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Field Marshal Myriad RookieRoo[P4LE] RookieRoo
TR BR 195

KDR: 0.5

Score: 102.2m

Last Seen: Feb 19th, 2019 7:10 AM
- OFFLINE - 8.1 hour(s)

Prestige 1, Battle Rank 100 (195 total) - Terran Republic on Connery - Outfit Leader of PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 416
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS AS16 NightHawk Tank Mine Claymore C-4 C-4 ARX Frag Grenade FA1 Barrage Sticky Grenade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-87,570 MLG Score: -70
Fun Score: N/A
Cheeseburgers Flipped: 116TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.528%11.867%4103798530,3620.3011740.194

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±7.853%2.632M-1.353D**-4.434T*BODY + (~5.4)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.5-0.147C29.5-1.076D*55.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
89.829%3.922%51102151351658890.01450511%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%5.516S2.13A*-1.972

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1339.7-7.315T*1203.4-21.726T*136.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.757%3.452%511110111,825578765520.31536228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.257%0.891B*-0.242C2.571

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
527.9-3.458T*241.5-5.128T*286.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.3%23.921%51310191,1586647610.174188

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.775%3.645M**-2.835T5.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.5-5.349T*37.1-10.692T*25.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.297%10.528%51510179,85070804771.39105

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.566%-0.687D-0.813D--0.768

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.2-0.006C+4.40.093C+8.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 416
102.2m343.6%181 (10.9k)140 (8.4k)0.49515786,296174,2800.566479195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022237229.259%7.076%20704:1131

9% Combat Medic30% Engineer8% Heavy Assault29% Infiltrator13% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 31st, 2014 3:18 AMJan 7th, 2018 1:14 AMFeb 19th, 2019 3:50 AM (5h) (PST)Feb 19th, 2019 5:21 AM (4h) (PST)Feb 19th, 2019 3:10 AM (6h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4621133490.1180.2390.0080.7040.087-70

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,7116,77820,93371414258,405

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
12162.9h/506.8d 12,430 6,106 73,107 513.5k 10,892 19,952 63,148 337m

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
D
Kills:4,697
Deaths:10,445
KDR:0.450
Accuracy:32.757% D
HSR:11.071% D-
FA1 Barrage
D--
Kills:1,648
Deaths:4,773
KDR:0.345
Accuracy:30.856% D--
HSR:10.194% D--
NS Baron G5
D-
Kills:1,207
Deaths:4,129
KDR:0.292
Accuracy:35.063% D-
HSR:8.534% D*
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T5 AMC
B+
Kills:1,197
Deaths:3,331
KDR:0.359
Accuracy:25.637% B+
HSR:13.868% D*
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.395% D
HSR:8.870% D*
TRAC-5
C+
Kills:1,178
Deaths:3,149
KDR:0.374
Accuracy:21.054% C+
HSR:10.611% D**
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
HC1 Cougar
B++
Kills:1,165
Deaths:2,875
KDR:0.405
Accuracy:27.962% B++
HSR:12.618% F
NS-11C
B**
Kills:1,156
Deaths:3,499
KDR:0.330
Accuracy:28.936% B**
HSR:11.505% D*
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
LC3 Jaguar
B*
Kills:1,127
Deaths:3,391
KDR:0.332
Accuracy:27.811% B*
HSR:11.358% F
NSX Tanto
A++
Kills:1,104
Deaths:4,392
KDR:0.251
Accuracy:35.020% A++
HSR:15.308% D**
NSX-P Tanto
S
Kills:1,015
Deaths:2,478
KDR:0.410
Accuracy:64.556% S
HSR:12.118% F-
TRAC-Shot
A**
Kills:520
Deaths:1,324
KDR:0.393
Accuracy:36.031% A**
HSR:8.846% F-
AMR-66
M++
Kills:434
Deaths:1,543
KDR:0.281
Accuracy:45.436% M++
HSR:16.129% D*
Kills:21,148
Deaths (as Engineer):55,901
Deaths (to Engineers):32,764
KDR:0.37831
Kill Difference:34,753
Playtime:3,602.519 hours
Usage:30%
Score:29.071m
Score/min:134
Accuracy (listed only):35.319%
HSR (listed only):11.305%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
NSX Tengu
D
Kills:1,149
Deaths:2,470
KDR:0.465
Accuracy:31.712% D
HSR:14.360% D--
NS-357 Underboss
B+
Kills:1,147
Deaths:3,297
KDR:0.348
Accuracy:39.730% B+
HSR:11.421% D*
NS-44 Commissioner
C+
Kills:1,143
Deaths:4,871
KDR:0.235
Accuracy:36.103% C+
HSR:13.211% D*
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
T4 AMP
B++
Kills:1,122
Deaths:2,893
KDR:0.388
Accuracy:31.782% B++
HSR:8.824% F
MKV Suppressed
C++
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C++
HSR:11.002% D*
TX1 Repeater
B**
Kills:1,104
Deaths:4,833
KDR:0.228
Accuracy:30.374% B**
HSR:12.228% D*
TRAP-M1
S
Kills:692
Deaths:1,685
KDR:0.411
Accuracy:63.807% S
HSR:9.682% F-
Shuriken
D-
Kills:526
Deaths:1,361
KDR:0.386
Accuracy:24.282% D-
HSR:13.118% D-
NS-61 Emissary
S
Kills:488
Deaths:1,497
KDR:0.326
Accuracy:77.288% S
HSR:4.713% F-
NS-AM7 Archer
M*
Kills:381
Deaths:428
KDR:0.890
Accuracy:83.093% M*
HSR:0.262% F-
SOAS-20
S
Kills:349
Deaths:1,198
KDR:0.291
Accuracy:67.637% S
HSR:9.169% F
99SV
C**
Kills:273
Deaths:678
KDR:0.403
Accuracy:32.991% C**
HSR:20.147% F-
NS-44L Blackhand
D-
Kills:270
Deaths:1,404
KDR:0.192
Accuracy:34.384% D-
HSR:13.333% F-
NSX Tomoe
C--
Kills:257
Deaths:917
KDR:0.280
Accuracy:26.886% C--
HSR:10.506% F--
HSR-1
C+
Kills:216
Deaths:489
KDR:0.442
Accuracy:34.671% C+
HSR:9.722% F--
M77-B
B+
Kills:193
Deaths:311
KDR:0.621
Accuracy:33.847% C-
HSR:80.311% B+
The President
M
Kills:124
Deaths:335
KDR:0.370
Accuracy:47.617% M
HSR:7.258% F--
TR Patriot Flare Gun
U
Kills:91
Deaths:165
KDR:0.552
Accuracy:25.386% C**
HSR:0% U
NS Patriot Flare Gun
U
Kills:89
Deaths:125
KDR:0.712
Accuracy:19.120% C+
HSR:0% U
Kills:14,173
Deaths (as Infiltrator):45,774
Deaths (to Infiltrators):25,367
KDR:0.30963
Kill Difference:31,601
Playtime:3,499.608 hours
Usage:29%
Score:27.770m
Score/min:132
Accuracy (listed only):38.243%
HSR (listed only):12.795%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
D
Kills:4,697
Deaths:10,445
KDR:0.450
Accuracy:32.757% D
HSR:11.071% D-
FA1 Barrage
D--
Kills:1,648
Deaths:4,773
KDR:0.345
Accuracy:30.856% D--
HSR:10.194% D--
NS Baron G5
D-
Kills:1,207
Deaths:4,129
KDR:0.292
Accuracy:35.063% D-
HSR:8.534% D*
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T5 AMC
B+
Kills:1,197
Deaths:3,331
KDR:0.359
Accuracy:25.637% B+
HSR:13.868% D*
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.395% D
HSR:8.870% D*
TRAC-5
C+
Kills:1,178
Deaths:3,149
KDR:0.374
Accuracy:21.054% C+
HSR:10.611% D**
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
HC1 Cougar
B++
Kills:1,165
Deaths:2,875
KDR:0.405
Accuracy:27.962% B++
HSR:12.618% F
NS-11C
B**
Kills:1,156
Deaths:3,499
KDR:0.330
Accuracy:28.936% B**
HSR:11.505% D*
NSX Tengu
D
Kills:1,149
Deaths:2,470
KDR:0.465
Accuracy:31.712% D
HSR:14.360% D--
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
LC3 Jaguar
B*
Kills:1,127
Deaths:3,391
KDR:0.332
Accuracy:27.811% B*
HSR:11.358% F
MKV Suppressed
C++
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C++
HSR:11.002% D*
NSX Tanto
A++
Kills:1,104
Deaths:4,392
KDR:0.251
Accuracy:35.020% A++
HSR:15.308% D**
NSX-P Tanto
S
Kills:1,015
Deaths:2,478
KDR:0.410
Accuracy:64.556% S
HSR:12.118% F-
Shuriken
D-
Kills:526
Deaths:1,361
KDR:0.386
Accuracy:24.282% D-
HSR:13.118% D-
TRAC-Shot
A**
Kills:520
Deaths:1,324
KDR:0.393
Accuracy:36.031% A**
HSR:8.846% F-
Kills:26,948
Deaths (as Light Assault):75,006
Deaths (to Light Assaults):26,781
KDR:0.35928
Kill Difference:48,058
Playtime:1,573.437 hours
Usage:13%
Score:16.509m
Score/min:175
Accuracy (listed only):32.205%
HSR (listed only):11.213%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
D
Kills:1,208
Deaths:3,635
KDR:0.332
Accuracy:12.819% D-
HSR:10.182% D
NSX-P Naginata
B*
Kills:1,181
Deaths:2,281
KDR:0.518
Accuracy:27.718% B*
HSR:11.092% F--
MSW-R
B++
Kills:1,171
Deaths:2,531
KDR:0.463
Accuracy:26.063% B++
HSR:13.834% D*
NS-15M2
B**
Kills:1,160
Deaths:2,430
KDR:0.477
Accuracy:29.545% B**
HSR:16.121% D*
T9 CARV
B*
Kills:1,150
Deaths:2,754
KDR:0.418
Accuracy:23.543% B*
HSR:15.652% D--
NSX Naginata
C+
Kills:1,133
Deaths:3,617
KDR:0.313
Accuracy:20.977% C+
HSR:13.769% F-
T9 CARV-S
M**
Kills:1,116
Deaths:2,677
KDR:0.417
Accuracy:41.115% M**
HSR:13.441% D**
T16 Rhino
M**
Kills:1,104
Deaths:2,719
KDR:0.406
Accuracy:38.734% M**
HSR:11.141% F
T9A "Butcher"
B*
Kills:356
Deaths:632
KDR:0.563
Accuracy:28.801% B*
HSR:10.955% F--
MG-H1 Watchman
C+
Kills:94
Deaths:224
KDR:0.420
Accuracy:22.045% C+
HSR:9.574% F-
Kills:9,673
Deaths (as Heavy Assault):23,500
Deaths (to Heavy Assaults):32,746
KDR:0.41162
Kill Difference:13,827
Playtime:974.907 hours
Usage:8%
Score:7.564m
Score/min:129
Accuracy (listed only):27.136%
HSR (listed only):12.576%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
D
Kills:4,697
Deaths:10,445
KDR:0.450
Accuracy:32.757% D
HSR:11.071% D-
FA1 Barrage
D--
Kills:1,648
Deaths:4,773
KDR:0.345
Accuracy:30.856% D--
HSR:10.194% D--
NS Baron G5
D-
Kills:1,207
Deaths:4,129
KDR:0.292
Accuracy:35.063% D-
HSR:8.534% D*
Havoc
D--
Kills:1,202
Deaths:2,657
KDR:0.452
Accuracy:36.845% F--
HSR:10.067% D--
T1S Cycler
B++
Kills:1,201
Deaths:2,834
KDR:0.424
Accuracy:27.393% B++
HSR:11.157% D**
The Little Helper
D
Kills:1,195
Deaths:2,295
KDR:0.521
Accuracy:42.395% D
HSR:8.870% D*
T1 Cycler
C+
Kills:1,188
Deaths:3,234
KDR:0.367
Accuracy:21.922% C+
HSR:11.532% D**
PDW-16 Hailstorm
B*
Kills:1,167
Deaths:6,022
KDR:0.194
Accuracy:28.892% B*
HSR:11.911% D
TAS-16 Blackjack
D-
Kills:1,166
Deaths:3,141
KDR:0.371
Accuracy:43.228% D**
HSR:10.292% D-
NSX Tengu
D
Kills:1,149
Deaths:2,470
KDR:0.465
Accuracy:31.712% D
HSR:14.360% D--
NS-7 PDW
C
Kills:1,139
Deaths:3,722
KDR:0.306
Accuracy:23.191% C
HSR:10.184% D*
TS4 Haymaker
D--
Kills:1,137
Deaths:2,479
KDR:0.459
Accuracy:31.524% D--
HSR:9.499% D--
SMG-46 Armistice
D
Kills:1,135
Deaths:3,482
KDR:0.326
Accuracy:21.909% D
HSR:10.132% D--
MKV Suppressed
C++
Kills:1,118
Deaths:3,591
KDR:0.311
Accuracy:26.653% C++
HSR:11.002% D*
Cycler TRV
B++
Kills:910
Deaths:2,295
KDR:0.397
Accuracy:26.446% B++
HSR:9.890% D**
Shuriken
D-
Kills:526
Deaths:1,361
KDR:0.386
Accuracy:24.282% D-
HSR:13.118% D-
SABR-13
S
Kills:300
Deaths:1,006
KDR:0.298
Accuracy:56.541% S
HSR:10% F-
T1B Cycler
C+
Kills:98
Deaths:318
KDR:0.308
Accuracy:25.134% C+
HSR:6.122% F*
Kills:22,183
Deaths (as Combat Medic):60,254
Deaths (to Combat Medics):17,051
KDR:0.36816
Kill Difference:38,071
Playtime:1,090.370 hours
Usage:9%
Score:9.478m
Score/min:145
Accuracy (listed only):31.486%
HSR (listed only):10.441%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
A*
Kills:446
V. Kills:1,203 37%
Deaths:144
KDR:3.097
Accuracy:77.834% S
KPH:9.500 C
VKPH:25.500 A*
M18 Locust
B+
Kills:57
V. Kills:1,190 5%
Deaths:124
KDR:0.460
Accuracy:86.618% S
KPH:0.900 D*
VKPH:18.200 B+
Hellfire Rocket Pods
S
Kills:51
V. Kills:1,159 4%
Deaths:45
KDR:1.133
Accuracy:89.829% S
KPH:2.300 D*
VKPH:52.400 S
Kills:554 (503 + 0)
Deaths:313
KDR:1.770
VKDR:11.348
Vehicle Kills:3,552
Kill Difference:241
Playtime:134.710 hours
Usage:1%
Score:0.599m
Score/min:74
Piloting Accuracy:86.618%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:1,237
V. Kills:1,257 98%
Deaths:57
KDR:21.702
Accuracy:83.980% S
KPH:35.600 B+
VKPH:36.100 A*
L105 Zephyr
D--
Kills:101
V. Kills:30 326%
Deaths:52
KDR:1.942
Accuracy:29.092% F
KPH:9.900 F
VKPH:3 D--
Kills:1,338 (0 + 1,338)
Deaths:109
KDR:12.275
VKDR:11.807
Vehicle Kills:1,287
Kill Difference:1,229
Playtime:44.940 hours
Usage:0%
Score:0.268m
Score/min:99
Piloting Accuracy:N/A%
Gunner Accuracy:29.092%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
S
Kills:1,159
V. Kills:1,158 100%
Deaths:1
KDR:1,159
Accuracy:97.842% M**
KPH:62.700 B*
VKPH:62.600 S
L100 Python HESH
U
Kills:1,152
V. Kills:1,161 99%
Deaths:3
KDR:384
Accuracy:96.325% S
KPH:65.700 B+
VKPH:66.200 U
C75 Viper
S
Kills:62
V. Kills:1,099 6%
Deaths:136
KDR:0.456
Accuracy:84.913% S
KPH:2.300 D**
VKPH:40.800 S
Skyguard
U
Kills:54
V. Kills:1,205 4%
Deaths:49
KDR:1.102
Accuracy:85.041% S
KPH:2.300 F
VKPH:52 U
Kills:2,427 (2,427 + 0)
Deaths:189
KDR:12.841
VKDR:24.460
Vehicle Kills:4,623
Kill Difference:2,238
Playtime:86.108 hours
Usage:1%
Score:0.637m
Score/min:123
Driving Accuracy:85.041%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

MR11 Gatekeeper
M*
Kills:157
V. Kills:1,056 15%
Deaths:125
KDR:1.256
Accuracy:35.711% C-
KPH:5.900 F-
VKPH:39.800 M*
G30 Vulcan
M++
Kills:98
V. Kills:1,127 9%
Deaths:85
KDR:1.153
Accuracy:52.132% M
KPH:3.200 F
VKPH:36.800 M++
E540 Halberd
D**
Kills:82
V. Kills:60 134%
Deaths:65
KDR:1.262
Accuracy:25.429% F-
KPH:9.200 F-
VKPH:6.700 D**
M20 Basilisk
C
Kills:72
V. Kills:61 116%
Deaths:99
KDR:0.727
Accuracy:21.484% D--
KPH:6.400 D*
VKPH:5.500 C
Kills:409 (0 + 409)
Deaths:374
KDR:1.094
VKDR:6.160
Vehicle Kills:2,304
Kill Difference:35
Playtime:77.264 hours
Usage:1%
Score:0.526m
Score/min:113
Driving Accuracy:N/A%
Gunner Accuracy:21.484%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A*
Kills:312
V. Kills:1,329 23%
Deaths:188
KDR:1.660
Accuracy:83.226% M*
KPH:9.300 F-
VKPH:39.700 A*
G20 Vulcan-H
C+
Kills:283
V. Kills:1,221 23%
Deaths:254
KDR:1.114
Accuracy:67.770% A**
KPH:5.700 F-
VKPH:24.500 C+
MR11 Gatekeeper-H
A*
Kills:137
V. Kills:1,158 12%
Deaths:107
KDR:1.280
Accuracy:73.338% A**
KPH:6.200 F-
VKPH:52 A*
P525 Marauder-H
D
Kills:109
V. Kills:19 N/A
Deaths:74
KDR:1.473
Accuracy:25.459% D*
KPH:22.900 F
VKPH:4 D
G40-F Ranger
B**
Kills:52
V. Kills:29 173%
Deaths:50
KDR:1.040
Accuracy:39.494% B**
KPH:2.800 F-
VKPH:1.600 F--
Kills:893 (0 + 893)
Deaths:673
KDR:1.327
VKDR:5.581
Vehicle Kills:3,756
Kill Difference:220
Playtime:128.603 hours
Usage:1%
Score:1.399m
Score/min:181
Driving Accuracy:N/A%
Gunner Accuracy:39.494%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D*
Kills:345
V. Kills:433 79%
Deaths:656
KDR:0.526
Accuracy:33.649% D
KPH:2.500 F
VKPH:3.100 D*
M20 Basilisk
D-
Kills:257
V. Kills:412 62%
Deaths:440
KDR:0.584
Accuracy:37.993% C+
KPH:2.900 F
VKPH:4.700 D-
M60-G Bulldog
M*
Kills:161
V. Kills:152 105%
Deaths:37
KDR:4.351
Accuracy:34.254% C
KPH:28.100 C--
VKPH:26.500 M*
M60-G Bulldog
D
Kills:96
V. Kills:79 120%
Deaths:150
KDR:0.640
Accuracy:26.060% D-
KPH:4.700 D**
VKPH:3.900 D
M12 Kobalt
D--
Kills:93
V. Kills:6 N/A
Deaths:82
KDR:1.134
Accuracy:6.829% F-
KPH:10.500 D**
VKPH:0.700 D--
M40 Fury
D*
Kills:86
V. Kills:43 195%
Deaths:155
KDR:0.555
Accuracy:20.329% F
KPH:6.800 F
VKPH:3.400 D*
Kills:1,038 (0 + 1,038)
Deaths:1,520
KDR:0.683
VKDR:0.740
Vehicle Kills:1,125
Kill Difference:482
Playtime:272.639 hours
Usage:2%
Score:0.655m
Score/min:40
Driving Accuracy:N/A%
Gunner Accuracy:20.329%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M4-F Pillager
S
Kills:1,154
V. Kills:1,152 100%
Deaths:21
KDR:54.952
Accuracy:86.595% M**
KPH:32.200 B+
VKPH:32.100 S
M40 Fury-F
B**
Kills:991
V. Kills:1,149 86%
Deaths:211
KDR:4.697
Accuracy:87.417% M**
KPH:8.900 D-
VKPH:10.400 B**
S12 Renegade
D
Kills:598
V. Kills:65 N/A
Deaths:1,136
KDR:0.526
Accuracy:59.025% A++
KPH:7.900 D*
VKPH:0.900 D
M20 Basilisk-F
S
Kills:499
V. Kills:693 72%
Deaths:79
KDR:6.316
Accuracy:93.729% M**
KPH:22 C+
VKPH:30.500 S
Kills:3,242 (3,242 + 0)
Deaths:1,447
KDR:2.240
VKDR:2.114
Vehicle Kills:3,059
Kill Difference:1,795
Playtime:245.561 hours
Usage:2%
Score:0.990m
Score/min:67
Driving Accuracy:93.729%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D**
Kills:903
V. Kills:1,447 62%
Deaths:1,014
KDR:0.891
Accuracy:44.580% B++
KPH:2.500 D**
VKPH:3.900 D**
CAS 14-E
D*
Kills:54
V. Kills:17 300%
Deaths:46
KDR:1.174
Accuracy:22.732% F-
KPH:8 F
VKPH:2.500 D*
Kills:957 (0 + 957)
Deaths:1,060
KDR:0.903
VKDR:1.381
Vehicle Kills:1,464
Kill Difference:103
Playtime:375.244 hours
Usage:3%
Score:1.951m
Score/min:87
Piloting Accuracy:N/A%
Gunner Accuracy:22.732%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AS16 NightHawk 4,9814,69710,4450.45D0.0532.757%D11.071%D-11.9D--N/A37394.7h4.7C++14.4C+
Tank Mine 5,6973,1802,9301.085D0.5923.824%DN/A52.1D--41.3D54261h1.8C**7.4C--
Claymore 2,5852,5821,5721.642D1.1524.467%D-N/A66.7D*N/A21938.7h1.2C++4.7C
C-4 3,6942,3023,4200.673C--0.1827.47%BN/A36.2D--21.9C--29663.6h2.2D*7.9C-
C-4 ARX 3,8921,9593,1750.617D0.1226.913%C++N/A29.9F29.5C29965.5h2.5T-9.3F**
Frag Grenade 1,8031,77611776N/A1,775.5046.061%C*N/A522.4C*7.9C+16583.4h3B*6.5B++
FA1 Barrage 1,7381,6484,7730.345D0.1530.856%D--10.194%D--7.4D*N/A25221.3h4.9C*16C
Sticky Grenade 1,5311,52211522N/A1,521.5047.096%DN/A895.3C+5.3D24961.7h1.7B+3.6B+
Spear Anti-Vehicle Phalanx Tower 2,6551,3309147.778S147.2893.145%SN/A70A+69.7M*12319h14.1D-15.1B++
T2 Striker 3,3621,2833,7590.341C--0.1551.059%C+N/A6.3D10.2C80204.4h72.4D**141.8D-
AP30 Shredder 2,4941,2375721.702B++21.2183.98%SN/A35.5B+36.1A*11134.8h104.2C+124.1B**
T7 Mini-Chaingun 1,2621,2083,6350.332D-0.1612.819%D-10.182%D8.6D*N/A32140.7h24.4D**190.5D--
NS Baron G5 1,2521,2074,1290.292D--0.2035.063%D-8.534%D*8.3D*N/A23145.9h4.8C+13.7C+
Havoc 1,2331,2022,6570.452D-0.0436.845%F--10.067%D--12.3D**N/A3797.4h4.3C11.7F-
T1S Cycler 1,2841,2012,8340.424D0.0727.393%B++11.157%D**10D--N/A24120h16.3D*59.5C+
T5 AMC 1,2991,1973,3310.359D0.1425.637%B+13.868%D*7.7D-N/A29155.3h21.6D**84.2C
The Little Helper 1,2801,1952,2950.521D0.0342.395%D8.87%D*14.4D*1C*3783h5.2C12.3C
T1 Cycler 1,2461,1883,2340.367C--0.1321.922%C+11.532%D**9D--N/A30131.7h17.5D79.7C+
NSX-P Naginata 1,2831,1812,2810.518D0.0227.718%B*11.092%F--16.2D--1.4B+4672.7h18.6D**67C+
NSX Amaterasu 1,3011,17944,4830.027C0.4741.767%B*3.902%D*0.5CN/A12316.7h8.7C+20.8C*
TRAC-5 1,2501,1783,1490.374D0.1221.054%C+10.611%D**8.6DN/A37137.6h19.5D92.5C+
Chainblade 1,4431,17264,6750.018C+0.4833.491%B4.096%C-0.4CN/A23091.4h4.8D**14.4C+
MSW-R 1,2561,1712,5310.463C--0.0326.063%B++13.834%D*12.6D--N/A5192.7h18.2F-69.7C
PDW-16 Hailstorm 1,2611,1676,0220.194D-0.3028.892%B*11.911%D4.7D*N/A18247.9h46.7T*161.7F-
TAS-16 Blackjack 1,1951,1663,1410.371D0.1243.228%D**10.292%D-7.9D*N/A23146.7h2.9C-6.6D
HC1 Cougar 1,2741,1652,8750.405D0.0927.962%B++12.618%F6.8D--N/A22170.9h17.4D*62.2C+
NS-15M2 1,2361,1602,4300.477D0.0229.545%B**16.121%D*12.9D--N/A4190.2h19.8F-67.1C+
LB00 Python AP 2,3171,15911159U1,158.5097.842%M**N/A62.6B*62.6S13318.5h7.1F-7.3B+
NS-11C 1,2701,1563,4990.33D0.1728.936%B**11.505%D*7.1D-N/A28163.6h27.6F--95.3D
M4-F Pillager 2,3061,1542154.952U54.4686.595%M**N/A32.1B+32.1S9335.9h58.4C67.4B**
L100 Python HESH 2,3131,1523384U383.5096.325%SN/A65.8B+66.3U12717.5h9.9T*10.3D
T9 CARV 1,2001,1502,7540.418C-0.0823.543%B*15.652%D--10D-N/A43115.2h23.7F-100.8C
NSX Tengu 1,1981,1492,4700.465D0.0331.712%D14.36%D--13.4D-N/A3186h12.8C*40.5C++
NS-357 Underboss 1,2071,1473,2970.348D0.1539.73%B+11.421%D*5.3D*N/A15217.1h5.4D--13.7C+
NS-44 Commissioner 1,2101,1434,8710.235D0.2636.103%C+13.211%D*3D*N/A10380.9h5D-14C
NS-7 PDW 1,1891,1393,7220.306D0.1923.191%C10.184%D*7.6D-N/A21149.3h17C73.4C+
TS4 Haymaker 1,1801,1372,4790.459D0.0431.524%D--9.499%D--11.2D--N/A29101.3h4B+12.8C+
SMG-46 Armistice 1,1951,1353,4820.326D0.1721.909%D10.132%D--8.3D--N/A27137h18.6D84.7C--
NSX Naginata 1,2191,1333,6170.313D--0.1820.977%C+13.769%F-10.8D*N/A30105.3h18.7D**88.9C--
LC3 Jaguar 1,2291,1273,3910.332D0.1627.811%B*11.358%F4.8D--N/A17232.4h24.1F--86.6D
T4 AMP 1,1961,1222,8930.388C--0.1131.782%B++8.824%F3.9D*N/A12290.7h20.7D--65C+
MKV Suppressed 1,2081,1183,5910.311D-0.1826.653%C++11.002%D*6.4D*N/A20174.6h23.5D**88D
T9 CARV-S 1,1841,1162,6770.417D0.0841.115%M**13.441%D**11.2D*N/A29100h46T*111.9D*
TX1 Repeater 1,2061,1044,8330.228D0.2730.374%B**12.228%D*3.1D*N/A10356.5h20.7D*68C+
NSX Tanto 1,2461,1044,3920.251D-0.2435.02%A++15.308%D**4.7D--N/A16235.4h36.2T-103.3D
T16 Rhino 1,1941,1042,7190.406D0.0938.734%M**11.141%F9.4D*N/A31117.8h36T*93C-
NSX-P Tanto 1,1081,0152,4780.41D0.0964.556%S12.118%F-4.2D--N/A14244h85.7T*132.8F
M40 Fury-F 2,1409912114.697A*4.2087.417%M**N/A8.9D-10.4B**62110.9h31.7F--36.3D
Cycler TRV 9819102,2950.397D0.1026.446%B++9.89%D**12.2D-1A+3774.5h20.3F--76.7C
M20 Wyvern 2,3509031,0140.891D-0.4044.58%B++3.654%C+2.5D**3.9D**87368.5h232.3T*521F**
Icikill 92680348,1810.017D0.4833.839%C*0.996%D--0.3CN/A12569.7h2.9D--8.5C++
Rocklet Rifle 1,6077211,0960.658C+0.1675.404%A**N/A19.8D24.3C+29636.4h55.7D*73.9C++
TRAP-M1 7436921,6850.411D--0.0863.807%S9.682%F-5.8D**N/A28119.5h57T*89.3F**
S12 Renegade 6635981,1360.526D0.0359.025%A++8.863%B++7.9D*N/A4676.1h19.5T*33T*
Shuriken 5655261,3610.386D--0.1124.282%D-13.118%D-6.2FN/A1984.8h20.1F*82.9F-
TRAC-Shot 5845201,3240.393D0.1036.031%A**8.846%F-7.6D*N/A2268.7h29.8T*82.6F-
The Slasher 56951011,1940.046C+0.4534.72%C+11.373%C+0.7C--N/A2737.1h3.1D-9.1C+
M20 Basilisk-F 1,192499796.316S5.8293.729%M**N/A22C+30.5S12422.7h201.3F**214.7D-
NS-61 Emissary 5584881,4970.326D0.1777.288%S4.713%F-3.2D*N/A11153.1h157.9T*204.3T*
M18 Rotary 1,6494461443.097B++2.6077.834%SN/A9.5C25.5A*8747.1h304.5F391.2C**
AMR-66 4694341,5430.281D-0.2145.436%M++16.129%D*2.5D*N/A25173.2h35.7T*78.5F
NS-AM7 Archer 1,6413814280.89B**0.3983.093%M*N/A3.3D-10.9S27115.5h50.2F-60.4D--
T9A "Butcher" 3943566320.563D0.0728.801%B*10.955%F--16.6D*1.8M5521.4h16F--55.5C
SOAS-20 3763491,1980.291D-0.2067.637%S9.169%F3.5FN/A2599.1h155.3T*229.6T*
M20 Basilisk 7783456560.526D--0.0333.649%D3.768%D-2.5F3.1D*34137.9h234.4T-696.5T
Spear Anti-Vehicle Phalanx Turret 2,1203381721.965D-1.4767.995%A**2.663%D13.6D**71.9S26324.8h43T*63.2T-
E540 Halberd-H 1,6413121881.66D-1.1683.226%M*N/A9.3F-39.7A*20233.5h34.6T*41.6T*
M20 Drake 806302319.742C--9.2574.653%AN/A19D31.7B+15615.9h120.1C160.9B+
SABR-13 3113001,0060.298D0.2056.541%S10%F-4.2D**N/A2771.2h80.9T*143T*
G20 Vulcan-H 1,5042832541.114D0.6267.77%A**1.413%D--5.7F-24.5C+17449.9h691.3T*1020.1T*
Hunter QCX 1,4702782,2070.126D-0.3724.761%D*2.518%F1.3D--5.7B+26208.8h76.5T*309T*
Anti-Vehicle Grenade 1,8622731273N/A272.5064.725%A+N/A170.6D--993.1U50921.6h14.2T*22D**
99SV 2822736780.403D0.0932.991%C**20.147%F-5.2D*N/A3452.5h10.8T32.8D**
NS-44L Blackhand 2822701,4040.192D-0.3034.384%D-13.333%F-3D*N/A1191.5h6.3D--18.4D-
NSX Tomoe 2752579170.28D-0.2226.886%C--10.506%F--5.5D**N/A1646.7h20.4D**75.8D-
M20 Basilisk 6692574400.584D--0.0937.993%C+4.669%C2.9F4.7D-4387.3h246.9T650F*
Aspis Anti-Aircraft Phalanx Turret 5562412401.004D-0.5125.568%C+1.245%D6.2D-8.1D10938.8h226.2F884.7D
HSR-1 2252164890.442D-0.0534.671%C+9.722%F--7.7D**N/A2028h8.6F-24.8D-
M77-B 1941933110.621D--0.1333.847%C-80.311%B+8.1D*N/A5123.8h3D8.7C-
M20 Basilisk 378164682.412D-1.9263.743%A1.829%D*5F6.5F2932.8h164.8D258.5C+
M60-G Bulldog 313161374.351C+3.8634.254%CN/A28.2C--26.7M**805.7h4.4B**12.8B++
MR11 Gatekeeper 1,2131571251.256D0.7635.711%C-3.185%B**5.9F-39.8M*15926.5h107.4T-300.8F--
MANA Anti-Vehicle Turret 1,5571436040.237D-0.2675.832%A*1.399%D*5.7D**56.3A++26925.1h92T*121.3T*
MR11 Gatekeeper-H 1,2951371071.28D0.7873.338%A**N/A6.1F-51.9A*22822.3h306.4T*417.8T*
M20 Drake 441125333.788D--3.2965.7%B**N/A5.3D*13.4C+9823.5h195.8C--298C+
The President 1561243350.37D--0.1347.617%M7.258%F--2.4D**N/A651.6h32.4T*68F**
P525 Marauder-H 128109741.473D--0.9825.459%D*N/A22.7F4D1044.8h13.5F--53F**
NS Decimator 1,1941085950.182D--0.3177.467%A*4.63%A++3.1F-31.6A++12034.4h58.7T*75.7T*
L105 Zephyr 131101521.942D1.4529.092%FN/A9.9F2.9D*6110.2h11.5F*39.4F**
G30 Vulcan 1,22598851.153D0.6652.132%M2.041%D-3.2F36.8M++10530.6h717.7T*1376.6T*
T1B Cycler 103983180.308D0.1925.134%C+6.122%F*3.9D**N/A1425h20.6F**81.9D*
M60-G Bulldog 175961500.64D-0.1426.06%D-2.083%D4.8D**3.9D4020.2h19.8T*75.9T*
MG-H1 Watchman 105942240.42D0.0822.045%C+9.574%F-9.8D*1.1B+539.6h20.2D-91.4C
M12 Kobalt 9993821.134D-0.646.829%F-18.28%C+10.6D**N/A458.8h32.8F*479.8T*
Hyena Missile Launcher 18393921.011C-0.5227.85%DN/A3D--2.9D--1331.3h50.3D-180.5D-
TR Patriot Flare Gun 94911650.552C0.0625.386%C**N/A5.8D-N/A18815.6h21.9T*86.1D*
NS Patriot Flare Gun 95891250.712C+0.2219.12%C+N/A5.1DN/A20317.4h27.2T*142F--
M40 Fury 129861550.555D0.0620.329%F2.326%B+6.8F3.4D*6012.7h34.8T171.3T*
E540 Halberd 14282651.262D0.7725.429%F-3.659%C++9.1F-6.7D**879h9.9F*39.1T*
MANA Anti-Personnel Turret 90791860.425N/A0.0791.497%UN/A790U110U3794900.1h6916.3T*7559T*
ML-7 1,165755820.129D-0.3760.599%B+4%B*2.1F-31.1M+13435h58.5T*96.5T*
M20 Basilisk 13372990.727D*0.2321.484%D--5.556%C++6.4D*5.4C4811.2h136.2F634.1F
NS Annihilator 1,292643020.212D-0.2890.925%MN/A1.9F-37U9733.2h31.9T*35.1T*
C75 Viper 1,161621360.456D0.0484.913%SN/A2.3D**40.9S11126.9h338.2T*398.3T*
M18 Locust 1,247571240.46D0.0486.618%SN/A0.9D*18.2B+4165.5h7951.8T*9180.4T*
Skyguard 1,25954491.102D0.6185.041%SN/A2.3F51.9U12723.2h1927.5T*2266.5T*
CAS 14-E 7154461.174D0.6822.732%F-N/A7.9F2.5D*636.8h90.2T*397T*
G40-F Ranger 8152501.04D0.5439.494%B**N/A2.8F-1.6F--12618.3h129D**326.7D
Hellfire Rocket Pods 1,21051451.133D0.6489.829%S3.922%S2.3D*52.4S14422.1h1203.4T*1339.7T*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit6227,39928.1h
Motion Spotter43146,37340.9h
Solid Wall02051.6h
Nano-Armor Kit3,7895,270,358469.7h
Decoy Grenade01650h
Snowman Soldier254000.6h
Pain Spire01480.5h
Routing Spire01120.5h
Anti-Vehicle MANA Turret1233,5727.3h
Spawn Beacon1034,6558.9h
Turret AI Module32581.2h
Repair Module12220.6h
Skywall Shield Emitter02271.1h
Structure Shield Module01800.7h
Cortium Silo02281.1h
Blast Wall01550.8h
Nanite Revive Grenade03,3240.9h
Medical Applicator4,418929,116116.7h
Nanite Healing Grenade02930.1h
TR Triumph Flare Gun06100.5h
Welding Device06,9900.6h
Spear Anti-Vehicle Tower0720.4h
Spitfire Auto-Turret1846,0477.2h
Rampart Wall73422.2h
Sunderer Garage0500.3h
Xiphos Anti-Personnel Tower11341.1h
Hoplon Anti-Aircraft Phalanx Tower01240.5h
Router101,0421.5h
Ammunition Package41017,62918.4h
Shield Recharging Field973,1533.3h
Medical Kit1231,84111.3h
Anti-Infantry MANA Turret752,2893.8h
Elysium Spawn Tube21370.7h
Pillbox01150.6h
Light Air Terminal01130.7h
Vehicle Gate11060.8h
WLT-Howler Mining Laser1158,89615.6h
Nano-Repair Grenade01,4860.4h
Hardlight Barrier928892h
Recon Detection Device1,00422,03448.5h
Smoke Grenade0970h

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