Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 6 (18,908)players online:
ZugieMac (12) 12
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (60 days). The data shown below may not be accurate.

Director General Horseman SERCORT[11C] SERCORT
NC BR 96

KDR: 3

Score: 66.3m

Last Seen: Apr 27th, 2019 12:39 PM
- OFFLINE - 1441.7 hour(s)

Prestige 1, Battle Rank 96 - New Conglomerate on Miller
Level Progress (to 97): 3%
PRIMARY CLASSESCLOAKERLIGHT ASSAULT
PRIMARY WEAPONS SAS-R NS-44 Commissioner AF-4 Cyclone Mag-Cutter GD-66 Claw AF-6 Shadow AF-18 Stalker C-4 ARX
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SERCORT



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,798,487 MLG Score: 2237
Fun Score: N/A
Cheeseburgers Flipped: 426TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.382%19.874%62451115989,3012.272750.724

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.459%1.997A++-0.143C-1.15D*HEAD + (~4.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.60.657B+80.438B17.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.737%2.728%628512055,938111519705.32079301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.847%-0.383C-1.046B**0.598

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.20.558B+240.547B+47.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.375%2.134%301712034,732238316661.98573284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.533%0.236C++-0.284C0.425

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.50.625B+6.30.499B+8.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.941%7.592%1831211982,37118537771.27886305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.321%0.44B0.788B++0.598

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.727B++13.30.665B+19.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.614%64.529%1836120421,0653084696.83041

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.625%2.046A*-0.167C-0.181

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.524B+2.30.28C*2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.702%10.384%1836120414,2633186744.47537

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.799%1.264A-0.834D-0.27

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.639B+2.70.444B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
66.3m156.1%386 (23.2k)325 (19.5k)2.99671195,62265,2793.134596 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1210849427.213%18.719%50903:0779

16% Engineer15% Heavy Assault40% Infiltrator23% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 27th, 2013 10:01 PMApr 21st, 2016 9:30 PMMay 25th, 2019 9:36 PM (31d) (PST)Apr 27th, 2019 8:51 AM (60d) (PST)Apr 27th, 2019 8:39 AM (60d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7612125490.9610.3210.1801.5890.0572237

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,66812,73132,93758191195319,521

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3394h/141.4d 8,995 36,619 40,694 323.6k 3,776 12,722 11,707 155m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B**
Kills:2,170
Deaths:686
KDR:3.163
Accuracy:29.966% B**
HSR:22.166% C-
NS-15 Gallows
B**
Kills:2,017
Deaths:547
KDR:3.687
Accuracy:33.626% B**
HSR:31.780% C+
NC6A GODSAW
B++
Kills:1,792
Deaths:586
KDR:3.058
Accuracy:32.895% B++
HSR:23.214% C--
LA1 Anchor
B+
Kills:1,787
Deaths:591
KDR:3.024
Accuracy:27.163% B+
HSR:23.503% C
GD-22S
B**
Kills:1,466
Deaths:428
KDR:3.425
Accuracy:28.384% B**
HSR:24.284% C++
MGR-L1 Promise
B++
Kills:1,239
Deaths:447
KDR:2.772
Accuracy:27.735% B++
HSR:25.504% C++
NC6 Gauss SAW
A
Kills:1,226
Deaths:552
KDR:2.221
Accuracy:26.938% A
HSR:17.537% D--
EM6
B++
Kills:1,206
Deaths:400
KDR:3.015
Accuracy:25.661% B++
HSR:24.627% C*
EM1
B**
Kills:1,188
Deaths:512
KDR:2.320
Accuracy:26.327% B**
HSR:17.677% D
NSX Naginata
B**
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:27.331% B**
HSR:28.705% C++
NS-15M AE
B++
Kills:1,167
Deaths:340
KDR:3.432
Accuracy:29.380% B++
HSR:33.590% B++
NSX-P Naginata
C*
Kills:62
Deaths:16
KDR:3.875
Accuracy:23.547% C*
HSR:29.032% C+
Kills:16,494
Deaths (as Heavy Assault):5,489
Deaths (to Heavy Assaults):18,788
KDR:3.00492
Kill Difference:11,005
Playtime:500.166 hours
Usage:15%
Score:10.359m
Score/min:345
Accuracy (listed only):28.246%
HSR (listed only):25.135%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B**
Kills:9,001
Deaths:3,950
KDR:2.279
Accuracy:30.441% B**
HSR:13.887% D
GD-66 Claw
B**
Kills:4,768
Deaths:2,678
KDR:1.780
Accuracy:70.299% B**
HSR:10.466% D
LA39 Bruiser
B**
Kills:3,384
Deaths:1,709
KDR:1.980
Accuracy:72.227% B**
HSR:9.368% D--
GD-7F
A
Kills:3,270
Deaths:1,447
KDR:2.260
Accuracy:30.339% A
HSR:17.340% C-
NC12 Sweeper
B**
Kills:2,560
Deaths:1,108
KDR:2.310
Accuracy:52.025% B**
HSR:10.469% D
Blitz GD-10
A
Kills:2,525
Deaths:958
KDR:2.636
Accuracy:30.750% A
HSR:11.683% D-
MGR-S1 Gladius
B**
Kills:1,993
Deaths:688
KDR:2.897
Accuracy:32.030% B**
HSR:20.271% C
AF-57 Piston
B
Kills:1,908
Deaths:784
KDR:2.434
Accuracy:44.132% B
HSR:12.474% C
Razor GD-23
A+
Kills:1,844
Deaths:552
KDR:3.341
Accuracy:31.357% A+
HSR:21.150% C++
AC-X11
A++
Kills:1,837
Deaths:616
KDR:2.982
Accuracy:34.196% A++
HSR:18.563% D
Gauss Compact S
A+
Kills:1,623
Deaths:1,087
KDR:1.493
Accuracy:30.852% A+
HSR:10.413% D*
MKV Suppressed
B+
Kills:1,470
Deaths:531
KDR:2.768
Accuracy:28.619% B+
HSR:15.782% D
AF-4A Bandit
B++
Kills:1,391
Deaths:544
KDR:2.557
Accuracy:28.655% B++
HSR:19.770% C-
Gauss Compact Burst
B+
Kills:1,318
Deaths:443
KDR:2.975
Accuracy:29.803% B+
HSR:22.231% C-
NS Baron G5
B++
Kills:1,317
Deaths:572
KDR:2.302
Accuracy:50.738% B++
HSR:9.339% D*
NSX-P Tanto
A+
Kills:1,307
Deaths:390
KDR:3.351
Accuracy:32.635% A+
HSR:21.959% C--
NS-11C
B**
Kills:1,269
Deaths:552
KDR:2.299
Accuracy:29.057% B**
HSR:13.790% D--
NS-7 PDW
A+
Kills:1,267
Deaths:493
KDR:2.570
Accuracy:32.579% A+
HSR:18.074% C++
NSX Tanto
B
Kills:1,205
Deaths:491
KDR:2.454
Accuracy:28.250% B
HSR:25.477% C+
NSX Tengu
C*
Kills:1,188
Deaths:502
KDR:2.367
Accuracy:38.268% C*
HSR:21.296% C++
Tempest
B+
Kills:1,179
Deaths:391
KDR:3.015
Accuracy:28.472% B+
HSR:14.249% D--
AF-19 Mercenary
A
Kills:1,175
Deaths:572
KDR:2.054
Accuracy:28.723% A
HSR:20.085% C
19A Fortuna
B**
Kills:1,171
Deaths:521
KDR:2.248
Accuracy:31.180% B**
HSR:14.945% D--
Mauler S6
B*
Kills:1,170
Deaths:486
KDR:2.407
Accuracy:48.778% B*
HSR:9.231% D*
NS Baron G5AE
B
Kills:1,157
Deaths:433
KDR:2.672
Accuracy:50.689% B
HSR:14.434% C+
The Little Helper
A
Kills:577
Deaths:220
KDR:2.623
Accuracy:59.717% A
HSR:11.958% D
The Brawler
C+
Kills:473
Deaths:240
KDR:1.971
Accuracy:54.551% C+
HSR:10.782% D
MGR-C1 Charger
A++
Kills:161
Deaths:58
KDR:2.776
Accuracy:35.631% A++
HSR:22.360% C
Kills:53,508
Deaths (as Light Assault):23,016
Deaths (to Light Assaults):11,776
KDR:2.32482
Kill Difference:30,492
Playtime:772.837 hours
Usage:23%
Score:14.938m
Score/min:322
Accuracy (listed only):39.107%
HSR (listed only):15.780%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A++
Kills:14,117
Deaths:4,114
KDR:3.431
Accuracy:51.021% A++
HSR:62.485% D
NS-44 Commissioner
A++
Kills:9,481
Deaths:5,123
KDR:1.851
Accuracy:49.758% A++
HSR:19.059% C-
AF-4 Cyclone
B**
Kills:9,001
Deaths:3,950
KDR:2.279
Accuracy:30.441% B**
HSR:13.887% D
AF-6 Shadow
A
Kills:4,310
Deaths:1,147
KDR:3.758
Accuracy:41.484% A
HSR:23.968% C
AF-18 Stalker
B++
Kills:3,806
Deaths:1,272
KDR:2.992
Accuracy:31.193% B++
HSR:17.945% C
NS-30 Vandal
B++
Kills:2,563
Deaths:599
KDR:4.279
Accuracy:37.687% B++
HSR:19.352% D-
Blitz GD-10
A
Kills:2,525
Deaths:958
KDR:2.636
Accuracy:30.750% A
HSR:11.683% D-
NSX Daimyo
B+
Kills:2,189
Deaths:575
KDR:3.807
Accuracy:44.862% B+
HSR:94.564% C*
MGR-S1 Gladius
B**
Kills:1,993
Deaths:688
KDR:2.897
Accuracy:32.030% B**
HSR:20.271% C
Impetus
B++
Kills:1,980
Deaths:683
KDR:2.899
Accuracy:38.651% B++
HSR:16.919% D**
NS-357 Underboss
B**
Kills:1,951
Deaths:1,174
KDR:1.662
Accuracy:45.934% B**
HSR:13.788% D--
NC14 Bolt Driver
A++
Kills:1,630
Deaths:438
KDR:3.721
Accuracy:47.375% A++
HSR:66.258% D-
NSX Tomoe
B+
Kills:1,488
Deaths:464
KDR:3.207
Accuracy:31.024% B+
HSR:33.401% C
MKV Suppressed
B+
Kills:1,470
Deaths:531
KDR:2.768
Accuracy:28.619% B+
HSR:15.782% D
LA3 Desperado
B**
Kills:1,327
Deaths:808
KDR:1.642
Accuracy:35.160% B**
HSR:17.634% C
NS-7 PDW
A+
Kills:1,267
Deaths:493
KDR:2.570
Accuracy:32.579% A+
HSR:18.074% C++
Gauss SPR
A+
Kills:1,234
Deaths:354
KDR:3.486
Accuracy:41.640% A+
HSR:21.637% D**
NSX Tengu
C*
Kills:1,188
Deaths:502
KDR:2.367
Accuracy:38.268% C*
HSR:21.296% C++
Tempest
B+
Kills:1,179
Deaths:391
KDR:3.015
Accuracy:28.472% B+
HSR:14.249% D--
NC08 Mag-Scatter
A+
Kills:1,162
Deaths:539
KDR:2.156
Accuracy:68.655% A+
HSR:10.671% D-
EM4 Longshot
A+
Kills:1,159
Deaths:167
KDR:6.940
Accuracy:48.866% A+
HSR:72.563% D
NC4 Mag-Shot
B**
Kills:1,155
Deaths:863
KDR:1.338
Accuracy:34.709% B**
HSR:12.381% D--
The Moonshot
B+
Kills:736
Deaths:110
KDR:6.691
Accuracy:46.542% B+
HSR:69.837% F
NS-45 Pilot
B+
Kills:617
Deaths:381
KDR:1.619
Accuracy:35.114% B+
HSR:20.584% D
NS-44L Blackhand
B*
Kills:602
Deaths:256
KDR:2.352
Accuracy:49.868% B*
HSR:22.758% D**
LA8 Rebel
A+
Kills:504
Deaths:208
KDR:2.423
Accuracy:41.253% A+
HSR:14.484% D-
NS-AM7 Archer
B**
Kills:308
Deaths:281
KDR:1.096
Accuracy:61.656% B+
HSR:27.273% B**
The Executive
C+
Kills:109
Deaths:42
KDR:2.595
Accuracy:34.163% C+
HSR:13.762% D*
NS CandyCannon 3000
B+
Kills:61
Deaths:84
KDR:0.726
Accuracy:41.748% B+
HSR:24.590% D
NS-61 Emissary
C++
Kills:60
Deaths:53
KDR:1.132
Accuracy:29.220% C++
HSR:13.333% D
NS Deep Freeze
A
Kills:52
Deaths:50
KDR:1.040
Accuracy:63.636% A
HSR:9.615% D
Kills:71,224
Deaths (as Infiltrator):27,298
Deaths (to Infiltrators):9,651
KDR:2.60913
Kill Difference:43,926
Playtime:1,343.253 hours
Usage:40%
Score:25.592m
Score/min:318
Accuracy (listed only):41.044%
HSR (listed only):26.907%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
B**
Kills:4,768
Deaths:2,678
KDR:1.780
Accuracy:70.299% B**
HSR:10.466% D
LA39 Bruiser
B**
Kills:3,384
Deaths:1,709
KDR:1.980
Accuracy:72.227% B**
HSR:9.368% D--
GD-7F
A
Kills:3,270
Deaths:1,447
KDR:2.260
Accuracy:30.339% A
HSR:17.340% C-
NC12 Sweeper
B**
Kills:2,560
Deaths:1,108
KDR:2.310
Accuracy:52.025% B**
HSR:10.469% D
AF-57 Piston
B
Kills:1,908
Deaths:784
KDR:2.434
Accuracy:44.132% B
HSR:12.474% C
Razor GD-23
A+
Kills:1,844
Deaths:552
KDR:3.341
Accuracy:31.357% A+
HSR:21.150% C++
AC-X11
A++
Kills:1,837
Deaths:616
KDR:2.982
Accuracy:34.196% A++
HSR:18.563% D
Gauss Compact S
A+
Kills:1,623
Deaths:1,087
KDR:1.493
Accuracy:30.852% A+
HSR:10.413% D*
AF-4A Bandit
B++
Kills:1,391
Deaths:544
KDR:2.557
Accuracy:28.655% B++
HSR:19.770% C-
Gauss Compact Burst
B+
Kills:1,318
Deaths:443
KDR:2.975
Accuracy:29.803% B+
HSR:22.231% C-
NS Baron G5
B++
Kills:1,317
Deaths:572
KDR:2.302
Accuracy:50.738% B++
HSR:9.339% D*
NSX-P Tanto
A+
Kills:1,307
Deaths:390
KDR:3.351
Accuracy:32.635% A+
HSR:21.959% C--
GD Guardian
C
Kills:1,294
Deaths:372
KDR:3.478
Accuracy:32.675% C
HSR:20.711% D*
NS-11C
B**
Kills:1,269
Deaths:552
KDR:2.299
Accuracy:29.057% B**
HSR:13.790% D--
Warden
B**
Kills:1,234
Deaths:551
KDR:2.240
Accuracy:33.384% B**
HSR:18.396% D-
NSX Tanto
B
Kills:1,205
Deaths:491
KDR:2.454
Accuracy:28.250% B
HSR:25.477% C+
AF-19 Mercenary
A
Kills:1,175
Deaths:572
KDR:2.054
Accuracy:28.723% A
HSR:20.085% C
19A Fortuna
B**
Kills:1,171
Deaths:521
KDR:2.248
Accuracy:31.180% B**
HSR:14.945% D--
Mauler S6
B*
Kills:1,170
Deaths:486
KDR:2.407
Accuracy:48.778% B*
HSR:9.231% D*
NS Baron G5AE
B
Kills:1,157
Deaths:433
KDR:2.672
Accuracy:50.689% B
HSR:14.434% C+
MGR-M1 Bishop
A+
Kills:814
Deaths:237
KDR:3.435
Accuracy:42.670% A+
HSR:23.464% D-
The Little Helper
A
Kills:577
Deaths:220
KDR:2.623
Accuracy:59.717% A
HSR:11.958% D
The Brawler
C+
Kills:473
Deaths:240
KDR:1.971
Accuracy:54.551% C+
HSR:10.782% D
MGR-C1 Charger
A++
Kills:161
Deaths:58
KDR:2.776
Accuracy:35.631% A++
HSR:22.360% C
Kills:38,227
Deaths (as Engineer):16,663
Deaths (to Engineers):11,550
KDR:2.29412
Kill Difference:21,564
Playtime:547.411 hours
Usage:16%
Score:10.529m
Score/min:321
Accuracy (listed only):40.940%
HSR (listed only):16.216%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:9,001
Deaths:3,950
KDR:2.279
Accuracy:30.441% B**
HSR:13.887% D
GD-66 Claw
B**
Kills:4,768
Deaths:2,678
KDR:1.780
Accuracy:70.299% B**
HSR:10.466% D
LA39 Bruiser
B**
Kills:3,384
Deaths:1,709
KDR:1.980
Accuracy:72.227% B**
HSR:9.368% D--
NC12 Sweeper
B**
Kills:2,560
Deaths:1,108
KDR:2.310
Accuracy:52.025% B**
HSR:10.469% D
Blitz GD-10
A
Kills:2,525
Deaths:958
KDR:2.636
Accuracy:30.750% A
HSR:11.683% D-
MGR-S1 Gladius
B**
Kills:1,993
Deaths:688
KDR:2.897
Accuracy:32.030% B**
HSR:20.271% C
AF-57 Piston
B
Kills:1,908
Deaths:784
KDR:2.434
Accuracy:44.132% B
HSR:12.474% C
MKV Suppressed
B+
Kills:1,470
Deaths:531
KDR:2.768
Accuracy:28.619% B+
HSR:15.782% D
NS Baron G5
B++
Kills:1,317
Deaths:572
KDR:2.302
Accuracy:50.738% B++
HSR:9.339% D*
GR-22
B*
Kills:1,268
Deaths:501
KDR:2.531
Accuracy:28.224% B*
HSR:22.871% B+
NS-7 PDW
A+
Kills:1,267
Deaths:493
KDR:2.570
Accuracy:32.579% A+
HSR:18.074% C++
Carnage AR
B++
Kills:1,238
Deaths:469
KDR:2.640
Accuracy:28.142% B++
HSR:18.094% C
NSX Tengu
C*
Kills:1,188
Deaths:502
KDR:2.367
Accuracy:38.268% C*
HSR:21.296% C++
NS-11P
A+
Kills:1,182
Deaths:424
KDR:2.788
Accuracy:28.365% B**
HSR:28.765% A+
Tempest
B+
Kills:1,179
Deaths:391
KDR:3.015
Accuracy:28.472% B+
HSR:14.249% D--
Mauler S6
B*
Kills:1,170
Deaths:486
KDR:2.407
Accuracy:48.778% B*
HSR:9.231% D*
Reaper DMR
B**
Kills:1,169
Deaths:449
KDR:2.604
Accuracy:31.549% B**
HSR:23.524% C+
NS Baron G5AE
B
Kills:1,157
Deaths:433
KDR:2.672
Accuracy:50.689% B
HSR:14.434% C+
Gauss Rifle Burst
B**
Kills:869
Deaths:336
KDR:2.586
Accuracy:33.158% B**
HSR:25.892% C+
The Little Helper
A
Kills:577
Deaths:220
KDR:2.623
Accuracy:59.717% A
HSR:11.958% D
The Brawler
C+
Kills:473
Deaths:240
KDR:1.971
Accuracy:54.551% C+
HSR:10.782% D
NC1 Gauss Rifle
B**
Kills:318
Deaths:147
KDR:2.163
Accuracy:28.466% B**
HSR:19.497% C
Kills:41,981
Deaths (as Combat Medic):18,069
Deaths (to Combat Medics):7,933
KDR:2.32337
Kill Difference:23,912
Playtime:170.600 hours
Usage:5%
Score:3.518m
Score/min:344
Accuracy (listed only):41.010%
HSR (listed only):16.018%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B+
Kills:1,154
Deaths:281
KDR:4.107
Accuracy:39.188% B+
HSR:13.258% C-
AF-23 Grinder
B+
Kills:879
Deaths:211
KDR:4.166
Accuracy:42.849% B+
HSR:13.538% D
AF-34 Mattock
C-
Kills:402
Deaths:77
KDR:5.221
Accuracy:29.291% D
HSR:14.428% C-
AF-34 Mattock
D
Kills:355
Deaths:77
KDR:4.610
Accuracy:30.989% D
HSR:13.521% D--
NCM1 Scattercannon
B++
Kills:249
Deaths:134
KDR:1.858
Accuracy:45.738% B++
HSR:13.655% C-
AF-41 Hacksaw
A+
Kills:243
Deaths:62
KDR:3.919
Accuracy:46.295% A+
HSR:13.169% C
AF-41 Hacksaw
A
Kills:217
Deaths:64
KDR:3.391
Accuracy:46.674% A
HSR:14.286% C+
NCM3 Raven
B++
Kills:96
Deaths:58
KDR:1.655
Accuracy:45.760% B++
HSR:1.042% D*
NCM2 Falcon
B+
Kills:87
Deaths:62
KDR:1.403
Accuracy:45.041% B+
HSR:4.598% C+
NCM3 Raven
B*
Kills:79
Deaths:55
KDR:1.436
Accuracy:46.297% B*
HSR:1.266% D--
Kills:3,761
Deaths (as MAX Suit):540.500
Deaths (to MAX Suits):3,596
KDR:6.95837
Kill Difference:3,220.500
Playtime:53.374 hours
Usage:2%
Score:1.316m
Score/min:411
Accuracy (listed only):41.812%
HSR (listed only):10.276%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:2,028
V. Kills:473 428%
Deaths:166
KDR:12.217
Accuracy:56.913% B**
KPH:89.300 C+
VKPH:20.800 B+
M30 Mustang AH
A
Kills:1,497
V. Kills:188 N/A
Deaths:186
KDR:8.048
Accuracy:63.487% B**
KPH:71.600 B++
VKPH:9 A
Vortek Rotary
B*
Kills:1,309
V. Kills:650 201%
Deaths:530
KDR:2.470
Accuracy:30.214% C+
KPH:24.100 B*
VKPH:12 C*
M20 Mustang
B*
Kills:1,036
V. Kills:589 176%
Deaths:409
KDR:2.533
Accuracy:29.054% C
KPH:22.600 B*
VKPH:12.800 B+
Hornet Missiles
B*
Kills:891
V. Kills:389 228%
Deaths:97
KDR:9.186
Accuracy:63.189% B+
KPH:103.900 B*
VKPH:45.400 C*
Coyote Missiles
C*
Kills:384
V. Kills:103 369%
Deaths:57
KDR:6.737
Accuracy:52.034% C+
KPH:51.300 C*
VKPH:13.800 D
M20 Kestrel
C+
Kills:243
V. Kills:187 129%
Deaths:113
KDR:2.150
Accuracy:26.460% D
KPH:17.300 C+
VKPH:13.300 C+
Kills:7,388 (4,085 + 0)
Deaths:1,558
KDR:4.742
VKDR:1.655
Vehicle Kills:2,579
Kill Difference:5,830
Playtime:174.001 hours
Usage:5%
Score:2.894m
Score/min:277
Piloting Accuracy:26.460%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B**
Kills:98
V. Kills:6 N/A
Deaths:3
KDR:32.667
Accuracy:46.070% B**
KPH:37.200 C*
VKPH:2.300 C+
CAS30 Tank Buster
C+
Kills:68
V. Kills:57 117%
Deaths:60
KDR:1.133
Accuracy:38.945% D
KPH:7.900 C+
VKPH:6.600 C+
C150 Dalton
B**
Kills:61
V. Kills:35 169%
Deaths:4
KDR:15.250
Accuracy:45.367% B+
KPH:49.400 B**
VKPH:28.400 B+
Kills:227 (166 + 61)
Deaths:67
KDR:3.388
VKDR:1.463
Vehicle Kills:98
Kill Difference:160
Playtime:12.466 hours
Usage:0%
Score:0.124m
Score/min:166
Piloting Accuracy:38.945%
Gunner Accuracy:45.367%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A
Kills:1,233
V. Kills:396 311%
Deaths:64
KDR:19.266
Accuracy:58.052% B*
KPH:50.100 A
VKPH:16.100 B**
L100 Python AP
B**
Kills:1,201
V. Kills:635 189%
Deaths:103
KDR:11.660
Accuracy:57.438% C**
KPH:46.600 B**
VKPH:24.700 B**
L100 Python HESH
B*
Kills:1,024
V. Kills:129 N/A
Deaths:29
KDR:35.310
Accuracy:53.157% B+
KPH:75.400 B*
VKPH:9.500 B+
C75 Viper
M+
Kills:289
V. Kills:32 N/A
Deaths:36
KDR:8.028
Accuracy:38.379% C+
KPH:80.300 M+
VKPH:8.900 C**
Skyguard
A*
Kills:157
V. Kills:88 176%
Deaths:21
KDR:7.476
Accuracy:35.008% B*
KPH:27.800 A*
VKPH:15.600 A++
Kills:3,904 (3,904 + 0)
Deaths:253
KDR:15.431
VKDR:5.059
Vehicle Kills:1,280
Kill Difference:3,651
Playtime:73.218 hours
Usage:2%
Score:1.325m
Score/min:302
Driving Accuracy:35.008%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:589
V. Kills:312 188%
Deaths:47
KDR:12.532
Accuracy:52.786% B
KPH:41.100 A++
VKPH:21.800 A+
Enforcer ML85
B**
Kills:410
V. Kills:259 158%
Deaths:42
KDR:9.762
Accuracy:44.718% B+
KPH:33.500 B**
VKPH:21.100 B+
Titan-150 HEAT
A
Kills:239
V. Kills:74 319%
Deaths:46
KDR:5.196
Accuracy:49.263% C**
KPH:34.400 A
VKPH:10.600 B+
E540 Halberd
B**
Kills:189
V. Kills:59 315%
Deaths:12
KDR:15.750
Accuracy:45.887% C++
KPH:39.900 B**
VKPH:12.400 C-
Kills:1,427 (828 + 599)
Deaths:147
KDR:9.707
VKDR:4.789
Vehicle Kills:704
Kill Difference:1,280
Playtime:38.283 hours
Usage:1%
Score:0.832m
Score/min:362
Driving Accuracy:49.263%
Gunner Accuracy:45.887%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:680
V. Kills:58 N/A
Deaths:33
KDR:20.606
Accuracy:53.706% C**
KPH:92.800 C
VKPH:7.900 C+
M40 Fury-H
A*
Kills:208
V. Kills:17 N/A
Deaths:6
KDR:34.667
Accuracy:44.288% B+
KPH:172.600 A*
VKPH:14.100 C*
E540 Halberd-H
M*
Kills:195
V. Kills:61 315%
Deaths:6
KDR:32.500
Accuracy:59.755% B+
KPH:105.100 M*
VKPH:32.900 A+
Enforcer ML65-H
B
Kills:186
V. Kills:152 122%
Deaths:21
KDR:8.857
Accuracy:66.993% B**
KPH:40.100 B
VKPH:32.800 B
M96 Mjolnir-H
B*
Kills:118
V. Kills:51 227%
Deaths:5
KDR:23.600
Accuracy:43.154% D
KPH:66.100 B*
VKPH:28.600 C+
M12 Kobalt-H
A**
Kills:72
V. Kills:4 N/A
Deaths:2
KDR:36
Accuracy:27.503% B**
KPH:200.600 A+
VKPH:11.100 A**
M20 Basilisk-H
B**
Kills:51
V. Kills:10 N/A
Deaths:2
KDR:25.500
Accuracy:45.365% C+
KPH:104.100 B**
VKPH:20.400 B+
Kills:1,510 (0 + 1,510)
Deaths:75
KDR:20.133
VKDR:4.707
Vehicle Kills:353
Kill Difference:1,435
Playtime:17.661 hours
Usage:1%
Score:0.425m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:45.365%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:194
V. Kills:6 N/A
Deaths:1
KDR:194
Accuracy:27.271% A*
KPH:128.200 A+
VKPH:4 B**
M20 Basilisk
A+
Kills:109
V. Kills:30 352%
Deaths:6
KDR:18.167
Accuracy:39.485% C*
KPH:38.500 A+
VKPH:10.600 B+
M20 Basilisk
B*
Kills:107
V. Kills:22 465%
Deaths:15
KDR:7.133
Accuracy:43.667% B++
KPH:30.100 B*
VKPH:6.200 C
M12 Kobalt
A*
Kills:80
V. Kills:3 N/A
Deaths:2
KDR:40
Accuracy:28.471% A*
KPH:76.700 B+
VKPH:2.900 C**
M60-G Bulldog
B++
Kills:79
V. Kills:20 376%
Deaths:8
KDR:9.875
Accuracy:34.903% C++
KPH:34.300 C**
VKPH:8.700 B++
M40 Fury
B+
Kills:62
V. Kills:11 N/A
Deaths:4
KDR:15.500
Accuracy:38.719% B+
KPH:51.800 C*
VKPH:9.200 C+
Kills:631 (0 + 631)
Deaths:36
KDR:17.528
VKDR:2.556
Vehicle Kills:92
Kill Difference:595
Playtime:12.438 hours
Usage:0%
Score:0.192m
Score/min:257
Driving Accuracy:N/A%
Gunner Accuracy:38.719%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:1,482
V. Kills:154 N/A
Deaths:350
KDR:4.234
Accuracy:45.373% C
KPH:55.700 A++
VKPH:5.800 C+
S12 Renegade
B++
Kills:1,308
V. Kills:39 N/A
Deaths:256
KDR:5.109
Accuracy:40.979% C+
KPH:71.700 B++
VKPH:2.100 C++
M12 Kobalt-F
A
Kills:1,084
V. Kills:36 N/A
Deaths:306
KDR:3.542
Accuracy:26.813% B++
KPH:65.700 A
VKPH:2.200 B**
Kills:3,874 (3,874 + 0)
Deaths:912
KDR:4.248
VKDR:0.251
Vehicle Kills:229
Kill Difference:2,962
Playtime:61.346 hours
Usage:2%
Score:0.713m
Score/min:194
Driving Accuracy:26.813%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 14,17514,1174,1143.431C**0.4351.021%A++62.485%D56.1B*N/A150251.5h2.2C*4.2B*
NS-44 Commissioner 9,5329,4815,1231.851B*1.1549.758%A++19.059%C-80.3A++N/A214118h3B*6B**
AF-4 Cyclone 9,0509,0013,9502.279B*0.7230.441%B**13.887%D59.1B**N/A155152.3h9B*29.4B++
Mag-Cutter 5,9645,88929,5700.199S2.8063.942%M+N/A4.5SN/A121306.7h1.6B*2.4C**
GD-66 Claw 4,7984,7682,6781.78B+1.2270.299%B**10.466%D47C**N/A124101.5h2.2B+3.2B+
AF-6 Shadow 4,3334,3101,1473.758A0.7641.484%A23.968%C72.9AN/A18459.1h4.5B*10.9B*
AF-18 Stalker 3,8223,8061,2722.992A+0.0031.193%B++17.945%C64.1A++N/A16359.4h10.6B*34B++
C-4 ARX 4,1813,6158754.131B**1.1331.533%AN/A224.5A*35.2C+91116.1h1.1B+3.6B*
LA39 Bruiser 3,4003,3841,7091.98B++1.0272.227%B**9.368%D--58B++N/A15258.3h1.9B**2.6B*
GD-7F 3,3053,2701,4472.26B**0.7430.339%A17.34%C-40B+N/A12981.7h10.4B*34.4B*
Hunter QCX 3,1013,0842,1751.418B**1.5857.241%B*26.556%C+34.5A*N/A8789.4h2.9B+5B+
Bouncing Betty 2,8672,8644316.645B*3.6554.909%AN/A242.7A**N/A66411.8h1.5A2.7A
C-4 3,3652,5747643.369A0.3735.912%A++N/A161.9A++49.7A+116915.9h1.3B+3.5B**
NS-30 Vandal 2,5672,5635994.279A+1.2837.687%B++19.352%D-75.8A++N/A19933.8h4.6B*12.3B++
NC12 Sweeper 2,5752,5601,1082.31B**0.6952.025%B**10.469%D54.5AN/A14247h3.7B++7.1B*
Blitz GD-10 2,5442,5259582.636A+0.3630.75%A11.683%D-55.1AN/A18245.8h11.4B*37B*
NSX Daimyo 2,1912,1895753.807C*0.8144.862%B+94.564%C*63.3B+N/A17134.6h2.3B+5.2B+
NS-15M2 2,1852,1706863.163B*0.1729.966%B**22.166%C-70.5B**N/A22430.8h10.3B++34.4B++
Carver 2,0732,0651,5761.31M**1.6951.255%A*14.915%C+34.7M++N/A8459.5h1.1B++2.2B+
Breaker Rocket Pods 2,5012,02816612.217B++9.2256.913%B**N/A89.3C+20.8B+45522.7h12.7B+22.3B+
NS-15 Gallows 2,0352,0175473.687B+0.6933.626%B**31.78%C+102.4B**N/A30319.7h10.2B30.4B++
MGR-S1 Gladius 2,0151,9936882.897B**0.1032.03%B**20.271%C81.3A++N/A21824.5h8.3B++25.9B++
Impetus 1,9901,9806832.899B+0.1038.651%B++16.919%D**59.5B*N/A16733.3h4.1B++10.7B++
NS-357 Underboss 1,9761,9511,1741.662B++1.3345.934%B**13.788%D--78A1B**25125h3.5B*7.7B*
Tank Mine 3,0841,9162657.23A**4.2325.234%DN/A159.7B**97.3A133912h1.4B*5.4B+
AF-57 Piston 1,9161,9087842.434B**0.5644.132%B12.474%C59.6B**N/A19032h3.6B++8.1B+
Razor GD-23 1,8491,8445523.341M0.3431.357%A+21.15%C++61.5A*N/A17930h9B**28.6B*
AC-X11 1,8391,8376162.982A++0.0134.196%A++18.563%D54.5AN/A16733.7h7.4B*21.8B*
NC6A GODSAW 1,8181,7925863.058B+0.0632.895%B++23.214%C--66.9C**1C**19426.8h10.1C+30.6C**
LA1 Anchor 1,7951,7875913.024C**0.0327.163%B+23.503%C58.6B+N/A20130.5h8.4B*31B+
NC05 Jackhammer 1,6791,6676552.545A0.4552.95%B**12.238%D72.2AN/A26723.1h3.6B**6.9B++
NC14 Bolt Driver 1,6331,6304383.721A0.7247.375%A++66.258%D-50.8A*N/A16132.1h2.3B+4.8B*
Gauss Compact S 1,6701,6231,0871.493B++1.5030.852%A+10.413%D*32.4B*N/A9650.1h7.6B**24.7B*
NS Decimator 2,0361,5276052.524A++0.4756.593%C--2.292%C+42.8B+14.3C+26135.7h3.3B**5.9B*
M30 Mustang AH 1,6851,4971868.048B+5.0563.487%B**1.536%C**71.6B++9A33320.9h5.3B++8.3B++
NSX Tomoe 1,4941,4884643.207B*0.2131.024%B+33.401%C65B**N/A14622.9h11.7B++37.7B+
M40 Fury-F 1,6361,4823504.234A+1.2445.373%CN/A55.7A++5.8C+22926.6h4.3B*9.5B**
MKV Suppressed 1,4761,4705312.768A*0.2328.619%B+15.782%D52.1B*N/A13328.2h11.5B++40.3B+
GD-22S 1,4701,4664283.425B**0.4328.384%B**24.284%C++68.5AN/A23621.4h8.3B**29.3B*
AF-4A Bandit 1,4011,3915442.557B**0.4428.655%B++19.77%C-44.3BN/A12331.4h8.6B**29.9B++
The Slasher 1,3621,3502,7270.495S2.5064.33%A*1.185%D*11.1AN/A28121.6h1.5B**2.4C++
LA3 Desperado 1,3341,3278081.642B*1.3535.16%B**17.634%C77.2A++N/A22817.2h7B**19.9B**
Gauss Compact Burst 1,3301,3184432.975B+0.0229.803%B+22.231%C-49.9B+N/A11226.4h9.3B*31.1B++
NS Baron G5 1,3241,3175722.302A+0.6950.738%B++9.339%D*55.1B**N/A14023.9h3.5B**6.9C+
Vortek Rotary 1,9591,3095302.47B0.5330.214%C+5.118%A++24.1B*11.9C*21654.4h37.3B**123.5B*
S12 Renegade 1,3471,3082565.109B+2.1140.979%C+4.281%C71.9B++2.1C++18318.2h2.8B++6.9B+
NSX-P Tanto 1,3241,3073903.351M0.3532.635%A+21.959%C--62.2A++N/A15121h11B*33.8B*
GD Guardian 1,3031,2943723.478B++0.4832.675%C20.711%D*53.7C++N/A14324.1h6.3B+19.3C**
Sticky Grenade 1,3151,29111291N/A1,288.0058.595%B++N/A1075.8C*20B*31031.2h2C**3.4B+
NS-11C 1,2761,2695522.299A+0.7029.057%B**13.79%D--41.3B++N/A13130.7h11B*37.9B*
GR-22 1,2801,2685012.531B**0.4728.224%B*22.871%B+54B**N/A14723.5h10.5B**37.2B*
NS-7 PDW 1,2721,2674932.57A*0.4332.579%A+18.074%C++68.5A*N/A23518.5h10.7B**32.8B*
MGR-L1 Promise 1,2571,2394472.772B**0.2227.735%B++25.504%C++60.1B++N/A20720.6h11.4B*41.2B++
Carnage AR 1,2501,2384692.64B**0.3628.142%B++18.094%C52B**N/A14723.8h10.4A37.1B**
Gauss SPR 1,2351,2343543.486A0.4941.64%A+21.637%D**59.9A++N/A21820.6h4.2B**10B**
Warden 1,2461,2345512.24B**0.7633.384%B**18.396%D-28.2B+N/A8343.8h6.6B**19.8B*
L100 Python HEAT 1,6291,2336419.266A*16.2758.052%B*2.271%C50.1A16.1B**26024.6h3.5B**6A
NC6 Gauss SAW 1,2421,2265522.221B**0.7826.938%A17.537%D--46.6B*N/A28426.3h7.9B*29.4B++
EM6 1,2131,2064003.015B*0.0225.661%B++24.627%C*65.9B**N/A22318.3h8.2B**32B++
NSX Tanto 1,2241,2054912.454A0.5428.25%B25.477%C+45.6B+N/A13126.4h11B+39.1B
L100 Python AP 1,8361,20110311.66A+8.6657.438%C**2.998%C++46.6B**24.6B**31725.8h4.5B++7.8B*
Auraxium Mag-Cutter 1,2111,19910,0040.12A++2.8855.101%A*N/A2.5AN/A6480h1.6B*2.9B++
NSX Tengu 1,1941,1885022.367B**0.6338.268%C*21.296%C++55.3B+N/A17321.5h10.9B+28.6B+
EM1 1,1971,1885122.32B**0.6826.327%B**17.677%D52.1B*N/A17222.8h10.4B+39.6B++
NS-11P 1,1951,1824242.788A+0.2128.365%B**28.765%A+51.6AN/A12022.9h11.1B**39.1B*
Frag Grenade 1,1991,18111181N/A1,178.0050.3%B++N/A562.4B8.6C++20472.1h3.3B+6.5B++
Tempest 1,1861,1793913.015A+0.0228.472%B+14.249%D--109.2A**N/A39610.8h8.2B**28.9B*
Icikill 1,2031,1769,5380.123A2.8758.306%A*1.02%D*2.4C+N/A6491h1.7B++2.9B*
AF-19 Mercenary 1,1801,1755722.054A++0.9428.723%A20.085%C41.1A+N/A25728.6h9.1B**31.8B*
NSX Naginata 1,1891,1743843.057A+0.0627.331%B**28.705%C++62.4B++N/A17018.8h10.1B++36.9B++
19A Fortuna 1,1861,1715212.248B*0.7531.18%B**14.945%D--47.2B+N/A14424.8h7.4B**23.8B**
Mauler S6 1,1711,1704862.407A0.5948.778%B*9.231%D*62.9A++N/A20018.6h3.1A+6.3B**
Reaper DMR 1,1791,1694492.604B+0.3931.549%B**23.524%C+55.4B*N/A14821.1h7.9B**25B*
NS-15M AE 1,1761,1673403.432B++0.4429.38%B++33.59%B++108.1A++N/A23810.8h10B++34.1B+
NC08 Mag-Scatter 1,1641,1625392.156B+0.8468.655%A+10.671%D-52.8B*N/A11622h3.6B+5.3B*
EM4 Longshot 1,1601,1591676.94A3.9448.866%A+72.563%D61A++N/A18819h1.9B+3.9B*
NS Baron G5AE 1,1621,1574332.672B**0.3250.689%B14.434%C+59B+N/A13919.6h4.3C++8.5C+
NC4 Mag-Shot 1,1711,1558631.338B*1.6634.709%B**12.381%D--52.7A+N/A17521.9h6.4B++18.5C*
AF-23 Grinder 1,1581,1542814.107B++1.1139.188%B+13.258%C-52.2A+N/A17622.1h5B*12.7B*
M12 Kobalt-F 1,1201,0843063.542B**0.5526.813%B++5.904%D65.7A2.2B**14816.5h10.6B+39.4B*
M20 Mustang 1,6251,0364092.533C**0.4629.054%C5.019%A++22.6B*12.8B+20945.9h54.1B*186.1B*
L100 Python HESH 1,1531,0242935.31A**32.3153.157%B+N/A75.3B*9.5B+27813.6h2.6B++4.9B*
Hornet Missiles 1,280891979.186B++6.1963.189%B+1.796%C+103.6B*45.2C++6108.6h7.2B**11.4B**
AF-23 Grinder 8848792114.166B++1.1742.849%B+13.538%D51.7AN/A17917h5.6B++13.1B++
Gauss Rifle Burst 8888693362.586B0.4133.158%B**25.892%C+54B+1.2A13216.1h9.9B+30B*
Hardlight Dagger 8638398,2600.102A*2.8959.263%A**N/A2.3C+N/A6366.2h1.6B*2.7B+
MGR-M1 Bishop 8218142373.435B**0.4442.67%A+23.464%D-70.8A*N/A16511.5h4.7B**11B**
The Moonshot 7407361106.691B+3.6946.542%B+69.837%F67.5B+N/A18710.9h1.9C+4.1C**
C85 Canister-H 7386803320.606B+17.6153.706%C**10.294%C93.2C+7.9C+2707.3h5.1B+9.5B++
Hawk GD-68 9946682882.319M+0.6861.311%C+2.844%C++20.9B++10.2C+19432h5.4A8.8B**
NS-45 Pilot 6226173811.619C**1.3835.114%B+20.584%D46.7C+N/A11513.2h7.4C++21.1B+
NS-44L Blackhand 6046022562.352B**0.6449.868%B*22.758%D**72.5MN/A1848.3h3.1B**6.3B*
Titan-150 AP 9015894712.532B**9.5452.786%B3.056%C++41.2A++21.8A+45514.3h3.4B*6.4B**
The Little Helper 5845772202.623B**0.3759.717%A11.958%D74AN/A2457.8h3.8B*6.4B*
LA8 Rebel 5045042082.423A++0.5741.253%A+14.484%D-60.7A+N/A1618.3h5B*12.2B*
The Brawler 4774732401.971C**1.0354.551%C+10.782%D44.2C+N/A11410.7h3.5B+6.4B+
Shrike 6804213781.114B++1.8854.324%C2.613%C+25.4C++15.6B+38116.6h5.2B++9.6B+
Enforcer ML85 669410429.762B**6.7744.718%B+1.463%C--33.3B**21.1B+32812.3h9.5B**21.2B**
AF-34 Mattock 408402775.221B+2.2229.291%D14.428%C-56.6B*N/A1927.1h4.4B*15B+
Spear Anti-Vehicle Phalanx Turret 5833972814.179B**11.1858.834%A++2.519%D-81A**38A++6784.9h5.6B*9.5B**
Anti-Vehicle Grenade 4453861386N/A383.0047.488%C-N/A428.9C*65.6C21890.9h4B*8.4B+
Coyote Missiles 487384576.737A++3.7452.034%C+N/A51.2C*13.7D2637.5h20.8A39.9B**
AF-34 Mattock 360355774.61B+1.6130.989%D13.521%D--47.3B+N/A1547.5h5.6B+18.1C*
M12 Kobalt 380352570.4B+67.4031.885%A*16.477%C234.7A**18.7S5971.5h16.3B51.2B*
MANA Anti-Personnel Turret 335334893.753N/A0.7625.874%UN/A3340U10U7167700.1h16.1T*62.2T*
NC1 Gauss Rifle 3253181472.163B**0.8328.466%B**19.497%C40.8B**N/A3677.8h10.2B**35.7B**
NS-AM7 Archer 3563082811.096A+1.9061.656%B+27.273%B**18.2A**2.8C++9816.9h8.9B**14.5B**
C75 Viper 321289368.028B*5.0338.379%C+N/A80.3M+8.9C**5423.6h5.1A+13.3A
MANA Anti-Vehicle Turret 499276644.313U1.3261.792%CN/A2760S2230M*1268980.1h6.2S10.1B**
Rocklet Rifle 4752661162.293M++0.7044.895%D-N/A24.6C19.4C-24410.8h29.7B++66.1C**
NCM1 Scattercannon 2512491341.858C++1.1445.738%B++13.655%C-26.5C**N/A1459.4h6.9B+15.1B+
M20 Kestrel 4302431132.15C+0.8526.46%D3.292%B**17.2C+13.3C+17314.1h81B+306.1C**
AF-41 Hacksaw 248243623.919B+0.9246.295%A+13.169%C45B**N/A2005.4h6.7C++14.4B*
Titan-150 HEAT 313239465.196C++2.2049.263%C**1.255%D--34.1A10.6B+2977h3.4B**6.8B**
AF-41 Hacksaw 218217643.391B+0.3946.674%A14.286%C+40.2B+N/A1795.4h7.5C+16.1B++
M40 Fury-H 225208634.667A++31.6744.288%B+1.442%C*173.3A*14.2C*6221.2h5.4B++12.3B**
E540 Halberd-H 256195632.5M*29.5059.755%B+2.051%C+102.6M++32.1A+5821.9h3.3A5.4A+
M12 Kobalt 2001941194U191.0027.271%A*18.557%C+129.3A++4B**3261.5h15.8B+57.9B++
E540 Halberd 2481891215.75B**12.7545.887%C++N/A40.2B**12.6C-2654.7h4.5B**9.8B*
Enforcer ML65-H 338186218.857A5.8666.993%B**2.688%B+40.4B33B+4014.6h13.6B+20.3B*
NSX Masamune 206166901.844A+1.1548.464%D*1.205%D30.7C++7.4D1225.4h6B*12.4B++
MGR-C1 Charger 166161582.776A+0.2235.631%A++22.36%C53.7B++1.7A+1233h9.5B**26.8B**
Skyguard 245157217.476A*4.4835.008%B*3.185%B*27.5A*15.4A++3205.7h83.7B**239.1B**
Orbital Strike Uplink 2021511151N/A148.00689.189%UN/A755U255U34280.2h1.7T*0.2T*
AF-22 Crow 2441431221.172A1.8272.567%B++3.497%B+23.1B+16.3B2986.2h6.6B++9.1B**
Auraxium Slasher 1371371560.878S2.1268.041%M+N/A24SN/A555.7h1.4B**2.1B++
M96 Mjolnir-H 169118523.6S20.6043.154%DN/A65.6B*28.3C5381.8h18.5A42.9B**
M20 Basilisk 139109618.167S15.1739.485%C*11.009%A++38.9A+10.7B+2792.8h50.9B**128.9B**
The Executive 109109422.595B**0.4034.163%C+13.762%D*64.1C*N/A1771.7h6B++17.7B+
M20 Basilisk 129107157.133A*4.1443.667%B++9.346%A29.7B*6.1C2233.6h61.8B*141.6B**
Fatestealer 101101911.11S1.8950.516%A+14.852%D-40.4B+N/A852.5h1.9A3.8A
MAX Punch 1031015700.177B**2.8249.857%BN/A2B+N/A750.4h1.7C++3.5B
L-24R Spur 10498332.667M**29.6746.07%B**4.082%A+37.7C**2.3C+942.6h30.2C++65.6C**
NCM3 Raven 14496581.655B**1.3445.76%B++1.042%D*13.3B++6.7C++1367.2h19.3B*42.1B*
Aspis Anti-Aircraft Phalanx Turret 18492118.364A*5.3732.235%B**3.261%B*27.1M27.1M+4983.4h82.4A++255.5B**
NCM2 Falcon 10887621.403C**1.5945.041%B+4.598%C+16.4B4C1465.3h7.6B*16.9B++
NSX Fujin 8585185N/A82.0034.519%D28.235%F--425CN/A8390.2h2.7C*7.9C+
M12 Kobalt 8380240A*37.0028.471%A*21.25%B++80B+3B3381h19.3C++67.7B++
M60-G Bulldog 997989.875A++6.8834.903%C++2.532%C34.3C**8.7B++1962.3h5.3B*15.1B++
NCM3 Raven 12379551.436B*1.5646.297%B*1.266%D--11.1B+6.2C++1517.1h23.3B++50.3B*
NC15 Phoenix 15774223.364A*0.3736.293%F--N/A11.6C13C*2716.4h7.6B*20.9C+
M12 Kobalt-H 7672236A++33.0027.503%B**12.5%D-180B**10A*5640.4h14.6C*53.1B++
CAS30 Tank Buster 12568601.133C+1.8638.945%D2.941%A*7.9C+6.6C+1118.6h62C+159.2C+
M40 Fury 7362415.5A++12.5038.719%B+N/A51.7C*9.2C+2631.2h10.6B+27.5B+
NSX-P Naginata 6262163.875A++0.8823.547%C*29.032%C+68.9B*N/A2840.9h9B**38.3B++
NS CandyCannon 3000 6161840.726C++2.2741.748%B+24.59%D38.1B+N/A1221.6h4.2B10.1B+
C150 Dalton 9661415.25A12.2545.367%B+N/A50.8B**29.2B+7011.2h4.7C+10.3B+
NS-61 Emissary 6260531.132B+1.8629.22%C++13.333%D37.5B+1.3A++1671.6h15.1C+51.7C*
NS Deep Freeze 5252501.04C+1.9663.636%A9.615%D47.3C+N/A2181.1h2C**3.2B+
M20 Basilisk-H 6151225.5M*22.5045.365%C+11.765%A++102B**20B5010.5h32.5B**71.7B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon36220.7h
Medical Applicator346202,46525.3h
Anti-Vehicle MANA Turret238872.6h
Medical Kit1,12917,08532.4h
Nano-Armor Kit383688,10466.6h
Nanite Revive Grenade01,4050.4h
Cortium Silo0690.2h
Spitfire Auto-Turret251,3601.7h
Motion Spotter4023,32923.7h
Rampart Wall0910.6h
Welding Device04890h
Deconstruction Tool02070h
Recon Detection Device22741,01775.1h
Shield Recharging Field77860.3h
Smoke Grenade04000.1h
Ammunition Package304,7612h
Anti-Infantry MANA Turret257521.4h
Flail Targeting Dart73031.9h
Snowman Soldier41780.2h
Nano-Repair Grenade01140h
Orbital Strike Target Designator91021h
WLT-Howler Mining Laser614,8904.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.59s
Server spent 2.20s on queries, 1.62s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.