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Paragon SPECTARTAR[HARM] SPECTARTAR
VS BR 203

KDR: 2.67

Score: 113.2m

Last Seen: Apr 4th, 2020 8:28 AM
- OFFLINE - 209.2 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS E540 Halberd VE-LR Obelisk Saron HRB Proximity Mine L100 Python HESH Parallax VX3 Supernova FPC Parsec VX3-A
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $625,500 MLG Score: 500
Fun Score: N/A
Cheeseburgers Flipped: 5978TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.368%24.277%44639131054,2211.934530.733

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.332%-0.567D0.427B-1.749F-HEAD ++ (~15.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76-0.035C+140.016C+62

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.103%1.013%138313462,76326087421.05903372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.152%-0.014C+-0.512D-0.601

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.90.305C*41.90.213C++71

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.379%1.877%2437134215,557545275422.85293206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.413%-1.616F-0.393C--0.356

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.2-1.098D*19.6-0.576D60.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.341%1.222%81522132731,5874253166157.42525190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.734%-0.437C---0.799D--0.14

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.70.557B+16.80.583B+36.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.801%86.031%8158134114,6614065863.60664

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.15%0.735B++1.221B**0.989

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.448B2.20.315C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
23.611%13.42%815413452,2281753381.27024

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.215%-1.502F-0.275C0.706

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.5-0.417C--4.40.098C+14.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
113.2m280.2%197 (11.8k)186 (11.2k)2.66769173,09364,8853.59604203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13491119417.167%16.804%28809:2163

43% Engineer12% Heavy Assault32% Infiltrator8% Light Assault7% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 24th, 2013 1:03 AMMar 15th, 2017 3:41 PMApr 4th, 2020 5:11 AM (130d) (PST)Apr 4th, 2020 5:56 AM (130d) (PST)Apr 4th, 2020 4:28 AM (130d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
583755080.2850.1070.0480.9990.072500

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,9594,47430,485176360411,172

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10135.1h/422.3d 60,236 29,087 66,425 607.7k 7,300 32,766 43,768 354.3m

EngineerCLASS DETAILS: Engineer
VE-LR Obelisk
C++
Kills:8,216
Deaths:1,014
KDR:8.103
Accuracy:22.120% F-
HSR:35.991% C++
Eclipse VE3A
D**
Kills:3,332
Deaths:3,182
KDR:1.047
Accuracy:16.263% F*
HSR:13.265% D**
Solstice VE3
D
Kills:2,797
Deaths:2,878
KDR:0.972
Accuracy:18.250% D**
HSR:16.697% D
Pandora VX25
D*
Kills:1,517
Deaths:936
KDR:1.621
Accuracy:19.757% F*
HSR:10.349% D*
VE-C Horizon
D
Kills:1,368
Deaths:915
KDR:1.495
Accuracy:19.338% F**
HSR:23.026% D
Eidolon VE33
B**
Kills:1,348
Deaths:178
KDR:7.573
Accuracy:30.186% C
HSR:35.905% B**
Solstice SF
C--
Kills:1,233
Deaths:1,639
KDR:0.752
Accuracy:14.878% F-
HSR:13.058% C--
Revenant
A
Kills:1,201
Deaths:172
KDR:6.983
Accuracy:27.390% D*
HSR:44.879% A
Serpent VE92
D
Kills:1,177
Deaths:1,070
KDR:1.100
Accuracy:17.517% F-
HSR:18.182% D
NSX Tanto
D
Kills:1,174
Deaths:704
KDR:1.668
Accuracy:18.970% F-
HSR:23.680% D
NS-11C
D**
Kills:1,158
Deaths:1,174
KDR:0.986
Accuracy:14.977% F--
HSR:11.744% D**
Pulsar C
D**
Kills:1,151
Deaths:730
KDR:1.577
Accuracy:17.379% F-
HSR:16.073% D**
VX6-7
D-
Kills:1,140
Deaths:1,172
KDR:0.973
Accuracy:17.870% F-
HSR:17.807% D-
Zenith VX-5
D**
Kills:1,140
Deaths:1,218
KDR:0.936
Accuracy:14.610% F**
HSR:13.597% D**
Deimos VA29
C*
Kills:552
Deaths:368
KDR:1.500
Accuracy:48.706% F
HSR:19.928% C*
NS-30 Tranquility
C+
Kills:131
Deaths:30
KDR:4.367
Accuracy:24.429% F--
HSR:36.641% C+
Phobos VX86
B++
Kills:95
Deaths:82
KDR:1.159
Accuracy:35.860% F--
HSR:23.158% B++
Thanatos VE70
C+
Kills:64
Deaths:56
KDR:1.143
Accuracy:18.290% F*
HSR:15.625% C+
NS Baron G5
A*
Kills:61
Deaths:48
KDR:1.271
Accuracy:19.607% F**
HSR:26.230% A*
Kills:28,855
Deaths (as Engineer):17,566
Deaths (to Engineers):17,478
KDR:1.64266
Kill Difference:11,289
Playtime:4,323.197 hours
Usage:43%
Score:63.082m
Score/min:243
Accuracy (listed only):21.916%
HSR (listed only):21.886%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
F-
Kills:3,355
Deaths:2,032
KDR:1.651
Accuracy:15.569% T
HSR:17.198% F-
VX29 Polaris
D*
Kills:1,454
Deaths:1,065
KDR:1.365
Accuracy:16.025% F-
HSR:14.374% D*
Orion VS54
D*
Kills:1,157
Deaths:1,184
KDR:0.977
Accuracy:14.844% F-
HSR:17.373% D*
NSX Naginata
D**
Kills:1,153
Deaths:486
KDR:2.372
Accuracy:17.777% D**
HSR:19.341% D**
SVA-88
D
Kills:1,152
Deaths:796
KDR:1.447
Accuracy:14.864% F--
HSR:22.483% D
Pulsar LSW
D**
Kills:1,144
Deaths:663
KDR:1.725
Accuracy:16.129% F-
HSR:15.297% D**
NS-15M2
D**
Kills:1,141
Deaths:834
KDR:1.368
Accuracy:17.029% F-
HSR:17.178% D**
VE-H Maw
F-
Kills:793
Deaths:592
KDR:1.340
Accuracy:15.608% F*
HSR:14.376% F-
Flare VE6
D*
Kills:683
Deaths:483
KDR:1.414
Accuracy:16.851% F
HSR:17.570% D*
NSX-P Naginata
F--
Kills:56
Deaths:37
KDR:1.514
Accuracy:13.777% F--
HSR:14.286% F--
Kills:12,088
Deaths (as Heavy Assault):8,172
Deaths (to Heavy Assaults):14,159
KDR:1.4792
Kill Difference:3,916
Playtime:1,174.514 hours
Usage:12%
Score:12.075m
Score/min:171
Accuracy (listed only):15.847%
HSR (listed only):16.947%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
D**
Kills:3,332
Deaths:3,182
KDR:1.047
Accuracy:16.263% F*
HSR:13.265% D**
Solstice VE3
D
Kills:2,797
Deaths:2,878
KDR:0.972
Accuracy:18.250% D**
HSR:16.697% D
Pandora VX25
D*
Kills:1,517
Deaths:936
KDR:1.621
Accuracy:19.757% F*
HSR:10.349% D*
VE-C Horizon
D
Kills:1,368
Deaths:915
KDR:1.495
Accuracy:19.338% F**
HSR:23.026% D
Sirius SX12
D--
Kills:1,304
Deaths:1,202
KDR:1.085
Accuracy:16.313% F-
HSR:12.193% D--
Solstice SF
C--
Kills:1,233
Deaths:1,639
KDR:0.752
Accuracy:14.878% F-
HSR:13.058% C--
VE-S Canis
D--
Kills:1,188
Deaths:1,105
KDR:1.075
Accuracy:15.077% F*
HSR:14.562% D--
Serpent VE92
D
Kills:1,177
Deaths:1,070
KDR:1.100
Accuracy:17.517% F-
HSR:18.182% D
NSX Tanto
D
Kills:1,174
Deaths:704
KDR:1.668
Accuracy:18.970% F-
HSR:23.680% D
NS-11C
D**
Kills:1,158
Deaths:1,174
KDR:0.986
Accuracy:14.977% F--
HSR:11.744% D**
MKV Suppressed
D*
Kills:1,155
Deaths:691
KDR:1.671
Accuracy:19.251% F-
HSR:12.641% D*
NS-7 PDW
D--
Kills:1,152
Deaths:888
KDR:1.297
Accuracy:18.656% F-
HSR:13.108% D--
Eridani SX5
D--
Kills:1,152
Deaths:773
KDR:1.490
Accuracy:19.316% F-
HSR:14.670% D--
Pulsar C
D**
Kills:1,151
Deaths:730
KDR:1.577
Accuracy:17.379% F-
HSR:16.073% D**
VX6-7
D-
Kills:1,140
Deaths:1,172
KDR:0.973
Accuracy:17.870% F-
HSR:17.807% D-
Zenith VX-5
D**
Kills:1,140
Deaths:1,218
KDR:0.936
Accuracy:14.610% F**
HSR:13.597% D**
Skorpios
D*
Kills:623
Deaths:451
KDR:1.381
Accuracy:17.717% F*
HSR:13.965% D*
Deimos VA29
C*
Kills:552
Deaths:368
KDR:1.500
Accuracy:48.706% F
HSR:19.928% C*
NS-66 Punisher
C
Kills:200
Deaths:93
KDR:2.151
Accuracy:18.598% F-
HSR:26.500% C
Phobos VX86
B++
Kills:95
Deaths:82
KDR:1.159
Accuracy:35.860% F--
HSR:23.158% B++
Thanatos VE70
C+
Kills:64
Deaths:56
KDR:1.143
Accuracy:18.290% F*
HSR:15.625% C+
NS Baron G5
A*
Kills:61
Deaths:48
KDR:1.271
Accuracy:19.607% F**
HSR:26.230% A*
Kills:24,733
Deaths (as Light Assault):21,375
Deaths (to Light Assaults):11,410
KDR:1.1571
Kill Difference:3,358
Playtime:833.423 hours
Usage:8%
Score:7.938m
Score/min:159
Accuracy (listed only):19.873%
HSR (listed only):16.821%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
A+
Kills:3,631
Deaths:308
KDR:11.789
Accuracy:50.400% A+
HSR:89.948% A+
Parsec VX3-A
C*
Kills:3,535
Deaths:443
KDR:7.980
Accuracy:34.812% F
HSR:81.132% C*
NS-44L Blackhand
A*
Kills:1,682
Deaths:591
KDR:2.846
Accuracy:50.472% B++
HSR:72.473% A*
NS-44 Commissioner
B+
Kills:1,611
Deaths:1,381
KDR:1.167
Accuracy:33.810% D
HSR:29.423% B+
NSX Daimyo
B
Kills:1,440
Deaths:144
KDR:10
Accuracy:33.612% F
HSR:95.625% B
Phaseshift VX-S
A+
Kills:1,393
Deaths:55
KDR:25.327
Accuracy:48.022% B**
HSR:96.411% A+
NS-61 Emissary
C
Kills:1,346
Deaths:857
KDR:1.571
Accuracy:27.065% C
HSR:16.048% C-
Sirius SX12
D--
Kills:1,304
Deaths:1,202
KDR:1.085
Accuracy:16.313% F-
HSR:12.193% D--
NS-30 Vandal
C*
Kills:1,223
Deaths:490
KDR:2.496
Accuracy:28.566% D*
HSR:31.398% C*
Artemis VX26
C+
Kills:1,188
Deaths:410
KDR:2.898
Accuracy:19.040% F--
HSR:24.411% C+
VE-S Canis
D--
Kills:1,188
Deaths:1,105
KDR:1.075
Accuracy:15.077% F*
HSR:14.562% D--
VA39 Spectre
M**
Kills:1,186
Deaths:50
KDR:23.720
Accuracy:37.694% B
HSR:80.270% M**
Nyx VX31
S
Kills:1,181
Deaths:118
KDR:10.009
Accuracy:27.894% F
HSR:70.110% S
XM98
B*
Kills:1,163
Deaths:192
KDR:6.057
Accuracy:42.001% C*
HSR:84.093% B*
Ghost
C+
Kills:1,157
Deaths:132
KDR:8.765
Accuracy:39.494% C-
HSR:71.737% C+
V10
B*
Kills:1,156
Deaths:93
KDR:12.430
Accuracy:47.021% B+
HSR:86.419% B*
NSX Tomoe
D--
Kills:1,155
Deaths:419
KDR:2.757
Accuracy:26.470% D--
HSR:28.139% D*
MKV Suppressed
D*
Kills:1,155
Deaths:691
KDR:1.671
Accuracy:19.251% F-
HSR:12.641% D*
NS-7 PDW
D--
Kills:1,152
Deaths:888
KDR:1.297
Accuracy:18.656% F-
HSR:13.108% D--
Eridani SX5
D--
Kills:1,152
Deaths:773
KDR:1.490
Accuracy:19.316% F-
HSR:14.670% D--
NS-357 Underboss
D--
Kills:1,138
Deaths:1,637
KDR:0.695
Accuracy:30.461% D*
HSR:15.817% D--
NS-AM7 Archer
C
Kills:688
Deaths:589
KDR:1.168
Accuracy:50.265% D*
HSR:16.279% C
Skorpios
D*
Kills:623
Deaths:451
KDR:1.381
Accuracy:17.717% F*
HSR:13.965% D*
NS-66 Punisher
C
Kills:200
Deaths:93
KDR:2.151
Accuracy:18.598% F-
HSR:26.500% C
NS-357 IA
D
Kills:105
Deaths:183
KDR:0.574
Accuracy:29.117% F--
HSR:29.524% D
NS-45 Pilot
C++
Kills:69
Deaths:55
KDR:1.255
Accuracy:22.971% F
HSR:31.884% C++
Kills:32,821
Deaths (as Infiltrator):13,350
Deaths (to Infiltrators):10,719
KDR:2.4585
Kill Difference:19,471
Playtime:3,227.722 hours
Usage:32%
Score:22.088m
Score/min:114
Accuracy (listed only):30.927%
HSR (listed only):44.568%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
D*
Kills:1,517
Deaths:936
KDR:1.621
Accuracy:19.757% F*
HSR:10.349% D*
Sirius SX12
D--
Kills:1,304
Deaths:1,202
KDR:1.085
Accuracy:16.313% F-
HSR:12.193% D--
VE-S Canis
D--
Kills:1,188
Deaths:1,105
KDR:1.075
Accuracy:15.077% F*
HSR:14.562% D--
MKV Suppressed
D*
Kills:1,155
Deaths:691
KDR:1.671
Accuracy:19.251% F-
HSR:12.641% D*
NS-7 PDW
D--
Kills:1,152
Deaths:888
KDR:1.297
Accuracy:18.656% F-
HSR:13.108% D--
Eridani SX5
D--
Kills:1,152
Deaths:773
KDR:1.490
Accuracy:19.316% F-
HSR:14.670% D--
Equinox VE2
D**
Kills:632
Deaths:234
KDR:2.701
Accuracy:18.581% F-
HSR:10.127% D**
Skorpios
D*
Kills:623
Deaths:451
KDR:1.381
Accuracy:17.717% F*
HSR:13.965% D*
Deimos VA29
C*
Kills:552
Deaths:368
KDR:1.500
Accuracy:48.706% F
HSR:19.928% C*
NS-11P
D*
Kills:204
Deaths:201
KDR:1.015
Accuracy:14.870% F--
HSR:15.686% D*
NS-66 Punisher
C
Kills:200
Deaths:93
KDR:2.151
Accuracy:18.598% F-
HSR:26.500% C
Pulsar VS1
D-
Kills:191
Deaths:131
KDR:1.458
Accuracy:15.677% F-
HSR:16.230% D-
Phobos VX86
B++
Kills:95
Deaths:82
KDR:1.159
Accuracy:35.860% F--
HSR:23.158% B++
Thanatos VE70
C+
Kills:64
Deaths:56
KDR:1.143
Accuracy:18.290% F*
HSR:15.625% C+
NS Baron G5
A*
Kills:61
Deaths:48
KDR:1.271
Accuracy:19.607% F**
HSR:26.230% A*
Kills:10,090
Deaths (as Combat Medic):7,259
Deaths (to Combat Medics):5,407
KDR:1.39
Kill Difference:2,831
Playtime:228.161 hours
Usage:2%
Score:2.164m
Score/min:158
Accuracy (listed only):21.085%
HSR (listed only):16.331%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
C+
Kills:1,976
Deaths:987
KDR:2.002
Accuracy:34.367% D**
HSR:3.998% C+
Blueshift VM5
D**
Kills:1,943
Deaths:696
KDR:2.792
Accuracy:14.214% F
HSR:14.720% D**
Blueshift VM5
D*
Kills:1,886
Deaths:712
KDR:2.649
Accuracy:14.434% F
HSR:15.801% D*
Comet VM2
C+
Kills:1,689
Deaths:932
KDR:1.812
Accuracy:36.022% D**
HSR:4.677% C+
Cosmos VM3
D-
Kills:1,187
Deaths:453
KDR:2.620
Accuracy:12.863% D*
HSR:15.670% D-
Nebula VM20
D--
Kills:1,162
Deaths:380
KDR:3.058
Accuracy:16.670% D--
HSR:15.835% D*
Nebula VM20
D-
Kills:1,161
Deaths:396
KDR:2.932
Accuracy:16.049% D--
HSR:17.571% D-
Cosmos VM3
D*
Kills:1,156
Deaths:453
KDR:2.552
Accuracy:12.576% D**
HSR:13.841% D*
NS-10 Burster
D
Kills:854
Deaths:240
KDR:3.558
Accuracy:19.523% F-
HSR:3.630% D
NS-10 Burster
D
Kills:821
Deaths:240
KDR:3.421
Accuracy:19.416% F--
HSR:3.776% D
Quasar VM1
D--
Kills:85
Deaths:55
KDR:1.545
Accuracy:10.451% F
HSR:15.294% D--
Vortex VM21
D-
Kills:64
Deaths:40
KDR:1.600
Accuracy:25.319% F--
HSR:1.563% D-
Vortex VM21
D**
Kills:58
Deaths:40
KDR:1.450
Accuracy:25.943% F--
HSR:0% D**
Kills:14,042
Deaths (as MAX Suit):2,812
Deaths (to MAX Suits):3,509
KDR:4.9936
Kill Difference:11,230
Playtime:748.694 hours
Usage:7%
Score:9.560m
Score/min:213
Accuracy (listed only):19.834%
HSR (listed only):9.721%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:1,680
V. Kills:141 N/A
Deaths:783
KDR:2.146
Accuracy:34.060% D*
KPH:29.600 D-
VKPH:2.500 D
Dual Photon Pods
C-
Kills:921
V. Kills:366 251%
Deaths:341
KDR:2.701
Accuracy:48.671% D-
KPH:37.200 D--
VKPH:14.800 C-
Hornet Missiles
C+
Kills:396
V. Kills:351 113%
Deaths:107
KDR:3.701
Accuracy:68.645% B+
KPH:46.900 D
VKPH:41.600 C+
Saron Laser Cannon
B+
Kills:162
V. Kills:197 82%
Deaths:509
KDR:0.318
Accuracy:34.527% B+
KPH:2.400 D*
VKPH:2.900 D*
Kills:3,159 (1,842 + 0)
Deaths:1,740
KDR:1.816
VKDR:0.606
Vehicle Kills:1,055
Kill Difference:1,419
Playtime:156.957 hours
Usage:2%
Score:1.714m
Score/min:182
Piloting Accuracy:34.527%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:362
V. Kills:60 N/A
Deaths:60
KDR:6.033
Accuracy:38.994% D
KPH:1,303,200 U
VKPH:216,000 U
C150 Dalton
U
Kills:289
V. Kills:269 107%
Deaths:120
KDR:2.408
Accuracy:30.513% D-
KPH:1,040,400 U
VKPH:968,400 U
AP30 Shredder
U
Kills:137
V. Kills:82 165%
Deaths:49
KDR:2.796
Accuracy:26.036% F
KPH:493,200 U
VKPH:295,200 U
Kills:788 (0 + 788)
Deaths:229
KDR:3.441
VKDR:1.795
Vehicle Kills:411
Kill Difference:559
Playtime:0.001 hours
Usage:0%
Score:0.632m
Score/min:9,476,685
Piloting Accuracy:N/A%
Gunner Accuracy:26.036%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D-
Kills:3,863
V. Kills:595 N/A
Deaths:321
KDR:12.034
Accuracy:39.263% D**
KPH:40.200 D-
VKPH:6.200 D-
Skyguard
D
Kills:1,909
V. Kills:1,620 118%
Deaths:477
KDR:4.002
Accuracy:21.707% F
KPH:9.500 D-
VKPH:8 D
L100 Python AP
D-
Kills:1,261
V. Kills:1,215 104%
Deaths:319
KDR:3.953
Accuracy:49.022% D-
KPH:15.900 D**
VKPH:15.300 D-
L100 Python HEAT
D
Kills:1,106
V. Kills:326 338%
Deaths:157
KDR:7.045
Accuracy:44.675% D--
KPH:29.500 D
VKPH:8.700 D-
Kills:8,139 (8,139 + 0)
Deaths:1,274
KDR:6.389
VKDR:2.948
Vehicle Kills:3,756
Kill Difference:6,865
Playtime:414.134 hours
Usage:4%
Score:3.550m
Score/min:143
Driving Accuracy:44.675%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C
Kills:18,145
V. Kills:10,155 179%
Deaths:1,729
KDR:10.495
Accuracy:49.971% C+
KPH:29.200 D
VKPH:16.400 C
Saron HRB
C
Kills:6,771
V. Kills:4,208 161%
Deaths:1,048
KDR:6.461
Accuracy:41.196% D
KPH:23.800 C-
VKPH:14.800 C
Supernova FPC
D-
Kills:3,566
V. Kills:2,914 122%
Deaths:971
KDR:3.673
Accuracy:44.641% D**
KPH:15.600 D*
VKPH:12.700 D-
Supernova VPC
D
Kills:2,708
V. Kills:475 N/A
Deaths:255
KDR:10.620
Accuracy:41.786% D*
KPH:34 D-
VKPH:6 D
Proton II PPA
C+
Kills:1,228
V. Kills:127 N/A
Deaths:155
KDR:7.923
Accuracy:22.698% D
KPH:37.400 D-
VKPH:3.900 C+
Supernova PC
D
Kills:1,144
V. Kills:397 287%
Deaths:193
KDR:5.927
Accuracy:37.919% D**
KPH:20.100 D
VKPH:7 D
Aphelion VEX-4
D
Kills:402
V. Kills:285 141%
Deaths:85
KDR:4.729
Accuracy:31.457% D
KPH:18.500 D-
VKPH:13.100 D
G40-F Ranger
D*
Kills:380
V. Kills:209 181%
Deaths:34
KDR:11.177
Accuracy:26.169% D*
KPH:14.500 D*
VKPH:7.900 D*
Halberd SE
C+
Kills:182
V. Kills:82 219%
Deaths:
KDR:
Accuracy:47.738% C
KPH:37.200 C--
VKPH:16.800 C+
G30 Walker
D
Kills:104
V. Kills:50 204%
Deaths:18
KDR:5.778
Accuracy:26.440% C-
KPH:15.700 D
VKPH:7.600 D
M20 Basilisk
C**
Kills:64
V. Kills:32 194%
Deaths:23
KDR:2.783
Accuracy:29.345% C+
KPH:14.700 C
VKPH:7.400 C**
Kills:34,694 (7,418 + 27,276)
Deaths:4,511
KDR:7.691
VKDR:4.197
Vehicle Kills:18,934
Kill Difference:30,183
Playtime:1,367.119 hours
Usage:13%
Score:21.168m
Score/min:258
Driving Accuracy:37.919%
Gunner Accuracy:29.345%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D
Kills:1,734
V. Kills:149 N/A
Deaths:185
KDR:9.373
Accuracy:30.810% D*
KPH:56.200 D--
VKPH:4.800 D
E540 Halberd-H
D-
Kills:633
V. Kills:268 235%
Deaths:83
KDR:7.627
Accuracy:49.408% D**
KPH:35.200 D-
VKPH:14.900 D--
M40 Fury-H
C+
Kills:317
V. Kills:98 320%
Deaths:14
KDR:22.643
Accuracy:43.765% C
KPH:59.700 D-
VKPH:18.400 C+
Saron HRB-H
C--
Kills:233
V. Kills:105 220%
Deaths:56
KDR:4.161
Accuracy:45.756% F
KPH:34.400 C--
VKPH:15.500 D--
Aphelion VEX-4H
D--
Kills:88
V. Kills:78 111%
Deaths:40
KDR:2.200
Accuracy:45.188% C
KPH:19.300 D**
VKPH:17.100 D--
Kills:3,005 (0 + 3,005)
Deaths:378
KDR:7.950
VKDR:1.847
Vehicle Kills:698
Kill Difference:2,627
Playtime:65.497 hours
Usage:1%
Score:1.019m
Score/min:259
Driving Accuracy:N/A%
Gunner Accuracy:45.188%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:514
V. Kills:76 N/A
Deaths:36
KDR:14.278
Accuracy:12.013% F
KPH:25.200 D*
VKPH:3.700 C+
M20 Basilisk
D
Kills:400
V. Kills:166 240%
Deaths:100
KDR:4
Accuracy:27.583% F
KPH:14.300 D
VKPH:5.900 D
M40 Fury
D-
Kills:256
V. Kills:56 449%
Deaths:64
KDR:4
Accuracy:28.547% D*
KPH:25.600 D*
VKPH:5.600 D-
G40-F Ranger
D--
Kills:192
V. Kills:105 181%
Deaths:22
KDR:8.727
Accuracy:22.150% F
KPH:10.500 D--
VKPH:5.700 D--
M40 Fury
D--
Kills:182
V. Kills:39 455%
Deaths:39
KDR:4.667
Accuracy:29.353% D*
KPH:27.400 D*
VKPH:5.900 D--
M20 Basilisk
D
Kills:143
V. Kills:60 234%
Deaths:32
KDR:4.469
Accuracy:31.841% D*
KPH:15.100 D
VKPH:6.300 D-
G30 Walker
D-
Kills:131
V. Kills:78 166%
Deaths:20
KDR:6.550
Accuracy:23.750% D*
KPH:11.400 D--
VKPH:6.800 D-
M12 Kobalt
C+
Kills:84
V. Kills:12 N/A
Deaths:7
KDR:12
Accuracy:11.770% F
KPH:25.600 D**
VKPH:3.700 C+
G30 Walker
D*
Kills:83
V. Kills:44 184%
Deaths:10
KDR:8.300
Accuracy:21.664% F
KPH:8.900 D*
VKPH:4.700 D*
M60-G Bulldog
D--
Kills:72
V. Kills:22 313%
Deaths:37
KDR:1.946
Accuracy:30.352% D--
KPH:9 D**
VKPH:2.700 D--
Kills:2,057 (0 + 2,057)
Deaths:367
KDR:5.605
VKDR:1.793
Vehicle Kills:658
Kill Difference:1,690
Playtime:124.874 hours
Usage:1%
Score:0.902m
Score/min:120
Driving Accuracy:N/A%
Gunner Accuracy:30.352%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:1,001
V. Kills:93 N/A
Deaths:337
KDR:2.970
Accuracy:37.533% D-
KPH:20.300 D*
VKPH:1.900 C+
M40 Fury-F
D
Kills:114
V. Kills:52 215%
Deaths:151
KDR:0.755
Accuracy:42.530% D
KPH:7.200 D*
VKPH:3.300 D
Kills:1,115 (1,115 + 0)
Deaths:488
KDR:2.285
VKDR:0.297
Vehicle Kills:145
Kill Difference:627
Playtime:65.187 hours
Usage:1%
Score:0.293m
Score/min:75
Driving Accuracy:42.530%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C
Kills:104
V. Kills:13 N/A
Deaths:13
KDR:8
Accuracy:31.778% F-
KPH:60.300 C
VKPH:7.500 D*
VLG Missile Launcher
C
Kills:51
V. Kills:31 159%
Deaths:2
KDR:25.500
Accuracy:47.792% D-
KPH:33.700 D*
VKPH:20.500 C
Kills:155 (0 + 155)
Deaths:15
KDR:10.333
VKDR:2.933
Vehicle Kills:44
Kill Difference:140
Playtime:3.238 hours
Usage:0%
Score:0.041m
Score/min:211
Piloting Accuracy:N/A%
Gunner Accuracy:47.792%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 28,30018,1451,72910.495C7.8349.971%C+N/A29.2D16.4C186620.4h5.9C-11.8C
VE-LR Obelisk 8,5538,2161,0148.103A*5.4422.12%F-35.991%C++22.2D-N/A56369.6h7.4D-33.6F-
Saron HRB 10,9796,7711,0486.461C+3.7941.196%DN/A23.8C-14.8C188284.4h23.7C-57.6D
Proximity Mine 4,4784,4736716.666B++4.0042.814%CN/A112.1C-N/A29039.9h1.8C++4.2C++
L100 Python HESH 4,4583,86332112.034C9.3739.263%D**1.398%C++40.2D-6.2D-13096h3.5C-8.9D*
Parallax VX3 3,6493,63130811.789A9.1250.4%A+89.948%A+19.5D-N/A61185.8h1.8B+3.5B*
Supernova FPC 6,4803,5669713.673D1.0144.641%D**2.496%B+15.6D*12.7D-609229.1h6.2D*14F-
Parsec VX3-A 3,5493,5354437.98C++5.3134.812%F81.132%C*19.6D**N/A46180.4h2.2F-6.3F--
C-4 ARX 4,9943,4451,7851.93C+0.7420.861%D*N/A60.7D--27.3C--37456.8h1.3C--6D
Betelgeuse 54-A 3,4073,3552,0321.651C-1.0215.569%T17.198%F-20.8D**N/A56161.2h15.4F**99.1T*
Eclipse VE3A 3,4113,3323,1821.047C1.6216.263%F*13.265%D**11.2D--N/A29298.1h19T116.8T*
Tank Mine 5,3243,2995755.737A3.0738.515%C+N/A143.4C**88B++130523h1.9C+4.9B
Solstice VE3 2,8502,7972,8780.972C+1.7018.25%D**16.697%D14.3DN/A56196h16.4C89.7C+
Supernova VPC 3,1832,70825510.62C-7.9541.786%D*1.883%B+34D-6D26179.7h3.5D8.4D--
Lasher X2 2,0351,9871,7411.141C1.5316.24%F3.473%C18.4D--N/A55108h27.9F-171.5F*
Comet VM2 3,0491,9769872.002B**0.6734.367%D**3.998%C+8.3D-4.5C67239.3h29.6D-86.3D
Blueshift VM5 1,9971,9436962.792C+0.1214.214%F14.72%D**16.7D*N/A51116.3h20F140.7F--
Skyguard 3,5291,9094774.002C1.3321.707%F1.1%D9.5D-8D124201.3h124.2C572.1D*
Blueshift VM5 1,9451,8867122.649C+0.0214.434%F15.801%D*15.9D**N/A49118.6h21.5F-149.2F--
Sticky Grenade 1,8281,77411774N/A1,771.3351.489%CN/A1043.5C+31.8A+27781.7h1.9C*3.7C++
Proton II PPA-H 1,8831,7341859.373C-6.7130.81%D*1.788%C**56.1D--4.8D16630.9h11C35.7D
Hunter QCX 1,7261,7106932.468A*0.2055.138%B+43.86%A+6.3D-N/A16273.5h2.7B+4.9B+
Comet VM2 2,6471,6899321.812B+0.8636.022%D**4.677%C+7.3D--4.1D57231.2h35.6D-98.8F
NS-44L Blackhand 1,6921,6825912.846B++0.1850.472%B++72.473%A*9D*N/A26187.1h3.6C**7.1B+
Light PPA 1,8211,6807832.146D0.5234.06%D*1.25%C++29.6D-2.5D11556.7h13.1C+38.5C
NS-44 Commissioner 1,6321,6111,3811.167C+1.5033.81%D29.423%B+8.6D*N/A25186.3h4.2D12.4C-
Pandora VX25 1,5421,5179361.621C++1.0519.757%F*10.349%D*18.3D--N/A4583h4.4C22.3F*
M12 Kobalt 1,6211,4944136.439C33.7714.345%F--16.131%D32.3D**2.7D-7546.2h26.6F-185.2T*
VX29 Polaris 1,4821,4541,0651.365C1.3016.025%F-14.374%D*20.8D--N/A5470h17.2F--107.1F--
MANA Anti-Vehicle Turret 3,1241,4536032.41C0.2649.506%F-2.615%A++14530U16710U4981770.1h12.8D**25.8F--
NSX Daimyo 1,4501,44014410A++7.3333.612%F95.625%B16.7D**N/A4186h3.1D*9.1F
Spear Anti-Vehicle Phalanx Turret 2,7071,4301529.408C+6.7444.809%C--4.336%C**24.2D*21.6C-23559h13.2F29.4D
Phaseshift VX-S 1,4001,3935525.327S22.6648.022%B**96.411%A+20D--N/A5469.8h1.8B++3.7B*
VE-C Horizon 1,4161,3689151.495C1.1719.338%F**23.026%D10.3D*N/A27132.3h25.4F*131.2T*
Eidolon VE33 1,4111,3481787.573S4.9130.186%C35.905%B**12.9D-N/A32104.5h7.6C++25C++
NS-61 Emissary 1,3601,3468571.571B+1.1027.065%C16.048%C-11.9D-N/A34112.8h13.7C+50.6C+
Sirius SX12 1,3301,3041,2021.085C+1.5816.313%F-12.193%D--14.7D-N/A5488.6h19.9C-122.3F-
L100 Python AP 2,4761,2613193.953D1.2949.022%D-2.062%C+15.9D**15.3D-19779.3h8.5F17.4D--
Solstice SF 1,2671,2331,6390.752C-1.9214.878%F-13.058%C--8.1D-N/A27152.9h20.9D*140.2F**
Proton II PPA 1,3551,2281557.923C--5.2622.698%D1.303%D37.4D-3.9C+10532.8h13.8D*60.7D--
NS-30 Vandal 1,2441,2234902.496C+0.1728.566%D*31.398%C*18.7D*N/A4465.4h8.2F--28.7F-
C-4 1,8191,2027581.586C+1.0828.301%C+N/A72D36.9B92616.7h1.5D5.3C+
Revenant 1,2561,2011726.983B*4.3227.39%D*44.879%A13.9D*N/A3586.1h11.4F**41.5T*
Artemis VX26 1,2201,1884102.898B+0.2319.04%F--24.411%C+13.8D--N/A3886.1h17.5F--92T
VE-S Canis 1,2261,1881,1051.075C-1.5915.077%F*14.562%D--6.8D*N/A21175h22F-146T*
Cosmos VM3 1,2111,1874532.62B0.0512.863%D*15.67%D-18.7D--N/A5663.4h16.2D125.7C+
VA39 Spectre 1,2001,1865023.72S21.0537.694%B80.27%M**11.3D--N/A35105.2h3.4B**9.1B*
Nyx VX31 1,2091,18111810.008A**7.3427.894%F70.11%S10.1D*N/A25117.2h5.8C--20.7D*
Serpent VE92 1,2071,1771,0701.1C1.5717.517%F-18.182%D9.1D--N/A34129.6h19.1F--109.2F--
NSX Tanto 1,2061,1747041.668C++1.0018.97%F-23.68%D8.9D*N/A22132.1h21.9F*115.3F**
XM98 1,1641,1631926.057A3.3942.001%C*84.093%B*20.3DN/A6757.4h1.9B+4.6B+
Nebula VM20 1,1891,1623803.058C++0.3916.67%D--15.835%D*21.5D*N/A6154.1h20.7D124F
Nebula VM20 1,1851,1613962.932C++0.2616.049%D--17.571%D-20.6D*N/A5856.3h20.8F129.4F
NS-11C 1,1691,1581,1740.986C1.6814.977%F--11.744%D**11.9D-N/A4897.1h16.6D*110.7F--
Orion VS54 1,1681,1571,1840.977C-1.6914.844%F-17.373%D*18.5D--N/A12062.5h16.3D*109.5C
Ghost 1,1681,1571328.765A+6.1039.494%C-71.737%C+16.4D*N/A6070.4h2.4D6C-
Cosmos VM3 1,1801,1564532.552C+0.1212.576%D**13.841%D*18.2D--N/A5863.4h16.1D--128F
V10 1,1671,1569312.43M+9.7647.021%B+86.419%B*19.1D*N/A5360.5h1.7B++3.6B++
NSX Tomoe 1,1731,1554192.757C++0.0926.47%D--28.139%D*15.7D*N/A3673.7h19.2F-72.4F
MKV Suppressed 1,1671,1556911.671C++1.0019.251%F-12.641%D*18.8D--N/A5061.6h15.7D81.6D**
NSX Naginata 1,1661,1534862.372B0.3017.777%D**19.341%D**16.4D*N/A4170.4h14.8D*83.1D**
SVA-88 1,1661,1527961.447C1.2214.864%F--22.483%D20.1D*N/A7257.4h14.7F98.9F*
NS-7 PDW 1,1671,1528881.297C+1.3718.656%F-13.108%D--15.5D-N/A4974.5h16D-85.7D*
Eridani SX5 1,1671,1527731.49C+1.1819.316%F-14.67%D--19.9D-N/A5957.9h13.1D-67.8F
Pulsar C 1,1701,1517301.577C+1.0917.379%F-16.073%D**15.3D-N/A5575.2h14.8D**85.3F-
Pulsar LSW 1,1631,1446631.725C+0.9416.129%F-15.297%D**25.5D--N/A7544.8h15.3F94.6D*
Supernova PC 1,5411,1441935.927C3.2637.919%D**2.71%B+20.1D7D19656.9h4.1B+10.9C
NS-15M2 1,1651,1418341.368C1.3017.029%F-17.178%D**20.2D*N/A7956.5h17.6F--103.1F*
VX6-7 1,1791,1401,1720.973C-1.6917.87%F-17.807%D-5.5D*N/A18206.4h22.6T-126.7T
Zenith VX-5 1,1741,1401,2180.936C--1.7314.61%F**13.597%D**7.8D--N/A24146.6h21.7T*148.8T*
NS-357 Underboss 1,1641,1381,6370.695C-1.9730.461%D*15.817%D--4.8D*N/A15235.5h5.4F-17.6F
L100 Python HEAT 1,4321,1061577.045C+4.3844.675%D--1.808%C29.5D8.7D-16337.5h5.8C+13C+
S1 1,3241,0141,5760.643C--2.0252.564%D-4.043%B**24.3D7.4D-24041.7h5.7C*10.8C+
S12 Renegade 1,0941,0013372.97C0.3037.533%D-1.998%D-20.3D*1.9C+7449.2h6.3T*16.8T
NS Annihilator 1,9549806781.445A++1.2278.92%C--N/A8.1D-8C-116121.1h10.9C+13.8C+
Dual Photon Pods 1,2879213412.701D-0.0348.671%D-N/A37.3D--14.8C-27524.7h31.1D*64D*
Plasma Grenade 9078981898N/A895.3354.381%B+N/A748.3B+7.5C29331.2h2.5B*4.7B*
NS Decimator 1,2368831,0570.835C--1.8355.731%D-3.058%B**27.2D-10.9D-19032.5h5.7D-10.2D--
NS-10 Burster 1,6238542403.558A*0.8919.523%F-3.63%D3.5D*3.1D-50244.5h158.6D-812.1D**
NSX Masamune 1,1798321,0120.822C1.8555.319%D2.163%C++22.1D-9.2C--11837.7h12.9C+23.3C
NS-10 Burster 1,5598212403.421A0.7519.416%F--3.776%D3.4D*3D--47244.5h163.4D841.3F*
VE-H Maw 8227935921.34C--1.3315.608%F*14.376%F-16.7D*N/A4747.5h15.2F-97.2T-
NS-AM7 Archer 9416885891.168B**1.5050.265%D*16.279%C7.2C2.6C+4795.5h26.2D--52.1D*
Flare VE6 6956834831.414C1.2516.851%F17.57%D*16.6D*N/A5941.2h15.3F*90.9F*
E540 Halberd-H 901633837.627C-4.9649.408%D**N/A35.2D-14.9D--27418h6.7D13.5D*
Equinox VE2 6916322342.701A0.0318.581%F-10.127%D**17.5D--1.6B*4536.2h12.2C65.6D**
Skorpios 6336234511.381C1.2917.717%F*13.965%D*11.4D*N/A3054.6h16.2F--91.5T*
Deimos VA29 5595523681.5C+1.1748.706%F19.928%C*9.6D**N/A2857.8h4.5T*9.2T*
M12 Kobalt 5905143614.278C11.6112.013%F15.564%D25.2D*3.7C+8320.4h29.3F-243.9D*
Aspis Anti-Aircraft Phalanx Turret 1,134506519.922A*7.2519.934%D**N/A7.9D-9.8D15264.1h153.4C769.8C-
Nemesis VSH9 7594452431.831B**0.8460.227%D1.573%D7.7D5.4C-11457.9h7.4C++12.3C+
Aphelion VEX-4 687402854.729C2.0631.457%D2.239%D18.4D-13.1D18121.8h62.7C199.5C
M20 Basilisk 5664001004C+1.3327.583%F4%D-14.3D5.9D12428h89.6C++324.8D
Hornet Missiles 7473961073.701C--1.0368.645%B+N/A47.1D41.8C+5018.4h11.6C16.8C+
G40-F Ranger 5893803411.176C--8.5126.169%D*N/A14.4D*7.9D*11126.3h91.4D--349.4D*
Lumine Edge 37636324,6270.015C2.6513.791%D*9.642%D-0.1C--N/A03689.5h1.5C11.1D
L105 Zephyr 422362606.033C-3.3738.994%DN/A3620U600U10093600.1h7.1C18.3C
M40 Fury-H 4153171422.643C**19.9843.765%CN/A59.8D-18.5C+2795.3h12.6D-28.8D*
NS-R3 Swarm 476305883.466S0.8060.507%D-N/A7.7C4.3D*7039.4h15A24.9B**
C150 Dalton 5582891202.408D0.2630.513%D-N/A2890U2690U43311100.1h4.7D--15.3D**
M40 Fury 312256644D1.3328.547%D*2.344%B**25.6D*5.6D-16010h15.3C53.7D-
Rocklet Rifle 4532381491.597B**1.0747.917%DN/A20.9D-18.9D28911.4h28.4B+59.3C++
Saron HRB-H 338233564.161C-1.4945.756%F1.288%C+34.3C--15.4D*4236.8h20.3B+44.3C+
Hyena Missile Launcher 3602091861.124D1.5425.62%FN/A8.7D-6.3D8424.1h35.5C138.7D--
NS-11P 2052042011.015C--1.6514.87%F--15.686%D*10.4D*N/A4219.6h21.2T*142.4T*
NS-66 Punisher 202200932.151B0.5218.598%F-26.5%C12.3D--N/A3816.2h26.8T*144.2T*
G40-F Ranger 297192228.727C+6.0622.15%F1.563%B+10.5D--5.7D--10518.3h117.9C++532.2D*
Pulsar VS1 1951911311.458C++1.2115.677%F-16.23%D-11.6D--N/A11716.5h17.5F111.7F--
M40 Fury 221182394.667C-2.0029.353%D*3.846%A++27.6D*5.9D--1676.6h15.8D53.7D*
Halberd SE 2641821182M**179.3347.738%CN/A37.1C--16.7C+1844.9h4.9C-10.3C
G40-F Ranger 3141751017.5C14.8325.078%D*N/A17.7D*14D-1949.9h96.8D*386.1F*
Anti-Vehicle Grenade 1991641164N/A161.3355.784%B+N/A410C+87.5C+28950.4h4.5B+8B+
Saron Laser Cannon 3591625090.318C--2.3534.527%B+N/A2.4D*2.9D*16467h401.3T*1162.4T-
M20 Basilisk 203143324.469C++1.8031.841%D*6.993%B+15.1D6.3D-1859.5h103.3C+324.5D
AP30 Shredder 219137492.796D0.1326.036%FN/A1370U820U9773200.1h89.3C343D*
NS-30 Tranquility 139131304.367B+1.7024.429%F--36.641%C+12.6D*N/A2810.4h9.7F--39.7F--
G30 Walker 209131206.55C*3.8823.75%D*2.29%D-11.4D--6.8D-14211.5h213.4C898.6D-
The Slasher 1301291251.032U1.6448.51%B**45.736%S4C++N/A732.5h2.3C4.7B+
M60-A Bulldog 168128691.855D0.8130.003%D*N/A16.8D*5.3D1367.6h9.1T-30.5F**
M40 Fury-F 1661141510.755D1.9142.53%D2.632%M7.2D*3.3D7815.9h17.3D-40.6D**
MANA Anti-Personnel Turret 114111741.5N/A1.1712.19%UN/A1110U30U5865700.1h39.6T*325.2T*
Orbital Strike Uplink 1521091109U106.33638.889%UN/A1090U430U24050.1h1.1T*0.2T*
NS-357 IA 1051051830.574D2.0929.117%F--29.524%D4.3D**N/A1124.7h5.1T17.5T*
Pelter Rocket Pod 117104138C-5.3331.778%F-4.808%M*61.2C7.6D*2271.7h10.6A33.4B+
G30 Walker 154104185.778C-3.1126.44%C-5.769%A++15.8D7.6D1086.6h171.9C650.3C+
Fatestealer 100100701.429U1.2449.883%B**76%S4.1DN/A924.6h2.1C**4.3B++
Phobos VX86 10095821.159C1.5135.86%F--23.158%B++9.1D**N/A4310.4h3.1D**8.7F--
Lancer VS22 316901440.625C-2.0449.495%D*3.333%A4.1D-10.2C15722.2h70.8T143.1T*
Aphelion VEX-4H 16688402.2C--0.4745.188%C2.273%C--19.1D**17D--5624.6h92C203.7D
M20 Basilisk 11687194.579D1.9133.901%F*3.448%D17.4D--5.8F1275h106.7C+314.7D*
Xiphos Anti-Personnel Phalanx Turret 10885614.167N/A11.5015.63%UN/A850U230U1498000.1h64.6T*413.1T*
MAX Punch 1,208852,8200.03D2.6494.54%MN/A0.1D-1.5C*3744.6h121.4T*128.4T*
Quasar VM1 8885551.545C1.1210.451%F15.294%D--10.6D*N/A1448h19.6D*187.5D
M12 Kobalt 9684712C9.3311.77%F7.143%F*25.5D**3.6C+1323.3h25.7F218.3F--
G30 Walker 12783108.3C*5.6321.664%F6.024%B++8.9D*4.7D*889.3h255.4D-1178.9F-
Auraxium Force-Blade 977917,8670.004D2.6611.778%D*5.063%C0DN/A01924.6h3.3F--28.3D**
M60-G Bulldog 9472371.946D*0.7230.352%D--1.389%D-9D**2.8D-748h10.8F--35.6F
NS-45 Pilot 7169551.255C+1.4122.971%F31.884%C++8.1D*N/A318.5h13.1T*57T*
Thanatos VE70 6464561.143C+1.5218.29%F*15.625%C+10.8D--N/A1825.9h4.1C*22.3F-
M20 Basilisk 9664232.783C0.1229.345%C+3.125%D-14.9C7.4C**1544.3h85.8C-292.3C+
Vortex VM21 14664401.6C1.0725.319%F--1.563%D-2.6D**3.3D*4624.6h103.6T-409.3T*
NS Baron G5 6161481.271C+1.4019.607%F**26.23%A*9.2D*N/A556.6h5.9D**30D
M60-A Bulldog 6860183.333C-0.6745.671%CN/A18.8D-2.5D1083.2h8D**17.5D-
Vortex VM21 15158401.45C1.2225.943%F--N/A2.4D**3.8D--5624.6h118.4T*456.4T*
M40 Fury 755769.5C--6.8338.332%D*N/A38D*12D1851.5h12.3C+32.2D
Spear Anti-Vehicle Phalanx Tower 9456156A+53.3337.367%D**3.571%C+25.5D17.3D3332.2h10.6D28.5D**
NSX-P Naginata 6256371.514C1.1513.777%F--14.286%F--8.8D**N/A466.4h22.6F-164.1T*
VLG Missile Launcher 8251225.5C22.8347.792%D-1.961%A34D*20.7C+1941.5h9.5T20F*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,2513,625,306283.9h
Spawn Beacon433,3266h
Anti-Vehicle MANA Turret253,3685.6h
Caltrop01310.2h
Hardlight Canopy31880.3h
Ordnance Dampener21010.4h
Repair Module0820.4h
Turret AI Module01220.7h
Rampart Wall4611.2h
Nanite Revive Grenade02,5540.7h
Medical Applicator285202,54823.6h
Cortium Silo02730.9h
NSX Amaterasu123330.6h
Motion Spotter16738,73460.5h
Deconstruction Tool04,1750.3h
Welding Device010,4821.3h
Hoplon Anti-Aircraft Phalanx Tower11600.1h
Xiphos Anti-Personnel Tower0530.4h
Spitfire Auto-Turret203,7026.2h
WLT-Mandible Mining Laser1881,386158.8h
Shield Recharging Field151,0600.8h
Recon Detection Device5314,34426.2h
Medical Kit3790.4h
Ammunition Package15418,0288.2h
Anti-Infantry MANA Turret83971.1h
Solid Wall0681.5h
Elysium Spawn Tube0500.4h
Nano-Repair Grenade02,6030.7h
Flail Targeting Dart769310.2h
Pain Spire0630.5h
Hardlight Barrier198991.9h
Orbital Strike Target Designator5541.2h
Router01000.2h

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