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Paragon Roscintes[sBAL] Roscintes
VS BR 164

KDR: 1.1

Score: 65.4m

Last Seen: Aug 20th, 2019 10:06 PM
- OFFLINE - 82 minute(s)

Prestige 1, Battle Rank 100 (164 total) - Vanu Sovereignty on Emerald - Outfit Leader of Space Balls[sBAL] Space Balls
VS outfit on Emerald

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Solstice Burst Lasher X2 C-4 Solstice SF VX6-7 Serpent VE92 NS-11C Sirius SX12
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $268,965 MLG Score: 215
Fun Score: N/A
Cheeseburgers Flipped: 493TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.579%20.852%47141117380,4571.00760.094

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.544%0.277C*-0.002C+-1.209D*HEAD ++ (~9.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.60.188C++13.70.043C+46.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
17.621%1.805%52121227737942700.0729908102%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.008%-1.717F--0.652D-1.869

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.60.602B+8.40.79B++39.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.905%13.929%56120813,54062771632.15674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.044%-0.221C-0.14C-0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.161C++4.30.115C+6.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Space Balls[sBAL] Space Balls
VS outfit on Emerald

Members: 1
65.4m251.4%245 (14.7k)212 (12.7k)1.10118149,052135,3561.1978164 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214371421.491%15.305%32902:1736

6% Engineer16% Heavy Assault69% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 2:43 PMJul 1st, 2017 12:25 PMAug 22nd, 2019 3:07 PM (2d) (PST)Aug 20th, 2019 6:57 PM (4d) (PST)Aug 20th, 2019 6:06 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4542751790.4840.4390.0741.2840.027215

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,26016,47710,7832926477212,736

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5133.4h/213.9d 13,077 22,812 31,634 395.5k 9,175 19,805 8,294 139.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
D
Kills:2,556
Deaths:2,245
KDR:1.139
Accuracy:19.271% D-
HSR:20.423% D
Flare VE6
C+
Kills:1,715
Deaths:1,538
KDR:1.115
Accuracy:18.650% D
HSR:23.907% C+
Pulsar LSW
C+
Kills:1,581
Deaths:1,410
KDR:1.121
Accuracy:20.685% C-
HSR:23.972% C+
VX29 Polaris
C+
Kills:1,508
Deaths:1,366
KDR:1.104
Accuracy:20.412% D
HSR:22.812% C+
Orion VS54
C**
Kills:1,394
Deaths:1,210
KDR:1.152
Accuracy:22.464% C**
HSR:20.373% D
Betelgeuse 54-A
C
Kills:595
Deaths:568
KDR:1.048
Accuracy:20.035% D**
HSR:28.067% C
VE-H Maw
C
Kills:511
Deaths:419
KDR:1.220
Accuracy:20.052% D--
HSR:22.896% C
NSX-P Naginata
B+
Kills:495
Deaths:445
KDR:1.112
Accuracy:17.126% D*
HSR:32.323% B+
NS-15M2
C
Kills:209
Deaths:145
KDR:1.441
Accuracy:22.037% C
HSR:22.967% C
Ursa
B+
Kills:202
Deaths:177
KDR:1.141
Accuracy:21.159% C
HSR:28.713% B+
Kills:10,766
Deaths (as Heavy Assault):9,523
Deaths (to Heavy Assaults):32,681
KDR:1.13053
Kill Difference:1,243
Playtime:827.775 hours
Usage:16%
Score:10.461m
Score/min:211
Accuracy (listed only):20.189%
HSR (listed only):24.645%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice Burst
C++
Kills:16,036
Deaths:11,174
KDR:1.435
Accuracy:25.396% C
HSR:25.505% C++
Solstice SF
C++
Kills:7,576
Deaths:8,155
KDR:0.929
Accuracy:22.585% C
HSR:17.859% C++
VX6-7
C
Kills:6,770
Deaths:5,598
KDR:1.209
Accuracy:22.823% C
HSR:18.198% C--
Serpent VE92
D-
Kills:5,750
Deaths:5,766
KDR:0.997
Accuracy:18.640% D--
HSR:15.339% D-
NS-11C
C+
Kills:4,986
Deaths:4,522
KDR:1.103
Accuracy:21.934% C-
HSR:18.231% C+
Sirius SX12
C+
Kills:4,216
Deaths:4,015
KDR:1.050
Accuracy:21.454% D
HSR:17.078% C+
Nova
C+
Kills:3,914
Deaths:3,401
KDR:1.151
Accuracy:43.802% C+
HSR:13.669% C
Pulsar C
C+
Kills:3,537
Deaths:3,776
KDR:0.937
Accuracy:19.304% D--
HSR:23.155% C+
Pandora VX25
D
Kills:3,465
Deaths:3,400
KDR:1.019
Accuracy:30.979% D-
HSR:12.294% D
NSX Tanto
C
Kills:3,380
Deaths:2,573
KDR:1.314
Accuracy:24.616% C
HSR:22.811% C
Eclipse VE3A
C+
Kills:3,071
Deaths:2,908
KDR:1.056
Accuracy:22.659% D--
HSR:19.375% C+
Zenith VX-5
C
Kills:2,803
Deaths:2,090
KDR:1.341
Accuracy:24.215% C
HSR:19.265% C
Eridani SX5
C
Kills:2,498
Deaths:1,942
KDR:1.286
Accuracy:25.003% C
HSR:17.214% C
VE-S Canis
C+
Kills:2,222
Deaths:1,705
KDR:1.303
Accuracy:23.012% D
HSR:19.037% C+
Phobos VX86
C--
Kills:1,963
Deaths:1,958
KDR:1.003
Accuracy:49.912% D
HSR:13.347% C--
Deimos VA29
C+
Kills:1,811
Deaths:1,943
KDR:0.932
Accuracy:52.257% D
HSR:15.903% C+
NS-7 PDW
C+
Kills:1,750
Deaths:1,397
KDR:1.253
Accuracy:23.367% C
HSR:17.371% C+
Solstice VE3
B+
Kills:1,512
Deaths:1,138
KDR:1.329
Accuracy:24.956% B+
HSR:20.238% C++
NS Baron G5
C
Kills:1,339
Deaths:1,327
KDR:1.009
Accuracy:36.793% D
HSR:12.845% C
Chaos
C++
Kills:1,201
Deaths:1,169
KDR:1.027
Accuracy:46.122% D--
HSR:16.653% C++
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
VE-C Horizon
C+
Kills:879
Deaths:830
KDR:1.059
Accuracy:33.416% C+
HSR:19.454% D
Skorpios
C+
Kills:808
Deaths:696
KDR:1.161
Accuracy:23.374% D--
HSR:21.535% C+
NSX Tengu
C
Kills:788
Deaths:802
KDR:0.983
Accuracy:31.394% D
HSR:19.416% C
MKV Suppressed
C
Kills:322
Deaths:258
KDR:1.248
Accuracy:23.898% C
HSR:17.702% C
Kills:83,783
Deaths (as Light Assault):73,705
Deaths (to Light Assaults):28,179
KDR:1.13673
Kill Difference:10,078
Playtime:3,561.364 hours
Usage:69%
Score:44.959m
Score/min:210
Accuracy (listed only):29.146%
HSR (listed only):17.930%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:4,216
Deaths:4,015
KDR:1.050
Accuracy:21.454% D
HSR:17.078% C+
Nova
C+
Kills:3,914
Deaths:3,401
KDR:1.151
Accuracy:43.802% C+
HSR:13.669% C
Pandora VX25
D
Kills:3,465
Deaths:3,400
KDR:1.019
Accuracy:30.979% D-
HSR:12.294% D
Eridani SX5
C
Kills:2,498
Deaths:1,942
KDR:1.286
Accuracy:25.003% C
HSR:17.214% C
VE-S Canis
C+
Kills:2,222
Deaths:1,705
KDR:1.303
Accuracy:23.012% D
HSR:19.037% C+
Phobos VX86
C--
Kills:1,963
Deaths:1,958
KDR:1.003
Accuracy:49.912% D
HSR:13.347% C--
Deimos VA29
C+
Kills:1,811
Deaths:1,943
KDR:0.932
Accuracy:52.257% D
HSR:15.903% C+
NS-7 PDW
C+
Kills:1,750
Deaths:1,397
KDR:1.253
Accuracy:23.367% C
HSR:17.371% C+
NS Baron G5
C
Kills:1,339
Deaths:1,327
KDR:1.009
Accuracy:36.793% D
HSR:12.845% C
Chaos
C++
Kills:1,201
Deaths:1,169
KDR:1.027
Accuracy:46.122% D--
HSR:16.653% C++
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
Skorpios
C+
Kills:808
Deaths:696
KDR:1.161
Accuracy:23.374% D--
HSR:21.535% C+
NSX Tengu
C
Kills:788
Deaths:802
KDR:0.983
Accuracy:31.394% D
HSR:19.416% C
Equinox VE2 Burst
C**
Kills:429
Deaths:432
KDR:0.993
Accuracy:24.206% D
HSR:30.303% C**
Terminus VX-9
C++
Kills:367
Deaths:378
KDR:0.971
Accuracy:23.920% C
HSR:27.248% C++
Equinox VE2
D-
Kills:330
Deaths:371
KDR:0.889
Accuracy:20.279% D--
HSR:14.545% D-
MKV Suppressed
C
Kills:322
Deaths:258
KDR:1.248
Accuracy:23.898% C
HSR:17.702% C
CME
C
Kills:128
Deaths:146
KDR:0.877
Accuracy:24.673% C
HSR:18.750% D
Corvus VA55
D-
Kills:94
Deaths:95
KDR:0.989
Accuracy:20.138% D-
HSR:17.021% D-
Kills:28,831
Deaths (as Combat Medic):26,597
Deaths (to Combat Medics):17,533
KDR:1.08399
Kill Difference:2,234
Playtime:116.691 hours
Usage:2%
Score:1.687m
Score/min:241
Accuracy (listed only):30.596%
HSR (listed only):17.720%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice Burst
C++
Kills:16,036
Deaths:11,174
KDR:1.435
Accuracy:25.396% C
HSR:25.505% C++
Solstice SF
C++
Kills:7,576
Deaths:8,155
KDR:0.929
Accuracy:22.585% C
HSR:17.859% C++
VX6-7
C
Kills:6,770
Deaths:5,598
KDR:1.209
Accuracy:22.823% C
HSR:18.198% C--
Serpent VE92
D-
Kills:5,750
Deaths:5,766
KDR:0.997
Accuracy:18.640% D--
HSR:15.339% D-
NS-11C
C+
Kills:4,986
Deaths:4,522
KDR:1.103
Accuracy:21.934% C-
HSR:18.231% C+
Nova
C+
Kills:3,914
Deaths:3,401
KDR:1.151
Accuracy:43.802% C+
HSR:13.669% C
Pulsar C
C+
Kills:3,537
Deaths:3,776
KDR:0.937
Accuracy:19.304% D--
HSR:23.155% C+
Pandora VX25
D
Kills:3,465
Deaths:3,400
KDR:1.019
Accuracy:30.979% D-
HSR:12.294% D
NSX Tanto
C
Kills:3,380
Deaths:2,573
KDR:1.314
Accuracy:24.616% C
HSR:22.811% C
Eclipse VE3A
C+
Kills:3,071
Deaths:2,908
KDR:1.056
Accuracy:22.659% D--
HSR:19.375% C+
Zenith VX-5
C
Kills:2,803
Deaths:2,090
KDR:1.341
Accuracy:24.215% C
HSR:19.265% C
Phobos VX86
C--
Kills:1,963
Deaths:1,958
KDR:1.003
Accuracy:49.912% D
HSR:13.347% C--
Deimos VA29
C+
Kills:1,811
Deaths:1,943
KDR:0.932
Accuracy:52.257% D
HSR:15.903% C+
Solstice VE3
B+
Kills:1,512
Deaths:1,138
KDR:1.329
Accuracy:24.956% B+
HSR:20.238% C++
NS Baron G5
C
Kills:1,339
Deaths:1,327
KDR:1.009
Accuracy:36.793% D
HSR:12.845% C
Chaos
C++
Kills:1,201
Deaths:1,169
KDR:1.027
Accuracy:46.122% D--
HSR:16.653% C++
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
VE-C Horizon
C+
Kills:879
Deaths:830
KDR:1.059
Accuracy:33.416% C+
HSR:19.454% D
Eidolon VE33
D**
Kills:262
Deaths:338
KDR:0.775
Accuracy:17.204% F-
HSR:15.649% D**
VE-LR Obelisk
C
Kills:145
Deaths:106
KDR:1.368
Accuracy:30.015% C
HSR:18.621% D**
Kills:71,586
Deaths (as Engineer):63,334
Deaths (to Engineers):22,735
KDR:1.13029
Kill Difference:8,252
Playtime:329.404 hours
Usage:6%
Score:3.445m
Score/min:174
Accuracy (listed only):30.218%
HSR (listed only):17.658%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:4,216
Deaths:4,015
KDR:1.050
Accuracy:21.454% D
HSR:17.078% C+
Eridani SX5
C
Kills:2,498
Deaths:1,942
KDR:1.286
Accuracy:25.003% C
HSR:17.214% C
VE-S Canis
C+
Kills:2,222
Deaths:1,705
KDR:1.303
Accuracy:23.012% D
HSR:19.037% C+
NS-7 PDW
C+
Kills:1,750
Deaths:1,397
KDR:1.253
Accuracy:23.367% C
HSR:17.371% C+
NS-44 Commissioner
C-
Kills:1,229
Deaths:2,248
KDR:0.547
Accuracy:26.691% D*
HSR:19.040% C-
NS-44P Commissioner
C-
Kills:1,200
Deaths:1,754
KDR:0.684
Accuracy:36.594% C-
HSR:19.500% D
NS-357 Underboss
D
Kills:1,194
Deaths:1,913
KDR:0.624
Accuracy:26.876% D*
HSR:16.918% D
Cerberus
C
Kills:1,179
Deaths:1,510
KDR:0.781
Accuracy:27.519% D
HSR:19.678% C
Manticore SX40
B+
Kills:1,042
Deaths:1,603
KDR:0.650
Accuracy:23.299% D-
HSR:24.664% B+
NS-61 Emissary
C+
Kills:981
Deaths:963
KDR:1.019
Accuracy:24.708% D
HSR:15.494% C+
Skorpios
C+
Kills:808
Deaths:696
KDR:1.161
Accuracy:23.374% D--
HSR:21.535% C+
NSX Tengu
C
Kills:788
Deaths:802
KDR:0.983
Accuracy:31.394% D
HSR:19.416% C
Spiker
C++
Kills:707
Deaths:882
KDR:0.802
Accuracy:23.565% D-
HSR:22.207% C++
NS-45 Pilot
C-
Kills:644
Deaths:731
KDR:0.881
Accuracy:24.802% D--
HSR:22.205% C-
Beamer VS3
C+
Kills:507
Deaths:767
KDR:0.661
Accuracy:23.462% D
HSR:22.485% C+
MKV Suppressed
C
Kills:322
Deaths:258
KDR:1.248
Accuracy:23.898% C
HSR:17.702% C
NS-44L Blackhand
C
Kills:306
Deaths:346
KDR:0.884
Accuracy:37.931% C-
HSR:37.255% C
NS-AM7 Archer
C**
Kills:111
Deaths:261
KDR:0.425
Accuracy:60.741% C**
HSR:17.117% C+
Kills:21,704
Deaths (as Infiltrator):23,793
Deaths (to Infiltrators):17,451
KDR:0.9122
Kill Difference:2,089
Playtime:52.481 hours
Usage:1%
Score:0.428m
Score/min:136
Accuracy (listed only):28.205%
HSR (listed only):20.329%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:602
Deaths:377
KDR:1.597
Accuracy:14.747% D--
HSR:19.934% C
Nebula VM20
B+
Kills:463
Deaths:287
KDR:1.613
Accuracy:18.409% C+
HSR:22.678% B+
Nebula VM20
C++
Kills:451
Deaths:287
KDR:1.571
Accuracy:18.096% C+
HSR:21.064% C++
Blueshift VM5
C--
Kills:428
Deaths:241
KDR:1.776
Accuracy:17.483% C--
HSR:18.224% D
Quasar VM1
D
Kills:274
Deaths:192
KDR:1.427
Accuracy:10.860% D--
HSR:15.329% D
Cosmos VM3
A+
Kills:265
Deaths:116
KDR:2.284
Accuracy:17.636% C++
HSR:25.660% A+
Cosmos VM3
B*
Kills:238
Deaths:116
KDR:2.052
Accuracy:17.874% C++
HSR:22.689% B*
NS-20 Gorgon
A++
Kills:153
Deaths:113
KDR:1.354
Accuracy:26.314% C+
HSR:31.373% A++
NS-20 Gorgon
B
Kills:145
Deaths:113
KDR:1.283
Accuracy:26.043% C+
HSR:21.379% B
Comet VM2
C+
Kills:140
Deaths:213
KDR:0.657
Accuracy:41.893% C
HSR:4.286% C+
Comet VM2
B+
Kills:117
Deaths:232
KDR:0.504
Accuracy:40.253% C
HSR:5.128% B+
Quasar VM1
C+
Kills:72
Deaths:37
KDR:1.946
Accuracy:17.772% C+
HSR:20.833% C+
NS-10 Burster
D-
Kills:71
Deaths:126
KDR:0.563
Accuracy:23.831% D--
HSR:2.817% D-
NS-10 Burster
D-
Kills:60
Deaths:126
KDR:0.476
Accuracy:23.565% D-
HSR:1.667% D*
Kills:3,479
Deaths (as MAX Suit):1,288
Deaths (to MAX Suits):7,970
KDR:2.70109
Kill Difference:2,191
Playtime:61.701 hours
Usage:1%
Score:1.051m
Score/min:284
Accuracy (listed only):22.484%
HSR (listed only):16.647%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:52
V. Kills:32 158%
Deaths:10
KDR:5.200
Accuracy:54.217% A++
KPH:15.500 D--
VKPH:9.600 D*
Kills:52 (0 + 52)
Deaths:10
KDR:5.200
VKDR:3.200
Vehicle Kills:32
Kill Difference:42
Playtime:3.350 hours
Usage:0%
Score:0.048m
Score/min:239
Piloting Accuracy:N/A%
Gunner Accuracy:54.217%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:190
V. Kills:38 487%
Deaths:67
KDR:2.836
Accuracy:30.735% D-
KPH:25.800 C+
VKPH:5.200 D
Kills:190 (190 + 0)
Deaths:67
KDR:2.836
VKDR:0.567
Vehicle Kills:38
Kill Difference:123
Playtime:7.366 hours
Usage:0%
Score:0.090m
Score/min:205
Driving Accuracy:30.735%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
D--
Kills:82
V. Kills:49 164%
Deaths:33
KDR:2.485
Accuracy:40.441% D--
KPH:8.600 D*
VKPH:5.100 D--
Saron HRB
D-
Kills:70
V. Kills:49 140%
Deaths:12
KDR:5.833
Accuracy:31.189% D**
KPH:11.500 D*
VKPH:8.100 D-
Kills:152 (82 + 70)
Deaths:45
KDR:3.378
VKDR:2.178
Vehicle Kills:98
Kill Difference:107
Playtime:15.627 hours
Usage:0%
Score:0.190m
Score/min:203
Driving Accuracy:40.441%
Gunner Accuracy:31.189%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D-
Kills:221
V. Kills:41 N/A
Deaths:22
KDR:10.046
Accuracy:17.625% F-
KPH:15.600 D-
VKPH:2.900 D-
M60-G Bulldog
D--
Kills:56
V. Kills:7 N/A
Deaths:8
KDR:7
Accuracy:17.603% F-
KPH:16.500 D--
VKPH:2.100 D--
Kills:277 (0 + 277)
Deaths:30
KDR:9.233
VKDR:1.600
Vehicle Kills:48
Kill Difference:247
Playtime:17.576 hours
Usage:0%
Score:0.094m
Score/min:89
Driving Accuracy:N/A%
Gunner Accuracy:17.603%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:1,399
V. Kills:198 N/A
Deaths:1,416
KDR:0.988
Accuracy:23.143% F--
KPH:12 D
VKPH:1.700 D--
M12 Kobalt-F
D
Kills:1,044
V. Kills:65 N/A
Deaths:1,116
KDR:0.935
Accuracy:11.178% F
KPH:9.900 D
VKPH:0.600 D
S12 Renegade
D--
Kills:501
V. Kills:17 N/A
Deaths:542
KDR:0.924
Accuracy:24.363% F-
KPH:18.700 D--
VKPH:0.600 D*
Kills:2,944 (2,944 + 0)
Deaths:3,074
KDR:0.958
VKDR:0.091
Vehicle Kills:280
Kill Difference:130
Playtime:249.468 hours
Usage:5%
Score:0.591m
Score/min:40
Driving Accuracy:24.363%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice Burst 16,32816,03611,1741.435C+0.3325.396%C25.505%C++39.3C+N/A112407.7h14C+55.1C+
Lasher X2 15,33314,89415,4680.963C+0.1424.602%C+4.19%C++33.5C++1C++98445.2h25.1D--102.1C
C-4 11,4588,9394,0392.213B+1.1122.494%DN/A140.6A39.6B++88763.6h1.2B+5.4C**
Solstice SF 7,7117,5768,1550.929C+0.1722.585%C17.859%C++22.4C++N/A66338.8h13C+57.5C+
VX6-7 6,8406,7705,5981.209C+0.1122.823%C18.198%C--31.1C+N/A91217.8h13C++57.1C++
Serpent VE92 5,8025,7505,7660.997C+0.1018.64%D--15.339%D-17.6C--N/A65326.2h14.3C+77C-
NS-11C 5,0464,9864,5221.103C++0.0021.934%C-18.231%C+26.9C+N/A78185.3h15.2C+69.4C+
Sirius SX12 4,2604,2164,0151.05C+0.0521.454%D17.078%C+27.9C+N/A103151.3h14.5C*67.8C+
Nova 3,9313,9143,4011.151C+0.0543.802%C+13.669%C41.5C**N/A12694.3h3.9B+9B+
Pulsar C 3,6053,5373,7760.937C+0.1619.304%D--23.155%C+15.4DN/A53229.3h14.6D75.7D
Pandora VX25 3,5133,4653,4001.019C+0.0830.979%D-12.294%D19.9DN/A77173.7h5.7D-18.4D
NSX Tanto 3,4523,3802,5731.314C*0.2124.616%C22.811%C39.3C**N/A10286h14.8C+60.3C+
Eclipse VE3A 3,1423,0712,9081.056C+0.0522.659%D--19.375%C+34.5C+N/A8988.9h14.1C--62.2D
Zenith VX-5 2,8392,8032,0901.341C++0.2424.215%C19.265%C36.3C++N/A10077.3h13.4C+55.5C+
SVA-88 2,5752,5562,2451.139C0.0419.271%D-20.423%D36.9CN/A13169.3h14.9D--77.1D
Eridani SX5 2,5212,4981,9421.286C++0.1825.003%C17.214%C37.2C++N/A11667.2h12.6C+50.3C++
VE-S Canis 2,2542,2221,7051.303C++0.2023.012%D19.037%C+53.9B+N/A16341.2h11.7C*51C+
Phobos VX86 1,9861,9631,9581.003C0.1049.912%D13.347%C--42.9C+N/A12145.8h2.7C5.5C
Deimos VA29 1,8391,8111,9430.932C0.1752.257%D15.903%C+39.1C+N/A13046.3h2.7C5.2C
Force-Blade 1,9171,78968,3990.026C++1.0841.649%B**N/A0.7C+N/A22626.8h2B+4.8B++
Frag Grenade 1,8071,77811778N/A1,776.9049.812%B+N/A740.8B**12.1B24932.4h2.8B*5.5B*
NS-7 PDW 1,7601,7501,3971.253B+0.1523.367%C17.371%C+29.5C++N/A8759.3h14.3C**61.1C*
Flare VE6 1,7521,7151,5381.115C0.0118.65%D23.907%C+35.8C+N/A12847.9h15.1D**80.8D
Pulsar LSW 1,6161,5811,4101.121C0.0220.685%C-23.972%C+38.4C+N/A13841.2h17.3D**83.8D
Solstice VE3 1,5391,5121,1381.329B*0.2324.956%B+20.238%C++35.6B**N/A20842.5h14.6C**58.4C*
VX29 Polaris 1,5521,5081,3661.104C0.0020.412%D22.812%C+36.6C1.1B**11941.2h16.1D--79C--
M40 Fury-F 1,5971,3991,4160.988C0.1123.143%F--N/A12D1.7D--45116.8h7B++30.3C
Orion VS54 1,4071,3941,2101.152C+0.0522.464%C**20.373%D43.3B+N/A32432.2h13.2C++59C++
NS Baron G5 1,3671,3391,3271.009C+0.0936.793%D12.845%C38.5C*N/A12134.8h5.4C--14.7C+
NS-44 Commissioner 1,2571,2292,2480.547C0.5526.691%D*19.04%C-14.9DN/A5582.3h5.1D-19.2D*
Chaos 1,2401,2011,1691.027C0.0746.122%D--16.653%C++39.8C1.3A++12230.2h6.4F**13.8F--
NS-44P Commissioner 1,2221,2001,7540.684C-0.4236.594%C-19.5%D29.6DN/A9540.6h4.7D--12.9C--
NS-357 Underboss 1,2211,1941,9130.624C0.4826.876%D*16.918%D25.5C--N/A8446.8h5D18.4D-
Thanatos VE70 1,1941,1861,1621.021C++0.0836.736%C14.756%C39.7B+N/A15729.9h4.5B12.1C**
Cerberus 1,1931,1791,5100.781C0.3227.519%D19.678%C31.7C+N/A9537.2h7.6D-27.6D
MANA Anti-Personnel Turret 1,1881,1605871.976N/A0.8716.452%UN/A11600U280U23982700.1h21.3T*129.4T*
M12 Kobalt-F 1,1091,0441,1160.935C-0.1711.178%F10.536%C*9.9DN/A31105.9h22.1D197.6F
NS Decimator 1,4751,0441,6440.635C--0.4761.008%C+1.724%C22.9D9.5D21845.5h6D9.9D
Manticore SX40 1,0891,0421,6030.65C0.4523.299%D-24.664%B+20.6C-N/A7750.7h11.7D**50.1D**
Rocklet Rifle 1,8241,0181,5180.671C+0.4345.017%D-N/A18.7D14.8D-20654.5h55.8D*123.9D*
NS-61 Emissary 1,0109819631.019C**0.0824.708%D15.494%C+37.3B+1.1B*10226.3h16.4C+66.4C
VE-C Horizon 9048798301.059C0.0433.416%C+19.454%D39.8C+1.1C++10822.1h23D*68.9D
Skorpios 8398086961.161C0.0623.374%D--21.535%C+39C1.5A*13220.7h15F64.3F
NSX Tengu 8067888020.983C+0.1231.394%D19.416%C36.7C+N/A11621.5h15.6C49.6C
Spiker 7237078820.802C+0.3023.565%D-22.207%C++29.3C+N/A8424.1h11.9C-50.5D-
NS-45 Pilot 6536447310.881C0.2224.802%D--22.205%C-32.9C-N/A11119.6h10.2D*41.1D*
Blueshift VM5 6166023771.597C0.5014.747%D--19.934%C31.5C+N/A14219.1h15.7C++106.7C
Betelgeuse 54-A 6165955681.048C--0.0520.035%D**28.067%C38.9D1.4B**33615.3h15.4F--77.1F--
VE-H Maw 5295114191.22C0.1220.052%D--22.896%C38.7C1.4B**19013.2h14.3D--71.1D
Beamer VS3 5195077670.661C+0.4423.462%D22.485%C+22.4C+N/A8522.6h13.9D--59.2C
S12 Renegade 5185015420.924C-0.1824.363%F-11.178%A++18.7D--N/A4826.8h4.6D*18.9F--
NSX-P Naginata 5154954451.112C0.0117.126%D*32.323%B+36.9C1.5B+12113.4h16.4D-95.7D--
Nebula VM20 4824632871.613C0.5118.409%C+22.678%B+47.2B*1.9M1899.8h16.3C++88.4C*
Nebula VM20 4764512871.571C0.4718.096%C+21.064%C++46B*2.6S1969.8h16.7C+92.2C*
Auraxium Force-Blade 44643232,9190.013C--1.0924.245%C-2.083%D-0.5C+N/A1930.5h2B8.3C*
Equinox VE2 Burst 4454294320.993C0.1124.206%D30.303%C**24.2DN/A7617.7h19.6F-80.9D*
Blueshift VM5 4434282411.776C0.6717.483%C--18.224%D38.2C**1.3A+18711.2h16.7C+95.7C+
Terminus VX-9 3793673780.971C0.1323.92%C27.248%C++29.6C1B*13712.4h17.8F-74.5D--
Hunter QCX 4103666620.553C+0.5526.805%D--11.202%D--12.8C+1.5C4628.6h8.8C+32.9C
Equinox VE2 3343303710.889C0.2120.279%D--14.545%D-16.3DN/A5520.3h13.3C+65.8C-
MKV Suppressed 3343222581.248C**0.1523.898%C17.702%C37C*1.4M+1318.7h16.6C69.4C+
NS-44L Blackhand 3113063460.884C0.2237.931%C-37.255%C23.4C+N/A8313.1h6.1D-16C--
Quasar VM1 2782741921.427C+0.3310.86%D--15.329%D23.2C+N/A17811.8h13.2B++121.8C+
Lasher X2-P 2772692880.934C-0.1727.741%D--9.665%M++39D1.2D1156.9h21.4D77.1D
Cosmos VM3 2742651162.284C*1.1817.636%C++25.66%A+54.1A+1.8A*2744.9h12.8B+72.7B+
Eidolon VE33 2762623380.775C0.3317.204%F-15.649%D**10.5DN/A6724.9h12.5D-72.5F
Cosmos VM3 2442381162.052C++0.9517.874%C++22.689%B*48.6B**1.2A2334.9h14.3C+80.1C++
Lumine Edge 2372336,0080.039C1.0633.36%B+12.017%D1.4C-N/A5169.9h1.8D5.4C*
Anti-Vehicle Grenade 2552321232N/A230.9061.975%AN/A464B+46D23870.5h4.7B+7.6B*
M60-G Bulldog 2622212210.045A++8.9417.625%F-1.357%D--15.6D-2.9D-8814.2h8.5C+48.3F
NS-15M2 2212091451.441C+0.3422.037%C22.967%C41.8C+2.4M**3555h15.2D68.8C
Ursa 2112021771.141C+0.0421.159%C28.713%B+34.2C+1.5A*1975.9h16.3D**77.1D
NSX Amaterasu 20619719,6910.01D--1.0911.84%D--15.228%C+0.3DN/A1574.8h5.9C+49.5D
Proximity Mine 196196287B**5.9050.299%B**N/A140B+N/A8631.4h1.7B+3.4B**
NSX Masamune 2871953440.567C0.5357.681%C+N/A16.8D7.9C--13711.6h22.4D--38.8D
C75 Viper 228190672.836C1.7330.735%D-N/A25.7C5.1D2057.4h15.3C+49.6C--
S1 2211692410.701C+0.4063.252%B++1.775%D21.4C6.6D-6887.9h6.7C++10.6B
NS-20 Gorgon 1611531131.354C++0.2526.314%C+31.373%A++33.3A1.7C++1464.6h31.9B+121.1B+
Nemesis VSH9 2481513020.5C0.6064.671%C**3.311%B+9.2C5.9C19016.5h11.5D*17.8D-
Tank Mine 2061491113.545S12.44104.895%SN/A212.9A*81.4B++33330.7h2C+1.9A**
VE-LR Obelisk 1501451061.368C+0.2730.015%C18.621%D**22.3C--N/A1366.5h11.1F-37D--
NS-20 Gorgon 1541451131.283C++0.1826.043%C+21.379%B31.5A+2B++1304.6h32.9B+126.5B+
Comet VM2 1961402130.657C-0.4441.893%C4.286%C+9.9C4C--10514.1h27.1C++64.7C++
Sticky Grenade 1391381138N/A136.9065.517%A+N/A690D5D-45290.2h2.6C4C**
Hades VSH4 2531292360.547C+0.5569.797%C**N/A8.2C7.9C+12115.7h13.6D**19.5D*
CME 1351281460.877C-0.2224.673%C18.75%D21.3D1.2A+1126h28.3T*114.6F--
Comet VM2 1831172320.504C-0.6040.253%C5.128%B+7.4D4.2C+12915.9h33.8D-84D
Spear Anti-Vehicle Phalanx Turret 199112148C++6.9049.053%B+2.679%D38.6C+30B*6082.9h10.2C+20.8C++
NS-AM7 Archer 1501112610.425C+0.6860.741%C**17.117%C+7.4C++2.6C+5515.1h20.5C++33.8C++
Corvus VA55 9494950.989C+0.1120.138%D-17.021%D-22.4CN/A2804.2h14.3D70.8D
M60-A Bulldog 8986517.2C++16.1031.788%D**1.163%D--23.2C--N/A973.7h4.9B++15.5C+
Supernova PC 13182332.485C1.3840.441%D--N/A8.6D*5.2D--2009.5h6.9D17.2D*
NS-03 Thumper 78731550.471C0.6329.479%DN/A15.5D1.1B+634.7h14.9F50.5D*
Quasar VM1 7472371.946C+0.8417.772%C+20.833%C+55.4A1.5A2351.3h12.9B72.4C**
NS-10 Burster 129711260.563D0.5423.831%D--2.817%D-3.5D-2.8D7720.4h219.6F921.3F
Saron HRB 11970125.833C++4.7331.189%D**N/A11.5D*8D-2086.1h14.7A47.1B+
NS-10 Burster 122601260.476D0.6323.565%D-1.667%D*2.9D*3C7821h262.3F*1113F--
M60-G Bulldog 635687B+5.9017.603%F-3.571%B+16.5D--2.1D--953.4h7.9C+44.8D**
Lancer VS22 97562100.267D0.8355.381%D-N/A7.1D5.2D-1867.9h54D*97.6D*
C150 Dalton 8452105.2C+4.1054.217%A++N/A15.3D--9.4D*2393.4h8.7F--16D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon276933.6h
Anti-Vehicle MANA Turret183131.2h
Nano-Armor Kit693504,44651.7h
Nanite Healing Grenade09500.3h
Nanite Revive Grenade07020.2h
Medical Applicator758282,16028.6h
Spitfire Auto-Turret378651.3h
Restoration Kit1,07918,05516.6h
Xiphos Anti-Personnel Phalanx Tower0880h
Smoke Grenade03,1270.8h
Shield Recharging Field804,8032.6h
Ammunition Package252,3122.9h
Medical Kit2533,2152.8h
Anti-Infantry MANA Turret1331,8194.9h
Nano-Repair Grenade04150.1h
Recon Detection Device241,3114.1h

Check the help document for the dictionary if you want to learn more about words used here.


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