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Overseer Dreadnaught SHOdude[RCN6] SHOdude
NC BR 68

KDR: 1.68

Score: 128m

Last Seen: Dec 7th, 2018 9:07 PM
- OFFLINE - 107.4 hour(s)

Prestige 1, Battle Rank 68 - New Conglomerate on Emerald - Outfit Leader of Recon Team Six[RCN6] Recon Team Six
NC outfit on Emerald

Members: 17
Level Progress (to 69): 74%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C85 Canister-H AF-4G Cyclone AC-X11 MGR-S1 Gladius L100 Python AP Titan-150 AP Sticky Grenade Reaper DMR
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $285,228 MLG Score: 228
Fun Score: N/A
Cheeseburgers Flipped: 774TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.135%15.941%3693698636,8351.131050.552

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.945%0.412B-0.723D--0.802D-HEAD + (~4.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.50.285C*12.40.132C++41.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.855%0.954%95410181,782235215220.757653117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.436%-0.167C-0.603D-0.195

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1420.116C+50.90.037C+91.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.685%2.094%4258101411,893339555743.50309213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.131%-0.602D-0.352C-0.719

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.10.402B80.36C**15.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.872%8.03%11642899433,062356677249.27145428%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.424%-0.024C+0.946B*0.275

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.693B+130.668B+23.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.683%67.345%1164210201,228244640.502044

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.622%0.395B0.012C+-0.185

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.265C*2.70.141C++4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.087%12.281%116431019570242540.235051

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.709%-0.19C-0.441C---0.403

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.8-0.12C+5.8-0.191C9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recon Team Six[RCN6] Recon Team Six
NC outfit on Emerald

Members: 17
128m489.2%481 (28.9k)419 (25.1k)1.68309116,13068,9982.0056868 (68)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022632215.711%9.451%14804:2531

6% Combat Medic55% Engineer12% Heavy Assault17% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 12:24 AMJun 10th, 2013 1:37 AMDec 10th, 2018 11:56 AM (2d) (PST)Dec 7th, 2018 5:35 PM (4d) (PST)Dec 7th, 2018 5:07 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5761214550.3800.2260.0362.2250.075228

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,5527,24927,30323142134425,154

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5088.5h/212d 22,258 10,975 42,367 679.4k 6,740 14,853 22,750 175.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC05 Jackhammer
C--
Kills:1,300
Deaths:1,485
KDR:0.875
Accuracy:34.644% D*
HSR:12.692% C--
NC6S Gauss SAW S
C-
Kills:1,160
Deaths:1,733
KDR:0.669
Accuracy:15.448% D**
HSR:20.603% C-
NC6 Gauss SAW
D
Kills:1,146
Deaths:1,345
KDR:0.852
Accuracy:15.255% D-
HSR:19.372% D
EM6
C++
Kills:961
Deaths:909
KDR:1.057
Accuracy:22.508% C++
HSR:22.269% C+
NS-15M AE
C--
Kills:734
Deaths:699
KDR:1.050
Accuracy:22.360% C--
HSR:11.717% F
LA1 Anchor
D--
Kills:270
Deaths:272
KDR:0.993
Accuracy:18.708% D*
HSR:17.778% D--
NSX Naginata
C+
Kills:217
Deaths:193
KDR:1.124
Accuracy:21.999% C+
HSR:10.138% F--
NC05 Jackhammer AE
D**
Kills:72
Deaths:50
KDR:1.440
Accuracy:34.802% D**
HSR:8.333% D**
Kills:5,860
Deaths (as Heavy Assault):6,686
Deaths (to Heavy Assaults):19,409
KDR:0.87646
Kill Difference:826
Playtime:597.649 hours
Usage:12%
Score:9.307m
Score/min:260
Accuracy (listed only):23.215%
HSR (listed only):15.363%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
C
Kills:5,442
Deaths:6,624
KDR:0.822
Accuracy:23.583% C
HSR:16.685% D-
GD-7F
D
Kills:1,360
Deaths:1,722
KDR:0.790
Accuracy:21.386% D
HSR:16.691% D
Gauss Compact S
B
Kills:1,177
Deaths:1,620
KDR:0.727
Accuracy:25.297% B
HSR:15.973% C
Razor GD-23
C*
Kills:1,169
Deaths:1,812
KDR:0.645
Accuracy:25.352% C*
HSR:19.162% C
AF-19 Mercenary
C-
Kills:1,145
Deaths:1,680
KDR:0.682
Accuracy:19.937% C-
HSR:15.546% D--
NSX Tanto
C**
Kills:732
Deaths:778
KDR:0.941
Accuracy:27.603% C**
HSR:18.579% D--
NS Baron G5
C--
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.684% C--
HSR:9.670% D--
NS-11C
C+
Kills:290
Deaths:319
KDR:0.909
Accuracy:19.496% D-
HSR:18.621% C+
AF-57 Piston
C**
Kills:273
Deaths:274
KDR:0.996
Accuracy:38.148% C+
HSR:15.018% C**
Mauler S6
C
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.577% C
HSR:7% F
AF-4A Bandit
D
Kills:115
Deaths:141
KDR:0.816
Accuracy:22.122% D
HSR:15.652% D*
GD-66 Claw
C*
Kills:97
Deaths:153
KDR:0.634
Accuracy:50.138% D
HSR:15.464% C*
19A Fortuna
N/A
Kills:50
Deaths:78
KDR:0.641
Accuracy:24.870% N/A
HSR:8% N/A
Kills:12,474
Deaths (as Engineer):16,060
Deaths (to Engineers):17,567
KDR:0.77671
Kill Difference:3,586
Playtime:2,805.750 hours
Usage:55%
Score:77.631m
Score/min:461
Accuracy (listed only):28.630%
HSR (listed only):14.774%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
C
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% C
HSR:12.829% D--
AC-X11
C
Kills:5,442
Deaths:6,624
KDR:0.822
Accuracy:23.583% C
HSR:16.685% D-
MGR-S1 Gladius
B+
Kills:3,015
Deaths:2,495
KDR:1.208
Accuracy:29.252% B+
HSR:14.229% D--
GD-7F
D
Kills:1,360
Deaths:1,722
KDR:0.790
Accuracy:21.386% D
HSR:16.691% D
AF-4 Cyclone
C+
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% C+
HSR:14.060% D
Gauss Compact S
B
Kills:1,177
Deaths:1,620
KDR:0.727
Accuracy:25.297% B
HSR:15.973% C
Blitz GD-10
D
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D
HSR:10.778% D--
Razor GD-23
C*
Kills:1,169
Deaths:1,812
KDR:0.645
Accuracy:25.352% C*
HSR:19.162% C
MKV Suppressed
C+
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% C+
HSR:10.369% D**
NS-7 PDW
C
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% C
HSR:11.628% D--
AF-19 Mercenary
C-
Kills:1,145
Deaths:1,680
KDR:0.682
Accuracy:19.937% C-
HSR:15.546% D--
NSX Tanto
C**
Kills:732
Deaths:778
KDR:0.941
Accuracy:27.603% C**
HSR:18.579% D--
NS Baron G5
C--
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.684% C--
HSR:9.670% D--
Tempest
D
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D
HSR:13.419% D*
NS-11C
C+
Kills:290
Deaths:319
KDR:0.909
Accuracy:19.496% D-
HSR:18.621% C+
AF-57 Piston
C**
Kills:273
Deaths:274
KDR:0.996
Accuracy:38.148% C+
HSR:15.018% C**
Mauler S6
C
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.577% C
HSR:7% F
AF-4A Bandit
D
Kills:115
Deaths:141
KDR:0.816
Accuracy:22.122% D
HSR:15.652% D*
AF-4AE Cyclone
D
Kills:102
Deaths:90
KDR:1.133
Accuracy:25.775% D
HSR:6.863% F--
GD-66 Claw
C*
Kills:97
Deaths:153
KDR:0.634
Accuracy:50.138% D
HSR:15.464% C*
19A Fortuna
N/A
Kills:50
Deaths:78
KDR:0.641
Accuracy:24.870% N/A
HSR:8% N/A
Kills:26,574
Deaths (as Light Assault):28,478
Deaths (to Light Assaults):11,501
KDR:0.93314
Kill Difference:1,904
Playtime:394.444 hours
Usage:8%
Score:7.863m
Score/min:332
Accuracy (listed only):27.138%
HSR (listed only):13.630%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% C
HSR:12.829% D--
MGR-S1 Gladius
B+
Kills:3,015
Deaths:2,495
KDR:1.208
Accuracy:29.252% B+
HSR:14.229% D--
Reaper DMR
C++
Kills:2,078
Deaths:2,007
KDR:1.035
Accuracy:26.394% C++
HSR:18.046% D--
AF-4 Cyclone
C+
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% C+
HSR:14.060% D
NC9 A-Tross
C+
Kills:1,178
Deaths:1,115
KDR:1.057
Accuracy:24.648% C+
HSR:19.100% D
Blitz GD-10
D
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D
HSR:10.778% D--
Carnage AR
C--
Kills:1,167
Deaths:1,363
KDR:0.856
Accuracy:20.558% D-
HSR:16.795% C--
MKV Suppressed
C+
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% C+
HSR:10.369% D**
NS-7 PDW
C
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% C
HSR:11.628% D--
NS Baron G5
C--
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.684% C--
HSR:9.670% D--
GR-22
C
Kills:314
Deaths:310
KDR:1.013
Accuracy:23.087% C
HSR:16.561% C
Tempest
D
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D
HSR:13.419% D*
AF-57 Piston
C**
Kills:273
Deaths:274
KDR:0.996
Accuracy:38.148% C+
HSR:15.018% C**
NS-11P
C
Kills:263
Deaths:298
KDR:0.883
Accuracy:21.594% C
HSR:11.407% D*
Mauler S6
C
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.577% C
HSR:7% F
AF-4AE Cyclone
D
Kills:102
Deaths:90
KDR:1.133
Accuracy:25.775% D
HSR:6.863% F--
GD-66 Claw
C*
Kills:97
Deaths:153
KDR:0.634
Accuracy:50.138% D
HSR:15.464% C*
GR-22AE
B++
Kills:75
Deaths:87
KDR:0.862
Accuracy:28.349% C++
HSR:30.667% B++
Kills:20,169
Deaths (as Combat Medic):18,884
Deaths (to Combat Medics):7,356
KDR:1.06805
Kill Difference:1,285
Playtime:329.841 hours
Usage:6%
Score:9.601m
Score/min:485
Accuracy (listed only):28.049%
HSR (listed only):14.106%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% C
HSR:12.829% D--
MGR-S1 Gladius
B+
Kills:3,015
Deaths:2,495
KDR:1.208
Accuracy:29.252% B+
HSR:14.229% D--
AF-4 Cyclone
C+
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% C+
HSR:14.060% D
Blitz GD-10
D
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D
HSR:10.778% D--
MKV Suppressed
C+
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% C+
HSR:10.369% D**
NS-7 PDW
C
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% C
HSR:11.628% D--
AF-8 RailJack
C**
Kills:1,151
Deaths:293
KDR:3.928
Accuracy:38.234% C**
HSR:69.070% D
NS-44L Blackhand
C*
Kills:711
Deaths:630
KDR:1.129
Accuracy:43.674% C*
HSR:38.537% C
LA8 Rebel
C+
Kills:635
Deaths:825
KDR:0.770
Accuracy:29.388% C+
HSR:15.591% D
NS-61 Emissary
C
Kills:520
Deaths:553
KDR:0.940
Accuracy:26.553% C
HSR:10.577% D--
Impetus
D
Kills:326
Deaths:289
KDR:1.128
Accuracy:30.702% D
HSR:15.337% F
NC08 Mag-Scatter
C
Kills:316
Deaths:518
KDR:0.610
Accuracy:41.539% D--
HSR:13.924% C
Tempest
D
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D
HSR:13.419% D*
AF-18 Stalker
C--
Kills:307
Deaths:318
KDR:0.965
Accuracy:22.895% D-
HSR:16.938% C--
NS-44 Commissioner
D
Kills:228
Deaths:480
KDR:0.475
Accuracy:22.874% D**
HSR:17.983% D
AF-4AE Cyclone
D
Kills:102
Deaths:90
KDR:1.133
Accuracy:25.775% D
HSR:6.863% F--
Soldier Soaker
C*
Kills:98
Deaths:69
KDR:1.420
Accuracy:35.575% C*
HSR:11.225% D
NC14 Bolt Driver
C
Kills:77
Deaths:128
KDR:0.602
Accuracy:33.647% C
HSR:41.558% T*
NC4 Mag-Shot
C**
Kills:72
Deaths:201
KDR:0.358
Accuracy:29.005% C**
HSR:13.889% D-
AF-6 Shadow
D--
Kills:65
Deaths:64
KDR:1.016
Accuracy:26.906% D*
HSR:18.462% D--
NS-AM7 Archer
D
Kills:55
Deaths:209
KDR:0.263
Accuracy:43.886% F-
HSR:12.727% D
Kills:18,661
Deaths (as Infiltrator):16,995
Deaths (to Infiltrators):7,575
KDR:1.09803
Kill Difference:1,666
Playtime:844.076 hours
Usage:17%
Score:20.551m
Score/min:406
Accuracy (listed only):29.647%
HSR (listed only):18.571%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,409
Deaths:683
KDR:2.063
Accuracy:23.242% D
HSR:13.840% C+
AF-41 Hacksaw
C-
Kills:1,376
Deaths:695
KDR:1.980
Accuracy:25.145% D
HSR:13.736% C-
AF-34 Mattock
D-
Kills:331
Deaths:141
KDR:2.348
Accuracy:26.107% D-
HSR:11.783% D--
AF-34 Mattock
C+
Kills:261
Deaths:141
KDR:1.851
Accuracy:28.027% D-
HSR:16.858% C+
NCM2 Falcon
A
Kills:89
Deaths:98
KDR:0.908
Accuracy:43.443% B+
HSR:7.865% A
NCM2 Falcon
C++
Kills:73
Deaths:86
KDR:0.849
Accuracy:43.194% C++
HSR:4.110% C
NCM3 Raven
B+
Kills:67
Deaths:74
KDR:0.905
Accuracy:43.424% B+
HSR:1.493% D-
NCM3 Raven
B+
Kills:58
Deaths:77
KDR:0.753
Accuracy:43.196% B+
HSR:0% F-
Kills:3,664
Deaths (as MAX Suit):997.500
Deaths (to MAX Suits):3,974
KDR:3.67318
Kill Difference:2,666.500
Playtime:96.935 hours
Usage:2%
Score:3.044m
Score/min:523
Accuracy (listed only):34.472%
HSR (listed only):8.710%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:830
V. Kills:288 287%
Deaths:589
KDR:1.409
Accuracy:48.586% D-
KPH:13.400 D--
VKPH:4.600 C+
Breaker Rocket Pods
D
Kills:159
V. Kills:39 398%
Deaths:49
KDR:3.245
Accuracy:37.815% D**
KPH:32.400 D
VKPH:7.900 D
Hornet Missiles
C-
Kills:144
V. Kills:129 111%
Deaths:72
KDR:2
Accuracy:61.536% C*
KPH:30.600 D
VKPH:27.400 C-
Coyote Missiles
C
Kills:84
V. Kills:76 109%
Deaths:25
KDR:3.360
Accuracy:48.332% D
KPH:22.300 D
VKPH:20.200 C
Tomcat A2AM Pods
D
Kills:80
V. Kills:82 96%
Deaths:27
KDR:2.963
Accuracy:76.020% C-
KPH:24.900 D
VKPH:25.500 D
Vortek Rotary
C--
Kills:73
V. Kills:74 97%
Deaths:214
KDR:0.341
Accuracy:27.795% C--
KPH:3.600 D-
VKPH:3.700 D-
M20 Mustang
D-
Kills:69
V. Kills:74 92%
Deaths:438
KDR:0.158
Accuracy:25.399% D-
KPH:1.900 D--
VKPH:2 D*
Kills:1,439 (972 + 0)
Deaths:1,414
KDR:1.018
VKDR:0.539
Vehicle Kills:762
Kill Difference:25
Playtime:135.562 hours
Usage:3%
Score:1.784m
Score/min:219
Piloting Accuracy:25.399%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:1,393
V. Kills:834 167%
Deaths:251
KDR:5.550
Accuracy:37.825% C+
KPH:33.800 C++
VKPH:20.300 C
L105 Zephyr
B+
Kills:1,047
V. Kills:107 N/A
Deaths:95
KDR:11.021
Accuracy:43.691% C*
KPH:63.200 B+
VKPH:6.500 C
Dual-75 Duster
B+
Kills:831
V. Kills:53 N/A
Deaths:65
KDR:12.785
Accuracy:41.262% B+
KPH:93.200 B+
VKPH:5.900 C*
CAS30 Tank Buster
C
Kills:810
V. Kills:873 93%
Deaths:1,076
KDR:0.753
Accuracy:40.183% C-
KPH:5.300 C-
VKPH:5.700 C
AP30 Shredder
C++
Kills:280
V. Kills:142 196%
Deaths:68
KDR:4.118
Accuracy:29.107% C+
KPH:31.600 C++
VKPH:16 C
L-30R Vektor
C*
Kills:180
V. Kills:92 194%
Deaths:169
KDR:1.065
Accuracy:41.007% C*
KPH:6.900 C
VKPH:3.500 D
Kills:4,541 (990 + 3,551)
Deaths:1,724
KDR:2.634
VKDR:1.219
Vehicle Kills:2,101
Kill Difference:2,817
Playtime:254.343 hours
Usage:5%
Score:3.988m
Score/min:261
Piloting Accuracy:41.007%
Gunner Accuracy:29.107%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:2,938
V. Kills:1,911 154%
Deaths:350
KDR:8.394
Accuracy:53.897% C+
KPH:35 B+
VKPH:22.800 B*
L100 Python HESH
A+
Kills:1,902
V. Kills:327 N/A
Deaths:123
KDR:15.463
Accuracy:50.972% B
KPH:80.400 B**
VKPH:13.800 A+
C75 Viper
B*
Kills:1,818
V. Kills:283 N/A
Deaths:176
KDR:10.330
Accuracy:35.093% C
KPH:44.900 B*
VKPH:7 C+
L100 Python HEAT
C
Kills:1,290
V. Kills:365 352%
Deaths:179
KDR:7.207
Accuracy:37.641% D**
KPH:26 C
VKPH:7.300 D-
LB00 Python AP
B**
Kills:338
V. Kills:146 230%
Deaths:26
KDR:13
Accuracy:57.440% C++
KPH:63.500 B++
VKPH:27.400 B**
Skyguard
D
Kills:275
V. Kills:242 113%
Deaths:102
KDR:2.696
Accuracy:25.567% D
KPH:7.900 D-
VKPH:7 D
Kills:8,561 (8,561 + 0)
Deaths:956
KDR:8.955
VKDR:3.425
Vehicle Kills:3,274
Kill Difference:7,605
Playtime:237.778 hours
Usage:5%
Score:4.750m
Score/min:333
Driving Accuracy:25.567%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:2,481
V. Kills:2,042 121%
Deaths:442
KDR:5.613
Accuracy:52.072% C*
KPH:25.700 C**
VKPH:21.200 A+
Enforcer ML85
B++
Kills:1,395
V. Kills:1,115 125%
Deaths:212
KDR:6.580
Accuracy:46.364% B+
KPH:26.900 B+
VKPH:21.500 B++
Titan-150 HEAT
A
Kills:966
V. Kills:375 257%
Deaths:105
KDR:9.200
Accuracy:51.227% B+
KPH:32.600 A
VKPH:12.700 B**
C85 Canister
B**
Kills:609
V. Kills:40 N/A
Deaths:18
KDR:33.833
Accuracy:40.442% C*
KPH:112.400 B**
VKPH:7.400 B+
E540 Halberd
C-
Kills:343
V. Kills:186 183%
Deaths:82
KDR:4.183
Accuracy:43.841% C+
KPH:23.500 D
VKPH:12.700 C-
Titan-150 HESH
C**
Kills:223
V. Kills:29 N/A
Deaths:16
KDR:13.938
Accuracy:39.800% D-
KPH:45.500 C**
VKPH:5.900 C--
M20 Basilisk
B*
Kills:59
V. Kills:12 454%
Deaths:13
KDR:4.538
Accuracy:23.534% D-
KPH:31.800 B*
VKPH:6.500 C+
M12 Kobalt
B**
Kills:51
V. Kills:5 N/A
Deaths:11
KDR:4.636
Accuracy:13.630% C+
KPH:32.500 D
VKPH:3.200 B**
Kills:6,127 (3,670 + 2,457)
Deaths:899
KDR:6.815
VKDR:4.231
Vehicle Kills:3,804
Kill Difference:5,228
Playtime:206.247 hours
Usage:4%
Score:6.808m
Score/min:550
Driving Accuracy:39.800%
Gunner Accuracy:13.630%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:17,735
V. Kills:1,491 N/A
Deaths:1,373
KDR:12.917
Accuracy:42.759% D
KPH:104.700 C+
VKPH:8.800 C++
M40 Fury-H
C+
Kills:1,673
V. Kills:312 N/A
Deaths:208
KDR:8.043
Accuracy:43.113% B
KPH:58.100 D
VKPH:10.800 C+
Enforcer ML65-H
C**
Kills:1,284
V. Kills:1,266 101%
Deaths:240
KDR:5.350
Accuracy:59.086% C*
KPH:32.700 C+
VKPH:32.200 C**
E540 Halberd-H
C+
Kills:1,125
V. Kills:781 144%
Deaths:187
KDR:6.016
Accuracy:56.483% C+
KPH:29.400 D
VKPH:20.400 C+
M96 Mjolnir-H
B++
Kills:957
V. Kills:553 173%
Deaths:146
KDR:6.555
Accuracy:49.971% C+
KPH:61.300 B++
VKPH:35.400 C**
M12 Kobalt-H
C++
Kills:438
V. Kills:25 N/A
Deaths:36
KDR:12.167
Accuracy:22.948% C*
KPH:83 D
VKPH:4.700 C++
G40-F Ranger
D
Kills:221
V. Kills:159 138%
Deaths:38
KDR:5.816
Accuracy:40.271% B**
KPH:22.100 D-
VKPH:15.900 D
M60-G Bulldog-H
C++
Kills:155
V. Kills:20 N/A
Deaths:24
KDR:6.458
Accuracy:55.322% B**
KPH:69.800 C+
VKPH:9 C++
G30 Walker
C++
Kills:149
V. Kills:134 110%
Deaths:31
KDR:4.806
Accuracy:35.206% C++
KPH:16.900 D
VKPH:15.200 C++
Kills:23,737 (0 + 23,737)
Deaths:2,283
KDR:10.397
VKDR:2.077
Vehicle Kills:4,741
Kill Difference:21,454
Playtime:317.603 hours
Usage:6%
Score:9.394m
Score/min:493
Driving Accuracy:N/A%
Gunner Accuracy:35.206%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,054
V. Kills:174 N/A
Deaths:96
KDR:10.979
Accuracy:37.571% C**
KPH:66.500 B*
VKPH:11 B+
M40 Fury
B+
Kills:830
V. Kills:124 N/A
Deaths:58
KDR:14.310
Accuracy:34.324% C+
KPH:66.500 B+
VKPH:9.900 C+
M12 Kobalt
B+
Kills:795
V. Kills:36 N/A
Deaths:71
KDR:11.197
Accuracy:21.342% B*
KPH:69.600 C*
VKPH:3.200 B+
M60-G Bulldog
C*
Kills:628
V. Kills:87 N/A
Deaths:106
KDR:5.925
Accuracy:36.004% C*
KPH:30.300 C++
VKPH:4.200 C
M20 Basilisk
C++
Kills:386
V. Kills:124 309%
Deaths:90
KDR:4.289
Accuracy:35.567% C
KPH:21.800 C++
VKPH:7 C+
M12 Kobalt
B+
Kills:372
V. Kills:11 N/A
Deaths:21
KDR:17.714
Accuracy:19.407% B+
KPH:71.600 C++
VKPH:2.100 C
M20 Basilisk
C
Kills:214
V. Kills:105 202%
Deaths:52
KDR:4.115
Accuracy:32.014% D
KPH:15.400 C--
VKPH:7.600 C
G30 Walker
C++
Kills:194
V. Kills:140 138%
Deaths:35
KDR:5.543
Accuracy:29.260% C++
KPH:13.700 C+
VKPH:9.900 C++
G40-F Ranger
A
Kills:159
V. Kills:109 145%
Deaths:30
KDR:5.300
Accuracy:44.012% A
KPH:22.400 C*
VKPH:15.300 C++
M60-G Bulldog
C+
Kills:135
V. Kills:21 N/A
Deaths:20
KDR:6.750
Accuracy:36.624% C+
KPH:37.400 C+
VKPH:5.800 C
G30 Walker
B+
Kills:63
V. Kills:41 150%
Deaths:9
KDR:7
Accuracy:33.403% B+
KPH:19.500 B+
VKPH:12.700 B+
Kills:4,830 (0 + 4,830)
Deaths:588
KDR:8.214
VKDR:1.653
Vehicle Kills:972
Kill Difference:4,242
Playtime:125.360 hours
Usage:2%
Score:2.892m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:33.403%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D-
Kills:109
V. Kills:9 N/A
Deaths:121
KDR:0.901
Accuracy:28.352% F
KPH:11.200 D--
VKPH:0.900 D-
Kills:109 (109 + 0)
Deaths:121
KDR:0.901
VKDR:0.074
Vehicle Kills:9
Kill Difference:12
Playtime:9.726 hours
Usage:0%
Score:0.038m
Score/min:65
Driving Accuracy:28.352%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C-
Kills:121
V. Kills:82 146%
Deaths:38
KDR:3.184
Accuracy:34.316% C-
KPH:16.900 D
VKPH:11.400 C-
CAS 14-E
D
Kills:105
V. Kills:9 N/A
Deaths:13
KDR:8.077
Accuracy:29.477% D
KPH:43.800 D
VKPH:3.800 D
Pelter Rocket Pod
C+
Kills:68
V. Kills:32 206%
Deaths:11
KDR:6.182
Accuracy:36.410% D*
KPH:40.100 D
VKPH:18.900 C+
Kills:294 (0 + 294)
Deaths:62
KDR:4.742
VKDR:1.984
Vehicle Kills:123
Kill Difference:232
Playtime:11.263 hours
Usage:0%
Score:0.150m
Score/min:222
Piloting Accuracy:N/A%
Gunner Accuracy:36.410%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 19,22617,7351,37312.917C+11.2342.759%D11.858%C++104.7C+8.8C++499169.4h5.7B13.4C*
AF-4G Cyclone 6,0675,9714,9091.216C0.4725.592%C12.829%D--25.7DN/A138232.5h11.2C43.9C+
AC-X11 5,5595,4426,6240.822C0.8623.583%C16.685%D-15.5DN/A71351.8h11.3C+47.8C+
MGR-S1 Gladius 3,0713,0152,4951.208C+0.4829.252%B+14.229%D--31.5C+N/A8795.6h10.2C*35B
L100 Python AP 4,8492,9383508.394B**6.7153.897%C+2.246%C35B+22.8B*45383.9h5.3B+9.9B+
Titan-150 AP 4,5232,4814425.613C++3.9352.072%C*2.015%C--25.7C**21.2A+59896.4h4.9C+9.4C*
Sticky Grenade 2,3062,29312293N/A2,291.3250.848%CN/A1042.3C++5.9D63572.2h1.8B+3.5B
Reaper DMR 2,1312,0782,0071.035C+0.6526.394%C++18.046%D--29.4CN/A12370.6h10.4C+39.3C++
L100 Python HESH 2,2291,90212315.463B+13.7850.972%B1.42%C+80.6B**13.9A++34723.6h2.8B+5.4B++
Bouncing Betty 1,8921,8922946.435B*4.7546.364%C**N/A178.5B**N/A88610.6h1.8B3.9B+
C75 Viper 2,1011,81817610.33B**8.6535.093%C1.265%C44.9B*7C+33840.5h8.9B*25.3B++
M40 Fury-H 1,9851,6732088.043C6.3643.113%BN/A58.1D10.8C+36728.8h8.7C+20.2C++
Tank Mine 2,6391,5094363.461B+1.7837.527%C**N/A122.7B+91.9B**234912.3h2.4D6.4C++
AF-41 Hacksaw 1,4201,4096832.063C+0.3823.242%D13.84%C+25.9CN/A15954.3h6.5C++27.9C
Enforcer ML85 2,5101,3952126.58B+4.9046.364%B+1.362%D26.9B+21.5B++52451.8h11.6B25B++
C150 Dalton 2,2271,3932515.55C+3.8737.825%C+N/A33.8C++20.2C58141.2h4.1B10.9B+
AF-41 Hacksaw 1,3851,3766951.98C+0.3025.145%D13.736%C-24.4C-N/A14656.3h7.2C+28.6C
GD-7F 1,3721,3601,7220.79C0.8921.386%D16.691%D13.2DN/A90103.2h13.9C+65C+
NC05 Jackhammer 1,3071,3001,4850.875C0.8134.644%D*12.692%C--15.8D--N/A8582.3h5.9D17D
L100 Python HEAT 1,6551,2901797.207B+5.5237.641%D**2.946%C++26C7.3D-21449.7h4B**10.5B
Enforcer ML65-H 2,5501,2842405.35B3.6759.086%C*1.168%D32.7C+32.2C**70239.3h14.8C**25B+
AF-4 Cyclone 1,2171,2029091.322C++0.3624.723%C+14.06%D19.6DN/A14861.4h11.5C+46.4C++
NC9 A-Tross 1,1871,1781,1151.057C+0.6324.648%C+19.1%D27.7CN/A18742.6h10.3C+41.8C++
Gauss Compact S 1,2121,1771,6200.727C+0.9625.297%B15.973%C11DN/A46107.2h15.2D--60.2C+
Blitz GD-10 1,1941,1691,6210.721C0.9620.305%D10.778%D--12.7DN/A9092.2h19.5D96C--
Razor GD-23 1,1881,1691,8120.645C1.0425.352%C*19.162%C8.9D-N/A64131.1h15.5C--61.3C+
Carnage AR 1,1821,1671,3630.856C0.8320.558%D-16.795%C--15.7DN/A11074.1h14.1C+68.4C
MKV Suppressed 1,1781,1671,0141.151C++0.5324.564%C+10.369%D**26.1CN/A14944.7h15.6C+63.7C+
NS-7 PDW 1,1701,1611,0751.08C*0.6023.375%C11.628%D--19.2CN/A12660.4h15.1C++64.6C++
NC6S Gauss SAW S 1,1781,1601,7330.669D1.0115.448%D**20.603%C-11.9D--N/A5097.1h15.8F102.5D*
AF-8 RailJack 1,1551,1512933.928B+2.2438.234%C**69.07%D33.8B*N/A17934.1h2.6C6.8C++
NC6 Gauss SAW 1,1601,1461,3450.852C0.8315.255%D-19.372%D16DN/A14371.6h11.7C76.4C
AF-19 Mercenary 1,1861,1451,6800.682C+1.0019.937%C-15.546%D--9.6DN/A66119.1h16.3C-81.7C
E540 Halberd-H 1,9061,1251876.016C+4.3356.483%C+1.511%C29.4D20.4C+48838.3h7.1C12.5C+
M40 Fury 1,2281,0549610.979B*9.3037.571%C**1.139%D66.7B*11B+55615.8h10.1B++26.9B++
L105 Zephyr 1,1541,0479511.021C++9.3443.691%C*N/A63.1B+6.4C56016.6h5.2B+12B+
C-4 1,5461,0337601.359C+0.3226.177%C++N/A52.4D26C+104519.7h1.8C-7C+
C-4 ARX 1,3511,0214232.414C**0.7324.724%CN/A118.7C++38.4C*6338.6h1.3C+5.2C+
Titan-150 HEAT 1,3419661059.2B*7.5251.227%B+3.209%C++32.6A12.7B**55029.6h3.7B*7.2B**
EM6 9729619091.057C0.6322.508%C++22.269%C+30.5CN/A14931.5h12C+53.5C++
M96 Mjolnir-H 1,5109571466.555B*4.8749.971%C+N/A61.3B++35.4C**39715.6h29.3B+58.7B++
Dual-75 Duster 8848316512.785C**11.1041.262%B+N/A93.4B+6C*5318.9h4.9B+11.9B+
M40 Fury 9548305814.31A12.6334.324%C+2.169%B+66.4B+9.9C+68012.5h9.4B++27.4B+
M30 Mustang AH 1,1188305891.409C-0.2748.586%D-1.084%C13.4D--4.6C+15862.1h16.2D--33.4D--
CAS30 Tank Buster 1,6838101,0760.753C0.9340.183%C-N/A5.3C-5.7C148152.6h64.1C+159.4C+
Shrike 1,1898081,2640.639C+1.0450.015%D2.228%C17.2D8.1D27047h6B12C++
M12 Kobalt 8317957111.197C+9.5121.342%B*18.616%C++69.7C*3.2B+28211.4h20.8C+97.6B
NS-15M AE 7497346991.05C-0.6322.36%C--11.717%F26.7DN/A17327.5h15.2D*68.1D
NSX Tanto 7497327780.941C+0.7427.603%C**18.579%D--28.6C+N/A13125.6h14.7C+53.2C++
NS-44L Blackhand 7137116301.129C+0.5543.674%C*38.537%C17.6CN/A9540.5h4.8C+10.9C*
LA8 Rebel 6516358250.77C+0.9129.388%C+15.591%D13.3DN/A8747.7h7.5C25.4C+
M60-G Bulldog 7156281065.925B+4.2436.004%C*1.592%D--30.3C++4.2C28120.7h6.2B+17.4B+
MANA Anti-Vehicle Turret 1,0426102822.163A+0.4854.094%U3.934%C+6100B**4320S9308990.1h7.6B14.1B*
C85 Canister 6496091833.833B**32.1540.442%C*14.122%C++112.8B**7.4B+4525.4h6.7B16.6B+
Spear Anti-Vehicle Phalanx Turret 883560579.825B+8.1436.312%D4.286%C++33.5C19.3C+47316.7h7.5C**20.6C++
NS-61 Emissary 5315205530.94C*0.7426.553%C10.577%D--18.5CN/A6128.1h16.3C+61.3C+
M12 Kobalt-H 4634383612.167C10.4822.948%C*15.753%C82.6D4.7C++2365.3h17.4C+75.8C++
NS Baron G5 4304246690.634D1.0537.684%C--9.67%D--11.8D--N/A7736h7F18.6C+
MANA Anti-Personnel Turret 4234101902.158N/A0.4720.563%UN/A4100U130U16693900.1h32T*155.7T*
M20 Basilisk 510386904.289B*2.6135.567%C7.254%B+21.8C++7C+31217.7h73.9B207.8B+
M12 Kobalt 3833722117.714B+16.0319.407%B+13.172%D*71.5C++2.1C2905.2h17.3C**88.9B
Hawk GD-68 5203553740.949B+0.7359.117%C-3.944%B+16.8C++7.8C33221.1h5.8B**9.9B*
E540 Halberd 529343824.183C2.5043.841%C+3.79%C**23.5D12.7C-48714.6h5.5C**12.4C**
LB00 Python AP 4843382613C++11.3257.44%C++N/A63.8B++27.5B**3605.3h3.5B++6.1B*
NC15 Phoenix 7593345700.586C--1.1052.89%C+N/A11.9C+15.1C**21528.1h8.8B+16.6B+
AF-34 Mattock 3363311412.348C0.6626.107%D-11.783%D--27.8DN/A15811.9h6.3C24.2D
Impetus 3273262891.128C0.5630.702%D15.337%F28.1C--N/A15711.6h5.1C16.5C
NC08 Mag-Scatter 3253165180.61C1.0741.539%D--13.924%C26.3CN/A13812h4.9D11.8D
GR-22 3183143101.013C+0.6723.087%C16.561%C25.7CN/A16412.2h14.4C62.4C+
Tempest 3163133051.026C-0.6624.126%D13.419%D*23.4D-N/A14313.4h14F-57.9D**
AF-18 Stalker 3083073180.965C0.7222.895%D-16.938%C--21.6C--N/A16514.2h14.2C-62.2C--
NS-11C 2922903190.909C+0.7719.496%D-18.621%C+13.9DN/A10720.9h14.3C++73.3C+
AP30 Shredder 422280684.118C+2.4329.107%C+3.214%B*31.5C++16C4948.9h73.8C*253.5C**
Skyguard 5172751022.696C+1.0125.567%D3.636%A7.9D-7D19434.7h134C+524.3C
M60-A Bulldog 309275574.825C+3.1437.396%C**1.091%D31.3C3.9D3118.8h5.6C++14.9B+
AF-57 Piston 2762732740.996C+0.6938.148%C+15.018%C**32.9C+N/A1488.3h5.7D14.8C+
LA1 Anchor 2722702720.993C0.6918.708%D*17.778%D--19.6D--N/A29713.8h10.4C+55.6C
NS-11P 2642632980.883C0.8021.594%C11.407%D*22.3CN/A16611.8h15.6C72.3C+
AF-34 Mattock 2692611411.851C0.1728.027%D-16.858%C+21.9D--N/A15011.9h8.3D--29.7D*
M60-A Bulldog 292254327.938C6.2539.328%D2.362%C++21.7C--3.2C+21211.7h6.3C+16C
NS Decimator 3322373390.699C0.9854.558%D2.11%C+20.3D-8.1D49511.7h4.9C+9C+
NS-44 Commissioner 2342284800.475C-1.2122.874%D**17.983%D13.6DN/A10016.8h5.7D**24.8F-
Titan-150 HESH 2522231613.938B+12.2539.8%D-1.794%C+45.5C**5.9C--3414.9h2.7B+6.7C**
G40-F Ranger 380221385.816C4.1340.271%B**1.357%C*22.1D-15.9D31010h113.1D**281C--
NSX Naginata 2192171931.124C0.5621.999%C+10.138%F--29.3C-N/A917.4h13.6C61.8C++
M20 Basilisk 319214524.115B++2.4332.014%D4.206%D15.4C--7.6C27913.9h86.4C++270C++
M60-A Bulldog 248214326.688C5.0038.778%D1.402%D16.1D2.6C19313.3h6.9C--17.8D
Mauler S6 2002001901.053C*0.6336.577%C7%F21.5CN/A2119.3h6D16.4C
Rocklet Rifle 3941962420.81C*0.8748.137%C--N/A23.9C24.1C+3368.2h40.4C+83.9C+
G30 Walker 334194355.543A3.8629.26%C++4.124%C+13.7C+9.9C++37414.2h204.8C*700B
L-30R Vektor 2721801691.065C0.6241.007%C*N/A6.9C3.5D6026.2h99C+241.4C+
Blackheart 1971804390.41D1.2716.092%F-17.222%D-7.9DN/A5622.7h7C--43.6T-
M40 Fury 217163256.52D4.8448.181%C+N/A41.8D-13.8C-3143.9h13.8C++28.7C++
G40-F Ranger 268159305.3C**3.6244.012%AN/A22.4C*15.4C++2747.1h125.6C++285.3B+
Breaker Rocket Pods 198159493.245C-1.5637.815%D**N/A32.4D8D6434.9h19.8C52.4D
M60-G Bulldog-H 175155246.458C-4.7755.322%B**N/A70.5C+9.1C++2852.2h5.1C*9.2B+
G30 Walker 283149314.806C**3.1235.206%C++1.342%D*16.9D15.2C++4628.8h205.1C-582.6C+
Hornet Missiles 273144722C--0.3261.536%C*N/A30.6D27.4C-7744.7h15.5D-25.1D
M60-G Bulldog 156135206.75C**5.0736.624%C+2.963%C+37.5C+5.8C5753.6h5.5B++15B+
Hardlight Dagger 13312717,5780.007D1.6816.211%D-3.15%D0.2CN/A1794.8h2.5C15.3C+
Hunter QCX 1361262660.474C1.2142.552%C+7.937%D*14.7C++1.2C948.6h8.2C+19.3C+
M20 Wyvern 203121383.184C1.5034.316%C-1.653%D-16.8D11.4C-2357.2h91.5C266.6C
Carver 1201197,3720.016C1.6721.043%C--10.084%D-0.4C--N/A1298.2h1.9D9.2C+
AF-4A Bandit 1171151410.816C0.8722.122%D15.652%D*18.9DN/A1956.1h13.4D60.5D
S12 Renegade 1181091210.901C0.7828.352%F3.67%C11.2D--N/A659.7h4.6D*16.1F-
CAS 14-E 114105138.077C6.3929.477%DN/A43.8D3.8D1932.4h35.7C--121.2D
AF-4AE Cyclone 102102901.133C--0.5525.775%D6.863%F--31.9DN/A1053.2h10C+38.6C+
Soldier Soaker 10198691.42C**0.2635.575%C*11.225%D22.3D-N/A864.4h6.2C+17.3B
GD-66 Claw 98971530.634C-1.0550.138%D15.464%C*16.7D--N/A1595.8h5.6T*11.2F--
M20 Basilisk 15397156.467C+4.7849.405%C4.124%C42.2C+24.3B+4382.3h83.4B++168.9B+
Aspis Anti-Aircraft Phalanx Turret 18995283.393C+1.7122.071%C--4.211%A+9.2C9.1C-28110.3h148.6C+673.2C+
NCM2 Falcon 13189980.908C+0.7843.443%B+7.865%A10.9C5.1C*3168.2h13.1C30.2C++
Coyote Missiles 16084253.36C++1.6848.332%DN/A22.1D20C5563.8h63.5D*131.3D*
Tomcat A2AM Pods 16280272.963C1.2876.02%C-N/A25D25.6D7743.2h9.3C-12.3D
NC14 Bolt Driver 77771280.602D1.0833.647%C41.558%T*6.6D*N/A14611.6h4.6F--13.8D**
GR-22AE 7675870.862C--0.8228.349%C++30.667%B++31.3C--N/A952.4h13.8C--48.8C+
NCM2 Falcon 9773860.849C+0.8343.194%C++4.11%C11.1C+3.6C--2406.6h13.3B30.8B+
Vortek Rotary 147732140.341C-1.3427.795%C--2.74%B3.6D-3.7D-26320.1h147.6D*531.1D*
The Slasher 75724,3430.017D1.6722.848%D-4.167%D0.3C--N/A1248h3.1D-13.6C
NC05 Jackhammer AE 7272501.44C+0.2434.802%D**8.333%D**31.3DN/A872.3h6.5D**18.6D**
NC4 Mag-Shot 74722010.358C--1.3329.005%C**13.889%D-6.6D--N/A10510.9h11.8D-40.8C+
Hyena Missile Launcher 11369411.683B0.0034.54%C*N/A13.8C8.8C2035h46.6D134.9C+
M20 Mustang 143694380.158D1.5325.399%D-2.899%B+1.9D--2D*8836.8h211D*830.9F
Pelter Rocket Pod 10068116.182C-4.5036.41%D*N/A40D18.8C+2121.7h16.8B++46C*
NCM3 Raven 11667740.905C+0.7843.424%B+1.493%D-9.6C+7C*4117h23.7B+54.6B+
NSX Masamune 90661320.5C-1.1858.165%C++N/A19.4D7.1D1503.4h18.3D31.5C-
AF-6 Shadow 6665641.016C--0.6726.906%D*18.462%D--19.7D-N/A1353.3h8.3F-30.9F
NS Annihilator 157651910.34D1.3480.072%C+N/A5D*7.1D31413h17.2F21.5F
G30 Walker 1046397A+5.3233.403%B+1.587%D*19.7B+12.8B+5013.2h167.1B++500.3B*
A30 Walker 12161331.848C0.1624.84%C+N/A4.2D-4.1D--15114.5h225.4C907.5C+
M20 Basilisk 7159134.538B++2.8523.534%D-5.085%C+31.1B*6.3C+3591.9h38.4A+163.1B*
NCM3 Raven 10958770.753C+0.9343.196%B+N/A7.6C-6.7C**2817.6h28C**64.7B+
Phoenix AE 11656810.691C-0.9950.818%DN/A9.8D10.5C-2285.7h11.1C21.8C
NS-AM7 Archer 101552090.263C--1.4243.886%F-12.727%D2D*1.6D3528.1h30.8D70.2D**
MAX Punch 55511,0470.049C1.6340.648%CN/A0.6CN/A487.9h3.2C+7.9C+
M12 Kobalt 5651114.636D2.9513.63%C+9.804%D--31.9D3.1B**2351.6h23.7D--173.9C-
19A Fortuna 5050780.641D1.0424.87%C8%F--25C-N/A1542h11.5D46.2C-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10929,18415h
Nano-Armor Kit2,5182,509,095178h
Anti-Vehicle MANA Turret582,1816h
Spawn Beacon493,5863.1h
Repair Module1620.2h
AE Nano-Armor Kit8891,213,92969h
Nanite Revive Grenade05,8211.6h
Medical Kit902,6352.9h
Medical Applicator1,032312,54824.6h
NC Triumph Flare Gun12140.2h
Welding Device02200h
Deconstruction Tool11,1490.1h
Spitfire Auto-Turret402,0932.1h
AE Medical Applicator15147,9633.3h
Recon Detection Device1499,31420.2h
Shield Recharging Field251,7250.8h
Ammunition Package1286,8593.8h
Anti-Infantry MANA Turret327972.4h
IPC Targeting Dart3910.6h
Nano-Repair Grenade06400.2h
WLT-Howler Mining Laser4549,44014.8h

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