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Warden Gunner Sanguinary[NO0T] Sanguinary
NC BR 62

KDR: 4.7

Score: 103.3m

Last Seen: Dec 31st, 2019 3:38 PM
- OFFLINE - 582.6 hour(s)

Prestige 1, Battle Rank 62 - New Conglomerate on Connery - Outfit Leader of Omega Company[NO0T] Omega Company
NS outfit on Soltech

Members: 0
Level Progress (to 63): 45%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS LA1 Anchor AF-4G Cyclone SAS-R C150 Dalton NC6A GODSAW GD-7F Titan-150 AP GD-22S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,315,950 MLG Score: 3450
Fun Score: N/A
Cheeseburgers Flipped: 566TIME WITH MEDKIT: 3.4%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.499%35.557%115665116789,3975.51187-0.81

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.838%2.194A*2.204A*-0.682DHEAD ++ (~19.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.30.66B+8.20.424B17.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.569%2.019%542512275,399124141664.35052130%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.142%-0.182C0.41B0.371

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.60.158C++48.60.087C+88

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.276%4.877%880512275,76299132175.80847179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.18%0.216C++1.516A+0.25

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.60.672B+5.50.563B+7.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.482%4.123%241319121313,583836599216.2282227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.438%0.578B+-0.09C+-0.154

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.751B++12.80.683B+17.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.501%76.924%2413612266,8601209295.67411

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.941%1.586A+0.639B+0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.555B+20.37C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
68.899%15.007%2413512272,3191752171.32363

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±12.357%2.265A*0.056C+2.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.663B+3.10.371C**1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Omega Company[NO0T] Omega Company
NS outfit on Soltech

Members: 0
103.3m316.5%560 (33.6k)538 (32.3k)4.70169145,28730,9015.270762 (62)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC12321525827.799%27.573%76706:1347

8% Combat Medic48% Engineer15% Heavy Assault16% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 2:06 AMNov 3rd, 2014 2:53 PMJan 22nd, 2020 10:17 AM (2d) (PST)Dec 31st, 2019 12:18 PM (24d) (PST)Dec 31st, 2019 11:38 AM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9091337760.7580.1610.2092.7200.1023450

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,5707,96746,603451013163632,304

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3196.4h/133.2d 17,583 40,060 37,297 521.6k 3,547 9,590 19,538 174.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A*
Kills:6,539
Deaths:1,054
KDR:6.204
Accuracy:32.429% A
HSR:41.123% A*
NC6A GODSAW
A++
Kills:4,893
Deaths:640
KDR:7.645
Accuracy:31.572% B+
HSR:41.018% A++
GD-22S
A*
Kills:3,050
Deaths:501
KDR:6.088
Accuracy:30.265% A
HSR:40.197% A*
NC6 Gauss SAW
A*
Kills:2,996
Deaths:491
KDR:6.102
Accuracy:28.347% A+
HSR:35.848% A*
EM6
A+
Kills:1,269
Deaths:262
KDR:4.844
Accuracy:27.657% B**
HSR:34.752% A+
NS-15M AE
A
Kills:1,212
Deaths:193
KDR:6.280
Accuracy:29.106% B++
HSR:39.521% A
NS-15M2
A**
Kills:1,196
Deaths:145
KDR:8.248
Accuracy:32.638% A+
HSR:45.819% A**
NS-15M1
M+
Kills:1,194
Deaths:185
KDR:6.454
Accuracy:31.196% A+
HSR:44.891% M+
NS-15MP
B*
Kills:1,159
Deaths:150
KDR:7.727
Accuracy:31.113% B+
HSR:38.395% B*
NC6S Gauss SAW S
B**
Kills:1,151
Deaths:228
KDR:5.048
Accuracy:28.664% B*
HSR:32.059% B**
MGR-L1 Promise
M+
Kills:403
Deaths:73
KDR:5.521
Accuracy:31.478% A
HSR:45.906% M+
EM1
M++
Kills:347
Deaths:48
KDR:7.229
Accuracy:29.820% A+
HSR:42.940% M++
NSX Naginata
M*
Kills:345
Deaths:50
KDR:6.900
Accuracy:29.738% A+
HSR:53.333% M*
Kills:25,754
Deaths (as Heavy Assault):4,020
Deaths (to Heavy Assaults):9,588
KDR:6.40647
Kill Difference:21,734
Playtime:478.396 hours
Usage:15%
Score:18.889m
Score/min:658
Accuracy (listed only):30.309%
HSR (listed only):41.215%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
A++
Kills:6,326
Deaths:1,087
KDR:5.820
Accuracy:34.530% A
HSR:34.319% A++
GD-7F
A
Kills:4,349
Deaths:958
KDR:4.540
Accuracy:31.695% A
HSR:25.362% B*
AF-19 Mercenary
A**
Kills:2,975
Deaths:550
KDR:5.409
Accuracy:32.216% A++
HSR:36.303% A**
AF-4 Cyclone
B**
Kills:2,479
Deaths:519
KDR:4.776
Accuracy:31.575% B**
HSR:20.089% C++
19A Fortuna
A++
Kills:2,339
Deaths:338
KDR:6.920
Accuracy:32.972% A+
HSR:29.970% A++
NS-11C
M
Kills:2,149
Deaths:350
KDR:6.140
Accuracy:31.842% A+
HSR:33.969% M
AC-X11
A*
Kills:2,038
Deaths:343
KDR:5.942
Accuracy:31.452% B**
HSR:34.249% A*
Blitz GD-10
A+
Kills:1,707
Deaths:349
KDR:4.891
Accuracy:32.664% A+
HSR:24.312% A
Gauss Compact Burst
A++
Kills:1,696
Deaths:226
KDR:7.504
Accuracy:35.045% A+
HSR:38.208% A++
Gauss Compact S
B
Kills:1,590
Deaths:323
KDR:4.923
Accuracy:25.768% B
HSR:18.679% C+
Razor GD-23
A+
Kills:1,480
Deaths:294
KDR:5.034
Accuracy:32.926% A+
HSR:28.784% A+
MKV Suppressed
A
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% A
HSR:23.747% B++
GD-66 Claw
C+
Kills:1,388
Deaths:533
KDR:2.604
Accuracy:59.367% C+
HSR:15.130% C+
AF-4A Bandit
A
Kills:1,357
Deaths:385
KDR:3.525
Accuracy:31.456% A
HSR:27.856% B++
NS-7 PDW
A+
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% A+
HSR:21.959% B+
NSX Tanto
A**
Kills:1,304
Deaths:155
KDR:8.413
Accuracy:35.290% A++
HSR:42.178% A**
Tempest
A+
Kills:1,255
Deaths:258
KDR:4.864
Accuracy:29.835% B++
HSR:31.554% A+
NS-11CP
A++
Kills:1,163
Deaths:141
KDR:8.248
Accuracy:32.927% B*
HSR:35.512% A++
MGR-S1 Gladius
M**
Kills:982
Deaths:164
KDR:5.988
Accuracy:34.696% A+
HSR:46.640% M**
NSX-P Tanto
A*
Kills:654
Deaths:75
KDR:8.720
Accuracy:33.159% A+
HSR:41.743% A*
AF-4AE Cyclone
M*
Kills:616
Deaths:68
KDR:9.059
Accuracy:36.868% A+
HSR:53.571% M*
NS Baron G5AE
A
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% A
HSR:20.695% B**
LA39 Bruiser
A
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% A
HSR:15.598% C++
AF-4A Bandit AE
A++
Kills:409
Deaths:43
KDR:9.512
Accuracy:33.944% A
HSR:38.875% A++
NS Baron G5
A+
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A+
HSR:14.426% C+
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D--
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D-
AF-57 Piston
M
Kills:83
Deaths:21
KDR:3.952
Accuracy:57.455% A++
HSR:24.096% M
MGR-C1 Charger
M+
Kills:72
Deaths:17
KDR:4.235
Accuracy:34.146% A
HSR:43.056% M+
NSX Tengu
A**
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A++
HSR:36.066% A**
Kills:43,034
Deaths (as Light Assault):8,270
Deaths (to Light Assaults):6,105
KDR:5.20363
Kill Difference:34,764
Playtime:381.639 hours
Usage:12%
Score:13.496m
Score/min:589
Accuracy (listed only):41.685%
HSR (listed only):29.253%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A
Kills:4,349
Deaths:958
KDR:4.540
Accuracy:31.695% A
HSR:25.362% B*
AF-19 Mercenary
A**
Kills:2,975
Deaths:550
KDR:5.409
Accuracy:32.216% A++
HSR:36.303% A**
19A Fortuna
A++
Kills:2,339
Deaths:338
KDR:6.920
Accuracy:32.972% A+
HSR:29.970% A++
NS-11C
M
Kills:2,149
Deaths:350
KDR:6.140
Accuracy:31.842% A+
HSR:33.969% M
AC-X11
A*
Kills:2,038
Deaths:343
KDR:5.942
Accuracy:31.452% B**
HSR:34.249% A*
Gauss Compact Burst
A++
Kills:1,696
Deaths:226
KDR:7.504
Accuracy:35.045% A+
HSR:38.208% A++
Gauss Compact S
B
Kills:1,590
Deaths:323
KDR:4.923
Accuracy:25.768% B
HSR:18.679% C+
Razor GD-23
A+
Kills:1,480
Deaths:294
KDR:5.034
Accuracy:32.926% A+
HSR:28.784% A+
GD-66 Claw
C+
Kills:1,388
Deaths:533
KDR:2.604
Accuracy:59.367% C+
HSR:15.130% C+
AF-4A Bandit
A
Kills:1,357
Deaths:385
KDR:3.525
Accuracy:31.456% A
HSR:27.856% B++
NSX Tanto
A**
Kills:1,304
Deaths:155
KDR:8.413
Accuracy:35.290% A++
HSR:42.178% A**
NS-11CP
A++
Kills:1,163
Deaths:141
KDR:8.248
Accuracy:32.927% B*
HSR:35.512% A++
Warden
M*
Kills:746
Deaths:147
KDR:5.075
Accuracy:36.312% A+
HSR:49.062% M*
NSX-P Tanto
A*
Kills:654
Deaths:75
KDR:8.720
Accuracy:33.159% A+
HSR:41.743% A*
NS Baron G5AE
A
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% A
HSR:20.695% B**
LA39 Bruiser
A
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% A
HSR:15.598% C++
AF-4A Bandit AE
A++
Kills:409
Deaths:43
KDR:9.512
Accuracy:33.944% A
HSR:38.875% A++
NS Baron G5
A+
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A+
HSR:14.426% C+
MGR-M1 Bishop
M*
Kills:206
Deaths:37
KDR:5.568
Accuracy:40.739% A
HSR:56.311% M*
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D--
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D-
AF-57 Piston
M
Kills:83
Deaths:21
KDR:3.952
Accuracy:57.455% A++
HSR:24.096% M
MGR-C1 Charger
M+
Kills:72
Deaths:17
KDR:4.235
Accuracy:34.146% A
HSR:43.056% M+
Kills:27,755
Deaths (as Engineer):5,351
Deaths (to Engineers):6,338
KDR:5.18688
Kill Difference:22,404
Playtime:1,519.323 hours
Usage:48%
Score:43.783m
Score/min:480
Accuracy (listed only):44.100%
HSR (listed only):30.031%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
A++
Kills:6,326
Deaths:1,087
KDR:5.820
Accuracy:34.530% A
HSR:34.319% A++
SAS-R
A
Kills:5,384
Deaths:719
KDR:7.488
Accuracy:46.515% A
HSR:76.560% B++
NS-44 Commissioner
B**
Kills:2,866
Deaths:1,191
KDR:2.406
Accuracy:45.613% B**
HSR:26.553% B+
AF-4 Cyclone
B**
Kills:2,479
Deaths:519
KDR:4.776
Accuracy:31.575% B**
HSR:20.089% C++
Blitz GD-10
A+
Kills:1,707
Deaths:349
KDR:4.891
Accuracy:32.664% A+
HSR:24.312% A
AF-18 Stalker
A**
Kills:1,637
Deaths:296
KDR:5.530
Accuracy:34.925% A+
HSR:38.180% A**
MKV Suppressed
A
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% A
HSR:23.747% B++
LA8 Rebel
A+
Kills:1,389
Deaths:542
KDR:2.563
Accuracy:35.920% B+
HSR:33.405% A+
NS-7 PDW
A+
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% A+
HSR:21.959% B+
NS-357P Underboss
B*
Kills:1,337
Deaths:472
KDR:2.833
Accuracy:46.338% B++
HSR:33.657% B*
NS-44 Commissioner AE
A*
Kills:1,257
Deaths:419
KDR:3
Accuracy:51.699% A
HSR:44.312% A*
Tempest
A+
Kills:1,255
Deaths:258
KDR:4.864
Accuracy:29.835% B++
HSR:31.554% A+
NS-30 Vandal
A
Kills:1,177
Deaths:244
KDR:4.824
Accuracy:40.896% A
HSR:33.050% B*
MGR-S1 Gladius
M**
Kills:982
Deaths:164
KDR:5.988
Accuracy:34.696% A+
HSR:46.640% M**
NS-357 Underboss
A
Kills:841
Deaths:456
KDR:1.844
Accuracy:40.991% B+
HSR:33.413% A
EM4 Longshot
B+
Kills:819
Deaths:75
KDR:10.920
Accuracy:43.595% B+
HSR:74.481% C--
NS-44P Commissioner
A*
Kills:801
Deaths:280
KDR:2.861
Accuracy:49.389% B*
HSR:48.439% A*
AF-4AE Cyclone
M*
Kills:616
Deaths:68
KDR:9.059
Accuracy:36.868% A+
HSR:53.571% M*
NSX Tomoe
A*
Kills:551
Deaths:62
KDR:8.887
Accuracy:33.698% B**
HSR:60.436% A*
NC4-FB Mag-Shot
A**
Kills:482
Deaths:193
KDR:2.497
Accuracy:40.236% B**
HSR:41.286% A**
NC4 Mag-Shot
A**
Kills:477
Deaths:225
KDR:2.120
Accuracy:36.414% A
HSR:35.849% A**
LA80
C
Kills:331
Deaths:1
KDR:331
Accuracy:37.099% D
HSR:76.133% C
LA3 Desperado
A+
Kills:235
Deaths:88
KDR:2.670
Accuracy:37.570% A+
HSR:18.298% C
AF-18 Stalker AE
A*
Kills:192
Deaths:20
KDR:9.600
Accuracy:35.327% B++
HSR:46.354% A*
NSX Daimyo
B**
Kills:166
Deaths:8
KDR:20.750
Accuracy:47.567% B**
HSR:95.783% B+
NS-44L Blackhand
B*
Kills:164
Deaths:52
KDR:3.154
Accuracy:43.854% C*
HSR:53.049% B*
NC08 Mag-Scatter
S
Kills:153
Deaths:55
KDR:2.782
Accuracy:72.071% A++
HSR:38.562% S
NS-AM7 Archer
A++
Kills:139
Deaths:145
KDR:0.959
Accuracy:57.297% C
HSR:35.971% A++
NS-61 Emissary
S
Kills:131
Deaths:49
KDR:2.673
Accuracy:31.884% B+
HSR:45.802% S
AF-6 Shadow
A*
Kills:122
Deaths:8
KDR:15.250
Accuracy:41.235% B**
HSR:46.721% A*
EM4-AE Longshot
A
Kills:88
Deaths:8
KDR:11
Accuracy:41.765% C++
HSR:88.636% A
NC14 Bolt Driver
B++
Kills:72
Deaths:4
KDR:18
Accuracy:40.653% B++
HSR:77.778% B+
Impetus
B++
Kills:71
Deaths:14
KDR:5.071
Accuracy:33.815% C+
HSR:33.803% B++
NS-45 Pilot
A*
Kills:68
Deaths:23
KDR:2.957
Accuracy:37.900% B**
HSR:45.588% A*
NSX Tengu
A**
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A++
HSR:36.066% A**
Kills:37,181
Deaths (as Infiltrator):8,752
Deaths (to Infiltrators):4,141
KDR:4.24829
Kill Difference:28,429
Playtime:511.013 hours
Usage:16%
Score:16.155m
Score/min:527
Accuracy (listed only):40.502%
HSR (listed only):44.982%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
A++
Kills:6,326
Deaths:1,087
KDR:5.820
Accuracy:34.530% A
HSR:34.319% A++
AF-4 Cyclone
B**
Kills:2,479
Deaths:519
KDR:4.776
Accuracy:31.575% B**
HSR:20.089% C++
Blitz GD-10
A+
Kills:1,707
Deaths:349
KDR:4.891
Accuracy:32.664% A+
HSR:24.312% A
MKV Suppressed
A
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% A
HSR:23.747% B++
GD-66 Claw
C+
Kills:1,388
Deaths:533
KDR:2.604
Accuracy:59.367% C+
HSR:15.130% C+
NS-7 PDW
A+
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% A+
HSR:21.959% B+
Carnage AR
B**
Kills:1,265
Deaths:300
KDR:4.217
Accuracy:30.693% B**
HSR:27.668% B*
Tempest
A+
Kills:1,255
Deaths:258
KDR:4.864
Accuracy:29.835% B++
HSR:31.554% A+
NC1 Gauss Rifle
A*
Kills:1,221
Deaths:245
KDR:4.984
Accuracy:32.976% A*
HSR:37.183% A*
NC9 A-Tross
A++
Kills:1,219
Deaths:262
KDR:4.653
Accuracy:31.859% A
HSR:36.998% A++
GR-22
B**
Kills:1,212
Deaths:267
KDR:4.539
Accuracy:30.219% B**
HSR:24.505% B+
Reaper DMR
A+
Kills:1,207
Deaths:229
KDR:5.271
Accuracy:31.684% B**
HSR:36.288% A+
NS-11P
A*
Kills:1,200
Deaths:243
KDR:4.938
Accuracy:32.503% A++
HSR:33.250% A*
Gauss Prime
A*
Kills:1,188
Deaths:180
KDR:6.600
Accuracy:31.559% B**
HSR:39.983% A*
NS-11A
M++
Kills:1,049
Deaths:145
KDR:7.234
Accuracy:30.283% B**
HSR:46.521% M++
MGR-S1 Gladius
M**
Kills:982
Deaths:164
KDR:5.988
Accuracy:34.696% A+
HSR:46.640% M**
AF-4AE Cyclone
M*
Kills:616
Deaths:68
KDR:9.059
Accuracy:36.868% A+
HSR:53.571% M*
NS Baron G5AE
A
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% A
HSR:20.695% B**
LA39 Bruiser
A
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% A
HSR:15.598% C++
GR-22AE
A**
Kills:561
Deaths:74
KDR:7.581
Accuracy:35.932% A++
HSR:45.989% A**
Gauss Rifle Burst
A++
Kills:339
Deaths:78
KDR:4.346
Accuracy:35.429% A+
HSR:41.888% A++
NS Baron G5
A+
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A+
HSR:14.426% C+
NSX Yumi
A*
Kills:210
Deaths:31
KDR:6.774
Accuracy:36.545% A*
HSR:44.286% A++
Gauss Rifle S
A
Kills:146
Deaths:36
KDR:4.056
Accuracy:32.280% A
HSR:20.548% C+
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D--
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D-
AF-57 Piston
M
Kills:83
Deaths:21
KDR:3.952
Accuracy:57.455% A++
HSR:24.096% M
NSX Tengu
A**
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A++
HSR:36.066% A**
Kills:30,276
Deaths (as Combat Medic):6,162
Deaths (to Combat Medics):2,961
KDR:4.91334
Kill Difference:24,114
Playtime:240.775 hours
Usage:8%
Score:9.204m
Score/min:637
Accuracy (listed only):42.417%
HSR (listed only):29.927%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:836
Deaths:116
KDR:7.207
Accuracy:43.187% B**
HSR:20.455% B*
AF-34 Mattock
B**
Kills:722
Deaths:116
KDR:6.224
Accuracy:46.045% B**
HSR:21.745% B*
AF-23 Grinder
M
Kills:296
Deaths:33
KDR:8.970
Accuracy:66.414% M
HSR:14.189% D
AF-23 Grinder
M*
Kills:256
Deaths:32
KDR:8
Accuracy:66.392% M*
HSR:13.281% C--
NS-10 Burster
B
Kills:203
Deaths:51
KDR:3.980
Accuracy:31.891% B
HSR:6.404% C*
NS-10 Burster
C*
Kills:156
Deaths:54
KDR:2.889
Accuracy:31.457% C*
HSR:5.769% C++
NCM2 Falcon
C+
Kills:86
Deaths:21
KDR:4.095
Accuracy:38.710% C+
HSR:3.488% C--
NCM3 Raven
C**
Kills:66
Deaths:34
KDR:1.941
Accuracy:42.187% C**
HSR:3.030% C**
NCM2 Falcon
C-
Kills:58
Deaths:20
KDR:2.900
Accuracy:37.618% C-
HSR:3.448% C-
NCM3 Raven
B++
Kills:53
Deaths:32
KDR:1.656
Accuracy:42.306% C**
HSR:3.774% B++
Kills:2,732
Deaths (as MAX Suit):254.500
Deaths (to MAX Suits):1,289
KDR:10.73477
Kill Difference:2,477.500
Playtime:70.927 hours
Usage:2%
Score:1.727m
Score/min:406
Accuracy (listed only):44.621%
HSR (listed only):9.558%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C++
Kills:1,134
V. Kills:882 128%
Deaths:293
KDR:3.870
Accuracy:29.493% C
KPH:16.300 C+
VKPH:12.700 C++
Breaker Rocket Pods
B+
Kills:1,076
V. Kills:359 299%
Deaths:64
KDR:16.813
Accuracy:56.366% B*
KPH:66.600 C
VKPH:22.200 B+
M20 Mustang
B*
Kills:784
V. Kills:723 108%
Deaths:239
KDR:3.280
Accuracy:30.687% C+
KPH:17.200 C**
VKPH:15.900 B*
M30 Mustang AH
B*
Kills:536
V. Kills:108 492%
Deaths:68
KDR:7.882
Accuracy:60.608% B++
KPH:39.400 C
VKPH:7.900 B*
M20 Kestrel
C+
Kills:93
V. Kills:69 133%
Deaths:21
KDR:4.429
Accuracy:33.079% B+
KPH:17.300 C+
VKPH:12.800 C+
Kills:3,623 (2,547 + 0)
Deaths:685
KDR:5.289
VKDR:3.126
Vehicle Kills:2,141
Kill Difference:2,938
Playtime:150.277 hours
Usage:5%
Score:2.904m
Score/min:322
Piloting Accuracy:33.079%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A*
Kills:5,246
V. Kills:2,646 198%
Deaths:213
KDR:24.629
Accuracy:58.900% A*
KPH:56.300 B**
VKPH:28.400 C**
CAS30 Tank Buster
B+
Kills:1,869
V. Kills:2,070 90%
Deaths:613
KDR:3.049
Accuracy:44.367% C+
KPH:8.400 C+
VKPH:9.300 B+
L105 Zephyr
A++
Kills:952
V. Kills:252 376%
Deaths:30
KDR:31.733
Accuracy:57.836% A++
KPH:74.900 B*
VKPH:19.800 A++
AP30 Shredder
B++
Kills:404
V. Kills:208 193%
Deaths:27
KDR:14.963
Accuracy:26.629% D
KPH:44.100 B++
VKPH:22.700 B
Kills:8,471 (1,869 + 6,602)
Deaths:883
KDR:9.593
VKDR:5.862
Vehicle Kills:5,176
Kill Difference:7,588
Playtime:338.373 hours
Usage:11%
Score:7.235m
Score/min:356
Piloting Accuracy:44.367%
Gunner Accuracy:26.629%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:916
V. Kills:537 170%
Deaths:69
KDR:13.275
Accuracy:52.226% C
KPH:37.800 B
VKPH:22.200 B+
L100 Python HESH
A
Kills:294
V. Kills:44 N/A
Deaths:9
KDR:32.667
Accuracy:57.846% B**
KPH:87.500 A
VKPH:13.100 B*
Skyguard
C**
Kills:100
V. Kills:69 143%
Deaths:17
KDR:5.882
Accuracy:35.718% B**
KPH:15.200 C+
VKPH:10.500 C**
L100 Python HEAT
B*
Kills:64
V. Kills:26 237%
Deaths:3
KDR:21.333
Accuracy:52.155% C++
KPH:40.100 B+
VKPH:16.300 B*
Kills:1,374 (1,374 + 0)
Deaths:98
KDR:14.020
VKDR:6.898
Vehicle Kills:676
Kill Difference:1,276
Playtime:35.729 hours
Usage:1%
Score:1.121m
Score/min:523
Driving Accuracy:52.155%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:3,529
V. Kills:2,181 162%
Deaths:245
KDR:14.404
Accuracy:46.663% C-
KPH:29 B
VKPH:17.900 B++
Enforcer ML85
B*
Kills:1,319
V. Kills:695 190%
Deaths:71
KDR:18.578
Accuracy:45.775% B+
KPH:30.500 B*
VKPH:16.100 C+
E540 Halberd
B**
Kills:1,040
V. Kills:412 252%
Deaths:50
KDR:20.800
Accuracy:52.553% B**
KPH:38 B*
VKPH:15.100 C++
Titan-150 HEAT
A**
Kills:923
V. Kills:324 284%
Deaths:33
KDR:27.970
Accuracy:52.008% B+
KPH:46.500 A**
VKPH:16.300 A++
C85 Canister
A*
Kills:186
V. Kills:9 N/A
Deaths:7
KDR:26.571
Accuracy:57.224% A*
KPH:67.300 C+
VKPH:3.300 C--
M12 Kobalt
C
Kills:121
V. Kills:5 N/A
Deaths:
KDR:
Accuracy:19.266% A
KPH:38.900 D
VKPH:1.600 C
M20 Basilisk
B**
Kills:114
V. Kills:27 407%
Deaths:4
KDR:28.500
Accuracy:38.054% B**
KPH:26.400 B+
VKPH:6.300 C+
Titan-150 HESH
C--
Kills:81
V. Kills:22 352%
Deaths:9
KDR:9
Accuracy:48.856% C++
KPH:24.500 D-
VKPH:6.600 C--
Kills:7,313 (4,533 + 2,780)
Deaths:419
KDR:17.453
VKDR:8.771
Vehicle Kills:3,675
Kill Difference:6,894
Playtime:225.466 hours
Usage:7%
Score:6.777m
Score/min:501
Driving Accuracy:48.856%
Gunner Accuracy:38.054%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,306
V. Kills:76 N/A
Deaths:65
KDR:20.092
Accuracy:49.979% C+
KPH:83.800 C
VKPH:4.900 D
Enforcer ML65-H
B+
Kills:979
V. Kills:539 181%
Deaths:67
KDR:14.612
Accuracy:54.976% C
KPH:42.600 B+
VKPH:23.500 C-
E540 Halberd-H
B++
Kills:638
V. Kills:287 222%
Deaths:37
KDR:17.243
Accuracy:62.231% B++
KPH:43.700 C++
VKPH:19.600 C+
M40 Fury-H
C+
Kills:272
V. Kills:35 N/A
Deaths:17
KDR:16
Accuracy:38.104% C
KPH:78.200 C+
VKPH:10.100 C
G30 Walker
C++
Kills:164
V. Kills:121 134%
Deaths:17
KDR:9.647
Accuracy:45.727% A+
KPH:21 C--
VKPH:15.500 C++
M12 Kobalt-H
B++
Kills:135
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:25.504% B++
KPH:142.700 B+
VKPH:4.200 C+
M96 Mjolnir-H
A+
Kills:70
V. Kills:34 200%
Deaths:3
KDR:23.333
Accuracy:47.616% C+
KPH:79.600 A+
VKPH:38.700 B+
M60-G Bulldog-H
C++
Kills:69
V. Kills:3 N/A
Deaths:4
KDR:17.250
Accuracy:47.966% C++
KPH:72.300 C+
VKPH:3.100 D-
Kills:3,633 (0 + 3,633)
Deaths:210
KDR:17.300
VKDR:5.233
Vehicle Kills:1,099
Kill Difference:3,423
Playtime:67.229 hours
Usage:2%
Score:1.959m
Score/min:486
Driving Accuracy:N/A%
Gunner Accuracy:47.966%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:492
V. Kills:94 N/A
Deaths:29
KDR:16.966
Accuracy:42.049% B++
KPH:60 B+
VKPH:11.500 B+
M20 Basilisk
B**
Kills:442
V. Kills:147 299%
Deaths:16
KDR:27.625
Accuracy:43.790% B++
KPH:32 B**
VKPH:10.600 B**
M20 Basilisk
A++
Kills:438
V. Kills:141 308%
Deaths:12
KDR:36.500
Accuracy:42.408% B+
KPH:41.100 A++
VKPH:13.200 B**
M60-G Bulldog
A
Kills:144
V. Kills:21 N/A
Deaths:10
KDR:14.400
Accuracy:46.741% A
KPH:30 C++
VKPH:4.400 C
M40 Fury
C
Kills:136
V. Kills:31 425%
Deaths:5
KDR:27.200
Accuracy:43.735% B*
KPH:42.300 C
VKPH:9.600 C
M60-G Bulldog
B++
Kills:89
V. Kills:13 N/A
Deaths:5
KDR:17.800
Accuracy:43.584% B++
KPH:39.400 C++
VKPH:5.800 C
G30 Walker
B+
Kills:70
V. Kills:56 123%
Deaths:7
KDR:10
Accuracy:34.883% B++
KPH:14.700 C+
VKPH:11.700 B+
Kills:1,811 (0 + 1,811)
Deaths:84
KDR:21.560
VKDR:5.988
Vehicle Kills:503
Kill Difference:1,727
Playtime:47.715 hours
Usage:1%
Score:1.120m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:34.883%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:142
V. Kills:41 338%
Deaths:87
KDR:1.632
Accuracy:47.792% C+
KPH:8.400 D-
VKPH:2.400 D-
S12 Renegade
A*
Kills:71
V. Kills:1 N/A
Deaths:9
KDR:7.889
Accuracy:60.686% A*
KPH:102.400 A++
VKPH:1.400 C
Kills:213 (213 + 0)
Deaths:96
KDR:2.219
VKDR:0.438
Vehicle Kills:42
Kill Difference:117
Playtime:17.541 hours
Usage:1%
Score:0.081m
Score/min:77
Driving Accuracy:60.686%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:88
V. Kills:66 131%
Deaths:19
KDR:4.632
Accuracy:37.249% C++
KPH:22.900 C+
VKPH:17.100 B+
Kills:88 (0 + 88)
Deaths:19
KDR:4.632
VKDR:3.474
Vehicle Kills:66
Kill Difference:69
Playtime:3.850 hours
Usage:0%
Score:0.067m
Score/min:292
Piloting Accuracy:N/A%
Gunner Accuracy:37.249%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 6,5676,5391,0546.204A+1.5032.429%A41.123%A*92A+N/A33871.1h7.8B**24B*
AF-4G Cyclone 6,3486,3261,0875.82A*1.1234.53%A34.319%A++118.5A++N/A43953.4h7.9B*22.8B*
SAS-R 5,4135,3847197.488A++2.7946.515%A76.56%B++56.9B++N/A26094.7h2B+4.3B++
C150 Dalton 7,8925,24621324.629A*19.9358.9%A*N/A56.3B**28.4C**68893.1h3.2B+5.4A
NC6A GODSAW 4,9224,8936407.645M2.9431.572%B+41.018%A++111.5A+N/A52243.9h6.7B21.1B*
GD-7F 4,3994,3499584.54M**0.1631.695%A25.362%B*27C+N/A108161.2h11.1B++35B++
Titan-150 AP 5,7103,52924514.404B**9.7046.663%C-5.044%A+29B18B++511121.5h3.6B++7.7B++
GD-22S 3,0603,0505016.088M+1.3930.265%A40.197%A*78.2A+N/A32739h8.2B**27.2B*
NC6 Gauss SAW 3,0302,9964916.102M**1.4028.347%A+35.848%A*72.7A++N/A42741.2h7.2B*25.5B*
AF-19 Mercenary 3,0072,9755505.409S0.7132.216%A++36.303%A**69.5M+N/A36642.8h9.2B**28.5B*
NS-44 Commissioner 2,8842,8661,1912.406A2.3045.613%B**26.553%B+104.6MN/A61827.4h2.9B**6.3B*
AF-4 Cyclone 2,4882,4795194.776A**0.0731.575%B**20.089%C++62.8B**N/A32439.5h8.7B*27.4B++
19A Fortuna 2,3632,3393386.92S2.2232.972%A+29.97%A++94.7A*1B++50824.7h7.4B**22.5B**
NS-11C 2,1812,1493506.14S1.4431.842%A+33.969%M82.7A**1.2A+39226h10.2B**32.2B**
AC-X11 2,0582,0383435.942S1.2431.452%B**34.249%A*54.9B**N/A28437.1h8B*25.5B++
CAS30 Tank Buster 3,9391,8696133.049B**1.6544.367%C+1.605%B+8.4C+9.3B+189223.4h48.5C++109.3C*
Blitz GD-10 1,7161,7073494.891M**0.1932.664%A+24.312%A69.1A++N/A33624.7h11.6B*35.4B*
Gauss Compact Burst 1,7241,6962267.504M*2.8035.045%A+38.208%A++90.2A++1.5A+25718.8h9B*25.7B*
AF-18 Stalker 1,6431,6372965.53M**0.8334.925%A+38.18%A**80.6A*N/A28520.3h9.7B**27.9B*
Gauss Compact S 1,6241,5903234.923S0.2225.768%B18.679%C+17.3CN/A12792h8.5B++33B+
Razor GD-23 1,4991,4802945.034S0.3332.926%A+28.784%A+35.8B+N/A22341.3h10.3B++31.4B++
MKV Suppressed 1,4611,4573863.775M**0.9332.327%A23.747%B++54.4B**N/A20526.8h12.3B+38B+
LA8 Rebel 1,4001,3895422.563A++2.1435.92%B+33.405%A+51.4B*N/A25827h4.5B**12.6B*
GD-66 Claw 1,3991,3885332.604A2.1059.367%C+15.13%C+22.4DN/A10962h2.6C+4.4C++
AF-4A Bandit 1,3691,3573853.525A*1.1831.456%A27.856%B++29.1CN/A15046.6h9.8B+31.3B++
NS-7 PDW 1,3531,3482575.245S0.5432.597%A+21.959%B+63.6A++N/A29121.2h11.4B*35B*
NS-357P Underboss 1,3421,3374722.833B**1.8746.338%B++33.657%B*146.9A++N/A4409.1h3B**6.5B*
Enforcer ML85 2,0141,3197118.577M+13.8845.775%B+3.336%B**30.5B*16.1C+41743.3h8A+17.5A+
C85 Canister-H 1,3821,3066520.092B++15.3949.979%C+17.764%A++83.7C4.9D43815.6h6.2B+12.5B+
NSX Tanto 1,3121,3041558.413S3.7135.29%A++42.178%A**114.4M++N/A27211.4h9.1B*25.9B*
EM6 1,2801,2692624.844A++0.1427.657%B**34.752%A+68.2B**N/A39218.6h9B*32.4B++
Carnage AR 1,2711,2653004.217A*0.4830.693%B**27.668%B*48.3B++N/A25626.2h11.1B*36.2B*
NS-44 Commissioner AE 1,2611,2574193A+1.7051.699%A44.312%A*184.9M**N/A5676.8h2.5B**4.9B*
Tempest 1,2601,2552584.864M0.1629.835%B++31.554%A+79.4AN/A32515.8h8.8B++29.5B*
NC1 Gauss Rifle 1,2321,2212454.984M*0.2832.976%A*37.183%A*66.4A**N/A40518.4h9.3A28.1B**
NC9 A-Tross 1,2341,2192624.653M+0.0531.859%A36.998%A++61.9AN/A31719.7h7.8B**24.6B**
GR-22 1,2271,2122674.539A**0.1630.219%B**24.505%B+51.1B*N/A26723.7h11.3B*37.3B*
NS-15M AE 1,2211,2121936.28A*1.5829.106%B++39.521%A86.6B**N/A51214h9.9B++34B+
Reaper DMR 1,2131,2072295.271A0.5731.684%B**36.288%A+66.7AN/A30918.1h8.7B+27.3B++
NS-11P 1,2261,2002434.938M*0.2432.503%A++33.25%A*73.2A*1.6A**42916.4h11B**34B**
NS-15M2 1,2021,1961458.248M+3.5532.638%A+45.819%A**104A++N/A41511.5h9B**27.6B*
NS-15M1 1,1981,1941856.454M**1.7531.196%A+44.891%M+85.3A+N/A26514h8.8A28.3B*
Gauss Prime 1,1941,1881806.6M**1.9031.559%B**39.983%A*86.1A*N/A23113.8h7.7A++24.5A+
NS-30 Vandal 1,1851,1772444.824A+0.1240.896%A33.05%B*67.6B**N/A38217.4h4.8B++11.7B*
NS-11CP 1,1671,1631418.248S3.5532.927%B*35.512%A++121.1A++N/A5049.6h9.5B**28.9B++
NS-15MP 1,1641,1591507.727A*3.0331.113%B+38.395%B*106.3B**N/A46910.9h9.2B++29.7B+
NC6S Gauss SAW S 1,1641,1512285.048M++0.3528.664%B*32.059%B**66.1B*N/A56117.4h8.7B*30.4B+
Vortek Rotary 2,0161,1342933.87B+0.8329.493%C4.233%A16.3C+12.7C++27669.6h60.6B+205.5B
Mag-Cutter 1,1761,1348,9900.126M**4.5851.587%A++1.852%D1.4B+N/A6816.9h2.5C*4.9B+
NC05 Jackhammer 1,1121,1112843.912A**0.7952.041%B**18.092%B++77.2B**N/A38914.4h4B*7.7B++
Breaker Rocket Pods 1,4351,0766416.813B**12.1156.366%B*1.301%B+66.8C22.3B+60016.1h17.2C+30.5C**
NS-11A 1,0641,0491457.234S2.5330.283%B**46.521%M++82A*1.2A25712.8h9.4A+31.1B**
E540 Halberd 1,4521,0405020.8A++16.1052.553%B**6.154%A++38.1B*15.1C++51927.3h3.9A+7.4A+
MGR-S1 Gladius 9869821645.988M*1.2934.696%A+46.64%M**134.5M*N/A4597.3h7.1B**20.4B*
Enforcer ML65-H 1,5189796714.612M++9.9154.976%C1.941%C++42.6B+23.4C-53923h10.4B*19B*
Auraxium Mag-Cutter 9939769,0500.108A*4.5938.013%B++4.508%C1.8C**N/A6531.4h1.9B+5.1B+
L105 Zephyr 1,2049523031.733A++27.0357.836%A++N/A75B*19.8A++60412.7h4.7B*8.2B**
Titan-150 HEAT 1,2479233327.97M**23.2752.008%B+5.634%A++46.6A**16.4A++73719.8h3.1A5.9A
L100 Python AP 1,4539166913.275A8.5752.226%C4.258%B**37.9B22.2B+51124.2h4.5B+8.6B+
MANA Anti-Vehicle Turret 1,8099061167.81A++3.1151.064%D3.311%D**9060C--9030C+30765130.1h6.5B*12.7B+
NS-357 Underboss 8448414561.844B*2.8640.991%B+33.413%A83.3AN/A39110.1h3.2B**7.9B*
AF-34 Mattock 8418361167.207A2.5143.187%B**20.455%B*51.6B+N/A19816.2h6.4C*14.9B+
EM4 Longshot 8198197510.92M++6.2243.595%B+74.481%C--35.9C*N/A17122.8h2.1C*4.8B+
Tank Mine 1,521804968.375M++3.6732.292%C+N/A141.1B++125.8A*24215.7h1.9C+5.9C*
NS-44P Commissioner 8038012802.861A+1.8449.389%B*48.439%A*163.5MN/A5124.9h2.6B+5.3B*
M20 Mustang 1,5077842393.28B+1.4230.687%C+1.531%C17.2C**15.9B*30345.6h101.5C*330.7C**
M60-A Bulldog 8767641744.941B*40.2452.241%B++1.178%D-51.6B++7.6B*31614.8h5.4C**10.3B+
Warden 7507461475.075M++0.3736.312%A+49.062%M*46.9A+N/A18915.9h5.7B**15.7B**
AF-34 Mattock 7277221166.224B**1.5246.045%B**21.745%B*44.6BN/A17516.2h8.1C+17.5B+
NS Decimator 1,2157111863.823M++0.8855.391%D2.532%C**35.7C+25.3B**45319.9h4.5C*8.1C+
NSX-P Tanto 663654758.72S4.0233.159%A+41.743%A*110.8M**1.5A+2955.9h9.6B**28.9B**
E540 Halberd-H 9256383717.243B**12.5462.231%B++3.448%A43.7C++19.7C+48614.6h4.8B++7.7B*
AF-4AE Cyclone 617616689.059S4.3636.868%A+53.571%M*166.5A*N/A5403.7h6.8B**18.5B*
NS Baron G5AE 6136041254.832M*0.1359.854%A20.695%B**99A*1.5A**4616.1h4.1B6.8C++
LA39 Bruiser 5825771414.092M+0.6175.411%A15.598%C++63.4B*N/A4419.1h2B*2.6B++
GR-22AE 570561747.581M**2.8835.932%A++45.989%A**110A++1.8A*3165.1h9.5B**26.4B**
NSX Tomoe 551551628.887S4.1933.698%B**60.436%A*87.5A++N/A2326.3h10.6B**31.3B*
Bouncing Betty 5445442720.148S15.4545.463%C*N/A236.5A**N/A11102.3h1.7B++3.8B++
M30 Mustang AH 644536687.882C**3.1860.608%B++N/A39.4C7.9B*32713.6h9.1C++15C*
C-4 7134941682.94B**1.7629.371%B+N/A100.8B44.7B**17394.9h1.4C*4.9B+
M40 Fury 5864922916.966A++12.2642.049%B++1.626%C+60B+11.5B+4868.2h8.2B*19.5B*
NC4-FB Mag-Shot 4844821932.497B++2.2040.236%B**41.286%A**146.1A*N/A3873.3h5.4B*13.4A
NC4 Mag-Shot 4774772252.12A*2.5836.414%A35.849%A**54.8A+N/A3178.7h6.4B++17.4B++
M60-A Bulldog 5414651046.5B**41.8050.897%B+1.29%D-44.3B+7.2B**29910.5h6.2C+12.1B+
M20 Basilisk 5894421627.625U22.9243.79%B++7.466%B++32B**10.7B**34113.8h53.9B**123B**
Shrike 8064401602.75M**1.9558.48%C*3.182%C**28.4B23.6A++75715.5h7.1C+12.1C++
M20 Basilisk 5794381236.5U31.8042.408%B+5.708%C+40.9A++13.2B**39910.7h44.7A+105.4A+
AF-4A Bandit AE 413409439.512S4.8133.944%A38.875%A++123.9M1.2B+4943.3h8.4B*24.7B*
AP30 Shredder 6124042714.963B**10.2626.629%D3.465%B**43.9B++22.6B7159.2h40.4B**151.7B*
MGR-L1 Promise 408403735.521M*0.8231.478%A45.906%M+125.9M+1.6B**4243.2h9.5B**30.2B*
Hardlight Dagger 3933714,7000.079A4.6234.733%B+13.208%B**1.3C+N/A8282.9h2C**5.8B+
EM1 352347487.229S2.5329.82%A+42.94%M++78.9A++1.1A+4314.4h9.6B**32B*
NSX Naginata 346345506.9S2.2029.738%A+53.333%M*95.8A++N/A3223.6h8.3B**27.9B*
Gauss Rifle Burst 344339784.346B**0.3635.429%A+41.888%A++66.5B*1B++1825.1h8.1A22.8B**
Frag Grenade 3343311331N/A326.3034.648%D**N/A413.8C3.8D-21310.8h3.6C**10.3C
LA80 3313311331U326.3037.099%D76.133%C22.7DN/A11414.6h2B5.3C++
Auraxium Slasher 3203172,3810.133B4.5744.679%B**6.94%C2.9BN/A10110.3h1.9B+4.3B+
NS Baron G5 3073051052.905M1.8059.323%A+14.426%C+36.3C++N/A2498.4h4.8C+8.1C+
AF-23 Grinder 299296338.97A*4.2766.414%M14.189%D34.8C*N/A3248.5h11.3D*16.9B+
L100 Python HESH 338294932.667A*27.9757.846%B**1.701%C*86.5A12.9B*7363.4h3B5.1B++
M40 Fury-H 3072721716B+11.3038.104%C2.574%A*77.7C+10C6603.5h7.6C**19.9C**
AF-23 Grinder 256256328A*3.3066.392%M*13.281%C--32.8C++N/A3187.8h10.4D*15.7B+
LA3 Desperado 237235882.67A*2.0337.57%A+18.298%C67.1AN/A3333.5h7.4B++19.8B*
Spear Anti-Vehicle Phalanx Turret 3582121021.2A**16.5044%C++4.245%C*47.1B+32.4B**8844.5h7.4B+16.7B+
Hawk GD-68 404211703.014S1.6961.257%C+2.844%C*12.6C11.5C**37916.8h10.3D16.7D
NSX Yumi 213210316.774M**2.0736.545%A*44.286%A++75A++1.1C+2192.8h8.7B**23.9B**
MGR-M1 Bishop 208206375.568A++0.8740.739%A56.311%M*89.6M+N/A2732.3h4A+9.9B**
NS-10 Burster 344203513.98S0.7231.891%B6.404%C*6.6B+4.6B++16030.8h119.4B*374.3B++
AF-18 Stalker AE 192192209.6S4.9035.327%B++46.354%A*137.1A**N/A4591.4h9B**25.5B**
C85 Canister 195186726.571B+21.8757.224%A*20.968%A++66.4C+3.2C--3542.8h6B+10.4B*
Anti-Vehicle Grenade 2421751175N/A170.3043.017%D-N/A218.8D83.8C+29990.8h6.8C-15.8D
NSX Daimyo 166166820.75S16.0547.567%B**95.783%B+118.6A*N/A3121.4h1.8B**3.8B**
G30 Walker 285164179.647A++4.9545.727%A+2.439%D21C--15.5C++3327.8h181.2C+396.4B+
NS-44L Blackhand 165164523.154A++1.5543.854%C*53.049%B*82M+N/A3222h3.1B**7B++
NS-10 Burster 283156542.889A*1.8131.457%C*5.769%C++5C+4C*14031.4h155.3C++493.6B
NC08 Mag-Scatter 153153552.782A*1.9272.071%A++38.562%S139.1M**N/A5121.1h2.9B**4.1B**
Gauss Rifle S 151146364.056M+0.6532.28%A20.548%C+44.2B++1.5B+3343.3h7.4A23B**
NSX Masamune 189145334.394S0.3157.015%C+6.897%S46.8B**14.2C+2893.1h7B++12.3B++
M60-G Bulldog 1651441014.4M*9.7046.741%A2.083%D30C++4.4C2794.8h5.8B++12.5B**
Mauler S6 142142528.4U23.70114.634%S10.563%D--30.9C++N/A4354.6h11.3T*9.8B+
M40 Fury-F 183142871.632C+3.0747.792%C+N/A8.5D-2.4D-6716.8h10.7C*22.5C**
Sticky Grenade 1411401140N/A135.3042.324%D*N/A466.7D--3.3D--21310.3h3.6D--8.6D--
NS-AM7 Archer 2001391450.959B**3.7457.297%C35.971%A++5.3C-2.3C+6526.4h18.8C*32.8C*
A30 Walker 282138363.833C*0.8726.263%C**N/A10.3C++10.7B+21813.4h168.4B+641.1B+
M40 Fury 167136527.2M**22.5043.735%B*2.206%B+42.5C9.7C+6023.2h12.3C**28.1B+
M12 Kobalt-H 1391351135U130.3025.504%B++24.444%A+150B++4.4C+7310.9h14.2C**55.9B+
NS-61 Emissary 132131492.673M2.0331.884%B+45.802%S93.6M*N/A3131.4h10B+31.2B++
Hunter QCX 148129671.925A++2.7845.42%C++34.109%B+22.6B**3.3C++1655.7h4.7B10.2B
NC12 Sweeper 129129393.308A*1.3956.359%A10.078%D-56.1B**N/A3312.3h3.5B*6.2B*
AF-6 Shadow 123122815.25S10.5541.235%B**46.721%A*64.2B++N/A2171.9h4.4B*10.8B*
M12 Kobalt 1261211121S116.3019.266%A7.438%D*39D1.6C2223.1h18.5C++95.9B+
M20 Basilisk 141114428.5U23.8038.054%B**11.404%A*26.5B+6.3C+2924.3h45.9A120.6A
NC15 Phoenix 209109274.037A**0.6639.798%F-N/A17.6C*16.1B+4866.2h5.8A14.5B*
M60-A Bulldog 126104617.333A++12.6338.442%C*N/A30.6C6.5C+3083.4h5.8C+15.1B
Skyguard 169100175.882A1.1835.718%B**7%S15.2C+10.5C**3886.6h109.7C**307.1B++
Aspis Anti-Aircraft Phalanx Turret 20495910.556M5.8534.016%A1.053%D22.1A++25.3M7404.3h111.2B**326.8B*
M20 Kestrel 16293214.429B+0.2733.079%B+N/A17.2C+12.8C+2365.4h81.5B246.2B+
M60-G Bulldog 10289517.8M**13.1043.584%B++2.247%C-38.7C+5.7C3522.3h4.6B*10.6B**
EM4-AE Longshot 8888811A*6.3041.765%C++88.636%A67.7B++N/A2011.3h1.6B++3.9B+
M20 Wyvern 15488194.632C+0.0737.249%C++1.136%D*22.6C+16.9B+2923.9h81C++217.5C*
NCM2 Falcon 10886214.095M0.6138.71%C+3.488%C--15.1C++3.9C3095.7h7.7B*19.8B+
AF-57 Piston 8483213.952M+0.7557.455%A++24.096%M59.3B*N/A4721.4h3.5B*6.1B**
Titan-150 HESH 1038199C+4.3048.856%C++N/A24.5D-6.7C-3333.3h3.7C7.6C+
Rocklet Rifle 14176213.619S1.0850.309%C+N/A12.9D*11D*1625.9h46.1C--91.6C
NC14 Bolt Driver 7272418S13.3040.653%B++77.778%B+32.7B+N/A7792.2h1.9B**4.7B*
MGR-C1 Charger 7272174.235S0.4734.146%A43.056%M+80A++N/A8050.9h9.1B**26.8B**
A30 Walker 14871471.511C3.1915.265%FN/A6.2D-6.7D12811.5h124.7C*816.8C-
S12 Renegade 727197.889B++3.1960.686%A*5.634%C++101.4A+1.4C3190.7h3.2C**5.3B*
Impetus 7171145.071A++0.3733.815%C+33.803%B++32.3CN/A1502.2h4.3B+12.7B
G30 Walker 12670710M*5.3034.883%B++1.429%D*14.6C+11.7B+3454.8h214.5C+614.9B+
M96 Mjolnir-H 10470323.333S18.6347.616%C+N/A77.8A+37.8B+4660.9h23.3B**48.8B*
M60-G Bulldog-H 7269417.25B+12.5547.966%C++N/A69C+3D-3511h4.1B+8.6B++
NS-45 Pilot 6868232.957A1.7437.9%B**45.588%A*170M+N/A3950.4h4.9B**12.9B**
NCM3 Raven 11066341.941A+2.7642.187%C**3.03%C**11.2B7.5B+2285.9h22.3B++52.9B++
L100 Python HEAT 9064321.333A**16.6352.155%C++N/A40B+16.3B*8031.6h3.8B**7.3B**
The Slasher 61613100.197M*4.5045.292%B*4.918%D2.7C+N/A822.7h1.7B++3.7C*
NSX Tengu 6161154.067M+0.6348.221%A++36.066%A**76.3AN/A2110.8h10B*20.7B*
Icikill 63595340.11A4.5928.261%C18.644%A1.9C+N/A1230.3h2B7C*
NCM2 Falcon 7258202.9M1.8037.618%C-3.448%C-12.1C+2.9D2444.8h9.6B**25.5B++
NCM3 Raven 9653321.656B**3.0542.306%C**3.774%B++9C+7.3B++2275.9h28.1B66.5B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret101,5296.4h
Spawn Beacon124,0063.5h
Nano-Armor Kit369672,27277h
AE Nano-Armor Kit125150,36712.3h
AE Medical Applicator7233,2257h
Nanite Revive Grenade09390.3h
Medical Kit3,98523,263109.3h
Medical Applicator137113,49817.1h
Spitfire Auto-Turret45310.4h
Restoration Kit12990.9h
Motion Spotter4819,37716.3h
Deconstruction Tool01630h
Recon Detection Device3513,84616.3h
Shield Recharging Field182,8200.7h
Ammunition Package91,6231.1h
Anti-Infantry MANA Turret21,3101.4h
Hardlight Barrier0590h

Check the help document for the dictionary if you want to learn more about words used here.


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