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General S9ilentTerran[IGDA] S9ilentTerran
TR BR 96

KDR: 2.42

Score: 131.9m

Last Seen: Jun 15th, 2019 2:13 PM
- OFFLINE - 103 hour(s)

Prestige 1, Battle Rank 96 - Terran Republic on Connery - Outfit Officer of Ignis De Auraxis[IGDA] Ignis De Auraxis
TR outfit on Briggs

Members: 15
Level Progress (to 97): 64%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP T1 Cycler Hellfire Rocket Pods LC3 Jaguar M18 Needler P525 Marauder-H P2-120 HEAT TRAC-5
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,481,184 MLG Score: 1184
Fun Score: N/A
Cheeseburgers Flipped: 1230TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.555%23.153%61552115888,7971.872490.552

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.384%1.056B**0.352C**-1.096D*HEAD ++ (~9.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.60.429B11.30.208C++31.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.065%0.868%7745120521,8983769141235.80849155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.003%0.074C+-0.668D-0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
161.20C+61.4-0.158C99.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.512%2.196%8758120223,9573879172426.17449139%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.437%-0.043C+-0.245C1.331

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.338C**10.30.173C++15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.834%4.743%67322118819,061375243345.08022440%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.798%0.153C++0.078C+0.784

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.10.68B+14.40.637B+23.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.078%73.905%673612044,6564789160.972228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.905%1.515A+0.443B0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.522B+2.10.33C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.327%11.975%673512053,9083560801.09775

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.684%0.568B+-0.518D0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.413B3.70.229C++4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Ignis De Auraxis[IGDA] Ignis De Auraxis
TR outfit on Briggs

Members: 15
131.9m220.5%453 (27.2k)417 (25k)2.42407219,19490,4242.8089796 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12101081325.472%13.286%33803:3077

13% Combat Medic53% Engineer10% Heavy Assault10% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 25th, 2012 9:15 AMJul 11th, 2017 2:02 PMJun 17th, 2019 10:10 AM (2d) (PST)Jun 15th, 2019 10:41 AM (4d) (PST)Jun 15th, 2019 10:13 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0921669260.6940.2860.0921.9070.1711184

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,5299,96355,566421761141025,049

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5265.1h/219.4d 34,804 29,121 57,375 602.4k 7,950 14,603 53,990 345m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C*
Kills:2,925
Deaths:1,440
KDR:2.031
Accuracy:20.131% C*
HSR:23.111% C++
TMG-50
B**
Kills:2,858
Deaths:1,554
KDR:1.839
Accuracy:26.169% B**
HSR:21.519% C
T9A "Butcher"
C
Kills:2,219
Deaths:1,290
KDR:1.720
Accuracy:23.349% C
HSR:23.659% C--
MSW-R
B+
Kills:1,828
Deaths:970
KDR:1.885
Accuracy:24.358% B+
HSR:22.702% C+
NS-15M2
C**
Kills:1,585
Deaths:935
KDR:1.695
Accuracy:25.289% C**
HSR:22.271% C-
MG-H1 Watchman
B*
Kills:1,405
Deaths:861
KDR:1.632
Accuracy:24.829% B+
HSR:32.456% B*
T16 Rhino
C+
Kills:1,318
Deaths:709
KDR:1.859
Accuracy:20.160% C+
HSR:17.830% D
NSX-P Naginata
B*
Kills:1,216
Deaths:739
KDR:1.645
Accuracy:27.049% B*
HSR:35.691% B*
T7 Mini-Chaingun
C
Kills:1,215
Deaths:741
KDR:1.640
Accuracy:15.111% C
HSR:10.700% D
T9 CARV-S
C**
Kills:1,198
Deaths:665
KDR:1.802
Accuracy:23.520% C**
HSR:19.449% D
NSX Naginata
C**
Kills:1,163
Deaths:697
KDR:1.669
Accuracy:23.441% C**
HSR:27.773% C+
T32 Bull
B+
Kills:1,151
Deaths:698
KDR:1.649
Accuracy:25.942% B+
HSR:19.461% D
Kills:20,081
Deaths (as Heavy Assault):11,299
Deaths (to Heavy Assaults):24,083
KDR:1.77724
Kill Difference:8,782
Playtime:536.472 hours
Usage:10%
Score:12.575m
Score/min:391
Accuracy (listed only):23.279%
HSR (listed only):23.052%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B*
Kills:7,977
Deaths:4,335
KDR:1.840
Accuracy:27.717% B*
HSR:22.928% B+
TRAC-5
B
Kills:4,202
Deaths:1,838
KDR:2.286
Accuracy:23.016% B
HSR:16.016% D
TRAC-5 S
B+
Kills:3,177
Deaths:3,281
KDR:0.968
Accuracy:25.658% B+
HSR:18.508% B+
T5 AMC
A
Kills:2,929
Deaths:1,352
KDR:2.166
Accuracy:29.295% A
HSR:21.134% C*
DMR-99
B++
Kills:2,651
Deaths:1,164
KDR:2.277
Accuracy:37.560% B++
HSR:24.670% D
AMR-66
B**
Kills:2,433
Deaths:1,345
KDR:1.809
Accuracy:32.579% B**
HSR:24.908% C+
NS-11C
B**
Kills:1,304
Deaths:584
KDR:2.233
Accuracy:28.744% B**
HSR:24.540% B**
HC1 Cougar
B+
Kills:1,296
Deaths:782
KDR:1.657
Accuracy:26.878% B+
HSR:15.586% D*
TS4 Haymaker
C*
Kills:1,245
Deaths:1,038
KDR:1.199
Accuracy:44.385% C*
HSR:11.968% C
TRAC-Shot
C**
Kills:1,210
Deaths:888
KDR:1.363
Accuracy:26.708% C**
HSR:17.686% C+
FA1 Barrage
B++
Kills:1,209
Deaths:833
KDR:1.451
Accuracy:46.438% B++
HSR:10.587% D--
NSX-P Tanto
B**
Kills:1,207
Deaths:575
KDR:2.099
Accuracy:30.680% B**
HSR:24.524% C+
MG-C1 Kindred
B**
Kills:1,192
Deaths:664
KDR:1.795
Accuracy:26.873% C++
HSR:30.285% B**
MG-HBR1 Dragoon
A++
Kills:1,181
Deaths:570
KDR:2.072
Accuracy:43.554% A++
HSR:27.604% C+
NSX Tanto
B++
Kills:1,170
Deaths:643
KDR:1.820
Accuracy:29.986% B++
HSR:24.786% C+
LC2 Lynx
B+
Kills:1,158
Deaths:599
KDR:1.933
Accuracy:25.807% B+
HSR:21.762% C++
TRAC-5 Burst
B+
Kills:1,158
Deaths:648
KDR:1.787
Accuracy:27.514% B+
HSR:22.971% C+
NS Baron G5
C**
Kills:915
Deaths:599
KDR:1.528
Accuracy:46.599% C**
HSR:12.350% C-
TRS-12 Uppercut
C
Kills:727
Deaths:692
KDR:1.051
Accuracy:54.350% C
HSR:11.279% D
TAS-16 Blackjack
B**
Kills:603
Deaths:427
KDR:1.412
Accuracy:71.160% B**
HSR:15.091% C+
AS16 NightHawk
B+
Kills:124
Deaths:64
KDR:1.938
Accuracy:44.553% B+
HSR:14.516% C++
Kills:39,068
Deaths (as Engineer):22,921
Deaths (to Engineers):19,305
KDR:1.70446
Kill Difference:16,147
Playtime:2,790.614 hours
Usage:53%
Score:76.712m
Score/min:458
Accuracy (listed only):35.717%
HSR (listed only):19.700%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B*
Kills:7,977
Deaths:4,335
KDR:1.840
Accuracy:27.717% B*
HSR:22.928% B+
TRAC-5
B
Kills:4,202
Deaths:1,838
KDR:2.286
Accuracy:23.016% B
HSR:16.016% D
TRAC-5 S
B+
Kills:3,177
Deaths:3,281
KDR:0.968
Accuracy:25.658% B+
HSR:18.508% B+
T5 AMC
A
Kills:2,929
Deaths:1,352
KDR:2.166
Accuracy:29.295% A
HSR:21.134% C*
PDW-16 Hailstorm
C**
Kills:1,704
Deaths:1,176
KDR:1.449
Accuracy:24.778% C++
HSR:17.430% C**
NS-11C
B**
Kills:1,304
Deaths:584
KDR:2.233
Accuracy:28.744% B**
HSR:24.540% B**
HC1 Cougar
B+
Kills:1,296
Deaths:782
KDR:1.657
Accuracy:26.878% B+
HSR:15.586% D*
SMG-46 Armistice
B+
Kills:1,262
Deaths:896
KDR:1.408
Accuracy:27.423% B
HSR:19.414% B+
TS4 Haymaker
C*
Kills:1,245
Deaths:1,038
KDR:1.199
Accuracy:44.385% C*
HSR:11.968% C
NSX Tengu
B
Kills:1,225
Deaths:720
KDR:1.701
Accuracy:38.970% B
HSR:19.510% C
TRAC-Shot
C**
Kills:1,210
Deaths:888
KDR:1.363
Accuracy:26.708% C**
HSR:17.686% C+
FA1 Barrage
B++
Kills:1,209
Deaths:833
KDR:1.451
Accuracy:46.438% B++
HSR:10.587% D--
NSX-P Tanto
B**
Kills:1,207
Deaths:575
KDR:2.099
Accuracy:30.680% B**
HSR:24.524% C+
MKV Suppressed
B+
Kills:1,201
Deaths:714
KDR:1.682
Accuracy:27.694% B
HSR:23.064% B+
MG-C1 Kindred
B**
Kills:1,192
Deaths:664
KDR:1.795
Accuracy:26.873% C++
HSR:30.285% B**
Shuriken
C**
Kills:1,189
Deaths:794
KDR:1.497
Accuracy:26.568% C
HSR:20.017% C**
MG-S1 Jackal
B+
Kills:1,183
Deaths:647
KDR:1.828
Accuracy:28.648% B+
HSR:22.485% B+
NSX Tanto
B++
Kills:1,170
Deaths:643
KDR:1.820
Accuracy:29.986% B++
HSR:24.786% C+
LC2 Lynx
B+
Kills:1,158
Deaths:599
KDR:1.933
Accuracy:25.807% B+
HSR:21.762% C++
NS-7 PDW
A
Kills:1,158
Deaths:800
KDR:1.448
Accuracy:28.293% B++
HSR:24.871% A
TRAC-5 Burst
B+
Kills:1,158
Deaths:648
KDR:1.787
Accuracy:27.514% B+
HSR:22.971% C+
NS Baron G5
C**
Kills:915
Deaths:599
KDR:1.528
Accuracy:46.599% C**
HSR:12.350% C-
TRS-12 Uppercut
C
Kills:727
Deaths:692
KDR:1.051
Accuracy:54.350% C
HSR:11.279% D
TAS-16 Blackjack
B**
Kills:603
Deaths:427
KDR:1.412
Accuracy:71.160% B**
HSR:15.091% C+
AS16 NightHawk
B+
Kills:124
Deaths:64
KDR:1.938
Accuracy:44.553% B+
HSR:14.516% C++
NSX-P Tengu
A*
Kills:116
Deaths:108
KDR:1.074
Accuracy:36.067% C++
HSR:35.345% A*
Kills:41,841
Deaths (as Light Assault):25,697
Deaths (to Light Assaults):18,263
KDR:1.62824
Kill Difference:16,144
Playtime:581.543 hours
Usage:11%
Score:12.183m
Score/min:349
Accuracy (listed only):33.646%
HSR (listed only):19.948%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
C**
Kills:1,704
Deaths:1,176
KDR:1.449
Accuracy:24.778% C++
HSR:17.430% C**
RAMS .50M
B**
Kills:1,599
Deaths:351
KDR:4.556
Accuracy:44.929% B**
HSR:78.737% C+
SMG-46 Armistice
B+
Kills:1,262
Deaths:896
KDR:1.408
Accuracy:27.423% B
HSR:19.414% B+
NSX Tengu
B
Kills:1,225
Deaths:720
KDR:1.701
Accuracy:38.970% B
HSR:19.510% C
MKV Suppressed
B+
Kills:1,201
Deaths:714
KDR:1.682
Accuracy:27.694% B
HSR:23.064% B+
Shuriken
C**
Kills:1,189
Deaths:794
KDR:1.497
Accuracy:26.568% C
HSR:20.017% C**
MG-S1 Jackal
B+
Kills:1,183
Deaths:647
KDR:1.828
Accuracy:28.648% B+
HSR:22.485% B+
HSR-1
B+
Kills:1,181
Deaths:599
KDR:1.972
Accuracy:38.485% B+
HSR:17.528% D*
M77-B
A+
Kills:1,177
Deaths:233
KDR:5.052
Accuracy:46.488% A+
HSR:73.407% C
NS-30 Vandal
B++
Kills:1,167
Deaths:602
KDR:1.939
Accuracy:36.949% B++
HSR:15.339% D**
NS-45 Pilot
B++
Kills:1,166
Deaths:1,314
KDR:0.887
Accuracy:35.725% B++
HSR:29.331% B+
SR-7
B**
Kills:1,165
Deaths:243
KDR:4.794
Accuracy:47.209% B**
HSR:79.485% C++
SOAS-20
B+
Kills:1,163
Deaths:607
KDR:1.916
Accuracy:29.752% B
HSR:23.732% B+
NS-7 PDW
A
Kills:1,158
Deaths:800
KDR:1.448
Accuracy:28.293% B++
HSR:24.871% A
TS2 Inquisitor
B+
Kills:1,150
Deaths:1,255
KDR:0.916
Accuracy:30.457% B
HSR:23.652% B+
T4 AMP
A*
Kills:1,003
Deaths:1,159
KDR:0.865
Accuracy:29.315% B
HSR:30.808% A*
TX1 Repeater
B
Kills:794
Deaths:1,077
KDR:0.737
Accuracy:26.576% B
HSR:22.670% C*
NS-357 Underboss
C**
Kills:500
Deaths:673
KDR:0.743
Accuracy:38.470% C**
HSR:22.400% C++
TSAR-42
B**
Kills:447
Deaths:231
KDR:1.935
Accuracy:45.437% B**
HSR:52.573% F
KSR-35
B++
Kills:334
Deaths:151
KDR:2.212
Accuracy:39.270% B++
HSR:19.761% D*
NS-AM7 Archer
B+
Kills:303
Deaths:427
KDR:0.710
Accuracy:62.128% B+
HSR:22.442% B+
NSX Tomoe
B+
Kills:282
Deaths:192
KDR:1.469
Accuracy:31.230% B+
HSR:26.241% D--
TX2 Emperor
A++
Kills:228
Deaths:273
KDR:0.835
Accuracy:30.045% C*
HSR:32.456% A++
99SV
B*
Kills:142
Deaths:29
KDR:4.897
Accuracy:36.727% B*
HSR:27.465% D--
NSX Daimyo
B+
Kills:126
Deaths:20
KDR:6.300
Accuracy:44.844% B+
HSR:93.651% C+
NS-44 Commissioner
B+
Kills:125
Deaths:162
KDR:0.772
Accuracy:33.070% C
HSR:25.600% B+
NSX-P Tengu
A*
Kills:116
Deaths:108
KDR:1.074
Accuracy:36.067% C++
HSR:35.345% A*
Kills:23,090
Deaths (as Infiltrator):15,453
Deaths (to Infiltrators):13,187
KDR:1.49421
Kill Difference:7,637
Playtime:520.179 hours
Usage:10%
Score:10.533m
Score/min:337
Accuracy (listed only):35.761%
HSR (listed only):33.311%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A
Kills:11,671
Deaths:6,297
KDR:1.853
Accuracy:27.624% A
HSR:30.580% A
TAR
C++
Kills:2,611
Deaths:1,428
KDR:1.828
Accuracy:23.775% C++
HSR:15.435% D
PDW-16 Hailstorm
C**
Kills:1,704
Deaths:1,176
KDR:1.449
Accuracy:24.778% C++
HSR:17.430% C**
T1A Unity
D
Kills:1,350
Deaths:822
KDR:1.642
Accuracy:23.516% D
HSR:19.482% D
TORQ-9
B
Kills:1,321
Deaths:744
KDR:1.776
Accuracy:25.982% B
HSR:24.603% C++
T1B Cycler
C**
Kills:1,314
Deaths:703
KDR:1.869
Accuracy:27.356% C**
HSR:24.429% C
SMG-46 Armistice
B+
Kills:1,262
Deaths:896
KDR:1.408
Accuracy:27.423% B
HSR:19.414% B+
TS4 Haymaker
C*
Kills:1,245
Deaths:1,038
KDR:1.199
Accuracy:44.385% C*
HSR:11.968% C
NS-11A
B+
Kills:1,227
Deaths:685
KDR:1.791
Accuracy:27.216% B+
HSR:23.716% C**
NSX Tengu
B
Kills:1,225
Deaths:720
KDR:1.701
Accuracy:38.970% B
HSR:19.510% C
FA1 Barrage
B++
Kills:1,209
Deaths:833
KDR:1.451
Accuracy:46.438% B++
HSR:10.587% D--
MKV Suppressed
B+
Kills:1,201
Deaths:714
KDR:1.682
Accuracy:27.694% B
HSR:23.064% B+
Shuriken
C**
Kills:1,189
Deaths:794
KDR:1.497
Accuracy:26.568% C
HSR:20.017% C**
MG-S1 Jackal
B+
Kills:1,183
Deaths:647
KDR:1.828
Accuracy:28.648% B+
HSR:22.485% B+
T1S Cycler
C+
Kills:1,182
Deaths:711
KDR:1.662
Accuracy:23.829% C+
HSR:15.482% D
NS-11P
B**
Kills:1,176
Deaths:570
KDR:2.063
Accuracy:28.062% B**
HSR:19.983% C++
NSX Yumi
C**
Kills:1,176
Deaths:757
KDR:1.554
Accuracy:27.921% C**
HSR:22.534% C
SABR-13
B+
Kills:1,172
Deaths:645
KDR:1.817
Accuracy:28.476% B+
HSR:23.976% C+
Cycler TRV
C*
Kills:1,160
Deaths:760
KDR:1.526
Accuracy:23.673% C*
HSR:17.414% C
NS-7 PDW
A
Kills:1,158
Deaths:800
KDR:1.448
Accuracy:28.293% B++
HSR:24.871% A
NS Baron G5
C**
Kills:915
Deaths:599
KDR:1.528
Accuracy:46.599% C**
HSR:12.350% C-
TRS-12 Uppercut
C
Kills:727
Deaths:692
KDR:1.051
Accuracy:54.350% C
HSR:11.279% D
TAS-16 Blackjack
B**
Kills:603
Deaths:427
KDR:1.412
Accuracy:71.160% B**
HSR:15.091% C+
AS16 NightHawk
B+
Kills:124
Deaths:64
KDR:1.938
Accuracy:44.553% B+
HSR:14.516% C++
NSX-P Tengu
A*
Kills:116
Deaths:108
KDR:1.074
Accuracy:36.067% C++
HSR:35.345% A*
Kills:39,221
Deaths (as Combat Medic):23,630
Deaths (to Combat Medics):9,000
KDR:1.6598
Kill Difference:15,591
Playtime:677.759 hours
Usage:13%
Score:15.998m
Score/min:393
Accuracy (listed only):33.334%
HSR (listed only):19.822%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
D**
Kills:1,200
Deaths:374
KDR:3.209
Accuracy:7.736% F-
HSR:13.417% D**
M2 Mutilator
D--
Kills:788
Deaths:237
KDR:3.325
Accuracy:4.316% F--
HSR:14.340% D--
NS-10 Burster
C*
Kills:363
Deaths:218
KDR:1.665
Accuracy:29.748% C*
HSR:2.755% D-
M1 Heavy Cycler
D
Kills:317
Deaths:160
KDR:1.981
Accuracy:10.969% D
HSR:11.672% D*
NS-10 Burster
C++
Kills:303
Deaths:193
KDR:1.570
Accuracy:29.585% C++
HSR:2.310% D--
M3 Pounder HEG
B
Kills:281
Deaths:98
KDR:2.867
Accuracy:41.490% B
HSR:2.491% C
M3 Pounder HEG
B+
Kills:250
Deaths:73
KDR:3.425
Accuracy:44.310% B+
HSR:2.800% C
MRC3 Mercy
B
Kills:238
Deaths:85
KDR:2.800
Accuracy:18.507% B
HSR:10.084% F-
MR1 Fracture
B+
Kills:205
Deaths:121
KDR:1.694
Accuracy:39.811% B+
HSR:2.439% D
MR1 Fracture
C**
Kills:173
Deaths:128
KDR:1.352
Accuracy:39.442% C**
HSR:1.734% D--
M6 Onslaught
C+
Kills:155
Deaths:60
KDR:2.583
Accuracy:16.758% C+
HSR:15.484% D-
Kills:4,273
Deaths (as MAX Suit):873.500
Deaths (to MAX Suits):3,794
KDR:4.89181
Kill Difference:3,399.500
Playtime:153.997 hours
Usage:3%
Score:3.883m
Score/min:420
Accuracy (listed only):25.697%
HSR (listed only):7.230%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A
Kills:8,929
V. Kills:3,283 272%
Deaths:860
KDR:10.383
Accuracy:59.147% A
KPH:71.800 C+
VKPH:26.400 A
M18 Needler
A**
Kills:7,904
V. Kills:6,968 113%
Deaths:2,715
KDR:2.911
Accuracy:37.849% B**
KPH:27.200 A+
VKPH:23.900 A**
M18 Rotary
B+
Kills:2,597
V. Kills:2,674 97%
Deaths:1,427
KDR:1.820
Accuracy:32.253% C*
KPH:13.200 C+
VKPH:13.500 B+
M14 Banshee
B++
Kills:1,712
V. Kills:225 N/A
Deaths:269
KDR:6.364
Accuracy:29.356% C+
KPH:35.800 C
VKPH:4.700 B++
Hornet Missiles
B+
Kills:1,175
V. Kills:974 121%
Deaths:167
KDR:7.036
Accuracy:71.659% A+
KPH:59.800 C+
VKPH:49.600 B+
M18 Locust
B**
Kills:654
V. Kills:755 87%
Deaths:308
KDR:2.123
Accuracy:34.083% B
KPH:20.800 C++
VKPH:24 B**
Coyote Missiles
B+
Kills:217
V. Kills:193 112%
Deaths:45
KDR:4.822
Accuracy:55.973% B
KPH:34.200 C
VKPH:30.500 B+
Tomcat A2AM Pods
B**
Kills:183
V. Kills:179 102%
Deaths:20
KDR:9.150
Accuracy:74.187% D-
KPH:78.900 B++
VKPH:77.200 B**
Kills:23,371 (12,867 + 0)
Deaths:5,811
KDR:4.022
VKDR:2.625
Vehicle Kills:15,251
Kill Difference:17,560
Playtime:720.373 hours
Usage:14%
Score:14.260m
Score/min:330
Piloting Accuracy:34.083%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A++
Kills:931
V. Kills:87 N/A
Deaths:72
KDR:12.931
Accuracy:56.084% A++
KPH:87.400 A+
VKPH:8.200 C+
CAS30 Tank Buster
C++
Kills:756
V. Kills:793 95%
Deaths:648
KDR:1.167
Accuracy:46.029% C+
KPH:7.300 C+
VKPH:7.600 C++
C150 Dalton
A++
Kills:528
V. Kills:539 98%
Deaths:79
KDR:6.684
Accuracy:51.970% B**
KPH:47 B*
VKPH:48 A++
AP30 Shredder
B*
Kills:165
V. Kills:152 108%
Deaths:43
KDR:3.837
Accuracy:31.073% C+
KPH:28.300 C+
VKPH:26.100 B*
Kills:2,380 (756 + 1,624)
Deaths:842
KDR:2.827
VKDR:1.866
Vehicle Kills:1,571
Kill Difference:1,538
Playtime:131.626 hours
Usage:2%
Score:1.866m
Score/min:236
Piloting Accuracy:46.029%
Gunner Accuracy:31.073%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A+
Kills:1,271
V. Kills:178 N/A
Deaths:66
KDR:19.258
Accuracy:44.353% B+
KPH:54.900 A+
VKPH:7.700 C+
L100 Python HESH
B**
Kills:1,132
V. Kills:84 N/A
Deaths:60
KDR:18.867
Accuracy:58.191% B**
KPH:74.900 B**
VKPH:5.600 D
L100 Python HEAT
A++
Kills:1,016
V. Kills:340 298%
Deaths:99
KDR:10.263
Accuracy:62.939% A
KPH:58.300 A++
VKPH:19.500 A++
Skyguard
B+
Kills:1,008
V. Kills:665 151%
Deaths:206
KDR:4.893
Accuracy:27.888% C+
KPH:17.100 B+
VKPH:11.300 B+
L100 Python AP
M++
Kills:962
V. Kills:866 111%
Deaths:170
KDR:5.659
Accuracy:70.661% A++
KPH:40.500 B*
VKPH:36.500 M++
Kills:5,389 (5,389 + 0)
Deaths:601
KDR:8.967
VKDR:3.549
Vehicle Kills:2,133
Kill Difference:4,788
Playtime:138.373 hours
Usage:3%
Score:2.603m
Score/min:314
Driving Accuracy:70.661%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:12,844
V. Kills:13,700 94%
Deaths:1,339
KDR:9.592
Accuracy:53.159% B*
KPH:33.700 B
VKPH:35.900 M++
P2-120 HEAT
M
Kills:4,302
V. Kills:1,320 326%
Deaths:338
KDR:12.728
Accuracy:48.485% B++
KPH:55.500 M
VKPH:17 A++
P2-120 HESH
A**
Kills:1,422
V. Kills:89 N/A
Deaths:51
KDR:27.882
Accuracy:51.211% B**
KPH:105.900 A**
VKPH:6.600 C
P525 Marauder
A
Kills:1,139
V. Kills:69 N/A
Deaths:35
KDR:32.543
Accuracy:29.727% A
KPH:101.600 B**
VKPH:6.200 B**
E540 Halberd
A++
Kills:397
V. Kills:275 144%
Deaths:55
KDR:7.218
Accuracy:54.241% A++
KPH:29.800 B+
VKPH:20.600 A++
G30 Vulcan
A++
Kills:313
V. Kills:275 113%
Deaths:65
KDR:4.815
Accuracy:39.681% A
KPH:30.700 B*
VKPH:27 A++
G30 Walker
M**
Kills:234
V. Kills:246 95%
Deaths:60
KDR:3.900
Accuracy:29.845% B**
KPH:45.400 A**
VKPH:47.700 M**
G40-F Ranger
B++
Kills:164
V. Kills:192 85%
Deaths:60
KDR:2.733
Accuracy:34.938% B++
KPH:28.800 C-
VKPH:33.800 B++
M12 Kobalt
B
Kills:112
V. Kills:5 N/A
Deaths:2
KDR:56
Accuracy:11.787% D
KPH:67.600 B
VKPH:3 C
MR11 Gatekeeper
B**
Kills:110
V. Kills:105 104%
Deaths:19
KDR:5.789
Accuracy:53.366% A++
KPH:27.700 B+
VKPH:26.500 B**
M20 Basilisk
A*
Kills:58
V. Kills:13 414%
Deaths:14
KDR:4.143
Accuracy:29.335% C++
KPH:35.700 A*
VKPH:8 C++
Kills:21,095 (18,568 + 2,527)
Deaths:2,038
KDR:10.351
VKDR:7.993
Vehicle Kills:16,289
Kill Difference:19,057
Playtime:525.463 hours
Usage:10%
Score:16.257m
Score/min:516
Driving Accuracy:51.211%
Gunner Accuracy:29.335%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:5,161
V. Kills:274 N/A
Deaths:226
KDR:22.836
Accuracy:40.326% B++
KPH:193.900 A*
VKPH:10.300 B**
E540 Halberd-H
A
Kills:1,108
V. Kills:678 163%
Deaths:100
KDR:11.080
Accuracy:65.672% B**
KPH:55.300 B+
VKPH:33.900 A
M40 Fury-H
A++
Kills:1,103
V. Kills:97 N/A
Deaths:69
KDR:15.986
Accuracy:45.211% C**
KPH:167.900 A++
VKPH:14.800 C+
G20 Vulcan-H
A**
Kills:833
V. Kills:601 138%
Deaths:161
KDR:5.174
Accuracy:56.428% B**
KPH:73.800 A+
VKPH:53.200 A**
M12 Kobalt-H
A+
Kills:294
V. Kills:14 N/A
Deaths:15
KDR:19.600
Accuracy:27.175% B**
KPH:203.700 A+
VKPH:9.700 A+
M60-G Bulldog-H
C*
Kills:92
V. Kills:11 N/A
Deaths:11
KDR:8.364
Accuracy:46.425% C*
KPH:69.800 C+
VKPH:8.300 C+
MR11 Gatekeeper-H
M+
Kills:72
V. Kills:112 64%
Deaths:9
KDR:8
Accuracy:60.236% B*
KPH:39.100 B+
VKPH:60.800 M+
Kills:8,663 (0 + 8,663)
Deaths:591
KDR:14.658
VKDR:3.024
Vehicle Kills:1,787
Kill Difference:8,072
Playtime:69.104 hours
Usage:1%
Score:2.641m
Score/min:637
Driving Accuracy:N/A%
Gunner Accuracy:60.236%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:2,002
V. Kills:44 N/A
Deaths:106
KDR:18.887
Accuracy:21.789% B*
KPH:178.900 M++
VKPH:3.900 C++
M40 Fury
M**
Kills:1,420
V. Kills:204 N/A
Deaths:103
KDR:13.786
Accuracy:48.601% A+
KPH:137.300 M**
VKPH:19.700 A*
M12 Kobalt
A*
Kills:1,240
V. Kills:39 N/A
Deaths:66
KDR:18.788
Accuracy:18.569% C*
KPH:139.600 A*
VKPH:4.400 B+
M40 Fury
M**
Kills:1,084
V. Kills:169 N/A
Deaths:89
KDR:12.180
Accuracy:50.475% A++
KPH:150.900 M**
VKPH:23.500 A*
M20 Basilisk
A++
Kills:449
V. Kills:109 408%
Deaths:105
KDR:4.276
Accuracy:40.468% C*
KPH:39.900 A++
VKPH:9.700 B+
M20 Basilisk
B**
Kills:288
V. Kills:74 384%
Deaths:50
KDR:5.760
Accuracy:37.121% C+
KPH:34.800 B**
VKPH:8.900 C+
M60-G Bulldog
A+
Kills:212
V. Kills:31 N/A
Deaths:41
KDR:5.171
Accuracy:48.428% A+
KPH:49.800 B**
VKPH:7.300 B
M60-G Bulldog
C+
Kills:125
V. Kills:22 N/A
Deaths:20
KDR:6.250
Accuracy:37.729% C+
KPH:40.500 C+
VKPH:7.100 C+
Kills:6,820 (0 + 6,820)
Deaths:580
KDR:11.759
VKDR:1.193
Vehicle Kills:692
Kill Difference:6,240
Playtime:64.465 hours
Usage:1%
Score:1.746m
Score/min:452
Driving Accuracy:N/A%
Gunner Accuracy:37.729%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
M**
Kills:3,385
V. Kills:1,353 250%
Deaths:1,789
KDR:1.892
Accuracy:65.406% A+
KPH:51.600 A+
VKPH:20.600 M**
S12 Renegade
A+
Kills:1,149
V. Kills:44 N/A
Deaths:368
KDR:3.122
Accuracy:52.525% B**
KPH:94 A+
VKPH:3.600 A
M20 Basilisk-F
B**
Kills:1,101
V. Kills:271 405%
Deaths:744
KDR:1.480
Accuracy:56.612% B**
KPH:35.400 B++
VKPH:8.700 B**
M4-F Pillager
A**
Kills:890
V. Kills:96 N/A
Deaths:620
KDR:1.435
Accuracy:54.553% B+
KPH:62.200 A**
VKPH:6.700 B+
M12 Kobalt-F
B
Kills:726
V. Kills:31 N/A
Deaths:352
KDR:2.063
Accuracy:24.188% B
KPH:33 C++
VKPH:1.400 C++
Kills:7,251 (7,251 + 0)
Deaths:3,873
KDR:1.872
VKDR:0.463
Vehicle Kills:1,795
Kill Difference:3,378
Playtime:145.323 hours
Usage:3%
Score:1.629m
Score/min:187
Driving Accuracy:24.188%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M**
Kills:196
V. Kills:30 N/A
Deaths:13
KDR:15.077
Accuracy:42.806% A
KPH:128.900 A+
VKPH:19.700 M**
M20 Wyvern
B*
Kills:184
V. Kills:104 175%
Deaths:53
KDR:3.472
Accuracy:38.042% C+
KPH:37.600 B*
VKPH:21.300 B*
Kills:380 (0 + 380)
Deaths:66
KDR:5.758
VKDR:2.030
Vehicle Kills:134
Kill Difference:314
Playtime:6.414 hours
Usage:0%
Score:0.134m
Score/min:349
Piloting Accuracy:N/A%
Gunner Accuracy:38.042%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 26,54412,8441,3399.592B+7.1753.159%B*2.468%C33.7B35.9M++538381.6h9.2D17.3C+
T1 Cycler 11,95911,6716,2971.853B++0.5727.624%A30.58%A64.5A**1.6M++181181h11.7B**42.5B**
Hellfire Rocket Pods 12,2128,92986010.383B+7.9659.147%AN/A71.8C+26.4A495124.3h20.4C*34.5B+
LC3 Jaguar 8,1547,9774,3351.84B0.5827.717%B*22.928%B+48.5B*1.1A++144164.5h11.9B42.9B+
M18 Needler 14,8727,9042,7152.911B+0.4937.849%B**N/A27.2A+23.9A**300291.1h97.8B++258.4B*
P525 Marauder-H 5,4355,16122622.836B++20.4140.326%B++N/A194A*10.3B**62226.6h5.2B++12.9B*
P2-120 HEAT 5,6224,30233812.728B**10.3048.485%B++1.534%D--55.4A**17A++40877.6h4.7B**9.6A
TRAC-5 4,2544,2021,8382.286A*0.1423.016%B16.016%D24.1B+N/A109174.3h12.8B+55.8B+
Tank Mine 7,7114,0181,3512.974C*0.5537.606%C**N/A195A++179.3S299420.6h1.5B++4A
M40 Fury-F 4,7383,3851,7891.892B0.5365.406%A+N/A51.6A+20.6M**25365.6h9.6C**14.6B+
TRAC-5 S 3,2613,1773,2810.968C++1.4625.658%B+18.508%B+11.8DN/A44270.1h13.9C54.1C*
C-4 4,2542,9781,1632.561B*0.1425.683%C+N/A151.9A++65.1A**161719.6h1.1B*4.3B++
T5 AMC 2,9642,9291,3522.166A0.2629.295%A21.134%C*59.5A**N/A20549.2h11.9B*40.8B*
T9 CARV 2,9732,9251,4402.031B+0.3920.131%C*23.111%C++51.4AN/A20056.9h12.6B+62.4B+
TMG-50 2,8982,8581,5541.839B+0.5926.169%B**21.519%C71.1A++1A+22740.2h10.8B41.3B+
DMR-99 2,7062,6511,1642.277C++0.1537.56%B++24.67%D74.9A1.6A*16235.4h6.4B+17.1B++
TAR 2,6402,6111,4281.828B0.6023.775%C++15.435%D35.7C*N/A13073.2h12.4B+52B+
M18 Rotary 5,2712,5971,4271.82C++0.6032.253%C*1.694%C-13.2C+13.5B+229197.4h120C**372.2B
AMR-66 2,4762,4331,3451.809B**0.6232.579%B**24.908%C+56.2A*1B**15243.3h7B*21.5B*
T9A "Butcher" 2,2572,2191,2901.72C+0.7023.349%C23.659%C--71.4B+1.2B**18531.1h12C51.3C+
M12 Kobalt 2,0462,00210618.887C**16.4621.789%B*18.781%C+178.8M++3.9C++52211.2h11.4A52.2B*
Chainblade 2,0341,94518,8640.103A**2.3241.506%B**N/A1.8A++N/A61064.3h1.8B++4.4B++
MSW-R 1,8491,8289701.885C++0.5424.358%B+22.702%C+61.1B**N/A28729.9h11.6B47.7B+
M14 Banshee 1,9371,7122696.364C++3.9429.356%C+N/A35.7C4.7B++20747.9h21.9C**74.5C**
PDW-16 Hailstorm 1,7151,7041,1761.449B+0.9824.778%C++17.43%C**43.2B*N/A19739.4h12.1B++48.8B+
RAMS .50M 1,6041,5993514.556B+2.1344.929%B**78.737%C+41.7B*N/A14438.3h1.9B++4.1B++
NS-15M2 1,6121,5859351.695C++0.7325.289%C**22.271%C-67.4B*1.1B**17623.5h11.8B46.8B+
P2-120 HESH 1,5111,4225127.882B**25.4651.211%B**N/A106.1A**6.6C48913.4h3.3B**6.5A
M40 Fury 1,6241,42010313.786B*11.3648.601%A+N/A137.9M**19.8A*65110.3h9.3B*19.2B**
MG-H1 Watchman 1,4271,4058611.632C*0.7924.829%B+32.456%B*81.2A+1.3B**24017.3h13.4B+53.8B+
T1A Unity 1,3681,3508221.642B0.7823.516%D19.482%D46.9C*N/A10528.8h12.1C++51.3C+
TORQ-9 1,3391,3217441.776B0.6525.982%B24.603%C++50.8B*N/A19926h14.1B54.1B+
T16 Rhino 1,3391,3187091.859B++0.5720.16%C+17.83%D49.4B*N/A18326.7h13.1C*65.2C*
T1B Cycler 1,3331,3147031.869C++0.5627.356%C**24.429%C61.1B++N/A15221.5h12.2C*44.4B+
NS-11C 1,3191,3045842.233A+0.1928.744%B**24.54%B**73.3A*N/A21717.8h11.3B*39.3B++
HC1 Cougar 1,3051,2967821.657B+0.7726.878%B+15.586%D*36.4B+N/A13435.6h10.6B+39.4B+
Claymore 1,2931,2939913.061B**10.6444.077%AN/A340.3M*N/A10793.8h1.2C++2.8B*
C75 Viper 1,4491,2716619.258M+16.8344.353%B+1.652%C++55A+7.7C+30823.1h6.9B**15.6A
SMG-46 Armistice 1,2911,2628961.408B1.0227.423%B19.414%B+36.3BN/A14034.8h14.1C**51.4B
TS4 Haymaker 1,2801,2451,0381.199C++1.2344.385%C*11.968%C45.3B++1.3M+15227.5h4.3C**9.8B+
M12 Kobalt 1,2791,2406618.788B16.3618.569%C*20.242%B+139.3A*4.4B+3558.9h11.1A+59.8B++
NS-11A 1,2361,2276851.791B0.6327.216%B+23.716%C**58.7A+N/A15220.9h11.4B*41.8B++
NSX Tengu 1,2441,2257201.701B+0.7238.97%B19.51%C67.7B**1B*15618.1h12B+30.8B+
NSX-P Naginata 1,2681,2167391.645C*0.7827.049%B*35.691%B*83.9A+3.6M**23614.5h10.9B+40.1B++
T7 Mini-Chaingun 1,2451,2157411.64B++0.7815.111%C10.7%D47.5B*1.2A20525.6h15.9C+105.1C++
Auraxium Chainblade 1,2421,21020,8790.058B+2.3733.852%C**2.479%D1.9BN/A6642.9h1.9B+5.5B+
TRAC-Shot 1,2291,2108881.363C++1.0626.708%C**17.686%C+56B**N/A15421.6h10.2B+38.1B+
FA1 Barrage 1,2291,2098331.451B+0.9746.438%B++10.587%D--46B**N/A17226.3h4.2B++9B++
NSX-P Tanto 1,2331,2075752.099A0.3330.68%B**24.524%C+83.2M1.8A+21214.5h11.6B++37.9B*
MKV Suppressed 1,2131,2017141.682B*0.7427.694%B23.064%B+56.7B**N/A15021.2h11.1B*39.9B+
MRC3 Mercy 1,2081,2003743.209B+0.787.736%F-13.417%D**25.8C+N/A9746.5h17.3B+223.2D*
T9 CARV-S 1,2141,1986651.802C*0.6223.52%C**19.449%D60.8B*N/A20819.7h13.5C57.6C++
MG-C1 Kindred 1,2201,1926641.795B0.6326.873%C++30.285%B**82.8A+1.9A26114.4h9.7B+36.1B+
Shuriken 1,2071,1897941.497C++0.9326.568%C20.017%C**50.4C**N/A12823.6h14C52.7C+
MG-S1 Jackal 1,1981,1836471.828B++0.6028.648%B+22.485%B+67.2A+N/A16517.6h10.9C*38.1B+
T1S Cycler 1,1941,1827111.662B+0.7623.829%C+15.482%D36.3B+N/A13132.6h12B50.3B
MG-HBR1 Dragoon 1,2071,1815702.072B++0.3543.554%A++27.604%C+56.5A+1.2B**12620.9h5.3B*12.2B**
HSR-1 1,1971,1815991.972C+0.4538.485%B+17.528%D*57.1B++N/A13520.7h5.3C**13.7B+
M77-B 1,1811,1772335.052A*2.6346.488%A+73.407%C66.9M+N/A19217.6h2.1B++4.4B*
NS-11P 1,1881,1765702.063B*0.3628.062%B**19.983%C++55.2A+N/A14721.3h11.9B*42.4B*
NSX Yumi 1,1971,1767571.554C++0.8727.921%C**22.534%C52.7B++N/A13222.3h11.2B+40.2B+
Hornet Missiles 2,1491,1751677.036C**4.6171.659%A+1.106%C--59.6C+49.4B+68819.7h9.1B+12.7B++
The Slasher 1,1871,17318,8020.062C**2.3639.303%B1.876%D--2.1C+N/A5568.4h1.8B++4.6C++
C-4 ARX 1,4751,1723523.33B++0.9130.05%B**N/A285.9M*73.9A**13984.1h0.9B**3.1B**
SABR-13 1,1821,1726451.817B0.6128.476%B+23.976%C+54.5B**N/A17821.5h10.5B++36.9B++
NSX Tanto 1,1911,1706431.82B++0.6029.986%B++24.786%C+68A1.2A++20017.2h12B+40.1B
NS-30 Vandal 1,1761,1676021.939C++0.4936.949%B++15.339%D**60.2B**N/A14019.4h4.7B*12.7B++
NS-45 Pilot 1,1811,1661,3140.887C1.5435.725%B++29.331%B+85.1B**1.1B*20013.7h7.4C++20.8B+
SR-7 1,1681,1652434.794C**2.3747.209%B**79.485%C++68.5A++N/A16517h2.1C*4.5B+
SOAS-20 1,1771,1636071.916B0.5129.752%B23.732%B+45.3B+N/A13025.7h11.7C*39.3B+
NSX Naginata 1,1841,1636971.669C**0.7623.441%C**27.773%C+66.5B*1.2B**19317.5h11.3B48.3B+
Cycler TRV 1,1801,1607601.526C**0.9023.673%C*17.414%C34.7C**N/A16033.4h13.6C+57.3C**
LC2 Lynx 1,1661,1585991.933B++0.4925.807%B+21.762%C++49.5B**N/A21723.4h13B+50.5B+
NS-7 PDW 1,1721,1588001.448B++0.9828.293%B++24.871%A53.9AN/A18021.5h13.4B+47.5B+
TRAC-5 Burst 1,1731,1586481.787C++0.6427.514%B+22.971%C+63.3B**N/A15618.3h11.5B41.7B+
T32 Bull 1,1681,1516981.649C*0.7825.942%B+19.461%D59B*N/A19119.5h12C**46.1B+
TS2 Inquisitor 1,1741,1501,2550.916C+1.5130.457%B23.652%B+63.2B**1.3B**15918.2h9.7B31.8B+
S12 Renegade 1,1931,1493683.122C**0.7052.525%B**1.741%D-94.2A+3.6A20912.2h3.1C*5.9B++
P525 Marauder 1,2081,1393532.543B**30.1229.727%AN/A101.7B**6.2B**34411.2h5.4B+18B*
L100 Python HESH 1,2161,1326018.867B++16.4458.191%B**1.59%C+75B**5.6D25315.1h2.6B*4.5B**
E540 Halberd-H 1,7861,10810011.08B+8.6665.672%B**2.347%C*55.4B+33.9A53420h5.2B+7.9B*
M40 Fury-H 1,2001,1036915.986B13.5645.211%C**N/A167.1A++14.7C+5756.6h5.6B*12.4B**
M20 Basilisk-F 1,3721,1017441.48B+0.9456.612%B**1.544%C35.4B++8.7B**13531.1h35B+61.8B++
M40 Fury 1,2531,0848912.18B+9.7650.475%A++N/A150.6M**23.5A*5807.2h10.2B+20.1B**
MANA Anti-Vehicle Turret 2,0931,0623832.773B*0.3560.845%B++2.448%D49.9B*48.4A85121.3h7.8B+12.7B++
L100 Python HEAT 1,3561,0169910.263B**7.8462.939%A2.756%C++58.4A++19.5A++35117.4h4B++6.3B**
Skyguard 1,6731,0082064.893B**2.4727.888%C+3.671%A17.1B+11.3B+23659h83.1B*297.9B*
T4 AMP 1,0131,0031,1590.865C+1.5629.315%B30.808%A*63.9AN/A16715.7h14.1C**48.1B+
L100 Python AP 1,8289621705.659C*3.2370.661%A++3.43%B+40.6B*36.5M++52123.7h6.1C++8.6B++
L105 Zephyr 1,0189317212.931C*10.5156.084%A++N/A87A+8.1C+41210.7h3.9A7A
NS Baron G5 9339155991.528B+0.9046.599%C**12.35%C-56.8B**1.1A+16716.1h4.3B9.3C+
M4-F Pillager 9868906201.435B0.9954.553%B+1.348%D62.2A**6.7B+15414.3h31.1B*57B**
NS Decimator 1,5788598471.014C+1.4170.598%A2.095%C+34.6C+29A+47024.8h5.4C7.6C*
G20 Vulcan-H 1,4348331615.174B2.7556.428%B**3.842%B+73.7A+53.2A**92511.3h93.5B165.7B++
TX1 Repeater 8067941,0770.737C+1.6926.576%B22.67%C*21.8CN/A11136.4h14C++52.8C**
M2 Mutilator 7987882373.325B**0.904.316%F--14.34%D--21.7CN/A7836.3h17C*394.3T
CAS30 Tank Buster 1,5497566481.167C+1.2646.029%C+N/A7.3C+7.6C++126103.9h51.8C**112.6B
TRS-12 Uppercut 7357276921.051C+1.3754.35%C11.279%D24.5DN/A9229.7h2.9C5.3C+
M12 Kobalt-F 7577263522.063C++0.3624.188%B4.959%D-33C++1.4C++7222h10.9B++45.2B++
M60-A Bulldog 7396841740.235B+37.8160.174%A+1.462%D62.2B**5B+26911h3.9A6.5A
M18 Locust 1,4096543082.123C++0.3034.083%B2.446%B+20.8C++24B**34031.4h146.4C+429.7C++
T2 Striker 1,4056445891.093A1.3355.546%BN/A15B+17.8A+40842.8h33.3B++59.9B++
M60-A Bulldog 6756151736.176C**33.7557.599%B**1.301%D-52.6B+5.1C**21811.7h4.5B*7.7B**
TAS-16 Blackjack 6176034271.412C*1.0171.16%B**15.091%C+48.6B+1.1A++16012.4h2.6C+3.6B+
MANA Anti-Personnel Turret 6146001773.39N/A0.9722.575%UN/A6000U140U15240500.1h22.9T*101.4T*
C150 Dalton 1,067528796.684C+4.2651.97%B**N/A47.1B*48.1A++78911.2h6.1D11.7C++
Spear Anti-Vehicle Phalanx Turret 844513588.845B6.4254.922%A2.339%D-64.1A+41.4A*8198h7.3C**13.2B++
NS-357 Underboss 5125006730.743C1.6838.47%C**22.4%C++50.5B1.2A+1809.9h4.3C+11.1C**
Frag Grenade 4964901490N/A487.5842.532%CN/A700B**8.6C++25630.7h2.4A5.7B*
M20 Basilisk 5584491054.276B+1.8540.468%C*6.459%C*40.1A++9.7B+37411.2h44.4A109.7A
TSAR-42 4494472311.935C+0.4945.437%B**52.573%F53.9B*N/A2868.3h2.1B+4.6B++
ML-7 7264183411.226B*1.2067.098%A1.435%D-34.8B**25.7A*74212h5.7B+8.5B*
E540 Halberd 672397557.218C++4.7954.241%A++2.519%C-29.8B+20.7A++48713.3h5.4B+10B**
NS-TMC-01 "His Regards" 3763747,1710.052B*2.3740.426%A1.872%D-2.2B++N/A6173.3h1.7B++4.3B+
NS-10 Burster 6863632181.665B**0.7629.748%C*2.755%D-6.3B+5.6A++14258h142.1C**477.7B+
KSR-35 3413341512.212C++0.2139.27%B++19.761%D*47.7B1A1707h5.2C--13.1C++
M1 Heavy Cycler 3253171601.981B+0.4410.969%D11.672%D*14.2DN/A10522.4h21.3D194.6C-
G30 Vulcan 588313654.815C*2.3939.681%A4.473%B+30.7B*27A++65610.2h83.2B+209.6B*
Ripper 3213096,3110.049C2.3818.354%D4.854%F1.4CN/A4214.1h1.9D10.1C+
NS-10 Burster 5793031931.57B+0.8529.585%C++2.31%D--6.1B+5.6A+14249.5h140.9B+476.3B+
NS-AM7 Archer 3763034270.71B+1.7162.128%B+22.442%B+12.1B**2.9C*8325.1h9B**14.4B**
M12 Kobalt-H 3082941519.6C+17.1827.175%B**16.327%C+210A++10A+4801.4h13.6B+50.1B++
M20 Basilisk 362288505.76B**3.3437.121%C+3.819%D34.7B**8.9C+3408.3h44.8A120.6B**
NSX Tomoe 2852821921.469C+0.9631.23%B+26.241%D--35.7C+N/A1037.9h13.1B+42B+
M3 Pounder HEG 349281982.867B*0.4441.49%B2.491%C23.4B++5.7A+24112h14.8B+35.6B+
Rocklet Rifle 4472661591.673A++0.7564.895%A+N/A78.2S53.2M8223.4h20.9A32.2A
M3 Pounder HEG 310250733.425B**1.0044.31%B+2.8%C28.7B**6.9A++2508.7h15.8B+35.6B+
MRC3 Mercy 243238852.8B0.3818.507%B10.084%F-36.6B+N/A2026.5h18.4B+99.5B+
G30 Walker 480234603.9C*1.4829.845%B**N/A45A**47.3M**6925.2h122.6B**410.9B**
TX2 Emperor 2382282730.835C+1.5930.045%C*32.456%A++43B++1.9A*1665.3h8.9C**29.5B
Coyote Missiles 410217454.822B+2.4055.973%BN/A34.4C30.6B+7186.3h37.1B66.3B+
M60-G Bulldog 243212415.171C++2.7548.428%A+4.245%B++49.3B**7.2C**3614.3h5.4B*11.1B**
MR1 Fracture 3652051211.694A+0.7339.811%B+2.439%D12.7B*9.9A**24416.2h41.1B+103.3B+
CAS 14-E 2261961315.077C+12.6542.806%A1.02%D130.7A++20M**4511.5h27.9C**65.1B++
Aspis Anti-Aircraft Phalanx Turret 407195296.724B**4.3029.397%B+N/A21.4A++23.3A**5749.1h107B**363.9B*
M12 Kobalt 194189631.5C++29.0826.128%B*24.339%A+270M++7.1C*6530.7h11.4B*43.5B**
M20 Wyvern 288184533.472C1.0538.042%C+2.717%C-37.6B*21.2B*3184.9h69.3B182B
Tomcat A2AM Pods 362183209.15B*6.7374.187%D-N/A79.6B++77.8B**21292.3h5.7A7.7A
M9 SKEP Launcher 4521742090.833B+1.5975.667%B**N/A12.5C20A++21113.9h11.7D-15.5C
MR1 Fracture 3201731281.352B**1.0739.442%C**1.734%D--10.2B+8.7A*21416.9h51.7C++131.1B
Sticky Grenade 1721711171N/A168.5843.282%D--N/A855C5D27990.2h2.1C*4.9C+
AP30 Shredder 317165433.837C1.4131.073%C+1.818%C28.4C+26.2B*8115.8h77.7C**249.9C**
G40-F Ranger 356164602.733D0.3134.938%B++N/A28.8C-33.7B++6895.7h126.7D362.6C+
M6 Onslaught 155155602.583C*0.1616.758%C+15.484%D-44.3B*N/A2143.5h16B++95.7B+
MAX Punch 1451428850.16B+2.2635.743%DN/A1.1CN/A4133.1h1.9C++5.3C++
99SV 144142294.897A*2.4736.727%B*27.465%D--17.1C-N/A1948.3h5.6C++15.1B+
ASP-30 Grounder 262132951.389A1.0464.702%C**2.273%C10.3D10.2C+41312.8h8.2C+12.6C*
NSX Daimyo 126126206.3B**3.8844.844%B+93.651%C+74.1B*N/A3261.7h3C--6.6C+
NS-44 Commissioner 1291251620.772C+1.6533.07%C25.6%B+39.1C*1.3A*3553.2h3.3B++10.1B
M60-G Bulldog 147125206.25C++3.8337.729%C+1.6%D-40.3C+7.1C+2113.1h5.4B++14.4B+
AS16 NightHawk 127124641.938B++0.4944.553%B+14.516%C++77.5A*1.9M**5601.6h4.4C*9.9B+
NSX-P Tengu 1181161081.074C+1.3536.067%C++35.345%A*77.3A+1.3B*2941.5h10.4B*28.8B+
M12 Kobalt 117112256M53.5811.787%D5.357%F-65.9C**2.9C2191.7h16.1B+136.4C++
MR11 Gatekeeper 215110195.789B3.3653.366%A++2.727%B+27.5B+26.3B**3914h30.8A57.7A+
M60-A Bulldog 11899214.714C2.2941.789%B+1.01%D36.7C+7C++3142.7h4.9B++11.7B++
M60-G Bulldog-H 10392118.364C+5.9446.425%C*N/A70.8C+8.5C+2521.3h4.4B++9.6B++
Hunter QCX 96902410.373C-2.0522.519%D*16.667%D15C++1C786h3.7B16.2C++
Anti-Vehicle Grenade 12975175N/A72.5844.398%DN/A375C+270A*54780.2h4.2B++9.5B+
MR11 Gatekeeper-H 1847298B*5.5860.236%B*N/A40B+62.2M++8231.8h71.5C--118.7C+
M20 Basilisk 7158144.143B**1.7229.335%C++6.897%B++36.3A*8.1C++4951.6h40.8A++139A
A30 Walker 11356272.074C0.3521.634%D--N/A8.5C8.6C2196.6h162B++748.7C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon225,2733.5h
Anti-Vehicle MANA Turret503,7156.8h
Nano-Armor Kit1,3022,501,256207.4h
Nanite Revive Grenade02,9370.8h
Medical Applicator621304,04326.3h
Spitfire Auto-Turret33010.2h
Motion Spotter369,3044.9h
Restoration Kit1993,5202.7h
Welding Device03810h
Recon Detection Device11214,76624.2h
Shield Recharging Field644,2991.3h
Ammunition Package185,2682.2h
Medical Kit112780.2h
Anti-Infantry MANA Turret351,3663h
Nano-Repair Grenade0950h
WLT-Howler Mining Laser21,9340.4h
Hardlight Barrier3700.1h

Check the help document for the dictionary if you want to learn more about words used here.


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