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Field Marshal S9ilentTerran[IGDA] S9ilentTerran
TR BR 219

KDR: 2.39

Score: 137m

Last Seen: Jul 20th, 2020 9:47 AM
- OFFLINE - 18.2 hour(s)

Prestige 1, Battle Rank 100 (219 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS T1 Cycler P2-120 AP LC3 Jaguar Hellfire Rocket Pods M18 Needler P525 Marauder-H P2-120 HEAT TRAC-5
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,606,284 MLG Score: 1284
Fun Score: N/A
Cheeseburgers Flipped: 1235TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.61%24.263%64652129796,9651.876770.509

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.365%1.037B**0.474B+-1.048D*HEAD ++ (~10.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.30.429B11.20.211C++31

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.013%0.846%7755134422,4583857144115.82266156%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.004%0.083C+-0.667D0

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.80.01C+61.1-0.149C99.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.514%2.193%8538134123,9833989172526.01228139%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.438%-0.051C+-0.198C1.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.336C**10.30.171C++15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.838%4.772%65522132719,112386543474.94489440%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.796%0.149C++0.06C+0.745

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.10.683B+14.40.642B+23.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.197%74.847%655613435,0655176160.978366

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.914%1.542A+0.502B+0.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.531B+2.10.34C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.068%12.042%655513444,2273954831.06904

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.085%0.6B+-0.541D0.352

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.439B3.60.257C*3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
137m219.7%457 (27.4k)420 (25.2k)2.38534232,38097,4202.74986219 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13491158225.596%14.217%36403:2180

14% Combat Medic52% Engineer10% Heavy Assault10% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 25th, 2012 9:15 AMJul 11th, 2017 2:02 PMJul 21st, 2020 6:51 AM (19d) (PST)Jul 20th, 2020 8:39 AM (20d) (PST)Jul 20th, 2020 5:47 AM (20d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0911739180.7130.2990.1011.9360.1681284

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,46510,38855,077431861161025,204

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5435.4h/226.5d 35,511 33,037 60,913 631.3k 8,161 15,173 54,918 355.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C+
Kills:3,617
Deaths:1,830
KDR:1.977
Accuracy:20.842% C-
HSR:25.823% C+
TMG-50
C++
Kills:2,885
Deaths:1,573
KDR:1.834
Accuracy:26.169% C++
HSR:21.629% D
T9A "Butcher"
D
Kills:2,552
Deaths:1,469
KDR:1.737
Accuracy:23.558% D-
HSR:25.627% D
MSW-R
C
Kills:2,064
Deaths:1,115
KDR:1.851
Accuracy:24.514% C
HSR:24.564% C--
NS-15M2
C-
Kills:1,601
Deaths:944
KDR:1.696
Accuracy:25.284% C-
HSR:22.611% D-
MG-H1 Watchman
C++
Kills:1,440
Deaths:880
KDR:1.636
Accuracy:24.736% C
HSR:32.708% C++
T16 Rhino
D
Kills:1,342
Deaths:720
KDR:1.864
Accuracy:20.191% D
HSR:18.033% D--
NSX-P Naginata
B
Kills:1,216
Deaths:739
KDR:1.645
Accuracy:27.049% C++
HSR:35.691% B
T9 CARV-S
C
Kills:1,204
Deaths:678
KDR:1.776
Accuracy:23.536% C
HSR:19.601% D--
T32 Bull
C+
Kills:1,168
Deaths:708
KDR:1.650
Accuracy:25.943% C+
HSR:19.949% D--
NSX Naginata
C-
Kills:1,163
Deaths:697
KDR:1.669
Accuracy:23.439% C-
HSR:27.773% C--
Kills:20,252
Deaths (as Heavy Assault):11,353
Deaths (to Heavy Assaults):26,103
KDR:1.78385
Kill Difference:8,899
Playtime:556.094 hours
Usage:10%
Score:13.196m
Score/min:396
Accuracy (listed only):24.115%
HSR (listed only):24.910%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C++
Kills:9,132
Deaths:4,982
KDR:1.833
Accuracy:27.661% C++
HSR:23.872% C++
TRAC-5
C
Kills:4,202
Deaths:1,838
KDR:2.286
Accuracy:23.016% C
HSR:16.016% D
T5 AMC
B+
Kills:3,631
Deaths:1,699
KDR:2.137
Accuracy:29.208% B+
HSR:24.043% C**
AMR-66
C*
Kills:3,379
Deaths:1,881
KDR:1.796
Accuracy:31.731% C*
HSR:27.701% C++
TRAC-5 S
C++
Kills:3,177
Deaths:3,281
KDR:0.968
Accuracy:25.658% C+
HSR:18.508% C++
DMR-99
B+
Kills:2,651
Deaths:1,164
KDR:2.277
Accuracy:37.560% B+
HSR:24.670% D-
NS-11C
B+
Kills:1,304
Deaths:584
KDR:2.233
Accuracy:28.744% C**
HSR:24.540% B+
HC1 Cougar
C+
Kills:1,297
Deaths:783
KDR:1.656
Accuracy:26.875% C+
HSR:15.652% D**
TS4 Haymaker
C+
Kills:1,245
Deaths:1,038
KDR:1.199
Accuracy:44.385% C+
HSR:11.968% C-
TRAC-Shot
C+
Kills:1,210
Deaths:888
KDR:1.363
Accuracy:26.708% C+
HSR:17.686% C
FA1 Barrage
C++
Kills:1,209
Deaths:834
KDR:1.450
Accuracy:46.447% C++
HSR:10.587% D--
NSX-P Tanto
C**
Kills:1,207
Deaths:575
KDR:2.099
Accuracy:30.680% C**
HSR:24.524% D
MG-HBR1 Dragoon
B**
Kills:1,199
Deaths:588
KDR:2.039
Accuracy:43.356% B**
HSR:27.773% C--
MG-C1 Kindred
B+
Kills:1,199
Deaths:669
KDR:1.792
Accuracy:26.859% C-
HSR:30.359% B+
NSX Tanto
C++
Kills:1,170
Deaths:643
KDR:1.820
Accuracy:29.986% C++
HSR:24.786% C--
TRAC-5 Burst
C
Kills:1,158
Deaths:648
KDR:1.787
Accuracy:27.514% C
HSR:22.971% D
LC2 Lynx
C+
Kills:1,158
Deaths:599
KDR:1.933
Accuracy:25.807% C+
HSR:21.762% C
NS Baron G5
C+
Kills:922
Deaths:607
KDR:1.519
Accuracy:46.629% C+
HSR:12.473% D
TAS-16 Blackjack
B++
Kills:913
Deaths:635
KDR:1.438
Accuracy:73.123% B++
HSR:14.129% C
TRS-12 Uppercut
D
Kills:730
Deaths:693
KDR:1.053
Accuracy:54.421% D
HSR:11.370% D
AS16 NightHawk
C++
Kills:130
Deaths:67
KDR:1.940
Accuracy:44.691% C++
HSR:15.385% C++
Kills:42,223
Deaths (as Engineer):24,696
Deaths (to Engineers):20,209
KDR:1.70971
Kill Difference:17,527
Playtime:2,808.447 hours
Usage:52%
Score:77.380m
Score/min:459
Accuracy (listed only):35.765%
HSR (listed only):20.037%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C++
Kills:9,132
Deaths:4,982
KDR:1.833
Accuracy:27.661% C++
HSR:23.872% C++
TRAC-5
C
Kills:4,202
Deaths:1,838
KDR:2.286
Accuracy:23.016% C
HSR:16.016% D
T5 AMC
B+
Kills:3,631
Deaths:1,699
KDR:2.137
Accuracy:29.208% B+
HSR:24.043% C**
TRAC-5 S
C++
Kills:3,177
Deaths:3,281
KDR:0.968
Accuracy:25.658% C+
HSR:18.508% C++
PDW-16 Hailstorm
C+
Kills:1,715
Deaths:1,187
KDR:1.445
Accuracy:24.807% C
HSR:17.609% C+
NS-11C
B+
Kills:1,304
Deaths:584
KDR:2.233
Accuracy:28.744% C**
HSR:24.540% B+
HC1 Cougar
C+
Kills:1,297
Deaths:783
KDR:1.656
Accuracy:26.875% C+
HSR:15.652% D**
SMG-46 Armistice
C+
Kills:1,262
Deaths:896
KDR:1.408
Accuracy:27.423% C
HSR:19.414% C+
TS4 Haymaker
C+
Kills:1,245
Deaths:1,038
KDR:1.199
Accuracy:44.385% C+
HSR:11.968% C-
NSX Tengu
C
Kills:1,225
Deaths:720
KDR:1.701
Accuracy:38.970% C
HSR:19.510% D
TRAC-Shot
C+
Kills:1,210
Deaths:888
KDR:1.363
Accuracy:26.708% C+
HSR:17.686% C
FA1 Barrage
C++
Kills:1,209
Deaths:834
KDR:1.450
Accuracy:46.447% C++
HSR:10.587% D--
NSX-P Tanto
C**
Kills:1,207
Deaths:575
KDR:2.099
Accuracy:30.680% C**
HSR:24.524% D
MKV Suppressed
C++
Kills:1,201
Deaths:714
KDR:1.682
Accuracy:27.694% C+
HSR:23.064% C++
MG-C1 Kindred
B+
Kills:1,199
Deaths:669
KDR:1.792
Accuracy:26.859% C-
HSR:30.359% B+
Shuriken
C+
Kills:1,189
Deaths:794
KDR:1.497
Accuracy:26.568% D-
HSR:20.017% C+
MG-S1 Jackal
C+
Kills:1,183
Deaths:647
KDR:1.828
Accuracy:28.648% C
HSR:22.485% C+
NSX Tanto
C++
Kills:1,170
Deaths:643
KDR:1.820
Accuracy:29.986% C++
HSR:24.786% C--
TRAC-5 Burst
C
Kills:1,158
Deaths:648
KDR:1.787
Accuracy:27.514% C
HSR:22.971% D
NS-7 PDW
B+
Kills:1,158
Deaths:800
KDR:1.448
Accuracy:28.293% C++
HSR:24.871% B+
LC2 Lynx
C+
Kills:1,158
Deaths:599
KDR:1.933
Accuracy:25.807% C+
HSR:21.762% C
NS Baron G5
C+
Kills:922
Deaths:607
KDR:1.519
Accuracy:46.629% C+
HSR:12.473% D
TAS-16 Blackjack
B++
Kills:913
Deaths:635
KDR:1.438
Accuracy:73.123% B++
HSR:14.129% C
TRS-12 Uppercut
D
Kills:730
Deaths:693
KDR:1.053
Accuracy:54.421% D
HSR:11.370% D
NSX-P Tengu
B++
Kills:545
Deaths:473
KDR:1.152
Accuracy:39.641% C+
HSR:30.092% B++
AS16 NightHawk
C++
Kills:130
Deaths:67
KDR:1.940
Accuracy:44.691% C++
HSR:15.385% C++
Kills:44,472
Deaths (as Light Assault):27,294
Deaths (to Light Assaults):19,938
KDR:1.62937
Kill Difference:17,178
Playtime:608.096 hours
Usage:11%
Score:12.958m
Score/min:355
Accuracy (listed only):33.864%
HSR (listed only):19.911%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B+
Kills:1,908
Deaths:480
KDR:3.975
Accuracy:45.382% B+
HSR:79.350% C+
PDW-16 Hailstorm
C+
Kills:1,715
Deaths:1,187
KDR:1.445
Accuracy:24.807% C
HSR:17.609% C+
SMG-46 Armistice
C+
Kills:1,262
Deaths:896
KDR:1.408
Accuracy:27.423% C
HSR:19.414% C+
NSX Tengu
C
Kills:1,225
Deaths:720
KDR:1.701
Accuracy:38.970% C
HSR:19.510% D
MKV Suppressed
C++
Kills:1,201
Deaths:714
KDR:1.682
Accuracy:27.694% C+
HSR:23.064% C++
Shuriken
C+
Kills:1,189
Deaths:794
KDR:1.497
Accuracy:26.568% D-
HSR:20.017% C+
MG-S1 Jackal
C+
Kills:1,183
Deaths:647
KDR:1.828
Accuracy:28.648% C
HSR:22.485% C+
HSR-1
C++
Kills:1,181
Deaths:599
KDR:1.972
Accuracy:38.485% C++
HSR:17.528% D**
M77-B
B*
Kills:1,177
Deaths:233
KDR:5.052
Accuracy:46.488% B*
HSR:73.407% D
NS-30 Vandal
C++
Kills:1,167
Deaths:602
KDR:1.939
Accuracy:36.949% C++
HSR:15.339% D**
NS-45 Pilot
C**
Kills:1,166
Deaths:1,314
KDR:0.887
Accuracy:35.725% C**
HSR:29.331% C+
SR-7
B+
Kills:1,165
Deaths:243
KDR:4.794
Accuracy:47.209% B+
HSR:79.485% C+
SOAS-20
C+
Kills:1,163
Deaths:607
KDR:1.916
Accuracy:29.752% C+
HSR:23.732% C+
TS2 Inquisitor
C++
Kills:1,161
Deaths:1,262
KDR:0.920
Accuracy:30.471% C+
HSR:23.773% C++
NS-7 PDW
B+
Kills:1,158
Deaths:800
KDR:1.448
Accuracy:28.293% C++
HSR:24.871% B+
T4 AMP
A+
Kills:1,112
Deaths:1,252
KDR:0.888
Accuracy:29.437% C+
HSR:30.666% A+
TX1 Repeater
C++
Kills:800
Deaths:1,089
KDR:0.735
Accuracy:26.538% C++
HSR:22.625% C+
NSX-P Tengu
B++
Kills:545
Deaths:473
KDR:1.152
Accuracy:39.641% C+
HSR:30.092% B++
NS-357 Underboss
C
Kills:510
Deaths:696
KDR:0.733
Accuracy:38.496% C
HSR:22.745% C
TSAR-42
B+
Kills:453
Deaths:242
KDR:1.872
Accuracy:45.306% B+
HSR:52.759% F--
KSR-35
C*
Kills:344
Deaths:157
KDR:2.191
Accuracy:39.364% C*
HSR:19.767% D*
NS-AM7 Archer
B+
Kills:313
Deaths:468
KDR:0.669
Accuracy:62.109% B+
HSR:22.364% C*
NSX Tomoe
C+
Kills:282
Deaths:192
KDR:1.469
Accuracy:31.230% C+
HSR:26.241% D**
TX2 Emperor
B**
Kills:236
Deaths:281
KDR:0.840
Accuracy:30.151% C+
HSR:31.356% B**
NSX Daimyo
C*
Kills:218
Deaths:58
KDR:3.759
Accuracy:44.925% C++
HSR:94.954% C*
99SV
B
Kills:144
Deaths:30
KDR:4.800
Accuracy:36.719% B
HSR:28.472% D-
NS-44 Commissioner
C+
Kills:125
Deaths:162
KDR:0.772
Accuracy:33.070% D-
HSR:25.600% C+
Kills:24,103
Deaths (as Infiltrator):16,198
Deaths (to Infiltrators):14,253
KDR:1.48802
Kill Difference:7,905
Playtime:540.771 hours
Usage:10%
Score:11.021m
Score/min:340
Accuracy (listed only):35.920%
HSR (listed only):33.206%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
B*
Kills:15,419
Deaths:8,468
KDR:1.821
Accuracy:27.559% B+
HSR:32.428% B*
TAR
D
Kills:2,648
Deaths:1,464
KDR:1.809
Accuracy:23.799% D
HSR:15.710% D*
PDW-16 Hailstorm
C+
Kills:1,715
Deaths:1,187
KDR:1.445
Accuracy:24.807% C
HSR:17.609% C+
T1A Unity
D--
Kills:1,350
Deaths:822
KDR:1.642
Accuracy:23.516% D--
HSR:19.482% D--
TORQ-9
C
Kills:1,321
Deaths:744
KDR:1.776
Accuracy:25.982% C
HSR:24.603% C
T1B Cycler
C
Kills:1,314
Deaths:703
KDR:1.869
Accuracy:27.356% C
HSR:24.429% D
SMG-46 Armistice
C+
Kills:1,262
Deaths:896
KDR:1.408
Accuracy:27.423% C
HSR:19.414% C+
TS4 Haymaker
C+
Kills:1,245
Deaths:1,038
KDR:1.199
Accuracy:44.385% C+
HSR:11.968% C-
NS-11A
C+
Kills:1,227
Deaths:685
KDR:1.791
Accuracy:27.216% C+
HSR:23.716% C
NSX Tengu
C
Kills:1,225
Deaths:720
KDR:1.701
Accuracy:38.970% C
HSR:19.510% D
FA1 Barrage
C++
Kills:1,209
Deaths:834
KDR:1.450
Accuracy:46.447% C++
HSR:10.587% D--
MG-A1 Arbalest
C++
Kills:1,202
Deaths:762
KDR:1.577
Accuracy:28.637% C++
HSR:30.948% C++
MKV Suppressed
C++
Kills:1,201
Deaths:714
KDR:1.682
Accuracy:27.694% C+
HSR:23.064% C++
Shuriken
C+
Kills:1,189
Deaths:794
KDR:1.497
Accuracy:26.568% D-
HSR:20.017% C+
MG-S1 Jackal
C+
Kills:1,183
Deaths:647
KDR:1.828
Accuracy:28.648% C
HSR:22.485% C+
T1S Cycler
D
Kills:1,182
Deaths:711
KDR:1.662
Accuracy:23.829% D
HSR:15.482% D--
NS-11P
C++
Kills:1,176
Deaths:570
KDR:2.063
Accuracy:28.062% C++
HSR:19.983% D
NSX Yumi
C+
Kills:1,176
Deaths:757
KDR:1.554
Accuracy:27.921% C+
HSR:22.534% D
SABR-13
C+
Kills:1,172
Deaths:645
KDR:1.817
Accuracy:28.476% C+
HSR:23.976% D
Cycler TRV
D
Kills:1,160
Deaths:760
KDR:1.526
Accuracy:23.673% D
HSR:17.414% D-
NS-7 PDW
B+
Kills:1,158
Deaths:800
KDR:1.448
Accuracy:28.293% C++
HSR:24.871% B+
NS Baron G5
C+
Kills:922
Deaths:607
KDR:1.519
Accuracy:46.629% C+
HSR:12.473% D
TAS-16 Blackjack
B++
Kills:913
Deaths:635
KDR:1.438
Accuracy:73.123% B++
HSR:14.129% C
TRS-12 Uppercut
D
Kills:730
Deaths:693
KDR:1.053
Accuracy:54.421% D
HSR:11.370% D
NSX-P Tengu
B++
Kills:545
Deaths:473
KDR:1.152
Accuracy:39.641% C+
HSR:30.092% B++
AS16 NightHawk
C++
Kills:130
Deaths:67
KDR:1.940
Accuracy:44.691% C++
HSR:15.385% C++
Kills:44,974
Deaths (as Combat Medic):27,196
Deaths (to Combat Medics):9,779
KDR:1.6537
Kill Difference:17,778
Playtime:762.397 hours
Usage:14%
Score:18.501m
Score/min:404
Accuracy (listed only):33.376%
HSR (listed only):20.141%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
F
Kills:1,200
Deaths:374
KDR:3.209
Accuracy:7.736% F--
HSR:13.417% F
M2 Mutilator
D--
Kills:788
Deaths:237
KDR:3.325
Accuracy:4.316% F*
HSR:14.340% D--
NS-10 Burster
C
Kills:369
Deaths:220
KDR:1.677
Accuracy:29.698% C
HSR:2.710% D-
NS-10 Burster
C
Kills:318
Deaths:195
KDR:1.631
Accuracy:29.543% C
HSR:2.201% D--
M1 Heavy Cycler
D*
Kills:317
Deaths:160
KDR:1.981
Accuracy:10.969% D*
HSR:11.672% D**
M3 Pounder HEG
C
Kills:284
Deaths:98
KDR:2.898
Accuracy:41.793% C
HSR:2.465% C-
MRC3 Mercy
C
Kills:256
Deaths:87
KDR:2.943
Accuracy:18.654% C
HSR:10.547% F-
M3 Pounder HEG
C+
Kills:254
Deaths:73
KDR:3.479
Accuracy:44.614% C+
HSR:2.756% C
MR1 Fracture
C+
Kills:205
Deaths:121
KDR:1.694
Accuracy:39.811% C+
HSR:2.439% D
MR1 Fracture
C+
Kills:173
Deaths:128
KDR:1.352
Accuracy:39.442% C+
HSR:1.734% D-
M6 Onslaught
D
Kills:155
Deaths:60
KDR:2.583
Accuracy:16.758% D
HSR:15.484% D*
Kills:4,319
Deaths (as MAX Suit):876.500
Deaths (to MAX Suits):3,963
KDR:4.92755
Kill Difference:3,442.500
Playtime:154.719 hours
Usage:3%
Score:3.939m
Score/min:424
Accuracy (listed only):25.757%
HSR (listed only):7.251%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B++
Kills:8,956
V. Kills:3,289 272%
Deaths:860
KDR:10.414
Accuracy:59.158% B*
KPH:72 D
VKPH:26.400 B++
M18 Needler
A
Kills:8,380
V. Kills:7,221 116%
Deaths:2,721
KDR:3.080
Accuracy:37.776% B++
KPH:27.900 B++
VKPH:24 A
M18 Rotary
C+
Kills:2,648
V. Kills:2,701 98%
Deaths:1,427
KDR:1.856
Accuracy:32.244% C
KPH:13.400 C--
VKPH:13.600 C+
M14 Banshee
C*
Kills:1,715
V. Kills:226 N/A
Deaths:270
KDR:6.352
Accuracy:29.378% C
KPH:35.800 D
VKPH:4.700 C*
Hornet Missiles
C+
Kills:1,175
V. Kills:974 121%
Deaths:167
KDR:7.036
Accuracy:71.659% B**
KPH:59.800 C-
VKPH:49.600 C+
M18 Locust
B+
Kills:654
V. Kills:755 87%
Deaths:308
KDR:2.123
Accuracy:34.083% C+
KPH:20.800 C-
VKPH:24 B+
Coyote Missiles
C++
Kills:217
V. Kills:193 112%
Deaths:45
KDR:4.822
Accuracy:55.973% C+
KPH:34.200 C--
VKPH:30.500 C++
Tomcat A2AM Pods
B++
Kills:183
V. Kills:179 102%
Deaths:20
KDR:9.150
Accuracy:74.187% D
KPH:78.900 C++
VKPH:77.200 B++
M202 Wyrm
C
Kills:78
V. Kills:37 205%
Deaths:2
KDR:39
Accuracy:48.403% D-
KPH:100.100 C
VKPH:47.500 C
Kills:24,006 (13,397 + 0)
Deaths:5,820
KDR:4.125
VKDR:2.676
Vehicle Kills:15,575
Kill Difference:18,186
Playtime:731.613 hours
Usage:13%
Score:14.572m
Score/min:332
Piloting Accuracy:34.083%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:931
V. Kills:87 N/A
Deaths:72
KDR:12.931
Accuracy:56.084% A
KPH:87.400 B*
VKPH:8.200 C
CAS30 Tank Buster
C+
Kills:759
V. Kills:794 95%
Deaths:648
KDR:1.171
Accuracy:45.994% C-
KPH:7.300 C-
VKPH:7.600 C+
C150 Dalton
B*
Kills:528
V. Kills:539 98%
Deaths:79
KDR:6.684
Accuracy:51.970% B**
KPH:47 C+
VKPH:48 B*
AP30 Shredder
B
Kills:165
V. Kills:152 108%
Deaths:43
KDR:3.837
Accuracy:31.073% C
KPH:28.300 C-
VKPH:26.100 B
Kills:2,383 (759 + 1,624)
Deaths:842
KDR:2.830
VKDR:1.867
Vehicle Kills:1,572
Kill Difference:1,541
Playtime:131.776 hours
Usage:2%
Score:1.871m
Score/min:237
Piloting Accuracy:45.994%
Gunner Accuracy:31.073%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B+
Kills:1,271
V. Kills:178 N/A
Deaths:66
KDR:19.258
Accuracy:44.353% C++
KPH:54.900 B+
VKPH:7.700 C--
L100 Python HESH
B++
Kills:1,132
V. Kills:84 N/A
Deaths:60
KDR:18.867
Accuracy:58.191% B++
KPH:74.900 C++
VKPH:5.600 D-
L100 Python HEAT
B**
Kills:1,023
V. Kills:341 299%
Deaths:99
KDR:10.333
Accuracy:62.954% B**
KPH:58.300 B*
VKPH:19.400 B++
Skyguard
C++
Kills:1,008
V. Kills:665 151%
Deaths:206
KDR:4.893
Accuracy:27.888% C--
KPH:17.100 C+
VKPH:11.300 C++
L100 Python AP
A*
Kills:969
V. Kills:870 111%
Deaths:170
KDR:5.700
Accuracy:70.664% A++
KPH:40.700 C+
VKPH:36.600 A*
Kills:5,403 (5,403 + 0)
Deaths:601
KDR:8.990
VKDR:3.557
Vehicle Kills:2,138
Kill Difference:4,802
Playtime:138.545 hours
Usage:3%
Score:2.617m
Score/min:315
Driving Accuracy:70.664%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:12,856
V. Kills:13,705 94%
Deaths:1,339
KDR:9.601
Accuracy:53.150% B+
KPH:33.700 C
VKPH:35.900 A*
P2-120 HEAT
A
Kills:4,302
V. Kills:1,320 326%
Deaths:338
KDR:12.728
Accuracy:48.485% B+
KPH:55.500 A
VKPH:17 B*
P2-120 HESH
A+
Kills:1,422
V. Kills:89 N/A
Deaths:51
KDR:27.882
Accuracy:51.211% B+
KPH:105.900 A+
VKPH:6.600 D
P525 Marauder
B*
Kills:1,139
V. Kills:69 N/A
Deaths:35
KDR:32.543
Accuracy:29.727% B*
KPH:101.600 B+
VKPH:6.200 B+
E540 Halberd
A
Kills:397
V. Kills:275 144%
Deaths:55
KDR:7.218
Accuracy:54.215% A
KPH:29.700 C+
VKPH:20.600 A
G30 Vulcan
A+
Kills:313
V. Kills:275 113%
Deaths:65
KDR:4.815
Accuracy:39.672% B*
KPH:30.700 B
VKPH:27 A+
G30 Walker
A**
Kills:234
V. Kills:246 95%
Deaths:60
KDR:3.900
Accuracy:29.845% B+
KPH:45.400 B**
VKPH:47.700 A**
G40-F Ranger
C*
Kills:164
V. Kills:192 85%
Deaths:60
KDR:2.733
Accuracy:34.938% C*
KPH:28.800 D-
VKPH:33.800 C*
M12 Kobalt
C
Kills:112
V. Kills:5 N/A
Deaths:2
KDR:56
Accuracy:11.787% D*
KPH:67.600 C
VKPH:3 C-
MR11 Gatekeeper
B++
Kills:110
V. Kills:105 104%
Deaths:19
KDR:5.789
Accuracy:53.366% A
KPH:27.700 C++
VKPH:26.500 B++
M20 Basilisk
A+
Kills:58
V. Kills:13 414%
Deaths:14
KDR:4.143
Accuracy:29.335% C+
KPH:35.700 A+
VKPH:8 C+
Kills:21,107 (18,580 + 2,527)
Deaths:2,038
KDR:10.357
VKDR:7.995
Vehicle Kills:16,294
Kill Difference:19,069
Playtime:525.776 hours
Usage:10%
Score:16.268m
Score/min:516
Driving Accuracy:51.211%
Gunner Accuracy:29.335%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:5,161
V. Kills:274 N/A
Deaths:226
KDR:22.836
Accuracy:40.325% C++
KPH:193.900 A+
VKPH:10.300 B++
E540 Halberd-H
B*
Kills:1,113
V. Kills:681 163%
Deaths:100
KDR:11.130
Accuracy:65.653% B*
KPH:55.400 C+
VKPH:33.900 B*
M40 Fury-H
A
Kills:1,103
V. Kills:97 N/A
Deaths:69
KDR:15.986
Accuracy:45.211% C+
KPH:167.900 A
VKPH:14.800 C-
G20 Vulcan-H
A++
Kills:843
V. Kills:606 139%
Deaths:161
KDR:5.236
Accuracy:56.446% B*
KPH:74.300 B**
VKPH:53.400 A++
M12 Kobalt-H
A+
Kills:294
V. Kills:14 N/A
Deaths:15
KDR:19.600
Accuracy:27.175% B**
KPH:203.700 B*
VKPH:9.700 A+
M60-G Bulldog-H
D-
Kills:92
V. Kills:11 N/A
Deaths:11
KDR:8.364
Accuracy:46.425% D-
KPH:69.800 D-
VKPH:8.300 D--
MR11 Gatekeeper-H
M
Kills:72
V. Kills:112 64%
Deaths:9
KDR:8
Accuracy:60.236% B+
KPH:39.100 C+
VKPH:60.800 M
Kills:8,678 (0 + 8,678)
Deaths:591
KDR:14.684
VKDR:3.037
Vehicle Kills:1,795
Kill Difference:8,087
Playtime:69.251 hours
Usage:1%
Score:2.651m
Score/min:638
Driving Accuracy:N/A%
Gunner Accuracy:60.236%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:2,015
V. Kills:44 N/A
Deaths:106
KDR:19.009
Accuracy:21.777% B+
KPH:179.200 A*
VKPH:3.900 C+
M40 Fury
M++
Kills:1,426
V. Kills:208 N/A
Deaths:103
KDR:13.845
Accuracy:48.651% B**
KPH:137 M++
VKPH:20 A*
M12 Kobalt
A+
Kills:1,251
V. Kills:40 N/A
Deaths:66
KDR:18.955
Accuracy:18.648% C
KPH:138.800 A+
VKPH:4.400 C**
M40 Fury
M**
Kills:1,087
V. Kills:169 N/A
Deaths:89
KDR:12.214
Accuracy:50.500% A
KPH:151 M**
VKPH:23.500 A++
M20 Basilisk
B**
Kills:452
V. Kills:109 411%
Deaths:105
KDR:4.305
Accuracy:40.426% C+
KPH:40 B**
VKPH:9.600 C**
M20 Basilisk
B++
Kills:288
V. Kills:74 384%
Deaths:50
KDR:5.760
Accuracy:37.104% D
KPH:34.800 B++
VKPH:8.900 C
M60-G Bulldog
B*
Kills:212
V. Kills:31 N/A
Deaths:42
KDR:5.048
Accuracy:48.451% B*
KPH:49.800 C**
VKPH:7.300 C+
M60-G Bulldog
D
Kills:125
V. Kills:22 N/A
Deaths:20
KDR:6.250
Accuracy:37.769% D
KPH:40.500 D
VKPH:7.100 D
Kills:6,856 (0 + 6,856)
Deaths:581
KDR:11.800
VKDR:1.200
Vehicle Kills:697
Kill Difference:6,275
Playtime:64.794 hours
Usage:1%
Score:1.758m
Score/min:452
Driving Accuracy:N/A%
Gunner Accuracy:37.769%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:3,527
V. Kills:1,424 248%
Deaths:1,822
KDR:1.936
Accuracy:65.228% B**
KPH:51.300 B**
VKPH:20.700 B**
M4-F Pillager
A++
Kills:1,420
V. Kills:147 N/A
Deaths:948
KDR:1.498
Accuracy:50.429% B
KPH:65.100 A++
VKPH:6.700 C+
S12 Renegade
B**
Kills:1,149
V. Kills:44 N/A
Deaths:368
KDR:3.122
Accuracy:52.525% B*
KPH:94 B*
VKPH:3.600 B**
M20 Basilisk-F
B*
Kills:1,113
V. Kills:273 406%
Deaths:750
KDR:1.484
Accuracy:56.726% B*
KPH:35.300 B+
VKPH:8.700 B+
M12 Kobalt-F
C+
Kills:726
V. Kills:31 N/A
Deaths:352
KDR:2.063
Accuracy:24.188% C++
KPH:33 C+
VKPH:1.400 C+
Kills:7,935 (7,935 + 0)
Deaths:4,240
KDR:1.871
VKDR:0.453
Vehicle Kills:1,919
Kill Difference:3,695
Playtime:156.336 hours
Usage:3%
Score:1.770m
Score/min:189
Driving Accuracy:24.188%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M**
Kills:204
V. Kills:31 N/A
Deaths:13
KDR:15.692
Accuracy:42.861% A+
KPH:128.100 B**
VKPH:19.500 M**
M20 Wyvern
B*
Kills:184
V. Kills:104 175%
Deaths:53
KDR:3.472
Accuracy:38.128% C
KPH:37.400 B+
VKPH:21.100 B*
Kills:388 (0 + 388)
Deaths:66
KDR:5.879
VKDR:2.045
Vehicle Kills:135
Kill Difference:322
Playtime:6.516 hours
Usage:0%
Score:0.136m
Score/min:349
Piloting Accuracy:N/A%
Gunner Accuracy:38.128%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1 Cycler 15,80715,4198,4681.821C++0.5627.559%B+32.428%B*68B**1.7A+189226.9h11.6B+41.9B+
P2-120 AP 26,56112,8561,3399.601C+7.2253.15%B+2.466%C+33.7C35.9A*538381.9h9.2D*17.2D
LC3 Jaguar 9,3499,1324,9821.833C++0.5527.661%C++23.872%C++51.4C++1.2B+152177.5h11.8C+42.5C*
Hellfire Rocket Pods 12,2458,95686010.414C+8.0359.158%B*N/A72D26.4B++496124.4h20.4C+34.5C++
M18 Needler 15,6018,3802,7213.08C+0.6937.776%B++N/A27.9B++24A303300.5h95.4C**252.6B+
P525 Marauder-H 5,4355,16122622.836C**20.4540.325%C++N/A194A+10.3B++62226.6h5.2B++12.9B++
P2-120 HEAT 5,6224,30233812.728B+10.3448.485%B+1.534%D-55.4A17B*40977.6h4.7B++9.6B*
TRAC-5 4,2544,2021,8382.286A0.1023.016%C16.016%D24.1CN/A110174.3h12.8C++55.8C++
Tank Mine 7,7364,0391,3512.99C+0.6037.832%C+N/A196.1B**179.5M**299620.6h1.5B++4B*
T5 AMC 3,6903,6311,6992.137B**0.2529.208%B+24.043%C**65A1.1B**21555.9h11.8B+40.4B+
T9 CARV 3,6813,6171,8301.977C++0.4120.842%C-25.823%C+56C++1B21064.6h12.4C+59.5C+
M40 Fury-F 4,9513,5271,8221.936C++0.4565.228%B**N/A51.3B**20.7B**25268.8h9.6C**14.7B++
AMR-66 3,4533,3791,8811.796B0.5931.731%C*27.701%C++60.9B*1.3B*16355.5h7.1B+22.5B+
TRAC-5 S 3,2613,1773,2810.968C1.4225.658%C+18.508%C++11.8DN/A44270.1h13.9D54.1C+
C-4 4,2572,9811,1632.563B+0.1825.754%CN/A152.1B++65.1A*162419.6h1.1B+4.3C*
TMG-50 2,9252,8851,5731.834C++0.5526.169%C++21.629%D71.2B+1C++23140.5h10.8C+41.2C*
DMR-99 2,7062,6511,1642.277C+0.1137.56%B+24.67%D-74.9B+1.6B**16235.4h6.4C*17.1B+
M18 Rotary 5,3492,6481,4271.856C0.5332.244%C1.662%C+13.4C--13.6C+231198.2h118.4C+367.1C+
TAR 2,6772,6481,4641.809C++0.5823.799%D15.71%D*35.5CN/A13074.5h12.3C+51.7C+
T9A "Butcher" 2,6032,5521,4691.737C0.6523.558%D-25.627%D73.5C+1.5B+19434.7h11.9D50.5D
MSW-R 2,0882,0641,1151.851C0.5324.514%C24.564%C--63.9C+N/A31032.3h11.5C46.8C+
M12 Kobalt 2,0592,01510619.009C+16.6221.777%B+18.908%C+179.9A*3.9C+52511.2h11.3A52B*
Chainblade 2,0341,94518,8640.103A*2.2841.506%B*N/A1.8B**N/A61064.5h1.8B+4.4B+
RAMS .50M 1,9131,9084803.975C+1.5945.382%B+79.35%C+43.5C++N/A14543.9h1.8B+4B+
M14 Banshee 1,9411,7152706.352C3.9729.378%CN/A35.8D4.7C*20947.9h21.9C+74.6C+
PDW-16 Hailstorm 1,7261,7151,1871.445C+0.9424.807%C17.609%C+43.4C+N/A19839.5h12.1B+48.8C*
NS-15M2 1,6291,6019441.696C0.6925.284%C-22.611%D-67.6C+1.2C++18123.7h11.8C46.8C+
MG-H1 Watchman 1,4621,4408801.636C+0.7524.736%C32.708%C++80.9B1.2C+24817.8h13.3C+53.8C+
C-4 ARX 1,8001,4284263.352B+0.9730.152%B+N/A291.4A*75.9A++14254.9h0.9B*3.1B+
M40 Fury 1,6341,42610313.845C*11.4648.651%B**N/A137.1M++20A*65110.4h9.4B++19.4B*
P2-120 HESH 1,5111,4225127.882B+25.5051.211%B+N/A106.1A+6.6D49113.4h3.3B*6.5B*
M4-F Pillager 1,5671,4209481.498C+0.8950.429%B1.901%C+65.1A++6.7C+17121.8h28.7B++56.8B+
T1A Unity 1,3681,3508221.642C+0.7423.516%D--19.482%D--46.9CN/A10628.8h12.1C+51.3D
T16 Rhino 1,3631,3427201.864C++0.5220.191%D18.033%D--49.7C+N/A18527h13.1C64.7C
TORQ-9 1,3391,3217441.776C++0.6125.982%C24.603%C50.8C+N/A20226h14.1C54.1C+
T1B Cycler 1,3331,3147031.869C+0.5227.356%C24.429%D61.1C+N/A15321.5h12.2C44.4C+
Claymore 1,3041,30410013.04B+10.6543.995%B**N/A334.4M+N/A10843.9h1.2C+2.8B++
NS-11C 1,3191,3045842.233B+0.1528.744%C**24.54%B+73.3B++N/A22017.8h11.3B+39.3B+
HC1 Cougar 1,3061,2977831.656C++0.7326.875%C+15.652%D**36.4CN/A13635.6h10.6C*39.4C*
C75 Viper 1,4491,2716619.258A16.8744.353%C++1.652%B+55B+7.7C--30923.1h6.9C**15.6B+
SMG-46 Armistice 1,2911,2628961.408C++0.9827.423%C19.414%C+36.3CN/A14234.8h14.1C51.4C+
M12 Kobalt 1,2911,2516618.955C16.5718.648%C20.304%C*139A+4.4C**3549h11.2A59.8B+
TS4 Haymaker 1,2801,2451,0381.199C+1.1944.385%C+11.968%C-45.3C+1.3B**15227.5h4.3C+9.8C+
NS-11A 1,2361,2276851.791C++0.5927.216%C+23.716%C58.7C**N/A15620.9h11.4B41.8C**
NSX Tengu 1,2441,2257201.701C+0.6838.97%C19.51%D67.7C*1C++15718.1h12C+30.8C+
T7 Mini-Chaingun 1,2481,2187451.635C**0.7515.121%D-10.673%D-47.6C1.2C++20925.6h15.9C-105.1D
NSX-P Naginata 1,2681,2167391.645C0.7427.049%C++35.691%B83.9C++3.6A++24214.5h10.9C++40.1C*
Auraxium Chainblade 1,2421,21020,8790.058B2.3333.852%C*2.479%D1.9C+N/A6642.9h1.9B5.5B
TRAC-Shot 1,2291,2108881.363C+1.0226.708%C+17.686%C56B+N/A15521.6h10.2B38.1B
FA1 Barrage 1,2291,2098341.45C++0.9446.447%C++10.587%D--46C++N/A17626.3h4.2C**9B
NSX-P Tanto 1,2331,2075752.099B+0.2930.68%C**24.524%D83.2B*1.8B++21814.5h11.6C*37.9B
T9 CARV-S 1,2201,2046781.776C+0.6123.536%C19.601%D--60.5C+N/A20919.9h13.6D57.6C
MG-A1 Arbalest 1,2431,2027621.577C+0.8128.637%C++30.948%C++69.9B+2.4A+27017.2h13.3C**46.3B+
MKV Suppressed 1,2131,2017141.682C++0.7027.694%C+23.064%C++56.7C*N/A15221.2h11.1B+39.9B
MRC3 Mercy 1,2081,2003743.209C++0.827.736%F--13.417%F25.8DN/A9846.5h17.3C++223.2F-
MG-HBR1 Dragoon 1,2251,1995882.039C++0.3543.356%B**27.773%C--55.8B1.2C**12921.5h5.3B+12.2B+
MG-C1 Kindred 1,2271,1996691.792C**0.5926.859%C-30.359%B+82.1B+1.9B+27114.6h9.7B36C++
Shuriken 1,2071,1897941.497C0.8926.568%D-20.017%C+50.4CN/A12923.6h14D52.7D
MG-S1 Jackal 1,1981,1836471.828C++0.5628.648%C22.485%C+67.2C**N/A17017.6h10.9C+38.1C+
T1S Cycler 1,1941,1827111.662C*0.7223.829%D15.482%D--36.3CN/A13132.6h12C+50.3C+
HSR-1 1,1971,1815991.972C0.4138.485%C++17.528%D**57.1C+N/A13620.7h5.3C+13.7C++
M77-B 1,1811,1772335.052B**2.6746.488%B*73.407%D66.9AN/A19417.6h2.1C**4.4B++
NS-11P 1,1881,1765702.063C**0.3228.062%C++19.983%D55.2C++N/A15421.3h11.9C++42.4C**
NSX Yumi 1,1971,1767571.554C+0.8327.921%C+22.534%D52.7C++N/A13322.3h11.2C+40.2C+
Hornet Missiles 2,1491,1751677.036C+4.6571.659%B**1.106%C59.6C-49.4C+68919.7h9.1C*12.7B+
The Slasher 1,1871,17318,8020.062C**2.3239.303%B1.876%D--2.1C+N/A5568.4h1.8B+4.6B+
SABR-13 1,1821,1726451.817C+0.5728.476%C+23.976%D54.5C*N/A18021.5h10.5C++36.9C*
NSX Tanto 1,1911,1706431.82C*0.5729.986%C++24.786%C--68B1.2B+20317.2h12C++40.1C*
T32 Bull 1,1851,1687081.65C+0.7425.943%C+19.949%D--59.3C+N/A19719.7h11.9C+46C+
NS-30 Vandal 1,1761,1676021.939C+0.4536.949%C++15.339%D**60.2C+N/A14219.4h4.7B+12.7B
NS-45 Pilot 1,1811,1661,3140.887C-1.5035.725%C**29.331%C+85.1C++1.1C++20213.7h7.4D20.8C+
SR-7 1,1681,1652434.794C++2.4147.209%B+79.485%C+68.5B++N/A16517h2.1C+4.5C*
NSX Naginata 1,1841,1636971.669C0.7223.439%C-27.773%C--66.5C+1.2C++19617.5h11.3C+48.4C+
SOAS-20 1,1771,1636071.916C++0.4729.752%C+23.732%C+45.3C+N/A13125.7h11.7C+39.3C+
TS2 Inquisitor 1,1851,1611,2620.92C1.4730.471%C+23.773%C++63.4C**1.3B+16018.3h9.7C++31.7C++
Cycler TRV 1,1801,1607601.526C+0.8623.673%D17.414%D-34.7C-N/A16133.4h13.6D57.3C-
TRAC-5 Burst 1,1731,1586481.787C+0.6027.514%C22.971%D63.3C++N/A15618.3h11.5C+41.7C+
NS-7 PDW 1,1721,1588001.448C+0.9428.293%C++24.871%B+53.9C**N/A18121.5h13.4C+47.5C++
LC2 Lynx 1,1661,1585991.933C**0.4525.807%C+21.762%C49.5C+N/A22123.4h13C++50.5C++
S12 Renegade 1,1931,1493683.122C+0.7452.525%B*1.741%D94.2B*3.6B**21012.2h3.1C++5.9B+
P525 Marauder 1,2081,1393532.543B30.1629.727%B*N/A101.7B+6.2B+34411.2h5.4B+18B++
L100 Python HESH 1,2161,1326018.867C++16.4858.191%B++1.59%B75C++5.6D-25415.1h2.6B+4.5B+
M20 Basilisk-F 1,3861,1137501.484C*0.9056.726%B*1.527%D--35.3B+8.7B+13531.5h35B+61.7B*
E540 Halberd-H 1,7941,11310011.13C8.7465.653%B*2.336%B+55.4C+33.9B*53320.1h5.2C++7.9B+
T4 AMP 1,1251,1121,2520.888C1.5029.437%C+30.666%A+64.7B+N/A17317.2h14C+47.5C++
M40 Fury-H 1,2001,1036915.986C+13.6045.211%C+N/A167.1A14.7C-5756.6h5.6B**12.4A
M40 Fury 1,2561,0878912.213C*9.8350.5%AN/A151M**23.5A++5807.2h10.2B+20.1B*
MANA Anti-Vehicle Turret 2,0931,0623842.766C*0.3860.857%B2.448%D49.9B+48.4B*85221.3h7.8C*12.7B+
L100 Python HEAT 1,3641,0239910.333C**7.9562.954%B**2.737%B58.1B*19.4B++35217.6h4B*6.3B*
Skyguard 1,6731,0082064.893C++2.5127.888%C--3.671%A17.1C+11.3C++23759h83.1B+297.9B+
L100 Python AP 1,8399691705.7C3.3170.664%A++3.406%B*40.7C+36.6A*52423.8h6C8.5C*
L105 Zephyr 1,0189317212.931C+10.5556.084%AN/A87B*8.1C41210.7h3.9B**7B**
NS Baron G5 9419226071.519B0.8746.629%C+12.473%D56.6B1.2A16816.3h4.3C+9.3C+
TAS-16 Blackjack 9309136351.438C+0.9573.123%B++14.129%C59.3C+1.1B+19715.4h2.3C+3.2C**
NS Decimator 1,5918698571.014C1.3770.643%B**2.071%C++34.8D28.9B++47225h5.4D7.6C
G20 Vulcan-H 1,4498431615.236C+2.8556.446%B*3.796%B++73.9B**53.2A++93011.4h92.9C+164.5B+
TX1 Repeater 8128001,0890.735C1.6526.538%C++22.625%C+21.8DN/A11236.7h14C52.8C+
M2 Mutilator 7987882373.325B0.944.316%F*14.34%D--21.7D-N/A7836.3h17C+394.3T
CAS30 Tank Buster 1,5537596481.171C-1.2145.994%C-N/A7.3C-7.6C+127104.1h51.8C++112.6C++
TRS-12 Uppercut 7387306931.053C1.3354.421%D11.37%D24.5D-N/A9429.8h2.9D5.3C
M12 Kobalt-F 7577263522.063C+0.3224.188%C++4.959%D-33C+1.4C+7222h10.9B+45.2B+
T2 Striker 1,4997016121.145B+1.2455.444%C**N/A15.8C+18C++40644.3h32.5B+58.7B+
M60-A Bulldog 7396841740.235C+37.8560.174%B*1.462%D62.2B+5C+26911h3.9A6.5B**
MANA Anti-Personnel Turret 6766611923.443N/A1.0622.547%UN/A6610U150U16678100.1h21.8T*96.5T*
M18 Locust 1,4096543082.123D0.2634.083%C+2.446%B**20.8C-24B+34331.4h146.4C+429.7C+
M60-A Bulldog 6756151736.176C+33.7957.599%B+1.301%D52.6C++5.1C+21811.7h4.5B++7.7B++
NS-TMC-01 "His Regards" 60259613,6480.044C++2.3440.613%B*1.678%D1.9B+N/A5310h1.7B+4.2B+
NSX-P Tengu 5535454731.152C1.2339.641%C+30.092%B++79C**1.2C+2516.9h10.9C++27.4C*
C150 Dalton 1,067528796.684D4.3051.97%B**N/A47.1C+48.1B*79011.2h6.1D*11.7C-
Spear Anti-Vehicle Phalanx Turret 849516588.897C+6.5154.999%B+2.326%D-64.5B+41.6A8248h7.3C**13.2B+
NS-357 Underboss 5225106960.733C-1.6538.496%C22.745%C50.5C1.2B**18310.1h4.3D11.1C+
Frag Grenade 5135071507N/A504.6143.014%DN/A724.3B+8.6D26530.7h2.5B*5.7B+
TSAR-42 4554532421.872C-0.5145.306%B+52.759%F--53.3C+N/A2958.5h2.1C+4.6C*
M20 Basilisk 5614521054.305C1.9240.426%C+6.416%C*40B**9.6C**37511.3h44.2A109.4B**
ML-7 7564353661.189C*1.2066.933%B*1.379%D-34.3C*25.3B++71812.7h6C++8.9B+
E540 Halberd 672397557.218C4.8354.215%A2.519%C29.6C+20.5A48813.4h5.4C+10B+
NS-10 Burster 6953692201.677B0.7129.698%C2.71%D-6.3C++5.6B**14258.4h141.6C**476.7C*
KSR-35 3513441572.191C+0.1939.364%C*19.767%D*47.1C1B1727.3h5.1D--13.1C
NS-10 Burster 6013181951.631C++0.7529.543%C2.201%D--6.4C*5.7A14449.9h136.4B+461.7B+
M1 Heavy Cycler 3253171601.981C++0.4010.969%D*11.672%D**14.2D-N/A10622.4h21.3D-194.6D--
Ripper 3263146,4870.048C2.3418.483%D4.777%D**1.4CN/A4217h1.9D*10.1C
NS-AM7 Archer 3893134680.669C*1.7262.109%B+22.364%C*11.9B2.9C++8226.2h8.9B*14.4B*
G30 Vulcan 588313654.815C+2.4339.672%B*4.473%B+30.7B27A+65610.2h83.2C*209.7B+
M12 Kobalt-H 3082941519.6D17.2127.175%B**16.327%C210B**10A++4841.4h13.6C++50.1B+
M20 Basilisk 362288505.76C++3.3737.104%D3.819%D-34.7B+8.9C3408.3h44.8A+120.7B**
Rocklet Rifle 4832881721.674B*0.7165.424%A+N/A77.8M**52.7A*8523.7h21A32A
M3 Pounder HEG 354284982.898B0.5141.793%C2.465%C-23.5C+5.8B**24412.1h15C*35.8C++
NSX Tomoe 2852821921.469C0.9231.23%C+26.241%D**35.7DN/A1057.9h13.1C+42C++
MRC3 Mercy 262256872.943C+0.5618.654%C10.547%F-38.2C+N/A2136.7h17.8C++95.4C++
M3 Pounder HEG 317254733.479B+1.0944.614%C+2.756%C28.9B+7.2A+2548.8h15.9C++35.7C*
TX2 Emperor 2462362810.84C1.5530.151%C+31.356%B**42.9C+1.8A+1665.5h8.8C+29.3C++
G30 Walker 480234603.9C1.5129.845%B+N/A45B**47.3A**6925.2h122.6B++410.9B+
NSX Daimyo 218218583.759C+1.3744.925%C++94.954%C*75.2C++N/A2992.9h2.8D6.1C
Coyote Missiles 410217454.822C+2.4455.973%C+N/A34.4C--30.6C++7206.3h37.1C+66.3C+
M60-G Bulldog 243212425.048C2.6648.451%B*4.245%B**49.3C**7.2C3614.3h5.4B+11.1B++
MR1 Fracture 3652051211.694B*0.6939.811%C+2.439%D12.7C*9.9A++24416.2h41.1C**103.3C**
CAS 14-E 2352041315.692C13.3142.861%A+N/A127.5B**19.4M**4441.6h28C++65.3B+
Aspis Anti-Aircraft Phalanx Turret 410197296.793B+4.4129.469%C+N/A21.6B**23.4A+5769.1h106.5A361.5B++
M12 Kobalt 194189631.5C29.1126.128%B++24.339%B**270A*7.1B+6620.7h11.4B*43.5B*
M20 Wyvern 288184533.472D1.0938.128%C2.717%C--37.6B+21.2B*3184.9h69.7C++182.9C++
Sticky Grenade 1851841184N/A181.6144.074%D*N/A920C5D-28560.2h2.1C+4.7C+
Tomcat A2AM Pods 362183209.15C+6.7674.187%DN/A79.6C++77.8B++21332.3h5.7A+7.7A
M9 SKEP Launcher 4521742090.833C+1.5575.667%B*N/A12.5C20C+21113.9h11.7D*15.5D--
MR1 Fracture 3201731281.352B+1.0339.442%C+1.734%D-10.2C+8.7A+21516.9h51.7C+131.1C++
AP30 Shredder 317165433.837C1.4531.073%C1.818%C+28.4C-26.2B+8115.8h77.7C++249.9C+
G40-F Ranger 356164602.733D-0.3534.938%C*N/A28.8D-33.7C*6895.7h126.7F362.6D-
M6 Onslaught 155155602.583C+0.2016.758%D15.484%D*44.3C+N/A2153.5h16B+95.7C++
99SV 146144304.8A++2.4136.719%B28.472%D-17.1DN/A2028.4h5.5C15.1C+
MAX Punch 1451428890.16C*2.2335.743%DN/A1.1CN/A4133.8h1.9C++5.3C++
ASP-30 Grounder 262132951.389B1.0064.702%C+2.273%C10.3C-10.2C41512.8h8.2C12.6C+
AS16 NightHawk 133130671.94C+0.4544.691%C++15.385%C++81.3B*1.9A++5731.6h4.3C+9.7C++
NS-44 Commissioner 1291251620.772C1.6133.07%D-25.6%C+39.1C1.3B**3743.2h3.3C*10.1C+
M60-G Bulldog 147125206.25C-3.8637.769%D1.6%C-40.3D7.1D2123.1h5.5B+14.5C++
M12 Kobalt 117112256A++53.6111.787%D*5.357%F-65.9C2.9C--2191.7h16.1C136.4D-
MR11 Gatekeeper 215110195.789C3.4053.366%A2.727%B+27.5C++26.3B++3954h30.8B*57.7B**
M60-A Bulldog 11899214.714D2.3341.789%C+1.01%C+36.7C-7C3142.7h4.9B+11.7B+
M60-G Bulldog-H 10392118.364D--5.9846.425%D-N/A70.8D-8.5D--2551.3h4.4B+9.6C++
Hunter QCX 96902410.373D2.0122.519%D**16.667%C15C1D786h3.7B+16.2C++
M202 Wyrm 11578239B**36.6148.403%D-1.282%C--97.5C46.3C8070.8h26B++53.8B+
Anti-Vehicle Grenade 12975175N/A72.6144.231%D--N/A375C270A++54410.2h4.3B+9.7C*
MR11 Gatekeeper-H 1847298C+5.6160.236%B+N/A40C+62.2M+8231.8h71.5D-118.7C-
M20 Basilisk 7158144.143C+1.7629.335%C+6.897%B**36.3A+8.1C+4951.6h40.8A+139B**
A30 Walker 11356272.074C0.3121.634%FN/A8.5D8.6C-2196.6h162C++748.7D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,3862,510,445208.8h
Anti-Vehicle MANA Turret503,7206.9h
Spawn Beacon225,8583.7h
Nanite Revive Grenade03,2540.9h
Medical Applicator663330,23727.9h
Restoration Kit2203,8522.9h
Motion Spotter369,3185h
Welding Device03810h
Spitfire Auto-Turret33120.2h
Ammunition Package185,3612.2h
Shield Recharging Field644,2991.3h
Recon Detection Device11915,22324.9h
Medical Kit112780.2h
Anti-Infantry MANA Turret391,4493.1h
WLT-Howler Mining Laser21,9340.4h
Nano-Repair Grenade01180h
Hardlight Barrier3700.1h

Check the help document for the dictionary if you want to learn more about words used here.


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