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Praetor Ice Cold Sakkra[2ch] Sakkra
VS BR 86

KDR: 1.86

Score: 57.5m

Last Seen: Apr 17th, 2019 9:45 AM
- OFFLINE - 49.5 hour(s)

Prestige 1, Battle Rank 86 - Vanu Sovereignty on Miller - Outfit Leader of 2ch[2ch] 2ch
VS outfit on Miller

Members: 1
Level Progress (to 87): 27%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Parsec VX3-A VA39 Spectre Parallax VX3 Supernova FPC VX6-7 Proximity Mine M40 Fury-F Ursa
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,393,614 MLG Score: 1114
Fun Score: N/A
Cheeseburgers Flipped: 481TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.181%25.803%7014299341,5841.360960.497

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.018%1.167B**0.777B++-1.592FHEAD ++ (~12.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.60.35C**13.20.079C+35.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.855%1.892%206410314,493227715041.97321299%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.95%-0.793D-0.285C*-0.679

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
154.10.037C+460.125C+108.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.27%1.37%219610297,812390435552.00102220%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.998%-0.943D---0.773D-1.002

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.70.037C+11.50.073C+25.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.303%2.854%2541610196,237311523962.00161260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.614%0.006C+-0.385C-1.507

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.70.465B+23.10.418B40.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.879%62.498%2547102819,87135571145.58488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.623%0.125C+-0.295C-0.185

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.209C++2.80.119C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.185%19.739%254310324,6711810782.57924

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.058%0.48B+1.036B**-0.616

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.322C*4.20.13C++4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
2ch[2ch] 2ch
VS outfit on Miller

Members: 1
57.5m206.3%321 (19.3k)283 (17k)1.85822114,71061,7312.1344186 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1035616422.215%22.129%49203:1742

36% Engineer13% Heavy Assault37% Infiltrator8% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 12:36 PMOct 21st, 2018 11:15 AMApr 18th, 2019 7:18 PM (11h) (PST)Apr 17th, 2019 7:50 AM (2d) (PST)Apr 17th, 2019 5:45 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8811657160.5650.3040.1251.3570.0931114

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,8689,89642,9723418881617,010

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3382.4h/140.9d 17,049 25,384 32,944 275.5k 3,136 7,564 18,826 178.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
C+
Kills:2,791
Deaths:2,052
KDR:1.360
Accuracy:19.630% C--
HSR:23.218% C+
Betelgeuse 54-A
M+
Kills:1,421
Deaths:1,092
KDR:1.301
Accuracy:38.832% M+
HSR:26.812% C-
NS-15M1
C*
Kills:1,267
Deaths:876
KDR:1.446
Accuracy:20.278% C
HSR:23.915% C*
Orion VS54
C
Kills:1,213
Deaths:856
KDR:1.417
Accuracy:19.365% C
HSR:22.836% C
NS-15M2
C++
Kills:1,212
Deaths:853
KDR:1.421
Accuracy:24.461% C++
HSR:26.320% C++
SVA-88
B+
Kills:1,168
Deaths:895
KDR:1.305
Accuracy:22.559% C+
HSR:30.051% B+
Flare VE6
B+
Kills:588
Deaths:456
KDR:1.289
Accuracy:21.138% C
HSR:28.571% B+
NSX Naginata
B+
Kills:221
Deaths:208
KDR:1.063
Accuracy:19.116% D
HSR:31.674% B+
Lasher X2
C--
Kills:113
Deaths:113
KDR:1
Accuracy:21.673% C--
HSR:2.655% D
VE-H Maw
A+
Kills:110
Deaths:88
KDR:1.250
Accuracy:22.827% C--
HSR:39.091% A+
Kills:10,104
Deaths (as Heavy Assault):7,489
Deaths (to Heavy Assaults):15,275
KDR:1.34918
Kill Difference:2,615
Playtime:452.776 hours
Usage:13%
Score:7.681m
Score/min:283
Accuracy (listed only):22.988%
HSR (listed only):25.514%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C+
Kills:3,083
Deaths:3,382
KDR:0.912
Accuracy:20.840% D
HSR:21.083% C+
Pandora VX25
B**
Kills:2,732
Deaths:2,001
KDR:1.365
Accuracy:47.239% B++
HSR:19.253% B**
NS-11C
B*
Kills:1,651
Deaths:1,339
KDR:1.233
Accuracy:27.251% B++
HSR:23.562% B*
Revenant
C++
Kills:1,202
Deaths:686
KDR:1.752
Accuracy:28.110% D--
HSR:30.449% C++
Eidolon VE33
B+
Kills:1,155
Deaths:853
KDR:1.354
Accuracy:25.071% C-
HSR:28.398% B+
Serpent VE92
B+
Kills:1,154
Deaths:907
KDR:1.272
Accuracy:26.417% B+
HSR:20.884% C*
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B+
Solstice VE3
A
Kills:1,119
Deaths:946
KDR:1.183
Accuracy:30.040% A
HSR:24.397% B*
NSX Tanto
B+
Kills:836
Deaths:702
KDR:1.191
Accuracy:28.485% B+
HSR:23.923% C+
Phobos VX86
A
Kills:793
Deaths:762
KDR:1.041
Accuracy:55.791% C
HSR:23.960% A
NS Baron G5
A
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A
Pulsar C
B**
Kills:132
Deaths:113
KDR:1.168
Accuracy:30.269% B**
HSR:24.242% C*
The Little Helper
C+
Kills:82
Deaths:120
KDR:0.683
Accuracy:33.651% F
HSR:15.854% C+
VE-LR Obelisk
B++
Kills:73
Deaths:36
KDR:2.028
Accuracy:25.311% D--
HSR:38.356% B++
Kills:15,398
Deaths (as Engineer):13,053
Deaths (to Engineers):15,765
KDR:1.17965
Kill Difference:2,345
Playtime:1,215.723 hours
Usage:36%
Score:22.184m
Score/min:304
Accuracy (listed only):32.304%
HSR (listed only):23.828%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
D--
Kills:6,283
Deaths:1,449
KDR:4.336
Accuracy:35.212% D*
HSR:72.370% D--
VA39 Spectre
B+
Kills:5,053
Deaths:2,358
KDR:2.143
Accuracy:34.718% B+
HSR:27.805% D-
Parallax VX3
C*
Kills:3,871
Deaths:946
KDR:4.092
Accuracy:38.032% C+
HSR:79.049% C*
Ghost
C++
Kills:2,190
Deaths:923
KDR:2.373
Accuracy:38.766% C+
HSR:69.132% C++
NS-44L Blackhand
B+
Kills:1,593
Deaths:964
KDR:1.652
Accuracy:45.800% B+
HSR:35.091% C--
NS-7 PDW
B**
Kills:1,343
Deaths:965
KDR:1.392
Accuracy:30.907% B**
HSR:23.827% B**
Artemis VX26
B*
Kills:1,338
Deaths:899
KDR:1.488
Accuracy:31.669% B*
HSR:27.803% B++
NS-44 Commissioner
B*
Kills:1,337
Deaths:1,050
KDR:1.273
Accuracy:43.960% B*
HSR:24.383% C**
Beamer VS3
B*
Kills:1,284
Deaths:1,511
KDR:0.850
Accuracy:28.620% C*
HSR:28.427% B*
NS-30 Vandal
B*
Kills:1,246
Deaths:603
KDR:2.066
Accuracy:30.411% C-
HSR:33.949% B*
NS-61 Emissary
A+
Kills:1,246
Deaths:1,047
KDR:1.190
Accuracy:37.642% A+
HSR:24.077% A
MKV Suppressed
A++
Kills:1,226
Deaths:828
KDR:1.481
Accuracy:28.730% B+
HSR:29.527% A++
XM98
B+
Kills:1,194
Deaths:529
KDR:2.257
Accuracy:39.286% C**
HSR:78.225% B+
Nyx VX31
B
Kills:1,193
Deaths:511
KDR:2.335
Accuracy:32.864% C+
HSR:32.942% B
Phantom VA23
C
Kills:1,175
Deaths:743
KDR:1.581
Accuracy:32.631% C
HSR:19.149% D*
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
V10
C-
Kills:1,160
Deaths:304
KDR:3.816
Accuracy:37.070% C-
HSR:72.759% C--
Eridani SX5
B*
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B*
HSR:24.935% B++
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Cerberus
B
Kills:1,142
Deaths:1,281
KDR:0.891
Accuracy:33.913% B
HSR:24.081% C++
NS-357 Underboss
B+
Kills:576
Deaths:605
KDR:0.952
Accuracy:41.061% B+
HSR:23.264% C*
The Immortal
B++
Kills:285
Deaths:304
KDR:0.938
Accuracy:39.071% B++
HSR:28.070% C+
NSX Tomoe
B+
Kills:276
Deaths:218
KDR:1.266
Accuracy:31.171% B+
HSR:33.696% C
NS-AM7 Archer
B++
Kills:168
Deaths:289
KDR:0.581
Accuracy:50.282% D*
HSR:23.810% B++
Soldier Soaker
A++
Kills:134
Deaths:81
KDR:1.654
Accuracy:36.112% C*
HSR:26.866% A++
VE-S Canis
B**
Kills:127
Deaths:126
KDR:1.008
Accuracy:27.791% C++
HSR:29.134% B**
NSX Daimyo
B+
Kills:120
Deaths:41
KDR:2.927
Accuracy:29.886% F
HSR:95.833% B+
NSX Tengu
B**
Kills:98
Deaths:89
KDR:1.101
Accuracy:43.167% B**
HSR:26.531% B*
Manticore SX40
B+
Kills:53
Deaths:56
KDR:0.946
Accuracy:30.915% C*
HSR:24.528% B+
Kills:39,174
Deaths (as Infiltrator):21,335
Deaths (to Infiltrators):10,441
KDR:1.83614
Kill Difference:17,839
Playtime:1,235.599 hours
Usage:37%
Score:18.536m
Score/min:250
Accuracy (listed only):35.552%
HSR (listed only):37.429%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
C+
Kills:3,083
Deaths:3,382
KDR:0.912
Accuracy:20.840% D
HSR:21.083% C+
Pandora VX25
B**
Kills:2,732
Deaths:2,001
KDR:1.365
Accuracy:47.239% B++
HSR:19.253% B**
NS-11C
B*
Kills:1,651
Deaths:1,339
KDR:1.233
Accuracy:27.251% B++
HSR:23.562% B*
NS-7 PDW
B**
Kills:1,343
Deaths:965
KDR:1.392
Accuracy:30.907% B**
HSR:23.827% B**
MKV Suppressed
A++
Kills:1,226
Deaths:828
KDR:1.481
Accuracy:28.730% B+
HSR:29.527% A++
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
Serpent VE92
B+
Kills:1,154
Deaths:907
KDR:1.272
Accuracy:26.417% B+
HSR:20.884% C*
Eridani SX5
B*
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B*
HSR:24.935% B++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B+
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Solstice VE3
A
Kills:1,119
Deaths:946
KDR:1.183
Accuracy:30.040% A
HSR:24.397% B*
NSX Tanto
B+
Kills:836
Deaths:702
KDR:1.191
Accuracy:28.485% B+
HSR:23.923% C+
Phobos VX86
A
Kills:793
Deaths:762
KDR:1.041
Accuracy:55.791% C
HSR:23.960% A
NS Baron G5
A
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A
Pulsar C
B**
Kills:132
Deaths:113
KDR:1.168
Accuracy:30.269% B**
HSR:24.242% C*
VE-S Canis
B**
Kills:127
Deaths:126
KDR:1.008
Accuracy:27.791% C++
HSR:29.134% B**
NSX Tengu
B**
Kills:98
Deaths:89
KDR:1.101
Accuracy:43.167% B**
HSR:26.531% B*
The Little Helper
C+
Kills:82
Deaths:120
KDR:0.683
Accuracy:33.651% F
HSR:15.854% C+
Kills:19,225
Deaths (as Light Assault):16,101
Deaths (to Light Assaults):9,727
KDR:1.19403
Kill Difference:3,124
Playtime:260.095 hours
Usage:8%
Score:4.619m
Score/min:296
Accuracy (listed only):33.648%
HSR (listed only):23.140%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B**
Kills:2,732
Deaths:2,001
KDR:1.365
Accuracy:47.239% B++
HSR:19.253% B**
NS-7 PDW
B**
Kills:1,343
Deaths:965
KDR:1.392
Accuracy:30.907% B**
HSR:23.827% B**
MKV Suppressed
A++
Kills:1,226
Deaths:828
KDR:1.481
Accuracy:28.730% B+
HSR:29.527% A++
NS-11P
B**
Kills:1,176
Deaths:1,066
KDR:1.103
Accuracy:21.319% C
HSR:25.850% B**
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
Eridani SX5
B*
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B*
HSR:24.935% B++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B+
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Phobos VX86
A
Kills:793
Deaths:762
KDR:1.041
Accuracy:55.791% C
HSR:23.960% A
H-V45
B++
Kills:441
Deaths:370
KDR:1.192
Accuracy:21.805% C-
HSR:26.757% B++
Pulsar VS1
C*
Kills:321
Deaths:91
KDR:3.527
Accuracy:20.310% D
HSR:22.118% C*
NS Baron G5
A
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A
NSX Yumi
D-
Kills:179
Deaths:166
KDR:1.078
Accuracy:21.077% D*
HSR:17.877% D-
VE-S Canis
B**
Kills:127
Deaths:126
KDR:1.008
Accuracy:27.791% C++
HSR:29.134% B**
NSX Tengu
B**
Kills:98
Deaths:89
KDR:1.101
Accuracy:43.167% B**
HSR:26.531% B*
The Little Helper
C+
Kills:82
Deaths:120
KDR:0.683
Accuracy:33.651% F
HSR:15.854% C+
Kills:13,367
Deaths (as Combat Medic):10,405
Deaths (to Combat Medics):5,439
KDR:1.28467
Kill Difference:2,962
Playtime:166.009 hours
Usage:5%
Score:3.202m
Score/min:322
Accuracy (listed only):32.930%
HSR (listed only):23.190%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B+
Kills:462
Deaths:246
KDR:1.878
Accuracy:15.116% C+
HSR:20.779% B+
Quasar VM1
B*
Kills:462
Deaths:220
KDR:2.100
Accuracy:17.284% C+
HSR:24.675% B*
Vortex VM21
C+
Kills:278
Deaths:234
KDR:1.188
Accuracy:41.428% C+
HSR:1.439% D--
Vortex VM21
C**
Kills:239
Deaths:243
KDR:0.984
Accuracy:40.374% C+
HSR:4.603% C**
NS-10 Burster
C
Kills:75
Deaths:65
KDR:1.154
Accuracy:27.134% C
HSR:4% D
NS-10 Burster
C
Kills:65
Deaths:53
KDR:1.226
Accuracy:26.456% C--
HSR:4.615% C
Kills:1,581
Deaths (as MAX Suit):530.500
Deaths (to MAX Suits):2,865
KDR:2.98021
Kill Difference:1,050.500
Playtime:60.197 hours
Usage:2%
Score:1.310m
Score/min:363
Accuracy (listed only):27.965%
HSR (listed only):10.019%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:1,719
V. Kills:176 N/A
Deaths:532
KDR:3.231
Accuracy:30.096% D**
KPH:52.300 C*
VKPH:5.300 B*
Hornet Missiles
C*
Kills:1,330
V. Kills:751 177%
Deaths:322
KDR:4.130
Accuracy:59.335% C
KPH:75.800 C*
VKPH:42.800 C*
Dual Photon Pods
C++
Kills:1,246
V. Kills:313 397%
Deaths:224
KDR:5.563
Accuracy:44.884% D-
KPH:76.800 C+
VKPH:19.300 C++
Saron Laser Cannon
C+
Kills:1,061
V. Kills:668 159%
Deaths:1,363
KDR:0.778
Accuracy:28.024% D
KPH:12.800 C+
VKPH:8 C
Maelstrom Turbo Laser
B++
Kills:467
V. Kills:246 189%
Deaths:340
KDR:1.374
Accuracy:29.416% C
KPH:23.400 B++
VKPH:12.300 C*
Coyote Missiles
B+
Kills:156
V. Kills:79 195%
Deaths:54
KDR:2.889
Accuracy:55.060% C*
KPH:54.400 B+
VKPH:27.600 B+
Antares LC
B**
Kills:123
V. Kills:65 186%
Deaths:60
KDR:2.050
Accuracy:35.956% B++
KPH:32.800 B**
VKPH:17.300 B+
Photon A2A Missile Pods
B++
Kills:102
V. Kills:58 173%
Deaths:25
KDR:4.080
Accuracy:84.719% B++
KPH:58.400 C++
VKPH:33.200 C
Kills:6,204 (3,370 + 0)
Deaths:2,920
KDR:2.125
VKDR:0.807
Vehicle Kills:2,356
Kill Difference:3,284
Playtime:178.198 hours
Usage:5%
Score:2.266m
Score/min:212
Piloting Accuracy:35.956%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:111
V. Kills:27 396%
Deaths:5
KDR:22.200
Accuracy:41.941% C+
KPH:43.800 C+
VKPH:10.700 C*
C150 Dalton
B++
Kills:71
V. Kills:53 131%
Deaths:13
KDR:5.462
Accuracy:45.157% B++
KPH:35.400 C++
VKPH:26.400 C++
Kills:182 (0 + 182)
Deaths:18
KDR:10.111
VKDR:4.444
Vehicle Kills:80
Kill Difference:164
Playtime:4.543 hours
Usage:0%
Score:0.153m
Score/min:561
Piloting Accuracy:N/A%
Gunner Accuracy:45.157%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:2,606
V. Kills:1,222 213%
Deaths:415
KDR:6.280
Accuracy:49.322% D-
KPH:47.100 A+
VKPH:22.100 B++
L100 Python HESH
B
Kills:1,258
V. Kills:208 N/A
Deaths:146
KDR:8.616
Accuracy:41.857% D
KPH:57 C**
VKPH:9.400 B
Skyguard
C**
Kills:441
V. Kills:356 124%
Deaths:149
KDR:2.960
Accuracy:26.320% C--
KPH:13.400 C+
VKPH:10.800 C**
LB00 Python AP
B+
Kills:278
V. Kills:111 248%
Deaths:34
KDR:8.176
Accuracy:50.228% D--
KPH:58.400 B
VKPH:23.300 B+
L100 Python HEAT
A+
Kills:81
V. Kills:34 231%
Deaths:10
KDR:8.100
Accuracy:63.443% A
KPH:44.900 B**
VKPH:18.800 A+
C75 Viper
C--
Kills:73
V. Kills:23 304%
Deaths:20
KDR:3.650
Accuracy:28.779% D*
KPH:18.100 D
VKPH:5.700 C--
Kills:4,737 (4,737 + 0)
Deaths:774
KDR:6.120
VKDR:2.525
Vehicle Kills:1,954
Kill Difference:3,963
Playtime:120.994 hours
Usage:4%
Score:1.744m
Score/min:240
Driving Accuracy:28.779%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B*
Kills:3,374
V. Kills:1,668 202%
Deaths:510
KDR:6.616
Accuracy:45.935% D--
KPH:32.800 B*
VKPH:16.200 C*
E540 Halberd
B++
Kills:1,056
V. Kills:453 233%
Deaths:73
KDR:14.466
Accuracy:46.390% C+
KPH:39.100 B++
VKPH:16.800 C+
Saron HRB
C**
Kills:970
V. Kills:662 146%
Deaths:146
KDR:6.644
Accuracy:42.930% C+
KPH:26.500 C++
VKPH:18.100 C**
Proton II PPA
C
Kills:305
V. Kills:23 N/A
Deaths:19
KDR:16.053
Accuracy:14.789% D**
KPH:39.800 D
VKPH:3 C
Aphelion VEX-4
B*
Kills:59
V. Kills:38 151%
Deaths:5
KDR:11.800
Accuracy:31.372% C-
KPH:35.200 B*
VKPH:22.700 B++
Supernova PC
B
Kills:52
V. Kills:41 124%
Deaths:23
KDR:2.261
Accuracy:43.965% D
KPH:12.300 D-
VKPH:9.700 B
Kills:5,816 (3,426 + 2,390)
Deaths:776
KDR:7.495
VKDR:3.718
Vehicle Kills:2,885
Kill Difference:5,040
Playtime:179.955 hours
Usage:5%
Score:3.248m
Score/min:301
Driving Accuracy:43.965%
Gunner Accuracy:31.372%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C--
Kills:1,118
V. Kills:96 N/A
Deaths:55
KDR:20.327
Accuracy:24.200% F-
KPH:68.200 C--
VKPH:5.900 D
E540 Halberd-H
B**
Kills:394
V. Kills:191 205%
Deaths:31
KDR:12.710
Accuracy:59.669% C**
KPH:63.300 B*
VKPH:30.700 B**
Proton II PPA-H
C+
Kills:350
V. Kills:32 N/A
Deaths:28
KDR:12.500
Accuracy:28.918% D--
KPH:62.200 D
VKPH:5.700 C+
Saron HRB-H
C**
Kills:246
V. Kills:186 132%
Deaths:49
KDR:5.020
Accuracy:54.406% C+
KPH:36.300 C+
VKPH:27.400 C**
M20 Basilisk-H
B*
Kills:217
V. Kills:94 228%
Deaths:17
KDR:12.765
Accuracy:75.424% A**
KPH:57.400 C++
VKPH:24.800 B*
G40-F Ranger
A+
Kills:159
V. Kills:95 166%
Deaths:13
KDR:12.231
Accuracy:33.445% C+
KPH:56.700 A
VKPH:33.900 A+
Kills:2,484 (0 + 2,484)
Deaths:193
KDR:12.870
VKDR:3.596
Vehicle Kills:694
Kill Difference:2,291
Playtime:41.603 hours
Usage:1%
Score:0.820m
Score/min:329
Driving Accuracy:N/A%
Gunner Accuracy:33.445%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:399
V. Kills:77 N/A
Deaths:36
KDR:11.083
Accuracy:25.980% D*
KPH:59.400 B++
VKPH:11.500 B+
M20 Basilisk
A
Kills:325
V. Kills:94 342%
Deaths:60
KDR:5.417
Accuracy:34.749% C--
KPH:36.200 A
VKPH:10.500 B++
M60-G Bulldog
B*
Kills:309
V. Kills:80 381%
Deaths:53
KDR:5.830
Accuracy:34.397% C
KPH:50.200 B+
VKPH:13 B*
M12 Kobalt
C
Kills:138
V. Kills:7 N/A
Deaths:10
KDR:13.800
Accuracy:13.114% D--
KPH:54 C
VKPH:2.700 C
M12 Kobalt
C*
Kills:128
V. Kills:4 N/A
Deaths:8
KDR:16
Accuracy:15.457% C--
KPH:77.800 C*
VKPH:2.400 C
G30 Walker
A*
Kills:112
V. Kills:72 153%
Deaths:19
KDR:5.895
Accuracy:30.517% C++
KPH:31.400 A*
VKPH:20.200 A*
M20 Basilisk
C+
Kills:96
V. Kills:45 209%
Deaths:25
KDR:3.840
Accuracy:31.133% D-
KPH:20.600 C+
VKPH:9.700 C+
M40 Fury
B**
Kills:74
V. Kills:7 N/A
Deaths:7
KDR:10.571
Accuracy:24.967% D*
KPH:81.800 B**
VKPH:7.700 D
Kills:1,581 (0 + 1,581)
Deaths:218
KDR:7.252
VKDR:1.771
Vehicle Kills:386
Kill Difference:1,363
Playtime:35.178 hours
Usage:1%
Score:0.529m
Score/min:251
Driving Accuracy:N/A%
Gunner Accuracy:24.967%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:2,866
V. Kills:819 350%
Deaths:1,615
KDR:1.775
Accuracy:54.486% B+
KPH:30.600 B+
VKPH:8.800 B+
S12 Renegade
A+
Kills:420
V. Kills:42 N/A
Deaths:221
KDR:1.900
Accuracy:44.854% B
KPH:38.400 C
VKPH:3.800 A+
V30-F Starfall
D
Kills:75
V. Kills:47 156%
Deaths:75
KDR:1
Accuracy:57.023% D-
KPH:17.300 D-
VKPH:10.800 D
Kills:3,361 (3,361 + 0)
Deaths:1,911
KDR:1.759
VKDR:0.475
Vehicle Kills:908
Kill Difference:1,450
Playtime:108.873 hours
Usage:3%
Score:0.927m
Score/min:142
Driving Accuracy:57.023%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Parsec VX3-A 6,3266,2831,4494.336C+2.4835.212%D*72.37%D--46.1C+N/A119136.3h2.2D-6.3D*
VA39 Spectre 5,1055,0532,3582.143B+0.2834.718%B+27.805%D-54.7A*N/A14992.3h4.7B*13.4B++
Parallax VX3 3,8723,8719464.092B2.2338.032%C+79.049%C*42.4B*N/A11391.4h2B+5.3B
Supernova FPC 5,0423,3745106.616C++4.7645.935%D--2.045%C32.8B*16.2C*301102.9h4.3B*9.4B
VX6-7 3,1103,0833,3820.912C0.9520.84%D21.083%C+20.2C-N/A57152.3h15C72.1C
Proximity Mine 3,0403,0346464.697C**2.8448.996%B*N/A165.8B**N/A43718.3h2C+4.1B+
M40 Fury-F 3,6852,8661,6151.775C++0.0854.486%B+N/A30.6B+8.8B+14593.6h14.3C26.2C+
Ursa 2,8152,7912,0521.36C++0.5019.63%C--23.218%C+35.5C+N/A10178.6h10.8C**54.8C++
Pandora VX25 2,7862,7322,0011.365C*0.4947.239%B++19.253%B**45BN/A13360.7h4.6C+9.8B+
L100 Python AP 3,8282,6064156.28B4.4249.322%D-N/A47A+22.1B++26755.4h4.8B*9.8B+
C-4 3,8882,4111,7401.386C+0.4725.557%C+N/A74.9C+45.9B**71632.2h1.4C**5.4B
Ghost 2,2062,1909232.373C+0.5138.766%C+69.132%C++48.2B+N/A12345.4h2.1B+5.4B
Light PPA 1,8951,7195323.231C+1.3730.096%D**1.163%C+52.2C*5.3B*16532.9h13.4C*44.5C+
NS-11C 1,6891,6511,3391.233B0.6327.251%B++23.562%B*27.8C++N/A8159.4h18.5D67.9C++
NS-44L Blackhand 1,6001,5939641.652B+0.2145.8%B+35.091%C--36B++N/A8744.2h3.6B++7.9B+
Betelgeuse 54-A 1,4481,4211,0921.301C-0.5638.832%M+26.812%C-36D-N/A12139.5h28.7T*73.8F-
Spear Anti-Vehicle Phalanx Turret 2,7211,3621648.305C*6.4553.448%B*4.258%C++40.7C*40.6A++38733.5h12.6D23.6C+
NS-7 PDW 1,3651,3439651.392B++0.4730.907%B**23.827%B**31.5C*N/A9842.6h17.5C56.6C**
Artemis VX26 1,3611,3388991.488C++0.3731.669%B*27.803%B++39.9BN/A11733.5h14.4D45.6C++
NS-44 Commissioner 1,3531,3371,0501.273B0.5943.96%B*24.383%C**34.4C++N/A9638.9h4.1C+9.3B+
Hornet Missiles 2,0811,3303224.13C+2.2759.335%CN/A75.6C*42.7C*48517.6h9.6C**16.2B
Beamer VS3 1,2991,2841,5110.85C++1.0128.62%C*28.427%B*39B++N/A11132.9h8.9C**31.2C++
NS-15M1 1,2851,2678761.446C+0.4120.278%C23.915%C*46.1C**N/A13727.5h13.3C+65.8C+
L100 Python HESH 1,4661,2581468.616C6.7641.857%DN/A56.9C**9.4B19922.1h3.3C**7.8C+
NS-30 Vandal 1,2601,2466032.066C**0.2130.411%C-33.949%B*47.4B+N/A13326.3h5.4B17.8C++
Dual Photon Pods 1,5591,2462245.563C+3.7044.884%D-1.766%B*76.9C+19.3C++40016.2h19.7B+43.8C*
NS-61 Emissary 1,2751,2461,0471.19B+0.6737.642%A+24.077%A36.2B+N/A9734.4h19.4C--51.5C*
MKV Suppressed 1,2451,2268281.481B+0.3828.73%B+29.527%A++33C++N/A8937.1h14.9C+52C**
Orion VS54 1,2191,2138561.417C++0.4419.365%C22.836%C39.8B+N/A19330.5h11.9B+61.5C**
NS-15M2 1,2351,2128531.421C+0.4424.461%C++26.32%C++44.2C++N/A12327.4h14.9C--60.8C+
Revenant 1,2191,2026861.752C0.1128.11%D--30.449%C++36.2CN/A8233.2h8.3C-29.5D
XM98 1,1951,1945292.257C++0.4039.286%C**78.225%B+25.2C+N/A7547.4h2.6C+6.5C**
Nyx VX31 1,2001,1935112.335C**0.4832.864%C+32.942%B54.7B++N/A12921.8h5.2B+16C**
Force-Blade 1,1831,18316,3590.072A+1.7946.475%AN/A1.6B**N/A4733h1.8B*3.9B++
NS-11P 1,1991,1761,0661.103C+0.7621.319%C25.85%B**32.8C**N/A8935.9h13.7C*64.3C++
Phantom VA23 1,1821,1757431.581C+0.2832.631%C19.149%D*47BN/A14725h4.6C++14.2C+
Sirius SX12 1,1821,1691,0091.159C++0.7024.496%C+23.353%B*29.6C++N/A9639.5h15.2C++62.2C++
SVA-88 1,1881,1688951.305C+0.5522.559%C+30.051%B+47.9C++N/A16424.4h13.1C58.1C+
V10 1,1611,1603043.816B1.9637.07%C-72.759%C--51.6B*N/A14122.5h2.1B5.7C*
Eidolon VE33 1,1671,1558531.354C*0.5025.071%C-28.398%B+34.1B+N/A8333.9h8.5B33.7C*
Serpent VE92 1,1721,1549071.272C*0.5926.417%B+20.884%C*29.4C++N/A9539.3h14.5C+54.9C*
Eridani SX5 1,1751,1517321.572B0.2930.395%B*24.935%B++36C++N/A9632h12.7C+41.8B
Thanatos VE70 1,1571,1461,0011.145B0.7143.943%B+17.976%B+36.3B+N/A10831.6h4.2B+9.6B+
Skorpios 1,1631,1438741.308C+0.5546.424%S22.835%C*26.3DN/A7643.4h26.2T*56.5D--
Cerberus 1,1621,1421,2810.891C+0.9733.913%B24.081%C++46.4B+N/A13424.6h6.9C20.5C++
Solstice VE3 1,1721,1199461.183B++0.6830.04%A24.397%B*15.3C+N/A7373.2h23D--76.4C++
M40 Fury-H 1,2141,1185520.327B*18.4724.2%F-N/A68.2C--5.9D21416.4h5.3B*21.9C+
S1 1,5041,0781,6220.665C+1.1957.882%C++3.432%B+27C*10.7C23839.9h5B*8.7B*
Saron Laser Cannon 1,7291,0611,3630.778C1.0828.024%D3.582%B*12.8C+8C13183.2h112.5B+401.5C**
E540 Halberd 1,5091,0567314.466B+12.6146.39%C+2.367%C+39.1B++16.8C+29427h5.2B+11.3B+
Tank Mine 1,8219824372.247C+0.3942.759%B++N/A107.9C++92.2B**12859.1h2.7D*6.4C+
Saron HRB 1,6329701466.644B4.7942.93%C+N/A26.6C*18.1C**30836.5h24.3C+56.6C+
NSX Tanto 8738367021.191C++0.6728.485%B+23.923%C+20.4C-N/A5440.9h18.4C--64.6C+
Phobos VX86 8067937621.041C+0.8255.791%C23.96%A33.9CN/A8823.4h2.8C5C+
C-4 ARX 1,0607593472.187C++0.3327.947%B+N/A105.4C+41.8B+5577.2h1.1B3.8B+
Icikill 64161813,4480.046C+1.8123.773%D7.12%C-1.1C+N/A3544.5h2.1C*8.7C++
NS Decimator 1,1366067100.854C1.0064.869%B+2.145%C+28.2C24.7B**31721.5h7.6F11.7D--
Flare VE6 6015884561.289C+0.5721.138%C28.571%B+45.9C*1A16912.8h11.3C+53.7C++
Lumine Edge 6035846,1080.096C+1.7630.892%B6.336%D**2.2CN/A5264.2h1.6C5C**
NS-357 Underboss 5845766050.952C+0.9141.061%B+23.264%C*41.4C+N/A11513.9h5.2D-12.6C+
Frag Grenade 5745711571N/A569.1436.529%D*N/A380.7C-2D12341.5h3.5B9.6C+
Maelstrom Turbo Laser 7134673401.374C+0.4829.416%C1.071%D-23.5B++12.4C*18219.9h85.1B+289.4B+
Quasar VM1 4714622461.878C**0.0215.116%C+20.779%B+30.2B++N/A11615.3h13.2B++87.4B
Quasar VM1 4714622202.1C+0.2417.284%C+24.675%B*37.3BN/A12012.4h11.9B++69B+
H-V45 4514413701.192C+0.6721.805%C-26.757%B++38BN/A12411.6h11.9B+54.7C*
Skyguard 7974411492.96C++1.1026.32%C--1.587%C13.4C+10.8C**17332.9h130.1C+494.2C+
MANA Anti-Vehicle Turret 8164402491.767C0.0959.806%C*3.636%C++4400B+3760C**11700900.1h11.9D*19.9C--
S12 Renegade 4624202211.9C0.0444.854%B5.714%C++38.5C3.9A++11210.9h6.1F-13.6D--
M40 Fury 4763993611.083B*9.2225.98%D*1.253%D59.6B++11.5B+2626.7h12.3B+47.5C+
E540 Halberd-H 5853943112.71B+10.8559.669%C**5.838%M63.5B*30.8B**4926.2h5.5B+9.2B+
Hunter QCX 3923783461.092B+0.7750.534%B+33.069%B+18.1B+N/A5620.9h4.6C**9.2B
M20 Basilisk 5583771919.842M17.9849.679%C3.979%C61.8B**29.7B**4616.1h107C**215.5C*
Aspis Anti-Aircraft Phalanx Turret 742357754.76B+2.9027.552%B1.401%C--17A18.3A+29321h129.4B++469.6B+
Proton II PPA-H 3823502812.5C++10.6428.918%D--1.429%C62.5D5.7C+1795.6h12.8C--44.2D
Rocklet Rifle 6673403301.03B++0.8351.353%C+N/A39.5B**38B**4658.6h29.1B++56.7B+
The Slasher 3313264,0880.08B+1.7833.719%C+7.362%C-2.1C+N/A6158.7h2B+5.8C**
M20 Basilisk 419325605.417B**3.5634.749%C--6.154%C++36.1A10.4B++2559h68.3B*196.6B++
Pulsar VS1 323321913.527M1.6720.31%D22.118%C*21.4C+N/A11815h13.5B+66.3C++
Auraxium Force-Blade 3203125,4930.057B+1.8018.931%D-7.372%C+1.5C*N/A4213.4h2.1C++11.3C+
M60-G Bulldog 389309535.83C*3.9734.397%C1.942%D49.8B+12.9B*2426.2h8.7C25.3C+
Proton II PPA 3283051916.053C*14.1914.789%D**1.967%C+39.6D3C1197.7h8.5B+57.7C-
The Immortal 3032853040.938C0.9239.071%B++28.07%C+36.5C2.3A*1147.8h19.1T*48.8T*
LB00 Python AP 389278348.176C6.3250.228%D--N/A57.9B23.1B2804.8h4.4C++8.7C-
Vortex VM21 5192782341.188C++0.6741.428%C+1.439%D--8.7C+7.6B+9831.9h45.7C+110.4C++
NSX Tomoe 2822762181.266C+0.5931.171%B+33.696%C27.3C-N/A8810.1h22.4F-71.7D
Auraxium Slasher 2812697,6280.035C+1.8218.176%D-4.089%D0.8CN/A2336.1h2.2C++12.1C+
Lancer VS22 6472603770.69C+1.1752.921%D*N/A7.9D11.8C17532.9h32.3C+61.1C
Sticky Grenade 2602581258N/A256.1441.531%D*N/A645D5D-19670.4h2B4.8C++
Saron HRB-H 432246495.02C+3.1654.406%C+2.033%B+36.2C+27.4C**3626.8h28.5C52.4C+
NS Baron G5 2452402051.171C++0.6929.834%D**21.25%A24.5CN/A899.8h4.6C*15.6C+
Vortex VM21 4642392430.984C++0.8740.374%C+4.603%C**7.4C+6.9B*8332.4h54.6C+135.2C++
Spear Anti-Vehicle Phalanx Tower 416227925.222C**23.3654.74%B+1.762%D--38.5C+32C**3575.9h12.7C-23.2C+
NSX Naginata 2232212081.063C0.8019.116%D31.674%B+33.5CN/A1196.6h14.8C-77.6C
M20 Basilisk-H 3112171712.765B*10.9175.424%A**3.226%D-57.1C++24.7B*6593.8h145.7F-193.2C
NSX Yumi 1811791661.078C0.7821.077%D*17.877%D-25.2C-N/A587.1h17.1D*80.9D**
NS-AM7 Archer 2131682890.581C*1.2850.282%D*23.81%B++7.4C++2C-6022.6h15.4B+30.6B
G40-F Ranger 2541591312.231C++10.3733.445%C+N/A56.8A33.9A+4062.8h58.9B176.1B+
Coyote Missiles 235156542.889C*1.0355.06%C*N/A53.8B+27.2B+3602.9h40.8C*74C**
M12 Kobalt 1451381013.8C++11.9413.114%D--18.841%C*53.1C2.7C2062.6h21.7C165.7C-
Soldier Soaker 135134811.654B+0.2036.112%C*26.866%A++51.5C++N/A1812.6h5.7C**15.7B+
Pulsar C 1411321131.168C+0.6930.269%B**24.242%C*24.4C+1.7M**2035.4h16.4D-54.3C++
Anti-Vehicle Grenade 2141281128N/A126.1454.902%B+N/A256C--172B++28440.5h9D**16.3D
M12 Kobalt 132128816C++14.1415.457%C--19.531%C**80C**2.5C2711.6h18.9C++122.1C+
VE-S Canis 1301271261.008C+0.8527.791%C++29.134%B**24.4C-N/A975.2h16.2D58.3C+
MANA Anti-Personnel Turret 178126701.8N/A0.0616.673%UN/A1260U520U3362800.1h42.1T*252.3T*
Antares LC 188123602.05C*0.1935.956%B++N/A32.4B**17.1B+2463.8h85.7B+238.5B++
NSX Daimyo 120120412.927C+1.0729.886%F95.833%B+33.3DN/A783.6h3.1D10.2D*
Lasher X2 1171131131C++0.8621.673%C--2.655%D36.5B1.3B*2053.1h21.2C+97.8C+
G30 Walker 184112195.895B**4.0430.517%C++2.679%D31.1A*20A*2513.6h136.9A+448.6B**
L105 Zephyr 138111522.2A+20.3441.941%C+N/A44.4C+10.8C**2752.5h6.4C++15.3C*
M60-A Bulldog 143110186.111C++4.2539.374%C*N/A39.3C++11.8A+2182.8h5.4B+13.6B+
VE-H Maw 111110881.25C0.6122.827%C--39.091%A+39.3CN/A1632.8h12.2C53.2C+
Photon A2A Missile Pods 160102254.08C+2.2284.719%B++N/A60C*34.1C4721.7h13.6F-16F-
Fatestealer 1001001150.87B**0.9933.605%C27%B+33.3C++N/A633h2.5C--7.4C+
Xiphos Anti-Personnel Phalanx Tower 107100250C48.1434.911%B+N/A166.7C11.7B+5480.6h30.6C+87.7C+
NSX Tengu 10298891.101C+0.7643.167%B**26.531%B*25.8C1.1A773.8h24.8F-57.4C--
M20 Basilisk 14196253.84B+1.9831.133%D-3.125%D--20.4C+9.6C+2244.7h106.7C+342.9C
The Little Helper 84821200.683C--1.1833.651%F15.854%C+19.1D--N/A594.3h6.9F-20.5F--
L100 Python HEAT 11581108.1B*6.2463.443%A2.469%C+45B**18.9A+6001.8h9.6D*15.1C
V30-F Starfall 12275751C0.8657.023%D-N/A17.4D-10.9D1604.3h25.4D*44.5F
NS-10 Burster 14975651.154B0.7027.134%C4%D6.6B+6.5A*14211.4h151.5C558.3C+
M40 Fury 8174710.571B+8.7124.967%D*4.054%A*82.2B**7.8D3990.9h7.8B*31.1B+
VE-LR Obelisk 7373362.028C*0.1725.311%D--38.356%B++31.7C+N/A1122.3h6.7C*26.4C+
C75 Viper 9673203.65C+1.7928.779%D*N/A18.3D5.8C--4344h13.8C*48.1C
C150 Dalton 12471135.462C+3.6045.157%B++N/A35.5C++26.5C++9192h4.3C++9.5B+
NS-10 Burster 12365531.226C*0.6326.456%C--4.615%C6.3B5.6A11310.3h160.6C+606.9C+
Nemesis VSH9 124621220.508C1.3563.097%C++N/A7.9D7.9C2917.8h12.4F19.6D**
Aphelion VEX-4 9759511.8A**9.9431.372%C-1.695%D*34.7B*22.4B++3271.7h51.5B+164.2C**
MAX Punch 57575420.105C+1.7537.712%DN/A1CN/A356.8h1.6C++4.1C*
Manticore SX40 5353560.946C+0.9130.915%C*24.528%B+33.1C++N/A991.6h9.2C29.9C+
Supernova PC 9352232.261C-0.4043.965%D1.923%C12.4D-9.8B+6064.2h7.6D--17.4D*
Nightshade 66502430.206D1.6584.134%B*6%D*3.4F1.1D*2714.5h78.8F--93.7F--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter255,7903.5h
Blast Wall02071.2h
Nano-Armor Kit1,1231,551,333107.5h
Spawn Beacon171,6552.4h
Medical Applicator934266,57627.4h
Nanite Revive Grenade02,8270.8h
Anti-Vehicle MANA Turret372,2823.7h
Rampart Wall56855.3h
Xiphos Anti-Personnel Tower01560.7h
Repair Module24611.5h
Turret AI Module03431.2h
Skywall Shield Emitter12600.9h
Structure Shield Module13391.4h
Cortium Silo12641.1h
Spitfire Auto-Turret33850.3h
NS Deep Freeze2790.1h
Hoplon Anti-Aircraft Phalanx Tower01890.7h
Welding Device21,5610.2h
Deconstruction Tool017,3302.2h
Spear Anti-Vehicle Tower32140.9h
Ammunition Package593,0402.6h
Shield Recharging Field268470.4h
Medical Kit511,0281.2h
Anti-Infantry MANA Turret242131.5h
Vehicle Gate0770.7h
Pillbox3831h
IPC Targeting Dart21390.3h
Elysium Spawn Tube41971.3h
Spear Anti-Vehicle Turret0630.4h
Flail Targeting Dart53211.8h
Nano-Repair Grenade08960.2h
Infantry Tower1510.8h
Recon Detection Device9111,51918h
WLT-Howler Mining Laser15,0951h

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