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Overseer Gunner Sanguinary[NO0T] Sanguinary
NC BR 67

KDR: 4.68

Score: 104.1m

Last Seen: May 1st, 2020 9:37 PM
- OFFLINE - 642.8 hour(s)

Prestige 1, Battle Rank 67 - New Conglomerate on Connery
Level Progress (to 68): 15%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS LA1 Anchor AF-4G Cyclone SAS-R C150 Dalton NC6A GODSAW GD-7F Titan-150 AP GD-22S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,370,994 MLG Score: 3494
Fun Score: N/A
Cheeseburgers Flipped: 568TIME WITH MEDKIT: 3.4%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.498%35.654%115965128491,2155.47443-0.796

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.833%2.177A*2.187A*-0.67DHEAD ++ (~19.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.30.658B+8.20.423B17.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.578%2.012%543513445,468125541924.35697130%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.132%-0.175C0.414B0.367

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.80.164C++48.30.092C+87.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.306%4.85%875513445,794100332365.77092179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.177%0.219C++1.52A+0.245

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.60.673B+5.40.563B+7.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.511%4.111%240019133013,743851605016.1303227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.42%0.581B+-0.099C+-0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.751B++12.70.684B+17.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.484%77.125%2400613436,9771231295.66315

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.937%1.585A+0.648B+0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.556B+20.372C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
67.884%15.439%2400513442,3901819171.31319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±12.471%2.151A*0.121C+2.431

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.655B+3.10.367C**1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
104.1m314.2%560 (33.6k)538 (32.3k)4.6789148,03131,6385.2394967 (67)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC13491554627.827%27.704%77106:0847

8% Combat Medic47% Engineer15% Heavy Assault16% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 2:06 AMNov 3rd, 2014 2:53 PMMay 24th, 2020 8:03 AM (75d) (PST)May 1st, 2020 9:23 PM (97d) (PST)May 1st, 2020 5:37 PM (97d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9131347790.7650.1630.2122.7230.1023494

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,7798,04746,732461013163632,269

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3226.5h/134.4d 17,736 41,010 38,082 527.2k 3,554 9,699 19,758 176.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A
Kills:6,673
Deaths:1,075
KDR:6.207
Accuracy:32.420% B*
HSR:41.166% A
NC6A GODSAW
A
Kills:5,157
Deaths:689
KDR:7.485
Accuracy:31.626% C+
HSR:40.877% A
GD-22S
A+
Kills:3,094
Deaths:509
KDR:6.079
Accuracy:30.274% B++
HSR:40.369% A+
NC6 Gauss SAW
A
Kills:3,039
Deaths:497
KDR:6.115
Accuracy:28.414% B+
HSR:35.966% A
EM6
B++
Kills:1,269
Deaths:262
KDR:4.844
Accuracy:27.657% C**
HSR:34.752% B++
NS-15M AE
B++
Kills:1,212
Deaths:193
KDR:6.280
Accuracy:29.106% C++
HSR:39.521% B++
NS-15M1
A++
Kills:1,204
Deaths:186
KDR:6.473
Accuracy:31.192% B**
HSR:44.934% A++
NS-15M2
A+
Kills:1,196
Deaths:145
KDR:8.248
Accuracy:32.638% B**
HSR:45.819% A+
NS-15MP
B+
Kills:1,159
Deaths:150
KDR:7.727
Accuracy:31.113% C**
HSR:38.395% B+
NC6S Gauss SAW S
B+
Kills:1,151
Deaths:228
KDR:5.048
Accuracy:28.664% C**
HSR:32.059% B+
MGR-L1 Promise
A++
Kills:419
Deaths:76
KDR:5.513
Accuracy:31.601% B++
HSR:45.346% A++
EM1
A++
Kills:347
Deaths:48
KDR:7.229
Accuracy:29.820% B++
HSR:42.940% A++
NSX Naginata
A**
Kills:345
Deaths:50
KDR:6.900
Accuracy:29.738% B++
HSR:53.333% A**
Kills:26,265
Deaths (as Heavy Assault):4,108
Deaths (to Heavy Assaults):9,830
KDR:6.39362
Kill Difference:22,157
Playtime:488.060 hours
Usage:15%
Score:19.221m
Score/min:656
Accuracy (listed only):30.328%
HSR (listed only):41.190%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
B**
Kills:6,326
Deaths:1,087
KDR:5.820
Accuracy:34.530% B**
HSR:34.319% B**
GD-7F
B++
Kills:4,868
Deaths:1,082
KDR:4.499
Accuracy:31.743% B++
HSR:26.356% B+
AF-19 Mercenary
A*
Kills:3,042
Deaths:564
KDR:5.394
Accuracy:32.219% B**
HSR:36.325% A*
AF-4 Cyclone
B+
Kills:2,605
Deaths:543
KDR:4.797
Accuracy:31.606% B+
HSR:21.497% C+
19A Fortuna
A
Kills:2,376
Deaths:344
KDR:6.907
Accuracy:32.932% B**
HSR:29.966% A
NS-11C
A++
Kills:2,149
Deaths:350
KDR:6.140
Accuracy:31.842% B*
HSR:33.969% A++
AC-X11
A+
Kills:2,052
Deaths:347
KDR:5.914
Accuracy:31.458% B+
HSR:34.357% A+
Blitz GD-10
B**
Kills:1,707
Deaths:349
KDR:4.891
Accuracy:32.664% B**
HSR:24.312% B+
Gauss Compact Burst
A
Kills:1,704
Deaths:230
KDR:7.409
Accuracy:35.035% B**
HSR:38.204% A
Gauss Compact S
C+
Kills:1,600
Deaths:333
KDR:4.805
Accuracy:25.797% C+
HSR:18.875% C+
Razor GD-23
B*
Kills:1,503
Deaths:305
KDR:4.928
Accuracy:32.880% B*
HSR:28.876% B*
MKV Suppressed
B*
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% B*
HSR:23.747% C*
GD-66 Claw
C+
Kills:1,400
Deaths:539
KDR:2.597
Accuracy:58.646% C
HSR:15.643% C+
AF-4A Bandit
B++
Kills:1,357
Deaths:385
KDR:3.525
Accuracy:31.456% B++
HSR:27.856% C**
NS-7 PDW
B**
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% B**
HSR:21.959% C++
NSX Tanto
A++
Kills:1,304
Deaths:155
KDR:8.413
Accuracy:35.290% B**
HSR:42.178% A++
Tempest
B*
Kills:1,255
Deaths:258
KDR:4.864
Accuracy:29.835% C**
HSR:31.554% B*
NS-11CP
A+
Kills:1,209
Deaths:151
KDR:8.007
Accuracy:32.890% B+
HSR:35.732% A+
MGR-S1 Gladius
A**
Kills:1,119
Deaths:211
KDR:5.303
Accuracy:33.980% B++
HSR:46.917% A**
AF-4AE Cyclone
M+
Kills:706
Deaths:85
KDR:8.306
Accuracy:36.949% B**
HSR:52.833% M+
NSX-P Tanto
A++
Kills:654
Deaths:75
KDR:8.720
Accuracy:33.159% B++
HSR:41.743% A++
NS Baron G5AE
B**
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% B**
HSR:20.695% B+
LA39 Bruiser
B*
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% B*
HSR:15.598% C++
AF-4A Bandit AE
A++
Kills:420
Deaths:44
KDR:9.545
Accuracy:33.403% B*
HSR:38.810% A++
NS Baron G5
A
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A
HSR:14.426% C
AF-57 Piston
A++
Kills:142
Deaths:29
KDR:4.897
Accuracy:56.614% A
HSR:22.535% A++
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D-
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D--
MGR-C1 Charger
A++
Kills:93
Deaths:27
KDR:3.444
Accuracy:34.496% B*
HSR:41.936% A++
NSX Tengu
A+
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A
HSR:36.066% A+
Kills:44,214
Deaths (as Light Assault):8,566
Deaths (to Light Assaults):6,283
KDR:5.16157
Kill Difference:35,648
Playtime:389.041 hours
Usage:12%
Score:13.695m
Score/min:587
Accuracy (listed only):41.605%
HSR (listed only):29.264%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B++
Kills:4,868
Deaths:1,082
KDR:4.499
Accuracy:31.743% B++
HSR:26.356% B+
AF-19 Mercenary
A*
Kills:3,042
Deaths:564
KDR:5.394
Accuracy:32.219% B**
HSR:36.325% A*
19A Fortuna
A
Kills:2,376
Deaths:344
KDR:6.907
Accuracy:32.932% B**
HSR:29.966% A
NS-11C
A++
Kills:2,149
Deaths:350
KDR:6.140
Accuracy:31.842% B*
HSR:33.969% A++
AC-X11
A+
Kills:2,052
Deaths:347
KDR:5.914
Accuracy:31.458% B+
HSR:34.357% A+
Gauss Compact Burst
A
Kills:1,704
Deaths:230
KDR:7.409
Accuracy:35.035% B**
HSR:38.204% A
Gauss Compact S
C+
Kills:1,600
Deaths:333
KDR:4.805
Accuracy:25.797% C+
HSR:18.875% C+
Razor GD-23
B*
Kills:1,503
Deaths:305
KDR:4.928
Accuracy:32.880% B*
HSR:28.876% B*
GD-66 Claw
C+
Kills:1,400
Deaths:539
KDR:2.597
Accuracy:58.646% C
HSR:15.643% C+
AF-4A Bandit
B++
Kills:1,357
Deaths:385
KDR:3.525
Accuracy:31.456% B++
HSR:27.856% C**
NSX Tanto
A++
Kills:1,304
Deaths:155
KDR:8.413
Accuracy:35.290% B**
HSR:42.178% A++
NS-11CP
A+
Kills:1,209
Deaths:151
KDR:8.007
Accuracy:32.890% B+
HSR:35.732% A+
Warden
M
Kills:759
Deaths:151
KDR:5.026
Accuracy:36.199% B++
HSR:48.748% M
NSX-P Tanto
A++
Kills:654
Deaths:75
KDR:8.720
Accuracy:33.159% B++
HSR:41.743% A++
NS Baron G5AE
B**
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% B**
HSR:20.695% B+
LA39 Bruiser
B*
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% B*
HSR:15.598% C++
AF-4A Bandit AE
A++
Kills:420
Deaths:44
KDR:9.545
Accuracy:33.403% B*
HSR:38.810% A++
NS Baron G5
A
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A
HSR:14.426% C
MGR-M1 Bishop
A**
Kills:207
Deaths:40
KDR:5.175
Accuracy:40.665% B+
HSR:56.522% A**
AF-57 Piston
A++
Kills:142
Deaths:29
KDR:4.897
Accuracy:56.614% A
HSR:22.535% A++
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D-
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D--
MGR-C1 Charger
A++
Kills:93
Deaths:27
KDR:3.444
Accuracy:34.496% B*
HSR:41.936% A++
Kills:28,596
Deaths (as Engineer):5,566
Deaths (to Engineers):6,423
KDR:5.13762
Kill Difference:23,030
Playtime:1,528.664 hours
Usage:47%
Score:44.011m
Score/min:480
Accuracy (listed only):44.013%
HSR (listed only):30.000%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
B**
Kills:6,326
Deaths:1,087
KDR:5.820
Accuracy:34.530% B**
HSR:34.319% B**
SAS-R
B++
Kills:5,501
Deaths:738
KDR:7.454
Accuracy:46.475% B++
HSR:76.822% B+
NS-44 Commissioner
B+
Kills:2,866
Deaths:1,191
KDR:2.406
Accuracy:45.613% B+
HSR:26.553% C++
AF-4 Cyclone
B+
Kills:2,605
Deaths:543
KDR:4.797
Accuracy:31.606% B+
HSR:21.497% C+
Blitz GD-10
B**
Kills:1,707
Deaths:349
KDR:4.891
Accuracy:32.664% B**
HSR:24.312% B+
AF-18 Stalker
A++
Kills:1,637
Deaths:296
KDR:5.530
Accuracy:34.925% B**
HSR:38.180% A++
MKV Suppressed
B*
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% B*
HSR:23.747% C*
LA8 Rebel
A
Kills:1,389
Deaths:542
KDR:2.563
Accuracy:35.920% B+
HSR:33.405% A
NS-7 PDW
B**
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% B**
HSR:21.959% C++
NS-357P Underboss
B+
Kills:1,337
Deaths:472
KDR:2.833
Accuracy:46.338% C++
HSR:33.657% B+
NS-44 Commissioner AE
A*
Kills:1,257
Deaths:419
KDR:3
Accuracy:51.699% B**
HSR:44.312% A*
Tempest
B*
Kills:1,255
Deaths:258
KDR:4.864
Accuracy:29.835% C**
HSR:31.554% B*
NS-30 Vandal
B++
Kills:1,177
Deaths:244
KDR:4.824
Accuracy:40.896% B++
HSR:33.050% B+
MGR-S1 Gladius
A**
Kills:1,119
Deaths:211
KDR:5.303
Accuracy:33.980% B++
HSR:46.917% A**
NS-357 Underboss
B*
Kills:957
Deaths:526
KDR:1.819
Accuracy:41.405% C++
HSR:34.587% B*
NS-44P Commissioner
A++
Kills:837
Deaths:300
KDR:2.790
Accuracy:49.223% B+
HSR:47.909% A++
EM4 Longshot
B
Kills:819
Deaths:75
KDR:10.920
Accuracy:43.595% B
HSR:74.481% D-
AF-4AE Cyclone
M+
Kills:706
Deaths:85
KDR:8.306
Accuracy:36.949% B**
HSR:52.833% M+
NSX Tomoe
A+
Kills:551
Deaths:62
KDR:8.887
Accuracy:33.698% B+
HSR:60.436% A+
NC4-FB Mag-Shot
A*
Kills:482
Deaths:194
KDR:2.485
Accuracy:40.214% B*
HSR:41.286% A*
NC4 Mag-Shot
A*
Kills:477
Deaths:225
KDR:2.120
Accuracy:36.414% B**
HSR:35.849% A*
LA80
C--
Kills:331
Deaths:1
KDR:331
Accuracy:37.099% D--
HSR:76.133% C--
LA3 Desperado
B**
Kills:236
Deaths:88
KDR:2.682
Accuracy:37.521% B**
HSR:18.644% C--
AF-18 Stalker AE
A++
Kills:209
Deaths:23
KDR:9.087
Accuracy:35.111% B+
HSR:45.933% A++
NSX Daimyo
B+
Kills:166
Deaths:8
KDR:20.750
Accuracy:47.567% B+
HSR:95.783% B+
NS-44L Blackhand
B++
Kills:164
Deaths:52
KDR:3.154
Accuracy:43.854% C+
HSR:53.049% B++
NC08 Mag-Scatter
M**
Kills:153
Deaths:55
KDR:2.782
Accuracy:72.071% A+
HSR:38.562% M**
NS-AM7 Archer
A+
Kills:139
Deaths:155
KDR:0.897
Accuracy:57.284% C
HSR:35.971% A+
NS-61 Emissary
S
Kills:131
Deaths:49
KDR:2.673
Accuracy:31.884% C**
HSR:45.802% S
AF-6 Shadow
A++
Kills:122
Deaths:8
KDR:15.250
Accuracy:41.235% B++
HSR:46.721% A++
EM4-AE Longshot
B*
Kills:88
Deaths:8
KDR:11
Accuracy:41.765% C+
HSR:88.636% B*
NS-45 Pilot
A++
Kills:74
Deaths:28
KDR:2.643
Accuracy:37.006% B+
HSR:45.946% A++
NC14 Bolt Driver
C**
Kills:72
Deaths:4
KDR:18
Accuracy:40.653% C**
HSR:77.778% C++
Impetus
B
Kills:71
Deaths:14
KDR:5.071
Accuracy:33.815% C--
HSR:33.803% B
NSX Tengu
A+
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A
HSR:36.066% A+
Kills:37,827
Deaths (as Infiltrator):8,968
Deaths (to Infiltrators):4,214
KDR:4.218
Kill Difference:28,859
Playtime:512.558 hours
Usage:16%
Score:16.208m
Score/min:527
Accuracy (listed only):40.457%
HSR (listed only):45.043%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
B**
Kills:6,326
Deaths:1,087
KDR:5.820
Accuracy:34.530% B**
HSR:34.319% B**
AF-4 Cyclone
B+
Kills:2,605
Deaths:543
KDR:4.797
Accuracy:31.606% B+
HSR:21.497% C+
Blitz GD-10
B**
Kills:1,707
Deaths:349
KDR:4.891
Accuracy:32.664% B**
HSR:24.312% B+
MKV Suppressed
B*
Kills:1,457
Deaths:386
KDR:3.775
Accuracy:32.327% B*
HSR:23.747% C*
GD-66 Claw
C+
Kills:1,400
Deaths:539
KDR:2.597
Accuracy:58.646% C
HSR:15.643% C+
NS-7 PDW
B**
Kills:1,348
Deaths:257
KDR:5.245
Accuracy:32.597% B**
HSR:21.959% C++
Carnage AR
B+
Kills:1,265
Deaths:300
KDR:4.217
Accuracy:30.693% B+
HSR:27.668% C**
Tempest
B*
Kills:1,255
Deaths:258
KDR:4.864
Accuracy:29.835% C**
HSR:31.554% B*
NC1 Gauss Rifle
A+
Kills:1,242
Deaths:249
KDR:4.988
Accuracy:33.012% A
HSR:37.198% A+
NC9 A-Tross
A
Kills:1,219
Deaths:262
KDR:4.653
Accuracy:31.859% B*
HSR:36.998% A
GR-22
B+
Kills:1,212
Deaths:267
KDR:4.539
Accuracy:30.219% B+
HSR:24.505% C+
Reaper DMR
B**
Kills:1,207
Deaths:229
KDR:5.271
Accuracy:31.684% B+
HSR:36.288% B**
NS-11P
B**
Kills:1,200
Deaths:243
KDR:4.938
Accuracy:32.503% B**
HSR:33.250% B++
Gauss Prime
A++
Kills:1,188
Deaths:180
KDR:6.600
Accuracy:31.559% B++
HSR:39.983% A++
MGR-S1 Gladius
A**
Kills:1,119
Deaths:211
KDR:5.303
Accuracy:33.980% B++
HSR:46.917% A**
NS-11A
A*
Kills:1,049
Deaths:145
KDR:7.234
Accuracy:30.283% B+
HSR:46.521% A*
AF-4AE Cyclone
M+
Kills:706
Deaths:85
KDR:8.306
Accuracy:36.949% B**
HSR:52.833% M+
NS Baron G5AE
B**
Kills:604
Deaths:125
KDR:4.832
Accuracy:59.854% B**
HSR:20.695% B+
GR-22AE
A++
Kills:579
Deaths:76
KDR:7.618
Accuracy:35.849% B**
HSR:45.941% A++
LA39 Bruiser
B*
Kills:577
Deaths:141
KDR:4.092
Accuracy:75.411% B*
HSR:15.598% C++
Gauss Rifle Burst
A
Kills:339
Deaths:78
KDR:4.346
Accuracy:35.429% B**
HSR:41.888% A
NS Baron G5
A
Kills:305
Deaths:105
KDR:2.905
Accuracy:59.323% A
HSR:14.426% C
NSX Yumi
A+
Kills:210
Deaths:31
KDR:6.774
Accuracy:36.545% A+
HSR:44.286% A+
Gauss Rifle S
B++
Kills:146
Deaths:36
KDR:4.056
Accuracy:32.280% B++
HSR:20.548% C-
AF-57 Piston
A++
Kills:142
Deaths:29
KDR:4.897
Accuracy:56.614% A
HSR:22.535% A++
Mauler S6
S
Kills:142
Deaths:5
KDR:28.400
Accuracy:114.634% S
HSR:10.563% D-
NC12 Sweeper
A
Kills:129
Deaths:39
KDR:3.308
Accuracy:56.359% A
HSR:10.078% D--
MGR-A1 Vanquisher
A+
Kills:98
Deaths:27
KDR:3.630
Accuracy:37.936% A
HSR:39.796% A+
NSX Tengu
A+
Kills:61
Deaths:15
KDR:4.067
Accuracy:48.221% A
HSR:36.066% A+
Kills:30,837
Deaths (as Combat Medic):6,297
Deaths (to Combat Medics):3,061
KDR:4.89709
Kill Difference:24,540
Playtime:242.679 hours
Usage:8%
Score:9.254m
Score/min:636
Accuracy (listed only):42.186%
HSR (listed only):30.262%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:837
Deaths:117
KDR:7.154
Accuracy:43.224% B*
HSR:20.430% B+
AF-34 Mattock
B++
Kills:722
Deaths:117
KDR:6.171
Accuracy:46.098% B++
HSR:21.745% B+
AF-23 Grinder
A*
Kills:296
Deaths:33
KDR:8.970
Accuracy:66.414% A*
HSR:14.189% D-
AF-23 Grinder
M+
Kills:256
Deaths:32
KDR:8
Accuracy:66.392% M+
HSR:13.281% D
NS-10 Burster
B+
Kills:203
Deaths:51
KDR:3.980
Accuracy:31.916% C
HSR:6.404% B+
NS-10 Burster
B
Kills:156
Deaths:54
KDR:2.889
Accuracy:31.484% C
HSR:5.769% B
NCM2 Falcon
D
Kills:86
Deaths:21
KDR:4.095
Accuracy:38.710% D
HSR:3.488% D
NCM3 Raven
C*
Kills:66
Deaths:34
KDR:1.941
Accuracy:42.187% C+
HSR:3.030% C*
NCM2 Falcon
C--
Kills:58
Deaths:20
KDR:2.900
Accuracy:37.618% D-
HSR:3.448% C--
NCM3 Raven
B*
Kills:53
Deaths:32
KDR:1.656
Accuracy:42.306% C+
HSR:3.774% B*
Kills:2,733
Deaths (as MAX Suit):255.500
Deaths (to MAX Suits):1,307
KDR:10.69667
Kill Difference:2,477.500
Playtime:71.089 hours
Usage:2%
Score:1.728m
Score/min:405
Accuracy (listed only):44.635%
HSR (listed only):9.556%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C
Kills:1,138
V. Kills:884 129%
Deaths:293
KDR:3.884
Accuracy:29.525% D
KPH:16.300 C-
VKPH:12.700 C
Breaker Rocket Pods
B+
Kills:1,076
V. Kills:359 299%
Deaths:64
KDR:16.813
Accuracy:56.366% B+
KPH:66.600 D
VKPH:22.200 B+
M20 Mustang
C**
Kills:820
V. Kills:741 111%
Deaths:239
KDR:3.431
Accuracy:30.679% C+
KPH:17.800 C
VKPH:16.100 C**
M30 Mustang AH
B+
Kills:554
V. Kills:109 N/A
Deaths:68
KDR:8.147
Accuracy:60.560% B
KPH:40.100 D
VKPH:7.900 B+
M20 Kestrel
C**
Kills:104
V. Kills:75 137%
Deaths:21
KDR:4.952
Accuracy:33.347% C**
KPH:18.700 D
VKPH:13.500 D
Kills:3,692 (2,616 + 0)
Deaths:685
KDR:5.390
VKDR:3.165
Vehicle Kills:2,168
Kill Difference:3,007
Playtime:151.213 hours
Usage:5%
Score:2.926m
Score/min:322
Piloting Accuracy:33.347%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A*
Kills:5,246
V. Kills:2,646 198%
Deaths:213
KDR:24.629
Accuracy:58.894% A*
KPH:56.300 B+
VKPH:28.400 C+
CAS30 Tank Buster
C**
Kills:1,880
V. Kills:2,075 91%
Deaths:613
KDR:3.067
Accuracy:44.414% C
KPH:8.400 C
VKPH:9.300 C**
L105 Zephyr
A
Kills:952
V. Kills:252 376%
Deaths:30
KDR:31.733
Accuracy:57.836% A+
KPH:74.900 C**
VKPH:19.800 A
AP30 Shredder
C**
Kills:404
V. Kills:208 193%
Deaths:27
KDR:14.963
Accuracy:26.690% D
KPH:44.100 C**
VKPH:22.700 C++
Kills:8,482 (1,880 + 6,602)
Deaths:883
KDR:9.606
VKDR:5.867
Vehicle Kills:5,181
Kill Difference:7,599
Playtime:338.767 hours
Usage:10%
Score:7.239m
Score/min:356
Piloting Accuracy:44.414%
Gunner Accuracy:26.690%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C++
Kills:916
V. Kills:537 170%
Deaths:69
KDR:13.275
Accuracy:52.226% C
KPH:37.800 C
VKPH:22.200 C++
L100 Python HESH
B*
Kills:294
V. Kills:44 N/A
Deaths:9
KDR:32.667
Accuracy:57.846% B*
KPH:87.500 B*
VKPH:13.100 B*
Skyguard
C
Kills:100
V. Kills:69 143%
Deaths:17
KDR:5.882
Accuracy:35.718% B++
KPH:15.200 C
VKPH:10.500 C
L100 Python HEAT
B
Kills:64
V. Kills:26 237%
Deaths:3
KDR:21.333
Accuracy:52.155% C+
KPH:40.100 C+
VKPH:16.300 B
C75 Viper
B+
Kills:51
V. Kills:15 319%
Deaths:1
KDR:51
Accuracy:49.031% B*
KPH:44.500 C+
VKPH:13.100 B+
Kills:1,425 (1,425 + 0)
Deaths:99
KDR:14.394
VKDR:6.980
Vehicle Kills:691
Kill Difference:1,326
Playtime:36.874 hours
Usage:1%
Score:1.235m
Score/min:558
Driving Accuracy:49.031%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C++
Kills:3,559
V. Kills:2,195 162%
Deaths:245
KDR:14.527
Accuracy:46.727% C-
KPH:29.200 C
VKPH:18 C++
Enforcer ML85
C**
Kills:1,337
V. Kills:704 190%
Deaths:71
KDR:18.831
Accuracy:45.794% C*
KPH:30.700 C**
VKPH:16.200 C
E540 Halberd
B++
Kills:1,084
V. Kills:419 258%
Deaths:50
KDR:21.680
Accuracy:52.303% B++
KPH:38.800 C*
VKPH:15 C
Titan-150 HEAT
A
Kills:925
V. Kills:324 285%
Deaths:33
KDR:28.030
Accuracy:51.986% B
KPH:46.600 A
VKPH:16.300 B*
C85 Canister
A+
Kills:186
V. Kills:9 N/A
Deaths:7
KDR:26.571
Accuracy:57.224% A+
KPH:67.300 C
VKPH:3.300 D
M12 Kobalt
C
Kills:140
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:19.159% B+
KPH:43.300 D
VKPH:1.900 C
M20 Basilisk
B+
Kills:138
V. Kills:32 418%
Deaths:4
KDR:34.500
Accuracy:38.299% B+
KPH:30 C*
VKPH:7 C
Titan-150 HESH
C--
Kills:89
V. Kills:26 330%
Deaths:9
KDR:9.889
Accuracy:49.617% C+
KPH:26.200 D*
VKPH:7.700 C--
Kills:7,458 (4,573 + 2,885)
Deaths:419
KDR:17.800
VKDR:8.866
Vehicle Kills:3,715
Kill Difference:7,039
Playtime:227.246 hours
Usage:7%
Score:6.822m
Score/min:500
Driving Accuracy:49.617%
Gunner Accuracy:38.299%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C-
Kills:1,320
V. Kills:77 N/A
Deaths:65
KDR:20.308
Accuracy:50.225% C-
KPH:84.100 D
VKPH:4.900 D
Enforcer ML65-H
C+
Kills:979
V. Kills:539 181%
Deaths:67
KDR:14.612
Accuracy:54.976% D
KPH:42.600 C+
VKPH:23.500 D
E540 Halberd-H
B+
Kills:696
V. Kills:311 223%
Deaths:37
KDR:18.811
Accuracy:62.098% B+
KPH:45.200 C
VKPH:20.200 C
M40 Fury-H
C-
Kills:272
V. Kills:35 N/A
Deaths:17
KDR:16
Accuracy:38.104% C--
KPH:78.200 C-
VKPH:10.100 C--
G30 Walker
C+
Kills:164
V. Kills:121 134%
Deaths:17
KDR:9.647
Accuracy:45.727% A
KPH:21 D
VKPH:15.500 C+
M12 Kobalt-H
B++
Kills:143
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:26.458% B++
KPH:139.400 C+
VKPH:3.900 C
M96 Mjolnir-H
A
Kills:77
V. Kills:37 203%
Deaths:3
KDR:25.667
Accuracy:47.371% C--
KPH:82.600 A
VKPH:39.700 B
M60-G Bulldog-H
C
Kills:69
V. Kills:3 N/A
Deaths:4
KDR:17.250
Accuracy:47.966% C
KPH:72.300 D
VKPH:3.100 D*
Kills:3,720 (0 + 3,720)
Deaths:210
KDR:17.714
VKDR:5.367
Vehicle Kills:1,127
Kill Difference:3,510
Playtime:68.263 hours
Usage:2%
Score:1.978m
Score/min:483
Driving Accuracy:N/A%
Gunner Accuracy:47.966%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:492
V. Kills:94 N/A
Deaths:29
KDR:16.966
Accuracy:42.049% B+
KPH:60 C++
VKPH:11.500 B
M20 Basilisk
B+
Kills:444
V. Kills:148 298%
Deaths:16
KDR:27.750
Accuracy:43.762% B
KPH:32.100 B+
VKPH:10.700 B+
M20 Basilisk
B**
Kills:438
V. Kills:141 308%
Deaths:12
KDR:36.500
Accuracy:42.408% C*
KPH:41.100 B**
VKPH:13.200 B++
M60-G Bulldog
B*
Kills:144
V. Kills:21 N/A
Deaths:10
KDR:14.400
Accuracy:46.741% B*
KPH:30 C
VKPH:4.400 C--
M40 Fury
C
Kills:136
V. Kills:31 425%
Deaths:5
KDR:27.200
Accuracy:43.735% B++
KPH:42.300 D
VKPH:9.600 C
M60-G Bulldog
C*
Kills:89
V. Kills:13 N/A
Deaths:5
KDR:17.800
Accuracy:43.584% C*
KPH:39.400 C--
VKPH:5.800 D
G30 Walker
C+
Kills:70
V. Kills:56 123%
Deaths:7
KDR:10
Accuracy:34.863% B+
KPH:14.700 D
VKPH:11.700 C+
Kills:1,813 (0 + 1,813)
Deaths:84
KDR:21.583
VKDR:6
Vehicle Kills:504
Kill Difference:1,729
Playtime:47.729 hours
Usage:1%
Score:1.121m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:34.863%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:142
V. Kills:41 338%
Deaths:87
KDR:1.632
Accuracy:47.792% C
KPH:8.400 D--
VKPH:2.400 D--
S12 Renegade
A++
Kills:71
V. Kills:1 N/A
Deaths:9
KDR:7.889
Accuracy:60.686% A++
KPH:102.100 B**
VKPH:1.400 C
Kills:213 (213 + 0)
Deaths:96
KDR:2.219
VKDR:0.438
Vehicle Kills:42
Kill Difference:117
Playtime:17.544 hours
Usage:1%
Score:0.081m
Score/min:77
Driving Accuracy:60.686%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:89
V. Kills:67 131%
Deaths:19
KDR:4.684
Accuracy:37.549% C+
KPH:23 C--
VKPH:17.300 C++
Kills:89 (0 + 89)
Deaths:19
KDR:4.684
VKDR:3.526
Vehicle Kills:67
Kill Difference:70
Playtime:3.878 hours
Usage:0%
Score:0.068m
Score/min:291
Piloting Accuracy:N/A%
Gunner Accuracy:37.549%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 6,7026,6731,0756.207B**1.5332.42%B*41.166%A92.6B+N/A33872.1h7.8B*24B*
AF-4G Cyclone 6,3486,3261,0875.82A1.1434.53%B**34.319%B**118.5B+N/A44053.4h7.9B++22.8B++
SAS-R 5,5305,5017387.454B**2.7846.475%B++76.822%B+57.5C+N/A26095.7h2C++4.3B+
C150 Dalton 7,8925,24621324.629A+19.9558.894%A*N/A56.3B+28.4C+68893.1h3.2C**5.4B**
NC6A GODSAW 5,1905,1576897.485A2.8131.626%C+40.877%A112.6B++N/A51545.8h6.7C**21.1B+
GD-7F 4,9344,8681,0824.499A+0.1831.743%B++26.356%B+29.3C--N/A112166h11C**34.8B+
Titan-150 AP 5,7543,55924514.527B9.8546.727%C-5.001%A*29.2C18C++511121.9h3.6B+7.7C*
GD-22S 3,1043,0945096.079A++1.4030.274%B++40.369%A+78.7B+N/A32739.3h8.2B++27.1B+
AF-19 Mercenary 3,0743,0425645.394M+0.7232.219%B**36.325%A*70.3B**N/A36543.3h9.2B+28.4B+
NC6 Gauss SAW 3,0733,0394976.115A*1.4428.414%B+35.966%A73.1B+N/A42741.6h7.2B++25.5B+
NS-44 Commissioner 2,8842,8661,1912.406B*2.2745.613%B+26.553%C++104.6A+N/A61827.4h2.9B+6.3B+
AF-4 Cyclone 2,6162,6055434.797A*0.1231.606%B+21.497%C+64.3C*N/A32440.5h8.7B+27.4B+
19A Fortuna 2,4012,3763446.907S2.2332.932%B**29.966%A95B**1C**50525h7.4B**22.6B**
NS-11C 2,1812,1493506.14M++1.4631.842%B*33.969%A++82.7B**1.2B++39226h10.2B*32.2B*
AC-X11 2,0732,0523475.914A*1.2431.458%B+34.357%A+55C++N/A28337.3h8B+25.5B+
CAS30 Tank Buster 3,9551,8806133.067C*1.6144.414%C1.596%B*8.4C9.3C**189223.8h48.4C++109C++
Blitz GD-10 1,7161,7073494.891A**0.2132.664%B**24.312%B+69.1B+N/A33524.7h11.6B35.4B+
Gauss Compact Burst 1,7321,7042307.409A++2.7335.035%B**38.204%A90.2B++1.5B**25618.9h9B+25.7B++
AF-18 Stalker 1,6431,6372965.53A*0.8534.925%B**38.18%A++80.6AN/A28520.3h9.7B++27.9B++
Gauss Compact S 1,6341,6003334.805M**0.1325.797%C+18.875%C+17.4DN/A12792.2h8.5B+33C**
Razor GD-23 1,5221,5033054.928A**0.2532.88%B*28.876%B*36.2C+N/A22341.5h10.3C**31.4B+
MKV Suppressed 1,4611,4573863.775A*0.9032.327%B*23.747%C*54.4C++N/A20526.8h12.3C++38B+
GD-66 Claw 1,4111,4005392.597B++2.0858.646%C15.643%C+22.5D--N/A10962.3h2.6D4.4C
LA8 Rebel 1,4001,3895422.563A2.1235.92%B+33.405%A51.4C**N/A25827h4.5B**12.6B+
AF-4A Bandit 1,3691,3573853.525B**1.1531.456%B++27.856%C**29.1DN/A15046.6h9.8C++31.3B+
NS-7 PDW 1,3531,3482575.245A**0.5732.597%B**21.959%C++63.6B+N/A29121.2h11.4B+35B+
Enforcer ML85 2,0411,3377118.831A++14.1545.794%C*3.291%A30.7C**16.1C41643.6h8B**17.5B**
NS-357P Underboss 1,3421,3374722.833B++1.8546.338%C++33.657%B+146.9B**N/A4419.1h3B**6.5B++
C85 Canister-H 1,3971,3206520.308B15.6350.225%C-17.576%A++84.1D4.9D43815.7h6.3C*12.5C++
NSX Tanto 1,3121,3041558.413S3.7335.29%B**42.178%A++114.4A+N/A27211.4h9.1B*25.9B*
EM6 1,2801,2692624.844B**0.1727.657%C**34.752%B++68.2C++N/A39218.6h9B+32.4B+
Carnage AR 1,2711,2653004.217A+0.4630.693%B+27.668%C**48.3C+N/A25626.2h11.1B+36.2B+
NS-44 Commissioner AE 1,2611,2574193B**1.6851.699%B**44.312%A*184.9M+N/A5676.8h2.5A4.9B*
Tempest 1,2601,2552584.864A**0.1929.835%C**31.554%B*79.4BN/A32515.8h8.8B29.5B+
NC1 Gauss Rifle 1,2531,2422494.988S0.3133.012%A37.198%A+67.1B**N/A40518.5h9.2B*28B*
NC9 A-Tross 1,2341,2192624.653M0.0331.859%B*36.998%A61.6B+N/A31619.8h7.8B++24.6B++
NS-15M AE 1,2211,2121936.28A+1.6029.106%C++39.521%B++86.6C++N/A51314h9.9B+34B
GR-22 1,2271,2122674.539A+0.1430.219%B+24.505%C+51.1C+N/A26723.7h11.3C**37.3B+
NS-11CP 1,2141,2091518.007M**3.3332.89%B+35.732%A+119.7B*N/A49310.1h9.6B*29.3B++
Reaper DMR 1,2131,2072295.271A*0.5931.684%B+36.288%B**66.7B+N/A30918.1h8.7C++27.3B+
NS-15M1 1,2081,2041866.473A++1.7931.192%B**44.934%A++85.4B+N/A26514.1h8.8B**28.3B*
NS-11P 1,2261,2002434.938A*0.2632.503%B**33.25%B++73.2B+1.6B+43016.4h11B+34B++
NS-15M2 1,2021,1961458.248A+3.5732.638%B**45.819%A+104B++N/A41511.5h9B*27.6B++
Gauss Prime 1,1941,1881806.6M+1.9231.559%B++39.983%A++86.1AN/A23113.8h7.7A+24.5B**
NS-30 Vandal 1,1851,1772444.824B+0.1540.896%B++33.05%B+67.6C**N/A38217.4h4.8C**11.7B+
NS-15MP 1,1641,1591507.727A+3.0531.113%C**38.395%B+106.3B+N/A46910.9h9.2B++29.7B+
NC6S Gauss SAW S 1,1641,1512285.048A*0.3728.664%C**32.059%B+66.1C+N/A56117.4h8.7B+30.4B+
NC05 Jackhammer 1,1441,1432923.914M0.7652.087%B+18.46%B+78.3C**N/A39014.6h4B+7.7B+
Vortek Rotary 2,0221,1382933.884C*0.7929.525%D4.218%A++16.3C-12.7C27669.7h60.7C+205.5C+
Mag-Cutter 1,1761,1348,9900.126M4.5551.587%A+1.852%D1.4B+N/A6817h2.5C+4.9B+
MGR-S1 Gladius 1,1241,1192115.303B**0.6233.98%B++46.917%A**133.2A+N/A4378.4h7.2B+21.1B+
E540 Halberd 1,5031,0845021.68B++17.0052.303%B++5.996%A*38.7C*15C51328h3.9A7.4B**
Breaker Rocket Pods 1,4351,0766416.813B++12.1356.366%B+1.301%B*66.8D22.3B+60116.1h17.2D30.5C
NS-11A 1,0641,0491457.234M**2.5630.283%B+46.521%A*82B**1.2B+25712.8h9.4B**31.1B*
Auraxium Mag-Cutter 1,0009839,1710.107A+4.5737.943%B+4.476%C1.8B+N/A6535.6h1.9C**5.1B+
Enforcer ML65-H 1,5189796714.612A9.9354.976%D1.941%B+42.6C+23.4D53923h10.4B*19B++
NS-357 Underboss 9619575261.819B+2.8641.405%C++34.587%B*90.3B++N/A39810.6h3.2B*7.7B+
L105 Zephyr 1,2049523031.733B**27.0557.836%A+N/A75C**19.8A60412.7h4.7B*8.2B*
Titan-150 HEAT 1,2499253328.03A**23.3551.986%B5.622%A*46.7A16.4B*73919.8h3.1B*5.9B*
L100 Python AP 1,4539166913.275C*8.6052.226%C4.258%A37.9C22.2C++51224.2h4.5C*8.6C++
MANA Anti-Vehicle Turret 1,8099061167.81U3.1351.064%UN/A9060U9030U30766930.1h6.5T*12.7T*
AF-34 Mattock 8428371177.154B+2.4843.224%B*20.43%B+51.3C+N/A19716.3h6.4C+14.9B+
NS-44P Commissioner 8398373002.79B**1.8949.223%B+47.909%A++164.1A+N/A5165.1h2.6B*5.3B+
M20 Mustang 1,5618202393.431C+1.2530.679%C+1.463%C+17.8C16.1C**30546h98.2C320C+
EM4 Longshot 8198197510.92A+6.2443.595%B74.481%D-35.9CN/A17122.8h2.1C4.8C++
Tank Mine 1,522805968.385A**3.7132.481%C-N/A141.2C*125.8A++24175.7h1.9C+5.9C
NS Decimator 1,3137701943.969A++0.7155.656%D-2.468%B+37.4C-26.4B+44620.6h4.3C+7.8C
M60-A Bulldog 8767641744.941B+40.2652.241%C**1.178%D--51.6C*7.6B+31714.8h5.4C*10.3B+
Warden 7637591515.026M**0.3536.199%B++48.748%M47.1C*N/A18916.1h5.7B*15.8B++
AF-34 Mattock 7277221176.171B+1.4946.098%B++21.745%B+44.3C+N/A17516.3h8.1C17.6C*
AF-4AE Cyclone 709706858.306S3.6336.949%B**52.833%M+172.2AN/A5394.1h7.1B**19.1B**
E540 Halberd-H 1,0076963718.811B14.1362.098%B+3.161%A45.2C20.2C47515.4h4.7C++7.6C*
NSX-P Tanto 663654758.72S4.0433.159%B++41.743%A++110.8A+1.5B+2965.9h9.6B+28.9B++
NS Baron G5AE 6136041254.832M+0.1559.854%B**20.695%B+99B*1.5B**4626.1h4.1C+6.8C++
GR-22AE 588579767.618M++2.9435.849%B**45.941%A++109.2B+1.7B++3185.3h9.5B++26.4B*
LA39 Bruiser 5825771414.092M+0.5975.411%B*15.598%C++63.4C++N/A4409.1h2B+2.6B++
M30 Mustang AH 663554688.147C+3.4760.56%B1.083%C+40.1D7.9B+32413.8h9.1C14.9C+
NSX Tomoe 551551628.887A++4.2133.698%B+60.436%A+87.5B*N/A2326.3h10.6B++31.3B++
Bouncing Betty 5465462720.222S15.5445.433%C+N/A237.4A++N/A11082.3h1.7B+3.8C**
C-4 7144951682.946B++1.7329.421%C++N/A101C+44.7B*17424.9h1.4C4.9C+
M40 Fury 5864922916.966B**12.2942.049%B+1.626%C++60C++11.5B4868.2h8.2B*19.5B**
NC4-FB Mag-Shot 4844821942.485B+2.1940.214%B*41.286%A*146.1A++N/A3873.3h5.4B*13.4B**
NC4 Mag-Shot 4774772252.12B**2.5636.414%B**35.849%A*54.8B+N/A3178.7h6.4B+17.4B++
M60-A Bulldog 5414651046.5B+41.8250.897%C+1.29%D44.3C+7.2C**29910.5h6.2C12.1C+
M20 Basilisk 5924441627.75S23.0743.762%B7.432%B+32.2B+10.7B+34113.8h53.7B**122.7B**
Shrike 8064401602.75A*1.9358.48%C+3.182%B+28.4C+23.6B*75815.5h7.1D12.1C-
M20 Basilisk 5794381236.5U31.8242.408%C*5.708%C+40.9B**13.2B++39910.7h44.7A+105.4A
AF-4A Bandit AE 424420449.545M**4.8733.403%B*38.81%A++123.5A+1.2C++4853.4h8.4B*25B*
MGR-L1 Promise 427419765.513M0.8331.601%B++45.346%A++123.2B**2.4B**4123.4h9.6B+30.4B+
AP30 Shredder 6124042714.963C+10.2826.69%D3.465%A43.9C**22.6C++7169.2h40.5B**151.8B*
Hardlight Dagger 3933714,7000.079B+4.6034.733%C**13.208%B**1.3C+N/A8282.9h2C+5.8C**
Auraxium Slasher 3803712,9840.124C++4.5545.658%B**7.278%C+2.9B++N/A9128.1h2C*4.3B+
EM1 352347487.229M+2.5529.82%B++42.94%A++78.9B+1.1C**4294.4h9.6B++32B++
NSX Naginata 346345506.9S2.2229.738%B++53.333%A**95.8B++N/A3243.6h8.3B*27.9B++
Gauss Rifle Burst 344339784.346B**0.3335.429%B**41.888%A66.5C++1C++1825.1h8.1B**22.8B*
Frag Grenade 3343311331N/A326.3234.648%F-N/A413.8D-3.8D--21430.8h3.6C10.3D*
LA80 3313311331U326.3237.099%D--76.133%C--22.7D*N/A11414.6h2C+5.3C
NS Baron G5 3073051052.905M1.7759.323%A14.426%C36.3CN/A2508.4h4.8C-8.1C+
AF-23 Grinder 299296338.97A*4.2966.414%A*14.189%D-34.8CN/A3248.5h11.3F--16.9C++
L100 Python HESH 338294932.667B**27.9957.846%B*1.701%B+86.5B++12.9B*7373.4h3C+5.1B+
M40 Fury-H 3072721716C+11.3238.104%C--2.574%A*77.7C-10D6603.5h7.6C*19.9C+
AF-23 Grinder 256256328A++3.3266.392%M+13.281%D32.8CN/A3187.8h10.4F-15.7C**
LA3 Desperado 238236882.682A+2.0037.521%B**18.644%C--67.4B+N/A3343.5h7.4B+19.8B++
Spear Anti-Vehicle Phalanx Turret 3582121021.2A+16.5243.988%C4.245%C*46.1C31.7B+8844.6h7.4C++16.8C+
Hawk GD-68 404211703.014A*1.6661.24%C--2.844%C++12.6D11.5C+38016.8h10.3D*16.7D*
NSX Yumi 213210316.774M2.1036.545%A+44.286%A+75B**1.1C+2192.8h8.7B*23.9B*
AF-18 Stalker AE 210209239.087S4.4135.111%B+45.933%A++139.3A++N/A4541.5h9.1B*25.8B*
MGR-M1 Bishop 209207405.175A0.5040.665%B+56.522%A**86.3AN/A2672.4h4B**9.9B*
NS-10 Burster 344203513.98M+0.7031.916%C6.404%B+6.6C+4.6C++16030.9h119.8B+375.3B+
C85 Canister 195186726.571C*21.8957.224%A+20.968%A*66.4C3.2D3542.8h6B+10.4B++
Anti-Vehicle Grenade 2491791179N/A174.3242.817%D--N/A223.8D-87.5C+29700.8h6.7D15.7D-
NSX Daimyo 166166820.75S16.0747.567%B+95.783%B+110.7B**N/A3131.5h1.8B*3.8B*
G30 Walker 285164179.647C+4.9745.727%A2.439%D21D15.5C+3327.8h181.2D396.4C++
NS-44L Blackhand 165164523.154B*1.5243.854%C+53.049%B++82A+N/A3232h3.1B++7B+
NS-10 Burster 283156542.889B**1.7931.484%C5.769%B5D4C14031.4h155.8C494.8C+
NC08 Mag-Scatter 153153552.782A+1.9072.071%A+38.562%M**139.1M+N/A5121.1h2.9B**4.1B*
Hunter QCX 177151761.987A+2.6946.581%C++29.801%B+25.2B+4.3C+1716h4.6B9.8B
Gauss Rifle S 151146364.056A0.6232.28%B++20.548%C-44.2C+1.5B++3343.3h7.4B*23B++
NSX Masamune 189145334.394S0.2857.015%C6.897%S46.8B++14.2C+2893.1h7B++12.3B+
M60-G Bulldog 1651441014.4A++9.7246.741%B*2.083%C+30C4.4C--2794.8h5.8B+12.5B++
M12 Kobalt-H 1471431143S138.3226.458%B++27.273%A++143C+4C6911h15.1C+57C**
AF-57 Piston 143142294.897M+0.2256.614%A22.535%A++78.9B+N/A4691.8h3.6B+6.3B*
Mauler S6 142142528.4U23.72114.634%S10.563%D-30.9CN/A4364.6h11.3T*9.8C*
M40 Fury-F 183142871.632C+3.0547.792%CN/A8.5D--2.4D--6716.8h10.7C+22.5C+
M12 Kobalt 1461401140S135.3219.159%B+10%D--43.8C--1.9C2253.2h17.2C++89.7C*
Sticky Grenade 1411401140N/A135.3242.324%D**N/A466.7D*3.3D--21380.3h3.6F-8.6F
NS-AM7 Archer 2001391550.897B+3.7857.284%C35.971%A+5.2C--2.3C+6526.6h18.8C+32.8C+
A30 Walker 282138363.833C+0.8526.263%CN/A10.3C-10.7C+21813.4h168.4C641.1C+
M20 Basilisk 170138434.5S29.8238.299%B+12.319%M*30C*7C2894.6h42.9B**111.9B**
M40 Fury 167136527.2A++22.5243.735%B++2.206%B*42.5D9.7C6023.2h12.3C+28.1B+
NS-61 Emissary 132131492.673A*2.0131.884%C**45.802%S93.6A++N/A3151.4h10C**31.2B+
NC12 Sweeper 129129393.308A++1.3756.359%A10.078%D--56.1B+N/A3342.3h3.5B*6.2B*
AF-6 Shadow 123122815.25S10.5741.235%B++46.721%A++64.2C+N/A2181.9h4.4B++10.8B++
NC15 Phoenix 209109274.037A+0.6439.799%FN/A17.6C**16.1B4846.2h5.8B**14.6B++
M60-A Bulldog 126104617.333B*12.6538.442%C+N/A30.6D6.5C+3083.4h5.8C-15.1C+
M20 Kestrel 179104214.952B+0.2733.347%C**N/A18.6D13.4D2395.6h77.8C+233.4C*
Skyguard 169100175.882C++1.2035.718%B++7%S15.2C10.5C3896.6h109.7C+307.1B
MGR-A1 Vanquisher 10398273.63B++1.0537.936%A39.796%A+98B**5S2311h7.4B++19.6B++
Aspis Anti-Aircraft Phalanx Turret 20495910.556A+5.8834.016%B+1.053%D22.1B*25.3A++7404.3h111.2B++326.8B++
MGR-C1 Charger 9593273.444A++1.2334.496%B*41.936%A++84.5B++1.8B++6921.1h9.4B*27.1B*
M60-G Bulldog 10289517.8A+13.1243.584%C*2.247%C+38.7C--5.7D3522.3h4.6B*10.6B++
M20 Wyvern 15689194.684C0.0137.549%C+1.124%D--22.8C--17.2C++2913.9h81.9C218.1C+
Titan-150 HESH 1158999.889C5.2149.617%C+N/A26.2D*7.6C--3503.4h3.6D7.3C-
EM4-AE Longshot 8888811A++6.3241.765%C+88.636%B*67.7C++N/A2011.3h1.6B+3.9B+
Rocklet Rifle 15787253.48S1.2050.539%CN/A13.8D**11.1D*1606.3h45.3D*89.6D--
NCM2 Falcon 10886214.095B**0.5838.71%D3.488%D15.1C3.9D3085.7h7.7B+19.8B
M96 Mjolnir-H 11477325.667A*20.9947.371%C--N/A85.6A41.1B+4750.9h22.2B**46.9B*
NS-45 Pilot 7474282.643B++2.0437.006%B+45.946%A++148AN/A3980.5h4.8B**13B*
NC14 Bolt Driver 7272418M*13.3240.653%C**77.778%C++32.7C+N/A7832.2h1.9B++4.7B+
A30 Walker 14871471.511D3.1715.265%FN/A6.2D*6.7D-12811.5h124.7C+816.8D--
S12 Renegade 727197.889B++3.2160.686%A++5.634%C**101.4B**1.4C3180.7h3.2C+5.3B++
Impetus 7171145.071B*0.3933.815%C--33.803%B32.3DN/A1512.2h4.3C+12.7C+
G30 Walker 12670710A*5.3234.863%B+1.429%D**14.6D11.7C+3454.8h214.5D615.3C++
M60-G Bulldog-H 7269417.25C+12.5747.966%CN/A69D3D*3511h4.1B+8.6C**
NCM3 Raven 11066341.941A2.7442.187%C+3.03%C*11.2C7.5C*2285.9h22.3B+52.9B+
L100 Python HEAT 9064321.333A++16.6552.155%C+N/A40C+16.3B8081.6h3.8B7.3B+
NSX Tengu 6161154.067A**0.6148.221%A36.066%A+76.3B+N/A2210.8h10B+20.7B+
The Slasher 61613100.197M*4.4845.292%B*4.918%D2.7C+N/A822.8h1.7B++3.7B+
Icikill 63595340.11A4.5728.261%C18.644%A1.9C+N/A1230.3h2C++7C++
NCM2 Falcon 7258202.9A++1.7837.618%D-3.448%C--11.8C--2.9D2434.9h9.6B++25.5B+
NCM3 Raven 9653321.656B++3.0242.306%C+3.774%B*9D7.3C**2275.9h28.1C++66.5C++
C75 Viper 6651151S46.3249.031%B*N/A46.4C++13.6B++16181.1h8.4B+17.2B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit369672,27277h
Spawn Beacon124,0743.6h
Anti-Vehicle MANA Turret101,5296.4h
AE Nano-Armor Kit151160,94713h
AE Medical Applicator7534,0357.3h
Nanite Revive Grenade09540.3h
Medical Kit4,09223,809109.9h
Medical Applicator137113,49817.1h
Motion Spotter4819,37816.3h
Restoration Kit12990.9h
Deconstruction Tool01630h
Spitfire Auto-Turret45990.4h
Recon Detection Device3514,00916.5h
Shield Recharging Field182,8200.7h
Ammunition Package91,6421.1h
Anti-Infantry MANA Turret21,3101.4h
Nano-Repair Grenade0670h
Hardlight Barrier0590h

Check the help document for the dictionary if you want to learn more about words used here.


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