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Paragon Sweetheart Sallow[1VSI] Sallow
VS BR 244

KDR: 1.31

Score: 180m

Last Seen: May 10th, 2020 5:59 PM
- OFFLINE - 68 hour(s)

Prestige 1, Battle Rank 100 (244 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Deimos VA29 VE-S Canis Proximity Mine Phobos VX86 Supernova FPC VX6-7 Tank Mine Pandora VX25
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $146,367 MLG Score: 117
Fun Score: N/A
Cheeseburgers Flipped: 1726TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.865%16.111%36836131360,4980.7133610.593

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.087%0.312C*-0.751D--0.141CHEAD + (~4.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.50.304C*11.80.174C++39.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.221%1.382%106513443,038364014360.834615211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.232%-0.107C+-0.169C-0.901

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.40.277C*42.50.201C++74.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.565%1.485%2287134215,289811567221.88381227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.627%-0.628D-0.656D1.401

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.20.395B80.356C**15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.379%2.68%25918133116,831691256422.43469298%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.799%-0.54D-0.445C--0.746

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.50.431B20.80.483B+47.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.483%50.808%25921347866677940.127729

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.814%-0.525D-1.044D*-0.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.344C-4.2-0.317C9.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.792%11.738%2596134348,04166914347.17994

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.785%0.413B-0.6D0.58

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.583B+2.60.473B+2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
180m283.6%322 (19.3k)272 (16.3k)1.30619218,139167,0041.55047244 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1349561113.26%9.29%12303:5768

12% Combat Medic54% Engineer10% Heavy Assault13% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 13th, 2012 5:04 PMMay 11th, 2017 6:09 PMMay 14th, 2020 5:58 AM (91d) (PST)May 10th, 2020 4:11 PM (95d) (PST)May 10th, 2020 1:59 PM (95d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4391642750.3300.2530.0311.0740.048117

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,3459,86316,4822015264316,344

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
11011.1h/458.8d 40,795 20,266 100,550 709.3k 23,370 32,291 31,932 290.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
D*
Kills:1,279
Deaths:961
KDR:1.331
Accuracy:17.247% F
HSR:16.263% D*
Flare VE6
C
Kills:1,186
Deaths:809
KDR:1.466
Accuracy:24.850% C
HSR:20.068% D--
SVA-88
C
Kills:1,161
Deaths:799
KDR:1.453
Accuracy:24.221% C
HSR:20.844% D-
Orion VS54
D-
Kills:1,158
Deaths:846
KDR:1.369
Accuracy:19.746% D-
HSR:18.048% D*
NS-15M AE
D-
Kills:1,157
Deaths:831
KDR:1.392
Accuracy:24.131% D-
HSR:20.484% D*
Ursa
C
Kills:1,156
Deaths:901
KDR:1.283
Accuracy:23.926% C
HSR:21.972% D
Betelgeuse 54-A
D-
Kills:896
Deaths:711
KDR:1.260
Accuracy:24.866% D-
HSR:21.317% D**
NSX Naginata
D-
Kills:621
Deaths:722
KDR:0.860
Accuracy:16.855% F
HSR:24.155% D-
Kills:8,614
Deaths (as Heavy Assault):6,580
Deaths (to Heavy Assaults):31,978
KDR:1.30912
Kill Difference:2,034
Playtime:1,119.226 hours
Usage:10%
Score:20.523m
Score/min:306
Accuracy (listed only):21.980%
HSR (listed only):20.394%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C
Kills:28,944
Deaths:27,820
KDR:1.040
Accuracy:63.412% C
HSR:12.079% D-
Phobos VX86
C
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C
HSR:10.580% D--
VX6-7
D*
Kills:5,005
Deaths:5,246
KDR:0.954
Accuracy:20.601% D*
HSR:15.285% D*
Pandora VX25
D--
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% F-
HSR:12.106% D--
Chaos
D*
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F--
HSR:10.486% D*
Thanatos VE70
C+
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C+
HSR:11.824% D-
NS-11C
D-
Kills:2,109
Deaths:2,496
KDR:0.845
Accuracy:15.693% F--
HSR:15.600% D-
NSX-P Tanto
D--
Kills:1,202
Deaths:1,996
KDR:0.602
Accuracy:23.913% D--
HSR:21.797% D--
The Little Helper
D
Kills:1,169
Deaths:1,384
KDR:0.845
Accuracy:43.482% D
HSR:10.522% D*
Pulsar C
D
Kills:1,164
Deaths:944
KDR:1.233
Accuracy:21.575% D*
HSR:22.079% D
Zenith VX-5
C
Kills:1,162
Deaths:1,212
KDR:0.959
Accuracy:21.236% D**
HSR:22.461% C
NS Baron G5AE
C--
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C--
HSR:10.336% D--
Eidolon VE33
D*
Kills:1,152
Deaths:1,081
KDR:1.066
Accuracy:23.401% D*
HSR:15.191% D**
Nova
D
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% D
HSR:12.424% D
Solstice VE3
D--
Kills:1,151
Deaths:933
KDR:1.234
Accuracy:19.100% D*
HSR:15.291% D--
Revenant
D*
Kills:989
Deaths:739
KDR:1.338
Accuracy:28.718% D*
HSR:21.133% D*
Solstice SF
D**
Kills:51
Deaths:172
KDR:0.297
Accuracy:18.493% D**
HSR:5.882% D**
Kills:64,356
Deaths (as Engineer):60,420
Deaths (to Engineers):32,756
KDR:1.06514
Kill Difference:3,936
Playtime:5,941.353 hours
Usage:54%
Score:91.449m
Score/min:257
Accuracy (listed only):32.662%
HSR (listed only):14.416%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
C
Kills:28,944
Deaths:27,820
KDR:1.040
Accuracy:63.412% C
HSR:12.079% D-
VE-S Canis
D
Kills:16,125
Deaths:16,509
KDR:0.977
Accuracy:27.338% D
HSR:9.904% D**
Phobos VX86
C
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C
HSR:10.580% D--
VX6-7
D*
Kills:5,005
Deaths:5,246
KDR:0.954
Accuracy:20.601% D*
HSR:15.285% D*
Pandora VX25
D--
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% F-
HSR:12.106% D--
Chaos
D*
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F--
HSR:10.486% D*
Thanatos VE70
C+
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C+
HSR:11.824% D-
Eridani SX5
D
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% F-
HSR:18.855% D
NS-11C
D-
Kills:2,109
Deaths:2,496
KDR:0.845
Accuracy:15.693% F--
HSR:15.600% D-
NS-7B PDW
C-
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C--
HSR:18.394% C-
Sirius SX12
D
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D**
HSR:16.086% D
NSX-P Tanto
D--
Kills:1,202
Deaths:1,996
KDR:0.602
Accuracy:23.913% D--
HSR:21.797% D--
The Little Helper
D
Kills:1,169
Deaths:1,384
KDR:0.845
Accuracy:43.482% D
HSR:10.522% D*
Pulsar C
D
Kills:1,164
Deaths:944
KDR:1.233
Accuracy:21.575% D*
HSR:22.079% D
Zenith VX-5
C
Kills:1,162
Deaths:1,212
KDR:0.959
Accuracy:21.236% D**
HSR:22.461% C
MKV Suppressed
C
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% D-
HSR:19.897% C
NS Baron G5AE
C--
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C--
HSR:10.336% D--
Nova
D
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% D
HSR:12.424% D
Solstice VE3
D--
Kills:1,151
Deaths:933
KDR:1.234
Accuracy:19.100% D*
HSR:15.291% D--
NSX Tengu
D
Kills:1,082
Deaths:1,563
KDR:0.692
Accuracy:30.591% D**
HSR:18.854% D
Skorpios
C
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D**
HSR:20.419% C
Solstice SF
D**
Kills:51
Deaths:172
KDR:0.297
Accuracy:18.493% D**
HSR:5.882% D**
Kills:86,598
Deaths (as Light Assault):83,954
Deaths (to Light Assaults):24,868
KDR:1.03149
Kill Difference:2,644
Playtime:354.784 hours
Usage:3%
Score:5.600m
Score/min:263
Accuracy (listed only):30.576%
HSR (listed only):15.053%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C
Kills:28,944
Deaths:27,820
KDR:1.040
Accuracy:63.412% C
HSR:12.079% D-
VE-S Canis
D
Kills:16,125
Deaths:16,509
KDR:0.977
Accuracy:27.338% D
HSR:9.904% D**
Phobos VX86
C
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C
HSR:10.580% D--
Pandora VX25
D--
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% F-
HSR:12.106% D--
Chaos
D*
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F--
HSR:10.486% D*
Thanatos VE70
C+
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C+
HSR:11.824% D-
Eridani SX5
D
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% F-
HSR:18.855% D
NS-7B PDW
C-
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C--
HSR:18.394% C-
NS-11P
D
Kills:1,257
Deaths:1,341
KDR:0.937
Accuracy:23.582% D
HSR:18.457% D-
Sirius SX12
D
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D**
HSR:16.086% D
H-V45
D-
Kills:1,176
Deaths:957
KDR:1.229
Accuracy:22.451% D-
HSR:14.116% D*
The Little Helper
D
Kills:1,169
Deaths:1,384
KDR:0.845
Accuracy:43.482% D
HSR:10.522% D*
Terminus VX-9
D-
Kills:1,162
Deaths:1,091
KDR:1.065
Accuracy:23.312% D-
HSR:19.794% D*
MKV Suppressed
C
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% D-
HSR:19.897% C
NS Baron G5AE
C--
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C--
HSR:10.336% D--
NS-11A
D--
Kills:1,159
Deaths:1,103
KDR:1.051
Accuracy:21.927% D--
HSR:16.739% D--
Pulsar VS1
C
Kills:1,156
Deaths:1,128
KDR:1.025
Accuracy:25.263% C
HSR:21.886% C
Nova
D
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% D
HSR:12.424% D
Corvus VA55
D
Kills:1,151
Deaths:962
KDR:1.196
Accuracy:23.885% D
HSR:20.678% D
NSX Tengu
D
Kills:1,082
Deaths:1,563
KDR:0.692
Accuracy:30.591% D**
HSR:18.854% D
Skorpios
C
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D**
HSR:20.419% C
Kills:81,815
Deaths (as Combat Medic):77,537
Deaths (to Combat Medics):20,424
KDR:1.05517
Kill Difference:4,278
Playtime:1,308.142 hours
Usage:12%
Score:29.395m
Score/min:375
Accuracy (listed only):32.023%
HSR (listed only):15.449%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
D
Kills:16,125
Deaths:16,509
KDR:0.977
Accuracy:27.338% D
HSR:9.904% D**
Eridani SX5
D
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% F-
HSR:18.855% D
NS-7B PDW
C-
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C--
HSR:18.394% C-
Sirius SX12
D
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D**
HSR:16.086% D
NS-45 Pilot
C--
Kills:1,182
Deaths:1,455
KDR:0.812
Accuracy:30.676% C--
HSR:20.643% D*
Cerberus
D--
Kills:1,166
Deaths:1,293
KDR:0.902
Accuracy:16.196% F**
HSR:16.209% D--
MKV Suppressed
C
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% D-
HSR:19.897% C
Artemis VX26
C-
Kills:1,158
Deaths:1,174
KDR:0.986
Accuracy:27.445% C-
HSR:20.380% D
NS-30 Vandal
D*
Kills:1,152
Deaths:1,128
KDR:1.021
Accuracy:29.431% D*
HSR:15.365% D**
Nyx VX31
D*
Kills:1,150
Deaths:1,042
KDR:1.104
Accuracy:28.528% D**
HSR:19.478% D*
NSX Tengu
D
Kills:1,082
Deaths:1,563
KDR:0.692
Accuracy:30.591% D**
HSR:18.854% D
NS-44 Commissioner
F
Kills:903
Deaths:1,210
KDR:0.746
Accuracy:12.727% T
HSR:11.406% F
Skorpios
C
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D**
HSR:20.419% C
Manticore SX40
D
Kills:717
Deaths:834
KDR:0.860
Accuracy:27.660% D
HSR:18.968% D
Parallax VX3
D
Kills:482
Deaths:147
KDR:3.279
Accuracy:34.952% D--
HSR:74.066% D
VA39 Spectre
D-
Kills:384
Deaths:123
KDR:3.122
Accuracy:29.821% D-
HSR:21.615% D**
Soldier Soaker
C
Kills:266
Deaths:292
KDR:0.911
Accuracy:34.287% C
HSR:9.399% D-
AM7-XOXO
B*
Kills:242
Deaths:621
KDR:0.390
Accuracy:70.506% B*
HSR:3.306% D**
Beamer VS3
D
Kills:160
Deaths:75
KDR:2.133
Accuracy:18.108% D**
HSR:18.125% D
Kills:33,345
Deaths (as Infiltrator):34,748
Deaths (to Infiltrators):21,772
KDR:0.95962
Kill Difference:1,403
Playtime:1,422.128 hours
Usage:13%
Score:19.958m
Score/min:234
Accuracy (listed only):27.888%
HSR (listed only):19.546%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D-
Kills:1,953
Deaths:770
KDR:2.536
Accuracy:14.965% D*
HSR:17.409% D-
Blueshift VM5
D--
Kills:1,154
Deaths:484
KDR:2.384
Accuracy:14.711% F
HSR:17.678% D--
Nebula VM20
D-
Kills:947
Deaths:449
KDR:2.109
Accuracy:17.459% D-
HSR:17.107% D--
Comet VM2
C+
Kills:372
Deaths:236
KDR:1.576
Accuracy:31.754% F
HSR:4.032% C+
Blueshift VM5
D--
Kills:327
Deaths:199
KDR:1.643
Accuracy:15.990% D*
HSR:17.431% D--
Quasar VM1
C
Kills:280
Deaths:36
KDR:7.778
Accuracy:10.169% F
HSR:18.929% C
Comet VM2
C
Kills:217
Deaths:230
KDR:0.943
Accuracy:31.808% F-
HSR:3.687% C
NS-10 Burster
D
Kills:151
Deaths:115
KDR:1.313
Accuracy:21.043% F-
HSR:3.974% D
NS-10 Burster
C
Kills:148
Deaths:109
KDR:1.358
Accuracy:20.923% F-
HSR:5.405% C
Kills:5,549
Deaths (as MAX Suit):1,314
Deaths (to MAX Suits):8,515
KDR:4.22298
Kill Difference:4,235
Playtime:216.161 hours
Usage:2%
Score:2.793m
Score/min:215
Accuracy (listed only):19.869%
HSR (listed only):11.739%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C*
Kills:1,284
V. Kills:340 377%
Deaths:456
KDR:2.816
Accuracy:40.570% C
KPH:17.100 D*
VKPH:4.500 C*
Dual Photon Pods
C--
Kills:1,254
V. Kills:427 293%
Deaths:241
KDR:5.203
Accuracy:45.541% D*
KPH:40.900 D-
VKPH:13.900 C--
V26 Maelstrom Turbo Laser
C
Kills:155
V. Kills:139 111%
Deaths:231
KDR:0.671
Accuracy:31.039% C
KPH:5.100 D--
VKPH:4.500 D--
Saron Laser Cannon
D
Kills:133
V. Kills:194 68%
Deaths:161
KDR:0.826
Accuracy:34.631% B+
KPH:4.300 D--
VKPH:6.200 D
Photon A2A Missile Pods
D--
Kills:82
V. Kills:88 92%
Deaths:29
KDR:2.828
Accuracy:68.842% D**
KPH:16 D--
VKPH:17.200 D--
Kills:2,908 (1,572 + 0)
Deaths:1,118
KDR:2.601
VKDR:1.063
Vehicle Kills:1,188
Kill Difference:1,790
Playtime:172.703 hours
Usage:2%
Score:2.003m
Score/min:193
Piloting Accuracy:34.631%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:1,278
V. Kills:612 208%
Deaths:213
KDR:6
Accuracy:45.557% B*
KPH:4,600,800 U
VKPH:2,203,200 U
L105 Zephyr
U
Kills:551
V. Kills:93 N/A
Deaths:97
KDR:5.680
Accuracy:25.603% F--
KPH:1,983,600 U
VKPH:334,800 U
CAS30 Tank Buster
D-
Kills:212
V. Kills:247 85%
Deaths:450
KDR:0.471
Accuracy:30.541% F
KPH:3.100 D--
VKPH:3.600 D-
AP30 Shredder
U
Kills:56
V. Kills:33 165%
Deaths:31
KDR:1.806
Accuracy:14.028% T*
KPH:201,600 U
VKPH:118,800 U
Kills:2,097 (212 + 1,885)
Deaths:791
KDR:2.651
VKDR:1.245
Vehicle Kills:985
Kill Difference:1,306
Playtime:68.818 hours
Usage:1%
Score:1.191m
Score/min:288
Piloting Accuracy:30.541%
Gunner Accuracy:14.028%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:2,060
V. Kills:1,079 191%
Deaths:269
KDR:7.658
Accuracy:61.740% B+
KPH:32.200 D
VKPH:16.900 D
L100 Python HESH
D--
Kills:1,644
V. Kills:382 429%
Deaths:27
KDR:60.889
Accuracy:49.652% C
KPH:23.100 D**
VKPH:5.400 D--
C75 Viper
C
Kills:1,041
V. Kills:193 N/A
Deaths:98
KDR:10.622
Accuracy:37.317% D
KPH:35.200 C
VKPH:6.500 C-
Skyguard
D*
Kills:395
V. Kills:280 141%
Deaths:78
KDR:5.064
Accuracy:22.382% D**
KPH:8 D*
VKPH:5.700 D**
Kills:5,140 (5,140 + 0)
Deaths:472
KDR:10.890
VKDR:4.097
Vehicle Kills:1,934
Kill Difference:4,668
Playtime:213.739 hours
Usage:2%
Score:2.204m
Score/min:172
Driving Accuracy:22.382%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C-
Kills:5,673
V. Kills:3,917 145%
Deaths:1,179
KDR:4.812
Accuracy:53.424% C
KPH:22.500 D
VKPH:15.500 C-
Supernova VPC
D
Kills:3,573
V. Kills:466 N/A
Deaths:329
KDR:10.860
Accuracy:46.886% D
KPH:31.500 D--
VKPH:4.100 D*
E540 Halberd
C
Kills:1,657
V. Kills:956 173%
Deaths:298
KDR:5.560
Accuracy:48.705% C
KPH:27.900 D-
VKPH:16.100 C
Saron HRB
C
Kills:1,562
V. Kills:1,002 156%
Deaths:299
KDR:5.224
Accuracy:30.163% F-
KPH:20.200 D
VKPH:12.900 C
Proton II PPA
D-
Kills:1,027
V. Kills:52 N/A
Deaths:112
KDR:9.170
Accuracy:17.150% D**
KPH:38.700 D-
VKPH:2 D--
Supernova PC
C**
Kills:903
V. Kills:403 224%
Deaths:190
KDR:4.753
Accuracy:56.416% B+
KPH:26.800 C+
VKPH:12 C**
Aphelion VEX-4
C--
Kills:182
V. Kills:138 131%
Deaths:69
KDR:2.638
Accuracy:28.199% D--
KPH:19.300 D-
VKPH:14.700 C--
Kills:14,577 (10,149 + 4,428)
Deaths:2,476
KDR:5.887
VKDR:2.800
Vehicle Kills:6,934
Kill Difference:12,101
Playtime:572.416 hours
Usage:5%
Score:8.861m
Score/min:258
Driving Accuracy:56.416%
Gunner Accuracy:28.199%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
D-
Kills:2,413
V. Kills:203 N/A
Deaths:123
KDR:19.618
Accuracy:25.550% F-
KPH:45 D*
VKPH:3.800 D-
Proton II PPA-H
D
Kills:1,519
V. Kills:140 N/A
Deaths:241
KDR:6.303
Accuracy:31.564% D*
KPH:53.100 D--
VKPH:4.900 D
E540 Halberd-H
C--
Kills:1,200
V. Kills:682 176%
Deaths:285
KDR:4.211
Accuracy:58.523% C+
KPH:35.900 D-
VKPH:20.400 C--
Aphelion VEX-4H
D-
Kills:546
V. Kills:316 172%
Deaths:202
KDR:2.703
Accuracy:39.760% D-
KPH:33 D-
VKPH:19.100 D-
Saron HRB-H
D
Kills:222
V. Kills:123 179%
Deaths:65
KDR:3.415
Accuracy:45.954% D**
KPH:31.500 D
VKPH:17.400 D-
M12 Kobalt-H
D
Kills:193
V. Kills:11 N/A
Deaths:7
KDR:27.571
Accuracy:16.154% F-
KPH:62.200 D*
VKPH:3.500 D
Kills:6,093 (0 + 6,093)
Deaths:923
KDR:6.601
VKDR:1.598
Vehicle Kills:1,475
Kill Difference:5,170
Playtime:142.304 hours
Usage:1%
Score:1.708m
Score/min:200
Driving Accuracy:N/A%
Gunner Accuracy:16.154%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:1,281
V. Kills:234 N/A
Deaths:213
KDR:6.014
Accuracy:31.883% D-
KPH:36.800 D
VKPH:6.700 D
M12 Kobalt
B+
Kills:1,262
V. Kills:95 N/A
Deaths:27
KDR:46.741
Accuracy:16.178% D-
KPH:64.200 C
VKPH:4.800 B+
M20 Basilisk
C*
Kills:923
V. Kills:450 205%
Deaths:198
KDR:4.662
Accuracy:42.514% C+
KPH:19 C-
VKPH:9.300 C*
M60-G Bulldog
D
Kills:865
V. Kills:177 486%
Deaths:156
KDR:5.545
Accuracy:34.610% D
KPH:18.200 D--
VKPH:3.700 D
M20 Basilisk
C+
Kills:603
V. Kills:352 171%
Deaths:134
KDR:4.500
Accuracy:41.108% C+
KPH:16 D
VKPH:9.300 C+
M40 Fury
C--
Kills:443
V. Kills:90 487%
Deaths:64
KDR:6.922
Accuracy:30.417% D--
KPH:45.500 D
VKPH:9.200 C--
M12 Kobalt
D-
Kills:259
V. Kills:22 N/A
Deaths:15
KDR:17.267
Accuracy:9.885% F-
KPH:18.800 F
VKPH:1.600 D-
G40-F Ranger
D-
Kills:248
V. Kills:206 120%
Deaths:89
KDR:2.787
Accuracy:32.611% C
KPH:8.100 D*
VKPH:6.700 D-
M60-G Bulldog
D
Kills:68
V. Kills:19 340%
Deaths:29
KDR:2.345
Accuracy:33.035% D-
KPH:15.800 D*
VKPH:4.400 D
Kills:5,952 (0 + 5,952)
Deaths:925
KDR:6.435
VKDR:1.778
Vehicle Kills:1,645
Kill Difference:5,027
Playtime:246.714 hours
Usage:2%
Score:2.401m
Score/min:162
Driving Accuracy:N/A%
Gunner Accuracy:33.035%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:504
V. Kills:176 285%
Deaths:838
KDR:0.601
Accuracy:34.989% D**
KPH:3.400 D**
VKPH:1.200 D-
V30-F Starfall
D*
Kills:91
V. Kills:68 132%
Deaths:90
KDR:1.011
Accuracy:59.175% C-
KPH:8.700 D**
VKPH:6.500 D*
Kills:595 (595 + 0)
Deaths:928
KDR:0.641
VKDR:0.263
Vehicle Kills:244
Kill Difference:333
Playtime:160.614 hours
Usage:1%
Score:0.221m
Score/min:23
Driving Accuracy:59.175%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Deimos VA29 29,26028,94427,8201.04C0.2763.412%C12.079%D-22.1D--N/A651311h2.1C*3.4C++
VE-S Canis 16,44616,12516,5090.977C--0.3327.338%D9.904%D**24.3D-N/A64664.9h12C43.8C
Proximity Mine 13,46713,4631,7817.559B*6.2545.51%C++N/A249.3A*N/A77054h1.5B*3.2B*
Phobos VX86 6,7826,7395,8051.161C0.1558.766%C10.58%D--23.6D--N/A89285.8h2B+3.4C*
Supernova FPC 9,5905,6731,1794.812D3.5153.424%C1.657%C+22.5D15.5C-278252.5h5.3C--10C--
VX6-7 5,0545,0055,2460.954C-0.3520.601%D*15.285%D*14.7D-N/A46340.4h13.6D66.2D
Tank Mine 8,0894,6049534.831B++3.5225.28%D-N/A173.7B++131.5A*204326.5h1.3B**5.2C++
Pandora VX25 4,4744,4442,7391.622C++0.3226.075%F-12.106%D--11.4D*N/A76388.9h4.4C16.7D**
C-4 ARX 4,8073,8222,5581.494C0.1926.39%C+N/A106.2C27.4C--57936h1.2C+4.7C+
Chaos 3,8253,7864,2930.882D0.4241.129%F--10.486%D*18.5D*N/A61204.1h3.8C**9.3D--
Supernova VPC 4,0393,57332910.86C-9.5546.886%D1.791%B+31.5D--4.1D*163113.3h2.9C++6.1C+
Thanatos VE70 2,9802,9771,7741.678B+0.3742.255%C+11.824%D-27.8C-N/A111107h3.2B*7.7B+
Lasher X2 2,6162,5802,7850.926C0.3825.329%D4.186%C*19.8D-N/A67130.5h16.8B+66.5C++
Lumine Edge 2,6092,48734,8930.071C1.2424.33%C-19.582%B+1.6C-N/A41587.1h1.2B+5.1C*
M40 Fury-H 2,6162,41312319.618C++18.3125.55%F-N/A45D*3.8D-13353.6h5.9B*23.2C
Eridani SX5 2,4152,3762,7700.858D0.4519.85%F-18.855%D8.8D*N/A34269.6h13.8D--69.4F
C-4 2,8742,2371,4331.561C+0.2527.037%C+N/A110.7C+31.5C+122220.2h1.2C**4.6C++
NS-11C 2,1592,1092,4960.845C-0.4615.693%F--15.6%D-10.8D-N/A43195.9h15.6D-99.7F-
L100 Python AP 3,1392,0602697.658C+6.3561.74%B+N/A32.2D16.9D19963.9h6.6D10.7C+
Nebula VM20 1,9761,9537702.536C+1.2314.965%D*17.409%D-18.9D*N/A72103.1h14.5C*96.6D
Sticky Grenade 1,9471,92711927N/A1,925.6952.5%C+N/A1014.2C+10.5C-41261.9h1.9C*3.5C*
NS-7B PDW 1,6741,6691,2071.383C0.0825.975%C--18.394%C-27.6DN/A9860.4h12.2C++46.9C++
E540 Halberd 2,6131,6572985.56D4.2548.705%C1.026%D27.8D-16.1C33159.5h6.7D*13.8D-
L100 Python HESH 2,0261,6442760.889A++59.5849.652%CN/A23.1D**5.4D--14071.1h3.8D7.6D
Saron HRB 2,5641,5622995.224C3.9230.163%F-1.024%C-20.2D12.9C28377.5h17.4B+57.7D
Proton II PPA-H 1,6591,5192416.303D5.0031.564%D*1.119%C53.1D--4.9D16628.6h14.3D*45.4F
The Slasher 1,5251,45515,9860.091B*1.2228.071%C--21.306%A+2.3C+N/A6639.3h2.5C--8.9C+
M20 Basilisk 1,7901,4137419.095B+17.7945.666%D*5.237%C*67B+17.9C24921.1h75.2B+164.8B
NS Annihilator 2,4981,3691,6360.837C++0.4782.358%B+N/A11.3C+9.3C+144121h11.7C14.2C+
Lasher X2-P 1,3511,3111,5360.854D0.4534.345%D2.593%C26.9F--N/A6848.8h15.9C++46.3C+
Light PPA 1,6241,2844562.816C-1.5140.57%C1.558%B++17.1D*4.5C*11775.2h20.7D--51D-
NS "Jackpot" Decimator 1,7501,2841,2061.065D0.2466.366%C+1.012%D26.3D*9.5D-12748.8h4.5D-6.7D
M40 Fury 1,5151,2812136.014C4.7131.883%D-1.717%C*36.8D6.7D23034.8h12.6C++39.4C+
NS-15M1 1,2881,2799611.331C0.0217.247%F16.263%D*21.4D--N/A8859.8h12.9D74.5D*
C150 Dalton 1,8901,2782136C4.6945.557%B*N/A12780U6120U65337600.1h5.5F12D
M12 Kobalt 1,3571,2622746.741B**45.4316.178%D-15.372%D-64.1C4.8B+17619.7h22.9D-141.6C
NS-11P 1,2811,2571,3410.937D0.3723.582%D18.457%D-27.1DN/A13146.4h13.3C-56.2C-
Dual Photon Pods 1,6811,2542415.203D3.9045.541%D*1.037%C+41D-14C--41830.6h22C48.2C-
Sirius SX12 1,2111,2061,4400.838C0.4719.581%D**16.086%D14.9D-N/A10980.8h14.2C+72.7C--
Auraxium Force-Blade 1,2481,20410,5350.114A+1.1926.481%C23.505%M2.7B*N/A7440.2h2.5D-9.6C++
NSX-P Tanto 1,2561,2021,9960.602D-0.7023.913%D--21.797%D--16.4D-N/A5173.5h20.4D-85.2D*
E540 Halberd-H 1,8821,2002854.211D2.9058.523%C+N/A35.9D-20.4C--28733.4h7.1D-12.1D
Damascus Edge 1,2071,1874,4480.267M*1.0429.345%C+25.527%M**5.8M++N/A13205.7h2.5D--8.6C++
Spear Anti-Vehicle Phalanx Turret 1,8991,1871309.131C+7.8246.069%C3.791%C+37D22.2C33332.1h8.6C+18.7C+
Flare VE6 1,1931,1868091.466C0.1624.85%C20.068%D--50.7CN/A27323.4h8.7B+34.9C**
NS-45 Pilot 1,2161,1821,4550.812C--0.4930.676%C--20.643%D*14.8D*N/A3779.8h8.6D**28.1D-
Icikill 1,1941,1762,0160.583U0.7227.964%C23.044%A++14.7A++N/A3380.2h2.4D8.7C+
H-V45 1,1791,1769571.229C0.0822.451%D-14.116%D*22.3DN/A9352.7h12.1C+54.1C
The Little Helper 1,1891,1691,3840.845D0.4643.482%D10.522%D*20D*N/A5658.4h5.5D*12.7D-
Cerberus 1,1761,1661,2930.902C-0.4016.196%F**16.209%D--20.8DN/A7156.1h5.6C++34.7F-
Pulsar C 1,1721,1649441.233C0.0721.575%D*22.079%D22.4DN/A10751.9h11.8C54.9D
Zenith VX-5 1,1661,1621,2120.959C--0.3521.236%D**22.461%C14.3D-N/A7481.2h12.4C+58.2D
Terminus VX-9 1,1621,1621,0911.065C0.2423.312%D-19.794%D*23.2D-N/A11150h12.4C53.1C--
SVA-88 1,1691,1617991.453C0.1524.221%C20.844%D-46.6C-N/A25724.9h10.1B+41.9C++
MKV Suppressed 1,1661,1619791.186C0.1223.852%D-19.897%C24.6DN/A16547.1h11.7C**49.3C+
NS Baron G5AE 1,1661,1619291.25C0.0646.044%C--10.336%D--30.2D-N/A13338.4h3.6B+7.9C+
NS-11A 1,1691,1591,1031.051C-0.2621.927%D--16.739%D--23.4D-N/A10149.5h11.6C**52.9C
Orion VS54 1,1601,1588461.369C0.0619.746%D-18.048%D*29.2DN/A29939.7h10.5C*53.1C+
Artemis VX26 1,1691,1581,1740.986D0.3227.445%C-20.38%D26.2DN/A8844.2h11.8C+43.2C+
NS-15M AE 1,1751,1578311.392C--0.0924.131%D-20.484%D*43.2DN/A18826.8h11.9D49.4D
Ursa 1,1651,1569011.283C--0.0223.926%C21.972%D35.2DN/A16632.8h10.1C++42.2C++
Pulsar VS1 1,1641,1561,1281.025C0.2825.263%C21.886%C27.7C-N/A18641.8h13.2C+52.1C+
Blueshift VM5 1,1661,1544842.384C+1.0814.711%F17.678%D--17D*N/A6768h13.7B+93.3D
NS-30 Vandal 1,1781,1521,1281.021C-0.2929.431%D*15.365%D**26.9D-N/A6642.9h7.3F24.7D**
Eidolon VE33 1,1681,1521,0811.066C-0.2423.401%D*15.191%D**13.7D-N/A5684.3h8.2C+35.2D
Nova 1,1541,1518571.343C+0.0441.37%D12.424%D25.2DN/A9845.6h3.4B++8.2B
Solstice VE3 1,1541,1519331.234C*0.0719.1%D*15.291%D--13.8DN/A13183.7h12.7C*66.8C+
Corvus VA55 1,1651,1519621.196C0.1123.885%D20.678%D26.8DN/A14843h11.1C+46.5C+
Nyx VX31 1,1691,1501,0421.104D0.2028.528%D**19.478%D*21.6D--N/A8453.3h6.5D*22.9D**
NS Decimator 1,4021,1371,2510.909C--0.4065.588%B+2.023%C+27.7D-6.4D*18341.1h3.8C*5.8B
MANA Anti-Vehicle Turret 2,1671,1071,0091.097D0.2155.554%D**3.342%M+11070U10600U53434100.1h8.8C-15.8D
NSX Tengu 1,1101,0821,5630.692D--0.6130.591%D**18.854%D24.5D-N/A6444.2h13.6C--44.5D
Nemesis VSH9 1,6591,0731,6650.644C0.6666.556%C++1.491%D12.7C7C18184.3h7.4C++11.2C*
S1 1,6551,0631,3080.813C0.4968.009%B*1.035%D*28.2C15.7C+37537.7h6.6C9.7C++
C75 Viper 1,2341,0419810.622B+9.3237.317%DN/A35.2C6.5C-24929.6h12.4C+33.1C+
Proton II PPA 1,0791,0271129.17C-7.8617.15%D**1.655%C38.8D-2D--18126.5h9.9C+57.6D-
Force-Blade 1,3971,01668,7180.015C1.2953.218%A++6.594%C++0.3C-N/A13791h4.2F7.8C*
Hades VSH4 1,6689981,8070.552C-0.7571.939%C**2.104%C15.5C10.4C16764.3h9.2D12.8C
Revenant 1,0129897391.338D0.0328.718%D*21.133%D*22.9D--N/A5143.2h9.5F33F--
Nebula VM20 9609474492.109C0.8017.459%D-17.107%D--21.5D*N/A7344.1h16.1C+92.2D
M20 Basilisk 1,3739231984.662C++3.3642.514%C+3.467%D--19C-9.3C*16248.6h107C251.8C+
Anti-Vehicle Grenade 1,2459131913N/A911.6964.388%AN/A338.1C123C++27912.7h6.6D10.3C++
NS-44 Commissioner 9239031,2100.746C0.5612.727%T11.406%F14.2D--N/A5663.8h3.8C29.8T*
Supernova PC 1,3069031904.753C-3.4556.416%B+3.322%B**26.8C+12C**32133.7h5.6D10C+
Betelgeuse 54-A 9028967111.26D0.0524.866%D-21.317%D**34.9D*N/A23525.7h10.8C43.4C--
M60-G Bulldog 1,0428651565.545C4.2434.61%D1.04%D--18.2D--3.7D11847.6h7.5C21.8C
Skorpios 7837648860.862C-0.4422.351%D**20.419%C19.3D--N/A6939.5h12.5D55.8D*
Manticore SX40 7287178340.86C0.4527.66%D18.968%D14.3D--N/A4750h6.6B24C++
NSX Naginata 6436217220.86D-0.4516.855%F24.155%D-20.8D*N/A6129.8h16.7F-98.9F-
Plasma Grenade 6196111611N/A609.6944.767%DN/A763.8B+10C43880.8h2.6B++5.8B
M20 Basilisk 9556031344.5C++3.1941.108%C+4.975%C16D9.3C+15937.7h118.1D287.4C
The Kraken 8645776960.829D0.4869.942%B*1.04%D-30.7D--15.3D24218.8h5.9D-8.4C--
L105 Zephyr 644551975.68C--4.3725.603%F--N/A5510U930U17963900.1h5.8C**22.7D--
Aphelion VEX-4H 8625462022.703C-1.4039.76%D-1.465%D--32.9D-19D-23416.6h66.1C+166.4C-
M40 Fury-F 6805048380.601D0.7134.989%D**N/A3.4D**1.2D-19150.1h9.6C*27.5C
Parallax VX3 4844821473.279C+1.9734.952%D--74.066%D12.3D*N/A5539.3h2.7D*7.8D**
Rocklet Rifle 9114734381.08C*0.2366.854%A+N/A52.6A48.7A++8579h24.2B**36.2B+
M40 Fury 533443646.922C5.6230.417%D--2.032%C*45.7D9.3C--3559.7h12.9C+42.4C-
MANA Anti-Personnel Turret 4614311183.653N/A2.3519.932%UN/A4310U300U18462600.1h47T*235.7T*
Skyguard 675395785.064C+3.7622.382%D**1.013%D8D*5.7D**13649.2h112.6C++503D
VA39 Spectre 3863841233.122C**1.8229.821%D-21.615%D**17.7DN/A10721.7h6.1D20.4C--
Comet VM2 4703722361.576B+0.2731.754%F4.032%C+8.4D-2.2D*12744.3h15.3B+48.3C+
Lancer AE 7573339530.349D0.9659.208%C++N/A7.7D*9.8D*16043.2h34.1F57.6F
Blueshift VM5 3333271991.643C-0.3415.99%D*17.431%D--18.1D*N/A8518.1h15.2C+94.8D
NSX Amaterasu 32528311,3020.025C--1.2824.863%C+9.541%D0.6C--N/A2488.3h3.2C+12.9C**
Quasar VM1 285280367.778M*6.4710.169%F18.929%C9.1D**N/A11130.8h13.8C++135.6C
Orbital Strike Uplink 3552691269U267.69834%UN/A896.7U286.7U38500.3h1.6T*0.2T*
Soldier Soaker 2692662920.911C0.4034.287%C9.399%D-29.9D-N/A1418.9h6.6C19.3C+
M12 Kobalt 2812591517.267C15.969.885%F-13.127%D*18.8F1.6D-8813.8h30.9F*312.6T*
G40-F Ranger 454248892.787D-1.4832.611%CN/A8.1D*6.7D-11830.6h181.2F-555.7D*
Heartstring 2442434410.551D0.7654.886%B++11.934%D--8.9D--N/A4227.4h10.1D**18.4C
AM7-XOXO 3822426210.39D0.9270.506%B*3.306%D**3.3D*1.9C-2373h28.4C40.3C-
Saron HRB-H 345222653.415C--2.1145.954%D**N/A31.3D17.3D-3627.1h25.5C55.5D-
Comet VM2 2962172300.943C--0.3631.808%F-3.687%C9.2D-3.3D*12523.6h21C**65.9C--
CAS30 Tank Buster 4592124500.471D0.8430.541%FN/A3.1D--3.6D-6868.8h59.9C196.1D--
M12 Kobalt-H 204193727.571C26.2616.154%F-11.917%D*62.3D*3.5D1793.1h19.4D*119.9F-
Aphelion VEX-4 320182692.638D1.3328.199%D--N/A19.4D-14.7C--1779.4h72.9D258.4D--
Xiphos Anti-Personnel Phalanx Tower 1771731173A**171.6920.232%D-N/A432.5C++10C++12460.4h4.4B+21.9B+
Beamer VS3 160160752.133A+0.8318.108%D**18.125%D5.7D--N/A7328h9.4C+51.7D
Aspis Anti-Aircraft Phalanx Turret 320158403.95C+2.6423.761%D-N/A8D-8.2D-19519.7h147.3C+620C+
V26 Maelstrom Turbo Laser 2941552310.671C--0.6431.039%C2.581%B5D--4.5D--13430.7h173.5D**559.1D**
NS-10 Burster 2691511151.313C+0.0121.043%F-3.974%D3.5D*2.8D*7942.9h167.6D-796.7F--
G30 Walker 256149207.45F6.1442.17%C+1.342%D**31C22.3B+2474.8h292.6D--693.8F
NS-10 Burster 2631481091.358C++0.0520.923%F-5.405%C3.4D*2.6D*7943.6h172.3D*823.4F
Saron Laser Cannon 3271331610.826C-0.4834.631%B+2.256%B4.3D--6.2D19431.1h266.7F-770.1F
Fatestealer 108104641.625U0.3232.782%C--21.154%C++37.1C**1.4A++842.8h2.3C7C+
V30-F Starfall 15991901.011D0.3059.175%C-N/A8.7D**6.5D*7410.5h27.1D*45.8D**
Spear Anti-Vehicle Phalanx Tower 14985242.5B*41.1955.269%C**1.176%D*65.4C**49.2B+6111.3h6.3B+11.4B++
Photon A2A Missile Pods 17082292.828D1.5268.842%D**N/A16.1D--17.3D--3145.1h8B+11.6C+
Nightshade 83691,6360.042B+1.2686.244%B**27.536%A*1CN/A771.5h100.5D--116.5D--
M60-G Bulldog 8768292.345D1.0433.035%D-1.471%D15.8D*4.4D1854.3h8.7D*26.3D--
Xiphos Anti-Personnel Phalanx Turret 7866116N/A4.6916.135%UN/A660U120U1911400.1h64.1T*397.2T*
Blackheart 6262830.747D0.5622.367%F-22.581%C-10.9DN/A365.7h3B13.6C
AP30 Shredder 8956311.806D0.5014.028%T*1.786%C+560U330U7715700.1h88.2C628.5T*
Solstice SF 51511720.297D-1.0118.493%D**5.882%D**6.7D-N/A1377.6h11.2C+60.6C-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit5,8576,812,958411.6h
Medical Applicator3,8631,281,269102h
Spawn Beacon24120,35825.9h
Anti-Vehicle MANA Turret2143,15320.6h
Nanite Revive Grenade07,5052.1h
Nanite Healing Grenade0780h
Ordnance Dampener0590.1h
Caltrop11000.1h
Blast Wall22321.7h
Rampart Wall1690.7h
Sunderer Garage41431.1h
Xiphos Anti-Personnel Tower12101h
Bunker0860.8h
Spear Anti-Vehicle Tower01801.1h
Welding Device07950.1h
Deconstruction Tool18,4440.8h
Hoplon Anti-Aircraft Phalanx Tower01070.6h
Structure Shield Module15492.5h
Repair Module16072.1h
Skywall Shield Emitter22511.1h
Turret AI Module03361.5h
Cortium Silo12510.9h
Faction Banner0840.3h
Motion Spotter17350,61821.7h
Reinforcements Module11310.3h
Spitfire Auto-Turret9810,6436h
Ammunition Package19838,36119.1h
Recon Detection Device18220,43829h
Smoke Grenade04270.1h
Shield Recharging Field22522,9467.3h
Medical Kit66116,32914.9h
Anti-Infantry MANA Turret371,3765.8h
Infantry Tower01091.2h
Lumifiber Rampart Wall115825.4h
Light Vehicle Terminal1750.7h
Pillbox01700.9h
Vehicle Ammo Dispenser0500.2h
Elysium Spawn Tube22100.6h
WLT-Howler Mining Laser439569,621164.6h
Vehicle Gate62272.4h
Nano-Repair Grenade03,6091h
Pain Spire2950.6h
Flail Targeting Dart9691.1h
Snowman Soldier72520.2h
Router01180.1h
Orbital Strike Target Designator121231.9h
IPC Targeting Dart13080.3h
Hardlight Barrier51040.2h

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