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Sentinel Dreadnaught SHOdude[RCN6] SHOdude
NC BR 72

KDR: 1.68

Score: 129.4m

Last Seen: Jan 13th, 2019 9:15 PM
- OFFLINE - 2363.7 hour(s)

Prestige 1, Battle Rank 72 - New Conglomerate on Emerald
Level Progress (to 73): 65%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C85 Canister-H AF-4G Cyclone AC-X11 MGR-S1 Gladius L100 Python AP Reaper DMR Titan-150 AP Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $290,232 MLG Score: 232
Fun Score: N/A
Cheeseburgers Flipped: 782TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.23%16.069%3733699937,6691.130220.553

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.966%0.416B-0.714D--0.8D-HEAD + (~4.45)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.30.287C*12.40.133C++40.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.802%0.942%94410311,804239315260.753865118%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.419%-0.168C-0.605D-0.195

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
141.30.124C+50.60.046C+90.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.776%2.096%4258102712,025344356043.49158215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.116%-0.598D-0.325C0.705

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.405B80.362C**15

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.903%8%116729100633,477360378089.28885429%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.339%-0.025C+0.905B*0.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
370.689B+13.30.665B+23.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.683%67.345%1167210331,228249840.491593

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.622%0.4B0.015C+-0.185

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.269C*2.70.144C++4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.41%12.397%116731032605248250.243755

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.628%-0.169C-0.428C---0.431

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.8-0.119C+5.8-0.199C9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
129.4m482.5%480 (28.8k)420 (25.2k)1.68332118,34470,3042.0063972 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1035644315.783%9.482%15004:2331

6% Combat Medic56% Engineer12% Heavy Assault16% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 12:24 AMJun 10th, 2013 1:37 AMFeb 11th, 2019 5:07 AM (70d) (PST)Jan 13th, 2019 8:07 PM (98d) (PST)Jan 13th, 2019 5:15 PM (98d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5801224580.3840.2280.0362.2130.075232

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,8177,30327,51423142133425,185

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5138.9h/214.1d 22,713 11,221 43,216 682.4k 6,826 15,062 23,095 178.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC05 Jackhammer
C--
Kills:1,300
Deaths:1,485
KDR:0.875
Accuracy:34.644% D*
HSR:12.692% C--
NC6S Gauss SAW S
C-
Kills:1,160
Deaths:1,733
KDR:0.669
Accuracy:15.448% D**
HSR:20.603% C-
NC6 Gauss SAW
D
Kills:1,146
Deaths:1,345
KDR:0.852
Accuracy:15.255% D-
HSR:19.372% D
EM6
C++
Kills:971
Deaths:917
KDR:1.059
Accuracy:22.487% C++
HSR:22.039% C
NS-15M AE
D
Kills:734
Deaths:699
KDR:1.050
Accuracy:22.360% D
HSR:11.717% F
LA1 Anchor
D--
Kills:270
Deaths:272
KDR:0.993
Accuracy:18.708% D*
HSR:17.778% D--
NSX Naginata
C+
Kills:217
Deaths:193
KDR:1.124
Accuracy:21.999% C+
HSR:10.138% F--
NC05 Jackhammer AE
D**
Kills:72
Deaths:50
KDR:1.440
Accuracy:34.802% D**
HSR:8.333% F
Kills:5,870
Deaths (as Heavy Assault):6,694
Deaths (to Heavy Assaults):19,809
KDR:0.8769
Kill Difference:824
Playtime:598.979 hours
Usage:12%
Score:9.324m
Score/min:259
Accuracy (listed only):23.213%
HSR (listed only):15.334%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
C
Kills:5,608
Deaths:6,770
KDR:0.828
Accuracy:23.662% C
HSR:16.922% D-
GD-7F
D
Kills:1,365
Deaths:1,729
KDR:0.789
Accuracy:21.392% D
HSR:16.630% D
Gauss Compact S
B
Kills:1,177
Deaths:1,620
KDR:0.727
Accuracy:25.297% B
HSR:15.973% C-
Razor GD-23
C*
Kills:1,169
Deaths:1,812
KDR:0.645
Accuracy:25.352% C*
HSR:19.162% C
AF-19 Mercenary
C-
Kills:1,145
Deaths:1,680
KDR:0.682
Accuracy:19.937% C-
HSR:15.546% D--
NSX Tanto
C*
Kills:765
Deaths:843
KDR:0.907
Accuracy:27.534% C*
HSR:19.085% D-
NS Baron G5
D
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.684% D
HSR:9.670% D--
AF-57 Piston
C**
Kills:308
Deaths:313
KDR:0.984
Accuracy:38.886% C+
HSR:14.935% C**
NS-11C
C+
Kills:290
Deaths:319
KDR:0.909
Accuracy:19.496% D-
HSR:18.621% C+
Mauler S6
C
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.577% C
HSR:7% F
AF-4A Bandit
D
Kills:115
Deaths:141
KDR:0.816
Accuracy:22.122% D
HSR:15.652% D*
GD-66 Claw
C*
Kills:97
Deaths:153
KDR:0.634
Accuracy:50.138% D
HSR:15.464% C*
19A Fortuna
N/A
Kills:50
Deaths:78
KDR:0.641
Accuracy:24.870% N/A
HSR:8% N/A
Kills:12,713
Deaths (as Engineer):16,317
Deaths (to Engineers):17,792
KDR:0.77913
Kill Difference:3,604
Playtime:2,862.972 hours
Usage:56%
Score:78.745m
Score/min:458
Accuracy (listed only):28.688%
HSR (listed only):14.820%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
C
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% C
HSR:12.829% D--
AC-X11
C
Kills:5,608
Deaths:6,770
KDR:0.828
Accuracy:23.662% C
HSR:16.922% D-
MGR-S1 Gladius
B+
Kills:3,047
Deaths:2,532
KDR:1.203
Accuracy:29.247% B+
HSR:14.178% D--
GD-7F
D
Kills:1,365
Deaths:1,729
KDR:0.789
Accuracy:21.392% D
HSR:16.630% D
AF-4 Cyclone
C+
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% C+
HSR:14.060% D
Gauss Compact S
B
Kills:1,177
Deaths:1,620
KDR:0.727
Accuracy:25.297% B
HSR:15.973% C-
Blitz GD-10
D
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D
HSR:10.778% D--
Razor GD-23
C*
Kills:1,169
Deaths:1,812
KDR:0.645
Accuracy:25.352% C*
HSR:19.162% C
MKV Suppressed
C
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% C
HSR:10.369% D**
NS-7 PDW
C
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% C
HSR:11.628% D--
AF-19 Mercenary
C-
Kills:1,145
Deaths:1,680
KDR:0.682
Accuracy:19.937% C-
HSR:15.546% D--
NSX Tanto
C*
Kills:765
Deaths:843
KDR:0.907
Accuracy:27.534% C*
HSR:19.085% D-
NS Baron G5
D
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.684% D
HSR:9.670% D--
Tempest
D
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D
HSR:13.419% D*
AF-57 Piston
C**
Kills:308
Deaths:313
KDR:0.984
Accuracy:38.886% C+
HSR:14.935% C**
NS-11C
C+
Kills:290
Deaths:319
KDR:0.909
Accuracy:19.496% D-
HSR:18.621% C+
Mauler S6
C
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.577% C
HSR:7% F
AF-4A Bandit
D
Kills:115
Deaths:141
KDR:0.816
Accuracy:22.122% D
HSR:15.652% D*
AF-4AE Cyclone
D
Kills:102
Deaths:90
KDR:1.133
Accuracy:25.775% D
HSR:6.863% F--
GD-66 Claw
C*
Kills:97
Deaths:153
KDR:0.634
Accuracy:50.138% D
HSR:15.464% C*
19A Fortuna
N/A
Kills:50
Deaths:78
KDR:0.641
Accuracy:24.870% N/A
HSR:8% N/A
Kills:26,845
Deaths (as Light Assault):28,772
Deaths (to Light Assaults):11,716
KDR:0.93303
Kill Difference:1,927
Playtime:404.349 hours
Usage:8%
Score:8.055m
Score/min:332
Accuracy (listed only):27.174%
HSR (listed only):13.656%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% C
HSR:12.829% D--
MGR-S1 Gladius
B+
Kills:3,047
Deaths:2,532
KDR:1.203
Accuracy:29.247% B+
HSR:14.178% D--
Reaper DMR
C*
Kills:2,615
Deaths:2,571
KDR:1.017
Accuracy:26.982% C*
HSR:18.853% D-
AF-4 Cyclone
C+
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% C+
HSR:14.060% D
NC9 A-Tross
C+
Kills:1,197
Deaths:1,140
KDR:1.050
Accuracy:24.783% C+
HSR:19.298% D
Carnage AR
D
Kills:1,178
Deaths:1,389
KDR:0.848
Accuracy:20.642% D-
HSR:16.638% D
Blitz GD-10
D
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D
HSR:10.778% D--
MKV Suppressed
C
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% C
HSR:10.369% D**
NS-7 PDW
C
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% C
HSR:11.628% D--
NS Baron G5
D
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.684% D
HSR:9.670% D--
GR-22
C
Kills:318
Deaths:320
KDR:0.994
Accuracy:22.896% C
HSR:16.667% C-
Tempest
D
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D
HSR:13.419% D*
AF-57 Piston
C**
Kills:308
Deaths:313
KDR:0.984
Accuracy:38.886% C+
HSR:14.935% C**
NS-11P
C
Kills:263
Deaths:298
KDR:0.883
Accuracy:21.594% C
HSR:11.407% D*
Mauler S6
C
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.577% C
HSR:7% F
AF-4AE Cyclone
D
Kills:102
Deaths:90
KDR:1.133
Accuracy:25.775% D
HSR:6.863% F--
GD-66 Claw
C*
Kills:97
Deaths:153
KDR:0.634
Accuracy:50.138% D
HSR:15.464% C*
GR-22AE
B+
Kills:75
Deaths:87
KDR:0.862
Accuracy:28.349% C+
HSR:30.667% B+
Kills:20,807
Deaths (as Combat Medic):19,585
Deaths (to Combat Medics):7,538
KDR:1.06239
Kill Difference:1,222
Playtime:331.592 hours
Usage:6%
Score:9.637m
Score/min:484
Accuracy (listed only):28.124%
HSR (listed only):14.151%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% C
HSR:12.829% D--
MGR-S1 Gladius
B+
Kills:3,047
Deaths:2,532
KDR:1.203
Accuracy:29.247% B+
HSR:14.178% D--
AF-4 Cyclone
C+
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% C+
HSR:14.060% D
Blitz GD-10
D
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D
HSR:10.778% D--
MKV Suppressed
C
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% C
HSR:10.369% D**
NS-7 PDW
C
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% C
HSR:11.628% D--
AF-8 RailJack
C*
Kills:1,151
Deaths:293
KDR:3.928
Accuracy:38.234% C*
HSR:69.070% D
NS-44L Blackhand
C*
Kills:718
Deaths:640
KDR:1.122
Accuracy:43.674% C*
HSR:38.301% C
LA8 Rebel
C+
Kills:635
Deaths:825
KDR:0.770
Accuracy:29.388% C+
HSR:15.591% D-
NS-61 Emissary
C
Kills:526
Deaths:560
KDR:0.939
Accuracy:26.623% C
HSR:10.646% D--
Impetus
D
Kills:326
Deaths:289
KDR:1.128
Accuracy:30.702% D
HSR:15.337% F
NC08 Mag-Scatter
C
Kills:317
Deaths:521
KDR:0.608
Accuracy:41.388% D--
HSR:14.196% C
Tempest
D
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D
HSR:13.419% D*
AF-18 Stalker
D
Kills:307
Deaths:318
KDR:0.965
Accuracy:22.895% D--
HSR:16.938% D
NS-44 Commissioner
D
Kills:228
Deaths:480
KDR:0.475
Accuracy:22.854% F
HSR:17.983% D
AF-4AE Cyclone
D
Kills:102
Deaths:90
KDR:1.133
Accuracy:25.775% D
HSR:6.863% F--
Soldier Soaker
C++
Kills:98
Deaths:69
KDR:1.420
Accuracy:35.575% C++
HSR:11.225% D
NC14 Bolt Driver
C
Kills:77
Deaths:128
KDR:0.602
Accuracy:33.647% C
HSR:41.558% T*
NC4 Mag-Shot
C*
Kills:73
Deaths:201
KDR:0.363
Accuracy:29.074% C*
HSR:13.699% D-
AF-6 Shadow
D--
Kills:65
Deaths:64
KDR:1.016
Accuracy:26.906% D*
HSR:18.462% D--
NS-AM7 Archer
D
Kills:58
Deaths:214
KDR:0.271
Accuracy:44.264% F-
HSR:12.069% D
Kills:18,711
Deaths (as Infiltrator):17,057
Deaths (to Infiltrators):7,716
KDR:1.09697
Kill Difference:1,654
Playtime:847.897 hours
Usage:16%
Score:20.605m
Score/min:405
Accuracy (listed only):29.663%
HSR (listed only):18.533%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,420
Deaths:688
KDR:2.064
Accuracy:23.306% D
HSR:14.014% C+
AF-41 Hacksaw
C
Kills:1,390
Deaths:700
KDR:1.986
Accuracy:25.236% D
HSR:13.957% C
AF-34 Mattock
D-
Kills:335
Deaths:146
KDR:2.295
Accuracy:26.126% D-
HSR:11.940% D*
AF-34 Mattock
C+
Kills:272
Deaths:146
KDR:1.863
Accuracy:28.023% D-
HSR:17.279% C+
NCM2 Falcon
A
Kills:89
Deaths:98
KDR:0.908
Accuracy:43.356% B+
HSR:7.865% A
NCM2 Falcon
C++
Kills:73
Deaths:86
KDR:0.849
Accuracy:43.091% C++
HSR:4.110% C
NCM3 Raven
B+
Kills:67
Deaths:74
KDR:0.905
Accuracy:43.424% B+
HSR:1.493% D-
NCM3 Raven
B+
Kills:58
Deaths:77
KDR:0.753
Accuracy:43.196% B+
HSR:0% F-
Kills:3,704
Deaths (as MAX Suit):1,007.500
Deaths (to MAX Suits):4,011
KDR:3.67643
Kill Difference:2,696.500
Playtime:97.977 hours
Usage:2%
Score:3.059m
Score/min:520
Accuracy (listed only):34.470%
HSR (listed only):8.832%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:848
V. Kills:289 292%
Deaths:600
KDR:1.413
Accuracy:48.363% D--
KPH:13.400 D--
VKPH:4.600 C+
Breaker Rocket Pods
D
Kills:159
V. Kills:39 398%
Deaths:49
KDR:3.245
Accuracy:37.815% D*
KPH:32.400 D
VKPH:7.900 D
Hornet Missiles
C-
Kills:158
V. Kills:139 113%
Deaths:79
KDR:2
Accuracy:60.950% C*
KPH:31.700 D
VKPH:27.900 C-
Coyote Missiles
C
Kills:84
V. Kills:76 109%
Deaths:25
KDR:3.360
Accuracy:48.332% D
KPH:22.300 D
VKPH:20.200 C
Tomcat A2AM Pods
C--
Kills:82
V. Kills:83 98%
Deaths:28
KDR:2.929
Accuracy:76.238% D
KPH:25.400 D
VKPH:25.800 C--
Vortek Rotary
D
Kills:75
V. Kills:75 99%
Deaths:215
KDR:0.349
Accuracy:27.545% D
KPH:3.700 D-
VKPH:3.700 D-
M20 Mustang
D-
Kills:69
V. Kills:74 92%
Deaths:438
KDR:0.158
Accuracy:25.399% D-
KPH:1.900 D--
VKPH:2 D*
Kills:1,475 (992 + 0)
Deaths:1,434
KDR:1.029
VKDR:0.540
Vehicle Kills:775
Kill Difference:41
Playtime:137.149 hours
Usage:3%
Score:1.805m
Score/min:219
Piloting Accuracy:25.399%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:1,430
V. Kills:858 166%
Deaths:254
KDR:5.630
Accuracy:37.846% C+
KPH:34.400 C++
VKPH:20.600 C
L105 Zephyr
B+
Kills:1,047
V. Kills:107 N/A
Deaths:95
KDR:11.021
Accuracy:43.691% C*
KPH:63.200 B+
VKPH:6.500 C
Dual-75 Duster
B+
Kills:859
V. Kills:54 N/A
Deaths:69
KDR:12.449
Accuracy:40.766% C*
KPH:92 B+
VKPH:5.800 C**
CAS30 Tank Buster
C
Kills:812
V. Kills:874 93%
Deaths:1,082
KDR:0.750
Accuracy:40.160% C-
KPH:5.300 C--
VKPH:5.700 C
AP30 Shredder
C++
Kills:299
V. Kills:152 195%
Deaths:70
KDR:4.271
Accuracy:29.115% C+
KPH:31.300 C++
VKPH:15.900 C
L-30R Vektor
C--
Kills:180
V. Kills:92 194%
Deaths:170
KDR:1.059
Accuracy:41.006% C**
KPH:6.800 C--
VKPH:3.500 C--
L-24R Spur
C+
Kills:87
V. Kills:14 N/A
Deaths:23
KDR:3.783
Accuracy:39.107% C+
KPH:15.800 D-
VKPH:2.500 C+
Kills:4,714 (1,079 + 3,635)
Deaths:1,763
KDR:2.674
VKDR:1.220
Vehicle Kills:2,151
Kill Difference:2,951
Playtime:262.583 hours
Usage:5%
Score:4.042m
Score/min:257
Piloting Accuracy:39.107%
Gunner Accuracy:29.115%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:2,938
V. Kills:1,911 154%
Deaths:350
KDR:8.394
Accuracy:53.897% C+
KPH:35 B
VKPH:22.800 B*
L100 Python HESH
A
Kills:1,995
V. Kills:340 N/A
Deaths:126
KDR:15.833
Accuracy:51.065% C**
KPH:78.800 B**
VKPH:13.400 A
C75 Viper
B*
Kills:1,832
V. Kills:290 N/A
Deaths:177
KDR:10.350
Accuracy:35.193% C
KPH:44.900 B*
VKPH:7.100 C+
L100 Python HEAT
C
Kills:1,295
V. Kills:366 353%
Deaths:179
KDR:7.235
Accuracy:37.919% D**
KPH:26 C
VKPH:7.400 D-
LB00 Python AP
B**
Kills:579
V. Kills:250 231%
Deaths:49
KDR:11.816
Accuracy:57.486% C++
KPH:61.800 B+
VKPH:26.700 B**
Skyguard
D
Kills:275
V. Kills:242 113%
Deaths:102
KDR:2.696
Accuracy:25.567% D
KPH:7.900 D--
VKPH:7 D
Kills:8,914 (8,914 + 0)
Deaths:983
KDR:9.068
VKDR:3.458
Vehicle Kills:3,399
Kill Difference:7,931
Playtime:243.877 hours
Usage:5%
Score:4.886m
Score/min:334
Driving Accuracy:25.567%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:2,501
V. Kills:2,051 122%
Deaths:443
KDR:5.646
Accuracy:52.025% C*
KPH:25.800 C*
VKPH:21.100 A
Enforcer ML85
B++
Kills:1,395
V. Kills:1,115 125%
Deaths:212
KDR:6.580
Accuracy:46.364% B+
KPH:26.900 B+
VKPH:21.500 B++
Titan-150 HEAT
B**
Kills:966
V. Kills:375 257%
Deaths:105
KDR:9.200
Accuracy:51.227% B+
KPH:32.600 B**
VKPH:12.700 B**
C85 Canister
B**
Kills:609
V. Kills:40 N/A
Deaths:18
KDR:33.833
Accuracy:40.442% C++
KPH:112.400 B**
VKPH:7.400 B**
E540 Halberd
C-
Kills:350
V. Kills:188 185%
Deaths:83
KDR:4.217
Accuracy:43.805% C+
KPH:23.700 C--
VKPH:12.700 C-
Titan-150 HESH
B
Kills:223
V. Kills:29 N/A
Deaths:16
KDR:13.938
Accuracy:39.800% D-
KPH:45.500 B
VKPH:5.900 C--
M20 Basilisk
B*
Kills:59
V. Kills:12 454%
Deaths:13
KDR:4.538
Accuracy:23.534% D-
KPH:31.800 B*
VKPH:6.500 C+
M12 Kobalt
B**
Kills:51
V. Kills:5 N/A
Deaths:11
KDR:4.636
Accuracy:13.630% C
KPH:32.500 D
VKPH:3.200 B**
Kills:6,154 (3,690 + 2,464)
Deaths:901
KDR:6.830
VKDR:4.234
Vehicle Kills:3,815
Kill Difference:5,253
Playtime:206.988 hours
Usage:4%
Score:6.825m
Score/min:550
Driving Accuracy:39.800%
Gunner Accuracy:13.630%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:17,942
V. Kills:1,517 N/A
Deaths:1,383
KDR:12.973
Accuracy:43.085% D
KPH:104.400 C+
VKPH:8.800 C*
M40 Fury-H
C
Kills:1,673
V. Kills:312 N/A
Deaths:208
KDR:8.043
Accuracy:43.134% C**
KPH:58.100 D
VKPH:10.800 C
Enforcer ML65-H
C**
Kills:1,284
V. Kills:1,266 101%
Deaths:240
KDR:5.350
Accuracy:59.086% C++
KPH:32.700 C+
VKPH:32.200 C**
E540 Halberd-H
C+
Kills:1,125
V. Kills:781 144%
Deaths:187
KDR:6.016
Accuracy:56.483% C+
KPH:29.400 D
VKPH:20.400 C+
M96 Mjolnir-H
B+
Kills:968
V. Kills:557 173%
Deaths:150
KDR:6.453
Accuracy:50.011% C++
KPH:61.200 B+
VKPH:35.200 C**
M12 Kobalt-H
C+
Kills:441
V. Kills:25 N/A
Deaths:37
KDR:11.919
Accuracy:23.187% C*
KPH:83.200 D
VKPH:4.700 C+
G40-F Ranger
D
Kills:222
V. Kills:160 138%
Deaths:38
KDR:5.842
Accuracy:40.242% B**
KPH:22 D-
VKPH:15.900 D
M60-G Bulldog-H
C+
Kills:155
V. Kills:20 N/A
Deaths:24
KDR:6.458
Accuracy:55.322% B*
KPH:69.800 C+
VKPH:9 C+
G30 Walker
C+
Kills:149
V. Kills:134 110%
Deaths:31
KDR:4.806
Accuracy:35.206% C+
KPH:16.900 D
VKPH:15.200 C+
Kills:23,959 (0 + 23,959)
Deaths:2,298
KDR:10.426
VKDR:2.077
Vehicle Kills:4,772
Kill Difference:21,661
Playtime:320.381 hours
Usage:6%
Score:9.445m
Score/min:491
Driving Accuracy:N/A%
Gunner Accuracy:35.206%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,055
V. Kills:175 N/A
Deaths:97
KDR:10.876
Accuracy:37.414% C*
KPH:66 B*
VKPH:10.900 B+
M12 Kobalt
B+
Kills:853
V. Kills:39 N/A
Deaths:79
KDR:10.798
Accuracy:21.133% B++
KPH:71.300 C**
VKPH:3.300 B+
M40 Fury
B+
Kills:832
V. Kills:125 N/A
Deaths:58
KDR:14.345
Accuracy:34.348% C+
KPH:66.600 B+
VKPH:10 C+
M60-G Bulldog
C*
Kills:628
V. Kills:87 N/A
Deaths:106
KDR:5.925
Accuracy:36.004% C*
KPH:30.300 C++
VKPH:4.200 C-
M20 Basilisk
C++
Kills:392
V. Kills:125 311%
Deaths:90
KDR:4.356
Accuracy:35.721% C
KPH:22 C++
VKPH:7 C+
M12 Kobalt
B
Kills:381
V. Kills:11 N/A
Deaths:23
KDR:16.565
Accuracy:19.451% B
KPH:71.600 C++
VKPH:2.100 C
M20 Basilisk
C
Kills:214
V. Kills:105 202%
Deaths:53
KDR:4.038
Accuracy:32.408% D
KPH:15.300 C--
VKPH:7.500 C
G30 Walker
C++
Kills:194
V. Kills:140 138%
Deaths:35
KDR:5.543
Accuracy:29.253% C+
KPH:13.700 C+
VKPH:9.900 C++
G40-F Ranger
A+
Kills:169
V. Kills:115 146%
Deaths:33
KDR:5.121
Accuracy:44.740% A+
KPH:22.200 C*
VKPH:15.100 C++
M60-G Bulldog
C+
Kills:135
V. Kills:21 N/A
Deaths:20
KDR:6.750
Accuracy:36.306% C+
KPH:37 C+
VKPH:5.800 C
G30 Walker
B+
Kills:63
V. Kills:41 150%
Deaths:9
KDR:7
Accuracy:33.403% B+
KPH:19.500 B
VKPH:12.700 B
G40-F Ranger
C**
Kills:55
V. Kills:36 149%
Deaths:9
KDR:6.111
Accuracy:34.497% C**
KPH:17.800 C++
VKPH:11.700 C+
Kills:4,971 (0 + 4,971)
Deaths:612
KDR:8.123
VKDR:1.667
Vehicle Kills:1,020
Kill Difference:4,359
Playtime:130.020 hours
Usage:3%
Score:2.980m
Score/min:382
Driving Accuracy:N/A%
Gunner Accuracy:34.497%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:109
V. Kills:9 N/A
Deaths:122
KDR:0.893
Accuracy:28.548% D**
KPH:11.200 D*
VKPH:0.900 C--
Kills:109 (109 + 0)
Deaths:122
KDR:0.893
VKDR:0.074
Vehicle Kills:9
Kill Difference:13
Playtime:9.753 hours
Usage:0%
Score:0.038m
Score/min:65
Driving Accuracy:28.548%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C--
Kills:124
V. Kills:10 N/A
Deaths:18
KDR:6.889
Accuracy:30.142% C--
KPH:48.500 D
VKPH:3.900 D
M20 Wyvern
C
Kills:123
V. Kills:83 146%
Deaths:39
KDR:3.154
Accuracy:34.410% C
KPH:16.800 D
VKPH:11.300 C
Pelter Rocket Pod
C+
Kills:68
V. Kills:32 206%
Deaths:11
KDR:6.182
Accuracy:36.410% D*
KPH:39.900 C--
VKPH:18.800 C+
Kills:315 (0 + 315)
Deaths:68
KDR:4.632
VKDR:1.838
Vehicle Kills:125
Kill Difference:247
Playtime:11.579 hours
Usage:0%
Score:0.156m
Score/min:225
Piloting Accuracy:N/A%
Gunner Accuracy:36.410%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 19,45917,9421,38312.973C++11.2943.085%D11.788%C++104.4C+8.8C*495171.8h5.8B+13.4C*
AF-4G Cyclone 6,0675,9714,9091.216C0.4725.592%C12.829%D--25.7DN/A138232.5h11.2C43.9C+
AC-X11 5,7345,6086,7700.828C0.8623.662%C16.922%D-15.7DN/A71357.5h11.2C+47.5C+
MGR-S1 Gladius 3,1053,0472,5321.203C+0.4829.247%B+14.178%D--31.5C+N/A8896.7h10.2C*35C**
L100 Python AP 4,8492,9383508.394B*6.7153.897%C+2.246%C35B22.8B*45483.9h5.3B+9.9B+
Reaper DMR 2,6802,6152,5711.017C+0.6726.982%C*18.853%D-28.8CN/A11290.8h10.8C40.1C++
Titan-150 AP 4,5522,5014435.646C+3.9652.025%C*2.039%C25.8C*21.1A59797h4.9C++9.4C*
Sticky Grenade 2,3062,29312293N/A2,291.3250.848%C+N/A1042.3C++5.9D63582.2h1.8B+3.5B+
L100 Python HESH 2,3351,99512615.833B+14.1551.065%C**1.454%C+78.9B**13.4A33725.3h2.8B+5.6B+
Bouncing Betty 1,9001,9002946.463B++4.7846.403%BN/A177.6AN/A88710.7h1.8B+3.9B+
C75 Viper 2,1221,83217710.35A++8.6735.193%C1.255%C+44.9B*7.1C+34140.8h8.9B*25.4B++
M40 Fury-H 1,9851,6732088.043C6.3643.134%C**N/A58.1D10.8C36728.8h8.7C+20.2C*
Tank Mine 2,6661,5284373.497B+1.8137.624%C**N/A123.2B91.8B**234412.4h2.4D6.3C++
C150 Dalton 2,2881,4302545.63C+3.9537.846%C+N/A34.4C++20.6C58141.6h4.1C**10.9B
AF-41 Hacksaw 1,4321,4206882.064C+0.3823.306%D14.014%C+25.8CN/A15755h6.5C++28C
Enforcer ML85 2,5101,3952126.58B+4.9046.364%B+1.362%D26.9B+21.5B++52451.8h11.6B+25B++
AF-41 Hacksaw 1,3991,3907001.986C+0.3025.236%D13.957%C24.4C-N/A14557h7.2C+28.7C
GD-7F 1,3771,3651,7290.789C0.8921.392%D16.63%D13.2DN/A90103.3h13.9C++65C+
NC05 Jackhammer 1,3071,3001,4850.875C0.8134.644%D*12.692%C--15.8D--N/A8582.3h5.9C--17D
L100 Python HEAT 1,6611,2951797.235C**5.5537.919%D**2.934%C*26C7.3D-21549.8h4B**10.6B+
Enforcer ML65-H 2,5501,2842405.35B3.6759.086%C++1.168%D32.7C+32.2C**70339.3h14.8C**25B+
AF-4 Cyclone 1,2171,2029091.322C++0.3624.723%C+14.06%D19.6DN/A14861.4h11.5C+46.4C++
NC9 A-Tross 1,2061,1971,1401.05C+0.6324.783%C+19.298%D27.6CN/A18643.3h10.4C+41.8C+
Carnage AR 1,1931,1781,3890.848C0.8420.642%D-16.638%D15.6DN/A10875.7h14.2C+68.6C
Gauss Compact S 1,2121,1771,6200.727C+0.9625.297%B15.973%C-11DN/A47107.2h15.2D-60.2C+
Blitz GD-10 1,1941,1691,6210.721C0.9620.305%D10.778%D--12.7DN/A9092.2h19.5D96C-
Razor GD-23 1,1881,1691,8120.645C1.0425.352%C*19.162%C8.9DN/A64131.1h15.5C--61.3C+
MKV Suppressed 1,1781,1671,0141.151C++0.5324.564%C10.369%D**26.1CN/A14944.7h15.6C+63.7C+
NS-7 PDW 1,1701,1611,0751.08C*0.6023.375%C11.628%D--19.2CN/A12660.4h15.1C++64.6C++
NC6S Gauss SAW S 1,1781,1601,7330.669D1.0115.448%D**20.603%C-11.9D*N/A5097.1h15.8D**102.5D*
AF-8 RailJack 1,1551,1512933.928B+2.2438.234%C*69.07%D33.8B*N/A17934.1h2.6C+6.8C++
NC6 Gauss SAW 1,1601,1461,3450.852C0.8315.255%D-19.372%D16DN/A14471.6h11.7C+76.4C
AF-19 Mercenary 1,1861,1451,6800.682C+1.0019.937%C-15.546%D--9.6DN/A66119.2h16.3C-81.7C+
E540 Halberd-H 1,9061,1251876.016C+4.3356.483%C+1.511%C29.4D20.4C+48938.3h7.1C12.5C+
C-4 ARX 1,4541,1094632.395C*0.7124.391%C--N/A118C++36.7C++6269.4h1.3C+5.2C+
M40 Fury 1,2301,0559710.876B*9.1937.414%C*1.137%D65.9B*10.9B+55216h10.2B++27.1B++
L105 Zephyr 1,1541,0479511.021C++9.3443.691%C*N/A63.1B+6.4C56016.6h5.2B++12B+
C-4 1,5521,0387601.366C+0.3226.274%C++N/A52.7D26.1C105019.7h1.8C-7C+
EM6 9829719171.059C0.6222.487%C++22.039%C30.4CN/A14831.9h12C+53.4C++
M96 Mjolnir-H 1,5259681506.453B++4.7750.011%C++N/A61.3B++35.3C**39815.8h29.4B++58.8B++
Titan-150 HEAT 1,3419661059.2B*7.5251.227%B+3.209%C*32.6B**12.7B**55129.6h3.7B*7.2B**
Dual-75 Duster 9138596912.449C++10.7740.766%C*N/A92.4B++5.8C**5189.3h4.9B++12.1B+
M12 Kobalt 8928537910.797C+9.1121.133%B++18.054%C+71.1C**3.3B+28312h20.5C+96.8B
M30 Mustang AH 1,1378486001.413C-0.2748.363%D--1.061%C13.4D--4.6C+15763.1h16.3D-33.6D--
M40 Fury 9578325814.345A12.6634.348%C+2.163%B+66.6B+10C+68012.5h9.4B++27.4B++
CAS30 Tank Buster 1,6868121,0820.75C0.9340.16%C-N/A5.3C--5.7C147153.4h64.1C+159.6C+
Shrike 1,1898081,2640.639C+1.0450.015%D2.228%C17.2D8.1D27047h6B+12C++
NSX Tanto 7827658430.907C+0.7827.534%C*19.085%D-28C+N/A12627.3h14.7C+53.4C*
NS-15M AE 7497346991.05C-0.6322.36%D11.717%F26.7DN/A17327.5h15.2D*68.1D
NS-44L Blackhand 7207186401.122C+0.5643.674%C*38.301%C17.5CN/A9541h4.8C+11C++
LA8 Rebel 6516358250.77C+0.9129.388%C+15.591%D-13.3DN/A8747.7h7.5C25.4C+
M60-G Bulldog 7156281065.925B+4.2436.004%C*1.592%D-30.3C++4.2C-28120.7h6.2B+17.4B+
MANA Anti-Vehicle Turret 1,0476132822.174U0.4954.111%U3.915%T*6130U4340U37275950.1h7.6T*14.1T*
C85 Canister 6496091833.833B**32.1540.442%C++14.122%C++112.8B**7.4B**4525.4h6.7B+16.6B+
LB00 Python AP 8295794911.816C+10.1357.486%C++N/A61.6B+26.6B**3609.4h3.8B+6.6B+
Spear Anti-Vehicle Phalanx Turret 886562579.86B+8.1836.333%D4.27%C++33.7C19.4C+47316.7h7.5B+20.5C*
NS-61 Emissary 5375265600.939C*0.7426.623%C10.646%D--18.5CN/A6128.5h16.3C+61.1C+
MANA Anti-Personnel Turret 4674542172.092N/A0.4120.566%UN/A4540U130U17555700.1h31.1T*151.4T*
M12 Kobalt-H 4664413711.919C10.2423.187%C*15.646%C83.2D4.7C+2375.3h17.7C+76.3C++
NS Baron G5 4304246690.634D1.0537.684%D9.67%D--11.8D--N/A7736h7F18.6C
M20 Basilisk 517392904.356B++2.6735.721%C7.143%B+22C++7C+31417.8h73.8B++206.5B+
M12 Kobalt 3923812316.565B+14.8819.451%B13.911%D--71.9C++2.1C2895.3h17.3C**89.1B
Hawk GD-68 5203553740.949B++0.7359.117%C-3.944%B*16.8C++7.8C33221.1h5.8B**9.9B*
E540 Halberd 538350834.217C2.5343.805%C+3.714%B23.6C--12.7C-48614.8h5.4B12.4C**
AF-34 Mattock 3403351462.295C0.6126.126%D-11.94%D*27.7DN/A15712.1h6.4C24.4D
NC15 Phoenix 7593345700.586C-1.1052.89%C+N/A11.9C+15.1B+21628.1h8.8B+16.6B+
Impetus 3273262891.128C0.5630.702%D15.337%F28.1C--N/A15811.6h5.1C16.5C
GR-22 3223183200.994C+0.6922.896%C16.667%C-25.4CN/A16312.5h14.4C63C+
NC08 Mag-Scatter 3263175210.608C1.0841.388%D--14.196%C26.2CN/A13712.1h4.9C--11.9D
Tempest 3163133051.026C--0.6624.126%D13.419%D*23.4D-N/A14313.4h14F--57.9D**
AF-57 Piston 3123083130.984C+0.7038.886%C+14.935%C**33.1C+N/A1489.3h5.8D14.8C+
AF-18 Stalker 3083073180.965C0.7222.895%D--16.938%D21.6DN/A16514.2h14.2C62.2C--
AP30 Shredder 451299704.271C2.5929.115%C+3.01%B++31.1C++15.8C4729.6h75.2C**258.3C**
NS-11C 2922903190.909C+0.7719.496%D-18.621%C+13.8DN/A10721h14.3C*73.3C+
M60-A Bulldog 309275574.825C+3.1437.308%C*1.091%C--30.9C3.8D3128.9h5.6C++14.9B+
Skyguard 5172751022.696C+1.0125.567%D3.636%A7.9D--7D19634.7h134C+524.3C
AF-34 Mattock 2802721461.863C0.1828.023%D-17.279%C+22.7D-N/A15212h8.1D29D-
LA1 Anchor 2722702720.993C-0.6918.708%D*17.778%D--19.6D--N/A30013.8h10.4C+55.6C
NS-11P 2642632980.883C0.8021.594%C11.407%D*22.3CN/A16611.8h15.6C72.3C+
M60-A Bulldog 292254327.938C6.2539.328%D2.362%C++21.7C--3.2C21211.7h6.3C+16C
NS Decimator 3332383390.702C0.9854.622%D2.101%C+20.3D-8.1D-49711.7h4.9C+9C+
NS-44 Commissioner 2342284800.475C-1.2122.854%F17.983%D13.6DN/A10116.8h5.7D**24.8F-
Titan-150 HESH 2522231613.938B+12.2539.8%D-1.794%C+45.5B5.9C--3444.9h2.7B*6.7C**
G40-F Ranger 382222385.842C4.1640.242%B**1.351%C**22D-15.8D31110.1h114.2D**283.8C--
NSX Naginata 2192171931.124C+0.5621.999%C+10.138%F--29.3C-N/A917.4h13.6C+61.8C++
M20 Basilisk 319214534.038B++2.3532.408%D4.206%D15.3C--7.5C27814h88.7B273.8C++
M60-A Bulldog 248214326.688C5.0038.758%D1.402%D16.1D2.6C19313.3h6.9C-17.8C-
Rocklet Rifle 4162092510.833C**0.8548.213%C--N/A24.6C+24.4C+3478.5h38.9C+80.7C+
Blackheart 2262064930.418D1.2717.156%F-16.019%D-8.1DN/A5525.5h7.3C--42.5F-
Mauler S6 2002001901.053C++0.6336.577%C7%F21.5CN/A2149.3h6C--16.4C
G30 Walker 334194355.543A3.8629.253%C+4.124%C+13.7C+9.9C++37514.2h204.9C**700.4B
L-30R Vektor 2721801701.059C0.6241.006%C**N/A6.8C--3.5C--5926.5h99.7C243.2C+
G40-F Ranger 284169335.121B+3.4444.74%A+N/A22.2C*15.1C++2757.6h130C++290.6B+
M40 Fury 225169256.76C-5.0847.951%C+N/A42.3D-14C-3084h13.8C++28.7C++
Breaker Rocket Pods 198159493.245C-1.5637.815%D*N/A32.4D8D6464.9h19.8C52.4D
Hornet Missiles 297158792C--0.3260.95%C*N/A31.6D27.8C-7545h15.3D-25.1C--
M60-G Bulldog-H 175155246.458C-4.7755.322%B*N/A70.5C+9.1C+2852.2h5.1C++9.2B+
G30 Walker 283149314.806C**3.1235.206%C+1.342%D*16.9D15.2C+4628.8h205.1C-582.6C+
M60-G Bulldog 156135206.75C**5.0736.306%C+2.963%C+37.5C+5.8C5703.6h5.5B++15.3B+
Hardlight Dagger 13613017,8730.007D1.6816.324%D-3.077%D0.2C+N/A1804.4h2.4C+15C+
Hunter QCX 1361262660.474C1.2142.552%C+7.937%D*14.7C++1.2C958.6h8.2C+19.3C+
Carver 1281268,0080.016C1.6721.785%C--9.524%D--0.4C--N/A1324.4h2D-9.1C
CAS 14-E 134124186.889C5.2130.142%C--N/A47.7D3.8D2102.6h34.3C114C
M20 Wyvern 206123393.154C1.4734.41%C1.626%D--16.8D11.4C2337.3h92.3C268.2C
AF-4A Bandit 1171151410.816C-0.8722.122%D15.652%D*18.9DN/A1976.1h13.4D60.5C--
S12 Renegade 1181091220.893C--0.7928.548%D**3.67%C--11.1D*N/A659.8h4.7D*16.4F-
AF-4AE Cyclone 102102901.133D0.5525.775%D6.863%F--31.9DN/A1063.2h10C+38.6C+
Soldier Soaker 10198691.42C**0.2635.575%C++11.225%D22.3D-N/A864.4h6.2C+17.3C**
GD-66 Claw 98971530.634C--1.0550.138%D15.464%C*16.7D--N/A1615.8h5.6T*11.2F-
M20 Basilisk 15397156.467C+4.7849.344%C4.124%C42.2C+24.3B+4542.3h83.8B++169.8B+
Aspis Anti-Aircraft Phalanx Turret 18995283.393C++1.7122.078%C--4.211%A++9.2C9.1C28310.3h149C++674.9C+
NCM2 Falcon 13189980.908C+0.7843.356%B+7.865%A10.9C5.1C*3158.2h13.1C+30.3C++
L-24R Spur 10187233.783C2.1039.107%C+1.149%D15.8D-2.5C+645.5h54.3D-138.8D
Coyote Missiles 16084253.36B1.6848.332%DN/A22.1D20C5563.8h63.5D*131.3D*
Tomcat A2AM Pods 16582282.929C1.2576.238%DN/A25.6D25.9C--7743.2h9.4C12.3C--
Hyena Missile Launcher 12578421.857B+0.1734.652%C*N/A15C+9C2085.2h43.7C126.1C+
NC14 Bolt Driver 77771280.602D1.0833.647%C41.558%T*6.6D--N/A14611.6h4.6F--13.8D**
GR-22AE 7675870.862C--0.8228.349%C+30.667%B+31.3DN/A962.4h13.8C--48.8C+
Vortek Rotary 150752150.349C-1.3327.545%D2.667%B3.7D-3.7D-26120.4h145.1D*526.7D*
NCM2 Falcon 9773860.849C+0.8343.091%C++4.11%C11.1C+3.6C-2396.6h13.3B+30.9B+
NC4 Mag-Shot 75732010.363C-1.3229.074%C*13.699%D-6.7D--N/A10610.9h11.8D40.5C+
The Slasher 75724,5450.016D1.6722.422%D-4.167%D-0.3C-N/A1257.5h3.1D--13.9C--
NC05 Jackhammer AE 7272501.44C+0.2434.802%D**8.333%F31.3D-N/A882.3h6.5D**18.6D**
M20 Mustang 143694380.158D1.5325.399%D-2.899%B+1.9D--2D*9036.8h211D*830.9F
NSX Masamune 93681340.507C-1.1857.755%C+N/A19.4D7.1D1533.5h18.2C--31.6C
Pelter Rocket Pod 10068116.182C4.5036.41%D*N/A40C--18.8C+2111.7h16.8B*46C*
NCM3 Raven 11667740.905C+0.7843.424%B+1.493%D-9.6C+7C**4117h23.7B+54.6B++
AF-6 Shadow 6665641.016C--0.6726.906%D*18.462%D--19.7D-N/A1363.3h8.3F-30.9F
NS Annihilator 157651910.34D1.3480.072%C+N/A5D*7.1C31513h17.2F21.5F
G30 Walker 1046397A+5.3233.403%B+1.587%D*19.7B12.8B5013.2h167.1B++500.3B*
A30 Walker 12161331.848C0.1624.84%C+N/A4.2D--4.1D--15114.5h225.4C-907.5C+
M20 Basilisk 7159134.538B+2.8523.534%D-5.085%C+31.1B*6.3C+3611.9h38.4A+163.1B*
NS-AM7 Archer 105582140.271C--1.4144.264%F-12.069%D2D--1.6D3629.3h30.5D68.8D*
NCM3 Raven 10958770.753C+0.9343.196%B+N/A7.6C6.7B2817.6h28B64.7B+
Phoenix AE 11656810.691C-0.9950.733%C--N/A9.7D-10.3C--2285.8h11.1C+21.9C
G40-F Ranger 915596.111A++4.4334.497%C**1.818%C++17.7C++11.6C+3233.1h109.3B+316.8B+
MAX Punch 55511,0580.048C1.6440.678%CN/A0.6CN/A488.9h3.3C+8.1C+
M12 Kobalt 5651114.636D2.9513.63%C9.804%D-31.9D3.1B**2391.6h23.7D--173.9D
19A Fortuna 5050780.641D1.0424.87%C-8%F--25C-N/A1552h11.5D46.2C-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10929,32915h
Nano-Armor Kit2,5182,509,095178h
Anti-Vehicle MANA Turret582,1946h
Spawn Beacon523,7133.1h
Repair Module1630.2h
AE Nano-Armor Kit9271,274,38372.9h
Nanite Revive Grenade05,8801.7h
Medical Kit902,7113.1h
Medical Applicator1,032312,54824.6h
NC Triumph Flare Gun12140.2h
Welding Device02200h
Spitfire Auto-Turret512,4922.4h
Deconstruction Tool11,1490.1h
AE Medical Applicator15449,2753.4h
Recon Detection Device1499,31420.2h
Shield Recharging Field271,8090.8h
Ammunition Package1297,3034h
Anti-Infantry MANA Turret338512.4h
IPC Targeting Dart3910.6h
Flail Targeting Dart41330.7h
Nano-Repair Grenade08040.2h
WLT-Howler Mining Laser4654,40716.2h

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