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Paragon Sweetheart Sallow[1VSI] Sallow
VS BR 238

KDR: 1.32

Score: 170.1m

Last Seen: Jun 16th, 2019 5:55 PM
- OFFLINE - 69.3 hour(s)

Prestige 1, Battle Rank 100 (238 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 25
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Deimos VA29 Proximity Mine VE-S Canis Phobos VX86 Supernova FPC VX6-7 Tank Mine Pandora VX25
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $141,363 MLG Score: 113
Fun Score: N/A
Cheeseburgers Flipped: 1726TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.624%16.012%36235117554,3360.6936190.626

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.093%0.29C*-0.734D--0.167CHEAD + (~4.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.30.299C*11.80.172C++40.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.424%1.384%112512053,035345114340.879455211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.179%-0.099C+-0.193C-0.926

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.70.282C*42.20.204C++73.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.485%1.5%2397120315,132763266441.98245228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.648%-0.629D-0.693D1.431

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.40.394B8.10.356C**15.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.356%1.66%23717119314,581653150712.23258287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.739%-0.541D-0.686D0.754

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.50.474B+190.522B+43.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.483%50.808%23721208866622340.139139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.814%-0.529D-1.06D*-0.037

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.351C-4.2-0.322C9.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.633%11.733%2376120447,36961184147.74256

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.8%0.427B-0.567D0.594

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.585B+2.60.475B+2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 25
170.1m293.1%320 (19.2k)274 (16.4k)1.31971204,600155,0341.56499238 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1210496412.917%9.126%11804:0162

12% Combat Medic57% Engineer11% Heavy Assault11% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 13th, 2012 5:04 PMMay 11th, 2017 6:09 PMJun 19th, 2019 9:23 AM (52m) (PST)Jun 16th, 2019 4:48 PM (3d) (PST)Jun 16th, 2019 1:55 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4341642700.3290.2490.0301.1070.049113

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,0389,86316,1752015266316,412

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10361.9h/431.7d 38,027 18,671 90,533 688.2k 21,993 30,772 30,224 269.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C++
Kills:2,580
Deaths:2,785
KDR:0.926
Accuracy:25.329% C+
HSR:4.186% C++
NS-15M1
D-
Kills:1,279
Deaths:961
KDR:1.331
Accuracy:17.247% D--
HSR:16.263% D-
Lasher X2-P
C+
Kills:1,187
Deaths:1,360
KDR:0.873
Accuracy:35.438% C+
HSR:2.780% C
Flare VE6
B+
Kills:1,186
Deaths:809
KDR:1.466
Accuracy:24.850% B+
HSR:20.068% D
SVA-88
C++
Kills:1,161
Deaths:799
KDR:1.453
Accuracy:24.221% C++
HSR:20.844% D
Orion VS54
C
Kills:1,158
Deaths:846
KDR:1.369
Accuracy:19.746% C
HSR:18.048% D--
NS-15M AE
C
Kills:1,157
Deaths:831
KDR:1.392
Accuracy:24.131% C
HSR:20.484% D
Ursa
C*
Kills:1,156
Deaths:901
KDR:1.283
Accuracy:23.926% C*
HSR:21.972% C
Betelgeuse 54-A
C
Kills:896
Deaths:711
KDR:1.260
Accuracy:24.866% C
HSR:21.317% D*
Kills:11,760
Deaths (as Heavy Assault):10,003
Deaths (to Heavy Assaults):31,978
KDR:1.17565
Kill Difference:1,757
Playtime:1,119.226 hours
Usage:11%
Score:20.523m
Score/min:306
Accuracy (listed only):24.417%
HSR (listed only):16.218%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C*
Kills:28,272
Deaths:26,832
KDR:1.054
Accuracy:63.523% C*
HSR:12.079% D
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D-
VX6-7
D
Kills:5,005
Deaths:5,246
KDR:0.954
Accuracy:20.601% D
HSR:15.285% D--
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D**
HSR:12.106% D
Chaos
D--
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F
HSR:10.486% D--
Thanatos VE70
C*
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C*
HSR:11.824% D-
NS-11C
D
Kills:2,109
Deaths:2,496
KDR:0.845
Accuracy:15.693% F
HSR:15.600% D
NSX-P Tanto
C
Kills:1,202
Deaths:1,996
KDR:0.602
Accuracy:23.913% C
HSR:21.797% C--
The Little Helper
C--
Kills:1,169
Deaths:1,384
KDR:0.845
Accuracy:43.482% C--
HSR:10.522% D--
Pulsar C
C+
Kills:1,164
Deaths:944
KDR:1.233
Accuracy:21.575% D
HSR:22.079% C+
Zenith VX-5
C++
Kills:1,162
Deaths:1,212
KDR:0.959
Accuracy:21.236% D-
HSR:22.461% C++
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D--
Eidolon VE33
D
Kills:1,152
Deaths:1,081
KDR:1.066
Accuracy:23.401% D
HSR:15.191% D**
Solstice VE3
D
Kills:1,151
Deaths:933
KDR:1.234
Accuracy:19.100% D
HSR:15.291% D
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% C--
Revenant
D-
Kills:980
Deaths:738
KDR:1.328
Accuracy:28.765% D-
HSR:21.020% D--
Solstice SF
D--
Kills:51
Deaths:172
KDR:0.297
Accuracy:18.493% D--
HSR:5.882% F-
Kills:63,675
Deaths (as Engineer):59,431
Deaths (to Engineers):32,146
KDR:1.07141
Kill Difference:4,244
Playtime:5,897.297 hours
Usage:57%
Score:90.506m
Score/min:256
Accuracy (listed only):32.672%
HSR (listed only):14.410%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
C*
Kills:28,272
Deaths:26,832
KDR:1.054
Accuracy:63.523% C*
HSR:12.079% D
VE-S Canis
C++
Kills:12,336
Deaths:12,703
KDR:0.971
Accuracy:27.527% C++
HSR:8.763% D**
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D-
VX6-7
D
Kills:5,005
Deaths:5,246
KDR:0.954
Accuracy:20.601% D
HSR:15.285% D--
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D**
HSR:12.106% D
Chaos
D--
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F
HSR:10.486% D--
Thanatos VE70
C*
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C*
HSR:11.824% D-
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-11C
D
Kills:2,109
Deaths:2,496
KDR:0.845
Accuracy:15.693% F
HSR:15.600% D
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C++
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D--
HSR:16.086% C
NSX-P Tanto
C
Kills:1,202
Deaths:1,996
KDR:0.602
Accuracy:23.913% C
HSR:21.797% C--
The Little Helper
C--
Kills:1,169
Deaths:1,384
KDR:0.845
Accuracy:43.482% C--
HSR:10.522% D--
Pulsar C
C+
Kills:1,164
Deaths:944
KDR:1.233
Accuracy:21.575% D
HSR:22.079% C+
Zenith VX-5
C++
Kills:1,162
Deaths:1,212
KDR:0.959
Accuracy:21.236% D-
HSR:22.461% C++
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D--
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
Solstice VE3
D
Kills:1,151
Deaths:933
KDR:1.234
Accuracy:19.100% D
HSR:15.291% D
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% C--
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
NSX Tengu
C-
Kills:470
Deaths:652
KDR:0.721
Accuracy:30.973% D-
HSR:17.872% C-
Solstice SF
D--
Kills:51
Deaths:172
KDR:0.297
Accuracy:18.493% D--
HSR:5.882% F-
Kills:81,525
Deaths (as Light Assault):78,249
Deaths (to Light Assaults):23,199
KDR:1.04187
Kill Difference:3,276
Playtime:348.447 hours
Usage:3%
Score:5.529m
Score/min:264
Accuracy (listed only):30.607%
HSR (listed only):14.956%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C*
Kills:28,272
Deaths:26,832
KDR:1.054
Accuracy:63.523% C*
HSR:12.079% D
VE-S Canis
C++
Kills:12,336
Deaths:12,703
KDR:0.971
Accuracy:27.527% C++
HSR:8.763% D**
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D-
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D**
HSR:12.106% D
Chaos
D--
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F
HSR:10.486% D--
Thanatos VE70
C*
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C*
HSR:11.824% D-
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C++
NS-11P
C++
Kills:1,257
Deaths:1,341
KDR:0.937
Accuracy:23.582% C++
HSR:18.457% C+
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D--
HSR:16.086% C
H-V45
C
Kills:1,176
Deaths:957
KDR:1.229
Accuracy:22.451% C
HSR:14.116% D--
The Little Helper
C--
Kills:1,169
Deaths:1,384
KDR:0.845
Accuracy:43.482% C--
HSR:10.522% D--
Terminus VX-9
C--
Kills:1,162
Deaths:1,091
KDR:1.065
Accuracy:23.312% C--
HSR:19.794% D-
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D--
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
NS-11A
C--
Kills:1,159
Deaths:1,103
KDR:1.051
Accuracy:21.927% C--
HSR:16.739% D
Pulsar VS1
B
Kills:1,156
Deaths:1,128
KDR:1.025
Accuracy:25.263% B
HSR:21.886% C++
Corvus VA55
C+
Kills:1,151
Deaths:962
KDR:1.196
Accuracy:23.885% C+
HSR:20.678% C
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% C--
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
NSX Tengu
C-
Kills:470
Deaths:652
KDR:0.721
Accuracy:30.973% D-
HSR:17.872% C-
Kills:76,742
Deaths (as Combat Medic):71,832
Deaths (to Combat Medics):18,835
KDR:1.06835
Kill Difference:4,910
Playtime:1,265.614 hours
Usage:12%
Score:28.658m
Score/min:377
Accuracy (listed only):32.056%
HSR (listed only):15.348%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
C++
Kills:12,336
Deaths:12,703
KDR:0.971
Accuracy:27.527% C++
HSR:8.763% D**
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C++
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D--
HSR:16.086% C
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
Artemis VX26
C+
Kills:1,158
Deaths:1,174
KDR:0.986
Accuracy:27.445% C+
HSR:20.380% C
NS-30 Vandal
D
Kills:1,152
Deaths:1,128
KDR:1.021
Accuracy:29.431% D
HSR:15.365% D**
Nyx VX31
D--
Kills:1,150
Deaths:1,042
KDR:1.104
Accuracy:28.528% D--
HSR:19.478% D--
Cerberus
D--
Kills:888
Deaths:928
KDR:0.957
Accuracy:13.995% F--
HSR:14.640% D--
NS-44 Commissioner
D**
Kills:876
Deaths:1,136
KDR:0.771
Accuracy:12.391% F**
HSR:11.301% D**
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
Parallax VX3
C-
Kills:482
Deaths:147
KDR:3.279
Accuracy:34.952% D
HSR:74.066% C-
NSX Tengu
C-
Kills:470
Deaths:652
KDR:0.721
Accuracy:30.973% D-
HSR:17.872% C-
VA39 Spectre
C-
Kills:384
Deaths:123
KDR:3.122
Accuracy:29.821% C-
HSR:21.615% D**
NS-45 Pilot
C--
Kills:232
Deaths:212
KDR:1.094
Accuracy:28.174% C--
HSR:12.069% F
Manticore SX40
D
Kills:229
Deaths:224
KDR:1.022
Accuracy:16.626% F-
HSR:16.157% D
AM7-XOXO
B*
Kills:217
Deaths:417
KDR:0.520
Accuracy:70.311% B*
HSR:3.226% D**
Beamer VS3
D
Kills:160
Deaths:75
KDR:2.133
Accuracy:18.108% D**
HSR:18.125% D
Soldier Soaker
C--
Kills:111
Deaths:103
KDR:1.078
Accuracy:29.995% C--
HSR:11.712% D
Kills:27,021
Deaths (as Infiltrator):27,346
Deaths (to Infiltrators):20,091
KDR:0.98812
Kill Difference:325
Playtime:1,149.889 hours
Usage:11%
Score:15.912m
Score/min:231
Accuracy (listed only):26.836%
HSR (listed only):18.864%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D
Kills:1,953
Deaths:770
KDR:2.536
Accuracy:14.965% D
HSR:17.409% D
Blueshift VM5
D
Kills:1,154
Deaths:484
KDR:2.384
Accuracy:14.711% D--
HSR:17.678% D
Nebula VM20
C
Kills:881
Deaths:409
KDR:2.154
Accuracy:17.644% C
HSR:17.253% D
Comet VM2
C+
Kills:368
Deaths:228
KDR:1.614
Accuracy:29.902% D**
HSR:4.076% C+
Quasar VM1
C+
Kills:280
Deaths:36
KDR:7.778
Accuracy:10.169% D*
HSR:18.929% C+
Blueshift VM5
D
Kills:267
Deaths:159
KDR:1.679
Accuracy:15.984% D
HSR:16.105% D-
Comet VM2
C
Kills:214
Deaths:222
KDR:0.964
Accuracy:29.562% F
HSR:3.738% C
NS-10 Burster
C--
Kills:144
Deaths:104
KDR:1.385
Accuracy:20.723% D*
HSR:4.861% C--
NS-10 Burster
C--
Kills:140
Deaths:110
KDR:1.273
Accuracy:20.856% D**
HSR:4.286% C--
Kills:5,401
Deaths (as MAX Suit):1,261
Deaths (to MAX Suits):8,515
KDR:4.28311
Kill Difference:4,140
Playtime:216.161 hours
Usage:2%
Score:2.793m
Score/min:215
Accuracy (listed only):19.391%
HSR (listed only):11.593%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,284
V. Kills:340 377%
Deaths:456
KDR:2.816
Accuracy:40.570% C+
KPH:17.100 D-
VKPH:4.500 B+
Dual Photon Pods
C
Kills:1,254
V. Kills:427 293%
Deaths:241
KDR:5.203
Accuracy:45.541% D
KPH:40.900 D
VKPH:13.900 C
Maelstrom Turbo Laser
C++
Kills:155
V. Kills:139 111%
Deaths:230
KDR:0.674
Accuracy:31.283% C++
KPH:5.100 D
VKPH:4.600 D
Saron Laser Cannon
C--
Kills:131
V. Kills:194 67%
Deaths:161
KDR:0.814
Accuracy:34.950% B+
KPH:4.200 D-
VKPH:6.300 C--
Photon A2A Missile Pods
D-
Kills:80
V. Kills:87 91%
Deaths:28
KDR:2.857
Accuracy:68.922% D**
KPH:15.600 D--
VKPH:17 D-
Kills:2,904 (1,570 + 0)
Deaths:1,116
KDR:2.602
VKDR:1.064
Vehicle Kills:1,187
Kill Difference:1,788
Playtime:172.218 hours
Usage:2%
Score:1.991m
Score/min:193
Piloting Accuracy:34.950%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:1,275
V. Kills:610 209%
Deaths:213
KDR:5.986
Accuracy:45.577% B++
KPH:4,590,000 U
VKPH:2,196,000 U
L105 Zephyr
U
Kills:548
V. Kills:92 N/A
Deaths:97
KDR:5.649
Accuracy:25.384% F--
KPH:1,972,800 U
VKPH:331,200 U
CAS30 Tank Buster
D
Kills:211
V. Kills:246 85%
Deaths:443
KDR:0.476
Accuracy:30.688% D**
KPH:3.100 D-
VKPH:3.600 D
AP30 Shredder
U
Kills:56
V. Kills:33 165%
Deaths:31
KDR:1.806
Accuracy:14.028% F**
KPH:201,600 U
VKPH:118,800 U
Kills:2,090 (211 + 1,879)
Deaths:784
KDR:2.666
VKDR:1.251
Vehicle Kills:981
Kill Difference:1,306
Playtime:68.364 hours
Usage:1%
Score:1.177m
Score/min:287
Piloting Accuracy:30.688%
Gunner Accuracy:14.028%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:2,014
V. Kills:1,055 191%
Deaths:256
KDR:7.867
Accuracy:61.999% B++
KPH:32.500 C++
VKPH:17 C+
L100 Python HESH
D
Kills:1,644
V. Kills:382 429%
Deaths:27
KDR:60.889
Accuracy:49.652% C++
KPH:23.100 D*
VKPH:5.400 D
C75 Viper
C**
Kills:1,041
V. Kills:193 N/A
Deaths:98
KDR:10.622
Accuracy:37.317% C
KPH:35.200 C**
VKPH:6.500 C
Skyguard
D-
Kills:395
V. Kills:280 141%
Deaths:78
KDR:5.064
Accuracy:22.382% D*
KPH:8 D-
VKPH:5.700 D*
Kills:5,094 (5,094 + 0)
Deaths:459
KDR:11.098
VKDR:4.161
Vehicle Kills:1,910
Kill Difference:4,635
Playtime:211.773 hours
Usage:2%
Score:2.147m
Score/min:169
Driving Accuracy:22.382%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:5,562
V. Kills:3,863 144%
Deaths:1,164
KDR:4.778
Accuracy:53.340% C+
KPH:22.300 C
VKPH:15.500 C++
Supernova VPC
C-
Kills:3,573
V. Kills:466 N/A
Deaths:329
KDR:10.860
Accuracy:46.886% C-
KPH:31.500 D
VKPH:4.100 D-
Saron HRB
C
Kills:1,504
V. Kills:975 154%
Deaths:296
KDR:5.081
Accuracy:29.564% F
KPH:19.800 C--
VKPH:12.900 C
E540 Halberd
C+
Kills:1,227
V. Kills:759 161%
Deaths:263
KDR:4.665
Accuracy:48.378% C++
KPH:26 C--
VKPH:16.100 C+
Proton II PPA
D
Kills:1,019
V. Kills:50 N/A
Deaths:112
KDR:9.098
Accuracy:17.053% D*
KPH:38.700 D
VKPH:1.900 D--
Supernova PC
B**
Kills:903
V. Kills:403 224%
Deaths:190
KDR:4.753
Accuracy:56.416% B*
KPH:26.800 B+
VKPH:12 B**
Aphelion VEX-4
C
Kills:182
V. Kills:138 131%
Deaths:69
KDR:2.638
Accuracy:28.154% D-
KPH:19.400 D
VKPH:14.700 C
Kills:13,970 (10,038 + 3,932)
Deaths:2,423
KDR:5.766
VKDR:2.746
Vehicle Kills:6,654
Kill Difference:11,547
Playtime:555.389 hours
Usage:5%
Score:8.511m
Score/min:255
Driving Accuracy:56.416%
Gunner Accuracy:28.154%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
D-
Kills:2,410
V. Kills:201 N/A
Deaths:123
KDR:19.594
Accuracy:25.523% F
KPH:45 D--
VKPH:3.800 D-
Proton II PPA-H
C-
Kills:1,486
V. Kills:134 N/A
Deaths:241
KDR:6.166
Accuracy:31.383% D
KPH:52.900 D-
VKPH:4.800 C-
E540 Halberd-H
C+
Kills:1,134
V. Kills:648 175%
Deaths:285
KDR:3.979
Accuracy:58.402% C++
KPH:35.400 C
VKPH:20.200 C+
Aphelion VEX-4H
C-
Kills:528
V. Kills:305 173%
Deaths:202
KDR:2.614
Accuracy:39.496% D
KPH:32.400 C-
VKPH:18.700 D
Saron HRB-H
C
Kills:203
V. Kills:115 175%
Deaths:65
KDR:3.123
Accuracy:45.179% D*
KPH:31.300 C
VKPH:17.700 D
Kills:5,761 (0 + 5,761)
Deaths:916
KDR:6.289
VKDR:1.532
Vehicle Kills:1,403
Kill Difference:4,845
Playtime:136.438 hours
Usage:1%
Score:1.611m
Score/min:197
Driving Accuracy:N/A%
Gunner Accuracy:45.179%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:1,278
V. Kills:232 N/A
Deaths:213
KDR:6
Accuracy:31.757% C--
KPH:36.900 C
VKPH:6.700 D
M60-G Bulldog
D
Kills:862
V. Kills:176 487%
Deaths:156
KDR:5.526
Accuracy:34.602% C+
KPH:18.200 D
VKPH:3.700 D
M20 Basilisk
C**
Kills:764
V. Kills:400 191%
Deaths:194
KDR:3.938
Accuracy:41.905% C**
KPH:16.700 C
VKPH:8.700 C**
M40 Fury
C
Kills:443
V. Kills:90 487%
Deaths:64
KDR:6.922
Accuracy:30.432% D
KPH:45.600 C
VKPH:9.300 C
M20 Basilisk
D
Kills:366
V. Kills:223 163%
Deaths:134
KDR:2.731
Accuracy:33.528% D
KPH:11.200 D-
VKPH:6.800 D
M12 Kobalt
D
Kills:251
V. Kills:22 N/A
Deaths:14
KDR:17.929
Accuracy:9.773% F
KPH:18.700 D**
VKPH:1.600 D
M12 Kobalt
D
Kills:235
V. Kills:14 N/A
Deaths:26
KDR:9.038
Accuracy:12.407% D*
KPH:35.800 D-
VKPH:2.100 D
G40-F Ranger
D--
Kills:221
V. Kills:188 117%
Deaths:88
KDR:2.511
Accuracy:32.205% C+
KPH:7.500 D*
VKPH:6.400 D--
M60-G Bulldog
D
Kills:68
V. Kills:19 340%
Deaths:29
KDR:2.345
Accuracy:32.863% C-
KPH:15.900 D--
VKPH:4.500 D
Kills:4,488 (0 + 4,488)
Deaths:918
KDR:4.889
VKDR:1.486
Vehicle Kills:1,364
Kill Difference:3,570
Playtime:224.032 hours
Usage:2%
Score:2.114m
Score/min:157
Driving Accuracy:N/A%
Gunner Accuracy:32.863%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:504
V. Kills:176 285%
Deaths:837
KDR:0.602
Accuracy:35.004% D*
KPH:3.400 D*
VKPH:1.200 D*
V30-F Starfall
D*
Kills:72
V. Kills:51 138%
Deaths:71
KDR:1.014
Accuracy:57.845% D
KPH:10 D**
VKPH:7.100 D*
Kills:576 (576 + 0)
Deaths:908
KDR:0.634
VKDR:0.250
Vehicle Kills:227
Kill Difference:332
Playtime:157.267 hours
Usage:2%
Score:0.210m
Score/min:22
Driving Accuracy:57.845%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Deimos VA29 28,56828,27226,8321.054C+0.2763.523%C*12.079%D22.1DN/A651278.5h2.1B+3.3B+
Proximity Mine 13,22413,2201,7257.664A6.3445.982%B+N/A251.3MN/A77552.6h1.5B**3.2B**
VE-S Canis 12,57712,33612,7030.971C+0.3527.527%C++8.763%D**24C--N/A62514.9h11.9C++43.2C**
Phobos VX86 6,7826,7395,8051.161C+0.1658.766%C+10.58%D-23.6DN/A89285.8h2B*3.4B+
Supernova FPC 9,4255,5621,1644.778C+3.4653.34%C+1.69%C--22.3C15.5C++270249.7h5.4C+10C++
VX6-7 5,0545,0055,2460.954C0.3720.601%D15.285%D--14.7DN/A46340.4h13.6C+66.2C
Tank Mine 7,9294,4949454.756B**3.4425.214%DN/A174.2A+133.1A**206925.8h1.3B**5.1B++
Pandora VX25 4,4744,4442,7391.622B++0.3026.075%D**12.106%D11.4D--N/A75388.9h4.4C++16.7D
Chaos 3,8253,7864,2930.882C-0.4441.129%F10.486%D--18.5D*N/A61204.1h3.8B+9.3C--
C-4 ARX 4,6483,6892,4761.49C0.1726.323%C+N/A106C+27.6C-57834.8h1.2C++4.7C++
Supernova VPC 4,0393,57332910.86C+9.5446.886%C-1.791%C**31.5D4.1D-162113.3h2.9B+6.1C**
Thanatos VE70 2,9802,9771,7741.678B*0.3642.255%C*11.824%D-27.8C+N/A110107h3.2A7.7B*
Lasher X2 2,6162,5802,7850.926C+0.3925.329%C+4.186%C++19.8C--N/A66130.5h16.8B++66.5B+
Lumine Edge 2,5732,45234,8230.07C+1.2524.265%C19.454%B+1.5CN/A41583.3h1.2B+5.1C**
M40 Fury-H 2,6112,41012319.593B++18.2725.523%FN/A45D--3.8D-13253.6h5.9B+23.2C
Eridani SX5 2,4152,3762,7700.858C0.4619.85%D*18.855%C+8.8D--N/A34269.6h13.8C69.4D
C-4 2,8552,2211,4331.55C++0.2326.783%C*N/A110B++31.4C++119620.2h1.2B+4.6B+
NS-11C 2,1592,1092,4960.845C+0.4715.693%F15.6%D10.8DN/A42195.9h15.6C+99.7D-
L100 Python AP 3,0692,0142567.867B++6.5561.999%B++N/A32.5C++17C+19762h6.6C+10.7C*
Nebula VM20 1,9761,9537702.536C++1.2214.965%D17.409%D18.9D-N/A72103.1h14.5B+96.6C++
Sticky Grenade 1,7821,76411764N/A1,762.6852.244%C+N/A980C+10C42221.8h1.9B+3.6B+
NS-7B PDW 1,6741,6691,2071.383B+0.0625.975%C++18.394%C++27.6C+N/A9860.4h12.2B++46.9B+
L100 Python HESH 2,0261,6442760.889S59.5749.652%C++N/A23.1D*5.4D13871.1h3.8C7.6C+
Saron HRB 2,4791,5042965.081C+3.7629.564%F1.064%D19.8C--12.9C28575.8h17B*57.7C+
Proton II PPA-H 1,6201,4862416.166C-4.8531.383%D1.144%D52.9D-4.8C-16328.1h14.3D-45.6D-
M20 Basilisk 1,7631,3927418.811A*17.4945.484%D-5.172%C**67.6B**18C25120.6h74.7B*164.1B+
The Slasher 1,3681,30214,5930.089B*1.2327.629%C--20.584%B**2.2C+N/A6587.1h2.5C9.2C+
Light PPA 1,6241,2844562.816C+1.5040.57%C+1.558%B+17.1D-4.5B+11775.2h20.7D51C
NS-15M1 1,2881,2799611.331C+0.0117.247%D--16.263%D-21.4DN/A8759.8h12.9C+74.5C
M40 Fury 1,5101,2782136C+4.6831.757%C--1.721%C+36.8C6.7D23134.7h12.5B39.3C*
C150 Dalton 1,8851,2752135.986C+4.6745.577%B++N/A12750U6100U64709800.1h5.5D12C++
NS Annihilator 2,3341,2661,5170.835B+0.4882.225%B+N/A11.2C*9.5C**146112.8h11.7C++14.2C*
NS-11P 1,2811,2571,3410.937C+0.3823.582%C++18.457%C+27.1C+N/A13046.4h13.3B56.2B
Dual Photon Pods 1,6811,2542415.203C+3.8845.541%D1.037%C41D14C41630.6h22C++48.2C+
E540 Halberd 1,9861,2272634.665C3.3548.378%C++1.304%D26.1C--16.1C+37047.1h7.2D--14.8C--
Sirius SX12 1,2111,2061,4400.838C+0.4819.581%D--16.086%C14.9DN/A10880.8h14.2C*72.7C+
Auraxium Force-Blade 1,2481,20410,5150.115A++1.2026.481%C23.505%M2.7B**N/A7438.4h2.5D9.6C+
NSX-P Tanto 1,2561,2021,9960.602C0.7223.913%C21.797%C--16.4C--N/A5073.5h20.4D-85.2C--
Damascus Edge 1,2071,1874,4480.267S1.0529.345%C+25.527%A**5.8B**N/A13205.7h2.5C8.6C*
Lasher X2-P 1,2191,1871,3600.873C--0.4535.438%C+2.78%C27.5D*N/A7143.2h15.7B+44.3C**
Flare VE6 1,1931,1868091.466C++0.1524.85%B+20.068%D50.7BN/A27123.4h8.7B*34.9B+
H-V45 1,1791,1769571.229C+0.0922.451%C14.116%D--22.3C-N/A9152.7h12.1B+54.1C*
Icikill 1,1941,1762,0160.583U0.7427.964%C23.044%A+14.7B+N/A3380.2h2.4C8.7C++
The Little Helper 1,1891,1691,3840.845C0.4743.482%C--10.522%D--20D--N/A5658.4h5.5D12.7C-
Pulsar C 1,1721,1649441.233C++0.0921.575%D22.079%C+22.4CN/A10651.9h11.8C++54.9C+
Zenith VX-5 1,1661,1621,2120.959C0.3621.236%D-22.461%C++14.3DN/A7381.2h12.4C**58.2C+
Terminus VX-9 1,1621,1621,0911.065C+0.2523.312%C--19.794%D-23.2DN/A11050h12.4C++53.1C+
SVA-88 1,1691,1617991.453C+0.1324.221%C++20.844%D46.6C+N/A25524.9h10.1B++41.9B+
NS Baron G5AE 1,1661,1619291.25C+0.0746.044%C+10.336%D--30.2C-N/A13338.4h3.6B++7.9C++
MKV Suppressed 1,1661,1619791.186C++0.1323.852%C19.897%C++24.6CN/A16447.1h11.7B++49.3B
NS-11A 1,1691,1591,1031.051C+0.2721.927%C--16.739%D23.4CN/A10049.5h11.6B*52.9B
Artemis VX26 1,1691,1581,1740.986C0.3327.445%C+20.38%C26.2CN/A8744.2h11.8C*43.2C*
Orion VS54 1,1601,1588461.369C+0.0519.746%C18.048%D--29.2C+N/A29139.6h10.5B++53.1C++
NS-15M AE 1,1751,1578311.392C0.0724.131%C20.484%D43.2CN/A18826.8h11.9C+49.4C++
Pulsar VS1 1,1641,1561,1281.025C++0.2925.263%B21.886%C++27.7C++N/A18341.8h13.2B+52.1B+
Ursa 1,1651,1569011.283C+0.0423.926%C*21.972%C35.2C+N/A16532.8h10.1B+42.2B+
Blueshift VM5 1,1661,1544842.384C+1.0614.711%D--17.678%D17D--N/A6668h13.7B++93.3C+
NS-30 Vandal 1,1781,1521,1281.021C0.3029.431%D15.365%D**26.9C--N/A6642.9h7.3D--24.7D
Eidolon VE33 1,1681,1521,0811.066C+0.2523.401%D15.191%D**13.7DN/A5584.3h8.2B+35.2C++
Solstice VE3 1,1541,1519331.234B++0.0919.1%D15.291%D13.8CN/A12883.6h12.7B+66.8C++
Corvus VA55 1,1651,1519621.196C++0.1223.885%C+20.678%C26.8C+N/A14743h11.1B+46.5B+
Nova 1,1541,1518571.343C+0.0241.37%C12.424%C--25.2C-N/A9845.6h3.4B*8.2B+
Nyx VX31 1,1691,1501,0421.104C0.2228.528%D--19.478%D--21.6DN/A8453.3h6.5D22.9D
NS Decimator 1,4001,1351,2510.907C+0.4165.588%B+2.026%C+27.6C-6.4D*17741.1h3.8B++5.8B*
E540 Halberd-H 1,7821,1342853.979C2.6658.402%C++N/A35.4C20.3C+28332h7.1C12.2C+
MANA Anti-Vehicle Turret 2,1641,1051,0051.1C0.2255.387%C--3.348%C++11050C++10590B53200750.1h8.7C**15.7C*
Spear Anti-Vehicle Phalanx Turret 1,7671,1041248.903C**7.5844.88%C+3.986%C+36.1C+21.7C+33230.6h8.6C++19.1C**
Nemesis VSH9 1,6591,0731,6650.644C+0.6866.556%B+1.491%D12.7C7C18084.3h7.4B+11.2B+
S1 1,6551,0631,3080.813C*0.5168.009%A1.035%D*28.2C*15.7B+36737.7h6.6C++9.7B+
C75 Viper 1,2341,0419810.622A+9.3037.317%CN/A35.2C**6.5C24529.6h12.4C**33.1C**
Proton II PPA 1,0691,0191129.098C7.7817.053%D*1.57%C-38.7D1.9D--18226.3h9.8C+57.6D
Force-Blade 1,3971,01668,7180.015C1.3053.218%A++6.594%C+0.3C-N/A13790.9h4.2D--7.8C*
Hades VSH4 1,6689981,8070.552C+0.7771.939%B+2.104%C+15.5C+10.4C+16764.3h9.2C+12.8C++
Revenant 1,0039807381.328C0.0128.765%D-21.02%D--22.7D-N/A5143.1h9.5D--33D--
Supernova PC 1,3069031904.753C+3.4356.416%B*3.322%B++26.8B+12B**31633.7h5.6C+10C**
Betelgeuse 54-A 9028967111.26C-0.0624.866%C21.317%D*34.9D-N/A22225.7h10.8C+43.4C+
Cerberus 8918889280.957C+0.3613.995%F--14.64%D--18.8DN/A6647.2h5.4B+38.6F
Nebula VM20 8898814092.154C+0.8317.644%C17.253%D21.8DN/A7540.4h16.2C++91.9C++
NS-44 Commissioner 8958761,1360.771C+0.5512.391%F**11.301%D**14.6DN/A5759.9h3.8C*30.3F**
M60-G Bulldog 1,0388621565.526B+4.2134.602%C+1.044%D*18.2D3.7D11847.4h7.5C++21.8C*
Anti-Vehicle Grenade 1,1448451845N/A843.6864.03%A+N/A338C119.6C**28912.5h6.5C10.2B
M20 Basilisk 1,1647641943.938B+2.6241.905%C**3.141%D--16.7C8.7C**15545.8h115.1C274.6C+
Skorpios 7837648860.862C-0.4622.351%D*20.419%C+19.3D--N/A6939.5h12.5D55.8D--
NS "Jackpot" Decimator 1,0007077110.994C--0.3366.602%C**1.273%C--29.1D-12.1C--16724.3h4.9D--7.3D
Frag Grenade 6196111611N/A609.6844.767%C+N/A763.8A10C*42820.8h2.6B**5.8B*
L105 Zephyr 640548975.649C4.3325.384%F--N/A5480U920U17778400.1h5.7B+22.6D-
Aphelion VEX-4H 8335282022.614C1.2939.496%D1.515%D--32.4C-18.7D22816.3h66.4C+168.1C
M40 Fury-F 6805048370.602C-0.7235.004%D*N/A3.4D*1.2D*19150.1h9.6B27.5C+
Parallax VX3 4844821473.279C++1.9634.952%D74.066%C-12.3D--N/A5439.3h2.7D7.8D
Rocklet Rifle 9054704251.106B++0.2166.837%A+N/A53.4A*49.4A*8098.8h24B**35.9B**
NSX Tengu 4804706520.721C-0.6030.973%D-17.872%C-26CN/A6818.1h13.8C+44.7C+
M40 Fury 533443646.922C+5.6030.432%D2.032%C*45.7C9.3C3549.7h12.9C++42.4C+
MANA Anti-Personnel Turret 4604301173.675N/A2.3619.918%UN/A4300U300U18271200.1h46.9T*235.2T*
Skyguard 675395785.064B*3.7422.382%D*1.013%D-8D-5.7D*13449.2h112.6B503C
VA39 Spectre 3863841233.122A1.8029.821%C-21.615%D**17.9CN/A10521.5h6.1C+20.4C+
Comet VM2 4643682281.614B*0.2929.902%D**4.076%C+8.5C--2.2D--12843.3h13.8B*46.2B
M20 Basilisk 5893661342.731C+1.4133.528%D5.464%C+11.2D-6.8D15032.7h112.9C+336.6C
Lancer AE 7573339520.35D0.9759.361%CN/A7.7D--9.8D--16043.2h34.1C-57.5C-
The Kraken 4462953250.908D0.4168.808%B*1.695%C32.8C--16.8C+2859h5.3D--7.7C
Quasar VM1 285280367.778S6.4610.169%D*18.929%C+9.1D*N/A11030.8h13.8B+135.6C
Blueshift VM5 2712671591.679C0.3615.984%D16.105%D-18.5D--N/A9414.4h15.2C*95.3C+
M12 Kobalt 2732511417.929C++16.619.773%F13.147%D--18.7D**1.6D8713.4h30.7F-314F--
Heartstring 2442434410.551C--0.7754.886%B++11.934%D*8.9D-N/A4227.4h10.1D18.4C
M12 Kobalt 249235269.038C7.7212.407%D*12.766%D*35.6D-2.1D1366.6h24.7D-198.8D-
NS-45 Pilot 2422322121.094C+0.2328.174%C--12.069%F15.5D-N/A4415h9.8D--34.9D
Manticore SX40 2292292241.022C++0.3016.626%F-16.157%D18.9DN/A10312.1h4.8A28.7C++
G40-F Ranger 409221882.511D1.1932.205%C+N/A7.5D*6.4D--11429.5h187.9D--583.4C--
AM7-XOXO 3402174170.52C--0.8070.311%B*3.226%D**3.9D-2.2C2855.6h27.6F39.3D*
Comet VM2 2922142220.964C+0.3629.562%F3.738%C9.5C-3.5D-12822.6h18.4B++62.3C++
CAS30 Tank Buster 4572114430.476C--0.8430.688%D**N/A3.1D-3.6D6768.4h59.9C+195.2C--
Orbital Strike Uplink 2682031203U201.68819.512%UN/A1015U325U36970.2h1.7T*0.2T*
Saron HRB-H 318203653.123C1.8045.179%D*N/A31.2C17.7D3726.5h25.4C+56.2C-
Aphelion VEX-4 320182692.638C--1.3228.154%D-N/A19.4D14.7C1749.4h72.7C258.1D-
Xiphos Anti-Personnel Phalanx Tower 1711671167A++165.6820.232%D--N/A417.5B+10C*12290.4h4.6B++22.7B+
Beamer VS3 160160752.133A++0.8118.108%D**18.125%D5.7D--N/A7227.9h9.4C++51.7C
Maelstrom Turbo Laser 2941552300.674C0.6531.283%C++2.581%C+5.1D4.6D13430.5h173.2D-553.8D
G30 Walker 256149207.45C+6.1342.17%C++1.342%D--31C+22.3B+2464.8h292.6D--693.8D
NS-10 Burster 2581441041.385B++0.0720.723%D*4.861%C--3.4D--2.7D8042.5h171.6D828.2D*
Aspis Anti-Aircraft Phalanx Turret 292141314.548B+3.2323.174%CN/A7.3D7.9D19219.2h155.2C+669.8C+
NS-10 Burster 2511401101.273C*0.0520.856%D**4.286%C--3.3D--2.7D-7941.8h175.4D840.9D*
Saron Laser Cannon 3251311610.814C0.5134.95%B+2.29%C+4.3D-6.3C--19430.8h262.3D*750.6D-
Soldier Soaker 1121111031.078C+0.2429.995%C--11.712%D30.8DN/A2393.6h5.6B+18.8C++
Fatestealer 108104641.625U0.3132.782%C21.154%C+37.1B+1.4A*842.8h2.3C++7C++
NSX Amaterasu 101882,4250.036C1.2819.753%C--10.227%D0.7DN/A2119.9h3.5C++17.5C*
Spear Anti-Vehicle Phalanx Tower 13980240A38.6855.083%B+1.25%D*61.5B++45.4B**5781.3h6.6B++12.1B*
Photon A2A Missile Pods 16780282.857C1.5468.922%D**N/A15.7D--17.1D-3115.1h8.2C*11.8C
V30-F Starfall 12372711.014C0.3157.845%DN/A10D**7.1D*867.2h23.6D--40.7D*
M60-G Bulldog 8768292.345D1.0332.863%C-1.471%D--15.8D*4.4D1834.3h8.6C26C
Xiphos Anti-Personnel Phalanx Turret 7362115.636N/A4.3215.939%UN/A620U110U1719500.1h65.3T*409.4T*
Blackheart 6262830.747C0.5722.367%D**22.581%C--10.9DN/A365.7h3C*13.6C+
AP30 Shredder 8956311.806D0.4914.028%F**1.786%C560U330U7589400.1h88.2C*628.5F*
Solstice SF 51511720.297D1.0218.493%D--5.882%F-6.7D-N/A1337.6h11.2C*60.6C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon23419,72825.4h
Anti-Vehicle MANA Turret2143,12320.6h
Nano-Armor Kit5,4006,471,428392.3h
Skywall Shield Emitter22281h
Structure Shield Module15182.4h
Repair Module15561.9h
Turret AI Module03161.4h
Faction Banner0720.3h
Reinforcements Module11250.3h
Nanite Revive Grenade07,0962h
Nanite Healing Grenade0780h
Medical Applicator3,6631,229,64297.5h
Blast Wall22151.5h
Cortium Silo12350.9h
Spitfire Auto-Turret839,5005.4h
Motion Spotter16647,92220.7h
Xiphos Anti-Personnel Tower11980.9h
Hoplon Anti-Aircraft Phalanx Tower0990.5h
Bunker0710.7h
Rampart Wall1690.7h
Sunderer Garage41351h
Spear Anti-Vehicle Tower01711.1h
Deconstruction Tool18,4440.8h
Welding Device02340h
Shield Recharging Field16819,8865.8h
Recon Detection Device10712,23017.5h
Smoke Grenade04270.1h
Ammunition Package18034,84218h
Medical Kit58613,75613h
Anti-Infantry MANA Turret371,3695.8h
Pain Spire0620.3h
Flail Targeting Dart4520.9h
Snowman Soldier31510.1h
Router0620.1h
Nano-Repair Grenade02,8510.8h
WLT-Howler Mining Laser439569,621159.4h
IPC Targeting Dart13080.3h
Orbital Strike Target Designator101061.6h
Vehicle Gate52032.1h
Pillbox01580.9h
Light Vehicle Terminal1670.6h
Lumifiber Rampart Wall105475.1h
Infantry Tower01021.1h
Elysium Spawn Tube11900.5h

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