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Paragon Sweetheart Sallow[1VSI] Sallow
VS BR 237

KDR: 1.33

Score: 168.1m

Last Seen: Apr 19th, 2019 6:49 PM
- OFFLINE - 30.5 hour(s)

Prestige 1, Battle Rank 100 (237 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 21
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Deimos VA29 Proximity Mine VE-S Canis Phobos VX86 Supernova FPC VX6-7 Tank Mine Pandora VX25
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $141,363 MLG Score: 113
Fun Score: N/A
Cheeseburgers Flipped: 1726TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.594%15.938%36035100053,5140.6967610.63

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.09%0.292C*-0.734D--0.163CHEAD + (~4.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.90.306C*11.70.18C++40.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.428%1.384%114510303,035339814340.89291211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.176%-0.102C+-0.199C-0.93

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.70.283C*42.10.205C++73.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.449%1.502%2417102815,112754966292.00159228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.629%-0.63D-0.706D-1.426

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.40.395B8.10.357C**15.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.188%1.684%23517101814,367646349762.22296289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.703%-0.555D-0.681D0.759

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.70.472B+18.90.522B+43.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.483%50.808%23521033866609740.142037

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.814%-0.532D-1.068D*-0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.353C-4.2-0.323C9.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.632%11.733%2356102947,36460284147.85603

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.8%0.432B-0.56D0.596

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.586B+2.60.475B+2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 21
168.1m295.2%320 (19.2k)274 (16.4k)1.32663202,248152,4521.57208237 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1035486412.868%9.093%11704:0260

12% Combat Medic57% Engineer11% Heavy Assault11% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 13th, 2012 5:04 PMMay 11th, 2017 6:09 PMApr 19th, 2019 10:14 PM (2d) (PST)Apr 19th, 2019 5:57 PM (2d) (PST)Apr 19th, 2019 2:49 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4331642690.3290.2480.0301.1160.049113

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,9969,85016,1462015267316,424

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10236.7h/426.5d 37,418 18,391 89,031 685.3k 21,746 30,441 29,874 266.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C++
Kills:2,580
Deaths:2,785
KDR:0.926
Accuracy:25.329% C+
HSR:4.186% C++
NS-15M1
D-
Kills:1,279
Deaths:961
KDR:1.331
Accuracy:17.247% D--
HSR:16.263% D-
Flare VE6
B+
Kills:1,186
Deaths:809
KDR:1.466
Accuracy:24.850% B+
HSR:20.068% D
Lasher X2-P
C+
Kills:1,182
Deaths:1,355
KDR:0.872
Accuracy:35.415% C+
HSR:2.792% C
SVA-88
C++
Kills:1,161
Deaths:799
KDR:1.453
Accuracy:24.221% C++
HSR:20.844% D
Orion VS54
C
Kills:1,158
Deaths:846
KDR:1.369
Accuracy:19.746% C
HSR:18.048% D--
NS-15M AE
C
Kills:1,157
Deaths:831
KDR:1.392
Accuracy:24.131% C
HSR:20.484% D
Ursa
C**
Kills:1,156
Deaths:901
KDR:1.283
Accuracy:23.926% C**
HSR:21.972% C
Betelgeuse 54-A
C
Kills:896
Deaths:711
KDR:1.260
Accuracy:24.866% C
HSR:21.317% D*
Kills:11,755
Deaths (as Heavy Assault):9,998
Deaths (to Heavy Assaults):31,978
KDR:1.17574
Kill Difference:1,757
Playtime:1,119.226 hours
Usage:11%
Score:20.523m
Score/min:306
Accuracy (listed only):24.415%
HSR (listed only):16.219%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C**
Kills:28,267
Deaths:26,826
KDR:1.054
Accuracy:63.523% C**
HSR:12.078% D
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D--
VX6-7
D
Kills:5,005
Deaths:5,246
KDR:0.954
Accuracy:20.601% D
HSR:15.285% D--
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D*
HSR:12.106% D
Chaos
D--
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F
HSR:10.486% D--
Thanatos VE70
C**
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C**
HSR:11.824% D-
NS-11C
D
Kills:2,109
Deaths:2,496
KDR:0.845
Accuracy:15.693% F
HSR:15.600% D
The Little Helper
C--
Kills:1,165
Deaths:1,379
KDR:0.845
Accuracy:43.555% C--
HSR:10.472% D--
Pulsar C
C+
Kills:1,164
Deaths:944
KDR:1.233
Accuracy:21.575% C--
HSR:22.079% C+
Zenith VX-5
C*
Kills:1,162
Deaths:1,212
KDR:0.959
Accuracy:21.236% D-
HSR:22.461% C*
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D--
Eidolon VE33
D
Kills:1,152
Deaths:1,081
KDR:1.066
Accuracy:23.401% D
HSR:15.191% D**
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% D
Solstice VE3
D
Kills:1,151
Deaths:933
KDR:1.234
Accuracy:19.100% D
HSR:15.291% D
Revenant
D
Kills:980
Deaths:736
KDR:1.332
Accuracy:28.812% D
HSR:21.020% D--
NSX-P Tanto
C
Kills:579
Deaths:1,003
KDR:0.577
Accuracy:24.088% C
HSR:20.035% D
Solstice SF
D--
Kills:51
Deaths:172
KDR:0.297
Accuracy:18.493% D--
HSR:5.882% F-
Kills:63,043
Deaths (as Engineer):58,425
Deaths (to Engineers):31,754
KDR:1.07904
Kill Difference:4,618
Playtime:5,819.428 hours
Usage:57%
Score:89.153m
Score/min:255
Accuracy (listed only):32.689%
HSR (listed only):14.303%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
C**
Kills:28,267
Deaths:26,826
KDR:1.054
Accuracy:63.523% C**
HSR:12.078% D
VE-S Canis
C++
Kills:12,153
Deaths:12,486
KDR:0.973
Accuracy:27.579% C++
HSR:8.706% D**
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D--
VX6-7
D
Kills:5,005
Deaths:5,246
KDR:0.954
Accuracy:20.601% D
HSR:15.285% D--
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D*
HSR:12.106% D
Chaos
D--
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F
HSR:10.486% D--
Thanatos VE70
C**
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C**
HSR:11.824% D-
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-11C
D
Kills:2,109
Deaths:2,496
KDR:0.845
Accuracy:15.693% F
HSR:15.600% D
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C++
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D-
HSR:16.086% C
The Little Helper
C--
Kills:1,165
Deaths:1,379
KDR:0.845
Accuracy:43.555% C--
HSR:10.472% D--
Pulsar C
C+
Kills:1,164
Deaths:944
KDR:1.233
Accuracy:21.575% C--
HSR:22.079% C+
Zenith VX-5
C*
Kills:1,162
Deaths:1,212
KDR:0.959
Accuracy:21.236% D-
HSR:22.461% C*
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D--
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% D
Solstice VE3
D
Kills:1,151
Deaths:933
KDR:1.234
Accuracy:19.100% D
HSR:15.291% D
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
NSX-P Tanto
C
Kills:579
Deaths:1,003
KDR:0.577
Accuracy:24.088% C
HSR:20.035% D
Solstice SF
D--
Kills:51
Deaths:172
KDR:0.297
Accuracy:18.493% D--
HSR:5.882% F-
Kills:80,240
Deaths (as Light Assault):76,376
Deaths (to Light Assaults):22,761
KDR:1.05059
Kill Difference:3,864
Playtime:347.609 hours
Usage:3%
Score:5.517m
Score/min:265
Accuracy (listed only):30.604%
HSR (listed only):14.728%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C**
Kills:28,267
Deaths:26,826
KDR:1.054
Accuracy:63.523% C**
HSR:12.078% D
VE-S Canis
C++
Kills:12,153
Deaths:12,486
KDR:0.973
Accuracy:27.579% C++
HSR:8.706% D**
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D--
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D*
HSR:12.106% D
Chaos
D--
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F
HSR:10.486% D--
Thanatos VE70
C**
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C**
HSR:11.824% D-
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C++
NS-11P
C++
Kills:1,257
Deaths:1,341
KDR:0.937
Accuracy:23.582% C++
HSR:18.457% C+
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D-
HSR:16.086% C
H-V45
C
Kills:1,176
Deaths:957
KDR:1.229
Accuracy:22.451% C
HSR:14.116% D--
The Little Helper
C--
Kills:1,165
Deaths:1,379
KDR:0.845
Accuracy:43.555% C--
HSR:10.472% D--
Terminus VX-9
C--
Kills:1,162
Deaths:1,091
KDR:1.065
Accuracy:23.312% C--
HSR:19.794% D-
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D--
NS-11A
C--
Kills:1,159
Deaths:1,103
KDR:1.051
Accuracy:21.927% C--
HSR:16.739% D
Pulsar VS1
B
Kills:1,156
Deaths:1,128
KDR:1.025
Accuracy:25.263% B
HSR:21.886% C*
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% D
Corvus VA55
C+
Kills:1,151
Deaths:962
KDR:1.196
Accuracy:23.885% C+
HSR:20.678% C
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
Kills:76,080
Deaths (as Combat Medic):70,952
Deaths (to Combat Medics):18,477
KDR:1.07227
Kill Difference:5,128
Playtime:1,263.759 hours
Usage:12%
Score:28.627m
Score/min:378
Accuracy (listed only):32.116%
HSR (listed only):15.217%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
C++
Kills:12,153
Deaths:12,486
KDR:0.973
Accuracy:27.579% C++
HSR:8.706% D**
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C++
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D-
HSR:16.086% C
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
Artemis VX26
C+
Kills:1,158
Deaths:1,174
KDR:0.986
Accuracy:27.445% C+
HSR:20.380% C
NS-30 Vandal
D
Kills:1,152
Deaths:1,128
KDR:1.021
Accuracy:29.431% D
HSR:15.365% D*
Nyx VX31
D-
Kills:1,150
Deaths:1,042
KDR:1.104
Accuracy:28.528% D-
HSR:19.478% D--
Cerberus
D--
Kills:888
Deaths:928
KDR:0.957
Accuracy:13.995% F*
HSR:14.640% D--
NS-44 Commissioner
D**
Kills:864
Deaths:1,097
KDR:0.788
Accuracy:12.183% F**
HSR:11.343% D**
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
Parallax VX3
C-
Kills:482
Deaths:147
KDR:3.279
Accuracy:34.952% D
HSR:74.066% C-
VA39 Spectre
C
Kills:384
Deaths:123
KDR:3.122
Accuracy:29.821% C
HSR:21.615% D**
Manticore SX40
D
Kills:229
Deaths:224
KDR:1.022
Accuracy:16.626% F-
HSR:16.157% D
NS-45 Pilot
D
Kills:228
Deaths:206
KDR:1.107
Accuracy:27.458% D
HSR:11.842% F
AM7-XOXO
B*
Kills:190
Deaths:348
KDR:0.546
Accuracy:71.134% B*
HSR:3.684% D**
Beamer VS3
D
Kills:160
Deaths:75
KDR:2.133
Accuracy:18.108% D**
HSR:18.125% D
Soldier Soaker
C-
Kills:111
Deaths:103
KDR:1.078
Accuracy:29.995% C-
HSR:11.712% D
Kills:26,325
Deaths (as Infiltrator):26,363
Deaths (to Infiltrators):19,716
KDR:0.99856
Kill Difference:38
Playtime:1,142.866 hours
Usage:11%
Score:15.826m
Score/min:231
Accuracy (listed only):26.604%
HSR (listed only):18.931%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D
Kills:1,953
Deaths:770
KDR:2.536
Accuracy:14.965% D
HSR:17.409% D
Blueshift VM5
D
Kills:1,154
Deaths:484
KDR:2.384
Accuracy:14.711% D--
HSR:17.678% D
Nebula VM20
C+
Kills:877
Deaths:401
KDR:2.187
Accuracy:17.591% C+
HSR:17.218% D
Comet VM2
C+
Kills:368
Deaths:228
KDR:1.614
Accuracy:29.902% D**
HSR:4.076% C+
Quasar VM1
C++
Kills:280
Deaths:36
KDR:7.778
Accuracy:10.169% D*
HSR:18.929% C++
Blueshift VM5
D
Kills:259
Deaths:151
KDR:1.715
Accuracy:15.808% D
HSR:15.058% D*
Comet VM2
C
Kills:214
Deaths:222
KDR:0.964
Accuracy:29.562% F
HSR:3.738% C
NS-10 Burster
C--
Kills:141
Deaths:103
KDR:1.369
Accuracy:20.667% D*
HSR:4.965% C--
NS-10 Burster
C--
Kills:138
Deaths:109
KDR:1.266
Accuracy:20.797% D**
HSR:4.348% C--
Kills:5,384
Deaths (as MAX Suit):1,252
Deaths (to MAX Suits):8,515
KDR:4.30032
Kill Difference:4,132
Playtime:216.161 hours
Usage:2%
Score:2.793m
Score/min:215
Accuracy (listed only):19.352%
HSR (listed only):11.491%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,284
V. Kills:340 377%
Deaths:456
KDR:2.816
Accuracy:40.570% C+
KPH:17.100 D-
VKPH:4.500 B+
Dual Photon Pods
C
Kills:1,254
V. Kills:427 293%
Deaths:241
KDR:5.203
Accuracy:45.541% D
KPH:40.900 D
VKPH:13.900 C
Maelstrom Turbo Laser
C+
Kills:155
V. Kills:139 111%
Deaths:229
KDR:0.677
Accuracy:31.283% C+
KPH:5.100 D
VKPH:4.600 D
Saron Laser Cannon
C-
Kills:131
V. Kills:194 67%
Deaths:161
KDR:0.814
Accuracy:34.950% B+
KPH:4.200 D-
VKPH:6.300 C-
Photon A2A Missile Pods
D-
Kills:80
V. Kills:87 91%
Deaths:28
KDR:2.857
Accuracy:68.922% F-
KPH:15.600 D--
VKPH:17 D-
Kills:2,904 (1,570 + 0)
Deaths:1,115
KDR:2.604
VKDR:1.065
Vehicle Kills:1,187
Kill Difference:1,789
Playtime:172.205 hours
Usage:2%
Score:1.988m
Score/min:192
Piloting Accuracy:34.950%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:1,273
V. Kills:609 209%
Deaths:213
KDR:5.977
Accuracy:45.592% B*
KPH:4,582,800 U
VKPH:2,192,400 U
L105 Zephyr
U
Kills:548
V. Kills:92 N/A
Deaths:97
KDR:5.649
Accuracy:25.384% F-
KPH:1,972,800 U
VKPH:331,200 U
CAS30 Tank Buster
D-
Kills:211
V. Kills:246 85%
Deaths:442
KDR:0.477
Accuracy:30.708% D**
KPH:3.100 D-
VKPH:3.600 D-
AP30 Shredder
U
Kills:56
V. Kills:33 165%
Deaths:31
KDR:1.806
Accuracy:14.041% F**
KPH:201,600 U
VKPH:118,800 U
Kills:2,088 (211 + 1,877)
Deaths:783
KDR:2.667
VKDR:1.252
Vehicle Kills:980
Kill Difference:1,305
Playtime:68.310 hours
Usage:1%
Score:1.174m
Score/min:287
Piloting Accuracy:30.708%
Gunner Accuracy:14.041%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,996
V. Kills:1,042 191%
Deaths:251
KDR:7.952
Accuracy:61.810% B+
KPH:32.700 C**
VKPH:17.100 C+
L100 Python HESH
D-
Kills:1,644
V. Kills:382 429%
Deaths:27
KDR:60.889
Accuracy:49.652% C++
KPH:23.100 D*
VKPH:5.400 D-
C75 Viper
B
Kills:1,041
V. Kills:193 N/A
Deaths:98
KDR:10.622
Accuracy:37.317% C
KPH:35.200 B
VKPH:6.500 C
Skyguard
D-
Kills:395
V. Kills:280 141%
Deaths:78
KDR:5.064
Accuracy:22.382% D*
KPH:8 D-
VKPH:5.700 D--
Kills:5,076 (5,076 + 0)
Deaths:454
KDR:11.181
VKDR:4.178
Vehicle Kills:1,897
Kill Difference:4,622
Playtime:210.887 hours
Usage:2%
Score:2.130m
Score/min:168
Driving Accuracy:22.382%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:5,560
V. Kills:3,861 144%
Deaths:1,162
KDR:4.785
Accuracy:53.325% C+
KPH:22.300 C
VKPH:15.500 C++
Supernova VPC
C-
Kills:3,573
V. Kills:466 N/A
Deaths:329
KDR:10.860
Accuracy:46.886% C-
KPH:31.500 D
VKPH:4.100 D--
Saron HRB
C
Kills:1,501
V. Kills:973 154%
Deaths:295
KDR:5.088
Accuracy:29.526% F
KPH:19.800 C-
VKPH:12.900 C
E540 Halberd
C+
Kills:1,085
V. Kills:707 153%
Deaths:242
KDR:4.483
Accuracy:47.808% C+
KPH:25 D
VKPH:16.300 C+
Proton II PPA
D
Kills:1,019
V. Kills:50 N/A
Deaths:112
KDR:9.098
Accuracy:17.053% D--
KPH:38.700 D
VKPH:1.900 D-
Supernova PC
B**
Kills:903
V. Kills:403 224%
Deaths:190
KDR:4.753
Accuracy:56.416% B*
KPH:26.800 B+
VKPH:12 B**
Aphelion VEX-4
C
Kills:180
V. Kills:136 131%
Deaths:69
KDR:2.609
Accuracy:27.808% D--
KPH:19.200 D
VKPH:14.500 C
Kills:13,821 (10,036 + 3,785)
Deaths:2,399
KDR:5.761
VKDR:2.749
Vehicle Kills:6,596
Kill Difference:11,422
Playtime:551.379 hours
Usage:5%
Score:8.413m
Score/min:254
Driving Accuracy:56.416%
Gunner Accuracy:27.808%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
D-
Kills:2,410
V. Kills:201 N/A
Deaths:123
KDR:19.594
Accuracy:25.523% F
KPH:45 D--
VKPH:3.800 D-
Proton II PPA-H
C-
Kills:1,481
V. Kills:134 N/A
Deaths:238
KDR:6.223
Accuracy:31.386% D
KPH:53 D-
VKPH:4.800 C-
E540 Halberd-H
C+
Kills:1,115
V. Kills:637 175%
Deaths:280
KDR:3.982
Accuracy:58.340% C++
KPH:35.400 C-
VKPH:20.200 C+
Aphelion VEX-4H
C-
Kills:498
V. Kills:291 171%
Deaths:198
KDR:2.515
Accuracy:39.580% D
KPH:32 C-
VKPH:18.700 D
Saron HRB-H
C
Kills:203
V. Kills:115 175%
Deaths:65
KDR:3.123
Accuracy:45.179% D*
KPH:31.300 C
VKPH:17.700 D
Kills:5,707 (0 + 5,707)
Deaths:904
KDR:6.313
VKDR:1.524
Vehicle Kills:1,378
Kill Difference:4,803
Playtime:134.985 hours
Usage:1%
Score:1.593m
Score/min:197
Driving Accuracy:N/A%
Gunner Accuracy:45.179%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:1,278
V. Kills:232 N/A
Deaths:213
KDR:6
Accuracy:31.757% C--
KPH:36.900 C
VKPH:6.700 C--
M60-G Bulldog
D
Kills:862
V. Kills:176 487%
Deaths:156
KDR:5.526
Accuracy:34.563% C+
KPH:18.200 D
VKPH:3.700 D
M20 Basilisk
C*
Kills:734
V. Kills:388 189%
Deaths:191
KDR:3.843
Accuracy:41.538% C**
KPH:16.200 C
VKPH:8.600 C*
M40 Fury
C
Kills:443
V. Kills:90 487%
Deaths:64
KDR:6.922
Accuracy:30.432% D
KPH:45.600 C
VKPH:9.300 C
M20 Basilisk
C--
Kills:362
V. Kills:222 162%
Deaths:132
KDR:2.742
Accuracy:33.537% D
KPH:11.100 D-
VKPH:6.800 C--
M12 Kobalt
C--
Kills:244
V. Kills:20 N/A
Deaths:13
KDR:18.769
Accuracy:9.802% F
KPH:18.300 D**
VKPH:1.500 C--
M12 Kobalt
C--
Kills:233
V. Kills:14 N/A
Deaths:24
KDR:9.708
Accuracy:12.425% D*
KPH:36.800 D
VKPH:2.200 C--
G40-F Ranger
D--
Kills:203
V. Kills:176 115%
Deaths:87
KDR:2.333
Accuracy:32.053% C+
KPH:7 D*
VKPH:6.100 D--
M60-G Bulldog
D
Kills:68
V. Kills:19 340%
Deaths:29
KDR:2.345
Accuracy:32.863% C-
KPH:15.900 D--
VKPH:4.500 D
Kills:4,427 (0 + 4,427)
Deaths:909
KDR:4.870
VKDR:1.471
Vehicle Kills:1,337
Kill Difference:3,518
Playtime:222.569 hours
Usage:2%
Score:2.090m
Score/min:156
Driving Accuracy:N/A%
Gunner Accuracy:32.863%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:504
V. Kills:176 285%
Deaths:837
KDR:0.602
Accuracy:35.004% D*
KPH:3.400 D*
VKPH:1.200 D*
V30-F Starfall
D*
Kills:64
V. Kills:44 142%
Deaths:57
KDR:1.123
Accuracy:58.691% D
KPH:11.600 D*
VKPH:8 D*
Kills:568 (568 + 0)
Deaths:894
KDR:0.635
VKDR:0.246
Vehicle Kills:220
Kill Difference:326
Playtime:155.572 hours
Usage:2%
Score:0.208m
Score/min:22
Driving Accuracy:58.691%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Deimos VA29 28,56328,26726,8261.054C+0.2763.523%C**12.078%D22.1DN/A651278.2h2.1B+3.3B+
Proximity Mine 13,12813,1241,7107.675A6.3546.114%B+N/A251.9M+N/A77552.1h1.5A3.2B**
VE-S Canis 12,39012,15312,4860.973C+0.3527.579%C++8.706%D**24C--N/A62506.2h11.9C*43.1C*
Phobos VX86 6,7826,7395,8051.161C+0.1758.766%C+10.58%D--23.6DN/A89285.8h2B*3.4B+
Supernova FPC 9,4215,5601,1624.785C+3.4653.325%C+1.691%C-22.3C15.5C++268249.5h5.4C++10C*
VX6-7 5,0545,0055,2460.954C+0.3720.601%D15.285%D--14.7DN/A46340.4h13.6C+66.2C+
Tank Mine 7,8704,4509404.734B**3.4125.262%DN/A175.2A+134.6A**025.4h1.3B**5.1B++
Pandora VX25 4,4744,4442,7391.622B+0.3026.075%D*12.106%D11.4D--N/A75388.9h4.4C++16.7D
Chaos 3,8253,7864,2930.882C-0.4441.129%F10.486%D--18.5D*N/A61204.1h3.8B+9.3C--
C-4 ARX 4,6443,6852,4741.489C0.1626.298%C+N/A105.9C+27.6C-57734.8h1.2C++4.7C++
Supernova VPC 4,0393,57332910.86C+9.5346.886%C-1.791%C**31.5D4.1D--161113.3h2.9B+6.1B
Thanatos VE70 2,9802,9771,7741.678B**0.3542.255%C**11.824%D-27.8C+N/A110107h3.2A7.7B*
Lasher X2 2,6162,5802,7850.926C+0.4025.329%C+4.186%C++19.8DN/A66130.5h16.8B++66.5B+
Lumine Edge 2,5522,43134,8120.07C+1.2624.216%C19.416%B+1.5C-N/A41582.6h1.2B+5.1C**
M40 Fury-H 2,6112,41012319.593B++18.2725.523%FN/A45D--3.8D-13253.6h5.9B++23.2C+
Eridani SX5 2,4152,3762,7700.858C0.4719.85%D*18.855%C+8.8D--N/A34269.6h13.8C69.4C--
C-4 2,8462,2121,4331.544C++0.2226.627%C++N/A109.5B++31.4C++118820.2h1.2B+4.6B+
NS-11C 2,1592,1092,4960.845C+0.4815.693%F15.6%D10.8DN/A42195.9h15.6C+99.7D
L100 Python AP 3,0381,9962517.952B++6.6361.81%B+N/A32.7C**17.1C+19661.1h6.6C++10.7B+
Nebula VM20 1,9761,9537702.536B1.2114.965%D17.409%D18.9D-N/A71103.1h14.5B+96.6C++
Sticky Grenade 1,7821,76411764N/A1,762.6752.253%C++N/A980C++10C42251.8h1.9B+3.6B+
NS-7B PDW 1,6741,6691,2071.383C*0.0625.975%C++18.394%C++27.6C+N/A9860.4h12.2B+46.9B
L100 Python HESH 2,0261,6442760.889S59.5649.652%C++N/A23.1D*5.4D-13771.1h3.8C+7.6C++
Saron HRB 2,4741,5012955.088C+3.7629.526%F1.066%C-19.8C-12.9C28475.7h17B*57.6C+
Proton II PPA-H 1,6151,4812386.223C-4.9031.386%D1.148%D53.1D-4.8C-16327.9h14.3D-45.6D-
M20 Basilisk 1,7431,3797318.89A**17.5645.445%D5.221%C**67.6B**17.8C24920.4h74.7B*164.4B+
The Slasher 1,3611,29613,7860.094B*1.2327.69%C-20.679%B**2.4C+N/A6550.1h2.5C9.2C+
Light PPA 1,6241,2844562.816C1.4940.57%C+1.558%B+17.1D-4.5B+11775.2h20.7C-51C
NS-15M1 1,2881,2799611.331C+0.0017.247%D--16.263%D-21.4DN/A8759.8h12.9C++74.5C
M40 Fury 1,5101,2782136C+4.6731.757%C--1.721%C+36.8C6.7C--23034.7h12.5B+39.3C**
C150 Dalton 1,8821,2732135.977C+4.6545.592%B*N/A12730U6090U64526800.1h5.5D12C++
NS-11P 1,2811,2571,3410.937C+0.3923.582%C++18.457%C+27.1C+N/A12946.4h13.3B56.2B+
NS Annihilator 2,3191,2571,5040.836B++0.4982.254%B+N/A11.2C*9.5C*147111.9h11.7C++14.2C*
Dual Photon Pods 1,6811,2542415.203C+3.8845.541%D1.037%C41D14C41630.6h22C*48.2C++
Sirius SX12 1,2111,2061,4400.838C+0.4919.581%D-16.086%C14.9DN/A10880.8h14.2C**72.7C+
Auraxium Force-Blade 1,2481,20410,5130.115A++1.2126.483%C23.505%M2.7B**N/A7438.4h2.5C--9.6C+
Damascus Edge 1,2071,1874,4480.267S1.0629.345%C+25.527%M++5.8A+N/A13205.7h2.5C8.6C*
Flare VE6 1,1931,1868091.466C++0.1424.85%B+20.068%D50.7B+N/A27023.4h8.7B*34.9B+
Lasher X2-P 1,2141,1821,3550.872C--0.4535.415%C+2.792%C27.4D*N/A7143.1h15.7B+44.3B
Icikill 1,1941,1762,0160.583S0.7427.964%C23.044%A+14.7C**N/A3380.2h2.4C8.7C++
H-V45 1,1791,1769571.229C+0.1022.451%C14.116%D--22.3CN/A9052.7h12.1B+54.1C*
The Little Helper 1,1851,1651,3790.845C0.4843.555%C--10.472%D--20D-N/A5658.2h5.5D12.6C-
Pulsar C 1,1721,1649441.233C++0.0921.575%C--22.079%C+22.4CN/A10651.9h11.8C*54.9C++
Terminus VX-9 1,1621,1621,0911.065C0.2623.312%C--19.794%D-23.2DN/A11050h12.4C++53.1C+
Zenith VX-5 1,1661,1621,2120.959C+0.3721.236%D-22.461%C*14.3DN/A7381.2h12.4B58.2C+
MKV Suppressed 1,1661,1619791.186C*0.1423.852%C19.897%C++24.6CN/A16447.1h11.7B++49.3B
SVA-88 1,1691,1617991.453C+0.1324.221%C++20.844%D46.6C++N/A25424.9h10.1B++41.9B+
NS Baron G5AE 1,1661,1619291.25C+0.0846.044%C+10.336%D--30.2CN/A13238.4h3.6B*7.9C+
NS-11A 1,1691,1591,1031.051C+0.2821.927%C--16.739%D23.4CN/A9949.5h11.6B*52.9B
Orion VS54 1,1601,1588461.369C+0.0419.746%C18.048%D--29.2C+N/A28939.6h10.5B*53.1B+
Artemis VX26 1,1691,1581,1740.986C0.3427.445%C+20.38%C26.2CN/A8744.2h11.8C**43.2C**
NS-15M AE 1,1751,1578311.392C0.0724.131%C20.484%D43.2CN/A18826.8h11.9C+49.4C++
Pulsar VS1 1,1641,1561,1281.025C++0.3025.263%B21.886%C*27.7C*N/A18241.8h13.2B+52.1B+
Ursa 1,1651,1569011.283C++0.0423.926%C**21.972%C35.2C+N/A16532.8h10.1B+42.2B+
Blueshift VM5 1,1661,1544842.384C++1.0614.711%D--17.678%D17D--N/A6668h13.7B*93.3C+
NS-30 Vandal 1,1781,1521,1281.021C-0.3129.431%D15.365%D*26.9C--N/A6542.9h7.3D-24.7D
Eidolon VE33 1,1681,1521,0811.066C+0.2623.401%D15.191%D**13.7C--N/A5584.3h8.2B+35.2C++
Nova 1,1541,1518571.343C+0.0241.37%C12.424%D25.2C-N/A9845.6h3.4B*8.2B+
Corvus VA55 1,1651,1519621.196C*0.1323.885%C+20.678%C26.8C+N/A14743h11.1B+46.5B+
Solstice VE3 1,1541,1519331.234B++0.0919.1%D15.291%D13.8CN/A12783.5h12.7B++66.8C**
Nyx VX31 1,1691,1501,0421.104C--0.2228.528%D-19.478%D--21.6DN/A8453.3h6.5C-22.9D
NS Decimator 1,4001,1351,2510.907C+0.4265.588%B+2.026%C+27.6C-6.4D*17441.1h3.8B++5.8B*
E540 Halberd-H 1,7521,1152803.982C2.6658.34%C++N/A35.4C-20.2C+28431.5h7.1C12.1C+
MANA Anti-Vehicle Turret 2,1641,1051,0051.1D0.2355.387%C+3.348%C+11050A**10590M53180750.1h8.7C15.7C+
Spear Anti-Vehicle Phalanx Turret 1,7541,0961238.911C**7.5844.758%C+4.015%C+35.9C+21.6C+33130.5h8.6C**19.1B
E540 Halberd 1,7921,0852424.483C3.1647.808%C+1.475%D24.9D16.3C+38343.5h7.4D*15.4D
Nemesis VSH9 1,6591,0731,6650.644C+0.6866.556%B+1.491%D12.7C7C--18084.3h7.4B+11.2B+
S1 1,6551,0631,3080.813C*0.5168.009%A1.035%D--28.2C**15.7B36537.7h6.6C*9.7B+
C75 Viper 1,2341,0419810.622A+9.3037.317%CN/A35.2B6.5C24429.6h12.4B+33.1B
Proton II PPA 1,0691,0191129.098C7.7717.053%D--1.57%C-38.7D1.9D-18226.3h9.8C++57.6C-
Force-Blade 1,3971,01668,7180.015C1.3153.218%A++6.594%C+0.3C-N/A13790.8h4.2D*7.8B+
Hades VSH4 1,6689981,8070.552C+0.7771.939%B+2.104%C+15.5C+10.4C+16764.3h9.2C+12.8C++
Revenant 1,0039807361.332C-0.0128.812%D21.02%D--22.8D-N/A5142.9h9.5D--32.9D--
Supernova PC 1,3069031904.753C+3.4356.416%B*3.322%B*26.8B+12B**31533.7h5.6C+10B+
Betelgeuse 54-A 9028967111.26C-0.0724.866%C21.317%D*34.9D-N/A21925.7h10.8C+43.4C+
Cerberus 8918889280.957C+0.3713.995%F*14.64%D--18.8DN/A6647.2h5.4B+38.6F
Nebula VM20 8858774012.187C++0.8617.591%C+17.218%D21.9DN/A7540h16.1C*91.3C*
NS-44 Commissioner 8838641,0970.788C+0.5412.183%F**11.343%D**14.9DN/A5858.1h3.7C**30.4F**
M60-G Bulldog 1,0388621565.526B+4.2034.563%C+1.044%D*18.2D3.7D11847.3h7.5C++21.7C**
Anti-Vehicle Grenade 1,1388411841N/A839.6763.857%A+N/A336.4C+118.8C*29282.5h6.4C+10.1B+
Skorpios 7837648860.862C0.4622.351%D*20.419%C+19.3D--N/A6939.5h12.5C--55.8D-
M20 Basilisk 1,1227341913.843B+2.5241.538%C**3.27%D--16.2C8.6C*15345.3h115.7C278.5C+
Frag Grenade 6196111611N/A609.6744.767%C+N/A763.8B**10C*42700.8h2.6B**5.8B*
NSX-P Tanto 6025791,0030.577C0.7524.088%C20.035%D16C--N/A5136.3h20.3D84.2C-
L105 Zephyr 640548975.649C4.3225.384%F-N/A5480U920U17746500.1h5.7B+22.6D
M40 Fury-F 6805048370.602C-0.7235.004%D*N/A3.4D*1.2D*19150.1h9.6B+27.5C+
Aphelion VEX-4H 7894981982.515C1.1939.58%D1.406%D--31.9C-18.7D23115.6h67C+169.2C
Parallax VX3 4844821473.279C++1.9534.952%D74.066%C-12.3D--N/A5439.3h2.7D7.8C--
Rocklet Rifle 8994674211.109B*0.2266.764%A+N/A54.3A*50.2A*8178.6h23.9B**35.9B**
NS "Jackpot" Decimator 6624534750.954C--0.3766.267%C*N/A30.2D-13.9C--19415h5.4D**8.1D--
M40 Fury 533443646.922C+5.6030.432%D2.032%C++45.7C9.3C3549.7h12.9C*42.4C+
MANA Anti-Personnel Turret 4604301163.707N/A2.3819.924%UN/A4300U300U18249800.1h46.8T*235.1T*
Skyguard 675395785.064B**3.7422.382%D*1.013%D-8D-5.7D--13349.2h112.6B+503C+
VA39 Spectre 3863841233.122A1.8029.821%C21.615%D**17.9CN/A10421.5h6.1C++20.4C++
Comet VM2 4643682281.614B*0.2929.902%D**4.076%C+8.5C-2.2D--12743.3h13.8B**46.2B+
M20 Basilisk 5843621322.742C+1.4233.537%D5.525%C+11.1D-6.8C--14932.6h113.8C+339.2C
Lancer AE 7573339490.351D0.9859.398%CN/A7.8D--9.9D-16142.9h34C57.2C
The Kraken 4462953250.908D0.4268.808%B*1.695%C+32.8C--16.8C+2859h5.3D--7.7C
Quasar VM1 285280367.778S6.4510.169%D*18.929%C++9.1D*N/A10930.8h13.8B+135.6C+
Blueshift VM5 2622591511.715C0.3915.808%D15.058%D*18.5D-N/A9414h15B95.1C+
M12 Kobalt 2642441318.769C*17.449.802%F13.525%D--18.3D**1.5C--8713.3h31.4F-319.9F--
Heartstring 2442434410.551C--0.7854.886%B++11.934%D*8.9D-N/A4227.4h10.1D18.4C
M12 Kobalt 247233249.708C8.3812.425%D*12.876%D*37D2.2C--1406.3h24.5D197.1D
Manticore SX40 2292292241.022C++0.3016.626%F-16.157%D18.9DN/A10212.1h4.8A28.7C++
NS-45 Pilot 2352282061.107C+0.2227.458%D11.842%F15.6D-N/A4414.6h9.5D34.6D
Comet VM2 2922142220.964C+0.3629.562%F3.738%C9.5C3.5D12822.6h18.4B*62.3C*
CAS30 Tank Buster 4572114420.477D0.8530.708%D**N/A3.1D-3.6D-6768.3h59.8C++194.8C--
G40-F Ranger 379203872.333D1.0132.053%C+N/A7D*6D--11029.1h197.8D*617.1D-
Orbital Strike Uplink 2682031203U201.67819.512%UN/A1015U325U36930.2h1.7T*0.2T*
Saron HRB-H 318203653.123C1.8045.179%D*N/A31.2C17.7D3696.5h25.4C++56.2C
AM7-XOXO 2971903480.546C--0.7871.134%B*3.684%D**4D-2.3C2847.4h27.5D38.7D
Aphelion VEX-4 316180692.609C--1.2827.808%D--N/A19.1D14.5C1719.4h72.1C259.2D
Beamer VS3 160160752.133A++0.8118.108%D**18.125%D5.7D--N/A7127.9h9.4C++51.7C+
Xiphos Anti-Personnel Phalanx Tower 1631591159A++157.6720.259%D-N/A397.5B+10C*11660.4h4.8B++23.8B+
Maelstrom Turbo Laser 2941552290.677C0.6531.283%C+2.581%C+5.1D4.6D13330.5h173.2D553.8D
G30 Walker 256149207.45C6.1242.17%C++1.342%D-31C+22.3B+2454.8h292.6D-693.8D
NS-10 Burster 2531411031.369B+0.0420.667%D*4.965%C--3.3D--2.7D8042.1h172.7D835.9D*
Aspis Anti-Aircraft Phalanx Turret 292141304.7B+3.3723.047%CN/A7.4D7.9D19319.1h153.2C++664.9C++
NS-10 Burster 2481381091.266C*0.0620.797%D**4.348%C--3.3D--2.7D7941.5h175.3C--843D*
Saron Laser Cannon 3251311610.814C0.5134.95%B+2.29%C+4.3D-6.3C-19330.8h262.3D*750.6D-
Soldier Soaker 1121111031.078C+0.2529.995%C-11.712%D30.8DN/A2393.6h5.6B+18.8C++
Fatestealer 108104641.625U0.3032.782%C21.154%C+37.1B+1.4A**842.8h2.3C*7C++
Photon A2A Missile Pods 16780282.857C1.5368.922%F-N/A15.7D--17.1D-3115.1h8.2C*11.8C
Spear Anti-Vehicle Phalanx Tower 13074237B**35.6755.083%B+1.351%D*56.9B+43.1B*5371.3h7.2B++13B*
M60-G Bulldog 8768292.345D1.0232.863%C-1.471%D--15.8D--4.4D1834.3h8.6C26C
V30-F Starfall 10864571.123C0.2058.691%DN/A11.6D*8D*1075.5h18.8C32C
Blackheart 6262830.747C-0.5822.367%F22.581%C--10.9DN/A365.7h3C**13.6C+
Xiphos Anti-Personnel Phalanx Turret 7362115.636N/A4.3115.939%UN/A620U110U1719500.1h65.3T*409.4T*
AP30 Shredder 8956311.806C--0.4814.041%F**1.786%C560U330U7587000.1h88.2C**627.9F--
Solstice SF 51511720.297D1.0318.493%D--5.882%F-6.7D-N/A1337.6h11.2C*60.6C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter16447,62420.6h
Nano-Armor Kit5,2926,372,566386.1h
Anti-Vehicle MANA Turret2143,12320.6h
Spawn Beacon23119,56825.3h
Turret AI Module03121.3h
Structure Shield Module15142.4h
Repair Module15511.9h
Cortium Silo12340.8h
Skywall Shield Emitter22261h
Faction Banner0710.3h
Reinforcements Module11250.3h
Nanite Revive Grenade07,0722h
Nanite Healing Grenade0780h
Medical Applicator3,6551,227,23897.4h
Blast Wall22121.5h
Spear Anti-Vehicle Tower01681h
Deconstruction Tool18,4440.8h
Welding Device02340h
Spitfire Auto-Turret779,0155h
Bunker0690.7h
Hoplon Anti-Aircraft Phalanx Tower0960.5h
Rampart Wall1690.7h
Sunderer Garage41341h
Xiphos Anti-Personnel Tower11950.9h
Ammunition Package17233,17517.5h
Medical Kit57313,40512.8h
Anti-Infantry MANA Turret371,3655.8h
Vehicle Gate52002.1h
Pillbox01560.9h
IPC Targeting Dart13080.3h
Orbital Strike Target Designator101061.6h
Light Vehicle Terminal1660.6h
Lumifiber Rampart Wall95405.1h
Elysium Spawn Tube11850.5h
Flail Targeting Dart4520.9h
Pain Spire0570.3h
Snowman Soldier31510.1h
Nano-Repair Grenade02,5730.7h
Router0620.1h
Infantry Tower01011.1h
Recon Detection Device10712,22717.5h
Smoke Grenade04270.1h
Shield Recharging Field16619,7755.8h
WLT-Howler Mining Laser437569,621157.8h

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