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Field Marshal Myriad RookieRoo[P4LE] RookieRoo
TR BR 198

KDR: 0.5

Score: 105.6m

Last Seen: Apr 21st, 2019 1:35 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (198 total) - Terran Republic on Connery - Outfit Leader of PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 393
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS AS16 NightHawk Tank Mine Claymore C-4 C-4 ARX Frag Grenade FA1 Barrage Sticky Grenade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-91,323 MLG Score: -73
Fun Score: N/A
Cheeseburgers Flipped: 116TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.296%11.937%4333999632,4460.3092390.19

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±8.006%2.955M+-1.348D**-4.466T*BODY ++ (~6.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.6-0.133C30.7-1.15D*53.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
89.829%3.922%41103451358558910.01422591%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%5.519S2.136A*-1.971

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1339.7-7.307T*1203.4-21.7T*136.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.763%3.45%511110241,884591565920.31851229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.187%0.89B*-0.236C2.52

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
518.2-3.363T*237.2-4.992T*281.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.273%19.898%51310321,96068741280.285091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.627%3.043M++-3.09T-5.147

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.2-3.474T*24.4-6.682T*19.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.429%10.559%515103010,14374325041.36477

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.545%-0.667D-0.793D--0.781

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20C+4.40.091C+8.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 393
105.6m351.2%180 (10.8k)139 (8.3k)0.49972190,421180,9430.570799198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1035248029.663%7.227%21404:1131

9% Combat Medic28% Engineer8% Heavy Assault30% Infiltrator13% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 31st, 2014 3:18 AMJan 7th, 2018 1:14 AMApr 21st, 2019 3:08 AM (1d) (PST)Apr 21st, 2019 12:31 AM (1d) (PST)Apr 20th, 2019 9:35 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4621133490.1190.2390.0090.7150.084-73

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,7356,78020,95571414358,349

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
12644h/526.8d 12,861 6,535 75,693 542.3k 11,392 20,692 63,974 350.7m

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
D
Kills:4,978
Deaths:10,837
KDR:0.459
Accuracy:33.008% D
HSR:11.109% D-
FA1 Barrage
D--
Kills:1,660
Deaths:4,792
KDR:0.346
Accuracy:30.931% D--
HSR:10.181% D--
NS Baron G5
D-
Kills:1,220
Deaths:4,145
KDR:0.294
Accuracy:35.158% D-
HSR:8.607% D*
Havoc
D*
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D*
T5 AMC
B+
Kills:1,197
Deaths:3,331
KDR:0.359
Accuracy:25.637% B+
HSR:13.868% D*
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.395% D
HSR:8.870% D*
HC1 Cougar
B++
Kills:1,190
Deaths:2,928
KDR:0.406
Accuracy:28.010% B++
HSR:12.605% F
TRAC-5
C+
Kills:1,178
Deaths:3,149
KDR:0.374
Accuracy:21.054% C+
HSR:10.611% D**
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
NS-11C
B**
Kills:1,159
Deaths:3,501
KDR:0.331
Accuracy:29.068% B**
HSR:11.475% D**
TS4 Haymaker
D-
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D-
LC3 Jaguar
B*
Kills:1,127
Deaths:3,391
KDR:0.332
Accuracy:27.811% B*
HSR:11.358% F
NSX Tanto
A++
Kills:1,104
Deaths:4,392
KDR:0.251
Accuracy:35.020% A++
HSR:15.308% D**
NSX-P Tanto
S
Kills:1,015
Deaths:2,478
KDR:0.410
Accuracy:64.556% S
HSR:12.118% F-
AMR-66
A**
Kills:964
Deaths:2,732
KDR:0.353
Accuracy:41.725% A**
HSR:16.183% D*
TRAC-Shot
A**
Kills:531
Deaths:1,348
KDR:0.394
Accuracy:35.876% A**
HSR:8.851% F-
MG-HBR1 Dragoon
M**
Kills:384
Deaths:1,088
KDR:0.353
Accuracy:56.787% M**
HSR:9.896% F-
Kills:22,407
Deaths (as Engineer):58,684
Deaths (to Engineers):32,764
KDR:0.38182
Kill Difference:36,277
Playtime:3,602.519 hours
Usage:28%
Score:29.071m
Score/min:134
Accuracy (listed only):36.390%
HSR (listed only):11.229%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
NSX Tengu
D
Kills:1,149
Deaths:2,470
KDR:0.465
Accuracy:31.712% D
HSR:14.360% D--
NS-357 Underboss
B
Kills:1,149
Deaths:3,297
KDR:0.348
Accuracy:39.755% B
HSR:11.488% D*
NS-44 Commissioner
C+
Kills:1,143
Deaths:4,871
KDR:0.235
Accuracy:36.103% C+
HSR:13.211% D*
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
T4 AMP
B++
Kills:1,129
Deaths:2,905
KDR:0.389
Accuracy:31.992% B++
HSR:8.769% F-
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D**
TX1 Repeater
B**
Kills:1,107
Deaths:4,839
KDR:0.229
Accuracy:30.421% B**
HSR:12.195% D*
99SV
B+
Kills:1,075
Deaths:1,955
KDR:0.550
Accuracy:33.999% B+
HSR:15.628% F--
HSR-1
A*
Kills:895
Deaths:1,594
KDR:0.561
Accuracy:47.470% A*
HSR:13.967% F
TRAP-M1
S
Kills:692
Deaths:1,685
KDR:0.411
Accuracy:63.807% S
HSR:9.682% F-
SOAS-20
S
Kills:640
Deaths:1,737
KDR:0.368
Accuracy:63.478% S
HSR:8.750% F-
Shuriken
D-
Kills:526
Deaths:1,362
KDR:0.386
Accuracy:24.282% D-
HSR:13.118% D-
NS-61 Emissary
S
Kills:501
Deaths:1,590
KDR:0.315
Accuracy:84.280% S
HSR:4.790% F-
NS-AM7 Archer
M*
Kills:381
Deaths:428
KDR:0.890
Accuracy:83.093% M*
HSR:0.262% F-
NS-44L Blackhand
D-
Kills:270
Deaths:1,404
KDR:0.192
Accuracy:34.384% D-
HSR:13.333% F-
NSX Tomoe
C-
Kills:257
Deaths:917
KDR:0.280
Accuracy:26.886% C-
HSR:10.506% F*
M77-B
B+
Kills:193
Deaths:311
KDR:0.621
Accuracy:33.847% C--
HSR:80.311% B+
The President
A**
Kills:124
Deaths:335
KDR:0.370
Accuracy:47.617% A**
HSR:7.258% F--
KSR-35
C+
Kills:96
Deaths:170
KDR:0.565
Accuracy:34.571% C+
HSR:8.333% F*
TR Patriot Flare Gun
U
Kills:91
Deaths:165
KDR:0.552
Accuracy:25.386% C+
HSR:0% U
NS Patriot Flare Gun
U
Kills:89
Deaths:125
KDR:0.712
Accuracy:19.120% C+
HSR:0% U
Kills:16,066
Deaths (as Infiltrator):48,977
Deaths (to Infiltrators):26,467
KDR:0.32803
Kill Difference:32,911
Playtime:3,769.031 hours
Usage:30%
Score:29.746m
Score/min:132
Accuracy (listed only):38.819%
HSR (listed only):12.574%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
D
Kills:4,978
Deaths:10,837
KDR:0.459
Accuracy:33.008% D
HSR:11.109% D-
FA1 Barrage
D--
Kills:1,660
Deaths:4,792
KDR:0.346
Accuracy:30.931% D--
HSR:10.181% D--
NS Baron G5
D-
Kills:1,220
Deaths:4,145
KDR:0.294
Accuracy:35.158% D-
HSR:8.607% D*
Havoc
D*
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D*
T5 AMC
B+
Kills:1,197
Deaths:3,331
KDR:0.359
Accuracy:25.637% B+
HSR:13.868% D*
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.395% D
HSR:8.870% D*
HC1 Cougar
B++
Kills:1,190
Deaths:2,928
KDR:0.406
Accuracy:28.010% B++
HSR:12.605% F
TRAC-5
C+
Kills:1,178
Deaths:3,149
KDR:0.374
Accuracy:21.054% C+
HSR:10.611% D**
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
NS-11C
B**
Kills:1,159
Deaths:3,501
KDR:0.331
Accuracy:29.068% B**
HSR:11.475% D**
NSX Tengu
D
Kills:1,149
Deaths:2,470
KDR:0.465
Accuracy:31.712% D
HSR:14.360% D--
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
TS4 Haymaker
D-
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D-
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
LC3 Jaguar
B*
Kills:1,127
Deaths:3,391
KDR:0.332
Accuracy:27.811% B*
HSR:11.358% F
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D**
NSX Tanto
A++
Kills:1,104
Deaths:4,392
KDR:0.251
Accuracy:35.020% A++
HSR:15.308% D**
NSX-P Tanto
S
Kills:1,015
Deaths:2,478
KDR:0.410
Accuracy:64.556% S
HSR:12.118% F-
TRAC-Shot
A**
Kills:531
Deaths:1,348
KDR:0.394
Accuracy:35.876% A**
HSR:8.851% F-
Shuriken
D-
Kills:526
Deaths:1,362
KDR:0.386
Accuracy:24.282% D-
HSR:13.118% D-
Kills:27,293
Deaths (as Light Assault):75,513
Deaths (to Light Assaults):27,825
KDR:0.36143
Kill Difference:48,220
Playtime:1,597.153 hours
Usage:13%
Score:16.690m
Score/min:174
Accuracy (listed only):32.227%
HSR (listed only):11.215%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
D
Kills:1,208
Deaths:3,635
KDR:0.332
Accuracy:12.819% D-
HSR:10.182% D
NSX-P Naginata
B**
Kills:1,181
Deaths:2,281
KDR:0.518
Accuracy:27.718% B**
HSR:11.092% F--
MSW-R
B++
Kills:1,171
Deaths:2,531
KDR:0.463
Accuracy:26.063% B++
HSR:13.834% D**
NS-15M2
B**
Kills:1,160
Deaths:2,430
KDR:0.477
Accuracy:29.545% B**
HSR:16.121% D*
T9 CARV
B*
Kills:1,150
Deaths:2,754
KDR:0.418
Accuracy:23.543% B*
HSR:15.652% D*
NSX Naginata
C
Kills:1,133
Deaths:3,617
KDR:0.313
Accuracy:20.977% C
HSR:13.769% F-
T9 CARV-S
M**
Kills:1,116
Deaths:2,677
KDR:0.417
Accuracy:41.115% M**
HSR:13.441% D**
T16 Rhino
M*
Kills:1,106
Deaths:2,725
KDR:0.406
Accuracy:38.744% M*
HSR:11.121% F
T9A "Butcher"
B**
Kills:360
Deaths:635
KDR:0.567
Accuracy:28.939% B**
HSR:11.389% F--
MG-H1 Watchman
C+
Kills:94
Deaths:226
KDR:0.416
Accuracy:23.169% C+
HSR:9.574% F-
Kills:9,679
Deaths (as Heavy Assault):23,511
Deaths (to Heavy Assaults):32,746
KDR:0.41168
Kill Difference:13,832
Playtime:974.907 hours
Usage:8%
Score:7.564m
Score/min:129
Accuracy (listed only):27.263%
HSR (listed only):12.618%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
D
Kills:4,978
Deaths:10,837
KDR:0.459
Accuracy:33.008% D
HSR:11.109% D-
FA1 Barrage
D--
Kills:1,660
Deaths:4,792
KDR:0.346
Accuracy:30.931% D--
HSR:10.181% D--
NS Baron G5
D-
Kills:1,220
Deaths:4,145
KDR:0.294
Accuracy:35.158% D-
HSR:8.607% D*
Havoc
D*
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D*
T1S Cycler
B++
Kills:1,201
Deaths:2,834
KDR:0.424
Accuracy:27.393% B++
HSR:11.157% D**
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.395% D
HSR:8.870% D*
T1 Cycler
C+
Kills:1,188
Deaths:3,234
KDR:0.367
Accuracy:21.922% C+
HSR:11.532% D**
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
NSX Tengu
D
Kills:1,149
Deaths:2,470
KDR:0.465
Accuracy:31.712% D
HSR:14.360% D--
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
TS4 Haymaker
D-
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D-
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
MKV Suppressed
C*
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C*
HSR:11.002% D**
Cycler TRV
B++
Kills:944
Deaths:2,337
KDR:0.404
Accuracy:26.554% B++
HSR:9.746% D**
Shuriken
D-
Kills:526
Deaths:1,362
KDR:0.386
Accuracy:24.282% D-
HSR:13.118% D-
SABR-13
S
Kills:300
Deaths:1,006
KDR:0.298
Accuracy:56.541% S
HSR:10% F-
T1B Cycler
C+
Kills:98
Deaths:318
KDR:0.308
Accuracy:25.134% C+
HSR:6.122% F*
Kills:22,523
Deaths (as Combat Medic):60,724
Deaths (to Combat Medics):17,695
KDR:0.37091
Kill Difference:38,201
Playtime:1,102.994 hours
Usage:9%
Score:9.544m
Score/min:144
Accuracy (listed only):31.515%
HSR (listed only):10.438%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
A*
Kills:447
V. Kills:1,204 37%
Deaths:149
KDR:3
Accuracy:77.650% S
KPH:9.300 C
VKPH:25.100 A*
M18 Locust
C*
Kills:102
V. Kills:1,233 8%
Deaths:169
KDR:0.604
Accuracy:85.372% S
KPH:1.300 D*
VKPH:15.900 C*
Hellfire Rocket Pods
S
Kills:51
V. Kills:1,159 4%
Deaths:45
KDR:1.133
Accuracy:89.829% S
KPH:2.300 D*
VKPH:52.400 S
Kills:600 (549 + 0)
Deaths:363
KDR:1.653
VKDR:9.906
Vehicle Kills:3,596
Kill Difference:237
Playtime:147.487 hours
Usage:1%
Score:0.662m
Score/min:75
Piloting Accuracy:85.372%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:1,237
V. Kills:1,257 98%
Deaths:57
KDR:21.702
Accuracy:83.980% S
KPH:35.600 B+
VKPH:36.100 A*
L105 Zephyr
D--
Kills:113
V. Kills:38 290%
Deaths:53
KDR:2.132
Accuracy:28.902% F
KPH:10.400 D**
VKPH:3.500 D--
Kills:1,350 (0 + 1,350)
Deaths:110
KDR:12.273
VKDR:11.773
Vehicle Kills:1,295
Kill Difference:1,240
Playtime:45.643 hours
Usage:0%
Score:0.272m
Score/min:99
Piloting Accuracy:N/A%
Gunner Accuracy:28.902%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
S
Kills:1,159
V. Kills:1,158 100%
Deaths:1
KDR:1,159
Accuracy:97.842% M**
KPH:62.700 B*
VKPH:62.600 S
L100 Python HESH
U
Kills:1,152
V. Kills:1,161 99%
Deaths:3
KDR:384
Accuracy:96.325% S
KPH:65.700 B+
VKPH:66.200 U
Skyguard
U
Kills:75
V. Kills:1,224 6%
Deaths:50
KDR:1.500
Accuracy:85.313% S
KPH:3.200 F
VKPH:51.900 U
C75 Viper
S
Kills:62
V. Kills:1,099 6%
Deaths:136
KDR:0.456
Accuracy:84.913% S
KPH:2.300 D**
VKPH:40.800 S
Kills:2,448 (2,448 + 0)
Deaths:190
KDR:12.884
VKDR:24.432
Vehicle Kills:4,642
Kill Difference:2,258
Playtime:86.544 hours
Usage:1%
Score:0.656m
Score/min:126
Driving Accuracy:84.913%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

MR11 Gatekeeper
M**
Kills:159
V. Kills:1,057 15%
Deaths:126
KDR:1.262
Accuracy:35.763% C-
KPH:6 F-
VKPH:39.800 M**
G30 Vulcan
M
Kills:98
V. Kills:1,127 9%
Deaths:86
KDR:1.140
Accuracy:51.979% A**
KPH:3.200 F
VKPH:36.800 M
E540 Halberd
D*
Kills:88
V. Kills:65 133%
Deaths:65
KDR:1.354
Accuracy:26.863% F-
KPH:9.600 F
VKPH:7.100 D*
M20 Basilisk
C
Kills:72
V. Kills:61 116%
Deaths:101
KDR:0.713
Accuracy:21.517% D-
KPH:6.400 D*
VKPH:5.500 C
Kills:417 (0 + 417)
Deaths:378
KDR:1.103
VKDR:6.111
Vehicle Kills:2,310
Kill Difference:39
Playtime:77.532 hours
Usage:1%
Score:0.529m
Score/min:114
Driving Accuracy:N/A%
Gunner Accuracy:21.517%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A*
Kills:312
V. Kills:1,329 23%
Deaths:188
KDR:1.660
Accuracy:83.206% M*
KPH:9.300 F-
VKPH:39.700 A*
G20 Vulcan-H
C+
Kills:285
V. Kills:1,223 23%
Deaths:258
KDR:1.105
Accuracy:67.498% A**
KPH:5.700 F-
VKPH:24.400 C+
MR11 Gatekeeper-H
A*
Kills:137
V. Kills:1,158 12%
Deaths:107
KDR:1.280
Accuracy:73.338% A*
KPH:6.200 F-
VKPH:52 A*
P525 Marauder-H
D
Kills:109
V. Kills:19 N/A
Deaths:74
KDR:1.473
Accuracy:25.459% D*
KPH:22.900 F
VKPH:4 D
G40-F Ranger
A
Kills:52
V. Kills:29 173%
Deaths:50
KDR:1.040
Accuracy:39.494% A
KPH:2.800 F-
VKPH:1.600 F--
Kills:895 (0 + 895)
Deaths:677
KDR:1.322
VKDR:5.551
Vehicle Kills:3,758
Kill Difference:218
Playtime:128.819 hours
Usage:1%
Score:1.403m
Score/min:181
Driving Accuracy:N/A%
Gunner Accuracy:39.494%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D*
Kills:360
V. Kills:437 82%
Deaths:671
KDR:0.537
Accuracy:33.818% D
KPH:2.600 F
VKPH:3.100 D*
M20 Basilisk
D--
Kills:278
V. Kills:423 66%
Deaths:446
KDR:0.623
Accuracy:38.689% C+
KPH:3.200 F
VKPH:4.800 D--
M60-G Bulldog
M*
Kills:161
V. Kills:152 105%
Deaths:37
KDR:4.351
Accuracy:34.236% C
KPH:27 D
VKPH:25.500 M*
M60-G Bulldog
D
Kills:96
V. Kills:79 120%
Deaths:151
KDR:0.636
Accuracy:26.057% D-
KPH:4.700 D**
VKPH:3.900 D
M12 Kobalt
D*
Kills:95
V. Kills:6 N/A
Deaths:83
KDR:1.145
Accuracy:6.988% F-
KPH:10.400 D**
VKPH:0.700 D*
M40 Fury
D*
Kills:87
V. Kills:43 198%
Deaths:157
KDR:0.554
Accuracy:20.429% F
KPH:6.800 F
VKPH:3.300 D*
Kills:1,077 (0 + 1,077)
Deaths:1,545
KDR:0.697
VKDR:0.738
Vehicle Kills:1,140
Kill Difference:468
Playtime:276.152 hours
Usage:2%
Score:0.670m
Score/min:40
Driving Accuracy:N/A%
Gunner Accuracy:20.429%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M4-F Pillager
S
Kills:1,155
V. Kills:1,153 100%
Deaths:21
KDR:55
Accuracy:86.530% M**
KPH:32.200 B+
VKPH:32.100 S
M40 Fury-F
B**
Kills:991
V. Kills:1,149 86%
Deaths:211
KDR:4.697
Accuracy:87.417% M*
KPH:8.900 D-
VKPH:10.400 B**
S12 Renegade
D
Kills:599
V. Kills:66 N/A
Deaths:1,136
KDR:0.527
Accuracy:59.010% A++
KPH:7.900 D*
VKPH:0.900 D
M20 Basilisk-F
M**
Kills:510
V. Kills:704 72%
Deaths:85
KDR:6
Accuracy:93.627% M**
KPH:20.200 C+
VKPH:27.900 M**
Kills:3,255 (3,255 + 0)
Deaths:1,453
KDR:2.240
VKDR:2.114
Vehicle Kills:3,072
Kill Difference:1,802
Playtime:248.135 hours
Usage:2%
Score:1.001m
Score/min:67
Driving Accuracy:93.627%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D*
Kills:915
V. Kills:1,458 63%
Deaths:1,018
KDR:0.899
Accuracy:44.379% B+
KPH:2.400 D**
VKPH:3.900 D*
CAS 14-E
D*
Kills:56
V. Kills:17 311%
Deaths:47
KDR:1.191
Accuracy:22.695% F-
KPH:8.100 F
VKPH:2.500 D*
Kills:971 (0 + 971)
Deaths:1,065
KDR:0.912
VKDR:1.385
Vehicle Kills:1,475
Kill Difference:94
Playtime:381.495 hours
Usage:3%
Score:1.957m
Score/min:86
Piloting Accuracy:N/A%
Gunner Accuracy:22.695%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AS16 NightHawk 5,2884,97810,8370.459D0.0433.008%D11.109%D-12.2D--N/A37408.5h4.7C++14.3C+
Tank Mine 5,7813,2382,9461.099D0.6023.951%DN/A52.7D--41.3D54361.5h1.8C**7.4C--
Claymore 2,5942,5911,5741.646D1.1524.449%D-N/A66.8D*N/A21938.8h1.2C++4.7C
C-4 3,8012,3703,4680.683C--0.1827.535%BN/A36.5D--22C--29764.9h2.2D*7.9C-
C-4 ARX 3,8921,9593,1750.617D0.1226.918%C++N/A29.9F29.5C29965.5h2.5T9.3F--
Frag Grenade 1,8061,77911779N/A1,778.5046.089%C*N/A523.2C*7.9C+16583.4h3B*6.5B++
FA1 Barrage 1,7511,6604,7920.346D0.1530.931%D--10.181%D--7.5D*N/A26221.9h4.9C*16C
Sticky Grenade 1,5391,53011530N/A1,529.5047.152%DN/A850C+5D-24951.8h1.7B++3.6B+
T2 Striker 3,5371,3873,8530.36C-0.1451.379%C+N/A6.6D-10.2C+81210.3h69.9D*136D-
Spear Anti-Vehicle Phalanx Tower 2,6611,3339148.111S147.6193.122%SN/A69.8B**69.5A++12419.1h14.1D15.1B+
AP30 Shredder 2,4941,2375721.702B+21.2083.98%SN/A35.5B+36.1A*11134.8h104.2C+124.1B**
NS Baron G5 1,2671,2204,1450.294D--0.2135.158%D-8.607%D*8.3D*N/A23146.9h4.8C+13.6C+
T7 Mini-Chaingun 1,2621,2083,6350.332D-0.1712.819%D-10.182%D8.6D*N/A32140.7h24.4D**190.5D-
Havoc 1,2331,2022,6570.452D--0.0536.845%F--10.067%D*12.3D**N/A3797.4h4.3C+11.7D*
T1S Cycler 1,2841,2012,8340.424D0.0827.393%B++11.157%D**10D*N/A24120h16.3D*59.5C+
T5 AMC 1,2991,1973,3310.359D0.1425.637%B+13.868%D*7.7D--N/A29155.3h21.6D**84.2C
The Little Helper 1,2801,1952,2950.521D0.0242.395%D8.87%D*14.4D*1C**3783h5.2C12.3C
HC1 Cougar 1,3031,1902,9280.406D0.0928.01%B++12.605%F6.8D--N/A22176.1h17.4D*62.1C+
T1 Cycler 1,2461,1883,2340.367D0.1321.922%C+11.532%D**9D--N/A31131.7h17.5D79.7C+
NSX Amaterasu 1,3061,18345,3320.026C0.4746.082%B**3.888%D--0.5C--N/A12371.6h10.4C22.6C*
NSX-P Naginata 1,2831,1812,2810.518D0.0227.718%B**11.092%F--16.2D--1.4B+4672.7h18.6D*67C+
TRAC-5 1,2501,1783,1490.374D0.1321.054%C+10.611%D**8.5DN/A37137.9h19.5C--92.5C+
Chainblade 1,4431,17264,6780.018C+0.4833.489%B+4.096%C-0.4CN/A23092.9h4.8D**14.4C+
MSW-R 1,2561,1712,5310.463C--0.0426.063%B++13.834%D**12.6D--N/A5292.7h18.2F-69.7C
PDW-16 Hailstorm 1,2611,1676,0220.194D-0.3128.892%B*11.911%D4.7D*N/A18247.9h46.7T*161.7F
TAS-16 Blackjack 1,1951,1663,1410.371D0.1343.228%D**10.292%D-7.9D*N/A23146.7h2.9C-6.6D
NS-15M2 1,2361,1602,4300.477D0.0229.545%B**16.121%D*12.9D--N/A4190.2h19.8F-67.1C+
LB00 Python AP 2,3171,15911159U1,158.5097.842%M**N/A62.6B*62.6S13318.5h7.1F--7.3B+
NS-11C 1,2751,1593,5010.331D0.1729.068%B**11.475%D**7.1D-N/A28163.7h27.7F--95.3D
M4-F Pillager 2,3081,1552155U54.5086.53%M**N/A32.2B+32.1S9335.9h58.5C+67.6B**
L100 Python HESH 2,3131,1523384U383.5096.325%SN/A65.8B+66.3U12817.5h9.9T*10.3D-
T9 CARV 1,2001,1502,7540.418C-0.0823.543%B*15.652%D*10D-N/A43115.3h23.7F-100.8C
NSX Tengu 1,1981,1492,4700.465D0.0331.712%D14.36%D--13.4D-N/A3186h12.8C**40.5C++
NS-357 Underboss 1,2101,1493,2970.348D0.1539.755%B11.488%D*5.3D*N/A15217.3h5.4D--13.7C+
NS-44 Commissioner 1,2101,1434,8710.235D0.2636.103%C+13.211%D*3D*N/A10380.9h5D-14C
NS-7 PDW 1,1891,1393,7220.306D-0.1923.191%C10.184%D*7.6D-N/A21149.3h17C73.4C+
TS4 Haymaker 1,1801,1372,4790.459D0.0431.524%D--9.499%D-11.2D*N/A29101.3h4B+12.8C+
SMG-46 Armistice 1,1951,1353,4820.326D0.1721.909%D10.132%D--8.3D--N/A27137h18.6D84.7C--
NSX Naginata 1,2191,1333,6170.313D--0.1920.977%C13.769%F-10.8D*N/A30105.3h18.7D*88.9C--
T4 AMP 1,2051,1292,9050.389D0.1131.992%B++8.769%F-3.9D*N/A12292.3h20.8D--65.1C+
LC3 Jaguar 1,2291,1273,3910.332D0.1727.811%B*11.358%F4.8D*N/A17232.4h24.1F--86.6D
MKV Suppressed 1,2081,1183,5910.311D--0.1926.653%C*11.002%D**6.4D*N/A20174.6h23.5F88C--
T9 CARV-S 1,1841,1162,6770.417D0.0841.115%M**13.441%D**11.2D*N/A29100h46T*111.9D*
TX1 Repeater 1,2121,1074,8390.229D0.2730.421%B**12.195%D*3.1D*N/A10357h20.7D*68.1C+
T16 Rhino 1,1971,1062,7250.406D0.0938.744%M*11.121%F9.4D*N/A31118.2h36T*92.9C
NSX Tanto 1,2461,1044,3920.251D-0.2535.02%A++15.308%D**4.7D--N/A16235.4h36.2T-103.3D--
99SV 1,1511,0751,9550.55D0.0533.999%B+15.628%F--9.4D-N/A33113.9h7.3D-21.5C+
NSX-P Tanto 1,1081,0152,4780.41D0.0964.556%S12.118%F-4.2D--N/A14244h85.7T*132.8F
M40 Fury-F 2,1409912114.697A*4.2087.417%M*N/A8.9D-10.4B**62110.9h31.7F--36.3C--
AMR-66 1,0389642,7320.353D0.1541.725%A**16.183%D*4.4D--N/A28218.8h24.4T*58.6D
Cycler TRV 1,0169442,3370.404D0.1026.554%B++9.746%D**12.3D-N/A3776.7h20.2F--76.2C
M20 Wyvern 2,3739151,0180.899D--0.4044.379%B+3.607%C+2.4D**3.9D*86374.6h231.1T*520.6T-
HSR-1 9608951,5940.561D-0.0647.47%A*13.967%F10.9D*N/A4382.4h13.5T*28.4D**
Icikill 95883351,2550.016D0.4833.81%C*N/A0.3C+N/A12709.3h2.9D--8.5C++
Rocklet Rifle 1,6567471,1160.669C+0.1775.412%A**N/A20.1D24.5C+30037.1h55.2D*73.2C++
TRAP-M1 7436921,6850.411D-0.0963.807%S9.682%F-5.8D**N/A28119.5h57T*89.3F**
SOAS-20 7076401,7370.368D-0.1363.478%S8.75%F-5.3D**N/A29120.7h103.6T*163.2T*
S12 Renegade 6655991,1360.527D0.0359.01%A++8.848%B+7.9D*N/A4676.1h19.5T*33T*
TRAC-Shot 6015311,3480.394D0.1135.876%A**8.851%F-7.5D*1B*2270.9h29.6T*82.4F-
Shuriken 5655261,3620.386D--0.1124.282%D-13.118%D-6.2FN/A1984.9h20.1F--82.9F-
The Slasher 56951011,1940.046C+0.4534.72%C++11.373%C+0.7CN/A2737.1h3.1D--9.1C+
M20 Basilisk-F 1,214510856S5.5093.627%M**N/A20.2C+27.9M**11925.2h203.4F-217.2C--
NS-61 Emissary 5785011,5900.315D0.1884.28%S4.79%F-3.1D*N/A11162.7h271.6T*322.2T*
M18 Rotary 1,6514471493B+2.5077.65%SN/A9.3C25.1A*8647.9h307.6F396.1C**
MG-HBR1 Dragoon 4263841,0880.353D-0.1556.787%M**9.896%F-3.9D*N/A2698.2h22T*38.8D--
NS-AM7 Archer 1,6413814280.89B**0.3983.093%M*N/A3.3D-10.9S28115.5h50.2F-60.4D--
Spear Anti-Vehicle Phalanx Turret 2,1653621742.08D-1.5868.124%A**2.486%D-14.4D**71.8S26425.1h40.7T*59.8F**
M20 Basilisk 7973606710.537D--0.0433.818%D3.889%D2.6F3.1D*34139.6h229.9T-679.9F**
T9A "Butcher" 3993606350.567D0.0728.939%B**11.389%F--16.7D*1.8A*5621.5h16F--55.2C
E540 Halberd-H 1,6413121881.66D-1.1683.206%M*N/A9.3F-39.7A*20333.5h34.6T*41.6T*
Hunter QCX 1,5183022,2600.134D-0.3723.771%D*2.318%D**1.4D*5.6B+27217.9h72.3T*304.3T*
M20 Drake 806302319.742C9.2474.531%A++N/A18.9C-31.5B**15516h120.1C161.2B+
SABR-13 3113001,0060.298D0.2056.541%S10%F-4.2D**N/A2771.2h80.9T*143T*
G20 Vulcan-H 1,5082852581.105D0.6167.498%A**1.404%D--5.7F-24.4C+17450.1h689.6T*1021.7T*
Anti-Vehicle Grenade 1,8842841284N/A283.5064.582%A+N/A177.5D-1000S51131.6h13.8T*21.3D**
M20 Basilisk 7012784460.623D--0.1238.689%C+4.317%D3.2F4.8D--4588.1h237.8T614.5F--
NS-44L Blackhand 2822701,4040.192D-0.3134.384%D-13.333%F-3D*N/A1191.5h6.3D--18.4D-
NSX Tomoe 2752579170.28D-0.2226.886%C-10.506%F*5.5D**N/A1646.7h20.4D**75.8D-
Aspis Anti-Aircraft Phalanx Turret 5732522411.046D-0.5525.547%C+1.19%D6.4D-8.1D11039.4h220.2F862C--
M77-B 1941933110.621D--0.1233.847%C--80.311%B+8.1D*N/A5123.8h3D8.7C-
M20 Basilisk 424187682.75D--2.2564.988%A+1.604%D*5.3D**6.7F2835.4h155.5D239.3C+
M60-G Bulldog 313161374.351C+3.8534.236%CN/A26.8D25.3M*766h4.4B**12.8B++
MR11 Gatekeeper 1,2161591261.262D0.7635.763%C-3.145%B**6F-39.7M**15926.6h106.4F**297.5F--
MANA Anti-Vehicle Turret 1,5571436070.236D-0.2675.924%A*1.399%D*5.7D**56.1A+26925.2h92.5T*121.8T*
MR11 Gatekeeper-H 1,2951371071.28D0.7873.338%A*N/A6.1F-51.9A*22822.3h306.4T*417.8T*
M20 Drake 443126343.706D--3.2165.498%B**N/A5.3D-13.4C+9823.6h195.4D298.3C+
Nightshade 2351252,4970.05D0.4590.651%B**2.4%D*0.7DN/A10173.1h144.6F-159.5F-
The President 1561243350.37D-0.1347.617%A**7.258%F--2.4FN/A651.6h32.4T*68F--
L105 Zephyr 151113532.132D1.6328.902%FN/A10.4D**3.5D--6310.9h11.5F--39.8F**
P525 Marauder-H 128109741.473D--0.9725.459%D*N/A22.7F4D1044.8h13.5F--53F*
NS Decimator 1,1941085950.182D--0.3277.467%A*4.63%A*3.1F-31.6A++12134.4h58.7T*75.7T*
Fatestealer 1021022030.502D*0.0038.424%C*5.882%F-8.7D-N/A1811.7h3.8T*10D--
M18 Locust 1,3351021690.604D0.1085.372%SN/A1.3D*15.9C*4877.5h4792.8T*5614T*
T1B Cycler 103983180.308D0.1925.134%C+6.122%F*3.9D**N/A1425h20.6F**81.9D*
Hyena Missile Launcher 19198921.065C-0.5727.856%DN/A3.1D--2.9D--1431.7h49.7D-178.4D-
G30 Vulcan 1,22598861.14C--0.6451.979%A**2.041%D3.2F36.8M10530.6h718.6T*1382.4T*
KSR-35 101961700.565D0.0734.571%C+8.333%F*5.6FN/A1917.1h7.2F--20.8D--
M60-G Bulldog 175961510.636D-0.1426.057%D-2.083%D4.7D**3.9D3920.5h19.8T*76.2T*
M12 Kobalt 10195831.145D-0.656.988%F-18.947%C++10.4D**N/A479.1h33.2F--475.6T*
MG-H1 Watchman 105942260.416D0.0823.169%C+9.574%F-9.7D*1.1B+569.7h21.5D*93C
TR Patriot Flare Gun 94911650.552C0.0525.386%C+N/A5.8D-N/A18815.6h21.9T*86.1D*
NS Patriot Flare Gun 95891250.712C+0.2119.12%C+N/A5.1DN/A20317.4h27.2T*142F--
E540 Halberd 15388651.354D0.8526.863%F-3.409%C+9.7F7.1D*889.1h10F*37.4T*
M40 Fury 130871570.554D-0.0520.429%F2.299%B+6.7F3.3D*6012.9h35F**171.4T*
MANA Anti-Personnel Turret 92811870.433N/A0.0791.515%UN/A810U110U3824000.1h6767T*7394.4T*
ML-7 1,165755820.129D-0.3760.599%B+4%B*2.1F-31.1M+13535h58.5T*96.5T*
Skyguard 1,29975501.5D1.0085.313%SN/A3.2F51.9U13623.6h1473.5T*1727.2T*
M20 Basilisk 133721010.713D*0.2121.517%D-5.556%C++6.4D*5.4C4911.2h137.2F637.6F
NS Annihilator 1,292643030.211D-0.2990.909%MN/A1.9F-37S9733.2h32T*35.2T*
C75 Viper 1,161621360.456D0.0484.913%SN/A2.3D**40.9S11226.9h338.2T*398.3T*
CAS 14-E 7356471.191D0.6922.695%F-N/A8.1F2.5D*636.9h87.9T*387.5T*
G40-F Ranger 8152501.04F0.5439.494%AN/A2.8F-1.6F--12618.3h129F326.7D
Hellfire Rocket Pods 1,21051451.133D0.6389.829%S3.922%S2.3D*52.4S14522.1h1203.4T*1339.7T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter46954,73745.1h
Decoy Grenade01650h
Nano-Armor Kit3,8625,359,917477h
Solid Wall03843.2h
Pain Spire02631.1h
Routing Spire01810.8h
Restoration Kit6247,53728.3h
Anti-Vehicle MANA Turret1233,5767.3h
Spawn Beacon1075,0089.6h
Turret AI Module33501.6h
Repair Module13191h
Skywall Shield Emitter02781.4h
Structure Shield Module02541h
Cortium Silo02591.4h
Blast Wall02251.1h
Nanite Revive Grenade03,3250.9h
Medical Applicator4,432977,528118.4h
Nanite Healing Grenade02930.1h
Welding Device09,7581h
Spear Anti-Vehicle Tower01120.6h
TR Triumph Flare Gun06100.5h
Spitfire Auto-Turret1956,7488.1h
Sunderer Garage1920.6h
Rampart Wall73432.2h
Xiphos Anti-Personnel Tower11841.4h
Hoplon Anti-Aircraft Phalanx Tower01630.6h
Ammunition Package41318,49718.7h
Shield Recharging Field973,1533.3h
Medical Kit1231,84411.3h
Anti-Infantry MANA Turret752,2993.8h
Pillbox01410.9h
Elysium Spawn Tube21590.8h
Vehicle Gate12041.7h
Light Air Terminal01541h
WLT-Howler Mining Laser1158,89615.6h
Alarm Module0670.7h
Nano-Repair Grenade01,8590.5h
Snowman Soldier254000.6h
Router121,3841.9h
Hardlight Barrier999422.2h
Recon Detection Device1,00622,07248.6h
Smoke Grenade0970h

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