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Paragon Jolly Rooyale[PGON] Rooyale
VS BR 173

KDR: 4.13

Score: 75.1m

Last Seen: Nov 16th, 2018 4:08 PM
- OFFLINE - 49 hour(s)

Prestige 1, Battle Rank 100 (173 total) - Vanu Sovereignty on Cobalt - Outfit Officer of Paragons[PGON] Paragons
VS outfit on Cobalt

Members: 15
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Saron Laser Cannon Betelgeuse 54-A C150 Dalton Ghost NS-11C Dual Photon Pods Light PPA Maelstrom Turbo Laser
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,800,989 MLG Score: 2239
Fun Score: N/A
Cheeseburgers Flipped: 33TIME WITH MEDKIT: 4%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.667%21.167%5863698566,1023.321540.807

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.368%1.299A0.091C+-0.397C--HEAD ++ (~7.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.90.561B+9.10.362C**23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.488%0.902%20695101640,66623032162317.6502188%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.296%-0.439C---0.641D0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
126.80.201C++42.40.192C++84.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.569%2.048%187710141,66016963980.978197416%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.63%1.344A-0.392C---0.476

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.819B++3.80.695B+3.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.104%1.25%145216100518,8761596840111.8197225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.462%-0.099C+-0.791D-0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.20.86B*5.70.852B*10.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.421%72.124%14525101610,1271999115.0635

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.94%1.551A+0.32C*0.813

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.588B+1.80.42B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.936%13.972%1452210191,002142330.704146

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.314%0.884B*-0.096C+-1.498

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.569B+30.39B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Paragons[PGON] Paragons
VS outfit on Cobalt

Members: 15
75.1m188.1%526 (31.6k)454 (27.2k)4.12867163,09939,5044.57822173 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10211247028.165%13.799%38904:1235

6% Combat Medic30% Engineer15% Heavy Assault9% Infiltrator39% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 16th, 2015 8:47 AMAug 1st, 2018 11:37 PMNov 16th, 2018 4:29 PM (2d) (PST)Nov 16th, 2018 1:26 PM (2d) (PST)Nov 16th, 2018 12:08 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2601321,1280.9850.2380.1362.2690.2212239

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
75,6127,89867,714591481361327,222

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2760.6h/115d 17,759 22,506 39,992 375.8k 2,240 5,611 36,680 208.7m

EngineerCLASS DETAILS: Engineer
NS-11C
B**
Kills:6,122
Deaths:1,870
KDR:3.274
Accuracy:28.721% B**
HSR:17.609% C
VX6-7
C*
Kills:2,777
Deaths:1,269
KDR:2.188
Accuracy:25.502% C*
HSR:18.185% C-
Pulsar C
B*
Kills:2,331
Deaths:799
KDR:2.917
Accuracy:28.575% B*
HSR:22.136% C+
Eclipse VE3A
C++
Kills:2,250
Deaths:829
KDR:2.714
Accuracy:26.963% C++
HSR:15.244% D-
Zenith VX-5
B+
Kills:1,902
Deaths:720
KDR:2.642
Accuracy:27.416% B+
HSR:20.557% C+
Solstice VE3
B**
Kills:1,364
Deaths:608
KDR:2.243
Accuracy:27.825% B**
HSR:18.768% C+
Thanatos VE70
A
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.757% A
HSR:12.276% D
Phobos VX86
B+
Kills:277
Deaths:143
KDR:1.937
Accuracy:52.645% C-
HSR:18.412% B+
Serpent VE92
C+
Kills:273
Deaths:115
KDR:2.374
Accuracy:23.050% C+
HSR:16.484% D
NS Baron G5
C**
Kills:143
Deaths:72
KDR:1.986
Accuracy:46.251% C**
HSR:11.888% D
VE-LR Obelisk
A++
Kills:68
Deaths:31
KDR:2.194
Accuracy:45.049% A++
HSR:33.824% C*
NSX Tanto
B+
Kills:68
Deaths:28
KDR:2.429
Accuracy:29.019% B+
HSR:17.647% D--
NSX-P Tanto
N/A
Kills:50
Deaths:21
KDR:2.381
Accuracy:27.764% N/A
HSR:24% N/A
Kills:18,350
Deaths (as Engineer):6,848
Deaths (to Engineers):8,148
KDR:2.67961
Kill Difference:11,502
Playtime:829.863 hours
Usage:30%
Score:23.547m
Score/min:473
Accuracy (listed only):33.887%
HSR (listed only):19.002%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C**
Kills:20,601
Deaths:5,005
KDR:4.116
Accuracy:26.976% C**
HSR:23.688% D-
Orion VS54
B*
Kills:2,819
Deaths:1,158
KDR:2.434
Accuracy:24.526% B*
HSR:19.723% D
SVA-88
B*
Kills:1,985
Deaths:551
KDR:3.603
Accuracy:27.414% B*
HSR:23.375% C
Pulsar LSW
B+
Kills:1,295
Deaths:551
KDR:2.350
Accuracy:25.723% B+
HSR:19.228% D
Flare VE6
B++
Kills:1,179
Deaths:325
KDR:3.628
Accuracy:26.138% B++
HSR:24.258% C+
VX29 Polaris
B+
Kills:1,159
Deaths:408
KDR:2.841
Accuracy:25.582% B+
HSR:18.982% C--
NS-15M2
A+
Kills:958
Deaths:260
KDR:3.685
Accuracy:31.006% A+
HSR:32.568% B**
NSX-P Naginata
U
Kills:113
Deaths:38
KDR:2.974
Accuracy:30.383% U
HSR:30.973% U
Kills:30,109
Deaths (as Heavy Assault):8,296
Deaths (to Heavy Assaults):9,676
KDR:3.62934
Kill Difference:21,813
Playtime:427.328 hours
Usage:15%
Score:11.534m
Score/min:450
Accuracy (listed only):27.218%
HSR (listed only):24.099%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B**
Kills:6,122
Deaths:1,870
KDR:3.274
Accuracy:28.721% B**
HSR:17.609% C
VX6-7
C*
Kills:2,777
Deaths:1,269
KDR:2.188
Accuracy:25.502% C*
HSR:18.185% C-
Pulsar C
B*
Kills:2,331
Deaths:799
KDR:2.917
Accuracy:28.575% B*
HSR:22.136% C+
Eclipse VE3A
C++
Kills:2,250
Deaths:829
KDR:2.714
Accuracy:26.963% C++
HSR:15.244% D-
Zenith VX-5
B+
Kills:1,902
Deaths:720
KDR:2.642
Accuracy:27.416% B+
HSR:20.557% C+
NS-7 PDW
B
Kills:1,845
Deaths:925
KDR:1.995
Accuracy:26.357% B
HSR:15.827% C
Solstice VE3
B**
Kills:1,364
Deaths:608
KDR:2.243
Accuracy:27.825% B**
HSR:18.768% C+
Sirius SX12
B+
Kills:1,199
Deaths:466
KDR:2.573
Accuracy:27.027% B+
HSR:13.428% D
MKV Suppressed
B+
Kills:1,171
Deaths:361
KDR:3.244
Accuracy:28.276% B+
HSR:18.873% C+
Eridani SX5
B+
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.228% B+
HSR:16.782% C
Thanatos VE70
A
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.757% A
HSR:12.276% D
VE-S Canis
A
Kills:467
Deaths:196
KDR:2.383
Accuracy:35.313% A
HSR:25.054% B+
Phobos VX86
B+
Kills:277
Deaths:143
KDR:1.937
Accuracy:52.645% C-
HSR:18.412% B+
Serpent VE92
C+
Kills:273
Deaths:115
KDR:2.374
Accuracy:23.050% C+
HSR:16.484% D
NS Baron G5
C**
Kills:143
Deaths:72
KDR:1.986
Accuracy:46.251% C**
HSR:11.888% D
Skorpios
B+
Kills:133
Deaths:77
KDR:1.727
Accuracy:29.575% B+
HSR:18.797% C
NSX Tanto
B+
Kills:68
Deaths:28
KDR:2.429
Accuracy:29.019% B+
HSR:17.647% D--
NSX Tengu
B+
Kills:64
Deaths:28
KDR:2.286
Accuracy:40.193% B+
HSR:18.750% C
NSX-P Tanto
N/A
Kills:50
Deaths:21
KDR:2.381
Accuracy:27.764% N/A
HSR:24% N/A
Kills:24,317
Deaths (as Light Assault):9,257
Deaths (to Light Assaults):7,731
KDR:2.62688
Kill Difference:15,060
Playtime:1,085.096 hours
Usage:39%
Score:29.697m
Score/min:456
Accuracy (listed only):32.182%
HSR (listed only):17.932%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:7,356
Deaths:1,781
KDR:4.130
Accuracy:45.996% B**
HSR:70.759% C**
NS-44 Commissioner
C**
Kills:2,577
Deaths:1,590
KDR:1.621
Accuracy:38.049% C**
HSR:19.674% C
NS-7 PDW
B
Kills:1,845
Deaths:925
KDR:1.995
Accuracy:26.357% B
HSR:15.827% C
XM98
B+
Kills:1,291
Deaths:290
KDR:4.452
Accuracy:41.414% B+
HSR:77.304% C**
Sirius SX12
B+
Kills:1,199
Deaths:466
KDR:2.573
Accuracy:27.027% B+
HSR:13.428% D
MKV Suppressed
B+
Kills:1,171
Deaths:361
KDR:3.244
Accuracy:28.276% B+
HSR:18.873% C+
V10
B*
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:46.369% B*
HSR:77.931% C++
Eridani SX5
B+
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.228% B+
HSR:16.782% C
Artemis VX26
B+
Kills:841
Deaths:291
KDR:2.890
Accuracy:29.564% B+
HSR:18.787% D
NS-357 Underboss
C++
Kills:604
Deaths:386
KDR:1.565
Accuracy:36.563% C++
HSR:19.205% C+
NSX Tomoe
A+
Kills:549
Deaths:212
KDR:2.590
Accuracy:36.077% A+
HSR:35.701% C+
VE-S Canis
A
Kills:467
Deaths:196
KDR:2.383
Accuracy:35.313% A
HSR:25.054% B+
Spiker
C+
Kills:166
Deaths:105
KDR:1.581
Accuracy:22.810% D--
HSR:20.482% C+
NSX Daimyo
A*
Kills:160
Deaths:51
KDR:3.137
Accuracy:56.275% A*
HSR:93.750% C+
VA39 Spectre
A++
Kills:160
Deaths:52
KDR:3.077
Accuracy:42.428% A++
HSR:29.375% D-
Skorpios
B+
Kills:133
Deaths:77
KDR:1.727
Accuracy:29.575% B+
HSR:18.797% C
NS-61 Emissary
C+
Kills:118
Deaths:64
KDR:1.844
Accuracy:26.829% C+
HSR:12.712% D
NSX Tengu
B+
Kills:64
Deaths:28
KDR:2.286
Accuracy:40.193% B+
HSR:18.750% C
Beamer VS3
B+
Kills:53
Deaths:60
KDR:0.883
Accuracy:29.932% B+
HSR:7.547% F-
NS-44L Blackhand
C
Kills:51
Deaths:32
KDR:1.594
Accuracy:39.362% C
HSR:29.412% D-
Kills:21,121
Deaths (as Infiltrator):7,573
Deaths (to Infiltrators):6,141
KDR:2.78899
Kill Difference:13,548
Playtime:249.339 hours
Usage:9%
Score:5.580m
Score/min:373
Accuracy (listed only):35.382%
HSR (listed only):32.007%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B**
Kills:2,488
Deaths:1,113
KDR:2.235
Accuracy:28.960% B**
HSR:21.785% C++
NS-7 PDW
B
Kills:1,845
Deaths:925
KDR:1.995
Accuracy:26.357% B
HSR:15.827% C
Terminus VX-9
B
Kills:1,335
Deaths:568
KDR:2.350
Accuracy:27.205% B
HSR:22.397% C-
NS-11A
B**
Kills:1,246
Deaths:547
KDR:2.278
Accuracy:29.574% B**
HSR:21.669% C++
Sirius SX12
B+
Kills:1,199
Deaths:466
KDR:2.573
Accuracy:27.027% B+
HSR:13.428% D
CME
A
Kills:1,172
Deaths:516
KDR:2.271
Accuracy:32.479% A
HSR:24.403% C**
MKV Suppressed
B+
Kills:1,171
Deaths:361
KDR:3.244
Accuracy:28.276% B+
HSR:18.873% C+
Pulsar VS1
A
Kills:1,158
Deaths:525
KDR:2.206
Accuracy:30.037% A
HSR:20.985% C++
Eridani SX5
B+
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.228% B+
HSR:16.782% C
Thanatos VE70
A
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.757% A
HSR:12.276% D
Darkstar
A
Kills:622
Deaths:265
KDR:2.347
Accuracy:32.714% A
HSR:25.884% C**
VE-S Canis
A
Kills:467
Deaths:196
KDR:2.383
Accuracy:35.313% A
HSR:25.054% B+
Phobos VX86
B+
Kills:277
Deaths:143
KDR:1.937
Accuracy:52.645% C-
HSR:18.412% B+
NS Baron G5
C**
Kills:143
Deaths:72
KDR:1.986
Accuracy:46.251% C**
HSR:11.888% D
Skorpios
B+
Kills:133
Deaths:77
KDR:1.727
Accuracy:29.575% B+
HSR:18.797% C
NSX Tengu
B+
Kills:64
Deaths:28
KDR:2.286
Accuracy:40.193% B+
HSR:18.750% C
Kills:15,201
Deaths (as Combat Medic):6,532
Deaths (to Combat Medics):3,856
KDR:2.32716
Kill Difference:8,669
Playtime:157.994 hours
Usage:6%
Score:4.592m
Score/min:484
Accuracy (listed only):34.224%
HSR (listed only):19.200%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M++
Kills:25,348
V. Kills:17,544 144%
Deaths:3,290
KDR:7.705
Accuracy:32.248% C++
KPH:41.800 M+
VKPH:28.900 M++
Dual Photon Pods
M+
Kills:5,843
V. Kills:609 N/A
Deaths:232
KDR:25.185
Accuracy:63.536% A
KPH:220.100 M+
VKPH:22.900 B+
Light PPA
M
Kills:4,989
V. Kills:270 N/A
Deaths:408
KDR:12.228
Accuracy:43.264% B
KPH:129.200 M
VKPH:7 A+
Maelstrom Turbo Laser
M*
Kills:3,506
V. Kills:2,543 138%
Deaths:524
KDR:6.691
Accuracy:35.328% B++
KPH:46.500 M+
VKPH:33.800 M*
Hornet Missiles
B**
Kills:3,155
V. Kills:1,155 273%
Deaths:179
KDR:17.626
Accuracy:67.085% B+
KPH:123.400 B**
VKPH:45.200 B
Antares LC
M**
Kills:1,003
V. Kills:645 155%
Deaths:72
KDR:13.931
Accuracy:40.531% A+
KPH:62.700 M**
VKPH:40.300 M++
Photon A2A Missile Pods
A+
Kills:70
V. Kills:34 200%
Deaths:1
KDR:70
Accuracy:90.035% A+
KPH:56.400 C++
VKPH:27.400 D
Kills:43,914 (34,846 + 0)
Deaths:4,706
KDR:9.331
VKDR:4.845
Vehicle Kills:22,800
Kill Difference:39,208
Playtime:789.407 hours
Usage:29%
Score:18.222m
Score/min:385
Piloting Accuracy:40.531%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:11,365
V. Kills:6,932 164%
Deaths:577
KDR:19.697
Accuracy:34.328% C
KPH:64.900 A++
VKPH:39.600 B**
L105 Zephyr
A+
Kills:1,086
V. Kills:199 N/A
Deaths:56
KDR:19.393
Accuracy:53.313% A
KPH:85.800 A+
VKPH:15.700 B*
CAS30 Tank Buster
A*
Kills:980
V. Kills:609 161%
Deaths:190
KDR:5.158
Accuracy:50.618% B+
KPH:19.900 A*
VKPH:12.400 B**
Dual-75 Duster
A++
Kills:699
V. Kills:40 N/A
Deaths:15
KDR:46.600
Accuracy:48.934% A
KPH:126.100 A++
VKPH:7.200 B+
L-24R Spur
B*
Kills:276
V. Kills:14 N/A
Deaths:14
KDR:19.714
Accuracy:41.132% C*
KPH:47.200 B*
VKPH:2.400 C+
AP30 Shredder
B++
Kills:232
V. Kills:168 137%
Deaths:20
KDR:11.600
Accuracy:29.398% D
KPH:38.200 B+
VKPH:27.700 B++
Kills:14,638 (1,256 + 13,382)
Deaths:872
KDR:16.787
VKDR:9.131
Vehicle Kills:7,962
Kill Difference:13,766
Playtime:254.431 hours
Usage:9%
Score:6.334m
Score/min:415
Piloting Accuracy:41.132%
Gunner Accuracy:29.398%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:629
V. Kills:76 N/A
Deaths:37
KDR:17
Accuracy:59.032% B**
KPH:106.100 A*
VKPH:12.800 B**
C75 Viper
M
Kills:202
V. Kills:25 N/A
Deaths:23
KDR:8.783
Accuracy:47.425% B*
KPH:75.300 M
VKPH:9.300 B+
L100 Python HEAT
M++
Kills:184
V. Kills:52 347%
Deaths:16
KDR:11.500
Accuracy:60.471% B**
KPH:72.700 M++
VKPH:20.500 A*
L100 Python AP
A*
Kills:130
V. Kills:44 289%
Deaths:4
KDR:32.500
Accuracy:48.391% D--
KPH:51.500 A*
VKPH:17.400 C+
Kills:1,145 (1,145 + 0)
Deaths:80
KDR:14.313
VKDR:2.463
Vehicle Kills:197
Kill Difference:1,065
Playtime:13.670 hours
Usage:0%
Score:0.321m
Score/min:392
Driving Accuracy:48.391%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
B*
Kills:800
V. Kills:53 N/A
Deaths:25
KDR:32
Accuracy:37.751% A*
KPH:80.200 B*
VKPH:5.300 B*
Saron HRB
A
Kills:401
V. Kills:239 167%
Deaths:30
KDR:13.367
Accuracy:51.590% B*
KPH:36.700 A
VKPH:21.900 B++
E540 Halberd
B++
Kills:380
V. Kills:210 180%
Deaths:47
KDR:8.085
Accuracy:54.217% B*
KPH:39.600 B++
VKPH:21.900 B++
Supernova PC
A**
Kills:309
V. Kills:123 249%
Deaths:58
KDR:5.328
Accuracy:58.289% B**
KPH:39.900 A++
VKPH:15.900 A**
Supernova FPC
B+
Kills:107
V. Kills:63 167%
Deaths:22
KDR:4.864
Accuracy:57.738% B+
KPH:29.200 B+
VKPH:17.200 B+
Supernova VPC
B**
Kills:99
V. Kills:14 N/A
Deaths:9
KDR:11
Accuracy:56.145% B++
KPH:61.700 B**
VKPH:8.700 B
Kills:2,096 (515 + 1,581)
Deaths:191
KDR:10.974
VKDR:3.675
Vehicle Kills:702
Kill Difference:1,905
Playtime:43.503 hours
Usage:2%
Score:1.045m
Score/min:400
Driving Accuracy:56.145%
Gunner Accuracy:54.217%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A*
Kills:1,820
V. Kills:61 N/A
Deaths:99
KDR:18.384
Accuracy:45.466% B**
KPH:182.900 A*
VKPH:6.100 C+
M40 Fury-H
A*
Kills:527
V. Kills:45 N/A
Deaths:29
KDR:18.172
Accuracy:44.771% C*
KPH:184.900 A*
VKPH:15.800 C+
Aphelion VEX-4H
A
Kills:415
V. Kills:336 123%
Deaths:74
KDR:5.608
Accuracy:50.942% B++
KPH:51.800 B++
VKPH:41.900 A
M12 Kobalt-H
C**
Kills:370
V. Kills:4 N/A
Deaths:20
KDR:18.500
Accuracy:23.514% C++
KPH:148.300 C**
VKPH:1.600 D--
Kills:3,132 (0 + 3,132)
Deaths:222
KDR:14.108
VKDR:2.009
Vehicle Kills:446
Kill Difference:2,910
Playtime:23.314 hours
Usage:1%
Score:0.652m
Score/min:466
Driving Accuracy:N/A%
Gunner Accuracy:23.514%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:340
V. Kills:56 N/A
Deaths:24
KDR:14.167
Accuracy:40.400% B+
KPH:67.700 B**
VKPH:11.200 B+
M12 Kobalt
A
Kills:177
V. Kills:6 N/A
Deaths:9
KDR:19.667
Accuracy:25.039% A
KPH:104.200 B**
VKPH:3.500 C++
M40 Fury
A++
Kills:124
V. Kills:15 N/A
Deaths:9
KDR:13.778
Accuracy:34.578% C
KPH:95.300 A++
VKPH:11.500 C++
M20 Basilisk
S
Kills:89
V. Kills:9 N/A
Deaths:9
KDR:9.889
Accuracy:46.728% B*
KPH:79.600 S
VKPH:8 C++
M12 Kobalt
B+
Kills:70
V. Kills:2 N/A
Deaths:4
KDR:17.500
Accuracy:20.809% B+
KPH:88.500 B+
VKPH:2.500 C
Kills:800 (0 + 800)
Deaths:55
KDR:14.545
VKDR:1.600
Vehicle Kills:88
Kill Difference:745
Playtime:9.931 hours
Usage:0%
Score:0.225m
Score/min:377
Driving Accuracy:N/A%
Gunner Accuracy:20.809%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:153
V. Kills:5 N/A
Deaths:79
KDR:1.937
Accuracy:36.846% D
KPH:36.600 C-
VKPH:1.200 D
Kills:153 (153 + 0)
Deaths:79
KDR:1.937
VKDR:0.063
Vehicle Kills:5
Kill Difference:74
Playtime:4.184 hours
Usage:0%
Score:0.031m
Score/min:124
Driving Accuracy:36.846%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:180
V. Kills:8 N/A
Deaths:15
KDR:12
Accuracy:35.441% B
KPH:95.200 B++
VKPH:4.200 D
Pelter Rocket Pod
A++
Kills:93
V. Kills:35 258%
Deaths:9
KDR:10.333
Accuracy:57.852% A
KPH:98.800 A
VKPH:37.200 A++
Kills:273 (0 + 273)
Deaths:24
KDR:11.375
VKDR:1.792
Vehicle Kills:43
Kill Difference:249
Playtime:2.833 hours
Usage:0%
Score:0.052m
Score/min:309
Piloting Accuracy:N/A%
Gunner Accuracy:57.852%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 42,89225,3483,2907.705A++3.5832.248%C++N/A41.8M+28.9M++342606.1h56.5B**175.3B**
Betelgeuse 54-A 20,67720,6015,0054.116B+0.0126.976%C**23.688%D-108.8A+N/A276189.3h8.9B**33.1B++
C150 Dalton 18,29711,36557719.697A*15.5734.328%CN/A64.9A++39.6B**459175.2h2.2A6.3A
Ghost 7,3627,3561,7814.13B+0.0045.996%B**70.759%C**75.8A++N/A19697.1h1.8B*3.8B*
NS-11C 6,1636,1221,8703.274M0.8528.721%B**17.609%C69.3A*N/A17788.3h9.9B**34.6B*
Dual Photon Pods 6,4525,84323225.185M+21.0663.536%A1.523%C**220.5M+23B+72126.5h10.2A16.1B**
Light PPA 5,2594,98940812.228B*8.1043.264%B1.002%C-129.2M7A+34138.6h8.4B++19.3B+
Maelstrom Turbo Laser 6,0493,5065246.691A++2.5635.328%B++N/A46.6M+33.8M*47575.3h47.1B**133.4B**
Hornet Missiles 4,3103,15517917.626A*13.5067.085%B+1.775%C++123.2B**45.1B69325.6h5.8B+8.7B++
Orion VS54 2,8372,8191,1582.434B++1.6924.526%B*19.723%D65.9A++N/A19742.8h9.8B**39.9C**
VX6-7 2,8732,7771,2692.188B*1.9425.502%C*18.185%C-28.1C+1A+7599h9.6B*37.6B++
NS-44 Commissioner 2,5912,5771,5901.621B++2.5138.049%C**19.674%C71A+N/A18736.3h2.8B**7.4B++
C-4 3,1622,4959472.635B*1.4928.012%B+N/A68.4C18.3D36936.5h1.1B*4.1C++
H-V45 2,5072,4881,1132.235B+1.8928.96%B**21.785%C++68.5A++N/A17836.3h9.8A34B**
Pulsar C 2,3482,3317992.917A1.2128.575%B*22.136%C+67.2A++N/A17134.7h8.3B**29B*
Eclipse VE3A 2,2652,2508292.714B+1.4126.963%C++15.244%D-46.4B+N/A12248.5h9.1B**33.8B*
SVA-88 1,9931,9855513.603B*0.5327.414%B*23.375%C85.6A++N/A24723.2h9B**32.9B++
Zenith VX-5 1,9131,9027202.642A+1.4927.416%B+20.557%C+59.3B**N/A14732.1h9.6B**35B++
NS-7 PDW 1,8531,8459251.995A2.1326.357%B15.827%C50AN/A11836.9h11.1B**42.2B++
Proton II PPA-H 1,8811,8209918.384B+14.2645.466%B**1.593%C+182A*6.1C+48010h6.3B**13.9B*
Frag Grenade 1,6001,59011590N/A1,585.8747.21%C**N/A496.9C+3.1D14383.2h3.4B+7.2B+
NS Decimator 2,0521,5627422.105A2.0263.093%B1.985%C57.9A+18.1C**34427h3.3B**5.2B**
Solstice VE3 1,3741,3646082.243A*1.8927.825%B**18.768%C+58MN/A24923.5h9.8B**35.1B+
Terminus VX-9 1,3441,3355682.35B+1.7827.205%B22.397%C-66.4AN/A16620.1h9.3A34.1B*
Pulsar LSW 1,3031,2955512.35B++1.7825.723%B+19.228%D70.8AN/A18818.3h9.5B**36.8B++
XM98 1,2941,2912904.452B**0.3241.414%B+77.304%C**53.6A++N/A13224.1h1.9B**4.6B*
NS-11A 1,2581,2465472.278B**1.8529.574%B**21.669%C++60.8A+N/A17420.5h10A34B**
Sirius SX12 1,2011,1994662.573A+1.5627.027%B+13.428%D68.9A*N/A18417.4h10.9B**40.3B++
Flare VE6 1,1831,1793253.628A*0.5026.138%B++24.258%C+81.3A+N/A21114.5h7.8B**29.8B++
CME 1,1841,1725162.271B*1.8632.479%A24.403%C**83.1A**N/A20614.1h10.6B**32.5B**
MKV Suppressed 1,1721,1713613.244M0.8828.276%B+18.873%C+74.1A*N/A17115.8h10.5B*37B+
V10 1,1621,1602195.297B*1.1746.369%B*77.931%C++66.3A++N/A16117.5h1.8B*3.8B*
VX29 Polaris 1,1611,1594082.841A1.2925.582%B+18.982%C--70.2B**N/A16416.5h9.2B**35.8B++
Pulsar VS1 1,1651,1585252.206A1.9230.037%A20.985%C++62.6A**N/A19218.5h10.3A34.3B**
Eridani SX5 1,1691,1563872.987A++1.1429.228%B+16.782%C61.5AN/A15318.8h9.5B*32.4B+
L105 Zephyr 1,2851,0865619.393A15.2653.313%AN/A85.5A+15.7B*29112.7h4.9B*9.2B**
Antares LC 1,6481,0037213.931S9.8040.531%A+N/A62.7M**40.3M++60116h55.1B*136B**
CAS30 Tank Buster 1,5899801905.158M++1.0350.618%B+N/A20A*12.4B**32849.1h26.8B**53B**
NS-15M2 9639582603.685B**0.4431.006%A+32.568%B**103A**N/A3089.3h9.5B**30.6B*
M60-A Bulldog 1,1289223228.813S24.6843.977%B++N/A58B*13A*67815.9h4.5B**10.2B**
Auraxium Force-Blade 84784514,5580.058B+4.0714.515%D*N/A1.2C++N/A3720.7h1.5B**10.6C+
Artemis VX26 8418412912.89A1.2429.564%B+18.787%D66.2A++N/A16512.7h9.8B*33.2B++
Proton II PPA 8538002532B**27.8737.751%A*1.125%D-80B*5.3B*20110h9.5C++25.2B*
Thanatos VE70 7277253432.114A+2.0151.757%A12.276%D67.8A*N/A19010.7h3.3B**6.3B**
Dual-75 Duster 7396991546.6M+42.4748.934%AN/A127.1A++7.3B+3085.5h5B+10.2B++
L100 Python HESH 7056293717B+12.8759.032%B**2.544%B*106.6A*12.9B**3245.9h2.1B++3.6B**
Darkstar 6356222652.347B++1.7832.714%A25.884%C**100.3A**2.1M++2356.2h10A30.4B**
NS-357 Underboss 6066043861.565B++2.5636.563%C++19.205%C+67.9B**N/A1948.9h3.2B**8.9B+
NSX Tomoe 5525492122.59B+1.5436.077%A+35.701%C+78.4A++N/A2047h11.2B*31.2B*
M40 Fury-H 5725272918.172B+14.0444.771%C*1.518%C*181.7A*15.5C+5152.9h5.9B++13.2B*
VE-S Canis 4744671962.383B**1.7535.313%A25.054%B+89.8A++1.3A+2725.2h8.7B*24.7B*
S1 7034553221.413A2.7259.351%C**1.758%D39.6A21.6A34711.5h4.5B**7.6B*
Aphelion VEX-4H 751415745.608C++1.4850.942%B++3.614%B51.9B++42A4728h45.7B+89.7B++
Saron HRB 6404013013.367A++9.2451.59%B*N/A36.8A21.9B++32810.9h18.2B++35.2B**
E540 Halberd 590380478.085C+3.9654.217%B*2.105%C39.6B++21.9B++2989.6h5B++9.2B*
M12 Kobalt-H 3743702018.5C+14.3723.514%C++8.919%D**148C**1.6D--3342.5h11.2B*47.5B++
Tank Mine 541357734.89A0.7655.538%A++N/A137.3B++70.8C**11212.6h2C+3.6A+
M40 Fury 3963402414.167A10.0440.4%B+N/A68B**11.2B+2765h9.7B++24.1B*
Blueshift VM5 312309933.323B+0.8126.477%A++21.359%C++85.8M*N/A2723.6h10.7A+40.4B**
Supernova PC 432309585.328C+1.2058.289%B**2.589%C++40.1A++16A**3087.7h4.6B+7.8B*
Phobos VX86 2782771431.937B+2.1952.645%C-18.412%B+72.9AN/A2223.8h2.2B+4.2C*
L-24R Spur 2902761419.714A*15.5941.132%C*1.449%D47.6B*2.4C+1515.8h15.8B+38.4B+
Blueshift VM5 274273853.212B+0.9227.444%A++20.879%C+80.3M++N/A2643.4h11.6A42.2B**
Serpent VE92 2842731152.374A1.7523.05%C+16.484%D18.8CN/A10514.5h9.9B**43B+
Proximity Mine 255255347.5A3.3747.712%B++N/A196.2A+N/A6021.3h1.9C+4B+
Rocklet Rifle 4202482061.204B**2.9233.733%F--N/A20.2D14D--19612.3h20.8A61.6B+
AP30 Shredder 4002322011.6B+7.4729.398%DN/A38B+27.5B+4516.1h62B*211B++
The Slasher 2102092,5820.081B++4.058.622%F-5.263%D1.7CN/A5123.8h1.6B*19D--
C75 Viper 227202238.783B**4.6547.425%B*N/A74.8A**9.3B+4452.7h8.2B**17.2B**
L100 Python HEAT 2361841611.5A++7.3760.471%B**1.63%D73.6M*20.8A*4112.5h4.2B**6.9B**
CAS 14-E 1881801512C+7.8735.441%BN/A94.7B++4.2D2511.9h18.9B**53.3B*
M12 Kobalt 183177919.667B*15.5425.039%A15.819%C-104.1B**3.5C++3401.7h15.6B++62.2B++
A30 Walker 2741731214.417S10.2927.166%B*1.156%D30.9B++18B+7395.6h69.6B**256B**
Spiker 1671661051.581B+2.5522.81%D--20.482%C+72.2A+N/A2592.3h5.8B*25.5C++
NS-TMC-01 "His Regards" 1671656,9510.024C+4.1024.096%C+N/A0.6CN/A1273.1h1.9B+7.9B+
NSX Daimyo 160160513.137C+0.9956.275%A*93.75%C+72.7B*N/A1912.2h2.7C+4.7B++
VA39 Spectre 160160523.077B**1.0542.428%A++29.375%D-76.2M**N/A5982.1h4.2B**9.8B**
S12 Renegade 158153791.937C+2.1936.846%D7.19%B+36.4C-1.2D1244.2h3.2C**8.7C++
Force-Blade 1491474,9130.03C*4.1042.595%B**N/A0.8C+N/A2190.8h2.1B+4.8B+
NS Baron G5 143143721.986B**2.1446.251%C**11.888%D68.1A++N/A2012.1h3.3B**7.2C+
Skorpios 134133771.727C++2.4029.575%B+18.797%C30.2DN/A17724.4h10.4B+35.2B+
L100 Python AP 174130432.5S28.3748.391%D--N/A52A*17.6C+4722.5h3.2A6.7B**
M40 Fury 139124913.778B*9.6534.578%C3.226%A95.4A++11.5C++5731.3h7.7B+22.3B*
NS-61 Emissary 120118641.844A+2.2826.829%C+12.712%D62.1A++1.1A3091.9h10.3B+38.6B+
NSX-P Naginata 115113382.974N/A1.1530.383%UN/A102.7U1.8U5091.1h9.5T*31.2T*
Nemesis VSH9 142111681.632A++2.5067.925%B++2.703%C+39.6A*11.1C++5692.8h3.9A++5.7A++
Supernova FPC 170107224.864C+0.7457.738%B+2.804%C*28.9B+17B+13963.7h5.1B8.8B+
Anti-Vehicle Grenade 1291051105N/A100.8742.888%D--N/A262.5C--60C--16370.4h5.6C++13.1C+
Supernova VPC 11399911C+6.8756.145%B++1.01%D61.9B**8.8B+9141.6h2.4B**4.2B*
Pelter Rocket Pod 12893910.333C+6.2057.852%AN/A103.3A+38.9A++4240.9h15.3B++26.4B*
M20 Basilisk 988999.889M*5.7646.728%B*10.112%A++80.9S8.2C++6401.1h35.1A+75.2A+
Lumine Edge 82811,9870.041C4.0911.092%D**1.235%F--1.1C--N/A570.8h1.6C14.1D-
Photon A2A Missile Pods 10470170S65.8790.035%A+N/A58.3C++28.3C--6411.2h11D*12.2D
M12 Kobalt 7270417.5C++13.3720.809%B+14.286%D-87.5B+2.5C4020.8h13.8B*66.4B+
VE-LR Obelisk 6868312.194C**1.9345.049%A++33.824%C*75.6A++N/A2960.9h4.8B*10.5B**
NSX Tanto 6968282.429A1.7029.019%B+17.647%D--42.5B+N/A1711.6h12B+41.4B+
NSX Tengu 6664282.286B**1.8440.193%B+18.75%C71.1A+2.2S2940.9h11.7B+29.2B+
Icikill 58572,0850.027C-4.1011.529%D**N/A0.6C-N/A192.5h1.7B++14.9C--
Quasar VM1 5656252.24B+1.8924.524%A*16.071%C--80SN/A7380.7h9.9A+40.3B++
Beamer VS3 5353600.883C*3.2529.932%B+7.547%F-31.2C**N/A2451.7h9.2C*30.7C++
NS-44L Blackhand 5151321.594B2.5339.362%C29.412%D-56.7A*N/A2520.9h3.6B+9.2B+
NSX-P Tanto 5050212.381A++1.7527.764%B+24%C+55.6A+N/A2360.9h11B*39.6B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter165,5272.9h
VS Patriot Flare Gun16000.8h
Anti-Vehicle MANA Turret11350.2h
Nano-Armor Kit8511,063,882144.9h
Snowman Soldier81020.2h
V30-F Starfall0600h
Spawn Beacon81,0671.3h
NSX Yumi0550h
Nanite Revive Grenade01,2230.3h
Deconstruction Tool05290h
Welding Device05750h
Ammunition Package91,8880.7h
Shield Recharging Field12760.1h
Medical Kit3,10118,539110.3h
Anti-Infantry MANA Turret31010.1h
Medical Applicator345163,59611.8h
NS-45 Pilot01230.1h
Nano-Repair Grenade04000.1h
Recon Detection Device402,5733.3h

Check the help document for the dictionary if you want to learn more about words used here.


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