Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 7 (20,038)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (128 days). The data shown below may not be accurate.

General ScourgeOfDeath[WHO] ScourgeOfDeath
TR BR 94

KDR: 3.1

Score: 41.9m

Last Seen: Jun 22nd, 2020 8:41 PM
- OFFLINE - 14.5 hour(s)

Prestige 1, Battle Rank 94 - Terran Republic on Emerald
Level Progress (to 95): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M18 Needler C150 Dalton MSW-R M18 Rotary M14 Banshee Hellfire Rocket Pods LC3 Jaguar NS-15 Gallows
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:ScourgeOfDeath



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,660,077 MLG Score: 1327
Fun Score: N/A
Cheeseburgers Flipped: 10TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.288%33.821%95736131322,6101.999651.097

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.739%1.362A1.911A++-1.314D**HEAD ++ (~19.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.518B+10.10.293C*25.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.074%0.427%18505134429,73618032012516.4834148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.637%-0.546D-1.056D*0.532

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
198.5-0.222C63.7-0.197C134.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.518%1.13%731813414,77997327494.91161174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.675%0.582B+-0.82D-0.698

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.71B++14.80.632B+20

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.88%79.703%731413451,079826141.30472

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.457%0.59B+0.814B++0.465

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.514B+1.90.411B3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.658%24.45%7314134577385670.903037

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.544%0.402B1.876A++1.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.474B+3.20.337C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
41.9m238.6%374 (22.4k)334 (20k)3.096870,92322,9023.5319694 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349498430.366%13.069%39705:2818

28% Engineer13% Heavy Assault52% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 14th, 2015 8:21 PMMar 19th, 2020 11:58 PMJun 23rd, 2020 11:25 PM (127d) (PST)Jun 22nd, 2020 6:29 PM (128d) (PST)Jun 22nd, 2020 4:41 PM (128d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,105901,0150.5660.1830.0741.8620.2151327

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
66,3015,37260,929341141121320,042

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2090h/87.1d 9,966 9,269 14,958 233.5k 1,015 2,686 26,957 138.6m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C++
Kills:1,297
Deaths:1,294
KDR:1.002
Accuracy:25.666% C
HSR:23.747% C++
NS-11CP
A++
Kills:1,190
Deaths:559
KDR:2.129
Accuracy:33.439% B+
HSR:38.487% A++
LC2 Lynx
C*
Kills:1,168
Deaths:721
KDR:1.620
Accuracy:27.577% C++
HSR:26.027% C*
HC1 Cougar
B*
Kills:559
Deaths:348
KDR:1.606
Accuracy:27.574% C+
HSR:31.485% B*
NS-11C
B**
Kills:543
Deaths:338
KDR:1.607
Accuracy:29.643% B+
HSR:28.177% B**
TRAC-5
B*
Kills:533
Deaths:475
KDR:1.122
Accuracy:22.694% C
HSR:26.642% B*
TAS-16 Blackjack
M++
Kills:258
Deaths:115
KDR:2.243
Accuracy:75.407% B*
HSR:34.496% M++
TRS-12 Uppercut
B**
Kills:181
Deaths:178
KDR:1.017
Accuracy:56.838% C-
HSR:22.652% B**
FA1 Barrage
B+
Kills:171
Deaths:168
KDR:1.018
Accuracy:38.605% D
HSR:17.544% B+
AS16 NightHawk
B++
Kills:163
Deaths:88
KDR:1.852
Accuracy:40.669% C
HSR:17.791% B++
NS Baron G5
B**
Kills:119
Deaths:65
KDR:1.831
Accuracy:56.655% B**
HSR:18.487% B+
NSX Tanto
C+
Kills:91
Deaths:84
KDR:1.083
Accuracy:26.715% D
HSR:27.473% C+
NSX-P Tanto
A++
Kills:79
Deaths:46
KDR:1.717
Accuracy:29.580% C++
HSR:43.038% A++
MG-HBR1 Dragoon
C*
Kills:60
Deaths:48
KDR:1.250
Accuracy:33.768% C
HSR:35% C*
Kills:6,412
Deaths (as Engineer):4,527
Deaths (to Engineers):5,618
KDR:1.41639
Kill Difference:1,885
Playtime:591.266 hours
Usage:28%
Score:12.664m
Score/min:357
Accuracy (listed only):37.488%
HSR (listed only):27.932%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:2,615
Deaths:1,299
KDR:2.013
Accuracy:26.239% C+
HSR:34.073% B+
NS-15 Gallows
B*
Kills:1,209
Deaths:527
KDR:2.294
Accuracy:31.932% B
HSR:44.169% B*
NS-15MP
B*
Kills:1,201
Deaths:483
KDR:2.487
Accuracy:30.114% C++
HSR:41.799% B*
T9 CARV
B*
Kills:1,188
Deaths:671
KDR:1.770
Accuracy:24.563% C*
HSR:34.680% B*
NS-15M2
C++
Kills:1,178
Deaths:596
KDR:1.977
Accuracy:27.584% C+
HSR:32.173% C++
T32 Bull
B++
Kills:1,172
Deaths:615
KDR:1.906
Accuracy:27.885% C*
HSR:34.898% B++
T9 CARV-S
A++
Kills:1,167
Deaths:572
KDR:2.040
Accuracy:27.896% B+
HSR:45.330% A++
MG-H1 Watchman
B+
Kills:381
Deaths:174
KDR:2.190
Accuracy:27.517% C++
HSR:34.646% B+
T16 Rhino
B++
Kills:178
Deaths:96
KDR:1.854
Accuracy:25.334% C*
HSR:30.899% B++
T9A "Butcher"
A
Kills:173
Deaths:96
KDR:1.802
Accuracy:28.711% B
HSR:42.197% A
NSX-P Naginata
A
Kills:161
Deaths:87
KDR:1.851
Accuracy:24.219% C-
HSR:43.478% A
Kills:10,623
Deaths (as Heavy Assault):5,216
Deaths (to Heavy Assaults):6,268
KDR:2.03662
Kill Difference:5,407
Playtime:279.794 hours
Usage:13%
Score:5.752m
Score/min:343
Accuracy (listed only):27.454%
HSR (listed only):38.031%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C++
Kills:1,297
Deaths:1,294
KDR:1.002
Accuracy:25.666% C
HSR:23.747% C++
NS-11CP
A++
Kills:1,190
Deaths:559
KDR:2.129
Accuracy:33.439% B+
HSR:38.487% A++
LC2 Lynx
C*
Kills:1,168
Deaths:721
KDR:1.620
Accuracy:27.577% C++
HSR:26.027% C*
SMG-46 Armistice
B*
Kills:729
Deaths:489
KDR:1.491
Accuracy:31.044% B+
HSR:25.926% B*
NS-7 PDW
B++
Kills:565
Deaths:366
KDR:1.544
Accuracy:29.195% C**
HSR:26.726% B++
HC1 Cougar
B*
Kills:559
Deaths:348
KDR:1.606
Accuracy:27.574% C+
HSR:31.485% B*
NS-11C
B**
Kills:543
Deaths:338
KDR:1.607
Accuracy:29.643% B+
HSR:28.177% B**
TRAC-5
B*
Kills:533
Deaths:475
KDR:1.122
Accuracy:22.694% C
HSR:26.642% B*
TAS-16 Blackjack
M++
Kills:258
Deaths:115
KDR:2.243
Accuracy:75.407% B*
HSR:34.496% M++
TRS-12 Uppercut
B**
Kills:181
Deaths:178
KDR:1.017
Accuracy:56.838% C-
HSR:22.652% B**
FA1 Barrage
B+
Kills:171
Deaths:168
KDR:1.018
Accuracy:38.605% D
HSR:17.544% B+
MKV Suppressed
B+
Kills:166
Deaths:123
KDR:1.350
Accuracy:29.870% B
HSR:26.506% B+
AS16 NightHawk
B++
Kills:163
Deaths:88
KDR:1.852
Accuracy:40.669% C
HSR:17.791% B++
NS Baron G5
B**
Kills:119
Deaths:65
KDR:1.831
Accuracy:56.655% B**
HSR:18.487% B+
MG-S1 Jackal
C+
Kills:94
Deaths:66
KDR:1.424
Accuracy:29.919% C+
HSR:19.149% D
NSX Tanto
C+
Kills:91
Deaths:84
KDR:1.083
Accuracy:26.715% D
HSR:27.473% C+
NSX-P Tanto
A++
Kills:79
Deaths:46
KDR:1.717
Accuracy:29.580% C++
HSR:43.038% A++
NSX-P Tengu
C*
Kills:62
Deaths:38
KDR:1.632
Accuracy:41.195% C++
HSR:25.807% C*
Kills:7,968
Deaths (as Light Assault):5,561
Deaths (to Light Assaults):3,897
KDR:1.43284
Kill Difference:2,407
Playtime:1,077.081 hours
Usage:52%
Score:20.843m
Score/min:323
Accuracy (listed only):36.238%
HSR (listed only):26.676%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44P Commissioner
A
Kills:1,173
Deaths:616
KDR:1.904
Accuracy:56.562% A
HSR:39.898% B*
NS-44 Commissioner
B++
Kills:1,008
Deaths:1,125
KDR:0.896
Accuracy:39.599% C+
HSR:30.952% B++
SMG-46 Armistice
B*
Kills:729
Deaths:489
KDR:1.491
Accuracy:31.044% B+
HSR:25.926% B*
NS-7 PDW
B++
Kills:565
Deaths:366
KDR:1.544
Accuracy:29.195% C**
HSR:26.726% B++
TSAR-42
B+
Kills:515
Deaths:163
KDR:3.160
Accuracy:42.031% C+
HSR:76.505% B+
M77-B
C**
Kills:224
Deaths:87
KDR:2.575
Accuracy:31.923% D*
HSR:79.911% C**
TS2 Inquisitor
A+
Kills:203
Deaths:260
KDR:0.781
Accuracy:30.688% C+
HSR:33.498% A+
RAMS .50M
B**
Kills:172
Deaths:47
KDR:3.660
Accuracy:38.520% C--
HSR:87.209% B**
SR-7
C**
Kills:168
Deaths:61
KDR:2.754
Accuracy:42.628% C+
HSR:81.548% C**
MKV Suppressed
B+
Kills:166
Deaths:123
KDR:1.350
Accuracy:29.870% B
HSR:26.506% B+
NS-357 Underboss
B**
Kills:161
Deaths:140
KDR:1.150
Accuracy:48.603% B**
HSR:35.404% B**
NS-45 Pilot
C+
Kills:161
Deaths:149
KDR:1.081
Accuracy:33.504% C+
HSR:29.814% C+
MG-S1 Jackal
C+
Kills:94
Deaths:66
KDR:1.424
Accuracy:29.919% C+
HSR:19.149% D
NS-AM7 Archer
D**
Kills:69
Deaths:299
KDR:0.231
Accuracy:48.283% D**
HSR:2.899% F
NSX-P Tengu
C*
Kills:62
Deaths:38
KDR:1.632
Accuracy:41.195% C++
HSR:25.807% C*
TX1 Repeater
D**
Kills:56
Deaths:66
KDR:0.848
Accuracy:17.070% F
HSR:12.500% D**
Kills:5,526
Deaths (as Infiltrator):4,095
Deaths (to Infiltrators):2,718
KDR:1.34945
Kill Difference:1,431
Playtime:67.753 hours
Usage:3%
Score:1.107m
Score/min:272
Accuracy (listed only):36.915%
HSR (listed only):39.641%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A
Kills:1,183
Deaths:717
KDR:1.650
Accuracy:31.863% B*
HSR:37.954% A
SMG-46 Armistice
B*
Kills:729
Deaths:489
KDR:1.491
Accuracy:31.044% B+
HSR:25.926% B*
NS-7 PDW
B++
Kills:565
Deaths:366
KDR:1.544
Accuracy:29.195% C**
HSR:26.726% B++
T1 Cycler
B*
Kills:321
Deaths:259
KDR:1.239
Accuracy:24.640% C+
HSR:32.087% B*
Cycler TRV
C+
Kills:304
Deaths:232
KDR:1.310
Accuracy:24.718% C
HSR:22.368% C+
TAS-16 Blackjack
M++
Kills:258
Deaths:115
KDR:2.243
Accuracy:75.407% B*
HSR:34.496% M++
TRS-12 Uppercut
B**
Kills:181
Deaths:178
KDR:1.017
Accuracy:56.838% C-
HSR:22.652% B**
FA1 Barrage
B+
Kills:171
Deaths:168
KDR:1.018
Accuracy:38.605% D
HSR:17.544% B+
MKV Suppressed
B+
Kills:166
Deaths:123
KDR:1.350
Accuracy:29.870% B
HSR:26.506% B+
NS-11A
B++
Kills:165
Deaths:107
KDR:1.542
Accuracy:26.811% C+
HSR:33.333% B++
AS16 NightHawk
B++
Kills:163
Deaths:88
KDR:1.852
Accuracy:40.669% C
HSR:17.791% B++
TAR
C+
Kills:155
Deaths:126
KDR:1.230
Accuracy:25.818% C+
HSR:23.871% C+
NS Baron G5
B**
Kills:119
Deaths:65
KDR:1.831
Accuracy:56.655% B**
HSR:18.487% B+
TORQ-9
B*
Kills:115
Deaths:79
KDR:1.456
Accuracy:31.619% B*
HSR:29.565% C*
MG-S1 Jackal
C+
Kills:94
Deaths:66
KDR:1.424
Accuracy:29.919% C+
HSR:19.149% D
NSX-P Tengu
C*
Kills:62
Deaths:38
KDR:1.632
Accuracy:41.195% C++
HSR:25.807% C*
Kills:4,751
Deaths (as Combat Medic):3,216
Deaths (to Combat Medics):2,145
KDR:1.4773
Kill Difference:1,535
Playtime:68.319 hours
Usage:3%
Score:1.480m
Score/min:361
Accuracy (listed only):37.179%
HSR (listed only):25.891%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B**
Kills:23,848
V. Kills:17,591 136%
Deaths:3,154
KDR:7.561
Accuracy:31.376% C
KPH:29.900 B*
VKPH:22 B**
M18 Rotary
B*
Kills:2,234
V. Kills:1,707 131%
Deaths:318
KDR:7.025
Accuracy:34.012% C+
KPH:30.700 B+
VKPH:23.400 B*
M14 Banshee
A
Kills:1,762
V. Kills:165 N/A
Deaths:142
KDR:12.409
Accuracy:38.351% A
KPH:81.700 B
VKPH:7.600 A
Hellfire Rocket Pods
B+
Kills:1,396
V. Kills:325 428%
Deaths:76
KDR:18.368
Accuracy:64.130% A
KPH:99.300 C
VKPH:23.100 B+
Hornet Missiles
C++
Kills:668
V. Kills:650 103%
Deaths:94
KDR:7.106
Accuracy:69.235% B*
KPH:55.400 C--
VKPH:53.900 C++
M18 Locust
B**
Kills:385
V. Kills:367 105%
Deaths:68
KDR:5.662
Accuracy:41.950% B**
KPH:32.300 C++
VKPH:30.800 B**
M202 Wyrm
A++
Kills:239
V. Kills:107 221%
Deaths:
KDR:
Accuracy:64.823% B*
KPH:296.600 A++
VKPH:132.800 A
Coyote Missiles
A++
Kills:79
V. Kills:29 263%
Deaths:2
KDR:39.500
Accuracy:67.122% A++
KPH:93.400 B*
VKPH:34.300 C*
Kills:30,611 (28,229 + 0)
Deaths:3,854
KDR:7.943
VKDR:5.434
Vehicle Kills:20,941
Kill Difference:26,757
Playtime:932.585 hours
Usage:45%
Score:15.490m
Score/min:277
Piloting Accuracy:41.950%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C**
Kills:3,030
V. Kills:1,850 164%
Deaths:130
KDR:23.308
Accuracy:31.607% D-
KPH:56.800 C**
VKPH:34.600 C*
CAS30 Tank Buster
B*
Kills:496
V. Kills:305 162%
Deaths:131
KDR:3.786
Accuracy:59.767% B*
KPH:10.600 C++
VKPH:6.500 C
AP30 Shredder
B++
Kills:354
V. Kills:282 125%
Deaths:33
KDR:10.727
Accuracy:39.923% B++
KPH:36.900 C+
VKPH:29.400 B++
L-30R Vektor
C
Kills:51
V. Kills:26 189%
Deaths:34
KDR:1.500
Accuracy:33.261% D
KPH:6.900 C--
VKPH:3.500 C
Kills:3,931 (547 + 3,384)
Deaths:328
KDR:11.985
VKDR:7.509
Vehicle Kills:2,463
Kill Difference:3,603
Playtime:117.381 hours
Usage:6%
Score:2.506m
Score/min:356
Piloting Accuracy:33.261%
Gunner Accuracy:39.923%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
C
Kills:74
V. Kills:40 180%
Deaths:10
KDR:7.400
Accuracy:39.409% D
KPH:24.400 D
VKPH:13.200 C
Kills:74 (0 + 74)
Deaths:10
KDR:7.400
VKDR:4
Vehicle Kills:40
Kill Difference:64
Playtime:3.036 hours
Usage:0%
Score:0.033m
Score/min:182
Driving Accuracy:N/A%
Gunner Accuracy:39.409%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:215
V. Kills:175 122%
Deaths:71
KDR:3.028
Accuracy:56.211% B*
KPH:31.800 D-
VKPH:25.800 C
Kills:215 (0 + 215)
Deaths:71
KDR:3.028
VKDR:2.465
Vehicle Kills:175
Kill Difference:144
Playtime:6.771 hours
Usage:0%
Score:0.131m
Score/min:322
Driving Accuracy:N/A%
Gunner Accuracy:56.211%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:61
V. Kills:5 N/A
Deaths:1
KDR:61
Accuracy:25.382% B**
KPH:101.500 B+
VKPH:8.300 A++
M20 Basilisk
A
Kills:56
V. Kills:23 233%
Deaths:7
KDR:8
Accuracy:59.310% A*
KPH:31.600 B+
VKPH:13 A
Kills:117 (0 + 117)
Deaths:8
KDR:14.625
VKDR:3.500
Vehicle Kills:28
Kill Difference:109
Playtime:2.375 hours
Usage:0%
Score:0.037m
Score/min:262
Driving Accuracy:N/A%
Gunner Accuracy:59.310%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C--
Kills:102
V. Kills:3 N/A
Deaths:17
KDR:6
Accuracy:26.798% D**
KPH:58.100 C--
VKPH:1.700 D*
Kills:102 (0 + 102)
Deaths:17
KDR:6
VKDR:0.176
Vehicle Kills:3
Kill Difference:85
Playtime:1.755 hours
Usage:0%
Score:0.015m
Score/min:145
Piloting Accuracy:N/A%
Gunner Accuracy:26.798%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 41,43923,8483,1547.561B++4.4631.376%CN/A29.9B*22B**264798.5h70B+223.1B+
C150 Dalton 4,8803,03013023.308A20.2131.607%D-N/A56.7C**34.6C*57453.4h1.9B*5.9B*
MSW-R 2,6302,6151,2992.013C+1.0826.239%C+34.073%B+51.5CN/A16050.8h9.9B+37.6B
M18 Rotary 3,9412,2343187.025A3.9334.012%C+N/A30.7B+23.4B*30972.8h63.7B+187.2B++
M14 Banshee 1,9271,76214212.408C++9.3138.351%AN/A81.6B7.6A26521.6h18.1C*47.2B+
Hellfire Rocket Pods 1,7211,3967618.368B++15.2764.13%AN/A99C23B+39714.1h16.5C+25.8C*
LC3 Jaguar 1,3611,2971,2941.002C2.0925.666%C23.747%C++11.7D-N/A33111.2h12.3C+48C+
NS-15 Gallows 1,2221,2095272.294C+0.8031.932%B44.169%B*75.6CN/A28916h9.5B+29.6B+
NS-15MP 1,2131,2014832.487C+0.6130.114%C++41.799%B*64.9C-N/A15518.5h9.3B+30.9B+
NS-11CP 1,2181,1905592.129C+0.9733.439%B+38.487%A++57.8C1.4C*18220.6h9.9B++29.6B++
T9 CARV 1,2001,1886711.77C+1.3324.563%C*34.68%B*42.9CN/A13027.7h10.9B+44.5C**
NS-11P 1,2041,1837171.65C+1.4531.863%B*37.954%A53.5C+1C+23422.1h10.1B*31.8B*
NS-15M2 1,1851,1785961.977C+1.1227.584%C+32.173%C++47.3C--N/A11724.9h10.8C++39.2C*
NS-44P Commissioner 1,1861,1736161.904B1.1956.562%A39.898%B*68.6C+N/A20517.1h3C*5.4B+
T32 Bull 1,1871,1726151.906C+1.1927.885%C*34.898%B++50.3CN/A13623.3h10.7B38.2B
LC2 Lynx 1,2131,1687211.62C++1.4827.577%C++26.027%C*20.2DN/A5357.7h12.2B44.2B
T9 CARV-S 1,1761,1675722.04C+1.0627.896%B+45.33%A++68.2C++N/A18017.1h10.4B37.3B+
NS-44 Commissioner 1,0341,0081,1250.896C2.2039.599%C+30.952%B++38C1B+11526.5h4C-10.1C+
M60-A Bulldog 1,0238581366M+62.9054.94%AN/A86.7A+16.7A**6419.9h3.9A7.1B**
SMG-46 Armistice 7367294891.491C++1.6131.044%B+25.926%B*31.2C--N/A11023.4h13.2C+42.5C**
T7 Mini-Chaingun 7137024111.708B1.3923.399%B+14.815%C+51.6C+N/A15413.6h11.4B+48.9B++
Hornet Missiles 1,318668947.106C+4.0169.235%B*N/A55.2C--53.7C++51712.1h12.2D17.6C+
NS-7 PDW 5735653661.544C++1.5529.195%C**26.726%B++30.4C-N/A8218.6h12.6C*43.3C**
HC1 Cougar 5795593481.606C++1.4927.574%C+31.485%B*20.5DN/A6027.3h10.3C**37.4C**
NS-11C 5595433381.607C++1.4929.643%B+28.177%B**19DN/A6828.6h12.3C*41.5B+
TRAC-5 5615334751.122C+1.9722.694%C26.642%B*8.9DN/A3759.7h13.6C+59.9C+
TSAR-42 5205151633.16C+0.0642.031%C+76.505%B+57.2C+N/A1659h1.9B4.6C*
CAS30 Tank Buster 8014961313.786B+0.6959.767%B*N/A10.6C++6.5C13747h53.4C++89.3B
NS Decimator 6924312092.062B1.0369.357%B*1.624%C59.9B++36.3A+3887.2h3.9C++5.7B+
M18 Locust 752385685.662B+2.5741.95%B**N/A32.4C++30.8B**41211.9h103.2C+245.9C**
MG-H1 Watchman 3873811742.19C+0.9127.517%C++34.646%B+69.3C+1.1C2485.5h11.4B+41.6B+
AP30 Shredder 6363543310.727C+7.6339.923%B++2.542%B+36.9C+29.4B++4039.6h70.7C**177B+
The Slasher 3363295,6440.058C++3.0425.951%D8.511%C1.4CN/A6237.1h2C**7.7C++
M60-A Bulldog 400328746.857C++43.7667.975%A+1.524%D76.3B**16.7M2754.3h5.9C+8.7B++
T1 Cycler 3283212591.239C+1.8624.64%C+32.087%B*28.2C-N/A11211.4h12C**48.9C*
Cycler TRV 3063042321.31C1.7924.718%C22.368%C+33.4C--N/A919.1h11.3C**45.8C++
C-4 4572882191.315C1.7818.726%D*N/A40.6D--23.8C-4247.1h1.4C7.4D-
TAS-16 Blackjack 2582581152.243B+0.8575.407%B*34.496%M++64.5C++N/A3444h2B+2.6B+
M202 Wyrm 3462391239U235.9064.823%B*1.674%C+298.8A++133.8A+23840.8h20.6B**31.8B**
M77-B 227224872.575C+0.5231.923%D*79.911%C**30.7CN/A907.3h2B+6.2C+
Rocklet Rifle 4112231621.377B+1.7255.288%C*N/A19.6D--16.5D-19311.4h30.8B55.8B+
G20 Vulcan-H 390215713.028C-0.0756.211%B*3.721%B++31.6D-25.7C3226.8h111.4C--198.2C+
TS2 Inquisitor 2062032600.781C2.3230.688%C+33.498%A+30.3DN/A936.7h9.7C++31.7C++
Chainblade 2202029,4950.021C+3.0815.238%D*N/A0.5CN/A1411h2B+13C+
TRS-12 Uppercut 1831811781.017C2.0856.838%C-22.652%B**21.5D--N/A638.4h2.5C+4.4C+
T16 Rhino 180178961.854C++1.2425.334%C*30.899%B++42.4CN/A1314.2h10.4B++41.2B+
T9A "Butcher" 176173961.802C1.2928.711%B42.197%A49.4DN/A2303.5h9.8B+34.3B+
RAMS .50M 175172473.66C+0.5638.52%C--87.209%B**47.8BN/A1613.6h1.8B+4.6C**
FA1 Barrage 1741711681.018C+2.0838.605%D17.544%B+15.7D-N/A6610.9h4.9C12.6C
SR-7 170168612.754C0.3442.628%C+81.548%C**54.2C++N/A2133.1h1.7B++4.1B+
MKV Suppressed 1701661231.35C+1.7529.87%B26.506%B+38.6CN/A1074.3h13.6C+45.5C++
NS-11A 1671651071.542C+1.5526.811%C+33.333%B++38.4CN/A1224.3h9.8B**36.4B+
Frag Grenade 1681651165N/A161.9045.942%CN/A412.5D7.5D17990.4h3.6C7.9C
AS16 NightHawk 165163881.852C+1.2440.669%C17.791%B++37C-N/A2024.4h4.3C+10.5C+
NSX-P Naginata 162161871.851C+1.2524.219%C-43.478%A59.6CN/A2272.7h10C*41.3C++
NS-357 Underboss 1621611401.15C+1.9548.603%B**35.404%B**47.4CN/A1323.4h3.6C**7.3B++
NS-45 Pilot 1621611491.081C2.0233.504%C+29.814%C+61.9CN/A2012.6h6.5C+19.4C++
TAR 1571551261.23C1.8725.818%C+23.871%C+32.3C--N/A1174.8h11.4C**44.2C*
ML-7 2881321740.759C2.3465.818%B*N/A21D24.8B++2936.3h9.2D--14D
A30 Walker 2051311111.909M**8.8128.464%B+1.527%C+37.4B++21.1B+4813.5h55.8B**196B*
NS Baron G5 122119651.831B*1.2756.655%B**18.487%B+62.6B+1.6A*1871.9h4B7.1C++
TORQ-9 116115791.456C+1.6431.619%B*29.565%C*38.3CN/A1643h13.3C++42.1B+
CAS 14-E 105102176D2.9026.798%D**2.941%A++56.7D1.7D*1451.8h17.5B*65.5B+
M60-A Bulldog 11894247C+43.9064.771%A2.128%C+52.2C++13.3A*2561.8h8.1D*12.5C+
MG-S1 Jackal 9594661.424C+1.6729.919%C+19.149%D39.2C-N/A1392.4h11.4C38C++
NSX Tanto 9891841.083D2.0126.715%D27.473%C+13.4D--1C*466.8h12.9C+48.2C+
Coyote Missiles 10879239.5S36.4067.122%A++N/A98.8B**36.3C**8790.8h21.2B**31.5B**
NSX-P Tanto 8379461.717C*1.3829.58%C++43.038%A++30.4C--1.5B+1442.6h11C*37.1B+
E540 Halberd 11474107.4C4.3039.409%D2.703%C+24.7D13.3C1823h5.2C++13.3C+
NS-AM7 Archer 121692990.231D2.8748.283%D**2.899%F2.1D-1.6D2232.3h14.1C**29.1C+
T2 Striker 10969541.278B++1.8259.077%B++N/A26.5B+15.4C+3432.6h27.8B++47.1B*
A30 Walker 12764173.765C0.6726.704%DN/A11.4C11.3C+1535.6h194.9C--729.9D
NSX-P Tengu 6462381.632C+1.4641.195%C++25.807%C*68.9C++2.2B**3280.9h10.7C*25.9C**
Hunter QCX 7762910.681C+2.4235.508%D14.516%C--9.5D2.3C496.5h8.5C+24C+
M12 Kobalt 6661161A57.9025.382%B**22.951%B*101.7B+8.3A++2600.6h14.2B++55.8B++
MG-HBR1 Dragoon 6060481.25C-1.8533.768%C35%C*15D--N/A554h5.6C**16.6C*
M20 Drake 8356228B**24.9035.11%B+N/A26.7B**12.9C+7042.1h42B**119.6B**
M20 Basilisk 795678B+4.9059.31%A*7.143%B+31.1B+12.8B**2621.8h76.4B128.9B*
TX1 Repeater 6156660.848C+2.2517.07%F12.5%D**24.3C--2.2A*1432.3h15.1D88.5D*
MRC3 Mercy 5553242.208C0.8925.293%B**33.962%A++58.9B**2.2A*3660.9h13.4A53.1B*
L-30R Vektor 7751341.5C-1.6033.261%DN/A6.9C--3.5C1107.4h66C++198.3C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit565427,65143.7h
Anti-Vehicle MANA Turret1580.1h
Spawn Beacon105040.6h
NS-TMC-01 "His Regards"34848335.9h
Nanite Revive Grenade0740h
Medical Applicator14553,8883.8h
Motion Spotter78440.4h
NS Patriot Flare Gun11110.2h
Recon Detection Device84130.5h
Ammunition Package167590.4h
Medical Kit1,1657,85522.4h
Anti-Infantry MANA Turret5810.2h
Nano-Repair Grenade02620.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.64s
Server spent 3.39s on queries, 2.74s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.