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Paragon Jolly Rooyale[T] Rooyale
VS BR 189

KDR: 4.43

Score: 94m

Last Seen: May 23rd, 2020 12:50 PM
- OFFLINE - 97 hour(s)

Prestige 1, Battle Rank 100 (189 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Saron Laser Cannon Betelgeuse 54-A C150 Dalton Ghost Light PPA NS-11C Dual Photon Pods Maelstrom Turbo Laser
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,891,061 MLG Score: 2311
Fun Score: N/A
Cheeseburgers Flipped: 41TIME WITH MEDKIT: 4%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.966%21.939%61441124274,9443.290631.144

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.633%1.301A0.126C++-0.53DHEAD ++ (~7.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.562B+9.10.364C**23.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.029%0.753%25825127856,72926172974721.6771191%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.108%-0.339C--0.756D-0.035

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1210.255C*41.20.227C++79.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.291%1.735%210712762,13319635731.0866372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.659%1.381A-0.496D-0.47

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.829B++3.60.709B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.624%1.235%171518126523,89617861043913.3796229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.859%0.037C+-0.794D-0.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
170.859B*6.20.846B*10.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.64%72.506%17156127710,9882339124.69573

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.768%1.61A+0.352C**0.703

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.597B+1.80.427B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.129%13.819%1715212811,071167730.63864

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.601%0.855B*-0.194C-1.433

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.573B+2.90.399B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
94m192.2%547 (32.8k)475 (28.5k)4.4346202,14745,5844.9438189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12831494628.93%13.031%37704:2141

6% Combat Medic34% Engineer14% Heavy Assault8% Infiltrator37% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 16th, 2015 8:47 AMFeb 11th, 2020 8:16 PMMay 29th, 2020 9:54 PM (4d) (PST)May 23rd, 2020 10:08 AM (11d) (PST)May 23rd, 2020 8:50 AM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3391281,2111.0220.2300.1332.4350.2442311

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
80,3107,67872,632611481461528,512

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3296.1h/137.3d 23,211 26,341 49,380 481.5k 2,583 6,331 48,352 264.7m

EngineerCLASS DETAILS: Engineer
NS-11C
B++
Kills:6,267
Deaths:1,933
KDR:3.242
Accuracy:28.740% B++
HSR:17.664% C
VX6-7
C+
Kills:3,037
Deaths:1,365
KDR:2.225
Accuracy:25.703% C+
HSR:18.110% D
Pulsar C
B+
Kills:2,352
Deaths:813
KDR:2.893
Accuracy:28.555% B+
HSR:22.109% C
Eclipse VE3A
C+
Kills:2,331
Deaths:880
KDR:2.649
Accuracy:27.091% C+
HSR:15.530% D-
Zenith VX-5
C*
Kills:2,127
Deaths:833
KDR:2.553
Accuracy:27.760% C*
HSR:20.639% C
Solstice VE3
B++
Kills:1,364
Deaths:608
KDR:2.243
Accuracy:27.825% B++
HSR:18.768% C
Serpent VE92
C**
Kills:1,290
Deaths:522
KDR:2.471
Accuracy:26.497% C**
HSR:19.767% C
NSX-P Tanto
B*
Kills:1,174
Deaths:347
KDR:3.383
Accuracy:31.557% B*
HSR:26.065% C+
Thanatos VE70
B**
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.723% B**
HSR:12.276% D-
Phobos VX86
C+
Kills:346
Deaths:173
KDR:2
Accuracy:53.422% D
HSR:17.052% C+
VE-C Horizon
B+
Kills:337
Deaths:94
KDR:3.585
Accuracy:38.049% B+
HSR:27.003% C*
NSX Tanto
B+
Kills:325
Deaths:82
KDR:3.963
Accuracy:30.193% B+
HSR:27.692% C++
The Little Helper
B++
Kills:172
Deaths:64
KDR:2.688
Accuracy:55.966% B++
HSR:15.698% C+
NS Baron G5
C++
Kills:146
Deaths:75
KDR:1.947
Accuracy:46.449% C++
HSR:12.329% D
VE-LR Obelisk
B+
Kills:71
Deaths:33
KDR:2.152
Accuracy:36.438% B+
HSR:33.803% C++
Kills:22,064
Deaths (as Engineer):8,165
Deaths (to Engineers):9,356
KDR:2.70227
Kill Difference:13,899
Playtime:1,124.443 hours
Usage:34%
Score:33.724m
Score/min:500
Accuracy (listed only):35.731%
HSR (listed only):20.300%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:22,926
Deaths:5,673
KDR:4.041
Accuracy:27.276% C+
HSR:24.645% D--
Orion VS54
B+
Kills:2,819
Deaths:1,158
KDR:2.434
Accuracy:24.526% B+
HSR:19.723% D-
SVA-88
B+
Kills:2,015
Deaths:559
KDR:3.605
Accuracy:27.500% B+
HSR:23.424% C-
Pulsar LSW
C*
Kills:1,295
Deaths:551
KDR:2.350
Accuracy:25.723% C*
HSR:19.228% D-
Flare VE6
B+
Kills:1,288
Deaths:351
KDR:3.670
Accuracy:26.727% B+
HSR:25.078% C+
NSX-P Naginata
B**
Kills:1,181
Deaths:337
KDR:3.504
Accuracy:29.321% B**
HSR:34.124% B+
VX29 Polaris
C++
Kills:1,159
Deaths:408
KDR:2.841
Accuracy:25.582% C++
HSR:18.982% D
NS-15M2
B**
Kills:963
Deaths:264
KDR:3.648
Accuracy:31.039% B**
HSR:32.399% B+
Kills:33,646
Deaths (as Heavy Assault):9,301
Deaths (to Heavy Assaults):11,083
KDR:3.61746
Kill Difference:24,345
Playtime:468.633 hours
Usage:14%
Score:12.729m
Score/min:453
Accuracy (listed only):27.212%
HSR (listed only):24.700%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B++
Kills:6,267
Deaths:1,933
KDR:3.242
Accuracy:28.740% B++
HSR:17.664% C
VX6-7
C+
Kills:3,037
Deaths:1,365
KDR:2.225
Accuracy:25.703% C+
HSR:18.110% D
Pulsar C
B+
Kills:2,352
Deaths:813
KDR:2.893
Accuracy:28.555% B+
HSR:22.109% C
Eclipse VE3A
C+
Kills:2,331
Deaths:880
KDR:2.649
Accuracy:27.091% C+
HSR:15.530% D-
Zenith VX-5
C*
Kills:2,127
Deaths:833
KDR:2.553
Accuracy:27.760% C*
HSR:20.639% C
NS-7 PDW
C++
Kills:1,846
Deaths:926
KDR:1.994
Accuracy:26.360% C++
HSR:15.818% C-
Solstice VE3
B++
Kills:1,364
Deaths:608
KDR:2.243
Accuracy:27.825% B++
HSR:18.768% C
Serpent VE92
C**
Kills:1,290
Deaths:522
KDR:2.471
Accuracy:26.497% C**
HSR:19.767% C
Sirius SX12
B
Kills:1,235
Deaths:476
KDR:2.595
Accuracy:27.149% B
HSR:13.846% D
NSX-P Tanto
B*
Kills:1,174
Deaths:347
KDR:3.383
Accuracy:31.557% B*
HSR:26.065% C+
MKV Suppressed
C**
Kills:1,173
Deaths:362
KDR:3.240
Accuracy:28.269% C**
HSR:18.926% C
Eridani SX5
B
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.223% B
HSR:16.782% D
Thanatos VE70
B**
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.723% B**
HSR:12.276% D-
VE-S Canis
B**
Kills:471
Deaths:198
KDR:2.379
Accuracy:35.272% B**
HSR:24.841% C**
Phobos VX86
C+
Kills:346
Deaths:173
KDR:2
Accuracy:53.422% D
HSR:17.052% C+
VE-C Horizon
B+
Kills:337
Deaths:94
KDR:3.585
Accuracy:38.049% B+
HSR:27.003% C*
NSX Tanto
B+
Kills:325
Deaths:82
KDR:3.963
Accuracy:30.193% B+
HSR:27.692% C++
Skorpios
B++
Kills:207
Deaths:96
KDR:2.156
Accuracy:30.933% B++
HSR:16.908% D
The Little Helper
B++
Kills:172
Deaths:64
KDR:2.688
Accuracy:55.966% B++
HSR:15.698% C+
NS Baron G5
C++
Kills:146
Deaths:75
KDR:1.947
Accuracy:46.449% C++
HSR:12.329% D
NSX Tengu
B+
Kills:83
Deaths:35
KDR:2.371
Accuracy:40.705% B+
HSR:24.096% C**
NSX-P Tengu
B*
Kills:54
Deaths:26
KDR:2.077
Accuracy:42.789% B*
HSR:27.778% B*
Kills:28,218
Deaths (as Light Assault):10,638
Deaths (to Light Assaults):8,872
KDR:2.65257
Kill Difference:17,580
Playtime:1,229.288 hours
Usage:37%
Score:35.496m
Score/min:481
Accuracy (listed only):34.556%
HSR (listed only):19.532%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B*
Kills:3,048
Deaths:1,365
KDR:2.233
Accuracy:29.381% B*
HSR:22.999% C++
NS-7 PDW
C++
Kills:1,846
Deaths:926
KDR:1.994
Accuracy:26.360% C++
HSR:15.818% C-
Terminus VX-9
C++
Kills:1,362
Deaths:584
KDR:2.332
Accuracy:27.274% C++
HSR:22.394% D
NS-11A
B*
Kills:1,309
Deaths:571
KDR:2.292
Accuracy:29.670% B*
HSR:21.390% C
Sirius SX12
B
Kills:1,235
Deaths:476
KDR:2.595
Accuracy:27.149% B
HSR:13.846% D
MKV Suppressed
C**
Kills:1,173
Deaths:362
KDR:3.240
Accuracy:28.269% C**
HSR:18.926% C
CME
B**
Kills:1,172
Deaths:516
KDR:2.271
Accuracy:32.479% B**
HSR:24.403% C++
Pulsar VS1
B**
Kills:1,158
Deaths:525
KDR:2.206
Accuracy:30.037% B**
HSR:20.985% C+
Eridani SX5
B
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.223% B
HSR:16.782% D
NS-11P
A
Kills:998
Deaths:294
KDR:3.395
Accuracy:31.780% A
HSR:28.958% B++
Darkstar
B**
Kills:779
Deaths:331
KDR:2.353
Accuracy:32.155% B**
HSR:26.958% C*
Thanatos VE70
B**
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.723% B**
HSR:12.276% D-
VE-S Canis
B**
Kills:471
Deaths:198
KDR:2.379
Accuracy:35.272% B**
HSR:24.841% C**
Phobos VX86
C+
Kills:346
Deaths:173
KDR:2
Accuracy:53.422% D
HSR:17.052% C+
Skorpios
B++
Kills:207
Deaths:96
KDR:2.156
Accuracy:30.933% B++
HSR:16.908% D
The Little Helper
B++
Kills:172
Deaths:64
KDR:2.688
Accuracy:55.966% B++
HSR:15.698% C+
NS Baron G5
C++
Kills:146
Deaths:75
KDR:1.947
Accuracy:46.449% C++
HSR:12.329% D
NSX Tengu
B+
Kills:83
Deaths:35
KDR:2.371
Accuracy:40.705% B+
HSR:24.096% C**
NSX-P Tengu
B*
Kills:54
Deaths:26
KDR:2.077
Accuracy:42.789% B*
HSR:27.778% B*
Kills:17,440
Deaths (as Combat Medic):7,347
Deaths (to Combat Medics):4,514
KDR:2.37376
Kill Difference:10,093
Playtime:183.282 hours
Usage:6%
Score:5.524m
Score/min:502
Accuracy (listed only):35.844%
HSR (listed only):20.233%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:7,966
Deaths:1,914
KDR:4.162
Accuracy:46.103% B*
HSR:71.027% C++
NS-44 Commissioner
C++
Kills:2,923
Deaths:1,831
KDR:1.596
Accuracy:38.422% C++
HSR:20.356% C
NS-7 PDW
C++
Kills:1,846
Deaths:926
KDR:1.994
Accuracy:26.360% C++
HSR:15.818% C-
XM98
B
Kills:1,291
Deaths:290
KDR:4.452
Accuracy:41.414% B
HSR:77.304% C++
Sirius SX12
B
Kills:1,235
Deaths:476
KDR:2.595
Accuracy:27.149% B
HSR:13.846% D
MKV Suppressed
C**
Kills:1,173
Deaths:362
KDR:3.240
Accuracy:28.269% C**
HSR:18.926% C
V10
B++
Kills:1,163
Deaths:220
KDR:5.286
Accuracy:46.338% B++
HSR:77.988% C+
Eridani SX5
B
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.223% B
HSR:16.782% D
Artemis VX26
C*
Kills:844
Deaths:292
KDR:2.890
Accuracy:29.583% C*
HSR:18.839% D
NS-357 Underboss
C+
Kills:744
Deaths:490
KDR:1.518
Accuracy:37.381% C+
HSR:20.296% C
NSX Tomoe
A
Kills:613
Deaths:240
KDR:2.554
Accuracy:35.858% A
HSR:35.237% C
VE-S Canis
B**
Kills:471
Deaths:198
KDR:2.379
Accuracy:35.272% B**
HSR:24.841% C**
Phantom VA23
B+
Kills:452
Deaths:91
KDR:4.967
Accuracy:40.245% B+
HSR:32.965% C*
Spiker
C--
Kills:251
Deaths:149
KDR:1.685
Accuracy:23.814% D--
HSR:18.725% C--
Phaseshift VX-S
A++
Kills:224
Deaths:32
KDR:7
Accuracy:50% A++
HSR:86.161% B++
Skorpios
B++
Kills:207
Deaths:96
KDR:2.156
Accuracy:30.933% B++
HSR:16.908% D
NSX Daimyo
A*
Kills:176
Deaths:56
KDR:3.143
Accuracy:56.700% A*
HSR:93.182% C
VA39 Spectre
A+
Kills:168
Deaths:53
KDR:3.170
Accuracy:42.760% A+
HSR:27.976% D-
NS-61 Emissary
C
Kills:123
Deaths:67
KDR:1.836
Accuracy:26.939% C
HSR:12.195% D-
NS-44L Blackhand
C+
Kills:120
Deaths:72
KDR:1.667
Accuracy:41.037% C+
HSR:31.667% D-
Soldier Soaker
C-
Kills:85
Deaths:45
KDR:1.889
Accuracy:22.112% D**
HSR:11.765% C-
NSX Tengu
B+
Kills:83
Deaths:35
KDR:2.371
Accuracy:40.705% B+
HSR:24.096% C**
NSX-P Tengu
B*
Kills:54
Deaths:26
KDR:2.077
Accuracy:42.789% B*
HSR:27.778% B*
Beamer VS3
C**
Kills:53
Deaths:60
KDR:0.883
Accuracy:29.932% C**
HSR:7.547% F-
NS-45 Pilot
B+
Kills:52
Deaths:29
KDR:1.793
Accuracy:10.778% T*
HSR:32.692% B+
NS-44L Showdown
D
Kills:52
Deaths:50
KDR:1.040
Accuracy:22.560% F--
HSR:28.846% D
NS-AM7 Archer
N/A
Kills:50
Deaths:84
KDR:0.595
Accuracy:40.863% N/A
HSR:10% N/A
Kills:23,575
Deaths (as Infiltrator):8,571
Deaths (to Infiltrators):6,936
KDR:2.75055
Kill Difference:15,004
Playtime:277.174 hours
Usage:8%
Score:6.261m
Score/min:376
Accuracy (listed only):34.946%
HSR (listed only):32.362%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M++
Kills:39,195
V. Kills:25,191 156%
Deaths:3,677
KDR:10.660
Accuracy:33.079% C**
KPH:49.400 M+
VKPH:31.800 M++
Light PPA
A*
Kills:6,502
V. Kills:360 N/A
Deaths:462
KDR:14.074
Accuracy:42.952% C++
KPH:135.700 A*
VKPH:7.500 A+
Dual Photon Pods
A++
Kills:5,895
V. Kills:621 N/A
Deaths:233
KDR:25.300
Accuracy:63.229% B**
KPH:217.100 A++
VKPH:22.900 C*
Maelstrom Turbo Laser
M
Kills:4,126
V. Kills:2,879 143%
Deaths:567
KDR:7.277
Accuracy:35.718% B++
KPH:49.900 A*
VKPH:34.800 M
Hornet Missiles
B++
Kills:3,416
V. Kills:1,295 264%
Deaths:195
KDR:17.518
Accuracy:65.854% B
KPH:114.200 B++
VKPH:43.300 C+
Antares LC
M
Kills:1,168
V. Kills:744 157%
Deaths:77
KDR:15.169
Accuracy:41.453% A++
KPH:64.900 A**
VKPH:41.300 M
M202 Wyrm
B+
Kills:240
V. Kills:115 207%
Deaths:4
KDR:60
Accuracy:57.699% B+
KPH:72.700 D
VKPH:34.800 D
Coyote Missiles
C*
Kills:118
V. Kills:58 200%
Deaths:18
KDR:6.556
Accuracy:54.592% C++
KPH:51.200 C*
VKPH:25.200 C++
Photon A2A Missile Pods
A++
Kills:109
V. Kills:52 206%
Deaths:3
KDR:36.333
Accuracy:89.373% A++
KPH:51.300 C+
VKPH:24.500 D
Kills:60,769 (50,991 + 0)
Deaths:5,236
KDR:11.606
VKDR:5.981
Vehicle Kills:31,315
Kill Difference:55,533
Playtime:1,006.273 hours
Usage:31%
Score:25.031m
Score/min:415
Piloting Accuracy:41.453%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:14,573
V. Kills:8,464 172%
Deaths:602
KDR:24.208
Accuracy:35.665% C
KPH:70.200 B**
VKPH:40.700 B*
L-24R Spur
B**
Kills:1,386
V. Kills:41 N/A
Deaths:54
KDR:25.667
Accuracy:44.556% B++
KPH:67.600 B**
VKPH:2 C
L105 Zephyr
B**
Kills:1,087
V. Kills:200 N/A
Deaths:56
KDR:19.411
Accuracy:53.371% B**
KPH:85.300 B**
VKPH:15.700 B+
CAS30 Tank Buster
A++
Kills:1,011
V. Kills:624 162%
Deaths:192
KDR:5.266
Accuracy:50.679% B
KPH:19.100 A++
VKPH:11.800 B++
Dual-75 Duster
A
Kills:845
V. Kills:46 N/A
Deaths:17
KDR:49.706
Accuracy:49.859% A
KPH:126.600 A
VKPH:6.900 C+
AP30 Shredder
B++
Kills:542
V. Kills:312 173%
Deaths:25
KDR:21.680
Accuracy:35.057% C+
KPH:53 B++
VKPH:30.500 B+
Kills:19,444 (2,397 + 17,047)
Deaths:946
KDR:20.554
VKDR:10.240
Vehicle Kills:9,687
Kill Difference:18,498
Playtime:310.798 hours
Usage:9%
Score:8.171m
Score/min:438
Piloting Accuracy:50.679%
Gunner Accuracy:35.057%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:646
V. Kills:79 N/A
Deaths:37
KDR:17.460
Accuracy:58.508% B**
KPH:105.300 A++
VKPH:12.900 B**
LB00 Python AP
A++
Kills:230
V. Kills:72 315%
Deaths:12
KDR:19.167
Accuracy:58.691% C+
KPH:91.400 A++
VKPH:28.600 B*
C75 Viper
A++
Kills:202
V. Kills:25 N/A
Deaths:23
KDR:8.783
Accuracy:47.425% B++
KPH:75.300 A++
VKPH:9.300 C++
L100 Python HEAT
A**
Kills:184
V. Kills:52 347%
Deaths:16
KDR:11.500
Accuracy:60.471% B*
KPH:72.700 A**
VKPH:20.500 A+
L100 Python AP
B**
Kills:130
V. Kills:44 289%
Deaths:4
KDR:32.500
Accuracy:48.391% D--
KPH:51.500 B**
VKPH:17.400 C
Kills:1,392 (1,392 + 0)
Deaths:92
KDR:15.130
VKDR:2.957
Vehicle Kills:272
Kill Difference:1,300
Playtime:16.392 hours
Usage:0%
Score:0.421m
Score/min:428
Driving Accuracy:48.391%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
B*
Kills:1,060
V. Kills:75 N/A
Deaths:31
KDR:34.194
Accuracy:39.709% A*
KPH:77.200 B+
VKPH:5.500 B*
Supernova FPC
A++
Kills:555
V. Kills:234 236%
Deaths:38
KDR:14.605
Accuracy:58.760% B+
KPH:52.300 A++
VKPH:22 B**
Saron HRB
B*
Kills:499
V. Kills:281 177%
Deaths:35
KDR:14.257
Accuracy:51.677% B*
KPH:36.800 B*
VKPH:20.700 B
E540 Halberd
B+
Kills:471
V. Kills:240 195%
Deaths:47
KDR:10.021
Accuracy:52.679% B+
KPH:39 B+
VKPH:19.900 B+
Supernova PC
A+
Kills:313
V. Kills:124 250%
Deaths:59
KDR:5.305
Accuracy:58.527% B*
KPH:40.100 B**
VKPH:15.900 A+
Supernova VPC
B+
Kills:103
V. Kills:14 N/A
Deaths:11
KDR:9.364
Accuracy:56.180% B+
KPH:60.400 B+
VKPH:8.200 C+
Kills:3,001 (971 + 2,030)
Deaths:221
KDR:13.579
VKDR:4.380
Vehicle Kills:968
Kill Difference:2,780
Playtime:59.482 hours
Usage:2%
Score:1.505m
Score/min:422
Driving Accuracy:56.180%
Gunner Accuracy:52.679%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A+
Kills:1,868
V. Kills:63 N/A
Deaths:99
KDR:18.869
Accuracy:45.687% B*
KPH:181.100 A+
VKPH:6.100 C+
M40 Fury-H
A*
Kills:527
V. Kills:45 N/A
Deaths:29
KDR:18.172
Accuracy:44.771% C++
KPH:184.900 A*
VKPH:15.800 C++
M12 Kobalt-H
C++
Kills:433
V. Kills:6 N/A
Deaths:21
KDR:20.619
Accuracy:24.231% C++
KPH:142.800 C++
VKPH:2 D--
Aphelion VEX-4H
A
Kills:419
V. Kills:338 124%
Deaths:75
KDR:5.587
Accuracy:51.055% B+
KPH:51.700 B+
VKPH:41.700 A
E540 Halberd-H
B*
Kills:106
V. Kills:43 241%
Deaths:17
KDR:6.235
Accuracy:65.013% B*
KPH:63.700 B++
VKPH:25.800 B
Kills:3,353 (0 + 3,353)
Deaths:241
KDR:13.913
VKDR:2.054
Vehicle Kills:495
Kill Difference:3,112
Playtime:25.972 hours
Usage:1%
Score:0.731m
Score/min:469
Driving Accuracy:N/A%
Gunner Accuracy:65.013%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:340
V. Kills:56 N/A
Deaths:24
KDR:14.167
Accuracy:40.400% C**
KPH:67.600 B++
VKPH:11.100 C**
M12 Kobalt
B**
Kills:210
V. Kills:6 N/A
Deaths:9
KDR:23.333
Accuracy:25.419% B**
KPH:103.300 B++
VKPH:3 C
M40 Fury
A
Kills:124
V. Kills:15 N/A
Deaths:9
KDR:13.778
Accuracy:34.578% C
KPH:95.300 A
VKPH:11.500 C+
M20 Basilisk
M**
Kills:90
V. Kills:10 N/A
Deaths:9
KDR:10
Accuracy:46.268% B+
KPH:71.800 M**
VKPH:8 C+
M12 Kobalt
B+
Kills:71
V. Kills:2 N/A
Deaths:4
KDR:17.750
Accuracy:20.682% B+
KPH:85.300 C*
VKPH:2.400 C--
Kills:835 (0 + 835)
Deaths:55
KDR:15.182
VKDR:1.618
Vehicle Kills:89
Kill Difference:780
Playtime:10.452 hours
Usage:0%
Score:0.245m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:20.682%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:153
V. Kills:5 N/A
Deaths:79
KDR:1.937
Accuracy:36.546% D-
KPH:36.100 D
VKPH:1.200 D
Kills:153 (153 + 0)
Deaths:79
KDR:1.937
VKDR:0.063
Vehicle Kills:5
Kill Difference:74
Playtime:4.236 hours
Usage:0%
Score:0.032m
Score/min:124
Driving Accuracy:36.546%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:201
V. Kills:10 N/A
Deaths:16
KDR:12.563
Accuracy:36.611% C**
KPH:93.800 C**
VKPH:4.700 C-
VLG Missile Launcher
B+
Kills:163
V. Kills:55 291%
Deaths:8
KDR:20.375
Accuracy:48.353% D-
KPH:73.300 B+
VKPH:24.700 B+
Pelter Rocket Pod
A
Kills:93
V. Kills:35 258%
Deaths:9
KDR:10.333
Accuracy:57.433% B**
KPH:90 B++
VKPH:33.900 A
Kills:457 (0 + 457)
Deaths:33
KDR:13.848
VKDR:3.030
Vehicle Kills:100
Kill Difference:424
Playtime:5.403 hours
Usage:0%
Score:0.096m
Score/min:297
Piloting Accuracy:N/A%
Gunner Accuracy:57.433%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 64,38639,1953,67710.66A++6.2333.079%C**N/A49.4M+31.8M++384792.9h51.2B**154.7B**
Betelgeuse 54-A 23,03122,9265,6734.041C**0.3927.276%C+24.645%D--111.1B++N/A281206.3h9B*32.9B+
C150 Dalton 23,03714,57360224.208B**19.7735.665%CN/A70.2B**40.8B*497207.7h2.1B**6B*
Ghost 7,9737,9661,9144.162C**0.2746.103%B*71.027%C++77.5B**N/A200102.8h1.8B++3.8B++
Light PPA 6,8626,50246214.074A9.6442.952%C++N/A135.7A*7.5A+37047.9h8.7B+20.3B+
NS-11C 6,3186,2671,9333.242A++1.1928.74%B++17.664%C69.5AN/A17890.2h10B**34.6B++
Dual Photon Pods 6,5165,89523325.3A**20.8763.229%B**1.51%B+216.7A++22.8C*71827.2h10.2A16.2B**
Maelstrom Turbo Laser 7,0054,1265677.277A+2.8435.718%B++N/A50A*34.9M49282.6h44.7B*125.2B**
Hornet Missiles 4,7113,41619517.518A+13.0865.854%B1.669%C++114.2B++43.3C+65129.9h5.8A8.8B**
H-V45 3,0733,0481,3652.233C**2.2029.381%B*22.999%C++72.2AN/A18842.2h10B**33.9B*
VX6-7 3,1463,0371,3652.225B2.2125.703%C+18.11%D28.2C1B+75107.8h9.6B+37.2B+
NS-44 Commissioner 2,9392,9231,8311.596B+2.8438.422%C++20.356%C71.1B**N/A18741.1h2.8B**7.4B++
Orion VS54 2,8372,8191,1582.434C**2.0024.526%B+19.723%D-65.9B*N/A20742.8h9.8B++39.9C++
C-4 3,4202,7001,0402.596B++1.8428.038%C**N/A67.5C-18D37140h1.1B++4B+
Pulsar C 2,3702,3528132.893B+1.5428.555%B+22.109%C66.8B**N/A17535.2h8.3B**29.1B*
Eclipse VE3A 2,3462,3318802.649B1.7927.091%C+15.53%D-47C+N/A12549.6h9.1B**33.7B++
Zenith VX-5 2,1422,1278332.553B**1.8827.76%C*20.639%C60.3B+N/A15035.3h9.6B**34.5B++
SVA-88 2,0232,0155593.605B*0.8327.5%B+23.424%C-85.7B*N/A25323.5h9B**32.8B++
Proton II PPA-H 1,9311,8689918.869B14.4345.687%B*1.552%C+181.4A+6.1C+47910.3h6.4B**13.9B**
NS-7 PDW 1,8541,8469261.994B**2.4426.36%C++15.818%C-50B++N/A12036.9h11.1B*42.3B+
Plasma Grenade 1,6881,67411674N/A1,669.5747.314%C+N/A507.3C4.2D14703.3h3.4C+7.2C++
NS Decimator 2,1181,6167722.093B*2.3462.708%C++2.042%C+56.9B*17.7C+34328.4h3.3B*5.2B*
M60-A Bulldog 1,9571,5824336.791M++32.3647.85%B*N/A68.8B++16.3A++67923h4.4B*9.1B*
L-24R Spur 1,4271,3865425.667B**21.2344.556%B++1.515%C67.6B**2C17020.5h13.1B+29.3B+
Solstice VE3 1,3741,3646082.243A++2.1927.825%B++18.768%C57.8A+N/A25623.6h9.8B**35.1C**
Terminus VX-9 1,3711,3625842.332C*2.1027.274%C++22.394%D67.1B++N/A17020.3h9.3B**34B++
NS-11A 1,3211,3095712.292B+2.1429.67%B*21.39%C62B*N/A17921.1h10B**33.8B*
Pulsar LSW 1,3031,2955512.35B+2.0825.723%C*19.228%D-70.8B+N/A19218.3h9.5B*36.8B+
XM98 1,2941,2912904.452B**0.0241.414%B77.304%C++53.6B**N/A13424.1h1.9B*4.6B++
Serpent VE92 1,3181,2905222.471B*1.9626.497%C**19.767%C40.4C++N/A13231.9h9.3B**35.1B++
Flare VE6 1,2931,2883513.67A++0.7626.727%B+25.078%C+84.7B*N/A22415.2h7.8B**29.2B++
Sirius SX12 1,2371,2354762.595B**1.8427.149%B13.846%D69.8B**N/A19517.7h10.9B*40.1B+
NSX-P Naginata 1,2011,1813373.504A+0.9329.321%B**34.124%B+140.6A**2.4B**3628.4h9.1B*31B*
NSX-P Tanto 1,1861,1743473.383A*1.0531.557%B*26.065%C+114M+1.2B+32210.3h10.3B++32.6B*
MKV Suppressed 1,1741,1733623.24A*1.1928.269%C**18.926%C74.2AN/A17315.8h10.5B*37B+
CME 1,1841,1725162.271A2.1632.479%B**24.403%C++83.1A++N/A20814.1h10.6B**32.5B*
Antares LC 1,9121,1687715.169S10.7341.453%A++N/A64.9A**41.3M62218h55.4B++133.7B*
V10 1,1651,1632205.286B+0.8546.338%B++77.988%C+66.5B**N/A16217.5h1.8B++3.9B++
VX29 Polaris 1,1611,1594082.841B*1.5925.582%C++18.982%D70.2B+N/A16816.5h9.2B*35.8B+
Pulsar VS1 1,1651,1585252.206B**2.2330.037%B**20.985%C+62.6A+N/A20018.5h10.3A34.3B**
Eridani SX5 1,1691,1563872.987A1.4529.223%B16.782%D61.5B+N/A15618.8h9.5B++32.4B+
L105 Zephyr 1,2871,0875619.411B*14.9853.371%B**N/A85.6B**15.7B+29112.7h5B++9.3B*
Proton II PPA 1,1351,0603134.194B*29.7639.709%A*1.132%D-77.4B+5.5B*22013.7h10.8C27.2B++
CAS30 Tank Buster 1,6351,0111925.266A++0.8350.679%BN/A19.1A++11.8B++34352.9h27.7B**54.7B*
NS-11P 1,0099982943.395A+1.0431.78%A28.958%B++129.6M*1.4B++4877.7h9.7A30.5B**
NS-15M2 9689632643.648B*0.7931.039%B**32.399%B+102.4AN/A3249.4h9.5B*30.6B++
Auraxium Force-Blade 91791515,8930.058B+4.3814.126%D*N/A1.2C+N/A3779.2h1.5B**11C+
Dual-75 Duster 8918451749.706M++45.2749.859%AN/A126.1A6.9C+3216.7h5B+10.1B*
Artemis VX26 8448442922.89B+1.5429.583%C*18.839%D66.5B**N/A16712.7h9.8B++33.2B+
Darkstar 7957793312.353B+2.0832.155%B**26.958%C*105.3A++2.2A+2477.4h9.6A29.9B**
NS-357 Underboss 7477444901.518B2.9237.381%C+20.296%C63.1B+N/A18111.8h3.3B*8.9B+
Thanatos VE70 7277253432.114B**2.3251.723%B**12.276%D-67.8AN/A19610.7h3.3B**6.3B**
L100 Python HESH 7256463717.459C*13.0258.508%B**2.477%B*105.9A++13B**3396.1h2.1B+3.6B*
NSX Tomoe 6186132402.554B+1.8835.858%A35.237%C79.6B**N/A2097.7h11.3B++31.5B++
Supernova FPC 7895553814.605B+10.1758.76%B+1.081%D52.4A++22.1B**92010.6h3.3B**5.6A
AP30 Shredder 8545422521.68A17.2535.057%C+1.845%C+53.1B++30.6B+53010.2h56.3B++160.7B++
M40 Fury-H 5725272918.172C*13.7444.771%C++1.518%C**181.7A++15.5C++5242.9h5.9B+13.2B++
Saron HRB 7804993514.257A++9.8251.677%B*N/A36.7B*20.7B31913.6h18.3B+35.5B++
VE-S Canis 4784711982.379B++2.0635.272%B**24.841%C**90.6B**1.3B+2975.2h8.8B++24.8B+
E540 Halberd 7114714710.021C+5.5952.679%B+1.699%C38.9B+19.8B+29612.1h5B+9.4B++
S1 7134613261.414B**3.0258.797%C++1.952%C-39.4B*21.5B*35511.7h4.5B**7.6B+
Phantom VA23 458452914.967B+0.5340.245%B+32.965%C*115.9A*1.5A*2813.9h3.6B*9B++
Tank Mine 683452875.195B**0.7652.655%AN/A141.3B+72.2C*10913.2h1.9C+3.5A+
M12 Kobalt-H 4394332120.619C16.1824.231%C++9.7%D**144.3C++2D--3363h11.5B*47.5B++
Aphelion VEX-4H 757419755.587C+1.1551.055%B+3.58%C*51.7B+41.7A4758.1h45.8C*89.8B+
Blueshift VM5 4064021173.436B1.0027.63%A+20.896%C+89.3MN/A2724.5h10.8A+39.2B**
The Slasher 3623614,5460.079B++4.3611.874%F4.155%D1.9C+N/A5187.1h1.6B++13.7C+
Blueshift VM5 3553531093.239C**1.2028.356%A+21.813%C+82.1A*N/A2544.3h11.8A41.8B**
Phobos VX86 3473461732B+2.4353.422%D17.052%C+75.2B++N/A2334.6h2.2B4.1C++
M40 Fury 3963402414.167B++9.7340.4%C**N/A68B++11.2B2765h9.7B++24.1B*
VE-C Horizon 341337943.585B**0.8538.049%B+27.003%C*129.6A++1.5C++3112.6h11.7B++30.7B+
NSX Tanto 326325823.963A**0.4730.193%B+27.692%C++95.6A++N/A2493.4h10.2B*33.8B++
Rocklet Rifle 5283152351.34B*3.0935.514%F-N/A22.2D15D-22314.2h21.6A60.7C**
Supernova PC 437313595.305C+0.8758.527%B*2.556%C**40.1B**15.9A+3217.8h4.6C*7.8B++
Proximity Mine 258258347.588B**3.1548.296%B+N/A198.5AN/A6381.3h1.9C+4B
Spiker 2532511491.685B2.7523.814%D--18.725%C--69.7B*N/A2233.6h5.8B**24.4B+
A30 Walker 3792431417.357S12.9228.992%B*N/A35.7B**20B**8556.8h67.9B*234.1B++
M202 Wyrm 355240460M*55.5757.699%B+N/A72.7D34.8D5453.3h30.5B+52.9B++
LB00 Python AP 3022301219.167C+14.7358.691%C+1.304%A92A++28.8B*4372.5h2.6A+4.5A
Phaseshift VX-S 224224327A+2.5750%A++86.161%B++89.6M++N/A2432.5h2B++3.9B++
M12 Kobalt 216210923.333C*18.9025.419%B**14.286%D-105B++3C3482h15.5B+61.1B+
Skorpios 209207962.156C*2.2830.933%B++16.908%D41.4CN/A16135h10.2B+32.9B+
C75 Viper 227202238.783B+4.3547.425%B++N/A74.8A++9.3C++4922.7h8.2B*17.2B++
CAS 14-E 2112011612.563C8.1336.611%C**N/A95.7B4.8C-2552.1h19.8B++54.1B*
L100 Python HEAT 2361841611.5B*7.0760.471%B*1.63%D73.6A**20.8A+4452.5h4.2B*6.9B++
NSX Daimyo 176176563.143C+1.2956.7%A*93.182%C76.5B+N/A2172.3h2.6C+4.6B+
The Little Helper 173172642.688B**1.7555.966%B++15.698%C+132.3M+N/A3041.3h3.9B++6.9B++
VA39 Spectre 168168533.17B+1.2642.76%A+27.976%D-80M++N/A6432.1h4.1B*9.7B**
NS-TMC-01 "His Regards" 1671656,9510.024C+4.4124.096%C+N/A0.6CN/A1273.2h1.9B+7.9B+
VLG Missile Launcher 218163820.375C15.9448.353%D-N/A74.1B+25B+2962.2h5B++10.4B
S12 Renegade 158153791.937C2.5036.546%D-7.19%B+36.4D1.2D1244.2h3.2C*8.8C+
Force-Blade 1491474,9440.03C++4.4041.427%B*N/A0.7C+N/A2196.4h2.1B+5B+
NS Baron G5 146146751.947B**2.4946.449%C++12.329%D69.5B**N/A2122.1h3.4B**7.3C++
Anti-Vehicle Grenade 1601311131N/A126.5741.929%D*N/A262D58C--14320.5h5.9C14.1D
L100 Python AP 174130432.5M+28.0748.391%D--N/A52B**17.6C5502.5h3.2B**6.7B++
M40 Fury 139124913.778B+9.3434.578%C3.226%A+95.4A11.5C+5731.3h7.7B*22.3B*
NS-61 Emissary 125123671.836A2.6026.939%C12.195%D-64.7A+1.1B++3171.9h10.4B+38.5B+
NS-44L Blackhand 120120721.667C**2.7741.037%C+31.667%D-66.7A++N/A2431.8h3.2B*7.7B+
Coyote Missiles 176118186.556B**2.1254.592%C++1.695%A*51.3C*25.2C++5702.3h36.4B66.7B
Lancer VS22 193113402.825B**1.6148.148%D**N/A24.6B+17.4C++2834.6h7.8B++16.2B+
Nemesis VSH9 142111681.632A2.8067.925%B+2.703%C+39.6B**11.1C+6232.8h3.9A++5.7A++
Photon A2A Missile Pods 161109336.333S31.9089.373%A++N/A51.9C+24.8D5642.1h11.1D*12.4D
E540 Halberd-H 149106176.235C1.8065.013%B*N/A62.4B+25.3C**5241.7h4.6B++7B*
Supernova VPC 117103119.364C4.9356.18%B+N/A60.6B+8.2C+11141.7h2.4B*4.3B*
Fatestealer 100100551.818U2.6242.711%B+24%C*83.3MN/A2081.2h2.1B+4.9B+
Pelter Rocket Pod 12893910.333C5.9057.433%B**N/A93B*35A+3871h15.5B*27B**
Hunter QCX 134911130.805C++3.6336.156%C3.297%D**23.3B+11A+1843.9h6.4C++17.8C++
M20 Basilisk 10090910M5.5746.268%B+10%A++69.2M**7.7C+6441.3h36.3B++78.5B**
Soldier Soaker 8685451.889B+2.5522.112%D**11.765%C-65.4C**N/A1941.3h4.5A20.2C+
NSX Tengu 8583352.371B**2.0640.705%B+24.096%C**75.5B**1.8A*3441.1h10.7B+26.3B+
Lumine Edge 82811,9870.041C4.3911.092%D**1.235%F--1.1C-N/A670.9h1.6C14.1D--
VE-LR Obelisk 7171332.152C++2.2836.438%B+33.803%C++50.7BN/A2871.4h5B++13.8B++
M12 Kobalt 7371417.75C+13.3220.682%B+15.493%D88.8C**2.5C-5230.8h13.9B++67.4B++
M20 Drake 10270611.667A+7.2332.942%B1.429%C+35B++16C++7332h44.9B++136.2B++
Orbital Strike Uplink 9169169U64.57466.667%UN/A345U110U11980.2h1.4T*0.3T*
Icikill 59582,0950.028C--4.4111.71%D**N/A0.6C-N/A192.8h1.7B++14.7D
M12 Kobalt 5957157C++52.5726.996%B*12.281%D*81.4D2.9D-2510.7h19.8C73.2C**
Quasar VM1 5656252.24C**2.1924.524%A++16.071%D80M**N/A7840.7h9.9A40.3B+
Hyena Missile Launcher 945696.222A*1.7927.084%D*N/A20C+13.6C+5732.8h22.6B**83.3B+
NSX-P Tengu 5554262.077B*2.3642.789%B*27.778%B*77.1B**1.4B+2360.7h10B++23.4B++
Beamer VS3 5353600.883C+3.5529.932%C**7.547%F-27.9C+N/A2391.9h9.2C++30.7C**
NS-45 Pilot 5352291.793B2.6410.778%T*32.692%B+27.4DN/A1011.9h5B**46.2F--
Nightshade 54522,0560.025C4.416.935%F--19.231%B**0.6C--N/A282.3h2.8B+39.7C*
NS-44L Showdown 5252501.04C+3.3922.56%F--28.846%D28.9CN/A951.8h2.7A12D
NS-AM7 Archer 7150840.595C*3.8440.863%F--10%D-6C2.5C+928.3h12.9B+31.5C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon101,3891.6h
Anti-Vehicle MANA Turret11430.2h
Nano-Armor Kit1,3401,325,188188.2h
NSX Yumi0550h
Nanite Revive Grenade01,5590.4h
Motion Spotter175,9203.1h
VS Patriot Flare Gun16000.8h
Welding Device01,7960.1h
Deconstruction Tool05290h
Recon Detection Device442,7603.6h
Shield Recharging Field12760.1h
Ammunition Package102,4500.9h
Medical Kit3,81721,876132.3h
Anti-Infantry MANA Turret31020.1h
Medical Applicator394180,33113.2h
V30-F Starfall1720.1h
Nano-Repair Grenade07080.2h
Snowman Soldier101350.2h

Check the help document for the dictionary if you want to learn more about words used here.


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