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Director General Dreadnaught Rune7Inc[USPS] Rune7Inc
NC BR 97

KDR: 2.48

Score: 65.1m

Last Seen: Oct 13th, 2019 1:23 AM
- OFFLINE - 85.1 hour(s)

Prestige 1, Battle Rank 97 - New Conglomerate on Emerald - Outfit Member of United States Postal Service[USPS] United States Postal Service
NC outfit on Emerald

Members: 23
Level Progress (to 98): 71%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW LA1 Anchor M20 Mustang GD-7F NC1 Gauss Rifle NS-15M2 M40 Fury
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,205,964 MLG Score: 964
Fun Score: N/A
Cheeseburgers Flipped: 663TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.085%36.37%124039117739,5572.248960.226

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.561%2.511A**2.36A*-1.215D*HEAD ++ (~19.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.633B+9.30.348C**18

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.044%0.631%865612105,864111624325.25448241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.971%1.025B**-0.874D---0.66

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.20.495B+38.20.276C*43

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.543%2.603%11218120813,751225568196.098202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.905%1.113B**0.05C+1.533

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.50.702B++60.518B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.233%6.046%8441711999,576175637115.4502258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.692%0.745B++0.399B1.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.40.5B+26.30.337C**33.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.874%81.319%844512111,622232880.696735

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.34%1.787A++0.926B*0.366

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.563B+20.364C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.69%18.936%84431213639138580.461039

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.002%0.816B++0.895B*-0.963

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.614B+2.60.462B+2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
United States Postal Service[USPS] United States Postal Service
NC outfit on Emerald

Members: 23
65.1m426.4%358 (21.5k)275 (16.5k)2.4751696,55639,0103.1623297 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1216543822.033%19.86%43806:0426

8% Combat Medic56% Engineer21% Heavy Assault9% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2016 7:10 AMOct 28th, 2017 11:59 PMOct 15th, 2019 3:42 PM (18h) (PST)Oct 12th, 2019 9:23 PM (4d) (PST)Oct 12th, 2019 9:23 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
719996200.4090.1650.0812.0940.083964

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,1475,96537,18225105126516,527

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3939.4h/164.1d 26,806 19,176 40,381 495.1k 3,286 10,003 19,555 170m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A*
Kills:5,133
Deaths:1,949
KDR:2.634
Accuracy:36.887% A
HSR:44.068% A*
LA1 Anchor
A*
Kills:4,722
Deaths:1,746
KDR:2.704
Accuracy:36.779% A*
HSR:42.249% A*
NS-15M2
M+
Kills:2,048
Deaths:794
KDR:2.579
Accuracy:35.282% A*
HSR:49.268% M+
GD-22S
A++
Kills:1,420
Deaths:839
KDR:1.692
Accuracy:32.272% A++
HSR:35.211% A+
EM6
B*
Kills:1,276
Deaths:1,095
KDR:1.165
Accuracy:26.702% B*
HSR:21.473% C
EM1
A+
Kills:1,273
Deaths:771
KDR:1.651
Accuracy:30.036% A+
HSR:29.615% A
NC6S Gauss SAW S
A++
Kills:1,158
Deaths:625
KDR:1.853
Accuracy:32.235% A+
HSR:35.579% A++
NC6 Gauss SAW
A*
Kills:1,141
Deaths:848
KDR:1.346
Accuracy:31.466% A*
HSR:28.046% B++
MGR-L1 Promise
A*
Kills:328
Deaths:104
KDR:3.154
Accuracy:36.127% A*
HSR:42.073% A*
NSX Naginata
M**
Kills:130
Deaths:63
KDR:2.063
Accuracy:29.379% A
HSR:55.385% M**
Kills:18,629
Deaths (as Heavy Assault):8,834
Deaths (to Heavy Assaults):9,737
KDR:2.10878
Kill Difference:9,795
Playtime:823.794 hours
Usage:21%
Score:12.315m
Score/min:249
Accuracy (listed only):32.716%
HSR (listed only):38.297%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
M+
Kills:2,640
Deaths:1,338
KDR:1.973
Accuracy:35.769% A*
HSR:35.796% M+
19A Fortuna
M++
Kills:1,905
Deaths:876
KDR:2.175
Accuracy:38.754% M++
HSR:35.066% M
AC-X11
A**
Kills:1,845
Deaths:1,211
KDR:1.524
Accuracy:38.125% A**
HSR:36.043% A**
AF-4A Bandit
M+
Kills:1,806
Deaths:536
KDR:3.369
Accuracy:38.293% M+
HSR:39.147% M
AF-19 Mercenary
A++
Kills:1,461
Deaths:1,932
KDR:0.756
Accuracy:30.661% A++
HSR:21.424% C+
Razor GD-23
M*
Kills:1,417
Deaths:877
KDR:1.616
Accuracy:37.306% A**
HSR:38.038% M*
Gauss Compact S
M+
Kills:1,347
Deaths:944
KDR:1.427
Accuracy:37.776% M
HSR:35.858% M+
LA39 Bruiser
C*
Kills:387
Deaths:169
KDR:2.290
Accuracy:52.546% D
HSR:16.021% C*
GD-66 Claw
M
Kills:149
Deaths:75
KDR:1.987
Accuracy:56.143% C
HSR:28.859% M
Mauler S6
B*
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B*
HSR:15.534% C+
MGR-C1 Charger
M+
Kills:76
Deaths:31
KDR:2.452
Accuracy:40.600% M
HSR:44.737% M+
Warden
C++
Kills:76
Deaths:57
KDR:1.333
Accuracy:26.304% C+
HSR:25% C++
NS-11C
S
Kills:74
Deaths:51
KDR:1.451
Accuracy:31.138% A+
HSR:45.946% S
MGR-M1 Bishop
M**
Kills:71
Deaths:27
KDR:2.630
Accuracy:44.703% A++
HSR:60.563% M**
NSX Tanto
M
Kills:59
Deaths:22
KDR:2.682
Accuracy:34.279% A+
HSR:44.068% M
Kills:13,416
Deaths (as Engineer):8,261
Deaths (to Engineers):8,561
KDR:1.62402
Kill Difference:5,155
Playtime:2,208.108 hours
Usage:56%
Score:38.160m
Score/min:288
Accuracy (listed only):39.370%
HSR (listed only):34.807%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
M+
Kills:2,640
Deaths:1,338
KDR:1.973
Accuracy:35.769% A*
HSR:35.796% M+
19A Fortuna
M++
Kills:1,905
Deaths:876
KDR:2.175
Accuracy:38.754% M++
HSR:35.066% M
AC-X11
A**
Kills:1,845
Deaths:1,211
KDR:1.524
Accuracy:38.125% A**
HSR:36.043% A**
AF-4A Bandit
M+
Kills:1,806
Deaths:536
KDR:3.369
Accuracy:38.293% M+
HSR:39.147% M
AF-4 Cyclone
M++
Kills:1,570
Deaths:834
KDR:1.882
Accuracy:33.052% A+
HSR:38.854% M++
AF-19 Mercenary
A++
Kills:1,461
Deaths:1,932
KDR:0.756
Accuracy:30.661% A++
HSR:21.424% C+
Razor GD-23
M*
Kills:1,417
Deaths:877
KDR:1.616
Accuracy:37.306% A**
HSR:38.038% M*
Gauss Compact S
M+
Kills:1,347
Deaths:944
KDR:1.427
Accuracy:37.776% M
HSR:35.858% M+
Blitz GD-10
A**
Kills:611
Deaths:414
KDR:1.476
Accuracy:31.514% A
HSR:30.933% A**
LA39 Bruiser
C*
Kills:387
Deaths:169
KDR:2.290
Accuracy:52.546% D
HSR:16.021% C*
NS-7 PDW
M++
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% B++
HSR:37.627% M++
MGR-S1 Gladius
M**
Kills:280
Deaths:91
KDR:3.077
Accuracy:37.058% A++
HSR:48.214% M**
GD-66 Claw
M
Kills:149
Deaths:75
KDR:1.987
Accuracy:56.143% C
HSR:28.859% M
MKV Suppressed
M**
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% A
HSR:44.898% M**
Mauler S6
B*
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B*
HSR:15.534% C+
MGR-C1 Charger
M+
Kills:76
Deaths:31
KDR:2.452
Accuracy:40.600% M
HSR:44.737% M+
NS-11C
S
Kills:74
Deaths:51
KDR:1.451
Accuracy:31.138% A+
HSR:45.946% S
NSX Tanto
M
Kills:59
Deaths:22
KDR:2.682
Accuracy:34.279% A+
HSR:44.068% M
Kills:16,172
Deaths (as Light Assault):9,836
Deaths (to Light Assaults):6,517
KDR:1.64416
Kill Difference:6,336
Playtime:352.899 hours
Usage:9%
Score:5.543m
Score/min:262
Accuracy (listed only):37.855%
HSR (listed only):35.392%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A
Kills:2,194
Deaths:2,028
KDR:1.082
Accuracy:29.361% A
HSR:20.419% C+
AF-4 Cyclone
M++
Kills:1,570
Deaths:834
KDR:1.882
Accuracy:33.052% A+
HSR:38.854% M++
Carnage AR
M
Kills:1,183
Deaths:542
KDR:2.183
Accuracy:37.782% M
HSR:36.010% A*
Blitz GD-10
A**
Kills:611
Deaths:414
KDR:1.476
Accuracy:31.514% A
HSR:30.933% A**
GR-22
A**
Kills:577
Deaths:346
KDR:1.668
Accuracy:36.576% A**
HSR:31.716% A++
Reaper DMR
M++
Kills:540
Deaths:200
KDR:2.700
Accuracy:41.641% M++
HSR:41.111% A*
NC9 A-Tross
A++
Kills:453
Deaths:259
KDR:1.749
Accuracy:34.175% A++
HSR:36.424% A++
LA39 Bruiser
C*
Kills:387
Deaths:169
KDR:2.290
Accuracy:52.546% D
HSR:16.021% C*
NS-7 PDW
M++
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% B++
HSR:37.627% M++
MGR-S1 Gladius
M**
Kills:280
Deaths:91
KDR:3.077
Accuracy:37.058% A++
HSR:48.214% M**
Gauss Rifle S
A
Kills:233
Deaths:195
KDR:1.195
Accuracy:30.361% B**
HSR:29.185% A
GD-66 Claw
M
Kills:149
Deaths:75
KDR:1.987
Accuracy:56.143% C
HSR:28.859% M
MKV Suppressed
M**
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% A
HSR:44.898% M**
Gauss Rifle Burst
A++
Kills:126
Deaths:97
KDR:1.299
Accuracy:36.091% A++
HSR:20.635% D-
NS-11A
B
Kills:120
Deaths:134
KDR:0.896
Accuracy:26.331% B
HSR:17.500% D
Mauler S6
B*
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B*
HSR:15.534% C+
Kills:8,968
Deaths (as Combat Medic):5,819
Deaths (to Combat Medics):3,452
KDR:1.54116
Kill Difference:3,149
Playtime:314.559 hours
Usage:8%
Score:5.448m
Score/min:289
Accuracy (listed only):36.938%
HSR (listed only):30.871%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
M++
Kills:1,570
Deaths:834
KDR:1.882
Accuracy:33.052% A+
HSR:38.854% M++
SAS-R
A++
Kills:879
Deaths:211
KDR:4.166
Accuracy:50.387% A++
HSR:80.774% A
NS-44P Commissioner
B*
Kills:617
Deaths:362
KDR:1.704
Accuracy:48.661% B*
HSR:34.522% B*
Blitz GD-10
A**
Kills:611
Deaths:414
KDR:1.476
Accuracy:31.514% A
HSR:30.933% A**
EM4 Longshot
B**
Kills:393
Deaths:66
KDR:5.955
Accuracy:45.781% B**
HSR:86.260% B**
NS-7 PDW
M++
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% B++
HSR:37.627% M++
MGR-S1 Gladius
M**
Kills:280
Deaths:91
KDR:3.077
Accuracy:37.058% A++
HSR:48.214% M**
NS-44 Commissioner
B*
Kills:264
Deaths:343
KDR:0.770
Accuracy:23.436% D**
HSR:29.167% B*
LA3 Desperado
B*
Kills:226
Deaths:225
KDR:1.004
Accuracy:27.760% C+
HSR:24.779% B*
NC14 Bolt Driver
B+
Kills:179
Deaths:74
KDR:2.419
Accuracy:38.029% B+
HSR:64.246% D*
NS-AM7 Archer
A++
Kills:162
Deaths:268
KDR:0.604
Accuracy:59.497% C++
HSR:32.099% A++
MKV Suppressed
M**
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% A
HSR:44.898% M**
LA80
A++
Kills:98
Deaths:21
KDR:4.667
Accuracy:48.125% B**
HSR:90.816% A++
AF-18 Stalker
M*
Kills:94
Deaths:65
KDR:1.446
Accuracy:29.743% B+
HSR:42.553% M*
AF-8 RailJack
A++
Kills:73
Deaths:21
KDR:3.476
Accuracy:46.667% A+
HSR:90.411% A++
NS-30 Vandal
C++
Kills:58
Deaths:42
KDR:1.381
Accuracy:31.284% C
HSR:27.586% C++
LA8 Rebel
C*
Kills:57
Deaths:82
KDR:0.695
Accuracy:17.316% F-
HSR:22.807% C*
Kills:6,003
Deaths (as Infiltrator):3,439
Deaths (to Infiltrators):5,788
KDR:1.74557
Kill Difference:2,564
Playtime:147.111 hours
Usage:4%
Score:1.810m
Score/min:205
Accuracy (listed only):36.973%
HSR (listed only):48.620%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:1,076
Deaths:266
KDR:4.045
Accuracy:40.153% B++
HSR:20.446% B*
AF-34 Mattock
B++
Kills:994
Deaths:263
KDR:3.779
Accuracy:42.800% B++
HSR:20.423% B+
AF-41 Hacksaw
A+
Kills:338
Deaths:48
KDR:7.042
Accuracy:33.577% C+
HSR:20.414% A+
AF-41 Hacksaw
M*
Kills:296
Deaths:48
KDR:6.167
Accuracy:29.145% C
HSR:26.351% M*
NCM3 Raven
B*
Kills:240
Deaths:94
KDR:2.553
Accuracy:46.114% B*
HSR:2.500% C+
NCM1 Scattercannon
B**
Kills:227
Deaths:107
KDR:2.122
Accuracy:45.470% B++
HSR:19.824% B**
NCM3 Raven
A+
Kills:215
Deaths:95
KDR:2.263
Accuracy:47.411% B*
HSR:5.116% A+
NCM1 Scattercannon
M++
Kills:191
Deaths:29
KDR:6.586
Accuracy:59.073% A*
HSR:27.225% M++
NCM2 Falcon
A+
Kills:149
Deaths:87
KDR:1.713
Accuracy:44.679% B+
HSR:8.054% A+
NCM2 Falcon
B**
Kills:97
Deaths:34
KDR:2.853
Accuracy:53.601% B**
HSR:3.093% D
NS-20 Gorgon
M*
Kills:62
Deaths:21
KDR:2.952
Accuracy:29.961% B*
HSR:37.097% M*
NS-20 Gorgon
A+
Kills:58
Deaths:24
KDR:2.417
Accuracy:29.768% B*
HSR:27.586% A+
AF-23 Grinder
A+
Kills:54
Deaths:29
KDR:1.862
Accuracy:41.534% B++
HSR:20.370% A+
Kills:3,997
Deaths (as MAX Suit):572.500
Deaths (to MAX Suits):2,436
KDR:6.98166
Kill Difference:3,424.500
Playtime:83.015 hours
Usage:2%
Score:1.830m
Score/min:367
Accuracy (listed only):41.791%
HSR (listed only):18.346%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:2,778
V. Kills:1,646 169%
Deaths:560
KDR:4.961
Accuracy:46.728% M
KPH:31.600 A+
VKPH:18.800 A
M30 Mustang AH
C
Kills:1,100
V. Kills:72 N/A
Deaths:235
KDR:4.681
Accuracy:50.100% D
KPH:36 C
VKPH:2.400 D
Breaker Rocket Pods
A+
Kills:1,074
V. Kills:129 N/A
Deaths:73
KDR:14.712
Accuracy:60.984% A+
KPH:105.300 C*
VKPH:12.700 C
Hornet Missiles
C++
Kills:910
V. Kills:604 150%
Deaths:84
KDR:10.833
Accuracy:69.531% A
KPH:62 C+
VKPH:41.100 C++
Vortek Rotary
B**
Kills:135
V. Kills:88 152%
Deaths:63
KDR:2.143
Accuracy:37.111% B**
KPH:13.300 C+
VKPH:8.700 C
Kills:5,997 (4,013 + 0)
Deaths:1,015
KDR:5.908
VKDR:2.501
Vehicle Kills:2,539
Kill Difference:4,982
Playtime:153.306 hours
Usage:4%
Score:2.419m
Score/min:263
Piloting Accuracy:37.111%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
A*
Kills:447
V. Kills:213 209%
Deaths:65
KDR:6.877
Accuracy:50.400% A+
KPH:26.700 A*
VKPH:12.700 A
C150 Dalton
M**
Kills:381
V. Kills:236 161%
Deaths:28
KDR:13.607
Accuracy:50.505% B**
KPH:96.400 M**
VKPH:59.700 M
CAS30 Tank Buster
B+
Kills:330
V. Kills:271 121%
Deaths:148
KDR:2.230
Accuracy:43.910% C+
KPH:10.600 B+
VKPH:8.700 B+
L-24R Spur
A++
Kills:280
V. Kills:8 N/A
Deaths:15
KDR:18.667
Accuracy:40.181% C**
KPH:65.100 A++
VKPH:1.900 C
AP30 Shredder
M**
Kills:112
V. Kills:86 129%
Deaths:8
KDR:14
Accuracy:50.519% M
KPH:63.800 A**
VKPH:49 M**
L105 Zephyr
M+
Kills:94
V. Kills:3 N/A
Deaths:1
KDR:94
Accuracy:47.752% B++
KPH:133.600 M+
VKPH:4.300 D
Kills:1,644 (1,057 + 587)
Deaths:265
KDR:6.204
VKDR:3.083
Vehicle Kills:817
Kill Difference:1,379
Playtime:58.660 hours
Usage:1%
Score:0.774m
Score/min:220
Piloting Accuracy:40.181%
Gunner Accuracy:47.752%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:1,263
V. Kills:694 182%
Deaths:127
KDR:9.945
Accuracy:67.960% A+
KPH:33.600 C++
VKPH:18.500 C+
C75 Viper
B+
Kills:778
V. Kills:144 N/A
Deaths:81
KDR:9.605
Accuracy:37.475% C+
KPH:39.800 B+
VKPH:7.400 C+
L100 Python HESH
A
Kills:600
V. Kills:52 N/A
Deaths:29
KDR:20.690
Accuracy:53.700% B+
KPH:84.800 A
VKPH:7.300 C
L100 Python HEAT
S
Kills:219
V. Kills:71 304%
Deaths:14
KDR:15.643
Accuracy:66.595% A++
KPH:90.900 S
VKPH:29.500 M**
Skyguard
B*
Kills:140
V. Kills:106 131%
Deaths:32
KDR:4.375
Accuracy:33.400% B++
KPH:16.200 C*
VKPH:12.200 B*
Kills:3,000 (3,000 + 0)
Deaths:283
KDR:10.601
VKDR:3.770
Vehicle Kills:1,067
Kill Difference:2,717
Playtime:75.254 hours
Usage:2%
Score:1.441m
Score/min:319
Driving Accuracy:33.400%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:8,655
V. Kills:5,297 163%
Deaths:912
KDR:9.490
Accuracy:68.171% A*
KPH:32.300 B*
VKPH:19.800 B**
Titan-150 HESH
A*
Kills:1,147
V. Kills:149 N/A
Deaths:58
KDR:19.776
Accuracy:61.270% A++
KPH:79.400 A*
VKPH:10.300 B+
Titan-150 HEAT
A*
Kills:949
V. Kills:306 309%
Deaths:117
KDR:8.111
Accuracy:62.793% A++
KPH:42.500 A*
VKPH:13.700 B**
Enforcer ML85
A++
Kills:492
V. Kills:378 130%
Deaths:63
KDR:7.810
Accuracy:62.856% M
KPH:36.400 A+
VKPH:28 A++
E540 Halberd
A**
Kills:298
V. Kills:156 190%
Deaths:52
KDR:5.731
Accuracy:66.109% M+
KPH:51.800 A*
VKPH:27.100 A**
Kills:11,541 (10,751 + 790)
Deaths:1,202
KDR:9.601
VKDR:5.230
Vehicle Kills:6,286
Kill Difference:10,339
Playtime:323.869 hours
Usage:8%
Score:6.668m
Score/min:343
Driving Accuracy:62.793%
Gunner Accuracy:66.109%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:1,083
V. Kills:757 143%
Deaths:81
KDR:13.370
Accuracy:71.529% A++
KPH:50.800 B+
VKPH:35.500 A++
C85 Canister-H
B+
Kills:801
V. Kills:48 N/A
Deaths:49
KDR:16.347
Accuracy:49.613% C+
KPH:138.200 B+
VKPH:8.300 C++
Enforcer ML65-H
A+
Kills:638
V. Kills:796 80%
Deaths:97
KDR:6.577
Accuracy:70.503% A+
KPH:36.700 C++
VKPH:45.800 A+
M96 Mjolnir-H
A*
Kills:235
V. Kills:164 142%
Deaths:51
KDR:4.608
Accuracy:66.596% A++
KPH:86.900 A++
VKPH:60.600 A*
M12 Kobalt-H
B**
Kills:96
V. Kills:2 N/A
Deaths:2
KDR:48
Accuracy:25.225% B++
KPH:167.500 B**
VKPH:3.500 C
G40-F Ranger
A
Kills:74
V. Kills:41 176%
Deaths:4
KDR:18.500
Accuracy:39.370% B**
KPH:55.400 A
VKPH:30.700 A
Kills:2,927 (0 + 2,927)
Deaths:284
KDR:10.306
VKDR:6.366
Vehicle Kills:1,808
Kill Difference:2,643
Playtime:49.120 hours
Usage:1%
Score:1.595m
Score/min:541
Driving Accuracy:N/A%
Gunner Accuracy:39.370%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:2,043
V. Kills:289 N/A
Deaths:144
KDR:14.188
Accuracy:43.973% B**
KPH:120.200 M++
VKPH:17 A+
M40 Fury
A++
Kills:1,222
V. Kills:187 N/A
Deaths:138
KDR:8.855
Accuracy:41.250% B+
KPH:96.100 A++
VKPH:14.700 B+
M20 Basilisk
M**
Kills:735
V. Kills:170 430%
Deaths:101
KDR:7.277
Accuracy:52.293% A++
KPH:60.600 M**
VKPH:14 A*
M12 Kobalt
A++
Kills:426
V. Kills:9 N/A
Deaths:33
KDR:12.909
Accuracy:26.869% A++
KPH:105.600 A
VKPH:2.200 C
M12 Kobalt
A+
Kills:363
V. Kills:3 N/A
Deaths:32
KDR:11.344
Accuracy:24.444% A+
KPH:116.400 A
VKPH:1 D*
M20 Basilisk
M+
Kills:342
V. Kills:81 417%
Deaths:49
KDR:6.980
Accuracy:50.323% A+
KPH:53.700 M+
VKPH:12.700 B**
G30 Walker
A+
Kills:340
V. Kills:219 155%
Deaths:48
KDR:7.083
Accuracy:38.347% A+
KPH:19.900 B+
VKPH:12.800 B+
M60-G Bulldog
B**
Kills:148
V. Kills:25 N/A
Deaths:25
KDR:5.920
Accuracy:26.963% D
KPH:47.500 B**
VKPH:8 B+
G40-F Ranger
A*
Kills:126
V. Kills:124 101%
Deaths:8
KDR:15.750
Accuracy:35.466% B+
KPH:25.200 B**
VKPH:24.800 A*
G40-F Ranger
B+
Kills:69
V. Kills:38 177%
Deaths:3
KDR:23
Accuracy:33.043% C+
KPH:26.900 B+
VKPH:14.800 C++
G30 Walker
A**
Kills:52
V. Kills:21 236%
Deaths:6
KDR:8.667
Accuracy:40.501% A
KPH:42.800 A**
VKPH:17.300 B*
Kills:5,866 (0 + 5,866)
Deaths:587
KDR:9.993
VKDR:1.986
Vehicle Kills:1,166
Kill Difference:5,279
Playtime:84.373 hours
Usage:2%
Score:1.984m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:40.501%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:190
V. Kills:6 N/A
Deaths:65
KDR:2.923
Accuracy:32.952% D--
KPH:32.900 D
VKPH:1 D
M40 Fury-F
C
Kills:164
V. Kills:33 482%
Deaths:127
KDR:1.291
Accuracy:44.820% C
KPH:13.200 D
VKPH:2.700 D
Kills:354 (354 + 0)
Deaths:192
KDR:1.844
VKDR:0.203
Vehicle Kills:39
Kill Difference:162
Playtime:18.159 hours
Usage:0%
Score:0.095m
Score/min:87
Driving Accuracy:44.820%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A
Kills:87
V. Kills:53 161%
Deaths:10
KDR:8.700
Accuracy:50.037% A++
KPH:39.300 B**
VKPH:24 A
Kills:87 (0 + 87)
Deaths:10
KDR:8.700
VKDR:5.300
Vehicle Kills:53
Kill Difference:77
Playtime:2.212 hours
Usage:0%
Score:0.070m
Score/min:529
Piloting Accuracy:N/A%
Gunner Accuracy:50.037%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 13,9528,6559129.49B+7.0168.171%A*2.935%C++32.3B*19.8B**298267.8h4.9C+7.2B*
NC6A GODSAW 5,2055,1331,9492.634C*0.1636.887%A44.068%A*37DN/A108138.9h7.7C++20.8B++
LA1 Anchor 4,7884,7221,7462.704C*0.2336.779%A*42.249%A*50.1C++N/A15894.3h7.7B**20.8B**
M20 Mustang 4,4242,7785604.961B**2.4946.728%MN/A31.6A+18.7A25187.8h58.4B*125B**
GD-7F 2,6822,6401,3381.973B**0.5035.769%A*35.796%M+28.4C+N/A9292.9h9.8B**27.5B**
NC1 Gauss Rifle 2,2292,1942,0281.082C++1.3929.361%A20.419%C+18.7CN/A65117.2h11.3B++38.5B*
NS-15M2 2,0792,0487942.579B+0.1035.282%A*49.268%M+46.7C++N/A12243.9h9.1B**25.9B**
M40 Fury 2,3322,04314414.188A+11.7143.973%B**1.811%C++120.2M++17A+53417h10.9B+24.7B++
19A Fortuna 1,9451,9058762.175B++0.3038.754%M++35.066%M19.7DN/A5296.7h9.1B+23.6B**
AC-X11 1,8821,8451,2111.524B+0.9538.125%A**36.043%A**9.7D-N/A33190.5h9.4B+24.8B++
AF-4A Bandit 1,8351,8065363.369A++0.8938.293%M+39.147%M49.6B+N/A13536.4h8.1B**21.1A
AF-4 Cyclone 1,5861,5708341.882B+0.5933.052%A+38.854%M++33.8C+N/A10946.5h8.7B*26.3B*
Frag Grenade 1,5451,53511535N/A1,532.5255.496%AN/A697.7B**4.5D23342.2h2.8B**5.1B**
Tank Mine 2,2851,4773614.091B*1.6234.462%C++N/A111.1C++60.8C+103313.3h2.2C-6.4C+
AF-19 Mercenary 1,5041,4611,9320.756C+1.7230.661%A++21.424%C+8DN/A35181.7h13.2C++43.1B+
GD-22S 1,4341,4208391.692C++0.7832.272%A++35.211%A+23.5DN/A7760.5h10.1B+31.3B*
Razor GD-23 1,4481,4178771.616B++0.8637.306%A**38.038%M*12.2DN/A36115.7h10.6B++28.5B*
Gauss Compact S 1,3771,3479441.427B+1.0537.776%M35.858%M+10.8DN/A31124.7h10.2C**26.9B*
EM6 1,3011,2761,0951.165C+1.3126.702%B*21.473%C20.7DN/A6561.7h11.5C+42.9B+
EM1 1,3001,2737711.651B+0.8230.036%A+29.615%A26.8CN/A7447.5h11.3C**37.6B++
L100 Python AP 1,9571,2631279.945B**7.4767.96%A+2.771%C++33.7C++18.5C+28637.5h5.7C++8.3B++
M40 Fury 1,4091,2221388.855B6.3841.25%B+1.473%C96.2A++14.7B+44912.7h11.8C**28.5B+
Carnage AR 1,1931,1835422.183B++0.2937.782%M36.01%A*38.5BN/A11830.7h10.2A26.9A
MANA Anti-Personnel Turret 1,1751,1603623.204N/A0.7325.401%UN/A11600U150U19808900.1h19.8T*78.1T*
NC6S Gauss SAW S 1,1741,1586251.853B0.6232.235%A+35.579%A++28.3DN/A7940.9h10.1B+31.2B+
NC05 Jackhammer 1,1611,1557681.504C**0.9748.586%B+18.009%B++40.7C+N/A11628.4h4.6B9.5B+
Titan-150 HESH 1,2961,1475819.776B*17.3061.27%A++1.046%D79.7A*10.3B+36714.4h2.7B*4.4B**
NC6 Gauss SAW 1,1581,1418481.346C*1.1331.466%A*28.046%B++25.2CN/A13045.2h9.5B30.1B++
C-4 1,3731,1024842.277B++0.2030.432%B++N/A86.8C++21.3C--86112.7h1.3B+4.4B+
M30 Mustang AH 1,1721,1002354.681C+2.2150.1%DN/A36.1C2.4D13130.5h6.4B+12.7B+
E540 Halberd-H 1,8401,0838113.37B++10.8971.529%A++1.662%C+50.8B+35.5A++44321.3h9.7D*13.6C-
AF-34 Mattock 1,0911,0762664.045C**1.5740.153%B++20.446%B*43.2C++N/A13124.9h6C++14.9B+
Breaker Rocket Pods 1,2031,0747314.712B**12.2460.984%A+N/A105.3C*12.6C44710.2h10.8B*17.8B*
NS Decimator-B 1,3579955891.689C+0.7977.094%A++1.407%D-45.2C+16.5C29222h4.6C--6C*
AF-34 Mattock 1,0139942633.779C**1.3042.8%B++20.423%B+40.9C++N/A12424.3h6.7C++15.6B+
Titan-150 HEAT 1,2559491178.111B++5.6462.793%A++3.267%C**42.6A*13.7B**33322.3h4B++6.3A
Hornet Missiles 1,5149108410.833B**8.3669.531%AN/A61.9C+41.1C++52514.7h8.3B++12B*
SAS-R 8838792114.166B+1.6950.387%A++80.774%A41.1C++N/A13621.4h2.1B+4.1B*
MANA Anti-Vehicle Turret 1,3968413012.794S0.3264.877%S3.329%C--8410U5550U27437800.1h9A13.9A*
C85 Canister-H 8498014916.347B+13.8749.613%C+15.98%A138.1B+8.3C++4675.8h6.6C*13.2C**
C75 Viper 922778819.605A7.1337.475%C+1.157%C39.7B+7.3C+24619.6h8.8B*23.5B++
M20 Basilisk 9057351017.277A*4.8052.293%A++10.068%A++60.7M**14A*42012.1h67.2B*128.5B**
Enforcer ML65-H 1,434638976.577B++4.1070.503%A+1.411%C36.7C++45.7A+55917.4h25.4D*36C--
NS-44P Commissioner 6246173621.704B+0.7748.661%B*34.522%B*40.3CN/A11115.3h2.7B*5.5B*
Shrike 8246157110.865B1.6169.649%A+3.902%B++25.2C++8.6D30624.4h6B+8.7B*
Blitz GD-10 6186114141.476B+1.0031.514%A30.933%A**18.8C--N/A6932.5h12.3B++38.9B++
L100 Python HESH 6526002920.69B**18.2153.7%B+2.333%B++84.5A7.3C4487.1h2.3B**4.2B**
GR-22 5835773461.668C**0.8136.576%A**31.716%A++31.9C+N/A11018.1h11.8B++32.2B**
Reaper DMR 5495402002.7B+0.2241.641%M++41.111%A*50.5B++N/A15710.7h7.2A17.3A+
C-4 ARX 6695092212.303C++0.1728.786%B+N/A83.4D26.2C--5186.1h1.1B+3.9B+
Enforcer ML85 870492637.81B+5.3362.856%MN/A36.4A+28A++78613.5h14.5C-23.1B*
NC9 A-Tross 4634532591.749B+0.7334.175%A++36.424%A++27C-N/A10016.8h7.1A+20.8A
L-30R Vektor 660447656.877A++4.4050.4%A+1.119%D26.8A*12.8A16016.7h44.9B*89.1A
M12 Kobalt 4354263312.909C+10.4326.869%A++26.761%A++106.5A2.3C+4544h16.5B+61.5B++
Spear Anti-Vehicle Phalanx Turret 6594253412.5B*10.0250.06%B++6.118%B**48.9B+26.9B+5638.7h8.8C+17.7B+
NS Decimator 5754194151.01C+1.4778.493%A*2.387%C*29.3C10.9D31914.3h5.6C--7.2B
EM4 Longshot 394393665.955B*3.4845.781%B**86.26%B**35.4C**N/A11911.1h1.7B*3.6B**
LA39 Bruiser 3923871692.29B**0.1952.546%D16.021%C*47.8C**N/A2148.1h2.1B++4C*
C150 Dalton 6173812813.607B**11.1350.505%B**N/A95.3M**59M8704h2.9B*5.7A
M12 Kobalt 3663633211.344C+8.8724.444%A+22.865%B*117.1A1D*4453.1h12.9B**52.8B*
M20 Basilisk 423342496.98A*4.5050.323%A+11.111%A*53.4M+12.7B**3486.4h69.5B*138B**
G30 Walker 559340487.083A+4.6138.347%A+2.941%D19.9B+12.8B+22517.1h238.3C621.4B+
AF-41 Hacksaw 345338487.042A++4.5733.577%C+20.414%A+57.3A++1.2A*2125.9h5.8B++17.4B++
CAS30 Tank Buster 6013301482.23B*0.2543.91%C+1.515%B+10.6B+8.7B+12431.2h43C++98B
MGR-L1 Promise 3303281043.154A+0.6836.127%A*42.073%A*74.5AN/A2134.4h9.3A25.8B**
E540 Halberd 454298525.731C+3.2666.109%M+5.369%A51.4A*26.9A**13635.8h6.4C-9.6B*
AF-41 Hacksaw 301296486.167A3.6929.145%C26.351%M*50.2AN/A1875.9h5.8B+19.8B+
NS-7 PDW 2982952231.323B+1.1528.245%B++37.627%M++21.4CN/A8613.8h12B++42.7B++
Bouncing Betty 284284367.889A+5.4144.969%C*N/A123.5C++N/A4372.3h2C+4.5C*
MGR-S1 Gladius 282280913.077A0.6037.058%A++48.214%M**63.6B**N/A2144.4h6.8B**18.4B**
L-24R Spur 2882801518.667M16.1940.181%C**1.071%D65.1A++1.9C2154.3h14.3B+35.6B++
Sticky Grenade 2742721272N/A269.5256.901%B+N/A906.7C+6.7D32730.3h2.2C++3.9C**
NS-44 Commissioner 2672643430.77C+1.7123.436%D**29.167%B*8.6D--N/A3930.7h4.3C18.5D-
NCM3 Raven 399240942.553A*0.0846.114%B*2.5%C+9.8C+6.5C++12624.4h26.9C*58.4B+
M96 Mjolnir-H 399235514.608C*2.1366.596%A++N/A87A++60.7A*13342.7h38.6C++57.9B++
Anti-Vehicle Grenade 3122331233N/A230.5256.202%B++N/A466B+158B++31790.5h4.4B++7.9B++
Gauss Rifle S 2362331951.195C++1.2830.361%B**29.185%A23.8CN/A819.8h8.6B**28.2B**
Rocklet Rifle 4282291491.537A++0.9462.944%AN/A30.5C**26.5C*4597.5h36.2C*57.5B+
NCM1 Scattercannon 2292271072.121C**0.3545.47%B++19.824%B**20.8CN/A10510.9h9.7D21.4C++
LA3 Desperado 2292262251.004C++1.4727.76%C+24.779%B*17.9DN/A6312.6h7.5B++26.9B+
NS Annihilator 4202251951.154A1.3280.901%C+N/A8.8C7.6C13725.7h11.1C**13.7C**
L100 Python HEAT 2902191415.643A+13.1766.595%A++N/A91.3S29.6M**9552.4h4.3B++6.4A
NC15 Phoenix 4392181551.406C**1.0761.37%B**N/A10.3C-10.5C+19321.1h11.9C19.4C++
NCM3 Raven 371215952.263A*0.2147.411%B*5.116%A+8.8C+6.4C*12724.4h30.9C+65.1B+
M12 Kobalt 217210370B+67.5228.878%A31.429%M++233.3A**7.8B**6740.9h13.3B++45.9B**
M20 Basilisk 275203633.833M**31.3660.85%B**9.36%A++78.1A+27.7B*6162.6h88.1B+144.9B++
NCM1 Scattercannon 192191296.586A*4.1159.073%A*27.225%M++68.2A*N/A2802.8h4.7B*8A
S12 Renegade 196190652.923C+0.4532.952%D--5.789%C++32.8D1D855.8h3.6C11.1D
NC14 Bolt Driver 181179742.419B+0.0638.029%B+64.246%D*19.7CN/A1229.1h2.8C+7.3C*
M40 Fury-F 1971641271.291C+1.1844.82%CN/A13.2D2.7D8812.4h11.2C++25.1C++
NS-AM7 Archer 2101622680.604C**1.8759.497%C++32.099%A++3D-N/A3254.7h16.9B28.5B+
NCM2 Falcon 191149871.713B+0.7644.679%B+8.054%A+13.1C+3.7C13711.4h13.2C29.6C++
GD-66 Claw 149149751.987B++0.4956.143%C28.859%M62.1B*N/A2842.4h2.2B+3.9B
M60-G Bulldog 173148255.92B+3.4426.963%D2.703%C+47.7B**8.1B+2493.1h5.6B++20.8C**
MKV Suppressed 150147971.515B+0.9631.989%A44.898%M**21.6C-N/A866.8h13.1B+41B+
Skyguard 246140324.375B++1.9033.4%B++N/A16.1C*12.2B*3468.7h123.6C+370B
Vortek Rotary 223135632.143C*0.3337.111%B**N/A13.4C+8.7C20010.1h64.1B+172.6B+
NSX Naginata 132130632.063B++0.4129.379%A55.385%M**31.7CN/A1144.1h9.2B*31.3B*
Gauss Rifle Burst 126126971.299C+1.1836.091%A++20.635%D-23.3DN/A1255.4h13.2D36.5B+
G40-F Ranger 250126815.75S13.2735.466%B+N/A25.2B**24.8A*3355h136C++383.3B
Xiphos Anti-Personnel Phalanx Tower 129125341.667C39.1923.17%D1.6%C+104.2C--3.3D--4281.2h28.7C+123.8C+
NS-11A 1211201340.896C1.5826.331%B17.5%D18.8DN/A826.4h13.3C**50.4B+
AP30 Shredder 198112814B**11.5250.519%MN/A62.2A*47.8M**9111.8h119.4D236.4B+
The Slasher 12210811,5410.009D-2.479.976%F-15.741%B+0.1DN/A0786.9h2.3C+22.8D
Mauler S6 1041031150.896C+1.5848.148%B*15.534%C+25.8C+N/A2134h5.2C+10.7B+
LA80 9998214.667B+2.1948.125%B**90.816%A++65.3AN/A1851.5h1.6B**3.3B**
NCM2 Falcon 12897342.853A*0.3853.601%B**3.093%D14.9B+4.8C+1386.5h16.5C+30.8B+
M12 Kobalt-H 9896248A*45.5225.225%B++25%A+160B*3.3C-5030.6h13.7B54.3B++
L105 Zephyr 9794194S91.5247.752%B++1.064%C**134.3M+4.3D5330.7h6C**12.5B+
AF-18 Stalker 9494651.446C++1.0329.743%B+42.553%M*15.2D-N/A676.2h9.4B**31.5B*
M20 Wyvern 14087108.7B+6.2250.037%A++5.747%B++39.5B**24.1A5292.2h133.9F267.5C
NS-R3 Swarm 15780990.808B++1.6765.683%BN/A5.8C--5.5C9913.9h33.4D50.8C-
M40 Fury 8077238.5M36.0244.505%C--N/A192.5A*7.5D--11520.4h8.5B++19.1B++
MGR-C1 Charger 7676312.452A+0.0240.6%M44.737%M+42.2C*N/A1141.8h10.1B*25B**
Warden 7676571.333B1.1426.304%C+25%C++14.3C-N/A1355.3h8.9B33.8C**
G40-F Ranger 11574418.5B**16.0239.37%B**1.351%B56.9A+31.5A6061.3h61B+154.8B++
NS-11C 7574511.451B+1.0231.138%A+45.946%S12.5DN/A1135.9h12.6B+40.6B++
Aspis Anti-Aircraft Phalanx Turret 16073203.65C++1.1726.559%C++N/A10.3C+12.3C*2397.1h205.2D*772.6C
AF-8 RailJack 7373213.476B1.0046.667%A+90.411%A++19.2CN/A1243.8h2.2B+4.7B++
MGR-M1 Bishop 7271272.63B++0.1544.703%A++60.563%M**47.3B*N/A1581.5h4.3A9.7B**
G40-F Ranger 10769323S20.5233.043%C+N/A26.5B+14.6C++3672.6h78.6B**237.9B*
M60-A Bulldog 7465610.833C+8.3644.721%C+1.538%D40.6C**5.6B++1641.6h6.6C14.9C+
M60-A Bulldog 676296.889B4.4157.113%A**N/A51.7B*4.2C-3601.2h4.3B**7.6A
NS-20 Gorgon 6562212.952A*0.4829.961%B*37.097%M*23B+1.1C-1192.7h27.1C**90.4B++
NSX Tanto 5959222.682A++0.2134.279%A+44.068%M29.5C+N/A1312h9.8B++28.7B+
NS-30 Vandal 5858421.381C+1.0931.284%C27.586%C++19.3D-N/A913h6C+19.1C+
NS-20 Gorgon 6158242.417A++0.0629.768%B*27.586%A+20B1C--1212.9h32.5C**109.1B++
LA8 Rebel 5757820.695C1.7817.316%F-22.807%C*9.3D--N/A406.1h8.3D-47.7F-
AF-23 Grinder 5554291.862C+0.6141.534%B++20.37%A+15.9D--N/A883.4h12.5F**30.2D*
G30 Walker 735268.667A*6.1940.501%AN/A43.3A**17.5B**3991.2h82.4A++203.5A++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon62380.6h
Anti-Vehicle MANA Turret232,2184.9h
Nano-Armor Kit8942,050,931185.2h
Skywall Shield Emitter21501.2h
Structure Shield Module2880.6h
Repair Module32791.5h
Turret AI Module01260.6h
Cortium Silo0970.6h
Nanite Revive Grenade01,2870.4h
Medical Kit1,08910,70841.4h
Medical Applicator944492,18237.1h
Auraxium Mag-Cutter47427438.9h
Spitfire Auto-Turret81,7381.8h
NS Patriot Flare Gun66290.8h
Motion Spotter32,3491.3h
Hoplon Anti-Aircraft Phalanx Tower0560.3h
Xiphos Anti-Personnel Tower0650.5h
Rampart Wall61611.9h
NC Triumph Flare Gun11,1920.9h
Spear Anti-Vehicle Tower1650.4h
Deconstruction Tool19960.1h
Welding Device0950h
Recon Detection Device182,0393.8h
Shield Recharging Field233,4881.4h
Ammunition Package618,3506.8h
Anti-Infantry MANA Turret301,0712h
Flail Targeting Dart2570.3h
Nano-Repair Grenade04680.1h
Xiphos Anti-Personnel Phalanx Turret04080h
A30 Walker01320.1h
IPC Targeting Dart11000.3h
Hardlight Barrier52020.4h
WLT-Howler Mining Laser11,6210.5h

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