 hours
Usage:9%
Score:10.827m
Score/min:147
Accuracy (listed only):30.874%
HSR (listed only):11.219%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
A*
Kills:447
V. Kills:1,204 37%
Deaths:149
KDR:3
Accuracy:77.650% S
KPH:9.300 C
VKPH:25 A*
M18 Locust
C++
Kills:106
V. Kills:1,237 9%
Deaths:185
KDR:0.573
Accuracy:85.103% S
KPH:1.300 D*
VKPH:15 C++
Hellfire Rocket Pods
M**
Kills:51
V. Kills:1,159 4%
Deaths:45
KDR:1.133
Accuracy:89.778% S
KPH:2.300 D*
VKPH:52.400 M**
Kills:604 (553 + 0)
Deaths:379
KDR:1.594
VKDR:9.499
Vehicle Kills:3,600
Kill Difference:225
Playtime:152.851 hours
Usage:1%
Score:0.674m
Score/min:74
Piloting Accuracy:85.103%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A++
Kills:1,237
V. Kills:1,257 98%
Deaths:57
KDR:21.702
Accuracy:83.980% S
KPH:35.600 B+
VKPH:36.100 A++
C150 Dalton
D
Kills:145
V. Kills:208 69%
Deaths:62
KDR:2.339
Accuracy:46.386% B+
KPH:11.800 D*
VKPH:17 D
L105 Zephyr
D--
Kills:113
V. Kills:38 290%
Deaths:54
KDR:2.093
Accuracy:28.996% F
KPH:10.400 F
VKPH:3.500 D--
CAS30 Tank Buster
S
Kills:52
V. Kills:1,205 4%
Deaths:141
KDR:0.369
Accuracy:72.158% A**
KPH:1.200 D*
VKPH:28 S
Kills:1,547 (52 + 1,495)
Deaths:314
KDR:4.927
VKDR:8.624
Vehicle Kills:2,708
Kill Difference:1,233
Playtime:100.951 hours
Usage:1%
Score:0.700m
Score/min:116
Piloting Accuracy:72.158%
Gunner Accuracy:28.996%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
S
Kills:1,159
V. Kills:1,158 100%
Deaths:1
KDR:1,159
Accuracy:97.842% M**
KPH:62.700 B*
VKPH:62.600 S
L100 Python HESH
U
Kills:1,152
V. Kills:1,161 99%
Deaths:3
KDR:384
Accuracy:96.325% S
KPH:65.700 B+
VKPH:66.200 U
Skyguard
U
Kills:86
V. Kills:1,229 7%
Deaths:54
KDR:1.593
Accuracy:84.432% S
KPH:3.600 D**
VKPH:51.300 U
C75 Viper
S
Kills:64
V. Kills:1,101 6%
Deaths:137
KDR:0.467
Accuracy:84.837% S
KPH:2.400 F
VKPH:40.800 S
Kills:2,461 (2,461 + 0)
Deaths:195
KDR:12.621
VKDR:23.841
Vehicle Kills:4,649
Kill Difference:2,266
Playtime:86.963 hours
Usage:1%
Score:0.668m
Score/min:128
Driving Accuracy:84.837%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

MR11 Gatekeeper
M
Kills:160
V. Kills:1,058 15%
Deaths:128
KDR:1.250
Accuracy:35.700% C--
KPH:6 D**
VKPH:39.500 M
G30 Vulcan
M++
Kills:98
V. Kills:1,127 9%
Deaths:86
KDR:1.140
Accuracy:51.979% A**
KPH:3.200 F-
VKPH:36.800 M++
E540 Halberd
D--
Kills:88
V. Kills:65 133%
Deaths:65
KDR:1.354
Accuracy:26.863% F-
KPH:9.600 D**
VKPH:7.100 D--
M20 Basilisk
C
Kills:72
V. Kills:61 116%
Deaths:102
KDR:0.706
Accuracy:21.507% D--
KPH:6.400 D*
VKPH:5.400 C
Kills:418 (0 + 418)
Deaths:381
KDR:1.097
VKDR:6.066
Vehicle Kills:2,311
Kill Difference:37
Playtime:77.759 hours
Usage:1%
Score:0.529m
Score/min:113
Driving Accuracy:N/A%
Gunner Accuracy:21.507%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:326
V. Kills:1,336 24%
Deaths:204
KDR:1.598
Accuracy:82.702% M++
KPH:9.500 F-
VKPH:38.800 A++
G20 Vulcan-H
C+
Kills:299
V. Kills:1,233 24%
Deaths:266
KDR:1.124
Accuracy:67.357% A**
KPH:5.900 F-
VKPH:24.400 C+
MR11 Gatekeeper-H
A*
Kills:137
V. Kills:1,158 12%
Deaths:107
KDR:1.280
Accuracy:73.308% A**
KPH:6.100 F-
VKPH:52 A*
P525 Marauder-H
D
Kills:109
V. Kills:19 N/A
Deaths:74
KDR:1.473
Accuracy:25.301% D*
KPH:22.700 F
VKPH:3.900 D
G40-F Ranger
B**
Kills:53
V. Kills:30 171%
Deaths:56
KDR:0.946
Accuracy:40.124% B**
KPH:2.800 F-
VKPH:1.600 F--
Kills:924 (0 + 924)
Deaths:707
KDR:1.307
VKDR:5.341
Vehicle Kills:3,776
Kill Difference:217
Playtime:130.680 hours
Usage:1%
Score:1.419m
Score/min:181
Driving Accuracy:N/A%
Gunner Accuracy:40.124%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D*
Kills:386
V. Kills:447 86%
Deaths:699
KDR:0.552
Accuracy:34.337% C--
KPH:2.700 F
VKPH:3.100 D*
M20 Basilisk
D--
Kills:295
V. Kills:429 69%
Deaths:460
KDR:0.641
Accuracy:39.134% C+
KPH:3.300 F
VKPH:4.800 D--
M60-G Bulldog
M**
Kills:161
V. Kills:152 105%
Deaths:39
KDR:4.128
Accuracy:34.386% C
KPH:26.900 D
VKPH:25.400 M**
M12 Kobalt
D*
Kills:107
V. Kills:7 N/A
Deaths:88
KDR:1.216
Accuracy:7.236% F-
KPH:11.100 D**
VKPH:0.700 D*
M60-G Bulldog
D
Kills:97
V. Kills:79 121%
Deaths:153
KDR:0.634
Accuracy:26.098% D-
KPH:4.700 D**
VKPH:3.800 D
M40 Fury
D*
Kills:89
V. Kills:43 202%
Deaths:159
KDR:0.560
Accuracy:20.631% F
KPH:6.900 F
VKPH:3.300 D*
Kills:1,135 (0 + 1,135)
Deaths:1,598
KDR:0.710
VKDR:0.724
Vehicle Kills:1,157
Kill Difference:463
Playtime:281.252 hours
Usage:2%
Score:0.693m
Score/min:41
Driving Accuracy:N/A%
Gunner Accuracy:20.631%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M4-F Pillager
S
Kills:1,155
V. Kills:1,153 100%
Deaths:22
KDR:52.500
Accuracy:86.211% M*
KPH:32.100 B+
VKPH:32 S
M40 Fury-F
B**
Kills:991
V. Kills:1,149 86%
Deaths:211
KDR:4.697
Accuracy:87.417% M*
KPH:8.900 D-
VKPH:10.400 B**
S12 Renegade
D
Kills:599
V. Kills:66 N/A
Deaths:1,136
KDR:0.527
Accuracy:59.010% A++
KPH:7.900 D**
VKPH:0.900 D
M20 Basilisk-F
M**
Kills:510
V. Kills:704 72%
Deaths:86
KDR:5.930
Accuracy:93.574% M**
KPH:20 C+
VKPH:27.700 M**
Kills:3,255 (3,255 + 0)
Deaths:1,455
KDR:2.237
VKDR:2.111
Vehicle Kills:3,072
Kill Difference:1,800
Playtime:248.513 hours
Usage:2%
Score:1.001m
Score/min:67
Driving Accuracy:93.574%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D**
Kills:958
V. Kills:1,493 64%
Deaths:1,056
KDR:0.907
Accuracy:44.612% B++
KPH:2.500 F
VKPH:3.900 D**
CAS 14-E
D*
Kills:56
V. Kills:17 311%
Deaths:48
KDR:1.167
Accuracy:22.634% F-
KPH:8.100 F
VKPH:2.500 D*
Kills:1,014 (0 + 1,014)
Deaths:1,104
KDR:0.918
VKDR:1.368
Vehicle Kills:1,510
Kill Difference:90
Playtime:391.203 hours
Usage:3%
Score:1.977m
Score/min:84
Piloting Accuracy:N/A%
Gunner Accuracy:22.634%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AS16 NightHawk 5,3715,05911,0130.459D0.0432.988%D11.188%D-12D--N/A37422.9h4.7C+14.3C+
Tank Mine 5,8113,2572,9651.098D0.6023.92%DN/A52.3D*41D53962.3h1.8C*7.4D
Claymore 2,6082,6051,5861.642D1.1424.277%D-N/A65.8D*N/A21539.6h1.2C++4.8C
C-4 3,8902,4313,5150.692C--0.1927.563%BN/A36.7D--22C--29866.2h2.2D*7.9C--
C-4 ARX 3,8921,9593,1750.617D0.1126.918%C++N/A29.9F29.5C29965.5h2.5T*9.3T
Frag Grenade 1,8271,79811798N/A1,797.5046.24%C*N/A528.8C*8.5C+16713.4h3B*6.5B++
FA1 Barrage 1,7511,6604,7940.346C--0.1630.933%D--10.181%D--7.5D*N/A26221.9h4.9C*16C
Sticky Grenade 1,5451,53511535N/A1,534.5047.185%DN/A852.8C5.6D24981.8h1.7B+3.6B+
T2 Striker 3,5791,4143,9140.361C-0.1451.205%C+N/A6.4D9.8C78221.1h69.1D**135D-
Spear Anti-Vehicle Phalanx Tower 2,6661,3369148.444S147.9493.122%SN/A69.6B**69.3A*12519.2h14D15.1B+
NS Baron G5 1,3211,2694,2580.298D--0.2035.312%D-8.668%D*8D*N/A22158.3h4.8C+13.7C+
HC1 Cougar 1,3621,2433,0780.404D0.1027.788%B++12.389%F6D--N/A20207.3h17.2D*62.1C+
AP30 Shredder 2,4941,2375721.702B+21.2083.98%SN/A35.5B+36.1A++11134.8h104.2C124.1B**
T1B Cycler 1,2881,2122,3220.522D0.0225.406%C+14.852%D**14.6D*N/A5482.9h15.3D-60.2C
T7 Mini-Chaingun 1,2621,2083,6350.332D-0.1712.819%D-10.182%D8.6D*N/A32140.7h24.4D**190.5D--
Havoc 1,2331,2022,6570.452D--0.0536.845%F--10.067%D--12.3D**N/A3797.4h4.3C11.7F-
T1S Cycler 1,2841,2012,8340.424D0.0827.393%B++11.157%D**10D*N/A24120.6h16.3D*59.5C+
T5 AMC 1,2991,1973,3310.359D0.1425.637%B+13.868%D*7.7D-N/A29155.3h21.6F84.2C
The Little Helper 1,2801,1952,2950.521D0.0242.402%D8.87%D**14.4D*1B3783h5.2C12.3C
Cycler TRV 1,2801,1922,7850.428D0.0726.107%B++10.738%D**13.6D-1A3987.7h19.3F-73.8C
T1 Cycler 1,2461,1883,2340.367D0.1421.922%C+11.532%D**9D--N/A32131.9h17.5D-79.7C
NSX Amaterasu 1,3061,18345,3320.026D0.4846.082%A+3.888%D**0.5DN/A12371.7h10.4C22.6C++
NSX-P Naginata 1,2831,1812,2810.518D0.0227.718%B**11.092%F--16.2D--1.4B+4772.7h18.6D**67C+
TRAC-5 1,2501,1783,1490.374D0.1321.054%C+10.611%D**8.5DN/A38139.3h19.5D92.5C
Chainblade 1,4431,17264,6780.018C+0.4833.489%B4.096%C-0.4CN/A23094.2h4.8D**14.4C+
MSW-R 1,2561,1712,5320.462C--0.0426.052%B++13.834%D**12.6D--N/A5392.7h18.2F-69.8C
KSR-35 1,2161,1672,1410.545D0.0430.21%D17.052%D**12D**N/A3497.4h5.9D*19.6D-
PDW-16 Hailstorm 1,2611,1676,0220.194D-0.3128.892%B*11.911%D4.7D*N/A18247.9h46.7T*161.7F-
TAS-16 Blackjack 1,1951,1663,1410.371D0.1343.228%D**10.292%D-7.9D*N/A24146.7h2.9C-6.6D
NS-15M2 1,2361,1602,4300.477D0.0329.545%B**16.121%D*12.9D--N/A4290.2h19.8F-67.1C+
LB00 Python AP 2,3171,15911159U1,158.5097.842%M**N/A62.6B*62.6S13318.5h7.1F--7.3B
NS-11C 1,2751,1593,5010.331D0.1729.068%B**11.475%D**7.1D-N/A28163.7h27.7F*95.3D
NSX Tengu 1,2051,1562,4840.465D0.0431.729%D14.36%D--13.3D--N/A3186.6h12.8C*40.5C++
M4-F Pillager 2,3081,1552252.5U52.0086.211%M*N/A32.1B+32S9336h58.5C+67.8B*
L100 Python HESH 2,3131,1523384U383.5096.325%SN/A65.8B+66.3U12817.5h9.9T*10.3D-
T9 CARV 1,2001,1502,7540.418C--0.0823.543%B*15.652%D*9.9D-N/A44115.6h23.7F--100.8C
NS-357 Underboss 1,2101,1493,2970.348D0.1539.755%B+11.488%D*5.3D*N/A15217.3h5.4D--13.7C+
NS-44 Commissioner 1,2101,1434,8710.235D0.2736.099%C+13.211%D*3D*N/A10380.9h5D-14C
LC3 Jaguar 1,2481,1423,4330.333D0.1727.757%B*11.296%F4.8D--N/A17237.6h24F--86.6D-
NS-7 PDW 1,1891,1393,7220.306D0.2023.191%C10.184%D*7.6D--N/A22149.3h17C73.4C+
TS4 Haymaker 1,1801,1372,4790.459D0.0431.524%D--9.499%D--11.2D*N/A29101.3h4B+12.8C+
SMG-46 Armistice 1,1951,1353,4820.326D0.1821.909%D10.132%D--8.3D--N/A28137h18.6D84.7C--
NSX Naginata 1,2191,1333,6170.313D--0.1920.977%C13.769%F-10.8D*N/A30105.3h18.7D**88.9D
T16 Rhino 1,2291,1332,7540.411D0.0938.485%M*10.944%F-9.4D*N/A31120.1h35.6T*92.4C-
T4 AMP 1,2051,1292,9050.389C--0.1131.992%B++8.769%F-3.9D*N/A12292.3h20.8D*65.1C+
MKV Suppressed 1,2081,1183,5910.311D--0.1926.653%C*11.002%D**6.4D*N/A20174.6h23.5F-88D
T9 CARV-S 1,1841,1162,6770.417D-0.0941.115%M**13.441%D**11.2D*N/A29100h46T*111.9D*
TX1 Repeater 1,2121,1074,8390.229D0.2730.421%B**12.195%D**3.1D*N/A10357h20.7D*68.1C+
NSX Tanto 1,2461,1044,3920.251D-0.2535.02%A++15.308%D**4.7D--N/A17235.4h36.2T-103.3D
99SV 1,1511,0751,9550.55D0.0533.999%B+15.628%F--9.4D--N/A33114.6h7.3D--21.5C
NSX-P Tanto 1,1081,0152,4780.41D0.0964.556%S12.118%F-4.2D--N/A14244h85.7T*132.8F-
M40 Fury-F 2,1409912114.697A*4.1987.417%M*N/A8.9D-10.4B**62110.9h31.7F--36.3D
AMR-66 1,0389642,7320.353D0.1541.725%A**16.183%D*4.4D--N/A28218.8h24.4T*58.6D-
M20 Wyvern 2,4519581,0560.907D-0.4044.612%B++3.549%C+2.5F3.9D**85384.3h229.4T*514.2T-
HSR-1 9608951,5940.561D-0.0647.47%A*13.967%F10.9D*N/A4382.4h13.5T*28.4D**
Icikill 96383752,0560.016D0.4934.026%C*N/A0.3C+N/A12741h2.9D--8.6C++
SABR-13 8177801,9120.408C--0.0945.45%M**14.103%F8D*N/A3097.7h39.6T*87F-
Rocklet Rifle 1,6837621,1330.673C+0.1775.352%MN/A20.3D24.5C+30137.6h54.6D*72.5C++
TRAP-M1 7436921,6850.411D--0.0963.807%S9.682%F-5.8D**N/A28119.5h57T*89.3F**
SOAS-20 7076401,7370.368D-0.1363.478%S8.75%F-5.3D**N/A29120.7h103.6T*163.2T*
S12 Renegade 6655991,1360.527D0.0259.01%A++8.848%B*7.9D**N/A4676.1h19.5T*33T*
TRAC-Shot 6085371,3710.392D0.1135.765%A**8.939%F-6.9D*N/A2177.8h29.5T*82.4F-
Shuriken 5695301,3790.384D--0.1223.841%D--13.208%D-5.4FN/A1797.8h20.1F--84.4F-
The Slasher 56951011,1940.046C+0.4634.72%C++11.373%C++0.7CN/A2737.1h3.1D--9.1C+
M20 Basilisk-F 1,214510865.93S5.4393.574%M**N/A20C+27.6M**11725.5h203.4F**217.4D
NS-61 Emissary 5905091,6140.315D0.1984.828%S4.912%F-3.1D*N/A12165.1h292.2T*344.4T*
M18 Rotary 1,6514471493B++2.5077.65%SN/A9.3C25A*8648.2h307.6F-396.1C**
MG-HBR1 Dragoon 4874391,2140.362D-0.1457.397%M**9.112%F--3.8D*N/A27115.2h22T*38.4D--
M20 Basilisk 8333866990.552D--0.0534.337%C--3.627%D-2.7F3.2D*35141.9h224.2T-652.9T
Spear Anti-Vehicle Phalanx Turret 2,2023841742.207D-1.7068.335%M2.344%D-14.9D**70.7S26125.7h39.4T*57.6T-
NS-AM7 Archer 1,6413814280.89B**0.3983.093%M*N/A3.3D-10.9S28115.5h50.2F--60.4D--
T9A "Butcher" 3993606350.567D0.0628.939%B**11.389%F--16.7D*1.8A*5621.5h16F--55.2C
E540 Halberd-H 1,6623262041.598D-1.1082.702%M++N/A9.5F-38.8A++19934.4h33.6T*40.6T*
Hunter QCX 1,5193032,3590.128D-0.3722.396%D*2.31%F1.3D*5.4B+26226.1h72.2T*322.6T*
M20 Drake 806302319.742C--9.2474.41%A++N/A18.8C--31.3B*15416.1h120.1C-161.5B+
G20 Vulcan-H 1,5322992661.124D0.6267.357%A**1.338%D--5.9F-24.4C+17650.6h660.2T*980.2T*
M20 Basilisk 7242954600.641D--0.1439.134%C+4.407%C--3.3F4.8D--4590.2h233.6T596.9F--
Anti-Vehicle Grenade 1,8882861286N/A285.5064.597%A+N/A178.8D-1001.3U51191.6h13.7T*21.2D**
NS-44L Blackhand 2822701,4040.192D0.3134.378%D-13.333%F--3D*N/A1191.5h6.3D--18.4D-
Aspis Anti-Aircraft Phalanx Turret 5812572441.053D-0.5525.445%C+1.167%D6.4D-8.1D10940.1h219.2F861.4D
NSX Tomoe 2752579170.28D-0.2226.886%C-10.506%F*5.5D**N/A1746.7h20.4D**75.8D-
Nightshade 4512398,9050.027C0.4888.526%A1.674%D*0.5C--N/A7519.3h128.1F-144.7F-
M77-B 2332294310.531D*0.0351.874%A*73.363%C5.9D**N/A4739.1h6.4T*12.3F
M20 Basilisk 424187692.71D-2.2164.977%A+1.604%D*4.8F6.1F2539.1h156.1D240.2C+
M60-G Bulldog 313161394.128C3.6334.386%CN/A26.8D25.3M*766h4.5B**13B++
MR11 Gatekeeper 1,2181601281.25D0.7535.7%C--3.125%B**6D**39.5M15826.8h106.7T-298.9F*
MG-H1 Watchman 1631483660.404D0.1024.738%B12.838%F7.1D*N/A3620.8h22.5D*91C
MANA Anti-Vehicle Turret 1,5631466090.24D0.2676.067%A*1.37%D*5.8D**56A++26925.3h91.3T*120.1T*
C150 Dalton 353145622.339D1.8446.386%B+N/A11.8D*16.9D22212.3h10T21.5F-
MR11 Gatekeeper-H 1,2951371071.28D0.7873.308%A**N/A6.1F-51.9A*22822.3h306.6T*418.2T*
M20 Drake 448130363.611D-3.1164.807%B**N/A5.4D--13.3C9723.9h190D293.2C+
The President 1561243350.37D-0.1346.982%M7.258%F--2.4D**N/A651.7h32.6T*69.5T*
L105 Zephyr 151113542.093D1.5928.996%FN/A10.4F3.5D--6310.9h11.6F--39.9T
P525 Marauder-H 128109741.473D--0.9725.301%D*N/A22.7F4D1044.8h13.5F--53.4T
NS Decimator 1,1941085950.182D--0.3277.467%A*4.63%A++3.1F-31.6A++12334.4h58.7T*75.7T*
M12 Kobalt 114107881.216D-0.717.236%F-17.757%C+11.1D**N/A499.6h32.1F--443.1T*
M18 Locust 1,3431061850.573C--0.0785.103%SN/A1.3D*15C++4782.6h4672.6T*5490.5T*
Fatestealer 1021022030.502D**0.0038.424%C*5.882%F-8.7DN/A1811.7h3.8T*10D--
Hyena Missile Launcher 19198931.054C-0.5527.843%D-N/A3.1D*2.9D--1431.8h49.7D--178.5D--
G30 Vulcan 1,22598861.14C--0.6451.979%A**2.041%D3.2F-36.8M++10530.6h718.6T*1382.4T*
M60-G Bulldog 176971530.634D-0.1326.098%D-2.062%D4.7D**3.8D4020.6h19.7T*75.6T*
TR Patriot Flare Gun 94911650.552C0.0525.386%C++N/A5.8D-N/A18815.6h21.9T*86.1D*
NS Patriot Flare Gun 95891250.712C+0.2119.12%C+N/A5.1DN/A20217.4h27.2T*142F--
M40 Fury 132891590.56D-0.0620.631%F2.247%B+6.8F3.3D*6013h34.9T-169.2T*
E540 Halberd 15388651.354D0.8526.863%F-3.409%C+9.7D**7.1D--889.1h10F**37.4T*
Skyguard 1,31586541.593D1.0984.432%SN/A3.6D**51.4U14023.9h1299.1T*1538.6T*
MANA Anti-Personnel Turret 92811870.433N/A0.0791.515%UN/A810U110U3893300.1h6767T*7394.4T*
ML-7 1,165755820.129D-0.3760.599%B+4%B++2.1F-31.1M13835h58.5T*96.5T*
M20 Basilisk 133721020.706D*0.2021.507%D--5.556%C++6.4D*5.4C4911.2h137.2F637.8F-
NS Annihilator 1,292643030.211D--0.2990.909%MN/A1.9F-37U9733.2h32T*35.2T*
C75 Viper 1,165641370.467D0.0484.837%SN/A2.4F40.8S11427h328.1T*386.7T*
Xiphos Anti-Personnel Phalanx Tower 7158105.8D--5.3028.293%C+1.724%C+30.5D-6.8C1481.9h72.9D-257.7D-
CAS 14-E 7356481.167D0.6622.634%F-N/A8.1F2.5D*636.9h88.2T*389.8T*
G40-F Ranger 8353560.946D**0.4440.124%B**N/A2.8F-1.6F--12518.6h140.6F--350.5D-
CAS30 Tank Buster 1,257521410.369D0.1372.158%A**N/A1.2D*28S10243h402.5T*557.8T*
Hellfire Rocket Pods 1,21051451.133D0.6389.778%S3.922%S2.3D*52.4M**14622.1h1203.7T*1340.8T*
The Kraken 224503970.126D*0.3856.299%DN/A4.6F-16.1C+13810.8h22.9T*40.6T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1155,33210h
Anti-Vehicle MANA Turret1233,5797.3h
Nano-Armor Kit3,9425,746,164498.4h
Decoy Grenade01930.1h
Skywall Shield Emitter03451.6h
Structure Shield Module03261.2h
Repair Module14421.6h
Turret AI Module34782.2h
Nanite Revive Grenade03,7331.1h
Nanite Healing Grenade02930.1h
Medical Applicator4,6431,053,926125.4h
Blast Wall02751.4h
Cortium Silo03201.7h
Spitfire Auto-Turret2107,1498.7h
Restoration Kit6257,58428.4h
Motion Spotter48858,61647.4h
Hoplon Anti-Aircraft Phalanx Tower02140.8h
Xiphos Anti-Personnel Tower12571.6h
Sunderer Garage11641.2h
Rampart Wall73432.2h
TR Triumph Flare Gun06100.5h
Welding Device112,9931.4h
Spear Anti-Vehicle Tower01720.9h
Smoke Grenade0970h
Recon Detection Device1,00622,07248.6h
Shield Recharging Field973,1533.3h
Ammunition Package42418,96819.2h
Medical Kit1231,84411.3h
Anti-Infantry MANA Turret752,2993.8h
Snowman Soldier254000.6h
Routing Spire02371h
Pain Spire13531.6h
Hardlight Barrier1039842.3h
Nano-Repair Grenade02,0920.6h
Router151,6562.3h
Solid Wall05704.5h
Pillbox01831.1h
Vehicle Gate13202.6h
Elysium Spawn Tube21860.9h
Light Vehicle Terminal0640.6h
Light Air Terminal02221.5h
WLT-Howler Mining Laser18124,41178h
Vehicle Ramp1590.4h
Alarm Module01340.9h

Check the help document for the dictionary if you want to learn more about words used here.


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