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Primarch Ice Cold Sakkra[2ch] Sakkra
VS BR 95

KDR: 1.88

Score: 61m

Last Seen: Jul 3rd, 2019 9:34 AM
- OFFLINE - 343.8 hour(s)

Prestige 1, Battle Rank 95 - Vanu Sovereignty on Miller - Outfit Leader of 2ch[2ch] 2ch
VS outfit on Miller

Members: 1
Level Progress (to 96): 40%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Parsec VX3-A VA39 Spectre Parallax VX3 Supernova FPC VX6-7 Ghost Proximity Mine L100 Python AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,428,642 MLG Score: 1142
Fun Score: N/A
Cheeseburgers Flipped: 484TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.326%25.95%70944117042,6591.342280.534

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.983%1.202B**0.776B++-1.523FHEAD ++ (~12.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.50.349C**13.20.072C+35.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.888%1.764%226412105,103236716342.15589312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.916%-0.787D-0.161C++-0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
144.80.103C+43.30.183C++101.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.54%1.29%236612088,680405739012.13951222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.013%-0.917D---0.818D-1.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.20.113C+10.80.137C++23.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.152%2.96%2591711976,386320124391.995262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.811%0.089C+-0.367C-1.562

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.30.454B+24.20.392B41

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.828%62.083%2597120721,44437071235.78473

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.621%0.126C++-0.325C-0.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.212C++2.80.123C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.155%19.996%259312114,8311888822.55879

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.052%0.466B+1.058B**-0.623

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.32C*4.20.13C++4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
2ch[2ch] 2ch
VS outfit on Miller

Members: 1
61m210.7%325 (19.5k)287 (17.2k)1.87657120,64164,2882.1550595 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214656322.44%22.163%49703:1942

36% Engineer13% Heavy Assault36% Infiltrator8% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 12:36 PMOct 21st, 2018 11:15 AMJul 17th, 2019 5:53 AM (6h) (PST)Jul 3rd, 2019 7:42 AM (14d) (PST)Jul 3rd, 2019 5:34 AM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8931647290.5680.3020.1261.3930.0941142

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,5969,82443,7723418884617,217

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3542.9h/147.6d 17,903 26,738 35,033 296.1k 3,276 7,923 19,903 189.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
C+
Kills:2,791
Deaths:2,053
KDR:1.359
Accuracy:19.629% D
HSR:23.218% C+
Betelgeuse 54-A
M+
Kills:1,526
Deaths:1,169
KDR:1.305
Accuracy:39.085% M+
HSR:27.064% C-
NS-15M1
C*
Kills:1,273
Deaths:888
KDR:1.434
Accuracy:20.297% C-
HSR:24.038% C*
NS-15M2
C++
Kills:1,239
Deaths:870
KDR:1.424
Accuracy:24.402% C++
HSR:26.312% C++
Orion VS54
C
Kills:1,213
Deaths:856
KDR:1.417
Accuracy:19.365% C
HSR:22.836% C
SVA-88
B+
Kills:1,168
Deaths:895
KDR:1.305
Accuracy:22.559% C+
HSR:30.051% B+
Flare VE6
B+
Kills:599
Deaths:464
KDR:1.291
Accuracy:21.158% C
HSR:28.381% B+
NSX Naginata
C++
Kills:275
Deaths:259
KDR:1.062
Accuracy:19.070% D
HSR:28.727% C++
VE-H Maw
A+
Kills:120
Deaths:95
KDR:1.263
Accuracy:22.795% C--
HSR:39.167% A+
Kills:10,204
Deaths (as Heavy Assault):7,549
Deaths (to Heavy Assaults):15,870
KDR:1.3517
Kill Difference:2,655
Playtime:462.194 hours
Usage:13%
Score:7.860m
Score/min:283
Accuracy (listed only):23.151%
HSR (listed only):27.755%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C+
Kills:3,083
Deaths:3,382
KDR:0.912
Accuracy:20.840% D
HSR:21.083% C+
Pandora VX25
B**
Kills:2,892
Deaths:2,138
KDR:1.353
Accuracy:47.193% B++
HSR:19.710% B**
NS-11C
B++
Kills:1,651
Deaths:1,339
KDR:1.233
Accuracy:27.251% B++
HSR:23.562% B++
Revenant
C++
Kills:1,217
Deaths:696
KDR:1.749
Accuracy:28.060% D--
HSR:30.567% C++
Eidolon VE33
B
Kills:1,155
Deaths:853
KDR:1.354
Accuracy:25.071% C-
HSR:28.398% B
Serpent VE92
B+
Kills:1,154
Deaths:907
KDR:1.272
Accuracy:26.417% B+
HSR:20.884% C++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B
Solstice VE3
A
Kills:1,119
Deaths:946
KDR:1.183
Accuracy:30.040% A
HSR:24.397% B*
NSX Tanto
B
Kills:864
Deaths:736
KDR:1.174
Accuracy:28.139% B
HSR:24.190% C+
Phobos VX86
A
Kills:793
Deaths:764
KDR:1.038
Accuracy:55.760% C
HSR:23.960% A
Pulsar C
A++
Kills:262
Deaths:230
KDR:1.139
Accuracy:34.104% A++
HSR:26.336% B+
NS Baron G5
A+
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A+
VE-C Horizon
B+
Kills:117
Deaths:104
KDR:1.125
Accuracy:37.147% B+
HSR:27.350% B+
VE-LR Obelisk
B+
Kills:101
Deaths:65
KDR:1.554
Accuracy:26.549% D-
HSR:36.634% B+
The Little Helper
C+
Kills:82
Deaths:121
KDR:0.678
Accuracy:33.236% F
HSR:15.854% C+
Kills:15,876
Deaths (as Engineer):13,487
Deaths (to Engineers):16,317
KDR:1.17713
Kill Difference:2,389
Playtime:1,291.931 hours
Usage:36%
Score:23.971m
Score/min:309
Accuracy (listed only):32.906%
HSR (listed only):24.143%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
D--
Kills:6,495
Deaths:1,486
KDR:4.371
Accuracy:35.191% D*
HSR:72.394% D--
VA39 Spectre
B+
Kills:5,517
Deaths:2,577
KDR:2.141
Accuracy:34.637% B+
HSR:28.059% D-
Parallax VX3
C*
Kills:3,871
Deaths:946
KDR:4.092
Accuracy:38.032% C+
HSR:79.049% C*
Ghost
C+
Kills:3,083
Deaths:1,181
KDR:2.611
Accuracy:38.392% C+
HSR:68.310% C+
NS-44L Blackhand
B+
Kills:1,763
Deaths:1,052
KDR:1.676
Accuracy:46.836% B+
HSR:35.961% C-
NS-7 PDW
A+
Kills:1,397
Deaths:1,012
KDR:1.380
Accuracy:32.345% A+
HSR:24.266% B**
NS-44 Commissioner
B*
Kills:1,370
Deaths:1,085
KDR:1.263
Accuracy:43.922% B*
HSR:24.234% C**
Artemis VX26
B*
Kills:1,338
Deaths:899
KDR:1.488
Accuracy:31.669% B*
HSR:27.803% B++
Beamer VS3
B*
Kills:1,284
Deaths:1,511
KDR:0.850
Accuracy:28.620% C*
HSR:28.427% B*
NS-61 Emissary
A+
Kills:1,250
Deaths:1,053
KDR:1.187
Accuracy:37.598% A+
HSR:24.080% A
NS-30 Vandal
B*
Kills:1,246
Deaths:603
KDR:2.066
Accuracy:30.411% C-
HSR:33.949% B*
MKV Suppressed
A++
Kills:1,230
Deaths:828
KDR:1.486
Accuracy:28.760% B+
HSR:29.512% A++
XM98
B+
Kills:1,194
Deaths:529
KDR:2.257
Accuracy:39.286% C**
HSR:78.225% B+
Nyx VX31
C**
Kills:1,193
Deaths:511
KDR:2.335
Accuracy:32.864% C
HSR:32.942% C**
Phantom VA23
C
Kills:1,175
Deaths:743
KDR:1.581
Accuracy:32.631% C
HSR:19.149% D*
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
V10
C--
Kills:1,160
Deaths:304
KDR:3.816
Accuracy:37.070% C--
HSR:72.759% D
Eridani SX5
B++
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B++
HSR:24.935% B++
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Cerberus
B
Kills:1,142
Deaths:1,281
KDR:0.891
Accuracy:33.913% B
HSR:24.081% C++
NS-357 Underboss
B+
Kills:649
Deaths:676
KDR:0.960
Accuracy:41.048% B+
HSR:24.037% C**
The Immortal
B+
Kills:343
Deaths:367
KDR:0.935
Accuracy:38.619% B+
HSR:26.531% C
NSX Tomoe
B
Kills:318
Deaths:248
KDR:1.282
Accuracy:30.710% B
HSR:35.849% C+
Soldier Soaker
A*
Kills:189
Deaths:138
KDR:1.370
Accuracy:34.566% C++
HSR:25.926% A*
NS-AM7 Archer
B++
Kills:170
Deaths:299
KDR:0.569
Accuracy:50.392% D*
HSR:23.529% B++
VE-S Canis
B**
Kills:146
Deaths:138
KDR:1.058
Accuracy:27.322% C+
HSR:28.767% B**
NSX Daimyo
B+
Kills:124
Deaths:44
KDR:2.818
Accuracy:29.770% F-
HSR:95.968% B+
NSX Tengu
B**
Kills:100
Deaths:90
KDR:1.111
Accuracy:43.107% B**
HSR:26% B*
NS-45 Pilot
A
Kills:60
Deaths:46
KDR:1.304
Accuracy:31.266% C+
HSR:36.667% A
Manticore SX40
B
Kills:53
Deaths:56
KDR:0.946
Accuracy:30.915% C*
HSR:24.528% B
Kills:41,323
Deaths (as Infiltrator):22,318
Deaths (to Infiltrators):10,836
KDR:1.85155
Kill Difference:19,005
Playtime:1,293.053 hours
Usage:36%
Score:19.691m
Score/min:254
Accuracy (listed only):35.373%
HSR (listed only):37.404%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
C+
Kills:3,083
Deaths:3,382
KDR:0.912
Accuracy:20.840% D
HSR:21.083% C+
Pandora VX25
B**
Kills:2,892
Deaths:2,138
KDR:1.353
Accuracy:47.193% B++
HSR:19.710% B**
NS-11C
B++
Kills:1,651
Deaths:1,339
KDR:1.233
Accuracy:27.251% B++
HSR:23.562% B++
NS-7 PDW
A+
Kills:1,397
Deaths:1,012
KDR:1.380
Accuracy:32.345% A+
HSR:24.266% B**
MKV Suppressed
A++
Kills:1,230
Deaths:828
KDR:1.486
Accuracy:28.760% B+
HSR:29.512% A++
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
Serpent VE92
B+
Kills:1,154
Deaths:907
KDR:1.272
Accuracy:26.417% B+
HSR:20.884% C++
Eridani SX5
B++
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B++
HSR:24.935% B++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Solstice VE3
A
Kills:1,119
Deaths:946
KDR:1.183
Accuracy:30.040% A
HSR:24.397% B*
NSX Tanto
B
Kills:864
Deaths:736
KDR:1.174
Accuracy:28.139% B
HSR:24.190% C+
Phobos VX86
A
Kills:793
Deaths:764
KDR:1.038
Accuracy:55.760% C
HSR:23.960% A
Pulsar C
A++
Kills:262
Deaths:230
KDR:1.139
Accuracy:34.104% A++
HSR:26.336% B+
NS Baron G5
A+
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A+
VE-S Canis
B**
Kills:146
Deaths:138
KDR:1.058
Accuracy:27.322% C+
HSR:28.767% B**
VE-C Horizon
B+
Kills:117
Deaths:104
KDR:1.125
Accuracy:37.147% B+
HSR:27.350% B+
NSX Tengu
B**
Kills:100
Deaths:90
KDR:1.111
Accuracy:43.107% B**
HSR:26% B*
The Little Helper
C+
Kills:82
Deaths:121
KDR:0.678
Accuracy:33.236% F
HSR:15.854% C+
Kills:19,739
Deaths (as Light Assault):16,556
Deaths (to Light Assaults):10,182
KDR:1.19226
Kill Difference:3,183
Playtime:269.533 hours
Usage:8%
Score:4.790m
Score/min:296
Accuracy (listed only):34.040%
HSR (listed only):23.485%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B**
Kills:2,892
Deaths:2,138
KDR:1.353
Accuracy:47.193% B++
HSR:19.710% B**
NS-7 PDW
A+
Kills:1,397
Deaths:1,012
KDR:1.380
Accuracy:32.345% A+
HSR:24.266% B**
MKV Suppressed
A++
Kills:1,230
Deaths:828
KDR:1.486
Accuracy:28.760% B+
HSR:29.512% A++
NS-11P
B**
Kills:1,211
Deaths:1,097
KDR:1.104
Accuracy:21.419% C
HSR:25.764% B**
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
Eridani SX5
B++
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B++
HSR:24.935% B++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Phobos VX86
A
Kills:793
Deaths:764
KDR:1.038
Accuracy:55.760% C
HSR:23.960% A
H-V45
B++
Kills:466
Deaths:396
KDR:1.177
Accuracy:21.761% C--
HSR:26.395% B++
Pulsar VS1
C++
Kills:322
Deaths:93
KDR:3.462
Accuracy:20.274% D
HSR:22.050% C++
NS Baron G5
A+
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A+
NSX Yumi
D-
Kills:197
Deaths:173
KDR:1.139
Accuracy:20.979% D*
HSR:17.259% D-
VE-S Canis
B**
Kills:146
Deaths:138
KDR:1.058
Accuracy:27.322% C+
HSR:28.767% B**
NSX Tengu
B**
Kills:100
Deaths:90
KDR:1.111
Accuracy:43.107% B**
HSR:26% B*
The Little Helper
C+
Kills:82
Deaths:121
KDR:0.678
Accuracy:33.236% F
HSR:15.854% C+
Terminus VX-9
A+
Kills:63
Deaths:79
KDR:0.797
Accuracy:24.808% C+
HSR:38.095% A+
Kills:13,748
Deaths (as Combat Medic):10,750
Deaths (to Combat Medics):5,661
KDR:1.27888
Kill Difference:2,998
Playtime:172.879 hours
Usage:5%
Score:3.365m
Score/min:324
Accuracy (listed only):32.474%
HSR (listed only):23.999%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B+
Kills:480
Deaths:251
KDR:1.912
Accuracy:15.108% C+
HSR:20.833% B+
Quasar VM1
B++
Kills:472
Deaths:225
KDR:2.098
Accuracy:17.237% C+
HSR:24.788% B++
Vortex VM21
C+
Kills:279
Deaths:235
KDR:1.187
Accuracy:41.379% C+
HSR:1.434% D--
Vortex VM21
C**
Kills:239
Deaths:244
KDR:0.980
Accuracy:40.328% C+
HSR:4.603% C**
NS-10 Burster
C
Kills:75
Deaths:65
KDR:1.154
Accuracy:27.118% C
HSR:4% D
NS-10 Burster
C
Kills:65
Deaths:53
KDR:1.226
Accuracy:26.438% D
HSR:4.615% C
Kills:1,610
Deaths (as MAX Suit):536.500
Deaths (to MAX Suits):2,924
KDR:3.00093
Kill Difference:1,073.500
Playtime:60.574 hours
Usage:2%
Score:1.321m
Score/min:364
Accuracy (listed only):27.935%
HSR (listed only):10.045%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:2,176
V. Kills:212 N/A
Deaths:675
KDR:3.224
Accuracy:30.820% D*
KPH:52.900 C*
VKPH:5.200 B*
Hornet Missiles
C*
Kills:1,539
V. Kills:891 173%
Deaths:369
KDR:4.171
Accuracy:60.435% C+
KPH:78.400 C*
VKPH:45.400 C*
Dual Photon Pods
C++
Kills:1,246
V. Kills:313 397%
Deaths:224
KDR:5.563
Accuracy:44.884% D-
KPH:76.800 C+
VKPH:19.300 C++
Saron Laser Cannon
C+
Kills:1,105
V. Kills:690 160%
Deaths:1,384
KDR:0.798
Accuracy:27.969% D
KPH:13.100 C+
VKPH:8.200 C+
Maelstrom Turbo Laser
B*
Kills:576
V. Kills:306 188%
Deaths:396
KDR:1.455
Accuracy:29.396% C
KPH:25.300 B*
VKPH:13.400 B+
Coyote Missiles
B+
Kills:167
V. Kills:83 199%
Deaths:56
KDR:2.982
Accuracy:55.113% C*
KPH:55.500 B+
VKPH:27.600 B
Antares LC
B**
Kills:138
V. Kills:74 184%
Deaths:70
KDR:1.971
Accuracy:35.007% B+
KPH:32.500 B**
VKPH:17.400 B+
Photon A2A Missile Pods
C**
Kills:131
V. Kills:70 185%
Deaths:34
KDR:3.853
Accuracy:79.364% C++
KPH:62 C**
VKPH:33.100 C
Kills:7,078 (3,995 + 0)
Deaths:3,208
KDR:2.206
VKDR:0.823
Vehicle Kills:2,639
Kill Difference:3,870
Playtime:193.247 hours
Usage:5%
Score:2.585m
Score/min:223
Piloting Accuracy:35.007%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C**
Kills:111
V. Kills:27 396%
Deaths:5
KDR:22.200
Accuracy:41.941% C+
KPH:43.800 C+
VKPH:10.700 C**
C150 Dalton
C++
Kills:71
V. Kills:53 131%
Deaths:13
KDR:5.462
Accuracy:45.157% B++
KPH:35.400 C+
VKPH:26.400 C++
Kills:182 (0 + 182)
Deaths:18
KDR:10.111
VKDR:4.444
Vehicle Kills:80
Kill Difference:164
Playtime:4.543 hours
Usage:0%
Score:0.156m
Score/min:571
Piloting Accuracy:N/A%
Gunner Accuracy:45.157%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:2,984
V. Kills:1,388 215%
Deaths:444
KDR:6.721
Accuracy:49.509% D-
KPH:48.900 A+
VKPH:22.800 B*
L100 Python HESH
B
Kills:1,299
V. Kills:217 N/A
Deaths:149
KDR:8.718
Accuracy:41.803% D-
KPH:57.300 C**
VKPH:9.600 B
Skyguard
C**
Kills:448
V. Kills:359 124%
Deaths:149
KDR:3.007
Accuracy:26.270% C--
KPH:13.400 C+
VKPH:10.800 C**
LB00 Python AP
C*
Kills:278
V. Kills:111 248%
Deaths:34
KDR:8.176
Accuracy:50.228% D--
KPH:58.400 C*
VKPH:23.300 C*
L100 Python HEAT
A+
Kills:81
V. Kills:34 231%
Deaths:10
KDR:8.100
Accuracy:63.443% A
KPH:44.900 B**
VKPH:18.800 A+
C75 Viper
C--
Kills:73
V. Kills:23 304%
Deaths:20
KDR:3.650
Accuracy:28.779% D*
KPH:18.100 D
VKPH:5.700 C--
Kills:5,163 (5,163 + 0)
Deaths:806
KDR:6.406
VKDR:2.645
Vehicle Kills:2,132
Kill Difference:4,357
Playtime:127.631 hours
Usage:4%
Score:1.925m
Score/min:251
Driving Accuracy:28.779%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B*
Kills:3,816
V. Kills:1,836 208%
Deaths:545
KDR:7.002
Accuracy:45.759% D--
KPH:34.200 B*
VKPH:16.500 C**
E540 Halberd
B++
Kills:1,090
V. Kills:467 233%
Deaths:74
KDR:14.730
Accuracy:46.440% C+
KPH:39.400 B++
VKPH:16.900 C++
Saron HRB
C**
Kills:989
V. Kills:669 148%
Deaths:150
KDR:6.593
Accuracy:42.932% C+
KPH:26.700 C*
VKPH:18 C**
Proton II PPA
C
Kills:305
V. Kills:23 N/A
Deaths:19
KDR:16.053
Accuracy:14.789% D**
KPH:39.800 D
VKPH:3 C
Aphelion VEX-4
A
Kills:70
V. Kills:42 163%
Deaths:6
KDR:11.667
Accuracy:31.408% C-
KPH:39.100 A
VKPH:23.400 B*
Supernova PC
B
Kills:52
V. Kills:41 124%
Deaths:23
KDR:2.261
Accuracy:43.965% D
KPH:12.300 D--
VKPH:9.700 B
Kills:6,322 (3,868 + 2,454)
Deaths:817
KDR:7.738
VKDR:3.767
Vehicle Kills:3,078
Kill Difference:5,505
Playtime:189.910 hours
Usage:5%
Score:3.487m
Score/min:306
Driving Accuracy:43.965%
Gunner Accuracy:31.408%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C-
Kills:1,120
V. Kills:97 N/A
Deaths:56
KDR:20
Accuracy:24.246% F-
KPH:68.300 C-
VKPH:5.900 D
E540 Halberd-H
B**
Kills:397
V. Kills:192 206%
Deaths:31
KDR:12.806
Accuracy:59.725% C**
KPH:63.600 B**
VKPH:30.800 B**
Proton II PPA-H
C+
Kills:350
V. Kills:32 N/A
Deaths:28
KDR:12.500
Accuracy:28.918% D--
KPH:62.200 D
VKPH:5.700 C+
Saron HRB-H
B
Kills:249
V. Kills:188 132%
Deaths:49
KDR:5.082
Accuracy:54.489% C+
KPH:36.400 C+
VKPH:27.500 B
M20 Basilisk-H
B+
Kills:240
V. Kills:104 229%
Deaths:20
KDR:12
Accuracy:77.343% M
KPH:56 C+
VKPH:24.200 B+
G40-F Ranger
A++
Kills:169
V. Kills:100 167%
Deaths:13
KDR:13
Accuracy:33.774% C++
KPH:58.100 A+
VKPH:34.400 A++
M12 Kobalt-H
D
Kills:54
V. Kills:1 N/A
Deaths:4
KDR:13.500
Accuracy:15.647% D**
KPH:83.200 D
VKPH:1.500 D*
Kills:2,579 (0 + 2,579)
Deaths:201
KDR:12.831
VKDR:3.552
Vehicle Kills:714
Kill Difference:2,378
Playtime:42.951 hours
Usage:1%
Score:0.884m
Score/min:343
Driving Accuracy:N/A%
Gunner Accuracy:15.647%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:400
V. Kills:77 N/A
Deaths:36
KDR:11.111
Accuracy:25.858% D*
KPH:58.200 B+
VKPH:11.200 B+
M20 Basilisk
A
Kills:327
V. Kills:95 341%
Deaths:60
KDR:5.450
Accuracy:35.212% C-
KPH:36.200 A
VKPH:10.500 B++
M60-G Bulldog
B**
Kills:309
V. Kills:80 381%
Deaths:53
KDR:5.830
Accuracy:34.397% C
KPH:50.200 B+
VKPH:13 B**
M12 Kobalt
C
Kills:138
V. Kills:7 N/A
Deaths:10
KDR:13.800
Accuracy:13.073% D--
KPH:53 C
VKPH:2.700 C
M12 Kobalt
C*
Kills:128
V. Kills:4 N/A
Deaths:8
KDR:16
Accuracy:15.457% C-
KPH:77.800 C*
VKPH:2.400 C-
G30 Walker
A*
Kills:120
V. Kills:74 160%
Deaths:19
KDR:6.316
Accuracy:31.374% C**
KPH:32.100 A*
VKPH:19.800 A*
M20 Basilisk
C+
Kills:96
V. Kills:45 209%
Deaths:25
KDR:3.840
Accuracy:31.089% D-
KPH:20.500 C+
VKPH:9.600 C+
M40 Fury
B**
Kills:74
V. Kills:7 N/A
Deaths:7
KDR:10.571
Accuracy:24.924% D*
KPH:81.700 B**
VKPH:7.700 D
Kills:1,592 (0 + 1,592)
Deaths:218
KDR:7.303
VKDR:1.784
Vehicle Kills:389
Kill Difference:1,374
Playtime:35.638 hours
Usage:1%
Score:0.538m
Score/min:252
Driving Accuracy:N/A%
Gunner Accuracy:24.924%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:2,867
V. Kills:819 350%
Deaths:1,621
KDR:1.769
Accuracy:54.486% B+
KPH:30.600 B+
VKPH:8.700 B+
S12 Renegade
A+
Kills:433
V. Kills:45 N/A
Deaths:227
KDR:1.907
Accuracy:44.815% B
KPH:37.700 C-
VKPH:3.900 A+
V30-F Starfall
D
Kills:87
V. Kills:54 158%
Deaths:85
KDR:1.024
Accuracy:58.205% D
KPH:17.500 D-
VKPH:10.800 D
Kills:3,387 (3,387 + 0)
Deaths:1,933
KDR:1.752
VKDR:0.475
Vehicle Kills:918
Kill Difference:1,454
Playtime:110.194 hours
Usage:3%
Score:0.936m
Score/min:142
Driving Accuracy:58.205%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Parsec VX3-A 6,5396,4951,4864.371C+2.4935.191%D*72.394%D--46.5C+N/A122139.7h2.2D--6.3D*
VA39 Spectre 5,5715,5172,5772.141B+0.2634.637%B+28.059%D-55A*N/A152100.3h4.6B*13.4B++
Parallax VX3 3,8723,8719464.092C**2.2238.032%C+79.049%C*42.4B*N/A11491.4h2B+5.3B
Supernova FPC 5,6523,8165457.002C++5.1345.759%D--1.913%C34.3B*16.5C**305111.4h4.2B++9.2B
VX6-7 3,1103,0833,3820.912C0.9620.84%D21.083%C+20.2C-N/A58152.3h15C-72.1C
Ghost 3,1053,0831,1812.61C+0.7338.392%C+68.31%C+52.6B+N/A13758.6h2B+5.3B
Proximity Mine 3,0523,0466514.679C**2.8048.985%B++N/A165.5B*N/A43718.4h2C4.1B+
L100 Python AP 4,3722,9844446.721B+4.8449.509%D-N/A48.9A+22.8B*28461h4.7B*9.6B+
Pandora VX25 2,9502,8922,1381.353C++0.5247.193%B++19.71%B**45.2C**N/A13464h4.6C+9.8B+
M40 Fury-F 3,6862,8671,6211.769C++0.1154.486%B+N/A30.6B+8.7B+14493.7h14.3C26.2C+
Ursa 2,8152,7912,0531.359C++0.5219.629%D23.218%C+35.5C+N/A10178.7h10.8C**54.8C++
C-4 3,8932,4151,7401.388C+0.4925.61%C+N/A75C+45.9B**72032.2h1.4C*5.4C**
Light PPA 2,3882,1766753.224C+1.3530.82%D*1.103%C52.9C*5.2B*17741.1h13.5C++43.9C+
NS-44L Blackhand 1,7751,7631,0521.676B+0.2046.836%B+35.961%C-34.1B+N/A8651.7h3.7B+8B+
NS-11C 1,6891,6511,3391.233C**0.6427.251%B++23.562%B++27.8C++N/A8159.4h18.5D67.9C+
Hornet Missiles 2,4301,5393694.171C+2.2960.435%C+N/A78.5C*45.5C*52219.6h9.8C*16.2C**
Betelgeuse 54-A 1,5561,5261,1691.305C-0.5739.085%M+27.064%C-36.5D-N/A12641.8h28.6T*73.1F-
NS-7 PDW 1,4211,3971,0121.38B+0.5032.345%A+24.266%B**31.7C**N/A10044.1h18.5D57.2C**
Spear Anti-Vehicle Phalanx Turret 2,7461,3781658.352C*6.4853.598%B*4.209%C++40.8C++40.5A++38933.8h12.6D23.6C+
NS-44 Commissioner 1,3881,3701,0851.263C**0.6143.922%B*24.234%C**34C+N/A9640.3h4.1C+9.3B+
Artemis VX26 1,3611,3388991.488C++0.3931.669%B*27.803%B++39.9C**N/A11733.5h14.4D45.6C++
L100 Python HESH 1,5161,2991498.718C+6.8441.803%D-N/A57.2C**9.6B20522.7h3.3C**7.8C+
Beamer VS3 1,2991,2841,5110.85C++1.0328.62%C*28.427%B*39B++N/A11232.9h8.9C**31.2C++
NS-15M1 1,2911,2738881.434C+0.4420.297%C-24.038%C*45.6C*N/A13727.9h13.4C+65.8C+
NS-61 Emissary 1,2791,2501,0531.187B+0.6937.598%A+24.08%A36.1B+N/A9834.6h19.4C--51.5C*
NS-30 Vandal 1,2601,2466032.066C*0.1930.411%C-33.949%B*47.4B+N/A13326.3h5.4B17.8C++
Dual Photon Pods 1,5591,2462245.563C+3.6944.884%D-1.766%B++76.9C+19.3C++40216.2h19.7B+43.8C*
NS-15M2 1,2631,2398701.424C+0.4524.402%C++26.312%C++44.1C+N/A12528.1h14.9C--61C+
MKV Suppressed 1,2501,2308281.486B+0.3928.76%B+29.512%A++33.1C++N/A8937.2h14.9C+51.9C**
Revenant 1,2351,2176961.749C0.1328.06%D--30.567%C++36CN/A8233.8h8.3C29.5D
Orion VS54 1,2191,2138561.417C+0.4619.365%C22.836%C39.8C**N/A19630.5h11.9B+61.5C++
NS-11P 1,2341,2111,0971.104C+0.7721.419%C25.764%B**32.9C*N/A8936.8h13.6C**63.5C++
XM98 1,1951,1945292.257C++0.3839.286%C**78.225%B+25.2C+N/A7547.4h2.6C+6.5C**
Nyx VX31 1,2001,1935112.335C++0.4632.864%C32.942%C**54.7B+N/A13021.8h5.2C**16C*
Force-Blade 1,1831,18316,3590.072A+1.8046.475%AN/A1.6B**N/A4733.1h1.8B++3.9B++
Phantom VA23 1,1821,1757431.581C+0.3032.631%C19.149%D*47C**N/A14725h4.6C++14.2C+
Sirius SX12 1,1821,1691,0091.159C++0.7224.496%C+23.353%B*29.6C++N/A9639.5h15.2C++62.2C++
SVA-88 1,1881,1688951.305C0.5722.559%C+30.051%B+47.9C++N/A16424.4h13.1C58.1C+
V10 1,1611,1603043.816C**1.9437.07%C--72.759%D51.6B*N/A14122.5h2.1B5.7C++
Eidolon VE33 1,1671,1558531.354B0.5225.071%C-28.398%B34.1B+N/A8433.9h8.5B33.7C*
Serpent VE92 1,1721,1549071.272C*0.6026.417%B+20.884%C++29.4C+N/A9639.3h14.5C54.9C*
Eridani SX5 1,1751,1517321.572B+0.3030.395%B++24.935%B++36C+N/A9732h12.7C+41.8B
Thanatos VE70 1,1571,1461,0011.145C**0.7343.943%B+17.976%B36.3B+N/A10931.6h4.2B+9.6B+
Skorpios 1,1631,1438741.308C+0.5746.424%S22.835%C*26.3DN/A7643.4h26.2T*56.5D--
Cerberus 1,1621,1421,2810.891C+0.9933.913%B24.081%C++46.4BN/A13424.6h6.9C20.5C++
M40 Fury-H 1,2171,1205620B*18.1224.246%F-N/A68.3C-5.9D21616.4h5.3B*21.8C+
Solstice VE3 1,1721,1199461.183B+0.6930.04%A24.397%B*15.3CN/A7473.3h23D--76.4C+
Saron Laser Cannon 1,7951,1051,3840.798C1.0827.969%D3.439%B*13.1C+8.2C+13684.1h109.7B+392.2C**
E540 Halberd 1,5571,0907414.73B+12.8546.44%C+2.294%C+39.4B++16.9C++30627.7h5.2B+11.2B+
S1 1,5041,0781,6220.665C+1.2157.882%C++3.432%B+27C++10.7C24139.9h5B*8.7B++
Tank Mine 1,8851,0304442.32C+0.4443.037%B++N/A110.8C++91.9B**13019.3h2.7D*6.2C++
Saron HRB 1,6589891506.593C**4.7242.932%C+N/A26.7C*18C**31037.1h24.4C56.8C+
C-4 ARX 1,2098754491.949C+0.0727.685%C**N/A104.2C39.8C**5578.4h1.1B+3.9B+
NSX Tanto 9018647361.174C++0.7028.139%B24.19%C+20.5C-N/A5542.1h18.3D65.1C+
Phobos VX86 8067937641.038C0.8455.76%C23.96%A33.7CN/A8823.5h2.8C5C+
NS-357 Underboss 6586496760.96C+0.9241.048%B+24.037%C**42.7C++N/A12215.2h5.1D12.3C++
NS Decimator 1,1656217370.843C1.0364.84%B+2.093%C+27.8C-24.4B**32222.3h7.6F11.8D*
Icikill 64161813,4480.046C+1.8323.773%D7.12%C1.1C+N/A3544.6h2.1C++8.7C++
Flare VE6 6125994641.291C+0.5921.158%C28.381%B+45.7C++1A16813.1h11.4C+53.8C+
Lumine Edge 6035846,1080.096C+1.7830.892%B6.336%D**2.2CN/A5264.3h1.6C5C**
Maelstrom Turbo Laser 8825763961.455C+0.4229.396%C1.042%D-25.3B*13.4B+19722.8h79.3B+269.6B+
Frag Grenade 5755721572N/A570.1236.543%D*N/A381.3C--2D12521.5h3.5B9.6C+
Quasar VM1 4904802511.912C**0.0415.108%C+20.833%B+30.8B++N/A11815.6h13.1B++86.4C**
Quasar VM1 4814722252.098C+0.2217.237%C+24.788%B++37.2C**N/A11912.7h12B+69.8B
H-V45 4774663961.177C+0.7021.761%C--26.395%B++37.6C**N/A12412.4h12B+55.3C*
Skyguard 8074481493.007C+1.1326.27%C--1.563%C13.4C+10.7C*17433.4h129.7C+493.8C
MANA Anti-Vehicle Turret 8214432491.779C+0.1059.902%C+3.612%C++4430A*3780A*3952590.1h11.9C+19.9C+
S12 Renegade 4784332271.907C0.0344.815%B5.774%C++37.7C-3.9A+11211.5h6.1F*13.5D--
M40 Fury 4774003611.111B*9.2325.858%D*1.25%D58B+11.2B+2596.9h12.7B49C+
E540 Halberd-H 5893973112.806B10.9359.725%C**5.793%M64B**31B**5046.2h5.5B+9.2B+
M20 Basilisk 5783911920.579M*18.7050.381%C4.092%C61.1B*29.2B**4696.4h109.5C*217.3C*
Hunter QCX 3983833531.085B+0.7950.548%B+33.159%B+18.1B+N/A5621.2h4.7C**9.3B
Rocklet Rifle 7123653481.049B++0.8351.795%C+N/A40.1B**38.1B**4769.1h29.4B++56.8B+
Aspis Anti-Aircraft Phalanx Turret 744358754.773B+2.9027.641%B1.397%C--16.9B**18.2A+29321.2h130.4B+471.9B+
Proton II PPA-H 3823502812.5C++10.6228.918%D--1.429%C62.5D5.7C+1805.6h12.8C--44.2D
The Immortal 3623433670.935C0.9438.619%B+26.531%C39.4C+2.2A*1248.7h17.5T*45.2F--
M20 Basilisk 422327605.45A3.5735.212%C-6.116%C++36.3A10.6B*2579h69.5B*197.3B+
The Slasher 3313264,0980.08B+1.8033.613%C+7.362%C-2C+N/A6159.3h2B+5.9C++
Pulsar VS1 324322933.462M1.5920.274%D22.05%C++21.5C+N/A12015h13.5B+66.6C++
NSX Tomoe 3273182481.282C+0.5930.71%B35.849%C+28.9C-N/A9111h21.4F69.7D
Auraxium Force-Blade 3203125,4930.057B+1.8218.931%D-7.372%C+1.5C+N/A4213.4h2.1C++11.3C+
M60-G Bulldog 389309535.83C*3.9534.397%C1.942%D49.8B+12.9B**2426.2h8.7C25.3C+
Proton II PPA 3283051916.053C++14.1814.789%D**1.967%C+39.6D3C1207.7h8.5B+57.7C--
Vortex VM21 5202792351.187C+0.6941.379%C+1.434%D--8.7C+7.6B+9831.9h45.6C+110.2C++
LB00 Python AP 389278348.176C6.3050.228%D--N/A57.9C*23.1C++2864.8h4.4C+8.7D
NSX Naginata 2802752591.062C0.8119.07%D28.727%C++34.8CN/A1207.9h15.3D80.3C
Auraxium Slasher 2812697,6280.035C+1.8418.176%D--4.089%D0.8CN/A2336.1h2.2C++12.1C+
Pulsar C 2762622301.139C+0.7434.104%A++26.336%B+17.6C-N/A10814.9h20.1F-58.9C+
Sticky Grenade 2632611261N/A259.1241.855%D*N/A652.5D5D-19790.4h2B4.8C+
Lancer VS22 6472603780.688C+1.1952.911%D*N/A7.9D11.8C17532.9h32.4C61.2C
Saron HRB-H 437249495.082C+3.2154.489%C+2.008%B+36.6C+27.6B+3716.8h28.4C52.1C+
M20 Basilisk-H 3442402012B++10.1277.343%M3.75%D55.8C+24.2B+7254.3h160F*206.9D
NS Baron G5 2452402051.171C++0.7129.834%D**21.25%A+24.5C-N/A909.8h4.6C++15.6C+
Vortex VM21 4642392440.98C+0.9040.328%C+4.603%C**7.4C+6.9B*8332.4h54.6C+135.5C++
Nightshade 3262352,3710.099B++1.7885.336%B**5.106%D-2.2C+N/A19107.7h64.5D75.6D
Spear Anti-Vehicle Phalanx Tower 418228925.333B23.4654.735%B+1.754%D--38.6C+32.2B3605.9h12.7C--23.2C+
NSX Yumi 1991971731.139C+0.7420.979%D*17.259%D-25.9CN/A607.6h16.3D*77.8D*
Soldier Soaker 1901891381.37C*0.5134.566%C++25.926%A*49.7C+N/A1543.8h5.8C*16.7B+
NS-AM7 Archer 2171702990.569C*1.3150.392%D*23.529%B++7.1C+2C-5924h15.9B+31.5C**
G40-F Ranger 2691691313C**11.1233.774%C++N/A58.3A+34.5A++4202.9h58.4B+172.9B+
Coyote Missiles 250167562.982C++1.1155.113%C*N/A55.7B+27.7B3713h40C**72.5B
VE-S Canis 1491461381.058C+0.8227.322%C+28.767%B**25.6C-N/A1025.7h16D-58.5C+
M12 Kobalt 1451381013.8C++11.9213.073%D--18.841%C*53.1C2.7C2062.6h21.7C166.3C-
Antares LC 212138701.971C*0.0935.007%B+N/A32.1B**17.2B+2414.3h87.7B+250.5B+
Photon A2A Missile Pods 201131343.853C+1.9879.364%C++N/A62.4C**33.3C4732.1h12.6F15.8F-
MANA Anti-Personnel Turret 184131721.819N/A0.0616.729%UN/A1310U530U3496600.1h40.8T*243.8T*
M12 Kobalt 132128816C++14.1215.457%C-19.531%C*80C**2.5C2741.6h18.9C++122.1C+
Anti-Vehicle Grenade 2141281128N/A126.1254.902%B+N/A256D172B*28450.5h9D**16.3D
NSX Daimyo 124124442.818C+0.9429.77%F-95.968%B+33.5DN/A813.7h3C--10.2D*
VE-H Maw 121120951.263C0.6122.795%C--39.167%A+41.4CN/A1722.9h12C52.8C+
G30 Walker 194120196.316A4.4431.374%C**2.5%D32.4A*20A*2523.7h140.3A447.3B**
VE-C Horizon 1231171041.125C+0.7537.147%B+27.35%B+22.1D1.1C++785.3h24.5D**66D
Lasher X2 1191151151C++0.8821.676%D2.609%D37.1C**1.3B+2113.1h21C+97C+
L105 Zephyr 138111522.2A++20.3241.941%C+N/A44.4C+10.8C**2762.5h6.4C*15.3C*
M60-A Bulldog 143110186.111C++4.2339.374%C++N/A39.3C++11.8A+2192.8h5.4B13.6B+
Xiphos Anti-Personnel Phalanx Tower 116107335.667C--33.7936.103%B++N/A152.9C12.9B++5560.7h31.1C86.3C+
VE-LR Obelisk 102101651.554C+0.3226.549%D-36.634%B+30.6C+N/A1123.3h6.5C*24.6C+
Fatestealer 1001001150.87S1.0133.605%C27%B+33.3C**N/A633h2.5C-7.4C+
NSX Tengu 104100901.111C+0.7743.107%B**26%B*25.6C-1B*783.9h24.6F--57.2D
M20 Basilisk 14196253.84B+1.9631.089%D-3.125%D--20.4C+9.6C+2294.7h107C+344.3C
V30-F Starfall 14187851.024C0.8558.205%DN/A17.4D-10.8D1555h26.5D**45.5F
The Little Helper 84821210.678C--1.2033.236%F15.854%C+18.6D--N/A584.4h7F-21F-
L100 Python HEAT 11581108.1B*6.2263.443%A2.469%C+45B**18.9A+6181.8h9.6D**15.1C-
NS-10 Burster 14975651.154C**0.7227.118%C4%D6.5C**6.4A++14211.5h152C560.5C
M40 Fury 8174710.571B+8.6924.924%D*4.054%A*82.2B**7.8D3990.9h7.8B*31.2B+
C75 Viper 9673203.65C+1.7728.779%D*N/A18.3D5.8C--4584h13.8C++48.1C-
C150 Dalton 12471135.462C+3.5945.157%B++N/A35.5C+26.5C++9422h4.3C++9.5B+
Aphelion VEX-4 11270611.667A++9.7931.408%C-4.286%C*38.9A23.3B*3271.8h47.1B+149.9B+
Nemesis VSH9 128651220.533C1.3463.141%C++N/A8.2C-8C+2977.9h11.9D**18.9D*
NS-10 Burster 12365531.226C*0.6526.438%D4.615%C6.3C**5.6A11310.3h161.1C609.4C
Terminus VX-9 6463790.797C1.0824.808%C+38.095%A+28.6C-N/A1682.2h14.4D58C
NS-45 Pilot 6060461.304C++0.5731.266%C+36.667%A25DN/A782.4h10.2D*32.5D
MAX Punch 59595480.108C+1.7738.075%C--N/A1CN/A357.1h1.5C++4.1C*
M12 Kobalt-H 5554413.5C11.6215.647%D**16.667%C+90D1.7D--2460.6h14.2C**90.8C-
Manticore SX40 5353560.946C+0.9330.915%C*24.528%B33.1C++N/A1021.6h9.2C-29.9C+
Supernova PC 9352232.261C-0.3843.965%D1.923%C12.4D--9.8B+6294.2h7.6D*17.4D*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret372,2873.7h
Spawn Beacon201,7792.5h
WLT-Weaver Mining Turret0650h
Nano-Armor Kit1,1831,635,007112.8h
Skywall Shield Emitter12851h
Structure Shield Module13661.4h
Repair Module35161.6h
Turret AI Module04021.3h
Cortium Silo13181.2h
Nanite Revive Grenade03,0100.8h
Medical Applicator970275,76628.4h
Blast Wall02191.2h
Spitfire Auto-Turret35270.4h
NS Deep Freeze2790.1h
Motion Spotter286,8894h
Hoplon Anti-Aircraft Phalanx Tower02040.8h
Xiphos Anti-Personnel Tower01670.8h
Rampart Wall77405.5h
Spear Anti-Vehicle Tower32180.9h
Deconstruction Tool017,3302.2h
Welding Device22,8900.4h
Recon Detection Device9111,51918h
Shield Recharging Field298710.5h
Ammunition Package643,2272.9h
Medical Kit701,3401.8h
Anti-Infantry MANA Turret242171.5h
The Flail0650.3h
Flail Targeting Dart107603.8h
Nano-Repair Grenade01,0420.3h
WLT-Howler Mining Laser25,0951.1h
IPC Targeting Dart21540.5h
Vehicle Gate0950.8h
Pillbox3831h
Infantry Tower1540.8h
Elysium Spawn Tube42461.5h
Spear Anti-Vehicle Turret0650.4h

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