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Primarch Ice Cold Sakkra[2CH] Sakkra
VS BR 99

KDR: 1.86

Score: 62.9m

Last Seen: Oct 22nd, 2019 6:38 AM
- OFFLINE - 34.4 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Miller - Outfit Leader of IIIye[2CH] IIIye
VS outfit on Miller

Members: 1
Level Progress (to 100): 29%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Parsec VX3-A VA39 Spectre Ghost Parallax VX3 Supernova FPC L100 Python AP VX6-7 Proximity Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,459,917 MLG Score: 1167
Fun Score: N/A
Cheeseburgers Flipped: 492TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.303%26.523%72444117544,3351.316360.54

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.961%1.202B**0.776B++-1.523FHEAD ++ (~12.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.30.349C**13.20.072C+35.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.976%1.719%227412155,293244416832.16483314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.88%-0.787D-0.161C++-0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
144.10.103C+43.20.183C++100.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.655%1.268%241612138,988413640322.17259223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.017%-0.917D---0.818D-1.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.40.113C+10.60.137C++22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.048%3.088%2541712026,444329024511.95866263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.811%0.089C+-0.367C-1.562

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.70.454B+24.40.392B41.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.712%62.34%2547121222,46439131285.7394

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.372%0.126C++-0.325C-0.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.212C++2.80.123C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.016%20.304%254312164,9942031852.45768

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.946%0.466B+1.058B**-0.623

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.32C*4.20.13C++4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
IIIye[2CH] IIIye
VS outfit on Miller

Members: 1
62.9m210.6%325 (19.5k)287 (17.2k)1.85621125,68067,7082.1253899 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1219686622.567%22.605%51003:1443

36% Engineer13% Heavy Assault37% Infiltrator8% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 12:36 PMOct 17th, 2019 1:50 PMOct 23rd, 2019 11:15 AM (45m) (PST)Oct 22nd, 2019 3:51 AM (1d) (PST)Oct 22nd, 2019 2:38 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8921687240.5730.3090.1301.4030.0931167

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,50310,05543,4483419884617,212

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3653.4h/152.2d 18,225 28,410 36,447 307.6k 3,373 8,188 20,393 195.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
C+
Kills:2,791
Deaths:2,053
KDR:1.359
Accuracy:19.629% C--
HSR:23.218% C+
NS-15M1
B**
Kills:1,731
Deaths:1,302
KDR:1.329
Accuracy:20.896% C
HSR:29.752% B**
Betelgeuse 54-A
M+
Kills:1,611
Deaths:1,249
KDR:1.290
Accuracy:39.018% M+
HSR:28.368% C
NS-15M2
B+
Kills:1,589
Deaths:1,183
KDR:1.343
Accuracy:24.287% C++
HSR:30.019% B+
Orion VS54
C
Kills:1,219
Deaths:859
KDR:1.419
Accuracy:19.392% C
HSR:22.806% C
SVA-88
B+
Kills:1,202
Deaths:919
KDR:1.308
Accuracy:22.553% C+
HSR:30.283% B+
Flare VE6
B+
Kills:599
Deaths:464
KDR:1.291
Accuracy:21.158% C
HSR:28.381% B+
NSX Naginata
C++
Kills:276
Deaths:262
KDR:1.053
Accuracy:19.034% D
HSR:28.623% C++
VE-H Maw
A+
Kills:120
Deaths:95
KDR:1.263
Accuracy:22.795% C--
HSR:39.167% A+
Kills:11,138
Deaths (as Heavy Assault):8,386
Deaths (to Heavy Assaults):16,816
KDR:1.32817
Kill Difference:2,752
Playtime:492.791 hours
Usage:13%
Score:8.353m
Score/min:283
Accuracy (listed only):23.196%
HSR (listed only):28.957%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C+
Kills:3,083
Deaths:3,382
KDR:0.912
Accuracy:20.840% D
HSR:21.083% C+
Pandora VX25
B**
Kills:3,038
Deaths:2,245
KDR:1.353
Accuracy:47.006% B++
HSR:20.079% B**
NS-11C
B++
Kills:1,651
Deaths:1,339
KDR:1.233
Accuracy:27.251% B+
HSR:23.562% B++
Revenant
C++
Kills:1,220
Deaths:703
KDR:1.735
Accuracy:28.025% D--
HSR:30.656% C++
Eidolon VE33
B+
Kills:1,155
Deaths:853
KDR:1.354
Accuracy:25.071% C-
HSR:28.398% B+
Serpent VE92
B+
Kills:1,154
Deaths:907
KDR:1.272
Accuracy:26.417% B+
HSR:20.884% C++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B
Solstice VE3
A
Kills:1,119
Deaths:946
KDR:1.183
Accuracy:30.040% A
HSR:24.397% B*
NSX Tanto
B+
Kills:910
Deaths:867
KDR:1.050
Accuracy:28.262% B+
HSR:24.615% C+
Phobos VX86
A
Kills:810
Deaths:791
KDR:1.024
Accuracy:55.330% C
HSR:24.444% A
Pulsar C
A++
Kills:307
Deaths:283
KDR:1.085
Accuracy:33.295% A++
HSR:28.013% B*
NS Baron G5
A
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D*
HSR:21.250% A
VE-C Horizon
A
Kills:189
Deaths:265
KDR:0.713
Accuracy:34.990% C++
HSR:32.804% A
VE-LR Obelisk
B
Kills:120
Deaths:73
KDR:1.644
Accuracy:28.095% D
HSR:35% B
The Little Helper
C++
Kills:92
Deaths:134
KDR:0.687
Accuracy:33.441% F
HSR:16.304% C++
Kills:16,234
Deaths (as Engineer):13,994
Deaths (to Engineers):16,907
KDR:1.16007
Kill Difference:2,240
Playtime:1,317.079 hours
Usage:36%
Score:24.406m
Score/min:309
Accuracy (listed only):32.789%
HSR (listed only):24.631%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
D-
Kills:6,563
Deaths:1,519
KDR:4.321
Accuracy:35.126% D*
HSR:72.558% D-
VA39 Spectre
B+
Kills:5,608
Deaths:2,641
KDR:2.123
Accuracy:34.566% B+
HSR:28.156% D-
Ghost
C+
Kills:3,911
Deaths:1,540
KDR:2.540
Accuracy:37.284% C
HSR:68.346% C+
Parallax VX3
C*
Kills:3,871
Deaths:946
KDR:4.092
Accuracy:38.032% C+
HSR:79.049% C*
NS-44L Blackhand
B+
Kills:1,786
Deaths:1,069
KDR:1.671
Accuracy:46.812% B+
HSR:36.114% C
Artemis VX26
B*
Kills:1,568
Deaths:1,038
KDR:1.511
Accuracy:31.753% B*
HSR:29.018% B*
NS-44 Commissioner
B*
Kills:1,474
Deaths:1,216
KDR:1.212
Accuracy:43.870% B*
HSR:24.830% B
NS-7 PDW
A+
Kills:1,415
Deaths:1,025
KDR:1.380
Accuracy:32.242% A+
HSR:24.452% B**
Beamer VS3
B*
Kills:1,290
Deaths:1,513
KDR:0.853
Accuracy:28.607% C*
HSR:28.372% B*
NS-61 Emissary
A+
Kills:1,255
Deaths:1,057
KDR:1.187
Accuracy:37.596% A+
HSR:24.064% A
NS-30 Vandal
B*
Kills:1,251
Deaths:608
KDR:2.058
Accuracy:30.399% C
HSR:33.973% B*
MKV Suppressed
A+
Kills:1,233
Deaths:833
KDR:1.480
Accuracy:28.743% B+
HSR:29.522% A+
XM98
B+
Kills:1,194
Deaths:529
KDR:2.257
Accuracy:39.286% C**
HSR:78.225% B+
Nyx VX31
B
Kills:1,193
Deaths:511
KDR:2.335
Accuracy:32.864% C+
HSR:32.942% B
Phantom VA23
C
Kills:1,175
Deaths:743
KDR:1.581
Accuracy:32.631% C
HSR:19.149% D*
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
V10
C--
Kills:1,160
Deaths:304
KDR:3.816
Accuracy:37.070% C--
HSR:72.759% D
Eridani SX5
B++
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B++
HSR:24.935% B++
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C++
Cerberus
B
Kills:1,142
Deaths:1,281
KDR:0.891
Accuracy:33.913% B
HSR:24.081% C++
NS-357 Underboss
B+
Kills:733
Deaths:797
KDR:0.920
Accuracy:41.110% B+
HSR:24.830% B
The Immortal
B+
Kills:343
Deaths:370
KDR:0.927
Accuracy:38.605% B+
HSR:26.531% C
NSX Tomoe
C**
Kills:339
Deaths:265
KDR:1.279
Accuracy:30.323% C**
HSR:37.168% C+
Soldier Soaker
A*
Kills:204
Deaths:151
KDR:1.351
Accuracy:34.879% C++
HSR:25.980% A*
NS-AM7 Archer
B++
Kills:172
Deaths:324
KDR:0.531
Accuracy:50.523% D*
HSR:23.256% B++
NSX Daimyo
B*
Kills:157
Deaths:57
KDR:2.754
Accuracy:31.035% F
HSR:96.815% B*
VE-S Canis
B**
Kills:153
Deaths:142
KDR:1.077
Accuracy:26.609% C+
HSR:29.412% B**
NSX Tengu
B**
Kills:100
Deaths:90
KDR:1.111
Accuracy:43.107% B**
HSR:26% B*
NS-45 Pilot
A+
Kills:79
Deaths:68
KDR:1.162
Accuracy:30.802% C+
HSR:39.241% A+
Manticore SX40
B
Kills:53
Deaths:56
KDR:0.946
Accuracy:30.915% C*
HSR:24.528% B
Kills:42,885
Deaths (as Infiltrator):23,308
Deaths (to Infiltrators):11,403
KDR:1.83993
Kill Difference:19,577
Playtime:1,334.414 hours
Usage:37%
Score:20.394m
Score/min:255
Accuracy (listed only):35.334%
HSR (listed only):37.683%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
C+
Kills:3,083
Deaths:3,382
KDR:0.912
Accuracy:20.840% D
HSR:21.083% C+
Pandora VX25
B**
Kills:3,038
Deaths:2,245
KDR:1.353
Accuracy:47.006% B++
HSR:20.079% B**
NS-11C
B++
Kills:1,651
Deaths:1,339
KDR:1.233
Accuracy:27.251% B+
HSR:23.562% B++
NS-7 PDW
A+
Kills:1,415
Deaths:1,025
KDR:1.380
Accuracy:32.242% A+
HSR:24.452% B**
MKV Suppressed
A+
Kills:1,233
Deaths:833
KDR:1.480
Accuracy:28.743% B+
HSR:29.522% A+
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
Serpent VE92
B+
Kills:1,154
Deaths:907
KDR:1.272
Accuracy:26.417% B+
HSR:20.884% C++
Eridani SX5
B++
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B++
HSR:24.935% B++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C++
Solstice VE3
A
Kills:1,119
Deaths:946
KDR:1.183
Accuracy:30.040% A
HSR:24.397% B*
NSX Tanto
B+
Kills:910
Deaths:867
KDR:1.050
Accuracy:28.262% B+
HSR:24.615% C+
Phobos VX86
A
Kills:810
Deaths:791
KDR:1.024
Accuracy:55.330% C
HSR:24.444% A
Pulsar C
A++
Kills:307
Deaths:283
KDR:1.085
Accuracy:33.295% A++
HSR:28.013% B*
NS Baron G5
A
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D*
HSR:21.250% A
VE-C Horizon
A
Kills:189
Deaths:265
KDR:0.713
Accuracy:34.990% C++
HSR:32.804% A
VE-S Canis
B**
Kills:153
Deaths:142
KDR:1.077
Accuracy:26.609% C+
HSR:29.412% B**
NSX Tengu
B**
Kills:100
Deaths:90
KDR:1.111
Accuracy:43.107% B**
HSR:26% B*
The Little Helper
C++
Kills:92
Deaths:134
KDR:0.687
Accuracy:33.441% F
HSR:16.304% C++
Kills:20,103
Deaths (as Light Assault):17,070
Deaths (to Light Assaults):10,696
KDR:1.17768
Kill Difference:3,033
Playtime:277.540 hours
Usage:8%
Score:4.935m
Score/min:296
Accuracy (listed only):33.824%
HSR (listed only):23.996%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B**
Kills:3,038
Deaths:2,245
KDR:1.353
Accuracy:47.006% B++
HSR:20.079% B**
NS-7 PDW
A+
Kills:1,415
Deaths:1,025
KDR:1.380
Accuracy:32.242% A+
HSR:24.452% B**
NS-11P
B**
Kills:1,254
Deaths:1,141
KDR:1.099
Accuracy:21.585% C
HSR:26.475% B**
MKV Suppressed
A+
Kills:1,233
Deaths:833
KDR:1.480
Accuracy:28.743% B+
HSR:29.522% A+
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
Eridani SX5
B++
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B++
HSR:24.935% B++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C++
Phobos VX86
A
Kills:810
Deaths:791
KDR:1.024
Accuracy:55.330% C
HSR:24.444% A
H-V45
B++
Kills:469
Deaths:405
KDR:1.158
Accuracy:21.819% C-
HSR:26.652% B++
Pulsar VS1
B+
Kills:372
Deaths:146
KDR:2.548
Accuracy:20.575% D
HSR:23.925% B+
NS Baron G5
A
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D*
HSR:21.250% A
NSX Yumi
D-
Kills:203
Deaths:184
KDR:1.103
Accuracy:21.083% D*
HSR:17.734% D-
VE-S Canis
B**
Kills:153
Deaths:142
KDR:1.077
Accuracy:26.609% C+
HSR:29.412% B**
NSX Tengu
B**
Kills:100
Deaths:90
KDR:1.111
Accuracy:43.107% B**
HSR:26% B*
The Little Helper
C++
Kills:92
Deaths:134
KDR:0.687
Accuracy:33.441% F
HSR:16.304% C++
Terminus VX-9
A+
Kills:63
Deaths:79
KDR:0.797
Accuracy:24.808% C+
HSR:38.095% A+
Kills:14,051
Deaths (as Combat Medic):11,036
Deaths (to Combat Medics):6,096
KDR:1.2732
Kill Difference:3,015
Playtime:177.134 hours
Usage:5%
Score:3.444m
Score/min:324
Accuracy (listed only):32.438%
HSR (listed only):24.320%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B+
Kills:502
Deaths:260
KDR:1.931
Accuracy:15.251% C+
HSR:21.713% B+
Quasar VM1
B++
Kills:499
Deaths:234
KDR:2.132
Accuracy:17.277% C
HSR:25.251% B++
Vortex VM21
C+
Kills:285
Deaths:243
KDR:1.173
Accuracy:41.465% C+
HSR:1.404% D--
Vortex VM21
B+
Kills:243
Deaths:252
KDR:0.964
Accuracy:40.402% C+
HSR:4.938% B+
NS-10 Burster
C
Kills:76
Deaths:66
KDR:1.152
Accuracy:27.155% C
HSR:3.947% D
NS-10 Burster
C-
Kills:67
Deaths:54
KDR:1.241
Accuracy:26.480% C--
HSR:4.478% C-
Kills:1,672
Deaths (as MAX Suit):554.500
Deaths (to MAX Suits):3,042
KDR:3.01533
Kill Difference:1,117.500
Playtime:61.566 hours
Usage:2%
Score:1.350m
Score/min:365
Accuracy (listed only):28.005%
HSR (listed only):10.288%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:2,297
V. Kills:222 N/A
Deaths:675
KDR:3.403
Accuracy:30.996% D*
KPH:51.500 C*
VKPH:5 B++
Hornet Missiles
C**
Kills:1,610
V. Kills:938 171%
Deaths:369
KDR:4.363
Accuracy:60.400% C+
KPH:79.600 C*
VKPH:46.400 C**
Dual Photon Pods
C++
Kills:1,246
V. Kills:313 397%
Deaths:224
KDR:5.563
Accuracy:44.884% D-
KPH:76.800 C+
VKPH:19.300 C++
Saron Laser Cannon
C+
Kills:1,138
V. Kills:712 160%
Deaths:1,384
KDR:0.822
Accuracy:28.041% D
KPH:12.700 C+
VKPH:7.900 C
Maelstrom Turbo Laser
B++
Kills:612
V. Kills:323 189%
Deaths:396
KDR:1.545
Accuracy:29.618% C
KPH:25.700 B++
VKPH:13.600 B
Coyote Missiles
B+
Kills:173
V. Kills:85 201%
Deaths:56
KDR:3.089
Accuracy:55.172% C*
KPH:55.300 B+
VKPH:27.200 B+
Antares LC
B*
Kills:148
V. Kills:79 185%
Deaths:70
KDR:2.114
Accuracy:35.262% B+
KPH:31.800 B*
VKPH:17 B+
Photon A2A Missile Pods
C++
Kills:131
V. Kills:70 185%
Deaths:34
KDR:3.853
Accuracy:79.130% C++
KPH:60.500 C++
VKPH:32.300 C
Kills:7,355 (4,195 + 0)
Deaths:3,208
KDR:2.293
VKDR:0.855
Vehicle Kills:2,742
Kill Difference:4,147
Playtime:204.579 hours
Usage:6%
Score:2.694m
Score/min:219
Piloting Accuracy:35.262%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:111
V. Kills:27 396%
Deaths:5
KDR:22.200
Accuracy:41.941% C+
KPH:43.800 C+
VKPH:10.700 C++
C150 Dalton
C++
Kills:71
V. Kills:53 131%
Deaths:13
KDR:5.462
Accuracy:45.157% B*
KPH:35.400 C+
VKPH:26.400 C++
Kills:182 (0 + 182)
Deaths:18
KDR:10.111
VKDR:4.444
Vehicle Kills:80
Kill Difference:164
Playtime:4.543 hours
Usage:0%
Score:0.157m
Score/min:576
Piloting Accuracy:N/A%
Gunner Accuracy:45.157%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:3,248
V. Kills:1,512 215%
Deaths:444
KDR:7.315
Accuracy:49.552% D-
KPH:49.600 A
VKPH:23.100 B*
L100 Python HESH
B
Kills:1,330
V. Kills:220 N/A
Deaths:149
KDR:8.926
Accuracy:41.744% D
KPH:57.300 C**
VKPH:9.500 B
Skyguard
C**
Kills:451
V. Kills:360 125%
Deaths:149
KDR:3.027
Accuracy:26.259% C--
KPH:13.500 C+
VKPH:10.800 C**
LB00 Python AP
C*
Kills:278
V. Kills:111 248%
Deaths:34
KDR:8.176
Accuracy:50.228% D--
KPH:58.400 C*
VKPH:23.300 C*
L100 Python HEAT
A
Kills:81
V. Kills:34 231%
Deaths:10
KDR:8.100
Accuracy:63.443% A
KPH:44.900 B**
VKPH:18.800 A
C75 Viper
D
Kills:73
V. Kills:23 304%
Deaths:20
KDR:3.650
Accuracy:28.779% D*
KPH:18.100 D
VKPH:5.700 D
Kills:5,461 (5,461 + 0)
Deaths:806
KDR:6.775
VKDR:2.804
Vehicle Kills:2,260
Kill Difference:4,655
Playtime:132.730 hours
Usage:4%
Score:2.027m
Score/min:255
Driving Accuracy:28.779%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:3,826
V. Kills:1,839 208%
Deaths:545
KDR:7.020
Accuracy:45.727% D--
KPH:34.300 B++
VKPH:16.500 C*
E540 Halberd
B++
Kills:1,091
V. Kills:467 233%
Deaths:74
KDR:14.743
Accuracy:46.441% C+
KPH:39.400 B++
VKPH:16.900 C++
Saron HRB
C**
Kills:991
V. Kills:671 147%
Deaths:150
KDR:6.607
Accuracy:42.924% C+
KPH:26.600 C*
VKPH:18 C**
Proton II PPA
C
Kills:305
V. Kills:23 N/A
Deaths:19
KDR:16.053
Accuracy:14.789% D**
KPH:39.800 C--
VKPH:3 C
Aphelion VEX-4
A
Kills:70
V. Kills:42 163%
Deaths:6
KDR:11.667
Accuracy:31.408% C-
KPH:39.100 A
VKPH:23.400 B*
Supernova PC
C**
Kills:52
V. Kills:41 124%
Deaths:23
KDR:2.261
Accuracy:43.965% D
KPH:12.300 D--
VKPH:9.700 C**
Kills:6,335 (3,878 + 2,457)
Deaths:817
KDR:7.754
VKDR:3.774
Vehicle Kills:3,083
Kill Difference:5,518
Playtime:190.198 hours
Usage:5%
Score:3.497m
Score/min:306
Driving Accuracy:43.965%
Gunner Accuracy:31.408%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C-
Kills:1,120
V. Kills:97 N/A
Deaths:56
KDR:20
Accuracy:24.246% F-
KPH:68.300 C-
VKPH:5.900 D
E540 Halberd-H
B**
Kills:397
V. Kills:192 206%
Deaths:31
KDR:12.806
Accuracy:59.725% C**
KPH:63.600 B*
VKPH:30.800 B**
Proton II PPA-H
C+
Kills:350
V. Kills:32 N/A
Deaths:28
KDR:12.500
Accuracy:28.918% D--
KPH:62.200 D
VKPH:5.700 C+
Saron HRB-H
B
Kills:249
V. Kills:188 132%
Deaths:49
KDR:5.082
Accuracy:54.502% C+
KPH:36.400 C+
VKPH:27.500 B
M20 Basilisk-H
B+
Kills:241
V. Kills:105 227%
Deaths:20
KDR:12.050
Accuracy:77.400% M
KPH:55.500 C++
VKPH:24.200 B+
G40-F Ranger
A++
Kills:175
V. Kills:103 168%
Deaths:13
KDR:13.462
Accuracy:33.828% C++
KPH:59.300 A++
VKPH:34.900 A++
M12 Kobalt-H
C+
Kills:98
V. Kills:3 N/A
Deaths:4
KDR:24.500
Accuracy:15.691% D**
KPH:114.700 C+
VKPH:3.500 C--
Kills:2,630 (0 + 2,630)
Deaths:201
KDR:13.085
VKDR:3.582
Vehicle Kills:720
Kill Difference:2,429
Playtime:43.253 hours
Usage:1%
Score:0.896m
Score/min:345
Driving Accuracy:N/A%
Gunner Accuracy:15.691%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:402
V. Kills:79 N/A
Deaths:36
KDR:11.167
Accuracy:26.111% D--
KPH:58.300 B+
VKPH:11.500 B+
M20 Basilisk
A
Kills:327
V. Kills:95 341%
Deaths:60
KDR:5.450
Accuracy:35.258% C-
KPH:35.700 A
VKPH:10.400 B*
M60-G Bulldog
B*
Kills:313
V. Kills:81 382%
Deaths:53
KDR:5.906
Accuracy:34.423% C
KPH:50.700 B++
VKPH:13.100 B*
M12 Kobalt
C
Kills:140
V. Kills:7 N/A
Deaths:10
KDR:14
Accuracy:13.061% D--
KPH:53.100 C
VKPH:2.700 C
M12 Kobalt
C**
Kills:128
V. Kills:4 N/A
Deaths:8
KDR:16
Accuracy:15.457% C-
KPH:77.800 C**
VKPH:2.400 C-
G30 Walker
A**
Kills:122
V. Kills:75 161%
Deaths:19
KDR:6.421
Accuracy:31.449% C*
KPH:32 A*
VKPH:19.700 A**
M20 Basilisk
C+
Kills:96
V. Kills:45 209%
Deaths:25
KDR:3.840
Accuracy:31.163% D-
KPH:20.300 C+
VKPH:9.500 C+
M40 Fury
A
Kills:74
V. Kills:7 N/A
Deaths:7
KDR:10.571
Accuracy:24.924% D*
KPH:81.700 A
VKPH:7.700 D
Kills:1,602 (0 + 1,602)
Deaths:218
KDR:7.349
VKDR:1.803
Vehicle Kills:393
Kill Difference:1,384
Playtime:35.948 hours
Usage:1%
Score:0.541m
Score/min:251
Driving Accuracy:N/A%
Gunner Accuracy:24.924%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:2,891
V. Kills:836 345%
Deaths:1,624
KDR:1.780
Accuracy:54.553% B+
KPH:30.500 B+
VKPH:8.800 B+
S12 Renegade
A
Kills:484
V. Kills:47 N/A
Deaths:235
KDR:2.060
Accuracy:44.401% C**
KPH:38.300 C
VKPH:3.700 A
V30-F Starfall
D
Kills:87
V. Kills:54 158%
Deaths:85
KDR:1.024
Accuracy:58.205% D
KPH:17.500 D-
VKPH:10.800 D
Kills:3,462 (3,462 + 0)
Deaths:1,944
KDR:1.781
VKDR:0.482
Vehicle Kills:937
Kill Difference:1,518
Playtime:112.506 hours
Usage:3%
Score:0.957m
Score/min:142
Driving Accuracy:58.205%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Parsec VX3-A 6,6076,5631,5194.321C+2.4635.126%D*72.558%D-46.4C+N/A122141.5h2.2D--6.3D*
VA39 Spectre 5,6625,6082,6412.123B+0.2734.566%B+28.156%D-54.8A*N/A152102.4h4.7B++13.5B++
Ghost 3,9383,9111,5402.54C+0.6837.284%C68.346%C+54.4B+N/A13971.9h2B+5.4B
Parallax VX3 3,8723,8719464.092C**2.2438.032%C+79.049%C*42.4B*N/A11491.4h2B+5.3B
Supernova FPC 5,6653,8265457.02C++5.1645.727%D--1.908%C34.3B++16.5C*306111.6h4.2B++9.2B
L100 Python AP 4,7603,2484447.315B+5.4649.552%D-N/A49.6A23.1B*28765.5h4.6B*9.4B+
VX6-7 3,1103,0833,3820.912C+0.9420.84%D21.083%C+20.2C-N/A58152.3h15C72.1C
Proximity Mine 3,0683,0626584.653C**2.8048.959%B*N/A165.5B**N/A43718.5h2C4.1B+
Pandora VX25 3,0983,0382,2451.353C*0.5047.006%B++20.079%B**46.2C*N/A13765.7h4.6C+9.7B+
M40 Fury-F 3,7272,8911,6241.78C++0.0854.553%B+N/A30.5B+8.8B+14594.9h14.4C26.4C+
Ursa 2,8152,7912,0531.359C*0.5019.629%C--23.218%C+35.5C+N/A10278.7h10.8C**54.8C++
C-4 3,8942,4161,7401.389C+0.4725.626%C+N/A75C+45.9A72332.2h1.4C*5.4C**
Light PPA 2,5192,2976753.403C+1.5530.996%D*1.088%C51.5C*5B++17244.6h13.5C++43.6C+
NS-44L Blackhand 1,7981,7861,0691.671B+0.1946.812%B+36.114%C34B+N/A8552.6h3.7B+8B+
NS-15M1 1,7511,7311,3021.329C+0.5320.896%C29.752%B**45.9C*N/A13237.7h12.9C+61.7C++
NS-11C 1,6891,6511,3391.233C**0.6227.251%B+23.562%B++27.7C+N/A8259.5h18.5D67.9C+
Betelgeuse 54-A 1,6421,6111,2491.29C-0.5739.018%M+28.368%C37D-N/A12943.5h28.1T*72.1F-
Hornet Missiles 2,5481,6103694.363C+2.5160.4%C+N/A79.7C*46.4C**53020.2h9.8C*16.2C**
NS-15M2 1,6201,5891,1831.343C+0.5124.287%C++30.019%B+44.3C+N/A12435.9h14.1C58.2C++
Artemis VX26 1,5921,5681,0381.511C++0.3531.753%B*29.018%B*41.4BN/A12037.9h14.3D44.9C*
NS-44 Commissioner 1,4941,4741,2161.212C**0.6443.87%B*24.83%B34C+N/A9643.3h4.1C+9.3B+
NS-7 PDW 1,4391,4151,0251.38B+0.4832.242%A+24.452%B**31.8C*N/A10144.5h18.5D57.3C**
Spear Anti-Vehicle Phalanx Turret 2,7641,3911668.38C*6.5253.591%B*4.242%C*40.9C*40.4A++38734h12.6D23.5C+
L100 Python HESH 1,5501,3301498.926C+7.0741.744%DN/A57.3C**9.5B20523.2h3.3C**7.8C++
Beamer VS3 1,3051,2901,5130.853C*1.0028.607%C*28.372%B*39.2B++N/A11232.9h8.9C**31.1C++
Lumine Edge 1,2911,2617,7230.163C*1.6934.551%B++15.147%C+4.2C+N/A11296.9h1.3B3.9B+
NS-61 Emissary 1,2841,2551,0571.187B+0.6737.596%A+24.064%A36.2B+N/A9834.7h19.3C--51.4C*
NS-11P 1,2791,2541,1411.099C+0.7621.585%C26.475%B**33.2C**N/A8937.8h13.6C**63.2C++
NS-30 Vandal 1,2651,2516082.058C*0.2030.399%C33.973%B*47.4B+N/A13426.4h5.4B17.8C++
Dual Photon Pods 1,5591,2462245.563C+3.7144.884%D-1.766%B*76.9C+19.3C++40316.2h19.7B+43.8C*
MKV Suppressed 1,2531,2338331.48B+0.3828.743%B+29.522%A+33.1C++N/A8937.3h14.9C+52C**
Revenant 1,2381,2207031.735C0.1228.025%D--30.656%C++35.9CN/A8234h8.3C29.5D
Orion VS54 1,2251,2198591.419C++0.4419.392%C22.806%C39.8BN/A19830.6h11.9B+61.4C++
SVA-88 1,2221,2029191.308C+0.5522.553%C+30.283%B+48.3C++N/A16424.9h13C57.9C+
XM98 1,1951,1945292.257C++0.4039.286%C**78.225%B+25.2C+N/A7547.4h2.6C+6.5C**
Nyx VX31 1,2001,1935112.335C**0.4832.864%C+32.942%B54.7B++N/A13121.8h5.2B+16C**
Force-Blade 1,1831,18316,3590.072A+1.7846.475%A+N/A1.6B**N/A4733.2h1.8B*3.9B++
Phantom VA23 1,1821,1757431.581C+0.2832.631%C19.149%D*47C**N/A14825h4.6C++14.2C+
Sirius SX12 1,1821,1691,0091.159C++0.7024.496%C+23.353%B*29.6C+N/A9739.5h15.2C++62.2C++
V10 1,1611,1603043.816C**1.9637.07%C--72.759%D51.6B*N/A14122.5h2.1C**5.7C++
Eidolon VE33 1,1671,1558531.354C**0.5025.071%C-28.398%B+34.1B+N/A8433.9h8.5B33.7C*
Serpent VE92 1,1721,1549071.272C*0.5826.417%B+20.884%C++29.4C+N/A9639.3h14.5C+54.9C*
Eridani SX5 1,1751,1517321.572B+0.2830.395%B++24.935%B++36C++N/A9732h12.7C+41.8B
Thanatos VE70 1,1571,1461,0011.145B0.7143.943%B+17.976%B36.3B+N/A10931.6h4.2B+9.6B+
Skorpios 1,1631,1438741.308C+0.5546.424%S22.835%C++26.3DN/A7643.4h26.2T*56.5D--
Cerberus 1,1621,1421,2810.891C+0.9733.913%B24.081%C++46.4BN/A13424.6h6.9C20.5C++
Saron Laser Cannon 1,8501,1381,3840.822C1.0328.041%D3.339%B*12.7C+7.9C13489.7h109.2B+389.6C**
M40 Fury-H 1,2171,1205620B++18.1424.246%F-N/A68.3C-5.9D21616.4h5.3B*21.8C++
Solstice VE3 1,1721,1199461.183B++0.6730.04%A24.397%B*15.2CN/A7573.4h23D*76.4C+
E540 Halberd 1,5581,0917414.743B+12.8946.441%C+2.291%C+39.4B++16.9C++30727.7h5.2B+11.2B+
S1 1,5041,0781,6220.665C+1.1957.882%C++3.432%B+27C++10.7C24239.9h5B*8.7B++
Tank Mine 1,9231,0574612.293C+0.4442.97%B++N/A111.3C++91.2B**12939.5h2.7D*6.2C++
Saron HRB 1,6629911506.607C**4.7542.924%C+N/A26.6C*18C**30937.2h24.4C+56.9C+
C-4 ARX 1,3229645041.913C+0.0627.891%BN/A107.1C+39.8C**5699h1.1B+3.9B+
NSX Tanto 9499108671.05C+0.8128.262%B+24.615%C+20C--N/A5445.4h18.6D65.7C+
Phobos VX86 8248107911.024C+0.8355.33%C24.444%A34CN/A8923.8h2.8C5C+
NS Decimator 1,3717658600.89C+0.9764.093%B+2.222%C++30.7C24.3B**31624.9h6.9D*10.8D-
NS-357 Underboss 7447337970.92C+0.9441.11%B+24.83%B44.2C++N/A12416.6h5D12.1C++
Icikill 64362013,4800.046C+1.8123.789%D7.097%C1.1C+N/A3545.6h2.1C++8.7C++
Maelstrom Turbo Laser 9356123961.545C+0.3129.618%CN/A25.7B++13.6B19823.8h79.7B+269B+
Flare VE6 6125994641.291C+0.5721.158%C28.381%B+45.7C++1B**16913.1h11.4C+53.8C++
Plasma Grenade 5845801580N/A578.1436.604%D*N/A386.7C-2.7D12691.5h3.5B9.5C+
Quasar VM1 5125022601.931C**0.0715.251%C+21.713%B+31.2B++N/A11816.1h13B++85.4C**
Quasar VM1 5094992342.132C+0.2817.277%C25.251%B++38.1C**N/A12113.1h11.9B++68.8B+
S12 Renegade 5314842352.06C+0.2044.401%C**5.372%C+38.4C3.7A11512.6h5.9F--13.2D-
H-V45 4804694051.158C+0.7021.819%C-26.652%B++37.5C*N/A12412.5h12.1B+55.4C*
Skyguard 8114511493.027C+1.1726.259%C--1.552%C13.5C+10.8C**17433.4h129.1C+491.5C
MANA Anti-Vehicle Turret 8214432501.772C0.0859.905%C+3.612%C**4430A**3780S3953630.1h11.9C+19.9C+
M40 Fury 4814023611.167B**9.3126.111%D--1.244%D58.3B+11.4B+2596.9h12.8B+49.1C+
M20 Basilisk 5904001921.053M*19.2050.355%C4%C61.5B*29.2B**4746.5h108.4C*215.3C*
E540 Halberd-H 5893973112.806C**10.9559.725%C**5.793%M+64B**31B**5066.2h5.5B9.2B+
Hunter QCX 3983833531.085B+0.7750.548%B+33.159%B+18.1B+N/A5621.2h4.7C**9.3B
Rocklet Rifle 7253723621.028B+0.8351.617%C+N/A39.2B*37.2B**4699.5h29.9B++57.9B+
Pulsar VS1 3753721462.548A++0.6920.575%D23.925%B+23C+N/A12216.2h13.2B+63.9C*
Aspis Anti-Aircraft Phalanx Turret 744358754.773B+2.9227.677%B+1.397%C--16.9B**18.2A+29321.2h130.7B++472.2B+
Proton II PPA-H 3823502812.5C++10.6428.918%D--1.429%C62.5D5.7C+1805.6h12.8C44.2D
The Immortal 3623433700.927C0.9338.605%B+26.531%C39.4C+2.2A*1248.7h17.5T*45.2F--
NSX Tomoe 3483392651.279C+0.5830.323%C**37.168%C+29.7CN/A9411.4h20.9F68.8D
M20 Basilisk 422327605.45A3.5935.258%C-6.116%C*35.5A10.3B++2569.2h70.1B*198.9B+
The Slasher 3313264,0980.08B++1.7833.613%C+7.362%C-2C+N/A6159.3h2B+5.9C++
Auraxium Force-Blade 3263185,7190.056B+1.8019.095%D-7.862%C++1.5C++N/A4218.4h2.1C++11.2C+
M60-G Bulldog 394313535.906C*4.0534.423%C1.917%D50.5B++13.1B*2446.2h8.6C25.1C+
Pulsar C 3233072831.085C+0.7733.295%A++28.013%B*18.8C1A10716.3h19.7F59C+
Proton II PPA 3283051916.053C++14.2014.789%D**1.967%C+39.6D3C1207.7h8.5B+57.7C-
Vortex VM21 5282852431.173C+0.6841.465%C+1.404%D--8.9C+7.5B+9832.2h45.6C+109.9C++
Nightshade 4022843,6890.077B+1.7885.37%B**5.986%D-2C+N/A18140.6h64.4D75.4D
Auraxium Slasher 2952837,9170.036C+1.8218.467%D-4.594%D0.8CN/A2344.1h2.2C++11.9C+
Sticky Grenade 2872821282N/A280.1442.835%D*N/A705C--12.5C+20420.4h2B4.6C++
LB00 Python AP 389278348.176C6.3250.228%D--N/A57.9C*23.1C++2874.8h4.4C+8.7D
NSX Naginata 2812762621.053C0.8019.034%D28.623%C++34.9CN/A1237.9h15.4D80.7C
Lancer VS22 6472603780.688C+1.1752.911%D--N/A7.9C--11.8C+17532.9h32.4C+61.2C
Saron HRB-H 437249495.082C+3.2354.502%C+2.008%B+36.6C+27.6B3716.8h28.4C+52.1C+
Vortex VM21 4682432520.964C+0.8940.402%C+4.938%B+7.4C+6.9B**8432.7h54.8C+135.6C++
M20 Basilisk-H 3462412012.05B**10.1977.4%M3.734%D56C++24.4B+7284.3h162.1F--209.4C-
NS Baron G5 2452402051.171C++0.6929.834%D*21.25%A24.5C-N/A909.8h4.6C*15.6C+
Spear Anti-Vehicle Phalanx Tower 420229925.444B23.5954.785%B+1.747%D--38.8C+32.4B+3595.9h12.7C--23.2C+
Soldier Soaker 2052041511.351C*0.5134.879%C++25.98%A*51C++N/A1584h5.9C++16.8B+
NSX Yumi 2052031841.103C+0.7521.083%D*17.734%D-25.4C-N/A618h16.4D*77.9D*
VE-C Horizon 2001892650.713C-1.1434.99%C++32.804%A21.5D1.3C**748.8h22.3D*63.8C--
G40-F Ranger 2781751313.462C**11.6133.828%C++N/A58.3A+34.3A++4233h57.3B+169.4B+
Coyote Missiles 258173563.089C++1.2355.172%C*N/A55.8B+27.4B+3673.1h39.4C**71.5B
NS-AM7 Archer 2191723240.531C++1.3350.523%D*23.256%B++7C+1.9C--5924.4h16B+31.7C**
NSX Daimyo 157157572.754C+0.9031.035%F96.815%B*38.3C-N/A1004.1h2.9C9.2D-
VE-S Canis 1561531421.077C+0.7826.609%C+29.412%B**25.5C-N/A1076h15.9D59.8C+
Antares LC 227148702.114C**0.2635.262%B+N/A31.5B*16.8B+2334.7h89.5B+253.7B+
M12 Kobalt 1471401014C++12.1413.061%D--18.571%C++53.8C2.7C2052.6h21.6C+165.7C
Photon A2A Missile Pods 201131343.853C2.0079.13%C++N/A59.5C++31.8C4622.2h13.2F-16.7F--
MANA Anti-Personnel Turret 184131721.819N/A0.0416.729%UN/A1310U530U3542000.1h40.8T*243.8T*
M12 Kobalt 132128816C+14.1415.457%C-19.531%C**80B2.5C2741.6h18.9C++122.1C+
Lasher X2 1321281221.049C*0.8122.096%C--2.344%D-37.6C**1.2C**2073.4h19.8C++89.5C+
Anti-Vehicle Grenade 2141281128N/A126.1454.902%B+N/A256C--172B*28470.5h9D**16.3D
G30 Walker 197122196.421B**4.5631.449%C*2.459%D32.1A*19.7A**2523.8h141.3B**449.4B**
VE-LR Obelisk 121120731.644C+0.2128.095%D35%B32.4C+N/A1213.7h6.6C*23.5C+
VE-H Maw 121120951.263C0.5922.795%C--39.167%A+41.4CN/A1802.9h12C52.8C+
L105 Zephyr 138111522.2A++20.3441.941%C+N/A44.4C+10.8C++2782.5h6.4C**15.3C**
M60-A Bulldog 143110186.111C++4.2539.374%C*N/A39.3C+11.8A2192.8h5.4B13.6B+
Xiphos Anti-Personnel Phalanx Tower 116107335.667C--33.8136.103%B++N/A152.9C12.9B++5560.7h31.1C86.3C+
Fatestealer 1001001150.87S0.9933.605%C27%B+33.3C**N/A633h2.5C-7.4C+
NSX Tengu 104100901.111C+0.7543.107%B**26%B*25.6C-1B*783.9h24.6F--57.2D
M12 Kobalt-H 10198424.5B+22.6415.691%D**19.388%B+108.9C3.3D3210.9h13.8B88.1C
M20 Basilisk 14196253.84B+1.9831.163%D-3.125%D--20.4C+9.6C++2274.7h107.5C+345.1C
The Little Helper 94921340.687C--1.1733.441%F16.304%C++20D--N/A614.6h6.8F-20.2F-
V30-F Starfall 14187851.024C0.8358.205%DN/A17.4D-10.8D1565h26.5D**45.5F
L100 Python HEAT 11581108.1B*6.2463.443%A2.469%C+45B**18.9A6301.8h9.6D**15.1C
NS-45 Pilot 7979681.162C+0.6930.802%C+39.241%A+29.3C--N/A922.7h10D--32.5D
NS-10 Burster 15076661.152B0.7027.155%C3.947%D6.5C**6.3A++14111.7h151.5C558.1C+
M40 Fury 8174710.571B+8.7124.924%D*4.054%A*82.2A7.8D3990.9h7.8B**31.2B+
C75 Viper 9673203.65C+1.7928.779%D*N/A18.3D5.8D4644h13.8C++48.1C-
C150 Dalton 12471135.462C+3.6145.157%B*N/A35.5C+26.5C++9512h4.3C+9.5B+
Aphelion VEX-4 11270611.667A++9.8131.408%C-4.286%C*38.9A23.3B*3271.8h47.1B+149.9B+
NS-10 Burster 12667541.241C*0.6226.48%C--4.478%C-6.3C**5.6A11210.6h158.1C+597.1C
Nemesis VSH9 128651220.533C1.3263.201%C++N/A8.2D8C2997.9h12D**18.9D*
Terminus VX-9 6463790.797C1.0624.808%C+38.095%A+28.6CN/A1712.2h14.4D58C+
MAX Punch 62625660.11C+1.7539.184%C-N/A1.1CN/A358.1h1.5C++4C++
Manticore SX40 5353560.946C+0.9130.915%C*24.528%B33.1C*N/A1031.6h9.2C29.9C+
Supernova PC 9352232.261C-0.4043.965%D1.923%C12.4D--9.8C**6324.2h7.6D*17.4D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon211,8212.6h
Anti-Vehicle MANA Turret372,2913.7h
WLT-Weaver Mining Turret0650h
Nano-Armor Kit1,2361,653,047114.1h
Skywall Shield Emitter22871h
Structure Shield Module13741.4h
Repair Module35301.6h
Turret AI Module04061.3h
Cortium Silo13351.2h
Nanite Revive Grenade03,1760.9h
Medical Applicator1,000279,90828.8h
Blast Wall02191.2h
Spitfire Auto-Turret36030.4h
NS Deep Freeze2790.1h
Motion Spotter297,7384.4h
Hoplon Anti-Aircraft Phalanx Tower02070.8h
Xiphos Anti-Personnel Tower01670.8h
Rampart Wall77495.6h
Spear Anti-Vehicle Tower32190.9h
Deconstruction Tool017,3302.2h
Welding Device23,0720.4h
Recon Detection Device9211,57818h
Shield Recharging Field328870.5h
Ammunition Package663,2992.9h
Medical Kit1171,9672.6h
Anti-Infantry MANA Turret242171.5h
Flail Targeting Dart107603.8h
The Flail0650.3h
Router0600.1h
Nano-Repair Grenade01,0710.3h
WLT-Howler Mining Laser25,0951.1h
IPC Targeting Dart21540.5h
Vehicle Gate0990.8h
Pillbox3851.1h
Infantry Tower1540.8h
Elysium Spawn Tube42601.5h
Spear Anti-Vehicle Turret0650.4h

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