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Field Marshal Dreadnaught Seawolf98[RMAR] Seawolf98
TR BR 166

KDR: 1.85

Score: 67.7m

Last Seen: Dec 24th, 2019 9:43 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (166 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" T9 CARV TORQ-9 TAS-16 Blackjack MSW-R LC2 Lynx LC2 Lynx AE NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,698,858 MLG Score: 1358
Fun Score: N/A
Cheeseburgers Flipped: 269TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.684%22.072%633501182118,8432.07235-0.219

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.814%1.4A0.149C++-2.089F--HEAD ++ (~7.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.80.501B+10.60.262C*26.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.49%0.965%143312291,45111545171.25628280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.817%-0.499D-0.568D-0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
134.60.175C++43.70.181C++90.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.368%1.241%211612263,787335513951.12876271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.855%1.191B**-0.842D--0.565

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.795B++4.20.663B+3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.342%8.923%90912231,78227245530.654185322%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.4%0.291C*1.062B**0.228

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
89.50.252C*35.20.119C+54.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.471%48.48%90412282,3024773200.482296

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.709%0.227C++-1.197D*-0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.6-0.372C-5-0.557D8.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.107%12.8%906122612,90643561442.96213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.741%1.722A++-0.367C-0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.709B++2.30.509B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
67.7m186.4%455 (27.3k)370 (22.2k)1.85376178,94596,5311.9596166 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12321020122.907%17.833%40901:5458

15% Combat Medic34% Engineer24% Heavy Assault22% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 21st, 2013 11:06 PMSep 8th, 2013 3:41 PMDec 25th, 2019 6:00 AM (32d) (PST)Dec 24th, 2019 6:47 PM (33d) (PST)Dec 24th, 2019 5:43 PM (33d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7463693770.9780.5280.1741.9270.0551358

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,76322,11022,653593210116322,209

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3048h/127d 10,217 31,912 46,071 352.4k 3,971 10,512 10,119 136.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
A+
Kills:19,000
Deaths:6,510
KDR:2.919
Accuracy:31.841% A+
HSR:24.937% C
T9 CARV
A*
Kills:16,970
Deaths:7,306
KDR:2.323
Accuracy:30.150% A*
HSR:25.474% B
MSW-R
A
Kills:6,735
Deaths:2,768
KDR:2.433
Accuracy:29.445% A
HSR:24.276% C+
NS-15M1
B+
Kills:4,086
Deaths:2,281
KDR:1.791
Accuracy:25.569% B+
HSR:21.023% C
TMG-50
C++
Kills:1,497
Deaths:1,107
KDR:1.352
Accuracy:22.199% C++
HSR:19.172% D
NS-15MB
A+
Kills:1,219
Deaths:478
KDR:2.550
Accuracy:35.132% A+
HSR:27.728% C
NS-15M AE
A
Kills:1,174
Deaths:400
KDR:2.935
Accuracy:33.021% A
HSR:22.913% C--
NSX-P Naginata
A*
Kills:1,170
Deaths:346
KDR:3.382
Accuracy:34.923% A*
HSR:29.145% C++
NS-15M2
C
Kills:1,164
Deaths:739
KDR:1.575
Accuracy:22.626% C
HSR:17.182% D--
NSX Naginata
B*
Kills:1,159
Deaths:580
KDR:1.998
Accuracy:27.119% B*
HSR:19.068% D*
MG-H1 Watchman
A+
Kills:859
Deaths:320
KDR:2.684
Accuracy:31.682% A+
HSR:27.940% C*
T16 Rhino
B
Kills:451
Deaths:316
KDR:1.427
Accuracy:23.147% B
HSR:22.838% C++
T32 Bull
D--
Kills:353
Deaths:377
KDR:0.936
Accuracy:18.897% D--
HSR:16.714% D--
Kills:55,837
Deaths (as Heavy Assault):23,528
Deaths (to Heavy Assaults):29,029
KDR:2.37321
Kill Difference:32,309
Playtime:736.591 hours
Usage:24%
Score:16.964m
Score/min:384
Accuracy (listed only):28.135%
HSR (listed only):22.955%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B**
Kills:8,515
Deaths:4,091
KDR:2.081
Accuracy:74.307% B**
HSR:11.908% D
LC2 Lynx
B
Kills:5,926
Deaths:4,983
KDR:1.189
Accuracy:25.413% B
HSR:18.444% D
LC2 Lynx AE
B**
Kills:4,642
Deaths:2,171
KDR:2.138
Accuracy:32.719% B**
HSR:24.300% C
NS-11C
C--
Kills:3,247
Deaths:3,224
KDR:1.007
Accuracy:21.531% C--
HSR:16.230% D
TRAC-5
C
Kills:1,828
Deaths:2,285
KDR:0.800
Accuracy:19.783% C
HSR:15.263% D
FA1 Barrage
A++
Kills:1,444
Deaths:769
KDR:1.878
Accuracy:56.284% A++
HSR:18.006% B+
TRAC-Shot
C-
Kills:1,328
Deaths:1,307
KDR:1.016
Accuracy:23.433% C-
HSR:11.069% D*
NS-7 PDW
D
Kills:1,269
Deaths:1,357
KDR:0.935
Accuracy:21.942% D
HSR:14.342% D
TRS-12 Uppercut
B+
Kills:1,250
Deaths:944
KDR:1.324
Accuracy:63.183% B+
HSR:11.520% D
AS16 NightHawk
B++
Kills:1,235
Deaths:678
KDR:1.822
Accuracy:47.579% B++
HSR:13.684% C
NS Baron G5
C++
Kills:1,229
Deaths:1,145
KDR:1.073
Accuracy:45.265% C++
HSR:12.612% C-
PDW-16 Hailstorm
C+
Kills:1,199
Deaths:996
KDR:1.204
Accuracy:23.032% C+
HSR:14.596% C
SMG-46 Armistice
D-
Kills:1,192
Deaths:1,164
KDR:1.024
Accuracy:21.206% D-
HSR:11.661% D-
MKV Suppressed
D
Kills:1,187
Deaths:997
KDR:1.191
Accuracy:23.048% D
HSR:13.058% D--
HC1 Cougar
D-
Kills:1,187
Deaths:1,129
KDR:1.051
Accuracy:20.526% D-
HSR:16.175% D--
NS Baron G5AE
B+
Kills:1,182
Deaths:369
KDR:3.203
Accuracy:52.173% B+
HSR:15.821% C++
NSX Tanto
A+
Kills:1,178
Deaths:693
KDR:1.700
Accuracy:34.439% A+
HSR:26.316% C++
LC3 Jaguar
D-
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:19.915% D-
HSR:15.159% D-
T5 AMC
B+
Kills:1,160
Deaths:922
KDR:1.258
Accuracy:25.978% B+
HSR:20.690% C++
NSX Tengu
A
Kills:835
Deaths:354
KDR:2.359
Accuracy:45.687% A
HSR:20.599% C+
The Little Helper
A+
Kills:574
Deaths:227
KDR:2.529
Accuracy:62.294% A+
HSR:14.808% C
NSX-P Tanto
A+
Kills:482
Deaths:243
KDR:1.984
Accuracy:33.264% A+
HSR:25.726% C+
Shuriken
C-
Kills:421
Deaths:362
KDR:1.163
Accuracy:25.854% C-
HSR:14.014% D
Havoc
A*
Kills:327
Deaths:115
KDR:2.843
Accuracy:66.667% A*
HSR:14.679% C+
MG-S1 Jackal
A+
Kills:322
Deaths:187
KDR:1.722
Accuracy:35.030% A+
HSR:18.944% C+
TRAC-5 S
C
Kills:219
Deaths:329
KDR:0.666
Accuracy:18.482% D-
HSR:14.612% C
TS4 Haymaker
C*
Kills:135
Deaths:135
KDR:1
Accuracy:44.473% C*
HSR:12.593% C
Kills:44,674
Deaths (as Light Assault):32,416
Deaths (to Light Assaults):17,812
KDR:1.37815
Kill Difference:12,258
Playtime:655.888 hours
Usage:22%
Score:10.374m
Score/min:264
Accuracy (listed only):36.426%
HSR (listed only):16.179%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
A++
Kills:12,648
Deaths:5,368
KDR:2.356
Accuracy:32.491% A++
HSR:23.672% C+
TAS-16 Blackjack
B**
Kills:8,515
Deaths:4,091
KDR:2.081
Accuracy:74.307% B**
HSR:11.908% D
T1A Unity
A+
Kills:2,159
Deaths:930
KDR:2.322
Accuracy:31.907% A+
HSR:21.028% C--
FA1 Barrage
A++
Kills:1,444
Deaths:769
KDR:1.878
Accuracy:56.284% A++
HSR:18.006% B+
NS-7 PDW
D
Kills:1,269
Deaths:1,357
KDR:0.935
Accuracy:21.942% D
HSR:14.342% D
TAR
C-
Kills:1,259
Deaths:1,185
KDR:1.062
Accuracy:21.629% C-
HSR:14.615% D--
TRS-12 Uppercut
B+
Kills:1,250
Deaths:944
KDR:1.324
Accuracy:63.183% B+
HSR:11.520% D
AS16 NightHawk
B++
Kills:1,235
Deaths:678
KDR:1.822
Accuracy:47.579% B++
HSR:13.684% C
NS Baron G5
C++
Kills:1,229
Deaths:1,145
KDR:1.073
Accuracy:45.265% C++
HSR:12.612% C-
PDW-16 Hailstorm
C+
Kills:1,199
Deaths:996
KDR:1.204
Accuracy:23.032% C+
HSR:14.596% C
SMG-46 Armistice
D-
Kills:1,192
Deaths:1,164
KDR:1.024
Accuracy:21.206% D-
HSR:11.661% D-
MKV Suppressed
D
Kills:1,187
Deaths:997
KDR:1.191
Accuracy:23.048% D
HSR:13.058% D--
NSX Yumi
A++
Kills:1,186
Deaths:590
KDR:2.010
Accuracy:34.737% A++
HSR:31.197% B+
NS Baron G5AE
B+
Kills:1,182
Deaths:369
KDR:3.203
Accuracy:52.173% B+
HSR:15.821% C++
NS-11P
A
Kills:1,167
Deaths:771
KDR:1.514
Accuracy:29.861% A
HSR:21.337% C*
Cycler TRV
B*
Kills:1,162
Deaths:720
KDR:1.614
Accuracy:27.895% B*
HSR:14.286% D-
NS-11A
A
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:30.767% A
HSR:19.154% C-
T1 Cycler
C++
Kills:1,158
Deaths:961
KDR:1.205
Accuracy:22.553% C++
HSR:15.026% D--
NSX Tengu
A
Kills:835
Deaths:354
KDR:2.359
Accuracy:45.687% A
HSR:20.599% C+
The Little Helper
A+
Kills:574
Deaths:227
KDR:2.529
Accuracy:62.294% A+
HSR:14.808% C
SABR-13
A+
Kills:500
Deaths:243
KDR:2.058
Accuracy:34.511% A+
HSR:22.400% C--
Shuriken
C-
Kills:421
Deaths:362
KDR:1.163
Accuracy:25.854% C-
HSR:14.014% D
Havoc
A*
Kills:327
Deaths:115
KDR:2.843
Accuracy:66.667% A*
HSR:14.679% C+
MG-S1 Jackal
A+
Kills:322
Deaths:187
KDR:1.722
Accuracy:35.030% A+
HSR:18.944% C+
TS4 Haymaker
C*
Kills:135
Deaths:135
KDR:1
Accuracy:44.473% C*
HSR:12.593% C
MG-A1 Arbalest
A++
Kills:80
Deaths:49
KDR:1.633
Accuracy:36.296% A++
HSR:32.500% B
Kills:44,794
Deaths (as Combat Medic):25,294
Deaths (to Combat Medics):10,977
KDR:1.77093
Kill Difference:19,500
Playtime:448.010 hours
Usage:15%
Score:11.509m
Score/min:428
Accuracy (listed only):38.872%
HSR (listed only):17.233%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B**
Kills:8,515
Deaths:4,091
KDR:2.081
Accuracy:74.307% B**
HSR:11.908% D
LC2 Lynx
B
Kills:5,926
Deaths:4,983
KDR:1.189
Accuracy:25.413% B
HSR:18.444% D
LC2 Lynx AE
B**
Kills:4,642
Deaths:2,171
KDR:2.138
Accuracy:32.719% B**
HSR:24.300% C
NS-11C
C--
Kills:3,247
Deaths:3,224
KDR:1.007
Accuracy:21.531% C--
HSR:16.230% D
AMR-66
A++
Kills:1,961
Deaths:1,008
KDR:1.945
Accuracy:38.631% A++
HSR:23.814% C+
TRAC-5
C
Kills:1,828
Deaths:2,285
KDR:0.800
Accuracy:19.783% C
HSR:15.263% D
FA1 Barrage
A++
Kills:1,444
Deaths:769
KDR:1.878
Accuracy:56.284% A++
HSR:18.006% B+
TRAC-Shot
C-
Kills:1,328
Deaths:1,307
KDR:1.016
Accuracy:23.433% C-
HSR:11.069% D*
TRS-12 Uppercut
B+
Kills:1,250
Deaths:944
KDR:1.324
Accuracy:63.183% B+
HSR:11.520% D
AS16 NightHawk
B++
Kills:1,235
Deaths:678
KDR:1.822
Accuracy:47.579% B++
HSR:13.684% C
NS Baron G5
C++
Kills:1,229
Deaths:1,145
KDR:1.073
Accuracy:45.265% C++
HSR:12.612% C-
MG-HBR1 Dragoon
A
Kills:1,204
Deaths:467
KDR:2.578
Accuracy:41.653% A
HSR:28.655% C+
HC1 Cougar
D-
Kills:1,187
Deaths:1,129
KDR:1.051
Accuracy:20.526% D-
HSR:16.175% D--
NS Baron G5AE
B+
Kills:1,182
Deaths:369
KDR:3.203
Accuracy:52.173% B+
HSR:15.821% C++
NSX Tanto
A+
Kills:1,178
Deaths:693
KDR:1.700
Accuracy:34.439% A+
HSR:26.316% C++
LC3 Jaguar
D-
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:19.915% D-
HSR:15.159% D-
T5 AMC
B+
Kills:1,160
Deaths:922
KDR:1.258
Accuracy:25.978% B+
HSR:20.690% C++
DMR-99
B**
Kills:610
Deaths:194
KDR:3.144
Accuracy:40.586% B**
HSR:25.410% D
The Little Helper
A+
Kills:574
Deaths:227
KDR:2.529
Accuracy:62.294% A+
HSR:14.808% C
NSX-P Tanto
A+
Kills:482
Deaths:243
KDR:1.984
Accuracy:33.264% A+
HSR:25.726% C+
Havoc
A*
Kills:327
Deaths:115
KDR:2.843
Accuracy:66.667% A*
HSR:14.679% C+
TRAC-5 S
C
Kills:219
Deaths:329
KDR:0.666
Accuracy:18.482% D-
HSR:14.612% C
TS4 Haymaker
C*
Kills:135
Deaths:135
KDR:1
Accuracy:44.473% C*
HSR:12.593% C
Kills:42,024
Deaths (as Engineer):28,668
Deaths (to Engineers):15,547
KDR:1.46589
Kill Difference:13,356
Playtime:1,026.982 hours
Usage:34%
Score:26.280m
Score/min:426
Accuracy (listed only):39.503%
HSR (listed only):17.717%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:4,297
Deaths:3,346
KDR:1.284
Accuracy:50.097% A++
HSR:18.711% C--
NS-7 PDW
D
Kills:1,269
Deaths:1,357
KDR:0.935
Accuracy:21.942% D
HSR:14.342% D
TRAP-M1
B**
Kills:1,221
Deaths:475
KDR:2.571
Accuracy:35.708% B**
HSR:23.833% C
PDW-16 Hailstorm
C+
Kills:1,199
Deaths:996
KDR:1.204
Accuracy:23.032% C+
HSR:14.596% C
SMG-46 Armistice
D-
Kills:1,192
Deaths:1,164
KDR:1.024
Accuracy:21.206% D-
HSR:11.661% D-
MKV Suppressed
D
Kills:1,187
Deaths:997
KDR:1.191
Accuracy:23.048% D
HSR:13.058% D--
NS-357 Underboss
C
Kills:1,167
Deaths:1,757
KDR:0.664
Accuracy:34.214% C
HSR:15.853% D
SOAS-20
M
Kills:1,167
Deaths:373
KDR:3.129
Accuracy:41.394% M
HSR:22.879% C*
NS-30 Vandal
A*
Kills:1,148
Deaths:372
KDR:3.086
Accuracy:47.749% A*
HSR:25.087% C
NS-44 Commissioner AE
A++
Kills:1,026
Deaths:655
KDR:1.566
Accuracy:55.417% A++
HSR:23.782% C+
NSX Tengu
A
Kills:835
Deaths:354
KDR:2.359
Accuracy:45.687% A
HSR:20.599% C+
TS2 Inquisitor
B**
Kills:644
Deaths:508
KDR:1.268
Accuracy:35.007% B**
HSR:12.112% D*
M77-B
C++
Kills:477
Deaths:207
KDR:2.304
Accuracy:37.844% C++
HSR:75.891% C+
RAMS .50M
B++
Kills:437
Deaths:73
KDR:5.986
Accuracy:43.430% B++
HSR:84.439% B++
Shuriken
C-
Kills:421
Deaths:362
KDR:1.163
Accuracy:25.854% C-
HSR:14.014% D
MG-S1 Jackal
A+
Kills:322
Deaths:187
KDR:1.722
Accuracy:35.030% A+
HSR:18.944% C+
T4 AMP
D
Kills:297
Deaths:463
KDR:0.641
Accuracy:23.635% D
HSR:12.795% D*
Soldier Soaker
A+
Kills:231
Deaths:94
KDR:2.457
Accuracy:48.261% A+
HSR:19.048% B*
NS-44L Blackhand
A++
Kills:203
Deaths:107
KDR:1.897
Accuracy:45.099% B
HSR:64.532% A++
TSAR-42
B
Kills:167
Deaths:123
KDR:1.358
Accuracy:41.067% B
HSR:56.287% D*
NS-AM7 Archer
B
Kills:166
Deaths:248
KDR:0.669
Accuracy:61.394% B
HSR:10.843% D
TX1 Repeater
D
Kills:159
Deaths:364
KDR:0.437
Accuracy:17.741% D*
HSR:16.981% D
Kills:19,232
Deaths (as Infiltrator):14,582
Deaths (to Infiltrators):13,420
KDR:1.31889
Kill Difference:4,650
Playtime:142.831 hours
Usage:5%
Score:2.127m
Score/min:248
Accuracy (listed only):36.993%
HSR (listed only):26.831%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C+
Kills:310
Deaths:203
KDR:1.527
Accuracy:14.796% C+
HSR:11.613% F
MRC3 Mercy
B**
Kills:272
Deaths:82
KDR:3.317
Accuracy:22.620% B**
HSR:19.118% C
MRC3 Mercy
B**
Kills:263
Deaths:77
KDR:3.416
Accuracy:21.796% B**
HSR:21.673% C++
M1 Heavy Cycler
D
Kills:182
Deaths:167
KDR:1.090
Accuracy:10.286% D-
HSR:15.385% D
M2 Mutilator
B+
Kills:160
Deaths:95
KDR:1.684
Accuracy:17.521% B+
HSR:19.375% C++
M3 Pounder HEG
C**
Kills:84
Deaths:106
KDR:0.792
Accuracy:30.637% D--
HSR:3.571% C**
M3 Pounder HEG
D
Kills:61
Deaths:55
KDR:1.109
Accuracy:35.097% D
HSR:1.639% D--
Kills:1,332
Deaths (as MAX Suit):392.500
Deaths (to MAX Suits):5,538
KDR:3.39363
Kill Difference:939.500
Playtime:33.661 hours
Usage:1%
Score:0.440m
Score/min:218
Accuracy (listed only):21.822%
HSR (listed only):13.196%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B*
Kills:507
V. Kills:131 384%
Deaths:75
KDR:6.760
Accuracy:50.766% C**
KPH:87.400 C++
VKPH:22.600 B*
M18 Needler
C++
Kills:503
V. Kills:335 150%
Deaths:437
KDR:1.151
Accuracy:30.172% C
KPH:13.900 C++
VKPH:9.200 C+
M14 Banshee
B*
Kills:441
V. Kills:26 N/A
Deaths:41
KDR:10.756
Accuracy:31.092% C**
KPH:72.300 B*
VKPH:4.300 B+
Coyote Missiles
B++
Kills:73
V. Kills:38 187%
Deaths:19
KDR:3.842
Accuracy:51.734% C
KPH:68.800 C++
VKPH:35.800 B++
Kills:1,524 (944 + 0)
Deaths:572
KDR:2.664
VKDR:0.927
Vehicle Kills:530
Kill Difference:952
Playtime:49.217 hours
Usage:2%
Score:0.571m
Score/min:193
Piloting Accuracy:31.092%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,235
V. Kills:249 494%
Deaths:83
KDR:14.880
Accuracy:55.509% B++
KPH:77.700 B**
VKPH:15.700 A
L100 Python AP
A
Kills:1,091
V. Kills:565 193%
Deaths:149
KDR:7.322
Accuracy:61.713% B++
KPH:52.100 A
VKPH:27 A
L100 Python HEAT
A*
Kills:496
V. Kills:177 279%
Deaths:27
KDR:18.370
Accuracy:56.339% B+
KPH:69 A*
VKPH:24.600 A*
Kills:2,822 (2,822 + 0)
Deaths:259
KDR:10.896
VKDR:3.826
Vehicle Kills:991
Kill Difference:2,563
Playtime:44.038 hours
Usage:1%
Score:0.888m
Score/min:336
Driving Accuracy:56.339%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:550
V. Kills:278 197%
Deaths:66
KDR:8.333
Accuracy:49.208% B
KPH:54.100 A++
VKPH:27.300 A+
P2-120 HESH
B*
Kills:256
V. Kills:51 N/A
Deaths:23
KDR:11.130
Accuracy:49.815% B*
KPH:65.100 B+
VKPH:13 B+
E540 Halberd
C+
Kills:205
V. Kills:85 238%
Deaths:41
KDR:5
Accuracy:39.581% C
KPH:25.500 C+
VKPH:10.600 C-
P2-120 HEAT
D
Kills:159
V. Kills:63 248%
Deaths:57
KDR:2.789
Accuracy:33.588% D-
KPH:18.200 D
VKPH:7.200 D
MR11 Gatekeeper
A+
Kills:107
V. Kills:67 157%
Deaths:20
KDR:5.350
Accuracy:41.901% C**
KPH:32.900 A+
VKPH:20.600 B++
G30 Vulcan
B+
Kills:70
V. Kills:33 206%
Deaths:12
KDR:5.833
Accuracy:34.592% B+
KPH:24.200 C**
VKPH:11.400 C
Kills:1,347 (965 + 382)
Deaths:219
KDR:6.151
VKDR:2.635
Vehicle Kills:577
Kill Difference:1,128
Playtime:37.018 hours
Usage:1%
Score:0.796m
Score/min:358
Driving Accuracy:33.588%
Gunner Accuracy:34.592%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A++
Kills:312
V. Kills:146 212%
Deaths:44
KDR:7.091
Accuracy:53.974% B++
KPH:76 A++
VKPH:35.600 B*
Kills:312 (0 + 312)
Deaths:44
KDR:7.091
VKDR:3.318
Vehicle Kills:146
Kill Difference:268
Playtime:4.104 hours
Usage:0%
Score:0.166m
Score/min:674
Driving Accuracy:N/A%
Gunner Accuracy:53.974%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:312
V. Kills:16 N/A
Deaths:9
KDR:34.667
Accuracy:21.376% B*
KPH:125.100 A+
VKPH:6.400 B*
M12 Kobalt
B**
Kills:295
V. Kills:7 N/A
Deaths:11
KDR:26.818
Accuracy:20.735% B++
KPH:101.900 B**
VKPH:2.400 C
M20 Basilisk
A
Kills:261
V. Kills:75 343%
Deaths:35
KDR:7.457
Accuracy:46.798% B*
KPH:35.400 A
VKPH:10.200 B++
M20 Basilisk
A
Kills:135
V. Kills:35 375%
Deaths:15
KDR:9
Accuracy:41.819% C**
KPH:37.300 A
VKPH:9.700 C++
M40 Fury
C**
Kills:96
V. Kills:21 436%
Deaths:14
KDR:6.857
Accuracy:35.817% C++
KPH:48.200 C*
VKPH:10.500 C**
M60-G Bulldog
C+
Kills:96
V. Kills:21 436%
Deaths:18
KDR:5.333
Accuracy:34.852% C+
KPH:25.300 C
VKPH:5.500 C+
Kills:1,195 (0 + 1,195)
Deaths:102
KDR:11.716
VKDR:1.716
Vehicle Kills:175
Kill Difference:1,093
Playtime:22.170 hours
Usage:1%
Score:0.373m
Score/min:280
Driving Accuracy:N/A%
Gunner Accuracy:34.852%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:362
V. Kills:157 229%
Deaths:374
KDR:0.968
Accuracy:56.825% B+
KPH:18.400 C
VKPH:8 B
Kills:362 (362 + 0)
Deaths:374
KDR:0.968
VKDR:0.420
Vehicle Kills:157
Kill Difference:12
Playtime:19.641 hours
Usage:1%
Score:0.142m
Score/min:121
Driving Accuracy:56.825%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 19,33919,0006,5102.919B+1.0731.841%A+24.937%C104.9A+1.9A++292181.1h10.2B++32B*
T9 CARV 17,45716,9707,3062.323B*0.4730.15%A*25.474%B64.1A++1.8M++189264.8h12.2B+40.4B*
TORQ-9 12,87212,6485,3682.356B++0.5032.491%A++23.672%C+75.4A++1.3A+207167.8h12B**37B**
TAS-16 Blackjack 8,6048,5154,0912.081B*0.2374.307%B**11.908%D148.1S1.5A+44957.5h1.8B**2.4B*
MSW-R 6,8266,7352,7682.433C*0.5829.445%A24.276%C+86A++1.2A+27978.3h10.2B*34.5B++
LC2 Lynx 5,9885,9264,9831.189C++0.6625.413%B18.444%D36.2BN/A105163.8h11.7B*46.2B++
LC2 Lynx AE 4,7264,6422,1712.138B+0.2832.719%B**24.3%C80.6A1.5B**21057.6h11.8B++36B*
NS-44 Commissioner 4,3184,2973,3461.284C**0.5750.097%A++18.711%C--113.4M+N/A32137.9h3.2B++6.3B*
NS-15M1 4,1304,0862,2811.791C*0.0625.569%B+21.023%C62.1B++N/A18065.8h10.5B++40.9B+
Sticky Grenade 3,3833,34613346N/A3,344.1561.547%B**N/A1195B+13.2C+32742.8h1.8B+2.9B+
NS-11C 3,2903,2473,2241.007C+0.8521.531%C--16.23%D32.1C*N/A107101.1h11.4B*53.1B+
Auraxium Slasher 2,9652,86525,5920.112C**1.7442.629%B**7.365%C4.3B*N/A12672h2B+4.7B+
NS Decimator 4,2182,7101,7861.517B+0.3470.691%A1.181%D64.1A++35.7A*46142.3h4B+5.7B++
C-4 3,4462,4811,4301.735C*0.1226.377%C+N/A118.1B++46B**98821h1.3B+4.9B+
T1A Unity 2,2002,1599302.322B+0.4731.907%A+21.028%C--83.7A++1.6A++22325.8h11.1B++34.7B**
Frag Grenade 2,0762,06312063N/A2,061.1555.449%AN/A736.8A4.6D22852.8h2.7B**4.9B**
AMR-66 1,9851,9611,0081.945A0.0938.631%A++23.814%C+69.5M+N/A25128.2h6.7B*17.5B**
T7 Mini-Chaingun 1,9741,9502,0600.947C+0.9117.868%C++9.385%D--29.1CN/A8767h13.8B+77.2B+
TRAC-5 1,8351,8282,2850.8C++1.0519.783%C15.263%D15.6C+N/A79117h13.2B+67C**
TMG-50 1,5121,4971,1071.352C++0.5022.199%C++19.172%D53.8B*N/A17827.8h9.4B++42.4B+
FA1 Barrage 1,4641,4447691.878B*0.0256.284%A++18.006%B+110.2S1.5M38313.1h4.1B++7.2B*
TRAC-Shot 1,3521,3281,3071.016C+0.8423.433%C-11.069%D*34.5C+N/A9638.5h11.5C++49.1C+
M12 Kobalt 1,3671,2991399.923A**98.0722.822%C*22.248%B**193.9A++10.1B+5686.7h15.3B+66.9B+
C-4 ARX 1,6201,2725592.275C++0.4230.97%B**N/A235.6A*64.4A++11915.4h1.1B+3.5B*
NS-7 PDW 1,2781,2691,3570.935C+0.9221.942%D14.342%D27.1C+N/A10246.8h12.1B++55.2B
TAR 1,2771,2591,1851.062C+0.7921.629%C-14.615%D--35C++N/A11636h12B+55.4C*
TRS-12 Uppercut 1,2701,2509441.324C++0.5363.183%B+11.52%D60.1B++1B**20520.8h2.2B++3.6B+
L100 Python HESH 1,4841,2358314.88B13.0355.509%B++N/A77.7B**15.7A32315.9h2.9B+5.2B++
AS16 NightHawk 1,2411,2356781.822B+0.0347.579%B++13.684%C82.9A++N/A26514.9h3.6B*7.5B*
NS Baron G5 1,2471,2291,1451.073C+0.7845.265%C++12.612%C-44.1B+N/A13127.9h4.4C**9.7C+
TRAP-M1 1,2381,2214752.571B*0.7235.708%B**23.833%C76.8A++1.1A++18815.9h7.6B++21.3B++
NS-15MB 1,2261,2194782.55B++0.7035.132%A+27.728%C108.8AN/A36311.2h9.7B++27.5B++
The Slasher 1,2241,2092,3490.515U1.3438.346%C**17.701%B++23.8M**N/A5450.9h2.2C++5.8C++
MG-HBR1 Dragoon 1,2501,2044672.578A0.7241.653%A28.655%C+68.4A*2.6M**16317.6h5.1B*12.3B*
PDW-16 Hailstorm 1,2141,1999961.204C**0.6523.032%C+14.596%C50B**N/A13824h12.3B++53.6B+
Auraxium Chainblade 1,2351,19412,8710.093A1.7638.922%B++7.035%C+3.9A*N/A11304.5h1.9B+5B+
SMG-46 Armistice 1,1981,1921,1641.024C+0.8321.206%D-11.661%D-33.9C++N/A11335.2h13.1B+62C++
MKV Suppressed 1,2041,1879971.191C*0.6623.048%D13.058%D--42.4B+N/A14428h13B+56.2C++
HC1 Cougar 1,1951,1871,1291.051C+0.8020.526%D-16.175%D--26.3C+N/A10045.1h9.3B**45.5B
NSX Yumi 1,1951,1865902.01B+0.1634.737%A++31.197%B+75.1A++N/A27915.8h9.1B**26.2B**
Icikill 1,2221,18410,0900.117A1.7432.756%C+9.544%C+4.8C+N/A13248.5h2B6.2C**
NS Baron G5AE 1,2011,1823693.203A++1.3552.173%B+15.821%C++119.4M1.9M*2619.9h3.8B+7.3C++
Claymore 1,1791,1791746.776C+4.9242.664%B**N/A302.3MN/A8583.9h1.2C++2.7B*
NSX Tanto 1,1991,1786931.7B+0.1534.439%A+26.316%C++63.7B**1.1B**16018.5h10.5B+30.5B++
NS-15M AE 1,1891,1744002.935B+1.0833.021%A22.913%C--95.4A1.2B*21912.3h10.3B+31.3B++
NSX-P Naginata 1,2061,1703463.382A*1.5334.923%A*29.145%C++84.8A2.6A++21013.8h12.6C++36.2B++
NS-11P 1,1821,1677711.514B0.3429.861%A21.337%C*45.8B*N/A11725.5h11.1B**37.2B**
NS-357 Underboss 1,1731,1671,7570.664C1.1934.214%C15.853%D40C+N/A11929.2h3.7B+10.7B
SOAS-20 1,1761,1673733.129A1.2841.394%M22.879%C*110.1M**N/A25110.6h9.9B++23.9A
NS-15M2 1,1881,1647391.575C+0.2822.626%C17.182%D--52C*1.1B*14722.4h10.6B++46.7B+
Cycler TRV 1,1791,1627201.614B+0.2427.895%B*14.286%D-55.6B**N/A16720.9h11.2B*40.1B*
LC3 Jaguar 1,1671,1611,2400.936C+0.9219.915%D-15.159%D-22.3CN/A8352h11.6B58.2C++
T5 AMC 1,1721,1609221.258B+0.6025.978%B+20.69%C++40.8B**N/A16428.4h11.6B*44.7B++
NSX Naginata 1,1681,1595801.998B++0.1427.119%B*19.068%D*81AN/A25514.3h9.9B+36.5B++
NS-11A 1,1721,1595871.974B+0.1230.767%A19.154%C-70.7A++N/A18916.4h10.8B**35B*
T1 Cycler 1,1771,1589611.205C++0.6522.553%C++15.026%D--39.9B*N/A20129h11.9B*52.9B+
Chainblade 1,2261,15437,4440.031B1.8221.333%D4.593%C1B+N/A31198.3h2.6C++12.4C+
NS-30 Vandal 1,1661,1483723.086B++1.2347.749%A*25.087%C110.4M+1.7M+26110.4h4.5B*9.3B**
L100 Python AP 1,6561,0911497.322B5.4761.713%B++1.192%D52.2A27A34620.9h4.6B++7.4B*
NS-44 Commissioner AE 1,0401,0266551.566C**0.2955.417%A++23.782%C+138.6M1.9M++3687.4h3.2B+5.8B++
MG-H1 Watchman 8728593202.684B++0.8331.682%A+27.94%C*94.4A++1.4B**3369.1h12.6B++39.7B++
NSX Tengu 8458353542.359A0.5145.687%A20.599%C+83.5A+1B*19210h9.9B*21.7B++
Tank Mine 1,2457942363.364B+1.5151.888%AN/A240.6M136.7A**20993.3h2.1C4.1A
TS2 Inquisitor 6516445081.268C*0.5935.007%B**12.112%D*99.1A*1.1B++2836.5h9B+25.8B++
DMR-99 6266101943.144B1.2940.586%B**25.41%D57C*1.5A+13310.7h7.8C-19.2C*
The Little Helper 5795742272.529B**0.6862.294%A+14.808%C179.4S1.6A+4263.2h3.7B**6B++
P2-120 AP 828550668.333C++6.4849.208%B2%C-53.9A++27.3A+60210.2h5.3B*10.8B*
Hellfire Rocket Pods 638507756.76C+4.9150.766%C**N/A87.4C++22.6B*4145.8h21C++41.3C**
M18 Needler 8385034371.151C0.7030.172%C1.789%C+13.9C++9.2C+14436.3h90.7B++300.7B++
SABR-13 5095002432.058B+0.2034.511%A+22.4%C--83.3A*1.5A+2496h9.2B**26.6B**
L100 Python HEAT 6734962718.37M16.5256.339%B+N/A68.9A*24.6A*3377.2h4.5B*8.1B*
NSX-P Tanto 4864822431.984A0.1333.264%A+25.726%C+70.9A++N/A2086.8h10.7B*32.1B*
M77-B 4774772072.304C++0.4537.844%C++75.891%C+20.2CN/A7323.6h2.3B5.9B+
T16 Rhino 4634513161.427C*0.4323.147%B22.838%C++45.6B+1.2A2209.9h12.7C**54.9B+
M14 Banshee 4674414110.756B+8.9031.092%C**N/A72.3B*4.3B+2286.1h16.3B+52.5B+
Anti-Vehicle Grenade 5804411441N/A439.1552.877%C*N/A400.9C++126.4B23401.1h4.7B+8.9B+
RAMS .50M 439437735.986B*4.1343.43%B++84.439%B++61.5A*N/A2317.1h1.7B*3.9B++
Shuriken 4234213621.163C+0.6925.854%C-14.014%D44.3C++N/A1079.5h13.1C*50.6C+
M40 Fury-F 5193623740.968C0.8956.825%B+N/A18.5C8B12119.6h17C--29.9C
T32 Bull 3553533770.936C0.9218.897%D--16.714%D--34.3CN/A15710.3h11B+58.3C+
Ripper 3553372,7020.125B+1.7317.944%D21.365%B++4.1C+N/A1382h1.3B+7.5C+
Havoc 3363271152.843A+0.9966.667%A*14.679%C+109A*3S2943h4C**6B**
MG-S1 Jackal 3233221871.722B+0.1335.03%A+18.944%C+80.5A++N/A3214h11.4C++32.5B+
ML-7 5753205740.557C+1.3058.462%C*1.25%D-19.9C15.8B+34016.1h7.8C13.3C+
M12 Kobalt 328312934.667B*32.8121.376%B*19.551%C*124.8A+6.4B*4072.5h14B*65.4B++
G20 Vulcan-H 458312447.091B+5.2453.974%B++2.885%C++76.1A++35.6B*6744.1h70.8B**131.3B**
M2 Mutilator 3143102031.527C+0.3314.796%C+11.613%F21.4CN/A8314.5h18.3C+123.9C*
T4 AMP 3002974630.641C1.2123.635%D12.795%D*39.1C**N/A1077.6h12.3B++51.8C**
M12 Kobalt 3022951126.818B++24.9620.735%B++17.288%C101.7B**2.4C3492.9h15.9B+76.6B+
MRC3 Mercy 278272823.317B+1.4622.62%B**19.118%C59.1A*1.3A2394.6h14.1A+62.3B**
MRC3 Mercy 268263773.416B+1.5621.796%B**21.673%C++62.6A*1.2B**2824.2h13.3A+61.2B**
M20 Basilisk 336261357.457A+5.6046.798%B*6.13%C++35.3A10.1B++2347.4h60.4B**129B**
P2-120 HESH 3072562311.13C+9.2849.815%B*N/A65.6B++13.1B+4113.9h4.7C*9.5B+
Rocklet Rifle 4692512740.916B+0.9458.571%B++N/A58.4A**50.7A**7644.3h25.8B**44B**
Spear Anti-Vehicle Phalanx Turret 378242269.308B+7.4555.612%B**2.893%D62.1A+34.9A5233.9h7.6C*13.7B++
Soldier Soaker 232231942.457A0.6048.261%A+19.048%B*128.3A**N/A7271.8h5.3B+11B**
TRAC-5 S 2242193290.666C1.1918.482%D-14.612%C13.8C-N/A8315.9h10.7B+58C++
E540 Halberd 290205415C3.1539.581%C4.39%B++25.6C+10.6C-2108h5.2B+13B+
NS-44L Blackhand 2042031071.897B++0.0445.099%B64.532%A++30.3C**N/A976.7h3.4B*7.4B++
M1 Heavy Cycler 1831821671.09C+0.7610.286%D-15.385%D10.2D--N/A6717.8h23.4D-227.5D
T7-P Mini-Chaingun 173171632.714B++0.8629.13%B*12.281%D-114B*1.3C+2511.5h10.9B37.4B+
T2 Striker 3221702490.683C**1.1749.663%C+N/A12.3C+11C+20013.8h51.1C102.9C
TSAR-42 1681671231.358C0.5041.067%B56.287%D*26.9C--N/A2086.2h2.1B+5.2B+
NS-AM7 Archer 2471662480.669B+1.1861.394%B10.843%D10.4B+5.1A++8515.9h14B+22.7B+
NS-TMC-01 "His Regards" 1691642,7730.059B**1.7921.124%C7.317%C+2B+N/A581.7h1.9B+9B
M2 Mutilator 163160951.684C+0.1717.521%B+19.375%C++32B+N/A1575h16.9C**96.2B+
P2-120 HEAT 222159572.789C-0.9433.588%D-6.918%A**18.3D7.2D2558.7h6.4B+18.9C++
TX1 Repeater 1601593640.437C1.4217.741%D*16.981%D22.1CN/A1877.2h11B++62.2C++
MANA Anti-Personnel Turret 146141891.584N/A0.2720.011%UN/A1410U50U4541100.1h28.2T*140.8T*
M20 Basilisk 170135159A**7.1541.819%C**5.926%C++37.5A+9.7C++3043.6h50.3A120.3B**
TS4 Haymaker 1351351351C+0.8544.473%C*12.593%C33.8C++N/A1284h3.9B+8.8B+
Fatestealer 116108761.421S0.4345.138%B*25.926%B67.5A+5S1961.6h2.3C++5B++
MR11 Gatekeeper 174107205.35C++3.5041.901%C**1.869%C+33.4A+20.9B++3023.2h33.8B**80.7B**
M40 Fury 11796146.857C+5.0035.817%C++1.042%D48C*10.5C**3032h13.2C**36.9B+
M60-G Bulldog 11796185.333C*3.4834.852%C+2.083%C--25.3C5.5C+1973.8h6.1B++17.6B+
MANA Anti-Vehicle Turret 18393931C0.8548.903%C--4.301%C*27.4C26.5C+3883.4h9.3C*19.1C++
M60-A Bulldog 8785136.538C4.6840.5%D1.176%D--18.5DN/A504.6h3.8A9.4B++
M3 Pounder HEG 106841060.792C1.0630.637%D--3.571%C**7.8D--2D9810.8h21.8D71.2D
MG-A1 Arbalest 8180491.633C++0.2236.296%A++32.5%B53.3C++N/A1411.5h12.8B+35.3B*
Coyote Missiles 11173193.842C*1.9951.734%CN/A66.4C++34.5B+4611.1h32.7B++63.2B+
G30 Vulcan 10370125.833B+3.9834.592%B+2.857%C24.1C*11.4C2152.9h87.8B253.9B++
M3 Pounder HEG 8661551.109C0.7435.097%D1.639%D--13D5.3B*1334.7h19C++54.2C+
Aspis Anti-Aircraft Phalanx Turret 935569.167A*7.3140.061%A*N/A28.9M*20A++2921.9h86A++214.6A
Nightshade 7850890.562U1.2987.597%B**4%D-21.7S12.2U1512.3h11.3B12.9B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret342641.8h
Spawn Beacon91,3230.9h
Nano-Armor Kit896875,26266.7h
AE Nano-Armor Kit212275,27615.6h
AE Medical Applicator6436,8272.1h
Nanite Revive Grenade03,1690.9h
Nanite Healing Grenade03820.1h
Restoration Kit4699,0027.9h
Medical Applicator989413,28727h
Motion Spotter1930.1h
Spitfire Auto-Turret158140.6h
Welding Device04080h
TR Triumph Flare Gun04000.5h
Shield Recharging Field332,6590.9h
Smoke Grenade01530h
Recon Detection Device444,3835.3h
Ammunition Package12021,8396.5h
Medical Kit2,90722,35427.5h
Anti-Infantry MANA Turret133581.1h
Snowman Soldier3870.1h
Router0560h
Hardlight Barrier1434,9403.4h
Nano-Repair Grenade03930.1h
WLT-Howler Mining Laser06150.2h

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