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Field Marshal Dreadnaught Seawolf98[RMAR] Seawolf98
TR BR 177

KDR: 1.93

Score: 79.1m

Last Seen: Jul 7th, 2020 9:32 PM
- OFFLINE - 418.4 hour(s)

Prestige 1, Battle Rank 100 (177 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" T9 CARV TORQ-9 TAS-16 Blackjack MSW-R LC2 Lynx LC2 Lynx AE NS-44 Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,950,309 MLG Score: 1559
Fun Score: N/A
Cheeseburgers Flipped: 274TIME WITH MEDKIT: 1.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.292%22.774%667521297137,1672.18235-0.249

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.76%1.556A+0.25C*-2.038F--HEAD ++ (~8.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.513B+10.60.26C*25.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.392%0.95%138313461,47312115241.21535281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.793%-0.512D-0.57D-0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
133.70.177C++43.30.186C++90.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.561%1.183%214613433,972348514931.13974266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.836%1.213B**-0.851D--0.556

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.795B++4.20.661B+3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.769%9.921%97913402,02628445840.712127346%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.478%0.235C++1.304A0.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
86.30.282C*33.50.168C++52.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.473%48.48%97413452,3025162200.445865

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.715%0.227C++-1.194D*-0.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.6-0.372C-5-0.557D8.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.4%12.839%976134315,46948121693.21467

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.751%1.864A++-0.386C-0.243

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.734B++2.20.538B+1.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
79.1m200.9%489 (29.3k)397 (23.8k)1.93317203,518105,2772.04205177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR13491208323.494%18.419%43301:5461

14% Combat Medic35% Engineer26% Heavy Assault20% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 21st, 2013 11:06 PMSep 8th, 2013 3:41 PMJul 7th, 2020 5:21 PM (80d) (PST)Jul 7th, 2020 5:59 PM (80d) (PST)Jul 7th, 2020 5:32 PM (80d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7833704131.0210.5280.1882.1660.0581559

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,95122,18624,765613211130323,800

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3323.7h/138.5d 11,463 37,486 53,558 431.9k 4,423 11,340 11,499 156m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B**
Kills:26,686
Deaths:8,946
KDR:2.983
Accuracy:32.296% B**
HSR:25.392% D
T9 CARV
A
Kills:22,784
Deaths:9,496
KDR:2.399
Accuracy:30.907% A
HSR:26.189% C+
MSW-R
B+
Kills:7,233
Deaths:2,937
KDR:2.463
Accuracy:29.742% B+
HSR:24.264% D
NS-15M1
C+
Kills:4,089
Deaths:2,285
KDR:1.790
Accuracy:25.576% C+
HSR:21.008% D
NS-15 Gallows
B**
Kills:2,142
Deaths:667
KDR:3.211
Accuracy:35.320% B**
HSR:27.778% D-
TMG-50
C-
Kills:1,508
Deaths:1,117
KDR:1.350
Accuracy:22.274% C-
HSR:19.430% D--
NS-15MB
B**
Kills:1,219
Deaths:478
KDR:2.550
Accuracy:35.132% B**
HSR:27.728% D
NSX-P Naginata
A+
Kills:1,186
Deaths:350
KDR:3.389
Accuracy:34.970% A+
HSR:29.089% C-
NS-15M AE
B*
Kills:1,174
Deaths:400
KDR:2.935
Accuracy:33.021% B*
HSR:22.913% D-
NS-15M2
D--
Kills:1,164
Deaths:739
KDR:1.575
Accuracy:22.626% D--
HSR:17.182% D**
NSX Naginata
C**
Kills:1,159
Deaths:580
KDR:1.998
Accuracy:27.119% C**
HSR:19.068% D**
MG-H1 Watchman
B*
Kills:859
Deaths:320
KDR:2.684
Accuracy:31.682% B*
HSR:27.940% C
T16 Rhino
C*
Kills:625
Deaths:388
KDR:1.611
Accuracy:25.100% C*
HSR:25.600% C+
T32 Bull
D*
Kills:353
Deaths:377
KDR:0.936
Accuracy:18.897% D**
HSR:16.714% D*
Kills:72,181
Deaths (as Heavy Assault):29,080
Deaths (to Heavy Assaults):32,225
KDR:2.48215
Kill Difference:43,101
Playtime:862.041 hours
Usage:26%
Score:21.859m
Score/min:423
Accuracy (listed only):28.904%
HSR (listed only):23.592%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B*
Kills:11,038
Deaths:5,106
KDR:2.162
Accuracy:74.501% B*
HSR:12.149% D
LC2 Lynx
C
Kills:5,926
Deaths:4,983
KDR:1.189
Accuracy:25.413% C
HSR:18.444% D-
LC2 Lynx AE
B++
Kills:4,948
Deaths:2,300
KDR:2.151
Accuracy:32.798% B++
HSR:24.434% D
NS-11C
D-
Kills:3,247
Deaths:3,224
KDR:1.007
Accuracy:21.531% D--
HSR:16.230% D-
TRAC-5
D-
Kills:1,828
Deaths:2,285
KDR:0.800
Accuracy:19.783% D-
HSR:15.263% D-
FA1 Barrage
B**
Kills:1,444
Deaths:769
KDR:1.878
Accuracy:56.284% B**
HSR:18.006% B+
TRAC-Shot
D-
Kills:1,328
Deaths:1,307
KDR:1.016
Accuracy:23.433% D-
HSR:11.069% D**
NS-7 PDW
D
Kills:1,269
Deaths:1,357
KDR:0.935
Accuracy:21.942% D*
HSR:14.342% D
TRS-12 Uppercut
C++
Kills:1,257
Deaths:949
KDR:1.325
Accuracy:63.122% C++
HSR:11.535% D
AS16 NightHawk
B
Kills:1,235
Deaths:678
KDR:1.822
Accuracy:47.579% B
HSR:13.684% C
NS Baron G5
C
Kills:1,229
Deaths:1,145
KDR:1.073
Accuracy:45.265% C
HSR:12.612% D
PDW-16 Hailstorm
D
Kills:1,199
Deaths:996
KDR:1.204
Accuracy:23.032% D
HSR:14.596% D
SMG-46 Armistice
D--
Kills:1,192
Deaths:1,164
KDR:1.024
Accuracy:21.206% D**
HSR:11.661% D--
HC1 Cougar
D*
Kills:1,187
Deaths:1,129
KDR:1.051
Accuracy:20.526% D*
HSR:16.175% D**
MKV Suppressed
D*
Kills:1,187
Deaths:997
KDR:1.191
Accuracy:23.048% D*
HSR:13.058% D*
NS Baron G5AE
C++
Kills:1,182
Deaths:369
KDR:3.203
Accuracy:52.173% C++
HSR:15.821% C
NSX Tanto
B**
Kills:1,178
Deaths:693
KDR:1.700
Accuracy:34.439% B**
HSR:26.316% C
NSX Tengu
B++
Kills:1,171
Deaths:507
KDR:2.310
Accuracy:45.161% B++
HSR:22.545% C+
LC3 Jaguar
D*
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:19.915% D**
HSR:15.159% D*
T5 AMC
C+
Kills:1,160
Deaths:922
KDR:1.258
Accuracy:25.978% C+
HSR:20.690% C
The Little Helper
A
Kills:574
Deaths:227
KDR:2.529
Accuracy:62.294% A
HSR:14.808% C
NSX-P Tanto
B++
Kills:482
Deaths:243
KDR:1.984
Accuracy:33.264% B++
HSR:25.726% C-
Shuriken
D--
Kills:421
Deaths:362
KDR:1.163
Accuracy:25.854% D--
HSR:14.014% D--
Havoc
A+
Kills:360
Deaths:131
KDR:2.748
Accuracy:66.464% A+
HSR:15% C+
MG-S1 Jackal
B**
Kills:322
Deaths:187
KDR:1.722
Accuracy:35.030% B**
HSR:18.944% D
TRAC-5 S
C-
Kills:219
Deaths:329
KDR:0.666
Accuracy:18.482% D*
HSR:14.612% C-
TS4 Haymaker
C+
Kills:135
Deaths:135
KDR:1
Accuracy:44.473% C+
HSR:12.593% C
Kills:47,879
Deaths (as Light Assault):33,734
Deaths (to Light Assaults):19,379
KDR:1.41931
Kill Difference:14,145
Playtime:659.943 hours
Usage:20%
Score:10.504m
Score/min:265
Accuracy (listed only):36.407%
HSR (listed only):16.277%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
B**
Kills:13,583
Deaths:5,715
KDR:2.377
Accuracy:32.691% B**
HSR:23.927% C-
TAS-16 Blackjack
B*
Kills:11,038
Deaths:5,106
KDR:2.162
Accuracy:74.501% B*
HSR:12.149% D
T1A Unity
B**
Kills:2,195
Deaths:949
KDR:2.313
Accuracy:31.947% B**
HSR:21.230% D
FA1 Barrage
B**
Kills:1,444
Deaths:769
KDR:1.878
Accuracy:56.284% B**
HSR:18.006% B+
TAR
D--
Kills:1,271
Deaths:1,191
KDR:1.067
Accuracy:21.692% D--
HSR:14.634% D*
NS-7 PDW
D
Kills:1,269
Deaths:1,357
KDR:0.935
Accuracy:21.942% D*
HSR:14.342% D
TRS-12 Uppercut
C++
Kills:1,257
Deaths:949
KDR:1.325
Accuracy:63.122% C++
HSR:11.535% D
AS16 NightHawk
B
Kills:1,235
Deaths:678
KDR:1.822
Accuracy:47.579% B
HSR:13.684% C
NS Baron G5
C
Kills:1,229
Deaths:1,145
KDR:1.073
Accuracy:45.265% C
HSR:12.612% D
PDW-16 Hailstorm
D
Kills:1,199
Deaths:996
KDR:1.204
Accuracy:23.032% D
HSR:14.596% D
SMG-46 Armistice
D--
Kills:1,192
Deaths:1,164
KDR:1.024
Accuracy:21.206% D**
HSR:11.661% D--
MKV Suppressed
D*
Kills:1,187
Deaths:997
KDR:1.191
Accuracy:23.048% D*
HSR:13.058% D*
NSX Yumi
B**
Kills:1,186
Deaths:590
KDR:2.010
Accuracy:34.737% B**
HSR:31.197% C++
NS Baron G5AE
C++
Kills:1,182
Deaths:369
KDR:3.203
Accuracy:52.173% C++
HSR:15.821% C
NSX Tengu
B++
Kills:1,171
Deaths:507
KDR:2.310
Accuracy:45.161% B++
HSR:22.545% C+
NS-11P
B+
Kills:1,167
Deaths:771
KDR:1.514
Accuracy:29.861% B+
HSR:21.337% C--
Cycler TRV
C**
Kills:1,163
Deaths:722
KDR:1.611
Accuracy:27.923% C**
HSR:14.273% D*
NS-11A
B++
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:30.767% B++
HSR:19.154% D
T1 Cycler
D
Kills:1,158
Deaths:961
KDR:1.205
Accuracy:22.553% D
HSR:15.026% D*
The Little Helper
A
Kills:574
Deaths:227
KDR:2.529
Accuracy:62.294% A
HSR:14.808% C
SABR-13
B**
Kills:500
Deaths:243
KDR:2.058
Accuracy:34.511% B**
HSR:22.400% D-
Shuriken
D--
Kills:421
Deaths:362
KDR:1.163
Accuracy:25.854% D--
HSR:14.014% D--
Havoc
A+
Kills:360
Deaths:131
KDR:2.748
Accuracy:66.464% A+
HSR:15% C+
MG-S1 Jackal
B**
Kills:322
Deaths:187
KDR:1.722
Accuracy:35.030% B**
HSR:18.944% D
TS4 Haymaker
C+
Kills:135
Deaths:135
KDR:1
Accuracy:44.473% C+
HSR:12.593% C
MG-A1 Arbalest
A++
Kills:127
Deaths:60
KDR:2.117
Accuracy:36.489% A++
HSR:29.134% C+
Kills:48,724
Deaths (as Combat Medic):26,868
Deaths (to Combat Medics):12,171
KDR:1.81346
Kill Difference:21,856
Playtime:460.735 hours
Usage:14%
Score:12.037m
Score/min:435
Accuracy (listed only):38.869%
HSR (listed only):17.218%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B*
Kills:11,038
Deaths:5,106
KDR:2.162
Accuracy:74.501% B*
HSR:12.149% D
LC2 Lynx
C
Kills:5,926
Deaths:4,983
KDR:1.189
Accuracy:25.413% C
HSR:18.444% D-
LC2 Lynx AE
B++
Kills:4,948
Deaths:2,300
KDR:2.151
Accuracy:32.798% B++
HSR:24.434% D
NS-11C
D-
Kills:3,247
Deaths:3,224
KDR:1.007
Accuracy:21.531% D--
HSR:16.230% D-
AMR-66
A
Kills:1,992
Deaths:1,019
KDR:1.955
Accuracy:38.600% A
HSR:23.845% C
TRAC-5
D-
Kills:1,828
Deaths:2,285
KDR:0.800
Accuracy:19.783% D-
HSR:15.263% D-
FA1 Barrage
B**
Kills:1,444
Deaths:769
KDR:1.878
Accuracy:56.284% B**
HSR:18.006% B+
TRAC-Shot
D-
Kills:1,328
Deaths:1,307
KDR:1.016
Accuracy:23.433% D-
HSR:11.069% D**
TRS-12 Uppercut
C++
Kills:1,257
Deaths:949
KDR:1.325
Accuracy:63.122% C++
HSR:11.535% D
AS16 NightHawk
B
Kills:1,235
Deaths:678
KDR:1.822
Accuracy:47.579% B
HSR:13.684% C
NS Baron G5
C
Kills:1,229
Deaths:1,145
KDR:1.073
Accuracy:45.265% C
HSR:12.612% D
MG-HBR1 Dragoon
B++
Kills:1,204
Deaths:467
KDR:2.578
Accuracy:41.653% B++
HSR:28.655% C-
HC1 Cougar
D*
Kills:1,187
Deaths:1,129
KDR:1.051
Accuracy:20.526% D*
HSR:16.175% D**
NS Baron G5AE
C++
Kills:1,182
Deaths:369
KDR:3.203
Accuracy:52.173% C++
HSR:15.821% C
NSX Tanto
B**
Kills:1,178
Deaths:693
KDR:1.700
Accuracy:34.439% B**
HSR:26.316% C
LC3 Jaguar
D*
Kills:1,161
Deaths:1,240
KDR:0.936
Accuracy:19.915% D**
HSR:15.159% D*
T5 AMC
C+
Kills:1,160
Deaths:922
KDR:1.258
Accuracy:25.978% C+
HSR:20.690% C
DMR-99
B**
Kills:642
Deaths:208
KDR:3.087
Accuracy:40.883% B**
HSR:25.701% D
The Little Helper
A
Kills:574
Deaths:227
KDR:2.529
Accuracy:62.294% A
HSR:14.808% C
NSX-P Tanto
B++
Kills:482
Deaths:243
KDR:1.984
Accuracy:33.264% B++
HSR:25.726% C-
Havoc
A+
Kills:360
Deaths:131
KDR:2.748
Accuracy:66.464% A+
HSR:15% C+
TRAC-5 S
C-
Kills:219
Deaths:329
KDR:0.666
Accuracy:18.482% D*
HSR:14.612% C-
TS4 Haymaker
C+
Kills:135
Deaths:135
KDR:1
Accuracy:44.473% C+
HSR:12.593% C
Kills:44,956
Deaths (as Engineer):29,858
Deaths (to Engineers):16,504
KDR:1.50566
Kill Difference:15,098
Playtime:1,157.581 hours
Usage:35%
Score:32.088m
Score/min:462
Accuracy (listed only):39.515%
HSR (listed only):17.762%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B**
Kills:4,297
Deaths:3,346
KDR:1.284
Accuracy:50.097% B**
HSR:18.711% D
NS-44 Commissioner AE
A
Kills:1,598
Deaths:1,045
KDR:1.529
Accuracy:53.652% A
HSR:24.531% C--
NS-7 PDW
D
Kills:1,269
Deaths:1,357
KDR:0.935
Accuracy:21.942% D*
HSR:14.342% D
TRAP-M1
B+
Kills:1,221
Deaths:475
KDR:2.571
Accuracy:35.708% B+
HSR:23.833% C--
PDW-16 Hailstorm
D
Kills:1,199
Deaths:996
KDR:1.204
Accuracy:23.032% D
HSR:14.596% D
SMG-46 Armistice
D--
Kills:1,192
Deaths:1,164
KDR:1.024
Accuracy:21.206% D**
HSR:11.661% D--
MKV Suppressed
D*
Kills:1,187
Deaths:997
KDR:1.191
Accuracy:23.048% D*
HSR:13.058% D*
NSX Tengu
B++
Kills:1,171
Deaths:507
KDR:2.310
Accuracy:45.161% B++
HSR:22.545% C+
NS-357 Underboss
D-
Kills:1,167
Deaths:1,757
KDR:0.664
Accuracy:34.214% D-
HSR:15.853% D--
SOAS-20
A*
Kills:1,167
Deaths:373
KDR:3.129
Accuracy:41.394% A*
HSR:22.879% C+
NS-30 Vandal
A++
Kills:1,148
Deaths:372
KDR:3.086
Accuracy:47.749% A++
HSR:25.087% C-
TS2 Inquisitor
B++
Kills:652
Deaths:510
KDR:1.278
Accuracy:35.091% B++
HSR:12.270% D**
M77-B
C
Kills:477
Deaths:207
KDR:2.304
Accuracy:37.844% C
HSR:75.891% C
RAMS .50M
B++
Kills:437
Deaths:73
KDR:5.986
Accuracy:43.463% C*
HSR:84.439% B++
Shuriken
D--
Kills:421
Deaths:362
KDR:1.163
Accuracy:25.854% D--
HSR:14.014% D--
MG-S1 Jackal
B**
Kills:322
Deaths:187
KDR:1.722
Accuracy:35.030% B**
HSR:18.944% D
T4 AMP
D--
Kills:297
Deaths:463
KDR:0.641
Accuracy:23.635% D--
HSR:12.795% D**
Soldier Soaker
B**
Kills:231
Deaths:94
KDR:2.457
Accuracy:48.261% B**
HSR:19.048% B*
NS-44L Blackhand
A++
Kills:203
Deaths:107
KDR:1.897
Accuracy:45.099% C++
HSR:64.532% A++
TSAR-42
C+
Kills:167
Deaths:123
KDR:1.358
Accuracy:41.067% C+
HSR:56.287% F
NS-AM7 Archer
B
Kills:166
Deaths:254
KDR:0.654
Accuracy:61.605% B
HSR:10.843% D-
TX1 Repeater
D-
Kills:159
Deaths:364
KDR:0.437
Accuracy:17.741% D**
HSR:16.981% D-
NS-357 IA
B*
Kills:63
Deaths:45
KDR:1.400
Accuracy:43.317% D
HSR:46.032% B*
Kills:20,211
Deaths (as Infiltrator):15,178
Deaths (to Infiltrators):14,416
KDR:1.3316
Kill Difference:5,033
Playtime:144.457 hours
Usage:4%
Score:2.151m
Score/min:248
Accuracy (listed only):37.183%
HSR (listed only):27.790%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C--
Kills:310
Deaths:203
KDR:1.527
Accuracy:14.796% C--
HSR:11.613% F
MRC3 Mercy
B+
Kills:278
Deaths:79
KDR:3.519
Accuracy:21.777% B+
HSR:21.223% C
MRC3 Mercy
B+
Kills:275
Deaths:84
KDR:3.274
Accuracy:22.525% B+
HSR:19.636% D
M1 Heavy Cycler
D
Kills:182
Deaths:167
KDR:1.090
Accuracy:10.286% D*
HSR:15.385% D
M2 Mutilator
C+
Kills:160
Deaths:95
KDR:1.684
Accuracy:17.521% C+
HSR:19.375% C+
M3 Pounder HEG
C**
Kills:114
Deaths:110
KDR:1.036
Accuracy:32.380% D*
HSR:3.509% C**
M3 Pounder HEG
D-
Kills:74
Deaths:59
KDR:1.254
Accuracy:37.850% D-
HSR:1.351% D*
Kills:1,393
Deaths (as MAX Suit):398.500
Deaths (to MAX Suits):5,854
KDR:3.49561
Kill Difference:994.500
Playtime:34.289 hours
Usage:1%
Score:0.463m
Score/min:225
Accuracy (listed only):22.448%
HSR (listed only):13.156%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C
Kills:515
V. Kills:341 151%
Deaths:437
KDR:1.178
Accuracy:30.059% C-
KPH:14.100 C
VKPH:9.300 C
Hellfire Rocket Pods
B+
Kills:508
V. Kills:132 382%
Deaths:75
KDR:6.773
Accuracy:50.663% C
KPH:87.400 C
VKPH:22.700 B+
M14 Banshee
C++
Kills:450
V. Kills:26 N/A
Deaths:41
KDR:10.976
Accuracy:31.182% C+
KPH:73.700 C++
VKPH:4.300 C++
Coyote Missiles
C**
Kills:73
V. Kills:38 187%
Deaths:19
KDR:3.842
Accuracy:51.416% D-
KPH:68.800 C**
VKPH:35.800 C**
Kills:1,546 (965 + 0)
Deaths:572
KDR:2.703
VKDR:0.939
Vehicle Kills:537
Kill Difference:974
Playtime:49.487 hours
Usage:1%
Score:0.599m
Score/min:202
Piloting Accuracy:31.182%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,235
V. Kills:249 494%
Deaths:83
KDR:14.880
Accuracy:55.509% B
KPH:77.700 C*
VKPH:15.700 B**
L100 Python AP
B*
Kills:1,091
V. Kills:565 193%
Deaths:149
KDR:7.322
Accuracy:61.713% B+
KPH:52.100 B+
VKPH:27 B*
L100 Python HEAT
A+
Kills:496
V. Kills:177 279%
Deaths:27
KDR:18.370
Accuracy:56.339% C**
KPH:68.900 A
VKPH:24.600 A+
LB00 Python AP
B+
Kills:90
V. Kills:35 250%
Deaths:3
KDR:30
Accuracy:62.527% C**
KPH:66.800 B+
VKPH:26 C+
Kills:2,912 (2,912 + 0)
Deaths:262
KDR:11.115
VKDR:3.916
Vehicle Kills:1,026
Kill Difference:2,650
Playtime:45.398 hours
Usage:1%
Score:0.931m
Score/min:342
Driving Accuracy:62.527%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:735
V. Kills:376 195%
Deaths:66
KDR:11.136
Accuracy:50.841% B
KPH:56 B**
VKPH:28.600 B**
P2-120 HESH
C**
Kills:256
V. Kills:51 N/A
Deaths:23
KDR:11.130
Accuracy:49.815% B+
KPH:65.100 C+
VKPH:13 C**
E540 Halberd
C--
Kills:209
V. Kills:87 238%
Deaths:41
KDR:5.098
Accuracy:39.635% D
KPH:25.900 C--
VKPH:10.800 D-
P2-120 HEAT
D--
Kills:159
V. Kills:63 248%
Deaths:57
KDR:2.789
Accuracy:33.588% D*
KPH:18.200 D--
VKPH:7.200 D--
MR11 Gatekeeper
B++
Kills:113
V. Kills:71 157%
Deaths:20
KDR:5.650
Accuracy:42.536% C+
KPH:31.800 B++
VKPH:20 C++
G30 Vulcan
B
Kills:72
V. Kills:34 206%
Deaths:12
KDR:6
Accuracy:35.740% B
KPH:24.400 C+
VKPH:11.500 D
Kills:1,544 (1,150 + 394)
Deaths:219
KDR:7.050
VKDR:3.114
Vehicle Kills:682
Kill Difference:1,325
Playtime:40.370 hours
Usage:1%
Score:0.879m
Score/min:363
Driving Accuracy:33.588%
Gunner Accuracy:35.740%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B**
Kills:316
V. Kills:148 212%
Deaths:44
KDR:7.182
Accuracy:53.587% B+
KPH:75.400 B**
VKPH:35.300 B
P525 Marauder-H
C-
Kills:51
V. Kills:7 N/A
Deaths:12
KDR:4.250
Accuracy:27.560% D**
KPH:41.700 D**
VKPH:5.700 C-
Kills:367 (0 + 367)
Deaths:56
KDR:6.554
VKDR:2.768
Vehicle Kills:155
Kill Difference:311
Playtime:5.417 hours
Usage:0%
Score:0.194m
Score/min:596
Driving Accuracy:N/A%
Gunner Accuracy:27.560%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:405
V. Kills:17 N/A
Deaths:9
KDR:45
Accuracy:21.610% B+
KPH:140 B**
VKPH:5.900 B++
M12 Kobalt
B+
Kills:358
V. Kills:7 N/A
Deaths:11
KDR:32.546
Accuracy:19.784% C+
KPH:97.300 B+
VKPH:1.900 D
M20 Basilisk
B++
Kills:280
V. Kills:80 346%
Deaths:35
KDR:8
Accuracy:47.699% B++
KPH:33.900 B++
VKPH:9.700 B
M20 Basilisk
B**
Kills:153
V. Kills:37 403%
Deaths:15
KDR:10.200
Accuracy:42.278% C+
KPH:39 B**
VKPH:9.400 C
M60-G Bulldog
C
Kills:134
V. Kills:24 N/A
Deaths:18
KDR:7.444
Accuracy:37.762% C
KPH:32.100 C-
VKPH:5.800 C-
M40 Fury
C++
Kills:99
V. Kills:22 430%
Deaths:14
KDR:7.071
Accuracy:36.198% C
KPH:47.900 C
VKPH:10.600 C++
Kills:1,429 (0 + 1,429)
Deaths:102
KDR:14.010
VKDR:1.833
Vehicle Kills:187
Kill Difference:1,327
Playtime:24.992 hours
Usage:1%
Score:0.458m
Score/min:305
Driving Accuracy:N/A%
Gunner Accuracy:36.198%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:373
V. Kills:164 226%
Deaths:375
KDR:0.995
Accuracy:56.968% C**
KPH:18.200 D
VKPH:8 C+
Kills:373 (373 + 0)
Deaths:375
KDR:0.995
VKDR:0.437
Vehicle Kills:164
Kill Difference:2
Playtime:20.447 hours
Usage:1%
Score:0.149m
Score/min:121
Driving Accuracy:56.968%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 27,15626,6868,9462.983C**1.0532.296%B**25.392%D104.9B++1.8B*314254.4h10.1B31.4B++
T9 CARV 23,47822,7849,4962.399C**0.4730.907%A26.189%C+66B+2A++207345.3h12.1C+39.1B+
TORQ-9 13,85413,5835,7152.377B0.4432.691%B**23.927%C-75.6B*1.5B**210179.7h12.1B+36.9B++
TAS-16 Blackjack 11,15211,0385,1062.162B+0.2374.501%B*12.149%D157.5M1.6A51570.1h1.8B*2.4B+
MSW-R 7,3327,2332,9372.463C+0.5329.742%B+24.264%D86B+1.2B+28084.1h10.1B+34.1B+
LC2 Lynx 5,9885,9264,9831.189C0.7425.413%C18.444%D-36.2CN/A107163.9h11.7B+46.2C**
LC2 Lynx AE 5,0464,9482,3002.151C++0.2232.798%B++24.434%D81.1B+1.6B+21261h11.8C**36B+
NS-44 Commissioner 4,3184,2973,3461.284C+0.6550.097%B**18.711%D113.4A++N/A32437.9h3.2B6.3B+
NS-15M1 4,1334,0892,2851.789C+0.1425.576%C+21.008%D62C+N/A18165.9h10.5B40.9C**
Sticky Grenade 3,6223,58413584N/A3,582.0760.685%B*N/A1156.1C*12.3C32583.1h1.8B3B+
Auraxium Slasher 3,6983,56934,3710.104C++1.8341.331%B++6.416%C3.9B**N/A11924.1h1.9C**4.7B+
NS Decimator 5,1963,3302,0511.624C+0.3170.651%B**1.201%D64.7B*36.2A+47251.5h4C++5.7B+
NS-11C 3,2903,2473,2241.007C0.9321.531%D--16.23%D-32.1CN/A108101.1h11.4B+53.1C+
C-4 3,4702,5011,4301.749C+0.1826.55%CN/A119.1C++46.1B*101321h1.3C+4.8C++
T1A Unity 2,2412,1959492.313B0.3831.947%B**21.23%D83.8B**1.8A++22326.2h11B+34.6B*
NS-15 Gallows 2,1842,1426673.211C*1.2835.32%B**27.778%D-103.5C*2C**30120.7h10.2C++28.8B+
Frag Grenade 2,0882,07512075N/A2,073.0755.464%B**N/A715.5B+4.5D--23712.9h2.7B++4.9B++
AMR-66 2,0171,9921,0191.955B+0.0238.6%A23.845%C69.4B**N/A25528.7h6.8B+17.5B++
T7 Mini-Chaingun 1,9741,9502,0600.947C-0.9917.868%C9.385%D*29.1DN/A9067h13.8C+77.2C+
TRAC-5 1,8351,8282,2850.8C1.1319.783%D-15.263%D-15.6C--N/A83117h13.2C++67C+
NS-44 Commissioner AE 1,6151,5981,0451.529C+0.4053.652%A24.531%C--123.9A+1.3A36212.9h3.2C++6B+
M12 Kobalt 1,6061,53013117.692A++115.7622.689%C+21.765%B+188.9B**9.4A+5458.1h14.6C**64.3C**
TMG-50 1,5231,5081,1171.35C0.5822.274%C-19.43%D--53.7C+N/A18228.1h9.4C*42.4C++
C-4 ARX 1,8941,4586302.314C+0.3829.409%BN/A199.7B**59.7B**10947.3h1.1C*3.7C**
FA1 Barrage 1,4641,4447691.878C**0.0656.284%B**18.006%B+110.2A**1.5A+39213.1h4.1B+7.2B+
TRAC-Shot 1,3521,3281,3071.016C0.9223.433%D-11.069%D**34.5CN/A9638.5h11.5C+49.1C
TAR 1,2921,2711,1911.067C0.8721.692%D--14.634%D*35.2CN/A12636.1h12C+55.2C
NS-7 PDW 1,2781,2691,3570.935C1.0021.942%D*14.342%D27.1C--N/A10346.8h12.1B55.2C+
TRS-12 Uppercut 1,2771,2579491.325C+0.6163.122%C++11.535%D60.1C++1C++20920.9h2.3C*3.6C*
L100 Python HESH 1,4841,2358314.88C12.9555.509%BN/A77.7C*15.7B**32515.9h2.9C++5.2B
AS16 NightHawk 1,2411,2356781.822C+0.1147.579%B13.684%C82.9B*N/A27114.9h3.6B+7.5B+
NS Baron G5 1,2471,2291,1451.073C0.8645.265%C12.612%D44.1C+N/A13227.9h4.4C+9.7C+
TRAP-M1 1,2381,2214752.571B*0.6435.708%B+23.833%C--76.8B*1.1B++18815.9h7.6B21.3B+
NS-15MB 1,2261,2194782.55C++0.6235.132%B**27.728%D108.8BN/A36411.2h9.7B27.5B+
The Slasher 1,2241,2092,3490.515U1.4238.346%C**17.701%B**23.8M**N/A5450.9h2.2C+5.8C**
MG-HBR1 Dragoon 1,2501,2044672.578B+0.6441.653%B++28.655%C-68.4B++2.6A*17017.6h5.1B+12.3B+
PDW-16 Hailstorm 1,2141,1999961.204C+0.7323.032%D14.596%D50C++N/A14224h12.3B+53.6C+
Claymore 1,1971,1971756.84C+4.9142.239%B**N/A299.3A*N/A8634h1.2C+2.7B*
Auraxium Chainblade 1,2351,19412,8710.093B**1.8438.922%B+7.035%C++3.9B+N/A11304.6h1.9B5B+
SMG-46 Armistice 1,1981,1921,1641.024C0.9121.206%D**11.661%D--33.9CN/A11535.2h13.1C++62C-
HC1 Cougar 1,1951,1871,1291.051C0.8820.526%D*16.175%D**26.3DN/A10245.1h9.3B+45.5C+
MKV Suppressed 1,2041,1879971.191C0.7423.048%D*13.058%D*42.4CN/A14628h13C+56.2C
NSX Yumi 1,1951,1865902.01C++0.0834.737%B**31.197%C++75.1B**N/A28915.8h9.1B++26.2B*
NSX-P Naginata 1,2241,1863503.389B*1.4634.97%A+29.089%C-85.3C*2.7B**21913.9h12.7C36.2B
Icikill 1,2221,18410,0900.117A1.8232.756%C+9.544%C+4.8C*N/A13248.5h2C++6.2C++
NS Baron G5AE 1,2011,1823693.203A+1.2752.173%C++15.821%C119.4A+1.9A++2639.9h3.8B7.3C++
NSX Tanto 1,1991,1786931.7C++0.2334.439%B**26.316%C63.7C*1.1B16418.5h10.5B+30.5B+
NS-15M AE 1,1891,1744002.935C++1.0033.021%B*22.913%D-95.4B1.2C*22112.3h10.3C*31.3B+
NSX Tengu 1,1851,1715072.31B++0.3845.161%B++22.545%C+83.6B+1C++20614h10B+22.1B+
NS-357 Underboss 1,1731,1671,7570.664C-1.2734.214%D-15.853%D--40C--N/A12229.2h3.7C*10.7C+
NS-11P 1,1821,1677711.514C+0.4229.861%B+21.337%C--45.8C+N/A12525.5h11.1B+37.2B+
SOAS-20 1,1761,1673733.129B**1.2041.394%A*22.879%C+110.1A*N/A25210.6h9.9C**23.9B**
NS-15M2 1,1881,1647391.575C0.3622.626%D--17.182%D**52C-1.1C+15522.4h10.6C*46.7C+
Cycler TRV 1,1801,1637221.611C+0.3227.923%C**14.273%D*55.4C*N/A17221h11.2B40.2B+
LC3 Jaguar 1,1671,1611,2400.936C-1.0019.915%D**15.159%D*22.3DN/A8652h11.6C+58.2C
T5 AMC 1,1721,1609221.258C++0.6825.978%C+20.69%C40.8C*N/A16828.4h11.6B++44.7B+
NS-11A 1,1721,1595871.974C*0.0430.767%B++19.154%D70.7B+N/A19416.4h10.8B+35B++
NSX Naginata 1,1681,1595801.998C+0.0627.119%C**19.068%D**81BN/A26214.3h9.9B36.5B+
T1 Cycler 1,1771,1589611.205C+0.7322.553%D15.026%D*39.9C+N/A21429h11.9B52.9C++
Chainblade 1,2261,15437,4450.031C++1.9021.333%D4.593%C1C*N/A31198.4h2.6C+12.4C+
NS-30 Vandal 1,1661,1483723.086C++1.1547.749%A++25.087%C-110.4A+1.7A++28510.4h4.5B+9.3B*
L100 Python AP 1,6561,0911497.322C+5.3961.713%B+1.192%D52.2B+27B*34820.9h4.6C*7.4B+
Tank Mine 1,4049042413.751C*1.8249.731%B+N/A251.1A*138.9A*21283.6h2C+4.1B*
MG-H1 Watchman 8728593202.684C*0.7531.682%B*27.94%C94.4B++1.4C++3829.1h12.6C*39.7B+
P2-120 AP 1,1117356611.136C++9.2050.841%B1.497%D56.1B**28.7B**55213.1h5.1B+10B+
TS2 Inquisitor 6596525101.278C+0.6635.091%B++12.27%D**94.5A1C*2726.9h9C**25.7B+
DMR-99 6586422083.087C++1.1540.883%B**25.701%D57.8C+1.4B*13611.1h7.8D19C++
T16 Rhino 6406253881.611C+0.3225.1%C*25.6%C+48.4C+1.2B+21312.9h12.2C+48.7C*
The Little Helper 5795742272.529B*0.6062.294%A14.808%C179.4M*1.6B+4273.2h3.7B*6B*
Anti-Vehicle Grenade 7145391539N/A537.0753.194%C++N/A385C+125C*23601.4h4.7B8.9B
M18 Needler 8565154371.178D0.7630.059%C-1.748%C++14.1C9.3C15136.5h89.1B296.5C**
Hellfire Rocket Pods 640508756.773C-4.8450.663%CN/A87.6C22.8B+4285.8h21C+41.4C+
SABR-13 5095002432.058C++0.1234.511%B**22.4%D-83.3A1.5B**2616h9.2B+26.6B*
L100 Python HEAT 6734962718.37A+16.4456.339%C**N/A68.9A24.6A+3437.2h4.5B+8.1B+
NSX-P Tanto 4864822431.984B+0.0533.264%B++25.726%C-70.9B+N/A2316.8h10.7C**32.1B+
M77-B 4774772072.304C0.3737.844%C75.891%C20.2D-N/A7423.6h2.3C+5.9C+
M14 Banshee 4764504110.976C++9.0431.182%C+N/A73.8C++4.3C++2436.1h16.1B51.6B+
RAMS .50M 439437735.986B+4.0543.463%C*84.439%B++61.5B**N/A2377.1h1.7B++3.9B+
Shuriken 4234213621.163C--0.7725.854%D--14.014%D--44.3C-N/A1089.5h13.1C50.6D
M12 Kobalt 422405945B++43.0721.61%B+20.247%C*139.7B**5.9B++5272.9h13.4B++62B++
M40 Fury-F 5373733750.995C--0.9456.968%C**N/A18.3D8C+12120.4h17.1D-30D
Havoc 3693601312.748A+0.8166.464%A+15%C+112.5A2.8M3473.2h3.9C**5.9B*
M12 Kobalt 3653581132.545C*30.6119.784%C+19.274%C+96.8B+1.9D3703.7h14.9B+75.1B
Ripper 3753572,7100.132C*1.8018.579%D20.728%B+4.3CN/A1482.1h1.3B7.2C+
T32 Bull 3553533770.936C--1.0018.897%D**16.714%D*34.3DN/A16410.3h11C*58.3D
MG-S1 Jackal 3233221871.722C++0.2135.03%B**18.944%D80.5B+N/A3554h11.4C32.5C**
ML-7 5753205740.557C-1.3858.462%C+1.25%D--19.9D15.8C+35216.1h7.8C--13.3C-
G20 Vulcan-H 464316447.182C++5.2553.587%B+2.848%C+75.2B**35.2B6824.2h70.9B++132.3B*
M2 Mutilator 3143102031.527C0.4114.796%C--11.613%F21.4D-N/A8414.5h18.3D123.9C+
T4 AMP 3002974630.641D1.2923.635%D--12.795%D**39.1CN/A1087.6h12.3B+51.8C+
M20 Basilisk 360280358B+6.0747.699%B++5.714%C+33.7B++9.6C**2358.3h62.3B*130.7B++
MRC3 Mercy 283278793.519C++1.5921.777%B+21.223%C63.2A1.1B2864.4h13.1A60.1B++
MRC3 Mercy 281275843.274C++1.3422.525%B+19.636%D57.3B*1.3B++2444.8h14.4B**63.8B++
Rocklet Rifle 5042702930.922C+1.0159.046%B++N/A60A*52A*8364.5h25.8B*43.6B*
Spear Anti-Vehicle Phalanx Turret 409262279.704C+7.7756.63%B*2.672%D65.5B+36.8B*5484h7.5C*13.3B+
P2-120 HESH 3072562311.13C-9.2049.815%B+N/A65.6C++13.1B4203.9h4.7C+9.5C*
Soldier Soaker 232231942.457B++0.5248.261%B**19.048%B*128.3A+N/A7271.8h5.3B+11B*
TRAC-5 S 2242193290.666C--1.2718.482%D*14.612%C-13.8DN/A8915.9h10.7C**58C
E540 Halberd 296209415.098C--3.1639.635%D4.306%B++25.8C--10.7D-2198.1h5.1C*12.9C+
NS-44L Blackhand 2042031071.897C++0.0445.099%C++64.532%A++30.3CN/A996.7h3.4B+7.4B+
M1 Heavy Cycler 1831821671.09C-0.8410.286%D*15.385%D10.2D*N/A7017.8h23.4D**227.5D**
T2 Striker 3281742510.693C1.2449.575%CN/A12.3C10.8C20714.2h51.6D--104.1D--
T7-P Mini-Chaingun 173171632.714C*0.7827.483%B++12.281%D--106.9B+1.3C2471.6h10.9C**39.6B
TSAR-42 1681671231.358D0.5841.067%C+56.287%F26.9D-N/A2326.2h2.1C+5.2C+
NS-AM7 Archer 2471662540.654C++1.2861.605%B10.843%D-10.4C++5.1A8516h14.2C**23B
NS-TMC-01 "His Regards" 1691642,7730.059B+1.8721.124%C--7.317%C++2B+N/A581.7h1.9C**9C*
M2 Mutilator 163160951.684C0.2517.521%C+19.375%C+32C+N/A1595h16.9C+96.2C++
TX1 Repeater 1601593640.437D1.5017.741%D**16.981%D-22.1DN/A2037.2h11B+62.2C
P2-120 HEAT 222159572.789D0.8633.588%D*6.918%A**18.3D-7.2D--2598.7h6.4C++18.9C
M20 Basilisk 1901531510.2A8.2742.278%C+7.19%B+39.2B**9.5C3143.9h48.3A+114.1A
MANA Anti-Personnel Turret 146141891.584N/A0.3520.011%UN/A1410U50U4796000.1h28.2T*140.8T*
TS4 Haymaker 1351351351C0.9344.473%C+12.593%C33.8C-N/A1304h3.9C**8.8C**
M60-G Bulldog 158134187.444C+5.5137.762%C1.493%D31.9C-5.7C-2274.2h5.6B+14.9B
MG-A1 Arbalest 128127602.117B+0.1836.489%A++29.134%C+66.8B+N/A2131.9h11.9B++32.5B**
M3 Pounder HEG 1411141101.036C--0.9032.38%D*3.509%C**10.2D*2.4D-10911.2h18.2C56.1D
MR11 Gatekeeper 184113205.65C3.7242.536%C+1.77%C+31.4B+19.7C+2993.6h34.5B++81B+
Fatestealer 122113901.256U0.6845.961%B+24.779%B+53.8B*4.3S1562.1h2.3C4.9B+
M40 Fury 12199147.071C5.1436.198%C1.01%D47.1C10.5C++3022.1h13.3C+36.7C+
MANA Anti-Vehicle Turret 18393931C-0.9348.903%D4.301%C++27.4D26.5C3933.4h9.3C++19.1C+
LB00 Python AP 12590330C+28.0762.527%C**N/A69.2B+26.9C++4201.3h3.2B++5.1B**
M60-A Bulldog 8986136.615C4.6841.01%D-1.163%D-18.7D-N/A524.6h3.9B**9.4B+
M3 Pounder HEG 10374591.254C-0.6837.85%D-1.351%D*14.2D--5.6B++1385.2h19C50.3C-
Coyote Missiles 11173193.842C1.9151.416%D-N/A66.4C*34.5C*4771.1h32.8C**63.9C++
G30 Vulcan 10672126C+4.0735.74%B2.778%C24.8C+11.7D2212.9h92.9C+259.9C**
NS-357 IA 6463451.4C++0.5343.317%D46.032%B*57.3C+N/A2731.1h2.8B*6.4C*
Aspis Anti-Aircraft Phalanx Turret 955669.333B**7.4040.998%A+N/A29.5A*20.5B**2901.9h90.7A++221.3A
P525 Marauder-H 5851124.25D-2.3227.56%D**N/A42.5D**5.8C-3031.2h6.3C**23C-
Nightshade 8051940.543U1.3987.069%B**3.922%D-16.5S9.4S1153.1h11.9B+13.6B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit896875,26266.7h
Spawn Beacon101,7831.1h
Anti-Vehicle MANA Turret342641.8h
AE Nano-Armor Kit308380,80421.2h
Nanite Healing Grenade03820.1h
AE Medical Applicator7548,1172.7h
Motion Spotter1930.1h
Medical Applicator989413,28727h
Restoration Kit5159,7398.7h
Welding Device04780h
TR Triumph Flare Gun04000.5h
Nanite Revive Grenade03,2430.9h
Spitfire Auto-Turret211,8681.2h
Ammunition Package12326,1627.5h
Recon Detection Device444,3945.3h
Shield Recharging Field332,6590.9h
Smoke Grenade01530h
Medical Kit3,40326,45833.4h
Anti-Infantry MANA Turret133581.1h
WLT-Howler Mining Laser06150.2h
Router01080.1h
Snowman Soldier3870.1h
Nano-Repair Grenade04350.1h
Hardlight Barrier1475,5323.9h

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