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Director General Dreadnaught Rune7Inc[USPS] Rune7Inc
NC BR 95

KDR: 2.46

Score: 64.3m

Last Seen: Jun 23rd, 2019 5:41 AM
- OFFLINE - 84.3 hour(s)

Prestige 1, Battle Rank 95 - New Conglomerate on Emerald - Outfit Member of United States Postal Service[USPS] United States Postal Service
NC outfit on Emerald

Members: 38
Level Progress (to 96): 15%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW LA1 Anchor M20 Mustang GD-7F NC1 Gauss Rifle NS-15M2 M40 Fury
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,197,207 MLG Score: 957
Fun Score: N/A
Cheeseburgers Flipped: 653TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.051%36.337%123739117239,2742.246540.213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.558%2.516A**2.37A*-1.222D*HEAD ++ (~19.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.633B+9.30.348C**18

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.05%0.643%853612055,758111023975.18272240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.006%1.019B**-0.888D---0.654

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.50.491B+38.40.271C*43.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.447%2.64%11118120313,560224167266.05087202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.884%1.118B**0.042C+1.541

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.50.702B++60.518B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.244%6.059%8441711949,490174136635.45089259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.671%0.745B++0.41B1.123

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.80.497B+26.50.333C**33.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.869%81.335%844512061,618231670.698317

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.34%1.784A++0.927B*0.364

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.563B+20.363C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.786%19.174%84431208605137660.43968

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.036%0.875B*0.918B*-0.942

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.619B+2.60.462B+2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
United States Postal Service[USPS] United States Postal Service
NC outfit on Emerald

Members: 38
64.3m424%357 (21.4k)274 (16.4k)2.4598795,31038,7463.141395 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1211536221.992%19.914%43806:0426

8% Combat Medic56% Engineer21% Heavy Assault9% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2016 7:10 AMOct 28th, 2017 11:59 PMJun 25th, 2019 12:11 PM (1d) (PST)Jun 23rd, 2019 1:42 AM (3d) (PST)Jun 23rd, 2019 1:41 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
717996180.4060.1650.0812.0730.082957

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,0155,95837,05724105124516,463

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3907.8h/162.8d 26,403 18,980 39,697 486k 3,259 9,947 19,313 168.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A**
Kills:5,133
Deaths:1,948
KDR:2.635
Accuracy:36.894% A
HSR:44.068% A**
LA1 Anchor
A*
Kills:4,593
Deaths:1,711
KDR:2.684
Accuracy:36.620% A*
HSR:42.304% A*
NS-15M2
M++
Kills:2,048
Deaths:794
KDR:2.579
Accuracy:35.282% A*
HSR:49.268% M++
GD-22S
A++
Kills:1,420
Deaths:839
KDR:1.692
Accuracy:32.272% A++
HSR:35.211% A++
EM6
B*
Kills:1,276
Deaths:1,095
KDR:1.165
Accuracy:26.702% B*
HSR:21.473% C
EM1
A++
Kills:1,273
Deaths:771
KDR:1.651
Accuracy:30.036% A++
HSR:29.615% A
NC6S Gauss SAW S
A++
Kills:1,158
Deaths:625
KDR:1.853
Accuracy:32.235% A++
HSR:35.579% A++
NC6 Gauss SAW
A*
Kills:1,141
Deaths:848
KDR:1.346
Accuracy:31.466% A*
HSR:28.046% B*
MGR-L1 Promise
A**
Kills:328
Deaths:104
KDR:3.154
Accuracy:36.127% A*
HSR:42.073% A**
NSX Naginata
M**
Kills:130
Deaths:63
KDR:2.063
Accuracy:29.379% A
HSR:55.385% M**
Kills:18,500
Deaths (as Heavy Assault):8,798
Deaths (to Heavy Assaults):9,686
KDR:2.10275
Kill Difference:9,702
Playtime:820.341 hours
Usage:21%
Score:12.237m
Score/min:249
Accuracy (listed only):32.701%
HSR (listed only):38.302%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
M+
Kills:2,537
Deaths:1,309
KDR:1.938
Accuracy:35.648% A*
HSR:35.514% M+
19A Fortuna
M++
Kills:1,891
Deaths:872
KDR:2.169
Accuracy:38.757% M++
HSR:35.114% M
AC-X11
M
Kills:1,835
Deaths:1,208
KDR:1.519
Accuracy:38.098% A**
HSR:36.022% M
AF-4A Bandit
M+
Kills:1,806
Deaths:536
KDR:3.369
Accuracy:38.293% M+
HSR:39.147% M
AF-19 Mercenary
A++
Kills:1,461
Deaths:1,932
KDR:0.756
Accuracy:30.661% A++
HSR:21.424% C+
Razor GD-23
M*
Kills:1,417
Deaths:877
KDR:1.616
Accuracy:37.306% A**
HSR:38.038% M*
Gauss Compact S
M*
Kills:1,273
Deaths:913
KDR:1.394
Accuracy:37.562% M+
HSR:37.235% M*
LA39 Bruiser
C**
Kills:353
Deaths:150
KDR:2.353
Accuracy:52.829% D
HSR:16.147% C**
GD-66 Claw
M
Kills:149
Deaths:74
KDR:2.014
Accuracy:56.261% C+
HSR:28.859% M
Mauler S6
B*
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B*
HSR:15.534% C+
Warden
C++
Kills:76
Deaths:57
KDR:1.333
Accuracy:26.304% C+
HSR:25% C++
MGR-C1 Charger
M+
Kills:76
Deaths:31
KDR:2.452
Accuracy:40.600% M
HSR:44.737% M+
NS-11C
S
Kills:74
Deaths:51
KDR:1.451
Accuracy:31.138% A+
HSR:45.946% S
MGR-M1 Bishop
M**
Kills:71
Deaths:27
KDR:2.630
Accuracy:44.703% A++
HSR:60.563% M**
NSX Tanto
M+
Kills:59
Deaths:22
KDR:2.682
Accuracy:34.279% A+
HSR:44.068% M+
Kills:13,181
Deaths (as Engineer):8,174
Deaths (to Engineers):8,509
KDR:1.61255
Kill Difference:5,007
Playtime:2,185.150 hours
Usage:56%
Score:37.566m
Score/min:287
Accuracy (listed only):39.372%
HSR (listed only):34.890%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
M+
Kills:2,537
Deaths:1,309
KDR:1.938
Accuracy:35.648% A*
HSR:35.514% M+
19A Fortuna
M++
Kills:1,891
Deaths:872
KDR:2.169
Accuracy:38.757% M++
HSR:35.114% M
AC-X11
M
Kills:1,835
Deaths:1,208
KDR:1.519
Accuracy:38.098% A**
HSR:36.022% M
AF-4A Bandit
M+
Kills:1,806
Deaths:536
KDR:3.369
Accuracy:38.293% M+
HSR:39.147% M
AF-4 Cyclone
M++
Kills:1,570
Deaths:834
KDR:1.882
Accuracy:33.052% A+
HSR:38.854% M++
AF-19 Mercenary
A++
Kills:1,461
Deaths:1,932
KDR:0.756
Accuracy:30.661% A++
HSR:21.424% C+
Razor GD-23
M*
Kills:1,417
Deaths:877
KDR:1.616
Accuracy:37.306% A**
HSR:38.038% M*
Gauss Compact S
M*
Kills:1,273
Deaths:913
KDR:1.394
Accuracy:37.562% M+
HSR:37.235% M*
Blitz GD-10
A**
Kills:611
Deaths:414
KDR:1.476
Accuracy:31.514% A+
HSR:30.933% A**
LA39 Bruiser
C**
Kills:353
Deaths:150
KDR:2.353
Accuracy:52.829% D
HSR:16.147% C**
NS-7 PDW
M*
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% B++
HSR:37.627% M*
MGR-S1 Gladius
M**
Kills:257
Deaths:79
KDR:3.253
Accuracy:37.708% A*
HSR:48.249% M**
GD-66 Claw
M
Kills:149
Deaths:74
KDR:2.014
Accuracy:56.261% C+
HSR:28.859% M
MKV Suppressed
S
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% A
HSR:44.898% S
Mauler S6
B*
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B*
HSR:15.534% C+
MGR-C1 Charger
M+
Kills:76
Deaths:31
KDR:2.452
Accuracy:40.600% M
HSR:44.737% M+
NS-11C
S
Kills:74
Deaths:51
KDR:1.451
Accuracy:31.138% A+
HSR:45.946% S
NSX Tanto
M+
Kills:59
Deaths:22
KDR:2.682
Accuracy:34.279% A+
HSR:44.068% M+
Kills:15,914
Deaths (as Light Assault):9,737
Deaths (to Light Assaults):6,470
KDR:1.63438
Kill Difference:6,177
Playtime:350.006 hours
Usage:9%
Score:5.499m
Score/min:262
Accuracy (listed only):37.894%
HSR (listed only):35.464%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A
Kills:2,194
Deaths:2,028
KDR:1.082
Accuracy:29.361% A
HSR:20.419% C+
AF-4 Cyclone
M++
Kills:1,570
Deaths:834
KDR:1.882
Accuracy:33.052% A+
HSR:38.854% M++
Carnage AR
M
Kills:1,183
Deaths:542
KDR:2.183
Accuracy:37.782% M
HSR:36.010% A*
Blitz GD-10
A**
Kills:611
Deaths:414
KDR:1.476
Accuracy:31.514% A+
HSR:30.933% A**
GR-22
A**
Kills:577
Deaths:346
KDR:1.668
Accuracy:36.576% A**
HSR:31.716% A++
Reaper DMR
M++
Kills:540
Deaths:200
KDR:2.700
Accuracy:41.641% M++
HSR:41.111% A**
NC9 A-Tross
A++
Kills:453
Deaths:259
KDR:1.749
Accuracy:34.175% A++
HSR:36.424% A++
LA39 Bruiser
C**
Kills:353
Deaths:150
KDR:2.353
Accuracy:52.829% D
HSR:16.147% C**
NS-7 PDW
M*
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% B++
HSR:37.627% M*
MGR-S1 Gladius
M**
Kills:257
Deaths:79
KDR:3.253
Accuracy:37.708% A*
HSR:48.249% M**
Gauss Rifle S
B**
Kills:217
Deaths:187
KDR:1.160
Accuracy:30.032% B**
HSR:27.189% B**
GD-66 Claw
M
Kills:149
Deaths:74
KDR:2.014
Accuracy:56.261% C+
HSR:28.859% M
MKV Suppressed
S
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% A
HSR:44.898% S
Gauss Rifle Burst
A++
Kills:126
Deaths:97
KDR:1.299
Accuracy:36.091% A++
HSR:20.635% D-
NS-11A
B+
Kills:120
Deaths:134
KDR:0.896
Accuracy:26.331% B+
HSR:17.500% D
Mauler S6
B*
Kills:103
Deaths:115
KDR:0.896
Accuracy:48.148% B*
HSR:15.534% C+
Kills:8,895
Deaths (as Combat Medic):5,779
Deaths (to Combat Medics):3,436
KDR:1.53919
Kill Difference:3,116
Playtime:313.810 hours
Usage:8%
Score:5.429m
Score/min:288
Accuracy (listed only):36.983%
HSR (listed only):30.757%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
M++
Kills:1,570
Deaths:834
KDR:1.882
Accuracy:33.052% A+
HSR:38.854% M++
SAS-R
A++
Kills:875
Deaths:209
KDR:4.187
Accuracy:50.388% A++
HSR:80.800% A
NS-44P Commissioner
B*
Kills:614
Deaths:359
KDR:1.710
Accuracy:48.654% B*
HSR:34.691% B*
Blitz GD-10
A**
Kills:611
Deaths:414
KDR:1.476
Accuracy:31.514% A+
HSR:30.933% A**
EM4 Longshot
B**
Kills:393
Deaths:66
KDR:5.955
Accuracy:45.781% B**
HSR:86.260% B**
NS-7 PDW
M*
Kills:295
Deaths:223
KDR:1.323
Accuracy:28.245% B++
HSR:37.627% M*
NS-44 Commissioner
B**
Kills:264
Deaths:343
KDR:0.770
Accuracy:23.436% D**
HSR:29.167% B**
MGR-S1 Gladius
M**
Kills:257
Deaths:79
KDR:3.253
Accuracy:37.708% A*
HSR:48.249% M**
LA3 Desperado
B*
Kills:226
Deaths:225
KDR:1.004
Accuracy:27.760% C+
HSR:24.779% B*
NC14 Bolt Driver
B+
Kills:179
Deaths:74
KDR:2.419
Accuracy:38.029% B+
HSR:64.246% D--
NS-AM7 Archer
A++
Kills:161
Deaths:261
KDR:0.617
Accuracy:59.385% C++
HSR:31.677% A++
MKV Suppressed
S
Kills:147
Deaths:97
KDR:1.515
Accuracy:31.989% A
HSR:44.898% S
LA80
A++
Kills:98
Deaths:21
KDR:4.667
Accuracy:48.125% B**
HSR:90.816% A++
AF-18 Stalker
M*
Kills:94
Deaths:65
KDR:1.446
Accuracy:29.743% B+
HSR:42.553% M*
AF-8 RailJack
A++
Kills:73
Deaths:21
KDR:3.476
Accuracy:46.667% A+
HSR:90.411% A++
NS-30 Vandal
C++
Kills:58
Deaths:42
KDR:1.381
Accuracy:31.284% C
HSR:27.586% C++
LA8 Rebel
C*
Kills:57
Deaths:82
KDR:0.695
Accuracy:17.316% F-
HSR:22.807% C*
Kills:5,972
Deaths (as Infiltrator):3,415
Deaths (to Infiltrators):5,757
KDR:1.74876
Kill Difference:2,557
Playtime:146.965 hours
Usage:4%
Score:1.808m
Score/min:205
Accuracy (listed only):37.004%
HSR (listed only):48.609%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,070
Deaths:266
KDR:4.023
Accuracy:40.048% B++
HSR:20.561% B**
AF-34 Mattock
B++
Kills:990
Deaths:263
KDR:3.764
Accuracy:42.674% B++
HSR:20.303% B+
AF-41 Hacksaw
A+
Kills:338
Deaths:48
KDR:7.042
Accuracy:33.577% C+
HSR:20.414% A+
AF-41 Hacksaw
M*
Kills:296
Deaths:48
KDR:6.167
Accuracy:29.145% C
HSR:26.351% M*
NCM3 Raven
B*
Kills:239
Deaths:91
KDR:2.626
Accuracy:45.875% B*
HSR:2.510% C+
NCM3 Raven
A+
Kills:213
Deaths:92
KDR:2.315
Accuracy:47.158% B*
HSR:5.164% A+
NCM1 Scattercannon
B+
Kills:188
Deaths:95
KDR:1.979
Accuracy:43.066% B+
HSR:18.085% B+
NCM2 Falcon
A
Kills:149
Deaths:87
KDR:1.713
Accuracy:44.679% B+
HSR:8.054% A
NCM1 Scattercannon
M
Kills:125
Deaths:17
KDR:7.353
Accuracy:59.848% A*
HSR:26.400% M
NCM2 Falcon
A
Kills:97
Deaths:34
KDR:2.853
Accuracy:53.601% A
HSR:3.093% D
NS-20 Gorgon
M++
Kills:62
Deaths:21
KDR:2.952
Accuracy:29.961% B*
HSR:37.097% M++
NS-20 Gorgon
A
Kills:58
Deaths:24
KDR:2.417
Accuracy:29.768% B*
HSR:27.586% A
AF-23 Grinder
A+
Kills:54
Deaths:29
KDR:1.862
Accuracy:41.534% B++
HSR:20.370% A+
Kills:3,879
Deaths (as MAX Suit):557.500
Deaths (to MAX Suits):2,417
KDR:6.95785
Kill Difference:3,321.500
Playtime:81.784 hours
Usage:2%
Score:1.794m
Score/min:366
Accuracy (listed only):41.610%
HSR (listed only):18.153%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:2,761
V. Kills:1,638 168%
Deaths:556
KDR:4.966
Accuracy:46.751% M
KPH:31.700 A++
VKPH:18.800 A
Breaker Rocket Pods
A+
Kills:1,074
V. Kills:129 N/A
Deaths:73
KDR:14.712
Accuracy:61.002% A+
KPH:105.300 C*
VKPH:12.700 C
M30 Mustang AH
C
Kills:1,042
V. Kills:66 N/A
Deaths:235
KDR:4.434
Accuracy:49.757% D
KPH:34.900 C
VKPH:2.200 D-
Hornet Missiles
C+
Kills:901
V. Kills:599 150%
Deaths:84
KDR:10.726
Accuracy:69.459% A
KPH:61.600 C+
VKPH:40.900 C+
Vortek Rotary
B**
Kills:135
V. Kills:88 152%
Deaths:63
KDR:2.143
Accuracy:37.111% B**
KPH:13.300 C+
VKPH:8.700 C
Kills:5,913 (3,938 + 0)
Deaths:1,011
KDR:5.849
VKDR:2.493
Vehicle Kills:2,520
Kill Difference:4,902
Playtime:151.918 hours
Usage:4%
Score:2.383m
Score/min:261
Piloting Accuracy:37.111%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
A*
Kills:432
V. Kills:205 210%
Deaths:64
KDR:6.750
Accuracy:50.893% A
KPH:27.400 A*
VKPH:13 A
C150 Dalton
M*
Kills:341
V. Kills:210 162%
Deaths:28
KDR:12.179
Accuracy:49.975% B**
KPH:90.200 M*
VKPH:55.600 A**
CAS30 Tank Buster
B+
Kills:314
V. Kills:264 118%
Deaths:145
KDR:2.166
Accuracy:43.479% C+
KPH:10.300 B+
VKPH:8.700 B+
L-24R Spur
A++
Kills:224
V. Kills:7 N/A
Deaths:13
KDR:17.231
Accuracy:41.045% C**
KPH:70.600 A++
VKPH:2.200 C+
AP30 Shredder
M*
Kills:107
V. Kills:83 127%
Deaths:8
KDR:13.375
Accuracy:50.560% M
KPH:61.600 A++
VKPH:47.800 M*
L105 Zephyr
A**
Kills:94
V. Kills:3 N/A
Deaths:1
KDR:94
Accuracy:47.752% B++
KPH:133.600 A**
VKPH:4.300 D
Kills:1,512 (970 + 542)
Deaths:259
KDR:5.838
VKDR:2.981
Vehicle Kills:772
Kill Difference:1,253
Playtime:55.562 hours
Usage:1%
Score:0.737m
Score/min:221
Piloting Accuracy:41.045%
Gunner Accuracy:47.752%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:1,222
V. Kills:673 181%
Deaths:126
KDR:9.698
Accuracy:67.774% A+
KPH:33.100 C++
VKPH:18.200 C+
C75 Viper
B+
Kills:715
V. Kills:115 N/A
Deaths:80
KDR:8.938
Accuracy:36.333% C+
KPH:38.400 B+
VKPH:6.200 C
L100 Python HESH
A
Kills:600
V. Kills:52 N/A
Deaths:29
KDR:20.690
Accuracy:53.700% B+
KPH:84.800 A
VKPH:7.300 C
L100 Python HEAT
S
Kills:187
V. Kills:56 328%
Deaths:14
KDR:13.357
Accuracy:63.982% A+
KPH:95.800 S
VKPH:28.700 M**
Skyguard
B*
Kills:138
V. Kills:105 130%
Deaths:32
KDR:4.313
Accuracy:33.405% B++
KPH:16 C**
VKPH:12.200 B*
Kills:2,862 (2,862 + 0)
Deaths:281
KDR:10.185
VKDR:3.562
Vehicle Kills:1,001
Kill Difference:2,581
Playtime:73.154 hours
Usage:2%
Score:1.380m
Score/min:314
Driving Accuracy:33.405%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:8,602
V. Kills:5,270 163%
Deaths:912
KDR:9.432
Accuracy:68.165% A*
KPH:32.200 B*
VKPH:19.700 B**
Titan-150 HESH
A*
Kills:1,147
V. Kills:149 N/A
Deaths:58
KDR:19.776
Accuracy:61.270% A+
KPH:79.400 A*
VKPH:10.300 B+
Titan-150 HEAT
A*
Kills:949
V. Kills:306 309%
Deaths:117
KDR:8.111
Accuracy:62.793% A++
KPH:42.500 A*
VKPH:13.700 A
Enforcer ML85
A++
Kills:479
V. Kills:370 129%
Deaths:63
KDR:7.603
Accuracy:62.685% M
KPH:36.600 A+
VKPH:28.300 A++
E540 Halberd
A**
Kills:298
V. Kills:156 190%
Deaths:52
KDR:5.731
Accuracy:66.109% M+
KPH:51.800 A*
VKPH:27.100 A**
Kills:11,475 (10,698 + 777)
Deaths:1,202
KDR:9.547
VKDR:5.200
Vehicle Kills:6,251
Kill Difference:10,273
Playtime:322.560 hours
Usage:8%
Score:6.620m
Score/min:342
Driving Accuracy:62.793%
Gunner Accuracy:66.109%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:1,083
V. Kills:757 143%
Deaths:81
KDR:13.370
Accuracy:71.529% A++
KPH:50.800 B+
VKPH:35.500 A++
C85 Canister-H
B+
Kills:797
V. Kills:48 N/A
Deaths:49
KDR:16.265
Accuracy:49.555% C+
KPH:137.700 B+
VKPH:8.300 C++
Enforcer ML65-H
A+
Kills:634
V. Kills:794 80%
Deaths:97
KDR:6.536
Accuracy:70.479% A+
KPH:36.600 C++
VKPH:45.800 A+
M96 Mjolnir-H
A*
Kills:235
V. Kills:164 142%
Deaths:51
KDR:4.608
Accuracy:66.596% A++
KPH:86.900 A++
VKPH:60.600 A*
M12 Kobalt-H
B*
Kills:96
V. Kills:2 N/A
Deaths:2
KDR:48
Accuracy:25.225% B++
KPH:167.500 B*
VKPH:3.500 C
G40-F Ranger
A
Kills:74
V. Kills:41 176%
Deaths:4
KDR:18.500
Accuracy:39.370% B*
KPH:55.400 A
VKPH:30.700 B**
Kills:2,919 (0 + 2,919)
Deaths:284
KDR:10.278
VKDR:6.359
Vehicle Kills:1,806
Kill Difference:2,635
Playtime:49.059 hours
Usage:1%
Score:1.587m
Score/min:539
Driving Accuracy:N/A%
Gunner Accuracy:39.370%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:2,043
V. Kills:289 N/A
Deaths:144
KDR:14.188
Accuracy:43.973% B**
KPH:120.200 M+
VKPH:17 A+
M40 Fury
A+
Kills:1,222
V. Kills:187 N/A
Deaths:138
KDR:8.855
Accuracy:41.250% B+
KPH:96.100 A+
VKPH:14.700 B++
M20 Basilisk
M**
Kills:729
V. Kills:169 429%
Deaths:101
KDR:7.218
Accuracy:52.307% A++
KPH:60.300 M**
VKPH:14 A++
M12 Kobalt
A++
Kills:411
V. Kills:9 N/A
Deaths:33
KDR:12.455
Accuracy:27.098% A++
KPH:104 B**
VKPH:2.300 C+
M12 Kobalt
A+
Kills:359
V. Kills:3 N/A
Deaths:32
KDR:11.219
Accuracy:24.468% A+
KPH:115.900 A
VKPH:1 D--
M20 Basilisk
M+
Kills:342
V. Kills:81 417%
Deaths:49
KDR:6.980
Accuracy:50.323% A+
KPH:53.700 M+
VKPH:12.700 B*
G30 Walker
A+
Kills:340
V. Kills:219 155%
Deaths:48
KDR:7.083
Accuracy:38.347% A+
KPH:19.900 B+
VKPH:12.800 B+
M60-G Bulldog
B**
Kills:148
V. Kills:25 N/A
Deaths:25
KDR:5.920
Accuracy:26.963% D
KPH:47.500 B**
VKPH:8 B+
G40-F Ranger
A*
Kills:126
V. Kills:124 101%
Deaths:8
KDR:15.750
Accuracy:35.466% B+
KPH:25.200 B**
VKPH:24.800 A*
G40-F Ranger
B++
Kills:69
V. Kills:38 177%
Deaths:3
KDR:23
Accuracy:33.008% C+
KPH:27.300 B++
VKPH:15 C*
Kills:5,789 (0 + 5,789)
Deaths:581
KDR:9.964
VKDR:1.969
Vehicle Kills:1,144
Kill Difference:5,208
Playtime:82.976 hours
Usage:2%
Score:1.949m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:33.008%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:190
V. Kills:6 N/A
Deaths:65
KDR:2.923
Accuracy:32.952% D--
KPH:32.900 C--
VKPH:1 C--
M40 Fury-F
C
Kills:164
V. Kills:33 482%
Deaths:127
KDR:1.291
Accuracy:44.995% C
KPH:13.300 C--
VKPH:2.700 D
Kills:354 (354 + 0)
Deaths:192
KDR:1.844
VKDR:0.203
Vehicle Kills:39
Kill Difference:162
Playtime:18.118 hours
Usage:0%
Score:0.095m
Score/min:87
Driving Accuracy:44.995%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A+
Kills:87
V. Kills:53 161%
Deaths:10
KDR:8.700
Accuracy:50.037% A*
KPH:39.300 B**
VKPH:24 A+
Kills:87 (0 + 87)
Deaths:10
KDR:8.700
VKDR:5.300
Vehicle Kills:53
Kill Difference:77
Playtime:2.212 hours
Usage:0%
Score:0.069m
Score/min:522
Piloting Accuracy:N/A%
Gunner Accuracy:50.037%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 13,8728,6029129.432B+6.9768.165%A*2.953%C++32.2B*19.7B**297266.9h4.9C+7.2B*
NC6A GODSAW 5,2055,1331,9482.635C*0.1836.894%A44.068%A**37DN/A108138.6h7.7C++20.8B++
LA1 Anchor 4,6584,5931,7112.684C*0.2236.62%A*42.304%A*49.4C++N/A15792.9h7.7B**20.9B**
M20 Mustang 4,3992,7615564.966B**2.5146.751%MN/A31.7A++18.8A25187.1h58.5B*125B**
GD-7F 2,5782,5371,3091.938B++0.5235.648%A*35.514%M+27.8C+N/A9191.2h9.9B**27.7B**
NC1 Gauss Rifle 2,2292,1942,0281.082C++1.3829.361%A20.419%C+18.7CN/A65117.2h11.3B++38.5B*
NS-15M2 2,0792,0487942.579B+0.1235.282%A*49.268%M++46.7C++N/A12243.9h9.1B**25.9B**
M40 Fury 2,3322,04314414.188A+11.7343.973%B**1.811%C+120.2M+17A+53417h10.9B+24.7B++
19A Fortuna 1,9311,8918722.169B*0.2938.757%M++35.114%M19.6DN/A5296.5h9.2B+23.7B**
AC-X11 1,8721,8351,2081.519B+0.9438.098%A**36.022%M9.6D-N/A33190.3h9.5C**24.8B++
AF-4A Bandit 1,8351,8065363.369A++0.9138.293%M+39.147%M49.6B+N/A13536.4h8.1B**21.1B**
AF-4 Cyclone 1,5861,5708341.882B+0.5833.052%A+38.854%M++33.8C+N/A10946.5h8.7B*26.3B*
Frag Grenade 1,5411,53111531N/A1,528.5455.558%AN/A729B**4.8D23332.1h2.8B**5.1B**
Tank Mine 2,2661,4633614.053B*1.5934.433%C++N/A110C++60.4C+102813.3h2.2C-6.4C+
AF-19 Mercenary 1,5041,4611,9320.756C+1.7030.661%A++21.424%C+8DN/A35181.7h13.2C++43.1B+
GD-22S 1,4341,4208391.692C++0.7732.272%A++35.211%A++23.5C--N/A7760.5h10.1B+31.3B*
Razor GD-23 1,4481,4178771.616B++0.8437.306%A**38.038%M*12.2DN/A36115.7h10.6B++28.5B*
EM6 1,3011,2761,0951.165C+1.2926.702%B*21.473%C20.7DN/A6561.7h11.5C+42.9B+
EM1 1,3001,2737711.651B+0.8130.036%A++29.615%A26.8CN/A7447.5h11.3C**37.6B*
Gauss Compact S 1,3021,2739131.394B+1.0737.562%M+37.235%M*10.4DN/A30122.6h10.5C*28B*
L100 Python AP 1,8951,2221269.698B**7.2467.774%A+2.864%C++33.1C++18.2C+27836.9h5.7C*8.4B++
M40 Fury 1,4091,2221388.855C**6.4041.25%B+1.473%C96.2A+14.7B++44912.7h11.8C**28.5B+
Carnage AR 1,1931,1835422.183B++0.2837.782%M36.01%A*38.5BN/A11830.7h10.2A26.9A
MANA Anti-Personnel Turret 1,1751,1603623.204N/A0.7425.401%UN/A11600U150U19797200.1h19.8T*78.1T*
NC6S Gauss SAW S 1,1741,1586251.853B0.6132.235%A++35.579%A++28.3DN/A7940.9h10.1B+31.2B+
NC05 Jackhammer 1,1611,1557681.504C**0.9648.586%B+18.009%B++40.7C+N/A11528.4h4.6B9.5B
Titan-150 HESH 1,2961,1475819.776B**17.3261.27%A+1.046%D79.7A*10.3B+36714.4h2.7B++4.4B**
NC6 Gauss SAW 1,1581,1418481.346C*1.1131.466%A*28.046%B*25.2CN/A12945.2h9.5B30.1B++
C-4 1,3701,0994842.271B+0.1930.328%B*N/A86.5C++21.3D85612.7h1.3B+4.4B++
E540 Halberd-H 1,8401,0838113.37B*10.9171.529%A++1.662%C50.8B+35.5A++44221.3h9.7D**13.6C-
Breaker Rocket Pods 1,2031,0747314.712B**12.2561.002%A+N/A105.3C*12.6C44510.2h10.8B*17.7B*
AF-34 Mattock 1,0841,0702664.023C**1.5640.048%B++20.561%B**43.1C++N/A13124.8h6C+14.9B+
M30 Mustang AH 1,1081,0422354.434C+1.9749.757%DN/A34.8C2.2D-12429.9h6.4B+12.8B+
AF-34 Mattock 1,0099902633.764C**1.3042.674%B++20.303%B+40.9C+N/A12424.2h6.6C++15.5B+
NS Decimator-B 1,3459865841.688C+0.7777.14%A++1.42%D-45.6C+16.6C29521.6h4.6C-6C*
Titan-150 HEAT 1,2559491178.111B+5.6562.793%A++3.267%C*42.6A*13.7A33222.3h4B++6.3A
Hornet Missiles 1,5009018410.726B**8.2769.459%AN/A61.7C+41C+52114.6h8.3B++11.9B*
SAS-R 8788752094.187B+1.7350.388%A++80.8%A41.1C++N/A13621.3h2.1B+4.1B*
MANA Anti-Vehicle Turret 1,3968413012.794U0.3364.877%CN/A8410U5550U27425850.1h9A**13.9B+
C85 Canister-H 8457974916.265C*13.8149.555%C+15.935%A137.4B+8.3C++4665.8h6.6C*13.2C*
M20 Basilisk 8987291017.218A*4.7652.307%A++10.151%A+60.2M**14A++41912.1h67.5B*129.1B**
C75 Viper 830715808.938B**6.4836.333%C+1.259%C38.4B+6.2C24218.6h8.8B*24.3B++
Enforcer ML65-H 1,428634976.536B++4.0870.479%A+1.42%C36.6C++45.9A+55617.3h25.5D*36.1D
Shrike 8246157110.865B1.5969.649%A+3.902%B++25.2C++8.6D30424.4h6B8.7B*
NS-44P Commissioner 6216143591.71B+0.7548.654%B*34.691%B*40.7CN/A11215.1h2.7B*5.5B*
Blitz GD-10 6186114141.476B+0.9831.514%A+30.933%A**18.8C-N/A6932.5h12.3B++38.9B++
L100 Python HESH 6526002920.69B**18.2353.7%B+2.333%B++84.5A7.3C4487.1h2.3B**4.2B**
GR-22 5835773461.668B0.7936.576%A**31.716%A++31.9C+N/A11018.1h11.8B++32.2B**
Reaper DMR 5495402002.7B+0.2441.641%M++41.111%A**50.5B++N/A15610.7h7.2A17.3A
C-4 ARX 6564992052.434C*0.0328.954%B++N/A84.6D26.6C--5295.9h1.1B+3.9B++
Enforcer ML85 849479637.603B+5.1462.685%MN/A36.6A+28.2A+79713.1h14.5C-23.1B*
NC9 A-Tross 4634532591.749B+0.7134.175%A++36.424%A++27CN/A10016.8h7.1A+20.8A
L-30R Vektor 637432646.75M+4.2950.893%A1.157%D27.3A*13A16515.8h44.1B*86.6B**
Spear Anti-Vehicle Phalanx Turret 6594253412.5B*10.0450.067%B++6.118%B**48.9B+26.9B+5638.7h8.8C+17.7B+
NS Decimator 5744184151.007C+1.4578.493%A*2.392%C++29.2C10.9D31714.3h5.6C--7.2B
M12 Kobalt 4204113312.455C+10.0027.098%A++27.007%A++102.8B**2.3C+4524h16.8B+62.2B++
EM4 Longshot 394393665.955B*3.5045.781%B**86.26%B**35.4C**N/A11911.1h1.7B*3.6B**
M12 Kobalt 3623593211.219C8.7624.468%A+23.12%B*115.8A1D--4433.1h13B**53B*
LA39 Bruiser 3573531502.353B**0.1152.829%D16.147%C**58.8B*N/A2686h2B*3.9C*
M20 Basilisk 423342496.98A*4.5250.323%A+11.111%A++53.4M+12.7B*3486.4h69.5B++138B**
C150 Dalton 5513412812.179B*9.7249.975%B**N/A89.7M*55.3A**8413.8h2.9B*5.8A
G30 Walker 559340487.083A++4.6238.347%A+2.941%D19.9B+12.8B+22517.1h238.3C621.4B+
AF-41 Hacksaw 345338487.042A++4.5833.577%C+20.414%A+57.3A++1.2A*2115.9h5.8B++17.4B++
MGR-L1 Promise 3303281043.154A+0.6936.127%A*42.073%A**74.5AN/A2114.4h9.3A25.8B**
CAS30 Tank Buster 5783141452.166B**0.2943.479%C+1.592%B+10.3B+8.7B+12530.4h43.1C++99.2B
E540 Halberd 454298525.731C+3.2766.109%M+5.369%B**51.4A*26.9A**13625.8h6.4C-9.6B*
AF-41 Hacksaw 301296486.167A+3.7129.145%C26.351%M*50.2AN/A1865.9h5.8B+19.8B+
NS-7 PDW 2982952231.323B+1.1428.245%B++37.627%M*21.4CN/A8613.8h12B++42.7B++
Bouncing Betty 284284367.889A5.4344.892%C++N/A123.5C+N/A4372.3h2C+4.5C++
Sticky Grenade 2742721272N/A269.5456.901%B+N/A906.7C+6.7D32680.3h2.2C++3.9C**
NS-44 Commissioner 2672643430.77C+1.6923.436%D**29.167%B**8.6D--N/A3930.7h4.3C18.5D--
MGR-S1 Gladius 259257793.253A0.7937.708%A*48.249%M**69.5AN/A2383.7h6.9B**18.2B**
NCM3 Raven 398239912.626A**0.1745.875%B*2.51%C+9.8C+6.5C++12624.3h26.7C++58.3B+
M96 Mjolnir-H 399235514.608C*2.1566.596%A++N/A87A++60.7A*13292.7h38.6C++57.9B++
Anti-Vehicle Grenade 3122331233N/A230.5456.179%B+N/A466B158B*31780.5h4.4B++7.9B++
LA3 Desperado 2292262251.004C++1.4627.76%C+24.779%B*17.9DN/A6312.6h7.5B++26.9B+
L-24R Spur 2312241317.231A++14.7741.045%C**1.339%C--70A++2.2C+2433.2h13.5B++33B++
Rocklet Rifle 4202241431.566A++0.8962.441%B**N/A30.7C**26.8C*4617.3h35.9C*57.5B+
NS Annihilator 4142211951.133A1.3380.804%C+N/A8.7C7.6C13625.5h11.2C*13.8C**
NC15 Phoenix 4372171551.4B1.0661.475%B**N/A10.3C-10.5C+19321h11.9C19.4C++
Gauss Rifle S 2202171871.16C+1.3030.032%B**27.189%B**22.6CN/A809.6h8.8B**29.3B**
NCM3 Raven 369213922.315A*0.1447.158%B*5.164%A+8.8C+6.4C*12724.3h30.8C+65.3B+
M12 Kobalt 203196365.333B62.8728.612%A31.633%M++245M8.8A+6960.8h13.3B++46.5B**
S12 Renegade 196190652.923C+0.4632.952%D--5.789%C*32.8D1C--855.8h3.6C+11.1D
NCM1 Scattercannon 189188951.979C++0.4843.066%B+18.085%B+18.8CN/A10210h9.7D22.6C++
L100 Python HEAT 2431871413.357A10.9063.982%A+1.07%D--93.5S28M**10682h3.9B*6A
M20 Basilisk 246180630S27.5460.664%B*8.333%A75A27.5B++6032.4h92.5B+152.5B++
NC14 Bolt Driver 181179742.419B+0.0438.029%B+64.246%D--19.7CN/A1229.1h2.8C+7.3C*
M40 Fury-F 1971641271.291C+1.1744.995%CN/A13.3C--2.7D8912.3h11.2C++25C++
NS-AM7 Archer 2091612610.617C**1.8459.385%C++31.677%A++3D-N/A3254h16.8B28.3B+
NCM2 Falcon 191149871.713B+0.7544.679%B+8.054%A13.1C+3.7C13711.4h13.2C29.6C++
GD-66 Claw 149149742.014B++0.4556.261%C+28.859%M62.1B*N/A2892.4h2.2B+3.9B
M60-G Bulldog 173148255.92B+3.4626.963%D2.703%C+47.7B**8.1B+2493.1h5.6B++20.8C**
MKV Suppressed 150147971.515B+0.9431.989%A44.898%S21.6C--N/A866.8h13.1B+41B+
Skyguard 243138324.313B++1.8533.405%B++N/A16C**12.2B*3448.6h124.6C+373B+
Vortek Rotary 223135632.143C*0.3237.111%B**N/A13.4C+8.7C19810.1h64.1B+172.6B+
NSX Naginata 132130632.063B++0.4029.379%A55.385%M**31.7CN/A1144.1h9.2B*31.3B*
Gauss Rifle Burst 126126971.299C1.1636.091%A++20.635%D-23.3DN/A1255.4h13.2D36.5B+
G40-F Ranger 250126815.75S13.2935.466%B+N/A25.2B**24.8A*3355h136C++383.3B
NCM1 Scattercannon 126125177.353A**4.8959.848%A*26.4%M65.8A++N/A3051.9h4.4B*7.4A
Xiphos Anti-Personnel Phalanx Tower 128124341.333C38.8723.17%D1.613%C+103.3C-3.3D--4251.2h28.9C+124.8C+
NS-11A 1211201340.896C1.5626.331%B+17.5%D18.8DN/A816.4h13.3C**50.4B+
The Slasher 12110711,3110.009D-2.4510.597%F15.888%B+0.1C--N/A0771.9h2.3C+21.6C
AP30 Shredder 190107813.375B**10.9250.56%MN/A62.9A++48.8M**8921.7h123.3D-243.8C**
Mauler S6 1041031150.896C+1.5648.148%B*15.534%C+25.8C+N/A2134h5.2C+10.7B+
LA80 9998214.667C**2.2148.125%B**90.816%A++65.3AN/A1841.5h1.6B**3.3B**
NCM2 Falcon 12897342.853A*0.3953.601%A3.093%D14.9B+4.8C+1386.5h16.5C+30.8B+
M12 Kobalt-H 9896248M++45.5425.225%B++25%A++160B*3.3C-5020.6h13.7B54.3B++
AF-18 Stalker 9494651.446C++1.0129.743%B+42.553%M*15.2D-N/A676.2h9.4B**31.5B*
L105 Zephyr 9794194S91.5447.752%B++1.064%C**134.3M4.3D5310.7h6C*12.5B+
M20 Wyvern 14087108.7B++6.2450.037%A*5.747%B+39.5B**24.1A+5222.2h133.9F-267.5C
NS-R3 Swarm 15780990.808B++1.6565.683%B+N/A5.8C--5.5C9913.9h33.4C--50.8C
M40 Fury 8077238.5M+36.0444.505%C--N/A192.5A**7.5D--11520.4h8.5B++19.1B*
Warden 7676571.333B+1.1326.304%C+25%C++14.3C-N/A1335.3h8.9B33.8C**
MGR-C1 Charger 7676312.452A0.0140.6%M44.737%M+42.2C*N/A1121.8h10.1B*25B**
G40-F Ranger 11574418.5B**16.0439.37%B*1.351%B56.9A31.5B**6001.3h61B+154.8B++
NS-11C 7574511.451B+1.0131.138%A+45.946%S12.5DN/A1135.9h12.6B+40.6B++
AF-8 RailJack 7373213.476B+1.0246.667%A+90.411%A++19.2CN/A1243.8h2.2B4.7B++
Aspis Anti-Aircraft Phalanx Turret 16073203.65C++1.1926.559%C++N/A10.3C+12.3C*2397.1h205.2D*772.6C
MGR-M1 Bishop 7271272.63B++0.1744.703%A++60.563%M**47.3B*N/A1561.5h4.3A9.7B**
G40-F Ranger 10769323S20.5433.008%C+N/A27.6B++15.2C*3652.5h77.9B**236.1B*
M60-A Bulldog 7465610.833C+8.3744.721%C+1.538%D40.6C*5.6B+1641.6h6.6C14.9C+
NS-20 Gorgon 6562212.952A*0.4929.961%B*37.097%M++23B++1.1C-1192.7h27.1B90.4B++
NSX Tanto 5959222.682A+0.2234.279%A+44.068%M+29.5C+N/A1302h9.8B++28.7B+
NS-30 Vandal 5858421.381C+1.0831.284%C27.586%C++19.3D-N/A913h6C+19.1C+
NS-20 Gorgon 6158242.417A++0.0429.768%B*27.586%A20B1D1212.9h32.5C**109.1B++
M60-A Bulldog 625796.333C*3.8756.72%A**N/A47.5B+4.2C--3581.2h4.4B**7.7A
LA8 Rebel 5757820.695C+1.7617.316%F-22.807%C*9.3D-N/A406.1h8.3D-47.7F
AF-23 Grinder 5554291.862C+0.6041.534%B++20.37%A+15.9D--N/A883.4h12.5T30.2D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon62200.6h
Nanite Revive Grenade01,2680.4h
Nano-Armor Kit8692,024,558182.8h
Anti-Vehicle MANA Turret232,2184.9h
Medical Applicator939490,20737h
Medical Kit1,08010,62741.3h
Cortium Silo0850.5h
Hoplon Anti-Aircraft Phalanx Tower0530.3h
Xiphos Anti-Personnel Tower0630.5h
Rampart Wall61611.9h
Deconstruction Tool19960.1h
Repair Module32611.4h
Turret AI Module01200.6h
Structure Shield Module2810.5h
Skywall Shield Emitter21431.2h
Motion Spotter32,3471.3h
NS Patriot Flare Gun66290.8h
Spear Anti-Vehicle Tower1640.4h
NC Triumph Flare Gun11,1880.9h
Auraxium Mag-Cutter47427438.9h
Spitfire Auto-Turret81,7201.7h
Recon Detection Device182,0363.8h
Shield Recharging Field233,4881.4h
Ammunition Package618,2346.7h
Anti-Infantry MANA Turret301,0712h
Flail Targeting Dart2570.3h
Nano-Repair Grenade04470.1h
Hardlight Barrier51620.3h
Xiphos Anti-Personnel Phalanx Turret04080h
A30 Walker01320.1h
IPC Targeting Dart11000.3h
WLT-Howler Mining Laser11,6210.5h

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