Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 17 (19,907)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (21 days). The data shown below may not be accurate.

Executor Dreadnaught SHOdude[RCN6] SHOdude
NC BR 222

KDR: 1.75

Score: 142.4m

Last Seen: Jul 14th, 2020 12:56 AM
- OFFLINE - 11.3 hour(s)

Prestige 1, Battle Rank 100 (222 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C85 Canister-H Reaper DMR AF-4G Cyclone AC-X11 LB00 Python AP MGR-S1 Gladius L100 Python AP Titan-150 AP
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SHOdude



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $317,754 MLG Score: 254
Fun Score: N/A
Cheeseburgers Flipped: 804TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.876%16.618%39738131142,9291.154440.598

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.144%0.508B+-0.675D-1.601FHEAD + (~4.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.80.3C*12.40.132C++39.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.679%0.844%107513442,133255415570.834834137%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.817%-0.058C+-0.67D-0.386

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
144.70.109C+53.10.003C+91.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.132%2.044%4128134112,718379558263.35037218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.052%-0.573D-0.295C0.658

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.50.414B7.90.365C**14.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.602%8.001%119229132036,831395684739.30781435%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.428%0.035C+0.841B*0.216

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.68B+14.10.65B+24.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.6%68.298%1192313461,328285950.464336

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.133%0.397B0.081C+-0.553

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.262C*2.80.137C++4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.201%12.203%1192313462,1062796470.75295

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.343%0.117C+-0.509D-0.541

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
110.161C++4.80.02C+6.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
142.4m476.4%474 (28.4k)413 (24.8k)1.75254137,02478,1862.09013222 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349758116.227%9.435%15304:2437

6% Combat Medic59% Engineer11% Heavy Assault15% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 12:24 AMJun 10th, 2013 1:37 AMJul 14th, 2020 3:31 PM (21d) (PST)Jul 13th, 2020 11:44 PM (21d) (PST)Jul 13th, 2020 8:56 PM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6071204870.3970.2270.0372.2630.078254

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,4297,17829,25124142136524,786

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5747.1h/239.5d 26,395 12,928 52,716 780.3k 7,712 16,674 26,758 209.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
D
Kills:1,164
Deaths:1,124
KDR:1.036
Accuracy:23.010% D
HSR:21.392% D-
NC6S Gauss SAW S
D-
Kills:1,160
Deaths:1,733
KDR:0.669
Accuracy:15.448% F--
HSR:20.603% D-
NC6 Gauss SAW
D--
Kills:1,146
Deaths:1,345
KDR:0.852
Accuracy:15.255% D**
HSR:19.372% D--
NS-15M AE
D*
Kills:734
Deaths:699
KDR:1.050
Accuracy:22.360% D*
HSR:11.717% F-
LA1 Anchor
D**
Kills:281
Deaths:280
KDR:1.004
Accuracy:18.979% F-
HSR:17.794% D**
NSX Naginata
D
Kills:217
Deaths:193
KDR:1.124
Accuracy:21.999% D
HSR:10.138% F*
Kills:4,702
Deaths (as Heavy Assault):5,374
Deaths (to Heavy Assaults):22,047
KDR:0.87495
Kill Difference:672
Playtime:606.713 hours
Usage:11%
Score:9.455m
Score/min:260
Accuracy (listed only):19.509%
HSR (listed only):16.836%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
D-
Kills:5,612
Deaths:6,775
KDR:0.828
Accuracy:23.666% D-
HSR:16.946% D*
AF-57 Piston
C+
Kills:1,808
Deaths:1,654
KDR:1.093
Accuracy:43.983% C+
HSR:12.611% D
GD-7F
D--
Kills:1,365
Deaths:1,729
KDR:0.789
Accuracy:21.392% D*
HSR:16.630% D--
Gauss Compact S
C+
Kills:1,177
Deaths:1,620
KDR:0.727
Accuracy:25.297% C+
HSR:15.973% D
Razor GD-23
C--
Kills:1,169
Deaths:1,812
KDR:0.645
Accuracy:25.352% C--
HSR:19.162% D
AF-19 Mercenary
D--
Kills:1,145
Deaths:1,680
KDR:0.682
Accuracy:19.937% D--
HSR:15.546% D*
NSX Tanto
C-
Kills:819
Deaths:886
KDR:0.924
Accuracy:27.637% C-
HSR:19.292% D*
NS Baron G5
D--
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.660% D--
HSR:9.670% D*
NS-11C
C--
Kills:290
Deaths:319
KDR:0.909
Accuracy:19.496% D**
HSR:18.621% C--
Mauler S6
D-
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.521% D-
HSR:7% F-
MGR-C1 Charger
C+
Kills:164
Deaths:184
KDR:0.891
Accuracy:30.165% C+
HSR:15.854% D**
AF-4A Bandit
D**
Kills:115
Deaths:141
KDR:0.816
Accuracy:22.122% D**
HSR:15.652% D**
GD-66 Claw
C+
Kills:98
Deaths:155
KDR:0.632
Accuracy:49.864% D*
HSR:15.306% C+
19A Fortuna
D-
Kills:52
Deaths:79
KDR:0.658
Accuracy:25.280% D-
HSR:7.692% F--
Kills:14,438
Deaths (as Engineer):17,893
Deaths (to Engineers):19,299
KDR:0.80691
Kill Difference:3,455
Playtime:3,398.636 hours
Usage:59%
Score:90.874m
Score/min:446
Accuracy (listed only):29.169%
HSR (listed only):14.711%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
D*
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% D*
HSR:12.829% D*
AC-X11
D-
Kills:5,612
Deaths:6,775
KDR:0.828
Accuracy:23.666% D-
HSR:16.946% D*
MGR-S1 Gladius
C
Kills:3,327
Deaths:2,779
KDR:1.197
Accuracy:29.349% C
HSR:14.127% D**
AF-57 Piston
C+
Kills:1,808
Deaths:1,654
KDR:1.093
Accuracy:43.983% C+
HSR:12.611% D
GD-7F
D--
Kills:1,365
Deaths:1,729
KDR:0.789
Accuracy:21.392% D*
HSR:16.630% D--
AF-4 Cyclone
D
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% D
HSR:14.060% D--
Gauss Compact S
C+
Kills:1,177
Deaths:1,620
KDR:0.727
Accuracy:25.297% C+
HSR:15.973% D
Razor GD-23
C--
Kills:1,169
Deaths:1,812
KDR:0.645
Accuracy:25.352% C--
HSR:19.162% D
Blitz GD-10
D*
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D*
HSR:10.778% D*
MKV Suppressed
D
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% D
HSR:10.369% D**
NS-7 PDW
D--
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% D--
HSR:11.628% D*
AF-19 Mercenary
D--
Kills:1,145
Deaths:1,680
KDR:0.682
Accuracy:19.937% D--
HSR:15.546% D*
NSX Tanto
C-
Kills:819
Deaths:886
KDR:0.924
Accuracy:27.637% C-
HSR:19.292% D*
NS Baron G5
D--
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.660% D--
HSR:9.670% D*
Tempest
D*
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D*
HSR:13.419% D*
NS-11C
C--
Kills:290
Deaths:319
KDR:0.909
Accuracy:19.496% D**
HSR:18.621% C--
Mauler S6
D-
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.521% D-
HSR:7% F-
MGR-C1 Charger
C+
Kills:164
Deaths:184
KDR:0.891
Accuracy:30.165% C+
HSR:15.854% D**
AF-4A Bandit
D**
Kills:115
Deaths:141
KDR:0.816
Accuracy:22.122% D**
HSR:15.652% D**
AF-4AE Cyclone
D*
Kills:106
Deaths:94
KDR:1.128
Accuracy:25.866% D*
HSR:6.604% F**
GD-66 Claw
C+
Kills:98
Deaths:155
KDR:0.632
Accuracy:49.864% D*
HSR:15.306% C+
NS-66 Punisher
C
Kills:62
Deaths:118
KDR:0.525
Accuracy:27.335% C
HSR:17.742% D*
19A Fortuna
D-
Kills:52
Deaths:79
KDR:0.658
Accuracy:25.280% D-
HSR:7.692% F--
Kills:28,916
Deaths (as Light Assault):30,717
Deaths (to Light Assaults):13,070
KDR:0.94137
Kill Difference:1,801
Playtime:424.997 hours
Usage:7%
Score:8.424m
Score/min:330
Accuracy (listed only):27.548%
HSR (listed only):13.805%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Reaper DMR
C+
Kills:7,043
Deaths:5,964
KDR:1.181
Accuracy:28.523% C+
HSR:20.630% D-
AF-4G Cyclone
D*
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% D*
HSR:12.829% D*
MGR-S1 Gladius
C
Kills:3,327
Deaths:2,779
KDR:1.197
Accuracy:29.349% C
HSR:14.127% D**
AF-57 Piston
C+
Kills:1,808
Deaths:1,654
KDR:1.093
Accuracy:43.983% C+
HSR:12.611% D
Carnage AR
D--
Kills:1,226
Deaths:1,510
KDR:0.812
Accuracy:20.813% D**
HSR:16.558% D--
AF-4 Cyclone
D
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% D
HSR:14.060% D--
NC9 A-Tross
D
Kills:1,201
Deaths:1,158
KDR:1.037
Accuracy:24.810% D
HSR:19.317% D--
Blitz GD-10
D*
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D*
HSR:10.778% D*
MKV Suppressed
D
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% D
HSR:10.369% D**
NS-7 PDW
D--
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% D--
HSR:11.628% D*
NS Baron G5
D--
Kills:424
Deaths:669
KDR:0.634
Accuracy:37.660% D--
HSR:9.670% D*
GR-22
D-
Kills:323
Deaths:326
KDR:0.991
Accuracy:23.089% D--
HSR:16.409% D-
Tempest
D*
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D*
HSR:13.419% D*
NS-11P
D--
Kills:263
Deaths:298
KDR:0.883
Accuracy:21.594% D--
HSR:11.407% F
Mauler S6
D-
Kills:200
Deaths:190
KDR:1.053
Accuracy:36.521% D-
HSR:7% F-
AF-4AE Cyclone
D*
Kills:106
Deaths:94
KDR:1.128
Accuracy:25.866% D*
HSR:6.604% F**
GD-66 Claw
C+
Kills:98
Deaths:155
KDR:0.632
Accuracy:49.864% D*
HSR:15.306% C+
GR-22AE
C++
Kills:75
Deaths:87
KDR:0.862
Accuracy:28.349% C--
HSR:30.667% C++
NS-66 Punisher
C
Kills:62
Deaths:118
KDR:0.525
Accuracy:27.335% C
HSR:17.742% D*
MGR-A1 Vanquisher
N/A
Kills:50
Deaths:49
KDR:1.020
Accuracy:38.403% N/A
HSR:6% N/A
Kills:27,189
Deaths (as Combat Medic):24,884
Deaths (to Combat Medics):8,357
KDR:1.09263
Kill Difference:2,305
Playtime:335.858 hours
Usage:6%
Score:9.784m
Score/min:486
Accuracy (listed only):28.942%
HSR (listed only):13.856%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
D*
Kills:5,971
Deaths:4,909
KDR:1.216
Accuracy:25.592% D*
HSR:12.829% D*
MGR-S1 Gladius
C
Kills:3,327
Deaths:2,779
KDR:1.197
Accuracy:29.349% C
HSR:14.127% D**
AF-4 Cyclone
D
Kills:1,202
Deaths:909
KDR:1.322
Accuracy:24.723% D
HSR:14.060% D--
Blitz GD-10
D*
Kills:1,169
Deaths:1,621
KDR:0.721
Accuracy:20.305% D*
HSR:10.778% D*
MKV Suppressed
D
Kills:1,167
Deaths:1,014
KDR:1.151
Accuracy:24.564% D
HSR:10.369% D**
NS-7 PDW
D--
Kills:1,161
Deaths:1,075
KDR:1.080
Accuracy:23.375% D--
HSR:11.628% D*
AF-8 RailJack
C
Kills:1,151
Deaths:293
KDR:3.928
Accuracy:38.234% C
HSR:69.070% D-
NS-44L Blackhand
C+
Kills:730
Deaths:653
KDR:1.118
Accuracy:43.793% C+
HSR:38.219% C-
LA8 Rebel
D
Kills:635
Deaths:827
KDR:0.768
Accuracy:29.415% D
HSR:15.591% D-
NS-61 Emissary
D
Kills:533
Deaths:573
KDR:0.930
Accuracy:26.636% D
HSR:10.694% D*
NC08 Mag-Scatter
C
Kills:327
Deaths:542
KDR:0.603
Accuracy:41.504% F
HSR:14.679% C
Impetus
D*
Kills:326
Deaths:289
KDR:1.128
Accuracy:30.702% D*
HSR:15.337% F
Tempest
D*
Kills:313
Deaths:305
KDR:1.026
Accuracy:24.126% D*
HSR:13.419% D*
AF-18 Stalker
D
Kills:307
Deaths:318
KDR:0.965
Accuracy:22.895% F
HSR:16.938% D
NS-44 Commissioner
D-
Kills:229
Deaths:481
KDR:0.476
Accuracy:22.879% F-
HSR:17.904% D-
NS-AM7 AE/NC Archer
C+
Kills:145
Deaths:521
KDR:0.278
Accuracy:61.332% C+
HSR:8.966% D*
AF-4AE Cyclone
D*
Kills:106
Deaths:94
KDR:1.128
Accuracy:25.866% D*
HSR:6.604% F**
EM4 Longshot
C**
Kills:98
Deaths:47
KDR:2.085
Accuracy:36.651% D
HSR:80.612% C**
Soldier Soaker
C
Kills:98
Deaths:69
KDR:1.420
Accuracy:35.575% C
HSR:11.225% D
NC4 Mag-Shot
C++
Kills:84
Deaths:214
KDR:0.393
Accuracy:29.880% C++
HSR:14.286% D--
NC14 Bolt Driver
D-
Kills:79
Deaths:130
KDR:0.608
Accuracy:33.766% D-
HSR:41.772% T*
AF-6 Shadow
D*
Kills:65
Deaths:64
KDR:1.016
Accuracy:26.906% F
HSR:18.462% D*
NS-66 Punisher
C
Kills:62
Deaths:118
KDR:0.525
Accuracy:27.335% C
HSR:17.742% D*
NS-AM7 Archer
D
Kills:59
Deaths:223
KDR:0.265
Accuracy:44.513% F-
HSR:11.864% D
Kills:19,344
Deaths (as Infiltrator):18,068
Deaths (to Infiltrators):8,612
KDR:1.07062
Kill Difference:1,276
Playtime:860.701 hours
Usage:15%
Score:20.800m
Score/min:403
Accuracy (listed only):31.246%
HSR (listed only):20.716%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C
Kills:1,424
Deaths:694
KDR:2.052
Accuracy:23.515% D*
HSR:14.115% C
AF-41 Hacksaw
C--
Kills:1,396
Deaths:706
KDR:1.977
Accuracy:25.428% D*
HSR:13.897% C--
AF-34 Mattock
D--
Kills:363
Deaths:169
KDR:2.148
Accuracy:28.383% D--
HSR:12.672% D--
AF-34 Mattock
C
Kills:295
Deaths:169
KDR:1.746
Accuracy:30.415% D--
HSR:16.949% C
NCM2 Falcon
B**
Kills:93
Deaths:110
KDR:0.845
Accuracy:43.923% C+
HSR:7.527% B**
NCM2 Falcon
C
Kills:80
Deaths:98
KDR:0.816
Accuracy:43.911% C
HSR:3.750% C
NCM3 Raven
C++
Kills:67
Deaths:81
KDR:0.827
Accuracy:43.385% C++
HSR:1.493% D--
NCM3 Raven
C++
Kills:60
Deaths:84
KDR:0.714
Accuracy:43.243% C++
HSR:0% F-
Kills:3,778
Deaths (as MAX Suit):1,055.500
Deaths (to MAX Suits):4,290
KDR:3.57935
Kill Difference:2,722.500
Playtime:100.739 hours
Usage:2%
Score:3.110m
Score/min:514
Accuracy (listed only):35.275%
HSR (listed only):8.800%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C
Kills:968
V. Kills:307 314%
Deaths:619
KDR:1.564
Accuracy:48.016% D**
KPH:14.300 D*
VKPH:4.500 C
Hornet Missiles
D
Kills:199
V. Kills:166 119%
Deaths:86
KDR:2.314
Accuracy:60.086% C
KPH:34 D-
VKPH:28.300 D
Breaker Rocket Pods
D
Kills:159
V. Kills:39 398%
Deaths:50
KDR:3.180
Accuracy:37.844% F-
KPH:32.100 D
VKPH:7.900 D-
Coyote Missiles
C--
Kills:85
V. Kills:77 109%
Deaths:25
KDR:3.400
Accuracy:48.397% D--
KPH:21.300 D--
VKPH:19.300 C--
Tomcat A2AM Pods
D
Kills:84
V. Kills:84 99%
Deaths:28
KDR:3
Accuracy:76.628% C+
KPH:25.300 D-
VKPH:25.300 D
Vortek Rotary
D-
Kills:75
V. Kills:75 99%
Deaths:217
KDR:0.346
Accuracy:27.463% D-
KPH:3.700 D*
VKPH:3.700 D*
M20 Mustang
D--
Kills:69
V. Kills:74 92%
Deaths:438
KDR:0.158
Accuracy:25.399% D--
KPH:1.900 D*
VKPH:2 D**
Kills:1,639 (1,112 + 0)
Deaths:1,463
KDR:1.120
VKDR:0.562
Vehicle Kills:822
Kill Difference:176
Playtime:142.963 hours
Usage:2%
Score:1.900m
Score/min:222
Piloting Accuracy:25.399%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:1,562
V. Kills:933 167%
Deaths:256
KDR:6.102
Accuracy:37.465% C+
KPH:36.500 C
VKPH:21.800 C-
L105 Zephyr
C++
Kills:1,049
V. Kills:107 N/A
Deaths:95
KDR:11.042
Accuracy:43.622% C+
KPH:63 C++
VKPH:6.400 C-
Dual-75 Duster
B+
Kills:890
V. Kills:58 N/A
Deaths:72
KDR:12.361
Accuracy:41.376% C+
KPH:92.600 B+
VKPH:6 C++
CAS30 Tank Buster
C-
Kills:826
V. Kills:881 94%
Deaths:1,085
KDR:0.761
Accuracy:39.994% D
KPH:5.300 D
VKPH:5.700 C-
L-24R Spur
C
Kills:427
V. Kills:41 N/A
Deaths:29
KDR:14.724
Accuracy:37.425% C
KPH:20.700 D-
VKPH:2 C
AP30 Shredder
C+
Kills:313
V. Kills:159 196%
Deaths:70
KDR:4.471
Accuracy:29.276% C
KPH:32.200 C+
VKPH:16.400 C-
L-30R Vektor
D
Kills:195
V. Kills:97 199%
Deaths:177
KDR:1.102
Accuracy:41.136% C++
KPH:6.900 D
VKPH:3.400 D
Kills:5,262 (1,448 + 3,814)
Deaths:1,784
KDR:2.950
VKDR:1.276
Vehicle Kills:2,276
Kill Difference:3,478
Playtime:282.653 hours
Usage:5%
Score:4.192m
Score/min:247
Piloting Accuracy:41.136%
Gunner Accuracy:29.276%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C*
Kills:4,758
V. Kills:1,972 241%
Deaths:98
KDR:48.551
Accuracy:55.056% C+
KPH:60 C+
VKPH:24.900 C*
L100 Python AP
C*
Kills:3,210
V. Kills:2,028 158%
Deaths:350
KDR:9.171
Accuracy:54.074% C+
KPH:36.400 C
VKPH:23 C*
L100 Python HESH
B**
Kills:2,258
V. Kills:390 N/A
Deaths:131
KDR:17.237
Accuracy:51.271% C+
KPH:78.200 B+
VKPH:13.500 B**
C75 Viper
C++
Kills:1,838
V. Kills:294 N/A
Deaths:179
KDR:10.268
Accuracy:35.144% D
KPH:44.900 C++
VKPH:7.200 C-
L100 Python HEAT
D
Kills:1,373
V. Kills:392 349%
Deaths:179
KDR:7.670
Accuracy:38.419% F
KPH:26.600 D
VKPH:7.600 D--
Skyguard
D--
Kills:287
V. Kills:249 115%
Deaths:104
KDR:2.760
Accuracy:26.084% D-
KPH:8.100 D*
VKPH:7 D--
Kills:13,724 (13,724 + 0)
Deaths:1,041
KDR:13.183
VKDR:5.115
Vehicle Kills:5,325
Kill Difference:12,683
Playtime:324.363 hours
Usage:6%
Score:6.332m
Score/min:325
Driving Accuracy:26.084%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:2,561
V. Kills:2,069 124%
Deaths:445
KDR:5.755
Accuracy:51.904% C++
KPH:26 C-
VKPH:21 B+
Enforcer ML85
B+
Kills:1,401
V. Kills:1,118 125%
Deaths:212
KDR:6.608
Accuracy:46.393% B
KPH:26.900 C+
VKPH:21.500 B+
Titan-150 HEAT
C**
Kills:966
V. Kills:375 257%
Deaths:105
KDR:9.200
Accuracy:51.227% C*
KPH:32.600 C**
VKPH:12.700 C*
C85 Canister
B*
Kills:613
V. Kills:40 N/A
Deaths:18
KDR:34.056
Accuracy:40.364% C
KPH:109.300 B+
VKPH:7.100 B*
E540 Halberd
D
Kills:394
V. Kills:203 193%
Deaths:85
KDR:4.635
Accuracy:45.405% C
KPH:24.900 D-
VKPH:12.800 D
Titan-150 HESH
C
Kills:225
V. Kills:29 N/A
Deaths:16
KDR:14.063
Accuracy:39.868% D*
KPH:45.500 C
VKPH:5.900 D-
M20 Basilisk
B
Kills:59
V. Kills:12 454%
Deaths:13
KDR:4.538
Accuracy:23.766% D*
KPH:31.600 B
VKPH:6.400 C
M12 Kobalt
B*
Kills:51
V. Kills:5 N/A
Deaths:11
KDR:4.636
Accuracy:13.630% D
KPH:32.500 D-
VKPH:3.200 B*
Kills:6,270 (3,752 + 2,518)
Deaths:905
KDR:6.928
VKDR:4.255
Vehicle Kills:3,851
Kill Difference:5,365
Playtime:209.988 hours
Usage:4%
Score:6.977m
Score/min:554
Driving Accuracy:39.868%
Gunner Accuracy:13.630%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:19,846
V. Kills:1,727 N/A
Deaths:1,401
KDR:14.166
Accuracy:45.398% D-
KPH:101.900 C
VKPH:8.900 C++
M40 Fury-H
C
Kills:1,783
V. Kills:367 485%
Deaths:214
KDR:8.332
Accuracy:44.289% C*
KPH:57.700 D
VKPH:11.900 C
Enforcer ML65-H
C+
Kills:1,352
V. Kills:1,300 104%
Deaths:240
KDR:5.633
Accuracy:59.272% C+
KPH:33.700 C-
VKPH:32.400 C+
M96 Mjolnir-H
C*
Kills:1,169
V. Kills:635 184%
Deaths:151
KDR:7.742
Accuracy:48.864% C
KPH:59.900 C*
VKPH:32.500 C+
E540 Halberd-H
C
Kills:1,132
V. Kills:782 145%
Deaths:189
KDR:5.989
Accuracy:56.465% C+
KPH:29.400 D-
VKPH:20.300 C
G40-F Ranger
D
Kills:555
V. Kills:340 163%
Deaths:39
KDR:14.231
Accuracy:41.906% B*
KPH:28.900 D
VKPH:17.700 D
M12 Kobalt-H
C+
Kills:470
V. Kills:27 N/A
Deaths:38
KDR:12.368
Accuracy:22.927% C+
KPH:84.500 D
VKPH:4.900 C+
M60-G Bulldog-H
D
Kills:155
V. Kills:20 N/A
Deaths:24
KDR:6.458
Accuracy:55.322% B+
KPH:69.800 D
VKPH:9 D
G30 Walker
C
Kills:149
V. Kills:134 110%
Deaths:31
KDR:4.806
Accuracy:35.206% C+
KPH:16.900 D
VKPH:15.200 C
Kills:26,611 (0 + 26,611)
Deaths:2,327
KDR:11.436
VKDR:2.291
Vehicle Kills:5,332
Kill Difference:24,284
Playtime:359.628 hours
Usage:6%
Score:10.117m
Score/min:469
Driving Accuracy:N/A%
Gunner Accuracy:35.206%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:1,284
V. Kills:55 N/A
Deaths:85
KDR:15.106
Accuracy:21.989% C**
KPH:79.500 C+
VKPH:3.400 C**
M40 Fury
C**
Kills:1,066
V. Kills:180 N/A
Deaths:97
KDR:10.990
Accuracy:37.546% C+
KPH:65.900 C**
VKPH:11.100 C**
M40 Fury
C++
Kills:835
V. Kills:127 N/A
Deaths:58
KDR:14.397
Accuracy:34.556% C
KPH:66.100 C++
VKPH:10.100 C
M60-G Bulldog
C+
Kills:634
V. Kills:89 N/A
Deaths:106
KDR:5.981
Accuracy:36.185% C+
KPH:30.500 C
VKPH:4.300 C--
M12 Kobalt
C
Kills:497
V. Kills:13 N/A
Deaths:23
KDR:21.609
Accuracy:18.216% C
KPH:74.400 C
VKPH:1.900 D
M20 Basilisk
C+
Kills:420
V. Kills:132 316%
Deaths:91
KDR:4.615
Accuracy:36.181% D
KPH:22.800 C+
VKPH:7.200 C
G40-F Ranger
B*
Kills:253
V. Kills:154 163%
Deaths:35
KDR:7.229
Accuracy:45.183% B*
KPH:24.600 C++
VKPH:15 C+
M20 Basilisk
C-
Kills:221
V. Kills:107 205%
Deaths:53
KDR:4.170
Accuracy:32.865% D-
KPH:15.500 D
VKPH:7.500 C-
G30 Walker
C
Kills:197
V. Kills:141 139%
Deaths:35
KDR:5.629
Accuracy:29.517% C
KPH:13.800 D
VKPH:9.900 C
M60-G Bulldog
C--
Kills:136
V. Kills:21 N/A
Deaths:20
KDR:6.800
Accuracy:36.455% C--
KPH:36.900 D
VKPH:5.700 D
G30 Walker
C*
Kills:63
V. Kills:41 150%
Deaths:10
KDR:6.300
Accuracy:33.441% C*
KPH:18.900 C
VKPH:12.300 C*
G40-F Ranger
C
Kills:61
V. Kills:41 145%
Deaths:9
KDR:6.778
Accuracy:34.582% C
KPH:17.300 C
VKPH:11.600 C
Kills:5,667 (0 + 5,667)
Deaths:622
KDR:9.111
VKDR:1.770
Vehicle Kills:1,101
Kill Difference:5,045
Playtime:140.215 hours
Usage:2%
Score:3.205m
Score/min:381
Driving Accuracy:N/A%
Gunner Accuracy:34.582%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:113
V. Kills:10 N/A
Deaths:125
KDR:0.904
Accuracy:27.873% F-
KPH:11 D*
VKPH:1 D
M40 Fury-F
C+
Kills:54
V. Kills:25 208%
Deaths:45
KDR:1.200
Accuracy:47.966% C
KPH:14.700 D
VKPH:6.800 C+
Kills:167 (167 + 0)
Deaths:170
KDR:0.982
VKDR:0.206
Vehicle Kills:35
Kill Difference:3
Playtime:13.910 hours
Usage:0%
Score:0.101m
Score/min:121
Driving Accuracy:47.966%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:269
V. Kills:22 N/A
Deaths:21
KDR:12.810
Accuracy:33.366% C+
KPH:65.500 C
VKPH:5.400 C+
VLG Missile Launcher
C*
Kills:141
V. Kills:37 371%
Deaths:3
KDR:47
Accuracy:55.698% C*
KPH:54.800 C
VKPH:14.400 D-
M20 Wyvern
D
Kills:127
V. Kills:83 151%
Deaths:40
KDR:3.175
Accuracy:34.097% C--
KPH:16.400 D
VKPH:10.700 D
Pelter Rocket Pod
C
Kills:68
V. Kills:32 206%
Deaths:11
KDR:6.182
Accuracy:36.410% F
KPH:39.800 D
VKPH:18.700 C
Kills:605 (0 + 605)
Deaths:75
KDR:8.067
VKDR:2.320
Vehicle Kills:174
Kill Difference:530
Playtime:16.123 hours
Usage:0%
Score:0.229m
Score/min:237
Piloting Accuracy:N/A%
Gunner Accuracy:36.410%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 21,57319,8461,40114.166C+12.4145.398%D-11.448%C++101.9C8.9C++465194.8h6.3C*13.8C+
Reaper DMR 7,2757,0435,9641.181C0.5728.523%C+20.63%D-30.5D1C*99231.1h11.6F40.6D
AF-4G Cyclone 6,0675,9714,9091.216C--0.5425.592%D*12.829%D*25.7D--N/A138232.5h11.2F43.9D**
AC-X11 5,7395,6126,7750.828C--0.9223.666%D-16.946%D*15.7D-N/A71357.9h11.2D*47.5D-
LB00 Python AP 6,7304,7589848.551B+46.8055.056%C+N/A60C+24.9C*28479.3h3.5C++6.4C++
MGR-S1 Gladius 3,3983,3272,7791.197C0.5629.349%C14.127%D**31.4DN/A91105.9h10.4D35.4C
L100 Python AP 5,2383,2103509.171C+7.4254.074%C+2.118%C+36.4C23C*46188.1h5.2C+9.6C+
Titan-150 AP 4,6302,5614455.755C4.0051.904%C++2.07%C+26C-21B+60398.5h4.8D9.3C
Sticky Grenade 2,3062,29312293N/A2,291.2550.897%C-N/A1042.3C+5.9D-63482.2h1.8B+3.5C**
L100 Python HESH 2,6482,25813117.237C++15.4851.271%C+1.417%C++78.1B+13.5B**33228.9h2.9C++5.6C*
Bouncing Betty 1,9091,9092976.428B+4.6846.294%C+N/A176.8B+N/A88210.8h1.8C++3.9C++
C75 Viper 2,1321,83817910.268C*8.5235.144%D1.251%C+44.8C++7.2C-34941h8.9B+25.4C*
AF-57 Piston 1,8541,8081,6541.093C0.6643.983%C+12.611%D57.9C++1.5B**19931.2h4.6C-10.4C+
M40 Fury-H 2,1501,7832148.332D6.5844.289%C*N/A57.7D11.9C36430.9h9.3C+21C+
Tank Mine 2,9131,6994713.607C++1.8539.288%C+N/A128.7C+92B*229213.2h2.4D6.2D
C150 Dalton 2,4951,5622566.102D4.3537.465%C+N/A36.5C21.8C-58942.8h4C+10.7C+
AF-41 Hacksaw 1,4361,4246942.052C0.3023.515%D*14.115%C25.8D-N/A15755.3h6.6C*28.2C-
Enforcer ML85 2,5191,4012126.608C+4.8646.393%B1.356%C-26.9C+21.5B+52452h11.6C++24.9B+
AF-41 Hacksaw 1,4051,3967061.977C0.2225.428%D*13.897%C--24.4D-N/A14557.3h7.3C++28.9C-
L100 Python HEAT 1,7651,3731797.67C+5.9238.419%F2.84%C**26.6D7.6D--22051.7h4B++10.4C+
GD-7F 1,3771,3651,7290.789C--0.9621.392%D*16.63%D--13.2D-N/A92103.3h13.9D65D
Enforcer ML65-H 2,6521,3522405.633C+3.8859.272%C+1.109%D33.7C-32.4C+70640.1h14.4C++24.4C++
NC05 Jackhammer 1,3071,3001,4850.875D0.8834.644%F-12.692%D15.8D*N/A8782.3h5.9D**17F-
M12 Kobalt 1,3391,2848515.106C13.3521.989%C**18.38%C79.8C+3.4C**31116.1h20.3C92.2C++
Carnage AR 1,2421,2261,5100.812C--0.9420.813%D**16.558%D--15.3D--N/A10580.2h14.1D-67.7D*
C-4 ARX 1,6071,2225122.387C+0.6324.215%DN/A117.5C+37C++62810.4h1.3C--5.3C
AF-4 Cyclone 1,2171,2029091.322C0.4324.723%D14.06%D--19.6D-N/A15061.4h11.5D-46.4D
NC9 A-Tross 1,2101,2011,1581.037C--0.7224.81%D19.317%D--27.5D-N/A18743.6h10.4D41.8D
Gauss Compact S 1,2121,1771,6200.727C-1.0325.297%C+15.973%D11DN/A47107.2h15.2F60.2D
M96 Mjolnir-H 1,8041,1691517.742C*5.9948.864%CN/A59.9C*32.6C+38719.5h28.7B+58.6B+
Razor GD-23 1,1881,1691,8120.645C--1.1125.352%C--19.162%D8.9D--N/A65131.1h15.5F61.3D-
Blitz GD-10 1,1941,1691,6210.721C--1.0320.305%D*10.778%D*12.7D--N/A9192.2h19.5D**96D*
MKV Suppressed 1,1781,1671,0141.151C0.6024.564%D10.369%D**26.1DN/A15044.7h15.6D63.7D
EM6 1,1951,1641,1241.036C-0.7223.01%D21.392%D-30.9D-N/A15137.7h12.4D*54D
NS-7 PDW 1,1701,1611,0751.08C0.6723.375%D--11.628%D*19.2DN/A12760.4h15.1C--64.6C--
NC6S Gauss SAW S 1,1781,1601,7330.669D-1.0815.448%F--20.603%D-11.9D**N/A5097.1h15.8T-102.5T*
AF-8 RailJack 1,1551,1512933.928B+2.1838.234%C69.07%D-33.8C++N/A18034.1h2.6D6.8C
NC6 Gauss SAW 1,1601,1461,3450.852C--0.9015.255%D**19.372%D--16D--N/A15171.6h11.7D--76.4D*
AF-19 Mercenary 1,1861,1451,6800.682C-1.0719.937%D--15.546%D*9.5DN/A70120.2h16.3D--81.7D-
E540 Halberd-H 1,9141,1321895.989C4.2456.465%C+1.502%C+29.4D-20.3C49338.5h7D--12.5D-
M40 Fury 1,2461,0669710.99B+9.2437.546%C+1.126%D65.8C**11.1C**55016.2h10.2B+27.3B+
C-4 1,5861,0657601.401C0.3526.84%C+N/A54.1D-26.4C108419.7h1.8D**6.8D
L105 Zephyr 1,1561,0499511.042C+9.2943.622%C+N/A63.2C++6.4C-55916.6h5.2B+12B+
M30 Mustang AH 1,2759686191.564D0.1948.016%D**N/A14.3D*4.5C15567.6h16F*33.3F*
Titan-150 HEAT 1,3419661059.2C*7.4551.227%C*3.209%B32.6C**12.7C*56029.6h3.7B++7.2B+
Dual-75 Duster 9488907212.361C10.6141.376%C+N/A92.7B+6C++5159.6h5.1B+12.3B+
M40 Fury 9628355814.397B+12.6434.556%C2.156%B+66.3C++10.1C67712.6h9.5B+27.5B+
CAS30 Tank Buster 1,7078261,0850.761C-0.9939.994%DN/A5.3D5.7C-147154.9h64.2D160.4D
NSX Tanto 8408198860.924D0.8327.637%C-19.292%D*28DN/A12729.2h14.6D52.8C
Shrike 1,1898081,2640.639C-1.1150.015%D*2.228%C17.2D--8.1D-27847h6C++12C
NS-15M AE 7497346991.05D0.7022.36%D*11.717%F-26.7D*N/A17427.5h15.2F--68.1F
NS-44L Blackhand 7337306531.118C0.6343.793%C+38.219%C-17.4D-N/A9441.9h4.8D11C
MANA Anti-Vehicle Turret 1,1116592932.249U0.5054.434%UN/A6590U4520U12809520.1h7.5T*13.7T*
LA8 Rebel 6516358270.768C0.9829.415%D15.591%D-13.3D-N/A8747.8h7.5D--25.4D
M60-G Bulldog 7236341065.981C+4.2336.185%C+1.577%D30.5C4.3C--28420.8h6.3C*17.3C*
C85 Canister 6536131834.056B+32.3040.364%C14.029%C**109.5B+7.1B*4395.6h6.8B16.8C**
Spear Anti-Vehicle Phalanx Turret 930596609.933C++8.1836.926%D*4.195%C*34.7D19.4D47717.2h7.4C++20C
G40-F Ranger 8955553914.231C+12.4841.906%B*N/A28.9D17.7D30019.2h89.6D--213.8C+
MANA Anti-Personnel Turret 5565412562.113N/A0.3620.31%UN/A5410U150U20004100.1h29.7T*146.3T*
NS-61 Emissary 5445335730.93C+0.8226.636%D10.694%D*18.6DN/A6328.7h16.3C-61.1C
M12 Kobalt 5104972321.609B+19.8618.216%C14.889%D--74.2C1.9D3006.7h16.9C*92.7C++
M12 Kobalt-H 4974703812.368D10.6222.927%C+15.532%D83.9D4.8C+2435.6h17.7C--77.4C+
L-24R Spur 4684272914.724C+12.9737.425%C1.874%C20.6D-2C6220.7h41.2D*110.2D
NS Baron G5 4304246690.634D--1.1237.66%D--9.67%D*11.8D*N/A7836h7F--18.6C
M20 Basilisk 552420914.615C++2.8636.181%D6.905%C*22.8C+7.2C31918.4h72.1B+199.4C*
E540 Halberd 597394854.635C--2.8845.405%C3.299%B24.9D-12.8D48515.8h5.5C12.1C+
AF-34 Mattock 3683631692.148C0.4028.383%D--12.672%D--27.5D--N/A15213.2h7.3C-25.7D--
Hawk GD-68 5223563740.952C+0.8058.853%D--3.933%B++16.6C7.8D33421.4h5.9B*9.9B+
NC15 Phoenix 7593345700.586D1.1752.89%C+N/A11.9C15.1C*22128.1h8.8C*16.6C**
NC08 Mag-Scatter 3363275420.603C--1.1541.504%F14.679%C26.4DN/A13812.4h4.9D-11.8D*
Impetus 3273262891.128C0.6230.702%D*15.337%F28.1D-N/A16011.6h5.1D*16.5D*
GR-22 3283233260.991C0.7623.089%D--16.409%D-24.7D-N/A16313.1h14.9D*64.4D--
Tempest 3163133051.026D0.7324.126%D*13.419%D*23.4D*N/A14413.4h14F*57.9F-
AP30 Shredder 472313704.471C--2.7229.276%C2.875%B++32.3C+16.4C-4799.7h74.1C++253C++
AF-18 Stalker 3083073180.965C--0.7922.895%F16.938%D21.6D--N/A16714.2h14.2D--62.2D*
AF-34 Mattock 3042951691.746C-0.0130.415%D--16.949%C22.5D*N/A14713.1h9.3D-30.7D**
NS-11C 2922903190.909C0.8419.496%D**18.621%C--13.8D-N/A11221h14.3C73.3D-
Skyguard 5362871042.76C-1.0126.084%D-3.484%A8.1D*7D--20135.5h136.1D-521.8D--
LA1 Anchor 2842812801.004D0.7518.979%F-17.794%D**19.9D*N/A32114.1h10.5D55.1D**
M60-A Bulldog 316280584.828C-3.0837.153%C+1.071%C30.8C--4D3169.1h5.5C+14.9C++
NS Decimator 3892783830.726D1.0354.538%D*1.799%C+21.2D*8.5D*48613.1h4.9C-8.9D
CAS 14-E 2912692112.81C11.0633.366%C+N/A65.6C5.4C+2374.1h31.7C94.9C+
NS-11P 2642632980.883C--0.8721.594%D--11.407%F22.3D-N/A17011.8h15.6D**72.3D*
M60-A Bulldog 301261337.909D6.1639.497%D--2.299%C+21.9D3.4C21311.9h6.3C16D
Blackheart 2942606220.418D-1.3318.191%F--13.077%D--7.7D-1C4733.7h7.7C-42.6F*
G40-F Ranger 407253357.229C++5.4845.183%B*N/A24.6C++15C+27210.3h124.7C276B
Rocklet Rifle 4912492910.856C+0.9048.992%C-N/A25.9C-25.2C+4039.6h37.8C77.1C-
M60-A Bulldog 283241327.531D5.7839.496%D--1.245%D-17.2D-3C-20314h6.9D17.4D--
NS-44 Commissioner 2352294810.476D1.2822.879%F-17.904%D-13.6D--N/A10516.8h5.7F-24.8F**
Titan-150 HESH 2542251614.063C+12.3139.868%D*1.778%C*45.9C+5.9D-3634.9h2.7B+6.7C+
M20 Basilisk 328221534.17C+2.4232.865%D-4.525%C--15.6D7.5C-28414.2h89.3C+271.8C
NSX Naginata 2192171931.124C--0.6321.999%D10.138%F*29.3D--N/A997.4h13.6D-61.8D
Mauler S6 2002001901.053C+0.7036.521%D-7%F-21.5DN/A2239.3h6D*16.5D*
Hornet Missiles 365199862.314D-0.5660.086%CN/A33.7D-28.1D7055.9h14.8F24.7D**
G30 Walker 338197355.629B++3.8829.517%C4.061%C++13.8D9.9C37814.3h205.4C695.7C+
L-30R Vektor 2921951771.102D0.6541.136%C++N/A6.9D3.4D6028.3h98.6D--239.7D
Carver 17617214,0580.012C1.7423.011%D8.14%D*0.3DN/A1540.3h2D**8.8C
M40 Fury 225169256.76D-5.0147.882%C+N/A42.3D-14D3074h13.8C**28.8B
MGR-C1 Charger 1791641840.891D0.8630.165%C+15.854%D**24.1D-2.2A776.8h15.7D**52.2D
Breaker Rocket Pods 198159503.18D-1.4337.844%F-N/A32.4D8D-6674.9h20.3D*53.7D**
M60-G Bulldog-H 175155246.458D4.7155.322%B+N/A70.5D9.1D2982.2h5.1C9.2C++
G30 Walker 283149314.806D3.0535.206%C+1.342%D--16.9D15.2C4648.8h205.1D--582.6D
NS-AM7 AE/NC Archer 2041455210.278C--1.4761.332%C+8.966%D*5.6D2.3C-3126.1h18.4C30C
VLG Missile Launcher 178141347C++45.2555.698%C*N/A54.2C14.2D-2872.6h6.8D12.2C
M60-G Bulldog 157136206.8C5.0536.455%C--2.941%C*36.8D5.7D5723.7h5.6B+15.3C*
Hardlight Dagger 13713118,0890.007D1.7516.437%D--3.053%D0.2CN/A1812h2.5D-15C
M20 Wyvern 210127403.175C1.4234.097%C--1.575%D-16.5D10.8D2257.7h91.9C269.4C
Hunter QCX 1361262660.474C-1.2842.552%C+7.937%D--14.7C1.2C978.6h8.2C+19.3C++
AF-4A Bandit 1171151410.816D0.9422.122%D**15.652%D**18.9D--N/A2086.1h13.4F-60.5F
S12 Renegade 1231131250.904D0.8527.873%F-3.54%C-11.1D*1D6310.2h4.7D**17F--
AF-4AE Cyclone 106106941.128D0.6225.866%D*6.604%F**31.2D--N/A1103.4h10.1D39.2D--
EM4 Longshot 9898472.085C--0.3336.651%D80.612%C**21.3D-N/A1964.6h3.2F**8.7F-
GD-66 Claw 99981550.632D1.1249.864%D*15.306%C+16.9D--N/A1765.8h5.6T*11.2T*
Soldier Soaker 10198691.42C+0.3335.575%C11.225%D22.3D*N/A874.4h6.2C+17.3C+
Aspis Anti-Aircraft Phalanx Turret 19297293.345C1.5923.003%D--4.124%A+9.2D-9D28310.5h156.8D681.8D
M20 Basilisk 15397156.467C4.7149.344%C4.124%C42.2C24.3B+4572.3h83.8B169.8C**
NCM2 Falcon 136931100.845C-0.9143.923%C+7.527%B**10.9D5.1C++3098.5h13.3C--30.3C-
NS Annihilator 191872060.422D--1.3381.295%C++N/A5.9D*7D-30114.8h15.7F19.4D**
Coyote Missiles 16285253.4C1.6548.397%D--N/A21.3D--19.3C--5364h63.6F-131.3F--
NC4 Mag-Shot 87842140.393D1.3629.88%C++14.286%D--7.5D--N/A11511.2h11.3D-37.8D
Tomcat A2AM Pods 16884283C--1.2576.628%C+N/A25.5D-25.5D7593.3h9.5C12.4C
Hyena Missile Launcher 13182431.907C0.1534.51%C+N/A15.2D9.1D2085.4h45.3D-131.3D
NCM2 Falcon 10680980.816C-0.9443.911%C3.75%C11.6C--3.8C-2406.9h13C*29.7C++
NC14 Bolt Driver 80791300.608D-1.1433.766%D-41.772%T*6.8D*N/A15611.6h4.6T*13.6F*
Vortek Rotary 150752170.346D1.4127.463%D-2.667%B++3.7D*3.7D*26620.5h145.6F--530.2F--
GR-22AE 7675870.862D0.8928.349%C--30.667%C++31.3D--N/A1092.4h13.8D*48.8D
NC05 Jackhammer AE 7272501.44C0.3134.802%F*8.333%F-31.3D**N/A972.3h6.5F*18.6T*
The Slasher 75726,0200.012D-1.7421.308%D--4.167%D0.2C--N/A1310.9h3.2F14.9D-
M20 Mustang 143694380.158D-1.5925.399%D--2.899%B**1.9D*2D**9936.8h211F-830.9F**
NSX Masamune 95691390.496D1.2657.761%CN/A19.2D--7.2D1553.6h18.8D--32.5D--
Pelter Rocket Pod 10068116.182D4.4336.41%FN/A40D18.8C2151.7h16.8B+46C++
NCM3 Raven 11667810.827C-0.9343.385%C++1.493%D--9.3D6.8C+4017.2h24.4C*56.2B
AF-6 Shadow 6665641.016D0.7426.906%F18.462%D*19.7D--N/A1393.3h8.3T*30.9T
A30 Walker 12463331.909C--0.1625.028%CN/A4.3D--4.1D--15514.7h222.1D--887.6D
G30 Walker 10463106.3C+4.5533.441%C*1.587%D*19.1C12.4C*5053.3h172.1C++514.6C**
NS-66 Punisher 67621180.525D1.2327.335%C17.742%D*12.9D--1C++614.8h19.4F**70.8F
G40-F Ranger 1026196.778B*5.0334.582%C1.639%B++17.4C11.7C3203.5h119.3C+345C+
NCM3 Raven 11360840.714D1.0443.243%C++N/A7.7D6.8C++2757.8h27.8C++64.3C*
M20 Basilisk 7159134.538C+2.7923.766%D*5.085%C+31.1B6.3C3821.9h39.1A164.5B+
Phoenix AE 12059840.702D1.0550.702%C-N/A9.8D-10.2C--2226h11D21.7C-
NS-AM7 Archer 106592230.265C--1.4944.513%F-11.864%D2D--1.6D4129.7h30.5D**68.4F--
M40 Fury-F 7954451.2C-0.5547.966%CN/A14.6D6.8C+2833.7h13.5D28.2D
MAX Punch 57531,1210.047C1.7141.973%CN/A0.6CN/A491.7h3.5C+8.2C
19A Fortuna 5252790.658D1.0925.28%D-7.692%F--24.8DN/A1602.1h11.7D**46.3D*
M12 Kobalt 5651114.636D2.8813.63%D9.804%D--31.9D-3.1B*2421.6h23.7D--173.9D
MGR-A1 Vanquisher 5550491.02C0.7338.403%A6%F*33.3D3.3A++1481.5h18.2T*47.3D-
G40-F Ranger 8250316.667C14.9140.633%C*N/A45.5D29.1D4441.1h61.1C++150.4C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,5182,509,095178h
Spawn Beacon604,1393.4h
Anti-Vehicle MANA Turret642,3706.3h
Nanite Revive Grenade06,0351.7h
Medical Applicator1,032312,54824.6h
Medical Kit1173,4223.8h
Bastion CIWS0780h
Deconstruction Tool11,1490.1h
Repair Module1710.2h
Welding Device02910h
NC Triumph Flare Gun12140.2h
AE Medical Applicator17360,3423.9h
AE Nano-Armor Kit1,7961,747,909101.9h
Spitfire Auto-Turret925,6105h
Motion Spotter11029,61015.2h
Recon Detection Device1499,31420.2h
Shield Recharging Field292,0350.9h
Ammunition Package13811,1724.9h
Anti-Infantry MANA Turret379792.6h
WLT-Howler Mining Laser4756,19219.6h
Nano-Repair Grenade02,0830.6h
Flail Targeting Dart41330.7h
IPC Targeting Dart31020.6h
Router1680.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.35s
Server spent 4.88s on queries, 3.53s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.