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Paragon Roscintes[sBAL] Roscintes
VS BR 158

KDR: 1.09

Score: 59.6m

Last Seen: Feb 19th, 2019 11:13 PM
- OFFLINE - 66 minute(s)

Prestige 1, Battle Rank 100 (158 total) - Vanu Sovereignty on Emerald - Outfit Leader of Space Balls[sBAL] Space Balls
VS outfit on Emerald

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULT
PRIMARY WEAPONS Solstice Burst Lasher X2 C-4 Solstice SF VX6-7 Serpent VE92 NS-11C Sirius SX12
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $246,447 MLG Score: 197
Fun Score: N/A
Cheeseburgers Flipped: 493TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.594%20.686%4673998375,5311.021990.071

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.664%0.296C*-0.001C+-1.316D**HEAD ++ (~9.39)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.20.195C++13.60.047C+46.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
17.553%1.805%52102027735792630.0773959105%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.022%-1.727F--0.65D-1.865

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.50.599B+8.30.789B++39.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.332%13.711%56101612,67657781372.19346

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.013%-0.257C-0.163C-0.306

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
110.163C++4.20.128C++6.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Space Balls[sBAL] Space Balls
VS outfit on Emerald

Members: 1
59.6m232.1%235 (14.1k)205 (12.3k)1.09289136,918125,2811.18542158 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022321521.435%15.041%32202:1934

6% Engineer17% Heavy Assault71% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 2:43 PMJul 1st, 2017 12:25 PMFeb 19th, 2019 11:11 PM (2d) (PST)Feb 19th, 2019 8:58 PM (2d) (PST)Feb 19th, 2019 7:13 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4402681720.4710.4310.0711.1530.026197

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,39516,07610,3192826469212,300

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4846.9h/202d 11,592 20,594 28,239 335.2k 8,838 18,525 7,519 127.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C+
Kills:13,257
Deaths:14,272
KDR:0.929
Accuracy:23.983% C+
HSR:3.930% C+
SVA-88
D
Kills:2,497
Deaths:2,199
KDR:1.136
Accuracy:19.198% D-
HSR:20.304% D
Orion VS54
B
Kills:1,340
Deaths:1,166
KDR:1.149
Accuracy:22.409% B
HSR:20.373% D
Flare VE6
C+
Kills:1,312
Deaths:1,207
KDR:1.087
Accuracy:18.682% D
HSR:23.399% C+
VX29 Polaris
C+
Kills:1,282
Deaths:1,151
KDR:1.114
Accuracy:20.220% D
HSR:22.465% C+
Pulsar LSW
C+
Kills:1,240
Deaths:1,108
KDR:1.119
Accuracy:20.656% C-
HSR:24.113% C+
Lasher X2-P
M*
Kills:225
Deaths:241
KDR:0.934
Accuracy:28.733% D-
HSR:8.889% M*
NSX-P Naginata
C++
Kills:215
Deaths:185
KDR:1.162
Accuracy:16.099% D**
HSR:31.163% C++
Betelgeuse 54-A
D--
Kills:187
Deaths:185
KDR:1.011
Accuracy:18.140% F-
HSR:22.460% D--
VE-H Maw
C+
Kills:174
Deaths:187
KDR:0.930
Accuracy:19.651% D--
HSR:25.862% C+
Kills:21,729
Deaths (as Heavy Assault):21,901
Deaths (to Heavy Assaults):32,681
KDR:0.99215
Kill Difference:172
Playtime:827.775 hours
Usage:17%
Score:10.461m
Score/min:211
Accuracy (listed only):20.777%
HSR (listed only):20.296%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice Burst
C*
Kills:15,507
Deaths:10,780
KDR:1.439
Accuracy:25.386% C
HSR:25.518% C*
Solstice SF
C++
Kills:7,280
Deaths:7,893
KDR:0.922
Accuracy:22.482% C
HSR:17.775% C++
VX6-7
C
Kills:6,683
Deaths:5,531
KDR:1.208
Accuracy:22.818% C
HSR:18.136% C-
Serpent VE92
D-
Kills:5,739
Deaths:5,740
KDR:1.000
Accuracy:18.636% D--
HSR:15.316% D-
NS-11C
C+
Kills:4,907
Deaths:4,465
KDR:1.099
Accuracy:21.904% C
HSR:18.260% C+
Sirius SX12
C+
Kills:4,142
Deaths:3,954
KDR:1.048
Accuracy:21.427% D
HSR:16.924% C+
Nova
C+
Kills:3,910
Deaths:3,397
KDR:1.151
Accuracy:43.814% C+
HSR:13.632% C
Pulsar C
C+
Kills:3,507
Deaths:3,760
KDR:0.933
Accuracy:19.287% D--
HSR:23.040% C+
Pandora VX25
D
Kills:3,411
Deaths:3,352
KDR:1.018
Accuracy:30.836% D-
HSR:12.167% D
NSX Tanto
C
Kills:3,237
Deaths:2,473
KDR:1.309
Accuracy:24.819% C
HSR:22.706% C
Eclipse VE3A
C+
Kills:2,929
Deaths:2,808
KDR:1.043
Accuracy:22.620% D--
HSR:19.563% C+
Zenith VX-5
C
Kills:2,714
Deaths:2,033
KDR:1.335
Accuracy:24.288% C
HSR:19.123% C
Eridani SX5
C
Kills:2,422
Deaths:1,881
KDR:1.288
Accuracy:25.034% C
HSR:17.093% C
Phobos VX86
C--
Kills:1,820
Deaths:1,775
KDR:1.025
Accuracy:50.041% D
HSR:13.187% C--
VE-S Canis
C+
Kills:1,786
Deaths:1,400
KDR:1.276
Accuracy:23.474% D
HSR:20.325% C+
NS-7 PDW
C+
Kills:1,737
Deaths:1,393
KDR:1.247
Accuracy:23.345% C
HSR:17.271% C+
Deimos VA29
C+
Kills:1,668
Deaths:1,769
KDR:0.943
Accuracy:51.587% D
HSR:16.007% C+
Solstice VE3
B+
Kills:1,412
Deaths:1,062
KDR:1.330
Accuracy:24.968% B+
HSR:19.830% C+
NS Baron G5
C
Kills:1,284
Deaths:1,263
KDR:1.017
Accuracy:36.455% D
HSR:13.240% C
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
NSX Tengu
C+
Kills:697
Deaths:725
KDR:0.961
Accuracy:31.241% D
HSR:20.373% C+
Chaos
C++
Kills:681
Deaths:676
KDR:1.007
Accuracy:46.359% D--
HSR:15.859% C++
Skorpios
C++
Kills:608
Deaths:485
KDR:1.254
Accuracy:23.046% D--
HSR:21.546% C++
MKV Suppressed
C
Kills:282
Deaths:230
KDR:1.226
Accuracy:23.820% C
HSR:17.021% C
Kills:79,549
Deaths (as Light Assault):70,007
Deaths (to Light Assaults):26,094
KDR:1.1363
Kill Difference:9,542
Playtime:3,454.303 hours
Usage:71%
Score:42.952m
Score/min:207
Accuracy (listed only):28.934%
HSR (listed only):17.861%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:4,142
Deaths:3,954
KDR:1.048
Accuracy:21.427% D
HSR:16.924% C+
Nova
C+
Kills:3,910
Deaths:3,397
KDR:1.151
Accuracy:43.814% C+
HSR:13.632% C
Pandora VX25
D
Kills:3,411
Deaths:3,352
KDR:1.018
Accuracy:30.836% D-
HSR:12.167% D
Eridani SX5
C
Kills:2,422
Deaths:1,881
KDR:1.288
Accuracy:25.034% C
HSR:17.093% C
Phobos VX86
C--
Kills:1,820
Deaths:1,775
KDR:1.025
Accuracy:50.041% D
HSR:13.187% C--
VE-S Canis
C+
Kills:1,786
Deaths:1,400
KDR:1.276
Accuracy:23.474% D
HSR:20.325% C+
NS-7 PDW
C+
Kills:1,737
Deaths:1,393
KDR:1.247
Accuracy:23.345% C
HSR:17.271% C+
Deimos VA29
C+
Kills:1,668
Deaths:1,769
KDR:0.943
Accuracy:51.587% D
HSR:16.007% C+
NS Baron G5
C
Kills:1,284
Deaths:1,263
KDR:1.017
Accuracy:36.455% D
HSR:13.240% C
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
NSX Tengu
C+
Kills:697
Deaths:725
KDR:0.961
Accuracy:31.241% D
HSR:20.373% C+
Chaos
C++
Kills:681
Deaths:676
KDR:1.007
Accuracy:46.359% D--
HSR:15.859% C++
Skorpios
C++
Kills:608
Deaths:485
KDR:1.254
Accuracy:23.046% D--
HSR:21.546% C++
Equinox VE2 Burst
C**
Kills:392
Deaths:392
KDR:1
Accuracy:24.172% D
HSR:29.592% C**
Terminus VX-9
C*
Kills:340
Deaths:345
KDR:0.986
Accuracy:23.546% C-
HSR:27.647% C*
Equinox VE2
D-
Kills:330
Deaths:367
KDR:0.899
Accuracy:20.290% D--
HSR:14.545% D-
MKV Suppressed
C
Kills:282
Deaths:230
KDR:1.226
Accuracy:23.820% C
HSR:17.021% C
Corvus VA55
D-
Kills:90
Deaths:90
KDR:1
Accuracy:19.947% D-
HSR:15.556% D--
CME
C++
Kills:78
Deaths:92
KDR:0.848
Accuracy:23.769% C--
HSR:23.077% C++
Kills:26,864
Deaths (as Combat Medic):24,748
Deaths (to Combat Medics):16,295
KDR:1.0855
Kill Difference:2,116
Playtime:108.741 hours
Usage:2%
Score:1.484m
Score/min:228
Accuracy (listed only):30.470%
HSR (listed only):17.885%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice Burst
C*
Kills:15,507
Deaths:10,780
KDR:1.439
Accuracy:25.386% C
HSR:25.518% C*
Solstice SF
C++
Kills:7,280
Deaths:7,893
KDR:0.922
Accuracy:22.482% C
HSR:17.775% C++
VX6-7
C
Kills:6,683
Deaths:5,531
KDR:1.208
Accuracy:22.818% C
HSR:18.136% C-
Serpent VE92
D-
Kills:5,739
Deaths:5,740
KDR:1.000
Accuracy:18.636% D--
HSR:15.316% D-
NS-11C
C+
Kills:4,907
Deaths:4,465
KDR:1.099
Accuracy:21.904% C
HSR:18.260% C+
Nova
C+
Kills:3,910
Deaths:3,397
KDR:1.151
Accuracy:43.814% C+
HSR:13.632% C
Pulsar C
C+
Kills:3,507
Deaths:3,760
KDR:0.933
Accuracy:19.287% D--
HSR:23.040% C+
Pandora VX25
D
Kills:3,411
Deaths:3,352
KDR:1.018
Accuracy:30.836% D-
HSR:12.167% D
NSX Tanto
C
Kills:3,237
Deaths:2,473
KDR:1.309
Accuracy:24.819% C
HSR:22.706% C
Eclipse VE3A
C+
Kills:2,929
Deaths:2,808
KDR:1.043
Accuracy:22.620% D--
HSR:19.563% C+
Zenith VX-5
C
Kills:2,714
Deaths:2,033
KDR:1.335
Accuracy:24.288% C
HSR:19.123% C
Phobos VX86
C--
Kills:1,820
Deaths:1,775
KDR:1.025
Accuracy:50.041% D
HSR:13.187% C--
Deimos VA29
C+
Kills:1,668
Deaths:1,769
KDR:0.943
Accuracy:51.587% D
HSR:16.007% C+
Solstice VE3
B+
Kills:1,412
Deaths:1,062
KDR:1.330
Accuracy:24.968% B+
HSR:19.830% C+
NS Baron G5
C
Kills:1,284
Deaths:1,263
KDR:1.017
Accuracy:36.455% D
HSR:13.240% C
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
Chaos
C++
Kills:681
Deaths:676
KDR:1.007
Accuracy:46.359% D--
HSR:15.859% C++
Eidolon VE33
D*
Kills:168
Deaths:249
KDR:0.675
Accuracy:15.705% F-
HSR:16.071% D*
VE-LR Obelisk
C
Kills:130
Deaths:93
KDR:1.398
Accuracy:30.269% C
HSR:18.462% D**
Kills:68,173
Deaths (as Engineer):60,281
Deaths (to Engineers):21,354
KDR:1.13092
Kill Difference:7,892
Playtime:283.915 hours
Usage:6%
Score:2.501m
Score/min:147
Accuracy (listed only):29.948%
HSR (listed only):17.508%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:4,142
Deaths:3,954
KDR:1.048
Accuracy:21.427% D
HSR:16.924% C+
Eridani SX5
C
Kills:2,422
Deaths:1,881
KDR:1.288
Accuracy:25.034% C
HSR:17.093% C
VE-S Canis
C+
Kills:1,786
Deaths:1,400
KDR:1.276
Accuracy:23.474% D
HSR:20.325% C+
NS-7 PDW
C+
Kills:1,737
Deaths:1,393
KDR:1.247
Accuracy:23.345% C
HSR:17.271% C+
NS-44 Commissioner
C-
Kills:1,205
Deaths:2,208
KDR:0.546
Accuracy:26.573% D*
HSR:18.838% C-
NS-357 Underboss
D
Kills:1,176
Deaths:1,881
KDR:0.625
Accuracy:26.979% D*
HSR:17.007% D
NS-44P Commissioner
C-
Kills:1,176
Deaths:1,708
KDR:0.689
Accuracy:36.672% C-
HSR:19.473% D
Cerberus
C
Kills:1,170
Deaths:1,504
KDR:0.778
Accuracy:27.618% D
HSR:19.744% C
Manticore SX40
B+
Kills:966
Deaths:1,509
KDR:0.640
Accuracy:23.224% D--
HSR:24.534% B+
NS-61 Emissary
C
Kills:919
Deaths:904
KDR:1.017
Accuracy:24.690% C--
HSR:15.016% C
NSX Tengu
C+
Kills:697
Deaths:725
KDR:0.961
Accuracy:31.241% D
HSR:20.373% C+
Spiker
C*
Kills:680
Deaths:851
KDR:0.799
Accuracy:23.272% D-
HSR:22.206% C*
Skorpios
C++
Kills:608
Deaths:485
KDR:1.254
Accuracy:23.046% D--
HSR:21.546% C++
NS-45 Pilot
C--
Kills:573
Deaths:632
KDR:0.907
Accuracy:24.662% D--
HSR:21.291% C--
Beamer VS3
C++
Kills:460
Deaths:696
KDR:0.661
Accuracy:23.377% D
HSR:22.826% C++
MKV Suppressed
C
Kills:282
Deaths:230
KDR:1.226
Accuracy:23.820% C
HSR:17.021% C
NS-44L Blackhand
C
Kills:272
Deaths:308
KDR:0.883
Accuracy:38.201% C
HSR:36.397% C
NS-AM7 Archer
C*
Kills:92
Deaths:226
KDR:0.407
Accuracy:60.466% C*
HSR:16.304% C+
Kills:20,363
Deaths (as Infiltrator):22,495
Deaths (to Infiltrators):16,017
KDR:0.90522
Kill Difference:2,132
Playtime:50.224 hours
Usage:1%
Score:0.406m
Score/min:135
Accuracy (listed only):28.173%
HSR (listed only):20.233%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:592
Deaths:373
KDR:1.587
Accuracy:14.773% D--
HSR:19.764% C+
Blueshift VM5
C-
Kills:426
Deaths:237
KDR:1.797
Accuracy:17.566% C-
HSR:18.310% C--
Nebula VM20
C++
Kills:271
Deaths:172
KDR:1.576
Accuracy:17.887% C+
HSR:21.402% C++
Nebula VM20
B*
Kills:251
Deaths:172
KDR:1.459
Accuracy:17.992% C+
HSR:25.100% B*
Quasar VM1
D--
Kills:211
Deaths:155
KDR:1.361
Accuracy:9.589% D*
HSR:13.270% D--
Comet VM2
C+
Kills:137
Deaths:190
KDR:0.721
Accuracy:40.778% C-
HSR:4.380% C+
Comet VM2
B+
Kills:114
Deaths:209
KDR:0.545
Accuracy:39.210% C
HSR:5.263% B+
NS-10 Burster
D--
Kills:64
Deaths:122
KDR:0.525
Accuracy:23.371% D--
HSR:1.563% D*
NS-10 Burster
D-
Kills:55
Deaths:122
KDR:0.451
Accuracy:23.110% D-
HSR:1.818% D*
Kills:2,121
Deaths (as MAX Suit):876
Deaths (to MAX Suits):7,970
KDR:2.42123
Kill Difference:1,245
Playtime:61.701 hours
Usage:1%
Score:1.051m
Score/min:284
Accuracy (listed only):22.697%
HSR (listed only):12.319%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:52
V. Kills:32 158%
Deaths:10
KDR:5.200
Accuracy:54.217% A++
KPH:15.500 D--
VKPH:9.600 D--
Kills:52 (0 + 52)
Deaths:10
KDR:5.200
VKDR:3.200
Vehicle Kills:32
Kill Difference:42
Playtime:3.350 hours
Usage:0%
Score:0.046m
Score/min:231
Piloting Accuracy:N/A%
Gunner Accuracy:54.217%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:190
V. Kills:38 487%
Deaths:67
KDR:2.836
Accuracy:30.735% D-
KPH:25.800 C+
VKPH:5.200 D
Kills:190 (190 + 0)
Deaths:67
KDR:2.836
VKDR:0.567
Vehicle Kills:38
Kill Difference:123
Playtime:7.366 hours
Usage:0%
Score:0.088m
Score/min:200
Driving Accuracy:30.735%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
D--
Kills:82
V. Kills:49 164%
Deaths:33
KDR:2.485
Accuracy:40.846% D-
KPH:8.800 D*
VKPH:5.200 D--
Saron HRB
D--
Kills:70
V. Kills:49 140%
Deaths:12
KDR:5.833
Accuracy:31.189% D**
KPH:11.600 D*
VKPH:8.100 D--
Kills:152 (82 + 70)
Deaths:45
KDR:3.378
VKDR:2.178
Vehicle Kills:98
Kill Difference:107
Playtime:15.419 hours
Usage:0%
Score:0.187m
Score/min:202
Driving Accuracy:40.846%
Gunner Accuracy:31.189%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D-
Kills:221
V. Kills:41 N/A
Deaths:22
KDR:10.046
Accuracy:17.542% F-
KPH:15.600 D-
VKPH:2.900 D-
M60-G Bulldog
D--
Kills:56
V. Kills:7 N/A
Deaths:8
KDR:7
Accuracy:17.603% F-
KPH:16.500 D--
VKPH:2.100 D--
Kills:277 (0 + 277)
Deaths:30
KDR:9.233
VKDR:1.600
Vehicle Kills:48
Kill Difference:247
Playtime:17.555 hours
Usage:0%
Score:0.094m
Score/min:89
Driving Accuracy:N/A%
Gunner Accuracy:17.603%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:1,399
V. Kills:198 N/A
Deaths:1,416
KDR:0.988
Accuracy:23.145% F--
KPH:12 D
VKPH:1.700 D--
M12 Kobalt-F
D
Kills:1,044
V. Kills:65 N/A
Deaths:1,116
KDR:0.935
Accuracy:11.179% F
KPH:9.900 D
VKPH:0.600 D
S12 Renegade
D--
Kills:476
V. Kills:16 N/A
Deaths:503
KDR:0.946
Accuracy:24.485% F-
KPH:18.900 D--
VKPH:0.600 D--
Kills:2,919 (2,919 + 0)
Deaths:3,035
KDR:0.962
VKDR:0.092
Vehicle Kills:279
Kill Difference:116
Playtime:247.896 hours
Usage:5%
Score:0.588m
Score/min:40
Driving Accuracy:24.485%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice Burst 15,77615,50710,7801.438C+0.3525.386%C25.518%C*39C++N/A111397.3h14C+55C+
Lasher X2 13,60713,25714,2720.929C+0.1623.983%C+3.93%C+31.6C++N/A92419.6h25.2D--105.2C
C-4 11,1978,7233,9572.204B+1.1122.378%DN/A139.6A39.6B++88162.5h1.2B+5.5B
Solstice SF 7,3967,2807,8930.922C+0.1722.482%C17.775%C++22.1C++N/A64329.3h13.1C+58.2C+
VX6-7 6,7506,6835,5311.208C+0.1222.818%C18.136%C-30.9C+N/A90216.1h13C++57.1C++
Serpent VE92 5,7915,7395,7401C+0.0918.636%D--15.316%D-17.6C--N/A64325.7h14.3C+76.9C
NS-11C 4,9634,9074,4651.099C++0.0121.904%C18.26%C+26.7C++N/A77183.7h15.2C+69.5C+
Sirius SX12 4,1864,1423,9541.048C+0.0421.427%D16.924%C+27.6C+N/A102149.9h14.5C*67.8C++
Nova 3,9273,9103,3971.151C+0.0643.814%C+13.632%C41.5C*N/A12694.2h3.9B+9B+
Pulsar C 3,5743,5073,7600.933C+0.1619.287%D--23.04%C+15.4C--N/A52228.4h14.6C-75.8C-
Pandora VX25 3,4563,4113,3521.018C+0.0730.836%D-12.167%D19.8DN/A75172.7h5.7D18.5D
NSX Tanto 3,3073,2372,4731.309C*0.2224.819%C22.706%C39.6BN/A9981.8h14.8C+59.5C+
Eclipse VE3A 2,9942,9292,8081.043C+0.0522.62%D--19.563%C+34.3C+N/A8785.3h14.1C--62.2D
Zenith VX-5 2,7472,7142,0331.335C++0.2424.288%C19.123%C36.1C++N/A9975.2h13.4C++55C++
SVA-88 2,5132,4972,1991.136C0.0419.198%D-20.304%D36.8CN/A12967.9h14.8D-77.1D
Eridani SX5 2,4432,4221,8811.288C++0.2025.034%C17.093%C36.7C++N/A11366h12.6C++50.2C++
Phobos VX86 1,8381,8201,7751.025C0.0750.041%D13.187%C--43.9C++N/A12541.5h2.7C5.3C+
Force-Blade 1,9171,78968,3830.026C++1.0741.654%B**N/A0.7C+N/A22625.5h2B+4.8B++
VE-S Canis 1,8101,7861,4001.276C++0.1823.474%D20.325%C+51.3BN/A15434.8h11.6C**49.3C++
NS-7 PDW 1,7461,7371,3931.247B+0.1523.345%C17.271%C+29.3C++N/A8659.2h14.3C**61.2C*
Frag Grenade 1,6941,66911669N/A1,667.9149.164%B+N/A725.7B**10.9B++23792.3h2.8B**5.6B*
Deimos VA29 1,6931,6681,7690.943C0.1551.587%D16.007%C+39.3C+N/A13142.4h2.7C5.2C
Solstice VE3 1,4321,4121,0621.33B*0.2424.968%B+19.83%C+35.3B**N/A20240h14.6C**58.5C**
M40 Fury-F 1,5971,3991,4160.988C0.1023.145%F--N/A12D1.7D--45116.8h7B++30.3C
Orion VS54 1,3491,3401,1661.149C+0.0622.409%B20.373%D43.4B+N/A30930.9h13.1C++58.6C++
Flare VE6 1,3341,3121,2071.087C0.0118.682%D23.399%C+34.9C+N/A12737.6h15.6D**83.3D
NS Baron G5 1,3091,2841,2631.017C+0.0836.455%D13.24%C38.3C**N/A11933.5h5.4C-14.7C+
VX29 Polaris 1,3221,2821,1511.114C0.0220.22%D22.465%C+35.9C1.1A11035.7h16.1D--79.6C-
Pulsar LSW 1,2651,2401,1081.119C0.0320.656%C-24.113%C+38C+N/A14232.6h17.3D*83.5D
NS-44 Commissioner 1,2331,2052,2080.546C0.5526.573%D*18.838%C-14.8DN/A5381.2h5.1D-19.3D--
Thanatos VE70 1,1941,1861,1621.021C*0.0736.736%C14.756%C39.7B++N/A15329.9h4.5B12.1C**
NS-357 Underboss 1,2031,1761,8810.625C0.4726.979%D*17.007%D25.6C-N/A8345.9h4.9C--18.3D-
NS-44P Commissioner 1,1981,1761,7080.689C0.4036.672%C-19.473%D29.8DN/A9539.5h4.7D-12.8C--
Cerberus 1,1821,1701,5040.778C0.3127.618%D19.744%C31.7C+N/A9636.9h7.6D27.5D
M12 Kobalt-F 1,1091,0441,1160.935C0.1611.179%F10.536%C++9.9DN/A31105.9h22.1D197.5F
Manticore SX40 1,0109661,5090.64C0.4523.224%D--24.534%B+20.1C-N/A7648h11.8D*51D**
NS-61 Emissary 9459199041.017B0.0824.69%C--15.016%C36.8B+1B**10025h16.5C+67C
Rocklet Rifle 1,5628641,3380.646C+0.4545.132%D-N/A18.2D14.7D-19747.5h56.9D**126.1D*
NS Decimator 1,2168591,4130.608C--0.4860.179%C+1.746%C22D9.2D20639h6D10C--
MANA Anti-Personnel Turret 8408214311.905N/A0.8115.531%UN/A8210U190U17356800.1h21.8T*140.2T*
NSX Tengu 7136977250.961C0.1331.241%D20.373%C+35.6C+N/A11319.6h15.6C50C
Chaos 7056816761.007C0.0946.359%D--15.859%C++42C1.5A*13016.2h6.2F*13.4F--
Spiker 6956808510.799C+0.2923.272%D-22.206%C*29.8C+N/A8622.8h11.5C49.4D
Skorpios 6296084851.254C+0.1623.046%D--21.546%C++40C+1.4A**12215.2h14.9F64.8F
Blueshift VM5 6065923731.587C0.4914.773%D--19.764%C+31.2C+N/A13319h15.9C++107.7C
NS-45 Pilot 5805736320.907C0.1924.662%D--21.291%C--33.9CN/A11216.9h10.2D--41.3D*
S12 Renegade 4924765030.946C-0.1524.485%F-10.504%A+18.9D--N/A4925.2h4.5D-18.5F--
Beamer VS3 4694606960.661C+0.4323.377%D22.826%C++21.8C+N/A8321.1h14.1D--60.5C
Blueshift VM5 4414262371.797C0.7017.566%C-18.31%C--38.7B1.4A*18111h16.7C+95.1C+
Auraxium Force-Blade 40739725,4040.016C-1.0827.22%C2.015%D-0.5C-N/A1725.8h2C**7.3C**
Equinox VE2 Burst 4083923921C0.0924.172%D29.592%C**23.8D1B*7016.5h19.3F-79.8D*
Terminus VX-9 3493403450.986C0.1123.546%C-27.647%C*29.3CN/A12611.6h17.3F73.6D-
Equinox VE2 3343303670.899C0.1920.29%D--14.545%D-16.3C--N/A5520.2h13.3C+65.3C
Hunter QCX 3142905500.527C0.5724.533%D*12.069%D-11.9C+1C4124.4h8.7C+35.6C-
MKV Suppressed 2902822301.226C*0.1323.82%C17.021%C36.2C*1A*1227.8h16.3C68.5C+
NS-44L Blackhand 2762723080.883C0.2138.201%C36.397%C23.2C+N/A8311.7h6D15.6C-
Nebula VM20 2902711721.576C0.4817.887%C+21.402%C++43.7B++3.1S2086.2h17.3C+96.6C++
Nebula VM20 2642511721.459C0.3717.992%C+25.1%B*40.5B+2.1M**1946.2h18.4C102.1C+
Lumine Edge 2322285,8540.039C1.0533.633%B+12.281%D1.4C-N/A5164.8h1.8D5.4C**
Lasher X2-P 2302252410.934C--0.1628.733%D-8.889%M*40.2DN/A1205.6h22D-76.4D
M60-G Bulldog 2622212210.045A*8.9517.542%F-1.357%D--15.6D-2.9D-8814.2h8.5C+48.2F
NSX-P Naginata 2232151851.162C+0.0716.099%D**31.163%C++31.6C-1.2C*1106.8h18D*111.7D**
Quasar VM1 2142111551.361C+0.279.589%D*13.27%D--20.1C+N/A17610.5h12.8B++133.7C+
Anti-Vehicle Grenade 2272101210N/A208.9164.094%A+N/A525B++42.5D24360.4h4.4B++6.9B*
C75 Viper 228190672.836C1.7430.735%D-N/A25.7C+5.1D2007.4h15.3C+49.6C-
Proximity Mine 190190286.786B**5.6949.459%B*N/A135.7C**N/A8381.4h1.7B++3.4B**
Betelgeuse 54-A 1951871851.011C--0.0818.14%F-22.46%D--30.2D--1.3A5176.2h16F**88T
NSX Amaterasu 18317617,9030.01D1.0812.064%D--15.909%C++0.3CN/A1527.5h6.2C+51.3C--
VE-H Maw 1841741870.93C--0.1619.651%D--25.862%C+32.2C--1.9A*2145.4h15.6D**79.6D--
Eidolon VE33 1751682490.675C0.4215.705%F-16.071%D*7.7D-N/A6121.7h15.3F97.4F*
NSX Masamune 2421672880.58C0.5157.089%C+N/A17.4D-7.8D1369.6h20.9D-36.6D
S1 2151652380.693C+0.4063.652%B++1.818%D21.2C6.4D-6497.8h6.7C++10.6B
Nemesis VSH9 2331432770.516C0.5864.902%B3.497%B+9.2C-5.8D18915.6h11.1D*17.2D-
Comet VM2 1911371900.721C0.3740.778%C-4.38%C+10.2C4C--10613.4h25.5C*62.6C++
Tank Mine 1871351112.273S11.1896.786%SN/A192.9A++74.3B+30700.7h2C+2.1A*
VE-LR Obelisk 134130931.398C+0.3130.269%C18.462%D**21.3C--N/A1146.1h11.3F-37.4D*
Hades VSH4 2531292360.547C+0.5569.797%C**N/A8.2C7.9C12015.7h13.6D**19.5D*
Comet VM2 1781142090.545C0.5539.21%C5.263%B+7.5D4.2C+13015.2h32.1D-81.9D
Sticky Grenade 1031021102N/A100.9166.262%A++N/A1020C*10C40380.1h2.7C4C**
Spear Anti-Vehicle Phalanx Turret 18198128.167C*7.0748.404%B+2.041%D--35C+29.6B++6092.8h10.7C22.1C++
NS-AM7 Archer 121922260.407C+0.6960.466%C*16.304%C+6.9C+2.2C5313.3h21.4C++35.5C++
Corvus VA55 9090901C+0.0919.947%D-15.556%D--22CN/A2624.1h14.2D71.2D
M60-A Bulldog 8986517.2C++16.1131.788%D**1.163%D--23.2C--N/A973.7h4.9B+15.5C+
Supernova PC 13182332.485C1.3940.846%D-N/A8.7D*5.2D--1999.4h6.8D16.7D--
CME 8078920.848C-0.2423.769%C--23.077%C++19DN/A1114.1h29T*122.1F--
Saron HRB 11970125.833C*4.7431.189%D**N/A11.7D*8.2D-2066h14.7A47.1B+
NS-10 Burster 119641220.525D0.5723.371%D--1.563%D*3.2D--2.8D7620h233.8F-1000.4F-
M60-G Bulldog 635687B+5.9117.603%F-3.571%B16.5D--2.1D--923.4h7.9C+44.8D**
Lancer VS22 96552040.27D0.8255.422%D-N/A7.1D5.3D**1827.7h53.5D-96.6D--
NS-10 Burster 113551220.451D0.6423.11%D-1.818%D*2.7D*2.8C--7620.5h274.7F**1188.7F*
C150 Dalton 8452105.2C+4.1154.217%A++N/A15.3D--9.4D*2303.4h8.7F--16D

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1,04717,49115.9h
Nano-Armor Kit517396,76143.7h
Spawn Beacon176433.4h
Anti-Vehicle MANA Turret182881.2h
Nanite Revive Grenade06210.2h
Medical Applicator714263,50627.3h
Nanite Healing Grenade08640.2h
Spitfire Auto-Turret142400.5h
Xiphos Anti-Personnel Phalanx Tower0880h
Ammunition Package201,7202.6h
Medical Kit11300.1h
Anti-Infantry MANA Turret831,3323.7h
Nano-Repair Grenade02020.1h
Shield Recharging Field653,9192.2h
Recon Detection Device231,2123.9h
Smoke Grenade03,1080.8h

Check the help document for the dictionary if you want to learn more about words used here.


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