Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (18,957)players online:
TytalusWarden (10)  LettuceO_o (5)  Aizyhr (3)  Weee240 (3)  elzortheblargh (1)  daizynical (1) 23
stats.dasanfall.com
Agent SausageFattener[IVI] SausageFattener
NC BR 55

KDR: 3.44

Score: 60.9m

Last Seen: Jul 19th, 2019 11:11 PM
- OFFLINE - 24.2 hour(s)

Prestige 1, Battle Rank 55 - New Conglomerate on Connery - Outfit Leader of LiegeCorporate[IVI] LiegeCorporate
NC outfit on Connery

Members: 3
Level Progress (to 56): 84%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor GD-22S NC6 Gauss SAW AF-19 Mercenary AF-4 Cyclone Reaper DMR NS-44 Commissioner
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SausageFattener



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,446,403 MLG Score: 5153
Fun Score: N/A
Cheeseburgers Flipped: 122TIME WITH MEDKIT: 14.4%MEDKIT per DEATH: 1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.162%34.41%103865114983,1914.1815-0.746

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.313%1.752A++2.063A*-1.058D*HEAD ++ (~19.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.10.649B+7.90.449B18.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.224%1.086%574512094,41894821184.65543208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.215%-0.224C-0.463D0.394

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.70.481B+29.50.443B54.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.4%2.078%276512091,49210098581.47723174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.147%1.206B**-0.311C-0.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.781B++4.50.639B+3.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.017%7.744%182912051,4859127351.62651202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.708%-0.389C-0.813B++0.738

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.708B++11.20.721B++23.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.206%80.691%182512094,6871242113.77072

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.236%1.675A++0.861B*-0.501

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.564B+20.374C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.592%15.74%182412103,2912130131.54435

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.695%1.831A++0.219C++0.559

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.691B+2.60.467B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
LiegeCorporate[IVI] LiegeCorporate
NC outfit on Connery

Members: 3
60.9m273.8%780 (46.8k)664 (39.8k)3.43566115,97433,7563.5801955 (55)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC12141077527.369%30.311%83002:4355

10% Combat Medic15% Engineer39% Heavy Assault12% Infiltrator23% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 9th, 2014 6:49 AMFeb 1st, 2018 12:24 PMJul 20th, 2019 4:36 AM (2d) (PST)Jul 19th, 2019 9:49 PM (2d) (PST)Jul 19th, 2019 7:11 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9983006981.2640.3680.3833.6580.0715153

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,86118,00441,857762223219439,839

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1528.6h/63.7d 4,879 35,153 31,366 335.5k 1,193 5,384 6,530 91.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B**
Kills:6,947
Deaths:1,078
KDR:6.444
Accuracy:28.234% C+
HSR:34.360% B**
LA1 Anchor
A+
Kills:6,433
Deaths:1,357
KDR:4.741
Accuracy:29.321% B*
HSR:36.888% A+
GD-22S
A++
Kills:4,782
Deaths:1,202
KDR:3.978
Accuracy:28.599% B**
HSR:37.829% A++
NC6 Gauss SAW
A++
Kills:3,942
Deaths:1,083
KDR:3.640
Accuracy:25.438% B**
HSR:34.323% A++
EM1
A
Kills:1,514
Deaths:385
KDR:3.932
Accuracy:23.645% B+
HSR:30.779% A
EM6
B**
Kills:1,328
Deaths:393
KDR:3.379
Accuracy:22.347% C++
HSR:31.702% B**
NS-15M1
A*
Kills:1,280
Deaths:232
KDR:5.517
Accuracy:30.911% A+
HSR:39.844% A*
NSX Naginata
A++
Kills:1,169
Deaths:144
KDR:8.118
Accuracy:31.402% A++
HSR:40.034% A++
NS-15MP
B*
Kills:1,159
Deaths:157
KDR:7.382
Accuracy:30.468% B+
HSR:38.827% B*
NC6S Gauss SAW S
A*
Kills:1,159
Deaths:249
KDR:4.655
Accuracy:29.624% B**
HSR:39.603% A*
NS-15M AE
A
Kills:1,158
Deaths:169
KDR:6.852
Accuracy:31.345% B**
HSR:38.169% A
NSX-P Naginata
A*
Kills:359
Deaths:84
KDR:4.274
Accuracy:33.654% A*
HSR:40.390% A+
NS-15M2
A++
Kills:330
Deaths:44
KDR:7.500
Accuracy:34.085% A++
HSR:40.606% A++
MGR-L1 Promise AE
A*
Kills:303
Deaths:39
KDR:7.769
Accuracy:37.644% A*
HSR:40.594% A++
NS-15 Gallows
M
Kills:93
Deaths:8
KDR:11.625
Accuracy:36.799% A++
HSR:54.839% M
Kills:31,956
Deaths (as Heavy Assault):6,624
Deaths (to Heavy Assaults):11,232
KDR:4.82428
Kill Difference:25,332
Playtime:596.070 hours
Usage:39%
Score:24.979m
Score/min:698
Accuracy (listed only):30.234%
HSR (listed only):38.586%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
A*
Kills:3,391
Deaths:686
KDR:4.943
Accuracy:29.406% A
HSR:34.149% A*
AF-4 Cyclone
A++
Kills:2,893
Deaths:759
KDR:3.812
Accuracy:28.946% B++
HSR:30.176% A++
GD-7F
M++
Kills:1,686
Deaths:294
KDR:5.735
Accuracy:29.725% B**
HSR:37.307% M++
Razor GD-23
A*
Kills:1,392
Deaths:496
KDR:2.806
Accuracy:26.725% B+
HSR:32.112% A*
Blitz GD-10
A*
Kills:1,360
Deaths:296
KDR:4.595
Accuracy:29.129% B*
HSR:29.118% A*
AC-X11
M*
Kills:1,342
Deaths:298
KDR:4.503
Accuracy:27.551% B+
HSR:40.164% M*
AF-4A Bandit
A*
Kills:1,232
Deaths:247
KDR:4.988
Accuracy:30.113% B**
HSR:34.821% A*
NS-11C
A*
Kills:1,182
Deaths:387
KDR:3.054
Accuracy:26.389% B+
HSR:31.388% A*
19A Fortuna
B**
Kills:1,166
Deaths:209
KDR:5.579
Accuracy:31.017% B**
HSR:26.844% B**
NSX Tanto
A++
Kills:1,164
Deaths:130
KDR:8.954
Accuracy:35.372% A++
HSR:38.058% A++
NSX Tengu
A**
Kills:1,164
Deaths:221
KDR:5.267
Accuracy:49.110% A++
HSR:36.598% A**
GD-66 Claw
A++
Kills:1,163
Deaths:239
KDR:4.866
Accuracy:78.125% A++
HSR:16.595% B
Tempest
M
Kills:1,162
Deaths:128
KDR:9.078
Accuracy:30.772% B**
HSR:38.812% M
NS-11CP
A
Kills:1,162
Deaths:92
KDR:12.630
Accuracy:34.844% A
HSR:27.453% B+
NS Baron G5AE
A++
Kills:1,161
Deaths:199
KDR:5.834
Accuracy:64.305% A++
HSR:17.571% B
NS-11CB
A++
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:34.611% A++
HSR:33.592% A++
Mauler S6
A*
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:60.801% A*
HSR:16.279% C++
NS-7B PDW
A++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:31.564% B**
HSR:28.448% A++
Gauss Compact Burst
A++
Kills:1,159
Deaths:145
KDR:7.993
Accuracy:35.543% A++
HSR:35.203% A+
AF-4G Cyclone
A++
Kills:1,158
Deaths:110
KDR:10.527
Accuracy:32.795% B**
HSR:35.924% A++
MKV Suppressed
A*
Kills:1,155
Deaths:353
KDR:3.272
Accuracy:28.148% B+
HSR:32.468% A*
AF-4AE Cyclone
M
Kills:1,151
Deaths:139
KDR:8.281
Accuracy:33.609% B**
HSR:45.613% M
MGR-S1 Gladius
M+
Kills:572
Deaths:86
KDR:6.651
Accuracy:36.281% A++
HSR:43.007% M+
NC12 Sweeper
B*
Kills:534
Deaths:111
KDR:4.811
Accuracy:51.646% B*
HSR:16.105% B++
LA39 Bruiser
A+
Kills:433
Deaths:105
KDR:4.124
Accuracy:78.850% A+
HSR:11.547% D
NSX-P Tanto
A++
Kills:181
Deaths:35
KDR:5.171
Accuracy:33.026% A+
HSR:38.674% A++
NS Baron G5
A*
Kills:163
Deaths:22
KDR:7.409
Accuracy:64.982% A*
HSR:11.656% D
NS-11CG
A+
Kills:132
Deaths:19
KDR:6.947
Accuracy:33.744% A+
HSR:24.242% B+
PS1-AV Suppressor
M*
Kills:63
Deaths:6
KDR:10.500
Accuracy:36.257% A+
HSR:49.206% M*
Kills:32,803
Deaths (as Light Assault):6,376
Deaths (to Light Assaults):7,550
KDR:5.14476
Kill Difference:26,427
Playtime:351.489 hours
Usage:23%
Score:13.476m
Score/min:639
Accuracy (listed only):39.427%
HSR (listed only):30.798%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
A*
Kills:3,391
Deaths:686
KDR:4.943
Accuracy:29.406% A
HSR:34.149% A*
GD-7F
M++
Kills:1,686
Deaths:294
KDR:5.735
Accuracy:29.725% B**
HSR:37.307% M++
Razor GD-23
A*
Kills:1,392
Deaths:496
KDR:2.806
Accuracy:26.725% B+
HSR:32.112% A*
AC-X11
M*
Kills:1,342
Deaths:298
KDR:4.503
Accuracy:27.551% B+
HSR:40.164% M*
AF-4A Bandit
A*
Kills:1,232
Deaths:247
KDR:4.988
Accuracy:30.113% B**
HSR:34.821% A*
NS-11C
A*
Kills:1,182
Deaths:387
KDR:3.054
Accuracy:26.389% B+
HSR:31.388% A*
Warden
A++
Kills:1,171
Deaths:274
KDR:4.274
Accuracy:36.885% A++
HSR:30.914% B*
19A Fortuna
B**
Kills:1,166
Deaths:209
KDR:5.579
Accuracy:31.017% B**
HSR:26.844% B**
NSX Tanto
A++
Kills:1,164
Deaths:130
KDR:8.954
Accuracy:35.372% A++
HSR:38.058% A++
GD-66 Claw
A++
Kills:1,163
Deaths:239
KDR:4.866
Accuracy:78.125% A++
HSR:16.595% B
NS-11CP
A
Kills:1,162
Deaths:92
KDR:12.630
Accuracy:34.844% A
HSR:27.453% B+
NS Baron G5AE
A++
Kills:1,161
Deaths:199
KDR:5.834
Accuracy:64.305% A++
HSR:17.571% B
NS-11CB
A++
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:34.611% A++
HSR:33.592% A++
Mauler S6
A*
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:60.801% A*
HSR:16.279% C++
Gauss Compact Burst
A++
Kills:1,159
Deaths:145
KDR:7.993
Accuracy:35.543% A++
HSR:35.203% A+
GD Guardian
A+
Kills:829
Deaths:135
KDR:6.141
Accuracy:41.209% A+
HSR:28.951% C+
NC12 Sweeper
B*
Kills:534
Deaths:111
KDR:4.811
Accuracy:51.646% B*
HSR:16.105% B++
LA39 Bruiser
A+
Kills:433
Deaths:105
KDR:4.124
Accuracy:78.850% A+
HSR:11.547% D
NSX-P Tanto
A++
Kills:181
Deaths:35
KDR:5.171
Accuracy:33.026% A+
HSR:38.674% A++
NS Baron G5
A*
Kills:163
Deaths:22
KDR:7.409
Accuracy:64.982% A*
HSR:11.656% D
NS-11CG
A+
Kills:132
Deaths:19
KDR:6.947
Accuracy:33.744% A+
HSR:24.242% B+
Kills:22,965
Deaths (as Engineer):4,510
Deaths (to Engineers):5,669
KDR:5.09202
Kill Difference:18,455
Playtime:226.430 hours
Usage:15%
Score:9.022m
Score/min:664
Accuracy (listed only):42.137%
HSR (listed only):27.792%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A++
Kills:2,893
Deaths:759
KDR:3.812
Accuracy:28.946% B++
HSR:30.176% A++
Reaper DMR
A++
Kills:1,864
Deaths:417
KDR:4.470
Accuracy:34.160% A++
HSR:39.109% A++
Blitz GD-10
A*
Kills:1,360
Deaths:296
KDR:4.595
Accuracy:29.129% B*
HSR:29.118% A*
GR-22
A*
Kills:1,253
Deaths:319
KDR:3.928
Accuracy:27.510% B+
HSR:33.998% A*
Carnage AR
A*
Kills:1,237
Deaths:323
KDR:3.830
Accuracy:29.194% B*
HSR:36.217% A*
Gauss Rifle Burst
B++
Kills:1,167
Deaths:370
KDR:3.154
Accuracy:30.620% B+
HSR:32.648% B++
NSX Tengu
A**
Kills:1,164
Deaths:221
KDR:5.267
Accuracy:49.110% A++
HSR:36.598% A**
GD-66 Claw
A++
Kills:1,163
Deaths:239
KDR:4.866
Accuracy:78.125% A++
HSR:16.595% B
Tempest
M
Kills:1,162
Deaths:128
KDR:9.078
Accuracy:30.772% B**
HSR:38.812% M
NS Baron G5AE
A++
Kills:1,161
Deaths:199
KDR:5.834
Accuracy:64.305% A++
HSR:17.571% B
Mauler S6
A*
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:60.801% A*
HSR:16.279% C++
NC1 Gauss Rifle
A+
Kills:1,160
Deaths:579
KDR:2.003
Accuracy:25.020% B+
HSR:31.897% A+
NS-7B PDW
A++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:31.564% B**
HSR:28.448% A++
NS-11A
A*
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:34.128% A*
HSR:34.483% A++
AF-4G Cyclone
A++
Kills:1,158
Deaths:110
KDR:10.527
Accuracy:32.795% B**
HSR:35.924% A++
MKV Suppressed
A*
Kills:1,155
Deaths:353
KDR:3.272
Accuracy:28.148% B+
HSR:32.468% A*
AF-4AE Cyclone
M
Kills:1,151
Deaths:139
KDR:8.281
Accuracy:33.609% B**
HSR:45.613% M
MGR-S1 Gladius
M+
Kills:572
Deaths:86
KDR:6.651
Accuracy:36.281% A++
HSR:43.007% M+
NC12 Sweeper
B*
Kills:534
Deaths:111
KDR:4.811
Accuracy:51.646% B*
HSR:16.105% B++
Gauss Prime
A
Kills:524
Deaths:132
KDR:3.970
Accuracy:31.562% B**
HSR:33.206% A
LA39 Bruiser
A+
Kills:433
Deaths:105
KDR:4.124
Accuracy:78.850% A+
HSR:11.547% D
GR-22AE
A*
Kills:428
Deaths:95
KDR:4.505
Accuracy:33.436% B**
HSR:42.056% A*
NC9 A-Tross
A*
Kills:198
Deaths:42
KDR:4.714
Accuracy:34.534% A++
HSR:40.909% A*
NS Baron G5
A*
Kills:163
Deaths:22
KDR:7.409
Accuracy:64.982% A*
HSR:11.656% D
NS-11A "Heatwave"
A++
Kills:161
Deaths:35
KDR:4.600
Accuracy:36.808% A++
HSR:40.373% A++
NSX Yumi
A++
Kills:80
Deaths:20
KDR:4
Accuracy:35.322% A++
HSR:40% A+
PS1-AV Suppressor
M*
Kills:63
Deaths:6
KDR:10.500
Accuracy:36.257% A+
HSR:49.206% M*
Kills:25,685
Deaths (as Combat Medic):5,760
Deaths (to Combat Medics):3,265
KDR:4.4592
Kill Difference:19,925
Playtime:150.288 hours
Usage:10%
Score:6.510m
Score/min:722
Accuracy (listed only):40.282%
HSR (listed only):32.001%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A++
Kills:2,893
Deaths:759
KDR:3.812
Accuracy:28.946% B++
HSR:30.176% A++
NS-44 Commissioner
B+
Kills:1,825
Deaths:1,108
KDR:1.647
Accuracy:40.615% B+
HSR:25.918% B+
SAS-R
A
Kills:1,650
Deaths:239
KDR:6.904
Accuracy:46.858% A
HSR:77.455% B*
Blitz GD-10
A*
Kills:1,360
Deaths:296
KDR:4.595
Accuracy:29.129% B*
HSR:29.118% A*
LA8 Rebel
B**
Kills:1,197
Deaths:452
KDR:2.648
Accuracy:38.320% B**
HSR:21.470% C+
NS-357B Underboss
B*
Kills:1,170
Deaths:588
KDR:1.990
Accuracy:45.612% B*
HSR:26.154% C*
NS-357P Underboss
B**
Kills:1,166
Deaths:457
KDR:2.551
Accuracy:44.970% B+
HSR:35.163% B**
NSX Tengu
A**
Kills:1,164
Deaths:221
KDR:5.267
Accuracy:49.110% A++
HSR:36.598% A**
Tempest
M
Kills:1,162
Deaths:128
KDR:9.078
Accuracy:30.772% B**
HSR:38.812% M
AF-18 Stalker
A*
Kills:1,162
Deaths:232
KDR:5.009
Accuracy:33.194% B**
HSR:33.907% A*
NS-30 Vandal
A++
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:44.865% A++
HSR:28.079% C++
Impetus
A+
Kills:1,161
Deaths:201
KDR:5.776
Accuracy:43.792% A+
HSR:39.449% A+
NS-7B PDW
A++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:31.564% B**
HSR:28.448% A++
NC14 Bolt Driver
A+
Kills:1,160
Deaths:151
KDR:7.682
Accuracy:45.516% A+
HSR:78.621% B+
AF-6 Shadow
A++
Kills:1,158
Deaths:209
KDR:5.541
Accuracy:45.597% A++
HSR:35.233% B*
LA3 Desperado
A++
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:36.382% A
HSR:30.397% A++
AF-4G Cyclone
A++
Kills:1,158
Deaths:110
KDR:10.527
Accuracy:32.795% B**
HSR:35.924% A++
NC4 Mag-Shot
B*
Kills:1,156
Deaths:588
KDR:1.966
Accuracy:32.791% B*
HSR:21.021% C*
MKV Suppressed
A*
Kills:1,155
Deaths:353
KDR:3.272
Accuracy:28.148% B+
HSR:32.468% A*
AF-4AE Cyclone
M
Kills:1,151
Deaths:139
KDR:8.281
Accuracy:33.609% B**
HSR:45.613% M
NSX Daimyo
B**
Kills:827
Deaths:100
KDR:8.270
Accuracy:49.134% B**
HSR:97.582% B**
EM4 Longshot
B**
Kills:769
Deaths:67
KDR:11.478
Accuracy:45.518% B*
HSR:86.736% B**
MGR-S1 Gladius
M+
Kills:572
Deaths:86
KDR:6.651
Accuracy:36.281% A++
HSR:43.007% M+
NSX Tomoe
A+
Kills:344
Deaths:61
KDR:5.639
Accuracy:34.971% A
HSR:52.035% A+
Gauss SPR
A+
Kills:281
Deaths:64
KDR:4.391
Accuracy:42.324% A+
HSR:41.993% B**
NS-44B Commissioner
A*
Kills:250
Deaths:93
KDR:2.688
Accuracy:51.448% A
HSR:40% A*
NS-45 Pilot
A**
Kills:236
Deaths:67
KDR:3.522
Accuracy:38.266% B**
HSR:47.034% A**
NS-44L "Ravenous" Blackhand
B
Kills:207
Deaths:82
KDR:2.524
Accuracy:46.503% B
HSR:46.860% C*
The Executive
A++
Kills:127
Deaths:37
KDR:3.432
Accuracy:42.045% A
HSR:40.158% A++
NS-61 "Ravenous" Emissary
M+
Kills:111
Deaths:31
KDR:3.581
Accuracy:36.032% B**
HSR:36.937% M+
PS1-AV Suppressor
M*
Kills:63
Deaths:6
KDR:10.500
Accuracy:36.257% A+
HSR:49.206% M*
NS-AM7 Archer
A++
Kills:52
Deaths:15
KDR:3.467
Accuracy:57.635% C+
HSR:34.615% A++
Kills:30,166
Deaths (as Infiltrator):7,532
Deaths (to Infiltrators):3,985
KDR:4.00505
Kill Difference:22,634
Playtime:181.183 hours
Usage:12%
Score:6.078m
Score/min:559
Accuracy (listed only):39.969%
HSR (listed only):42.068%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A*
Kills:719
Deaths:114
KDR:6.307
Accuracy:34.323% C
HSR:26.565% A*
AF-34 Mattock
M*
Kills:638
Deaths:114
KDR:5.596
Accuracy:30.998% C
HSR:30.564% M*
AF-23 Grinder
A*
Kills:181
Deaths:89
KDR:2.034
Accuracy:36.810% C++
HSR:23.757% A*
AF-23 Grinder
A**
Kills:116
Deaths:44
KDR:2.636
Accuracy:33.562% D
HSR:25.862% A**
NCM1 Scattercannon
A*
Kills:79
Deaths:51
KDR:1.549
Accuracy:44.639% B+
HSR:24.051% A*
NCM2 Falcon
A*
Kills:63
Deaths:42
KDR:1.500
Accuracy:55.430% A++
HSR:9.524% A*
NCM2 Falcon
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:58.943% N/A
HSR:8% N/A
Kills:1,846
Deaths (as MAX Suit):245
Deaths (to MAX Suits):1,479
KDR:7.53469
Kill Difference:1,601
Playtime:15.244 hours
Usage:1%
Score:0.833m
Score/min:911
Accuracy (listed only):42.101%
HSR (listed only):21.189%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A+
Kills:1,287
V. Kills:89 N/A
Deaths:125
KDR:10.296
Accuracy:57.439% C*
KPH:98.100 A+
VKPH:6.800 B+
Breaker Rocket Pods
S
Kills:1,052
V. Kills:117 N/A
Deaths:22
KDR:47.818
Accuracy:61.795% A+
KPH:631.900 S
VKPH:70.300 S
M20 Mustang
A+
Kills:831
V. Kills:794 105%
Deaths:302
KDR:2.752
Accuracy:29.981% C+
KPH:20.900 B++
VKPH:19.900 A+
Vortek Rotary
A**
Kills:750
V. Kills:677 111%
Deaths:85
KDR:8.824
Accuracy:34.759% B++
KPH:33.300 A
VKPH:30 A**
M20 Kestrel
A++
Kills:196
V. Kills:158 123%
Deaths:15
KDR:13.067
Accuracy:35.442% B*
KPH:41.200 A
VKPH:33.200 A++
Kills:4,116 (3,064 + 0)
Deaths:549
KDR:7.497
VKDR:3.342
Vehicle Kills:1,835
Kill Difference:3,567
Playtime:81.930 hours
Usage:5%
Score:2.275m
Score/min:463
Piloting Accuracy:35.442%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:498
V. Kills:422 118%
Deaths:140
KDR:3.557
Accuracy:55.324% B**
KPH:16.700 A++
VKPH:14.200 A++
C150 Dalton
A++
Kills:359
V. Kills:362 99%
Deaths:40
KDR:8.975
Accuracy:25.039% D*
KPH:47 B*
VKPH:47.400 A++
L105 Zephyr
A**
Kills:94
V. Kills:19 470%
Deaths:6
KDR:15.667
Accuracy:49.944% B**
KPH:113.800 A*
VKPH:23 A**
AP30 Shredder
B**
Kills:58
V. Kills:51 112%
Deaths:8
KDR:7.250
Accuracy:29.033% C
KPH:31 C++
VKPH:27.200 B**
Kills:1,009 (498 + 511)
Deaths:194
KDR:5.201
VKDR:4.402
Vehicle Kills:854
Kill Difference:815
Playtime:40.079 hours
Usage:3%
Score:0.990m
Score/min:412
Piloting Accuracy:55.324%
Gunner Accuracy:29.033%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:227
V. Kills:130 173%
Deaths:24
KDR:9.458
Accuracy:56.884% C*
KPH:52.900 A+
VKPH:30.300 A*
C75 Viper
M++
Kills:183
V. Kills:24 N/A
Deaths:15
KDR:12.200
Accuracy:50.894% A
KPH:85.800 M++
VKPH:11.300 B++
Kills:410 (410 + 0)
Deaths:39
KDR:10.513
VKDR:3.949
Vehicle Kills:154
Kill Difference:371
Playtime:6.420 hours
Usage:0%
Score:0.273m
Score/min:709
Driving Accuracy:50.894%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:746
V. Kills:584 128%
Deaths:86
KDR:8.674
Accuracy:51.214% C++
KPH:28 B
VKPH:22 A+
Titan-150 HEAT
A++
Kills:229
V. Kills:90 252%
Deaths:29
KDR:7.897
Accuracy:60.295% A+
KPH:39.500 A++
VKPH:15.500 A++
E540 Halberd
A++
Kills:109
V. Kills:68 158%
Deaths:7
KDR:15.571
Accuracy:51.255% B*
KPH:38.200 B*
VKPH:23.800 A++
Titan-150 HESH
S
Kills:107
V. Kills:10 N/A
Deaths:6
KDR:17.833
Accuracy:65.766% A*
KPH:113.900 S
VKPH:10.600 B+
Enforcer ML85
M+
Kills:99
V. Kills:70 139%
Deaths:15
KDR:6.600
Accuracy:53.286% A+
KPH:47.600 M
VKPH:33.600 M+
Kills:1,290 (1,082 + 208)
Deaths:143
KDR:9.021
VKDR:5.748
Vehicle Kills:822
Kill Difference:1,147
Playtime:38.282 hours
Usage:3%
Score:1.428m
Score/min:622
Driving Accuracy:65.766%
Gunner Accuracy:53.286%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:297
V. Kills:9 N/A
Deaths:20
KDR:14.850
Accuracy:55.155% B+
KPH:198.100 A++
VKPH:6 C-
M12 Kobalt-H
B**
Kills:102
V. Kills:1 N/A
Deaths:3
KDR:34
Accuracy:27.321% B**
KPH:162.700 B*
VKPH:1.600 D--
Kills:399 (0 + 399)
Deaths:23
KDR:17.348
VKDR:0.435
Vehicle Kills:10
Kill Difference:376
Playtime:2.127 hours
Usage:0%
Score:0.068m
Score/min:536
Driving Accuracy:N/A%
Gunner Accuracy:27.321%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:252
V. Kills:42 N/A
Deaths:22
KDR:11.455
Accuracy:44.002% B**
KPH:108.900 A**
VKPH:18.100 A++
M40 Fury
M*
Kills:198
V. Kills:26 N/A
Deaths:11
KDR:18
Accuracy:41.979% B++
KPH:142.100 M*
VKPH:18.700 A
M12 Kobalt
A**
Kills:165
V. Kills:4 N/A
Deaths:13
KDR:12.692
Accuracy:20.996% B+
KPH:145.900 A**
VKPH:3.500 B++
M12 Kobalt
A++
Kills:84
V. Kills:4 N/A
Deaths:1
KDR:84
Accuracy:22.235% B**
KPH:115.300 A
VKPH:5.500 A++
M20 Basilisk
M
Kills:59
V. Kills:10 N/A
Deaths:13
KDR:4.538
Accuracy:46.875% B**
KPH:49.400 M
VKPH:8.400 B
Kills:758 (0 + 758)
Deaths:60
KDR:12.633
VKDR:1.433
Vehicle Kills:86
Kill Difference:698
Playtime:6.761 hours
Usage:0%
Score:0.407m
Score/min:1,004
Driving Accuracy:N/A%
Gunner Accuracy:46.875%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:691
V. Kills:10 N/A
Deaths:138
KDR:5.007
Accuracy:56.530% A++
KPH:111.500 A++
VKPH:1.600 C+
M40 Fury-F
M++
Kills:114
V. Kills:11 N/A
Deaths:38
KDR:3
Accuracy:50% C++
KPH:79.100 M++
VKPH:7.600 C**
M12 Kobalt-F
C+
Kills:74
V. Kills:2 N/A
Deaths:59
KDR:1.254
Accuracy:21.200% C+
KPH:22.300 C
VKPH:0.600 D
Kills:879 (879 + 0)
Deaths:235
KDR:3.740
VKDR:0.098
Vehicle Kills:23
Kill Difference:644
Playtime:10.952 hours
Usage:1%
Score:0.223m
Score/min:340
Driving Accuracy:21.200%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A**
Kills:305
V. Kills:157 193%
Deaths:17
KDR:17.941
Accuracy:41.377% B++
KPH:58 A**
VKPH:29.800 A*
CAS 14-E
M**
Kills:92
V. Kills:2 N/A
Deaths:3
KDR:30.667
Accuracy:43.458% A++
KPH:208 M**
VKPH:4.500 C-
Kills:397 (0 + 397)
Deaths:20
KDR:19.850
VKDR:7.950
Vehicle Kills:159
Kill Difference:377
Playtime:5.705 hours
Usage:0%
Score:0.151m
Score/min:442
Piloting Accuracy:N/A%
Gunner Accuracy:43.458%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 6,9726,9471,0786.444A*3.0128.234%C+34.36%B**121.2A++N/A61157.3h7.1C*25B+
LA1 Anchor 6,4656,4331,3574.741B**1.3129.321%B*36.888%A+110A*N/A41858.5h8B**27.3B++
GD-22S 4,8024,7821,2023.978A+0.5428.599%B**37.829%A++99.4A**N/A38548.1h8.2B**28.7B*
NC6 Gauss SAW 3,9573,9421,0833.64A*0.2025.438%B**34.323%A++90.2MN/A40643.7h7.1B**27.8B++
AF-19 Mercenary 3,4153,3916864.943S1.5129.406%A34.149%A*110.1SN/A50930.8h8.4A28.6B**
AF-4 Cyclone 2,9052,8937593.812A++0.3828.946%B++30.176%A++108.8M++N/A63526.6h8.5B**29.2B++
Reaper DMR 1,8831,8644174.47B**1.0334.16%A++39.109%A++140.2S1.4A*37713.3h7.1A20.8B**
NS-44 Commissioner 1,8351,8251,1081.647B++1.7940.615%B+25.918%B+108M+N/A55216.9h2.9B**7.2B*
GD-7F 1,6981,6862945.735S2.3029.725%B**37.307%M++136S1A67812.4h9.8B**33.1B*
SAS-R 1,6561,6502396.904A++3.4746.858%A77.455%B*92.7A*N/A44417.8h1.9B++4.1B*
EM1 1,5221,5143853.932M+0.5023.645%B+30.779%A97.1A**N/A69815.6h9.5B+40.1B++
Razor GD-23 1,4001,3924962.806A*0.6326.725%B+32.112%A*59.7A++N/A46423.3h9.4B**35.3B++
Blitz GD-10 1,3721,3602964.595M**1.1629.129%B*29.118%A*114.3S1A++66511.9h11.5B*39.5B++
AC-X11 1,3481,3422984.503M*1.0727.551%B+40.164%M*101.7M*N/A60013.2h7.4B**26.8B++
EM6 1,3401,3283933.379B**0.0622.347%C++31.702%B**86.2A++N/A49515.4h8.9B*39.8B+
M30 Mustang AH 1,3761,28712510.296B++6.8657.439%C*1.399%C++98.2A+6.8B+41013.1h4.9B++8.5B++
NS-15M1 1,2881,2802325.517M++2.0830.911%A+39.844%A*123.1M+N/A39310.4h9.3B**30.2B*
GR-22 1,2641,2533193.928A++0.4927.51%B+33.998%A*94.2M+N/A42713.3h9.5A+34.4B**
Carnage AR 1,2481,2373233.83A++0.3929.194%B*36.217%A*92.3M++N/A42613.4h10.5B**35.9B**
AF-4A Bandit 1,2451,2322474.988M++1.5530.113%B**34.821%A*95.5A*1B**34512.9h8.6B**28.5B*
LA8 Rebel 1,2061,1974522.648A*0.7938.32%B**21.47%C+157.5S1.2A5637.6h4.5B**11.6B*
NS-11C 1,1881,1823873.054A*0.3826.389%B+31.388%A*73.9A*N/A42216h11.1B*42.1B++
Warden 1,1791,1712744.274M0.8436.885%A++30.914%B*90.8SN/A28812.9h6.3B**17.2B**
NS-357B Underboss 1,1761,1705881.99B++1.4545.612%B*26.154%C*130A++N/A4299h3.3B*7.3B*
NC05 Jackhammer 1,1771,1702225.27S1.8356.52%A+18.803%B**133M**N/A5928.8h4B*7B*
NSX Naginata 1,1761,1691448.118S4.6831.402%A++40.034%A++151.8SN/A3817.7h8.7B**27.6B*
Gauss Rifle Burst 1,1751,1673703.154B++0.2830.62%B+32.648%B++98.9A*N/A38611.8h9B**29.4B*
19A Fortuna 1,1751,1662095.579M**2.1431.017%B**26.844%B**112.1M*N/A32810.4h8.6B++27.8B*
NS-357P Underboss 1,1711,1664572.551B*0.8844.97%B+35.163%B**185.1A**N/A4636.3h3.3B+7.4B+
NSX Tanto 1,1651,1641308.954S5.5235.372%A++38.058%A++166.3SN/A4407h9.1B*25.8B+
NSX Tengu 1,1681,1642215.267S1.8349.11%A++36.598%A**168.7SN/A4256.9h9B**18.4B*
GD-66 Claw 1,1671,1632394.866M*1.4378.125%A++16.595%B181.7SN/A5226.4h2B*2.5B*
Mag-Cutter 1,1851,16324,7430.047B*3.3941.275%B**6.535%C+1.2B*N/A5991.4h1.8B*4.4C*
Tempest 1,1681,1621289.078S5.6430.772%B**38.812%M161.4SN/A4957.2h7.6A24.8A
NS-11CP 1,1651,1629212.63S9.1934.844%A27.453%B+178.8M++N/A7256.5h9.9B*28.5B++
AF-18 Stalker 1,1671,1622325.009M++1.5733.194%B**33.907%A*129.1SN/A5939h9.5B**28.5B*
NS Baron G5AE 1,1701,1611995.834S2.4064.305%A++17.571%B173.3S1.3A++7566.7h3.5B*5.4C++
NS-11CB 1,1691,1611438.119S4.6834.611%A++33.592%A++148.8S1B**3717.8h9.7B**28B**
NS-30 Vandal 1,1641,1611587.348M*3.9144.865%A++28.079%C++138.2SN/A3278.4h4.3B**9.5B**
Mauler S6 1,1661,1612444.758M*1.3260.801%A*16.279%C++135SN/A7098.6h3.2A5.2A
Impetus 1,1631,1612015.776A*2.3443.792%A+39.449%A+117.3M*N/A3479.9h3.6B**8.1B**
NC1 Gauss Rifle 1,1691,1605792.003B*1.4325.02%B+31.897%A+56.9A*N/A38920.4h9.6B**38.4B*
NS-7B PDW 1,1721,1601776.554S3.1231.564%B**28.448%A++143.2S1.5M*5438.1h10.7B**34B++
NC14 Bolt Driver 1,1631,1601517.682M**4.2545.516%A+78.621%B+79.5M**N/A36014.6h1.9B**4.2B**
NS-11A 1,1711,1602334.979A**1.5434.128%A*34.483%A++114.9M**1.1A44910.1h10A29.3A
NS-15MP 1,1661,1591577.382A*3.9530.468%B+38.827%B*158.8A**1B5977.3h9B*29.6B+
NC6S Gauss SAW S 1,1671,1592494.655M1.2229.624%B**39.603%A*105.4A*N/A36111h8.3B**28B++
Gauss Compact Burst 1,1661,1591457.993M+4.5635.543%A++35.203%A+154.5SN/A4207.5h7.9B**22.1B++
AF-6 Shadow 1,1621,1582095.541A*2.1145.597%A++35.233%B*120.6M++N/A2979.6h4.6B*10.2B**
LA3 Desperado 1,1591,1582574.506S1.0736.382%A30.397%A++304.7UN/A8523.8h5.5A+15.1A
AF-4G Cyclone 1,1641,15811010.527S7.0932.795%B**35.924%A++186.8M**1A+8016.2h7.7B**23.4B*
NS-15M AE 1,1681,1581696.852A++3.4231.345%B**38.169%A143M1.2B**6458.1h9.5B*30.3B++
NC4 Mag-Shot 1,1631,1565881.966A++1.4732.791%B*21.021%C*141SN/A7378.2h5.3B**16B*
MKV Suppressed 1,1631,1553533.272M+0.1628.148%B+32.468%A*92.4M+N/A54012.5h11.5B++40.7B+
AF-4AE Cyclone 1,1561,1511398.281S4.8533.609%B**45.613%M179.8M++N/A4846.4h7.3B**21.7B*
Breaker Rocket Pods 1,1691,0522247.818S44.3861.795%A+N/A618.8S68.8S31111.7h6.7A+10.8B**
Shrike 1,2409355611.667A++1.7761.494%B+3.85%B++46.3A++15.1B61320.2h4.2A6.9A
NS Decimator-B 1,2388703872.248B+1.1960.675%C-2.414%C+64.4B27.3B52213.5h3.6B6C*
M20 Mustang 1,6258313022.752B0.6829.981%C+N/A20.8B+19.9A+40939.9h76.1B+253.9B+
GD Guardian 8328291356.141A++2.7141.209%A+28.951%C+138.2M+N/A4156h5.7B*13.8B**
NSX Daimyo 8288271008.27A++4.8349.134%B**97.582%B**127.2MN/A2966.5h2B*4.1B*
EM4 Longshot 7697696711.478M8.0445.518%B*86.736%B**109.9SN/A3157h1.6B**3.6B**
Vortek Rotary 1,427750858.824M+5.3934.759%B++1.6%C33.3A30.1A**41022.5h49.1B++141.4B*
Titan-150 AP 1,330746868.674B+5.2451.214%C++2.949%C*28B22A+57626.6h4.5C*8.7B
AF-34 Mattock 7227191146.307B**2.8734.323%C26.565%A*85.6A**N/A2998.4h4.1A11.8B*
S12 Renegade 7016911385.007B+1.5756.53%A++4.486%C111.5A++1.6C+4276.2h2.7B++4.8B**
Frag Grenade 6806751675N/A671.5653.801%B**N/A750A5.6C-42670.9h2.7B**5B**
NS Decimator 9426511733.763M*0.3362.034%C++1.69%C89.2M**39.9M+5677.3h2.9A4.7B**
AF-34 Mattock 6446381145.596B*2.1630.998%C30.564%M*76A++N/A2308.4h4.2B**13.4B++
MGR-S1 Gladius 573572866.651M**3.2236.281%A++43.007%M+158.9SN/A4833.6h6.9B**19.1B*
NC12 Sweeper 5355341114.811M*1.3851.646%B*16.105%B++166.9SN/A5163.2h3.3B**6.4B*
Gauss Prime 5265241323.97A++0.5331.562%B**33.206%A109.2M++N/A3184.8h8.4A+26.5A
Carver 5155013,9920.126C+3.3151.801%A*22.355%B*4.2C+N/A14118.8h1.3B2.5B+
CAS30 Tank Buster 9204981403.557A++0.1255.324%B**1.205%C+16.8A++14.2A++27529.7h33.6C**60.8B++
LA39 Bruiser 4364331054.124M+0.6978.85%A+11.547%D227.9S1.6M8251.9h1.8B**2.2B**
GR-22AE 431428954.505A++1.0733.436%B**42.056%A*129.7A**N/A4563.3h9.7B**29B**
Anti-Vehicle Grenade 5044221422N/A418.5654.278%BN/A383.6C+74.5C39321.1h5B+9.2B+
Sticky Grenade 4124101410N/A406.5659.91%B++N/A2050A*10C88510.2h1.3B*2.2B*
Hawk GD-68 5664081912.136A**1.3071.488%A4.412%B**41.6M++16.1B**4689.8h4.6A++6.5A++
C-4 4993751931.943B+1.4928.622%B+N/A73.5C+24.3C11635.1h1.3B+4.5B+
NSX-P Naginata 363359844.274A*0.8433.654%A*40.39%A+171S1.9B**3882.1h8.7A25.7B**
C150 Dalton 721359408.975B+5.5425.039%D*1.114%C**47.2B*47.6A++7617.6h2.7B**10.7B
NSX Tomoe 345344615.639M2.2034.971%A52.035%A+127.4M**N/A2952.7h10.2B**29.1B**
NS-15M2 330330447.5M++4.0634.085%A++40.606%A++157.1SN/A7742.1h9.1B**26.8B**
M20 Wyvern 4623051717.941A*14.5141.377%B++2.951%C57.5A**29.6A*4175.3h51.6B**124.8B**
MGR-L1 Promise AE 304303397.769M++4.3337.644%A*40.594%A++151.5M+N/A4302h9.1B**24.1B**
C85 Canister-H 3062972014.85C**11.4155.155%B+11.111%C+198A++6C-6041.5h4.5B*8.1B*
Gauss SPR 282281644.391A++0.9642.324%A+41.993%B**96.9M**N/A5612.9h3.6A8.4A
MANA Anti-Vehicle Turret 299262574.596S1.1659.011%M++8.015%S2620S370F**2221200.1h2.8A**4.8M++
M40 Fury 2942522211.455B**8.0244.002%B**1.19%D109.6M18.3A++11442.3h9.2B*20.9B*
NS-44B Commissioner 253250932.688A+0.7551.448%A40%A*192.3M**2.3S4791.3h2.8B*5.4B*
NS-45 Pilot 237236673.522A++0.0938.266%B**47.034%A**295S1.3B**7430.8h4.8A12.7B**
Titan-150 HEAT 319229297.897B++4.4660.295%A+1.31%D--39.5A++15.5A++5405.8h3.9B*6.5B**
L100 Python AP 357227249.458B*6.0256.884%C*N/A52.8A+30.2A*6144.3h4.4B++7.8B*
NS-44L "Ravenous" Blackhand 207207822.524B+0.9146.503%B46.86%C*138SN/A4151.5h3.1B*6.7B++
NC9 A-Tross 198198424.714M++1.2834.534%A++40.909%A*132SN/A6511.5h7.5A21.6B**
M40 Fury 2241981118A*14.5641.979%B++N/A141.4M*18.6A16051.4h8.4B*20B*
M20 Kestrel 3541961513.067M+9.6335.442%B*1.02%D40.8A32.9A+3794.8h65.7B+185.4B++
C75 Viper 2071831512.2A++8.7650.894%A1.093%C-87.1M++11.4B++9012.1h7A13.8A
AF-23 Grinder 182181892.034C+1.4036.81%C++23.757%A*51.7A+N/A4183.5h6B+16.2B+
NSX-P Tanto 181181355.171S1.7433.026%A+38.674%A++150.8SN/A4531.2h8.7A26.4B**
NSX Amaterasu 1671673,2970.051C+3.3834.855%B+14.371%C1.3C--N/A3132.8h3.2C++9.1B+
M12 Kobalt 1691651312.692C+9.2620.996%B+19.394%C*150A**3.6B++7261.1h11A+52.6B*
NS Baron G5 165163227.409S3.9764.982%A*11.656%D232.9S2.9S12890.7h3.4B**5.2C++
NS-11A "Heatwave" 163161354.6A*1.1636.808%A++40.373%A++123.8M+1.5B*3271.3h10.3B**27.9B**
Tank Mine 2601601610M**6.5668.74%MN/A266.7M*166.7M**38060.6h2.8D**4A
NS-11CG 132132196.947S3.5133.744%A+24.242%B+146.7M+N/A2950.9h10.2B++30.1B*
AF-22 Crow 174128751.707M1.7383.853%A*3.906%B**35.6A++12.8C*6193.6h10.7D12.8C++
The Executive 128127373.432A*0.0042.045%A40.158%A++254S2A++6220.5h5.2A12.3A+
AF-23 Grinder 118116442.636C++0.8033.562%D25.862%A**61.1A++1.1A++4701.9h5.1B**15.1B+
M40 Fury-F 125114383A0.4450%C++N/A81.4M++7.9B4881.4h5.5B*10.9B*
NS-61 "Ravenous" Emissary 112111313.581M+0.1536.032%B**36.937%M+222S2A++5640.5h7.7A21.5B**
E540 Halberd 177109715.571B**12.1451.255%B*6.422%A++37.6B*23.4A++6062.9h6.2C12.1B
Titan-150 HESH 117107617.833B++14.4065.766%A*1.869%C++118.9S11.1B+4560.9h2A++3.1A+
M12 Kobalt-H 103102334B**30.5627.321%B**18.627%B170B**1.7D--3720.6h12.1B+44.1B*
Enforcer ML85 16999156.6B3.1653.286%A+N/A47.1M33.3M+15332.1h9.8B**18.4A
L105 Zephyr 11394615.667B+12.2349.944%B**N/A117.5A*23.8M11960.8h4.7B*9.4B*
NS-15 Gallows 9493811.625M*8.1936.799%A++54.839%M186M**2A*6700.5h8.3A+22.4A
CAS 14-E 9492330.667B**27.2343.458%A++1.087%D230S5C7300.4h18B**41.4B**
M12 Kobalt 8884184S80.5622.235%B**11.905%D**120A+5.7A*6630.7h13.6B*61.1B++
NSX Yumi 8080204A++0.5635.322%A++40%A+100MN/A2390.8h10.2B++28.9B*
NCM1 Scattercannon 8079511.549C+1.8944.639%B+24.051%A*41.6A+N/A5771.9h7.1B+15.9B+
M12 Kobalt-F 7674591.254C2.1821.2%C+1.351%D**22.4CN/A1123.3h10.4B+48.9B+
NCM2 Falcon 7163421.5B+1.9455.43%A++9.524%A*28.6A++3.6C-3782.2h6.2B**11.3B**
PS1-AV Suppressor 6363610.5S7.0636.257%A+49.206%M*157.5M**N/A3310.4h10.3B**28.4B**
M20 Basilisk 6959134.538B*1.1046.875%B**8.475%B**49.2M8.3C**4971.2h49.4A+105.5A
AP30 Shredder 1095887.25C++3.8129.033%C3.448%B**30.5C++26.8B**8081.9h72.1B248.2C**
NS-AM7 Archer 6052153.467S0.0357.635%C+34.615%A++20M+3.1B2372.6h7.4B**12.8B**
MAX Punch 52502550.196B**3.2443.939%C+N/A3.3AN/A1615.2h1.7C++4C**
NCM2 Falcon 5550361.389B+2.0558.943%A++8%A+27.8M2.8D-3321.8h7.6A12.9B**

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator269133,35712.2h
Anti-Vehicle MANA Turret99040.8h
Spawn Beacon293,0403.2h
Medical Kit7,23133,868218.7h
Nanite Revive Grenade01,6780.5h
Nano-Armor Kit360347,40836.1h
Motion Spotter728,96512.1h
Spitfire Auto-Turret21930.1h
Restoration Kit1541,2731.9h
Nanite Healing Grenade03810.1h
Shield Recharging Field52720.2h
Ammunition Package152,2720.9h
Anti-Infantry MANA Turret2530.1h
Recon Detection Device101,3912.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.66s
Server spent 3.64s on queries, 2.98s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.