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Paragon Roscintes[sBAL] Roscintes
VS BR 160

KDR: 1.09

Score: 61.4m

Last Seen: Apr 19th, 2019 10:28 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (160 total) - Vanu Sovereignty on Emerald - Outfit Leader of Space Balls[sBAL] Space Balls
VS outfit on Emerald

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Solstice Burst Lasher X2 C-4 Solstice SF VX6-7 Serpent VE92 NS-11C Sirius SX12
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $251,451 MLG Score: 201
Fun Score: N/A
Cheeseburgers Flipped: 493TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.606%20.761%4693999677,4291.0170.075

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.657%0.294C*0.006C+-1.303D**HEAD ++ (~9.46)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.40.192C++13.60.045C+46.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
17.603%1.805%52103327736782670.0752922103%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.722F--0.65D-1.874

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.50.6B+8.40.789B++39.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.539%13.773%56102912,96059651482.17231

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.005%-0.241C-0.155C-0.309

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.159C++4.30.119C+6.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Space Balls[sBAL] Space Balls
VS outfit on Emerald

Members: 1
61.4m237.8%237 (14.2k)206 (12.4k)1.09248140,958129,0261.18642160 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035338121.464%15.14%32502:1834

6% Engineer17% Heavy Assault71% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 2:43 PMJul 1st, 2017 12:25 PMApr 20th, 2019 10:03 AM (1d) (PST)Apr 19th, 2019 8:22 PM (2d) (PST)Apr 19th, 2019 6:28 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4442691750.4740.4340.0721.1900.026201

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,65616,11910,5372826471212,379

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4956.7h/206.5d 12,121 21,341 29,294 353.8k 8,960 18,990 7,833 132.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C++
Kills:13,690
Deaths:14,625
KDR:0.936
Accuracy:24.134% C+
HSR:4.010% C++
SVA-88
D
Kills:2,500
Deaths:2,209
KDR:1.132
Accuracy:19.193% D-
HSR:20.280% D
Flare VE6
C+
Kills:1,449
Deaths:1,331
KDR:1.089
Accuracy:18.594% D
HSR:23.948% C+
Pulsar LSW
C+
Kills:1,442
Deaths:1,268
KDR:1.137
Accuracy:20.497% C-
HSR:23.786% C+
Orion VS54
C**
Kills:1,354
Deaths:1,178
KDR:1.149
Accuracy:22.399% C**
HSR:20.310% D
VX29 Polaris
C+
Kills:1,321
Deaths:1,191
KDR:1.109
Accuracy:20.246% D
HSR:22.483% C+
Betelgeuse 54-A
D-
Kills:279
Deaths:290
KDR:0.962
Accuracy:18.863% F
HSR:23.656% D-
Lasher X2-P
M**
Kills:253
Deaths:273
KDR:0.927
Accuracy:27.894% D*
HSR:9.486% M**
VE-H Maw
C+
Kills:240
Deaths:247
KDR:0.972
Accuracy:20.132% D--
HSR:24.583% C+
NSX-P Naginata
B
Kills:237
Deaths:210
KDR:1.129
Accuracy:16.377% D*
HSR:32.068% B
Kills:22,765
Deaths (as Heavy Assault):22,822
Deaths (to Heavy Assaults):32,681
KDR:0.9975
Kill Difference:57
Playtime:827.775 hours
Usage:17%
Score:10.461m
Score/min:211
Accuracy (listed only):20.833%
HSR (listed only):20.461%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice Burst
C**
Kills:15,962
Deaths:11,125
KDR:1.435
Accuracy:25.419% C
HSR:25.523% C**
Solstice SF
C++
Kills:7,377
Deaths:7,978
KDR:0.925
Accuracy:22.508% C
HSR:17.839% C++
VX6-7
C
Kills:6,697
Deaths:5,545
KDR:1.208
Accuracy:22.817% C
HSR:18.113% C-
Serpent VE92
D-
Kills:5,746
Deaths:5,749
KDR:0.999
Accuracy:18.639% D--
HSR:15.332% D-
NS-11C
C+
Kills:4,948
Deaths:4,502
KDR:1.099
Accuracy:21.930% C
HSR:18.250% C+
Sirius SX12
C+
Kills:4,185
Deaths:3,986
KDR:1.050
Accuracy:21.457% D
HSR:16.989% C+
Nova
C+
Kills:3,911
Deaths:3,399
KDR:1.151
Accuracy:43.806% C+
HSR:13.628% C
Pulsar C
C+
Kills:3,515
Deaths:3,768
KDR:0.933
Accuracy:19.299% D--
HSR:23.101% C+
Pandora VX25
D
Kills:3,421
Deaths:3,370
KDR:1.015
Accuracy:30.856% D-
HSR:12.160% D
NSX Tanto
C
Kills:3,277
Deaths:2,512
KDR:1.305
Accuracy:24.754% C
HSR:22.917% C
Eclipse VE3A
C+
Kills:2,952
Deaths:2,835
KDR:1.041
Accuracy:22.624% D-
HSR:19.512% C+
Zenith VX-5
C
Kills:2,751
Deaths:2,055
KDR:1.339
Accuracy:24.299% C
HSR:19.229% C
Eridani SX5
C
Kills:2,441
Deaths:1,903
KDR:1.283
Accuracy:25.038% C
HSR:17.083% C
VE-S Canis
C+
Kills:1,930
Deaths:1,530
KDR:1.261
Accuracy:23.230% D
HSR:19.741% C+
Phobos VX86
C--
Kills:1,877
Deaths:1,829
KDR:1.026
Accuracy:49.931% D
HSR:13.426% C--
NS-7 PDW
C+
Kills:1,739
Deaths:1,394
KDR:1.247
Accuracy:23.336% C
HSR:17.309% C+
Deimos VA29
C+
Kills:1,685
Deaths:1,802
KDR:0.935
Accuracy:51.617% D
HSR:15.964% C+
Solstice VE3
B+
Kills:1,457
Deaths:1,099
KDR:1.326
Accuracy:24.939% B+
HSR:20.041% C++
NS Baron G5
C
Kills:1,303
Deaths:1,291
KDR:1.009
Accuracy:36.470% D
HSR:13.047% C
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
Chaos
C+
Kills:880
Deaths:870
KDR:1.011
Accuracy:46.373% D--
HSR:15.909% C+
NSX Tengu
C+
Kills:739
Deaths:759
KDR:0.974
Accuracy:31.367% D
HSR:20.298% C+
Skorpios
C+
Kills:679
Deaths:565
KDR:1.202
Accuracy:23.218% D--
HSR:21.502% C+
VE-C Horizon
C
Kills:377
Deaths:396
KDR:0.952
Accuracy:32.958% C-
HSR:21.220% C
MKV Suppressed
C
Kills:305
Deaths:248
KDR:1.230
Accuracy:23.993% C
HSR:18.033% C
Kills:81,340
Deaths (as Light Assault):71,672
Deaths (to Light Assaults):26,801
KDR:1.13489
Kill Difference:9,668
Playtime:3,507.175 hours
Usage:71%
Score:43.874m
Score/min:208
Accuracy (listed only):29.104%
HSR (listed only):18.037%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:4,185
Deaths:3,986
KDR:1.050
Accuracy:21.457% D
HSR:16.989% C+
Nova
C+
Kills:3,911
Deaths:3,399
KDR:1.151
Accuracy:43.806% C+
HSR:13.628% C
Pandora VX25
D
Kills:3,421
Deaths:3,370
KDR:1.015
Accuracy:30.856% D-
HSR:12.160% D
Eridani SX5
C
Kills:2,441
Deaths:1,903
KDR:1.283
Accuracy:25.038% C
HSR:17.083% C
VE-S Canis
C+
Kills:1,930
Deaths:1,530
KDR:1.261
Accuracy:23.230% D
HSR:19.741% C+
Phobos VX86
C--
Kills:1,877
Deaths:1,829
KDR:1.026
Accuracy:49.931% D
HSR:13.426% C--
NS-7 PDW
C+
Kills:1,739
Deaths:1,394
KDR:1.247
Accuracy:23.336% C
HSR:17.309% C+
Deimos VA29
C+
Kills:1,685
Deaths:1,802
KDR:0.935
Accuracy:51.617% D
HSR:15.964% C+
NS Baron G5
C
Kills:1,303
Deaths:1,291
KDR:1.009
Accuracy:36.470% D
HSR:13.047% C
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
Chaos
C+
Kills:880
Deaths:870
KDR:1.011
Accuracy:46.373% D--
HSR:15.909% C+
NSX Tengu
C+
Kills:739
Deaths:759
KDR:0.974
Accuracy:31.367% D
HSR:20.298% C+
Skorpios
C+
Kills:679
Deaths:565
KDR:1.202
Accuracy:23.218% D--
HSR:21.502% C+
Equinox VE2 Burst
B
Kills:409
Deaths:410
KDR:0.998
Accuracy:24.073% D
HSR:30.318% B
Terminus VX-9
C++
Kills:345
Deaths:348
KDR:0.991
Accuracy:23.380% C-
HSR:27.246% C++
Equinox VE2
D--
Kills:330
Deaths:367
KDR:0.899
Accuracy:20.290% D--
HSR:14.545% D--
MKV Suppressed
C
Kills:305
Deaths:248
KDR:1.230
Accuracy:23.993% C
HSR:18.033% C
CME
C
Kills:117
Deaths:127
KDR:0.921
Accuracy:24.863% C
HSR:20.513% C
Corvus VA55
D-
Kills:90
Deaths:91
KDR:0.989
Accuracy:19.799% D-
HSR:15.556% D*
Kills:27,572
Deaths (as Combat Medic):25,451
Deaths (to Combat Medics):16,766
KDR:1.08334
Kill Difference:2,121
Playtime:113.204 hours
Usage:2%
Score:1.585m
Score/min:233
Accuracy (listed only):30.517%
HSR (listed only):17.791%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice Burst
C**
Kills:15,962
Deaths:11,125
KDR:1.435
Accuracy:25.419% C
HSR:25.523% C**
Solstice SF
C++
Kills:7,377
Deaths:7,978
KDR:0.925
Accuracy:22.508% C
HSR:17.839% C++
VX6-7
C
Kills:6,697
Deaths:5,545
KDR:1.208
Accuracy:22.817% C
HSR:18.113% C-
Serpent VE92
D-
Kills:5,746
Deaths:5,749
KDR:0.999
Accuracy:18.639% D--
HSR:15.332% D-
NS-11C
C+
Kills:4,948
Deaths:4,502
KDR:1.099
Accuracy:21.930% C
HSR:18.250% C+
Nova
C+
Kills:3,911
Deaths:3,399
KDR:1.151
Accuracy:43.806% C+
HSR:13.628% C
Pulsar C
C+
Kills:3,515
Deaths:3,768
KDR:0.933
Accuracy:19.299% D--
HSR:23.101% C+
Pandora VX25
D
Kills:3,421
Deaths:3,370
KDR:1.015
Accuracy:30.856% D-
HSR:12.160% D
NSX Tanto
C
Kills:3,277
Deaths:2,512
KDR:1.305
Accuracy:24.754% C
HSR:22.917% C
Eclipse VE3A
C+
Kills:2,952
Deaths:2,835
KDR:1.041
Accuracy:22.624% D-
HSR:19.512% C+
Zenith VX-5
C
Kills:2,751
Deaths:2,055
KDR:1.339
Accuracy:24.299% C
HSR:19.229% C
Phobos VX86
C--
Kills:1,877
Deaths:1,829
KDR:1.026
Accuracy:49.931% D
HSR:13.426% C--
Deimos VA29
C+
Kills:1,685
Deaths:1,802
KDR:0.935
Accuracy:51.617% D
HSR:15.964% C+
Solstice VE3
B+
Kills:1,457
Deaths:1,099
KDR:1.326
Accuracy:24.939% B+
HSR:20.041% C++
NS Baron G5
C
Kills:1,303
Deaths:1,291
KDR:1.009
Accuracy:36.470% D
HSR:13.047% C
Thanatos VE70
C
Kills:1,186
Deaths:1,162
KDR:1.021
Accuracy:36.736% C
HSR:14.756% C
Chaos
C+
Kills:880
Deaths:870
KDR:1.011
Accuracy:46.373% D--
HSR:15.909% C+
VE-C Horizon
C
Kills:377
Deaths:396
KDR:0.952
Accuracy:32.958% C-
HSR:21.220% C
Eidolon VE33
D--
Kills:232
Deaths:318
KDR:0.730
Accuracy:16.770% F-
HSR:17.672% D--
VE-LR Obelisk
C
Kills:144
Deaths:105
KDR:1.371
Accuracy:30.037% C
HSR:18.750% D**
Kills:69,698
Deaths (as Engineer):61,710
Deaths (to Engineers):21,903
KDR:1.12944
Kill Difference:7,988
Playtime:302.310 hours
Usage:6%
Score:2.715m
Score/min:150
Accuracy (listed only):30.139%
HSR (listed only):17.820%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:4,185
Deaths:3,986
KDR:1.050
Accuracy:21.457% D
HSR:16.989% C+
Eridani SX5
C
Kills:2,441
Deaths:1,903
KDR:1.283
Accuracy:25.038% C
HSR:17.083% C
VE-S Canis
C+
Kills:1,930
Deaths:1,530
KDR:1.261
Accuracy:23.230% D
HSR:19.741% C+
NS-7 PDW
C+
Kills:1,739
Deaths:1,394
KDR:1.247
Accuracy:23.336% C
HSR:17.309% C+
NS-44 Commissioner
C-
Kills:1,217
Deaths:2,227
KDR:0.546
Accuracy:26.616% D*
HSR:18.981% C-
NS-44P Commissioner
C-
Kills:1,192
Deaths:1,737
KDR:0.686
Accuracy:36.612% C-
HSR:19.379% D
NS-357 Underboss
D
Kills:1,182
Deaths:1,894
KDR:0.624
Accuracy:26.885% D*
HSR:16.921% D
Cerberus
C
Kills:1,179
Deaths:1,508
KDR:0.782
Accuracy:27.565% D
HSR:19.678% C
Manticore SX40
B
Kills:996
Deaths:1,559
KDR:0.639
Accuracy:23.305% D--
HSR:24.398% B
NS-61 Emissary
C
Kills:941
Deaths:932
KDR:1.010
Accuracy:24.751% D
HSR:15.197% C
NSX Tengu
C+
Kills:739
Deaths:759
KDR:0.974
Accuracy:31.367% D
HSR:20.298% C+
Spiker
C**
Kills:703
Deaths:876
KDR:0.803
Accuracy:23.556% D-
HSR:22.333% C**
Skorpios
C+
Kills:679
Deaths:565
KDR:1.202
Accuracy:23.218% D--
HSR:21.502% C+
NS-45 Pilot
C
Kills:617
Deaths:691
KDR:0.893
Accuracy:24.735% D--
HSR:22.366% C
Beamer VS3
C++
Kills:497
Deaths:747
KDR:0.665
Accuracy:23.546% D
HSR:22.938% C++
MKV Suppressed
C
Kills:305
Deaths:248
KDR:1.230
Accuracy:23.993% C
HSR:18.033% C
NS-44L Blackhand
C
Kills:294
Deaths:335
KDR:0.878
Accuracy:38.330% C
HSR:37.075% C
NS-AM7 Archer
C**
Kills:105
Deaths:249
KDR:0.422
Accuracy:60.773% C**
HSR:16.191% C+
Kills:20,941
Deaths (as Infiltrator):23,140
Deaths (to Infiltrators):16,611
KDR:0.90497
Kill Difference:2,199
Playtime:52.481 hours
Usage:1%
Score:0.428m
Score/min:136
Accuracy (listed only):28.239%
HSR (listed only):20.356%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:592
Deaths:373
KDR:1.587
Accuracy:14.773% D--
HSR:19.764% C
Blueshift VM5
C-
Kills:426
Deaths:237
KDR:1.797
Accuracy:17.566% C-
HSR:18.310% C--
Nebula VM20
C**
Kills:344
Deaths:214
KDR:1.607
Accuracy:17.897% C+
HSR:21.802% C**
Nebula VM20
B++
Kills:320
Deaths:214
KDR:1.495
Accuracy:18.011% C+
HSR:24.063% B++
Quasar VM1
D*
Kills:211
Deaths:155
KDR:1.361
Accuracy:9.589% D*
HSR:13.270% D*
Comet VM2
C++
Kills:138
Deaths:203
KDR:0.680
Accuracy:41.299% C-
HSR:4.348% C++
Comet VM2
B+
Kills:116
Deaths:222
KDR:0.523
Accuracy:39.722% C
HSR:5.172% B+
NS-10 Burster
D-
Kills:70
Deaths:124
KDR:0.565
Accuracy:23.714% D-
HSR:1.429% D*
NS-10 Burster
D-
Kills:59
Deaths:124
KDR:0.476
Accuracy:23.445% D-
HSR:1.695% D*
Kills:2,276
Deaths (as MAX Suit):933
Deaths (to MAX Suits):7,970
KDR:2.43944
Kill Difference:1,343
Playtime:61.701 hours
Usage:1%
Score:1.051m
Score/min:284
Accuracy (listed only):22.891%
HSR (listed only):12.206%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:52
V. Kills:32 158%
Deaths:10
KDR:5.200
Accuracy:54.217% A++
KPH:15.500 D--
VKPH:9.600 D*
Kills:52 (0 + 52)
Deaths:10
KDR:5.200
VKDR:3.200
Vehicle Kills:32
Kill Difference:42
Playtime:3.350 hours
Usage:0%
Score:0.047m
Score/min:233
Piloting Accuracy:N/A%
Gunner Accuracy:54.217%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:190
V. Kills:38 487%
Deaths:67
KDR:2.836
Accuracy:30.735% D-
KPH:25.800 C+
VKPH:5.200 D
Kills:190 (190 + 0)
Deaths:67
KDR:2.836
VKDR:0.567
Vehicle Kills:38
Kill Difference:123
Playtime:7.366 hours
Usage:0%
Score:0.089m
Score/min:202
Driving Accuracy:30.735%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
D--
Kills:82
V. Kills:49 164%
Deaths:33
KDR:2.485
Accuracy:40.441% D--
KPH:8.600 D*
VKPH:5.100 D--
Saron HRB
D-
Kills:70
V. Kills:49 140%
Deaths:12
KDR:5.833
Accuracy:31.189% D**
KPH:11.600 D*
VKPH:8.100 D-
Kills:152 (82 + 70)
Deaths:45
KDR:3.378
VKDR:2.178
Vehicle Kills:98
Kill Difference:107
Playtime:15.606 hours
Usage:0%
Score:0.188m
Score/min:200
Driving Accuracy:40.441%
Gunner Accuracy:31.189%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D-
Kills:221
V. Kills:41 N/A
Deaths:22
KDR:10.046
Accuracy:17.603% F-
KPH:15.600 D-
VKPH:2.900 D-
M60-G Bulldog
D--
Kills:56
V. Kills:7 N/A
Deaths:8
KDR:7
Accuracy:17.603% F-
KPH:16.500 D--
VKPH:2.100 D--
Kills:277 (0 + 277)
Deaths:30
KDR:9.233
VKDR:1.600
Vehicle Kills:48
Kill Difference:247
Playtime:17.560 hours
Usage:0%
Score:0.094m
Score/min:90
Driving Accuracy:N/A%
Gunner Accuracy:17.603%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:1,399
V. Kills:198 N/A
Deaths:1,416
KDR:0.988
Accuracy:23.143% F--
KPH:12 D
VKPH:1.700 D--
M12 Kobalt-F
D
Kills:1,044
V. Kills:65 N/A
Deaths:1,116
KDR:0.935
Accuracy:11.178% F
KPH:9.900 D-
VKPH:0.600 D
S12 Renegade
D--
Kills:488
V. Kills:17 N/A
Deaths:526
KDR:0.928
Accuracy:24.404% F--
KPH:18.700 D--
VKPH:0.700 D--
Kills:2,931 (2,931 + 0)
Deaths:3,058
KDR:0.958
VKDR:0.092
Vehicle Kills:280
Kill Difference:127
Playtime:248.743 hours
Usage:5%
Score:0.589m
Score/min:39
Driving Accuracy:24.404%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice Burst 16,25115,96211,1251.435C+0.3425.419%C25.523%C**39.3C++N/A112406.2h14C+55C++
Lasher X2 14,06713,69014,6250.936C+0.1624.134%C+4.01%C++32C++N/A93427.7h25.3D--104.8C
C-4 11,3978,8884,0122.215B+1.1222.429%DN/A140.4A39.6B++88263.3h1.2B+5.5C**
Solstice SF 7,4997,3777,9780.925C+0.1722.508%C17.839%C++22.1C++N/A65333.1h13.1C+58.2C++
VX6-7 6,7646,6975,5451.208C+0.1222.817%C18.113%C-30.9C+N/A90216.4h13C++57.1C++
Serpent VE92 5,7985,7465,7490.999C+0.0918.639%D--15.332%D-17.6C--N/A64326h14.3C+76.9C
NS-11C 5,0064,9484,5021.099C++0.0121.93%C18.25%C+26.8C++N/A78184.5h15.2C+69.4C+
Sirius SX12 4,2294,1853,9861.05C++0.0421.457%D16.989%C+27.8C+N/A103150.6h14.5C*67.6C++
Nova 3,9283,9113,3991.151C+0.0643.806%C+13.628%C41.5C**N/A12694.2h3.9B+9B+
Pulsar C 3,5833,5153,7680.933C+0.1619.299%D--23.101%C+15.4C--N/A53228.8h14.6C-75.9C--
Pandora VX25 3,4663,4213,3701.015C+0.0830.856%D-12.16%D19.8DN/A76173.1h5.7D18.5D-
NSX Tanto 3,3473,2772,5121.305C*0.2124.754%C22.917%C39.3BN/A9983.3h14.8C+59.9C++
Eclipse VE3A 3,0172,9522,8351.041C+0.0522.624%D-19.512%C+34.2C+N/A8786.2h14.1C--62.2D
Zenith VX-5 2,7862,7512,0551.339C*0.2524.299%C19.229%C36.1C++N/A9976.1h13.4C++55.1C++
SVA-88 2,5162,5002,2091.132C0.0419.193%D-20.28%D36.7CN/A12968.1h14.8D-77.3D
Eridani SX5 2,4622,4411,9031.283C++0.1925.038%C17.083%C36.8C++N/A11466.3h12.6C+50.3C++
VE-S Canis 1,9551,9301,5301.261C++0.1723.23%D19.741%C+51.6B+N/A15437.4h11.7C*50.5C++
Phobos VX86 1,8951,8771,8291.026C0.0749.931%D13.426%C--43.7C+N/A12443h2.7C5.4C
Force-Blade 1,9171,78968,3850.026C++1.0741.654%B**N/A0.7C++N/A22626h2B+4.8B++
NS-7 PDW 1,7491,7391,3941.247B+0.1523.336%C17.309%C+29.4C++N/A8659.2h14.3C**61.3C*
Deimos VA29 1,7111,6851,8020.935C0.1651.617%D15.964%C+39C+N/A13043.2h2.7C5.2C
Frag Grenade 1,7021,67711677N/A1,675.9149.184%B+N/A729.1B**10.9C**23992.3h2.8B**5.6B*
Solstice VE3 1,4791,4571,0991.326B*0.2324.939%B+20.041%C++35.3B**N/A20141.3h14.6B58.5B+
Flare VE6 1,4791,4491,3311.089C0.0018.594%D23.948%C+35C+N/A12341.4h15.5D**83.3D
Pulsar LSW 1,4741,4421,2681.137C0.0420.497%C-23.786%C+38.4C+N/A13837.6h17.2D*83.9D
M40 Fury-F 1,5971,3991,4160.988C0.1023.143%F--N/A12D1.7D--45116.8h7B++30.3C
Orion VS54 1,3631,3541,1781.149C+0.0622.399%C**20.31%D43.5B+N/A31431.1h13.1C++58.6C**
VX29 Polaris 1,3621,3211,1911.109C0.0220.246%D22.483%C+35.9C1.1A10936.8h16.2D--79.9C-
NS Baron G5 1,3281,3031,2911.009C+0.0836.47%D13.047%C38.2C**N/A11934.1h5.4C-14.8C+
NS-44 Commissioner 1,2451,2172,2270.546C0.5526.616%D*18.981%C-14.9DN/A5381.8h5.1D-19.3D--
NS-44P Commissioner 1,2141,1921,7370.686C0.4136.612%C-19.379%D29.7DN/A9540.2h4.7D-12.9C--
Thanatos VE70 1,1941,1861,1621.021C*0.0736.736%C14.756%C39.7B++N/A15429.9h4.5B+12.1C**
NS-357 Underboss 1,2091,1821,8940.624C0.4726.885%D*16.921%D25.5C--N/A8346.4h5D18.4D--
Cerberus 1,1931,1791,5080.782C0.3127.565%D19.678%C31.8C+N/A9637.1h7.6D27.5D
M12 Kobalt-F 1,1091,0441,1160.935C-0.1611.178%F10.536%C++9.9D-N/A31105.9h22.1D-197.6F-
Manticore SX40 1,0419961,5590.639C0.4523.305%D--24.398%B20.2C-N/A7649.3h11.8D*50.6D**
MANA Anti-Personnel Turret 9689464891.935N/A0.8415.91%UN/A9460U220U19635400.1h21.7T*136.7T*
Rocklet Rifle 1,6979431,4390.655C+0.4444.89%D-N/A18.3D14.7D-19951.4h56.3D*125.5D*
NS-61 Emissary 9699419321.01B0.0824.751%D15.197%C36.8B+1.1B**10025.6h16.5C+66.6C
NS Decimator 1,2979181,4970.613C--0.4860.515%C+1.634%C--22.4D9.2D-21041h6D9.9C--
Chaos 9148808701.011C0.0846.373%D--15.909%C+40.2C1.6A*12121.9h6.4T13.8F--
NSX Tengu 7567397590.974C+0.1231.367%D20.298%C+36C+N/A11520.5h15.7C49.9C
Spiker 7197038760.803C0.2923.556%D-22.333%C**29.4C+N/A8523.9h11.9C--50.4D
Skorpios 7076795651.202C+0.1123.218%D--21.502%C+39.7C+1.6M+11817.1h15.1F65F
NS-45 Pilot 6266176910.893C0.2024.735%D--22.366%C33.7CN/A11318.3h10.1D--41D*
Blueshift VM5 6065923731.587C0.4914.773%D--19.764%C31.2C+N/A13519h15.9C++107.7C
Beamer VS3 5074977470.665C+0.4323.546%D22.938%C++22.5C+N/A8422.1h13.9D-59.2C
S12 Renegade 5054885260.928D0.1624.404%F--10.451%A++18.8D--N/A4826h4.5D-18.6F-
Blueshift VM5 4414262371.797C+0.7017.566%C-18.31%C--38.7B+1.4A++18211h16.7C+95.1C+
Auraxium Force-Blade 43442228,8000.015C--1.0825.426%C2.133%D-0.5C-N/A1821.4h2C**7.9C*
Equinox VE2 Burst 4254094100.998C0.0924.073%D30.318%B23.9DN/A7317.1h19.5F--80.8D**
VE-C Horizon 3923773960.952C0.1432.958%C-21.22%C35.9C+1.4C**8510.5h23.7D--72D
Terminus VX-9 3553453480.991C0.1023.38%C-27.246%C++29.2CN/A12811.8h17.3D**73.8D
Nebula VM20 3653442141.607C0.5117.897%C+21.802%C**44.7B++2.7S1987.7h16.7C+93.3C++
Equinox VE2 3343303670.899C0.1920.29%D--14.545%D--16.3DN/A5520.2h13.3C+65.3C
Nebula VM20 3363202141.495C0.4018.011%C+24.063%B++41.6B+2.1M*1837.7h17.7C+98.4C++
Hunter QCX 3463185960.534C0.5625.391%D*12.579%D-12.2C+1.1C4226.1h8.8C+34.6C
MKV Suppressed 3163052481.23C*0.1423.993%C18.033%C36.3C*1.3M+1278.4h16.8C70C+
NS-44L Blackhand 2982943350.878C0.2138.33%C37.075%C23.1C+N/A8212.7h6.1D-15.9C--
Betelgeuse 54-A 2932792900.962D0.1318.863%F23.656%D-32.4D--1.6A++4348.6h16.6T88.2T
Lasher X2-P 2602532730.927C-0.1727.894%D*9.486%M**38.9D1.1D1126.5h21.8D-78.2D-
VE-H Maw 2532402470.972C--0.1220.132%D--24.583%C+32.4C--1.8A*1847.4h15.9D**78.8D--
NSX-P Naginata 2462372101.129C+0.0416.377%D*32.068%B32.5C1.2C**1147.3h17.8D*108.7D*
Lumine Edge 2372335,9890.039C1.0533.467%B+12.017%D1.4C-N/A5169.5h1.8D5.4C*
Eidolon VE33 2452323180.73C0.3616.77%F-17.672%D--9.6DN/A6224.1h13.3D--79.4F-
M60-G Bulldog 2622212210.045A*8.9517.603%F-1.357%D--15.6D-2.9D-8814.2h8.5C+48.2F
Anti-Vehicle Grenade 2302121212N/A210.9163.249%A+N/A530B*45D23900.4h4.5B++7.1B*
Quasar VM1 2142111551.361C+0.279.589%D*13.27%D*20.1C+N/A17810.5h12.8B++133.7C+
Proximity Mine 192192286.857B**5.7649.401%B*N/A137.1BN/A8331.4h1.7B++3.5B*
C75 Viper 228190672.836C1.7430.735%D-N/A25.7C+5.1D2027.4h15.3C+49.6C-
NSX Amaterasu 18517817,9790.01D1.0811.833%D--16.292%C++0.3DN/A1529.8h6.2C+52.1D
NSX Masamune 2541743130.556C0.5457.338%C+N/A16.7D-7.7D13410.4h22D--38.3D
S1 2211692400.704C+0.3963.479%B++1.775%D21.4C6.6D-6597.9h6.7C++10.6B+
Nemesis VSH9 2371452850.509C0.5864.559%C**3.448%B+9.2C-5.8D18915.8h11.2D*17.3D-
VE-LR Obelisk 1481441051.371C+0.2830.037%C18.75%D**22.2C-N/A1186.5h11.2F37.2D--
Tank Mine 1951401112.727S11.6398.601%SN/A200A*78.6B+31380.7h2C+2A**
Comet VM2 1931382030.68C0.4141.299%C-4.348%C++10C4C--10313.8h26.5C*64.2C++
Hades VSH4 2531292360.547C+0.5569.797%C**N/A8.2C-7.9C12115.7h13.6D**19.5D*
CME 1221171270.921C0.1724.863%C20.513%C20.9DN/A1065.6h28.6T*115.2F--
Comet VM2 1811162220.523C-0.5739.722%C5.172%B+7.4D4.2C+12815.6h32.9D82.9D
Sticky Grenade 1091081108N/A106.9166.968%A++N/A1080B10C38690.1h2.7C4.1C**
NS-AM7 Archer 1411052490.422C+0.6760.773%C**16.191%C+7.3C++2.5C+5314.4h20.8C++34.3C*
Spear Anti-Vehicle Phalanx Turret 18299137.615C++6.5248.317%B+2.02%D--35.4C+29.6B*6062.8h10.7C22.2C++
Corvus VA55 9090910.989C+0.1019.799%D-15.556%D*21.4CN/A2644.2h14.3D72D
M60-A Bulldog 8986517.2C++16.1131.788%F1.163%D--23.2C--N/A973.7h4.9B++15.5C+
Supernova PC 13182332.485C1.3940.441%D--N/A8.6D*5.2D--1969.5h6.9D17.2D--
NS-10 Burster 128701240.565D0.5323.714%D-1.429%D*3.4D--2.9D7720.3h220.5F930D**
Saron HRB 11970125.833C++4.7431.189%D**N/A11.5D*8D-2076.1h14.7A47.1B+
NS-10 Burster 120591240.476D0.6223.445%D-1.695%D*2.8D*2.9C-7720.8h264.1F*1126.5F--
M60-G Bulldog 635687B+5.9117.603%F-3.571%B+16.5D--2.1D--953.4h7.9C+44.8D**
Lancer VS22 96552040.27D0.8255.366%DN/A7.1D5.3D*1837.7h53.7D-97.1D--
C150 Dalton 8452105.2C+4.1154.217%A++N/A15.3D--9.4D*2333.4h8.7F--16D

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret183031.2h
Restoration Kit1,07217,97516.5h
Nano-Armor Kit583435,05246.7h
Spawn Beacon186573.5h
Nanite Revive Grenade06680.2h
Medical Applicator735274,27628h
Nanite Healing Grenade08710.2h
Spitfire Auto-Turret264970.8h
Xiphos Anti-Personnel Phalanx Tower0880h
Ammunition Package232,0052.8h
Medical Kit41820.2h
Anti-Infantry MANA Turret971,5014.1h
Nano-Repair Grenade03110.1h
Shield Recharging Field734,4252.4h
Recon Detection Device241,3114.1h
Smoke Grenade03,1270.8h

Check the help document for the dictionary if you want to learn more about words used here.


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