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Agent Gunner Sanguinary[NO0T] Sanguinary
NC BR 51

KDR: 4.72

Score: 102m

Last Seen: Aug 4th, 2019 8:04 AM
- OFFLINE - 524.4 hour(s)

Prestige 1, Battle Rank 51 - New Conglomerate on Briggs - Outfit Leader of Omega Company[NO0T] Omega Company
NC outfit on Briggs

Members: 0
Level Progress (to 52): 73%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS LA1 Anchor AF-4G Cyclone SAS-R C150 Dalton NC6A GODSAW GD-7F Titan-150 AP GD-22S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,249,647 MLG Score: 3397
Fun Score: N/A
Cheeseburgers Flipped: 566TIME WITH MEDKIT: 3.5%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.508%35.286%114765114987,0375.523-0.803

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.841%2.209A*2.187A*-0.699DHEAD ++ (~19.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.30.66B+8.20.423B17.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.569%2.037%542512095,350122941424.35313129%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.154%-0.175C0.419B0.367

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.40.158C++48.50.085C+87.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.253%4.924%887512095,70797431895.85934179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.184%0.22C++1.522A+0.257

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.70.671B+5.50.561B+7.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.451%4.132%245819119513,530818597216.5403227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.458%0.578B+-0.078C+-0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.749B++12.80.68B+17.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.477%76.895%2458612086,7951190295.71008

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.938%1.58A+0.638B+0.061

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.552B+20.367C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
69.41%14.778%2458512092,2941718161.3345

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±12.167%2.312A*0.038C+2.331

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.665B+3.10.369C**1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Omega Company[NO0T] Omega Company
NC outfit on Briggs

Members: 0
102m317.4%559 (33.5k)538 (32.3k)4.71951142,23230,1375.2975451 (51)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-NC12141492427.844%27.331%76106:1747

8% Combat Medic48% Engineer15% Heavy Assault16% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 2:06 AMNov 3rd, 2014 2:53 PMAug 25th, 2019 9:05 PM (2h) (PST)Aug 4th, 2019 4:44 AM (22d) (PST)Aug 4th, 2019 4:04 AM (22d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9061317750.7500.1590.2052.7030.1023397

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,3557,87546,480451012162632,263

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3162.3h/131.8d 17,420 38,874 36,336 512.8k 3,538 9,438 19,328 171.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A*
Kills:6,255
Deaths:995
KDR:6.286
Accuracy:32.529% A+
HSR:40.831% A*
NC6A GODSAW
A++
Kills:4,512
Deaths:582
KDR:7.753
Accuracy:31.484% B+
HSR:40.625% A++
GD-22S
A*
Kills:3,038
Deaths:498
KDR:6.100
Accuracy:30.258% A
HSR:40.158% A*
NC6 Gauss SAW
A++
Kills:2,895
Deaths:478
KDR:6.056
Accuracy:28.169% A+
HSR:35.475% A++
EM6
A++
Kills:1,266
Deaths:261
KDR:4.851
Accuracy:27.660% B**
HSR:34.755% A++
NS-15M AE
A
Kills:1,212
Deaths:193
KDR:6.280
Accuracy:29.106% B++
HSR:39.521% A
NS-15M2
A**
Kills:1,196
Deaths:145
KDR:8.248
Accuracy:32.638% A++
HSR:45.819% A**
NS-15M1
M+
Kills:1,194
Deaths:185
KDR:6.454
Accuracy:31.196% A++
HSR:44.891% M+
NS-15MP
B*
Kills:1,159
Deaths:150
KDR:7.727
Accuracy:31.113% B+
HSR:38.395% B*
NC6S Gauss SAW S
B**
Kills:1,151
Deaths:228
KDR:5.048
Accuracy:28.664% B*
HSR:32.059% B**
EM1
M*
Kills:347
Deaths:48
KDR:7.229
Accuracy:29.820% A+
HSR:42.940% M*
NSX Naginata
M*
Kills:345
Deaths:50
KDR:6.900
Accuracy:29.738% A+
HSR:53.333% M*
MGR-L1 Promise
A**
Kills:236
Deaths:33
KDR:7.152
Accuracy:32.980% A++
HSR:42.797% A**
Kills:24,806
Deaths (as Heavy Assault):3,846
Deaths (to Heavy Assaults):9,353
KDR:6.44982
Kill Difference:20,960
Playtime:468.517 hours
Usage:15%
Score:18.461m
Score/min:657
Accuracy (listed only):30.412%
HSR (listed only):40.892%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
A+
Kills:6,232
Deaths:1,070
KDR:5.824
Accuracy:34.509% A
HSR:34.098% A+
GD-7F
A+
Kills:4,175
Deaths:903
KDR:4.623
Accuracy:31.631% A+
HSR:24.671% B*
AF-19 Mercenary
A**
Kills:2,771
Deaths:513
KDR:5.402
Accuracy:32.091% A++
HSR:36.088% A**
AF-4 Cyclone
A
Kills:2,371
Deaths:507
KDR:4.677
Accuracy:31.654% A
HSR:18.979% C+
19A Fortuna
A++
Kills:2,309
Deaths:333
KDR:6.934
Accuracy:33.091% A++
HSR:29.840% A++
NS-11C
M
Kills:2,105
Deaths:344
KDR:6.119
Accuracy:31.836% A+
HSR:33.919% M
AC-X11
A*
Kills:1,955
Deaths:332
KDR:5.889
Accuracy:31.477% A
HSR:34.118% A*
Blitz GD-10
A++
Kills:1,673
Deaths:340
KDR:4.921
Accuracy:32.745% A++
HSR:23.849% A
Gauss Compact Burst
A++
Kills:1,603
Deaths:197
KDR:8.137
Accuracy:35.238% A++
HSR:38.116% A++
Gauss Compact S
B+
Kills:1,587
Deaths:321
KDR:4.944
Accuracy:25.752% B+
HSR:18.589% C+
MKV Suppressed
A
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% A
HSR:23.747% B++
Razor GD-23
A++
Kills:1,412
Deaths:284
KDR:4.972
Accuracy:32.835% A++
HSR:28.187% A+
GD-66 Claw
C++
Kills:1,370
Deaths:525
KDR:2.610
Accuracy:59.765% C++
HSR:14.745% C+
NS-7 PDW
A+
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% A+
HSR:21.959% B++
AF-4A Bandit
A
Kills:1,338
Deaths:380
KDR:3.521
Accuracy:31.479% A
HSR:27.579% B*
NSX Tanto
A**
Kills:1,304
Deaths:155
KDR:8.413
Accuracy:35.290% A++
HSR:42.178% A**
Tempest
A+
Kills:1,247
Deaths:257
KDR:4.852
Accuracy:29.866% B*
HSR:31.516% A+
NS-11CP
A++
Kills:1,163
Deaths:141
KDR:8.248
Accuracy:32.927% B*
HSR:35.512% A++
MGR-S1 Gladius
M*
Kills:880
Deaths:138
KDR:6.377
Accuracy:34.787% A+
HSR:46.136% M*
AF-4AE Cyclone
M**
Kills:616
Deaths:68
KDR:9.059
Accuracy:36.868% A++
HSR:53.571% M**
NS Baron G5AE
A
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% A
HSR:20.695% B*
NSX-P Tanto
A*
Kills:579
Deaths:68
KDR:8.515
Accuracy:33.640% A+
HSR:41.105% A*
LA39 Bruiser
A
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% A
HSR:15.598% C++
AF-4A Bandit AE
A++
Kills:409
Deaths:43
KDR:9.512
Accuracy:33.944% A+
HSR:38.875% A++
NS Baron G5
A+
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A+
HSR:14.426% C+
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D--
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D-
AF-57 Piston
M+
Kills:76
Deaths:17
KDR:4.471
Accuracy:59.674% A++
HSR:25% M+
NSX Tengu
A**
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A++
HSR:36.066% A**
MGR-C1 Charger
M
Kills:60
Deaths:14
KDR:4.286
Accuracy:35.896% A++
HSR:43.333% M
Kills:41,858
Deaths (as Light Assault):8,023
Deaths (to Light Assaults):5,928
KDR:5.21725
Kill Difference:33,835
Playtime:372.593 hours
Usage:12%
Score:13.215m
Score/min:591
Accuracy (listed only):41.857%
HSR (listed only):29.105%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A+
Kills:4,175
Deaths:903
KDR:4.623
Accuracy:31.631% A+
HSR:24.671% B*
AF-19 Mercenary
A**
Kills:2,771
Deaths:513
KDR:5.402
Accuracy:32.091% A++
HSR:36.088% A**
19A Fortuna
A++
Kills:2,309
Deaths:333
KDR:6.934
Accuracy:33.091% A++
HSR:29.840% A++
NS-11C
M
Kills:2,105
Deaths:344
KDR:6.119
Accuracy:31.836% A+
HSR:33.919% M
AC-X11
A*
Kills:1,955
Deaths:332
KDR:5.889
Accuracy:31.477% A
HSR:34.118% A*
Gauss Compact Burst
A++
Kills:1,603
Deaths:197
KDR:8.137
Accuracy:35.238% A++
HSR:38.116% A++
Gauss Compact S
B+
Kills:1,587
Deaths:321
KDR:4.944
Accuracy:25.752% B+
HSR:18.589% C+
Razor GD-23
A++
Kills:1,412
Deaths:284
KDR:4.972
Accuracy:32.835% A++
HSR:28.187% A+
GD-66 Claw
C++
Kills:1,370
Deaths:525
KDR:2.610
Accuracy:59.765% C++
HSR:14.745% C+
AF-4A Bandit
A
Kills:1,338
Deaths:380
KDR:3.521
Accuracy:31.479% A
HSR:27.579% B*
NSX Tanto
A**
Kills:1,304
Deaths:155
KDR:8.413
Accuracy:35.290% A++
HSR:42.178% A**
NS-11CP
A++
Kills:1,163
Deaths:141
KDR:8.248
Accuracy:32.927% B*
HSR:35.512% A++
Warden
M**
Kills:739
Deaths:147
KDR:5.027
Accuracy:36.299% A+
HSR:48.985% M**
NS Baron G5AE
A
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% A
HSR:20.695% B*
NSX-P Tanto
A*
Kills:579
Deaths:68
KDR:8.515
Accuracy:33.640% A+
HSR:41.105% A*
LA39 Bruiser
A
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% A
HSR:15.598% C++
AF-4A Bandit AE
A++
Kills:409
Deaths:43
KDR:9.512
Accuracy:33.944% A+
HSR:38.875% A++
NS Baron G5
A+
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A+
HSR:14.426% C+
MGR-M1 Bishop
M++
Kills:193
Deaths:30
KDR:6.433
Accuracy:40.643% A
HSR:54.922% M++
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D--
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D-
AF-57 Piston
M+
Kills:76
Deaths:17
KDR:4.471
Accuracy:59.674% A++
HSR:25% M+
MGR-C1 Charger
M
Kills:60
Deaths:14
KDR:4.286
Accuracy:35.896% A++
HSR:43.333% M
Kills:26,905
Deaths (as Engineer):5,162
Deaths (to Engineers):6,231
KDR:5.21213
Kill Difference:21,743
Playtime:1,508.162 hours
Usage:48%
Score:43.462m
Score/min:480
Accuracy (listed only):44.308%
HSR (listed only):29.875%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
A+
Kills:6,232
Deaths:1,070
KDR:5.824
Accuracy:34.509% A
HSR:34.098% A+
SAS-R
A
Kills:5,319
Deaths:706
KDR:7.534
Accuracy:46.493% A
HSR:76.518% B*
NS-44 Commissioner
B**
Kills:2,864
Deaths:1,191
KDR:2.405
Accuracy:45.612% B**
HSR:26.536% B+
AF-4 Cyclone
A
Kills:2,371
Deaths:507
KDR:4.677
Accuracy:31.654% A
HSR:18.979% C+
Blitz GD-10
A++
Kills:1,673
Deaths:340
KDR:4.921
Accuracy:32.745% A++
HSR:23.849% A
AF-18 Stalker
M
Kills:1,637
Deaths:296
KDR:5.530
Accuracy:34.925% A+
HSR:38.180% M
MKV Suppressed
A
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% A
HSR:23.747% B++
LA8 Rebel
A+
Kills:1,389
Deaths:542
KDR:2.563
Accuracy:35.920% B++
HSR:33.405% A+
NS-7 PDW
A+
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% A+
HSR:21.959% B++
NS-357P Underboss
B*
Kills:1,337
Deaths:471
KDR:2.839
Accuracy:46.350% B++
HSR:33.657% B*
NS-44 Commissioner AE
A**
Kills:1,257
Deaths:419
KDR:3
Accuracy:51.699% A
HSR:44.312% A**
Tempest
A+
Kills:1,247
Deaths:257
KDR:4.852
Accuracy:29.866% B*
HSR:31.516% A+
NS-30 Vandal
A
Kills:1,177
Deaths:244
KDR:4.824
Accuracy:40.896% A
HSR:33.050% B++
MGR-S1 Gladius
M*
Kills:880
Deaths:138
KDR:6.377
Accuracy:34.787% A+
HSR:46.136% M*
EM4 Longshot
B+
Kills:819
Deaths:75
KDR:10.920
Accuracy:43.595% B+
HSR:74.481% C--
NS-44P Commissioner
A*
Kills:781
Deaths:272
KDR:2.871
Accuracy:49.567% B**
HSR:48.272% A*
NS-357 Underboss
A
Kills:750
Deaths:391
KDR:1.918
Accuracy:41.066% B+
HSR:31.600% A
AF-4AE Cyclone
M**
Kills:616
Deaths:68
KDR:9.059
Accuracy:36.868% A++
HSR:53.571% M**
NSX Tomoe
A*
Kills:551
Deaths:62
KDR:8.887
Accuracy:33.698% B**
HSR:60.436% A*
NC4 Mag-Shot
A**
Kills:473
Deaths:220
KDR:2.150
Accuracy:36.390% A
HSR:35.518% A**
NC4-FB Mag-Shot
M
Kills:470
Deaths:184
KDR:2.554
Accuracy:40.435% B**
HSR:40.638% M
LA80
C
Kills:331
Deaths:1
KDR:331
Accuracy:37.099% D
HSR:76.133% C
LA3 Desperado
A+
Kills:235
Deaths:88
KDR:2.670
Accuracy:37.586% A+
HSR:18.298% C
AF-18 Stalker AE
A++
Kills:175
Deaths:16
KDR:10.938
Accuracy:35.328% B*
HSR:45.143% A++
NSX Daimyo
B*
Kills:166
Deaths:8
KDR:20.750
Accuracy:47.567% B*
HSR:95.783% B+
NS-44L Blackhand
B*
Kills:164
Deaths:52
KDR:3.154
Accuracy:43.854% C**
HSR:53.049% B*
NC08 Mag-Scatter
S
Kills:153
Deaths:55
KDR:2.782
Accuracy:72.071% A*
HSR:38.562% S
NS-AM7 Archer
A++
Kills:129
Deaths:129
KDR:1
Accuracy:57.462% C+
HSR:34.109% A++
AF-6 Shadow
A*
Kills:122
Deaths:8
KDR:15.250
Accuracy:41.235% B**
HSR:46.721% A*
NS-61 Emissary
S
Kills:89
Deaths:40
KDR:2.225
Accuracy:32.669% B++
HSR:42.697% S
EM4-AE Longshot
A
Kills:88
Deaths:8
KDR:11
Accuracy:41.765% C++
HSR:88.636% A
NC14 Bolt Driver
B*
Kills:72
Deaths:4
KDR:18
Accuracy:40.653% B*
HSR:77.778% B+
Impetus
B++
Kills:71
Deaths:14
KDR:5.071
Accuracy:33.815% C+
HSR:33.803% B++
NS-45 Pilot
A*
Kills:67
Deaths:22
KDR:3.045
Accuracy:38.194% B**
HSR:46.269% A*
NSX Tengu
A**
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A++
HSR:36.066% A**
Kills:36,571
Deaths (as Infiltrator):8,556
Deaths (to Infiltrators):4,057
KDR:4.27431
Kill Difference:28,015
Playtime:508.076 hours
Usage:16%
Score:15.992m
Score/min:525
Accuracy (listed only):40.558%
HSR (listed only):44.672%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
A+
Kills:6,232
Deaths:1,070
KDR:5.824
Accuracy:34.509% A
HSR:34.098% A+
AF-4 Cyclone
A
Kills:2,371
Deaths:507
KDR:4.677
Accuracy:31.654% A
HSR:18.979% C+
Blitz GD-10
A++
Kills:1,673
Deaths:340
KDR:4.921
Accuracy:32.745% A++
HSR:23.849% A
MKV Suppressed
A
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% A
HSR:23.747% B++
GD-66 Claw
C++
Kills:1,370
Deaths:525
KDR:2.610
Accuracy:59.765% C++
HSR:14.745% C+
NS-7 PDW
A+
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% A+
HSR:21.959% B++
Carnage AR
A
Kills:1,265
Deaths:300
KDR:4.217
Accuracy:30.693% A
HSR:27.668% B**
Tempest
A+
Kills:1,247
Deaths:257
KDR:4.852
Accuracy:29.866% B*
HSR:31.516% A+
NC1 Gauss Rifle
A**
Kills:1,221
Deaths:245
KDR:4.984
Accuracy:32.976% A*
HSR:37.183% A**
NC9 A-Tross
A++
Kills:1,219
Deaths:262
KDR:4.653
Accuracy:31.859% A
HSR:36.998% A++
GR-22
B**
Kills:1,212
Deaths:267
KDR:4.539
Accuracy:30.219% B**
HSR:24.505% B++
Reaper DMR
A+
Kills:1,206
Deaths:229
KDR:5.266
Accuracy:31.685% B**
HSR:36.236% A+
NS-11P
A*
Kills:1,200
Deaths:243
KDR:4.938
Accuracy:32.503% A*
HSR:33.250% A*
Gauss Prime
A*
Kills:1,188
Deaths:179
KDR:6.637
Accuracy:31.567% B**
HSR:39.983% A*
NS-11A
M*
Kills:1,024
Deaths:133
KDR:7.699
Accuracy:30.359% A
HSR:46.484% M*
MGR-S1 Gladius
M*
Kills:880
Deaths:138
KDR:6.377
Accuracy:34.787% A+
HSR:46.136% M*
AF-4AE Cyclone
M**
Kills:616
Deaths:68
KDR:9.059
Accuracy:36.868% A++
HSR:53.571% M**
NS Baron G5AE
A
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% A
HSR:20.695% B*
LA39 Bruiser
A
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% A
HSR:15.598% C++
GR-22AE
M
Kills:530
Deaths:70
KDR:7.571
Accuracy:35.871% A++
HSR:46.793% M
Gauss Rifle Burst
A++
Kills:339
Deaths:78
KDR:4.346
Accuracy:35.429% A+
HSR:41.888% A++
NS Baron G5
A+
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A+
HSR:14.426% C+
NSX Yumi
A*
Kills:210
Deaths:31
KDR:6.774
Accuracy:36.545% A*
HSR:44.286% A++
Gauss Rifle S
A
Kills:146
Deaths:36
KDR:4.056
Accuracy:32.280% A
HSR:20.548% C+
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D--
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D-
AF-57 Piston
M+
Kills:76
Deaths:17
KDR:4.471
Accuracy:59.674% A++
HSR:25% M+
NSX Tengu
A**
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A++
HSR:36.066% A**
Kills:29,848
Deaths (as Combat Medic):6,068
Deaths (to Combat Medics):2,884
KDR:4.91892
Kill Difference:23,780
Playtime:239.940 hours
Usage:8%
Score:9.171m
Score/min:637
Accuracy (listed only):42.521%
HSR (listed only):29.887%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:836
Deaths:116
KDR:7.207
Accuracy:43.187% B**
HSR:20.455% B*
AF-34 Mattock
B**
Kills:722
Deaths:116
KDR:6.224
Accuracy:46.045% B**
HSR:21.745% B*
AF-23 Grinder
M+
Kills:296
Deaths:33
KDR:8.970
Accuracy:66.414% M+
HSR:14.189% D
AF-23 Grinder
M**
Kills:256
Deaths:32
KDR:8
Accuracy:66.392% M**
HSR:13.281% C-
NS-10 Burster
C**
Kills:203
Deaths:51
KDR:3.980
Accuracy:31.891% C**
HSR:6.404% C++
NS-10 Burster
C*
Kills:156
Deaths:54
KDR:2.889
Accuracy:31.457% C*
HSR:5.769% C++
NCM2 Falcon
C+
Kills:86
Deaths:21
KDR:4.095
Accuracy:38.710% C+
HSR:3.488% D
NCM3 Raven
C**
Kills:66
Deaths:34
KDR:1.941
Accuracy:42.187% C**
HSR:3.030% C*
NCM2 Falcon
C-
Kills:58
Deaths:20
KDR:2.900
Accuracy:37.618% C-
HSR:3.448% C--
NCM3 Raven
B++
Kills:53
Deaths:32
KDR:1.656
Accuracy:42.306% C**
HSR:3.774% B++
Kills:2,732
Deaths (as MAX Suit):254.500
Deaths (to MAX Suits):1,251
KDR:10.73477
Kill Difference:2,477.500
Playtime:70.840 hours
Usage:2%
Score:1.723m
Score/min:405
Accuracy (listed only):44.621%
HSR (listed only):9.558%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C*
Kills:1,118
V. Kills:874 128%
Deaths:293
KDR:3.816
Accuracy:29.471% C
KPH:16.200 C++
VKPH:12.700 C*
Breaker Rocket Pods
B+
Kills:1,076
V. Kills:359 299%
Deaths:64
KDR:16.813
Accuracy:56.366% B*
KPH:66.600 C
VKPH:22.200 B+
M20 Mustang
B*
Kills:762
V. Kills:711 107%
Deaths:239
KDR:3.188
Accuracy:30.617% C+
KPH:16.900 C**
VKPH:15.800 B*
M30 Mustang AH
B**
Kills:536
V. Kills:108 492%
Deaths:68
KDR:7.882
Accuracy:60.617% B++
KPH:39.500 C
VKPH:8 B**
M20 Kestrel
B+
Kills:93
V. Kills:69 133%
Deaths:21
KDR:4.429
Accuracy:33.079% B+
KPH:17.300 C+
VKPH:12.800 C+
Kills:3,585 (2,509 + 0)
Deaths:685
KDR:5.234
VKDR:3.096
Vehicle Kills:2,121
Kill Difference:2,900
Playtime:149.202 hours
Usage:5%
Score:2.888m
Score/min:323
Piloting Accuracy:33.079%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:5,242
V. Kills:2,644 198%
Deaths:213
KDR:24.610
Accuracy:58.931% A++
KPH:56.300 A
VKPH:28.400 B
CAS30 Tank Buster
B+
Kills:1,858
V. Kills:2,066 90%
Deaths:613
KDR:3.031
Accuracy:44.403% C+
KPH:8.400 C++
VKPH:9.300 B+
L105 Zephyr
A++
Kills:952
V. Kills:252 376%
Deaths:30
KDR:31.733
Accuracy:57.836% A++
KPH:74.900 B*
VKPH:19.800 A++
AP30 Shredder
B**
Kills:404
V. Kills:208 193%
Deaths:27
KDR:14.963
Accuracy:26.632% C--
KPH:44.500 B**
VKPH:22.900 B+
Kills:8,456 (1,858 + 6,598)
Deaths:883
KDR:9.576
VKDR:5.855
Vehicle Kills:5,170
Kill Difference:7,573
Playtime:337.022 hours
Usage:11%
Score:7.229m
Score/min:357
Piloting Accuracy:44.403%
Gunner Accuracy:26.632%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:910
V. Kills:534 170%
Deaths:69
KDR:13.188
Accuracy:52.281% C
KPH:37.800 B+
VKPH:22.200 B++
L100 Python HESH
A+
Kills:294
V. Kills:44 N/A
Deaths:9
KDR:32.667
Accuracy:57.846% B**
KPH:87.500 A+
VKPH:13.100 A
Skyguard
C**
Kills:100
V. Kills:69 143%
Deaths:17
KDR:5.882
Accuracy:35.718% B**
KPH:15.200 C++
VKPH:10.500 C**
L100 Python HEAT
B*
Kills:61
V. Kills:25 235%
Deaths:3
KDR:20.333
Accuracy:52.018% C++
KPH:38.800 B+
VKPH:15.900 B*
Kills:1,365 (1,365 + 0)
Deaths:98
KDR:13.929
VKDR:6.857
Vehicle Kills:672
Kill Difference:1,267
Playtime:35.594 hours
Usage:1%
Score:1.118m
Score/min:524
Driving Accuracy:52.018%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:3,480
V. Kills:2,163 161%
Deaths:245
KDR:14.204
Accuracy:46.632% C-
KPH:28.800 B+
VKPH:17.900 B++
Enforcer ML85
B*
Kills:1,316
V. Kills:694 189%
Deaths:71
KDR:18.535
Accuracy:45.744% B+
KPH:30.400 B*
VKPH:16 C+
E540 Halberd
B**
Kills:1,033
V. Kills:411 251%
Deaths:50
KDR:20.660
Accuracy:52.653% B**
KPH:38 B*
VKPH:15.100 C++
Titan-150 HEAT
A**
Kills:923
V. Kills:324 284%
Deaths:33
KDR:27.970
Accuracy:52.008% B+
KPH:46.500 A**
VKPH:16.300 A++
C85 Canister
A*
Kills:186
V. Kills:9 N/A
Deaths:7
KDR:26.571
Accuracy:57.224% A*
KPH:67.300 C+
VKPH:3.300 C-
M12 Kobalt
C
Kills:121
V. Kills:5 N/A
Deaths:
KDR:
Accuracy:19.266% A
KPH:38.900 C--
VKPH:1.600 C
M20 Basilisk
B**
Kills:114
V. Kills:27 407%
Deaths:4
KDR:28.500
Accuracy:37.486% B**
KPH:26.800 B+
VKPH:6.400 C+
Titan-150 HESH
C
Kills:81
V. Kills:22 352%
Deaths:9
KDR:9
Accuracy:48.856% C++
KPH:24.500 D-
VKPH:6.600 C
Kills:7,254 (4,484 + 2,770)
Deaths:419
KDR:17.313
VKDR:8.723
Vehicle Kills:3,655
Kill Difference:6,835
Playtime:224.414 hours
Usage:7%
Score:6.747m
Score/min:501
Driving Accuracy:48.856%
Gunner Accuracy:37.486%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,299
V. Kills:76 N/A
Deaths:65
KDR:19.985
Accuracy:49.945% C+
KPH:83.500 C
VKPH:4.900 D
Enforcer ML65-H
B+
Kills:979
V. Kills:539 181%
Deaths:67
KDR:14.612
Accuracy:54.976% C
KPH:42.600 B+
VKPH:23.500 C-
E540 Halberd-H
B++
Kills:610
V. Kills:275 221%
Deaths:37
KDR:16.487
Accuracy:62.326% B++
KPH:43.500 C++
VKPH:19.600 C+
M40 Fury-H
C+
Kills:272
V. Kills:35 N/A
Deaths:17
KDR:16
Accuracy:38.104% C
KPH:78.200 C+
VKPH:10.100 C
G30 Walker
C++
Kills:164
V. Kills:121 134%
Deaths:17
KDR:9.647
Accuracy:45.727% A+
KPH:21 C--
VKPH:15.500 C++
M60-G Bulldog-H
C*
Kills:69
V. Kills:3 N/A
Deaths:4
KDR:17.250
Accuracy:47.966% C*
KPH:72.300 C+
VKPH:3.100 D-
Kills:3,393 (0 + 3,393)
Deaths:207
KDR:16.391
VKDR:5.068
Vehicle Kills:1,049
Kill Difference:3,186
Playtime:64.801 hours
Usage:2%
Score:1.882m
Score/min:484
Driving Accuracy:N/A%
Gunner Accuracy:47.966%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:492
V. Kills:94 N/A
Deaths:29
KDR:16.966
Accuracy:42.049% B*
KPH:60 B+
VKPH:11.500 B+
M20 Basilisk
B**
Kills:441
V. Kills:147 298%
Deaths:16
KDR:27.563
Accuracy:43.722% B++
KPH:31.900 B**
VKPH:10.600 B**
M20 Basilisk
A++
Kills:435
V. Kills:140 309%
Deaths:12
KDR:36.250
Accuracy:42.402% B+
KPH:40.800 A++
VKPH:13.100 B**
M60-G Bulldog
A
Kills:144
V. Kills:21 N/A
Deaths:10
KDR:14.400
Accuracy:46.741% A
KPH:30 C++
VKPH:4.400 C
M40 Fury
C+
Kills:136
V. Kills:31 425%
Deaths:5
KDR:27.200
Accuracy:43.735% B*
KPH:42.300 C
VKPH:9.600 C+
M60-G Bulldog
B++
Kills:89
V. Kills:13 N/A
Deaths:5
KDR:17.800
Accuracy:43.584% B++
KPH:39.400 C+
VKPH:5.800 C
G30 Walker
B+
Kills:70
V. Kills:56 123%
Deaths:7
KDR:10
Accuracy:34.883% B**
KPH:14.700 C+
VKPH:11.700 B+
Kills:1,807 (0 + 1,807)
Deaths:84
KDR:21.512
VKDR:5.976
Vehicle Kills:502
Kill Difference:1,723
Playtime:47.701 hours
Usage:2%
Score:1.118m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:34.883%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:142
V. Kills:41 338%
Deaths:87
KDR:1.632
Accuracy:47.792% C+
KPH:8.400 D-
VKPH:2.400 D-
S12 Renegade
A*
Kills:71
V. Kills:1 N/A
Deaths:9
KDR:7.889
Accuracy:60.686% A*
KPH:102.400 A+
VKPH:1.400 C
Kills:213 (213 + 0)
Deaths:96
KDR:2.219
VKDR:0.438
Vehicle Kills:42
Kill Difference:117
Playtime:17.541 hours
Usage:1%
Score:0.081m
Score/min:77
Driving Accuracy:60.686%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:82
V. Kills:63 128%
Deaths:19
KDR:4.316
Accuracy:37.022% C+
KPH:21.700 C
VKPH:16.700 B
Kills:82 (0 + 82)
Deaths:19
KDR:4.316
VKDR:3.316
Vehicle Kills:63
Kill Difference:63
Playtime:3.774 hours
Usage:0%
Score:0.065m
Score/min:287
Piloting Accuracy:N/A%
Gunner Accuracy:37.022%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 6,2796,2559956.286A+1.5732.529%A+40.831%A*90.7A+N/A33669h7.8B**23.9B*
AF-4G Cyclone 6,2536,2321,0705.824M++1.1034.509%A34.098%A+117.8A++N/A43452.9h7.9B*22.8B*
SAS-R 5,3485,3197067.534A++2.8146.493%A76.518%B*56.5B++N/A25994.2h2B+4.4B++
C150 Dalton 7,8865,24221324.61M19.8958.931%A++N/A56.3A28.4B68893.1h3.2B++5.4A
NC6A GODSAW 4,5364,5125827.753M3.0331.484%B+40.625%A++109.2A+N/A52341.3h6.7C*21.2B++
GD-7F 4,2194,1759034.623M**0.1031.631%A+24.671%B*26.2C+N/A106159.1h11.1B++35.1B++
Titan-150 AP 5,6433,48024514.204B**9.4846.632%C-5.115%A+28.8B+17.9B++511120.7h3.6B++7.7B++
GD-22S 3,0483,0384986.1M1.3830.258%A40.158%A*78.3A++N/A32838.8h8.2B**27.1B*
NC6 Gauss SAW 2,9232,8954786.056S1.3428.169%A+35.475%A++71.7A++N/A42940.4h7.3B*25.8B*
NS-44 Commissioner 2,8822,8641,1912.405A2.3145.612%B**26.536%B+104.9MN/A61827.3h2.9B**6.3B**
AF-19 Mercenary 2,8022,7715135.402S0.6832.091%A++36.088%A**67.8M+N/A36740.9h9.2B**28.7B**
AF-4 Cyclone 2,3802,3715074.677A**0.0431.654%A18.979%C+61B**N/A32138.9h8.7B*27.6B++
19A Fortuna 2,3322,3093336.934S2.2133.091%A++29.84%A++94.6MN/A50924.4h7.4B**22.4B**
NS-11C 2,1332,1053446.119S1.4031.836%A+33.919%M82.2M1.1A++39525.6h10.2B**32.1B*
AC-X11 1,9721,9553325.889S1.1731.477%A34.118%A*53.3B**N/A28136.7h8.1B*25.6B++
CAS30 Tank Buster 3,9241,8586133.031A+1.6944.403%C+1.615%B+8.4C++9.3B+190222.2h48.4C++109C**
Blitz GD-10 1,6801,6733404.921S0.2032.745%A++23.849%A68.6A++N/A33224.4h11.6B*35.4B*
AF-18 Stalker 1,6431,6372965.53M**0.8134.925%A+38.18%M80.6A**N/A28520.3h9.7B**27.9B**
Gauss Compact Burst 1,6291,6031978.137M++3.4235.238%A++38.116%A++91.6A*1.5A*25917.5h8.9B*25.4B+
Gauss Compact S 1,6201,5873214.944S0.2225.752%B+18.589%C+17.3C+N/A12891.9h8.5B*33B+
MKV Suppressed 1,4611,4573863.775M**0.9432.327%A23.747%B++54.4B**N/A20526.8h12.3B+38B+
Razor GD-23 1,4281,4122844.972S0.2532.835%A++28.187%A+34.6B+N/A22040.8h10.5B++31.9B++
LA8 Rebel 1,4001,3895422.563A++2.1635.92%B++33.405%A+51.4B**N/A25827h4.5B**12.6B*
GD-66 Claw 1,3811,3705252.61A2.1159.765%C++14.745%C+22.2DN/A10761.8h2.6C+4.4C++
NS-7 PDW 1,3531,3482575.245S0.5332.597%A+21.959%B++63.6A++N/A29121.2h11.4B*35B*
AF-4A Bandit 1,3501,3383803.521A++1.2031.479%A27.579%B*28.8CN/A14846.5h9.9B+31.3B++
NS-357P Underboss 1,3421,3374712.839B**1.8846.35%B++33.657%B*146.9A++N/A4409.1h3B**6.5B*
Enforcer ML85 2,0101,3167118.535M+13.8245.744%B+3.343%B**30.5B*16.1C+41743.2h8A+17.5A
NSX Tanto 1,3121,3041558.413S3.6935.29%A++42.178%A**114.4M*N/A27211.4h9.1B*25.9B+
C85 Canister-H 1,3751,2996519.985B++15.2749.945%C+17.783%A++83.3C4.9D43815.6h6.2B12.5B
EM6 1,2771,2662614.851A*0.1327.66%B**34.755%A++68.4B**N/A39218.5h9B*32.4B++
Carnage AR 1,2711,2653004.217A*0.5030.693%A27.668%B**48.3B*N/A25526.2h11.1B**36.2B**
NS-44 Commissioner AE 1,2611,2574193A+1.7251.699%A44.312%A**184.9SN/A5666.8h2.5B**4.9B*
Tempest 1,2521,2472574.852M*0.1329.866%B*31.516%A+79.4AN/A32615.7h8.8B++29.4B*
NC1 Gauss Rifle 1,2321,2212454.984M**0.2632.976%A*37.183%A**66.4MN/A40418.4h9.3A28.1B**
NC9 A-Tross 1,2341,2192624.653M+0.0731.859%A36.998%A++61.9AN/A31719.7h7.8B**24.6B**
GR-22 1,2271,2122674.539A**0.1830.219%B**24.505%B++51.1B*N/A26623.7h11.3B*37.3B*
NS-15M AE 1,2211,2121936.28A+1.5629.106%B++39.521%A86.6B**N/A51214h9.9B++34B+
Reaper DMR 1,2121,2062295.266A0.5531.685%B**36.236%A+66.6AN/A30918.1h8.7B+27.3B*
NS-11P 1,2261,2002434.938M**0.2232.503%A*33.25%A*73.2A**1.6M**42916.4h11B**34B**
NS-15M2 1,2021,1961458.248M**3.5332.638%A++45.819%A**104A*N/A41311.5h9B**27.6B**
NS-15M1 1,1981,1941856.454M**1.7331.196%A++44.891%M+85.3A++N/A26514h8.8A28.3B**
Gauss Prime 1,1941,1881796.637M**1.9231.567%B**39.983%A*86.7A*N/A23213.7h7.7A++24.5A
NS-30 Vandal 1,1851,1772444.824A++0.1040.896%A33.05%B++67.6AN/A38217.4h4.8B++11.7B*
NS-11CP 1,1671,1631418.248S3.5332.927%B*35.512%A++121.1A++N/A5039.6h9.5B*28.9B++
NS-15MP 1,1641,1591507.727A*3.0131.113%B+38.395%B*106.3B**N/A46910.9h9.2B*29.7B+
NC6S Gauss SAW S 1,1641,1512285.048M++0.3328.664%B*32.059%B**66.1B*N/A56217.4h8.7B*30.4B+
Mag-Cutter 1,1761,1348,9900.126M*4.5951.587%A++1.852%D1.4B**N/A6816.8h2.5C*4.9C*
Vortek Rotary 1,9921,1182933.816B*0.9029.471%C4.293%A16.2C++12.6C*27669.1h61.1B+207.3B+
NC05 Jackhammer 1,1111,1102833.922M0.8052.072%B**18.108%B*77.6A+N/A39014.3h4B*7.7B++
Breaker Rocket Pods 1,4351,0766416.813A12.0956.366%B*1.301%B+66.8C22.3B+60016.1h17.2C+30.5C**
E540 Halberd 1,4441,0335020.66A++15.9452.653%B**6.196%A++38B*15.1C++51727.2h3.9A+7.4A
NS-11A 1,0391,0241337.699S2.9830.359%A46.484%M*81.3A**1.2A+25612.6h9.4A+31B**
Enforcer ML65-H 1,5189796714.612M++9.8954.976%C1.941%C++42.6B+23.4C-53923h10.4B*19B*
Auraxium Mag-Cutter 9939769,0500.108A+4.6138.013%B++4.508%C1.8C**N/A6531.3h1.9B+5.1B+
L105 Zephyr 1,2049523031.733A++27.0157.836%A++N/A75B*19.8A++60412.7h4.7B*8.2B**
Titan-150 HEAT 1,2479233327.97S23.2552.008%B+5.634%A++46.6A**16.4A++73719.8h3.1A5.9A
L100 Python AP 1,4449106913.188A+8.4752.281%C4.286%B**37.8B+22.2B++51224.1h4.5B+8.6B+
MANA Anti-Vehicle Turret 1,8099061167.81U3.0951.064%A++3.311%C--9060U9030U30765130.1h6.5A++12.7A**
MGR-S1 Gladius 8848801386.377M**1.6634.787%A+46.136%M*133.3M*N/A4456.6h7.1B**20.4B*
AF-34 Mattock 8418361167.207A2.4943.187%B**20.455%B*51.6B+N/A19716.2h6.4C+14.9B+
EM4 Longshot 8198197510.92A**6.2043.595%B+74.481%C--35.9C**N/A17122.8h2.1C*4.8B+
Tank Mine 1,510795968.281M+3.5632.104%C+N/A139.5B++125.4A*24235.7h1.9C+5.9C**
NS-44P Commissioner 7837812722.871A+1.8549.567%B**48.272%A*159.4A**N/A5034.9h2.6B**5.3B*
M60-A Bulldog 8767641744.941B*40.2252.223%B++1.178%D-51.6B++7.6A31614.8h5.4B+10.3B+
M20 Mustang 1,4737622393.188B+1.5330.617%C+1.575%C16.9C**15.8B*30345h102.3C*334.1C**
NS-357 Underboss 7527503911.918B**2.8041.066%B+31.6%A78.9AN/A3829.5h3.2B**7.9B*
Warden 7437391475.027M*0.3136.299%A+48.985%M**46.8A+N/A18815.8h5.7A15.7B**
AF-34 Mattock 7277221166.224B**1.5046.045%B**21.745%B*44.6C**N/A17516.2h8.1C--17.5B
NS Decimator 1,1086411723.727M*0.9954.912%D2.652%B+34.5C+25.1B**46418.6h4.6C++8.4C+
AF-4AE Cyclone 617616689.059S4.3436.868%A++53.571%M**166.5MN/A5393.7h6.8A18.5B**
E540 Halberd-H 8856103716.486B**11.7762.326%B++3.607%B**43.6C++19.6C+49514h4.7B+7.5B*
NS Baron G5AE 6136041254.832M*0.1159.854%A20.695%B*99A++1.5A*4616.1h4.1B6.8C++
NSX-P Tanto 587579688.515S3.8033.64%A+41.105%A*109.2M**1.5A++2835.3h9.7B**28.7B**
LA39 Bruiser 5825771414.092M0.6375.411%A15.598%C++64.1B**N/A4409h2B*2.6B++
NSX Tomoe 551551628.887S4.1733.698%B**60.436%A*87.5A*N/A2326.3h10.6B**31.3B*
Bouncing Betty 5445442720.148S15.4345.459%C*N/A236.5A*N/A11082.3h1.7B++3.8B++
M30 Mustang AH 644536687.882B+3.1660.617%B++N/A39.4C7.9B**32713.6h9.1C++15C*
GR-22AE 534530707.571M**2.8535.871%A++46.793%M108.2A++N/A3044.9h9.5B**26.5B**
M40 Fury 5864922916.966A*12.2542.049%B*1.626%C+60B+11.5B+4868.2h8.2B**19.5B*
C-4 6994831662.91B**1.8129.219%B+N/A100.6B+45B**17354.8h1.5C++5B+
NC4 Mag-Shot 4734732202.15A*2.5736.39%A35.518%A**55A++N/A3148.6h6.3B++17.4B++
NC4-FB Mag-Shot 4724701842.554B**2.1740.435%B**40.638%M146.9A**N/A3853.2h5.4B*13.3B**
M60-A Bulldog 5414651046.5B**41.7850.906%B+1.29%D44.3B+7.2A29910.5h6.2C+12.1B+
M20 Basilisk 5884411627.563U22.8443.722%B++7.483%B+32B**10.7B**34013.8h53.8A123.1A
Shrike 8064401602.75M**1.9758.48%C*3.182%C**28.4B23.6A++75615.5h7.1C+12.1C++
M20 Basilisk 5754351236.25U31.5342.402%B+5.747%C+41A++13.2B**39810.6h44.9A+106A
AF-4A Bandit AE 413409439.512S4.7933.944%A+38.875%A++123.9M+1.2B*4943.3h8.4B*24.7B**
AP30 Shredder 6124042714.963B**10.2426.632%C--3.465%B**44.4B**22.9B+7219.1h40.3B**151.3B*
Hardlight Dagger 3933714,7000.079A+4.6434.733%B+13.208%B++1.3C+N/A8282.9h2B5.8B+
EM1 352347487.229S2.5129.82%A+42.94%M*80.7A++1.2A++4364.3h9.6B+32B*
NSX Naginata 346345506.9S2.1829.738%A+53.333%M*95.8A*N/A3223.6h8.3B**27.9B*
Gauss Rifle Burst 344339784.346A0.3735.429%A+41.888%A++66.5B*1B*1825.1h8.1A22.8B**
LA80 3313311331U326.2837.099%D76.133%C22.7DN/A11414.6h2B+5.3C*
Frag Grenade 3343311331N/A326.2834.648%D**N/A413.8C3.8D21260.8h3.6B10.3C
NS Baron G5 3073051052.905A*1.8159.323%A+14.426%C+36.3C++N/A2498.4h4.8C+8.1C++
AF-23 Grinder 299296338.97A**4.2566.414%M+14.189%D34.8C++N/A3248.5h11.3F16.9B
L100 Python HESH 338294932.667A*27.9557.846%B**1.701%C++86.5A+12.9A7363.4h3B+5.1B++
M40 Fury-H 3072721716C*11.2838.104%C2.574%A++77.7C+10C6603.5h7.6C*19.9C*
AF-23 Grinder 256256328A*3.2866.392%M**13.281%C-32.8C++N/A3187.8h10.4F15.7B+
Auraxium Slasher 2532511,6120.156B+4.5644.779%B**6.375%C3C*N/A1184.4h1.9B+4.2B+
MGR-L1 Promise 237236337.152S2.4332.98%A++42.797%A**107.3A**N/A3782.2h9.5A28.8B**
LA3 Desperado 237235882.67A*2.0537.586%A+18.298%C67.1A+N/A3333.5h7.4B*19.8B**
Spear Anti-Vehicle Phalanx Turret 3582121021.2A*16.4844.002%C++4.245%C++47.1B+32.4B**8844.5h7.4B16.7B+
Hawk GD-68 404211703.014M**1.7161.281%C+2.844%C++12.6C11.5C**38016.8h10.2D16.7D
NSX Yumi 213210316.774M**2.0536.545%A*44.286%A++75A++1.1C++2182.8h8.7B**23.9B**
NS-10 Burster 344203513.98S0.7431.891%C**6.404%C++6.6B+4.6B++16030.8h119.4B*374.3B++
MGR-M1 Bishop 195193306.433M1.7140.643%A54.922%M++87.7M+N/A2592.2h4.1A+10B**
C85 Canister 195186726.571B++21.8557.224%A*20.968%A++66.4C+3.2C--3542.8h6B+10.4B*
AF-18 Stalker AE 1751751610.938S6.2235.328%B*45.143%A++134.6MN/A4571.3h8.7A24.7B**
Anti-Vehicle Grenade 2381731173N/A168.2843.189%D-N/A216.3D81.3C+30510.8h6.8C-15.7D
NSX Daimyo 166166820.75S16.0347.567%B*95.783%B+118.6A**N/A3141.4h1.8B**3.8B**
NS-44L Blackhand 165164523.154A+1.5743.854%C**53.049%B*82M++N/A3202h3.1B*7B++
G30 Walker 285164179.647A*4.9345.727%A+2.439%D21C--15.5C++3327.8h181.2C+396.4B+
NS-10 Burster 283156542.889A*1.8331.457%C*5.769%C++5C+4C*14031.4h155.3C++493.6B
NC08 Mag-Scatter 153153552.782B*1.9472.071%A*38.562%S139.1SN/A5111.1h2.9B**4.1B**
Gauss Rifle S 151146364.056M+0.6632.28%A20.548%C+44.2B*1.5B++3323.3h7.4A+23A
NSX Masamune 189145334.394S0.3357.015%C+6.897%S46.8B*14.2C++2903.1h7B*12.3B++
M60-G Bulldog 1651441014.4M+9.6846.741%A2.083%D30C++4.4C2794.8h5.8B++12.5B*
Mauler S6 142142528.4U23.68114.634%S10.563%D--30.9C++N/A4344.6h11.3T*9.8B+
M40 Fury-F 183142871.632C*3.0947.792%C+N/A8.5D-2.4D-6716.8h10.7C*22.5C**
Sticky Grenade 1401391139N/A134.2842.189%D*N/A463.3D--3.3D--21300.3h3.6D*8.6D*
A30 Walker 282138363.833C**0.8926.263%BN/A10.3C++10.7B+21813.4h168.4B+641.1B+
M40 Fury 167136527.2M**22.4843.735%B*2.206%B+42.5C9.7C+6023.2h12.3C*28.1B+
NC12 Sweeper 129129393.308A*1.4156.359%A10.078%D-56.1B**N/A3302.3h3.5B*6.2B*
NS-AM7 Archer 1901291291A3.7257.462%C+34.109%A++5.1C-2.4C+6425.4h19.6C++34C++
AF-6 Shadow 123122815.25S10.5341.235%B**46.721%A*64.2B*N/A2171.9h4.4B**10.8B*
Hunter QCX 138121631.921A++2.8044.75%C++35.537%B++21.6B*3C+1595.6h4.6C**10.2C**
M12 Kobalt 1261211121S116.2819.266%A7.438%D*39C--1.6C2213.1h18.5C++95.9B++
M20 Basilisk 141114428.5U23.7837.486%B**11.404%A*27.1B+6.4C+2964.2h43.2A115.3A
NC15 Phoenix 209109274.037M0.6839.798%F-N/A17.6B+16.1B++4856.2h5.8A14.5B*
M60-A Bulldog 126104617.333A*12.6138.526%BN/A31.5C+6.7C*3083.3h5.8C+15B+
Skyguard 169100175.882A1.1635.718%B**7%M**15.2C++10.5C**3886.6h109.7C**307.1B++
Aspis Anti-Aircraft Phalanx Turret 20193910.333M5.6133.971%A1.075%D21.6A++25.1M7384.3h113.1B*332.8B*
M20 Kestrel 16293214.429B+0.2933.079%B+N/A17.2C+12.8C+2365.4h81.5B+246.2B+
M60-G Bulldog 10289517.8M*13.0843.584%B++2.247%C-38.7C+5.7C3522.3h4.6B**10.6B*
NS-61 Emissary 9089402.225A*2.4932.669%B++42.697%S89M++1B++3311h9.9B+30.4B*
EM4-AE Longshot 8888811A*6.2841.765%C++88.636%A67.7B++N/A2011.3h1.6B*3.9B+
NCM2 Falcon 10886214.095A**0.6238.71%C+3.488%D15.1C*3.9C3095.7h7.7B*19.8B+
M20 Wyvern 14582194.316C+0.4037.022%C+1.22%D--21.6C16.6B2863.8h84.9C+229.4C++
Titan-150 HESH 1038199C+4.2848.856%C++N/A24.5D-6.7C3323.3h3.7C7.6C+
AF-57 Piston 7676174.471M*0.2559.674%A++25%M+58.5B**N/A5031.3h3.4B*5.6B++
NC14 Bolt Driver 7272418S13.2840.653%B*77.778%B+32.7B++N/A7732.2h1.9B**4.7B*
Impetus 7171145.071A++0.3533.815%C+33.803%B++32.3CN/A1502.2h4.3B+12.7B
A30 Walker 14871471.511C*3.2115.265%D**N/A6.2D-6.7D12811.5h124.7B816.8C
S12 Renegade 727197.889A3.1760.686%A*5.634%C++101.4A+1.4C3100.7h3.2C*5.3B*
G30 Walker 12670710M5.2834.883%B**1.429%D*14.6C+11.7B+3444.8h214.5C++614.9B+
M60-G Bulldog-H 7269417.25B++12.5347.966%C*N/A69C+3D-3511h4.1B+8.6B+
NS-45 Pilot 6767223.045A1.6738.194%B**46.269%A*167.5M++N/A4080.4h4.9B**12.9B**
Rocklet Rifle 12667203.35S1.3750.775%C+N/A12.4D*10.9D*1595.4h47.4D93.4C-
NCM3 Raven 11066341.941A+2.7842.187%C**3.03%C*11.2C**7.5B+2285.9h22.3B++52.9B++
The Slasher 61613100.197M+4.5245.292%B*4.918%D2.7C+N/A822.7h1.7B++3.7C++
NSX Tengu 6161154.067M+0.6548.221%A++36.066%A**76.3A++N/A2110.8h10B*20.7B*
L100 Python HEAT 8661320.333A*15.6152.018%C++N/A38.1B+15.6B*8061.6h3.8B*7.3B**
MGR-C1 Charger 6060144.286M*0.4335.896%A++43.333%M75A+N/A8880.8h9.7B**26.9B**
Icikill 63595340.11B**4.6128.261%C18.644%B**1.9C+N/A1230.3h2C**7C**
NCM2 Falcon 7258202.9A**1.8237.618%C-3.448%C--12.1C++2.9D2444.8h9.6B*25.5B+
NCM3 Raven 9653321.656A3.0642.306%C**3.774%B++9C+7.3B+2275.9h28.1C**66.5B+

Consumables
  Name Deaths Consumed Time Equipped
Medical Kit3,86722,550108.4h
Anti-Vehicle MANA Turret101,5266.4h
Spawn Beacon123,9243.5h
Medical Applicator137113,49817.1h
Nano-Armor Kit369672,27276.9h
AE Nano-Armor Kit93127,06710.9h
AE Medical Applicator7232,6377h
Spitfire Auto-Turret34220.3h
Nanite Revive Grenade09300.3h
Restoration Kit12990.9h
Motion Spotter4819,36716.3h
Deconstruction Tool01630h
Recon Detection Device3213,58615.9h
Shield Recharging Field182,8200.7h
Ammunition Package91,5461.1h
Anti-Infantry MANA Turret21,3101.4h
Hardlight Barrier0590h

Check the help document for the dictionary if you want to learn more about words used here.


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