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Dreadnaught SaturaxCZ[KIRA] SaturaxCZ
VS BR 177

KDR: 4.09

Score: 80m

Last Seen: Aug 11th, 2019 10:15 AM
- OFFLINE - 266.9 hour(s)

Battle Rank 120 (177 total) - Vanu Sovereignty on Cobalt - Outfit Member of TeaTeam[KIRA] TeaTeam
VS outfit on Cobalt

Members: 1
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Dual Photon Pods Maelstrom Turbo Laser Light PPA Supernova FPC Blueshift VM5 Blueshift VM5 Proximity Mine Coyote Missiles
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,139,210 MLG Score: 1710
Fun Score: N/A
Cheeseburgers Flipped: 2750TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.003%21.08%67539117534,3072.333171.753

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.019%2.111A*0.033C+-1.55FHEAD + (~5.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.556B+10.60.259C*22.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
61.783%1.884%27985120924,79119162128312.9389116%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±15.712%2.581A**0.272C*3.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.70.457B+54.2-0.022C+33.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.41%3.27%8698120610,581172153806.1446197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.994%-0.056C+0.457B+1.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.50.105C+14-0.116C+20.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.319%7.025%4761412004,854126021593.84933225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.592%-0.075C+0.631B+0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
89.60.251C*31.60.206C++58

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.257%72.293%476812069,3081882504.9458

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.143%1.996A++0.339C**0.979

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.466B+2.60.199C++2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.944%11.997%476512095,6931292464.40294

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.986%2.109A*-0.521D-0.32

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.597B+3.60.269C*1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TeaTeam[KIRA] TeaTeam
VS outfit on Cobalt

Members: 1
80m201.2%314 (18.8k)334 (20k)4.08657139,78134,2054.80363177 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214555632.543%14.267%46407:0056

47% Engineer25% Heavy Assault12% Infiltrator9% MAX Suit6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 24th, 2012 6:40 PMFeb 3rd, 2016 7:20 PMAug 20th, 2019 8:59 PM (1d) (PST)Aug 11th, 2019 6:35 AM (11d) (PST)Aug 11th, 2019 6:15 AM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1171599580.5840.1430.0831.5250.1741710

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,0099,53457,4753595921020,039

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3991.3h/166.3d 24,527 19,942 31,570 365.3k 7,763 14,230 41,733 267.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
B**
Kills:1,353
Deaths:465
KDR:2.910
Accuracy:29.345% B**
HSR:19.956% D
Orion VS54
A++
Kills:1,281
Deaths:
KDR:
Accuracy:30.179% A++
HSR:20.062% D
SVA-88
A
Kills:1,168
Deaths:194
KDR:6.021
Accuracy:29.716% A
HSR:20.034% D
NS-15M1
A+
Kills:1,163
Deaths:221
KDR:5.262
Accuracy:30.389% A+
HSR:20.808% C
Betelgeuse 54-A
D
Kills:1,161
Deaths:393
KDR:2.954
Accuracy:24.053% D
HSR:15.332% F-
Flare VE6
A+
Kills:1,159
Deaths:
KDR:
Accuracy:30.972% A+
HSR:16.393% D*
NSX Naginata
B*
Kills:1,156
Deaths:522
KDR:2.215
Accuracy:26.785% B*
HSR:23.875% D
NS-15M2
B++
Kills:1,154
Deaths:474
KDR:2.435
Accuracy:27.522% B++
HSR:19.931% D
VX29 Polaris
B**
Kills:1,146
Deaths:313
KDR:3.661
Accuracy:29.208% B**
HSR:20.768% C
Pulsar LSW
A
Kills:1,142
Deaths:322
KDR:3.547
Accuracy:29.841% A
HSR:13.310% D**
VE-H Maw
C
Kills:383
Deaths:163
KDR:2.350
Accuracy:24.169% C
HSR:24.021% C
NSX-P Naginata
C**
Kills:173
Deaths:89
KDR:1.944
Accuracy:24.226% C**
HSR:23.121% D
Kills:12,439
Deaths (as Heavy Assault):3,156
Deaths (to Heavy Assaults):8,432
KDR:3.94138
Kill Difference:9,283
Playtime:1,005.136 hours
Usage:25%
Score:16.224m
Score/min:269
Accuracy (listed only):28.034%
HSR (listed only):19.801%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
A**
Kills:1,327
Deaths:883
KDR:1.503
Accuracy:37.141% A**
HSR:16.428% C+
VE-LR Obelisk
B**
Kills:1,192
Deaths:257
KDR:4.638
Accuracy:38.433% B**
HSR:30.034% C
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
Revenant
B**
Kills:1,158
Deaths:446
KDR:2.596
Accuracy:39.359% B**
HSR:24.266% D
Pulsar C
A+
Kills:1,153
Deaths:497
KDR:2.320
Accuracy:31.956% A+
HSR:20.382% C--
Solstice VE3
A*
Kills:1,149
Deaths:325
KDR:3.535
Accuracy:33.559% A*
HSR:17.232% C-
Nova
C*
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C*
HSR:13.234% C
Pandora VX25
M++
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M++
HSR:11.258% D--
Eidolon VE33
A*
Kills:1,133
Deaths:73
KDR:15.521
Accuracy:40.816% A*
HSR:19.064% D-
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.422% A*
HSR:9.015% D**
The Little Helper
B+
Kills:595
Deaths:369
KDR:1.612
Accuracy:53.054% B+
HSR:18.656% B+
Zenith VX-5
A
Kills:591
Deaths:428
KDR:1.381
Accuracy:32.261% A
HSR:19.459% C
NS-11C
A++
Kills:180
Deaths:159
KDR:1.132
Accuracy:33.456% A++
HSR:14.444% D-
Serpent VE92
A++
Kills:138
Deaths:135
KDR:1.022
Accuracy:31.905% A++
HSR:21.015% C++
NSX Tanto
B+
Kills:81
Deaths:50
KDR:1.620
Accuracy:28.978% B+
HSR:19.753% D-
Kills:16,692
Deaths (as Engineer):6,092
Deaths (to Engineers):7,987
KDR:2.73999
Kill Difference:10,600
Playtime:1,884.157 hours
Usage:47%
Score:42.791m
Score/min:379
Accuracy (listed only):47.443%
HSR (listed only):16.940%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
A**
Kills:1,327
Deaths:883
KDR:1.503
Accuracy:37.141% A**
HSR:16.428% C+
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Eridani SX5
B*
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B*
HSR:14.569% D
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C++
Pulsar C
A+
Kills:1,153
Deaths:497
KDR:2.320
Accuracy:31.956% A+
HSR:20.382% C--
Solstice VE3
A*
Kills:1,149
Deaths:325
KDR:3.535
Accuracy:33.559% A*
HSR:17.232% C-
Nova
C*
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C*
HSR:13.234% C
Pandora VX25
M++
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M++
HSR:11.258% D--
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.422% A*
HSR:9.015% D**
Skorpios
B**
Kills:713
Deaths:388
KDR:1.838
Accuracy:31.570% B**
HSR:14.867% D--
The Little Helper
B+
Kills:595
Deaths:369
KDR:1.612
Accuracy:53.054% B+
HSR:18.656% B+
Zenith VX-5
A
Kills:591
Deaths:428
KDR:1.381
Accuracy:32.261% A
HSR:19.459% C
NSX Tengu
B+
Kills:562
Deaths:307
KDR:1.831
Accuracy:40.769% B+
HSR:16.726% D
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
NS-11C
A++
Kills:180
Deaths:159
KDR:1.132
Accuracy:33.456% A++
HSR:14.444% D-
Serpent VE92
A++
Kills:138
Deaths:135
KDR:1.022
Accuracy:31.905% A++
HSR:21.015% C++
NSX Tanto
B+
Kills:81
Deaths:50
KDR:1.620
Accuracy:28.978% B+
HSR:19.753% D-
Kills:19,336
Deaths (as Light Assault):8,337
Deaths (to Light Assaults):6,653
KDR:2.3193
Kill Difference:10,999
Playtime:134.019 hours
Usage:3%
Score:2.250m
Score/min:280
Accuracy (listed only):43.651%
HSR (listed only):15.817%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Phantom VA23
A
Kills:1,230
Deaths:358
KDR:3.436
Accuracy:43.331% A
HSR:32.358% C**
Parallax VX3
M+
Kills:1,178
Deaths:127
KDR:9.276
Accuracy:58.755% M+
HSR:84.635% B*
NSX Daimyo
B+
Kills:1,171
Deaths:239
KDR:4.900
Accuracy:44.719% B+
HSR:94.535% C++
Phaseshift VX-S
B+
Kills:1,163
Deaths:215
KDR:5.409
Accuracy:39.944% B+
HSR:71.367% C+
Ghost
A
Kills:1,161
Deaths:269
KDR:4.316
Accuracy:46.907% A
HSR:58.398% D--
VA39 Spectre
M+
Kills:1,161
Deaths:227
KDR:5.115
Accuracy:49.828% M+
HSR:32.644% C--
V10
A++
Kills:1,160
Deaths:119
KDR:9.748
Accuracy:51.703% A++
HSR:82.155% B+
Eridani SX5
B*
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B*
HSR:14.569% D
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
Parsec VX3-A
B*
Kills:1,160
Deaths:183
KDR:6.339
Accuracy:46.946% B*
HSR:73.362% D-
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
NS-44 Commissioner
A
Kills:1,159
Deaths:857
KDR:1.352
Accuracy:46.372% A
HSR:21.743% C+
NS-30 Vandal
A++
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:44.073% A++
HSR:28.584% C*
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C++
XM98
M++
Kills:1,154
Deaths:167
KDR:6.910
Accuracy:57.150% M++
HSR:80.936% B++
Artemis VX26
A
Kills:1,152
Deaths:439
KDR:2.624
Accuracy:33.622% A
HSR:15.625% D--
Nyx VX31
A++
Kills:1,142
Deaths:237
KDR:4.819
Accuracy:46.158% A++
HSR:30.298% C+
Skorpios
B**
Kills:713
Deaths:388
KDR:1.838
Accuracy:31.570% B**
HSR:14.867% D--
NS-61 Emissary
A++
Kills:708
Deaths:583
KDR:1.214
Accuracy:40.192% A++
HSR:14.689% C
NSX Tengu
B+
Kills:562
Deaths:307
KDR:1.831
Accuracy:40.769% B+
HSR:16.726% D
Beamer VS3
A+
Kills:561
Deaths:373
KDR:1.504
Accuracy:37.096% A+
HSR:25.134% B
NS-44L Blackhand
B*
Kills:483
Deaths:422
KDR:1.145
Accuracy:48.773% B*
HSR:26.708% D*
NSX Tomoe
B+
Kills:394
Deaths:143
KDR:2.755
Accuracy:31.731% B+
HSR:31.980% C--
NS-357 Underboss
A
Kills:234
Deaths:246
KDR:0.951
Accuracy:46.732% A
HSR:20.086% C+
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
NS-AM7 Archer
B*
Kills:98
Deaths:255
KDR:0.384
Accuracy:64.886% B*
HSR:7.143% D*
Kills:23,754
Deaths (as Infiltrator):8,744
Deaths (to Infiltrators):5,673
KDR:2.71661
Kill Difference:15,010
Playtime:474.798 hours
Usage:12%
Score:7.052m
Score/min:248
Accuracy (listed only):42.456%
HSR (listed only):36.492%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Corvus VA55
A++
Kills:1,177
Deaths:341
KDR:3.452
Accuracy:33.329% A++
HSR:23.280% C+
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Eridani SX5
B*
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B*
HSR:14.569% D
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C++
CME
A
Kills:1,152
Deaths:417
KDR:2.763
Accuracy:33.017% A
HSR:23.264% C++
Nova
C*
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C*
HSR:13.234% C
Pandora VX25
M++
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M++
HSR:11.258% D--
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.422% A*
HSR:9.015% D**
NSX Yumi
B*
Kills:1,047
Deaths:438
KDR:2.390
Accuracy:30.955% B*
HSR:23.973% C+
Skorpios
B**
Kills:713
Deaths:388
KDR:1.838
Accuracy:31.570% B**
HSR:14.867% D--
The Little Helper
B+
Kills:595
Deaths:369
KDR:1.612
Accuracy:53.054% B+
HSR:18.656% B+
NSX Tengu
B+
Kills:562
Deaths:307
KDR:1.831
Accuracy:40.769% B+
HSR:16.726% D
H-V45
A++
Kills:446
Deaths:132
KDR:3.379
Accuracy:33.483% A++
HSR:16.592% D
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
Equinox VE2
B++
Kills:146
Deaths:100
KDR:1.460
Accuracy:29.712% B++
HSR:23.973% B+
Kills:18,685
Deaths (as Combat Medic):7,288
Deaths (to Combat Medics):3,168
KDR:2.5638
Kill Difference:11,397
Playtime:138.844 hours
Usage:3%
Score:2.607m
Score/min:313
Accuracy (listed only):44.578%
HSR (listed only):16.517%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:2,180
Deaths:433
KDR:5.035
Accuracy:27.765% A++
HSR:16.697% D-
Blueshift VM5
A++
Kills:2,096
Deaths:429
KDR:4.886
Accuracy:28.167% A++
HSR:15.458% D--
Nebula VM20
A*
Kills:1,347
Deaths:223
KDR:6.040
Accuracy:29.289% A*
HSR:14.254% D*
Nebula VM20
A*
Kills:1,314
Deaths:225
KDR:5.840
Accuracy:28.574% A*
HSR:14.003% D**
Quasar VM1
A*
Kills:1,237
Deaths:217
KDR:5.700
Accuracy:28.363% A*
HSR:14.632% D*
Quasar VM1
A+
Kills:1,219
Deaths:235
KDR:5.187
Accuracy:23.174% A+
HSR:13.700% D--
Cosmos VM3
A
Kills:1,162
Deaths:203
KDR:5.724
Accuracy:22.743% A
HSR:17.126% C-
Cosmos VM3
A*
Kills:1,160
Deaths:211
KDR:5.498
Accuracy:27.672% A*
HSR:13.707% D*
Comet VM2
B++
Kills:1,152
Deaths:283
KDR:4.071
Accuracy:51.306% B++
HSR:2.691% D
Comet VM2
B*
Kills:1,150
Deaths:283
KDR:4.064
Accuracy:50.125% B*
HSR:2.435% D-
NS-10 Burster
A
Kills:905
Deaths:364
KDR:2.486
Accuracy:37.747% A
HSR:6.188% C
Vortex VM21
B**
Kills:842
Deaths:495
KDR:1.701
Accuracy:51.071% B**
HSR:5.582% B*
NS-10 Burster
B**
Kills:767
Deaths:353
KDR:2.173
Accuracy:37.635% B**
HSR:4.042% D
Vortex VM21
B**
Kills:743
Deaths:484
KDR:1.535
Accuracy:50.766% B**
HSR:4.845% B+
NS-20 Gorgon
B**
Kills:589
Deaths:240
KDR:2.454
Accuracy:34.726% B**
HSR:15.280% D
NS-20 Gorgon
B**
Kills:583
Deaths:242
KDR:2.409
Accuracy:35.366% B**
HSR:15.437% D
Kills:18,446
Deaths (as MAX Suit):2,460
Deaths (to MAX Suits):1,430
KDR:7.49837
Kill Difference:15,986
Playtime:344.353 hours
Usage:9%
Score:9.056m
Score/min:438
Accuracy (listed only):35.280%
HSR (listed only):11.005%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:12,644
V. Kills:4,640 272%
Deaths:868
KDR:14.567
Accuracy:75.783% M+
KPH:89 C*
VKPH:32.700 A
Maelstrom Turbo Laser
A*
Kills:6,729
V. Kills:8,643 78%
Deaths:1,670
KDR:4.029
Accuracy:54.782% S
KPH:21.500 B+
VKPH:27.600 A*
Light PPA
S
Kills:3,920
V. Kills:1,305 300%
Deaths:74
KDR:52.973
Accuracy:74.582% S
KPH:58.600 B+
VKPH:19.500 S
Coyote Missiles
A+
Kills:1,472
V. Kills:682 216%
Deaths:127
KDR:11.591
Accuracy:67.600% A*
KPH:94.200 A+
VKPH:43.600 A+
Hornet Missiles
A*
Kills:1,162
V. Kills:383 303%
Deaths:36
KDR:32.278
Accuracy:78.948% A*
KPH:125.700 B*
VKPH:41.400 C+
Antares LC
B*
Kills:1,153
V. Kills:1,113 104%
Deaths:228
KDR:5.057
Accuracy:58.365% S
KPH:21.500 C*
VKPH:20.700 B*
Saron Laser Cannon
M**
Kills:1,010
V. Kills:623 162%
Deaths:132
KDR:7.652
Accuracy:52.653% M**
KPH:25 B**
VKPH:15.400 B**
Photon A2A Missile Pods
B**
Kills:705
V. Kills:747 94%
Deaths:36
KDR:19.583
Accuracy:75.973% C-
KPH:65.400 B
VKPH:69.300 B**
Kills:28,795 (12,812 + 0)
Deaths:3,171
KDR:9.081
VKDR:5.719
Vehicle Kills:18,136
Kill Difference:25,624
Playtime:651.646 hours
Usage:16%
Score:13.143m
Score/min:336
Piloting Accuracy:52.653%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:533
V. Kills:121 437%
Deaths:14
KDR:38.071
Accuracy:59.182% A*
KPH:1,918,800 U
VKPH:435,600 U
CAS30 Tank Buster
U
Kills:488
V. Kills:5,210 9%
Deaths:112
KDR:4.357
Accuracy:130.464% S
KPH:7.100 C+
VKPH:75.500 U
L-24R Spur
B+
Kills:415
V. Kills:322 128%
Deaths:316
KDR:1.313
Accuracy:45.637% B*
KPH:5.200 D*
VKPH:4 B+
C150 Dalton
U
Kills:201
V. Kills:195 103%
Deaths:31
KDR:6.484
Accuracy:39.744% C++
KPH:723,600 U
VKPH:702,000 U
Kills:1,637 (903 + 734)
Deaths:473
KDR:3.461
VKDR:12.364
Vehicle Kills:5,848
Kill Difference:1,164
Playtime:148.842 hours
Usage:4%
Score:1.635m
Score/min:183
Piloting Accuracy:45.637%
Gunner Accuracy:39.744%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:1,185
V. Kills:676 175%
Deaths:106
KDR:11.179
Accuracy:55.378% C+
KPH:47.200 A
VKPH:26.900 A+
C75 Viper
M*
Kills:1,034
V. Kills:111 N/A
Deaths:58
KDR:17.828
Accuracy:50.026% B**
KPH:91.800 M*
VKPH:9.900 B
L100 Python HESH
M+
Kills:983
V. Kills:160 N/A
Deaths:52
KDR:18.904
Accuracy:74.687% M+
KPH:99.700 A*
VKPH:16.200 A*
Skyguard
A+
Kills:962
V. Kills:753 128%
Deaths:115
KDR:8.365
Accuracy:35.950% B**
KPH:18.100 B+
VKPH:14.200 A+
L100 Python HEAT
A*
Kills:867
V. Kills:277 312%
Deaths:34
KDR:25.500
Accuracy:69.381% A++
KPH:59.500 A*
VKPH:19 A+
Kills:5,031 (5,031 + 0)
Deaths:365
KDR:13.784
VKDR:5.416
Vehicle Kills:1,977
Kill Difference:4,666
Playtime:113.921 hours
Usage:3%
Score:1.911m
Score/min:280
Driving Accuracy:69.381%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:3,197
V. Kills:2,802 114%
Deaths:452
KDR:7.073
Accuracy:58.890% B+
KPH:27.700 C*
VKPH:24.300 A++
Supernova VPC
A+
Kills:1,225
V. Kills:191 N/A
Deaths:86
KDR:14.244
Accuracy:64.448% A+
KPH:49.300 C**
VKPH:7.700 C+
Supernova PC
A*
Kills:1,128
V. Kills:410 274%
Deaths:78
KDR:14.462
Accuracy:58.598% B**
KPH:42.500 A++
VKPH:15.500 A*
Saron HRB
B**
Kills:1,086
V. Kills:773 140%
Deaths:85
KDR:12.777
Accuracy:49.234% B++
KPH:35 B**
VKPH:24.900 B**
E540 Halberd
B++
Kills:323
V. Kills:224 144%
Deaths:25
KDR:12.920
Accuracy:53.030% B++
KPH:29.800 C+
VKPH:20.600 B++
Proton II PPA
C+
Kills:106
V. Kills:11 N/A
Deaths:4
KDR:26.500
Accuracy:31.614% A
KPH:36.300 D
VKPH:3.800 C+
Aphelion VEX-4
C+
Kills:71
V. Kills:66 106%
Deaths:14
KDR:5.071
Accuracy:35.676% C++
KPH:18.400 D
VKPH:17.100 C+
G30 Walker
B**
Kills:67
V. Kills:47 140%
Deaths:5
KDR:13.400
Accuracy:28.166% C++
KPH:24.500 B+
VKPH:17.200 B**
M12 Kobalt
B**
Kills:66
V. Kills: N/A
Deaths:5
KDR:13.200
Accuracy:20.564% B**
KPH:82.700 B+
VKPH:0 D*
Kills:7,269 (5,550 + 1,719)
Deaths:754
KDR:9.641
VKDR:6
Vehicle Kills:4,524
Kill Difference:6,515
Playtime:218.957 hours
Usage:5%
Score:3.990m
Score/min:304
Driving Accuracy:58.598%
Gunner Accuracy:20.564%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B
Kills:1,137
V. Kills:51 N/A
Deaths:30
KDR:37.900
Accuracy:23.760% C*
KPH:141.300 C*
VKPH:6.300 B
Saron HRB-H
B
Kills:220
V. Kills:111 196%
Deaths:18
KDR:12.222
Accuracy:55.430% C+
KPH:43.100 B
VKPH:21.700 C
Proton II PPA-H
C*
Kills:93
V. Kills:7 N/A
Deaths:8
KDR:11.625
Accuracy:42.299% B+
KPH:95.300 C++
VKPH:7.200 C*
Aphelion VEX-4H
B++
Kills:57
V. Kills:41 136%
Deaths:5
KDR:11.400
Accuracy:42.831% C
KPH:49.200 B+
VKPH:35.400 B++
Kills:1,507 (0 + 1,507)
Deaths:61
KDR:24.705
VKDR:3.443
Vehicle Kills:210
Kill Difference:1,446
Playtime:15.283 hours
Usage:0%
Score:0.357m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:42.831%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:744
V. Kills:76 N/A
Deaths:15
KDR:49.600
Accuracy:26.107% A+
KPH:64.400 C+
VKPH:6.600 A
G30 Walker
B**
Kills:270
V. Kills:230 117%
Deaths:14
KDR:19.286
Accuracy:38.724% A
KPH:17 C++
VKPH:14.500 B**
M20 Basilisk
C-
Kills:147
V. Kills:63 230%
Deaths:16
KDR:9.188
Accuracy:39.947% C++
KPH:13.900 D
VKPH:6 C-
M20 Basilisk
C+
Kills:132
V. Kills:61 213%
Deaths:13
KDR:10.154
Accuracy:42.041% B
KPH:20.400 C+
VKPH:9.400 C+
M40 Fury
C++
Kills:84
V. Kills:12 N/A
Deaths:10
KDR:8.400
Accuracy:37.377% C++
KPH:30.500 D
VKPH:4.400 D--
M60-G Bulldog
B
Kills:66
V. Kills:13 N/A
Deaths:7
KDR:9.429
Accuracy:38.080% B
KPH:21.100 C--
VKPH:4.200 C--
M40 Fury
C++
Kills:56
V. Kills:5 N/A
Deaths:7
KDR:8
Accuracy:37.887% C++
KPH:44.400 C
VKPH:4 D*
Kills:1,499 (0 + 1,499)
Deaths:82
KDR:18.280
VKDR:5.610
Vehicle Kills:460
Kill Difference:1,417
Playtime:51.628 hours
Usage:1%
Score:0.557m
Score/min:180
Driving Accuracy:N/A%
Gunner Accuracy:37.887%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 17,28412,64486814.567A10.4875.783%M+1.202%C+89C*32.7A536142h18.7B+24.6B*
Maelstrom Turbo Laser 15,3726,7291,6704.029B**0.0654.782%S3.195%B+21.5B+27.6A*253313.1h125.5C+229.1B+
Light PPA 5,2253,9207452.973S48.8974.582%S1.173%C+58.7B+19.5S24666.8h16.6C+22.3B+
Supernova FPC 5,9993,1974527.073C++2.9958.89%B+3.597%B*27.7C*24.3A++303115.4h5.9C9.9C++
Blueshift VM5 2,2142,1804335.035B**0.9527.765%A++16.697%D-44.9B++N/A13148.5h13.8B++49.7B*
Blueshift VM5 2,1162,0964294.886B**0.8028.167%A++15.458%D--43.1B+N/A12548.6h14.4B+51B*
Proximity Mine 1,8451,8455632.946S28.8635.615%DN/A318.1SN/A5855.8h1M2.9A
Coyote Missiles 2,1541,47212711.591M*7.5067.6%A*N/A94.4A+43.7A+64715.6h31.9B++47.2B*
Ursa 1,3621,3534652.91A++1.1829.345%B**19.956%D40.5C++N/A10833.4h10.6B36B++
Nebula VM20 1,3661,3472236.04A*1.9529.289%A*14.254%D*46.8B*N/A19528.8h13.1B**44.8B**
Solstice SF 1,3561,3278831.503B+2.5837.141%A**16.428%C+8.7DN/A30153h11.5C++30.9B*
Nebula VM20 1,3311,3142255.84A++1.7528.574%A*14.003%D**45B++N/A19229.2h13.4B*47B**
Orion VS54 1,2851,28111281U1,276.9130.179%A++20.062%D39.2C**N/A22132.7h11B++36.5B
Quasar VM1 1,2441,2372175.7A++1.6128.363%A*14.632%D*48.7B*N/A14725.4h10.7B**37.9B**
Phantom VA23 1,2451,2303583.436B**0.6543.331%A32.358%C**39.3C+N/A10031.3h4.8C+11B+
Supernova VPC 1,4161,2258614.244C*10.1664.448%A+2.367%B*49.2C**7.7C+18724.9h2.8B+4.4B*
Frag Grenade 1,2351,22411224N/A1,219.9137.508%D--N/A680B*6.1C17211.8h2.7B**7.3B+
Quasar VM1 1,2321,2192355.187A**1.1023.174%A+13.7%D--35.5B**N/A11834.3h11.3B**48.9B++
VE-LR Obelisk 1,2181,1922574.638A++0.5538.433%B**30.034%C56B**1.2B++14221.3h5.6B++14.6B++
L100 Python AP 1,8611,18510611.179A+7.0955.378%C+6.245%A*47.2A26.9A+36225.1h4.1B*7.3B*
Lasher X2 1,1881,1825192.277A++1.8140.652%A*2.707%D26.7CN/A9544.2h16.7B++41.2B*
Parallax VX3 1,1791,1781279.276A++5.1958.755%M+84.635%B*48.9AN/A16224.1h1.6B**2.8A
Corvus VA55 1,1841,1773413.452M+0.6333.329%A++23.28%C+37.4B+N/A12431.5h11.6B34.9B*
C-4 2,0231,1744542.586B*1.5026.815%C*N/A84.5C++61.1A*97913.9h1.9D6.9C+
NSX Daimyo 1,1741,1712394.9B+0.8144.719%B+94.535%C++49.2C+N/A11623.8h2.7C+6C*
SVA-88 1,1721,1681946.021A*1.9329.716%A20.034%D40C+N/A12729.2h11.6C*39B+
NS-15M1 1,1691,1632215.262M+1.1830.389%A+20.808%C45.8C*N/A12425.4h11.2B+36.9B++
Phaseshift VX-S 1,1721,1632155.409B**1.3239.944%B+71.367%C+44.4B**N/A10226.2h2.7C**6.8B+
Hornet Missiles 1,5451,1623632.278S28.1978.948%A*3.528%A*126.3B*41.6C++9109.2h6.7B+8.4B**
Cosmos VM3 1,1731,1622035.724A*1.6422.743%A17.126%C-41.6B++N/A10827.9h10.4A45.9B*
Betelgeuse 54-A 1,1641,1613932.954C++1.1324.053%D15.332%F-44.1DN/A16426.3h11.6C-48.2C
Ghost 1,1731,1612694.316B+0.2346.907%A58.398%D--42.8C++N/A12427.1h2.4C+5.2B+
NS Baron G5 1,1671,1614242.738A*1.3561.54%A++11.197%D46.1B+N/A12325.2h4B+6.4C++
VA39 Spectre 1,1751,1612275.115M1.0349.828%M+32.644%C--32.6B++N/A11135.6h5.1B+10.3B**
V10 1,1611,1601199.748M+5.6651.703%A++82.155%B+53.7B*N/A15521.6h1.8B*3.5B**
Eridani SX5 1,1671,1605831.99B*2.1031.184%B*14.569%D38.5C++N/A14030.1h10.3B+33.1B+
MKV Suppressed 1,1661,1605472.121A1.9729.802%B*17.241%C37.7C**N/A9530.8h12.3B+41.1B+
Deimos VA29 1,1641,1603073.779A*0.3178.997%A+13.19%D54.2BN/A17621.4h2B++2.6B++
Phobos VX86 1,1631,1604572.538B**1.5570.324%B**13.879%C44.1C+N/A13726.3h2.1B++3B+
Parsec VX3-A 1,1671,1601836.339B2.2546.946%B*73.362%D-47.3C+N/A11524.5h1.9C+4.1B+
Chaos 1,1641,1605232.218B+1.8762.068%A12.414%D46.4C+N/A12425h3.6B*5.9B*
Cosmos VM3 1,1731,1602115.498A**1.4127.672%A*13.707%D*43.8B*N/A13126.5h11.8B*42.5B+
NS-7 PDW 1,1681,1604902.367A++1.7232.707%A+15.69%C31C*N/A9737.4h12.7B+38.9B++
NS-44 Commissioner 1,1671,1598571.352B2.7346.372%A21.743%C+49.1B+N/A16623.6h3.4B+7.3B*
Flare VE6 1,1631,15911159U1,154.9130.972%A+16.393%D*40.5C+N/A15928.6h9.1B++29.4B++
NS-30 Vandal 1,1671,1582644.386A++0.3044.073%A++28.584%C*41.1C++N/A11028.2h6C+13.5B++
Revenant 1,1661,1584462.596C+1.4939.359%B**24.266%D31.1DN/A6837.2h7.9C+20.1B+
Sirius SX12 1,1691,1575772.005B*2.0831.294%A19.188%C++42.9B++N/A14827h12.1B++38.7B++
NSX Naginata 1,1631,1565222.215B*1.8726.785%B*23.875%D40.3C+N/A11828.7h12.1C++45.2B+
NS-15M2 1,1681,1544742.435B+1.6527.522%B++19.931%D36CN/A8832.1h13.1C+47.4B
XM98 1,1571,1541676.91M2.8257.15%M++80.936%B++32.4BN/A12035.6h2.1B++3.7B**
Pulsar C 1,1671,1534972.32B++1.7731.956%A+20.382%C--35.8C**N/A10932.2h10.6B+33.3B++
Antares LC 2,2661,1532285.057A*0.9758.365%S5.117%A**21.5C*20.7B*24653.7h102.5B175.6B*
Comet VM2 1,3371,1522834.071M**0.0251.306%B++2.691%D30.3M++4.9C+16638h7.8A+15.2A
CME 1,1591,1524172.763A+1.3233.017%A23.264%C++37.2C++N/A10131h13.4C++40.5B++
Artemis VX26 1,1711,1524392.624B**1.4633.622%A15.625%D--35.9C++N/A9032.1h12.6C+37.3B+
Comet VM2 1,3421,1502834.064M**0.0250.125%B*2.435%D-29M++4.8B17839.7h7.5A+15B**
Solstice VE3 1,1581,1493253.535S0.5533.559%A*17.232%C-16.6C+N/A12469.3h11.1B*33.2B+
VX29 Polaris 1,1501,1463133.661A++0.4329.208%B**20.768%C43.7C+N/A13626.2h12.7C+43.6B+
Pulsar LSW 1,1471,1423223.547A++0.5429.841%A13.31%D**43.1C+N/A11426.5h11B+36.7B++
Nyx VX31 1,1501,1422374.819A++0.7346.158%A++30.298%C+37.2C+N/A11130.7h5.5C++11.9B++
Nova 1,1451,14111141U1,136.9148.073%C*13.234%C25.9C-N/A14344.1h4.3C*9B+
Pandora VX25 1,1541,1372754.135M0.0572.64%M++11.258%D--34.7C+N/A11332.8h5.5D7.5B++
M12 Kobalt-H 1,1881,1373037.9A+33.8123.76%C*12.489%D-142.1C*6.4B+3318h14.4C**60.5B+
Eidolon VE33 1,1431,1337315.521U11.4340.816%A*19.064%D-30.7BN/A14436.9h7B*17.2B**
Supernova PC 1,5381,1287814.462A+10.3858.598%B**4.699%A++42.6A++15.5A*25526.5h3.6B**6.1A
Saron HRB 1,8591,0868512.776A+8.6949.234%B++2.21%B+35B**24.9B**39531h16.2B**33B**
Thanatos VE70 1,0901,0764842.223A+1.8659.422%A*9.015%D**24.5C+N/A7843.9h4.6C**7.8B*
NSX Yumi 1,0831,0474382.39B++1.7030.955%B*23.973%C+34.9C+1.2C++7930h15.5D-50.1C+
C75 Viper 1,1451,0345817.828M++13.7450.026%B**N/A91.5M*9.8B35111.3h5.5A+11A
Saron Laser Cannon 1,6331,0101327.652A++3.5752.653%M**4.356%A+25B**15.4B**24240.4h72B*136.7B**
L100 Python HESH 1,1439835218.904B*14.8274.687%M+1.729%C++99.3A*16.2A*2909.9h2.5B+3.4B**
Skyguard 1,7159621158.365A*4.2835.95%B**3.534%A18.1B+14.2A+23153.1h109.9B305.7B++
Tank Mine 1,6209346913.536S9.4527.58%C-N/A198.7A++146M+21654.7h1.3B**4.7B*
NS-10 Burster 1,5029053642.486A**1.6037.747%A6.188%C10.7A*7A*14284.8h94.9B**251.4B**
L100 Python HEAT 1,1448673425.5S21.4169.381%A++1.615%D59.4A*19A+25314.6h3.2A+4.6A+
S1 1,6238603602.389M++1.7065.777%B**3.953%B++31.4B+27.8A*38927.4h6.4C*9.7B+
Vortex VM21 1,3918424951.701B2.3951.071%B**5.582%B*12.7B+8.3B*11066.1h34.7B67.9B+
NS-10 Burster 1,3137673532.173A+1.9137.635%B**4.042%D9.5A++6.8A*13180.5h109.3B**290.6B**
M12 Kobalt 8207441549.6M**45.5126.107%A+16.801%C64.7C+6.6A18111.5h18.6C**71.1B+
Vortex VM21 1,1957434841.535B+2.5550.766%B**4.845%B+11.5B++7B*10264.6h39.5B+77.9B+
Lumine Edge 76973914,3890.051C4.0448.872%A*16.238%C+0.8C--N/A2933.8h1.3C**2.7B+
Skorpios 7207133881.838C*2.2531.57%B**14.867%D--33.5C-N/A8521.3h11.2C++35.5B+
NS-61 Emissary 7257085831.214B+2.8740.192%A++14.689%C51.3A1.2B**13613.8h14.9C+37.1B+
Photon A2A Missile Pods 1,4527053619.583M+15.5075.973%C-N/A65.3B69.2B**53410.8h6.1B**8A
C-4 ARX 1,1066842602.631B1.4626.579%C+N/A88.8C--54.8B**5377.7h1.7D**6.5D*
NS Decimator 1,2546694531.477B+2.6163.752%B2.093%C+30.8C27A32921.7h6D9.5C-
Spear Anti-Vehicle Phalanx Turret 1,0366343916.256A+12.1751.155%B++3.785%C+44.3B+28.1B+40214.3h9.3C++18.1B
MAX Punch 6056032,4600.245B*3.8466.716%AN/A1.8C+N/A6331.3h1.5C++2.2B+
The Little Helper 6175953691.612C*2.4753.054%B+18.656%B+30.2D1.1B+7619.7h4.9C+9.2C**
Zenith VX-5 6095914281.381C*2.7132.261%A19.459%C14.8DN/A4039.9h16.3D-50.6C*
NS-20 Gorgon 6345892402.454A1.6334.726%B**15.28%D32.7A2.5B**10518h25.8B++74.4B*
NS-20 Gorgon 6255832422.409A1.6835.366%B**15.437%D31.7A+2.3B**10218.4h27.4B++77.4B*
NSX Tengu 5735623071.831B++2.2640.769%B+16.726%D29.3CN/A7119.2h15.6C38.2C++
Beamer VS3 5635613731.504B**2.5837.096%A+25.134%B50.1B**N/A17411.2h7.4B++20.1B
L105 Zephyr 6545331438.071M**33.9859.182%A*N/A5330U1210U13082500.1h5.9B+10B*
CAS30 Tank Buster 5,6984881124.357A**0.27130.464%S2.049%B*7.1C+75.5U29169h256T*196.2C--
NS-44L Blackhand 4864834221.145C+2.9448.773%B*26.708%D*28.9C*N/A7416.7h4B+8.2B+
NS Annihilator 1,0374642721.706M2.3880.525%C+N/A10.3C+12.7A+15245.2h12.3C+15.3C+
H-V45 4484461323.379B**0.7133.483%A++16.592%D42.5B+N/A19010.5h13.8C+41.1B++
L-24R Spur 7374153161.313D2.7745.637%B*2.892%B*5.2D*4B+2979.9h94F-205.9D*
NSX Tomoe 4043941432.755B*1.3331.731%B+31.98%C--34C+N/A9511.6h16.7C--52.5C+
M12 Kobalt 404390755.714A+51.6323.302%C**17.949%C+111.4C++4C2733.5h16.2B69.4B+
VE-H Maw 3893831632.35B++1.7424.169%C24.021%C39.1CN/A999.8h13.2D54.4C+
E540 Halberd 5473232512.92B+8.8353.03%B++2.167%C+29.6C+20.6B++47710.9h6.3C12C*
Hunter QCX 3052912771.051B+3.0452.761%B+24.399%C+14.8C++N/A5419.6h2.7B+5.2B+
G30 Walker 5002701419.286S15.2038.724%A1.852%D--17C++14.5B**18315.9h237.1C612.3B+
NS-357 Underboss 2372342460.951C+3.1446.732%A20.086%C+40.3C+N/A1135.8h5.1D10.9B
NSX Masamune 3952261461.548B**2.5470.687%A+N/A31.4C++23.5B*2387.2h19.2D27.2C+
Saron HRB-H 3312201812.222A8.1455.43%C+N/A43.1B21.8C+4075.1h15.6B**28.2B**
Anti-Vehicle Grenade 3072161216N/A211.9137.742%D**N/A216D91C+14161h6.3C+16.8D
VE-S Canis 2192151291.667B+2.4227.617%C++18.14%C32.6CN/A946.6h13.1C+47.4C++
Force-Blade 3022119,6550.022C+4.0664.501%M+N/A0.2C--N/A1965h3.9D-6B+
C150 Dalton 396201316.484C+2.4039.744%C++N/A2010U1950U16246600.1h6.2D--15.6D
MANA Anti-Personnel Turret 197195355.571N/A1.4826.26%UN/A1950U20U6837400.1h28T*106.5T*
NSX Fujin 1841841184N/A179.9147.865%B+68.478%B+613.3B+N/A19530.3h2.6C**5.5B+
NS-11C 1911801591.132C++2.9533.456%A++14.444%D-9.2D-N/A5219.5h16.1C48.1B+
Rocklet Rifle 351176732.411M*1.6866.313%A+N/A53.3A*53A**4633.3h26.3B**39.6B*
NSX-P Naginata 176173891.944B+2.1424.226%C**23.121%D30.9C--N/A905.6h15.7D64.8C+
Aspis Anti-Aircraft Phalanx Turret 351158236.87A2.7829.458%B+N/A14.8B++18A+41210.7h138.1B+469B+
M20 Basilisk 210147169.188M++5.1039.947%C++5.442%C+13.9D5.9C--15610.6h81.6B204.2B+
Equinox VE2 1491461001.46C**2.6329.712%B++23.973%B+22.8CN/A696.4h13C+43.7B+
MANA Anti-Vehicle Turret 295140532.642B1.4472.481%B**6.429%A1400B++1550B**1687660.1h17.4T-24D-
Serpent VE92 1451381351.022C+3.0631.905%A++21.015%C++9.6D-N/A7114.4h16.3D51.1C**
M20 Basilisk 1931321310.154M**6.0742.041%B7.576%B*20.3C+9.4C+2076.5h81.2B+193B++
NS-R3 Swarm 215126821.537A**2.5570.105%AN/A12.2B**8.6B+13710.3h18.5B**26.4A
Xiphos Anti-Personnel Phalanx Tower 1201121112B*107.9127.719%C+N/A224C+16A8360.5h10.8B+38.9B
Proton II PPA 117106426.5B*22.4131.614%A2.83%B++36.6D3.8C+1602.9h13.1D41.3C*
Fatestealer 100100951.053S3.0345.541%B*23%C++25.6C+N/A543.9h2.4C+5.3B++
NS-AM7 Archer 178982550.384C3.7064.886%B*7.143%D*2D--1.7D2148.3h32.7D-50.4D
Proton II PPA-H 10093811.625C+7.5442.299%B+4.301%M93C++7C*3281h10.1C*23.9B+
M40 Fury 9684108.4B+4.3137.377%C++1.19%D30D4.3D--2052.8h13.6C**36.4B+
Spear Anti-Vehicle Phalanx Tower 14684242A+37.9151.61%C++5.952%B**52.5B+38.8B*4781.6h5.9B*11.5B**
NSX Tanto 8381501.62B+2.4728.978%B+19.753%D-25.3CN/A693.2h16.2C56C++
M20 Basilisk 15479419.75M++15.6658.505%B++3.797%C39.5C+37.5A*3942h151.8C-259.5C+
Aphelion VEX-4 13771145.071C++0.9835.676%C++1.408%D*18.2D16.9C+3023.9h87.7D-245.9D
The Slasher 68683210.212M++3.8752.713%A+5.882%D2.9C+N/A923.7h2B+3.8C++
G30 Walker 11467513.4M+9.3128.166%C++1.493%D-24.8B+17.4B**3202.7h135.3B+480.4B+
M12 Kobalt 6666513.2C9.1120.564%B**9.091%D--82.5B+N/A2880.8h13.4B*65.1B*
M60-G Bulldog 796679.429A+5.3438.08%B1.515%D-21.3C--4.2C--1413.1h7B18.3B+
G30 Walker 11361320.333A**16.2546.835%B+N/A40.7B34.7A++3831.5h202.4C+432.2B+
Aphelion VEX-4H 9857511.4B++7.3142.831%C1.754%D-47.5B34.2B++7611.2h49.2B+114.9B+
NS-03 Thumper 5757920.62C+3.4729.917%DN/A13D-N/A284.4h10.1C33.9C
M40 Fury 615678C++3.9137.887%C++N/A43.1C3.8D*2301.3h10.5B+27.7B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon03070.3h
Anti-Vehicle MANA Turret54771.1h
Nano-Armor Kit7392,429,364165.9h
Skywall Shield Emitter11220.3h
Structure Shield Module01910.5h
Cortium Silo01330.3h
Repair Module02600.7h
Turret AI Module02200.6h
Nanite Revive Grenade01,4810.4h
Medical Applicator323150,04311.5h
Blast Wall01100.4h
Spitfire Auto-Turret91,1471.2h
Motion Spotter31,4970.7h
Hoplon Anti-Aircraft Phalanx Tower11520.5h
Xiphos Anti-Personnel Tower01460.4h
Sunderer Garage0850.5h
Bunker01251.1h
HIVE0680.2h
Rampart Wall03731.9h
Spear Anti-Vehicle Tower01580.5h
Deconstruction Tool02,7530.3h
Recon Detection Device9814,04120h
Shield Recharging Field178260.4h
Ammunition Package372,1121.5h
Medical Kit711,7822.1h
Anti-Infantry MANA Turret134211.1h
Snowman Soldier52830.3h
Nano-Repair Grenade02120.1h
Orbital Strike Target Designator6910.6h
IPC Targeting Dart11020.3h
Infantry Tower0510.4h

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