Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 17 (18,908)players online:
Aeflic (48)  KrypTheBear (7)  zer0367 (5)  atypick (4)  kingmotu (3)  IceCo1dKi11er (3) 70
stats.dasanfall.com
Sweetheart SadRyal[CN88] SadRyal
VS BR 151

KDR: 2.39

Score: 53.3m

Last Seen: Jun 20th, 2019 12:22 PM
- OFFLINE - 102.9 hour(s)

Battle Rank 120 (151 total) - Vanu Sovereignty on Connery - Outfit Leader of PRC6[CN88] PRC6
VS outfit on Connery

Members: 8
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Saron Laser Cannon Orion VS54 Maelstrom Turbo Laser Lumine Edge C150 Dalton Deimos VA29 NS-15M AE Betelgeuse 54-A
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SadRyal



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,233,835 MLG Score: 2585
Fun Score: N/A
Cheeseburgers Flipped: 96TIME WITH MEDKIT: 2.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.961%33.655%100851115954,7172.024460.365

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.297%1.88A++1.964A++-0.481DHEAD ++ (~18.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.643B+8.20.427B19.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.885%0.435%5765120514,015237388955.90354158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.624%-1D---1.067D*0.525

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
161.2-0C+450.151C++116.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.457%1.076%367412063,997215321181.85562189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.973%1.508A+-0.966D---0.317

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.841B*3.50.724B++2.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.095%1.072%351712034,105168332792.43765125%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.156%0.45B-0.839D-2.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.10.847B*7.40.812B++10.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.53%71.63%351712036,2461919203.25482

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.967%1.13B**0.292C*-0.701

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.522B+20.368C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.744%14.765%351512055,5402674192.07103

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.196%0.933B*0.034C+0.072

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.64B+2.50.484B+2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRC6[CN88] PRC6
VS outfit on Connery

Members: 8
53.3m231.8%490 (29.4k)435 (26.1k)2.38963119,09249,8372.6753151 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1210750824.553%23.463%57602:2768

6% Combat Medic44% Engineer24% Heavy Assault16% Infiltrator9% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2016 4:05 PMMay 14th, 2017 8:52 AMJun 22nd, 2019 11:03 PM (2d) (PST)Jun 20th, 2019 8:59 AM (4d) (PST)Jun 20th, 2019 8:22 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1002218790.9730.4070.2282.6340.1642585

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
66,02113,24052,7815824141581026,095

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2041h/85d 14,237 27,943 34,348 322.5k 1,429 4,283 20,025 134.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
M+
Kills:3,186
Deaths:1,471
KDR:2.166
Accuracy:27.400% A
HSR:45.041% M+
NS-15M AE
B**
Kills:1,803
Deaths:730
KDR:2.470
Accuracy:29.236% B++
HSR:37.216% B**
Betelgeuse 54-A
A+
Kills:1,791
Deaths:672
KDR:2.665
Accuracy:28.369% B+
HSR:42.937% A+
NSX Naginata
A+
Kills:1,595
Deaths:615
KDR:2.594
Accuracy:26.381% B*
HSR:39.436% A+
SVA-88
A*
Kills:1,348
Deaths:631
KDR:2.136
Accuracy:27.968% B*
HSR:41.617% A*
NS-15 Gallows
B**
Kills:1,343
Deaths:518
KDR:2.593
Accuracy:29.456% C*
HSR:40.357% B**
NS-15M1
A**
Kills:1,288
Deaths:467
KDR:2.758
Accuracy:29.209% A
HSR:40.450% A**
VE-H Maw
A
Kills:1,233
Deaths:330
KDR:3.736
Accuracy:29.517% B++
HSR:37.713% A
Ursa
B**
Kills:1,211
Deaths:848
KDR:1.428
Accuracy:28.237% B**
HSR:31.544% B**
Pulsar LSW
B*
Kills:1,173
Deaths:751
KDR:1.562
Accuracy:25.567% B+
HSR:30.776% B*
VX29 Polaris
B*
Kills:1,169
Deaths:750
KDR:1.559
Accuracy:28.191% B*
HSR:27.032% B+
Flare VE6
A
Kills:1,168
Deaths:643
KDR:1.816
Accuracy:27.555% B*
HSR:33.048% A
VE-H Maw AE
A++
Kills:1,167
Deaths:292
KDR:3.997
Accuracy:37.147% A++
HSR:30.506% C*
NSX-P Naginata
A++
Kills:1,166
Deaths:302
KDR:3.861
Accuracy:30.642% A++
HSR:36.793% B**
Kills:20,641
Deaths (as Heavy Assault):9,020
Deaths (to Heavy Assaults):16,510
KDR:2.28836
Kill Difference:11,621
Playtime:496.139 hours
Usage:24%
Score:12.136m
Score/min:408
Accuracy (listed only):28.920%
HSR (listed only):36.747%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B++
Kills:1,854
Deaths:919
KDR:2.017
Accuracy:69.484% B++
HSR:13.053% D
Pandora VX25
B*
Kills:1,262
Deaths:471
KDR:2.679
Accuracy:49.338% B*
HSR:16.957% B+
NS-11C
A*
Kills:1,204
Deaths:545
KDR:2.209
Accuracy:32.070% A++
HSR:31.977% A*
Phobos VX86
B+
Kills:1,199
Deaths:759
KDR:1.580
Accuracy:63.583% B+
HSR:15.513% C+
NS Baron G5
C+
Kills:1,191
Deaths:677
KDR:1.759
Accuracy:42.396% C+
HSR:14.274% C+
Solstice VE3
A*
Kills:1,185
Deaths:802
KDR:1.478
Accuracy:27.204% B*
HSR:32.827% A*
NSX Tanto
A+
Kills:1,175
Deaths:497
KDR:2.364
Accuracy:30.165% B++
HSR:35.149% A+
Thanatos VE70
B+
Kills:1,171
Deaths:868
KDR:1.349
Accuracy:43.867% B+
HSR:14.176% C
Zenith VX-5AE
A+
Kills:1,171
Deaths:347
KDR:3.375
Accuracy:32.183% B*
HSR:34.500% A+
NSX-P Tanto
A+
Kills:1,169
Deaths:343
KDR:3.408
Accuracy:32.391% A
HSR:36.270% A+
The Little Helper
B**
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:58.618% B**
HSR:20.669% B*
Serpent VE92
A++
Kills:1,164
Deaths:551
KDR:2.113
Accuracy:30.011% A
HSR:29.983% A++
Solstice SF
A+
Kills:1,163
Deaths:616
KDR:1.888
Accuracy:30.189% A
HSR:26.139% A+
Pulsar C
A*
Kills:1,160
Deaths:630
KDR:1.841
Accuracy:29.023% B*
HSR:35.345% A*
Eidolon VE33
A+
Kills:1,159
Deaths:516
KDR:2.246
Accuracy:37.174% A+
HSR:28.387% B
NS Baron G5AE
B**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:58.376% B**
HSR:14.927% C+
VE-LR Obelisk
A
Kills:216
Deaths:44
KDR:4.909
Accuracy:35.963% B++
HSR:43.519% A
Eclipse VE3A
B++
Kills:89
Deaths:64
KDR:1.391
Accuracy:27.678% C*
HSR:23.596% B++
Chaos
B++
Kills:54
Deaths:32
KDR:1.688
Accuracy:54.849% C*
HSR:18.519% B++
Kills:19,911
Deaths (as Engineer):9,434
Deaths (to Engineers):9,911
KDR:2.11056
Kill Difference:10,477
Playtime:891.127 hours
Usage:44%
Score:25.272m
Score/min:473
Accuracy (listed only):41.293%
HSR (listed only):25.567%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
B++
Kills:1,854
Deaths:919
KDR:2.017
Accuracy:69.484% B++
HSR:13.053% D
Pandora VX25
B*
Kills:1,262
Deaths:471
KDR:2.679
Accuracy:49.338% B*
HSR:16.957% B+
NS-11C
A*
Kills:1,204
Deaths:545
KDR:2.209
Accuracy:32.070% A++
HSR:31.977% A*
Phobos VX86
B+
Kills:1,199
Deaths:759
KDR:1.580
Accuracy:63.583% B+
HSR:15.513% C+
NS Baron G5
C+
Kills:1,191
Deaths:677
KDR:1.759
Accuracy:42.396% C+
HSR:14.274% C+
Solstice VE3
A*
Kills:1,185
Deaths:802
KDR:1.478
Accuracy:27.204% B*
HSR:32.827% A*
Eridani SX5
A++
Kills:1,182
Deaths:545
KDR:2.169
Accuracy:35.223% A++
HSR:23.858% B+
NSX Tanto
A+
Kills:1,175
Deaths:497
KDR:2.364
Accuracy:30.165% B++
HSR:35.149% A+
Thanatos VE70
B+
Kills:1,171
Deaths:868
KDR:1.349
Accuracy:43.867% B+
HSR:14.176% C
NSX Tengu
B**
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:43.998% B**
HSR:26.559% B*
Zenith VX-5AE
A+
Kills:1,171
Deaths:347
KDR:3.375
Accuracy:32.183% B*
HSR:34.500% A+
NSX-P Tanto
A+
Kills:1,169
Deaths:343
KDR:3.408
Accuracy:32.391% A
HSR:36.270% A+
MKV Suppressed
A
Kills:1,168
Deaths:602
KDR:1.940
Accuracy:31.224% B**
HSR:26.884% A
The Little Helper
B**
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:58.618% B**
HSR:20.669% B*
Sirius SX12
A+
Kills:1,165
Deaths:526
KDR:2.215
Accuracy:32.161% A+
HSR:24.206% B**
Serpent VE92
A++
Kills:1,164
Deaths:551
KDR:2.113
Accuracy:30.011% A
HSR:29.983% A++
Solstice SF
A+
Kills:1,163
Deaths:616
KDR:1.888
Accuracy:30.189% A
HSR:26.139% A+
NS-7 PDW
A+
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:32.984% A+
HSR:25.862% A
Pulsar C
A*
Kills:1,160
Deaths:630
KDR:1.841
Accuracy:29.023% B*
HSR:35.345% A*
NS Baron G5AE
B**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:58.376% B**
HSR:14.927% C+
PS1-AV Suppressor
A*
Kills:571
Deaths:216
KDR:2.644
Accuracy:32.009% B+
HSR:38.179% A*
VE-S Canis
B**
Kills:255
Deaths:95
KDR:2.684
Accuracy:32.951% B**
HSR:29.020% B**
Skorpios
A*
Kills:129
Deaths:46
KDR:2.804
Accuracy:31.279% B**
HSR:37.209% A*
Eclipse VE3A
B++
Kills:89
Deaths:64
KDR:1.391
Accuracy:27.678% C*
HSR:23.596% B++
Chaos
B++
Kills:54
Deaths:32
KDR:1.688
Accuracy:54.849% C*
HSR:18.519% B++
Kills:25,337
Deaths (as Light Assault):11,895
Deaths (to Light Assaults):7,664
KDR:2.13005
Kill Difference:13,442
Playtime:187.978 hours
Usage:9%
Score:4.653m
Score/min:413
Accuracy (listed only):39.330%
HSR (listed only):25.826%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B++
Kills:1,854
Deaths:919
KDR:2.017
Accuracy:69.484% B++
HSR:13.053% D
Pandora VX25
B*
Kills:1,262
Deaths:471
KDR:2.679
Accuracy:49.338% B*
HSR:16.957% B+
Pulsar VS1
M*
Kills:1,247
Deaths:545
KDR:2.288
Accuracy:30.749% A+
HSR:44.427% M*
Equinox VE2
M
Kills:1,232
Deaths:517
KDR:2.383
Accuracy:28.748% B+
HSR:40.747% M
Phobos VX86
B+
Kills:1,199
Deaths:759
KDR:1.580
Accuracy:63.583% B+
HSR:15.513% C+
NS Baron G5
C+
Kills:1,191
Deaths:677
KDR:1.759
Accuracy:42.396% C+
HSR:14.274% C+
Eridani SX5
A++
Kills:1,182
Deaths:545
KDR:2.169
Accuracy:35.223% A++
HSR:23.858% B+
NSX Yumi
B++
Kills:1,177
Deaths:570
KDR:2.065
Accuracy:29.931% B++
HSR:29.822% B+
Thanatos VE70
B+
Kills:1,171
Deaths:868
KDR:1.349
Accuracy:43.867% B+
HSR:14.176% C
NSX Tengu
B**
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:43.998% B**
HSR:26.559% B*
NS-11A "Heatwave"
A*
Kills:1,170
Deaths:417
KDR:2.806
Accuracy:33.726% A
HSR:43.419% A*
NS-11A
A**
Kills:1,170
Deaths:419
KDR:2.792
Accuracy:28.803% B*
HSR:39.829% A**
MKV Suppressed
A
Kills:1,168
Deaths:602
KDR:1.940
Accuracy:31.224% B**
HSR:26.884% A
Equinox VE2 Burst
A+
Kills:1,166
Deaths:419
KDR:2.783
Accuracy:29.451% B+
HSR:41.338% A+
The Little Helper
B**
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:58.618% B**
HSR:20.669% B*
H-V45
A++
Kills:1,165
Deaths:354
KDR:3.291
Accuracy:30.839% A
HSR:33.734% A++
Sirius SX12
A+
Kills:1,165
Deaths:526
KDR:2.215
Accuracy:32.161% A+
HSR:24.206% B**
NS-7 PDW
A+
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:32.984% A+
HSR:25.862% A
NS Baron G5AE
B**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:58.376% B**
HSR:14.927% C+
PS1-AV Suppressor
A*
Kills:571
Deaths:216
KDR:2.644
Accuracy:32.009% B+
HSR:38.179% A*
VE-S Canis
B**
Kills:255
Deaths:95
KDR:2.684
Accuracy:32.951% B**
HSR:29.020% B**
Skorpios
A*
Kills:129
Deaths:46
KDR:2.804
Accuracy:31.279% B**
HSR:37.209% A*
Corvus VA55
A++
Kills:117
Deaths:44
KDR:2.659
Accuracy:34.021% A++
HSR:28.205% B++
Chaos
B++
Kills:54
Deaths:32
KDR:1.688
Accuracy:54.849% C*
HSR:18.519% B++
Kills:24,301
Deaths (as Combat Medic):10,785
Deaths (to Combat Medics):4,188
KDR:2.25322
Kill Difference:13,516
Playtime:120.526 hours
Usage:6%
Score:3.009m
Score/min:416
Accuracy (listed only):39.942%
HSR (listed only):27.558%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:1,694
Deaths:708
KDR:2.393
Accuracy:42.776% B+
HSR:79.988% B**
Parallax VX3
B++
Kills:1,433
Deaths:493
KDR:2.907
Accuracy:44.018% B++
HSR:82.205% B+
XM98
B++
Kills:1,391
Deaths:576
KDR:2.415
Accuracy:41.339% B+
HSR:81.380% B++
NS-44P Commissioner
C+
Kills:1,301
Deaths:1,352
KDR:0.962
Accuracy:39.224% C+
HSR:18.678% D
Phantom VA23
A
Kills:1,185
Deaths:465
KDR:2.548
Accuracy:43.104% A
HSR:20.506% D--
Eridani SX5
A++
Kills:1,182
Deaths:545
KDR:2.169
Accuracy:35.223% A++
HSR:23.858% B+
Spiker
A*
Kills:1,181
Deaths:635
KDR:1.860
Accuracy:33.881% B+
HSR:37.849% A*
NS-30 Vandal
A
Kills:1,177
Deaths:545
KDR:2.160
Accuracy:41.177% A
HSR:19.371% D-
NSX Tengu
B**
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:43.998% B**
HSR:26.559% B*
VA39 Spectre
A++
Kills:1,171
Deaths:379
KDR:3.090
Accuracy:43.097% A++
HSR:26.473% D--
Artemis VX26 AE
B**
Kills:1,169
Deaths:387
KDR:3.021
Accuracy:35.127% B**
HSR:38.409% B**
NS-44 Commissioner
A
Kills:1,169
Deaths:590
KDR:1.981
Accuracy:47.426% A
HSR:27.545% B*
MKV Suppressed
A
Kills:1,168
Deaths:602
KDR:1.940
Accuracy:31.224% B**
HSR:26.884% A
Sirius SX12
A+
Kills:1,165
Deaths:526
KDR:2.215
Accuracy:32.161% A+
HSR:24.206% B**
NS-61 Emissary
A*
Kills:1,165
Deaths:420
KDR:2.774
Accuracy:37.041% A+
HSR:28.069% A*
NSX Tomoe
B*
Kills:1,163
Deaths:514
KDR:2.263
Accuracy:33.445% B*
HSR:41.789% B+
Artemis VX26
A+
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:34.280% A+
HSR:26.207% B+
NS-7 PDW
A+
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:32.984% A+
HSR:25.862% A
Nyx VX31
B**
Kills:1,159
Deaths:410
KDR:2.827
Accuracy:40.700% B**
HSR:19.154% D--
NS-357 Underboss
B**
Kills:1,154
Deaths:566
KDR:2.039
Accuracy:42.894% B*
HSR:28.856% B**
PS1-AV Suppressor
A*
Kills:571
Deaths:216
KDR:2.644
Accuracy:32.009% B+
HSR:38.179% A*
NS-44L Blackhand
B
Kills:311
Deaths:116
KDR:2.681
Accuracy:44.526% B
HSR:34.405% D
NS-45 Pilot
A
Kills:310
Deaths:96
KDR:3.229
Accuracy:39.957% A
HSR:28.710% B
Phaseshift VX-S
B**
Kills:287
Deaths:99
KDR:2.899
Accuracy:38.796% B+
HSR:89.199% B**
VE-S Canis
B**
Kills:255
Deaths:95
KDR:2.684
Accuracy:32.951% B**
HSR:29.020% B**
V10
A
Kills:177
Deaths:24
KDR:7.375
Accuracy:39.522% C+
HSR:88.136% A
NS-AM7 Archer
D
Kills:139
Deaths:290
KDR:0.479
Accuracy:34.320% T-
HSR:12.230% D
Beamer VS3
B++
Kills:132
Deaths:136
KDR:0.971
Accuracy:2.516% T*
HSR:28.030% B++
Skorpios
A*
Kills:129
Deaths:46
KDR:2.804
Accuracy:31.279% B**
HSR:37.209% A*
Soldier Soaker
A**
Kills:118
Deaths:40
KDR:2.950
Accuracy:34.473% C+
HSR:31.356% A**
NSX Daimyo
C+
Kills:93
Deaths:40
KDR:2.325
Accuracy:40.685% C+
HSR:93.548% C+
Kills:27,040
Deaths (as Infiltrator):12,393
Deaths (to Infiltrators):5,995
KDR:2.18188
Kill Difference:14,647
Playtime:328.109 hours
Usage:16%
Score:7.825m
Score/min:398
Accuracy (listed only):36.973%
HSR (listed only):39.157%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:166
Deaths:44
KDR:3.773
Accuracy:25.104% A
HSR:25.301% B*
Blueshift VM5
A
Kills:157
Deaths:44
KDR:3.568
Accuracy:26.080% A
HSR:26.752% B**
NS-20 "Heatwave" Gorgon
A+
Kills:132
Deaths:40
KDR:3.300
Accuracy:36.184% B**
HSR:31.818% A+
NS-20 "Heatwave" Gorgon
A++
Kills:130
Deaths:40
KDR:3.250
Accuracy:35.518% B*
HSR:32.308% A++
Comet VM2
A*
Kills:81
Deaths:44
KDR:1.841
Accuracy:64.865% A*
HSR:4.938% C**
Comet VM2
A*
Kills:76
Deaths:244
KDR:0.311
Accuracy:62.171% A*
HSR:5.263% B+
Kills:742
Deaths (as MAX Suit):228
Deaths (to MAX Suits):1,705
KDR:3.25439
Kill Difference:514
Playtime:11.964 hours
Usage:1%
Score:0.363m
Score/min:505
Accuracy (listed only):41.653%
HSR (listed only):21.063%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A*
Kills:7,817
V. Kills:5,168 151%
Deaths:1,958
KDR:3.992
Accuracy:25.797% D--
KPH:36.500 A*
VKPH:24.100 A*
Maelstrom Turbo Laser
A*
Kills:3,046
V. Kills:2,122 143%
Deaths:716
KDR:4.254
Accuracy:27.023% D
KPH:38.800 A++
VKPH:27.100 A*
Light PPA
M
Kills:1,105
V. Kills:82 N/A
Deaths:112
KDR:9.866
Accuracy:43.973% B+
KPH:125 A**
VKPH:9.300 M
Hornet Missiles
C*
Kills:1,032
V. Kills:632 163%
Deaths:149
KDR:6.926
Accuracy:60.768% C+
KPH:71.600 C++
VKPH:43.900 C*
Dual Photon Pods
A*
Kills:853
V. Kills:436 195%
Deaths:96
KDR:8.885
Accuracy:59.672% B*
KPH:85.500 C*
VKPH:43.700 A*
Antares LC
A
Kills:822
V. Kills:778 106%
Deaths:367
KDR:2.240
Accuracy:27.375% D
KPH:25.100 B+
VKPH:23.800 A
Photon A2A Missile Pods
B**
Kills:57
V. Kills:30 184%
Deaths:8
KDR:7.125
Accuracy:86.008% B**
KPH:58.900 C*
VKPH:31 C-
Kills:14,732 (12,790 + 0)
Deaths:3,406
KDR:4.325
VKDR:2.715
Vehicle Kills:9,248
Kill Difference:11,326
Playtime:359.609 hours
Usage:18%
Score:8.726m
Score/min:404
Piloting Accuracy:27.375%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:2,095
V. Kills:1,909 110%
Deaths:606
KDR:3.457
Accuracy:24.422% D**
KPH:40.500 B
VKPH:36.900 B*
CAS30 Tank Buster
B*
Kills:1,194
V. Kills:1,056 113%
Deaths:775
KDR:1.541
Accuracy:53.264% B*
KPH:12.500 B*
VKPH:11.100 B*
AP30 Shredder
B+
Kills:132
V. Kills:125 105%
Deaths:25
KDR:5.280
Accuracy:39.156% B++
KPH:27.600 C+
VKPH:26.100 B+
L105 Zephyr
B**
Kills:104
V. Kills:20 N/A
Deaths:19
KDR:5.474
Accuracy:43.343% C++
KPH:76.400 B**
VKPH:14.700 B**
Kills:3,525 (1,194 + 2,331)
Deaths:1,425
KDR:2.474
VKDR:2.182
Vehicle Kills:3,110
Kill Difference:2,100
Playtime:153.191 hours
Usage:8%
Score:2.625m
Score/min:286
Piloting Accuracy:53.264%
Gunner Accuracy:43.343%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,180
V. Kills:184 N/A
Deaths:44
KDR:26.818
Accuracy:51.536% C**
KPH:98.400 A*
VKPH:15.400 A*
L100 Python AP
A
Kills:942
V. Kills:515 183%
Deaths:115
KDR:8.191
Accuracy:52.608% C-
KPH:46.300 A
VKPH:25.300 A
C75 Viper
S
Kills:451
V. Kills:198 227%
Deaths:24
KDR:18.792
Accuracy:59.056% A*
KPH:62.100 A++
VKPH:27.300 S
Skyguard
S
Kills:225
V. Kills:111 201%
Deaths:13
KDR:17.308
Accuracy:31.214% C**
KPH:44.500 S
VKPH:21.900 M*
LB00 Python AP
B+
Kills:187
V. Kills:87 213%
Deaths:12
KDR:15.583
Accuracy:50% D--
KPH:53.600 C+
VKPH:24.900 B+
L100 Python HEAT
A*
Kills:130
V. Kills:41 310%
Deaths:5
KDR:26
Accuracy:47.919% C
KPH:59.500 A*
VKPH:18.800 A+
Kills:3,115 (3,115 + 0)
Deaths:213
KDR:14.624
VKDR:5.333
Vehicle Kills:1,136
Kill Difference:2,902
Playtime:50.348 hours
Usage:2%
Score:1.085m
Score/min:359
Driving Accuracy:47.919%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A
Kills:1,508
V. Kills:902 167%
Deaths:215
KDR:7.014
Accuracy:60.599% B*
KPH:35.900 B**
VKPH:21.500 A
Saron HRB
S
Kills:1,505
V. Kills:953 158%
Deaths:94
KDR:16.011
Accuracy:62.231% A*
KPH:71.900 S
VKPH:45.500 M**
Supernova PC
S
Kills:367
V. Kills:162 225%
Deaths:32
KDR:11.469
Accuracy:63.631% A++
KPH:58.300 M*
VKPH:25.700 S
Proton II PPA
A+
Kills:150
V. Kills:13 N/A
Deaths:6
KDR:25
Accuracy:30.965% B**
KPH:76.200 B++
VKPH:6.600 A+
E540 Halberd
A
Kills:133
V. Kills:64 205%
Deaths:6
KDR:22.167
Accuracy:53.433% B++
KPH:45.900 A
VKPH:22.100 B*
Kills:3,663 (1,875 + 1,788)
Deaths:353
KDR:10.377
VKDR:5.932
Vehicle Kills:2,094
Kill Difference:3,310
Playtime:74.149 hours
Usage:4%
Score:1.683m
Score/min:378
Driving Accuracy:63.631%
Gunner Accuracy:53.433%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:141
V. Kills:9 N/A
Deaths:11
KDR:12.818
Accuracy:41.060% B+
KPH:89.800 C+
VKPH:5.700 C+
Aphelion VEX-4H
C+
Kills:113
V. Kills:68 164%
Deaths:19
KDR:5.947
Accuracy:38.387% D-
KPH:40.700 C+
VKPH:24.500 C
Saron HRB-H
B*
Kills:95
V. Kills:75 125%
Deaths:22
KDR:4.318
Accuracy:69.290% A++
KPH:40.400 C*
VKPH:31.900 B*
Kills:349 (0 + 349)
Deaths:52
KDR:6.712
VKDR:2.923
Vehicle Kills:152
Kill Difference:297
Playtime:6.698 hours
Usage:0%
Score:0.161m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:69.290%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:111
V. Kills:7 N/A
Deaths:4
KDR:27.750
Accuracy:17.329% C+
KPH:74 C*
VKPH:4.700 B+
M12 Kobalt
B**
Kills:54
V. Kills:2 N/A
Deaths:3
KDR:18
Accuracy:21.170% B++
KPH:106.800 B**
VKPH:4 C**
M60-G Bulldog
A
Kills:53
V. Kills:4 N/A
Deaths:4
KDR:13.250
Accuracy:38.204% C++
KPH:64.600 A
VKPH:4.900 C--
Kills:218 (0 + 218)
Deaths:11
KDR:19.818
VKDR:1.182
Vehicle Kills:13
Kill Difference:207
Playtime:2.828 hours
Usage:0%
Score:0.047m
Score/min:276
Driving Accuracy:N/A%
Gunner Accuracy:38.204%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:669
V. Kills:12 N/A
Deaths:243
KDR:2.753
Accuracy:40.695% C+
KPH:80.700 B*
VKPH:1.400 C-
M40 Fury-F
B+
Kills:353
V. Kills:130 269%
Deaths:268
KDR:1.317
Accuracy:52.901% B
KPH:24.200 C++
VKPH:8.900 B+
Kills:1,022 (1,022 + 0)
Deaths:511
KDR:2
VKDR:0.278
Vehicle Kills:142
Kill Difference:511
Playtime:22.883 hours
Usage:1%
Score:0.231m
Score/min:168
Driving Accuracy:52.901%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 12,9857,8171,9583.992B++1.6025.797%D--N/A36.5A*24.1A*356214.3h53.2B**206.1B*
Orion VS54 3,2033,1861,4712.166B+0.2227.4%A45.041%M+77.3A++N/A24841.2h8.9A32.4B+
Maelstrom Turbo Laser 5,1683,0467164.254B*1.8627.023%DN/A38.9A++27.1A*43278.4h44B**162.9B*
Lumine Edge 2,4582,4508,0680.304B*2.0923.976%C20.531%B++9.9BN/A23248.5h1.1B++4.7B
C150 Dalton 4,0042,0956063.457C1.0724.422%D**N/A40.5B36.9B*48451.7h3.2B++13.1C+
Deimos VA29 1,8621,8549192.017B++0.3769.484%B++13.053%D100.2A*N/A24918.5h1.7A2.5B++
NS-15M AE 1,8151,8037302.47C*0.0829.236%B++37.216%B**91.1B**N/A20919.8h8.9B**30.6B++
Betelgeuse 54-A 1,8071,7916722.665C+0.2828.369%B+42.937%A+86.5B+N/A26420.7h8.9B**31.4B*
Ghost 1,6951,6947082.393C+0.0042.776%B+79.988%B**75A+N/A19222.6h1.6A3.7B*
NSX Naginata 1,6021,5956152.593B**0.2026.381%B*39.436%A+85.3A+N/A22718.7h8.4B**31.9B*
Supernova FPC 2,4101,5082157.014C*4.6260.599%B*1.724%C-35.9B**21.5A34142h4.1B*6.7B**
Saron HRB 2,4581,5059416.011A*13.6262.231%A*N/A72S45.6M**50120.9h11.6A++18.7A++
Parallax VX3 1,4351,4334932.907C+0.5244.018%B++82.205%B+72MN/A22619.9h1.6B**3.6B*
XM98 1,4011,3915762.415C*0.0341.339%B+81.38%B++64.4A**N/A14621.6h1.7A4.2B**
SVA-88 1,3531,3486312.136C++0.2527.968%B*41.617%A*79.8AN/A22016.9h9.3B**33.4B++
NS-15 Gallows 1,3491,3435182.593C+0.2029.456%C*40.357%B**97.3B**N/A22713.8h8.9B**30.1B++
NS-44P Commissioner 1,3111,3011,3520.962C+1.4339.224%C+18.678%D55.8C++N/A14323.3h3.1B+7.9B+
NS-15M1 1,3001,2884672.758B**0.3729.209%A40.45%A**99.1A*N/A24213h8.8A30.2B*
Pandora VX25 1,2641,2624712.679A++0.2949.338%B*16.957%B+121.3M*N/A31710.4h3.2B**6.4B*
Pulsar VS1 1,2581,2475452.288A+0.1030.749%A+44.427%M*89.1M**N/A26914h9.4A++30.5B**
VE-H Maw 1,2401,2333303.736A++1.3529.517%B++37.713%A117.4A*N/A26710.5h7.6B**25.9B*
Equinox VE2 1,2401,2325172.383B**0.0128.748%B+40.747%M88M+N/A18714h9.2A32B*
Ursa 1,2181,2118481.428C++0.9628.237%B**31.544%B**63.1B**N/A16419.2h8.9B*31.4B++
NS-11C 1,2141,2045452.209A0.1832.07%A++31.977%A*93.3M*N/A25612.9h9.3A29.1B**
Phobos VX86 1,2031,1997591.58C*0.8163.583%B+15.513%C+88.2A++N/A19213.6h1.8B**2.9B++
CAS30 Tank Buster 2,2501,1947751.541C*0.8553.264%B*1.089%C12.5B*11.1B*16695.4h45.7B+85.7B++
NS Baron G5 1,2011,1916771.759B*0.6342.396%C+14.274%C+72.6A++N/A17316.4h3.6B*8.5C+
Phantom VA23 1,1901,1854652.548B+0.1643.104%A20.506%D--93.3A**N/A23712.7h3.6B**8.3B*
Solstice VE3 1,1971,1858021.478B**0.9127.204%B*32.827%A*39.6B**N/A14229.9h10.1B**37.2B+
Eridani SX5 1,1851,1825452.169B**0.2235.223%A++23.858%B+97.7A**N/A23412.1h9B**25.6B*
Spiker 1,1861,1816351.86B*0.5333.881%B+37.849%A*63.5B**N/A14218.6h6.4B++19B*
NS Victory 1,1811,1819,1290.129A++2.2631.726%C++13.463%B5.7C+N/A9206.3h1.3B**4.1B**
L100 Python HESH 1,3641,1804426.818A24.4351.536%C**N/A98.3A*15.3A*42612h2.4B**4.6B*
NS-30 Vandal 1,1861,1775452.16C*0.2341.177%A19.371%D-90.5A*N/A38113h4.4B**10.6B**
NSX Yumi 1,1871,1775702.065B+0.3229.931%B++29.822%B+79A++N/A16714.9h8.8B**29.4B*
Lasher X2 1,1901,1764622.545A*0.1647.27%M+3.146%C-105.9M**1.3B+26411.1h10.2A*21.6A
NSX Tanto 1,1871,1754972.364A0.0330.165%B++35.149%A+81A++N/A19214.5h9.4B*31.1B+
Pulsar LSW 1,1791,1737511.562C++0.8325.567%B+30.776%B*77.2AN/A20915.2h9.5B**37.1B++
Thanatos VE70 1,1761,1718681.349B+1.0443.867%B+14.176%C74.1A**N/A18415.8h3.7B*8.4B++
NSX Tengu 1,1761,1714302.723A+0.3343.998%B**26.559%B*114.8MN/A25210.2h8.3B**18.9B*
VA39 Spectre 1,1771,1713793.09A0.7043.097%A++26.473%D--90.8SN/A22912.9h3.6A8.3A
Zenith VX-5AE 1,1821,1713473.375A++0.9932.183%B*34.5%A+122M*1.1B+2709.6h9.2B**28.7B*
NS-11A "Heatwave" 1,1811,1704172.806B*0.4233.726%A43.419%A*120.6M+1.1B2429.7h9A+26.7B**
NS-11A 1,1811,1704192.792B**0.4028.803%B*39.829%A**99.2M*N/A22211.8h8.8A++30.7B**
NSX-P Tanto 1,1771,1693433.408M1.0232.391%A36.27%A+104.4M**N/A23811.2h9.3A28.8B**
Artemis VX26 AE 1,1761,1693873.021B+0.6335.127%B**38.409%B**118.1M+N/A2529.9h8.5B**24.2B*
NS-44 Commissioner 1,1711,1695901.981B**0.4147.426%A27.545%B*114.6M++N/A28410.2h3B*6.2B**
VX29 Polaris 1,1801,1697501.559C++0.8328.191%B*27.032%B+73.5AN/A18815.9h9.8B*34.7B++
MKV Suppressed 1,1771,1686021.94B**0.4531.224%B**26.884%A97.3M++N/A21712h9.9B**31.7B++
Flare VE6 1,1751,1686431.816B+0.5727.555%B*33.048%A73B**N/A28816h8.4B*30.5B++
VE-H Maw AE 1,1741,1672923.997B**1.6137.147%A++30.506%C*157.7M++N/A3347.4h8B**21.5B**
Force-Blade 1,1721,1672,3180.503U1.8931.339%C++22.879%A*15.3UN/A3476.5h2.3B7.4C**
Equinox VE2 Burst 1,1741,1664192.783B+0.3929.451%B+41.338%A+113.2A**N/A23710.3h8.8A30B*
The Little Helper 1,1721,1662844.106A*1.7258.618%B**20.669%B*164.2SN/A3677.1h3.3A5.6B**
NSX-P Naginata 1,1721,1663023.861A++1.4730.642%A++36.793%B**124M+N/A3309.4h8.3A27B**
H-V45 1,1701,1653543.291B**0.9030.839%A33.734%A++135.5SN/A2968.6h8.4A++27.3A
Sirius SX12 1,1701,1655262.215B**0.1732.161%A+24.206%B**106.9M**N/A27410.9h9.8A30.5B*
NS-61 Emissary 1,1701,1654202.774M0.3837.041%A+28.069%A*143.8SN/A5208.1h9.7B++26.2B**
Serpent VE92 1,1791,1645512.113B**0.2830.011%A29.983%A++97.8M++1.3A*35911.9h9.2B**30.6B*
NSX Tomoe 1,1651,1635142.263B0.1333.445%B*41.789%B+84.9A++N/A19113.7h10.1B**30.1B*
Solstice SF 1,1711,1636161.888B**0.5030.189%A26.139%A+76M**N/A17715.3h8.7B+28.7B*
Artemis VX26 1,1621,1604912.363B*0.0334.28%A+26.207%B+93.5M+N/A31212.4h9.1B**26.6B**
NS-7 PDW 1,1701,1605612.068A+0.3232.984%A+25.862%A100.9M**N/A24011.5h10.2B**31B**
Pulsar C 1,1641,1606301.841B+0.5529.023%B*35.345%A*78.9A*N/A19914.7h8B**27.6B*
Eidolon VE33 1,1661,1595162.246B**0.1437.174%A+28.387%B92M**N/A22212.6h5.3A14.1B**
Nyx VX31 1,1641,1594102.827B0.4440.7%B**19.154%D--103.5A**N/A46311.2h4.1B*10.1B**
NS Baron G5AE 1,1611,1594692.471B**0.0858.376%B**14.927%C+119.5MN/A2869.7h3.3B**5.6C++
NS-357 Underboss 1,1551,1545662.039B**0.3542.894%B*28.856%B**85.5A+N/A25413.5h3.5B*8.1B*
Light PPA 1,1871,1051129.866B+7.4843.973%B+N/A125.6M9.3M4338.8h10.1B+22.9B+
NS Decimator 1,5141,0418371.244C*1.1556.639%C--3.939%A47.5B*21.6B++30621.9h3.9B+6.8B+
Hornet Missiles 1,6641,0321496.926B+4.5460.768%C+1.066%D71.7C++43.9C*79114.4h7.1B+11.7B++
L100 Python AP 1,4579421158.191B++5.8052.608%C-1.062%D-46.2A25.2A31120.4h4B**7.7B*
C-4 1,2868595481.568C++0.8224.107%CN/A66.6C33.1C**56112.9h1.1B*4.7B+
Dual Photon Pods 1,289853968.885B6.5059.672%B*1.055%C85.3C*43.6A*75310h17.3B++29B++
Antares LC 1,6008223672.24B0.1527.375%D1.095%D25.1B+23.8A35132.7h73.9B+269.9B+
S12 Renegade 6816692432.753C+0.3640.695%C+5.68%C++80.6B*1.4C-2158.3h2.3B**5.6B++
S1 9536145491.118B++1.2755.752%C+1.466%D-37.7B**20.8B**32416.3h5.1B*9.1B+
PS1-AV Suppressor 5735712162.644B+0.2532.009%B+38.179%A*87.8AN/A1956.5h10.2B**32B*
NS "Heatwave" Decimator 7125171862.78B**0.3960.794%C1.161%C--74.9A28.3B*3756.9h3B**4.9B*
C75 Viper 6494512418.792M++16.4059.056%A*N/A61.8A++27.1S3687.3h10.6B+18B**
Supernova PC 5293673211.469B*9.0863.631%A++N/A58.3M*25.7S2906.3h3A4.7A+
M40 Fury-F 4833532681.317C+1.0752.901%BN/A24.2C++8.9B+14214.6h9.5B17.9B+
NS-44L Blackhand 3113111162.681A0.2944.526%B34.405%D79.7M++N/A2893.9h3.1B**7B++
NS-45 Pilot 310310963.229A+0.8439.957%A28.71%B106.9A++N/A3372.9h6B++15B*
Tank Mine 4773011701.771C0.6258.626%A++N/A65.4D-38.3D-6014.6h2.4D4.1A
Phaseshift VX-S 287287992.899C+0.5138.796%B+89.199%B**46.3B**N/A1366.2h1.8B*4.6B++
Lancer VS22 4652751951.41B++0.9853.712%D--1.818%C+28.4A++19.6B**2789.7h6.9B*12.9B++
VE-S Canis 255255952.684A0.2932.951%B**29.02%B**82.3AN/A2753.1h9.5B++28.7B++
MANA Anti-Vehicle Turret 383243703.471C++1.0857.256%C4.527%B++2430B*1400B+7289000.1h3.3B++5.7B**
Skyguard 3362251317.308S14.9231.214%C**N/A44.1S21.8M*4105.1h45.9A++147.1A+
Auraxium Slasher 22622412,3620.018C2.379.221%F16.071%B**0.6C-N/A2355.9h2.2C++23.4D*
VE-LR Obelisk 222216444.909A++2.5235.963%B++43.519%A72A++2A*1993h4.5B**12.5B**
LB00 Python AP 2741871215.583B13.1950%D--N/A53.4C+24.9B+3213.5h3.7B+7.4C++
Rocklet Rifle 4001862500.744C++1.6548.338%DN/A28.6C+32.9B++4536.5h27B*56B+
V10 178177247.375A++4.9939.522%C+88.136%A70.8A++N/A1992.5h1.6B**4B++
Blueshift VM5 168166443.773B+1.3825.104%A25.301%B*72.2A**N/A2552.3h11.6A46.4B*
Blueshift VM5 158157443.568B+1.1826.08%A26.752%B**68.3A*N/A2382.3h12.7B**48.8B**
Proton II PPA 163150625B++22.6130.965%B**N/A75B+6.5A+1922h8.6B+27.8B*
Hunter QCX 1461431700.841C*1.5549.353%B+19.58%C-22.3B*N/A1206.4h7.2C+14.6C++
Proton II PPA-H 1501411112.818C++10.4341.06%B+N/A88.1C+5.6C+2511.6h8.2B+20.1B++
NS-AM7 Archer 1951392900.479C+1.9134.32%T-12.23%D3.8D1.5D3636.7h15.7B+45.7C
E540 Halberd 197133622.167A19.7853.433%B++N/A45.9A22.1B*3442.9h4A+7.6A
Anti-Vehicle Grenade 1681321132N/A129.6151.579%C+N/A440C*120B37820.3h3.7B**7.2B*
NS-20 "Heatwave" Gorgon 139132403.3B**0.9136.184%B**31.818%A+60A**3.2A++1902.2h16.1C**44.4B++
AP30 Shredder 257132255.28C+2.8939.156%B++N/A27.5C+26B+5184.8h153F390.8D
Beamer VS3 1321321360.971C**1.422.516%T*28.03%B++4.3D--N/A1830.8h8.4B+332.4T*
L100 Python HEAT 171130526S23.6147.919%CN/A59.1A*18.6A+3542.2h4B**8.3B*
NS-20 "Heatwave" Gorgon 131130403.25B**0.8635.518%B*32.308%A++59.1A**N/A1792.2h16B45B++
Skorpios 130129462.804B*0.4131.279%B**37.209%A*86A++N/A4331.5h7.9A++25.2A
Lumine Edge AE 1191198320.143C+2.2538.568%B22.689%B+6.2CN/A1819.1h1.2B+3.1B
Soldier Soaker 118118402.95A+0.5634.473%C+31.356%A**98.3A++N/A5151.2h5B*14.4B++
Corvus VA55 119117442.659A++0.2734.021%A++28.205%B++90M*1.5M2991.3h6.9A*20.3A+
Aphelion VEX-4H 181113195.947C++3.5638.387%D-N/A40.4C+24.3C4522.8h37.8B*98.5B+
Heartstring 1131131091.037C+1.3529.613%D14.159%D--25.1C++N/A614.5h2.9C**9.8C**
M12 Kobalt 118111427.75A+25.3617.329%C+14.414%D74C*4.7B+2681.5h11A+63.7B++
L105 Zephyr 124104195.474C3.0843.343%C++N/A74.3B**14.3B*3561.4h5.5B+12.7B+
Damascus Edge 1031034,8300.021C2.378.021%F15.534%B**0.7CN/A2146.9h2C**24.3D*
Fatestealer 102101591.712U0.6839.212%C**42.574%A*67.3A++N/A1301.5h2.3C++5.8B+
Frag Grenade 9796196N/A93.6144.811%C+N/A480C+5D23640.2h4C+8.8C++
Saron HRB-H 17095224.318C+1.9369.29%A++2.105%B+39.6C++31.3B++4362.4h26.6C+38.4B+
NSX Daimyo 9393402.325C0.0640.685%C+93.548%C+51.7C++N/A1351.8h2B*5B+
Eclipse VE3A 8989641.391C+1.0027.678%C*23.596%B++38.7C+N/A1572.3h9.3B**33.8B*
MANA Anti-Personnel Turret 8582322.563N/A0.1724.89%UN/A820U30U2416800.1h14.5T*58.1T*
Comet VM2 11681441.841B**0.5564.865%A*4.938%C**28.9M+12.5M**2322.8h17.8B*27.4B**
Comet VM2 119762440.311D2.0862.171%A*5.263%B+23A*13S2313.3h18.6B+29.9B++
Hyena Missile Launcher 13972511.412C+0.9830.477%C-N/A20C+18.6B++5013.6h27.5B**90.3B+
NSX Masamune 10668820.829C+1.5658.631%C++N/A22.7C-12.7C+2983h16.9C28.8C
Photon A2A Missile Pods 875787.125B+4.7486.008%B**N/A57C++30C-9901h7.3B+8.5B**
Spear Anti-Vehicle Phalanx Turret 9454413.5B**11.1168.671%A**5.556%B*67.5A++50M10300.8h9.1C++13.2B++
Chaos 5454321.688C++0.7054.849%C*18.519%B++77.1AN/A2180.7h3.4B**6.1B*
M12 Kobalt 5654318C++15.6121.17%B++24.074%A108B**4C**3600.5h14.5B++68.4B+
M60-G Bulldog 5753413.25A*10.8638.204%C++N/A66.3A5C--2370.8h4.1B**10.7B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret198851.2h
Spawn Beacon1693,1394.4h
Nano-Armor Kit571794,02998.3h
Nanite Revive Grenade04860.1h
Nanite Healing Grenade01510h
Medical Applicator360271,34916.2h
Motion Spotter334,5713.2h
Welding Device02230h
Deconstruction Tool21,4630.1h
Shield Recharging Field3910h
Recon Detection Device111,3511.7h
Ammunition Package463,2172.4h
Medical Kit2,25314,09645.6h
Anti-Infantry MANA Turret112000.4h
Snowman Soldier91290.2h
Nano-Repair Grenade0700h
WLT-Howler Mining Laser55,2222.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.60s
Server spent 2.54s on queries, 1.94s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.