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Cold Blooded SKuaren[xVIP] SKuaren
VS BR 208

KDR: 2.27

Score: 120.6m

Last Seen: Oct 14th, 2018 11:11 AM
- OFFLINE - 1567.8 hour(s)

Battle Rank 120 (208 total) - Vanu Sovereignty on Emerald
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Supernova FPC Orion VS54 Ghost Terminus VX-9 NS-7 PDW Proximity Mine Tank Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,177,191 MLG Score: 941
Fun Score: N/A
Cheeseburgers Flipped: 1244TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.213%27.486%6935396959,4632.041720.224

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.744%0.817B++1.065B**-2.124F--HEAD ++ (~14.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.517B+9.10.361C**27.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.856%1.606%381510175,356191231512.80125170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.841%0.148C++-0.005C+-0.39

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.70.218C++48.80.076C+76.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.321%3.632%526810149,663259033553.72945288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.222%-0.052C+0.636B+-0.194

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.40.472B+8.20.343C**12.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.942%2.456%3221810045,496220322542.49365244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.87%0.075C+-0.482D0.451

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.10.677B+14.10.641B+24

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.78%79.243%322610166,7882453112.76722

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.067%0.86B*0.795B++0.911

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.524B+1.90.398B2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.214%17.302%322410184,6932324332.01936

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.466%0.153C++0.564B+-0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.498B+2.90.41B3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
120.6m378.2%550 (33k)469 (28.1k)2.26557129,09756,9822.52427208 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022920620.742%19.879%41204:3160

9% Combat Medic40% Engineer20% Heavy Assault13% Infiltrator15% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 15th, 2013 3:08 AMJul 7th, 2014 12:59 AMNov 13th, 2018 4:29 AM (35d) (PST)Oct 14th, 2018 7:24 AM (65d) (PST)Oct 14th, 2018 7:11 AM (65d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6111444670.5020.2210.1002.1760.074941

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,6588,64028,01830136131428,118

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4288h/178.7d 14,741 25,663 50,785 559.9k 5,281 11,749 18,947 157.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:7,639
Deaths:2,270
KDR:3.365
Accuracy:26.277% C++
HSR:38.395% B**
Orion VS54
B**
Kills:2,195
Deaths:1,023
KDR:2.146
Accuracy:23.485% B+
HSR:31.390% B**
VX29 Polaris
C--
Kills:1,268
Deaths:751
KDR:1.688
Accuracy:20.368% D
HSR:19.243% C--
Lasher X2
B++
Kills:1,233
Deaths:706
KDR:1.746
Accuracy:30.195% B++
HSR:4.380% C*
NSX Naginata
A+
Kills:1,189
Deaths:447
KDR:2.660
Accuracy:27.907% B**
HSR:38.688% A+
Ursa
C+
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:21.664% C+
HSR:16.852% D--
NS-15MP
C
Kills:1,159
Deaths:355
KDR:3.265
Accuracy:23.756% D
HSR:27.092% C
NS-15M1
C
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:20.814% C
HSR:17.688% D
SVA-88
C+
Kills:1,158
Deaths:420
KDR:2.757
Accuracy:23.077% C+
HSR:20.812% D
NS-15M AE
C+
Kills:1,157
Deaths:321
KDR:3.604
Accuracy:24.214% C+
HSR:25.843% C+
NS-15M2
M+
Kills:918
Deaths:210
KDR:4.371
Accuracy:32.452% A++
HSR:47.059% M+
Flare VE6
A+
Kills:394
Deaths:176
KDR:2.239
Accuracy:28.624% B**
HSR:34.264% A+
Pulsar LSW
C+
Kills:323
Deaths:102
KDR:3.167
Accuracy:22.817% C+
HSR:23.839% C+
Kills:20,961
Deaths (as Heavy Assault):8,064
Deaths (to Heavy Assaults):16,770
KDR:2.59933
Kill Difference:12,897
Playtime:853.798 hours
Usage:20%
Score:23.134m
Score/min:452
Accuracy (listed only):25.050%
HSR (listed only):26.580%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B+
Kills:1,611
Deaths:1,024
KDR:1.573
Accuracy:25.822% B+
HSR:21.602% B
NS Baron G5
B+
Kills:1,461
Deaths:547
KDR:2.671
Accuracy:49.673% B+
HSR:16.016% B
Deimos VA29
D
Kills:1,188
Deaths:1,103
KDR:1.077
Accuracy:53.767% D
HSR:9.596% D*
Phobos VX86
A
Kills:1,187
Deaths:507
KDR:2.341
Accuracy:54.089% C
HSR:23.252% A
NS-11CP
C
Kills:1,168
Deaths:473
KDR:2.469
Accuracy:26.792% C
HSR:20.634% C
NSX Tanto
M++
Kills:1,167
Deaths:344
KDR:3.392
Accuracy:32.800% A
HSR:46.015% M++
NS-11C
C+
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:21.358% C--
HSR:18.852% C+
Zenith VX-5
C-
Kills:1,164
Deaths:1,397
KDR:0.833
Accuracy:23.271% C-
HSR:14.347% D*
Eidolon VE33
A++
Kills:1,159
Deaths:304
KDR:3.813
Accuracy:32.915% B*
HSR:38.913% A++
Pandora VX25
B*
Kills:1,159
Deaths:402
KDR:2.883
Accuracy:39.387% C+
HSR:18.378% B*
Thanatos VE70
B+
Kills:1,159
Deaths:400
KDR:2.898
Accuracy:37.630% C
HSR:18.033% B+
NS Baron G5AE
B+
Kills:1,149
Deaths:602
KDR:1.909
Accuracy:51.054% B+
HSR:12.272% D
Solstice VE3
C+
Kills:1,147
Deaths:1,168
KDR:0.982
Accuracy:21.192% C
HSR:19.704% C+
VX6-7
C**
Kills:1,145
Deaths:909
KDR:1.260
Accuracy:23.462% C+
HSR:22.358% C**
Eclipse VE3A
B**
Kills:544
Deaths:275
KDR:1.978
Accuracy:26.609% C+
HSR:24.632% B**
Pulsar C
M**
Kills:365
Deaths:107
KDR:3.411
Accuracy:33.295% A++
HSR:43.562% M**
Solstice SF
B+
Kills:242
Deaths:383
KDR:0.632
Accuracy:24.058% C+
HSR:20.248% B+
Kills:18,182
Deaths (as Engineer):10,863
Deaths (to Engineers):12,751
KDR:1.67375
Kill Difference:7,319
Playtime:1,706.764 hours
Usage:40%
Score:48.507m
Score/min:474
Accuracy (listed only):33.951%
HSR (listed only):22.848%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C**
Kills:1,773
Deaths:2,207
KDR:0.803
Accuracy:20.345% D-
HSR:19.402% C**
Serpent VE92
B+
Kills:1,611
Deaths:1,024
KDR:1.573
Accuracy:25.822% B+
HSR:21.602% B
Sirius SX12
C*
Kills:1,497
Deaths:767
KDR:1.952
Accuracy:25.285% C++
HSR:18.971% C*
NS Baron G5
B+
Kills:1,461
Deaths:547
KDR:2.671
Accuracy:49.673% B+
HSR:16.016% B
MKV Suppressed
C+
Kills:1,419
Deaths:722
KDR:1.965
Accuracy:24.929% C+
HSR:18.887% C+
Deimos VA29
D
Kills:1,188
Deaths:1,103
KDR:1.077
Accuracy:53.767% D
HSR:9.596% D*
Phobos VX86
A
Kills:1,187
Deaths:507
KDR:2.341
Accuracy:54.089% C
HSR:23.252% A
Eridani SX5
C
Kills:1,184
Deaths:865
KDR:1.369
Accuracy:23.834% C-
HSR:17.821% C
NS-11CP
C
Kills:1,168
Deaths:473
KDR:2.469
Accuracy:26.792% C
HSR:20.634% C
NSX Tanto
M++
Kills:1,167
Deaths:344
KDR:3.392
Accuracy:32.800% A
HSR:46.015% M++
NS-11C
C+
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:21.358% C--
HSR:18.852% C+
Zenith VX-5
C-
Kills:1,164
Deaths:1,397
KDR:0.833
Accuracy:23.271% C-
HSR:14.347% D*
NSX Tengu
A*
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:44.309% B**
HSR:34.914% A*
Pandora VX25
B*
Kills:1,159
Deaths:402
KDR:2.883
Accuracy:39.387% C+
HSR:18.378% B*
Thanatos VE70
B+
Kills:1,159
Deaths:400
KDR:2.898
Accuracy:37.630% C
HSR:18.033% B+
NS Baron G5AE
B+
Kills:1,149
Deaths:602
KDR:1.909
Accuracy:51.054% B+
HSR:12.272% D
Solstice VE3
C+
Kills:1,147
Deaths:1,168
KDR:0.982
Accuracy:21.192% C
HSR:19.704% C+
VX6-7
C**
Kills:1,145
Deaths:909
KDR:1.260
Accuracy:23.462% C+
HSR:22.358% C**
Eclipse VE3A
B**
Kills:544
Deaths:275
KDR:1.978
Accuracy:26.609% C+
HSR:24.632% B**
Pulsar C
M**
Kills:365
Deaths:107
KDR:3.411
Accuracy:33.295% A++
HSR:43.562% M**
Solstice SF
B+
Kills:242
Deaths:383
KDR:0.632
Accuracy:24.058% C+
HSR:20.248% B+
Skorpios
C
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.144% C
HSR:10.606% D**
Kills:24,122
Deaths (as Light Assault):15,356
Deaths (to Light Assaults):10,175
KDR:1.57085
Kill Difference:8,766
Playtime:622.055 hours
Usage:15%
Score:16.978m
Score/min:455
Accuracy (listed only):32.232%
HSR (listed only):21.368%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
C+
Kills:1,851
Deaths:1,127
KDR:1.642
Accuracy:23.241% C--
HSR:24.689% C+
NS-7 PDW
C**
Kills:1,773
Deaths:2,207
KDR:0.803
Accuracy:20.345% D-
HSR:19.402% C**
Sirius SX12
C*
Kills:1,497
Deaths:767
KDR:1.952
Accuracy:25.285% C++
HSR:18.971% C*
NS Baron G5
B+
Kills:1,461
Deaths:547
KDR:2.671
Accuracy:49.673% B+
HSR:16.016% B
MKV Suppressed
C+
Kills:1,419
Deaths:722
KDR:1.965
Accuracy:24.929% C+
HSR:18.887% C+
NS-11A
C
Kills:1,303
Deaths:763
KDR:1.708
Accuracy:21.554% C--
HSR:18.419% C
H-V45
C
Kills:1,279
Deaths:1,026
KDR:1.247
Accuracy:22.312% C
HSR:13.917% D--
Corvus VA55
C+
Kills:1,224
Deaths:1,019
KDR:1.201
Accuracy:23.106% C+
HSR:20.425% C
Deimos VA29
D
Kills:1,188
Deaths:1,103
KDR:1.077
Accuracy:53.767% D
HSR:9.596% D*
Phobos VX86
A
Kills:1,187
Deaths:507
KDR:2.341
Accuracy:54.089% C
HSR:23.252% A
Eridani SX5
C
Kills:1,184
Deaths:865
KDR:1.369
Accuracy:23.834% C-
HSR:17.821% C
CME
C+
Kills:1,168
Deaths:745
KDR:1.568
Accuracy:22.574% D
HSR:22.260% C+
NSX Tengu
A*
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:44.309% B**
HSR:34.914% A*
Pandora VX25
B*
Kills:1,159
Deaths:402
KDR:2.883
Accuracy:39.387% C+
HSR:18.378% B*
Thanatos VE70
B+
Kills:1,159
Deaths:400
KDR:2.898
Accuracy:37.630% C
HSR:18.033% B+
NSX Yumi
A*
Kills:1,157
Deaths:353
KDR:3.278
Accuracy:31.392% B**
HSR:46.240% A*
NS Baron G5AE
B+
Kills:1,149
Deaths:602
KDR:1.909
Accuracy:51.054% B+
HSR:12.272% D
Darkstar
D
Kills:337
Deaths:206
KDR:1.636
Accuracy:19.691% F
HSR:19.288% D
Pulsar VS1
D--
Kills:165
Deaths:140
KDR:1.179
Accuracy:18.348% D--
HSR:12.727% D*
H-V45 AE
A++
Kills:115
Deaths:35
KDR:3.286
Accuracy:31.953% B*
HSR:41.739% A++
Skorpios
C
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.144% C
HSR:10.606% D**
Kills:23,001
Deaths (as Combat Medic):13,772
Deaths (to Combat Medics):6,088
KDR:1.67013
Kill Difference:9,229
Playtime:402.102 hours
Usage:9%
Score:14.045m
Score/min:582
Accuracy (listed only):31.648%
HSR (listed only):20.850%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:1,908
Deaths:478
KDR:3.992
Accuracy:40.634% C**
HSR:74.948% B++
NS-7 PDW
C**
Kills:1,773
Deaths:2,207
KDR:0.803
Accuracy:20.345% D-
HSR:19.402% C**
Sirius SX12
C*
Kills:1,497
Deaths:767
KDR:1.952
Accuracy:25.285% C++
HSR:18.971% C*
MKV Suppressed
C+
Kills:1,419
Deaths:722
KDR:1.965
Accuracy:24.929% C+
HSR:18.887% C+
NS-44 Commissioner AE
B**
Kills:1,287
Deaths:726
KDR:1.773
Accuracy:46.258% B+
HSR:34.266% B**
NS-357 Underboss
C**
Kills:1,261
Deaths:933
KDR:1.352
Accuracy:38.373% C**
HSR:22.205% C*
Parallax VX3
B++
Kills:1,231
Deaths:311
KDR:3.958
Accuracy:38.284% C+
HSR:83.997% B++
Eridani SX5
C
Kills:1,184
Deaths:865
KDR:1.369
Accuracy:23.834% C-
HSR:17.821% C
Nyx VX31
B**
Kills:1,164
Deaths:261
KDR:4.460
Accuracy:39.580% B**
HSR:30.584% C++
XM98
B**
Kills:1,161
Deaths:207
KDR:5.609
Accuracy:44.094% B**
HSR:80.534% B++
V10
B**
Kills:1,161
Deaths:168
KDR:6.911
Accuracy:47.117% B**
HSR:83.032% B++
NSX Tengu
A*
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:44.309% B**
HSR:34.914% A*
Phaseshift VX-S
B*
Kills:1,160
Deaths:137
KDR:8.467
Accuracy:42.884% B*
HSR:84.310% B++
NSX Tomoe
A
Kills:1,160
Deaths:245
KDR:4.735
Accuracy:35.527% A
HSR:49.569% A
NS-357P Underboss
C
Kills:1,158
Deaths:711
KDR:1.629
Accuracy:39.532% C
HSR:12.349% D*
NS-30 Vandal
B**
Kills:1,158
Deaths:417
KDR:2.777
Accuracy:39.939% B**
HSR:25.475% C+
Artemis VX26
B**
Kills:1,157
Deaths:361
KDR:3.205
Accuracy:29.767% B+
HSR:29.214% B**
Cerberus
A+
Kills:1,155
Deaths:575
KDR:2.009
Accuracy:34.312% B+
HSR:34.805% A+
Spiker
B*
Kills:1,153
Deaths:609
KDR:1.893
Accuracy:31.190% C**
HSR:27.320% B*
NS-44B Commissioner
B
Kills:1,153
Deaths:700
KDR:1.647
Accuracy:40.891% C*
HSR:27.233% B
NS-44 Commissioner
C
Kills:1,153
Deaths:1,518
KDR:0.760
Accuracy:32.055% C-
HSR:19.254% C
NS-44P Commissioner
B**
Kills:1,087
Deaths:534
KDR:2.036
Accuracy:50.828% B**
HSR:35.603% B**
NS-44L Blackhand
C--
Kills:174
Deaths:139
KDR:1.252
Accuracy:37.039% C--
HSR:33.333% D
VA39 Spectre
C-
Kills:167
Deaths:118
KDR:1.415
Accuracy:29.506% C-
HSR:22.755% D*
Phantom VA23
B+
Kills:100
Deaths:23
KDR:4.348
Accuracy:38.644% B+
HSR:31% C++
Beamer VS3
C+
Kills:87
Deaths:97
KDR:0.897
Accuracy:24.499% C
HSR:21.839% C+
NS-AM7 Archer
A++
Kills:80
Deaths:168
KDR:0.476
Accuracy:72.495% A++
HSR:20% C**
NS-61 Emissary
A++
Kills:73
Deaths:53
KDR:1.377
Accuracy:28.192% C+
HSR:26.027% A++
Skorpios
C
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.144% C
HSR:10.606% D**
NS CandyCannon 3000
C+
Kills:58
Deaths:146
KDR:0.397
Accuracy:35.162% C+
HSR:8.621% D**
Kills:28,505
Deaths (as Infiltrator):14,432
Deaths (to Infiltrators):6,907
KDR:1.97512
Kill Difference:14,073
Playtime:548.608 hours
Usage:13%
Score:11.705m
Score/min:356
Accuracy (listed only):36.722%
HSR (listed only):34.629%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B**
Kills:1,011
Deaths:260
KDR:3.888
Accuracy:22.916% B**
HSR:24.530% B*
Nebula VM20
B**
Kills:984
Deaths:261
KDR:3.770
Accuracy:23.509% B**
HSR:22.866% B+
Blueshift VM5
B+
Kills:864
Deaths:282
KDR:3.064
Accuracy:21.365% B+
HSR:20.949% C+
Blueshift VM5
B++
Kills:712
Deaths:213
KDR:3.343
Accuracy:22.783% B++
HSR:22.051% C*
Comet VM2
B*
Kills:619
Deaths:337
KDR:1.837
Accuracy:52.832% B*
HSR:5.654% B+
Comet VM2
A
Kills:568
Deaths:366
KDR:1.552
Accuracy:51.838% B**
HSR:7.042% A
Quasar VM1
B+
Kills:323
Deaths:201
KDR:1.607
Accuracy:18.405% B+
HSR:18.886% C++
NS-20 Gorgon
M*
Kills:201
Deaths:116
KDR:1.733
Accuracy:44.825% A**
HSR:39.304% M*
NS-20 Gorgon
M**
Kills:197
Deaths:116
KDR:1.698
Accuracy:46.244% A**
HSR:40.102% M**
NS-10 Burster
A
Kills:189
Deaths:159
KDR:1.189
Accuracy:38.392% A
HSR:6.878% C+
NS-10 Burster
A+
Kills:172
Deaths:127
KDR:1.354
Accuracy:39.367% A+
HSR:5.233% C
Vortex VM21
B++
Kills:171
Deaths:106
KDR:1.613
Accuracy:42.221% C++
HSR:5.263% B++
Quasar VM1
C**
Kills:155
Deaths:72
KDR:2.153
Accuracy:18.973% C**
HSR:18.065% C--
Vortex VM21
C++
Kills:119
Deaths:106
KDR:1.123
Accuracy:42.125% C++
HSR:4.202% C+
Kills:6,285
Deaths (as MAX Suit):1,361
Deaths (to MAX Suits):3,133
KDR:4.61793
Kill Difference:4,924
Playtime:155.809 hours
Usage:4%
Score:6.201m
Score/min:663
Accuracy (listed only):34.700%
HSR (listed only):17.216%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:1,201
V. Kills:159 N/A
Deaths:229
KDR:5.245
Accuracy:48.270% B**
KPH:56.100 B
VKPH:7.400 A++
Dual Photon Pods
B
Kills:1,144
V. Kills:201 N/A
Deaths:169
KDR:6.769
Accuracy:55.116% B
KPH:78.900 C++
VKPH:13.900 C
Hornet Missiles
B*
Kills:960
V. Kills:313 306%
Deaths:161
KDR:5.963
Accuracy:70.061% B*
KPH:49 C
VKPH:16 D-
Saron Laser Cannon
C+
Kills:948
V. Kills:882 107%
Deaths:631
KDR:1.502
Accuracy:33.347% C*
KPH:10.100 C
VKPH:9.400 C+
Maelstrom Turbo Laser
C+
Kills:342
V. Kills:347 98%
Deaths:424
KDR:0.807
Accuracy:35.123% B++
KPH:8.900 C-
VKPH:9 C+
Antares LC
D
Kills:176
V. Kills:173 101%
Deaths:205
KDR:0.859
Accuracy:41.916% A++
KPH:8.100 D
VKPH:7.900 D
Coyote Missiles
B
Kills:122
V. Kills:109 111%
Deaths:34
KDR:3.588
Accuracy:51.339% C
KPH:30.700 C
VKPH:27.400 B
Kills:4,893 (2,667 + 0)
Deaths:1,853
KDR:2.641
VKDR:1.179
Vehicle Kills:2,184
Kill Difference:3,040
Playtime:213.539 hours
Usage:5%
Score:3.935m
Score/min:307
Piloting Accuracy:41.916%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:1,721
V. Kills:1,492 115%
Deaths:1,048
KDR:1.642
Accuracy:50.474% B+
KPH:8.200 C++
VKPH:7.100 C+
C150 Dalton
U
Kills:836
V. Kills:1,104 76%
Deaths:175
KDR:4.777
Accuracy:23.467% D**
KPH:3,009,600 U
VKPH:3,974,400 U
L105 Zephyr
B+
Kills:615
V. Kills:53 N/A
Deaths:34
KDR:18.088
Accuracy:43.184% C+
KPH:63.800 B+
VKPH:5.500 C
AP30 Shredder
U
Kills:171
V. Kills:32 N/A
Deaths:31
KDR:5.516
Accuracy:23.013% F
KPH:615,600 U
VKPH:115,200 U
Kills:3,343 (1,721 + 1,622)
Deaths:1,288
KDR:2.595
VKDR:2.082
Vehicle Kills:2,681
Kill Difference:2,055
Playtime:220.587 hours
Usage:5%
Score:4.321m
Score/min:326
Piloting Accuracy:50.474%
Gunner Accuracy:23.013%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B
Kills:1,387
V. Kills:134 N/A
Deaths:132
KDR:10.508
Accuracy:51.622% B
KPH:42.600 C
VKPH:4.100 D--
L100 Python AP
C
Kills:1,105
V. Kills:668 165%
Deaths:179
KDR:6.173
Accuracy:48.384% D-
KPH:24.800 C
VKPH:15 C--
C75 Viper
A+
Kills:1,057
V. Kills:152 N/A
Deaths:66
KDR:16.015
Accuracy:39.853% C++
KPH:57.400 A+
VKPH:8.300 C*
L100 Python HEAT
A++
Kills:995
V. Kills:226 438%
Deaths:47
KDR:21.170
Accuracy:50.063% C+
KPH:54.200 A++
VKPH:12.300 C*
Skyguard
C+
Kills:306
V. Kills:266 115%
Deaths:75
KDR:4.080
Accuracy:35.407% B**
KPH:10.800 C-
VKPH:9.400 C+
Kills:4,850 (4,850 + 0)
Deaths:499
KDR:9.719
VKDR:2.898
Vehicle Kills:1,446
Kill Difference:4,351
Playtime:142.267 hours
Usage:3%
Score:2.787m
Score/min:326
Driving Accuracy:35.407%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:2,244
V. Kills:1,398 160%
Deaths:352
KDR:6.375
Accuracy:49.771% C-
KPH:28.600 B+
VKPH:17.800 B++
Supernova VPC
B++
Kills:1,422
V. Kills:132 N/A
Deaths:111
KDR:12.811
Accuracy:51.318% C++
KPH:56.200 B++
VKPH:5.200 D
Proton II PPA
M+
Kills:1,159
V. Kills:30 N/A
Deaths:39
KDR:29.718
Accuracy:30.690% B**
KPH:141.200 M+
VKPH:3.700 C+
Supernova PC
B++
Kills:1,147
V. Kills:379 302%
Deaths:161
KDR:7.124
Accuracy:53.979% B+
KPH:28.700 B++
VKPH:9.500 B+
Saron HRB
B+
Kills:169
V. Kills:145 116%
Deaths:33
KDR:5.121
Accuracy:43.490% C+
KPH:23 C+
VKPH:19.800 B+
E540 Halberd
C*
Kills:140
V. Kills:84 165%
Deaths:11
KDR:12.727
Accuracy:44.333% C-
KPH:30 C+
VKPH:18 C*
Kills:6,281 (4,813 + 1,468)
Deaths:707
KDR:8.884
VKDR:3.066
Vehicle Kills:2,168
Kill Difference:5,574
Playtime:164.020 hours
Usage:4%
Score:5.062m
Score/min:514
Driving Accuracy:53.979%
Gunner Accuracy:44.333%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:523
V. Kills:242 215%
Deaths:74
KDR:7.068
Accuracy:52.014% D
KPH:41.300 C+
VKPH:19.100 C
Proton II PPA-H
C+
Kills:236
V. Kills:8 N/A
Deaths:17
KDR:13.882
Accuracy:31.921% D
KPH:91.100 C+
VKPH:3.100 D-
Saron HRB-H
C+
Kills:93
V. Kills:75 122%
Deaths:19
KDR:4.895
Accuracy:55.506% C+
KPH:29.100 C-
VKPH:23.400 C+
Kills:852 (0 + 852)
Deaths:110
KDR:7.745
VKDR:2.955
Vehicle Kills:325
Kill Difference:742
Playtime:18.452 hours
Usage:0%
Score:0.553m
Score/min:500
Driving Accuracy:N/A%
Gunner Accuracy:55.506%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:376
V. Kills:73 N/A
Deaths:34
KDR:11.059
Accuracy:39.101% C**
KPH:56.300 B+
VKPH:10.900 C**
M40 Fury
B**
Kills:233
V. Kills:64 358%
Deaths:18
KDR:12.944
Accuracy:43.376% B++
KPH:66 B+
VKPH:18.100 B**
M60-G Bulldog
B*
Kills:226
V. Kills:41 N/A
Deaths:18
KDR:12.556
Accuracy:39.855% C*
KPH:57 B*
VKPH:10.300 B+
M60-G Bulldog
B+
Kills:217
V. Kills:40 N/A
Deaths:22
KDR:9.864
Accuracy:39.442% B+
KPH:39.100 B+
VKPH:7.200 C**
M12 Kobalt
B
Kills:148
V. Kills:8 N/A
Deaths:8
KDR:18.500
Accuracy:19.837% B
KPH:75.200 C**
VKPH:4.100 B
M12 Kobalt
B+
Kills:135
V. Kills:2 N/A
Deaths:6
KDR:22.500
Accuracy:18.829% C*
KPH:92.500 B+
VKPH:1.400 D-
M20 Basilisk
A+
Kills:118
V. Kills:36 319%
Deaths:34
KDR:3.471
Accuracy:52.905% A+
KPH:20.300 C+
VKPH:6.200 C-
M20 Basilisk
B*
Kills:65
V. Kills:44 144%
Deaths:22
KDR:2.955
Accuracy:60.953% A**
KPH:21.700 C+
VKPH:14.700 B*
G30 Walker
B*
Kills:55
V. Kills:39 138%
Deaths:7
KDR:7.857
Accuracy:38.636% A
KPH:19.500 B+
VKPH:13.900 B*
Kills:1,573 (0 + 1,573)
Deaths:169
KDR:9.308
VKDR:2.053
Vehicle Kills:347
Kill Difference:1,404
Playtime:34.783 hours
Usage:1%
Score:1.256m
Score/min:602
Driving Accuracy:N/A%
Gunner Accuracy:38.636%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:822
V. Kills:52 N/A
Deaths:254
KDR:3.236
Accuracy:44.946% B
KPH:32.300 D
VKPH:2 C+
M40 Fury-F
C
Kills:308
V. Kills:87 350%
Deaths:297
KDR:1.037
Accuracy:44.999% C
KPH:11.100 D
VKPH:3.100 D
Kills:1,130 (1,130 + 0)
Deaths:551
KDR:2.051
VKDR:0.252
Vehicle Kills:139
Kill Difference:579
Playtime:53.252 hours
Usage:1%
Score:0.384m
Score/min:120
Driving Accuracy:44.999%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 7,7157,6392,2703.365C*1.1026.277%C++38.395%B**65.6C++N/A237116.4h9B**34.4B++
Supernova FPC 3,6422,2443526.375C++4.1149.771%C-4.323%B**28.6B+17.8B++52678.5h4.3B++8.7B+
Orion VS54 2,2152,1951,0232.146B+0.1223.485%B+31.39%B**43.9B+N/A33050h9.6B**40.8C**
Ghost 1,9141,9084783.992B+1.7340.634%C**74.948%B++49.3B+N/A19438.7h1.9B++4.6B++
Terminus VX-9 1,8601,8511,1271.642C++0.6223.241%C--24.689%C+35.3C+N/A16852.5h11.1B+48C*
NS-7 PDW 1,7901,7732,2070.803C+1.4620.345%D-19.402%C**14.3DN/A66124h13.5B+66.4C++
Proximity Mine 1,7731,7723814.651C**2.3948.282%B++N/A151.5B+N/A66011.7h1.7B+3.4B*
Tank Mine 3,2211,7504024.353B**2.0931.981%C+N/A119B100.1A267814.7h1.7B+5.2B++
CAS30 Tank Buster 3,2131,7211,0481.642C**0.6250.474%B+N/A8.2C++7.1C+183210.9h41.3B++81.8B++
Serpent VE92 1,6281,6111,0241.573B+0.6925.822%B+21.602%B22CN/A12973.3h11.1B++42.8B+
Sirius SX12 1,5061,4977671.952B*0.3125.285%C++18.971%C*36.4B+N/A19941.1h11.2B*44.3B+
C-4 2,1901,4701,0181.444C++0.8226.534%C*N/A60.5C-29.6C+112524.3h1.5C++5.6C**
NS Baron G5 1,4781,4615472.671A*0.4149.673%B+16.016%B52.7B**N/A18727.7h3.7B*7.4C+
Supernova VPC 1,5541,42211112.811C++10.5551.318%C++2.18%B+56.2B++5.2D38725.3h2.4B**4.7B++
MKV Suppressed 1,4411,4197221.965B**0.3024.929%C+18.887%C+35.8C*N/A17139.6h12.1B+48.6B
L100 Python HESH 1,5211,38713210.508C+8.2451.622%B3.172%A42.5C4.1D--21032.6h2.5B+4.9B++
C-4 ARX 1,9161,3867371.881C+0.3822.9%D-N/A44.9D*17.2D--56030.9h1.7D*7.4D**
NS-11A 1,3081,3037631.708B+0.5621.554%C--18.419%C34.7C*N/A14737.6h11.7B++54.1B
NS-44 Commissioner AE 1,2941,2877261.773B+0.4946.258%B+34.266%B**90.6AN/A23814.2h2.9B++6.2B++
H-V45 1,2831,2791,0261.247C+1.0222.312%C13.917%D--26C+N/A17849.1h12B+53.6C**
VX29 Polaris 1,2741,2687511.688C*0.5820.368%D19.243%C--40.3C+N/A21831.5h11.5B56.2C++
NS-357 Underboss 1,2741,2619331.352B+0.9138.373%C**22.205%C*70.8B**N/A28617.8h3.5B*9.2B+
Lasher X2 1,2411,2337061.746A0.5230.195%B++4.38%C*39.4B+N/A20931.3h13.2A+43.8B*
Parallax VX3 1,2321,2313113.958C**1.6938.284%C+83.997%B++32.1C**N/A15138.4h1.9B+5B+
Corvus VA55 1,2291,2241,0191.201C++1.0623.106%C+20.425%C31.3C*N/A13539.1h10.1B*43.9B+
Light PPA 1,3601,2012295.245C++2.9848.27%B**1.332%C++56.1B7.4A++41321.4h11.5B23.8B+
Sticky Grenade 1,1931,19111191N/A1,188.7351.447%C+N/A992.5C++1.7D*43371.2h1.7B++3.4B+
NSX Naginata 1,2001,1894472.66A0.3927.907%B**38.688%A+65B**N/A16618.3h9.2B*32.8B++
Deimos VA29 1,1951,1881,1031.077C+1.1953.767%D9.596%D*23.5DN/A9550.6h2.1B+3.8C**
Phobos VX86 1,1911,1875072.341B*0.0854.089%C23.252%A46C++N/A17825.8h2.2B+4.1C*
Eridani SX5 1,1951,1848651.369C*0.9023.834%C-17.821%C25.2CN/A13747h10.1B++42.5B
Ursa 1,1761,1695612.084B**0.1821.664%C+16.852%D--44.6C**N/A21826.2h9.8B+45.1B
NS-11CP 1,1801,1684732.469B+0.2026.792%C20.634%C62.1C**N/A23918.8h10.5B+39.2C**
CME 1,1701,1687451.568C*0.7022.574%D22.26%C+35.5C++N/A16232.9h11.8B++52.3C*
NSX Tanto 1,1761,1673443.392A*1.1332.8%A46.015%M++70.7A++N/A18316.5h9.9B++30.3B+
NS-11C 1,1801,1679181.271B0.9921.358%C--18.852%C+14.5DN/A8580.5h11.5B++53.9B+
Nyx VX31 1,1731,1642614.46B**2.1939.58%B**30.584%C++70.5A+N/A17216.5h4.2B*10.6B**
Zenith VX-5 1,1711,1641,3970.833C1.4323.271%C-14.347%D*12.4D-N/A7494h11.6B+49.8C*
XM98 1,1621,1612075.609A++3.3444.094%B**80.534%B++68.3MN/A20617h1.8B**4B**
V10 1,1621,1611686.911A+4.6547.117%B**83.032%B++57.5AN/A14920.2h1.7B*3.6B*
NSX Tengu 1,1641,1602105.524S3.2644.309%B**34.914%A*109.4M++N/A24210.6h8.8B**19.8B*
Phaseshift VX-S 1,1621,1601378.467A++6.2042.884%B*84.31%B++70.3A**N/A21316.5h1.8B*4.1B*
NSX Tomoe 1,1621,1602454.735A++2.4735.527%A49.569%A89.9A*N/A23112.9h9.8A27.5B**
NS-15MP 1,1611,1593553.265B+1.0023.756%D27.092%C75.8BN/A28215.3h9.7B+40.7C++
NS-15M1 1,1641,1597221.605C++0.6620.814%C17.688%D34.6C+N/A18833.5h10.5B*50.3B+
Proton II PPA 1,1891,1593929.718B**27.4530.69%B**2.071%C+141.3M+3.7C+6718.2h5.3A17.4A
Eidolon VE33 1,1681,1593043.813A**1.5532.915%B*38.913%A++51.3A+N/A17122.6h6B**18.2B*
Pandora VX25 1,1721,1594022.883A*0.6239.387%C+18.378%B*48.1B+N/A17924.1h3.7B++9.4B+
Thanatos VE70 1,1681,1594002.898A*0.6337.63%C18.033%B+56A+N/A21920.7h3.5B**9.3B+
NS-357P Underboss 1,1611,1587111.629C++0.6439.532%C12.349%D*61.9C+N/A38618.7h3.9C+9.9C+
NS-30 Vandal 1,1691,1584172.777B++0.5139.939%B**25.475%C+43.4C**N/A13326.7h4.7B*11.8B*
SVA-88 1,1671,1584202.757B+0.4923.077%C+20.812%D55.7B+N/A25120.8h10.7B+46.5B
Artemis VX26 1,1651,1573613.205A+0.9429.767%B+29.214%B**67.3A++N/A24917.2h9.3B**31.3B*
NSX Yumi 1,1651,1573533.278A+1.0131.392%B**46.24%A*59.9AN/A28019.3h7.8A+24.8B**
NS-15M AE 1,1681,1573213.604B*1.3424.214%C+25.843%C+58.1C*N/A24219.9h9.9B++41B+
MAX Punch 1,1601,1561,3620.849S1.4253.088%BN/A7.9M*N/A23146.9h1.5C++2.8C*
Cerberus 1,1591,1555752.009B**0.2634.312%B+34.805%A+58B*N/A18219.9h5.3B+15.4B+
Spiker 1,1681,1536091.893B*0.3731.19%C**27.32%B*56.8B*N/A16220.3h7.2B+23B+
NS-44B Commissioner 1,1611,1537001.647B*0.6240.891%C*27.233%B69.5B++N/A22816.6h3.1B+7.7B+
NS-44 Commissioner 1,1671,1531,5180.76C+1.5132.055%C-19.254%C25.1CN/A16045.9h3.8C*11.7C++
NS Baron G5AE 1,1721,1496021.909B+0.3651.054%B+12.272%D36.1C+N/A17131.8h4.2C*8.3C+
Solstice VE3 1,1661,1471,1680.982C**1.2821.192%C19.704%C+12.6CN/A13090.8h13.7B+64.7C*
Supernova PC 1,5261,1471617.124C*4.8653.979%B+4.098%A28.7B++9.5B+36840h3.9B*7.2B**
VX6-7 1,1631,1459091.26C+1.0123.462%C+22.358%C**12DN/A7295.6h12.5C*53.3C*
Dual Photon Pods 1,3451,1441696.769C++4.5055.116%B1.049%C78.9C++13.9C64914.5h14.2B**25.7B*
L100 Python AP 1,7731,1051796.173B+3.9148.384%D-4.796%B**24.8C15C--30544.5h5.1B++10.6B+
NS Decimator-G 1,2811,0933812.869A++0.6062.927%C+6.13%B**49.7C*8.5D-17922h2.8B*4.4B*
NS-44P Commissioner 1,0961,0875342.036B+0.2350.828%B**35.603%B**119.5A++1B**4539.1h3B++5.9B++
C75 Viper 1,2091,0576616.015A**13.7539.853%C++1.703%C**57.4A+8.3C*43518.4h6.5A16.2B**
S1 1,2591,0528401.252B**1.0157.612%C++4.087%B*37.3B**7.3D-37828.2h3.7A+6.4B**
Nebula VM20 1,0191,0112603.888B*1.6222.916%B**24.53%B*44.3B++N/A33922.8h12.3B**53.8B*
NS Decimator 1,3751,0109471.067C++1.2053.242%D-4.951%A*30.7C+11.1C-41132.9h4.1B+7.8C*
L100 Python HEAT 1,2219954721.17S18.9050.063%C+5.427%A++54.4A++12.3C*48318.3h3.2A+6.4A
Nebula VM20 9889842613.77B*1.5023.509%B**22.866%B+43.3B+N/A33022.7h13B**55.1B*
NS Decimator-B 1,1949823792.591B*0.3358.596%D4.582%A43.5C+9.4D30922.6h3.3B+5.6B+
Hornet Missiles 1,2739601615.963C*3.7070.061%B*2.813%A49C16D-52919.6h8.5B12.2B+
Saron Laser Cannon 1,8309486311.502C+0.7633.347%C*3.797%B**10.1C9.4C+21793.8h121.4B363.9B+
NS-15M2 9269182104.371A+2.1132.452%A++47.059%M+82.7A+N/A28211.1h8.9A27.4B**
Blueshift VM5 8788642823.064B0.8021.365%B+20.949%C+37.9BN/A22222.8h12.1B**56.9B++
C150 Dalton 1,9408361754.777C+2.5123.467%D**N/A8360U11040U150836400.1h4.3C++18.5D--
S12 Renegade 8748222543.236C+0.9744.946%B3.406%D32.2D2C+12325.5h3.6C+7.9C*
Blueshift VM5 7187122133.343B+1.0822.783%B++22.051%C*39.8B+N/A23417.9h12.8B**56B*
Anti-Vehicle Grenade 7486601660N/A657.7351.673%C++N/A507.7B++67.7C43401.3h3.6B**6.9B*
Comet VM2 7786193371.837B**0.4352.832%B*5.654%B+18.3B**4.7C+16733.8h14B**26.5B**
L105 Zephyr 6686153418.088B**15.8243.184%C+N/A64.1B+5.5C6169.6h4.9B*11.2B++
Comet VM2 6995683661.552B*0.7151.838%B**7.042%A16B*3.7C16235.5h15.8B++30.5B++
Eclipse VE3A 5505442751.978C*0.2926.609%C+24.632%B**25.1C--N/A9421.7h8.9B**33.3B*
E540 Halberd-H 765523747.068C+4.8052.014%D1.53%C41.2C+19.1C49112.7h5.9C**11.2C++
The Slasher 50848510,4310.046C+2.2214.99%D**3.505%D-0.9C-N/A4550.9h2.5C+16.9D
Flare VE6 3963941762.239B*0.0328.624%B**34.264%A+45.8C*N/A3528.6h8.3B**29B++
M40 Fury 4493763411.059B*8.7939.101%C**1.064%D56.1B+10.9C**6806.7h10.6B++27.1B++
Pulsar C 3703651073.411A+1.1533.295%A++43.562%M**49.3B**N/A4657.4h8.8B*26.3B*
Lancer VS22 1,3603524670.754C++1.5166.973%B++1.136%C+12.5C+35.9S48528.1h27.9C+41.7C++
NSX Masamune 3903461622.136A++0.1351.793%D3.757%A59.7A++7.6D2485.8h4.1B**8B*
Maelstrom Turbo Laser 6893424240.807C1.4635.123%B++2.339%C+8.9C-9C+20338.5h132.7C+377.8C++
Force-Blade 35533923,4040.014C2.2527.633%C+N/A0.3CN/A21184h3.6D12.9C+
Darkstar 3393372061.636C++0.6319.691%F19.288%D28.6DN/A11811.8h12.8C++64.9D
Pulsar LSW 3273231023.167A+0.9022.817%C+23.839%C+45.5C*N/A4947.1h10.1B*44.1B+
Quasar VM1 3233232011.607C++0.6618.405%B+18.886%C++24.7C*N/A21813.1h13.2B+71.6B+
Lumine Edge 3213189840.323B**1.9414.697%D--24.214%B**5.9C++N/A1753.8h1.2B+8.3C+
M40 Fury-F 3953082971.037C1.2344.999%CN/A11.1D3.1D11827.8h9.7B21.6C**
Skyguard 572306754.08B++1.8135.407%B**2.288%C++10.8C-9.4C+32228.4h139.9C+395.2B+
MANA Anti-Vehicle Turret 1,2892911671.743C0.5254.653%D-4.467%B**2910A9980U23338700.1h10.8C++19.8C+
NS Harrower 2602545,0980.05C+2.2224.419%C-3.543%D1.1CN/A3227h1.9B+8C++
Solstice SF 2552423830.632C1.6324.058%C+20.248%B+5.9D--N/A4641h15C62.2C+
Proton II PPA-H 2442361713.882C*11.6231.921%DN/A90.8C+3.1D-4122.6h7B*22B+
M40 Fury 2972331812.944B++10.6843.376%B++2.575%B++66.6B+18.3B**9473.5h12.7C*29.3B+
Auraxium Force-Blade 2462338,3180.028C+2.2414.48%D*3.004%D0.5C-N/A1481h2.3C+15.8C-
M60-G Bulldog 2672261812.556A++10.2939.855%C*2.212%C--56.5B*10.3B+7684h5.1B++12.8B++
M60-G Bulldog 257217229.864A+7.6039.442%B+2.765%C+38.8B+7.1C**5945.6h5B**12.7B*
NS-20 Gorgon 2122011161.733B+0.5344.825%A**39.304%M*12.8DN/A4015.7h24.6B++54.8B**
NS-20 Gorgon 2101971161.698B+0.5746.244%A**40.102%M**12.5DN/A4115.7h25.3B*54.7B**
NS-10 Burster 3281891591.189B+1.0838.392%A6.878%C+6.7B+4.9B*15028.2h130.1C*338.9B++
Antares LC 3491762050.859C1.4141.916%A++N/A8.1D7.9D26821.8h242.1D--577.6C
NS-44L Blackhand 1781741391.252C++1.0137.039%C--33.333%D43.5B**1A*1734h4.3C*11.7C++
NS-10 Burster 3151721271.354B+0.9139.367%A+5.233%C6.5B+5.4B**14326.5h141.1C*358.4B++
NSX Amaterasu 1721719820.174A**2.0922.018%C7.602%D3.7C+N/A946.8h2.9C++13B
Vortex VM21 3291711061.613B+0.6542.221%C++5.263%B++9.2C+8.5B*21918.6h34.2B81B
AP30 Shredder 203171315.516C+3.2523.013%F2.339%C*1710U320U13675300.1h32.7A+142B**
Saron HRB 314169335.121C+2.8643.49%C+N/A23.2C+19.9B+10907.3h23.5C+54.1C+
VA39 Spectre 1671671181.415C+0.8529.506%C-22.755%D*21.4C+N/A2057.8h5.5B18.8C*
Pulsar VS1 1651651401.179C*1.0918.348%D--12.727%D*25C++N/A4486.6h11.6B**63.5C*
Frag Grenade 1631611161N/A158.7340.353%DN/A536.7C*6.7C+62040.3h3.7C++9.1C+
Spear Anti-Vehicle Phalanx Turret 277159217.571C++5.3136.957%D3.774%C+28.9C--21.5C+6235.5h8.6C*23.3C+
Quasar VM1 157155722.153C+0.1118.973%C**18.065%C--32.3C+N/A1874.8h10.8B**57.1B++
The Kraken 226154682.265B+0.0055.217%D2.597%B*44C++20.6C+4353.5h4.1C++7.5C+
M12 Kobalt 156148818.5B++16.2319.837%B15.541%C--74C**4B5442h17.9C**90.1B+
E540 Halberd 2241401112.727B+10.4644.333%C-5.714%A++29.8C+17.9C*10804.7h5.7C*12.8C+
NS Annihilator 2861362270.599C+1.6778.925%C-N/A8.4C-9.3C*33316.2h12.2C+15.5C+
M12 Kobalt 137135622.5C**20.2318.829%C*16.296%C90B+1.3D-6141.5h15.5B+82.2B+
Coyote Missiles 231122343.588B1.3251.339%CN/A30.5C27.3C**7424h39C**75.9C**
Vortex VM21 2151191061.123C*1.1442.125%C++4.202%C+6.4C5.2C++15918.6h49.4C++117.3C**
M20 Basilisk 154118343.471C**1.2152.905%A+5.932%C+20.3C+6.2C-3115.8h115.8C219B+
M60-A Bulldog 134117619.5C++17.2351.573%B+1.709%C--40.3C*5.9B+3292.9h5.7C*11.1B+
M60-A Bulldog 1391171110.636C+8.3747.762%C*1.709%C-31.6C+5.9B+3263.7h5B+10.5B+
H-V45 AE 115115353.286B**1.0231.953%B*41.739%A++88.5AN/A3551.3h8.7A27.3B**
A30 Walker 236108323.375B+1.1127.634%B+N/A12.4B**14.7A++2698.7h167.5B++606B++
Xiphos Anti-Personnel Phalanx Tower 1081081108B**105.7349.189%A*N/A1080M++N/A120920.1h0.8B++1.7B+
Phantom VA23 102100234.348B+2.0838.644%B+31%C++52.6B+1.1A++2251.9h3.6B*9.3B++
Nemesis VSH9 17096721.333B**0.9363.347%C++5.208%A+13.7C+10.6C+6697h8.3C+13.1C++
Saron HRB-H 16893194.895C+2.6355.506%C+N/A29.1C-23.4C+6033.2h24.2C++43.5C*
Beamer VS3 8887970.897C*1.3724.499%C21.839%C+19.8CN/A3054.4h11.9C48.7C+
NS-AM7 Archer 95801680.476C+1.7972.495%A++20%C**3.2D-N/A2925.2h29.5C--40.7C+
MANA Anti-Personnel Turret 8377541.426N/A0.8430.269%UN/A770U60U7326900.1h54T*178.3T*
M60-A Bulldog 8574184.111C+1.8531.364%D1.351%C23.9C--3.5D-5503.1h6.5C20.8C
NS-61 Emissary 7473531.377B*0.8928.192%C+26.027%A++18.3CN/A804h12.8C**45.4B
Skorpios 6666262.538B++0.2726.144%C10.606%D**50.8BN/A3451.3h8.4A32.1B*
Hunter QCX 69661750.377C-1.8914.616%F-13.636%D-7.6DN/A618.7h4.7C*32.1C
M20 Basilisk 10965222.955C++0.6960.953%A**6.154%C*21.7C+14.7B*4893h151.1D*247.9B
NS CandyCannon 3000 58581460.397C1.8735.162%C+8.621%D**7.5C--N/A217.7h4.9C+13.8C*
G30 Walker 945577.857A++5.5938.636%A1.818%D--19.6B+13.9B*5162.8h211.4C*547.2B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4913,6829.5h
VS Patriot Flare Gun02240.2h
Restoration Kit3192,8389.4h
Nano-Armor Kit8801,649,232108.7h
Anti-Vehicle MANA Turret292,2893.6h
Spawn Beacon428,1197.4h
Turret AI Module01180.5h
Structure Shield Module01100.6h
Repair Module01260.5h
Skywall Shield Emitter0790.4h
AE Medical Applicator3821,2741.5h
AE Nano-Armor Kit3599,5265.2h
Medical Applicator915323,05927.2h
Nanite Revive Grenade05,1811.4h
Nanite Healing Grenade0750h
Spear Anti-Vehicle Tower0780.4h
Deconstruction Tool09,9390.8h
Spitfire Auto-Turret33260.7h
Bunker0660.6h
Rampart Wall01721.5h
Xiphos Anti-Personnel Tower1820.5h
Hoplon Anti-Aircraft Phalanx Tower2860.4h
Ammunition Package473,2852.7h
Shield Recharging Field271,8620.9h
Medical Kit2,33317,18977.4h
Anti-Infantry MANA Turret123401h
IPC Targeting Dart21400.4h
Hardlight Barrier3990.2h
Recon Detection Device653,9768h
Smoke Grenade02280.1h
WLT-Howler Mining Laser1051,54511.3h

Check the help document for the dictionary if you want to learn more about words used here.


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