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Agent RushRunner[HHSC] RushRunner
NC BR 54

KDR: 1.59

Score: 137.3m

Last Seen: Jan 30th, 2019 12:36 PM
- OFFLINE - 449.7 hour(s)

Prestige 1, Battle Rank 54 - New Conglomerate on Miller - Outfit Leader of Hamburger Schlacht Club[HHSC] Hamburger Schlacht Club
NC outfit on Miller

Members: 6
Level Progress (to 55): 91%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor Tempest Blitz GD-10 NS-15M2 GD-7F AF-18 Stalker NS-15MP EM6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $631,755 MLG Score: 505
Fun Score: N/A
Cheeseburgers Flipped: 902TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.362%17.546%48045977102,5721.77974-0.188

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.455%1.229B**-0.482D-1.165D*HEAD + (~3.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.503B+10.20.288C*27

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.591%1.667%276510176,539294524242.21962270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.629%-0.193C0.057C+-0.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.10.434B32.40.388C**58.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.078%2.79%174810144,946418923791.18071208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.871%0.116C+0.11C+1.069

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.10.325C**110.124C+15.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.124%3.8%1661310094,211410215491.02657272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.32%0.926B*-0.144C1.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.80.604B+21.60.452B+25.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.657%77.809%166310192,812397980.70671

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.726%1.145B**0.7B+1.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.529B+20.376C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.263%10.641%166610164,0693307271.23005

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.781%1.318A-0.773D--0.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.579B+3.20.345C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hamburger Schlacht Club[HHSC] Hamburger Schlacht Club
NC outfit on Miller

Members: 6
137.3m500.7%548 (32.9k)452 (27.1k)1.59175161,064101,1871.7399554 (54)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221179820.332%14.548%29603:0061

6% Combat Medic34% Engineer39% Heavy Assault12% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 10th, 2013 3:24 PMJan 26th, 2015 3:13 PMFeb 17th, 2019 1:14 PM (11h) (PST)Jan 30th, 2019 10:01 AM (19d) (PST)Jan 30th, 2019 8:36 AM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5432123310.5300.3330.0772.9120.051505

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,57512,72119,85432205175327,114

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5063.2h/211d 14,996 23,431 78,680 884.5k 8,958 12,641 15,576 164.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:26,878
Deaths:15,040
KDR:1.787
Accuracy:27.643% B+
HSR:20.340% D
NS-15M2
C
Kills:6,027
Deaths:3,692
KDR:1.632
Accuracy:21.937% C
HSR:17.123% D--
NS-15MP
C+
Kills:2,836
Deaths:1,402
KDR:2.023
Accuracy:27.198% C+
HSR:22.250% D-
EM6
C+
Kills:2,495
Deaths:2,110
KDR:1.182
Accuracy:20.977% C+
HSR:18.958% D
EM1
C
Kills:2,064
Deaths:1,601
KDR:1.289
Accuracy:19.222% C-
HSR:19.138% C
NC6A GODSAW
D-
Kills:1,516
Deaths:888
KDR:1.707
Accuracy:23.624% D-
HSR:18.865% D*
GD-22S
C
Kills:1,254
Deaths:1,451
KDR:0.864
Accuracy:21.188% C
HSR:13.955% D**
NC05 Jackhammer
C
Kills:1,190
Deaths:899
KDR:1.324
Accuracy:41.680% C
HSR:11.177% D-
NSX Naginata
B**
Kills:1,170
Deaths:758
KDR:1.544
Accuracy:27.685% B**
HSR:23.333% D
NC6 Gauss SAW
B**
Kills:1,162
Deaths:852
KDR:1.364
Accuracy:25.532% B**
HSR:21.515% C
NC05 Jackhammer AE
A+
Kills:1,161
Deaths:482
KDR:2.409
Accuracy:60.736% A+
HSR:9.733% D**
NS-15M AE
B+
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:28.905% B+
HSR:17.586% D--
NC6S Gauss SAW S
A
Kills:322
Deaths:267
KDR:1.206
Accuracy:30.470% A
HSR:22.360% C+
Kills:49,235
Deaths (as Heavy Assault):30,136
Deaths (to Heavy Assaults):32,762
KDR:1.63376
Kill Difference:19,099
Playtime:1,970.476 hours
Usage:39%
Score:58.544m
Score/min:495
Accuracy (listed only):28.984%
HSR (listed only):18.179%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C
Kills:5,264
Deaths:7,410
KDR:0.710
Accuracy:22.870% C
HSR:14.305% D--
NC12 Sweeper
A++
Kills:1,257
Deaths:537
KDR:2.341
Accuracy:59.508% A++
HSR:9.467% D--
AC-X11
B**
Kills:1,205
Deaths:909
KDR:1.326
Accuracy:30.580% B**
HSR:15.602% D--
AF-4A Bandit
A
Kills:1,196
Deaths:912
KDR:1.311
Accuracy:31.752% A
HSR:16.722% D--
AF-57 Piston
B**
Kills:1,166
Deaths:524
KDR:2.225
Accuracy:52.021% B**
HSR:11.578% D
NS Baron G5AE
A
Kills:1,164
Deaths:549
KDR:2.120
Accuracy:59.570% A
HSR:10.739% D-
AF-19 Mercenary
A*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:33.258% A*
HSR:15.305% D--
NS Baron G5
A++
Kills:1,162
Deaths:534
KDR:2.176
Accuracy:61.256% A++
HSR:9.811% D--
NS Baron G5B
A+
Kills:1,160
Deaths:504
KDR:2.302
Accuracy:61.636% A+
HSR:11.121% D-
Mauler S6
A++
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:58.449% A++
HSR:10.948% D-
Gauss Compact S
A
Kills:1,158
Deaths:968
KDR:1.196
Accuracy:29.764% A
HSR:17.358% C+
NS-11CP
C*
Kills:1,157
Deaths:990
KDR:1.169
Accuracy:30.088% C*
HSR:13.915% D**
Warden
A*
Kills:1,092
Deaths:540
KDR:2.022
Accuracy:40.082% A*
HSR:26.557% B
19A Fortuna
A+
Kills:960
Deaths:860
KDR:1.116
Accuracy:32.821% A+
HSR:18.125% C--
GD-66 Claw
B**
Kills:302
Deaths:164
KDR:1.841
Accuracy:71.100% B**
HSR:10.265% D
NS-11C
A++
Kills:128
Deaths:115
KDR:1.113
Accuracy:32.261% A++
HSR:12.500% D*
The Brawler
B*
Kills:117
Deaths:73
KDR:1.603
Accuracy:60.738% B*
HSR:13.675% C+
LA39 Bruiser
A+
Kills:67
Deaths:33
KDR:2.030
Accuracy:78.286% A+
HSR:7.463% D**
Razor GD-23
A*
Kills:60
Deaths:129
KDR:0.465
Accuracy:36.118% A*
HSR:10% F-
Kills:20,938
Deaths (as Engineer):17,065
Deaths (to Engineers):19,487
KDR:1.22696
Kill Difference:3,873
Playtime:1,715.566 hours
Usage:34%
Score:42.342m
Score/min:411
Accuracy (listed only):46.429%
HSR (listed only):13.445%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
B*
Kills:10,231
Deaths:5,715
KDR:1.790
Accuracy:30.095% B*
HSR:14.691% D--
Blitz GD-10
B*
Kills:6,548
Deaths:3,753
KDR:1.745
Accuracy:28.336% B*
HSR:12.126% D
GD-7F
C
Kills:5,264
Deaths:7,410
KDR:0.710
Accuracy:22.870% C
HSR:14.305% D--
AF-4 Cyclone
C*
Kills:1,332
Deaths:684
KDR:1.947
Accuracy:26.347% C*
HSR:15.090% C--
NC12 Sweeper
A++
Kills:1,257
Deaths:537
KDR:2.341
Accuracy:59.508% A++
HSR:9.467% D--
AC-X11
B**
Kills:1,205
Deaths:909
KDR:1.326
Accuracy:30.580% B**
HSR:15.602% D--
MKV Suppressed
B++
Kills:1,198
Deaths:728
KDR:1.646
Accuracy:29.073% B++
HSR:16.110% C--
AF-4A Bandit
A
Kills:1,196
Deaths:912
KDR:1.311
Accuracy:31.752% A
HSR:16.722% D--
NS-7 PDW
B+
Kills:1,167
Deaths:921
KDR:1.267
Accuracy:27.154% B+
HSR:12.682% D-
AF-57 Piston
B**
Kills:1,166
Deaths:524
KDR:2.225
Accuracy:52.021% B**
HSR:11.578% D
NSX Tengu
A+
Kills:1,166
Deaths:564
KDR:2.067
Accuracy:47.172% A+
HSR:15.094% D-
AF-4AE Cyclone
B**
Kills:1,165
Deaths:428
KDR:2.722
Accuracy:34.901% B**
HSR:14.678% D*
MGR-S1 Gladius
A++
Kills:1,164
Deaths:470
KDR:2.477
Accuracy:36.804% A++
HSR:16.667% D
NS Baron G5AE
A
Kills:1,164
Deaths:549
KDR:2.120
Accuracy:59.570% A
HSR:10.739% D-
AF-19 Mercenary
A*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:33.258% A*
HSR:15.305% D--
NS Baron G5
A++
Kills:1,162
Deaths:534
KDR:2.176
Accuracy:61.256% A++
HSR:9.811% D--
NS Baron G5B
A+
Kills:1,160
Deaths:504
KDR:2.302
Accuracy:61.636% A+
HSR:11.121% D-
Mauler S6
A++
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:58.449% A++
HSR:10.948% D-
Gauss Compact S
A
Kills:1,158
Deaths:968
KDR:1.196
Accuracy:29.764% A
HSR:17.358% C+
NS-11CP
C*
Kills:1,157
Deaths:990
KDR:1.169
Accuracy:30.088% C*
HSR:13.915% D**
19A Fortuna
A+
Kills:960
Deaths:860
KDR:1.116
Accuracy:32.821% A+
HSR:18.125% C--
GD-66 Claw
B**
Kills:302
Deaths:164
KDR:1.841
Accuracy:71.100% B**
HSR:10.265% D
NS-11C
A++
Kills:128
Deaths:115
KDR:1.113
Accuracy:32.261% A++
HSR:12.500% D*
The Brawler
B*
Kills:117
Deaths:73
KDR:1.603
Accuracy:60.738% B*
HSR:13.675% C+
LA39 Bruiser
A+
Kills:67
Deaths:33
KDR:2.030
Accuracy:78.286% A+
HSR:7.463% D**
Razor GD-23
A*
Kills:60
Deaths:129
KDR:0.465
Accuracy:36.118% A*
HSR:10% F-
Kills:43,817
Deaths (as Light Assault):29,788
Deaths (to Light Assaults):15,530
KDR:1.47096
Kill Difference:14,029
Playtime:338.938 hours
Usage:7%
Score:7.682m
Score/min:378
Accuracy (listed only):42.383%
HSR (listed only):13.309%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B*
Kills:10,231
Deaths:5,715
KDR:1.790
Accuracy:30.095% B*
HSR:14.691% D--
Blitz GD-10
B*
Kills:6,548
Deaths:3,753
KDR:1.745
Accuracy:28.336% B*
HSR:12.126% D
AF-18 Stalker
B**
Kills:5,056
Deaths:3,112
KDR:1.625
Accuracy:32.934% B**
HSR:16.911% C--
AF-4 Cyclone
C*
Kills:1,332
Deaths:684
KDR:1.947
Accuracy:26.347% C*
HSR:15.090% C--
NS-30 Vandal
A++
Kills:1,201
Deaths:568
KDR:2.114
Accuracy:42.974% A++
HSR:17.402% D--
MKV Suppressed
B++
Kills:1,198
Deaths:728
KDR:1.646
Accuracy:29.073% B++
HSR:16.110% C--
NS-44 Commissioner
C*
Kills:1,173
Deaths:1,437
KDR:0.816
Accuracy:38.163% C*
HSR:15.175% D--
NS-7 PDW
B+
Kills:1,167
Deaths:921
KDR:1.267
Accuracy:27.154% B+
HSR:12.682% D-
NSX Tengu
A+
Kills:1,166
Deaths:564
KDR:2.067
Accuracy:47.172% A+
HSR:15.094% D-
NSX Tomoe
B**
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:34.108% B**
HSR:27.187% D-
AF-4AE Cyclone
B**
Kills:1,165
Deaths:428
KDR:2.722
Accuracy:34.901% B**
HSR:14.678% D*
MGR-S1 Gladius
A++
Kills:1,164
Deaths:470
KDR:2.477
Accuracy:36.804% A++
HSR:16.667% D
AF-6 Shadow
B**
Kills:1,163
Deaths:750
KDR:1.551
Accuracy:41.584% B**
HSR:17.971% D--
LA3 Desperado
B**
Kills:1,161
Deaths:1,037
KDR:1.120
Accuracy:34.934% B**
HSR:19.466% C+
NS-30B Vandal
A*
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:49.202% A*
HSR:13.781% D**
EM4 Longshot
B*
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:39.810% C++
HSR:84.397% B*
Impetus
A
Kills:1,160
Deaths:753
KDR:1.541
Accuracy:41.677% A
HSR:21.293% D-
SAS-R
A++
Kills:1,160
Deaths:597
KDR:1.943
Accuracy:50.557% A++
HSR:70% C++
NC08 Mag-Scatter
A
Kills:1,149
Deaths:1,020
KDR:1.126
Accuracy:65.237% A
HSR:11.227% D
NS-44L Blackhand
B
Kills:975
Deaths:884
KDR:1.103
Accuracy:44.789% B
HSR:22.256% D**
NC14 Bolt Driver
B++
Kills:492
Deaths:234
KDR:2.103
Accuracy:36.240% C++
HSR:80.691% B++
NS-357P Underboss
D
Kills:368
Deaths:364
KDR:1.011
Accuracy:38.423% D
HSR:13.859% D*
NS-44 Commissioner AE
B+
Kills:215
Deaths:225
KDR:0.956
Accuracy:46.388% B+
HSR:12.093% F
LA8 Rebel
B+
Kills:54
Deaths:56
KDR:0.964
Accuracy:35.193% B+
HSR:7.407% F-
Kills:42,785
Deaths (as Infiltrator):25,808
Deaths (to Infiltrators):13,955
KDR:1.65782
Kill Difference:16,977
Playtime:588.259 hours
Usage:12%
Score:15.928m
Score/min:451
Accuracy (listed only):38.837%
HSR (listed only):23.677%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
B*
Kills:10,231
Deaths:5,715
KDR:1.790
Accuracy:30.095% B*
HSR:14.691% D--
Blitz GD-10
B*
Kills:6,548
Deaths:3,753
KDR:1.745
Accuracy:28.336% B*
HSR:12.126% D
GR-22
B
Kills:1,688
Deaths:1,574
KDR:1.072
Accuracy:26.066% B
HSR:13.685% D-
AF-4 Cyclone
C*
Kills:1,332
Deaths:684
KDR:1.947
Accuracy:26.347% C*
HSR:15.090% C--
NC12 Sweeper
A++
Kills:1,257
Deaths:537
KDR:2.341
Accuracy:59.508% A++
HSR:9.467% D--
MKV Suppressed
B++
Kills:1,198
Deaths:728
KDR:1.646
Accuracy:29.073% B++
HSR:16.110% C--
Carnage AR
A+
Kills:1,174
Deaths:721
KDR:1.628
Accuracy:32.629% A+
HSR:12.862% D*
NS-7 PDW
B+
Kills:1,167
Deaths:921
KDR:1.267
Accuracy:27.154% B+
HSR:12.682% D-
AF-57 Piston
B**
Kills:1,166
Deaths:524
KDR:2.225
Accuracy:52.021% B**
HSR:11.578% D
NSX Tengu
A+
Kills:1,166
Deaths:564
KDR:2.067
Accuracy:47.172% A+
HSR:15.094% D-
AF-4AE Cyclone
B**
Kills:1,165
Deaths:428
KDR:2.722
Accuracy:34.901% B**
HSR:14.678% D*
MGR-S1 Gladius
A++
Kills:1,164
Deaths:470
KDR:2.477
Accuracy:36.804% A++
HSR:16.667% D
NS-11A
A++
Kills:1,164
Deaths:745
KDR:1.562
Accuracy:32.666% A++
HSR:18.299% C-
NS Baron G5AE
A
Kills:1,164
Deaths:549
KDR:2.120
Accuracy:59.570% A
HSR:10.739% D-
NS Baron G5
A++
Kills:1,162
Deaths:534
KDR:2.176
Accuracy:61.256% A++
HSR:9.811% D--
NS Baron G5B
A+
Kills:1,160
Deaths:504
KDR:2.302
Accuracy:61.636% A+
HSR:11.121% D-
Mauler S6
A++
Kills:1,160
Deaths:500
KDR:2.320
Accuracy:58.449% A++
HSR:10.948% D-
NC1 Gauss Rifle
A
Kills:1,157
Deaths:1,015
KDR:1.140
Accuracy:28.861% A
HSR:15.471% D-
Gauss Rifle S
A++
Kills:1,155
Deaths:771
KDR:1.498
Accuracy:34.482% A++
HSR:14.286% D-
GR-22AE
B++
Kills:479
Deaths:326
KDR:1.469
Accuracy:31.795% B++
HSR:15.031% D*
GD-66 Claw
B**
Kills:302
Deaths:164
KDR:1.841
Accuracy:71.100% B**
HSR:10.265% D
NC9 A-Tross
B*
Kills:143
Deaths:107
KDR:1.336
Accuracy:29.765% B*
HSR:16.783% D*
The Brawler
B*
Kills:117
Deaths:73
KDR:1.603
Accuracy:60.738% B*
HSR:13.675% C+
LA39 Bruiser
A+
Kills:67
Deaths:33
KDR:2.030
Accuracy:78.286% A+
HSR:7.463% D**
Kills:38,486
Deaths (as Combat Medic):21,940
Deaths (to Combat Medics):11,442
KDR:1.75415
Kill Difference:16,546
Playtime:297.839 hours
Usage:6%
Score:7.731m
Score/min:433
Accuracy (listed only):43.279%
HSR (listed only):13.276%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B**
Kills:1,546
Deaths:893
KDR:1.731
Accuracy:41.309% B**
HSR:13.842% C+
AF-34 Mattock
A++
Kills:1,444
Deaths:561
KDR:2.574
Accuracy:47.990% A++
HSR:11.288% D*
AF-41 Hacksaw
A++
Kills:1,310
Deaths:563
KDR:2.327
Accuracy:51.071% A++
HSR:16.260% C**
AF-34 Mattock
B++
Kills:1,157
Deaths:550
KDR:2.104
Accuracy:42.054% B++
HSR:13.742% D--
NCM1 Scattercannon
C++
Kills:480
Deaths:459
KDR:1.046
Accuracy:36.027% C+
HSR:16.042% C++
NCM3 Raven
B**
Kills:229
Deaths:381
KDR:0.601
Accuracy:47.945% B**
HSR:2.183% C-
NCM3 Raven
A++
Kills:144
Deaths:195
KDR:0.738
Accuracy:53.844% A++
HSR:2.083% C-
NCM2 Falcon
C
Kills:119
Deaths:256
KDR:0.465
Accuracy:36.110% C
HSR:3.361% D
NCM1 Scattercannon
A+
Kills:91
Deaths:43
KDR:2.116
Accuracy:50.036% A+
HSR:18.681% B*
NS-10 Burster
B**
Kills:79
Deaths:185
KDR:0.427
Accuracy:36.870% B**
HSR:7.595% B+
NS-10 Burster
A*
Kills:69
Deaths:156
KDR:0.442
Accuracy:35.950% B*
HSR:11.594% A*
Kills:6,668
Deaths (as MAX Suit):2,121
Deaths (to MAX Suits):5,492
KDR:3.1438
Kill Difference:4,547
Playtime:112.939 hours
Usage:2%
Score:4.393m
Score/min:648
Accuracy (listed only):43.564%
HSR (listed only):10.607%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B++
Kills:2,407
V. Kills:217 N/A
Deaths:522
KDR:4.611
Accuracy:59.211% B+
KPH:73.400 B++
VKPH:6.600 B+
Breaker Rocket Pods
C+
Kills:2,065
V. Kills:354 N/A
Deaths:334
KDR:6.183
Accuracy:48.834% C+
KPH:74.800 C+
VKPH:12.800 C
Vortek Rotary
C+
Kills:1,185
V. Kills:1,081 110%
Deaths:1,292
KDR:0.917
Accuracy:31.323% C++
KPH:10.800 C
VKPH:9.900 C+
Hornet Missiles
B+
Kills:804
V. Kills:487 165%
Deaths:137
KDR:5.869
Accuracy:65.758% B++
KPH:82.700 B
VKPH:50.100 B+
M20 Mustang
B*
Kills:620
V. Kills:383 161%
Deaths:309
KDR:2.006
Accuracy:34.803% B++
KPH:22.800 B*
VKPH:14.100 B++
Coyote Missiles
B*
Kills:143
V. Kills:84 168%
Deaths:52
KDR:2.750
Accuracy:60.118% B*
KPH:37.300 C
VKPH:21.900 C
Tomcat A2AM Pods
C--
Kills:70
V. Kills:98 71%
Deaths:41
KDR:1.707
Accuracy:81.792% C**
KPH:19.500 D-
VKPH:27.300 C--
Kills:7,294 (4,212 + 0)
Deaths:2,687
KDR:2.715
VKDR:1.006
Vehicle Kills:2,704
Kill Difference:4,607
Playtime:214.147 hours
Usage:4%
Score:3.327m
Score/min:259
Piloting Accuracy:34.803%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
C++
Kills:369
V. Kills:20 N/A
Deaths:25
KDR:14.760
Accuracy:37.314% C+
KPH:83.300 C++
VKPH:4.500 C
CAS30 Tank Buster
B++
Kills:262
V. Kills:290 90%
Deaths:255
KDR:1.027
Accuracy:46.673% C*
KPH:8.700 C*
VKPH:9.700 B++
L105 Zephyr
C++
Kills:169
V. Kills:17 N/A
Deaths:20
KDR:8.450
Accuracy:41.583% C+
KPH:55.800 C++
VKPH:5.600 C-
C150 Dalton
C+
Kills:165
V. Kills:166 99%
Deaths:51
KDR:3.235
Accuracy:31.475% D
KPH:23.500 C--
VKPH:23.600 C+
Kills:965 (262 + 703)
Deaths:351
KDR:2.749
VKDR:1.405
Vehicle Kills:493
Kill Difference:614
Playtime:44.477 hours
Usage:1%
Score:0.794m
Score/min:298
Piloting Accuracy:46.673%
Gunner Accuracy:31.475%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:894
V. Kills:115 N/A
Deaths:75
KDR:11.920
Accuracy:65.229% A++
KPH:109.300 A*
VKPH:14.100 A+
L100 Python AP
M*
Kills:642
V. Kills:587 109%
Deaths:168
KDR:3.821
Accuracy:67.249% A+
KPH:40.400 B*
VKPH:36.900 M*
L100 Python HEAT
M
Kills:516
V. Kills:221 232%
Deaths:82
KDR:6.293
Accuracy:63.579% A+
KPH:54.900 A++
VKPH:23.500 M
C75 Viper
B
Kills:314
V. Kills:74 419%
Deaths:61
KDR:5.148
Accuracy:40.905% B
KPH:31.300 C++
VKPH:7.400 C+
Skyguard
C++
Kills:160
V. Kills:159 100%
Deaths:90
KDR:1.778
Accuracy:35.505% B**
KPH:10.100 D
VKPH:10.100 C++
Kills:2,526 (2,526 + 0)
Deaths:476
KDR:5.307
VKDR:2.429
Vehicle Kills:1,156
Kill Difference:2,050
Playtime:59.331 hours
Usage:1%
Score:1.421m
Score/min:399
Driving Accuracy:35.505%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
C
Kills:981
V. Kills:498 197%
Deaths:258
KDR:3.802
Accuracy:46.549% C+
KPH:15.800 D
VKPH:8 C
Titan-150 AP
A
Kills:860
V. Kills:607 141%
Deaths:185
KDR:4.649
Accuracy:55.254% B+
KPH:28.600 B+
VKPH:20.200 A
Titan-150 HESH
A
Kills:579
V. Kills:118 487%
Deaths:54
KDR:10.722
Accuracy:55.389% B*
KPH:61.200 A
VKPH:12.500 B**
E540 Halberd
C-
Kills:290
V. Kills:154 187%
Deaths:56
KDR:5.179
Accuracy:43.660% C+
KPH:24 C--
VKPH:12.700 C-
Enforcer ML85
C
Kills:153
V. Kills:121 125%
Deaths:38
KDR:4.026
Accuracy:33.527% D-
KPH:18.500 C--
VKPH:14.600 C
Kills:2,863 (2,420 + 443)
Deaths:591
KDR:4.844
VKDR:2.535
Vehicle Kills:1,498
Kill Difference:2,272
Playtime:122.010 hours
Usage:2%
Score:1.958m
Score/min:267
Driving Accuracy:55.389%
Gunner Accuracy:33.527%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B
Kills:494
V. Kills:26 N/A
Deaths:52
KDR:9.500
Accuracy:53.587% B
KPH:121.400 C**
VKPH:6.400 C
E540 Halberd-H
B+
Kills:109
V. Kills:57 188%
Deaths:24
KDR:4.542
Accuracy:59.483% B+
KPH:33 C
VKPH:17.200 C-
Kills:603 (0 + 603)
Deaths:76
KDR:7.934
VKDR:1.092
Vehicle Kills:83
Kill Difference:527
Playtime:7.376 hours
Usage:0%
Score:0.180m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:59.483%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:1,301
V. Kills:341 380%
Deaths:134
KDR:9.709
Accuracy:54.380% A*
KPH:74.100 B**
VKPH:19.400 A*
M40 Fury
M**
Kills:972
V. Kills:342 283%
Deaths:99
KDR:9.818
Accuracy:58.297% M
KPH:93.800 A+
VKPH:33 M**
M20 Basilisk
B++
Kills:169
V. Kills:102 164%
Deaths:44
KDR:3.841
Accuracy:48.847% A
KPH:20.100 C+
VKPH:12.100 B++
M20 Basilisk
D
Kills:144
V. Kills:66 215%
Deaths:43
KDR:3.349
Accuracy:43.166% B++
KPH:10 D-
VKPH:4.600 D
M12 Kobalt
D
Kills:95
V. Kills:4 N/A
Deaths:11
KDR:8.636
Accuracy:14.929% D
KPH:40.300 D
VKPH:1.700 D
M12 Kobalt
B+
Kills:88
V. Kills: N/A
Deaths:11
KDR:8
Accuracy:14.832% D
KPH:88.500 B+
VKPH:0 F
G30 Walker
B**
Kills:62
V. Kills:41 148%
Deaths:18
KDR:3.444
Accuracy:45.069% A**
KPH:22.100 B*
VKPH:14.600 B**
Kills:2,831 (0 + 2,831)
Deaths:360
KDR:7.864
VKDR:2.489
Vehicle Kills:896
Kill Difference:2,471
Playtime:56.847 hours
Usage:1%
Score:2.421m
Score/min:710
Driving Accuracy:N/A%
Gunner Accuracy:45.069%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:167
V. Kills:54 304%
Deaths:181
KDR:0.923
Accuracy:54.276% B+
KPH:22.500 C+
VKPH:7.300 C**
Kills:167 (167 + 0)
Deaths:181
KDR:0.923
VKDR:0.298
Vehicle Kills:54
Kill Difference:14
Playtime:7.437 hours
Usage:0%
Score:0.084m
Score/min:189
Driving Accuracy:54.276%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 27,13626,87815,0401.787C+0.2027.643%B+20.34%D47.3C++N/A179568.3h9.2B+33.3B+
Tempest 10,31310,2315,7151.79B0.2030.095%B*14.691%D--50.7C++N/A205201.8h9.7C*32.2B+
Blitz GD-10 6,6066,5483,7531.745B*0.1528.336%B*12.126%D46.9B*N/A361139.7h12.5B++44B++
NS-15M2 6,1006,0273,6921.632C++0.0421.937%C17.123%D--38.3C+N/A170157.5h11.9B54.1C*
GD-7F 5,3755,2647,4100.71C0.8822.87%C14.305%D--10.7D-N/A50493.1h16.2D70.9C
AF-18 Stalker 5,0735,0563,1121.625B0.0332.934%B**16.911%C--48.1B*N/A218105.2h10.4B*31.7B*
NS-15MP 2,8732,8361,4022.023C+0.4327.198%C+22.25%D-55.3CN/A26251.3h10.8C++39.7C++
EM6 2,5202,4952,1101.182C+0.4120.977%C+18.958%D28.2C-N/A11188.5h10.6B50.4C*
M30 Mustang AH 2,6242,4075224.611C+3.0259.211%B+1.413%C++73.4B++6.6B+29332.8h5B++8.4B++
Breaker Rocket Pods 2,4192,0653346.183C+4.5948.834%C+1.065%C+74.8C+12.8C43027.6h13.2B+27B+
EM1 2,0832,0641,6011.289C++0.3019.222%C-19.138%C30.1CN/A14368.5h12.2C++63.7C*
GR-22 1,7031,6881,5741.072C+0.5226.066%B13.685%D-21.4C-N/A9378.7h13C**50B+
Shrike 3,0611,6352,9060.563C+1.0368.432%A2.691%C+18.6C-16.2B+43987.9h8D11.6C*
AF-41 Hacksaw 1,5621,5468931.731C0.1441.309%B**13.842%C+36.3BN/A22742.6h6.3C*15.2B*
NC6A GODSAW 1,5371,5168881.707C0.1223.624%D-18.865%D*48.1CN/A25531.5h8.5C++36.1C+
C-4 2,4121,4811,0091.468C++0.1222.854%C--N/A72.2C+45.4B**122220.5h1.4C**6.2C++
AF-34 Mattock 1,4511,4445612.574C+0.9847.99%A++11.288%D*56.6B*N/A21725.5h4.6B*9.7B**
Tank Mine 2,3351,3533184.255B*2.6637.042%C**N/A142.4B*103.4A+23549.5h1.9C++5.1B++
AF-4 Cyclone 1,3431,3326841.947B+0.3626.347%C*15.09%C--40.1C**N/A29333.2h9.9B+37.7B+
AF-41 Hacksaw 1,3181,3105632.327C+0.7451.071%A++16.26%C**51.6AN/A19725.4h6.2B+12.1B**
M40 Fury 1,6421,3011349.709B++8.1254.38%A*1.076%D73.9B**19.4A*106117.6h15C+27.6B++
NC12 Sweeper 1,2661,2575372.341B**0.7559.508%A++9.467%D--73.1A*N/A17117.2h3.1B**5.3B**
GD-22S 1,2651,2541,4510.864C0.7321.188%C13.955%D**20.6DN/A9261h11.5C+54.3C++
The Slasher 1,2371,21525,9880.047C+1.5453.861%A+N/A1.4CN/A4876.6h1.9B+3.5B+
Bouncing Betty 1,2111,2113073.945C+2.3547.91%B+N/A136.1C**N/A4688.9h1.6B**3.3B**
AC-X11 1,2191,2059091.326C**0.2730.58%B**15.602%D--37.4B+N/A14732.2h8.4B++27.3B+
NS-30 Vandal 1,2041,2015682.114C**0.5242.974%A++17.402%D--73.2A+N/A17816.4h4.3B**10B**
MKV Suppressed 1,2121,1987281.646B++0.0529.073%B++16.11%C--37.1C**N/A22632.3h12.7B+43.7B+
AF-4A Bandit 1,2101,1969121.311C+0.2831.752%A16.722%D--29.7CN/A7540.3h9.7B+30.6B++
NC05 Jackhammer 1,2001,1908991.324C++0.2741.68%C11.177%D-33.3CN/A17135.7h4.2B++10.2C**
Vortek Rotary 2,2661,1851,2920.917C0.6731.323%C++3.544%B*10.8C9.9C+160109.4h90.3C+288.3C+
Carnage AR 1,1861,1747211.628C**0.0432.629%A+12.862%D*45.9B++N/A18725.6h10.7B**32.9B**
NS-44 Commissioner 1,1741,1731,4370.816C+0.7838.163%C*15.175%D--38.7C*N/A13930.3h3.2B++8.4B+
NSX Naginata 1,1771,1707581.544C*0.0527.685%B**23.333%D38C+N/A11430.8h11.6C**42B+
NS-7 PDW 1,1831,1679211.267B+0.3227.154%B+12.682%D-29.1C++N/A16540.1h13.1B+48.3B+
AF-57 Piston 1,1731,1665242.225B**0.6352.021%B**11.578%D73.3A++N/A23915.9h3.5B*6.8B++
NSX Tengu 1,1721,1665642.067B*0.4847.172%A+15.094%D-68.2B**N/A21217.1h9.8B*20.8B*
NSX Tomoe 1,1741,1665312.196B+0.6034.108%B**27.187%D-67.8B**N/A14117.2h13.5C**39.6B+
AF-4AE Cyclone 1,1711,1654282.722B**1.1334.901%B**14.678%D*82.6B+N/A17014.1h9.1C**26B+
MGR-S1 Gladius 1,1681,1644702.477B*0.8936.804%A++16.667%D80.3A+N/A17114.5h8B*21.6B++
NS-11A 1,1801,1647451.562C*0.0332.666%A++18.299%C-48.3B*N/A15124.1h10.2A31.3B**
NS Baron G5AE 1,1711,1645492.12B++0.5359.57%A10.739%D-64B++N/A14418.2h3.5B*5.9C+
AF-6 Shadow 1,1661,1637501.551C+0.0441.584%B**17.971%D--63.6B*N/A13518.3h4.3B**10.3B**
AF-19 Mercenary 1,1701,1638141.429B*0.1633.258%A*15.305%D--36B**N/A23232.3h10.4B++31.4B*
NC6 Gauss SAW 1,1761,1628521.364C**0.2325.532%B**21.515%C33.2C*N/A24335h8.7B+34.1B+
NS Baron G5 1,1691,1625342.176A+0.5861.256%A++9.811%D--64.9A+N/A16017.9h3.7B*6C++
LA3 Desperado 1,1741,1611,0371.12C**0.4734.934%B**19.466%C+62.8AN/A22218.5h7.1B*20.3B*
NS-30B Vandal 1,1631,1614812.414C**0.8249.202%A*13.781%D**75.9B*N/A16315.3h4.5B++9.1B*
NC05 Jackhammer AE 1,1661,1614822.409B++0.8260.736%A+9.733%D**76.4B+N/A17715.2h3.7B*6.1B++
NS-15M AE 1,1661,1606941.671C+0.0828.905%B+17.586%D--49.4C+N/A12123.5h11B38.2B+
EM4 Longshot 1,1611,1604962.339C0.7539.81%C++84.397%B*37.8B+N/A9730.7h1.9B+4.7B+
NS Baron G5B 1,1711,1605042.302B**0.7161.636%A+11.121%D-67.1B**N/A15317.3h3.5B**5.6B**
Impetus 1,1631,1607531.541C+0.0541.677%A21.293%D-54.5B++N/A21321.3h3.8B*9.1B*
SAS-R 1,1661,1605971.943C0.3550.557%A++70%C++44.4C*N/A13926.1h2B+3.9B*
Mauler S6 1,1681,1605002.32A0.7358.449%A++10.948%D-73.9MN/A26915.7h3.2A5.5B**
Gauss Compact S 1,1731,1589681.196B+0.4029.764%A17.358%C+23.6C*N/A7949.1h9.6B+32.2B++
Mag-Cutter 1,2111,15846,5150.025C++1.5746.827%A+N/A0.6C+N/A32042.6h2.3B4.9B+
NS-11CP 1,1721,1579901.169C-0.4230.088%C*13.915%D**23D-N/A8650.4h13.3C44.3C+
AF-34 Mattock 1,1711,1575502.104C0.5142.054%B++13.742%D--49.4B+N/A37023.4h5.5B++13.1B++
NC1 Gauss Rifle 1,1681,1571,0151.14C++0.4528.861%A15.471%D-26.2C*N/A15144.1h10.5B*36.3B*
Gauss Rifle S 1,1651,1557711.498B0.0934.482%A++14.286%D-56.6A++N/A15020.4h9.3B*26.9B**
NC08 Mag-Scatter 1,1661,1491,0201.126C*0.4765.237%A11.227%D94.2M+1.4A**30912.2h3.1B**4.7B**
Warden 1,1051,0925402.022B**0.4340.082%A*26.557%B68.7M+N/A21615.9h6.3B**15.7B**
Titan-150 HEAT 1,4799812583.802C+2.2146.549%C+3.262%C*15.8D8C13562.1h4.3B+9.3B+
NS-44L Blackhand 9859758841.103C+0.4944.789%B22.256%D**50.3A+N/A18219.4h3.5B++7.7B+
M40 Fury 1,314972999.818B+8.2358.297%M1.955%C++93.5A+32.9M**145910.4h17.4D29.8B+
19A Fortuna 9889608601.116C+0.4832.821%A+18.125%C--11.4D--N/A3384.5h13.2D**40.3C+
L100 Python HESH 1,0098947511.92C++10.3365.229%A++1.902%C**109A*14A+4088.2h2.9B+4.4B**
Titan-150 AP 1,4678601854.649C+3.0655.254%B+3.256%C*28.6B+20.2A46830.1h5C+9B+
Hornet Missiles 1,2918041375.869C*4.2865.758%B++1.244%C-82.9B50.2B+7149.7h8.8B+13.3B++
NS Decimator-B 1,2017126231.143C0.4572.29%B**5.478%A*40.5C27.8B+35517.6h5D6.9C+
L100 Python AP 1,2296421683.821C+2.2367.249%A+3.738%B+40.4B*36.9M*61115.9h7.9D11.7C++
M20 Mustang 1,0036203092.006C++0.4134.803%B++1.452%C22.9B*14.1B++24827.1h81.9B+235.5B++
NS Decimator 1,2116166220.99C+0.6068.941%B**3.409%B*29.2C28.2A58821.1h6.7D*9.7C-
Titan-150 HESH 6975795410.722C++9.1355.389%B*2.073%C++60.9A12.4B**2459.5h2.9B+5.2B*
AF-22 Crow 8095205230.994B**0.6078.167%A3.654%B**32.7B++18.2C*29015.9h5.2A6.7A+
L100 Python HEAT 737516826.293C*4.7063.579%A+1.938%C--54.9A++23.5M3509.4h5.6C++8.9B++
C85 Canister-H 520494529.5C+7.9153.587%B12.753%B+120.5C**6.3C3684.1h4.4B*8.2B*
NC14 Bolt Driver 4934922342.103C*0.5136.24%C++80.691%B++28.9B+N/A14417h2.3B+6.3B+
NCM1 Scattercannon 4884804591.046C0.5536.027%C+16.042%C++20.3CN/A8423.7h7.3C**20.2C**
GR-22AE 4844793261.469C+0.1231.795%B++15.031%D*39.6CN/A12112.1h14.2D44.5C++
Icikill 45845610,7240.043C+1.5552.045%A+N/A1.2C+N/A3370.8h1.5B**2.9B++
Dual-75 Duster 3893692514.76B+13.1737.314%C+N/A83.9C*4.5C3184.4h4.9B++13.1B+
NS-357P Underboss 3723683641.011C0.5838.423%D13.859%D*61.3C+N/A2646h3.5B9.2C+
NC6S Gauss SAW S 3263222671.206C0.3930.47%A22.36%C+42.4C+N/A1457.6h11.3C+37B+
C75 Viper 388314615.148C*3.5640.905%B1.274%C+31.4C++7.4C+41010h12.4C*30.3B+
GD-66 Claw 3053021641.841B+0.2571.1%B**10.265%D47.9C**N/A1986.3h2.2B+3.2B+
E540 Halberd 444290565.179C3.5943.66%C+4.138%B+24C--12.7C-42112.1h5.5C**12.5C**
CAS30 Tank Buster 5522622551.027C+0.5646.673%C*N/A8.7C*9.7B++20430h57.4C+123C*
NCM3 Raven 3782293810.601C0.9947.945%B**2.183%C-10.8B+7B+21221.3h23.2B++48.4B*
Xiphos Anti-Personnel Phalanx Tower 2322271227M225.4139.875%B**N/A378.3B+8.3C+10040.6h3.7B++9.2B+
Auraxium Slasher 2262265,7270.039C+1.5553.961%A++N/A1CN/A3223.1h1.6B**3B++
NS-44 Commissioner AE 2162152250.956C0.6446.388%B+12.093%F43CN/A1205h3.3C**7B+
Spear Anti-Vehicle Phalanx Turret 340194365.389C3.8044.98%C*3.608%C32.3C24.3B4896h7.5B16.6B+
Frag Grenade 1801791179N/A177.4149.364%B+N/A447.5C+2.5D--50630.4h3.9C++7.9B
M20 Basilisk 271169443.841B+2.2548.847%A4.734%C20.1C+12.1B++2808.4h98.1C++200.9B++
L105 Zephyr 186169208.45C+6.8641.583%C+1.775%A+56.3C++5.7C-3393h5.8B14.1B
M40 Fury-F 2211671810.923C0.6754.276%B+N/A22.6C+7.3C**1897.4h13.3C+24.4C++
C150 Dalton 331165513.235C-1.6431.475%DN/A23.6C--23.7C+6687h3.9B+12.3C++
Skyguard 319160901.778C0.1935.505%B**6.875%M**10.1D10.1C++20315.8h185.5D*522.5C
MANA Anti-Vehicle Turret 4961582090.756D**0.8459.786%C+N/A1580D3380B+5704250.1h17.7T*29.5C-
MAX Punch 1571552,1330.073C+1.5258.929%B*N/A1.4C++N/A8109.2h2.3C++4C**
Enforcer ML85 274153384.026C+2.4333.527%D-1.961%C+18.4C--14.6C3338.3h12.4C*37C
Sticky Grenade 1481461146N/A144.4146.074%DN/A730C-10C33560.2h2.1C*4.6C++
M20 Basilisk 210144433.349C**1.7643.166%B++3.472%D-10.1D-4.6D15614.3h94.8C++219.5B+
NCM3 Raven 2491441950.738C0.8553.844%A++2.083%C-14.5B**10.6A++3739.9h24.7B+45.8B*
Coyote Missiles 227143522.75C+1.1660.118%B*N/A37.6C+22.1C3263.8h41.4C++68.9B
NC9 A-Tross 1441431071.336C++0.2629.765%B*16.783%D*38.6C*N/A2963.7h8B**27B*
M60-A Bulldog 1551351013.5C+11.9148.28%B1.481%D28.7C+4.3C*1914.7h6.4C+13.3C*
Anti-Vehicle Grenade 1901341134N/A132.4157.527%B++N/A268C--112C*47160.5h7.2D12.5C+
NS-11C 1321281151.113C++0.4832.261%A++12.5%D*15.2C--N/A2028.4h15.1C+46.9B+
NCM2 Falcon 1711192560.465C-1.1336.11%C3.361%D9C--3.9C16513.2h11.5C++32C++
The Brawler 117117731.603C*0.0160.738%B*13.675%C+53.2B+N/A1722.2h3.1B*5.1B**
E540 Halberd-H 166109244.542C2.9559.483%B+2.752%B+33C17.3C-4543.3h6.3C+10.6C**
M60-A Bulldog 10899156.6C5.0147.22%C*3.03%B++24.8C2.3C-1634h5.9C++12.5C**
M12 Kobalt 9995118.636C7.0414.929%D12.632%D*39.6D1.7D1932.4h16.7B+112C*
NCM1 Scattercannon 9291432.116C+0.5250.036%A+18.681%B*45.5B++N/A1912h7.7D-15.4B+
M12 Kobalt 8888118D6.4114.832%D17.046%C88B+N/A6141h11.3A75.9B+
C-4 ARX 14481681.191C-0.4019.688%FN/A42.6D*33.2C+6121.9h1.7D*8.7F--
NS-10 Burster 134791850.427D1.1636.87%B**7.595%B+4.8C+3.3C+10116.5h168.4C+456.7B+
MANA Anti-Personnel Turret 7572531.358N/A0.2324.16%UN/A720U30U3780700.1h31.4T*129.8T*
Tomcat A2AM Pods 16870411.707D0.1281.792%C**N/A19.4D-27.2C--4473.6h12.1F14.8F
NS-10 Burster 116691560.442D1.1535.95%B*11.594%A*4.9C+3.3C10514.2h164.1C+456.5B+
LA39 Bruiser 6767332.03B++0.4478.286%A+7.463%D**60.9B*N/A5551.1h2B*2.6B*
G30 Walker 10362183.444C*1.8545.069%A**3.226%C-22.1B*14.6B**3292.8h222.6C+493.9B*
M20 Basilisk 1066296.889C+5.3058.418%B++4.839%C+41.3C+29.3B**4531.5h130.1C+222.7C++
Razor GD-23 61601290.465C--1.1336.118%A*10%F-20C+N/A5713h12.3C**33.9B++
NS Annihilator 138561800.311D1.2882.379%B+N/A5.8D--8.5C+2369.7h19.8F--24F--
Spear Anti-Vehicle Phalanx Turret 11555227.5B+25.9158.959%B++3.636%C-39.3C**42.9M*5301.4h12.6C+21.3C**
LA8 Rebel 5454560.964C++0.6335.193%B+7.407%F-67.5A++N/A4490.8h4.9B*13.9B*
M60-A Bulldog 545195.667C++4.0828.909%DN/A36.4C+2.1D--2431.4h5.8C+19.9C+
Carver 54501,5960.031C1.5634.173%B+N/A0.5C--N/A399.7h1.9D5.6C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10821,5589.2h
Restoration Kit121090.3h
Nano-Armor Kit1,5151,580,771111.1h
Anti-Vehicle MANA Turret471,1723.3h
Spawn Beacon1187,6468.3h
Turret AI Module11491.4h
Repair Module21881.6h
Cortium Silo11431.5h
Structure Shield Module31991.8h
AE Nano-Armor Kit516821,62152.1h
Skywall Shield Emitter11231.2h
Blast Wall0610.9h
Nanite Revive Grenade01,1280.3h
Medical Kit3,25632,08340.3h
Medical Applicator726186,21121h
Deconstruction Tool113,8142.1h
Spear Anti-Vehicle Tower2891h
Spitfire Auto-Turret164240.8h
Sunderer Garage31032.1h
AE Medical Applicator456146,15310.7h
Rampart Wall103487.4h
Hoplon Anti-Aircraft Phalanx Tower11091.2h
Xiphos Anti-Personnel Tower3820.9h
Recon Detection Device261,0153.5h
Ammunition Package1174,1444.1h
Anti-Infantry MANA Turret263392.4h
IPC Targeting Dart0710.3h
Infantry Tower61342.7h
WLT-Howler Mining Laser1952,08612.7h
Shield Recharging Field1146,6092.6h
Smoke Grenade03970.1h

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