Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 15 (18,573)players online:
Myian (31)  Massai_Games (12)  haiyangxu (1)  Findefor (1) 45
stats.dasanfall.com
Sweetheart SadRyal[CN88] SadRyal
VS BR 150

KDR: 2.38

Score: 51.8m

Last Seen: Mar 12th, 2019 12:05 PM
- OFFLINE - 147.4 hour(s)

Battle Rank 120 (150 total) - Vanu Sovereignty on Connery - Outfit Leader of PRC6[CN88] PRC6
VS outfit on Connery

Members: 4
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Saron Laser Cannon Orion VS54 Maelstrom Turbo Laser Lumine Edge C150 Dalton Deimos VA29 NS-15M AE Betelgeuse 54-A
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SadRyal



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,168,783 MLG Score: 2533
Fun Score: N/A
Cheeseburgers Flipped: 94TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.606%33.796%10344997652,4711.994180.382

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.426%1.858A++2.025A*-0.403C--HEAD ++ (~18.49)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.70.642B+8.20.427B18.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.755%0.415%5705102013,724233987715.86496156%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.647%-1.017D*-1.091D*0.532

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
162.7-0.012C+45.20.146C++117.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.457%1.076%372410213,997212321141.88183189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.973%1.516A+-0.988D---0.316

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.842B*3.50.724B++2.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.06%1.065%342610193,943165932362.37673122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.11%0.455B+-0.837D-2.501

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.40.845B*7.50.809B++10.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.536%71.182%342710186,0761873203.24399

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.278%1.132B**0.265C*-0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.518B+20.363C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.725%14.789%342510205,5112583192.13274

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.229%0.941B*0.059C+0.086

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.64B+2.50.484B+2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRC6[CN88] PRC6
VS outfit on Connery

Members: 4
51.8m233.2%487 (29.2k)432 (25.9k)2.37582115,52948,6272.6651150 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1025721524.39%23.373%57002:2867

6% Combat Medic44% Engineer24% Heavy Assault16% Infiltrator9% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2016 4:05 PMMay 14th, 2017 8:52 AMMar 17th, 2019 2:23 AM (1d) (PST)Mar 12th, 2019 8:15 AM (6d) (PST)Mar 12th, 2019 8:05 AM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0982198790.9640.4060.2252.6310.1642533

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,87213,13952,7335824141581025,937

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1997.8h/83.2d 14,067 27,002 33,604 315.3k 1,407 4,129 19,679 131.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
M+
Kills:3,067
Deaths:1,418
KDR:2.163
Accuracy:27.214% A
HSR:45.517% M+
NS-15M AE
B**
Kills:1,787
Deaths:724
KDR:2.468
Accuracy:29.209% B++
HSR:37.101% B**
Betelgeuse 54-A
A++
Kills:1,739
Deaths:646
KDR:2.692
Accuracy:28.222% B+
HSR:42.898% A++
NSX Naginata
A++
Kills:1,566
Deaths:610
KDR:2.567
Accuracy:26.344% B*
HSR:39.911% A++
SVA-88
A*
Kills:1,334
Deaths:626
KDR:2.131
Accuracy:27.980% B*
HSR:41.679% A*
NS-15 Gallows
B**
Kills:1,284
Deaths:499
KDR:2.573
Accuracy:29.314% C++
HSR:40.265% B**
VE-H Maw
A
Kills:1,233
Deaths:330
KDR:3.736
Accuracy:29.517% B++
HSR:37.713% A
Ursa
B**
Kills:1,211
Deaths:848
KDR:1.428
Accuracy:28.237% B**
HSR:31.544% B**
NS-15M1
A*
Kills:1,184
Deaths:417
KDR:2.839
Accuracy:29.104% A
HSR:40.794% A*
Pulsar LSW
B*
Kills:1,173
Deaths:751
KDR:1.562
Accuracy:25.567% B+
HSR:30.776% B*
VE-H Maw AE
A++
Kills:1,167
Deaths:292
KDR:3.997
Accuracy:37.147% A++
HSR:30.506% C**
NSX-P Naginata
A+
Kills:1,166
Deaths:302
KDR:3.861
Accuracy:30.642% A+
HSR:36.793% B*
VX29 Polaris
B*
Kills:1,165
Deaths:749
KDR:1.555
Accuracy:28.180% B*
HSR:27.125% B+
Flare VE6
A
Kills:1,162
Deaths:638
KDR:1.821
Accuracy:27.543% B*
HSR:33.047% A
Lasher X2
M++
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:47.224% M++
HSR:3.190% C-
Kills:21,398
Deaths (as Heavy Assault):9,309
Deaths (to Heavy Assaults):16,176
KDR:2.29864
Kill Difference:12,089
Playtime:472.199 hours
Usage:24%
Score:11.284m
Score/min:398
Accuracy (listed only):30.096%
HSR (listed only):34.590%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B*
Kills:1,826
Deaths:910
KDR:2.007
Accuracy:69.691% B*
HSR:13.089% D
Pandora VX25
B**
Kills:1,262
Deaths:470
KDR:2.685
Accuracy:49.331% B**
HSR:16.957% B+
NS-11C
A*
Kills:1,204
Deaths:545
KDR:2.209
Accuracy:32.070% A++
HSR:31.977% A*
Phobos VX86
B+
Kills:1,199
Deaths:759
KDR:1.580
Accuracy:63.583% B+
HSR:15.513% C+
NS Baron G5
C+
Kills:1,191
Deaths:677
KDR:1.759
Accuracy:42.396% C+
HSR:14.274% C+
Solstice VE3
A*
Kills:1,185
Deaths:802
KDR:1.478
Accuracy:27.204% B*
HSR:32.827% A*
NSX Tanto
A+
Kills:1,175
Deaths:497
KDR:2.364
Accuracy:30.165% B++
HSR:35.149% A+
Zenith VX-5AE
A+
Kills:1,171
Deaths:347
KDR:3.375
Accuracy:32.183% B*
HSR:34.500% A+
Thanatos VE70
B+
Kills:1,171
Deaths:868
KDR:1.349
Accuracy:43.867% B+
HSR:14.176% C
NSX-P Tanto
A++
Kills:1,169
Deaths:343
KDR:3.408
Accuracy:32.391% A
HSR:36.270% A++
The Little Helper
B**
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:58.618% B**
HSR:20.669% B++
Serpent VE92
A++
Kills:1,164
Deaths:551
KDR:2.113
Accuracy:30.011% A
HSR:29.983% A++
Solstice SF
A+
Kills:1,163
Deaths:616
KDR:1.888
Accuracy:30.189% A
HSR:26.139% A+
Pulsar C
A*
Kills:1,160
Deaths:630
KDR:1.841
Accuracy:29.023% B*
HSR:35.345% A*
Eidolon VE33
A++
Kills:1,159
Deaths:516
KDR:2.246
Accuracy:37.174% A++
HSR:28.387% B+
NS Baron G5AE
B**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:58.376% B**
HSR:14.927% C+
VE-LR Obelisk
B**
Kills:138
Deaths:30
KDR:4.600
Accuracy:36.244% B+
HSR:41.304% B**
Eclipse VE3A
A
Kills:76
Deaths:57
KDR:1.333
Accuracy:28.647% B+
HSR:26.316% A
Chaos
B++
Kills:53
Deaths:31
KDR:1.710
Accuracy:54.908% C*
HSR:18.868% B++
Kills:19,791
Deaths (as Engineer):9,402
Deaths (to Engineers):9,707
KDR:2.10498
Kill Difference:10,389
Playtime:879.813 hours
Usage:44%
Score:24.910m
Score/min:472
Accuracy (listed only):41.372%
HSR (listed only):25.614%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
B*
Kills:1,826
Deaths:910
KDR:2.007
Accuracy:69.691% B*
HSR:13.089% D
Pandora VX25
B**
Kills:1,262
Deaths:470
KDR:2.685
Accuracy:49.331% B**
HSR:16.957% B+
NS-11C
A*
Kills:1,204
Deaths:545
KDR:2.209
Accuracy:32.070% A++
HSR:31.977% A*
Phobos VX86
B+
Kills:1,199
Deaths:759
KDR:1.580
Accuracy:63.583% B+
HSR:15.513% C+
NS Baron G5
C+
Kills:1,191
Deaths:677
KDR:1.759
Accuracy:42.396% C+
HSR:14.274% C+
Solstice VE3
A*
Kills:1,185
Deaths:802
KDR:1.478
Accuracy:27.204% B*
HSR:32.827% A*
Eridani SX5
A++
Kills:1,181
Deaths:545
KDR:2.167
Accuracy:35.212% A++
HSR:23.878% B+
NSX Tanto
A+
Kills:1,175
Deaths:497
KDR:2.364
Accuracy:30.165% B++
HSR:35.149% A+
Zenith VX-5AE
A+
Kills:1,171
Deaths:347
KDR:3.375
Accuracy:32.183% B*
HSR:34.500% A+
NSX Tengu
B**
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:43.998% B**
HSR:26.559% B*
Thanatos VE70
B+
Kills:1,171
Deaths:868
KDR:1.349
Accuracy:43.867% B+
HSR:14.176% C
NSX-P Tanto
A++
Kills:1,169
Deaths:343
KDR:3.408
Accuracy:32.391% A
HSR:36.270% A++
MKV Suppressed
A
Kills:1,168
Deaths:602
KDR:1.940
Accuracy:31.224% B**
HSR:26.884% A
The Little Helper
B**
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:58.618% B**
HSR:20.669% B++
Sirius SX12
A+
Kills:1,164
Deaths:526
KDR:2.213
Accuracy:32.161% A+
HSR:24.227% B**
Serpent VE92
A++
Kills:1,164
Deaths:551
KDR:2.113
Accuracy:30.011% A
HSR:29.983% A++
Solstice SF
A+
Kills:1,163
Deaths:616
KDR:1.888
Accuracy:30.189% A
HSR:26.139% A+
Pulsar C
A*
Kills:1,160
Deaths:630
KDR:1.841
Accuracy:29.023% B*
HSR:35.345% A*
NS-7 PDW
A+
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:32.984% A+
HSR:25.862% A
NS Baron G5AE
B**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:58.376% B**
HSR:14.927% C+
PS1-AV Suppressor
A++
Kills:571
Deaths:216
KDR:2.644
Accuracy:32.009% B+
HSR:38.179% A++
VE-S Canis
B*
Kills:137
Deaths:57
KDR:2.404
Accuracy:32.087% B*
HSR:27.007% B++
Skorpios
A*
Kills:129
Deaths:46
KDR:2.804
Accuracy:31.279% B*
HSR:37.209% A*
Eclipse VE3A
A
Kills:76
Deaths:57
KDR:1.333
Accuracy:28.647% B+
HSR:26.316% A
Chaos
B++
Kills:53
Deaths:31
KDR:1.710
Accuracy:54.908% C*
HSR:18.868% B++
Kills:25,175
Deaths (as Light Assault):11,839
Deaths (to Light Assaults):7,403
KDR:2.12645
Kill Difference:13,336
Playtime:186.511 hours
Usage:9%
Score:4.618m
Score/min:413
Accuracy (listed only):39.344%
HSR (listed only):25.871%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B*
Kills:1,826
Deaths:910
KDR:2.007
Accuracy:69.691% B*
HSR:13.089% D
Pandora VX25
B**
Kills:1,262
Deaths:470
KDR:2.685
Accuracy:49.331% B**
HSR:16.957% B+
Pulsar VS1
M*
Kills:1,247
Deaths:545
KDR:2.288
Accuracy:30.749% A+
HSR:44.427% M*
Equinox VE2
A**
Kills:1,232
Deaths:517
KDR:2.383
Accuracy:28.748% B+
HSR:40.747% A**
Phobos VX86
B+
Kills:1,199
Deaths:759
KDR:1.580
Accuracy:63.583% B+
HSR:15.513% C+
NS Baron G5
C+
Kills:1,191
Deaths:677
KDR:1.759
Accuracy:42.396% C+
HSR:14.274% C+
Eridani SX5
A++
Kills:1,181
Deaths:545
KDR:2.167
Accuracy:35.212% A++
HSR:23.878% B+
NSX Yumi
B++
Kills:1,177
Deaths:570
KDR:2.065
Accuracy:29.931% B++
HSR:29.822% B+
NSX Tengu
B**
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:43.998% B**
HSR:26.559% B*
Thanatos VE70
B+
Kills:1,171
Deaths:868
KDR:1.349
Accuracy:43.867% B+
HSR:14.176% C
NS-11A "Heatwave"
A*
Kills:1,170
Deaths:417
KDR:2.806
Accuracy:33.726% A
HSR:43.419% A*
NS-11A
A**
Kills:1,170
Deaths:419
KDR:2.792
Accuracy:28.803% B*
HSR:39.829% A**
MKV Suppressed
A
Kills:1,168
Deaths:602
KDR:1.940
Accuracy:31.224% B**
HSR:26.884% A
The Little Helper
B**
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:58.618% B**
HSR:20.669% B++
Equinox VE2 Burst
A+
Kills:1,166
Deaths:419
KDR:2.783
Accuracy:29.451% B+
HSR:41.338% A+
H-V45
A++
Kills:1,165
Deaths:354
KDR:3.291
Accuracy:30.839% A
HSR:33.734% A++
Sirius SX12
A+
Kills:1,164
Deaths:526
KDR:2.213
Accuracy:32.161% A+
HSR:24.227% B**
NS-7 PDW
A+
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:32.984% A+
HSR:25.862% A
NS Baron G5AE
B**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:58.376% B**
HSR:14.927% C+
PS1-AV Suppressor
A++
Kills:571
Deaths:216
KDR:2.644
Accuracy:32.009% B+
HSR:38.179% A++
VE-S Canis
B*
Kills:137
Deaths:57
KDR:2.404
Accuracy:32.087% B*
HSR:27.007% B++
Skorpios
A*
Kills:129
Deaths:46
KDR:2.804
Accuracy:31.279% B*
HSR:37.209% A*
Corvus VA55
A++
Kills:66
Deaths:27
KDR:2.444
Accuracy:32.531% A++
HSR:31.818% A
Chaos
B++
Kills:53
Deaths:31
KDR:1.710
Accuracy:54.908% C*
HSR:18.868% B++
Kills:24,101
Deaths (as Combat Medic):10,719
Deaths (to Combat Medics):4,040
KDR:2.24844
Kill Difference:13,382
Playtime:119.726 hours
Usage:6%
Score:2.993m
Score/min:417
Accuracy (listed only):39.854%
HSR (listed only):27.642%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:1,632
Deaths:693
KDR:2.355
Accuracy:42.593% B+
HSR:79.779% B**
Parallax VX3
B++
Kills:1,433
Deaths:493
KDR:2.907
Accuracy:44.018% B++
HSR:82.205% B+
XM98
B++
Kills:1,384
Deaths:575
KDR:2.407
Accuracy:41.294% B+
HSR:81.286% B++
NS-44P Commissioner
C+
Kills:1,300
Deaths:1,351
KDR:0.962
Accuracy:39.225% C+
HSR:18.692% D
Phantom VA23
B**
Kills:1,185
Deaths:465
KDR:2.548
Accuracy:43.104% B**
HSR:20.506% D--
Eridani SX5
A++
Kills:1,181
Deaths:545
KDR:2.167
Accuracy:35.212% A++
HSR:23.878% B+
Spiker
A*
Kills:1,180
Deaths:635
KDR:1.858
Accuracy:33.883% B++
HSR:37.881% A*
NS-30 Vandal
A
Kills:1,177
Deaths:545
KDR:2.160
Accuracy:41.177% A
HSR:19.371% D-
NSX Tengu
B**
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:43.998% B**
HSR:26.559% B*
VA39 Spectre
A++
Kills:1,171
Deaths:379
KDR:3.090
Accuracy:43.097% A++
HSR:26.473% D--
Artemis VX26 AE
A
Kills:1,169
Deaths:387
KDR:3.021
Accuracy:35.127% B**
HSR:38.409% A
MKV Suppressed
A
Kills:1,168
Deaths:602
KDR:1.940
Accuracy:31.224% B**
HSR:26.884% A
Sirius SX12
A+
Kills:1,164
Deaths:526
KDR:2.213
Accuracy:32.161% A+
HSR:24.227% B**
NSX Tomoe
B*
Kills:1,163
Deaths:514
KDR:2.263
Accuracy:33.445% B*
HSR:41.789% B+
NS-44 Commissioner
A
Kills:1,163
Deaths:587
KDR:1.981
Accuracy:47.377% A
HSR:27.515% B*
Artemis VX26
A+
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:34.280% A+
HSR:26.207% B+
NS-7 PDW
A+
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:32.984% A+
HSR:25.862% A
Nyx VX31
B**
Kills:1,159
Deaths:410
KDR:2.827
Accuracy:40.700% B**
HSR:19.154% D--
NS-357 Underboss
B**
Kills:1,154
Deaths:566
KDR:2.039
Accuracy:42.894% B++
HSR:28.856% B**
PS1-AV Suppressor
A++
Kills:571
Deaths:216
KDR:2.644
Accuracy:32.009% B+
HSR:38.179% A++
Phaseshift VX-S
B**
Kills:284
Deaths:98
KDR:2.898
Accuracy:39.839% B+
HSR:89.437% B**
NS-61 Emissary
A*
Kills:246
Deaths:94
KDR:2.617
Accuracy:34.221% B**
HSR:30.081% A*
VE-S Canis
B*
Kills:137
Deaths:57
KDR:2.404
Accuracy:32.087% B*
HSR:27.007% B++
NS-AM7 Archer
D
Kills:131
Deaths:286
KDR:0.458
Accuracy:34.006% T-
HSR:11.450% D
Skorpios
A*
Kills:129
Deaths:46
KDR:2.804
Accuracy:31.279% B*
HSR:37.209% A*
Soldier Soaker
A**
Kills:118
Deaths:40
KDR:2.950
Accuracy:34.473% C+
HSR:31.356% A**
NS-44L Blackhand
C+
Kills:107
Deaths:57
KDR:1.877
Accuracy:41.204% C+
HSR:36.449% C
NSX Daimyo
C+
Kills:93
Deaths:39
KDR:2.385
Accuracy:41.163% C+
HSR:93.548% C+
V10
B**
Kills:79
Deaths:12
KDR:6.583
Accuracy:36.316% D
HSR:87.342% B**
Kills:25,169
Deaths (as Infiltrator):11,700
Deaths (to Infiltrators):5,841
KDR:2.1512
Kill Difference:13,469
Playtime:322.977 hours
Usage:16%
Score:7.658m
Score/min:395
Accuracy (listed only):37.737%
HSR (listed only):39.917%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:161
Deaths:42
KDR:3.833
Accuracy:24.936% A
HSR:24.845% B++
Blueshift VM5
A
Kills:148
Deaths:42
KDR:3.524
Accuracy:25.764% A
HSR:25% B++
NS-20 "Heatwave" Gorgon
A+
Kills:131
Deaths:38
KDR:3.447
Accuracy:36.183% B*
HSR:32.061% A+
NS-20 "Heatwave" Gorgon
A+
Kills:129
Deaths:38
KDR:3.395
Accuracy:35.440% B++
HSR:32.558% A+
Comet VM2
A*
Kills:81
Deaths:44
KDR:1.841
Accuracy:64.865% A*
HSR:4.938% B
Comet VM2
A*
Kills:76
Deaths:244
KDR:0.311
Accuracy:62.171% A*
HSR:5.263% B+
Kills:726
Deaths (as MAX Suit):224
Deaths (to MAX Suits):1,668
KDR:3.24107
Kill Difference:502
Playtime:11.777 hours
Usage:1%
Score:0.354m
Score/min:501
Accuracy (listed only):41.560%
HSR (listed only):20.778%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A*
Kills:7,633
V. Kills:5,071 150%
Deaths:1,929
KDR:3.957
Accuracy:25.660% D--
KPH:36.200 A*
VKPH:24 A*
Maelstrom Turbo Laser
A*
Kills:3,025
V. Kills:2,113 143%
Deaths:713
KDR:4.243
Accuracy:26.935% D
KPH:38.700 A++
VKPH:27 A*
Light PPA
A**
Kills:1,050
V. Kills:75 N/A
Deaths:107
KDR:9.813
Accuracy:43.887% B+
KPH:125.600 A**
VKPH:9 A*
Hornet Missiles
C*
Kills:1,021
V. Kills:626 163%
Deaths:149
KDR:6.852
Accuracy:60.785% C+
KPH:71 C++
VKPH:43.500 C*
Dual Photon Pods
A*
Kills:853
V. Kills:436 195%
Deaths:96
KDR:8.885
Accuracy:59.672% B*
KPH:85.500 C*
VKPH:43.700 A*
Antares LC
B**
Kills:822
V. Kills:778 106%
Deaths:367
KDR:2.240
Accuracy:27.375% D
KPH:25.100 B+
VKPH:23.800 B**
Photon A2A Missile Pods
A
Kills:57
V. Kills:30 184%
Deaths:7
KDR:8.143
Accuracy:88.627% A
KPH:60.100 C**
VKPH:31.600 C
Kills:14,461 (12,530 + 0)
Deaths:3,368
KDR:4.294
VKDR:2.711
Vehicle Kills:9,129
Kill Difference:11,093
Playtime:355.609 hours
Usage:18%
Score:8.594m
Score/min:403
Piloting Accuracy:27.375%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:2,037
V. Kills:1,875 109%
Deaths:604
KDR:3.373
Accuracy:24.174% D**
KPH:39.700 C**
VKPH:36.600 B++
CAS30 Tank Buster
B*
Kills:1,163
V. Kills:1,045 111%
Deaths:766
KDR:1.518
Accuracy:53.217% B*
KPH:12.400 B++
VKPH:11.100 B*
AP30 Shredder
B+
Kills:132
V. Kills:125 105%
Deaths:25
KDR:5.280
Accuracy:39.156% B++
KPH:27.600 C+
VKPH:26.100 B+
L105 Zephyr
B*
Kills:88
V. Kills:12 N/A
Deaths:19
KDR:4.632
Accuracy:44.102% C*
KPH:69.700 B*
VKPH:9.500 C++
Kills:3,420 (1,163 + 2,257)
Deaths:1,414
KDR:2.419
VKDR:2.162
Vehicle Kills:3,057
Kill Difference:2,006
Playtime:151.139 hours
Usage:8%
Score:2.582m
Score/min:285
Piloting Accuracy:53.217%
Gunner Accuracy:44.102%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,180
V. Kills:184 N/A
Deaths:44
KDR:26.818
Accuracy:51.536% C**
KPH:98.400 A*
VKPH:15.400 A*
L100 Python AP
A+
Kills:942
V. Kills:515 183%
Deaths:115
KDR:8.191
Accuracy:52.608% C-
KPH:46.300 A+
VKPH:25.300 A
C75 Viper
S
Kills:440
V. Kills:194 226%
Deaths:24
KDR:18.333
Accuracy:58.871% A*
KPH:61.300 A++
VKPH:27 S
Skyguard
S
Kills:225
V. Kills:111 201%
Deaths:13
KDR:17.308
Accuracy:31.214% C**
KPH:44.500 S
VKPH:21.900 M*
LB00 Python AP
B
Kills:146
V. Kills:70 206%
Deaths:11
KDR:13.273
Accuracy:46.990% D**
KPH:49.100 C
VKPH:23.500 B
L100 Python HEAT
A*
Kills:130
V. Kills:41 310%
Deaths:5
KDR:26
Accuracy:47.919% C
KPH:59.500 A*
VKPH:18.800 A++
Kills:3,063 (3,063 + 0)
Deaths:212
KDR:14.448
VKDR:5.259
Vehicle Kills:1,115
Kill Difference:2,851
Playtime:49.748 hours
Usage:2%
Score:1.064m
Score/min:356
Driving Accuracy:47.919%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:1,508
V. Kills:902 167%
Deaths:215
KDR:7.014
Accuracy:60.599% B*
KPH:35.900 B**
VKPH:21.500 A+
Saron HRB
S
Kills:1,505
V. Kills:953 158%
Deaths:94
KDR:16.011
Accuracy:62.231% A*
KPH:71.900 S
VKPH:45.500 M**
Supernova PC
S
Kills:367
V. Kills:162 225%
Deaths:32
KDR:11.469
Accuracy:63.631% A++
KPH:58.300 M**
VKPH:25.700 S
Proton II PPA
A+
Kills:150
V. Kills:13 N/A
Deaths:6
KDR:25
Accuracy:30.965% B**
KPH:76.200 B++
VKPH:6.600 A+
E540 Halberd
A
Kills:133
V. Kills:64 205%
Deaths:6
KDR:22.167
Accuracy:53.433% B++
KPH:45.900 A
VKPH:22.100 B*
Kills:3,663 (1,875 + 1,788)
Deaths:353
KDR:10.377
VKDR:5.932
Vehicle Kills:2,094
Kill Difference:3,310
Playtime:74.149 hours
Usage:4%
Score:1.682m
Score/min:378
Driving Accuracy:63.631%
Gunner Accuracy:53.433%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:141
V. Kills:9 N/A
Deaths:11
KDR:12.818
Accuracy:41.060% B+
KPH:89.800 C+
VKPH:5.700 C+
Aphelion VEX-4H
C+
Kills:112
V. Kills:68 162%
Deaths:19
KDR:5.895
Accuracy:38.385% D-
KPH:40.500 C+
VKPH:24.600 C
Saron HRB-H
B++
Kills:95
V. Kills:75 125%
Deaths:22
KDR:4.318
Accuracy:69.290% A++
KPH:40.400 C*
VKPH:31.900 B++
Kills:348 (0 + 348)
Deaths:52
KDR:6.692
VKDR:2.923
Vehicle Kills:152
Kill Difference:296
Playtime:6.688 hours
Usage:0%
Score:0.160m
Score/min:398
Driving Accuracy:N/A%
Gunner Accuracy:69.290%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:111
V. Kills:7 N/A
Deaths:4
KDR:27.750
Accuracy:17.329% C+
KPH:74 C**
VKPH:4.700 B+
M12 Kobalt
B**
Kills:54
V. Kills:2 N/A
Deaths:3
KDR:18
Accuracy:21.170% B++
KPH:106.800 B**
VKPH:4 C++
M60-G Bulldog
A
Kills:53
V. Kills:4 N/A
Deaths:4
KDR:13.250
Accuracy:38.204% C++
KPH:64.600 A
VKPH:4.900 C--
Kills:218 (0 + 218)
Deaths:11
KDR:19.818
VKDR:1.182
Vehicle Kills:13
Kill Difference:207
Playtime:2.828 hours
Usage:0%
Score:0.047m
Score/min:276
Driving Accuracy:N/A%
Gunner Accuracy:38.204%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:668
V. Kills:12 N/A
Deaths:242
KDR:2.760
Accuracy:40.833% C+
KPH:81.300 B**
VKPH:1.500 C
M40 Fury-F
B+
Kills:352
V. Kills:130 269%
Deaths:266
KDR:1.323
Accuracy:53.003% B
KPH:24.300 C++
VKPH:9 B+
Kills:1,020 (1,020 + 0)
Deaths:508
KDR:2.008
VKDR:0.280
Vehicle Kills:142
Kill Difference:512
Playtime:22.709 hours
Usage:1%
Score:0.231m
Score/min:170
Driving Accuracy:53.003%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 12,7047,6331,9293.957B++1.5825.66%D--N/A36.2A*24A*354211.1h53.4B**208.3B*
Orion VS54 3,0823,0671,4182.163B+0.2127.214%A45.517%M+77.4A*N/A24339.6h8.8A32.5B
Maelstrom Turbo Laser 5,1383,0257134.243B*1.8726.935%DN/A38.7A++27.1A*43178.1h44B**163.4B*
Lumine Edge 2,4582,4508,0680.304B*2.0723.976%C20.531%B++9.9B+N/A23248.5h1.1B++4.7B+
C150 Dalton 3,9122,0376043.373C1.0024.174%D**N/A39.7C**36.5B++48151.3h3.2B++13.3C+
Deimos VA29 1,8341,8269102.007B++0.3769.691%B*13.089%D99.8A*N/A24718.3h1.7B**2.5B++
NS-15M AE 1,7991,7877242.468C*0.0929.209%B++37.101%B**91.6B**N/A20819.5h8.9B**30.6B++
Betelgeuse 54-A 1,7531,7396462.692C+0.3228.222%B+42.898%A++87.4B++N/A26419.9h8.9B**31.5B*
Ghost 1,6331,6326932.355C+0.0242.593%B+79.779%B**74.2A+N/A18622h1.6A3.7B*
NSX Naginata 1,5711,5666102.567B**0.1926.344%B*39.911%A++85.6A++N/A22718.3h8.4B**31.9B++
Supernova FPC 2,4101,5082157.014C**4.6460.599%B*1.724%C-35.9B**21.5A+34142h4.1B*6.7B**
Saron HRB 2,4581,5059416.011A**13.6462.231%A*N/A72S45.6M**50120.9h11.6A++18.7A++
Parallax VX3 1,4351,4334932.907C+0.5344.018%B++82.205%B+72M+N/A22519.9h1.6B**3.6B**
XM98 1,3941,3845752.407C++0.0341.294%B+81.286%B++64.4A*N/A14621.5h1.7A4.2B*
SVA-88 1,3391,3346262.131C**0.2427.98%B*41.679%A*80.8AN/A22216.5h9.4B*33.4B++
NS-44P Commissioner 1,3101,3001,3510.962C+1.4139.225%C+18.692%D55.8C++N/A14323.3h3.1B+7.9B
NS-15 Gallows 1,2891,2844992.573C+0.2029.314%C++40.265%B**96.5B+N/A21413.3h8.8B**30.1B++
Pandora VX25 1,2641,2624702.685B**0.3149.331%B**16.957%B+122.5M*N/A31610.3h3.2B**6.4B**
Pulsar VS1 1,2581,2475452.288A+0.0930.749%A+44.427%M*89.7M**N/A26713.9h9.4A++30.5A
VE-H Maw 1,2401,2333303.736A++1.3629.517%B++37.713%A117.4A*N/A26510.5h7.6B**25.9B++
Equinox VE2 1,2401,2325172.383A0.0128.748%B+40.747%A**88M+N/A18614h9.2A32B*
Ursa 1,2181,2118481.428C**0.9528.237%B**31.544%B**64.8B**N/A16818.7h8.9B*31.4B++
NS-11C 1,2141,2045452.209A+0.1732.07%A++31.977%A*93.3M*N/A25612.9h9.3A29.1B**
Phobos VX86 1,2031,1997591.58C**0.8063.583%B+15.513%C+88.2A++N/A19213.6h1.8B**2.9B+
NS Baron G5 1,2011,1916771.759B*0.6242.396%C+14.274%C+72.6A*N/A17316.4h3.6B**8.5C++
Solstice VE3 1,1971,1858021.478B**0.9027.204%B*32.827%A*39.6A+N/A14129.9h10.1B**37.2B+
Phantom VA23 1,1901,1854652.548B+0.1743.104%B**20.506%D--93.3A*N/A23712.7h3.6B*8.3B*
NS-15M1 1,1911,1844172.839B**0.4629.104%A40.794%A*102.1A*N/A23611.6h8.7A30B*
Eridani SX5 1,1841,1815452.167B*0.2135.212%A++23.878%B+97.6A**N/A23312.1h9B**25.6B*
NS Victory 1,1811,1819,1280.129A++2.2531.726%C*13.463%B+5.7C+N/A9206.1h1.3B**4.1B**
Spiker 1,1851,1806351.858B**0.5233.883%B++37.881%A*63.4B**N/A14218.6h6.4B++19B*
L100 Python HESH 1,3641,1804426.818A24.4451.536%C**N/A98.3A*15.3A*42512h2.4B**4.6B**
NS-30 Vandal 1,1861,1775452.16B0.2241.177%A19.371%D-91.2A**N/A38112.9h4.4B**10.6B**
NSX Yumi 1,1871,1775702.065B+0.3129.931%B++29.822%B+79A++N/A16714.9h8.8B**29.4B**
NSX Tanto 1,1871,1754972.364A0.0130.165%B++35.149%A+81A*N/A19214.5h9.4B*31.1B+
Pulsar LSW 1,1791,1737511.562C++0.8125.567%B+30.776%B*77.7AN/A20815.1h9.5B**37.1B++
Zenith VX-5AE 1,1821,1713473.375A+1.0032.183%B*34.5%A+122M++1.1B+2709.6h9.2B**28.7B*
NSX Tengu 1,1761,1714302.723A+0.3543.998%B**26.559%B*114.8M+N/A25210.2h8.3B**18.9B*
Thanatos VE70 1,1761,1718681.349B+1.0343.867%B+14.176%C74.1A**N/A18415.8h3.7B*8.4B*
VA39 Spectre 1,1771,1713793.09A0.7143.097%A++26.473%D--90.8SN/A22812.9h3.6A8.3A
NS-11A "Heatwave" 1,1811,1704172.806B*0.4333.726%A43.419%A*120.6M++1.1B2429.7h9A+26.7B**
NS-11A 1,1811,1704192.792B**0.4228.803%B*39.829%A**99.2M*N/A22011.8h8.8A++30.7B**
NSX-P Tanto 1,1771,1693433.408M1.0332.391%A36.27%A++104.4M**N/A23711.2h9.3A28.8B**
Artemis VX26 AE 1,1761,1693873.021B+0.6535.127%B**38.409%A118.1M++N/A2529.9h8.5B**24.2B*
MKV Suppressed 1,1771,1686021.94B**0.4431.224%B**26.884%A97.3M++N/A21712h9.9B*31.7B++
VE-H Maw AE 1,1741,1672923.997A1.6237.147%A++30.506%C**157.7M++N/A3347.4h8B**21.5B**
The Little Helper 1,1721,1662844.106A*1.7358.618%B**20.669%B++164.2SN/A3677.1h3.3A5.6B**
Equinox VE2 Burst 1,1741,1664192.783B++0.4129.451%B+41.338%A+113.2A**N/A23710.3h8.8A30B**
NSX-P Naginata 1,1721,1663023.861A++1.4930.642%A+36.793%B*124M++N/A3289.4h8.3A27B**
VX29 Polaris 1,1761,1657491.555C++0.8228.18%B*27.125%B+73.3B**N/A18715.9h9.8B*34.7B++
H-V45 1,1701,1653543.291B**0.9230.839%A33.734%A++137.1SN/A2948.5h8.4A++27.3A
Sirius SX12 1,1691,1645262.213B**0.1632.161%A+24.227%B**107.8SN/A27310.8h9.8A30.5B*
Serpent VE92 1,1791,1645512.113B**0.2630.011%A29.983%A++97.8M++1.3A**35711.9h9.2B**30.6B*
CAS30 Tank Buster 2,2081,1637661.518C*0.8653.217%B*1.032%C12.4B++11.1B*16593.8h46.1B+86.6B++
NSX Tomoe 1,1651,1635142.263B+0.1133.445%B*41.789%B+84.9A++N/A19113.7h10.1B**30.1B*
NS-44 Commissioner 1,1651,1635871.981B**0.3947.377%A27.515%B*115.1M++N/A28310.1h3B*6.2B**
Solstice SF 1,1711,1636161.888B**0.4930.189%A26.139%A+76M**N/A17615.3h8.7B+28.7B*
Flare VE6 1,1691,1626381.821B+0.5527.543%B*33.047%A73.1AN/A28715.9h8.4B*30.5B++
Force-Blade 1,1651,1602,1850.531U1.8431.368%C++22.931%A**16UN/A3572.7h2.3B7.4B+
Lasher X2 1,1721,1604592.527A**0.1547.224%M++3.19%C-105.5S1.1B26311h10.2A*21.6A
Pulsar C 1,1641,1606301.841B+0.5329.023%B*35.345%A*78.9A*N/A19714.7h8B**27.6B++
Artemis VX26 1,1621,1604912.363B*0.0134.28%A+26.207%B+93.5M+N/A31212.4h9.1B**26.6B**
NS-7 PDW 1,1701,1605612.068A++0.3132.984%A+25.862%A100.9M**N/A23911.5h10.2B**31B**
Eidolon VE33 1,1661,1595162.246B**0.1337.174%A++28.387%B+92M**N/A22112.6h5.3A14.1B**
Nyx VX31 1,1641,1594102.827B+0.4540.7%B**19.154%D--103.5A**N/A46211.2h4.1B*10.1B**
NS Baron G5AE 1,1611,1594692.471B**0.1058.376%B**14.927%C+119.5MN/A2869.7h3.3B**5.6C+
NS-357 Underboss 1,1551,1545662.039B**0.3442.894%B++28.856%B**85.5A+N/A25413.5h3.5B++8.1B*
Light PPA 1,1251,0501079.813B**7.4443.887%B+N/A125A**8.9A*4288.4h9.9B+22.7B+
NS Decimator 1,5141,0418371.244C**1.1356.618%C-3.939%A+47.5B*21.6B++30421.9h3.9B+6.8B+
Hornet Missiles 1,6471,0211496.852B4.4860.785%C+1.077%C--70.9C++43.5C*78814.4h7.1B+11.7B++
L100 Python AP 1,4579421158.191B*5.8252.608%C-1.062%D--46.2A+25.2A31120.4h4A7.7B*
Dual Photon Pods 1,289853968.885B+6.5159.672%B*1.055%C85.3C++43.6A*75310h17.3B++29B++
C-4 1,2648425441.548C++0.8324.066%CN/A66.3C33.2C**56212.7h1.1B*4.8B+
Antares LC 1,6008223672.24B0.1427.375%D1.095%D25.1B+23.8B**35132.7h73.9B+269.9B+
S12 Renegade 6806682422.76C+0.3840.833%C+5.689%C++81.5B**1.5C2178.2h2.3B**5.6B++
S1 9436085471.112B++1.2655.682%C+1.48%D-37.5B**20.7B**32216.2h5.1B*9.1B+
PS1-AV Suppressor 5735712162.644B+0.2732.009%B+38.179%A++89.2A+N/A1946.4h10.2B**32B*
C75 Viper 6344402418.333M++15.9658.871%A*N/A61.1A++26.9S3637.2h10.7B++18.1B**
Supernova PC 5293673211.469B**9.0963.631%A++N/A58.3M**25.7S2896.3h3A4.7A+
M40 Fury-F 4823522661.323C+1.0553.003%BN/A24.3C++9B+14314.5h9.5B17.8B+
NS "Heatwave" Decimator 4643401292.636B+0.2659.942%C1.471%C70.8A25.8B++3474.8h3B**5B++
Tank Mine 4752991691.769C0.6158.279%A++N/A65D-38.3D-6014.6h2.4D4.1A
Phaseshift VX-S 284284982.898C+0.5239.839%B+89.437%B**46.6B**N/A1366.1h1.7B*4.4B*
Lancer VS22 4452611911.366B*1.0153.666%D--1.916%C++27.5A++19.4B**2749.5h7B*13.1B++
NS-61 Emissary 246246942.617M0.2434.221%B**30.081%A*98.4M**N/A2702.5h10.2B+29.8B*
MANA Anti-Vehicle Turret 381242673.612B++1.2457.029%C4.545%B**2420C+1390C--7220200.1h3.3A*5.7A*
Skyguard 3362251317.308S14.9331.214%C**N/A44.1S21.8M*4105.1h45.9A++147.1A+
Auraxium Slasher 21921712,2600.018C--2.369.105%F16.59%B**0.6CN/A1350.6h2.2C++23.7D*
Rocklet Rifle 3931822470.737C++1.6448.418%C--N/A28.4C+33B++4506.4h27.4B*56.6B+
Blueshift VM5 163161423.833B++1.4624.936%A24.845%B++73.2MN/A2522.2h11.6A46.3B**
Proton II PPA 163150625B++22.6230.965%B**N/A75B++6.5A+1922h8.6B+27.8B*
Blueshift VM5 149148423.524B+1.1525.764%A25%B++67.3A*N/A2102.2h12.9B**50.2B*
LB00 Python AP 2161461113.273C++10.9046.99%D**N/A48.7C23.3B2883h3.6B++7.6C++
Proton II PPA-H 1501411112.818C++10.4441.06%B+N/A88.1C+5.6C+2511.6h8.2B+20.1B++
VE-LR Obelisk 143138304.6A++2.2236.244%B+41.304%B**60A2.2A**1682.3h4.6B**12.6B*
VE-S Canis 137137572.404B**0.0332.087%B*27.007%B++72.1B**N/A2701.9h9.4B++29.3B++
E540 Halberd 197133622.167A19.7953.433%B++N/A45.9A22.1B*3442.9h4A+7.6A
AP30 Shredder 257132255.28C+2.9039.156%B++N/A27.5C+26B+5154.8h153D**390.8D
Anti-Vehicle Grenade 1681321132N/A129.6251.579%C++N/A440B120C**37730.3h3.7B**7.2B*
NS-20 "Heatwave" Gorgon 138131383.447B**1.0736.183%B*32.061%A+59.5M+3.2A++1892.2h16C**44.2B++
NS-AM7 Archer 1841312860.458C+1.9234.006%T-11.45%D3.6D1.5D3636.1h16B+46.9C
L100 Python HEAT 171130526S23.6247.919%CN/A59.1A*18.6A+3492.2h4B**8.3B*
NS-20 "Heatwave" Gorgon 130129383.395B**1.0235.44%B++32.558%A+58.6M+N/A1792.2h15.9B44.8B++
Skorpios 130129462.804B*0.4331.279%B*37.209%A*92.1A*N/A4431.4h7.9A++25.2A
Soldier Soaker 118118402.95A++0.5734.473%C+31.356%A**98.3A+N/A5151.2h5B++14.4B+
Heartstring 1131131091.037C+1.3429.613%D14.159%D--25.1C+N/A614.5h2.9C*9.8C**
Aphelion VEX-4H 180112195.895C++3.5238.385%D-N/A40C+24.3C4522.8h38B*98.9B+
M12 Kobalt 118111427.75A+25.3717.329%C+14.414%D74C**4.7B+2681.5h11A+63.7B++
NS-44L Blackhand 107107571.877B++0.5041.204%C+36.449%C62.9A*N/A1851.7h3.3B*7.9B+
Frag Grenade 9796196N/A93.6244.746%C+N/A480C+5C--22960.2h3.9C+8.8C++
Saron HRB-H 17095224.318C+1.9469.29%A++2.105%B+39.6C++31.3B++4322.4h26.6C+38.4B+
NSX Daimyo 9393392.385C0.0141.163%C+93.548%C+54.7C++N/A1411.7h2B*4.8B+
L105 Zephyr 10088194.632C-2.2644.102%C*N/A67.7B++9.2C++2921.3h5.5B++12.5B+
Comet VM2 11681441.841B**0.5364.865%A*4.938%B28.9M++12.5S2282.8h17.8B*27.4B**
V10 8079126.583A+4.2136.316%D87.342%B**46.5B+N/A1491.7h1.7B**4.8B+
Eclipse VE3A 7676571.333C+1.0428.647%B+26.316%A40C++N/A1631.9h9.3B**32.5B*
Comet VM2 119762440.311D2.0662.171%A*5.263%B+23A*13S2293.3h18.6B+29.9B*
Hunter QCX 77751290.581C+1.7950.332%B+18.667%C--13.9C+N/A865.4h11.1C22.1C+
Hyena Missile Launcher 13670501.4C+0.9830.45%C-N/A19.4C+18.3B+4973.6h28.1B*92.1B+
Damascus Edge 68684,6790.015C--2.365.396%F-14.706%A0.5C-N/A1142.4h1.9B+34.9F--
NSX Masamune 10668800.85C+1.5358.519%C++N/A23.4C13.1C+3032.9h16.6C28.4C+
Corvus VA55 6766272.444A++0.0732.531%A++31.818%A82.5M++1.3A*3140.8h6.3A*19.5A+
MANA Anti-Personnel Turret 6663252.52N/A0.1424.688%UN/A630U30U2136400.1h14.7T*59.7T*
Photon A2A Missile Pods 875778.143B*5.7788.627%AN/A63.3B33.3C10090.9h7.2B++8.2B**
M12 Kobalt 5654318C++15.6221.17%B++24.074%A108B**4C++3600.5h14.5B*68.4B++
Spear Anti-Vehicle Phalanx Turret 9454413.5B**11.1268.768%A**5.556%B*67.5A++50M+10180.8h9.1C++13.2B*
M60-G Bulldog 5753413.25A*10.8738.204%C++N/A66.3A+5C--2370.8h4.1B**10.7B*
Chaos 5353311.71C*0.6754.908%C*18.868%B++75.7B**N/A2210.7h3.4B**6.2B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret198781.2h
Motion Spotter314,4333.1h
Nanite Healing Grenade01510h
Nano-Armor Kit561786,33797.5h
Nanite Revive Grenade04740.1h
Medical Applicator356270,30516.1h
Spawn Beacon1683,1054.4h
Welding Device02230h
Deconstruction Tool21,4630.1h
Ammunition Package433,1412.2h
Beamer V52100.4h
Anti-Infantry MANA Turret61510.3h
Medical Kit2,14813,43342.5h
WLT-Howler Mining Laser55,2222h
Nano-Repair Grenade0700h
Snowman Soldier91290.2h
Recon Detection Device111,3431.6h
Shield Recharging Field3910h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.41s
Server spent 2.11s on queries, 1.71s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.