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Dreadnaught SaturaxCZ[KIRA] SaturaxCZ
VS BR 177

KDR: 4.11

Score: 79.7m

Last Seen: Apr 12th, 2019 10:46 AM
- OFFLINE - 167.5 hour(s)

Battle Rank 120 (177 total) - Vanu Sovereignty on Cobalt - Outfit Member of TeaTeam[KIRA] TeaTeam
VS outfit on Cobalt

Members: 1
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Dual Photon Pods Maelstrom Turbo Laser Light PPA Supernova FPC Blueshift VM5 Blueshift VM5 Proximity Mine Coyote Missiles
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,142,963 MLG Score: 1713
Fun Score: N/A
Cheeseburgers Flipped: 2746TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.999%21.066%6743999634,0782.350211.761

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.006%2.128A*0.047C+-1.566FHEAD + (~5.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.56B+10.60.262C*22.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
61.859%1.886%28145103024,75919042126512.9969116%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±15.713%2.586A**0.264C*3.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.50.458B+54.1-0.021C+33.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.397%3.276%8738102710,562171053706.173197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.992%-0.051C+0.43B1.125

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.60.107C+14-0.111C+20.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.348%7.001%4771410214,828125321463.85315225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.583%-0.095C+0.65B+0.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
89.50.256C*31.60.215C++57.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.276%72.283%477810279,2941845505.03467

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.146%1.99A++0.338C**0.974

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.464B+2.60.197C++2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.953%11.997%477510305,6931281464.44072

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.982%2.124A*-0.506D-0.315

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.598B+3.60.269C*1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TeaTeam[KIRA] TeaTeam
VS outfit on Cobalt

Members: 1
79.7m201.2%315 (18.9k)334 (20k)4.11124139,15333,8474.83269177 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1035552232.549%14.263%46407:0356

47% Engineer25% Heavy Assault12% Infiltrator9% MAX Suit6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 24th, 2012 6:40 PMFeb 3rd, 2016 7:20 PMApr 18th, 2019 7:45 AM (22h) (PST)Apr 12th, 2019 7:37 AM (7d) (PST)Apr 12th, 2019 6:46 AM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1191599600.5840.1420.0831.5270.1751713

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,1149,53057,5843595921020,061

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3970.9h/165.5d 24,419 19,847 31,348 363.8k 7,720 14,137 41,617 266.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
A
Kills:1,353
Deaths:465
KDR:2.910
Accuracy:29.345% A
HSR:19.956% D
Orion VS54
A++
Kills:1,281
Deaths:
KDR:
Accuracy:30.179% A++
HSR:20.062% D
Lasher X2
A*
Kills:1,182
Deaths:519
KDR:2.277
Accuracy:40.652% A*
HSR:2.707% D
SVA-88
A
Kills:1,168
Deaths:194
KDR:6.021
Accuracy:29.716% A
HSR:20.034% D
NS-15M1
A+
Kills:1,163
Deaths:221
KDR:5.262
Accuracy:30.389% A+
HSR:20.808% C
Betelgeuse 54-A
C--
Kills:1,161
Deaths:393
KDR:2.954
Accuracy:24.053% C--
HSR:15.332% F-
Flare VE6
A+
Kills:1,159
Deaths:
KDR:
Accuracy:30.972% A+
HSR:16.393% D*
NSX Naginata
B*
Kills:1,156
Deaths:522
KDR:2.215
Accuracy:26.785% B*
HSR:23.875% D
NS-15M2
B++
Kills:1,154
Deaths:474
KDR:2.435
Accuracy:27.522% B++
HSR:19.931% D
VX29 Polaris
B**
Kills:1,146
Deaths:313
KDR:3.661
Accuracy:29.208% B**
HSR:20.768% C
Pulsar LSW
A
Kills:1,142
Deaths:322
KDR:3.547
Accuracy:29.841% A
HSR:13.310% D**
VE-H Maw
C
Kills:383
Deaths:163
KDR:2.350
Accuracy:24.169% C
HSR:24.021% C
NSX-P Naginata
C**
Kills:171
Deaths:84
KDR:2.036
Accuracy:24.179% C**
HSR:22.807% D-
Kills:13,619
Deaths (as Heavy Assault):3,670
Deaths (to Heavy Assaults):8,341
KDR:3.7109
Kill Difference:9,949
Playtime:995.896 hours
Usage:25%
Score:16.100m
Score/min:269
Accuracy (listed only):29.001%
HSR (listed only):18.462%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
A**
Kills:1,327
Deaths:883
KDR:1.503
Accuracy:37.141% A**
HSR:16.428% C+
VE-LR Obelisk
B*
Kills:1,192
Deaths:257
KDR:4.638
Accuracy:38.433% B*
HSR:30.034% C+
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
Revenant
B*
Kills:1,158
Deaths:446
KDR:2.596
Accuracy:39.359% B*
HSR:24.266% D
Pulsar C
A+
Kills:1,153
Deaths:497
KDR:2.320
Accuracy:31.956% A+
HSR:20.382% C-
Solstice VE3
A*
Kills:1,149
Deaths:325
KDR:3.535
Accuracy:33.559% A*
HSR:17.232% C-
Nova
C**
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C**
HSR:13.234% C
Pandora VX25
M*
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M*
HSR:11.258% D--
Eidolon VE33
A*
Kills:1,133
Deaths:73
KDR:15.521
Accuracy:40.816% A*
HSR:19.064% D-
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.450% A*
HSR:9.015% D**
Zenith VX-5
A+
Kills:588
Deaths:425
KDR:1.384
Accuracy:32.317% A+
HSR:19.558% C
The Little Helper
B+
Kills:538
Deaths:327
KDR:1.645
Accuracy:52.469% B+
HSR:18.402% B+
NS-11C
A++
Kills:180
Deaths:159
KDR:1.132
Accuracy:33.600% A++
HSR:14.444% D-
Serpent VE92
A++
Kills:135
Deaths:133
KDR:1.015
Accuracy:32.201% A++
HSR:20% C+
NSX Tanto
B+
Kills:81
Deaths:50
KDR:1.620
Accuracy:28.978% B+
HSR:19.753% D
Kills:16,629
Deaths (as Engineer):6,045
Deaths (to Engineers):7,929
KDR:2.75087
Kill Difference:10,584
Playtime:1,879.563 hours
Usage:47%
Score:42.687m
Score/min:379
Accuracy (listed only):47.440%
HSR (listed only):16.875%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
A**
Kills:1,327
Deaths:883
KDR:1.503
Accuracy:37.141% A**
HSR:16.428% C+
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Eridani SX5
B**
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B**
HSR:14.569% D
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C*
Pulsar C
A+
Kills:1,153
Deaths:497
KDR:2.320
Accuracy:31.956% A+
HSR:20.382% C-
Solstice VE3
A*
Kills:1,149
Deaths:325
KDR:3.535
Accuracy:33.559% A*
HSR:17.232% C-
Nova
C**
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C**
HSR:13.234% C
Pandora VX25
M*
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M*
HSR:11.258% D--
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.450% A*
HSR:9.015% D**
Skorpios
B**
Kills:693
Deaths:375
KDR:1.848
Accuracy:31.639% B**
HSR:15.007% D-
Zenith VX-5
A+
Kills:588
Deaths:425
KDR:1.384
Accuracy:32.317% A+
HSR:19.558% C
NSX Tengu
B+
Kills:546
Deaths:298
KDR:1.832
Accuracy:40.885% B+
HSR:16.667% D
The Little Helper
B+
Kills:538
Deaths:327
KDR:1.645
Accuracy:52.469% B+
HSR:18.402% B+
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
NS-11C
A++
Kills:180
Deaths:159
KDR:1.132
Accuracy:33.600% A++
HSR:14.444% D-
Serpent VE92
A++
Kills:135
Deaths:133
KDR:1.015
Accuracy:32.201% A++
HSR:20% C+
NSX Tanto
B+
Kills:81
Deaths:50
KDR:1.620
Accuracy:28.978% B+
HSR:19.753% D
Kills:19,237
Deaths (as Light Assault):8,268
Deaths (to Light Assaults):6,575
KDR:2.32668
Kill Difference:10,969
Playtime:133.409 hours
Usage:3%
Score:2.240m
Score/min:280
Accuracy (listed only):43.656%
HSR (listed only):15.768%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B+
Kills:1,171
Deaths:239
KDR:4.900
Accuracy:44.719% B+
HSR:94.535% C++
Parallax VX3
M++
Kills:1,170
Deaths:123
KDR:9.512
Accuracy:58.831% M++
HSR:84.615% B*
Phaseshift VX-S
B+
Kills:1,163
Deaths:215
KDR:5.409
Accuracy:39.944% B+
HSR:71.367% C
VA39 Spectre
M+
Kills:1,161
Deaths:227
KDR:5.115
Accuracy:49.828% M+
HSR:32.644% C--
Eridani SX5
B**
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B**
HSR:14.569% D
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
Parsec VX3-A
B*
Kills:1,160
Deaths:183
KDR:6.339
Accuracy:46.946% B*
HSR:73.362% D-
V10
A++
Kills:1,160
Deaths:119
KDR:9.748
Accuracy:51.703% A++
HSR:82.155% B+
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
NS-44 Commissioner
A
Kills:1,159
Deaths:857
KDR:1.352
Accuracy:46.372% A
HSR:21.743% C+
NS-30 Vandal
A++
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:44.073% A++
HSR:28.584% C**
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C*
Ghost
A
Kills:1,155
Deaths:265
KDR:4.358
Accuracy:47.062% A
HSR:58.355% D--
XM98
M+
Kills:1,154
Deaths:167
KDR:6.910
Accuracy:57.150% M+
HSR:80.936% B++
Artemis VX26
A
Kills:1,152
Deaths:439
KDR:2.624
Accuracy:33.622% A
HSR:15.625% D--
Phantom VA23
A
Kills:1,152
Deaths:340
KDR:3.388
Accuracy:43.253% A
HSR:32.292% C**
Nyx VX31
A*
Kills:1,142
Deaths:237
KDR:4.819
Accuracy:46.158% A*
HSR:30.298% C++
NS-61 Emissary
A++
Kills:695
Deaths:570
KDR:1.219
Accuracy:40.289% A++
HSR:14.820% C
Skorpios
B**
Kills:693
Deaths:375
KDR:1.848
Accuracy:31.639% B**
HSR:15.007% D-
Beamer VS3
A+
Kills:559
Deaths:371
KDR:1.507
Accuracy:37.087% A+
HSR:25.045% B
NSX Tengu
B+
Kills:546
Deaths:298
KDR:1.832
Accuracy:40.885% B+
HSR:16.667% D
NS-44L Blackhand
B*
Kills:480
Deaths:415
KDR:1.157
Accuracy:48.960% B*
HSR:26.250% D*
NSX Tomoe
B+
Kills:391
Deaths:139
KDR:2.813
Accuracy:31.695% B+
HSR:32.225% C-
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
NS-357 Underboss
A
Kills:209
Deaths:222
KDR:0.941
Accuracy:47.009% A
HSR:19.617% C
NS-AM7 Archer
B++
Kills:89
Deaths:252
KDR:0.353
Accuracy:64.497% B++
HSR:7.865% D--
Kills:23,571
Deaths (as Infiltrator):8,643
Deaths (to Infiltrators):5,590
KDR:2.72718
Kill Difference:14,928
Playtime:472.191 hours
Usage:12%
Score:7.022m
Score/min:248
Accuracy (listed only):42.474%
HSR (listed only):36.494%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Corvus VA55
A++
Kills:1,177
Deaths:341
KDR:3.452
Accuracy:33.329% A++
HSR:23.280% C+
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Eridani SX5
B**
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B**
HSR:14.569% D
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C*
CME
A
Kills:1,152
Deaths:417
KDR:2.763
Accuracy:33.017% A
HSR:23.264% C++
Nova
C**
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C**
HSR:13.234% C
Pandora VX25
M*
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M*
HSR:11.258% D--
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.450% A*
HSR:9.015% D**
NSX Yumi
B*
Kills:977
Deaths:402
KDR:2.430
Accuracy:31.081% B*
HSR:24.463% C+
Skorpios
B**
Kills:693
Deaths:375
KDR:1.848
Accuracy:31.639% B**
HSR:15.007% D-
NSX Tengu
B+
Kills:546
Deaths:298
KDR:1.832
Accuracy:40.885% B+
HSR:16.667% D
The Little Helper
B+
Kills:538
Deaths:327
KDR:1.645
Accuracy:52.469% B+
HSR:18.402% B+
H-V45
A++
Kills:446
Deaths:132
KDR:3.379
Accuracy:33.483% A++
HSR:16.592% D
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
Equinox VE2
B++
Kills:146
Deaths:100
KDR:1.460
Accuracy:29.712% B++
HSR:23.973% B
Kills:18,522
Deaths (as Combat Medic):7,188
Deaths (to Combat Medics):3,141
KDR:2.57679
Kill Difference:11,334
Playtime:135.843 hours
Usage:3%
Score:2.561m
Score/min:314
Accuracy (listed only):44.566%
HSR (listed only):16.533%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:2,179
Deaths:432
KDR:5.044
Accuracy:27.765% A++
HSR:16.705% D-
Blueshift VM5
A++
Kills:2,093
Deaths:428
KDR:4.890
Accuracy:28.164% A++
HSR:15.432% D--
Nebula VM20
A*
Kills:1,347
Deaths:223
KDR:6.040
Accuracy:29.289% A*
HSR:14.254% D*
Nebula VM20
A*
Kills:1,314
Deaths:225
KDR:5.840
Accuracy:28.574% A*
HSR:14.003% D*
Quasar VM1
A**
Kills:1,237
Deaths:217
KDR:5.700
Accuracy:28.363% A**
HSR:14.632% D*
Quasar VM1
A++
Kills:1,219
Deaths:235
KDR:5.187
Accuracy:23.174% A++
HSR:13.700% D--
Cosmos VM3
A+
Kills:1,162
Deaths:203
KDR:5.724
Accuracy:22.743% A+
HSR:17.126% C--
Cosmos VM3
A**
Kills:1,160
Deaths:211
KDR:5.498
Accuracy:27.672% A**
HSR:13.707% D*
Comet VM2
B++
Kills:1,152
Deaths:283
KDR:4.071
Accuracy:51.306% B++
HSR:2.691% D
Comet VM2
B*
Kills:1,150
Deaths:283
KDR:4.064
Accuracy:50.125% B*
HSR:2.435% D-
NS-10 Burster
A
Kills:905
Deaths:364
KDR:2.486
Accuracy:37.746% A
HSR:6.188% C
Vortex VM21
B**
Kills:840
Deaths:490
KDR:1.714
Accuracy:51.021% B**
HSR:5.595% B*
NS-10 Burster
A
Kills:767
Deaths:353
KDR:2.173
Accuracy:37.636% A
HSR:4.042% D
Vortex VM21
B**
Kills:742
Deaths:479
KDR:1.549
Accuracy:50.708% B**
HSR:4.852% B
NS-20 Gorgon
B**
Kills:586
Deaths:237
KDR:2.473
Accuracy:34.831% B**
HSR:15.358% D
NS-20 Gorgon
B**
Kills:578
Deaths:239
KDR:2.418
Accuracy:35.468% B**
HSR:15.225% D
Kills:18,431
Deaths (as MAX Suit):2,451
Deaths (to MAX Suits):1,423
KDR:7.51979
Kill Difference:15,980
Playtime:343.947 hours
Usage:9%
Score:9.048m
Score/min:438
Accuracy (listed only):35.287%
HSR (listed only):10.997%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B**
Kills:12,644
V. Kills:4,640 272%
Deaths:868
KDR:14.567
Accuracy:75.783% M
KPH:89 C*
VKPH:32.700 B**
Maelstrom Turbo Laser
A*
Kills:6,697
V. Kills:8,625 78%
Deaths:1,656
KDR:4.044
Accuracy:54.858% S
KPH:21.500 B+
VKPH:27.600 A*
Light PPA
S
Kills:3,920
V. Kills:1,305 300%
Deaths:74
KDR:52.973
Accuracy:74.582% S
KPH:58.600 B+
VKPH:19.500 S
Coyote Missiles
A*
Kills:1,469
V. Kills:680 216%
Deaths:127
KDR:11.567
Accuracy:67.598% A*
KPH:94 A*
VKPH:43.500 A++
Hornet Missiles
A*
Kills:1,162
V. Kills:383 303%
Deaths:36
KDR:32.278
Accuracy:78.948% A*
KPH:125.700 B**
VKPH:41.400 C++
Antares LC
B*
Kills:1,153
V. Kills:1,113 104%
Deaths:228
KDR:5.057
Accuracy:58.365% S
KPH:21.500 C*
VKPH:20.700 B*
Saron Laser Cannon
M**
Kills:1,010
V. Kills:623 162%
Deaths:132
KDR:7.652
Accuracy:52.653% M**
KPH:25 B**
VKPH:15.400 B*
Photon A2A Missile Pods
B*
Kills:705
V. Kills:747 94%
Deaths:36
KDR:19.583
Accuracy:75.973% D
KPH:65.400 B
VKPH:69.300 B*
Kills:28,760 (12,780 + 0)
Deaths:3,157
KDR:9.110
VKDR:5.738
Vehicle Kills:18,116
Kill Difference:25,603
Playtime:650.581 hours
Usage:16%
Score:13.129m
Score/min:336
Piloting Accuracy:52.653%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:533
V. Kills:121 437%
Deaths:14
KDR:38.071
Accuracy:59.182% A++
KPH:1,918,800 U
VKPH:435,600 U
CAS30 Tank Buster
U
Kills:488
V. Kills:5,210 9%
Deaths:111
KDR:4.396
Accuracy:130.502% S
KPH:7.100 C+
VKPH:75.700 U
L-24R Spur
C**
Kills:415
V. Kills:322 128%
Deaths:315
KDR:1.317
Accuracy:45.747% B*
KPH:5.200 D*
VKPH:4 C**
C150 Dalton
U
Kills:201
V. Kills:195 103%
Deaths:31
KDR:6.484
Accuracy:39.744% C*
KPH:723,600 U
VKPH:702,000 U
Kills:1,637 (903 + 734)
Deaths:471
KDR:3.476
VKDR:12.416
Vehicle Kills:5,848
Kill Difference:1,166
Playtime:148.640 hours
Usage:4%
Score:1.634m
Score/min:183
Piloting Accuracy:45.747%
Gunner Accuracy:39.744%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,173
V. Kills:670 175%
Deaths:106
KDR:11.066
Accuracy:55.470% C+
KPH:47.600 A+
VKPH:27.200 A++
C75 Viper
M**
Kills:1,034
V. Kills:111 N/A
Deaths:58
KDR:17.828
Accuracy:50.026% B**
KPH:91.800 M**
VKPH:9.900 B+
L100 Python HESH
A*
Kills:983
V. Kills:160 N/A
Deaths:52
KDR:18.904
Accuracy:74.687% M+
KPH:99.700 A*
VKPH:16.200 A*
Skyguard
B**
Kills:962
V. Kills:753 128%
Deaths:115
KDR:8.365
Accuracy:35.950% B**
KPH:18.100 B+
VKPH:14.200 B**
L100 Python HEAT
A*
Kills:867
V. Kills:277 312%
Deaths:34
KDR:25.500
Accuracy:69.381% A++
KPH:59.500 A*
VKPH:19 A+
Kills:5,019 (5,019 + 0)
Deaths:365
KDR:13.751
VKDR:5.400
Vehicle Kills:1,971
Kill Difference:4,654
Playtime:113.457 hours
Usage:3%
Score:1.907m
Score/min:280
Driving Accuracy:69.381%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:3,190
V. Kills:2,798 114%
Deaths:452
KDR:7.058
Accuracy:58.845% B+
KPH:27.700 C**
VKPH:24.300 A*
Supernova VPC
A+
Kills:1,225
V. Kills:191 N/A
Deaths:86
KDR:14.244
Accuracy:64.448% A+
KPH:49.300 B
VKPH:7.700 C+
Supernova PC
A*
Kills:1,128
V. Kills:410 274%
Deaths:78
KDR:14.462
Accuracy:58.598% B**
KPH:42.500 A*
VKPH:15.500 A*
Saron HRB
B**
Kills:1,080
V. Kills:769 140%
Deaths:83
KDR:13.012
Accuracy:49.189% B+
KPH:34.900 B**
VKPH:24.800 B**
E540 Halberd
B++
Kills:323
V. Kills:224 144%
Deaths:25
KDR:12.920
Accuracy:53.030% B++
KPH:29.800 C+
VKPH:20.600 B++
Proton II PPA
C++
Kills:106
V. Kills:11 N/A
Deaths:4
KDR:26.500
Accuracy:31.614% A
KPH:36.300 D
VKPH:3.800 C++
Aphelion VEX-4
C++
Kills:71
V. Kills:66 106%
Deaths:13
KDR:5.462
Accuracy:35.505% C++
KPH:19.300 D
VKPH:17.900 C++
M12 Kobalt
A
Kills:66
V. Kills: N/A
Deaths:5
KDR:13.200
Accuracy:20.564% A
KPH:82.700 B+
VKPH:0 F
G30 Walker
B++
Kills:64
V. Kills:46 136%
Deaths:4
KDR:16
Accuracy:28.030% C++
KPH:23.500 B+
VKPH:16.900 B++
Kills:7,253 (5,543 + 1,710)
Deaths:750
KDR:9.671
VKDR:6.020
Vehicle Kills:4,515
Kill Difference:6,503
Playtime:218.454 hours
Usage:6%
Score:3.977m
Score/min:303
Driving Accuracy:58.598%
Gunner Accuracy:28.030%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C**
Kills:1,137
V. Kills:51 N/A
Deaths:30
KDR:37.900
Accuracy:23.760% C++
KPH:141.300 C*
VKPH:6.300 C**
Saron HRB-H
B
Kills:220
V. Kills:111 196%
Deaths:18
KDR:12.222
Accuracy:55.430% C+
KPH:43.100 B
VKPH:21.700 C
Proton II PPA-H
C*
Kills:93
V. Kills:7 N/A
Deaths:8
KDR:11.625
Accuracy:42.299% B+
KPH:95.300 C++
VKPH:7.200 C*
Aphelion VEX-4H
B++
Kills:57
V. Kills:41 136%
Deaths:5
KDR:11.400
Accuracy:42.831% C
KPH:49.200 B+
VKPH:35.400 B++
Kills:1,507 (0 + 1,507)
Deaths:61
KDR:24.705
VKDR:3.443
Vehicle Kills:210
Kill Difference:1,446
Playtime:15.283 hours
Usage:0%
Score:0.357m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:42.831%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:730
V. Kills:74 N/A
Deaths:15
KDR:48.667
Accuracy:26.371% A+
KPH:64.100 C+
VKPH:6.500 A
G30 Walker
B**
Kills:268
V. Kills:228 117%
Deaths:14
KDR:19.143
Accuracy:38.717% A+
KPH:16.900 C**
VKPH:14.400 B**
M20 Basilisk
C--
Kills:146
V. Kills:62 232%
Deaths:16
KDR:9.125
Accuracy:39.880% C++
KPH:13.800 D
VKPH:5.900 C--
M20 Basilisk
C+
Kills:132
V. Kills:61 213%
Deaths:13
KDR:10.154
Accuracy:41.997% C**
KPH:20.700 C+
VKPH:9.600 C+
M40 Fury
C++
Kills:84
V. Kills:12 N/A
Deaths:10
KDR:8.400
Accuracy:37.377% C++
KPH:30.500 D
VKPH:4.400 D--
M60-G Bulldog
B
Kills:66
V. Kills:13 N/A
Deaths:7
KDR:9.429
Accuracy:38.080% B
KPH:21.100 C-
VKPH:4.200 C--
M40 Fury
C++
Kills:56
V. Kills:5 N/A
Deaths:7
KDR:8
Accuracy:37.887% C++
KPH:44.400 C
VKPH:4 D*
Kills:1,482 (0 + 1,482)
Deaths:82
KDR:18.073
VKDR:5.549
Vehicle Kills:455
Kill Difference:1,400
Playtime:51.284 hours
Usage:1%
Score:0.553m
Score/min:180
Driving Accuracy:N/A%
Gunner Accuracy:37.887%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 17,28412,64486814.567B**10.4675.783%M1.202%C+89C*32.7B**536142h18.7B+24.6B*
Maelstrom Turbo Laser 15,3226,6971,6564.044B*0.0754.858%S3.21%B+21.5B+27.6A*253312h125.7C+229.2B+
Light PPA 5,2253,9207452.973S48.8674.582%S1.173%C+58.7B+19.5S24666.8h16.6C+22.3B+
Supernova FPC 5,9883,1904527.058C*2.9558.845%B+3.605%B*27.7C**24.3A*302115.1h5.8C+9.9C*
Blueshift VM5 2,2132,1794325.044A0.9327.765%A++16.705%D-45B*N/A13148.4h13.8B++49.7B*
Blueshift VM5 2,1132,0934284.89A0.7828.164%A++15.432%D--43.1B++N/A12548.6h14.4B++51.1B*
Proximity Mine 1,8431,8435533.509S29.4035.64%DN/A317.8SN/A5865.8h1M2.9A
Coyote Missiles 2,1491,46912711.567S7.4667.598%A*N/A94.2A*43.6A++64515.6h32B++47.3B*
Ursa 1,3621,3534652.91A*1.2029.345%A19.956%D40.5C*N/A10833.4h10.6B36B+
Nebula VM20 1,3661,3472236.04A*1.9329.289%A*14.254%D*46.8B*N/A19528.8h13.1B**44.8B**
Solstice SF 1,3561,3278831.503B+2.6137.141%A**16.428%C+8.7DN/A30153h11.5C++30.9B*
Nebula VM20 1,3311,3142255.84A*1.7328.574%A*14.003%D*45B*N/A19229.2h13.4B*47B**
Orion VS54 1,2851,28111281U1,276.8930.179%A++20.062%D39.2BN/A22032.7h11B++36.5B*
Quasar VM1 1,2441,2372175.7A++1.5928.363%A**14.632%D*48.7B**N/A14725.4h10.7B**37.9B**
Supernova VPC 1,4161,2258614.244B10.1364.448%A+2.367%B*49.2B7.7C+18724.9h2.8B+4.4B*
Frag Grenade 1,2351,22411224N/A1,219.8937.508%D--N/A680B*6.1C17201.8h2.7B**7.3B+
Quasar VM1 1,2321,2192355.187A**1.0823.174%A++13.7%D--35.5B**N/A11834.3h11.3B**48.9B++
VE-LR Obelisk 1,2181,1922574.638A++0.5338.433%B*30.034%C+56B**1.2B++14221.3h5.6B+14.6B++
Lasher X2 1,1881,1825192.277A*1.8340.652%A*2.707%D26.7C+N/A9544.2h16.7B++41.2B*
Corvus VA55 1,1841,1773413.452M++0.6633.329%A++23.28%C+37.4B+N/A12431.5h11.6B+34.9B*
C-4 2,0221,1734542.584B*1.5326.803%C*N/A84.4C++61.1A*97913.9h1.9D6.9C+
L100 Python AP 1,8431,17310611.066A6.9555.47%C+6.309%A*47.7A+27.2A++36824.6h4B**7.3B**
NSX Daimyo 1,1741,1712394.9B+0.7944.719%B+94.535%C++49.2C+N/A11623.8h2.7C+6C*
Parallax VX3 1,1711,1701239.512A++5.4058.831%M++84.615%B*49AN/A16223.9h1.6B**2.8A
SVA-88 1,1721,1681946.021A*1.9129.716%A20.034%D40C+N/A12729.2h11.6C*39B+
NS-15M1 1,1691,1632215.262M+1.1530.389%A+20.808%C45.8C**N/A12425.4h11.2B+36.9B++
Phaseshift VX-S 1,1721,1632155.409B**1.3039.944%B+71.367%C44.4B*N/A10226.2h2.7C**6.8B+
Hornet Missiles 1,5451,1623632.278S28.1778.948%A*3.528%A++126.3B**41.6C++9109.2h6.7B+8.4B*
Cosmos VM3 1,1731,1622035.724A*1.6122.743%A+17.126%C--41.6B**N/A10827.9h10.4A45.9B**
VA39 Spectre 1,1751,1612275.115M+1.0049.828%M+32.644%C--32.6B*N/A11135.6h5.1B+10.3B**
NS Baron G5 1,1671,1614242.738A*1.3761.54%A++11.197%D46.1B++N/A12325.2h4B+6.4C*
Betelgeuse 54-A 1,1641,1613932.954C++1.1624.053%C--15.332%F-44.1DN/A16326.3h11.6C48.2C
Eridani SX5 1,1671,1605831.99B++2.1231.184%B**14.569%D38.5C*N/A14030.1h10.3B++33.1B+
MKV Suppressed 1,1661,1605472.121A1.9929.802%B*17.241%C37.7C**N/A9430.8h12.3B+41.1B+
Cosmos VM3 1,1731,1602115.498A*1.3927.672%A**13.707%D*43.8AN/A13126.5h11.8B**42.5B**
Parsec VX3-A 1,1671,1601836.339B+2.2346.946%B*73.362%D-47.3C+N/A11524.5h1.9C+4.1B+
Chaos 1,1641,1605232.218B+1.8962.068%A12.414%D46.4C+N/A12425h3.6B*5.9B*
Phobos VX86 1,1631,1604572.538B**1.5770.324%B**13.879%C44.1C+N/A13726.3h2.1B++3B+
V10 1,1611,1601199.748M++5.6451.703%A++82.155%B+53.7B**N/A15521.6h1.8B*3.5B*
Deimos VA29 1,1641,1603073.779A*0.3378.997%A+13.19%D54.2B+N/A17621.4h2B++2.6B++
NS-7 PDW 1,1681,1604902.367A*1.7432.707%A+15.69%C31C*N/A9737.4h12.7B+38.9B++
Flare VE6 1,1631,15911159U1,154.8930.972%A+16.393%D*40.5C+N/A15928.6h9.1B++29.4B++
NS-44 Commissioner 1,1671,1598571.352B+2.7646.372%A21.743%C+49.1B+N/A16623.6h3.4B+7.3B++
NS-30 Vandal 1,1671,1582644.386A++0.2744.073%A++28.584%C**41.1C++N/A10928.2h6C+13.5B++
Revenant 1,1661,1584462.596C**1.5239.359%B*24.266%D31.1C--N/A6837.2h7.9C20.1C**
Sirius SX12 1,1691,1575772.005B*2.1131.294%A19.188%C*42.9B++N/A14827h12.1B++38.7B++
NSX Naginata 1,1631,1565222.215B*1.9026.785%B*23.875%D40.3C+N/A11828.7h12.1C++45.2B+
Ghost 1,1671,1552654.358B+0.2547.062%A58.355%D--42.9C*N/A12426.9h2.4C+5.2B+
NS-15M2 1,1681,1544742.435B+1.6827.522%B++19.931%D36CN/A8732.1h13.1C+47.4B
XM98 1,1571,1541676.91A*2.8057.15%M+80.936%B++32.4B+N/A12035.6h2.1B++3.7B**
Pulsar C 1,1671,1534972.32B*1.7931.956%A+20.382%C-35.8B+N/A10932.2h10.6B+33.3B++
Antares LC 2,2661,1532285.057A++0.9558.365%S5.117%M21.5C*20.7B*24653.7h102.5B175.6B*
Comet VM2 1,3371,1522834.071M**0.0451.306%B++2.691%D30.3M*4.9C+16638h7.8A+15.2A
Artemis VX26 1,1711,1524392.624B**1.4933.622%A15.625%D--35.9C++N/A9032.1h12.6C+37.3B+
CME 1,1591,1524172.763A+1.3533.017%A23.264%C++37.2C++N/A10131h13.4C*40.5B++
Phantom VA23 1,1671,1523403.388B**0.7243.253%A32.292%C**38.4C+N/A9930h4.8C+11.1B+
Comet VM2 1,3421,1502834.064M**0.0550.125%B*2.435%D-29M*4.8B17839.7h7.5A+15A
Solstice VE3 1,1581,1493253.535S0.5833.559%A*17.232%C-16.6C+N/A12469.3h11.1B*33.2B*
VX29 Polaris 1,1501,1463133.661A*0.4529.208%B**20.768%C43.7C++N/A13526.2h12.7C++43.6B+
Nyx VX31 1,1501,1422374.819A++0.7146.158%A*30.298%C++37.2C+N/A11130.7h5.5C*11.9B++
Pulsar LSW 1,1471,1423223.547A++0.5629.841%A13.31%D**43.1C++N/A11426.5h11B+36.7B++
Nova 1,1451,14111141U1,136.8948.073%C**13.234%C25.9CN/A14344.1h4.3C*9B
Pandora VX25 1,1541,1372754.135M++0.0272.64%M*11.258%D--34.7C+N/A11332.8h5.5D7.5B*
M12 Kobalt-H 1,1881,1373037.9B**33.7923.76%C++12.489%D142.1C*6.4B3318h14.4C**60.5B
Eidolon VE33 1,1431,1337315.521U11.4140.816%A*19.064%D-30.7B+N/A14436.9h7B*17.2B**
Supernova PC 1,5381,1287814.462A+10.3558.598%B**4.699%A++42.6A*15.5A*25526.5h3.6B**6.1A
Saron HRB 1,8491,0808313.012A+8.9049.189%B+2.222%B++34.8B**24.8B**39531h16.3B**33.1B**
Thanatos VE70 1,0901,0764842.223A++1.8959.45%A*9.015%D**24.6C+N/A7843.8h4.6B7.8B*
C75 Viper 1,1451,0345817.828M++13.7250.026%B**N/A91.5M*9.8B+35011.3h5.5A+11A+
Saron Laser Cannon 1,6331,0101327.652A++3.5452.653%M**4.356%A25B**15.4B*24140.4h72B*136.7B**
L100 Python HESH 1,1439835218.904B++14.7974.687%M+1.729%C++99.3A*16.2A*2899.9h2.5B**3.4A
NSX Yumi 1,0109774022.43B++1.6831.081%B*24.463%C+35.1C+1.2B+7927.8h15.4D-49.7C+
Skyguard 1,7159621158.365A**4.2535.95%B**3.534%A18.1B+14.2B**23153.1h109.9B+305.7B*
Tank Mine 1,6169316913.493S9.3827.56%C-N/A198.1A++145.7M+21644.7h1.3B**4.7B**
NS-10 Burster 1,5029053642.486A*1.6337.746%A6.188%C10.7A*7A*14284.7h94.8B**251.2B**
L100 Python HEAT 1,1448673425.5S21.3969.381%A++1.615%D59.4A*19A+25214.6h3.2A+4.6A+
S1 1,6238603602.389M++1.7265.777%B**3.953%B++31.4B+27.8A*38827.4h6.4C**9.7B+
Vortex VM21 1,3888404901.714B+2.4051.021%B**5.595%B*12.7B++8.3B*11065.9h34.6B67.8B+
NS-10 Burster 1,3137673532.173A+1.9437.636%A4.042%D9.5A++6.8A*13180.4h109.3B**290.3B**
Vortex VM21 1,1947424791.549B++2.5650.708%B**4.852%B11.5B**7B**10264.4h39.4B+77.7B+
Lumine Edge 76373314,0660.052C4.0648.712%A++16.371%C++0.8C--N/A2918.2h1.3C**2.7B+
M12 Kobalt 8047301548.667M**44.5626.371%A+16.712%C64C+6.5A18111.4h18.6C*70.4B++
Photon A2A Missile Pods 1,4527053619.583M++15.4775.973%DN/A65.3B69.2B*53410.8h6.1B**8B**
NS-61 Emissary 7126955701.219B+2.8940.289%A++14.82%C51.1A1.3A+13613.6h15C+37.1B+
Skorpios 6996933751.848C*2.2631.639%B**15.007%D-33.3CN/A8520.8h11.1C++35.2B+
C-4 ARX 1,0976782582.628B1.4826.505%C+N/A88.1C-54.4B**5377.7h1.7D--6.5D
NS Decimator 1,2546694531.477B+2.6363.752%B2.093%C+30.8C27A32921.7h6D9.5C
Spear Anti-Vehicle Phalanx Turret 1,0346333916.231A+12.1251.142%B++3.791%C+44.3B+28B++40114.3h9.3C++18.1B+
MAX Punch 6056032,4510.246B*3.8766.766%AN/A1.8C+N/A6330.9h1.5C++2.2B
Zenith VX-5 6065884251.384C*2.7332.317%A+19.558%C14.8DN/A4039.7h16.3D50.6C**
NS-20 Gorgon 6315862372.473B**1.6434.831%B**15.358%D32.7A+2.5A+10517.9h25.8B++74.2B*
NS-20 Gorgon 6205782392.418A1.6935.468%B**15.225%D31.6A+2.3B**10118.3h27.5B++77.5B*
Beamer VS3 5615593711.507B**2.6037.087%A+25.045%B49.9AN/A17311.2h7.4B+20C**
NSX Tengu 5575462981.832B+2.2840.885%B+16.667%D29.4CN/A7118.6h15.6C38.3C++
The Little Helper 5595383271.645C**2.4752.469%B+18.402%B+29.4C--1.1B+7418.3h4.9C+9.3C**
L105 Zephyr 6545331438.071M*33.9659.182%A++N/A5330U1210U13082500.1h5.9B+10B*
CAS30 Tank Buster 5,6984881114.396A*0.28130.502%S2.049%B*7.1C+75.6U29168.9h255.9T*196.1C--
NS-44L Blackhand 4834804151.157C+2.9548.96%B*26.25%D*29.1C**N/A7416.5h4B+8.1B+
NS Annihilator 1,0374642721.706M+2.4180.528%C+N/A10.3C+12.7B**15245.2h12.3C+15.3C+
H-V45 4484461323.379B**0.7333.483%A++16.592%D42.5B+N/A19010.5h13.8C+41.1B++
L-24R Spur 7374153151.317D2.7945.747%B*2.892%B*5.2D*4C**2979.8h93.7F204.9D--
NSX Tomoe 4013911392.813B+1.3031.695%B+32.225%C-34.6C+N/A9611.3h16.6C-52.2C++
M12 Kobalt 404390755.714A+51.6023.203%C*17.949%C++111.4C++4C2743.5h16.1B+69.2B+
VE-H Maw 3893831632.35B++1.7624.169%C24.021%C39.1CN/A979.8h13.2D54.4C+
E540 Halberd 5473232512.92B8.8153.03%B++2.167%C+29.6C+20.6B++47610.9h6.3C12C*
Hunter QCX 3002862731.048B+3.0653.206%B+24.476%C+14.8C++N/A5519.3h2.7B+5.1B+
G30 Walker 4962681419.143S15.0338.717%A+1.866%D--17C**14.4B**18215.8h237.5C613.4B+
Saron HRB-H 3312201812.222A+8.1155.43%C+N/A43.1B21.8C4075.1h15.6B**28.2B**
VE-S Canis 2192151291.667B+2.4427.617%C++18.14%C32.6C+N/A926.6h13.1C+47.4C++
Anti-Vehicle Grenade 3022131213N/A208.8937.661%D**N/A236.7D98.9C+14090.9h6.3C+16.8D
Force-Blade 3022119,6550.022C+4.0964.501%M+N/A0.2DN/A1965h3.9D-6B+
NS-357 Underboss 2122092220.941C+3.1747.009%A19.617%C39.4C+N/A1115.3h5.1D10.8B
NSX Masamune 3592041371.489B**2.6270.714%A+N/A30.4C+23.1B*2366.7h19.8D27.9C+
C150 Dalton 396201316.484C++2.3739.744%C*N/A2010U1950U16170700.1h6.2D--15.6D
MANA Anti-Personnel Turret 197195355.571N/A1.4626.26%UN/A1950U20U6834500.1h28T*106.5T*
NSX Fujin 1831831183N/A178.8948.367%B*68.306%B+610B+N/A19870.3h2.6C**5.4B++
NS-11C 1911801591.132C*2.9833.6%A++14.444%D-9.3DN/A5219.4h16.1C+47.9B+
Rocklet Rifle 349175692.536M**1.5866.315%A+N/A54.7A*54.4A**4613.2h26.2B**39.6B**
NSX-P Naginata 174171842.036B+2.0824.179%C**22.807%D-31.1C-N/A915.5h15.6D64.6C+
Aspis Anti-Aircraft Phalanx Turret 351158236.87A2.7629.499%B++N/A14.9B*18.2A+41310.6h137.7B+466.9B+
M20 Basilisk 208146169.125M5.0139.88%C++5.479%C+13.9C--5.9C--15510.5h81.8B+205.1B+
Equinox VE2 1491461001.46C**2.6529.712%B++23.973%B22.8C-N/A696.4h13C+43.7B
MANA Anti-Vehicle Turret 295140532.642C*1.4772.481%B**6.429%A*1400D1550C--1687660.1h17.4T24D--
Serpent VE92 1421351331.015C+3.1032.201%A++20%C+9.6D-N/A7114.1h16.4D50.8B
M20 Basilisk 1931321310.154S6.0441.997%C**7.576%B*20.6C+9.5C+2106.4h80.5B++191.7B++
NS-R3 Swarm 202118771.532M2.5870.019%A+N/A12.3B**8.8B+1419.6h18.4A26.3A+
Xiphos Anti-Personnel Phalanx Tower 1201121112A107.8927.719%C+N/A224C+16A8360.5h10.8B38.9B
Proton II PPA 117106426.5B*22.3931.614%A2.83%B*36.6D3.8C++1592.9h13.1D41.3C**
Fatestealer 100100951.053A*3.0645.541%B*23%C+25.6C+N/A543.9h2.4C5.3B++
Proton II PPA-H 10093811.625C+7.5142.299%B+4.301%A**93C++7C++3271h10.1C++23.9B+
NS-AM7 Archer 164892520.353C3.7664.497%B++7.865%D--1.9D*1.6D1947.8h34.8D-54D
M40 Fury 9684108.4B4.2937.377%C++1.19%D30D4.3D--2052.8h13.6C**36.4B
Spear Anti-Vehicle Phalanx Tower 14684242A+37.8951.61%C++5.952%B*52.5B+38.8B++4781.6h5.9B*11.5B**
NSX Tanto 8381501.62B+2.4928.978%B+19.753%D25.3CN/A683.2h16.2C+56C++
M20 Basilisk 15479419.75M15.6458.505%B++3.797%C39.5C+37.5A++3942h151.8C-259.5C+
Aphelion VEX-4 13771135.462B+1.3535.505%C++1.408%D*19.2D17.8C+3163.7h83.6D235.4C--
The Slasher 68683210.212M*3.9052.713%A+5.882%D2.9C+N/A923.7h2B+3.8B+
M12 Kobalt 6666513.2C9.0920.564%A9.091%D--82.5B+N/A2880.8h13.4B*65.1B*
M60-G Bulldog 796679.429A+5.3238.08%B1.515%D-21.3C-4.2C--1413.1h7B18.3B+
G30 Walker 11064416M**11.8928.03%C++1.563%D-23.7B+17B++3082.7h140.4B++501B+
G30 Walker 11361320.333A*16.2246.835%B+N/A40.7B+34.7A++3831.5h202.4C*432.2B+
Aphelion VEX-4H 9857511.4B++7.2942.831%C1.754%D-47.5B+34.2B+7611.2h49.2B+114.9B+
M40 Fury 615678C++3.8937.887%C++N/A43.1C3.8D*2301.3h10.5B+27.7B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret54771.1h
Blast Wall01100.4h
Medical Applicator321148,69011.4h
Nanite Revive Grenade01,4280.4h
Nano-Armor Kit7382,423,998165.6h
Spawn Beacon03070.3h
Rampart Wall03731.9h
Sunderer Garage0850.5h
Xiphos Anti-Personnel Tower01460.4h
HIVE0680.2h
Bunker01251.1h
Cortium Silo01330.3h
Hoplon Anti-Aircraft Phalanx Tower11520.5h
Repair Module02600.7h
Skywall Shield Emitter11220.3h
Structure Shield Module01910.5h
Turret AI Module02200.6h
Motion Spotter31,4970.7h
Spear Anti-Vehicle Tower01580.5h
Deconstruction Tool02,7530.3h
Spitfire Auto-Turret91,1161.2h
Ammunition Package362,0991.5h
Medical Kit711,7822.1h
Anti-Infantry MANA Turret134211.1h
Orbital Strike Target Designator6910.6h
IPC Targeting Dart11020.3h
Snowman Soldier52830.3h
Nano-Repair Grenade01970.1h
Recon Detection Device9713,96319.9h
Shield Recharging Field168240.4h
Infantry Tower0510.4h

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