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Paragon Sweetheart Sallow[1VSI] Sallow
VS BR 236

KDR: 1.33

Score: 166.2m

Last Seen: Feb 16th, 2019 7:20 PM
- OFFLINE - 30.7 hour(s)

Prestige 1, Battle Rank 100 (236 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 30
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Deimos VA29 Proximity Mine VE-S Canis Phobos VX86 Supernova FPC VX6-7 Pandora VX25 Tank Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $141,363 MLG Score: 113
Fun Score: N/A
Cheeseburgers Flipped: 1726TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.557%15.89%3583498852,7810.7015860.633

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.131%0.29C*-0.737D--0.201CHEAD + (~4.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.60.31C*11.60.185C++40

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.401%1.386%115510173,030335014310.904208212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.176%-0.108C+-0.201C-0.932

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.70.282C*42.10.205C++73.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.423%1.504%2447101515,093745966192.02346228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.626%-0.63D-0.715D-1.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.40.394B8.10.357C**15.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.978%1.691%23417100514,255639249362.23013289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.687%-0.574D-0.682D0.763

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.40.473B+18.70.526B+43.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.483%50.808%23421020866594240.145742

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.814%-0.533D-1.071D*-0.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.356C-4.2-0.326C-9.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.611%11.729%2346101647,27859194117.98615

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.801%0.432B-0.557D0.597

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.585B+2.60.474B+2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Supremacy Initiative[1VSI] Vanu Supremacy Initiative
VS outfit on Cobalt

Members: 30
166.2m295.6%319 (19.1k)274 (16.4k)1.33466199,849149,7381.58019236 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022478312.834%9.073%11604:0358

12% Combat Medic57% Engineer11% Heavy Assault11% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 13th, 2012 5:04 PMMay 11th, 2017 6:09 PMFeb 16th, 2019 11:39 PM (2d) (PST)Feb 16th, 2019 6:07 PM (2d) (PST)Feb 16th, 2019 3:20 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4331642690.3290.2470.0301.1170.049113

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,9669,82616,1402015267316,426

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10118.5h/421.6d 36,765 18,132 87,410 678.3k 21,517 30,109 29,607 262.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C++
Kills:2,580
Deaths:2,785
KDR:0.926
Accuracy:25.329% C+
HSR:4.186% C++
NS-15M1
D-
Kills:1,279
Deaths:961
KDR:1.331
Accuracy:17.247% D--
HSR:16.263% D-
Flare VE6
B+
Kills:1,186
Deaths:809
KDR:1.466
Accuracy:24.850% B+
HSR:20.068% D
SVA-88
C++
Kills:1,161
Deaths:799
KDR:1.453
Accuracy:24.221% C++
HSR:20.844% D
Orion VS54
C
Kills:1,158
Deaths:846
KDR:1.369
Accuracy:19.746% C
HSR:18.048% D-
NS-15M AE
C
Kills:1,157
Deaths:831
KDR:1.392
Accuracy:24.131% C
HSR:20.484% D
Ursa
C*
Kills:1,156
Deaths:901
KDR:1.283
Accuracy:23.926% C*
HSR:21.972% C
Lasher X2-P
C+
Kills:1,075
Deaths:1,238
KDR:0.868
Accuracy:34.970% C+
HSR:2.884% C
Betelgeuse 54-A
C
Kills:896
Deaths:711
KDR:1.260
Accuracy:24.866% C
HSR:21.317% D*
Kills:11,648
Deaths (as Heavy Assault):9,881
Deaths (to Heavy Assaults):31,978
KDR:1.17883
Kill Difference:1,767
Playtime:1,119.226 hours
Usage:11%
Score:20.523m
Score/min:306
Accuracy (listed only):24.365%
HSR (listed only):16.230%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C**
Kills:28,181
Deaths:26,753
KDR:1.053
Accuracy:63.528% C**
HSR:12.072% D
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D-
VX6-7
D
Kills:5,005
Deaths:5,246
KDR:0.954
Accuracy:20.601% D
HSR:15.285% D--
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D*
HSR:12.106% D
Chaos
D-
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F-
HSR:10.486% D-
Thanatos VE70
C**
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C**
HSR:11.824% D-
NS-11C
D
Kills:2,109
Deaths:2,496
KDR:0.845
Accuracy:15.693% F
HSR:15.600% D
Pulsar C
C+
Kills:1,164
Deaths:944
KDR:1.233
Accuracy:21.575% C--
HSR:22.079% C+
Zenith VX-5
C++
Kills:1,162
Deaths:1,212
KDR:0.959
Accuracy:21.236% D-
HSR:22.461% C++
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D-
Eidolon VE33
D
Kills:1,152
Deaths:1,081
KDR:1.066
Accuracy:23.401% D
HSR:15.191% D**
Solstice VE3
D
Kills:1,151
Deaths:933
KDR:1.234
Accuracy:19.100% D
HSR:15.291% D
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% C--
Revenant
D-
Kills:979
Deaths:735
KDR:1.332
Accuracy:28.828% D-
HSR:21.042% D--
The Little Helper
D
Kills:640
Deaths:844
KDR:0.758
Accuracy:43.498% D
HSR:11.094% D
Solstice SF
D--
Kills:51
Deaths:172
KDR:0.297
Accuracy:18.493% D--
HSR:5.882% F-
Kills:61,852
Deaths (as Engineer):56,813
Deaths (to Engineers):31,344
KDR:1.08869
Kill Difference:5,039
Playtime:5,748.847 hours
Usage:57%
Score:87.996m
Score/min:255
Accuracy (listed only):33.224%
HSR (listed only):13.985%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
C**
Kills:28,181
Deaths:26,753
KDR:1.053
Accuracy:63.528% C**
HSR:12.072% D
VE-S Canis
C++
Kills:12,068
Deaths:12,359
KDR:0.976
Accuracy:27.581% C++
HSR:8.651% D**
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D-
VX6-7
D
Kills:5,005
Deaths:5,246
KDR:0.954
Accuracy:20.601% D
HSR:15.285% D--
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D*
HSR:12.106% D
Chaos
D-
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F-
HSR:10.486% D-
Thanatos VE70
C**
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C**
HSR:11.824% D-
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-11C
D
Kills:2,109
Deaths:2,496
KDR:0.845
Accuracy:15.693% F
HSR:15.600% D
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C+
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D-
HSR:16.086% C
Pulsar C
C+
Kills:1,164
Deaths:944
KDR:1.233
Accuracy:21.575% C--
HSR:22.079% C+
Zenith VX-5
C++
Kills:1,162
Deaths:1,212
KDR:0.959
Accuracy:21.236% D-
HSR:22.461% C++
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D-
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
Solstice VE3
D
Kills:1,151
Deaths:933
KDR:1.234
Accuracy:19.100% D
HSR:15.291% D
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% C--
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
The Little Helper
D
Kills:640
Deaths:844
KDR:0.758
Accuracy:43.498% D
HSR:11.094% D
Solstice SF
D--
Kills:51
Deaths:172
KDR:0.297
Accuracy:18.493% D--
HSR:5.882% F-
Kills:78,965
Deaths (as Light Assault):74,638
Deaths (to Light Assaults):22,370
KDR:1.05797
Kill Difference:4,327
Playtime:347.225 hours
Usage:3%
Score:5.513m
Score/min:265
Accuracy (listed only):30.928%
HSR (listed only):14.491%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C**
Kills:28,181
Deaths:26,753
KDR:1.053
Accuracy:63.528% C**
HSR:12.072% D
VE-S Canis
C++
Kills:12,068
Deaths:12,359
KDR:0.976
Accuracy:27.581% C++
HSR:8.651% D**
Phobos VX86
C+
Kills:6,739
Deaths:5,805
KDR:1.161
Accuracy:58.766% C+
HSR:10.580% D-
Pandora VX25
D
Kills:4,444
Deaths:2,739
KDR:1.622
Accuracy:26.075% D*
HSR:12.106% D
Chaos
D-
Kills:3,786
Deaths:4,293
KDR:0.882
Accuracy:41.129% F-
HSR:10.486% D-
Thanatos VE70
C**
Kills:2,977
Deaths:1,774
KDR:1.678
Accuracy:42.255% C**
HSR:11.824% D-
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C+
NS-11P
C++
Kills:1,257
Deaths:1,341
KDR:0.937
Accuracy:23.582% C++
HSR:18.457% C+
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D-
HSR:16.086% C
H-V45
C
Kills:1,176
Deaths:957
KDR:1.229
Accuracy:22.451% C
HSR:14.116% D--
Terminus VX-9
C--
Kills:1,162
Deaths:1,091
KDR:1.065
Accuracy:23.312% C--
HSR:19.794% D-
NS Baron G5AE
C+
Kills:1,161
Deaths:929
KDR:1.250
Accuracy:46.044% C+
HSR:10.336% D-
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
NS-11A
C--
Kills:1,159
Deaths:1,103
KDR:1.051
Accuracy:21.927% C--
HSR:16.739% D
Pulsar VS1
B
Kills:1,156
Deaths:1,128
KDR:1.025
Accuracy:25.263% B
HSR:21.886% C++
Nova
C
Kills:1,151
Deaths:857
KDR:1.343
Accuracy:41.370% C
HSR:12.424% C--
Corvus VA55
C+
Kills:1,151
Deaths:962
KDR:1.196
Accuracy:23.885% C+
HSR:20.678% C
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
The Little Helper
D
Kills:640
Deaths:844
KDR:0.758
Accuracy:43.498% D
HSR:11.094% D
Kills:75,384
Deaths (as Combat Medic):70,217
Deaths (to Combat Medics):18,105
KDR:1.07359
Kill Difference:5,167
Playtime:1,260.108 hours
Usage:12%
Score:28.557m
Score/min:378
Accuracy (listed only):32.114%
HSR (listed only):15.245%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
C++
Kills:12,068
Deaths:12,359
KDR:0.976
Accuracy:27.581% C++
HSR:8.651% D**
Eridani SX5
C+
Kills:2,376
Deaths:2,770
KDR:0.858
Accuracy:19.850% D*
HSR:18.855% C+
NS-7B PDW
C++
Kills:1,669
Deaths:1,207
KDR:1.383
Accuracy:25.975% C++
HSR:18.394% C+
Sirius SX12
C
Kills:1,206
Deaths:1,440
KDR:0.838
Accuracy:19.581% D-
HSR:16.086% C
MKV Suppressed
C++
Kills:1,161
Deaths:979
KDR:1.186
Accuracy:23.852% C
HSR:19.897% C++
Artemis VX26
C+
Kills:1,158
Deaths:1,174
KDR:0.986
Accuracy:27.445% C+
HSR:20.380% C
NS-30 Vandal
D
Kills:1,152
Deaths:1,128
KDR:1.021
Accuracy:29.431% D
HSR:15.365% D*
Nyx VX31
D--
Kills:1,150
Deaths:1,042
KDR:1.104
Accuracy:28.528% D--
HSR:19.478% D--
Cerberus
D--
Kills:888
Deaths:928
KDR:0.957
Accuracy:13.995% F*
HSR:14.640% D--
NS-44 Commissioner
F
Kills:809
Deaths:1,017
KDR:0.795
Accuracy:11.772% F**
HSR:10.878% F
Skorpios
C+
Kills:764
Deaths:886
KDR:0.862
Accuracy:22.351% D*
HSR:20.419% C+
Parallax VX3
C-
Kills:482
Deaths:147
KDR:3.279
Accuracy:34.952% D
HSR:74.066% C-
VA39 Spectre
C-
Kills:384
Deaths:123
KDR:3.122
Accuracy:29.821% C-
HSR:21.615% D**
Manticore SX40
D
Kills:229
Deaths:224
KDR:1.022
Accuracy:16.626% F-
HSR:16.157% D
NS-45 Pilot
D
Kills:215
Deaths:190
KDR:1.132
Accuracy:27.362% D
HSR:11.628% F
Beamer VS3
D
Kills:160
Deaths:75
KDR:2.133
Accuracy:18.108% D**
HSR:18.125% D
AM7-XOXO
B++
Kills:148
Deaths:268
KDR:0.552
Accuracy:70.416% B++
HSR:4.054% D*
Soldier Soaker
C--
Kills:111
Deaths:103
KDR:1.078
Accuracy:29.995% C--
HSR:11.712% D
Kills:26,130
Deaths (as Infiltrator):26,060
Deaths (to Infiltrators):19,299
KDR:1.00269
Kill Difference:70
Playtime:1,135.628 hours
Usage:11%
Score:15.742m
Score/min:231
Accuracy (listed only):26.536%
HSR (listed only):18.911%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D
Kills:1,953
Deaths:770
KDR:2.536
Accuracy:14.965% D
HSR:17.409% D
Blueshift VM5
D
Kills:1,154
Deaths:484
KDR:2.384
Accuracy:14.711% D--
HSR:17.678% D
Nebula VM20
C+
Kills:859
Deaths:383
KDR:2.243
Accuracy:17.654% C+
HSR:17.229% D
Comet VM2
C+
Kills:368
Deaths:228
KDR:1.614
Accuracy:29.899% D**
HSR:4.076% C+
Quasar VM1
C++
Kills:280
Deaths:36
KDR:7.778
Accuracy:10.169% D*
HSR:18.929% C++
Blueshift VM5
D
Kills:247
Deaths:133
KDR:1.857
Accuracy:15.828% D
HSR:14.980% D*
Comet VM2
C
Kills:214
Deaths:222
KDR:0.964
Accuracy:29.554% F
HSR:3.738% C
NS-10 Burster
C--
Kills:141
Deaths:103
KDR:1.369
Accuracy:20.667% D*
HSR:4.965% C--
NS-10 Burster
C--
Kills:138
Deaths:109
KDR:1.266
Accuracy:20.797% D**
HSR:4.348% C--
Kills:5,354
Deaths (as MAX Suit):1,234
Deaths (to MAX Suits):8,515
KDR:4.33874
Kill Difference:4,120
Playtime:216.161 hours
Usage:2%
Score:2.793m
Score/min:215
Accuracy (listed only):19.360%
HSR (listed only):11.483%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,279
V. Kills:338 377%
Deaths:447
KDR:2.861
Accuracy:40.508% C+
KPH:17.500 D-
VKPH:4.600 B+
Dual Photon Pods
C
Kills:1,254
V. Kills:427 293%
Deaths:241
KDR:5.203
Accuracy:45.541% D
KPH:40.900 D
VKPH:13.900 C
Maelstrom Turbo Laser
C+
Kills:155
V. Kills:139 111%
Deaths:229
KDR:0.677
Accuracy:31.244% C+
KPH:5.100 D-
VKPH:4.600 D-
Saron Laser Cannon
C--
Kills:131
V. Kills:194 67%
Deaths:161
KDR:0.814
Accuracy:34.950% B+
KPH:4.200 D-
VKPH:6.300 C--
Photon A2A Missile Pods
D-
Kills:79
V. Kills:86 91%
Deaths:28
KDR:2.821
Accuracy:68.830% F
KPH:15.400 D--
VKPH:16.800 D-
Kills:2,898 (1,565 + 0)
Deaths:1,106
KDR:2.620
VKDR:1.071
Vehicle Kills:1,184
Kill Difference:1,792
Playtime:169.910 hours
Usage:2%
Score:1.984m
Score/min:195
Piloting Accuracy:34.950%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:1,269
V. Kills:606 209%
Deaths:212
KDR:5.986
Accuracy:45.591% B++
KPH:4,568,400 U
VKPH:2,181,600 U
L105 Zephyr
U
Kills:548
V. Kills:92 N/A
Deaths:97
KDR:5.649
Accuracy:25.384% F-
KPH:1,972,800 U
VKPH:331,200 U
CAS30 Tank Buster
D-
Kills:211
V. Kills:246 85%
Deaths:442
KDR:0.477
Accuracy:30.708% D**
KPH:3.100 D-
VKPH:3.600 D-
AP30 Shredder
U
Kills:56
V. Kills:33 165%
Deaths:31
KDR:1.806
Accuracy:14.041% T
KPH:201,600 U
VKPH:118,800 U
Kills:2,084 (211 + 1,873)
Deaths:782
KDR:2.665
VKDR:1.249
Vehicle Kills:977
Kill Difference:1,302
Playtime:68.310 hours
Usage:1%
Score:1.169m
Score/min:285
Piloting Accuracy:30.708%
Gunner Accuracy:14.041%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,995
V. Kills:1,042 191%
Deaths:250
KDR:7.980
Accuracy:61.815% B+
KPH:32.700 C**
VKPH:17.100 C+
L100 Python HESH
D
Kills:1,644
V. Kills:382 429%
Deaths:27
KDR:60.889
Accuracy:49.652% C++
KPH:23.100 D*
VKPH:5.400 D
C75 Viper
B
Kills:1,041
V. Kills:193 N/A
Deaths:98
KDR:10.622
Accuracy:37.317% C
KPH:35.200 B
VKPH:6.500 C
Skyguard
D-
Kills:395
V. Kills:280 141%
Deaths:78
KDR:5.064
Accuracy:22.382% D*
KPH:8 D-
VKPH:5.700 D--
Kills:5,075 (5,075 + 0)
Deaths:453
KDR:11.203
VKDR:4.188
Vehicle Kills:1,897
Kill Difference:4,622
Playtime:210.793 hours
Usage:2%
Score:2.124m
Score/min:168
Driving Accuracy:22.382%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:5,542
V. Kills:3,851 144%
Deaths:1,159
KDR:4.782
Accuracy:53.241% C+
KPH:22.300 C+
VKPH:15.500 C++
Supernova VPC
C-
Kills:3,573
V. Kills:466 N/A
Deaths:329
KDR:10.860
Accuracy:46.886% C-
KPH:31.500 D
VKPH:4.100 D-
Saron HRB
C
Kills:1,492
V. Kills:972 153%
Deaths:292
KDR:5.110
Accuracy:29.291% F
KPH:19.800 C--
VKPH:12.900 C
E540 Halberd
C+
Kills:1,059
V. Kills:697 152%
Deaths:237
KDR:4.468
Accuracy:47.708% C+
KPH:24.800 D
VKPH:16.300 C+
Proton II PPA
D
Kills:1,019
V. Kills:50 N/A
Deaths:112
KDR:9.098
Accuracy:17.053% D--
KPH:38.700 D
VKPH:1.900 D-
Supernova PC
B**
Kills:903
V. Kills:403 224%
Deaths:190
KDR:4.753
Accuracy:56.416% B*
KPH:26.800 B+
VKPH:12 B**
Aphelion VEX-4
C
Kills:179
V. Kills:135 132%
Deaths:67
KDR:2.672
Accuracy:27.660% D--
KPH:19.600 D
VKPH:14.800 C
Kills:13,767 (10,018 + 3,749)
Deaths:2,386
KDR:5.770
VKDR:2.755
Vehicle Kills:6,574
Kill Difference:11,381
Playtime:549.362 hours
Usage:5%
Score:8.371m
Score/min:254
Driving Accuracy:56.416%
Gunner Accuracy:27.660%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
D-
Kills:2,410
V. Kills:201 N/A
Deaths:123
KDR:19.594
Accuracy:25.523% F
KPH:45 D--
VKPH:3.800 D-
Proton II PPA-H
C-
Kills:1,471
V. Kills:133 N/A
Deaths:232
KDR:6.341
Accuracy:31.305% D
KPH:53.200 D
VKPH:4.800 C-
E540 Halberd-H
C+
Kills:1,089
V. Kills:626 174%
Deaths:272
KDR:4.004
Accuracy:58.342% C++
KPH:35.400 C
VKPH:20.300 C+
Aphelion VEX-4H
C-
Kills:498
V. Kills:291 171%
Deaths:198
KDR:2.515
Accuracy:39.580% D
KPH:32 C-
VKPH:18.700 D
Saron HRB-H
C
Kills:203
V. Kills:115 175%
Deaths:65
KDR:3.123
Accuracy:45.272% D*
KPH:31.400 C
VKPH:17.800 D
Kills:5,671 (0 + 5,671)
Deaths:890
KDR:6.372
VKDR:1.535
Vehicle Kills:1,366
Kill Difference:4,781
Playtime:134.019 hours
Usage:1%
Score:1.578m
Score/min:196
Driving Accuracy:N/A%
Gunner Accuracy:45.272%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:1,278
V. Kills:232 N/A
Deaths:213
KDR:6
Accuracy:31.757% C--
KPH:36.900 C
VKPH:6.700 D
M60-G Bulldog
D
Kills:861
V. Kills:176 486%
Deaths:156
KDR:5.519
Accuracy:34.547% C+
KPH:18.200 D
VKPH:3.700 D
M20 Basilisk
C*
Kills:703
V. Kills:378 185%
Deaths:189
KDR:3.720
Accuracy:41.109% C*
KPH:15.800 C
VKPH:8.500 C*
M40 Fury
C
Kills:443
V. Kills:90 487%
Deaths:64
KDR:6.922
Accuracy:30.407% D
KPH:45.700 C
VKPH:9.300 C
M20 Basilisk
C--
Kills:360
V. Kills:222 161%
Deaths:132
KDR:2.727
Accuracy:33.547% D
KPH:11 D-
VKPH:6.800 C--
M12 Kobalt
D-
Kills:244
V. Kills:20 N/A
Deaths:13
KDR:18.769
Accuracy:9.802% F
KPH:18.300 D**
VKPH:1.500 D-
M12 Kobalt
C-
Kills:230
V. Kills:14 N/A
Deaths:24
KDR:9.583
Accuracy:12.575% D--
KPH:37.900 D
VKPH:2.300 C-
G40-F Ranger
D--
Kills:199
V. Kills:173 114%
Deaths:84
KDR:2.369
Accuracy:32.081% C+
KPH:6.900 D*
VKPH:6 D--
M60-G Bulldog
D
Kills:68
V. Kills:19 340%
Deaths:29
KDR:2.345
Accuracy:32.863% C-
KPH:15.900 D--
VKPH:4.500 D
Kills:4,386 (0 + 4,386)
Deaths:904
KDR:4.852
VKDR:1.465
Vehicle Kills:1,324
Kill Difference:3,482
Playtime:221.066 hours
Usage:2%
Score:2.074m
Score/min:156
Driving Accuracy:N/A%
Gunner Accuracy:32.863%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:504
V. Kills:176 285%
Deaths:837
KDR:0.602
Accuracy:35.004% D*
KPH:3.400 D*
VKPH:1.200 D*
V30-F Starfall
D*
Kills:55
V. Kills:38 141%
Deaths:54
KDR:1.019
Accuracy:57.004% D
KPH:11.300 D**
VKPH:7.800 D*
Kills:559 (559 + 0)
Deaths:891
KDR:0.627
VKDR:0.240
Vehicle Kills:214
Kill Difference:332
Playtime:154.909 hours
Usage:2%
Score:0.205m
Score/min:22
Driving Accuracy:57.004%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Deimos VA29 28,47428,18126,7531.053C+0.2863.528%C**12.072%D22.1DN/A651275.5h2.1B+3.3B+
Proximity Mine 12,99912,9961,6917.685A6.3546.347%B+N/A251.4MN/A77651.7h1.5A3.1B**
VE-S Canis 12,30312,06812,3590.976C+0.3627.581%C++8.651%D**24C--N/A62501.9h11.9C*43.1C**
Phobos VX86 6,7826,7395,8051.161C+0.1758.766%C+10.58%D-23.6DN/A88285.8h2B*3.4B+
Supernova FPC 9,3935,5421,1594.782C+3.4553.241%C+1.696%C--22.3C+15.5C++266249h5.3C*10C**
VX6-7 5,0545,0055,2460.954C+0.3820.601%D15.285%D--14.7DN/A46340.4h13.6C+66.2C+
Pandora VX25 4,4744,4442,7391.622B++0.2926.075%D*12.106%D11.4D--N/A75388.9h4.4C++16.7C--
Tank Mine 7,8114,4099374.705B**3.3725.274%DN/A174.3A+134.5A**209325.3h1.3B**5.1B++
Chaos 3,8253,7864,2930.882C-0.4541.129%F-10.486%D-18.5D*N/A61204.1h3.8B+9.3C--
C-4 ARX 4,6263,6692,4641.489C0.1526.29%C+N/A105.7C+27.6C-57534.7h1.2C++4.7C++
Supernova VPC 4,0393,57332910.86C+9.5346.886%C-1.791%C**31.5D4.1D-161113.3h2.9B+6.1C**
Thanatos VE70 2,9802,9771,7741.678B**0.3442.255%C**11.824%D-27.8C+N/A110107h3.2A7.7B*
Lasher X2 2,6162,5802,7850.926C+0.4125.329%C+4.186%C++19.8C-N/A66130.5h16.8B++66.5B+
Lumine Edge 2,5322,41234,8040.069C+1.2724.153%C19.486%B+1.5C-N/A41582h1.2B+5.1C**
M40 Fury-H 2,6112,41012319.593B+18.2625.523%FN/A45D--3.8D-13253.6h5.9B++23.2C+
Eridani SX5 2,4152,3762,7700.858C0.4819.85%D*18.855%C+8.8D--N/A34269.6h13.8C69.4C--
C-4 2,8312,1971,4331.533C++0.2026.422%C++N/A108.8B++31.4C++118020.2h1.2B+4.7B+
NS-11C 2,1592,1092,4960.845C+0.4915.693%F15.6%D10.8DN/A42195.9h15.6C+99.7D
L100 Python AP 3,0371,9952507.98B*6.6561.815%B+N/A32.7C**17.1C+19561h6.6C++10.7B
Nebula VM20 1,9761,9537702.536C*1.2014.965%D17.409%D18.9D-N/A71103.1h14.5B+96.6C++
Sticky Grenade 1,7741,75611756N/A1,754.6752.181%C+N/A975.6C++10C+42231.8h1.9B+3.6B+
NS-7B PDW 1,6741,6691,2071.383C*0.0525.975%C++18.394%C+27.6C+N/A9860.4h12.2B+46.9B+
L100 Python HESH 2,0261,6442760.889S59.5549.652%C++N/A23.1D*5.4D13771.1h3.8C+7.6C++
Saron HRB 2,4641,4922925.11C+3.7829.291%F1.072%C--19.8C--12.9C28575.2h16.8B*57.3C+
Proton II PPA-H 1,6041,4712326.341C5.0131.305%D1.156%D53.3D4.8C-16427.6h14.2D-45.4D-
M20 Basilisk 1,7431,3797219.153A**17.8245.458%D5.221%C**67.9B**17.9C25020.3h74.7B*164.3B++
Light PPA 1,6171,2794472.861C+1.5340.508%C+1.564%B+17.5D-4.6B+12073h20.5C--50.7C
NS-15M1 1,2881,2799611.331C+0.0017.247%D--16.263%D-21.4DN/A8759.8h12.9C+74.5C
M40 Fury 1,5101,2782136C+4.6731.757%C--1.721%C+36.8C6.7D23034.7h12.5C**39.3C*
C150 Dalton 1,8751,2692125.986C+4.6545.591%B++N/A12690U6060U64226400.1h5.5D12C++
The Slasher 1,3211,26511,8330.107A1.2327.407%D21.186%B**2.6C+N/A7484.5h2.5C9.2C+
NS-11P 1,2811,2571,3410.937C+0.4023.582%C++18.457%C+27.1C+N/A12946.4h13.3B56.2B+
Dual Photon Pods 1,6811,2542415.203C+3.8745.541%D1.037%C41D14C41530.6h22C*48.2C++
NS Annihilator 2,2721,2271,4800.829B+0.5182.292%B+N/A11.1C*9.5B146110.5h11.8C++14.3C*
Sirius SX12 1,2111,2061,4400.838C+0.5019.581%D-16.086%C14.9DN/A10880.8h14.2C**72.7C+
Auraxium Force-Blade 1,2481,20410,5100.115A++1.2226.483%C23.505%M2.7B**N/A7438h2.5C--9.6C++
Damascus Edge 1,2071,1874,4480.267S1.0729.345%C++25.527%M*5.8M*N/A13205.7h2.5C8.6C*
Flare VE6 1,1931,1868091.466C++0.1324.85%B+20.068%D50.7BN/A26923.4h8.7B*34.9B+
H-V45 1,1791,1769571.229C+0.1122.451%C14.116%D--22.3CN/A9052.7h12.1B+54.1C*
Icikill 1,1941,1762,0160.583S0.7527.964%C23.044%A+14.7B+N/A3380.2h2.4C8.7C++
Pulsar C 1,1721,1649441.233C+0.1021.575%C--22.079%C+22.4CN/A10551.9h11.8C++54.9C+
Zenith VX-5 1,1661,1621,2120.959C0.3821.236%D-22.461%C++14.3DN/A7381.2h12.4C**58.2C+
Terminus VX-9 1,1621,1621,0911.065C0.2723.312%C--19.794%D-23.2DN/A10950h12.4C++53.1C+
NS Baron G5AE 1,1661,1619291.25C+0.0846.044%C+10.336%D-30.2C-N/A13238.4h3.6B++7.9C+
MKV Suppressed 1,1661,1619791.186C++0.1523.852%C19.897%C++24.6CN/A16447.1h11.7B+49.3B
SVA-88 1,1691,1617991.453C+0.1224.221%C++20.844%D46.6C++N/A25324.9h10.1B++41.9B+
NS-11A 1,1691,1591,1031.051C+0.2821.927%C--16.739%D23.4CN/A9949.5h11.6B*52.9B
Orion VS54 1,1601,1588461.369C+0.0319.746%C18.048%D-29.2C+N/A28739.6h10.5B++53.1C++
Artemis VX26 1,1691,1581,1740.986C0.3527.445%C+20.38%C26.2CN/A8644.2h11.8C*43.2C**
NS-15M AE 1,1751,1578311.392C0.0624.131%C20.484%D43.2CN/A18826.8h11.9C+49.4C++
Pulsar VS1 1,1641,1561,1281.025C++0.3125.263%B21.886%C++27.7C*N/A18141.8h13.2B+52.1B+
Ursa 1,1651,1569011.283C++0.0523.926%C*21.972%C35.2C+N/A16532.8h10.1B+42.2B+
Blueshift VM5 1,1661,1544842.384C+1.0514.711%D--17.678%D17D--N/A6668h13.7B*93.3C+
NS-30 Vandal 1,1781,1521,1281.021C0.3129.431%D15.365%D*26.9C--N/A6542.9h7.3D--24.7D
Eidolon VE33 1,1681,1521,0811.066C+0.2723.401%D15.191%D**13.7C--N/A5584.3h8.2B+35.2C++
Solstice VE3 1,1541,1519331.234B++0.1019.1%D15.291%D13.8CN/A12783.5h12.7B+66.8C++
Nova 1,1541,1518571.343C+0.0141.37%C12.424%C--25.2C-N/A9845.6h3.4B++8.2B+
Corvus VA55 1,1651,1519621.196C++0.1423.885%C+20.678%C26.8C+N/A14643h11.1B+46.5B+
Nyx VX31 1,1691,1501,0421.104C0.2328.528%D--19.478%D--21.6DN/A8453.3h6.5C22.9D
NS Decimator 1,4001,1351,2510.907C+0.4365.588%B+2.026%C+27.6C6.4D--17341.1h3.8B++5.8B*
MANA Anti-Vehicle Turret 2,1641,1051,0051.1D-0.2355.387%D3.348%C**11050A**10590M++53173600.1h8.7B+15.7B
E540 Halberd-H 1,7151,0892724.004C2.6758.342%C++N/A35.4C20.3C+28330.8h7.1C12.1C+
Spear Anti-Vehicle Phalanx Turret 1,7431,0881238.846C**7.5144.625%C+4.044%C+35.9C+21.6C+33130.3h8.6C*19.2B
Lasher X2-P 1,1061,0751,2380.868C--0.4734.97%C+2.884%C27D*N/A6339.8h15.8B45.1C**
Nemesis VSH9 1,6591,0731,6650.644C+0.6966.556%B+1.491%D12.7C7D17984.3h7.4B+11.2B+
S1 1,6551,0631,3080.813C*0.5268.009%A1.035%D--28.2C*15.7B+36437.7h6.6C++9.7B+
E540 Halberd 1,7561,0592374.468C3.1347.708%C+1.511%D24.8D16.3C+38642.7h7.4D*15.5D
C75 Viper 1,2341,0419810.622A+9.2937.317%CN/A35.2B6.5C24329.6h12.4B33.1C**
Proton II PPA 1,0691,0191129.098C7.7617.053%D--1.57%C--38.7D1.9D-18226.3h9.8C++57.6C-
Force-Blade 1,3971,01668,7180.015C1.3253.218%A++6.594%C+0.3CN/A13790.7h4.2D--7.8B+
Hades VSH4 1,6689981,8070.552C+0.7871.939%B+2.104%C+15.5C+10.4C+16764.3h9.2C+12.8C*
Revenant 1,0029797351.332C0.0028.828%D-21.042%D--22.8D-N/A5142.9h9.5D--32.9D--
Supernova PC 1,3069031904.753C+3.4256.416%B*3.322%B++26.8B+12B**31433.7h5.6C+10B
Betelgeuse 54-A 9028967111.26C-0.0724.866%C21.317%D*34.9D-N/A21725.7h10.8C+43.4C+
Cerberus 8918889280.957C+0.3813.995%F*14.64%D--18.8DN/A6647.2h5.4B+38.6F-
M60-G Bulldog 1,0378611565.519B+4.1834.547%C+1.045%D*18.2D3.7D11847.3h7.5C++21.7C**
Nebula VM20 8668593832.243C++0.9117.654%C+17.229%D22.2DN/A7738.7h16.1C*91.1C*
Anti-Vehicle Grenade 1,1158261826N/A824.6763.807%A+N/A344.2C+120.4C**29372.4h6.4C10B+
NS-44 Commissioner 8278091,0170.795C+0.5411.772%F**10.878%F14.3DN/A5756.5h3.7C**31.8T
Skorpios 7837648860.862C-0.4722.351%D*20.419%C+19.3D--N/A6939.5h12.5C--55.8D-
M20 Basilisk 1,0817031893.72B+2.3941.109%C*3.272%D--15.8C8.5C*15244.5h115C279.8C+
The Little Helper 6476408440.758C-0.5843.498%D11.094%D15.2D*N/A4442.2h5.7D13C-
Frag Grenade 6196111611N/A609.6744.767%C+N/A763.8B**10C*42490.8h2.6B**5.8B*
L105 Zephyr 640548975.649C4.3125.384%F-N/A5480U920U17721200.1h5.7B+22.6D
M40 Fury-F 6805048370.602C-0.7335.004%D*N/A3.4D*1.2D*19150h9.6B27.5C+
Aphelion VEX-4H 7894981982.515C1.1839.58%D1.406%D--31.9C-18.7D23115.6h67C+169.2C
Parallax VX3 4844821473.279C++1.9434.952%D74.066%C-12.3D--N/A5439.3h2.7D7.8C--
Rocklet Rifle 8974664211.107B*0.2366.752%A+N/A54.2A*50.1A*8068.6h24B**35.9B**
M40 Fury 533443646.922C+5.5930.407%D2.032%C++45.7C9.3C3559.7h12.9C++42.3C+
MANA Anti-Personnel Turret 4604301163.707N/A2.3719.924%UN/A4300U300U18199000.1h46.8T*235.1T*
Skyguard 675395785.064B**3.7322.382%D*1.013%D-8D-5.7D--13349.2h112.6B+503C+
VA39 Spectre 3863841233.122B**1.7929.821%C-21.615%D**17.9CN/A10421.5h6.1C++20.4C++
Comet VM2 4643682281.614B*0.2829.899%D**4.076%C+8.5C-2.2D--12743.3h13.8B*46.2B
M20 Basilisk 5823601322.727C+1.3933.547%D5.556%C+11D-6.8C--14832.6h114.3C+340.6C
NS "Jackpot" Decimator 4983363301.018C-0.3267.09%C**N/A32D-15.4C20310.5h5.5F8.2D*
Lancer AE 7553329480.35D0.9859.369%CN/A7.8D--9.9D-16142.8h34C57.3C
The Kraken 4462953250.908D0.4368.808%B*1.695%C+32.8C-16.8C+2849h5.3D-7.7C
Quasar VM1 285280367.778S6.4410.169%D*18.929%C++9.1D*N/A10930.8h13.8B+135.6C+
Blueshift VM5 2502471331.857C+0.5215.828%D14.98%D*19.4D-N/A10012.7h14.8B93.3C+
M12 Kobalt 2642441318.769C++17.439.802%F13.525%D--18.3D**1.5D-8713.3h31.4F-319.9F--
Heartstring 2442434410.551C--0.7854.886%B*11.934%D*8.9D-N/A4227.4h10.1D18.4C
M12 Kobalt 244230249.583C8.2512.575%D--13.044%D--37.7D2.3C-1436.1h24.5D-194.5D-
Manticore SX40 2292292241.022C++0.3116.626%F-16.157%D18.9C-N/A10212.1h4.8A28.7C++
NS-45 Pilot 2212151901.132C+0.2027.362%D11.628%F15.9D-N/A4413.5h9.6D-35.1D
Comet VM2 2922142220.964C+0.3729.554%F3.738%C9.5C3.5D12822.5h18.4B*62.2C++
CAS30 Tank Buster 4572114420.477C--0.8630.708%D**N/A3.1D-3.6D-6768.3h59.8C++194.8C-
Saron HRB-H 318203653.123C1.7945.272%D*N/A31.2C17.7D3686.5h25.4C++56C
Orbital Strike Uplink 2682031203U201.67858.974%UN/A1015U325U37910.2h1.7T*0.2T*
G40-F Ranger 372199842.369D-1.0332.081%C+N/A6.9D*6D--11028.7h195.7D--610.2D
Aphelion VEX-4 314179672.672C-1.3427.66%D--N/A19.7D14.8C1759.1h71.1C257.2D
Beamer VS3 160160752.133A++0.8018.108%D**18.125%D5.7D--N/A7127.9h9.4C*51.7C
Xiphos Anti-Personnel Phalanx Tower 1631591159A++157.6720.259%D--N/A397.5B+10C*11480.4h4.8B+23.8B+
Maelstrom Turbo Laser 2941552290.677C0.6631.244%C+2.581%C+5.1D-4.6D-13430.4h172.9D553.5C--
G30 Walker 256149207.45C+6.1242.17%C*1.342%D--31C+22.3B+2444.8h292.6D-693.8D
AM7-XOXO 2331482680.552C--0.7870.416%B++4.054%D*3.7D-2.1C2440.3h26.4C-37.5C--
NS-10 Burster 2531411031.369B++0.0320.667%D*4.965%C--3.3D--2.7D8042.1h172.7D835.9D*
NS-10 Burster 2481381091.266C**0.0720.797%D**4.348%C--3.3D--2.7D7941.5h175.3C--843D*
Aspis Anti-Aircraft Phalanx Turret 286137304.567B+3.2322.942%CN/A7.2D7.9D19418.9h155.4C+677.3C+
Saron Laser Cannon 3251311610.814C0.5234.95%B+2.29%C+4.3D-6.3C--19330.8h262.3D*750.6D-
Soldier Soaker 1121111031.078C+0.2629.995%C--11.712%D30.8DN/A2393.6h5.6B+18.8C++
Photon A2A Missile Pods 16579282.821C1.4968.83%FN/A15.5D--16.9D-3105.1h8.2C*11.9C
Spear Anti-Vehicle Phalanx Tower 13074237B**35.6755.083%B+1.351%D*56.9B+43.1B*5321.3h7.2B++13B*
M60-G Bulldog 8768292.345D1.0132.863%C-1.471%D--15.8D--4.4D1834.3h8.6C26C
Blackheart 6262830.747C0.5922.367%F22.581%C--10.9DN/A365.7h3C*13.6C
Xiphos Anti-Personnel Phalanx Turret 7362115.636N/A4.3015.939%UN/A620U110U1719500.1h65.3T*409.4T*
AP30 Shredder 8956311.806D0.4714.041%T1.786%C560U330U7513800.1h88.2C**627.9F--
V30-F Starfall 9355541.019C0.3257.004%DN/A11.2D**7.8D*1094.9h19.2C33.7D
Solstice SF 51511720.297D1.0418.493%D--5.882%F-6.7D-N/A1317.6h11.2C*60.6C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter16247,24220.4h
Nano-Armor Kit5,1536,274,426380.2h
Anti-Vehicle MANA Turret2143,12320.6h
Spawn Beacon22819,24925h
Turret AI Module03071.3h
Structure Shield Module15082.4h
Repair Module15451.9h
Cortium Silo12310.8h
Skywall Shield Emitter22231h
Faction Banner0690.3h
Reinforcements Module11220.3h
Nanite Revive Grenade07,0192h
Nanite Healing Grenade0780h
Medical Applicator3,6351,223,65297.1h
Blast Wall22081.5h
Spear Anti-Vehicle Tower01661h
Deconstruction Tool18,4440.8h
Welding Device02340h
Spitfire Auto-Turret638,1694.5h
Flail Targeting Dart4520.9h
Bunker0640.6h
Hoplon Anti-Aircraft Phalanx Tower0940.5h
Xiphos Anti-Personnel Tower11920.8h
Sunderer Garage41321h
Rampart Wall1690.7h
Ammunition Package15931,42616.9h
Medical Kit56313,03512.6h
Anti-Infantry MANA Turret371,3655.8h
Vehicle Gate51962.1h
Pillbox01540.8h
Light Vehicle Terminal1640.5h
IPC Targeting Dart13080.3h
Orbital Strike Target Designator101061.6h
Elysium Spawn Tube11810.5h
Lumifiber Rampart Wall95335h
Infantry Tower01001.1h
Nano-Repair Grenade02,3670.7h
Pain Spire0520.3h
Snowman Soldier31510.1h
WLT-Howler Mining Laser437569,621156.7h
Recon Detection Device10712,22717.5h
Smoke Grenade04270.1h
Shield Recharging Field15719,4165.7h

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