Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (19,291)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (18 days). The data shown below may not be accurate.

Paragon Jolly Rooyale[PGON] Rooyale
VS BR 185

KDR: 4.35

Score: 88.7m

Last Seen: Dec 30th, 2019 7:07 PM
- OFFLINE - 3.8 hour(s)

Prestige 1, Battle Rank 100 (185 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Saron Laser Cannon Betelgeuse 54-A C150 Dalton Ghost NS-11C Light PPA Dual Photon Pods Maelstrom Turbo Laser
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Rooyale



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,821,005 MLG Score: 2255
Fun Score: N/A
Cheeseburgers Flipped: 41TIME WITH MEDKIT: 4%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.873%21.547%60137119571,2693.248511.105

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.018%1.295A0.088C+-0.097C+HEAD ++ (~7.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.70.56B+9.10.362C**23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.606%0.804%23965122751,49925282708720.3714190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.184%-0.389C--0.718D-0.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.20.24C++41.40.221C++81.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.237%1.761%216712252,10118785581.11874376%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.656%1.379A-0.49D-0.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.829B++3.60.708B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.434%1.229%167917121522,6171718997513.1647227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.253%0.018C+-0.793D-0.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.30.854B*6.30.841B*11

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.566%72.353%16796122610,7862212124.87613

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.756%1.596A+0.344C**0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.597B+1.80.428B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.101%13.949%1679212301,061160530.660648

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.519%0.869B*-0.152C-1.45

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.574B+2.90.399B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
88.7m191.5%540 (32.4k)469 (28.1k)4.35311190,61443,7884.84784185 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12321423228.564%13.151%37604:2040

33% Engineer14% Heavy Assault9% Infiltrator38% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 16th, 2015 8:47 AMAug 1st, 2018 11:37 PMJan 12th, 2020 6:38 PM (5d) (PST)Dec 30th, 2019 4:26 PM (18d) (PST)Dec 30th, 2019 3:07 PM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3111281,1831.0070.2310.1322.3830.2372255

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
78,6587,66970,989601481431428,125

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3155.1h/131.5d 21,663 25,068 46,575 451.1k 2,448 6,146 44,907 248.2m

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:6,200
Deaths:1,892
KDR:3.277
Accuracy:28.757% B*
HSR:17.629% C
VX6-7
C*
Kills:3,037
Deaths:1,363
KDR:2.228
Accuracy:25.704% C*
HSR:18.110% C--
Pulsar C
B++
Kills:2,339
Deaths:807
KDR:2.898
Accuracy:28.530% B++
HSR:22.104% C+
Eclipse VE3A
C+
Kills:2,281
Deaths:849
KDR:2.687
Accuracy:27.012% C+
HSR:15.388% D-
Zenith VX-5
B+
Kills:2,117
Deaths:826
KDR:2.563
Accuracy:27.736% B+
HSR:20.642% C+
Solstice VE3
B**
Kills:1,364
Deaths:608
KDR:2.243
Accuracy:27.825% B**
HSR:18.768% C+
NSX-P Tanto
B**
Kills:1,174
Deaths:347
KDR:3.383
Accuracy:31.557% B**
HSR:26.065% C++
Serpent VE92
B
Kills:882
Deaths:333
KDR:2.649
Accuracy:25.700% B
HSR:18.254% C
Thanatos VE70
A
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.757% A
HSR:12.276% D-
Phobos VX86
C++
Kills:336
Deaths:167
KDR:2.012
Accuracy:53.224% C-
HSR:17.560% C++
VE-C Horizon
B+
Kills:311
Deaths:87
KDR:3.575
Accuracy:37.869% B+
HSR:27.010% B+
The Little Helper
B*
Kills:170
Deaths:64
KDR:2.656
Accuracy:56.224% B*
HSR:15.882% C+
NS Baron G5
C*
Kills:146
Deaths:75
KDR:1.947
Accuracy:46.449% C*
HSR:12.329% C--
NSX Tanto
B++
Kills:130
Deaths:43
KDR:3.023
Accuracy:30.298% B++
HSR:23.846% C+
VE-LR Obelisk
B++
Kills:71
Deaths:33
KDR:2.152
Accuracy:36.438% B++
HSR:33.803% C*
Kills:21,283
Deaths (as Engineer):7,837
Deaths (to Engineers):8,969
KDR:2.71571
Kill Difference:13,446
Playtime:1,035.446 hours
Usage:33%
Score:30.254m
Score/min:487
Accuracy (listed only):35.672%
HSR (listed only):19.978%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C++
Kills:21,876
Deaths:5,365
KDR:4.078
Accuracy:27.183% C++
HSR:24.269% D-
Orion VS54
B++
Kills:2,819
Deaths:1,158
KDR:2.434
Accuracy:24.526% B++
HSR:19.723% D
SVA-88
B++
Kills:2,015
Deaths:559
KDR:3.605
Accuracy:27.500% B++
HSR:23.424% C
Pulsar LSW
B+
Kills:1,295
Deaths:551
KDR:2.350
Accuracy:25.723% B+
HSR:19.228% D
Flare VE6
B++
Kills:1,288
Deaths:351
KDR:3.670
Accuracy:26.727% B++
HSR:25.078% C++
NSX-P Naginata
A
Kills:1,181
Deaths:337
KDR:3.504
Accuracy:29.321% A
HSR:34.124% B++
VX29 Polaris
B
Kills:1,159
Deaths:408
KDR:2.841
Accuracy:25.582% B
HSR:18.982% D
NS-15M2
A
Kills:963
Deaths:264
KDR:3.648
Accuracy:31.039% A
HSR:32.399% B*
Kills:32,596
Deaths (as Heavy Assault):8,993
Deaths (to Heavy Assaults):10,661
KDR:3.6246
Kill Difference:23,603
Playtime:457.358 hours
Usage:14%
Score:12.407m
Score/min:452
Accuracy (listed only):27.200%
HSR (listed only):24.653%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:6,200
Deaths:1,892
KDR:3.277
Accuracy:28.757% B*
HSR:17.629% C
VX6-7
C*
Kills:3,037
Deaths:1,363
KDR:2.228
Accuracy:25.704% C*
HSR:18.110% C--
Pulsar C
B++
Kills:2,339
Deaths:807
KDR:2.898
Accuracy:28.530% B++
HSR:22.104% C+
Eclipse VE3A
C+
Kills:2,281
Deaths:849
KDR:2.687
Accuracy:27.012% C+
HSR:15.388% D-
Zenith VX-5
B+
Kills:2,117
Deaths:826
KDR:2.563
Accuracy:27.736% B+
HSR:20.642% C+
NS-7 PDW
C**
Kills:1,846
Deaths:926
KDR:1.994
Accuracy:26.360% C**
HSR:15.818% C
Solstice VE3
B**
Kills:1,364
Deaths:608
KDR:2.243
Accuracy:27.825% B**
HSR:18.768% C+
Sirius SX12
B+
Kills:1,235
Deaths:476
KDR:2.595
Accuracy:27.149% B+
HSR:13.846% D
NSX-P Tanto
B**
Kills:1,174
Deaths:347
KDR:3.383
Accuracy:31.557% B**
HSR:26.065% C++
MKV Suppressed
B+
Kills:1,173
Deaths:362
KDR:3.240
Accuracy:28.269% B+
HSR:18.926% C+
Eridani SX5
B+
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.223% B+
HSR:16.782% C-
Serpent VE92
B
Kills:882
Deaths:333
KDR:2.649
Accuracy:25.700% B
HSR:18.254% C
Thanatos VE70
A
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.757% A
HSR:12.276% D-
VE-S Canis
A
Kills:471
Deaths:197
KDR:2.391
Accuracy:35.283% A
HSR:24.841% B+
Phobos VX86
C++
Kills:336
Deaths:167
KDR:2.012
Accuracy:53.224% C-
HSR:17.560% C++
VE-C Horizon
B+
Kills:311
Deaths:87
KDR:3.575
Accuracy:37.869% B+
HSR:27.010% B+
Skorpios
B*
Kills:207
Deaths:96
KDR:2.156
Accuracy:30.933% B*
HSR:16.908% D
The Little Helper
B*
Kills:170
Deaths:64
KDR:2.656
Accuracy:56.224% B*
HSR:15.882% C+
NS Baron G5
C*
Kills:146
Deaths:75
KDR:1.947
Accuracy:46.449% C*
HSR:12.329% C--
NSX Tanto
B++
Kills:130
Deaths:43
KDR:3.023
Accuracy:30.298% B++
HSR:23.846% C+
NSX Tengu
B+
Kills:72
Deaths:33
KDR:2.182
Accuracy:40.491% B+
HSR:23.611% B+
NSX-P Tengu
B**
Kills:54
Deaths:26
KDR:2.077
Accuracy:42.789% B**
HSR:27.778% B*
Kills:27,426
Deaths (as Light Assault):10,307
Deaths (to Light Assaults):8,558
KDR:2.66091
Kill Difference:17,119
Playtime:1,211.452 hours
Usage:38%
Score:34.854m
Score/min:480
Accuracy (listed only):34.506%
HSR (listed only):19.290%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B**
Kills:2,995
Deaths:1,338
KDR:2.238
Accuracy:29.415% B**
HSR:22.805% C++
NS-7 PDW
C**
Kills:1,846
Deaths:926
KDR:1.994
Accuracy:26.360% C**
HSR:15.818% C
Terminus VX-9
C**
Kills:1,362
Deaths:584
KDR:2.332
Accuracy:27.274% C**
HSR:22.394% D
NS-11A
B**
Kills:1,306
Deaths:567
KDR:2.303
Accuracy:29.679% B**
HSR:21.440% C+
Sirius SX12
B+
Kills:1,235
Deaths:476
KDR:2.595
Accuracy:27.149% B+
HSR:13.846% D
MKV Suppressed
B+
Kills:1,173
Deaths:362
KDR:3.240
Accuracy:28.269% B+
HSR:18.926% C+
CME
B**
Kills:1,172
Deaths:516
KDR:2.271
Accuracy:32.479% B**
HSR:24.403% C**
Pulsar VS1
A
Kills:1,158
Deaths:525
KDR:2.206
Accuracy:30.037% A
HSR:20.985% C+
Eridani SX5
B+
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.223% B+
HSR:16.782% C-
Thanatos VE70
A
Kills:725
Deaths:343
KDR:2.114
Accuracy:51.757% A
HSR:12.276% D-
Darkstar
A
Kills:705
Deaths:307
KDR:2.296
Accuracy:32.262% A
HSR:26.099% C**
VE-S Canis
A
Kills:471
Deaths:197
KDR:2.391
Accuracy:35.283% A
HSR:24.841% B+
Phobos VX86
C++
Kills:336
Deaths:167
KDR:2.012
Accuracy:53.224% C-
HSR:17.560% C++
Skorpios
B*
Kills:207
Deaths:96
KDR:2.156
Accuracy:30.933% B*
HSR:16.908% D
The Little Helper
B*
Kills:170
Deaths:64
KDR:2.656
Accuracy:56.224% B*
HSR:15.882% C+
NS Baron G5
C*
Kills:146
Deaths:75
KDR:1.947
Accuracy:46.449% C*
HSR:12.329% C--
NSX Tengu
B+
Kills:72
Deaths:33
KDR:2.182
Accuracy:40.491% B+
HSR:23.611% B+
NSX-P Tengu
B**
Kills:54
Deaths:26
KDR:2.077
Accuracy:42.789% B**
HSR:27.778% B*
Kills:16,289
Deaths (as Combat Medic):6,989
Deaths (to Combat Medics):4,332
KDR:2.33066
Kill Difference:9,300
Playtime:169.341 hours
Usage:5%
Score:4.932m
Score/min:485
Accuracy (listed only):36.072%
HSR (listed only):19.704%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:7,925
Deaths:1,912
KDR:4.145
Accuracy:46.105% B**
HSR:70.991% C*
NS-44 Commissioner
C++
Kills:2,774
Deaths:1,736
KDR:1.598
Accuracy:38.012% C++
HSR:20.007% C
NS-7 PDW
C**
Kills:1,846
Deaths:926
KDR:1.994
Accuracy:26.360% C**
HSR:15.818% C
XM98
B+
Kills:1,291
Deaths:290
KDR:4.452
Accuracy:41.414% B+
HSR:77.304% C**
Sirius SX12
B+
Kills:1,235
Deaths:476
KDR:2.595
Accuracy:27.149% B+
HSR:13.846% D
MKV Suppressed
B+
Kills:1,173
Deaths:362
KDR:3.240
Accuracy:28.269% B+
HSR:18.926% C+
V10
B*
Kills:1,163
Deaths:220
KDR:5.286
Accuracy:46.338% B*
HSR:77.988% C+
Eridani SX5
B+
Kills:1,156
Deaths:387
KDR:2.987
Accuracy:29.223% B+
HSR:16.782% C-
Artemis VX26
B+
Kills:844
Deaths:292
KDR:2.890
Accuracy:29.583% B+
HSR:18.839% D
NS-357 Underboss
C+
Kills:711
Deaths:459
KDR:1.549
Accuracy:37.542% C+
HSR:20.113% C
NSX Tomoe
A+
Kills:613
Deaths:240
KDR:2.554
Accuracy:35.858% A+
HSR:35.237% C+
VE-S Canis
A
Kills:471
Deaths:197
KDR:2.391
Accuracy:35.283% A
HSR:24.841% B+
Spiker
C
Kills:239
Deaths:141
KDR:1.695
Accuracy:24.399% D
HSR:19.665% C
Skorpios
B*
Kills:207
Deaths:96
KDR:2.156
Accuracy:30.933% B*
HSR:16.908% D
NSX Daimyo
A*
Kills:176
Deaths:56
KDR:3.143
Accuracy:56.700% A*
HSR:93.182% C
VA39 Spectre
A++
Kills:160
Deaths:52
KDR:3.077
Accuracy:42.428% A++
HSR:29.375% D-
NS-44L Blackhand
C+
Kills:120
Deaths:72
KDR:1.667
Accuracy:41.037% C+
HSR:31.667% D
NS-61 Emissary
C+
Kills:119
Deaths:66
KDR:1.803
Accuracy:26.751% C+
HSR:12.605% D
Soldier Soaker
C
Kills:85
Deaths:45
KDR:1.889
Accuracy:22.112% D*
HSR:11.765% C
NSX Tengu
B+
Kills:72
Deaths:33
KDR:2.182
Accuracy:40.491% B+
HSR:23.611% B+
Phaseshift VX-S
A++
Kills:71
Deaths:18
KDR:3.944
Accuracy:49.123% A++
HSR:87.324% B*
NSX-P Tengu
B**
Kills:54
Deaths:26
KDR:2.077
Accuracy:42.789% B**
HSR:27.778% B*
Beamer VS3
B
Kills:53
Deaths:60
KDR:0.883
Accuracy:29.932% B
HSR:7.547% F-
Kills:22,558
Deaths (as Infiltrator):8,162
Deaths (to Infiltrators):6,669
KDR:2.76378
Kill Difference:14,396
Playtime:268.668 hours
Usage:9%
Score:6.048m
Score/min:375
Accuracy (listed only):35.993%
HSR (listed only):33.570%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M++
Kills:34,326
V. Kills:22,551 152%
Deaths:3,677
KDR:9.335
Accuracy:32.520% C++
KPH:46.600 M+
VKPH:30.600 M++
Light PPA
A**
Kills:6,153
V. Kills:345 N/A
Deaths:462
KDR:13.318
Accuracy:43.026% C*
KPH:135.100 A**
VKPH:7.600 A++
Dual Photon Pods
A**
Kills:5,890
V. Kills:620 N/A
Deaths:233
KDR:25.279
Accuracy:63.237% A
KPH:217 A**
VKPH:22.800 B
Maelstrom Turbo Laser
M
Kills:4,124
V. Kills:2,878 143%
Deaths:567
KDR:7.273
Accuracy:35.738% B++
KPH:50 A*
VKPH:34.900 M
Hornet Missiles
A
Kills:3,376
V. Kills:1,271 265%
Deaths:195
KDR:17.313
Accuracy:66.166% B+
KPH:116 A
VKPH:43.700 C*
Antares LC
M+
Kills:1,168
V. Kills:744 157%
Deaths:77
KDR:15.169
Accuracy:41.454% A
KPH:65.100 M+
VKPH:41.400 M+
Coyote Missiles
B
Kills:118
V. Kills:58 200%
Deaths:18
KDR:6.556
Accuracy:54.453% C++
KPH:53.300 B
VKPH:26.200 C**
M202 Wyrm
C++
Kills:117
V. Kills:56 205%
Deaths:4
KDR:29.250
Accuracy:57.179% C++
KPH:80.900 C--
VKPH:38.700 C--
Photon A2A Missile Pods
A++
Kills:109
V. Kills:52 206%
Deaths:3
KDR:36.333
Accuracy:89.497% A++
KPH:51.500 C+
VKPH:24.600 D
Kills:55,381 (45,771 + 0)
Deaths:5,236
KDR:10.577
VKDR:5.457
Vehicle Kills:28,575
Kill Difference:50,145
Playtime:944.168 hours
Usage:30%
Score:22.857m
Score/min:403
Piloting Accuracy:41.454%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:13,842
V. Kills:8,116 171%
Deaths:602
KDR:22.993
Accuracy:35.367% C
KPH:68.700 A+
VKPH:40.300 B**
L-24R Spur
A+
Kills:1,285
V. Kills:38 N/A
Deaths:54
KDR:23.796
Accuracy:44.337% B++
KPH:68.200 A+
VKPH:2 C
L105 Zephyr
A+
Kills:1,087
V. Kills:200 N/A
Deaths:56
KDR:19.411
Accuracy:53.371% A
KPH:85.300 A+
VKPH:15.700 B*
CAS30 Tank Buster
A++
Kills:1,006
V. Kills:622 161%
Deaths:192
KDR:5.240
Accuracy:50.816% B+
KPH:19.200 A++
VKPH:11.900 B*
Dual-75 Duster
A++
Kills:842
V. Kills:45 N/A
Deaths:17
KDR:49.529
Accuracy:50.143% A
KPH:127.900 A++
VKPH:6.800 B+
AP30 Shredder
B**
Kills:542
V. Kills:312 173%
Deaths:25
KDR:21.680
Accuracy:35.057% C++
KPH:53 B**
VKPH:30.500 B++
Kills:18,604 (2,291 + 16,313)
Deaths:946
KDR:19.666
VKDR:9.866
Vehicle Kills:9,333
Kill Difference:17,658
Playtime:302.102 hours
Usage:10%
Score:7.835m
Score/min:432
Piloting Accuracy:50.816%
Gunner Accuracy:35.057%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:646
V. Kills:79 N/A
Deaths:37
KDR:17.460
Accuracy:58.508% B**
KPH:105.300 A*
VKPH:12.900 A
LB00 Python AP
A*
Kills:230
V. Kills:72 315%
Deaths:12
KDR:19.167
Accuracy:58.691% C+
KPH:91.400 A*
VKPH:28.600 B**
C75 Viper
A**
Kills:202
V. Kills:25 N/A
Deaths:23
KDR:8.783
Accuracy:47.425% B++
KPH:75.300 A**
VKPH:9.300 C*
L100 Python HEAT
M+
Kills:184
V. Kills:52 347%
Deaths:16
KDR:11.500
Accuracy:60.471% B*
KPH:72.700 M+
VKPH:20.500 A++
L100 Python AP
A+
Kills:130
V. Kills:44 289%
Deaths:4
KDR:32.500
Accuracy:48.391% D-
KPH:51.500 A+
VKPH:17.400 C+
Kills:1,392 (1,392 + 0)
Deaths:92
KDR:15.130
VKDR:2.957
Vehicle Kills:272
Kill Difference:1,300
Playtime:16.392 hours
Usage:1%
Score:0.418m
Score/min:425
Driving Accuracy:48.391%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
B**
Kills:1,060
V. Kills:75 N/A
Deaths:31
KDR:34.194
Accuracy:39.709% A**
KPH:77.200 B++
VKPH:5.500 B**
Supernova FPC
A**
Kills:523
V. Kills:219 238%
Deaths:38
KDR:13.763
Accuracy:58.693% B+
KPH:53.100 A**
VKPH:22.200 A
Saron HRB
A
Kills:487
V. Kills:277 175%
Deaths:35
KDR:13.914
Accuracy:52.340% B**
KPH:37.700 A
VKPH:21.500 B++
E540 Halberd
B**
Kills:425
V. Kills:226 187%
Deaths:47
KDR:9.043
Accuracy:54.210% B*
KPH:40.200 B*
VKPH:21.400 B**
Supernova PC
A++
Kills:313
V. Kills:124 250%
Deaths:59
KDR:5.305
Accuracy:58.527% B**
KPH:40.100 A+
VKPH:15.900 A++
Supernova VPC
B*
Kills:103
V. Kills:14 N/A
Deaths:11
KDR:9.364
Accuracy:56.180% B+
KPH:60.400 B*
VKPH:8.200 C+
Kills:2,911 (939 + 1,972)
Deaths:221
KDR:13.172
VKDR:4.231
Vehicle Kills:935
Kill Difference:2,690
Playtime:56.553 hours
Usage:2%
Score:1.456m
Score/min:429
Driving Accuracy:56.180%
Gunner Accuracy:54.210%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A*
Kills:1,831
V. Kills:61 N/A
Deaths:99
KDR:18.495
Accuracy:45.567% B**
KPH:183.800 A*
VKPH:6.100 C+
M40 Fury-H
A*
Kills:527
V. Kills:45 N/A
Deaths:29
KDR:18.172
Accuracy:44.771% C*
KPH:184.900 A*
VKPH:15.800 C+
Aphelion VEX-4H
A+
Kills:419
V. Kills:338 124%
Deaths:75
KDR:5.587
Accuracy:51.055% B+
KPH:51.700 B+
VKPH:41.700 A+
M12 Kobalt-H
B
Kills:376
V. Kills:4 N/A
Deaths:21
KDR:17.905
Accuracy:23.473% C++
KPH:149.900 B
VKPH:1.600 D*
Kills:3,153 (0 + 3,153)
Deaths:224
KDR:14.076
VKDR:2
Vehicle Kills:448
Kill Difference:2,929
Playtime:23.433 hours
Usage:1%
Score:0.662m
Score/min:471
Driving Accuracy:N/A%
Gunner Accuracy:23.473%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:340
V. Kills:56 N/A
Deaths:24
KDR:14.167
Accuracy:40.400% B+
KPH:67.700 B*
VKPH:11.100 B
M12 Kobalt
B**
Kills:187
V. Kills:6 N/A
Deaths:9
KDR:20.778
Accuracy:25.237% B**
KPH:95.800 B*
VKPH:3.100 C+
M40 Fury
A++
Kills:124
V. Kills:15 N/A
Deaths:9
KDR:13.778
Accuracy:34.578% C
KPH:95.300 A++
VKPH:11.500 C++
M20 Basilisk
S
Kills:90
V. Kills:10 N/A
Deaths:9
KDR:10
Accuracy:46.641% B*
KPH:74.500 S
VKPH:8.300 C++
M12 Kobalt
B+
Kills:71
V. Kills:2 N/A
Deaths:4
KDR:17.750
Accuracy:20.792% B+
KPH:85.900 B+
VKPH:2.400 C-
Kills:812 (0 + 812)
Deaths:55
KDR:14.764
VKDR:1.618
Vehicle Kills:89
Kill Difference:757
Playtime:10.311 hours
Usage:0%
Score:0.239m
Score/min:386
Driving Accuracy:N/A%
Gunner Accuracy:20.792%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:153
V. Kills:5 N/A
Deaths:79
KDR:1.937
Accuracy:36.846% D
KPH:36.400 C-
VKPH:1.200 D
Kills:153 (153 + 0)
Deaths:79
KDR:1.937
VKDR:0.063
Vehicle Kills:5
Kill Difference:74
Playtime:4.206 hours
Usage:0%
Score:0.031m
Score/min:124
Driving Accuracy:36.846%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:199
V. Kills:10 N/A
Deaths:16
KDR:12.438
Accuracy:36.536% B+
KPH:95.900 B++
VKPH:4.800 C
VLG Missile Launcher
B+
Kills:163
V. Kills:55 291%
Deaths:8
KDR:20.375
Accuracy:48.514% C--
KPH:74.500 B+
VKPH:25.100 B+
Pelter Rocket Pod
A+
Kills:93
V. Kills:35 258%
Deaths:9
KDR:10.333
Accuracy:57.433% B**
KPH:90 B*
VKPH:33.900 A+
Kills:455 (0 + 455)
Deaths:33
KDR:13.788
VKDR:3.030
Vehicle Kills:100
Kill Difference:422
Playtime:5.296 hours
Usage:0%
Score:0.095m
Score/min:300
Piloting Accuracy:N/A%
Gunner Accuracy:57.433%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 56,87734,3263,6779.335A++4.9832.52%C++N/A46.6M+30.6M++368736.2h52.6B**161.9B**
Betelgeuse 54-A 21,96021,8765,3654.078B0.2827.183%C++24.269%D-109.9B**N/A279199h9B**33B+
C150 Dalton 21,95813,84260222.993A++18.6435.367%CN/A68.7A+40.3B**489201.4h2.1A6.1B**
Ghost 7,9327,9251,9124.145B+0.2146.105%B**70.991%C*77.4A+N/A199102.4h1.8B*3.8B*
NS-11C 6,2416,2001,8923.277M1.0828.757%B*17.629%C69.7A++N/A17889h10B**34.6B*
Light PPA 6,4986,15346213.318A+8.9643.026%C*N/A135.2A**7.6A++37045.5h8.7B+20.2B+
Dual Photon Pods 6,5105,89023325.279M20.9363.237%A1.511%B217.3A**22.9B71627.1h10.2A16.2B**
Maelstrom Turbo Laser 7,0024,1245677.273A*2.9235.738%B++N/A50A*34.9M48982.5h44.7B*125.1B*
Hornet Missiles 4,6473,37619517.313A**12.9666.166%B+1.688%C*116A43.7C*66329.1h5.8B+8.8B*
VX6-7 3,1463,0371,3632.228B*2.1325.704%C*18.11%C--28.2C+1B*75107.8h9.6B++37.2B++
H-V45 3,0202,9951,3382.238B+2.1229.415%B**22.805%C++72A++N/A18741.6h10A33.9B**
Orion VS54 2,8372,8191,1582.434B++1.9224.526%B++19.723%D65.9AN/A20442.8h9.8B*39.9C*
NS-44 Commissioner 2,7902,7741,7361.598B+2.7638.012%C++20.007%C70.8AN/A18739.2h2.8B**7.4B++
C-4 3,3392,6381,0102.612B*1.7428.036%BN/A67.6C18D36939h1.1B*4.1B++
Pulsar C 2,3562,3398072.898B*1.4628.53%B++22.104%C+66.6A+N/A17335.1h8.3B**29.1B*
Eclipse VE3A 2,2962,2818492.687B+1.6727.012%C+15.388%D-46.5C*N/A12349.1h9.1B**33.7B++
Zenith VX-5 2,1312,1178262.563A++1.7927.736%B+20.642%C+60.5B**N/A15035h9.6B**34.5B*
SVA-88 2,0232,0155593.605A0.7527.5%B++23.424%C85.7AN/A25123.5h9B**32.8B++
NS-7 PDW 1,8541,8469261.994A+2.3626.36%C**15.818%C50B**N/A11936.9h11.1B*42.3B+
Proton II PPA-H 1,8921,8319918.495B+14.1445.567%B**1.584%C+183.1A*6.1C+48510h6.3B**13.8B**
Plasma Grenade 1,6631,65111651N/A1,646.6547.264%C*N/A500.3C++3.6D14603.3h3.4B+7.2B+
NS Decimator 2,1181,6167692.101B**2.2562.795%C*2.042%C+57.3A17.8C*34328.2h3.3B*5.2B*
Solstice VE3 1,3741,3646082.243A**2.1127.825%B**18.768%C+57.8A*N/A25323.6h9.8B**35.1B+
Terminus VX-9 1,3711,3625842.332B+2.0227.274%C**22.394%D67.1B**N/A16820.3h9.3A34B*
M60-A Bulldog 1,6391,3294330.907M**26.5546.454%B*N/A65.5B*15.3A++69620.3h4.3B**9.3B**
NS-11A 1,3181,3065672.303B*2.0529.679%B**21.44%C+62.2AN/A17921h10A33.8B**
Pulsar LSW 1,3031,2955512.35B*2.0025.723%B+19.228%D70.8B*N/A19118.3h9.5B**36.8B++
XM98 1,2941,2912904.452A+0.1041.414%B+77.304%C**53.6A+N/A13324.1h1.9B*4.6B*
Flare VE6 1,2931,2883513.67M+0.6826.727%B++25.078%C++84.7AN/A22315.2h7.8B**29.2B*
L-24R Spur 1,3231,2855423.796A+19.4444.337%B++1.479%C-68A+2C17218.9h13.2B+29.9B+
Sirius SX12 1,2371,2354762.595A+1.7627.149%B+13.846%D69.8A++N/A19417.7h10.9B*40.1B++
NSX-P Naginata 1,2011,1813373.504A*0.8529.321%A34.124%B++140.6M++2.4A++3578.4h9.1B*31B*
NSX-P Tanto 1,1861,1743473.383M++0.9731.557%B**26.065%C++114M**1.2B**32110.3h10.3B*32.6B*
MKV Suppressed 1,1741,1733623.24M++1.1128.269%B+18.926%C+74.2A++N/A17215.8h10.5B*37B+
CME 1,1841,1725162.271A+2.0832.479%B**24.403%C**83.1A*N/A20714.1h10.6B**32.5B**
Antares LC 1,9121,1687715.169S10.8241.454%AN/A64.9M+41.3M61118h55.4B*133.7B*
V10 1,1651,1632205.286B**0.9346.338%B*77.988%C+66.5AN/A16117.5h1.8B++3.9B++
VX29 Polaris 1,1611,1594082.841A1.5125.582%B18.982%D70.2B*N/A16716.5h9.2B**35.8B++
Pulsar VS1 1,1651,1585252.206A2.1530.037%A20.985%C+62.6A++N/A19818.5h10.3A34.3B**
Eridani SX5 1,1691,1563872.987A++1.3729.223%B+16.782%C-61.5B*N/A15518.8h9.5B*32.4B++
L105 Zephyr 1,2871,0875619.411A+15.0653.371%AN/A85.6A+15.7B*29112.7h5B*9.3B**
Proton II PPA 1,1351,0603134.194B**29.8439.709%A**1.132%D-77.4B++5.5B**22013.7h10.8C+27.2B*
CAS30 Tank Buster 1,6281,0061925.24A*0.8950.816%B+N/A19.2A++11.9B*33752.3h27.6B**54.3B*
NS-15M2 9689632643.648B*0.7131.039%A32.399%B*102.4A++N/A3169.4h9.5B**30.6B*
Serpent VE92 9078823332.649A1.7025.7%B18.254%C32.1C++N/A11827.5h9.5B*36.9B+
Auraxium Force-Blade 86386114,7400.058B+4.3013.669%D*N/A1.2C+N/A3742.5h1.5B**11.3C+
Artemis VX26 8448442922.89A1.4629.583%B+18.839%D66.5A+N/A16712.7h9.8B*33.2B++
Dual-75 Duster 8878421749.529M**45.1850.143%AN/A127.6A++6.8B+3246.6h5B++10B*
Thanatos VE70 7277253432.114A+2.2451.757%A12.276%D-67.8A*N/A19310.7h3.3B**6.3B**
NS-357 Underboss 7147114591.549B+2.8037.542%C+20.113%C64.6B++N/A18111h3.3B*8.8B++
Darkstar 7207053072.296B++2.0632.262%A26.099%C**102.2A**2.2A**2456.9h9.8A30.3B**
L100 Python HESH 7256463717.459B+13.1158.508%B**2.477%B**105.9A*13A3386.1h2.1A3.6A
NSX Tomoe 6186132402.554B++1.8035.858%A+35.237%C+79.6A++N/A2077.7h11.3B*31.5B*
AP30 Shredder 8545422521.68A*17.3335.057%C++1.845%C53.1B**30.6B++52510.2h56.3B**160.7B**
M40 Fury-H 5725272918.172B+13.8244.771%C*1.518%C**181.7A*15.5C+5232.9h5.9B++13.2B*
Supernova FPC 7425233813.763B**9.4158.693%B+1.147%D53.4A**22.3A+9389.8h3.3A5.7A
Saron HRB 7644873513.914A++9.5652.34%B**N/A37.8A21.5B++33012.9h18.3B++35B**
VE-S Canis 4784711972.391A1.9635.283%A24.841%B+90.6A++1.3A2905.2h8.7B*24.8B++
S1 7124603261.411A+2.9458.824%C*1.739%D39.3B**21.5A35311.7h4.5B**7.7B*
Tank Mine 645426864.953A0.6053.312%AN/A137.4B+70.6C**10743.1h1.9C+3.6A+
E540 Halberd 651425479.043C+4.6954.21%B*1.882%C40.1B*21.3B**31910.6h5B++9.2B*
Aphelion VEX-4H 757419755.587C+1.2351.055%B+3.58%C**51.7B+41.7A+4748.1h45.8B+89.8B++
Blueshift VM5 4064021173.436B+0.9227.63%A+20.896%C+89.3M*N/A2724.5h10.8A+39.2B**
M12 Kobalt-H 3803762117.905C+13.5523.473%C++8.777%F150.4B1.6D*3442.5h11.1B*47.4B+
The Slasher 3623614,5450.079B++4.2711.874%F4.155%D-1.9CN/A5187h1.6B*13.7C
Blueshift VM5 3553531093.239B+1.1128.356%A++21.813%C++82.1M+N/A2544.3h11.8A+41.8B**
M40 Fury 3963402414.167A9.8140.4%B+N/A68B*11.2B2775h9.7B*24.1B*
Phobos VX86 3373361672.012B+2.3453.224%C-17.56%C++74.7B**N/A2324.5h2.2B+4.2C*
Supernova PC 437313595.305C+0.9558.527%B**2.556%C*40.1A+15.9A++3197.8h4.6B+7.8B*
VE-C Horizon 315311873.575A++0.7837.869%B+27.01%B+129.6A*1.7B++2942.4h11.7B*31B++
Rocklet Rifle 5203102301.348A3.0135.388%F-N/A22.1C-15D22214h21.4A60.5B+
Proximity Mine 258258347.588B**3.2348.296%B++N/A198.5A+N/A6221.3h1.9C+4B+
Spiker 2402391411.695B++2.6624.399%D19.665%C70.3B**N/A2273.4h5.8B++23.8B++
A30 Walker 3732381417S12.6528.407%B*N/A36.1A+20.5A8756.6h65.6B**231B**
LB00 Python AP 3022301219.167B+14.8158.691%C+1.304%B*92A*28.8B**4362.5h2.6A+4.5A+
Skorpios 209207962.156B2.2030.933%B*16.908%D41.4C+N/A16115h10.2B+32.9B+
C75 Viper 227202238.783B**4.4347.425%B++N/A74.8A**9.3C*4892.7h8.2B**17.2B**
CAS 14-E 2091991612.438C+8.0836.536%B+N/A94.8B++4.8C2592.1h19.5B*53.5B*
M12 Kobalt 193187920.778B+16.4225.237%B**14.973%D93.5B++3C+3222h16.1B++63.7B++
L100 Python HEAT 2361841611.5A+7.1560.471%B*1.63%D73.6M++20.8A++4372.5h4.2B**6.9B**
NSX Daimyo 176176563.143C+1.2156.7%A*93.182%C76.5B*N/A2152.3h2.6C+4.6B++
The Little Helper 171170642.656B**1.7056.224%B*15.882%C+130.8M*N/A3031.3h3.9B*6.9B+
NS-TMC-01 "His Regards" 1671656,9510.024C+4.3324.096%C+N/A0.6C+N/A1273.2h1.9B+7.9B+
VLG Missile Launcher 218163820.375C+16.0248.514%C--N/A74.1B+25B+2972.2h5C**10.3B
VA39 Spectre 160160523.077B*1.2842.428%A++29.375%D-76.2M++N/A6322.1h4.2B**9.8B**
S12 Renegade 158153791.937C2.4236.846%D7.19%B++36.4C-1.2D1244.2h3.2C*8.7C++
Force-Blade 1491474,9440.03C++4.3241.427%B*N/A0.7C+N/A2196.2h2.1B5B+
NS Baron G5 146146751.947A2.4146.449%C*12.329%C--69.5A+N/A2092.1h3.4B**7.3C+
L100 Python AP 174130432.5S28.1548.391%D-N/A52A+17.6C+5452.5h3.2A6.7B*
NSX Tanto 131130433.023A++1.3330.298%B++23.846%C+61.9B**N/A2072.1h10.6B+35.1B++
M40 Fury 139124913.778B*9.4234.578%C3.226%B**95.4A++11.5C++5731.3h7.7B**22.3B*
NS-44L Blackhand 120120721.667B+2.6941.037%C+31.667%D66.7A*N/A2391.8h3.2B*7.7B+
NS-61 Emissary 121119661.803A+2.5526.751%C+12.605%D62.6A++1.1B**3121.9h10.3B38.6B+
Coyote Missiles 176118186.556M**2.2054.453%C++1.695%M53.6B26.4C**5812.2h35.9B+65.9B+
M202 Wyrm 173117429.25A24.9057.179%C++N/A83.6C-40C--6861.4h33.2B+58.1B+
Anti-Vehicle Grenade 1411161116N/A111.6542.686%D--N/A232D50D14810.5h6.1C+14.4C
Nemesis VSH9 142111681.632A++2.7267.925%B++2.703%C+39.6A+11.1C++6072.8h3.9A++5.7A++
Photon A2A Missile Pods 161109336.333S31.9889.497%A++N/A51.9C+24.8D5552.1h10.9D-12.2C
Supernova VPC 117103119.364C5.0156.18%B+N/A60.6B*8.2C+11061.7h2.4B**4.3B*
Fatestealer 100100551.818U2.5442.711%B+24%C++83.3A*N/A2091.2h2.1B+4.9B*
Pelter Rocket Pod 12893910.333C+5.9857.433%B**N/A93B**35A++3861h15.5B++27B++
Lancer VS22 15891372.459A++1.8948.65%FN/A21.7B+16C*2714.2h8.9B++18.3B+
M20 Basilisk 10090910M*5.6546.641%B*10%A++75S8.3C++6511.2h35.4A+75.9A+
Soldier Soaker 8685451.889B++2.4622.112%D*11.765%C65.4B+N/A1941.3h4.5B++20.2C++
Hunter QCX 124851040.817C*3.5436.388%C-3.529%D**23.6B**10.8A++1793.6h6.4C++17.7C++
Lumine Edge 82811,9870.041C4.3111.092%D**1.235%F--1.1C-N/A670.8h1.6C14.1D*
NSX Tengu 7472332.182B**2.1740.491%B+23.611%B+72B**2M++3291h11.4B+28.3B+
VE-LR Obelisk 7171332.152B2.2036.438%B++33.803%C*50.7B++N/A2751.4h5B*13.8B*
Phaseshift VX-S 7171183.944B+0.4149.123%A++87.324%B*71A**N/A2371h2B++4B*
M12 Kobalt 7371417.75C++13.4020.792%B+15.493%D88.8B+2.5C5090.8h13.9B*66.9B++
Orbital Strike Uplink 9169169U64.65466.667%UN/A345U110U11940.2h1.4T*0.3T*
M20 Drake 8861610.167M*5.8133.063%B+1.639%C++33.9B++15C+7971.8h43.5B++131.4B+
Icikill 59582,0950.028C-4.3311.71%FN/A0.6C+N/A192.8h1.7B*14.7D
Quasar VM1 5656252.24B+2.1124.524%A++16.071%D80SN/A7660.7h9.9A+40.3B+
Hyena Missile Launcher 945696.222M*1.8726.899%D--N/A20C+13.6C++5732.8h22.2A+82.5B++
M12 Kobalt 5654154A+49.6526.694%B++12.963%D--90C3.3D2540.6h19.3C+72.1B+
NSX-P Tengu 5554262.077B**2.2842.789%B**27.778%B*77.1A1.4B++2190.7h10B*23.4B++
Beamer VS3 5353600.883C*3.4729.932%B7.547%F-29.4C++N/A2381.8h9.2C*30.7C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon91,3271.6h
Anti-Vehicle MANA Turret11410.2h
Nano-Armor Kit1,0611,265,479175.7h
NSX Yumi0550h
Nanite Revive Grenade01,3540.4h
VS Patriot Flare Gun16000.8h
Motion Spotter175,6673h
Welding Device01,5890.1h
Deconstruction Tool05290h
Shield Recharging Field12760.1h
Recon Detection Device432,7233.6h
Ammunition Package102,3250.9h
Medical Kit3,61220,850125.6h
Anti-Infantry MANA Turret31020.1h
Medical Applicator384175,03812.8h
Snowman Soldier101350.2h
V30-F Starfall1720.1h
NS-45 Pilot01230.1h
Nano-Repair Grenade06180.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.91s
Server spent 1.54s on queries, 0.63s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.