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Dreadnaught SaturaxCZ[KIRA] SaturaxCZ
VS BR 176

KDR: 4.14

Score: 78.8m

Last Seen: Feb 19th, 2019 8:43 AM
- OFFLINE - 11.9 hour(s)

Battle Rank 120 (176 total) - Vanu Sovereignty on Cobalt - Outfit Member of TeaTeam[KIRA] TeaTeam
VS outfit on Cobalt

Members: 1
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Dual Photon Pods Maelstrom Turbo Laser Light PPA Supernova FPC Blueshift VM5 Blueshift VM5 Proximity Mine Coyote Missiles
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,152,971 MLG Score: 1721
Fun Score: N/A
Cheeseburgers Flipped: 2738TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.997%21.015%6723998333,5852.373161.768

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.001%2.132A*0.048C+-1.55FHEAD + (~5.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.90.561B+10.50.264C*22.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
62.054%1.893%28435101724,61318802118813.092116%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±15.697%2.589A**0.269C*3.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.10.459B+54.1-0.021C+33.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.362%3.29%8798101410,517169053406.2194197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.008%-0.052C+0.433B1.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.60.103C+14-0.116C+20.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.051%6.737%4591410084,616123520893.73765221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.546%-0.104C+0.509B+0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.90.28C*30.10.242C++55.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.274%72.283%459810149,2941793505.18349

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.144%1.989A++0.337C**0.971

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.464B+2.60.196C++2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.953%11.997%459510175,6931250464.55076

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.982%2.124A*-0.503D-0.315

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.598B+3.60.268C*1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TeaTeam[KIRA] TeaTeam
VS outfit on Cobalt

Members: 1
78.8m200.2%315 (18.9k)335 (20.1k)4.14155137,48333,1964.86827176 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022538032.585%14.254%46407:0655

48% Engineer25% Heavy Assault12% Infiltrator9% MAX Suit6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 24th, 2012 6:40 PMFeb 3rd, 2016 7:20 PMFeb 19th, 2019 5:59 AM (9h) (PST)Feb 19th, 2019 6:56 AM (8h) (PST)Feb 19th, 2019 4:43 AM (10h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1241599650.5850.1410.0831.5230.1761721

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,4539,56457,8893585911120,123

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3915.8h/163.2d 24,124 19,597 30,643 357.9k 7,627 13,955 41,267 264.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
B**
Kills:1,353
Deaths:465
KDR:2.910
Accuracy:29.345% B**
HSR:19.956% D
Orion VS54
A++
Kills:1,281
Deaths:
KDR:
Accuracy:30.179% A++
HSR:20.062% D
Lasher X2
A*
Kills:1,182
Deaths:519
KDR:2.277
Accuracy:40.652% A*
HSR:2.707% D
SVA-88
A
Kills:1,168
Deaths:194
KDR:6.021
Accuracy:29.716% A
HSR:20.034% D
NS-15M1
A+
Kills:1,163
Deaths:221
KDR:5.262
Accuracy:30.389% A+
HSR:20.808% C
Betelgeuse 54-A
C--
Kills:1,161
Deaths:393
KDR:2.954
Accuracy:24.053% C--
HSR:15.332% F-
Flare VE6
A+
Kills:1,159
Deaths:
KDR:
Accuracy:30.972% A+
HSR:16.393% D*
NSX Naginata
B*
Kills:1,156
Deaths:522
KDR:2.215
Accuracy:26.785% B*
HSR:23.875% D
NS-15M2
B++
Kills:1,154
Deaths:474
KDR:2.435
Accuracy:27.522% B++
HSR:19.931% D
VX29 Polaris
B**
Kills:1,146
Deaths:313
KDR:3.661
Accuracy:29.208% B**
HSR:20.768% C
Pulsar LSW
A
Kills:1,142
Deaths:322
KDR:3.547
Accuracy:29.841% A
HSR:13.310% D**
VE-H Maw
C
Kills:383
Deaths:163
KDR:2.350
Accuracy:24.169% C
HSR:24.021% C
NSX-P Naginata
C*
Kills:171
Deaths:84
KDR:2.036
Accuracy:24.179% C*
HSR:22.807% D-
Kills:13,619
Deaths (as Heavy Assault):3,670
Deaths (to Heavy Assaults):8,206
KDR:3.7109
Kill Difference:9,949
Playtime:985.138 hours
Usage:25%
Score:15.927m
Score/min:269
Accuracy (listed only):29.001%
HSR (listed only):18.462%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
A**
Kills:1,327
Deaths:883
KDR:1.503
Accuracy:37.141% A**
HSR:16.428% C+
VE-LR Obelisk
B*
Kills:1,192
Deaths:257
KDR:4.638
Accuracy:38.433% B*
HSR:30.034% C
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
Revenant
B**
Kills:1,158
Deaths:446
KDR:2.596
Accuracy:39.359% B**
HSR:24.266% D
Pulsar C
A+
Kills:1,153
Deaths:497
KDR:2.320
Accuracy:31.956% A+
HSR:20.382% C-
Solstice VE3
A*
Kills:1,149
Deaths:325
KDR:3.535
Accuracy:33.559% A*
HSR:17.232% C-
Nova
C**
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C**
HSR:13.234% C
Pandora VX25
M*
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M*
HSR:11.258% D--
Eidolon VE33
A*
Kills:1,133
Deaths:73
KDR:15.521
Accuracy:40.816% A*
HSR:19.064% D-
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.450% A*
HSR:9.015% D**
Zenith VX-5
A
Kills:565
Deaths:405
KDR:1.395
Accuracy:32.362% A
HSR:19.292% C
The Little Helper
B+
Kills:412
Deaths:262
KDR:1.573
Accuracy:50.443% C*
HSR:18.689% B+
NS-11C
A++
Kills:180
Deaths:158
KDR:1.139
Accuracy:33.663% A++
HSR:14.444% D-
Serpent VE92
A*
Kills:105
Deaths:111
KDR:0.946
Accuracy:34.275% A*
HSR:19.048% C+
NSX Tanto
B+
Kills:81
Deaths:50
KDR:1.620
Accuracy:28.978% B+
HSR:19.753% D
Kills:16,450
Deaths (as Engineer):5,937
Deaths (to Engineers):7,820
KDR:2.77076
Kill Difference:10,513
Playtime:1,861.481 hours
Usage:48%
Score:42.375m
Score/min:379
Accuracy (listed only):47.449%
HSR (listed only):16.823%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
A**
Kills:1,327
Deaths:883
KDR:1.503
Accuracy:37.141% A**
HSR:16.428% C+
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Eridani SX5
B*
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B*
HSR:14.569% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C*
Pulsar C
A+
Kills:1,153
Deaths:497
KDR:2.320
Accuracy:31.956% A+
HSR:20.382% C-
Solstice VE3
A*
Kills:1,149
Deaths:325
KDR:3.535
Accuracy:33.559% A*
HSR:17.232% C-
Nova
C**
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C**
HSR:13.234% C
Pandora VX25
M*
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M*
HSR:11.258% D--
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.450% A*
HSR:9.015% D**
Skorpios
B**
Kills:689
Deaths:372
KDR:1.852
Accuracy:31.552% B**
HSR:14.804% D-
Zenith VX-5
A
Kills:565
Deaths:405
KDR:1.395
Accuracy:32.362% A
HSR:19.292% C
NSX Tengu
B+
Kills:496
Deaths:274
KDR:1.810
Accuracy:40.587% B+
HSR:16.532% D
The Little Helper
B+
Kills:412
Deaths:262
KDR:1.573
Accuracy:50.443% C*
HSR:18.689% B+
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
NS-11C
A++
Kills:180
Deaths:158
KDR:1.139
Accuracy:33.663% A++
HSR:14.444% D-
Serpent VE92
A*
Kills:105
Deaths:111
KDR:0.946
Accuracy:34.275% A*
HSR:19.048% C+
NSX Tanto
B+
Kills:81
Deaths:50
KDR:1.620
Accuracy:28.978% B+
HSR:19.753% D
Kills:19,004
Deaths (as Light Assault):8,133
Deaths (to Light Assaults):6,448
KDR:2.33665
Kill Difference:10,871
Playtime:130.609 hours
Usage:3%
Score:2.182m
Score/min:278
Accuracy (listed only):43.646%
HSR (listed only):15.710%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B+
Kills:1,171
Deaths:239
KDR:4.900
Accuracy:44.719% B+
HSR:94.535% C++
Parallax VX3
M+
Kills:1,170
Deaths:123
KDR:9.512
Accuracy:58.805% M+
HSR:84.615% B*
Phaseshift VX-S
B+
Kills:1,163
Deaths:215
KDR:5.409
Accuracy:39.944% B+
HSR:71.367% C+
VA39 Spectre
M+
Kills:1,161
Deaths:227
KDR:5.115
Accuracy:49.828% M+
HSR:32.644% C--
Eridani SX5
B*
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B*
HSR:14.569% D
Parsec VX3-A
B*
Kills:1,160
Deaths:183
KDR:6.339
Accuracy:46.946% B*
HSR:73.362% D-
V10
A++
Kills:1,160
Deaths:119
KDR:9.748
Accuracy:51.703% A++
HSR:82.155% B+
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
NS-44 Commissioner
A
Kills:1,159
Deaths:857
KDR:1.352
Accuracy:46.372% A
HSR:21.743% C+
NS-30 Vandal
A++
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:44.073% A++
HSR:28.584% C**
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C*
Ghost
A
Kills:1,155
Deaths:265
KDR:4.358
Accuracy:47.062% A
HSR:58.355% D--
XM98
M+
Kills:1,154
Deaths:167
KDR:6.910
Accuracy:57.150% M+
HSR:80.936% B++
Artemis VX26
A
Kills:1,152
Deaths:439
KDR:2.624
Accuracy:33.622% A
HSR:15.625% D--
Phantom VA23
A
Kills:1,152
Deaths:340
KDR:3.388
Accuracy:43.253% A
HSR:32.292% C**
Nyx VX31
A*
Kills:1,142
Deaths:237
KDR:4.819
Accuracy:46.158% A*
HSR:30.298% C++
NS-61 Emissary
A++
Kills:691
Deaths:565
KDR:1.223
Accuracy:40.298% A++
HSR:14.761% C
Skorpios
B**
Kills:689
Deaths:372
KDR:1.852
Accuracy:31.552% B**
HSR:14.804% D-
Beamer VS3
A+
Kills:559
Deaths:371
KDR:1.507
Accuracy:37.087% A+
HSR:25.045% B
NSX Tengu
B+
Kills:496
Deaths:274
KDR:1.810
Accuracy:40.587% B+
HSR:16.532% D
NS-44L Blackhand
B++
Kills:464
Deaths:407
KDR:1.140
Accuracy:48.405% B++
HSR:26.078% D*
NSX Tomoe
B+
Kills:367
Deaths:134
KDR:2.739
Accuracy:31.437% B+
HSR:31.880% C-
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
NS-357 Underboss
A
Kills:161
Deaths:158
KDR:1.019
Accuracy:46.936% A
HSR:16.770% D
NS-AM7 Archer
B*
Kills:81
Deaths:242
KDR:0.335
Accuracy:64.734% B*
HSR:8.642% D--
Kills:23,417
Deaths (as Infiltrator):8,524
Deaths (to Infiltrators):5,437
KDR:2.74718
Kill Difference:14,893
Playtime:462.476 hours
Usage:12%
Score:6.912m
Score/min:249
Accuracy (listed only):42.434%
HSR (listed only):36.379%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Corvus VA55
A++
Kills:1,177
Deaths:341
KDR:3.452
Accuracy:33.329% A++
HSR:23.280% C++
NS Baron G5
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:61.540% A++
HSR:11.197% D
Eridani SX5
B*
Kills:1,160
Deaths:583
KDR:1.990
Accuracy:31.184% B*
HSR:14.569% D
Phobos VX86
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:70.324% B**
HSR:13.879% C
MKV Suppressed
B*
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:29.802% B*
HSR:17.241% C
Deimos VA29
A+
Kills:1,160
Deaths:307
KDR:3.779
Accuracy:78.997% A+
HSR:13.190% D
NS-7 PDW
A+
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:32.707% A+
HSR:15.690% C
Chaos
A
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:62.068% A
HSR:12.414% D
Sirius SX12
A
Kills:1,157
Deaths:577
KDR:2.005
Accuracy:31.294% A
HSR:19.188% C*
CME
A
Kills:1,152
Deaths:417
KDR:2.763
Accuracy:33.017% A
HSR:23.264% C++
Nova
C**
Kills:1,141
Deaths:
KDR:
Accuracy:48.073% C**
HSR:13.234% C
Pandora VX25
M*
Kills:1,137
Deaths:275
KDR:4.135
Accuracy:72.640% M*
HSR:11.258% D--
Thanatos VE70
A*
Kills:1,076
Deaths:484
KDR:2.223
Accuracy:59.450% A*
HSR:9.015% D**
Skorpios
B**
Kills:689
Deaths:372
KDR:1.852
Accuracy:31.552% B**
HSR:14.804% D-
NSX Yumi
B*
Kills:641
Deaths:284
KDR:2.257
Accuracy:31.002% B*
HSR:25.273% C+
NSX Tengu
B+
Kills:496
Deaths:274
KDR:1.810
Accuracy:40.587% B+
HSR:16.532% D
H-V45
A++
Kills:446
Deaths:132
KDR:3.379
Accuracy:33.483% A++
HSR:16.592% D
The Little Helper
B+
Kills:412
Deaths:262
KDR:1.573
Accuracy:50.443% C*
HSR:18.689% B+
VE-S Canis
C++
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.617% C++
HSR:18.140% C
Equinox VE2
B++
Kills:143
Deaths:97
KDR:1.474
Accuracy:29.792% B++
HSR:24.476% B+
Kills:18,003
Deaths (as Combat Medic):6,975
Deaths (to Combat Medics):3,087
KDR:2.58108
Kill Difference:11,028
Playtime:123.212 hours
Usage:3%
Score:2.369m
Score/min:320
Accuracy (listed only):44.445%
HSR (listed only):16.596%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:2,178
Deaths:431
KDR:5.053
Accuracy:27.784% A++
HSR:16.713% D-
Blueshift VM5
A++
Kills:2,092
Deaths:427
KDR:4.899
Accuracy:28.188% A++
HSR:15.440% D--
Nebula VM20
A*
Kills:1,347
Deaths:223
KDR:6.040
Accuracy:29.289% A*
HSR:14.254% D*
Nebula VM20
A*
Kills:1,314
Deaths:225
KDR:5.840
Accuracy:28.574% A*
HSR:14.003% D*
Quasar VM1
A*
Kills:1,237
Deaths:217
KDR:5.700
Accuracy:28.363% A*
HSR:14.632% D*
Quasar VM1
A++
Kills:1,219
Deaths:235
KDR:5.187
Accuracy:23.174% A++
HSR:13.700% D--
Cosmos VM3
A+
Kills:1,162
Deaths:203
KDR:5.724
Accuracy:22.752% A+
HSR:17.126% C--
Cosmos VM3
A**
Kills:1,160
Deaths:211
KDR:5.498
Accuracy:27.672% A**
HSR:13.707% D*
Comet VM2
B++
Kills:1,152
Deaths:283
KDR:4.071
Accuracy:51.306% B++
HSR:2.691% D
Comet VM2
B*
Kills:1,150
Deaths:283
KDR:4.064
Accuracy:50.125% B*
HSR:2.435% D-
NS-10 Burster
A
Kills:900
Deaths:362
KDR:2.486
Accuracy:37.790% A
HSR:6.222% C
Vortex VM21
B**
Kills:838
Deaths:489
KDR:1.714
Accuracy:51.087% B**
HSR:5.609% B*
NS-10 Burster
A
Kills:765
Deaths:351
KDR:2.179
Accuracy:37.681% A
HSR:4.052% D
Vortex VM21
B**
Kills:740
Deaths:478
KDR:1.548
Accuracy:50.777% B**
HSR:4.865% B
NS-20 Gorgon
B**
Kills:574
Deaths:232
KDR:2.474
Accuracy:34.935% B**
HSR:15.157% D
NS-20 Gorgon
B**
Kills:569
Deaths:234
KDR:2.432
Accuracy:35.619% B**
HSR:15.290% D
Kills:18,397
Deaths (as MAX Suit):2,442
Deaths (to MAX Suits):1,404
KDR:7.53358
Kill Difference:15,955
Playtime:342.917 hours
Usage:9%
Score:9.031m
Score/min:439
Accuracy (listed only):35.320%
HSR (listed only):10.993%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:12,615
V. Kills:4,632 272%
Deaths:867
KDR:14.550
Accuracy:75.798% M
KPH:88.900 C*
VKPH:32.700 A
Maelstrom Turbo Laser
A**
Kills:6,580
V. Kills:8,556 77%
Deaths:1,631
KDR:4.034
Accuracy:55.041% S
KPH:21.400 B+
VKPH:27.800 A**
Light PPA
S
Kills:3,920
V. Kills:1,305 300%
Deaths:74
KDR:52.973
Accuracy:74.582% S
KPH:58.600 B+
VKPH:19.500 S
Coyote Missiles
A++
Kills:1,415
V. Kills:652 217%
Deaths:125
KDR:11.320
Accuracy:67.606% A++
KPH:93.500 A
VKPH:43.100 A
Hornet Missiles
A++
Kills:1,162
V. Kills:383 303%
Deaths:36
KDR:32.278
Accuracy:78.948% A++
KPH:125.700 B**
VKPH:41.400 C++
Antares LC
B++
Kills:1,153
V. Kills:1,113 104%
Deaths:228
KDR:5.057
Accuracy:58.365% S
KPH:21.500 C++
VKPH:20.700 B++
Saron Laser Cannon
M**
Kills:1,010
V. Kills:623 162%
Deaths:132
KDR:7.652
Accuracy:52.653% M**
KPH:25 B**
VKPH:15.400 B*
Photon A2A Missile Pods
B*
Kills:705
V. Kills:747 94%
Deaths:36
KDR:19.583
Accuracy:75.973% D
KPH:65.400 B+
VKPH:69.300 B*
Kills:28,560 (12,663 + 0)
Deaths:3,129
KDR:9.128
VKDR:5.756
Vehicle Kills:18,011
Kill Difference:25,431
Playtime:645.686 hours
Usage:16%
Score:13.065m
Score/min:337
Piloting Accuracy:52.653%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:533
V. Kills:121 437%
Deaths:14
KDR:38.071
Accuracy:59.182% A*
KPH:1,918,800 U
VKPH:435,600 U
CAS30 Tank Buster
U
Kills:488
V. Kills:5,210 9%
Deaths:111
KDR:4.396
Accuracy:130.502% S
KPH:7.100 C+
VKPH:75.700 U
L-24R Spur
C**
Kills:415
V. Kills:322 128%
Deaths:314
KDR:1.322
Accuracy:45.747% B++
KPH:5.200 D*
VKPH:4 C**
C150 Dalton
U
Kills:201
V. Kills:195 103%
Deaths:31
KDR:6.484
Accuracy:39.962% C*
KPH:723,600 U
VKPH:702,000 U
Kills:1,637 (903 + 734)
Deaths:470
KDR:3.483
VKDR:12.443
Vehicle Kills:5,848
Kill Difference:1,167
Playtime:148.635 hours
Usage:4%
Score:1.633m
Score/min:183
Piloting Accuracy:45.747%
Gunner Accuracy:39.962%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,132
V. Kills:643 176%
Deaths:106
KDR:10.679
Accuracy:54.778% C+
KPH:47.300 A+
VKPH:26.900 A++
C75 Viper
M*
Kills:1,034
V. Kills:111 N/A
Deaths:58
KDR:17.828
Accuracy:50.026% B**
KPH:91.800 M*
VKPH:9.900 B+
L100 Python HESH
A*
Kills:983
V. Kills:160 N/A
Deaths:52
KDR:18.904
Accuracy:74.687% M+
KPH:99.700 A*
VKPH:16.200 A*
Skyguard
A
Kills:961
V. Kills:753 127%
Deaths:115
KDR:8.357
Accuracy:35.932% B**
KPH:18.100 B+
VKPH:14.200 A
L100 Python HEAT
A*
Kills:867
V. Kills:277 312%
Deaths:34
KDR:25.500
Accuracy:69.381% A++
KPH:59.500 A*
VKPH:19 A++
Kills:4,977 (4,977 + 0)
Deaths:365
KDR:13.636
VKDR:5.326
Vehicle Kills:1,944
Kill Difference:4,612
Playtime:112.628 hours
Usage:3%
Score:1.897m
Score/min:281
Driving Accuracy:69.381%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:3,187
V. Kills:2,795 114%
Deaths:452
KDR:7.051
Accuracy:58.836% B++
KPH:27.700 B
VKPH:24.300 A*
Supernova VPC
A+
Kills:1,225
V. Kills:191 N/A
Deaths:86
KDR:14.244
Accuracy:64.448% A+
KPH:49.300 C**
VKPH:7.700 C++
Supernova PC
A*
Kills:1,128
V. Kills:410 274%
Deaths:78
KDR:14.462
Accuracy:58.598% B**
KPH:42.500 A*
VKPH:15.500 A*
Saron HRB
B**
Kills:1,079
V. Kills:769 140%
Deaths:82
KDR:13.159
Accuracy:49.091% B+
KPH:34.900 B**
VKPH:24.900 B**
E540 Halberd
B+
Kills:318
V. Kills:222 143%
Deaths:25
KDR:12.720
Accuracy:53.416% B++
KPH:29.800 C+
VKPH:20.800 B+
Proton II PPA
C++
Kills:105
V. Kills:11 N/A
Deaths:4
KDR:26.250
Accuracy:31.459% A
KPH:36.100 D
VKPH:3.800 C++
Aphelion VEX-4
C+
Kills:71
V. Kills:66 106%
Deaths:13
KDR:5.462
Accuracy:35.505% C++
KPH:19.300 D
VKPH:17.900 C+
M12 Kobalt
A
Kills:66
V. Kills: N/A
Deaths:5
KDR:13.200
Accuracy:20.564% A
KPH:82.700 B+
VKPH:0 D**
G30 Walker
B**
Kills:62
V. Kills:45 135%
Deaths:4
KDR:15.500
Accuracy:27.871% C++
KPH:22.900 B
VKPH:16.600 B**
Kills:7,241 (5,540 + 1,701)
Deaths:749
KDR:9.668
VKDR:6.020
Vehicle Kills:4,509
Kill Difference:6,492
Playtime:218.102 hours
Usage:6%
Score:3.967m
Score/min:303
Driving Accuracy:58.598%
Gunner Accuracy:27.871%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C**
Kills:1,137
V. Kills:51 N/A
Deaths:30
KDR:37.900
Accuracy:23.760% C++
KPH:141.300 C*
VKPH:6.300 C**
Saron HRB-H
B
Kills:220
V. Kills:111 196%
Deaths:18
KDR:12.222
Accuracy:55.430% C+
KPH:43.100 B
VKPH:21.700 C
Proton II PPA-H
C**
Kills:93
V. Kills:7 N/A
Deaths:8
KDR:11.625
Accuracy:42.299% B+
KPH:95.300 C++
VKPH:7.200 C**
Aphelion VEX-4H
B*
Kills:55
V. Kills:41 131%
Deaths:5
KDR:11
Accuracy:42.799% C
KPH:48.700 B+
VKPH:36.300 B*
Kills:1,505 (0 + 1,505)
Deaths:61
KDR:24.672
VKDR:3.443
Vehicle Kills:210
Kill Difference:1,444
Playtime:15.254 hours
Usage:0%
Score:0.356m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:42.799%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:575
V. Kills:56 N/A
Deaths:14
KDR:41.071
Accuracy:27.987% A++
KPH:63.600 C+
VKPH:6.200 B**
G30 Walker
B**
Kills:223
V. Kills:200 111%
Deaths:13
KDR:17.154
Accuracy:37.322% B**
KPH:15.700 C++
VKPH:14.100 B**
M20 Basilisk
C--
Kills:145
V. Kills:62 230%
Deaths:16
KDR:9.063
Accuracy:39.744% C++
KPH:13.900 D
VKPH:5.900 C--
M20 Basilisk
C+
Kills:130
V. Kills:60 213%
Deaths:13
KDR:10
Accuracy:41.924% B
KPH:20.600 C+
VKPH:9.500 C+
M40 Fury
C++
Kills:84
V. Kills:12 N/A
Deaths:10
KDR:8.400
Accuracy:37.377% C++
KPH:30.500 D
VKPH:4.400 D--
M60-G Bulldog
C**
Kills:66
V. Kills:13 N/A
Deaths:7
KDR:9.429
Accuracy:38.028% C**
KPH:21.300 C-
VKPH:4.200 C--
M40 Fury
C++
Kills:56
V. Kills:5 N/A
Deaths:7
KDR:8
Accuracy:37.887% C++
KPH:44.400 C
VKPH:4 D*
Kills:1,279 (0 + 1,279)
Deaths:80
KDR:15.988
VKDR:5.100
Vehicle Kills:408
Kill Difference:1,199
Playtime:47.071 hours
Usage:1%
Score:0.516m
Score/min:183
Driving Accuracy:N/A%
Gunner Accuracy:37.887%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 17,24712,61586714.55A10.4175.798%M1.205%C+88.9C*32.6A536141.9h18.7B+24.6B*
Maelstrom Turbo Laser 15,1366,5801,6314.034B*0.1155.041%S3.252%B+21.4B+27.8A**255307.8h126.6C+230B+
Light PPA 5,2253,9207452.973S48.8374.582%S1.173%C+58.7B+19.5S24666.8h16.6C+22.3B+
Supernova FPC 5,9823,1874527.051C**2.9158.836%B++3.608%B++27.7B24.3A*302115.1h5.8C+9.9C**
Blueshift VM5 2,2122,1784315.053A0.9127.784%A++16.713%D-45B++N/A13148.4h13.8B++49.6B*
Blueshift VM5 2,1122,0924274.899B**0.7628.188%A++15.44%D--43.1B+N/A12548.5h14.4B+51B*
Proximity Mine 1,8291,8295433.87S29.7335.695%DN/A320.9SN/A5925.7h1M2.8A
Coyote Missiles 2,0671,41512511.32S7.1867.606%A++N/A93.7A43.2A64715.1h32.1B++47.5B*
Ursa 1,3621,3534652.91A++1.2329.345%B**19.956%D40.5C++N/A10833.4h10.6B36B+
Nebula VM20 1,3661,3472236.04A*1.9029.289%A*14.254%D*46.8B*N/A19528.8h13.1B**44.8B**
Solstice SF 1,3561,3278831.503B+2.6437.141%A**16.428%C+8.7DN/A30153h11.5C++30.9B*
Nebula VM20 1,3311,3142255.84A++1.7028.574%A*14.003%D*45B++N/A19229.2h13.4B*47B**
Orion VS54 1,2851,28111281U1,276.8630.179%A++20.062%D39.2BN/A21932.7h11B+36.5B
Quasar VM1 1,2441,2372175.7A++1.5628.363%A*14.632%D*48.7B**N/A14725.4h10.7B**37.9B**
Supernova VPC 1,4161,2258614.244C**10.1064.448%A+2.367%B*49.2C**7.7C++18724.9h2.8B+4.4B*
Frag Grenade 1,2351,22411224N/A1,219.8637.508%D--N/A680B*6.1C17181.8h2.7B**7.3B+
Quasar VM1 1,2321,2192355.187A**1.0523.174%A++13.7%D--35.5B**N/A11834.3h11.3B**48.9B+
VE-LR Obelisk 1,2181,1922574.638A++0.5038.433%B*30.034%C56B**1.2B++14121.3h5.6B+14.6B++
Lasher X2 1,1881,1825192.277A*1.8640.652%A*2.707%D26.7C+N/A9544.2h16.7B++41.2B*
Corvus VA55 1,1841,1773413.452M0.6933.329%A++23.28%C++37.4B+N/A12431.5h11.6B34.9B*
C-4 2,0221,1734542.584B*1.5626.803%C*N/A84.4C++61.1A*97513.9h1.9D6.9C+
NSX Daimyo 1,1741,1712394.9B+0.7644.719%B+94.535%C++49.2C+N/A11623.8h2.7C+6C*
Parallax VX3 1,1711,1701239.512A++5.3758.805%M+84.615%B*49AN/A16223.9h1.6B**2.8A
SVA-88 1,1721,1681946.021A*1.8829.716%A20.034%D40C+N/A12629.2h11.6C*39B+
NS-15M1 1,1691,1632215.262M++1.1230.389%A+20.808%C45.8C*N/A12425.4h11.2B+36.9B++
Phaseshift VX-S 1,1721,1632155.409B*1.2739.944%B+71.367%C+44.4B+N/A10226.2h2.7B6.8B+
Cosmos VM3 1,1731,1622035.724A*1.5822.752%A+17.126%C--41.6B**N/A10827.9h10.4B**45.9B**
Hornet Missiles 1,5451,1623632.278S28.1478.948%A++3.528%A++126.3B**41.6C++9109.2h6.7B+8.4B*
NS Baron G5 1,1671,1614242.738A*1.4061.54%A++11.197%D46.1B+N/A12325.2h4B+6.4C++
VA39 Spectre 1,1751,1612275.115A*0.9749.828%M+32.644%C--32.6B+N/A11135.6h5.1B+10.3B**
Betelgeuse 54-A 1,1641,1613932.954C+1.1924.053%C--15.332%F-44.1DN/A16226.3h11.6C48.2C
Cosmos VM3 1,1731,1602115.498A*1.3627.672%A**13.707%D*43.8AN/A13126.5h11.8B*42.5B+
Eridani SX5 1,1671,1605831.99B*2.1531.184%B*14.569%D38.5C*N/A14030.1h10.3B+33.1B+
Parsec VX3-A 1,1671,1601836.339B+2.2046.946%B*73.362%D-47.3C+N/A11524.5h1.9C+4.1B+
V10 1,1611,1601199.748M5.6151.703%A++82.155%B+53.7B**N/A15521.6h1.8B*3.5B**
Phobos VX86 1,1631,1604572.538B**1.6070.324%B**13.879%C44.1C++N/A13726.3h2.1B++3B+
MKV Suppressed 1,1661,1605472.121A2.0229.802%B*17.241%C37.7C**N/A9430.8h12.3B+41.1B+
Deimos VA29 1,1641,1603073.779A*0.3678.997%A+13.19%D54.2B+N/A17621.4h2B++2.6B++
NS-7 PDW 1,1681,1604902.367A++1.7732.707%A+15.69%C31C*N/A9637.4h12.7B+38.9B++
Chaos 1,1641,1605232.218B+1.9262.068%A12.414%D46.4C+N/A12425h3.6B++5.9B*
Flare VE6 1,1631,15911159U1,154.8630.972%A+16.393%D*40.5C+N/A15928.6h9.1B++29.4B++
NS-44 Commissioner 1,1671,1598571.352B+2.7946.372%A21.743%C+49.1B+N/A16623.6h3.4B+7.3B*
Revenant 1,1661,1584462.596C+1.5539.359%B**24.266%D31.1C--N/A6837.2h7.9C20.1B
NS-30 Vandal 1,1671,1582644.386A++0.2444.073%A++28.584%C**41.1C++N/A10928.2h6C+13.5B+
Sirius SX12 1,1691,1575772.005B*2.1431.294%A19.188%C*42.9B++N/A14827h12.1B++38.7B++
NSX Naginata 1,1631,1565222.215B*1.9326.785%B*23.875%D40.3C+N/A11828.7h12.1C++45.2B+
Ghost 1,1671,1552654.358B+0.2247.062%A58.355%D--42.9C*N/A12326.9h2.4C+5.2B+
XM98 1,1571,1541676.91M2.7757.15%M+80.936%B++32.4C*N/A12035.6h2.1B++3.7B**
NS-15M2 1,1681,1544742.435B+1.7127.522%B++19.931%D36CN/A8732.1h13.1C+47.4B
Antares LC 2,2661,1532285.057A++0.9258.365%S5.117%A**21.5C++20.7B++24653.7h102.5B175.6B*
Pulsar C 1,1671,1534972.32B++1.8231.956%A+20.382%C-35.8C**N/A10932.2h10.6B+33.3B+
CME 1,1591,1524172.763A+1.3833.017%A23.264%C++37.2C++N/A10131h13.4C*40.5B++
Comet VM2 1,3371,1522834.071M**0.0751.306%B++2.691%D30.3M++4.9C+16638h7.8A+15.2A
Artemis VX26 1,1711,1524392.624B**1.5233.622%A15.625%D--35.9C++N/A9032.1h12.6C+37.3B+
Phantom VA23 1,1671,1523403.388B*0.7543.253%A32.292%C**38.4C+N/A9930h4.8C+11.1B+
Comet VM2 1,3421,1502834.064M**0.0850.125%B*2.435%D-29M*4.8C**17839.7h7.5A+15B**
Solstice VE3 1,1581,1493253.535M**0.6133.559%A*17.232%C-16.6C+N/A12469.3h11.1B*33.2B+
VX29 Polaris 1,1501,1463133.661A*0.4829.208%B**20.768%C43.7C+N/A13526.2h12.7C+43.6B+
Pulsar LSW 1,1471,1423223.547A++0.5929.841%A13.31%D**43.1C+N/A11326.5h11B+36.7B++
Nyx VX31 1,1501,1422374.819B**0.6846.158%A*30.298%C++37.2C+N/A11130.7h5.5C++11.9B++
Nova 1,1451,14111141U1,136.8648.073%C**13.234%C25.9C-N/A14344.1h4.3C*9B
M12 Kobalt-H 1,1881,1373037.9A33.7623.76%C++12.489%D-142.1C*6.4B3318h14.4C**60.5B+
Pandora VX25 1,1541,1372754.135S0.0172.64%M*11.258%D--34.7C+N/A11332.8h5.5D7.5B++
Eidolon VE33 1,1431,1337315.521U11.3840.816%A*19.064%D-30.7B+N/A14436.9h7B*17.2B**
L100 Python AP 1,7751,13210610.679A+6.5454.778%C+6.537%A*47.4A+26.9A++37423.9h4B**7.3B*
Supernova PC 1,5381,1287814.462A10.3258.598%B**4.699%A++42.6A*15.5A*25426.5h3.6B**6.1B**
Saron HRB 1,8481,0798213.159A++9.0249.091%B+2.224%B+34.9B**24.9B**39530.9h16.2B**33B**
Thanatos VE70 1,0901,0764842.223A++1.9259.45%A*9.015%D**24.6C+N/A7843.8h4.6C**7.8B*
C75 Viper 1,1451,0345817.828M++13.6950.026%B**N/A91.5M*9.8B+34911.3h5.5A+11A
Saron Laser Cannon 1,6331,0101327.652A*3.5152.653%M**4.356%A+25B**15.4B*24140.4h72B*136.7B**
L100 Python HESH 1,1439835218.904B++14.7674.687%M+1.729%C++99.3A*16.2A*2899.9h2.5B*3.4A
Skyguard 1,7149611158.357M4.2235.932%B**3.538%B**18.1B+14.2A23153h109.7B+305.2B*
Tank Mine 1,5839106913.188S9.0527.649%C-N/A197.8A*146.3M+21724.6h1.3B**4.7B**
NS-10 Burster 1,4949003622.486A**1.6637.79%A6.222%C10.7A*7A*14284.3h95.1B**251.7B**
L100 Python HEAT 1,1448673425.5S21.3669.381%A++1.615%D59.4A*19A++25114.6h3.2A+4.6A+
S1 1,6238603602.389M+1.7565.777%B**3.953%B+31.4B+27.8A*38827.4h6.4C*9.7B+
Vortex VM21 1,3858384891.714B+2.4351.087%B**5.609%B*12.8B++8.3B++11065.6h34.6B67.7B+
NS-10 Burster 1,3107653512.179A+1.9637.681%A4.052%D9.6A++6.8A*13280h109.3B**290B**
Vortex VM21 1,1907404781.548B++2.5950.777%B**4.865%B11.5B**7B**10364.1h39.4B+77.5B+
Lumine Edge 75172213,6080.053C4.0948.714%A*16.344%C+0.8C--N/A2887.6h1.3B2.7B++
Photon A2A Missile Pods 1,4527053619.583M**15.4475.973%DN/A65.3B+69.2B*53410.8h6.1B**8B**
NS-61 Emissary 7086915651.223B+2.9240.298%A++14.761%C51.2A1.3A+13513.5h15C+37.2B+
Skorpios 6956893721.852C*2.2931.552%B**14.804%D-33.4CN/A8520.6h11.1C++35.1B+
NS Decimator 1,2546694531.477B+2.6663.752%B+2.093%C+30.8C+27A32821.7h6D9.5C
C-4 ARX 1,0586512472.636B1.5126.368%C+N/A88C-55A5377.4h1.7D*6.5D--
NSX Yumi 6646412842.257B++1.8831.002%B*25.273%C+34.6C+1.2C++8318.5h15.5D-50.1C+
Spear Anti-Vehicle Phalanx Turret 1,0236253916.026A+11.8851.079%B++3.84%C+44.6B+28.4B++40614h9.2C++17.9B+
MAX Punch 6036012,4420.246B*3.9066.716%AN/A1.8C+N/A6329.8h1.5C++2.2B
M12 Kobalt 6315751441.071M36.9327.987%A++16.696%C63.9C+6.2B**1919h19.2C++68.7B++
NS-20 Gorgon 6195742322.474B**1.6734.935%B**15.157%D32.6A2.6A10517.6h26B++74.4B*
NS-20 Gorgon 6115692342.432A1.7135.619%B**15.29%D31.4A+2.3B**10118.1h27.6B++77.4B*
Zenith VX-5 5835654051.395C*2.7532.362%A19.292%C14.8DN/A4038.2h16.4D-50.8C*
Beamer VS3 5615593711.507B**2.6337.087%A+25.045%B49.9AN/A17311.2h7.4B++20B
L105 Zephyr 6545331438.071M*33.9359.182%A*N/A5330U1210U13076500.1h5.9B+10B*
NSX Tengu 5054962741.81B+2.3340.587%B+16.532%D29.2CN/A7017h15.4C38C++
CAS30 Tank Buster 5,6984881114.396A*0.25130.502%S2.049%B*7.1C+75.6U29168.9h255.9T*196.1C-
NS-44L Blackhand 4674644071.14C+3.0048.405%B++26.078%D*29.4C**N/A7515.8h3.9B+8.1B+
NS Annihilator 1,0354632721.702M2.4480.517%C+N/A10.2C+12.7A+15145.2h12.3C+15.3C+
H-V45 4484461323.379B**0.7633.483%A++16.592%D42.5B+N/A18910.5h13.8C+41.1B++
L-24R Spur 7374153141.322D2.8245.747%B++2.892%B++5.2D*4C**2979.8h93.7F204.9D--
The Little Helper 4324122621.573C*2.5750.443%C*18.689%B+29.2D1.4B*7414.1h5C+9.9C++
M12 Kobalt 404390755.714A+51.5723.203%C++17.949%C++111.4C+4C-2743.5h16.1C**69.2B+
VE-H Maw 3893831632.35B+1.7924.169%C24.021%C39.5CN/A969.7h13.2D54.4C
NSX Tomoe 3753671342.739B++1.4031.437%B+31.88%C-34CN/A9610.8h16.7C--53C+
E540 Halberd 5403182512.72B+8.5853.416%B++2.201%C29.7C+20.7B+48010.7h6.4C12C*
Hunter QCX 2432332081.12B+3.0252.671%B+24.893%C+16.2C*N/A6614.4h2.7B+5.1B+
G30 Walker 4232231317.154S13.0137.322%B**2.242%D-15.7C++14.1B**18514.2h238.2C638.3B+
Saron HRB-H 3312201812.222A+8.0855.43%C+N/A43.1B21.8C4055.1h15.6B**28.2B**
VE-S Canis 2192151291.667B+2.4727.617%C++18.14%C32.6CN/A886.6h13.1C+47.4C++
Force-Blade 3022119,6550.022C+4.1264.501%M+N/A0.2C--N/A1964.8h3.9D-6B+
Anti-Vehicle Grenade 2962091209N/A204.8637.358%D**N/A232.2D96.7C+14090.9h6.3C+16.9D
C150 Dalton 396201316.484C++2.3439.962%C*N/A2010U1950U16164700.1h6.2D--15.5D
MANA Anti-Personnel Turret 194192345.647N/A1.5126.459%UN/A1920U20U6794700.1h28.2T*106.5T*
NSX Masamune 3261851281.445B*2.7070.144%AN/A29.4C+22.4B*2316.3h20.5D-29.3C
NS-11C 1911801581.139C*3.0033.663%A++14.444%D-9.3D-N/A5219.3h16.1C+47.7B+
NSX-P Naginata 174171842.036B+2.1124.179%C*22.807%D-31.1C-N/A915.5h15.6D64.6C+
NS-357 Underboss 1641611581.019C++3.1246.936%A16.77%D40.3C+N/A1194h4.9D10.4B+
Aspis Anti-Aircraft Phalanx Turret 342153236.652A2.5129.414%B++N/A14.4B++17.8A41110.6h140.5B+477.6B+
Rocklet Rifle 294146612.393M*1.7565.701%A+N/A52.1A++52.9A**4522.8h26.6B*40.4B*
M20 Basilisk 207145169.063M+4.9239.744%C++5.517%C+13.9D6C-15510.4h81.1B+204B+
Equinox VE2 146143971.474C**2.6729.792%B++24.476%B+23.1CN/A706.2h13.1C+44B
NSX Fujin 1411411141N/A136.8646.144%B+69.504%B++705B++N/A20290.2h2.6C*5.6B+
MANA Anti-Vehicle Turret 295140532.642C+1.5072.481%B+6.429%A**1400D1550C-1687660.1h17.4C+24C+
M20 Basilisk 1901301310S5.8641.924%B6.923%B+20.6C+9.5C+2116.3h81B+193.2B++
Xiphos Anti-Personnel Phalanx Tower 1201121112B**107.8627.719%C+N/A224C+16A8360.5h10.8B38.9B
Serpent VE92 1101051110.946C+3.2034.275%A*19.048%C+8.7D-N/A7712.1h17.3D-50.6B
Proton II PPA 116105426.25B*22.1131.459%A2.857%B++36.2D3.8C++1592.9h13.1D-41.5C*
Proton II PPA-H 10093811.625C+7.4842.299%B+4.301%A**93C++7C*3261h10.1C++23.9B+
NS-R3 Swarm 14586561.536M2.6171.619%A*N/A12.6B**8.7B+1586.8h19.4B**27.1A
Spear Anti-Vehicle Phalanx Tower 14684242A+37.8651.61%C++5.952%B*52.5B+38.8B++4781.6h5.9B*11.5B**
M40 Fury 9684108.4B+4.2637.377%C++1.19%D30D4.3D--2042.8h13.6C++36.4B
NS-AM7 Archer 152812420.335C3.8164.734%B*8.642%D--1.8D*1.6D2045.8h36.7D--56.6D
NSX Tanto 8381501.62B+2.5228.978%B+19.753%D25.3CN/A683.2h16.2C56C++
M20 Basilisk 15479419.75M15.6158.505%B++3.797%C39.5C+37.5A++3942h151.8C-259.5C+
Aphelion VEX-4 13771135.462C**1.3235.505%C++1.408%D*19.2D17.8C+3153.7h83.6D235.4C--
M60-G Bulldog 796679.429A++5.2938.028%C**1.515%D-21.3C-4.2C--1423.1h7C**18.3B+
M12 Kobalt 6666513.2C9.0620.564%A9.091%D--82.5B+N/A2880.8h13.4B++65.1B*
G30 Walker 10762415.5M++11.3627.871%C++1.613%D23B16.7B**3062.7h141.6B+508B+
G30 Walker 11361320.333A*16.1946.835%B++N/A40.7B++34.7A*3831.5h202.4C++432.2B+
The Slasher 57572780.205M*3.9451.073%A7.018%C-2.9C+N/A1019.6h2.1C*4.1B+
M40 Fury 615678C++3.8637.887%C++N/A43.1C3.8D*2301.3h10.5B+27.7B+
Aphelion VEX-4H 9655511B++6.8642.799%C1.818%D-50B+37.3B*7771.1h49.9B+116.5B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter31,4970.7h
Nano-Armor Kit7282,400,816164.2h
Anti-Vehicle MANA Turret54771.1h
Spawn Beacon03070.3h
Turret AI Module02200.6h
Repair Module02600.7h
Cortium Silo01330.3h
Structure Shield Module01910.5h
Skywall Shield Emitter11220.3h
Blast Wall01100.4h
Medical Applicator290140,01710.6h
Nanite Revive Grenade01,1120.3h
Deconstruction Tool02,7530.3h
Spear Anti-Vehicle Tower01580.5h
Spitfire Auto-Turret78921h
HIVE0680.2h
Sunderer Garage0850.5h
Bunker01251.1h
Rampart Wall03731.9h
Hoplon Anti-Aircraft Phalanx Tower11520.5h
Xiphos Anti-Personnel Tower01460.4h
Ammunition Package361,9601.5h
Medical Kit711,7822.1h
Anti-Infantry MANA Turret134081.1h
IPC Targeting Dart11020.3h
Orbital Strike Target Designator6910.6h
Infantry Tower0510.4h
Nano-Repair Grenade01500h
Snowman Soldier52830.3h
Recon Detection Device9313,78219.6h
Shield Recharging Field168020.4h

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