Online: daguest  
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Field Marshal Loyal Soldier S3rverSide[AODR] S3rverSide
TR BR 194

KDR: 2.46

Score: 100m

Last Seen: Jul 21st, 2020 1:29 AM
- OFFLINE - 6.1 hour(s)

Prestige 1, Battle Rank 100 (194 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERMEDICENGINEER
PRIMARY WEAPONS Bighorn .50M M12 Kobalt Claymore NS-61 Emissary M40 Fury 99SV M12 Kobalt M20 Basilisk
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $710,568 MLG Score: 568
Fun Score: N/A
Cheeseburgers Flipped: 608TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.151%17.659%33834131539,8891.615460.848

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.086%-0.408C---0.519D-1.56FHEAD ++ (~8.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.5-0.155C16.4-0.148C69.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.193%1.802%92134722227311240.0812889178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.629%-1.051D*-0.451D-1.429

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.80.562B+5.10.592B+11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.82%9.219%134522132733,6572086632516.127532%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.727%-1.146D*1.134B**-0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.6-0.335C-38.30.05C+122.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.02%63.05%13456134331,99744014727.27039

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.66%0.008C+-0.257C-0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.033C+3.4-0.054C+6.2

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
100m339.6%281 (16.9k)236 (14.2k)2.46336137,54455,8362.93932194 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349775015.376%22.895%35207:3544

20% Combat Medic20% Engineer8% Heavy Assault51% Infiltrator1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 24th, 2012 3:03 AMJun 2nd, 2016 1:39 AMJul 21st, 2020 7:13 AM (17d) (PST)Jul 20th, 2020 9:58 PM (17d) (PST)Jul 20th, 2020 9:29 PM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
433833500.3240.1320.0741.2180.034568

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,0024,95421,048198473214,148

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7065.2h/294.4d 26,576 31,491 78,780 516.2k 13,999 17,718 14,455 183.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX Naginata
D--
Kills:1,211
Deaths:478
KDR:2.533
Accuracy:14.183% F--
HSR:23.865% D--
MSW-R
C-
Kills:1,200
Deaths:790
KDR:1.519
Accuracy:18.238% D**
HSR:25.083% C-
T9 CARV-S
C--
Kills:1,195
Deaths:802
KDR:1.490
Accuracy:17.505% D**
HSR:24.268% C--
T9 CARV
D
Kills:1,191
Deaths:650
KDR:1.832
Accuracy:18.371% D-
HSR:20.655% D
TMG-50
D
Kills:1,191
Deaths:659
KDR:1.807
Accuracy:16.734% D*
HSR:22.502% D
NS-15M2
D--
Kills:1,186
Deaths:585
KDR:2.027
Accuracy:17.739% F-
HSR:21.332% D--
NSX-P Naginata
D-
Kills:284
Deaths:167
KDR:1.701
Accuracy:16.653% F-
HSR:25.352% D-
Kills:7,458
Deaths (as Heavy Assault):4,131
Deaths (to Heavy Assaults):14,667
KDR:1.80537
Kill Difference:3,327
Playtime:549.723 hours
Usage:8%
Score:7.369m
Score/min:223
Accuracy (listed only):17.060%
HSR (listed only):23.294%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MG-HBR1 Dragoon
D
Kills:1,314
Deaths:357
KDR:3.681
Accuracy:23.916% F-
HSR:26.788% D
HC1 Cougar
D--
Kills:1,278
Deaths:1,415
KDR:0.903
Accuracy:17.080% F-
HSR:19.014% D--
AMR-66
D
Kills:1,228
Deaths:1,212
KDR:1.013
Accuracy:21.954% D*
HSR:20.684% D
NS-11C
D--
Kills:1,208
Deaths:1,371
KDR:0.881
Accuracy:14.964% F--
HSR:14.901% D--
LC2 Lynx
D**
Kills:1,166
Deaths:1,651
KDR:0.706
Accuracy:15.421% F--
HSR:13.894% D**
T5 AMC
D--
Kills:1,164
Deaths:1,374
KDR:0.847
Accuracy:16.944% F-
HSR:15.808% D--
TRAC-5
D
Kills:1,130
Deaths:1,671
KDR:0.676
Accuracy:15.764% F
HSR:15.664% D
TRAC-Shot
D**
Kills:652
Deaths:843
KDR:0.773
Accuracy:16.263% F*
HSR:11.810% D**
Kills:9,140
Deaths (as Engineer):9,894
Deaths (to Engineers):10,950
KDR:0.92379
Kill Difference:754
Playtime:1,405.227 hours
Usage:20%
Score:22.102m
Score/min:262
Accuracy (listed only):17.788%
HSR (listed only):17.320%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
D**
Kills:21,869
Deaths:3,432
KDR:6.372
Accuracy:38.049% D**
HSR:68.170% F
NS-61 Emissary
C
Kills:5,853
Deaths:5,963
KDR:0.982
Accuracy:27.051% C
HSR:10.661% D*
99SV
C
Kills:4,571
Deaths:1,191
KDR:3.838
Accuracy:30.580% D
HSR:33.581% C
RAMS .50M
D
Kills:1,855
Deaths:489
KDR:3.793
Accuracy:37.378% D
HSR:74.663% D
SR-7
D**
Kills:1,329
Deaths:316
KDR:4.206
Accuracy:33.460% D**
HSR:68.397% D**
PDW-16 Hailstorm
D--
Kills:1,322
Deaths:1,328
KDR:0.995
Accuracy:15.208% F--
HSR:11.573% D--
HSR-1
C--
Kills:1,213
Deaths:355
KDR:3.417
Accuracy:29.104% D**
HSR:26.051% C--
TSAR-42
F-
Kills:1,211
Deaths:396
KDR:3.058
Accuracy:30.086% F-
HSR:51.197% F--
NS-30 Vandal
C++
Kills:1,190
Deaths:289
KDR:4.118
Accuracy:26.625% F
HSR:30.420% C++
MKV Suppressed
D-
Kills:1,169
Deaths:966
KDR:1.210
Accuracy:19.806% F-
HSR:15.227% D-
SMG-46 Armistice
D--
Kills:1,163
Deaths:1,000
KDR:1.163
Accuracy:16.546% F--
HSR:11.264% D--
M77-B
D-
Kills:1,162
Deaths:297
KDR:3.912
Accuracy:34.030% D-
HSR:70.310% D--
NS-7 PDW
D--
Kills:816
Deaths:872
KDR:0.936
Accuracy:17.367% F-
HSR:12.990% D--
NSX Tengu
D**
Kills:449
Deaths:307
KDR:1.463
Accuracy:27.703% F-
HSR:13.140% D**
NS-44 Commissioner
D--
Kills:293
Deaths:511
KDR:0.573
Accuracy:24.888% F
HSR:16.724% D--
NS-44L Blackhand
F-
Kills:257
Deaths:415
KDR:0.619
Accuracy:30.157% F-
HSR:21.790% F-
NS-AM7 Archer
C*
Kills:252
Deaths:173
KDR:1.457
Accuracy:60.616% C*
HSR:12.698% D
NSX Tomoe
D*
Kills:161
Deaths:149
KDR:1.081
Accuracy:25.777% D*
HSR:22.360% F-
TX2 Emperor
D
Kills:80
Deaths:160
KDR:0.500
Accuracy:24.638% D-
HSR:18.750% D
NS-66 Punisher
D**
Kills:71
Deaths:65
KDR:1.092
Accuracy:18.562% F-
HSR:15.493% D**
TX1 Repeater
D
Kills:65
Deaths:153
KDR:0.425
Accuracy:18.331% D**
HSR:18.462% D
Kills:46,351
Deaths (as Infiltrator):18,827
Deaths (to Infiltrators):9,462
KDR:2.46194
Kill Difference:27,524
Playtime:3,586.253 hours
Usage:51%
Score:46.899m
Score/min:218
Accuracy (listed only):27.903%
HSR (listed only):29.711%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
D-
Kills:2,402
Deaths:1,743
KDR:1.378
Accuracy:17.804% F
HSR:16.778% D-
NS-11P
D--
Kills:2,352
Deaths:2,194
KDR:1.072
Accuracy:17.974% F-
HSR:16.709% D--
PDW-16 Hailstorm
D--
Kills:1,322
Deaths:1,328
KDR:0.995
Accuracy:15.208% F--
HSR:11.573% D--
NS-11A
D*
Kills:1,283
Deaths:897
KDR:1.430
Accuracy:21.338% D*
HSR:14.965% D*
T1 Cycler
D
Kills:1,188
Deaths:598
KDR:1.987
Accuracy:19.150% D*
HSR:20.202% D
TORQ-9
D*
Kills:1,181
Deaths:752
KDR:1.570
Accuracy:19.285% F
HSR:17.612% D*
TAR
D
Kills:1,175
Deaths:808
KDR:1.454
Accuracy:19.165% D**
HSR:20.596% D
MKV Suppressed
D-
Kills:1,169
Deaths:966
KDR:1.210
Accuracy:19.806% F-
HSR:15.227% D-
SMG-46 Armistice
D--
Kills:1,163
Deaths:1,000
KDR:1.163
Accuracy:16.546% F--
HSR:11.264% D--
NS-7 PDW
D--
Kills:816
Deaths:872
KDR:0.936
Accuracy:17.367% F-
HSR:12.990% D--
NSX Tengu
D**
Kills:449
Deaths:307
KDR:1.463
Accuracy:27.703% F-
HSR:13.140% D**
T1S Cycler
D
Kills:168
Deaths:132
KDR:1.273
Accuracy:17.597% F-
HSR:19.643% D
T1A Unity
D**
Kills:160
Deaths:73
KDR:2.192
Accuracy:21.555% D**
HSR:12.500% F-
NS-66 Punisher
D**
Kills:71
Deaths:65
KDR:1.092
Accuracy:18.562% F-
HSR:15.493% D**
Kills:14,899
Deaths (as Combat Medic):11,735
Deaths (to Combat Medics):4,675
KDR:1.26962
Kill Difference:3,164
Playtime:1,437.133 hours
Usage:20%
Score:22.553m
Score/min:262
Accuracy (listed only):19.218%
HSR (listed only):15.621%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
D
Kills:546
Deaths:273
KDR:2
Accuracy:13.679% D*
HSR:18.865% D
NS-20 Gorgon
C+
Kills:302
Deaths:202
KDR:1.495
Accuracy:18.791% D--
HSR:20.861% C+
M2 Mutilator
B+
Kills:255
Deaths:163
KDR:1.564
Accuracy:13.038% D-
HSR:21.961% B+
M6 Onslaught
C++
Kills:183
Deaths:102
KDR:1.794
Accuracy:12.607% D**
HSR:22.951% C++
MRC3 Mercy
C
Kills:183
Deaths:118
KDR:1.551
Accuracy:12.976% D**
HSR:20.765% C
M3 Pounder HEG
D
Kills:93
Deaths:63
KDR:1.476
Accuracy:37.591% D
HSR:1.075% D**
MR1 Fracture
D
Kills:81
Deaths:56
KDR:1.446
Accuracy:33.376% D
HSR:2.469% D
M3 Pounder HEG
D-
Kills:75
Deaths:59
KDR:1.271
Accuracy:38.355% D-
HSR:1.333% D*
NS-20 Gorgon
C
Kills:69
Deaths:60
KDR:1.150
Accuracy:25.163% C
HSR:15.942% D-
MR1 Fracture
D
Kills:69
Deaths:56
KDR:1.232
Accuracy:34.802% D
HSR:1.449% D--
M1 Heavy Cycler
D
Kills:61
Deaths:45
KDR:1.356
Accuracy:13.450% D--
HSR:18.033% D
M1 Heavy Cycler
D--
Kills:53
Deaths:46
KDR:1.152
Accuracy:11.282% D--
HSR:13.208% D--
Kills:1,970
Deaths (as MAX Suit):621.500
Deaths (to MAX Suits):2,869
KDR:3.16975
Kill Difference:1,348.500
Playtime:76.089 hours
Usage:1%
Score:1.014m
Score/min:222
Accuracy (listed only):22.092%
HSR (listed only):13.243%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
D
Kills:57
V. Kills:33 168%
Deaths:61
KDR:0.934
Accuracy:23.070% F
KPH:9.200 D
VKPH:5.400 D-
Kills:57 (57 + 0)
Deaths:61
KDR:0.934
VKDR:0.541
Vehicle Kills:33
Kill Difference:4
Playtime:6.163 hours
Usage:0%
Score:0.077m
Score/min:209
Piloting Accuracy:23.070%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:98
V. Kills:28 338%
Deaths:13
KDR:7.538
Accuracy:39.678% D
KPH:34.700 D-
VKPH:9.900 C+
Kills:98 (0 + 98)
Deaths:13
KDR:7.538
VKDR:2.154
Vehicle Kills:28
Kill Difference:85
Playtime:2.823 hours
Usage:0%
Score:0.036m
Score/min:210
Piloting Accuracy:N/A%
Gunner Accuracy:39.678%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
D--
Kills:193
V. Kills:56 339%
Deaths:14
KDR:13.786
Accuracy:49.659% D--
KPH:36 D**
VKPH:10.500 F
Kills:193 (193 + 0)
Deaths:14
KDR:13.786
VKDR:4
Vehicle Kills:56
Kill Difference:179
Playtime:5.357 hours
Usage:0%
Score:0.051m
Score/min:159
Driving Accuracy:49.659%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

MR11 Gatekeeper
C
Kills:1,579
V. Kills:807 195%
Deaths:205
KDR:7.702
Accuracy:32.336% D**
KPH:23 C
VKPH:11.800 D
E540 Halberd
D
Kills:1,219
V. Kills:390 312%
Deaths:122
KDR:9.992
Accuracy:31.045% F-
KPH:24.600 D
VKPH:7.900 D**
M20 Basilisk
C
Kills:885
V. Kills:295 299%
Deaths:133
KDR:6.654
Accuracy:24.857% D
KPH:18.300 C
VKPH:6.100 C
G30 Vulcan
D
Kills:736
V. Kills:375 196%
Deaths:137
KDR:5.372
Accuracy:22.460% D*
KPH:16.900 D
VKPH:8.600 D--
P525 Marauder
D
Kills:399
V. Kills:34 N/A
Deaths:47
KDR:8.489
Accuracy:14.852% D**
KPH:26.900 D**
VKPH:2.300 D
M12 Kobalt
C
Kills:162
V. Kills:20 N/A
Deaths:6
KDR:27
Accuracy:8.801% F-
KPH:30.400 D**
VKPH:3.800 C
P2-120 AP
C
Kills:127
V. Kills:22 N/A
Deaths:12
KDR:10.583
Accuracy:29.216% F--
KPH:34.800 C
VKPH:6 F-
P2-120 HEAT
D*
Kills:95
V. Kills:50 186%
Deaths:15
KDR:6.333
Accuracy:30.994% D**
KPH:10.400 D**
VKPH:5.500 D*
G30 Walker
D-
Kills:73
V. Kills:18 384%
Deaths:8
KDR:9.125
Accuracy:16.849% F
KPH:11.300 D-
VKPH:2.800 D**
Kills:5,275 (222 + 5,053)
Deaths:685
KDR:7.701
VKDR:2.936
Vehicle Kills:2,011
Kill Difference:4,590
Playtime:249.660 hours
Usage:4%
Score:2.858m
Score/min:191
Driving Accuracy:30.994%
Gunner Accuracy:16.849%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D
Kills:1,046
V. Kills:473 221%
Deaths:156
KDR:6.705
Accuracy:34.324% F--
KPH:39.600 D
VKPH:17.900 D-
P525 Marauder-H
D**
Kills:591
V. Kills:32 N/A
Deaths:61
KDR:9.689
Accuracy:23.026% F-
KPH:43.600 D**
VKPH:2.400 D**
MR11 Gatekeeper-H
D-
Kills:234
V. Kills:172 135%
Deaths:44
KDR:5.318
Accuracy:43.063% F
KPH:26.300 D-
VKPH:19.400 D*
M20 Basilisk-H
D--
Kills:102
V. Kills:41 243%
Deaths:24
KDR:4.250
Accuracy:33.803% D**
KPH:20 D--
VKPH:8 D*
E540 Halberd-H
D**
Kills:86
V. Kills:39 215%
Deaths:26
KDR:3.308
Accuracy:39.537% F**
KPH:20.900 D**
VKPH:9.500 F
M12 Kobalt-H
D**
Kills:80
V. Kills: N/A
Deaths:5
KDR:16
Accuracy:12.604% F--
KPH:43.900 D**
VKPH:0 F-
M40 Fury-H
D*
Kills:71
V. Kills:6 N/A
Deaths:8
KDR:8.875
Accuracy:27.584% F-
KPH:37.700 D*
VKPH:3.200 D*
Kills:2,210 (0 + 2,210)
Deaths:324
KDR:6.821
VKDR:2.355
Vehicle Kills:763
Kill Difference:1,886
Playtime:61.810 hours
Usage:1%
Score:0.898m
Score/min:242
Driving Accuracy:N/A%
Gunner Accuracy:27.584%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:9,682
V. Kills:710 N/A
Deaths:158
KDR:61.279
Accuracy:14.383% D--
KPH:57.300 D
VKPH:4.200 C++
M40 Fury
D
Kills:4,840
V. Kills:905 N/A
Deaths:356
KDR:13.596
Accuracy:26.884% D**
KPH:38.500 D
VKPH:7.200 D
M12 Kobalt
C
Kills:4,398
V. Kills:279 N/A
Deaths:75
KDR:58.640
Accuracy:14.006% D*
KPH:49.100 D-
VKPH:3.100 C
M20 Basilisk
C+
Kills:3,902
V. Kills:1,242 314%
Deaths:264
KDR:14.780
Accuracy:35.374% D-
KPH:24.700 C+
VKPH:7.900 C+
M20 Basilisk
C+
Kills:2,004
V. Kills:558 358%
Deaths:129
KDR:15.535
Accuracy:32.534% D*
KPH:25.400 C+
VKPH:7.100 D
M60-G Bulldog
D
Kills:1,205
V. Kills:199 N/A
Deaths:145
KDR:8.310
Accuracy:25.161% D**
KPH:23.100 D
VKPH:3.800 D
M40 Fury
D--
Kills:978
V. Kills:121 N/A
Deaths:93
KDR:10.516
Accuracy:20.743% F--
KPH:34 D--
VKPH:4.200 D*
G30 Walker
C-
Kills:603
V. Kills:239 251%
Deaths:58
KDR:10.397
Accuracy:25.278% D*
KPH:16.700 C-
VKPH:6.600 D--
M60-G Bulldog
D--
Kills:442
V. Kills:64 N/A
Deaths:58
KDR:7.621
Accuracy:24.646% F-
KPH:23.800 D*
VKPH:3.500 D--
G30 Walker
D
Kills:145
V. Kills:59 242%
Deaths:10
KDR:14.500
Accuracy:25.846% D-
KPH:13.700 D
VKPH:5.600 D--
G40-F Ranger
D**
Kills:100
V. Kills:65 152%
Deaths:14
KDR:7.143
Accuracy:24.340% F
KPH:9.100 D**
VKPH:5.900 D**
G40-F Ranger
D*
Kills:65
V. Kills:53 120%
Deaths:6
KDR:10.833
Accuracy:24.558% D**
KPH:8.100 D*
VKPH:6.600 D*
Kills:28,364 (0 + 28,364)
Deaths:1,366
KDR:20.764
VKDR:3.290
Vehicle Kills:4,494
Kill Difference:26,998
Playtime:786.373 hours
Usage:11%
Score:6.434m
Score/min:136
Driving Accuracy:N/A%
Gunner Accuracy:24.558%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:221
V. Kills:26 N/A
Deaths:23
KDR:9.609
Accuracy:26.076% D**
KPH:30.400 D*
VKPH:3.600 D-
M20 Wyvern
D*
Kills:155
V. Kills:80 191%
Deaths:67
KDR:2.313
Accuracy:28.544% F
KPH:9.900 D*
VKPH:5.100 F
VLG Missile Launcher
D**
Kills:66
V. Kills:23 275%
Deaths:4
KDR:16.500
Accuracy:43.906% D**
KPH:22.100 D**
VKPH:7.700 D**
Kills:442 (0 + 442)
Deaths:94
KDR:4.702
VKDR:1.372
Vehicle Kills:129
Kill Difference:348
Playtime:25.963 hours
Usage:0%
Score:0.135m
Score/min:86
Piloting Accuracy:N/A%
Gunner Accuracy:43.906%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Bighorn .50M 22,16621,8693,4326.372C*3.9138.049%D**68.17%F28.8D*N/A69759.2h2.8T*7.4T*
M12 Kobalt 10,3929,68215861.278A58.8114.383%D--17.62%C57.3D4.2C++148168.9h19.5D-135.5D-
Claymore 6,3276,32549012.908B+10.4426.136%D-N/A146.4C+N/A37243.2h1.2C+4.5C
NS-61 Emissary 6,0635,8535,9630.982C+1.4827.051%C10.661%D*11.5D-N/A29511h18.5C-68.5C--
M40 Fury 5,7454,84035613.596C++11.1326.884%D**1.219%C-38.5D7.2D145125.6h14.6C54.3D-
99SV 4,7034,5711,1913.838B**1.3730.58%D33.581%C23.4C--N/A70195.4h6.5D--21.2D
M12 Kobalt 4,6774,3987558.64A56.1814.006%D*16.871%C-49.1D-3.1C14689.5h20.3D144.6D-
M20 Basilisk 5,1443,90226414.78A*12.3235.374%D-4.844%C-24.7C+7.9C+122158.2h86.3C++244C+
Spear Anti-Vehicle Phalanx Turret 4,3033,05718016.983B*14.5240.013%D-3.664%C+34.8D14.2D--17587.9h8.6C+21.5C-
Cycler TRV 2,4202,4021,7431.378C+1.0917.804%F16.778%D-17.3D--N/A51139h14.9D*83.7F-
NS-11P 2,3752,3522,1941.072C-1.3917.974%F-16.709%D--14D--N/A45168.5h15D*83.3F-
M20 Basilisk 2,5622,00412915.535A**13.0732.534%D*5.489%C+25.4C+7.1D13779h76.6B+235.4C+
RAMS .50M 1,8601,8554893.793C+1.3337.378%D74.663%D20.7D-N/A8289.7h2.8D**7.4D--
Frag Grenade 1,6131,59511595N/A1,592.5450.312%C**N/A664.6C*7.5D25522.4h3B5.9B+
MR11 Gatekeeper 2,3861,5792057.702C+5.2432.336%D**1.9%C+23C11.7D14368.7h46.1C+142.6D
Tank Mine 2,3151,5143274.63B++2.1730.323%DN/A98.3C-52C--96315.4h2.2C-7.4D*
Sticky Grenade 1,3921,38211382N/A1,379.5454.29%C++N/A1382B++10C--53171h1.5B+2.7B+
SR-7 1,3391,3293164.206C+1.7433.46%D**68.397%D**24.5D-N/A6654.3h3F-8.9F-
PDW-16 Hailstorm 1,3331,3221,3280.995C1.4715.208%F--11.573%D--12.3D--N/A34107.9h18.1D*118.8F-
MG-HBR1 Dragoon 1,3801,3143573.681A+1.2223.916%F-26.788%D29.1D1.5B++8445.2h9.1D*38.1F-
NS-11A 1,3281,2838971.43C+1.0321.338%D*14.965%D*18.1D--N/A5770.7h16D*75.1D*
HC1 Cougar 1,3061,2781,4150.903C-1.5617.08%F-19.014%D--14.1D-N/A5790.7h14.4D--84.5F
MANA Anti-Personnel Turret 1,2851,2505582.24N/A0.2211.284%UN/A12500U350U29315900.1h22.4T*198.7T*
AMR-66 1,2591,2281,2121.013C1.4521.954%D*20.684%D12.1D-N/A39101.7h12.2D**55.7D**
E540 Halberd 1,6091,2191229.992C+7.5331.045%F-4.184%B++24.6D7.9D**12949.6h5.1C*16.3D-
HSR-1 1,2561,2133553.417C**0.9529.104%D**26.051%C--19.4D--N/A5262.4h9.8T*33.6T-
TSAR-42 1,2211,2113963.058C+0.5930.086%F-51.197%F--24D--N/A8750.4h3.3F**11F*
NSX Naginata 1,2641,2114782.533B+0.0714.183%F--23.865%D--27.7D--1.2C++8543.7h17.1F-120.7F**
NS-11C 1,2411,2081,3710.881C-1.5814.964%F--14.901%D--11.5D-N/A45105h17.7D**118.5F*
M60-G Bulldog 1,4041,2051458.31C+5.8525.161%D**1.494%D23.1D3.8D10652.1h6.8C+26.9D
MSW-R 1,2281,2007901.519C0.9418.238%D**25.083%C-20.2D--N/A11059.3h15.8F--86.5F
T9 CARV-S 1,2321,1958021.49C0.9717.505%D**24.268%C--22.5D*N/A6253h17.7F--100.9F-
T9 CARV 1,2291,1916501.832C+0.6318.371%D-20.655%D24.8DN/A17148.1h15D-81.9C-
TMG-50 1,2251,1916591.807C+0.6616.734%D*22.502%D24.4D-N/A10948.9h13.8D82.7D*
NS-30 Vandal 1,2231,1902894.118C**1.6526.625%F30.42%C++21.6D--N/A5955h9.5T*35.6T-
T1 Cycler 1,2171,1885981.987C**0.4819.15%D*20.202%D21.5DN/A11655.3h18.8F-98D**
NS-15M2 1,2221,1865852.027C+0.4417.739%F-21.332%D--22.1D--N/A6753.6h18.1F*102.1F*
TORQ-9 1,2061,1817521.57C+0.8919.285%F17.612%D*19.5D--N/A6160.6h17.9F92.8F
TAR 1,1981,1758081.454C+1.0119.165%D**20.596%D20.7D-N/A7656.7h17F-88.7F-
MKV Suppressed 1,1931,1699661.21C1.2519.806%F-15.227%D-15D--N/A4178h20.3F102.7F--
LC2 Lynx 1,1941,1661,6510.706D1.7615.421%F--13.894%D**10.5D--N/A44111.5h20.7F--134.1F--
T5 AMC 1,1821,1641,3740.847C-1.6216.944%F-15.808%D--15.2DN/A7176.5h16.9D**99.7F-
SMG-46 Armistice 1,1751,1631,0001.163C1.3016.546%F--11.264%D--13.7D--N/A4384.6h19.7F--119F*
M77-B 1,1801,1622973.912B+1.4534.03%D-70.31%D--28.3C--N/A12441.1h2.8D-8.2D-
TRAC-5 1,1711,1301,6710.676D1.7915.764%F15.664%D9.3DN/A74121.4h19D-120.6D*
G20 Vulcan-H 1,5191,0461566.705C+4.2434.324%F--2.868%C++39.6D17.9D-28626.4h93.1C+271.2D--
M40 Fury 1,0999789310.516C+8.0520.743%F--1.534%C+34D--4.2D*16428.8h10.1B+48.5D
M20 Basilisk 1,1808851336.654B+4.1924.857%D5.085%C++18.3C6.1C8348.4h70.6B+283.9C++
M60-A Bulldog 9288171087.565C5.1029.456%F-1.591%C--11.6D--1.6D-4370.2h8.1D*27.4F--
NS-7 PDW 8338168720.936C1.5317.367%F-12.99%D--12.7D--N/A5264.5h18.6F107F-
C-4 ARX 1,0357987821.02D1.4425.206%CN/A61.9D--18.4D--33812.9h1.6D**6.5D-
T2 Striker 1,2977894001.973A++0.4940.592%D*N/A12.2C7.9C13464.6h51.3D--126.3F
G30 Vulcan 1,1117361375.372C+2.9122.46%D*3.804%C*16.9D8.6D--11143.6h105.8C471.2D
TRAC-Shot 6816528430.773C-1.6916.263%F*11.81%D**10.7D*N/A2960.7h17.4F*106.8T*
G30 Walker 8426035810.397B+7.9325.278%D*6.634%B**16.8C-6.6D--13336h172.5B+682.5C
P525 Marauder-H 623591619.689D7.2323.026%F-N/A43.5D**2.4D**17413.6h8.1C-35.4F-
Aspis Anti-Aircraft Phalanx Turret 964552619.049B**6.5926.351%C-1.449%C11.9C8.9D-14146.3h125.6B++476.8C**
MRC3 Mercy 5685462732C0.4613.679%D*18.865%D20.1D--N/A7827.2h28.6T209.4F-
C-4 6064882641.848C+0.6234.441%B*N/A70.7D17.1D-9316.9h1.7D--4.9C+
M60-A Bulldog 538483627.79C5.3330.523%F-2.484%C++16.9D-1.9D-6728.6h7.3D--24F-
NSX Tengu 4574493071.463C+1.0027.703%F-13.14%D**17.1D--N/A4326.2h17D**61.5F
M60-G Bulldog 506442587.621C5.1624.646%F-2.941%B++23.9D*3.5D--13218.5h7D28.3F-
P525 Marauder 433399478.489D6.0314.852%D**1.253%D27D**2.3D7614.8h8.7D**58.5F-
T7 Mini-Chaingun 4013853451.116C1.3514.323%D--11.688%D24.5D-1C+16715.7h25F--174.4F-
M12 Kobalt 3823691328.385C-25.9214.159%F14.092%D--56.8D*2D--1516.5h17.7C124.7D*
NS-20 Gorgon 3253022021.495C+0.9718.791%D--20.861%C+14.5D1.1D4520.8h44C++234.1C-
NS-44 Commissioner 3012935110.573C--1.8924.888%F16.724%D--14.4D--N/A8220.4h4C-15.9D--
NSX-P Naginata 2892841671.701C0.7616.653%F-25.352%D-24.5D--N/A11011.6h15.5D93D**
NS-44L Blackhand 2612574150.619D1.8430.157%F-21.79%F-12.5D--N/A4720.6h5.2D--17.1F
M2 Mutilator 2622551631.564C0.9013.038%D-21.961%B+20.7D-N/A10012.3h21.7F166.5D
NS-AM7 Archer 3602521731.457A++1.0160.616%C*12.698%D7.6C3.3B5233.1h35F-57.7F
MR11 Gatekeeper-H 406234445.318C-2.8543.063%F1.709%B+26.3D-19.3D*2988.9h50.9C+118.3C
NS Decimator 3192251002.25B+0.2156.284%D4%A*28.5D-11.9D2967.9h5.9D-10.5D*
CAS 14-E 247221239.609D7.1526.076%D**N/A30.3D*3.6D-1097.3h48D**184.1F--
LB00 Python AP 2491931413.786C-11.3249.659%D--1.036%A+35.7D**10.4F1595.4h5.7D**11.4F--
M6 Onslaught 1871831021.794C0.6712.607%D**22.951%C++22.6D--N/A928.1h21.8D*172.9D*
MRC3 Mercy 1851831181.551C-0.9112.976%D**20.765%C18.1D*N/A10910.1h29.6T-227.8F--
M20 Drake 292175642.734D*0.2722.203%D**4%C2.3D**1.5F-2077.4h187.8F846F--
T1S Cycler 1721681321.273C+1.1917.597%F-19.643%D17D--N/A969.9h16.1F91.6F-
M12 Kobalt 182162627C**24.548.801%F-12.346%D30.6D*3.8C825.3h19.9D**225.7T
NSX Tomoe 1681611491.081C1.3825.777%D*22.36%F-12.6D*N/A5112.8h28.9T*112.2T*
T1A Unity 164160732.192C**0.2721.555%D**12.5%F-20.5D*N/A567.8h18.8T*87.4T*
M20 Wyvern 235155672.313D-0.1528.544%F5.161%B+9.9D*5.1F7015.7h111.8D--391.8F-
G30 Walker 2041451014.5B**12.0425.846%D-4.138%C+13.7D5.6D--10310.6h189.3C+732.5C-
M20 Basilisk 187142347.333A**44.8740.506%D*1.408%D**36.4C--11.5D*2053.9h72.1B++178C**
P2-120 AP 1491271210.583C+8.1229.216%F--N/A35.3C6.1F-32553.6h3.9B**13.3C++
ML-7 167106781.359B+1.1053.603%D2.83%C++18D10.3C--6185.9h9.9D*18.5D**
Spear Anti-Vehicle Phalanx Tower 1541061106A*103.5445.199%D2.83%C--20.8D-9.4D--1275.1h16.3F-36F-
M20 Basilisk-H 143102244.25D1.7933.803%D**5.882%C20D--8D*1445.1h74.3D219.8D*
G40-F Ranger 165100147.143C4.6824.34%F1%D9.1D**5.9D**12211h141.9D--583.1F-
M9 SKEP Launcher 181100541.852B**0.6167.677%CN/A16.7C13.5C+2066h13.4F-19.8F-
L105 Zephyr 12698137.538C--5.0739.678%DN/A35D-10C+2102.8h6.8C17.1C
P2-120 HEAT 14595156.333C3.8730.994%D**3.158%C++10.4D**5.5D*9649.1h6.7C+21.6D
M3 Pounder HEG 11293631.476C0.9937.591%D1.075%D**17.5C--3.6C2725.3h18.9C-50.3C
The Slasher 1328715,7720.006D--2.4610.821%F-3.448%D-0.1DN/A01659.2h3.9F**36.1T*
E540 Halberd-H 12586263.308D--0.8439.537%F**N/A21D**9.5F2504.1h6.7C17.1D**
MR1 Fracture 10181561.446B+1.0233.376%D2.469%D10.1C2.5D**1068h47.9C+143.6C+
NSX Masamune 14681451.8B**0.6664.317%B+N/A23.1D18.6C*1313.5h29.5F*45.9F--
M12 Kobalt-H 8080516D13.5412.604%F--12.5%D*44.4D**N/A1811.8h15.2C120.8D*
TX2 Emperor 82801600.5D1.9624.638%D-18.75%D16.3D--N/A794.9h8.9C+36.2C
Xiphos Anti-Personnel Phalanx Turret 9177419.25N/A16.7925.14%UN/A770U140U1853000.1h92.9T*369.5T*
M3 Pounder HEG 9375591.271C-1.1938.355%D-1.333%D*14.7D-3.5C--1735.1h24.1D*62.7D--
G30 Walker 917389.125B+6.6616.849%F6.849%M++11.2D-2.8D**586.5h108.5B*643.8C++
Pelter Rocket Pod 8271514.2C-11.7425.437%F-N/A10.4F1.6F-296.8h27.5D**108F
NS-66 Punisher 7271651.092C1.3718.562%F-15.493%D**15.8D-N/A554.5h18.2F-98.1F**
M40 Fury-H 777188.875C-6.4127.584%F-N/A37.4D*3.2D*1491.9h6.7B++24.3C-
M20 Drake 10269213.286D-0.8221.565%F-2.899%C+4.3D*2D**4216.2h133.3D**618F**
NS-20 Gorgon 7869601.15C1.3125.163%C15.942%D-15.7D2B+644.4h54.3C+215.8C-
MR1 Fracture 9069561.232B+1.2334.802%D1.449%D--8.6C2.6D**1098h58.7C168.8C
VLG Missile Launcher 8966416.5C-14.0443.906%D**N/A22D**7.7D**1193h8.5D19.4D**
G40-F Ranger 11865610.833B++8.3724.558%D**1.538%D--8.1D*6.6D*1078h154.9D630.6F-
TX1 Repeater 66651530.425D2.0418.331%D**18.462%D8D*N/A1418.1h15D81.7D--
M1 Heavy Cycler 6361451.356D1.1113.45%D--18.033%D16.1D**N/A933.8h29.3T*218.2F-
Anti-Vehicle Grenade 6157157N/A54.5446.366%DN/A285D20D-23980.2h5.6C+12.1C
M18 Rotary 9057610.934C--1.5323.07%FN/A9.2D5.3D--2096.2h130.5C565.6D-
MANA Anti-Vehicle Turret 8456561C-1.4641.063%D**N/A14D*7D**3524h16.7D40.7F
M1 Heavy Cycler 5553461.152C1.3111.282%D--13.208%D--17.1DN/A3533.1h21.1D-187D-
A30 Walker 9252222.364C0.1021.257%F-N/A7.1D-5.5D-1407.3h217D--1020.8F-

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade014,6044.1h
Nano-Armor Kit1,4072,259,999158.6h
Medical Applicator5,0073,057,974220.6h
Spawn Beacon202,5263.4h
Anti-Vehicle MANA Turret74700.9h
Ordnance Dampener21950.8h
Hardlight Canopy43540.9h
Welding Device07350.1h
Spitfire Auto-Turret65301h
Ammunition Package17222,68316.1h
Recon Detection Device712200,677376.7h
Shield Recharging Field433,3531.5h
Anti-Infantry MANA Turret542,7644.8h
G30 Walker0870h
WLT-Howler Mining Laser133,4756.2h
Nano-Repair Grenade09130.3h
Snowman Soldier1760.3h

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