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Archon Ice Cold Sakkra[2ch] Sakkra
VS BR 81

KDR: 1.84

Score: 55.9m

Last Seen: Feb 17th, 2019 1:23 PM
- OFFLINE - 18.1 hour(s)

Prestige 1, Battle Rank 81 - Vanu Sovereignty on Miller - Outfit Leader of 2ch[2ch] 2ch
VS outfit on Miller

Members: 1
Level Progress (to 82): 61%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Parsec VX3-A VA39 Spectre Parallax VX3 Supernova FPC VX6-7 Proximity Mine M40 Fury-F Ursa
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,364,841 MLG Score: 1091
Fun Score: N/A
Cheeseburgers Flipped: 480TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.941%25.736%6934198140,6521.362560.481

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.018%1.139B**0.776B++-1.575FHEAD ++ (~12.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.70.35C**13.10.083C+35.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.871%1.992%199410184,217221214431.90556292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.961%-0.81D-0.369C**-0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
158.50.009C+47.30.104C+111.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.049%1.455%207610167,217379533101.90171218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.384%-0.968D---0.729D-0.842

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.8-0.018C+120.028C+26.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.091%2.854%2581610066,201303723582.04115263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.588%-0.008C+-0.383C-1.509

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.20.467B+22.80.423B40.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.857%62.504%2587101519,2023473975.52735

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.637%0.123C+-0.3C-0.165

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.205C++2.80.115C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.163%19.6%258310194,5461760762.58149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.047%0.482B+1.02B**-0.62

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.321C*4.20.129C++4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
2ch[2ch] 2ch
VS outfit on Miller

Members: 1
55.9m206.4%321 (19.3k)283 (17k)1.84375110,99460,2002.1179481 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022587921.979%22.188%48803:1742

36% Engineer14% Heavy Assault36% Infiltrator8% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 12:36 PMOct 21st, 2018 11:15 AMFeb 18th, 2019 4:13 PM (1d) (PST)Feb 17th, 2019 12:05 PM (2d) (PST)Feb 17th, 2019 9:23 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8711667050.5620.3050.1251.3490.0911091

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,2379,95642,2813418781517,002

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3290h/137.1d 16,506 24,627 31,895 266.4k 3,085 7,392 18,039 171.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
C+
Kills:2,791
Deaths:2,052
KDR:1.360
Accuracy:19.630% C--
HSR:23.218% C+
Betelgeuse 54-A
M+
Kills:1,267
Deaths:975
KDR:1.299
Accuracy:38.684% M+
HSR:26.362% C--
NS-15M1
C*
Kills:1,259
Deaths:871
KDR:1.445
Accuracy:20.225% C-
HSR:23.987% C*
Orion VS54
C
Kills:1,213
Deaths:856
KDR:1.417
Accuracy:19.365% C
HSR:22.836% C
NS-15M2
C++
Kills:1,212
Deaths:851
KDR:1.424
Accuracy:24.534% C++
HSR:26.320% C++
SVA-88
B+
Kills:1,163
Deaths:894
KDR:1.301
Accuracy:22.544% C+
HSR:29.923% B+
Flare VE6
B+
Kills:586
Deaths:455
KDR:1.288
Accuracy:21.145% C
HSR:28.669% B+
NSX Naginata
B+
Kills:221
Deaths:208
KDR:1.063
Accuracy:19.116% D
HSR:31.674% B+
Lasher X2
D
Kills:109
Deaths:106
KDR:1.028
Accuracy:21.212% D
HSR:2.752% D
VE-H Maw
A+
Kills:109
Deaths:86
KDR:1.267
Accuracy:23.351% C-
HSR:39.450% A+
Kills:9,930
Deaths (as Heavy Assault):7,354
Deaths (to Heavy Assaults):14,919
KDR:1.35029
Kill Difference:2,576
Playtime:446.148 hours
Usage:14%
Score:7.570m
Score/min:283
Accuracy (listed only):22.981%
HSR (listed only):25.519%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C++
Kills:3,083
Deaths:3,382
KDR:0.912
Accuracy:20.840% D
HSR:21.083% C++
Pandora VX25
B**
Kills:2,608
Deaths:1,919
KDR:1.359
Accuracy:47.218% B++
HSR:18.980% B**
NS-11C
B*
Kills:1,651
Deaths:1,339
KDR:1.233
Accuracy:27.251% B++
HSR:23.562% B*
Revenant
C++
Kills:1,201
Deaths:683
KDR:1.758
Accuracy:28.147% D--
HSR:30.475% C++
Eidolon VE33
B+
Kills:1,155
Deaths:853
KDR:1.354
Accuracy:25.071% C-
HSR:28.398% B+
Serpent VE92
B+
Kills:1,154
Deaths:907
KDR:1.272
Accuracy:26.417% B+
HSR:20.884% C*
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B+
Solstice VE3
A
Kills:1,011
Deaths:871
KDR:1.161
Accuracy:29.805% A
HSR:24.530% B*
NSX Tanto
B+
Kills:822
Deaths:687
KDR:1.197
Accuracy:28.307% B+
HSR:24.209% C+
Phobos VX86
A
Kills:792
Deaths:760
KDR:1.042
Accuracy:55.747% C
HSR:23.990% A
NS Baron G5
A+
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A+
The Little Helper
C+
Kills:78
Deaths:116
KDR:0.672
Accuracy:33.868% F
HSR:15.385% C+
VE-LR Obelisk
B*
Kills:64
Deaths:32
KDR:2
Accuracy:24.307% D*
HSR:39.063% B*
Kills:15,005
Deaths (as Engineer):12,755
Deaths (to Engineers):15,391
KDR:1.1764
Kill Difference:2,250
Playtime:1,178.199 hours
Usage:36%
Score:21.480m
Score/min:304
Accuracy (listed only):32.366%
HSR (listed only):23.830%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
D--
Kills:6,161
Deaths:1,427
KDR:4.317
Accuracy:35.187% D*
HSR:72.229% D--
VA39 Spectre
B
Kills:4,902
Deaths:2,297
KDR:2.134
Accuracy:34.684% B
HSR:27.785% D-
Parallax VX3
C++
Kills:3,871
Deaths:946
KDR:4.092
Accuracy:38.032% C+
HSR:79.049% C++
Ghost
C++
Kills:1,795
Deaths:780
KDR:2.301
Accuracy:39.132% C+
HSR:68.969% C++
NS-44L Blackhand
B
Kills:1,357
Deaths:851
KDR:1.595
Accuracy:44.870% B
HSR:34.414% D
Artemis VX26
B*
Kills:1,322
Deaths:884
KDR:1.495
Accuracy:31.699% B*
HSR:27.837% B++
NS-44 Commissioner
B**
Kills:1,320
Deaths:1,043
KDR:1.266
Accuracy:44.114% B**
HSR:24.470% B
Beamer VS3
B*
Kills:1,284
Deaths:1,511
KDR:0.850
Accuracy:28.620% C*
HSR:28.427% B*
NS-7 PDW
B*
Kills:1,279
Deaths:930
KDR:1.375
Accuracy:28.852% B*
HSR:23.299% B*
NS-30 Vandal
B*
Kills:1,239
Deaths:603
KDR:2.055
Accuracy:30.343% C-
HSR:33.979% B*
NS-61 Emissary
A+
Kills:1,237
Deaths:1,041
KDR:1.188
Accuracy:37.720% A+
HSR:23.929% A
MKV Suppressed
A++
Kills:1,222
Deaths:828
KDR:1.476
Accuracy:28.501% B+
HSR:29.624% A++
XM98
B+
Kills:1,194
Deaths:529
KDR:2.257
Accuracy:39.286% C**
HSR:78.225% B+
Nyx VX31
B
Kills:1,193
Deaths:511
KDR:2.335
Accuracy:32.864% C
HSR:32.942% B
Phantom VA23
C
Kills:1,175
Deaths:743
KDR:1.581
Accuracy:32.631% C
HSR:19.149% D*
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
V10
C--
Kills:1,160
Deaths:304
KDR:3.816
Accuracy:37.070% C--
HSR:72.759% D
Eridani SX5
B*
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B*
HSR:24.935% B++
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Cerberus
C**
Kills:1,142
Deaths:1,281
KDR:0.891
Accuracy:33.913% C**
HSR:24.081% C++
NS-357 Underboss
B+
Kills:508
Deaths:556
KDR:0.914
Accuracy:40.822% B+
HSR:23.425% C**
NSX Tomoe
B+
Kills:275
Deaths:211
KDR:1.303
Accuracy:31.271% B+
HSR:33.818% C
The Immortal
C**
Kills:253
Deaths:277
KDR:0.913
Accuracy:37.224% C**
HSR:30.040% C++
NS-AM7 Archer
B++
Kills:166
Deaths:279
KDR:0.595
Accuracy:50.391% D*
HSR:22.892% B++
Soldier Soaker
A++
Kills:134
Deaths:81
KDR:1.654
Accuracy:36.112% C*
HSR:26.866% A++
VE-S Canis
B**
Kills:127
Deaths:126
KDR:1.008
Accuracy:27.791% C++
HSR:29.134% B**
NSX Daimyo
B+
Kills:119
Deaths:40
KDR:2.975
Accuracy:29.975% F
HSR:95.798% B+
NSX Tengu
B*
Kills:98
Deaths:88
KDR:1.114
Accuracy:41.718% B++
HSR:26.531% B*
Manticore SX40
B
Kills:53
Deaths:56
KDR:0.946
Accuracy:30.915% C*
HSR:24.528% B
Kills:38,049
Deaths (as Infiltrator):20,838
Deaths (to Infiltrators):10,172
KDR:1.82594
Kill Difference:17,211
Playtime:1,197.460 hours
Usage:36%
Score:17.980m
Score/min:250
Accuracy (listed only):35.347%
HSR (listed only):37.425%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
C++
Kills:3,083
Deaths:3,382
KDR:0.912
Accuracy:20.840% D
HSR:21.083% C++
Pandora VX25
B**
Kills:2,608
Deaths:1,919
KDR:1.359
Accuracy:47.218% B++
HSR:18.980% B**
NS-11C
B*
Kills:1,651
Deaths:1,339
KDR:1.233
Accuracy:27.251% B++
HSR:23.562% B*
NS-7 PDW
B*
Kills:1,279
Deaths:930
KDR:1.375
Accuracy:28.852% B*
HSR:23.299% B*
MKV Suppressed
A++
Kills:1,222
Deaths:828
KDR:1.476
Accuracy:28.501% B+
HSR:29.624% A++
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
Serpent VE92
B+
Kills:1,154
Deaths:907
KDR:1.272
Accuracy:26.417% B+
HSR:20.884% C*
Eridani SX5
B*
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B*
HSR:24.935% B++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B+
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Solstice VE3
A
Kills:1,011
Deaths:871
KDR:1.161
Accuracy:29.805% A
HSR:24.530% B*
NSX Tanto
B+
Kills:822
Deaths:687
KDR:1.197
Accuracy:28.307% B+
HSR:24.209% C+
Phobos VX86
A
Kills:792
Deaths:760
KDR:1.042
Accuracy:55.747% C
HSR:23.990% A
NS Baron G5
A+
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A+
VE-S Canis
B**
Kills:127
Deaths:126
KDR:1.008
Accuracy:27.791% C++
HSR:29.134% B**
NSX Tengu
B*
Kills:98
Deaths:88
KDR:1.114
Accuracy:41.718% B++
HSR:26.531% B*
The Little Helper
C+
Kills:78
Deaths:116
KDR:0.672
Accuracy:33.868% F
HSR:15.385% C+
Kills:18,774
Deaths (as Light Assault):15,774
Deaths (to Light Assaults):9,473
KDR:1.19019
Kill Difference:3,000
Playtime:250.444 hours
Usage:8%
Score:4.440m
Score/min:295
Accuracy (listed only):33.612%
HSR (listed only):23.033%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B**
Kills:2,608
Deaths:1,919
KDR:1.359
Accuracy:47.218% B++
HSR:18.980% B**
NS-7 PDW
B*
Kills:1,279
Deaths:930
KDR:1.375
Accuracy:28.852% B*
HSR:23.299% B*
MKV Suppressed
A++
Kills:1,222
Deaths:828
KDR:1.476
Accuracy:28.501% B+
HSR:29.624% A++
NS-11P
B**
Kills:1,176
Deaths:1,066
KDR:1.103
Accuracy:21.319% C
HSR:25.850% B**
Sirius SX12
B*
Kills:1,169
Deaths:1,009
KDR:1.159
Accuracy:24.496% C+
HSR:23.353% B*
Eridani SX5
B*
Kills:1,151
Deaths:732
KDR:1.572
Accuracy:30.395% B*
HSR:24.935% B++
Thanatos VE70
B+
Kills:1,146
Deaths:1,001
KDR:1.145
Accuracy:43.943% B+
HSR:17.976% B+
Skorpios
S
Kills:1,143
Deaths:874
KDR:1.308
Accuracy:46.424% S
HSR:22.835% C*
Phobos VX86
A
Kills:792
Deaths:760
KDR:1.042
Accuracy:55.747% C
HSR:23.990% A
H-V45
B*
Kills:403
Deaths:338
KDR:1.192
Accuracy:21.997% C-
HSR:27.792% B*
Pulsar VS1
C*
Kills:321
Deaths:91
KDR:3.527
Accuracy:20.310% D
HSR:22.118% C*
NS Baron G5
A+
Kills:240
Deaths:205
KDR:1.171
Accuracy:29.834% D**
HSR:21.250% A+
NSX Yumi
D-
Kills:175
Deaths:159
KDR:1.101
Accuracy:21.098% D*
HSR:17.143% D-
VE-S Canis
B**
Kills:127
Deaths:126
KDR:1.008
Accuracy:27.791% C++
HSR:29.134% B**
NSX Tengu
B*
Kills:98
Deaths:88
KDR:1.114
Accuracy:41.718% B++
HSR:26.531% B*
The Little Helper
C+
Kills:78
Deaths:116
KDR:0.672
Accuracy:33.868% F
HSR:15.385% C+
Kills:13,128
Deaths (as Combat Medic):10,242
Deaths (to Combat Medics):5,340
KDR:1.28178
Kill Difference:2,886
Playtime:163.858 hours
Usage:5%
Score:3.158m
Score/min:321
Accuracy (listed only):32.719%
HSR (listed only):23.137%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B+
Kills:460
Deaths:244
KDR:1.885
Accuracy:15.020% C+
HSR:20.652% B+
Quasar VM1
B*
Kills:458
Deaths:218
KDR:2.101
Accuracy:17.212% C+
HSR:24.673% B*
Vortex VM21
C+
Kills:278
Deaths:233
KDR:1.193
Accuracy:41.415% C+
HSR:1.439% D--
Vortex VM21
C**
Kills:239
Deaths:242
KDR:0.988
Accuracy:40.362% C+
HSR:4.603% C**
NS-10 Burster
C
Kills:75
Deaths:65
KDR:1.154
Accuracy:27.134% C
HSR:4% D
NS-10 Burster
C-
Kills:65
Deaths:53
KDR:1.226
Accuracy:26.456% C--
HSR:4.615% C-
Kills:1,575
Deaths (as MAX Suit):527.500
Deaths (to MAX Suits):2,823
KDR:2.98578
Kill Difference:1,047.500
Playtime:60.086 hours
Usage:2%
Score:1.309m
Score/min:363
Accuracy (listed only):27.933%
HSR (listed only):9.997%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:1,507
V. Kills:155 N/A
Deaths:458
KDR:3.290
Accuracy:29.777% D**
KPH:52.400 C*
VKPH:5.400 B*
Dual Photon Pods
C++
Kills:1,246
V. Kills:313 397%
Deaths:224
KDR:5.563
Accuracy:44.892% D-
KPH:76.800 C+
VKPH:19.300 C++
Hornet Missiles
C++
Kills:1,198
V. Kills:657 182%
Deaths:299
KDR:4.007
Accuracy:58.650% C
KPH:72.800 C++
VKPH:39.900 C++
Saron Laser Cannon
C+
Kills:1,042
V. Kills:658 158%
Deaths:1,352
KDR:0.771
Accuracy:28.034% D
KPH:12.600 C+
VKPH:7.900 C
Maelstrom Turbo Laser
B++
Kills:422
V. Kills:220 191%
Deaths:294
KDR:1.435
Accuracy:29.561% C
KPH:23.500 B++
VKPH:12.200 C*
Coyote Missiles
C**
Kills:153
V. Kills:77 196%
Deaths:54
KDR:2.833
Accuracy:54.967% C++
KPH:53.400 C**
VKPH:26.900 C**
Photon A2A Missile Pods
B*
Kills:95
V. Kills:54 173%
Deaths:22
KDR:4.318
Accuracy:85.569% B*
KPH:59.400 C*
VKPH:33.800 C
Antares LC
B++
Kills:71
V. Kills:40 173%
Deaths:40
KDR:1.775
Accuracy:36.998% B++
KPH:27.600 B+
VKPH:15.600 C*
Kills:5,734 (3,042 + 0)
Deaths:2,743
KDR:2.090
VKDR:0.793
Vehicle Kills:2,174
Kill Difference:2,991
Playtime:169.228 hours
Usage:5%
Score:2.128m
Score/min:210
Piloting Accuracy:36.998%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:111
V. Kills:27 396%
Deaths:5
KDR:22.200
Accuracy:41.941% C+
KPH:43.800 C+
VKPH:10.700 B
C150 Dalton
C++
Kills:71
V. Kills:53 131%
Deaths:13
KDR:5.462
Accuracy:45.157% B++
KPH:35.400 C++
VKPH:26.400 C++
Kills:182 (0 + 182)
Deaths:18
KDR:10.111
VKDR:4.444
Vehicle Kills:80
Kill Difference:164
Playtime:4.543 hours
Usage:0%
Score:0.152m
Score/min:558
Piloting Accuracy:N/A%
Gunner Accuracy:45.157%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:2,321
V. Kills:1,095 212%
Deaths:375
KDR:6.189
Accuracy:49.648% D
KPH:45.800 A+
VKPH:21.600 B++
L100 Python HESH
B+
Kills:1,231
V. Kills:207 N/A
Deaths:143
KDR:8.608
Accuracy:42.022% D
KPH:56.900 C*
VKPH:9.600 B+
Skyguard
B
Kills:437
V. Kills:354 123%
Deaths:148
KDR:2.953
Accuracy:26.365% C--
KPH:13.300 C+
VKPH:10.800 B
LB00 Python AP
C**
Kills:278
V. Kills:111 248%
Deaths:34
KDR:8.176
Accuracy:50.228% D--
KPH:58.400 C*
VKPH:23.300 C**
L100 Python HEAT
A+
Kills:77
V. Kills:31 241%
Deaths:10
KDR:7.700
Accuracy:59.149% B*
KPH:44.700 B**
VKPH:18 A+
C75 Viper
C--
Kills:73
V. Kills:23 304%
Deaths:20
KDR:3.650
Accuracy:28.779% D*
KPH:18.100 D
VKPH:5.700 C--
Kills:4,417 (4,417 + 0)
Deaths:730
KDR:6.051
VKDR:2.495
Vehicle Kills:1,821
Kill Difference:3,687
Playtime:115.691 hours
Usage:4%
Score:1.647m
Score/min:237
Driving Accuracy:28.779%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:3,099
V. Kills:1,556 199%
Deaths:487
KDR:6.363
Accuracy:46.310% D-
KPH:32 B++
VKPH:16.100 C*
E540 Halberd
B++
Kills:1,050
V. Kills:451 232%
Deaths:73
KDR:14.384
Accuracy:46.432% C+
KPH:39.200 B++
VKPH:16.800 C+
Saron HRB
C**
Kills:969
V. Kills:661 146%
Deaths:146
KDR:6.637
Accuracy:42.902% C+
KPH:26.500 C*
VKPH:18.100 C**
Proton II PPA
C
Kills:305
V. Kills:23 N/A
Deaths:19
KDR:16.053
Accuracy:14.789% D**
KPH:39.800 D
VKPH:3 C
Aphelion VEX-4
B*
Kills:59
V. Kills:38 151%
Deaths:5
KDR:11.800
Accuracy:31.372% C-
KPH:35.200 B*
VKPH:22.700 B++
Supernova PC
B+
Kills:52
V. Kills:41 124%
Deaths:23
KDR:2.261
Accuracy:43.965% D
KPH:12.300 D-
VKPH:9.700 B+
Kills:5,534 (3,151 + 2,383)
Deaths:753
KDR:7.349
VKDR:3.679
Vehicle Kills:2,770
Kill Difference:4,781
Playtime:173.750 hours
Usage:5%
Score:3.148m
Score/min:302
Driving Accuracy:43.965%
Gunner Accuracy:31.372%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
D
Kills:1,117
V. Kills:96 N/A
Deaths:55
KDR:20.309
Accuracy:24.193% F-
KPH:68.200 D
VKPH:5.900 D
E540 Halberd-H
B**
Kills:390
V. Kills:189 205%
Deaths:31
KDR:12.581
Accuracy:59.745% C**
KPH:63.700 B**
VKPH:30.900 B**
Proton II PPA-H
C+
Kills:350
V. Kills:32 N/A
Deaths:28
KDR:12.500
Accuracy:28.918% D--
KPH:62.200 D
VKPH:5.700 C+
Saron HRB-H
B
Kills:245
V. Kills:186 131%
Deaths:49
KDR:5
Accuracy:54.396% C+
KPH:36.200 C+
VKPH:27.500 B
M20 Basilisk-H
B+
Kills:208
V. Kills:90 229%
Deaths:15
KDR:13.867
Accuracy:75.034% A*
KPH:56.800 C+
VKPH:24.600 B+
G40-F Ranger
A++
Kills:124
V. Kills:72 170%
Deaths:10
KDR:12.400
Accuracy:30.528% C
KPH:60.700 A++
VKPH:35.200 A++
Kills:2,434 (0 + 2,434)
Deaths:188
KDR:12.947
VKDR:3.537
Vehicle Kills:665
Kill Difference:2,246
Playtime:40.618 hours
Usage:1%
Score:0.794m
Score/min:326
Driving Accuracy:N/A%
Gunner Accuracy:30.528%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:397
V. Kills:76 N/A
Deaths:35
KDR:11.343
Accuracy:25.971% D*
KPH:59.500 B+
VKPH:11.400 B+
M20 Basilisk
A
Kills:316
V. Kills:91 343%
Deaths:59
KDR:5.356
Accuracy:34.553% C--
KPH:35.900 A
VKPH:10.300 B++
M60-G Bulldog
B*
Kills:308
V. Kills:79 385%
Deaths:53
KDR:5.811
Accuracy:34.401% C
KPH:50.600 B+
VKPH:13 B*
M12 Kobalt
C
Kills:137
V. Kills:7 N/A
Deaths:10
KDR:13.700
Accuracy:13.101% D--
KPH:53.700 C
VKPH:2.700 C
M12 Kobalt
C++
Kills:128
V. Kills:4 N/A
Deaths:8
KDR:16
Accuracy:15.457% C--
KPH:77.900 C++
VKPH:2.400 C
G30 Walker
A**
Kills:111
V. Kills:71 154%
Deaths:18
KDR:6.167
Accuracy:30.614% C++
KPH:31.700 A**
VKPH:20.300 A*
M20 Basilisk
C+
Kills:96
V. Kills:45 209%
Deaths:24
KDR:4
Accuracy:31.028% D-
KPH:20.800 C+
VKPH:9.700 C+
M40 Fury
B**
Kills:74
V. Kills:7 N/A
Deaths:7
KDR:10.571
Accuracy:24.967% D*
KPH:81.800 B**
VKPH:7.700 D
Kills:1,567 (0 + 1,567)
Deaths:214
KDR:7.322
VKDR:1.776
Vehicle Kills:380
Kill Difference:1,353
Playtime:34.777 hours
Usage:1%
Score:0.523m
Score/min:250
Driving Accuracy:N/A%
Gunner Accuracy:24.967%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:2,866
V. Kills:819 350%
Deaths:1,615
KDR:1.775
Accuracy:54.486% B+
KPH:30.600 B+
VKPH:8.800 B+
S12 Renegade
A+
Kills:413
V. Kills:40 N/A
Deaths:215
KDR:1.921
Accuracy:45.033% B
KPH:39.200 C
VKPH:3.800 A+
Kills:3,279 (3,279 + 0)
Deaths:1,830
KDR:1.792
VKDR:0.469
Vehicle Kills:859
Kill Difference:1,449
Playtime:104.140 hours
Usage:3%
Score:0.885m
Score/min:142
Driving Accuracy:45.033%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Parsec VX3-A 6,2016,1611,4274.317C+2.4735.187%D*72.229%D--45.9C+N/A120134.1h2.2D-6.3D*
VA39 Spectre 4,9444,9022,2972.134B+0.2934.684%B27.785%D-54.6A++N/A14989.8h4.7B++13.4B++
Parallax VX3 3,8723,8719464.092B2.2538.032%C+79.049%C++42.4B*N/A11391.4h2B+5.3B
Supernova FPC 4,6553,0994876.363C++4.5246.31%D-2.162%C+32B++16.1C*30596.9h4.3B*9.3B+
VX6-7 3,1103,0833,3820.912C0.9320.84%D21.083%C++20.2C-N/A57152.3h15C72.1C
Proximity Mine 3,0303,0246444.696C**2.8548.964%B*N/A166.2B*N/A43618.2h2C4.1B+
M40 Fury-F 3,6852,8661,6151.775C++0.0754.486%B+N/A30.6B+8.8B+14593.6h14.3C26.2C+
Ursa 2,8152,7912,0521.36C++0.4819.63%C--23.218%C+35.5C+N/A10178.6h10.8C**54.8C++
Pandora VX25 2,6602,6081,9191.359B+0.4847.218%B++18.98%B**45.1BN/A13457.8h4.7C+9.9B+
C-4 3,8882,4111,7401.386C+0.4625.539%C+N/A75.1C+46B**71432.1h1.4C**5.4B
L100 Python AP 3,4162,3213756.189B+4.3549.648%DN/A45.8A+21.6B++26550.7h4.9B*9.9B+
Ghost 1,8071,7957802.301C+0.4639.132%C+68.969%C++46.9BN/A11938.3h2.1B+5.3B+
NS-11C 1,6891,6511,3391.233C**0.6127.251%B++23.562%B*27.8C++N/A8159.4h18.5D67.9C++
Light PPA 1,6621,5074583.29C+1.4529.777%D**1.261%C+52.5C*5.4B*16828.7h13.3C*44.6C+
NS-44L Blackhand 1,3601,3578511.595B+0.2544.87%B34.414%D37B++N/A9036.7h3.6B++8B+
Spear Anti-Vehicle Phalanx Turret 2,7031,3501638.282C*6.4453.443%B*4.296%C++40.4C++40.5A++38533.4h12.7D-23.8C+
Artemis VX26 1,3451,3228841.495C++0.3531.699%B*27.837%B++39.8BN/A11733.2h14.5D45.7C++
NS-44 Commissioner 1,3351,3201,0431.266B0.5844.114%B**24.47%B34.4C+N/A9638.4h4.1C+9.3B+
Beamer VS3 1,2991,2841,5110.85C++0.9928.62%C*28.427%B*39B++N/A11132.9h8.9C**31.2C++
NS-7 PDW 1,2991,2799301.375B+0.4728.852%B*23.299%B*31.3C**N/A9640.9h15.9C+55.3B
Betelgeuse 54-A 1,2911,2679751.299C-0.5438.684%M+26.362%C--35.6D-N/A12135.6h28.4T*73.3F-
NS-15M1 1,2751,2598711.445C+0.4020.225%C-23.987%C*45.9C*N/A13827.4h13.3C+65.9C+
Dual Photon Pods 1,5591,2462245.563C+3.7244.892%D-1.766%B++76.9C+19.3C++39816.2h19.7B+43.8C*
NS-30 Vandal 1,2531,2396032.055C*0.2130.343%C-33.979%B*47.5B+N/A13326.1h5.4B17.8C++
NS-61 Emissary 1,2661,2371,0411.188B+0.6637.72%A+23.929%A36.2B+N/A9734.2h19.4C--51.5C*
L100 Python HESH 1,4381,2311438.608C+6.7642.022%DN/A57C*9.6B+20021.6h3.3C*7.8C+
MKV Suppressed 1,2411,2228281.476B+0.3728.501%B+29.624%A++33C++N/A8937h14.8C+51.8C**
Orion VS54 1,2191,2138561.417C++0.4319.365%C22.836%C39.8BN/A19130.5h11.9B+61.5C++
NS-15M2 1,2351,2128511.424C+0.4224.534%C++26.32%C++44.4C++N/A12227.3h14.8C-60.5C+
Revenant 1,2181,2016831.758C+0.0928.147%D--30.475%C++36.5CN/A8332.9h8.3C-29.4D
Hornet Missiles 1,8551,1982994.007C+2.1658.65%CN/A73C++40.1C++46116.4h9.5C*16.3C**
XM98 1,1951,1945292.257C++0.4139.286%C**78.225%B+25.2C+N/A7447.4h2.6C+6.5C**
Nyx VX31 1,2001,1935112.335C++0.4932.864%C32.942%B54.7B++N/A12921.8h5.2C**16C*
Force-Blade 1,1831,18316,3590.072A+1.7746.475%AN/A1.6B*N/A4733h1.8B++3.9B++
NS-11P 1,1991,1761,0661.103C+0.7421.319%C25.85%B**32.8C**N/A8935.9h13.7C*64.3C++
Phantom VA23 1,1821,1757431.581C+0.2632.631%C19.149%D*47C++N/A14725h4.6C++14.2C+
Sirius SX12 1,1821,1691,0091.159C++0.6824.496%C+23.353%B*29.6C++N/A9639.5h15.2C++62.2C*
SVA-88 1,1831,1638941.301C0.5422.544%C+29.923%B+47.9C++N/A16324.3h13.1C58.3C+
V10 1,1611,1603043.816C**1.9737.07%C--72.759%D51.6B*N/A14122.5h2.1B5.7C++
Eidolon VE33 1,1671,1558531.354C**0.4925.071%C-28.398%B+34.1B+N/A8333.9h8.5B33.7C*
Serpent VE92 1,1721,1549071.272C*0.5726.417%B+20.884%C*29.4C++N/A9539.3h14.5C+54.9C*
Eridani SX5 1,1751,1517321.572B+0.2730.395%B*24.935%B++36C++N/A9632h12.7C+41.8B
Thanatos VE70 1,1571,1461,0011.145B0.7043.943%B+17.976%B+36.4B+N/A10831.5h4.2B+9.6B+
Skorpios 1,1631,1438741.308C+0.5446.424%S22.835%C*26.3DN/A7643.4h26.2T*56.5D--
Cerberus 1,1621,1421,2810.891C+0.9533.913%C**24.081%C++46.4C**N/A13424.6h6.9C20.5C++
M40 Fury-H 1,2131,1175520.309B+18.4724.193%F-N/A68.1D5.9D21416.4h5.3B*21.8C+
S1 1,5041,0781,6210.665C+1.1857.892%C++3.432%C**27.1C++10.7C23739.8h5B*8.7B++
E540 Halberd 1,5011,0507314.384B+12.5446.432%C+2.381%C+39.2B++16.8C+28826.8h5.2B+11.3B+
Saron Laser Cannon 1,7001,0421,3520.771C1.0728.034%D3.647%B**12.6C+7.9C13082.8h113.6B+405.1C**
Solstice VE3 1,0591,0118711.161B+0.6829.805%A24.53%B*14.9CN/A7368h23.4D--78.4C+
Saron HRB 1,6309691466.637B4.7942.902%C+N/A26.5C*18.1C**30736.5h24.3C56.6C+
Tank Mine 1,7769514312.206C+0.3642.761%B++N/A106.9C++92.7B**12888.9h2.7D*6.4C++
NSX Tanto 8588226871.197C++0.6528.307%B+24.209%C+20.3C-N/A5440.5h18.3D64.6C+
Phobos VX86 8057927601.042C+0.8055.747%C23.99%A34CN/A8823.3h2.8C5C+
C-4 ARX 8926433002.143C++0.3028.189%B+N/A100.5C38.9C**5406.4h1.1B+3.8B++
Icikill 62460112,6950.047C+1.8023.781%D7.321%C1.2C+N/A3510.3h2.1C*8.8C++
Flare VE6 5995864551.288C+0.5621.145%C28.669%B+45.8C*1A16912.8h11.3C+53.6C++
NS Decimator 1,0945846930.843C1.0064.472%B+2.226%C+28.1C24.5B**31720.8h7.5F11.6D--
Lumine Edge 5965775,9570.097C+1.7530.796%B6.239%D**2.2CN/A5257.3h1.5C+5B
Frag Grenade 5735701570N/A568.1636.528%D*N/A380C-2D12351.5h3.5B9.6C+
NS-357 Underboss 5165085560.914C+0.9340.822%B+23.425%C**39.1C+N/A11113h5.3D-12.9C+
Quasar VM1 4694602441.885C**0.0415.02%C+20.652%B+30.3B++N/A11615.2h13.1B++87.4C**
Quasar VM1 4674582182.101C+0.2617.212%C+24.673%B*37.2BN/A11912.3h11.9B++69.2B
MANA Anti-Vehicle Turret 8124382441.795C--0.0559.647%C3.653%B+4380C**3740B+4987000.1h11.9C*19.9C++
Skyguard 7914371482.953C++1.1126.365%C--1.602%C13.3C+10.8B17332.8h130.7C+495.7C+
Maelstrom Turbo Laser 6424222941.435C+0.4129.561%C1.185%D-23.4B++12.2C*18718h87.2B+295B+
S12 Renegade 4534132151.921C0.0845.033%B5.811%C++39.3C3.8A+11510.5h6.1F--13.5D--
H-V45 4074033381.192C+0.6521.997%C-27.792%B*38.8C**N/A13010.4h11.9B+54C**
M40 Fury 4733973511.343B**9.5025.971%D*1.259%C--59.3B+11.3B+2626.7h12.3C**47.2C+
E540 Halberd-H 5793903112.581B10.7459.745%C**5.897%M63.9B**31B**4946.1h5.5B+9.2B+
Hunter QCX 3923783461.092B+0.7550.551%B+33.069%B+18.2BN/A5620.8h4.6C**9.1B
Aspis Anti-Aircraft Phalanx Turret 739355744.797B+2.9527.495%B1.408%C--16.9A18.3A+29321h129.2B++469.8B+
Proton II PPA-H 3823502812.5C++10.6628.918%D--1.429%C62.5D5.7C+1795.6h12.8C--44.2D
M20 Basilisk 5063411621.313M+19.4748.921%C-4.106%C59.8B*28.9B*4625.7h106.4C**217.4C*
The Slasher 3313264,0880.08B++1.7633.719%C+7.362%C-2.1C+N/A6158.7h2B5.8C**
Pulsar VS1 323321913.527M+1.6820.31%D22.118%C*21.4C+N/A11715h13.5B+66.3C++
M20 Basilisk 407316595.356B**3.5134.553%C--6.013%C++35.9A10.3B++2538.8h68B++196.7B+
Auraxium Force-Blade 3203125,4930.057B+1.7918.931%D-7.372%C++1.5C*N/A4213.4h2.1C++11.3C+
Rocklet Rifle 6073083001.027B++0.8251.157%CN/A39.5B*38.3B**4707.8h28.9B++56.4B+
M60-G Bulldog 387308535.811C*3.9734.401%C1.948%D50.5B+13B*2446.1h8.6C25C+
Proton II PPA 3283051916.053C*14.2114.789%D**1.967%C+39.6D3C1197.7h8.5B+57.7C-
LB00 Python AP 389278348.176C6.3350.228%D--N/A57.9C*23.1C**2724.8h4.4C++8.7C
Vortex VM21 5192782331.193C++0.6541.415%C+1.439%D--8.7C+7.6B+9731.8h45.7C+110.4C++
NSX Tomoe 2812752111.303C+0.5431.271%B+33.818%C27.5C--N/A8810h22.3F-71.4D
Auraxium Slasher 2812697,6240.035C+1.8118.176%D-4.089%D0.8CN/A2335.9h2.2C++12.1C+
Lancer VS22 6472603770.69C+1.1552.931%D*N/A7.9D11.8C17532.8h32.3C+61.1C
Sticky Grenade 2602581258N/A256.1641.531%D*N/A645D5D19670.4h2B4.8C++
The Immortal 2662532770.913C0.9337.224%C**30.04%C++35.1C-1.8A++1057.2h18.4T*49.5T*
Saron HRB-H 431245495C+3.1654.396%C+2.041%B+36C+27.4B3606.8h28.6C52.5C+
NS Baron G5 2452402051.171C++0.6729.834%D**21.25%A+24.5C-N/A889.8h4.6C++15.6C+
Vortex VM21 4642392420.988C++0.8640.362%C+4.603%C**7.4C+7B**8332.3h54.6C+135.2C++
Spear Anti-Vehicle Phalanx Tower 414226925.111B23.2754.956%B+1.77%D--38.3C+31.9C**3575.9h12.7C-23.1C+
NSX Naginata 2232212081.063C0.7819.116%D31.674%B+33.5CN/A1196.6h14.8C--77.6C
M20 Basilisk-H 2982081513.867B*12.0275.034%A*3.365%D-56.2C+24.3B+6463.7h144.9F-193.2C
NSX Yumi 1771751591.101C+0.7421.098%D*17.143%D-25.4C-N/A596.9h17D*80.4D*
NS-AM7 Archer 2111662790.595C**1.2550.391%D*22.892%B++7.6C++2.1C6121.7h15.2B+30.1B
Coyote Missiles 230153542.833C++0.9954.967%C++N/A52.8C**26.6C**3542.9h40.9C*74.4C**
M12 Kobalt 1441371013.7C++11.8613.101%D--18.978%C*54.8C2.8C2062.5h21.8C166.7C--
Soldier Soaker 135134811.654B+0.1936.112%C*26.866%A++51.5C++N/A1812.6h5.7B15.7B+
M12 Kobalt 132128816C+14.1615.457%C--19.531%C**80C*2.5C2701.6h18.9C+122.1C+
Anti-Vehicle Grenade 2141281128N/A126.1654.902%B+N/A256D172B**28370.5h9D**16.3D
VE-S Canis 1301271261.008C+0.8427.791%C++29.134%B**24.4C-N/A945.2h16.2D-58.3C+
MANA Anti-Personnel Turret 178126701.8N/A0.0416.673%UN/A1260U520U3352900.1h42.1T*252.3T*
G40-F Ranger 1961241012.4C*10.5630.528%CN/A62A++36A++4272h52.6B+172.2B+
NSX Daimyo 119119402.975C+1.1329.975%F95.798%B+33.1DN/A773.6h3.1D10.3D*
L105 Zephyr 138111522.2A+20.3641.941%C+N/A44.4C+10.8B2732.5h6.4C++15.3C*
G30 Walker 182111186.167B**4.3230.614%C++2.703%D31.7A**20.3A*2523.5h135A440.9B**
M60-A Bulldog 143110186.111C++4.2739.374%C**N/A39.3C++11.8A++2182.8h5.4B+13.6B+
Lasher X2 1131091061.028C*0.8221.212%D2.752%D37.6C**1.4B++2112.9h20.8C+98.2C+
VE-H Maw 110109861.267C0.5823.351%C-39.45%A+40.4CN/A1652.7h12C51.6C+
NSX Tengu 10298881.114C+0.7341.718%B++26.531%B*27.2C1.1A773.6h22.8F-54.8C--
Xiphos Anti-Personnel Phalanx Tower 10497248.5C46.6633.12%BN/A161.7C11.7B+5690.6h28.2C+85.3C+
M20 Basilisk 14196244B++2.1631.028%D-3.125%D--20.9C+9.8C++2254.6h105.4C+339.7C
Photon A2A Missile Pods 14995224.318C+2.4785.569%B*N/A59.4C*33.8C4891.6h12.4F14.5D**
The Little Helper 80781160.672C--1.1733.868%F15.385%C+18.6D--N/A594.2h7F-20.8F
L100 Python HEAT 10877107.7B*5.8659.149%B*2.597%C+45.3B**18.2A+6031.7h7.8D13.1C+
NS-10 Burster 14975651.154B+0.6927.134%C4%D6.6B+6.5A++14211.4h151.5C+558.3C+
M40 Fury 8174710.571B+8.7324.967%D*4.054%A++82.2B**7.8D3990.9h7.8B++31.1B+
C75 Viper 9673203.65C+1.8128.779%D*N/A18.3D5.8C-4244h13.8C++48.1C
Antares LC 11171401.775C++0.0736.998%B++N/A27.3B+15.4C++2522.6h99.4B268.8B+
C150 Dalton 12471135.462C+3.6245.157%B++N/A35.5C++26.5C++9152h4.3C++9.5B+
NS-10 Burster 12365531.226C*0.6226.456%C--4.615%C-6.3B5.6A11310.3h160.6C+606.9C
VE-LR Obelisk 6464322C*0.1624.307%D*39.063%B*32C+N/A1072h6.4C**26.5C
Nemesis VSH9 124621210.512C1.3363.119%C++N/A7.9D7.9C2897.8h12.3F19.5D**
Aphelion VEX-4 9759511.8A++9.9631.372%C-1.695%D--34.7B*22.4B++3261.7h51.5B+164.2C**
MAX Punch 57575390.106C+1.7437.712%DN/A1CN/A356.7h1.6C++4.1C*
Manticore SX40 5353560.946C+0.9030.915%C*24.528%B33.1C++N/A991.6h9.2C29.9C+
Supernova PC 9352232.261C-0.4243.965%D1.923%C12.4D-9.8B+5994.2h7.6D--17.4D*

Consumables
  Name Deaths Consumed Time Equipped
NS Deep Freeze2790.1h
Motion Spotter205,1213.2h
Anti-Vehicle MANA Turret372,2643.6h
Spawn Beacon171,6252.3h
Nano-Armor Kit1,1021,516,954105.3h
Turret AI Module02941.1h
Repair Module24231.4h
Cortium Silo12230.9h
Structure Shield Module13201.3h
Skywall Shield Emitter12400.9h
Blast Wall02021.1h
Medical Applicator922262,75827.1h
Nanite Revive Grenade02,7700.8h
Spear Anti-Vehicle Tower32070.9h
Deconstruction Tool017,3302.2h
Welding Device17280.1h
Spitfire Auto-Turret33120.2h
Rampart Wall56425h
Hoplon Anti-Aircraft Phalanx Tower01790.7h
Xiphos Anti-Personnel Tower01550.7h
Ammunition Package582,9802.5h
Shield Recharging Field247850.4h
Medical Kit427971h
Anti-Infantry MANA Turret242131.5h
Vehicle Gate0530.5h
Pillbox3771h
IPC Targeting Dart21340.3h
Elysium Spawn Tube41711.1h
Spear Anti-Vehicle Turret0620.4h
Nano-Repair Grenade08560.2h
WLT-Howler Mining Laser15,0951h
Recon Detection Device9111,51117.9h

Check the help document for the dictionary if you want to learn more about words used here.


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