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Executor Dreadnaught Rune7Inc[GOLD] Rune7Inc
NC BR 169

KDR: 2.56

Score: 70.2m

Last Seen: Jun 22nd, 2020 1:17 AM
- OFFLINE - 21.1 hour(s)

Prestige 1, Battle Rank 100 (169 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW LA1 Anchor M20 Mustang GD-7F NS-15M2 NC1 Gauss Rifle M40 Fury
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,233,486 MLG Score: 986
Fun Score: N/A
Cheeseburgers Flipped: 706TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.112%36.583%124839131040,6092.256560.305

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.532%2.49A**2.326A*-1.167D*HEAD ++ (~19.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.20.632B+9.30.349C**17.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.145%0.622%970613437,076117828426.00679249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.91%0.944B*-0.875D---0.681

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.90.527B+35.50.333C**41.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.523%2.489%10928134114,622232171886.29987203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.112%0.822B++-0.007C+1.63

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.70.67B+6.30.496B+6.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.222%5.941%86718133110,251183140415.59858254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.459%0.739B++0.342C**1.001

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.30.523B+25.30.37C**32

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.765%81.365%867513441,626238180.682906

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.291%1.778A++0.921B*0.337

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.564B+20.365C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.438%16.609%867413458731424120.612632

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.143%0.054C+0.349C**0.045

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.472B+2.90.395B4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70.2m446.1%365 (21.9k)282 (16.9k)2.56117103,03640,2303.29625169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349579522.423%19.316%43306:1030

8% Combat Medic57% Engineer20% Heavy Assault9% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2016 7:10 AMFeb 8th, 2020 4:21 AMJun 23rd, 2020 7:47 PM (98d) (PST)Jun 21st, 2020 9:17 PM (100d) (PST)Jun 21st, 2020 9:17 PM (100d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
731986330.4140.1620.0802.2230.085986

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,8345,85337,98125105133516,918

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4151.2h/173d 29,572 19,902 42,597 553.7k 3,507 10,292 21,092 182m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A++
Kills:5,283
Deaths:1,996
KDR:2.647
Accuracy:36.113% B++
HSR:43.877% A++
LA1 Anchor
A++
Kills:5,014
Deaths:1,844
KDR:2.719
Accuracy:37.003% A++
HSR:42.621% A+
NS-15M2
A*
Kills:2,220
Deaths:848
KDR:2.618
Accuracy:35.588% A+
HSR:49.820% A*
GD-22S
B**
Kills:1,492
Deaths:863
KDR:1.729
Accuracy:32.567% B**
HSR:35.456% B*
EM6
C++
Kills:1,276
Deaths:1,095
KDR:1.165
Accuracy:26.702% C++
HSR:21.473% D-
EM1
B++
Kills:1,273
Deaths:771
KDR:1.651
Accuracy:30.036% B++
HSR:29.615% B+
NC6S Gauss SAW S
B**
Kills:1,158
Deaths:625
KDR:1.853
Accuracy:32.235% B**
HSR:35.579% B*
NC6 Gauss SAW
B**
Kills:1,141
Deaths:848
KDR:1.346
Accuracy:31.466% B**
HSR:28.046% C++
MGR-L1 Promise
A+
Kills:328
Deaths:104
KDR:3.154
Accuracy:36.127% A+
HSR:42.073% A
NSX Naginata
M+
Kills:130
Deaths:63
KDR:2.063
Accuracy:29.379% B++
HSR:55.385% M+
Kills:19,315
Deaths (as Heavy Assault):9,057
Deaths (to Heavy Assaults):10,000
KDR:2.1326
Kill Difference:10,258
Playtime:848.253 hours
Usage:20%
Score:12.735m
Score/min:250
Accuracy (listed only):32.721%
HSR (listed only):38.394%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:2,833
Deaths:1,381
KDR:2.051
Accuracy:35.941% A+
HSR:36.428% A++
19A Fortuna
M
Kills:1,930
Deaths:891
KDR:2.166
Accuracy:38.727% M
HSR:35.026% A*
AC-X11
A++
Kills:1,861
Deaths:1,221
KDR:1.524
Accuracy:38.155% A++
HSR:36.217% A++
AF-4A Bandit
A*
Kills:1,807
Deaths:537
KDR:3.365
Accuracy:38.287% A*
HSR:39.181% A++
Gauss Compact S
A*
Kills:1,472
Deaths:1,085
KDR:1.357
Accuracy:38.153% A*
HSR:35.326% A*
AF-19 Mercenary
B*
Kills:1,461
Deaths:1,932
KDR:0.756
Accuracy:30.661% B*
HSR:21.424% C
Razor GD-23
A*
Kills:1,417
Deaths:877
KDR:1.616
Accuracy:37.306% A++
HSR:38.038% A*
LA39 Bruiser
C*
Kills:393
Deaths:173
KDR:2.272
Accuracy:52.816% D*
HSR:16.285% C*
AF-57 Piston
D*
Kills:212
Deaths:122
KDR:1.738
Accuracy:31.480% D*
HSR:9.434% D*
GD-66 Claw
A+
Kills:165
Deaths:83
KDR:1.988
Accuracy:53.513% D-
HSR:27.273% A+
Mauler S6
B+
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B+
HSR:15.534% C+
MGR-C1 Charger
A*
Kills:82
Deaths:33
KDR:2.485
Accuracy:40.375% A*
HSR:45.122% A*
Warden
C
Kills:76
Deaths:57
KDR:1.333
Accuracy:26.304% D
HSR:25% C
NS-11C
M**
Kills:74
Deaths:51
KDR:1.451
Accuracy:31.138% B++
HSR:45.946% M**
MGR-M1 Bishop
M+
Kills:71
Deaths:27
KDR:2.630
Accuracy:44.703% A
HSR:60.563% M+
NSX Tanto
A*
Kills:59
Deaths:22
KDR:2.682
Accuracy:34.279% B*
HSR:44.068% A*
Kills:14,016
Deaths (as Engineer):8,607
Deaths (to Engineers):8,847
KDR:1.62844
Kill Difference:5,409
Playtime:2,375.832 hours
Usage:57%
Score:42.443m
Score/min:298
Accuracy (listed only):38.749%
HSR (listed only):33.179%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:2,833
Deaths:1,381
KDR:2.051
Accuracy:35.941% A+
HSR:36.428% A++
19A Fortuna
M
Kills:1,930
Deaths:891
KDR:2.166
Accuracy:38.727% M
HSR:35.026% A*
AC-X11
A++
Kills:1,861
Deaths:1,221
KDR:1.524
Accuracy:38.155% A++
HSR:36.217% A++
AF-4A Bandit
A*
Kills:1,807
Deaths:537
KDR:3.365
Accuracy:38.287% A*
HSR:39.181% A++
AF-4 Cyclone
A*
Kills:1,591
Deaths:847
KDR:1.878
Accuracy:32.957% B*
HSR:39.032% A*
Gauss Compact S
A*
Kills:1,472
Deaths:1,085
KDR:1.357
Accuracy:38.153% A*
HSR:35.326% A*
AF-19 Mercenary
B*
Kills:1,461
Deaths:1,932
KDR:0.756
Accuracy:30.661% B*
HSR:21.424% C
Razor GD-23
A*
Kills:1,417
Deaths:877
KDR:1.616
Accuracy:37.306% A++
HSR:38.038% A*
Blitz GD-10
A
Kills:619
Deaths:417
KDR:1.484
Accuracy:31.541% B++
HSR:31.018% A
LA39 Bruiser
C*
Kills:393
Deaths:173
KDR:2.272
Accuracy:52.816% D*
HSR:16.285% C*
MGR-S1 Gladius
A*
Kills:310
Deaths:101
KDR:3.069
Accuracy:37.061% A
HSR:45.484% A*
NS-7 PDW
A*
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% C++
HSR:37.627% A*
AF-57 Piston
D*
Kills:212
Deaths:122
KDR:1.738
Accuracy:31.480% D*
HSR:9.434% D*
GD-66 Claw
A+
Kills:165
Deaths:83
KDR:1.988
Accuracy:53.513% D-
HSR:27.273% A+
MKV Suppressed
M+
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% B++
HSR:44.898% M+
Mauler S6
B+
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B+
HSR:15.534% C+
MGR-C1 Charger
A*
Kills:82
Deaths:33
KDR:2.485
Accuracy:40.375% A*
HSR:45.122% A*
NS-11C
M**
Kills:74
Deaths:51
KDR:1.451
Accuracy:31.138% B++
HSR:45.946% M**
NSX Tanto
A*
Kills:59
Deaths:22
KDR:2.682
Accuracy:34.279% B*
HSR:44.068% A*
Kills:16,831
Deaths (as Light Assault):10,208
Deaths (to Light Assaults):6,669
KDR:1.6488
Kill Difference:6,623
Playtime:361.111 hours
Usage:9%
Score:5.702m
Score/min:263
Accuracy (listed only):37.409%
HSR (listed only):33.861%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
B+
Kills:2,194
Deaths:2,028
KDR:1.082
Accuracy:29.361% B+
HSR:20.419% D
AF-4 Cyclone
A*
Kills:1,591
Deaths:847
KDR:1.878
Accuracy:32.957% B*
HSR:39.032% A*
Carnage AR
A++
Kills:1,198
Deaths:550
KDR:2.178
Accuracy:37.770% A++
HSR:35.977% A
Blitz GD-10
A
Kills:619
Deaths:417
KDR:1.484
Accuracy:31.541% B++
HSR:31.018% A
GR-22
A++
Kills:613
Deaths:374
KDR:1.639
Accuracy:36.538% A++
HSR:31.648% B*
Reaper DMR
A**
Kills:540
Deaths:200
KDR:2.700
Accuracy:41.641% A**
HSR:41.111% A+
NC9 A-Tross
A
Kills:453
Deaths:259
KDR:1.749
Accuracy:34.175% A
HSR:36.424% B**
LA39 Bruiser
C*
Kills:393
Deaths:173
KDR:2.272
Accuracy:52.816% D*
HSR:16.285% C*
MGR-S1 Gladius
A*
Kills:310
Deaths:101
KDR:3.069
Accuracy:37.061% A
HSR:45.484% A*
NS-7 PDW
A*
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% C++
HSR:37.627% A*
Gauss Rifle S
B+
Kills:233
Deaths:195
KDR:1.195
Accuracy:30.361% B
HSR:29.185% B+
AF-57 Piston
D*
Kills:212
Deaths:122
KDR:1.738
Accuracy:31.480% D*
HSR:9.434% D*
GD-66 Claw
A+
Kills:165
Deaths:83
KDR:1.988
Accuracy:53.513% D-
HSR:27.273% A+
MKV Suppressed
M+
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% B++
HSR:44.898% M+
Gauss Rifle Burst
B**
Kills:126
Deaths:97
KDR:1.299
Accuracy:36.091% B**
HSR:20.635% D--
NS-11A
C
Kills:120
Deaths:134
KDR:0.896
Accuracy:26.331% C
HSR:17.500% D--
Mauler S6
B+
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B+
HSR:15.534% C+
Kills:9,312
Deaths (as Combat Medic):6,015
Deaths (to Combat Medics):3,562
KDR:1.54813
Kill Difference:3,297
Playtime:317.590 hours
Usage:8%
Score:5.534m
Score/min:290
Accuracy (listed only):36.472%
HSR (listed only):29.381%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A*
Kills:1,591
Deaths:847
KDR:1.878
Accuracy:32.957% B*
HSR:39.032% A*
SAS-R
A
Kills:882
Deaths:212
KDR:4.160
Accuracy:50.317% A
HSR:80.839% B*
Blitz GD-10
A
Kills:619
Deaths:417
KDR:1.484
Accuracy:31.541% B++
HSR:31.018% A
NS-44P Commissioner
B+
Kills:619
Deaths:364
KDR:1.701
Accuracy:48.524% B+
HSR:34.572% B
EM4 Longshot
B**
Kills:393
Deaths:66
KDR:5.955
Accuracy:45.684% B++
HSR:86.260% B**
MGR-S1 Gladius
A*
Kills:310
Deaths:101
KDR:3.069
Accuracy:37.061% A
HSR:45.484% A*
NS-7 PDW
A*
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% C++
HSR:37.627% A*
NS-44 Commissioner
B+
Kills:264
Deaths:343
KDR:0.770
Accuracy:23.436% F-
HSR:29.167% B+
LA3 Desperado
B
Kills:226
Deaths:225
KDR:1.004
Accuracy:27.760% C-
HSR:24.779% B
NS-AM7 Archer
B**
Kills:181
Deaths:431
KDR:0.420
Accuracy:59.007% C+
HSR:30.387% B**
NC14 Bolt Driver
C+
Kills:179
Deaths:74
KDR:2.419
Accuracy:38.029% C+
HSR:64.246% F
MKV Suppressed
M+
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% B++
HSR:44.898% M+
LA80
A+
Kills:98
Deaths:23
KDR:4.261
Accuracy:47.692% B++
HSR:90.816% A+
AF-18 Stalker
A*
Kills:94
Deaths:65
KDR:1.446
Accuracy:29.743% C+
HSR:42.553% A*
AF-8 RailJack
A++
Kills:74
Deaths:22
KDR:3.364
Accuracy:45.902% B*
HSR:90.541% A++
NS-30 Vandal
C+
Kills:58
Deaths:42
KDR:1.381
Accuracy:31.284% D-
HSR:27.586% C+
LA8 Rebel
C+
Kills:57
Deaths:82
KDR:0.695
Accuracy:17.316% F-
HSR:22.807% C+
Kills:6,087
Deaths (as Infiltrator):3,634
Deaths (to Infiltrators):5,911
KDR:1.67501
Kill Difference:2,453
Playtime:148.210 hours
Usage:4%
Score:1.819m
Score/min:205
Accuracy (listed only):36.852%
HSR (listed only):48.389%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,174
Deaths:289
KDR:4.062
Accuracy:39.946% B+
HSR:20.784% B++
AF-34 Mattock
B+
Kills:1,087
Deaths:286
KDR:3.801
Accuracy:42.271% B
HSR:21.435% B+
AF-41 Hacksaw
A
Kills:344
Deaths:52
KDR:6.615
Accuracy:34.818% C+
HSR:20.640% A
AF-41 Hacksaw
M
Kills:303
Deaths:52
KDR:5.827
Accuracy:30.498% C-
HSR:26.073% M
NCM1 Scattercannon
B**
Kills:267
Deaths:130
KDR:2.054
Accuracy:48.672% B+
HSR:21.348% B**
NCM1 Scattercannon
M
Kills:258
Deaths:52
KDR:4.962
Accuracy:62.060% A++
HSR:28.682% M
NCM3 Raven
B+
Kills:241
Deaths:96
KDR:2.510
Accuracy:46.101% B+
HSR:2.490% C+
NCM3 Raven
A++
Kills:217
Deaths:97
KDR:2.237
Accuracy:47.392% B+
HSR:5.069% A++
NCM2 Falcon
A
Kills:149
Deaths:87
KDR:1.713
Accuracy:44.679% C++
HSR:8.054% A
NCM2 Falcon
B*
Kills:97
Deaths:34
KDR:2.853
Accuracy:53.601% B*
HSR:3.093% D
NS-20 Gorgon
A*
Kills:62
Deaths:21
KDR:2.952
Accuracy:27.809% C**
HSR:37.097% A*
NS-20 Gorgon
B*
Kills:59
Deaths:24
KDR:2.458
Accuracy:27.858% C*
HSR:27.119% B*
AF-23 Grinder
A+
Kills:59
Deaths:29
KDR:2.034
Accuracy:44.309% B+
HSR:20.339% A+
Kills:4,317
Deaths (as MAX Suit):624.500
Deaths (to MAX Suits):2,490
KDR:6.91273
Kill Difference:3,692.500
Playtime:88.445 hours
Usage:2%
Score:1.995m
Score/min:376
Accuracy (listed only):42.309%
HSR (listed only):18.632%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:3,287
V. Kills:1,908 172%
Deaths:560
KDR:5.870
Accuracy:45.476% M
KPH:32.400 B*
VKPH:18.800 B+
M30 Mustang AH
D
Kills:1,537
V. Kills:102 N/A
Deaths:235
KDR:6.540
Accuracy:52.036% D-
KPH:42.700 D
VKPH:2.800 D-
Breaker Rocket Pods
B**
Kills:1,184
V. Kills:137 N/A
Deaths:73
KDR:16.219
Accuracy:60.731% B**
KPH:110.600 C+
VKPH:12.800 C-
Hornet Missiles
C
Kills:950
V. Kills:631 150%
Deaths:84
KDR:11.310
Accuracy:69.881% B**
KPH:61.100 C-
VKPH:40.600 C
Vortek Rotary
B++
Kills:160
V. Kills:99 160%
Deaths:63
KDR:2.540
Accuracy:37.411% B++
KPH:15 C--
VKPH:9.300 D
Tomcat A2AM Pods
C**
Kills:105
V. Kills:47 219%
Deaths:1
KDR:105
Accuracy:61.751% F--
KPH:74 C**
VKPH:33.100 C
M20 Kestrel
D
Kills:95
V. Kills:64 146%
Deaths:36
KDR:2.639
Accuracy:28.405% D
KPH:14.800 D-
VKPH:10 D--
M20-W Appaloosa
B+
Kills:91
V. Kills:44 202%
Deaths:
KDR:
Accuracy:33.724% C+
KPH:82.800 B+
VKPH:40 C*
Kills:7,409 (5,170 + 0)
Deaths:1,052
KDR:7.043
VKDR:2.882
Vehicle Kills:3,032
Kill Difference:6,357
Playtime:183.271 hours
Usage:4%
Score:3.116m
Score/min:283
Piloting Accuracy:33.724%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A*
Kills:519
V. Kills:309 167%
Deaths:28
KDR:18.536
Accuracy:50.036% A
KPH:100.300 A*
VKPH:59.700 A++
L-30R Vektor
A+
Kills:473
V. Kills:224 210%
Deaths:65
KDR:7.277
Accuracy:48.923% A
KPH:22.900 A+
VKPH:10.800 B**
L-24R Spur
C**
Kills:450
V. Kills:12 N/A
Deaths:15
KDR:30
Accuracy:38.656% C+
KPH:52.200 C**
VKPH:1.400 D--
CAS30 Tank Buster
C*
Kills:435
V. Kills:325 133%
Deaths:148
KDR:2.939
Accuracy:45.089% C
KPH:11.400 C*
VKPH:8.600 C++
AP30 Shredder
A*
Kills:158
V. Kills:103 152%
Deaths:8
KDR:19.750
Accuracy:51.495% A**
KPH:64.100 B**
VKPH:41.800 A*
L105 Zephyr
A++
Kills:98
V. Kills:5 N/A
Deaths:1
KDR:98
Accuracy:48.043% B
KPH:137.400 A++
VKPH:7 C-
Dual-75 Duster
B**
Kills:58
V. Kills:1 N/A
Deaths:3
KDR:19.333
Accuracy:46.154% B++
KPH:114 B**
VKPH:2 D--
Kills:2,191 (1,358 + 833)
Deaths:268
KDR:8.175
VKDR:3.653
Vehicle Kills:979
Kill Difference:1,923
Playtime:76.167 hours
Usage:2%
Score:1.012m
Score/min:221
Piloting Accuracy:45.089%
Gunner Accuracy:46.154%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C-
Kills:1,325
V. Kills:723 183%
Deaths:127
KDR:10.433
Accuracy:67.816% A
KPH:34.300 C-
VKPH:18.700 C-
C75 Viper
C+
Kills:797
V. Kills:155 N/A
Deaths:81
KDR:9.840
Accuracy:37.991% C
KPH:40.100 C+
VKPH:7.800 C
L100 Python HESH
B++
Kills:647
V. Kills:57 N/A
Deaths:29
KDR:22.310
Accuracy:54.431% B+
KPH:85.800 B++
VKPH:7.600 C--
Skyguard
B++
Kills:254
V. Kills:164 154%
Deaths:32
KDR:7.938
Accuracy:31.298% C+
KPH:21.800 B
VKPH:14.100 B++
L100 Python HEAT
A*
Kills:221
V. Kills:71 307%
Deaths:14
KDR:15.786
Accuracy:66.409% A
KPH:89.200 A*
VKPH:28.700 A*
Kills:3,244 (3,244 + 0)
Deaths:283
KDR:11.463
VKDR:4.134
Vehicle Kills:1,170
Kill Difference:2,961
Playtime:80.136 hours
Usage:2%
Score:1.559m
Score/min:324
Driving Accuracy:66.409%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:9,211
V. Kills:5,558 166%
Deaths:912
KDR:10.100
Accuracy:68.339% A*
KPH:33.100 C++
VKPH:20 B+
Titan-150 HESH
A+
Kills:1,218
V. Kills:154 N/A
Deaths:58
KDR:21
Accuracy:61.838% A
KPH:79 A+
VKPH:10 C+
Titan-150 HEAT
A+
Kills:949
V. Kills:306 309%
Deaths:117
KDR:8.111
Accuracy:62.793% A+
KPH:42.500 B**
VKPH:13.700 B+
Enforcer ML85
A**
Kills:769
V. Kills:511 150%
Deaths:63
KDR:12.206
Accuracy:63.740% A**
KPH:41.600 A
VKPH:27.700 B**
E540 Halberd
A
Kills:300
V. Kills:158 189%
Deaths:52
KDR:5.769
Accuracy:66.146% A**
KPH:51.500 B**
VKPH:27.100 A
Kills:12,447 (11,378 + 1,069)
Deaths:1,202
KDR:10.355
VKDR:5.563
Vehicle Kills:6,687
Kill Difference:11,245
Playtime:339.942 hours
Usage:8%
Score:7.316m
Score/min:359
Driving Accuracy:62.793%
Gunner Accuracy:66.146%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A+
Kills:1,097
V. Kills:765 143%
Deaths:81
KDR:13.543
Accuracy:71.459% A++
KPH:50.700 C+
VKPH:35.400 A+
C85 Canister-H
C*
Kills:805
V. Kills:48 N/A
Deaths:49
KDR:16.429
Accuracy:49.779% C--
KPH:138.400 C*
VKPH:8.200 C+
Enforcer ML65-H
B**
Kills:648
V. Kills:800 81%
Deaths:97
KDR:6.680
Accuracy:70.525% A
KPH:37.200 C
VKPH:45.900 B**
M96 Mjolnir-H
A+
Kills:295
V. Kills:191 154%
Deaths:51
KDR:5.784
Accuracy:65.479% A++
KPH:85.200 A
VKPH:55.100 A+
M12 Kobalt-H
B
Kills:96
V. Kills:2 N/A
Deaths:2
KDR:48
Accuracy:25.225% B
KPH:167.500 B
VKPH:3.500 C--
G40-F Ranger
B*
Kills:74
V. Kills:41 176%
Deaths:4
KDR:18.500
Accuracy:39.370% B+
KPH:55.400 B*
VKPH:30.700 B++
M40 Fury-H
A++
Kills:56
V. Kills:26 207%
Deaths:1
KDR:56
Accuracy:65.338% A*
KPH:85.700 C
VKPH:39.800 A++
Kills:3,071 (0 + 3,071)
Deaths:285
KDR:10.775
VKDR:6.572
Vehicle Kills:1,873
Kill Difference:2,786
Playtime:50.914 hours
Usage:1%
Score:1.672m
Score/min:547
Driving Accuracy:N/A%
Gunner Accuracy:65.338%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:2,043
V. Kills:289 N/A
Deaths:144
KDR:14.188
Accuracy:43.973% B++
KPH:120.200 A*
VKPH:17 A+
M40 Fury
B**
Kills:1,222
V. Kills:187 N/A
Deaths:138
KDR:8.855
Accuracy:41.245% B+
KPH:96.100 B**
VKPH:14.700 B+
M20 Basilisk
A*
Kills:756
V. Kills:177 425%
Deaths:101
KDR:7.485
Accuracy:52.272% A
KPH:58.800 A*
VKPH:13.800 A
M12 Kobalt
A+
Kills:495
V. Kills:13 N/A
Deaths:33
KDR:15
Accuracy:27.275% A+
KPH:88.700 C*
VKPH:2.300 C
M12 Kobalt
B**
Kills:393
V. Kills:4 N/A
Deaths:32
KDR:12.281
Accuracy:24.390% B**
KPH:119.900 B*
VKPH:1.200 D--
G30 Walker
C*
Kills:361
V. Kills:227 158%
Deaths:48
KDR:7.521
Accuracy:38.386% B**
KPH:20.300 C+
VKPH:12.800 C*
M20 Basilisk
A*
Kills:342
V. Kills:81 417%
Deaths:49
KDR:6.980
Accuracy:50.323% B**
KPH:53.700 A*
VKPH:12.700 B+
M60-G Bulldog
C**
Kills:157
V. Kills:26 N/A
Deaths:25
KDR:6.280
Accuracy:27.538% D*
KPH:47 C**
VKPH:7.800 C++
G40-F Ranger
A++
Kills:126
V. Kills:124 101%
Deaths:8
KDR:15.750
Accuracy:35.466% C+
KPH:25.200 B
VKPH:24.800 A++
G30 Walker
A++
Kills:114
V. Kills:47 238%
Deaths:6
KDR:19
Accuracy:44.870% A*
KPH:38 A
VKPH:15.700 A++
G40-F Ranger
C++
Kills:97
V. Kills:52 183%
Deaths:3
KDR:32.333
Accuracy:36.258% C+
KPH:25.600 C++
VKPH:13.700 C
M60-G Bulldog
B**
Kills:76
V. Kills:10 N/A
Deaths:1
KDR:76
Accuracy:48.680% B*
KPH:82.300 B**
VKPH:10.800 C++
Kills:6,182 (0 + 6,182)
Deaths:588
KDR:10.514
VKDR:2.104
Vehicle Kills:1,237
Kill Difference:5,594
Playtime:91.609 hours
Usage:2%
Score:2.133m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:48.680%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:190
V. Kills:6 N/A
Deaths:65
KDR:2.923
Accuracy:32.952% D*
KPH:32.900 D
VKPH:1 D
M40 Fury-F
D
Kills:166
V. Kills:34 474%
Deaths:127
KDR:1.307
Accuracy:43.807% D
KPH:13.100 D-
VKPH:2.700 D-
Kills:356 (356 + 0)
Deaths:192
KDR:1.854
VKDR:0.208
Vehicle Kills:40
Kill Difference:164
Playtime:18.468 hours
Usage:0%
Score:0.097m
Score/min:87
Driving Accuracy:43.807%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:210
V. Kills:21 N/A
Deaths:4
KDR:52.500
Accuracy:32.828% C
KPH:102.900 B+
VKPH:10.300 A
M20 Wyvern
B**
Kills:87
V. Kills:53 161%
Deaths:10
KDR:8.700
Accuracy:50.037% A*
KPH:39.300 B+
VKPH:24 B**
Kills:297 (0 + 297)
Deaths:14
KDR:21.214
VKDR:5.286
Vehicle Kills:74
Kill Difference:283
Playtime:4.254 hours
Usage:0%
Score:0.115m
Score/min:450
Piloting Accuracy:N/A%
Gunner Accuracy:50.037%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 14,7699,21191210.1C+7.5468.339%A*2.812%B+33.1C++20B+313277.9h4.8D7B+
NC6A GODSAW 5,3595,2831,9962.647C+0.0936.113%B++43.877%A++37D--N/A108142.8h7.7C*21.4B+
LA1 Anchor 5,0865,0141,8442.719C+0.1637.003%A++42.621%A+50.1C--N/A157100h7.7B**20.7B**
M20 Mustang 5,1953,2875605.87B3.3145.476%MN/A32.4B*18.8B+265101.4h55B+121B**
GD-7F 2,8812,8331,3812.051C++0.5135.941%A+36.428%A++29.5C--N/A9596.1h9.8B++27.2B*
NS-15M2 2,2542,2208482.618C+0.0635.588%A+49.82%A*47.5C--N/A12446.7h9.2B*25.8B*
NC1 Gauss Rifle 2,2292,1942,0281.082C1.4829.361%B+20.419%D18.7DN/A66117.2h11.3C+38.5B
M40 Fury 2,3322,04314414.188B*11.6343.973%B++1.811%C**120.2A*17A+53517h10.9B24.7B++
19A Fortuna 1,9721,9308912.166B+0.4038.727%M35.026%A*19.8D-N/A5397.6h9.2C++23.6B**
AC-X11 1,8981,8611,2211.524C+1.0438.155%A++36.217%A++9.7D--N/A33191.4h9.4C+24.7B+
AF-4A Bandit 1,8361,8075373.365B*0.8038.287%A*39.181%A++49.5C+N/A13536.5h8.1B*21.1B**
AF-4 Cyclone 1,6071,5918471.878C++0.6832.957%B*39.032%A*33.9DN/A10946.9h8.7B+26.3B++
Frag Grenade 1,5561,54611546N/A1,543.4455.512%B*N/A702.7B4.5D--23532.2h2.8B+5.1B+
M30 Mustang AH 1,6391,5372356.54C3.9852.036%D-N/A42.7D2.8D-16036h6.4B12.4C++
Tank Mine 2,3191,5113714.073B+1.5134.883%CN/A111.1C59.4C103313.6h2.2C-6.3D
GD-22S 1,5071,4928631.729C+0.8332.567%B**35.456%B*24.1D-N/A7862h10C+30.7B+
Gauss Compact S 1,5111,4721,0851.357C*1.2038.153%A*35.326%A*10.6DN/A31139.5h10.2C+26.8B+
AF-19 Mercenary 1,5041,4611,9320.756C-1.8130.661%B*21.424%C8DN/A35182.2h13.2C43.1C*
Razor GD-23 1,4481,4178771.616C++0.9537.306%A++38.038%A*12.2D-N/A37115.7h10.6C*28.5B+
L100 Python AP 2,0481,32512710.433C+7.8767.816%A2.642%B34.3C-18.7C-29638.6h5.5C8.2C**
EM6 1,3011,2761,0951.165C-1.4026.702%C++21.473%D-20.7D--N/A6661.7h11.5D42.9C+
NC05 Jackhammer 1,2801,2738181.556C++1.0146.552%C18.539%B+41.9DN/A12530.4h4.5C+9.7C+
EM1 1,3001,2737711.651C+0.9130.036%B++29.615%B+26.8D-N/A7447.5h11.3C++37.6B+
M40 Fury 1,4091,2221388.855C+6.2941.245%B+1.473%C+96.2B**14.7B+44912.7h11.8C++28.5B
Titan-150 HESH 1,3721,2185821C*18.4461.838%A1.067%C--79.1A+10C+36815.4h2.7B+4.4B*
Carnage AR 1,2081,1985502.178C**0.3837.77%A++35.977%A38.5CN/A11931.1h10.1B*26.8B**
Breaker Rocket Pods 1,3211,1847316.219B+13.6660.731%B**N/A110.7C+12.8C-47610.7h10.5B+17.3B+
AF-34 Mattock 1,1931,1742894.062C+1.5039.946%B+20.784%B++42.1CN/A13127.9h6.4C+16C**
MANA Anti-Personnel Turret 1,1791,1643623.215N/A0.6525.388%UN/A11640U150U20017300.1h19.8T*78T*
NC6S Gauss SAW S 1,1741,1586251.853C+0.7132.235%B**35.579%B*28.3D--N/A7940.9h10.1C+31.2B+
NC6 Gauss SAW 1,1581,1418481.346C1.2231.466%B**28.046%C++25.1DN/A13145.4h9.5C+30.1B+
C-4 1,3841,1124842.298C**0.2630.723%BN/A87.6C21.4D87712.7h1.3C+4.3C*
E540 Halberd-H 1,8621,0978113.543C++10.9871.459%A++1.641%C+50.8C+35.4A+44521.6h9.7C-13.5C
AF-34 Mattock 1,1081,0872863.801C+1.2442.271%B21.435%B+39.8CN/A12627.3h7.1C++16.8B
NS Decimator-B 1,4131,0346041.712C0.8577.516%A++1.354%D-44.6D16.3D29023.2h4.7D*6.1C-
Hornet Missiles 1,5819508411.31B8.7569.881%B**N/A61.3C-40.7C53015.5h8.7B12.5B++
Titan-150 HEAT 1,2559491178.111C+5.5562.793%A+3.267%B+42.6B**13.7B+33722.3h4B6.3B*
SAS-R 8868822124.16C++1.6050.317%A80.839%B*41.2DN/A13721.4h2.1C+4.1B+
MANA Anti-Vehicle Turret 1,4058463032.792U0.2365.06%UN/A8460U5590U27711950.1h9T*13.9T*
C85 Canister-H 8538054916.429C++13.8749.779%C--16.025%A138.8C*8.3C+4675.8h6.6C++13.2C+
C75 Viper 952797819.84C**7.2837.991%C1.129%C+40.1C+7.8C25019.9h8.9B+23.4C**
Enforcer ML85 1,2807696312.206B++9.6463.74%A**N/A41.6A27.6B**74618.5h12.3C+19.4B*
M20 Basilisk 9337561017.485B**4.9252.272%A9.788%A+58.6A*13.7A41212.9h67B+128.2B*
Enforcer ML65-H 1,448648976.68C+4.1270.525%A1.389%C+37.2C46B**56717.4h25F-35.5D*
L100 Python HESH 7046472922.31B19.7554.431%B+2.164%B**86.3B++7.6C--4377.5h2.3B**4.2B*
Blitz GD-10 6266194171.484C+1.0831.541%B++31.018%A19DN/A7032.5h12.2C**38.8C**
NS-44P Commissioner 6266193641.701C*0.8648.524%B+34.572%B40.2DN/A11115.4h2.7B++5.5B+
Shrike 8246157110.865C+1.7069.649%A3.902%B**25.2C8.6D30824.4h6C+8.7B+
GR-22 6196133741.639C+0.9236.538%A++31.648%B*31.6DN/A10919.4h11.8C++32.2B++
C-4 ARX 7425662572.202C+0.3628.627%C*N/A77.5D-24.1D5047.3h1.2C+4.1C++
Reaper DMR 5495402002.7B+0.1441.641%A**41.111%A+50.5C+N/A15810.7h7.2B**17.3A
C150 Dalton 8285192818.536B*15.9750.036%AN/A99.8A*59.4A++9315.2h2.7B+5.4B**
M12 Kobalt 5084953315C12.4427.275%A+26.263%A+88.4C*2.3C3895.6h17C*62.5B++
L-30R Vektor 697473657.277C**4.7248.923%A1.057%D22.9A+10.8B**14020.7h44.2B++90.4A
NC9 A-Tross 4634532591.749C++0.8134.175%A36.424%B**27D-N/A10016.8h7.1B**20.8B**
L-24R Spur 4624501530B*27.4438.656%C+N/A52.3C**1.4D--2018.6h15.1B+39.1B+
CAS30 Tank Buster 7604351482.939C++0.3845.089%C1.149%C++11.4C*8.6C++11938h39.7B+88B+
Spear Anti-Vehicle Phalanx Turret 6594253412.5B9.9450.06%C*6.118%A48.9C+26.9C++5638.7h8.9C-17.7C+
NS Decimator 5754194151.01C-1.5578.493%A*2.387%B+29.3D-10.9D-32414.3h5.6D7.2C+
EM4 Longshot 394393665.955B3.3945.684%B++86.26%B**35.4CN/A11911.1h1.7B++3.6B*
LA39 Bruiser 3983931732.272B**0.2952.816%D*16.285%C*47.9CN/A2158.2h2.1C**3.9C
M12 Kobalt 3973933212.281D9.7224.39%B**23.664%B*119.1B*1.2D--4503.3h12.6B**51.8B++
G30 Walker 588361487.521A4.9638.386%B**2.77%D20.3C+12.8C*23417.8h229.7D-598.3C++
AF-41 Hacksaw 351344526.615B**4.0534.818%C+20.64%A55.5B**1.1A++2076.2h6.2B+17.8B+
M20 Basilisk 423342496.98B**4.4250.323%B**11.111%A++53.4A*12.7B+3506.4h69.5B+138B*
MGR-L1 Promise 3303281043.154B**0.5936.127%A+42.073%A74.5C++N/A2274.4h9.3B++25.8B++
MGR-S1 Gladius 3123101013.069B0.5137.061%A45.484%A*66C+N/A2264.7h6.7B+18.2B+
AF-41 Hacksaw 309303525.827B++3.2730.498%C-26.073%M49.7B++1B**1846.1h6.1B20.1C*
E540 Halberd 458300525.769C-3.2166.146%A**5.333%A+51.7B**27.2A13655.8h6.4D*9.6B+
NS-7 PDW 2982952231.323C+1.2428.245%C++37.627%A*21.4DN/A8713.8h12B42.7C**
M96 Mjolnir-H 486295515.784C+3.2265.479%A++1.017%B84.3A54.6A+11613.5h34.3C++52.3B++
Bouncing Betty 285285367.917A++5.3644.521%CN/A123.9CN/A4372.3h2.1D4.6C
Sticky Grenade 2742721272N/A269.4456.901%C*N/A906.7C6.7D32670.3h2.2C+3.9C++
NCM1 Scattercannon 2692671302.054C+0.5148.672%B+21.348%B**22.6DN/A11011.8h10.1D*20.7C
NS-44 Commissioner 2672643430.77C1.7923.436%F-29.167%B+8.6D*N/A3930.7h4.3D18.5D**
NCM1 Scattercannon 259258524.962A2.4062.06%A++28.682%M67.9B*N/A2793.8h5.3B8.6B**
Skyguard 418254327.938B+5.3831.298%C+N/A21.9B14.1B++33511.6h93.6B299.1B
NCM3 Raven 401241962.51A*0.0546.101%B+2.49%C+9.8C--6.5C+12524.7h27.1C+58.8C*
Anti-Vehicle Grenade 3122331233N/A230.4456.111%B+N/A466C*158B+31720.5h4.4B+7.9B+
Rocklet Rifle 4342331541.513B**1.0563.63%A+N/A29.9C+25.8C+4597.8h37.5C59B+
Gauss Rifle S 2362331951.195C1.3730.361%B29.185%B+23.8D-N/A829.8h8.6B+28.2B+
NS Annihilator 4322322011.154B*1.4180.839%C++N/A8.8D7.6D13926.4h11.1C+13.8C+
LA3 Desperado 2292262251.004C+1.5627.76%C-24.779%B17.9D-N/A6312.6h7.5B+26.9C++
L100 Python HEAT 2922211415.786B*13.2266.409%AN/A88.4A*28.4A*9622.5h4.3C*6.4B++
NC15 Phoenix 4442211551.426C+1.1460.893%B**N/A10.2D10.3C19221.6h11.9D-19.5C+
NCM3 Raven 373217972.237A++0.3247.392%B+5.069%A++8.8D6.3C+12624.8h30.9C65.3C++
M20 Basilisk 289213635.5A++32.9460.589%B**8.92%A++78.9B*28.1B*6122.7h87.8C++145B+
AF-57 Piston 2182121221.738C*0.8231.48%D*9.434%D*17.7D--N/A7812h4C++12.8D
CAS 14-E 231210452.5B**49.9432.828%C1.429%C--105B+10.5A+3612h21.8B+66.3B+
M12 Kobalt 217210370C+67.4428.878%A31.429%M233.3A++7.8B**6770.9h13.3B+45.9B*
S12 Renegade 196190652.923C0.3632.952%D*5.789%B32.8D1D865.8h3.6C-11.1D-
NS-AM7 Archer 2321814310.42C2.1459.007%C+30.387%B**2.8D-N/A3064.1h15.8C++26.8C++
NC14 Bolt Driver 181179742.419C+0.1438.029%C+64.246%F19.7DN/A1259.1h2.8D7.3C
M40 Fury-F 2001661271.307C1.2543.807%DN/A13.1D-2.7D-8812.7h11.3C+25.8C-
GD-66 Claw 165165831.988B0.5753.513%D-27.273%A+55C+N/A2543h2.2C**4.1C+
Vortek Rotary 259160632.54C+0.0237.411%B++N/A15C--9.3D22710.7h59.9C+160.1C**
AP30 Shredder 261158819.75C*17.1951.495%A**N/A63.2B**41.2A++8082.5h108.2D-210.1B
M60-G Bulldog 183157256.28C+3.7227.538%D*2.548%C*47.6B7.9C++2533.3h5.7B+20.8C
M60-A Bulldog 172153276.5B**73.9458.225%B++1.307%D61.2B+7.6B4912.5h5.6C++9.6B+
Xiphos Anti-Personnel Phalanx Tower 153149349.667C-47.1123.17%C--1.342%C+124.2C--3.3D*4991.2h24.1C103.9D
NCM2 Falcon 191149871.713C+0.8544.679%C++8.054%A13.1C--3.7D13811.4h13.2D29.6C-
MKV Suppressed 150147971.515C+1.0531.989%B++44.898%M+21.6D-N/A876.8h13.1C+41C**
NSX Naginata 132130632.063C++0.5029.379%B++55.385%M+31.7D-N/A1154.1h9.2B+31.3B+
Gauss Rifle Burst 126126971.299C-1.2636.091%B**20.635%D--23.3D*N/A1255.4h13.2D**36.5C+
G40-F Ranger 250126815.75S13.1935.466%C+N/A25.2B24.8A++3355h136D383.3C
NS-11A 1211201340.896D1.6726.331%C17.5%D--18.8D--N/A846.4h13.3C50.4C+
G30 Walker 161114619M*16.4444.87%A*N/A38A15.7A++3903h102.5B**228.4A+
The Slasher 12811412,5140.009D--2.559.679%F-16.667%B*0.1DN/A0861.4h2.2C+23.2F-
Tomcat A2AM Pods 1521051105U102.4461.751%F--N/A75B33.6C10141.4h7.5B+12.1C
Mauler S6 1041031150.896C1.6748.148%B+15.534%C+25.8C--N/A2164h5.2D10.7C++
L105 Zephyr 10398198S95.4448.043%B1.02%B+140A++7.1C-5680.7h5.9C++12.3B
LA80 9998234.261C+1.7047.692%B++90.816%A+65.3C**N/A1781.5h1.6B*3.3B++
G40-F Ranger 14997332.333S29.7736.258%C+N/A25.5C++13.7C3513.8h89.4B*246.7B+
NCM2 Falcon 12897342.853A++0.2953.601%B*3.093%D14.9C+4.8C+1406.5h16.5C-30.8C++
M12 Kobalt-H 9896248A45.4425.225%B25%A160C*3.3D5230.6h13.7C*54.3B
M20 Kestrel 15995362.639C0.0828.405%D1.053%C14.8D-10D--1966.4h88.9C313.1C
AF-18 Stalker 9494651.446C1.1229.743%C+42.553%A*15.2D*N/A686.2h9.4B*31.5B+
M20-W Appaloosa 13591191N/A88.4433.724%C+N/A82.7B40C*7611.1h32B*94.8B*
M20 Wyvern 14087108.7C++6.1450.037%A*5.747%B*39.5B+24.1B**5322.2h133.9F-267.5D
NS-R3 Swarm 167861020.843C++1.7265.487%BN/A5.9D-5.5D9814.6h32.5D-49.6D
MGR-C1 Charger 8282332.485B*0.0840.375%A*45.122%A*43.2CN/A1271.9h10B+24.7B**
M60-A Bulldog 878098.889C+6.3357.878%A*N/A53.3B4.7D3701.5h4.6B+8B**
M40 Fury 8077238.5A+35.9444.4%C-N/A192.5A**7.5D*11370.4h8.6B**19.4B**
M60-G Bulldog 8676176U73.4448.68%B*3.947%B**84.4B**11.1C++4340.9h4.4B*9B*
Warden 7676571.333C+1.2326.304%D25%C14.3D-N/A1405.3h8.9C33.8C
Aspis Anti-Aircraft Phalanx Turret 16576203.8C1.2426.594%C--N/A10.6D12.4C2477.2h198.5F-746.5D--
AF-8 RailJack 7474223.364C+0.8045.902%B*90.541%A++17.6D--N/A1174.2h2.3C4.9B
G40-F Ranger 11574418.5B+15.9439.37%B+1.351%B**56.9B**31.5B*6191.3h61B+154.8B+
NS-11C 7574511.451C+1.1131.138%B++45.946%M**12.5D-N/A1165.9h12.6C++40.6B+
MGR-M1 Bishop 7271272.63C++0.0744.703%A60.563%M+47.3C+N/A1691.5h4.3B**9.7B*
M60-A Bulldog 7465610.833C8.2744.721%C--1.538%D40.6C+5.6C++1651.6h6.6D14.9C--
NS-20 Gorgon 6562212.952A0.3927.809%C**37.097%A*23C1.1D1172.7h27.3C*98.2B+
NSX Tanto 5959222.682B**0.1234.279%B*44.068%A*29.5DN/A1322h9.8B++28.7B++
NS-20 Gorgon 6359242.458B+0.1027.858%C*27.119%B*19.7C--1.3C+1213h32.1C++115.4C*
AF-23 Grinder 6259292.034C0.5344.309%B+20.339%A+16.9D*N/A883.5h13.5T*30.5F-
NS-30 Vandal 5858421.381C1.1831.284%D-27.586%C+19.3D*N/A923h6D19.1D
Dual-75 Duster 5958319.333C+16.7746.154%B++1.724%A++116B**2D--9740.5h4.9B*10.5B**
LA8 Rebel 5757820.695C-1.8717.316%F-22.807%C+9.3D--N/A426.1h8.3F-47.7F--
Spear Anti-Vehicle Phalanx Tower 8956156M++53.4460.19%B**N/A62.2C+36.7C+9120.9h6.8C*11.3B+
Carver 59563,5370.016C2.554.515%F-23.214%B**0.2DN/A1316.6h1.4C+31.6T-
M40 Fury-H 8256156M+53.4465.338%A*N/A80C37.1A++7260.7h15.5F-23.8C--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0882,155,187198.5h
Nanite Revive Grenade01,3460.4h
Anti-Vehicle MANA Turret232,2264.9h
Spawn Beacon62900.7h
Medical Kit1,10711,02142.1h
Medical Applicator949495,68837.4h
Rampart Wall61612.2h
Deconstruction Tool19960.1h
Welding Device11,0580.1h
Xiphos Anti-Personnel Tower0700.6h
Hoplon Anti-Aircraft Phalanx Tower0610.4h
Cortium Silo01120.6h
Repair Module32981.7h
Turret AI Module01360.7h
Structure Shield Module2950.6h
Skywall Shield Emitter21641.4h
Motion Spotter32,3741.3h
NS Patriot Flare Gun66290.8h
Spitfire Auto-Turret81,8051.9h
Spear Anti-Vehicle Tower1700.5h
NC Triumph Flare Gun11,2621h
Auraxium Mag-Cutter47427438.9h
Recon Detection Device182,0393.8h
Shield Recharging Field233,4881.4h
Ammunition Package648,6727h
Anti-Infantry MANA Turret301,0722h
Elysium Spawn Tube1640.3h
WLT-Howler Mining Laser11,62111.3h
A30 Walker01320.1h
Xiphos Anti-Personnel Phalanx Turret04080h
Nano-Repair Grenade05580.2h
Flail Targeting Dart41060.6h
Router1670.2h
IPC Targeting Dart11060.3h
Hardlight Barrier122550.5h

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