Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (19,040)players online:
ENZAK (20)  iHacksx (17)  GelosTheStrimmer (7)  TrueImpHunter (7)  SaitisGames (6)  WOLF1617 (5) 62
stats.dasanfall.com
Ascendant Space SecretPrototype[DIGT] SecretPrototype
VS BR 45

KDR: 1.79

Score: 62.4m

Last Seen: Aug 16th, 2019 9:20 AM
- OFFLINE - 37.7 hour(s)

Prestige 1, Battle Rank 45 - Vanu Sovereignty on Miller - Outfit Member of Dignity of War Tactical[DIGT] Dignity of War Tactical
VS outfit on Miller

Members: 32
Level Progress (to 46): 83%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 H-V45 Blueshift VM5 Sirius SX12 Blueshift VM5 C-4 Deimos VA29
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SecretPrototype



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $873,198 MLG Score: 698
Fun Score: N/A
Cheeseburgers Flipped: 1598TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.063%21.906%61543117159,1401.664840.13

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.035%1.341A0.142C++-0.834D-HEAD ++ (~7.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.40.484B+10.80.245C++27.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.225%2.492%359512096,261215235032.90804179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.321%-0.225C0.846B*0.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
168.3-0.039C+59.3-0.114C+109

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.201%2.042%247612083,721301415461.23457241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.556%1.578A+-0.325C--0.505

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++4.40.646B+3.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.43%1.318%2671611984,551229021751.98647209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.468%0.211C++-0.772D-0.259

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.10.648B+16.20.594B+26

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.344%69.92%267512093,2582412241.35019

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.328%0.656B+0.183C++1.121

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.419B2.30.289C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.076%13.936%267612089,0702682473.3818

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.99%0.709B++-0.138C0.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.543B+30.379C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity of War Tactical[DIGT] Dignity of War Tactical
VS outfit on Miller

Members: 32
62.4m210.1%293 (17.6k)252 (15.1k)1.79461120,67167,2411.9551645 (45)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214519623.609%16.577%39103:4151

12% Combat Medic18% Engineer25% Heavy Assault10% Infiltrator29% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 14th, 2013 7:35 PMJul 31st, 2019 11:25 PMAug 17th, 2019 1:48 AM (16h) (PST)Aug 16th, 2019 5:34 AM (2d) (PST)Aug 16th, 2019 5:20 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5432193240.4870.2710.0811.1500.060698

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,59313,11819,4752916569415,113

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4131.1h/172.1d 10,796 20,004 31,653 285.1k 5,934 13,169 14,994 134.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C*
Kills:7,386
Deaths:4,179
KDR:1.767
Accuracy:27.333% C*
HSR:32.074% C++
Orion VS54
B**
Kills:5,005
Deaths:2,454
KDR:2.040
Accuracy:26.194% B**
HSR:23.017% C
NS-15M1
B*
Kills:1,802
Deaths:1,029
KDR:1.751
Accuracy:27.496% B*
HSR:20.255% C
SVA-88
C+
Kills:1,345
Deaths:887
KDR:1.516
Accuracy:23.475% C+
HSR:16.208% D*
Flare VE6
D
Kills:1,160
Deaths:1,099
KDR:1.056
Accuracy:19.164% D
HSR:17.845% D--
NS-15M2
B**
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:29.624% B**
HSR:23.621% C
Pulsar LSW
C
Kills:1,160
Deaths:730
KDR:1.589
Accuracy:21.402% C
HSR:13.190% D**
NSX Naginata
B**
Kills:1,160
Deaths:726
KDR:1.598
Accuracy:27.745% B**
HSR:34.310% B*
VE-H Maw
B**
Kills:221
Deaths:119
KDR:1.857
Accuracy:31.111% B**
HSR:33.937% B*
Kills:20,399
Deaths (as Heavy Assault):11,714
Deaths (to Heavy Assaults):19,877
KDR:1.74142
Kill Difference:8,685
Playtime:1,050.270 hours
Usage:25%
Score:15.382m
Score/min:244
Accuracy (listed only):25.949%
HSR (listed only):23.829%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C*
Kills:2,500
Deaths:1,893
KDR:1.321
Accuracy:62.976% C*
HSR:12.840% D
VX6-7
C*
Kills:2,050
Deaths:1,915
KDR:1.071
Accuracy:25.736% C*
HSR:16.927% D
Pandora VX25
C+
Kills:1,850
Deaths:1,215
KDR:1.523
Accuracy:39.744% C+
HSR:13.838% C
Solstice VE3
C+
Kills:1,415
Deaths:2,087
KDR:0.678
Accuracy:23.099% C+
HSR:15.124% D-
Serpent VE92
B++
Kills:1,257
Deaths:981
KDR:1.281
Accuracy:27.328% B++
HSR:15.275% D-
Thanatos VE70
B++
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B++
HSR:16.667% C++
Eclipse VE3A
B**
Kills:1,210
Deaths:806
KDR:1.501
Accuracy:31.735% B**
HSR:17.521% C--
Pulsar C
B++
Kills:1,200
Deaths:779
KDR:1.540
Accuracy:28.261% B++
HSR:16.917% D--
Phobos VX86
B+
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B+
HSR:12.906% D
NS Baron G5
B**
Kills:1,162
Deaths:859
KDR:1.353
Accuracy:53.795% B**
HSR:17.298% B+
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% D
Chaos
B+
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% B+
HSR:16.121% C++
NS-11C
A+
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:31.147% A+
HSR:17.241% C
Zenith VX-5
A+
Kills:1,148
Deaths:983
KDR:1.168
Accuracy:32.489% A+
HSR:21.167% C+
Eidolon VE33
C**
Kills:172
Deaths:135
KDR:1.274
Accuracy:29.632% C**
HSR:13.954% F
Solstice SF
B++
Kills:168
Deaths:142
KDR:1.183
Accuracy:27.635% B++
HSR:9.524% D*
NSX Tanto
C**
Kills:66
Deaths:96
KDR:0.688
Accuracy:27.081% C++
HSR:27.273% C**
VE-C Horizon
A+
Kills:52
Deaths:51
KDR:1.020
Accuracy:30.417% D
HSR:34.615% A+
Kills:20,130
Deaths (as Engineer):15,381
Deaths (to Engineers):14,189
KDR:1.30876
Kill Difference:4,749
Playtime:750.388 hours
Usage:18%
Score:12.435m
Score/min:276
Accuracy (listed only):38.486%
HSR (listed only):17.090%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
Deimos VA29
C*
Kills:2,500
Deaths:1,893
KDR:1.321
Accuracy:62.976% C*
HSR:12.840% D
VX6-7
C*
Kills:2,050
Deaths:1,915
KDR:1.071
Accuracy:25.736% C*
HSR:16.927% D
Pandora VX25
C+
Kills:1,850
Deaths:1,215
KDR:1.523
Accuracy:39.744% C+
HSR:13.838% C
Solstice VE3
C+
Kills:1,415
Deaths:2,087
KDR:0.678
Accuracy:23.099% C+
HSR:15.124% D-
Serpent VE92
B++
Kills:1,257
Deaths:981
KDR:1.281
Accuracy:27.328% B++
HSR:15.275% D-
Thanatos VE70
B++
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B++
HSR:16.667% C++
Eclipse VE3A
B**
Kills:1,210
Deaths:806
KDR:1.501
Accuracy:31.735% B**
HSR:17.521% C--
Pulsar C
B++
Kills:1,200
Deaths:779
KDR:1.540
Accuracy:28.261% B++
HSR:16.917% D--
Phobos VX86
B+
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B+
HSR:12.906% D
Eridani SX5
B+
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% B+
HSR:17.682% C
NS Baron G5
B**
Kills:1,162
Deaths:859
KDR:1.353
Accuracy:53.795% B**
HSR:17.298% B+
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% D
Chaos
B+
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% B+
HSR:16.121% C++
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B+
HSR:25.345% B+
NS-11C
A+
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:31.147% A+
HSR:17.241% C
NS-7 PDW
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A+
HSR:17.069% C+
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C+
MKV Suppressed
B++
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B++
HSR:15.152% D
Zenith VX-5
A+
Kills:1,148
Deaths:983
KDR:1.168
Accuracy:32.489% A+
HSR:21.167% C+
VE-S Canis
B**
Kills:596
Deaths:326
KDR:1.828
Accuracy:33.606% B**
HSR:27.685% B*
Solstice SF
B++
Kills:168
Deaths:142
KDR:1.183
Accuracy:27.635% B++
HSR:9.524% D*
NSX Tanto
C**
Kills:66
Deaths:96
KDR:0.688
Accuracy:27.081% C++
HSR:27.273% C**
VE-C Horizon
A+
Kills:52
Deaths:51
KDR:1.020
Accuracy:30.417% D
HSR:34.615% A+
Kills:29,934
Deaths (as Light Assault):22,076
Deaths (to Light Assaults):11,429
KDR:1.35595
Kill Difference:7,858
Playtime:1,193.061 hours
Usage:29%
Score:15.904m
Score/min:222
Accuracy (listed only):36.637%
HSR (listed only):18.158%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B++
Kills:4,070
Deaths:3,068
KDR:1.327
Accuracy:27.904% B++
HSR:21.990% C++
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
Deimos VA29
C*
Kills:2,500
Deaths:1,893
KDR:1.321
Accuracy:62.976% C*
HSR:12.840% D
Pandora VX25
C+
Kills:1,850
Deaths:1,215
KDR:1.523
Accuracy:39.744% C+
HSR:13.838% C
Thanatos VE70
B++
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B++
HSR:16.667% C++
Phobos VX86
B+
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B+
HSR:12.906% D
Eridani SX5
B+
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% B+
HSR:17.682% C
NS Baron G5
B**
Kills:1,162
Deaths:859
KDR:1.353
Accuracy:53.795% B**
HSR:17.298% B+
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% D
Chaos
B+
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% B+
HSR:16.121% C++
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B+
HSR:25.345% B+
NS-11P
A++
Kills:1,160
Deaths:546
KDR:2.125
Accuracy:31.960% A++
HSR:17.931% C
Pulsar VS1
B*
Kills:1,160
Deaths:876
KDR:1.324
Accuracy:27.852% B*
HSR:20.517% C+
NS-11A
A+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:31.479% A+
HSR:19.138% C
NS-7 PDW
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A+
HSR:17.069% C+
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C+
Terminus VX-9
B**
Kills:1,155
Deaths:582
KDR:1.985
Accuracy:30.554% B**
HSR:23.983% C
MKV Suppressed
B++
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B++
HSR:15.152% D
Corvus VA55
B**
Kills:1,153
Deaths:812
KDR:1.420
Accuracy:30.186% B**
HSR:25.672% B
Equinox VE2 Burst
C**
Kills:700
Deaths:621
KDR:1.127
Accuracy:29.046% C**
HSR:29.429% C++
VE-S Canis
B**
Kills:596
Deaths:326
KDR:1.828
Accuracy:33.606% B**
HSR:27.685% B*
Darkstar
A+
Kills:60
Deaths:49
KDR:1.224
Accuracy:33.658% A+
HSR:30% B*
Kills:30,826
Deaths (as Combat Medic):20,816
Deaths (to Combat Medics):7,825
KDR:1.48088
Kill Difference:10,010
Playtime:516.309 hours
Usage:12%
Score:8.533m
Score/min:275
Accuracy (listed only):38.045%
HSR (listed only):19.676%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
NS-44 Commissioner
B++
Kills:2,115
Deaths:1,980
KDR:1.068
Accuracy:41.539% B++
HSR:20.898% C+
Ghost
C**
Kills:1,209
Deaths:801
KDR:1.509
Accuracy:40.628% C**
HSR:61.869% D
Eridani SX5
B+
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% B+
HSR:17.682% C
Parallax VX3
B+
Kills:1,161
Deaths:402
KDR:2.888
Accuracy:42.673% B+
HSR:80.362% B
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B+
HSR:25.345% B+
NS-7 PDW
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A+
HSR:17.069% C+
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C+
MKV Suppressed
B++
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B++
HSR:15.152% D
NS-357 Underboss
B*
Kills:1,155
Deaths:676
KDR:1.709
Accuracy:43.514% B*
HSR:20.173% C+
Artemis VX26
A
Kills:1,154
Deaths:690
KDR:1.672
Accuracy:33.023% A
HSR:24.350% C*
NS-61 Emissary
B++
Kills:1,150
Deaths:639
KDR:1.800
Accuracy:32.706% B++
HSR:18.348% C**
Manticore SX40
B+
Kills:1,146
Deaths:835
KDR:1.372
Accuracy:31.954% B+
HSR:25.829% B+
Beamer VS3
B++
Kills:1,140
Deaths:919
KDR:1.240
Accuracy:32.034% B++
HSR:16.930% D
VE-S Canis
B**
Kills:596
Deaths:326
KDR:1.828
Accuracy:33.606% B**
HSR:27.685% B*
NS CandyCannon 3000
B+
Kills:393
Deaths:530
KDR:0.742
Accuracy:40.656% B+
HSR:28.499% C
V10
B
Kills:379
Deaths:112
KDR:3.384
Accuracy:42.666% B
HSR:75.726% C+
XM98
B*
Kills:350
Deaths:234
KDR:1.496
Accuracy:42.842% B*
HSR:74% C+
NS-30 Vandal
B+
Kills:318
Deaths:160
KDR:1.988
Accuracy:36.242% B+
HSR:17.610% D--
Soldier Soaker
B+
Kills:171
Deaths:140
KDR:1.221
Accuracy:37.286% B+
HSR:15.790% C**
NSX Tomoe
A+
Kills:163
Deaths:201
KDR:0.811
Accuracy:35.855% A+
HSR:36.196% C+
VA39 Spectre
D
Kills:159
Deaths:203
KDR:0.783
Accuracy:27.458% D-
HSR:32.076% D
NS-AM7 Archer
C+
Kills:68
Deaths:167
KDR:0.407
Accuracy:55.712% C-
HSR:16.177% C+
Nyx VX31
B++
Kills:60
Deaths:37
KDR:1.622
Accuracy:38.190% B++
HSR:31.667% C*
Kills:22,267
Deaths (as Infiltrator):15,556
Deaths (to Infiltrators):8,308
KDR:1.43141
Kill Difference:6,711
Playtime:404.171 hours
Usage:10%
Score:5.522m
Score/min:228
Accuracy (listed only):36.298%
HSR (listed only):30.776%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:3,615
Deaths:1,352
KDR:2.674
Accuracy:24.736% B**
HSR:20.609% C+
Blueshift VM5
A
Kills:3,431
Deaths:1,325
KDR:2.589
Accuracy:26.154% A
HSR:19.878% C
Nebula VM20
A*
Kills:1,159
Deaths:370
KDR:3.132
Accuracy:28.752% A*
HSR:19.413% C
Nebula VM20
A*
Kills:1,159
Deaths:374
KDR:3.099
Accuracy:29.293% A*
HSR:20.017% C+
Quasar VM1
A**
Kills:1,156
Deaths:385
KDR:3.003
Accuracy:29.405% A**
HSR:22.491% C**
Quasar VM1
A*
Kills:1,151
Deaths:452
KDR:2.546
Accuracy:25.044% A*
HSR:19.722% C++
Comet VM2
A
Kills:493
Deaths:338
KDR:1.459
Accuracy:54.706% A
HSR:6.491% B**
Comet VM2
A+
Kills:466
Deaths:319
KDR:1.461
Accuracy:58.511% A+
HSR:4.721% C*
NS-10 Burster
A++
Kills:130
Deaths:108
KDR:1.204
Accuracy:40.247% A++
HSR:10.769% B++
NS-10 Burster
A++
Kills:96
Deaths:82
KDR:1.171
Accuracy:42.125% A++
HSR:4.167% C--
Kills:12,856
Deaths (as MAX Suit):2,552.500
Deaths (to MAX Suits):4,594
KDR:5.03663
Kill Difference:10,303.500
Playtime:200.131 hours
Usage:5%
Score:4.655m
Score/min:388
Accuracy (listed only):35.897%
HSR (listed only):14.828%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B+
Kills:2,444
V. Kills:1,864 131%
Deaths:1,482
KDR:1.649
Accuracy:33.310% C**
KPH:17 B
VKPH:12.900 B+
Light PPA
A
Kills:1,447
V. Kills:113 N/A
Deaths:217
KDR:6.668
Accuracy:48.014% B**
KPH:80.600 B**
VKPH:6.300 A
Dual Photon Pods
B++
Kills:1,356
V. Kills:498 272%
Deaths:175
KDR:7.749
Accuracy:64.101% A+
KPH:69.500 C+
VKPH:25.500 B++
Maelstrom Turbo Laser
C
Kills:938
V. Kills:912 103%
Deaths:913
KDR:1.027
Accuracy:33.716% B+
KPH:9 C-
VKPH:8.800 C
Hornet Missiles
A+
Kills:620
V. Kills:306 202%
Deaths:39
KDR:15.897
Accuracy:72.127% A
KPH:158 A+
VKPH:78 A
Coyote Missiles
B++
Kills:156
V. Kills:83 186%
Deaths:24
KDR:6.500
Accuracy:55.495% C**
KPH:63.500 B+
VKPH:33.800 B++
Kills:6,961 (4,829 + 0)
Deaths:2,850
KDR:2.442
VKDR:1.325
Vehicle Kills:3,776
Kill Difference:4,111
Playtime:291.899 hours
Usage:7%
Score:3.460m
Score/min:198
Piloting Accuracy:33.716%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:462
V. Kills:63 N/A
Deaths:49
KDR:9.429
Accuracy:54.465% A+
KPH:54.800 C**
VKPH:7.500 C
C150 Dalton
B**
Kills:366
V. Kills:262 139%
Deaths:75
KDR:4.880
Accuracy:49.102% B**
KPH:25.700 C-
VKPH:18.400 C--
AP30 Shredder
U
Kills:155
V. Kills:55 277%
Deaths:14
KDR:11.071
Accuracy:28.981% D
KPH:558,000 U
VKPH:198,000 U
CAS30 Tank Buster
D
Kills:76
V. Kills:88 85%
Deaths:143
KDR:0.531
Accuracy:43.403% C+
KPH:3.900 D
VKPH:4.500 D
Kills:1,059 (76 + 983)
Deaths:281
KDR:3.769
VKDR:1.665
Vehicle Kills:468
Kill Difference:778
Playtime:42.207 hours
Usage:1%
Score:0.626m
Score/min:247
Piloting Accuracy:43.403%
Gunner Accuracy:28.981%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:872
V. Kills:146 N/A
Deaths:84
KDR:10.381
Accuracy:62.127% A+
KPH:72.100 B*
VKPH:12.100 B**
C75 Viper
B*
Kills:426
V. Kills:98 430%
Deaths:49
KDR:8.694
Accuracy:47.950% B*
KPH:35.900 B
VKPH:8.300 C+
L100 Python AP
B*
Kills:199
V. Kills:126 157%
Deaths:30
KDR:6.633
Accuracy:59.353% B
KPH:36.800 B+
VKPH:23.300 B*
L100 Python HEAT
B*
Kills:149
V. Kills:41 355%
Deaths:19
KDR:7.842
Accuracy:56.714% B+
KPH:42.400 B*
VKPH:11.700 C+
Kills:1,646 (1,646 + 0)
Deaths:182
KDR:9.044
VKDR:2.258
Vehicle Kills:411
Kill Difference:1,464
Playtime:32.870 hours
Usage:1%
Score:0.579m
Score/min:294
Driving Accuracy:56.714%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:1,072
V. Kills:759 141%
Deaths:255
KDR:4.204
Accuracy:59.450% B++
KPH:22.500 C
VKPH:16 C++
Supernova PC
A
Kills:1,003
V. Kills:362 276%
Deaths:205
KDR:4.893
Accuracy:60.748% A
KPH:22.300 C+
VKPH:8.100 C+
Saron HRB
C+
Kills:944
V. Kills:708 133%
Deaths:161
KDR:5.863
Accuracy:45.719% C*
KPH:21.400 C
VKPH:16 C+
Proton II PPA
B++
Kills:520
V. Kills:33 N/A
Deaths:41
KDR:12.683
Accuracy:28.436% B++
KPH:56.800 C+
VKPH:3.600 C+
E540 Halberd
C**
Kills:359
V. Kills:297 120%
Deaths:50
KDR:7.180
Accuracy:51.840% B+
KPH:21.800 D-
VKPH:18 C**
Kills:3,898 (2,075 + 1,823)
Deaths:712
KDR:5.475
VKDR:3.032
Vehicle Kills:2,159
Kill Difference:3,186
Playtime:162.307 hours
Usage:4%
Score:2.483m
Score/min:255
Driving Accuracy:60.748%
Gunner Accuracy:51.840%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:358
V. Kills:25 N/A
Deaths:36
KDR:9.944
Accuracy:37.447% C+
KPH:72.100 C
VKPH:5 C
Saron HRB-H
B+
Kills:328
V. Kills:227 144%
Deaths:51
KDR:6.431
Accuracy:57.850% C**
KPH:40.300 C*
VKPH:27.900 B+
M40 Fury-H
C-
Kills:224
V. Kills:30 N/A
Deaths:23
KDR:9.739
Accuracy:43.777% C++
KPH:65.100 D
VKPH:8.700 C-
Aphelion VEX-4H
C*
Kills:110
V. Kills:88 124%
Deaths:27
KDR:4.074
Accuracy:41.125% D
KPH:36.600 C
VKPH:29.300 C*
E540 Halberd-H
C
Kills:106
V. Kills:53 196%
Deaths:31
KDR:3.419
Accuracy:55.023% C
KPH:20.800 D*
VKPH:10.400 D*
Kills:1,126 (0 + 1,126)
Deaths:168
KDR:6.702
VKDR:2.518
Vehicle Kills:423
Kill Difference:958
Playtime:24.657 hours
Usage:1%
Score:0.413m
Score/min:279
Driving Accuracy:N/A%
Gunner Accuracy:55.023%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:252
V. Kills:56 442%
Deaths:33
KDR:7.636
Accuracy:39.235% B
KPH:28.300 D
VKPH:6.300 D
M40 Fury
C
Kills:190
V. Kills:54 345%
Deaths:22
KDR:8.636
Accuracy:40.249% B+
KPH:34.500 D
VKPH:9.800 C
M20 Basilisk
C+
Kills:143
V. Kills:75 188%
Deaths:27
KDR:5.296
Accuracy:37.398% C+
KPH:14.300 C--
VKPH:7.500 C+
M12 Kobalt
D
Kills:94
V. Kills:8 N/A
Deaths:6
KDR:15.667
Accuracy:18.474% C+
KPH:24.900 D--
VKPH:2.100 D
M20 Basilisk
C
Kills:88
V. Kills:48 180%
Deaths:28
KDR:3.143
Accuracy:32.450% D
KPH:14.600 D
VKPH:8 C
M60-G Bulldog
B+
Kills:81
V. Kills:30 261%
Deaths:19
KDR:4.263
Accuracy:43.911% B**
KPH:21 C--
VKPH:7.800 B+
Kills:848 (0 + 848)
Deaths:135
KDR:6.281
VKDR:2.007
Vehicle Kills:271
Kill Difference:713
Playtime:38.055 hours
Usage:1%
Score:0.432m
Score/min:189
Driving Accuracy:N/A%
Gunner Accuracy:43.911%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:299
V. Kills:92 322%
Deaths:199
KDR:1.503
Accuracy:48.457% C+
KPH:19.200 C
VKPH:5.900 C+
S12 Renegade
B*
Kills:136
V. Kills:12 N/A
Deaths:85
KDR:1.600
Accuracy:43.227% C++
KPH:33.700 D
VKPH:3 B*
Kills:435 (435 + 0)
Deaths:284
KDR:1.532
VKDR:0.366
Vehicle Kills:104
Kill Difference:151
Playtime:19.626 hours
Usage:0%
Score:0.115m
Score/min:98
Driving Accuracy:43.227%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 7,4637,3864,1791.767C0.0327.333%C*32.074%C++32D--N/A90230.8h10.6C++38.9C**
Orion VS54 5,0485,0052,4542.04B+0.2526.194%B**23.017%C36.6C*N/A123136.6h11B++41.9C**
H-V45 4,1074,0703,0681.327C+0.4727.904%B++21.99%C++24.5CN/A72165.9h11.8B+42.4B++
Blueshift VM5 3,6443,6151,3522.674C++0.8824.736%B**20.609%C+36C++N/A109100.4h13.9B++56.1B++
Sirius SX12 3,6023,5802,7321.31C**0.4827.589%B+18.073%C+26.6C+N/A81134.4h13B+47.1B+
Blueshift VM5 3,4573,4311,3252.589C++0.7926.154%A19.878%C35.9C++N/A10995.6h14.5B+55.4B*
C-4 4,8023,1471,8801.674C*0.1220.085%D--N/A75.8C+39.9B++74341.5h1.5C++7.5C
Deimos VA29 2,5172,5001,8931.321C++0.4762.976%C*12.84%D25.2DN/A7399.4h2B++3.2B+
Saron Laser Cannon 4,3082,4441,4821.649C+0.1533.31%C**3.314%B*17B12.9B+179144.1h91.8B+275.5B++
NS-44 Commissioner 2,1652,1151,9801.068C++0.7341.539%B++20.898%C+59.1B**1.4A*20735.8h3.7C**8.9B+
VX6-7 2,0652,0501,9151.07C+0.7225.736%C*16.927%D15.3DN/A47133.7h12.3C*47.7B
Pandora VX25 1,8571,8501,2151.523C*0.2739.744%C+13.838%C26.7CN/A8369.3h4B+10.1B+
NS-15M1 1,8121,8021,0291.751C*0.0427.496%B*20.255%C28.5CN/A9763.3h11.1B+40.3B++
Light PPA 1,5601,4472176.668B+4.8748.014%B**1.313%C++80.8B**6.3A29117.9h9.4B+19.5B+
Solstice VE3 1,4461,4152,0870.678C+1.1223.099%C+15.124%D-9.2DN/A37153.1h16.7C+72.1C++
Dual Photon Pods 1,8541,3561757.749C*5.9564.101%A+1.327%C++69.5C+25.5B++46419.5h20.4B31.8B+
SVA-88 1,3521,3458871.516C+0.2823.475%C+16.208%D*35.4CN/A12138h11.5C*48.8C**
Lasher X2 1,3331,3188371.575B*0.2234.017%B**2.2%D--28.4C+N/A7646.4h12.7A+37.2B**
Serpent VE92 1,2611,2579811.281C*0.5127.328%B++15.275%D-19.4C-N/A7364.7h11B++40.3B+
Thanatos VE70 1,2371,2306841.798B**0.0047.1%B++16.667%C++24.9C+N/A8249.4h3.3B**7.1B**
The Slasher 1,3861,21517,5170.069B1.7342.994%B++2.716%D--1.5CN/A4835.4h2.8D6.4C+
Eclipse VE3A 1,2271,2108061.501C+0.2931.735%B**17.521%C--33CN/A9936.7h10.5B++33B*
Ghost 1,2201,2098011.509C0.2940.628%C**61.869%D32.8CN/A9236.9h2.2C*5.4B
Pulsar C 1,2081,2007791.54C*0.2528.261%B++16.917%D--22.9CN/A9452.5h9.9B++34.9B+
Phobos VX86 1,1751,1707431.575C**0.2266.345%B+12.906%D30.1C--N/A8238.9h2.1B++3.1B+
Eridani SX5 1,1701,1658341.397C*0.4028.482%B+17.682%C34.1C+N/A11734.2h9.8B++34.4B+
NS Baron G5 1,1861,1628591.353B0.4453.795%B**17.298%B+22.3DN/A6752.2h4.1B+7.6C++
Parallax VX3 1,1671,1614022.888C+1.0942.673%B+80.362%B35.6B+N/A11032.6h1.9B++4.4B++
Flare VE6 1,1811,1601,0991.056C0.7419.164%D17.845%D--21.4DN/A7354.2h11.6C+60.6C+
Nova 1,1691,1607501.547C++0.2551.451%B+12.414%D37.4C++N/A10431h3.9B+7.6B+
NS-15M2 1,1731,1604912.363B+0.5729.624%B**23.621%C45.7C++N/A15225.4h10.9B+36.9B++
Chaos 1,1621,1605382.156B+0.3656.776%B+16.121%C++34.7DN/A10233.4h3.3A5.8B**
Pulsar LSW 1,1731,1607301.589C++0.2121.402%C13.19%D**27.4C--N/A9642.4h11.9C**55.5C++
Skorpios 1,1741,1607401.568C++0.2329.707%B+25.345%B+22D-N/A6152.8h11.5C+38.9C**
NSX Naginata 1,1691,1607261.598C**0.2027.745%B**34.31%B*24.6DN/A7647.1h10B++35.9B++
NS-11P 1,1731,1605462.125B*0.3331.96%A++17.931%C43.3B*N/A15226.8h10.6B**33B**
Pulsar VS1 1,1781,1608761.324B+0.4727.852%B*20.517%C+28C*N/A9841.5h11.9B*42.8B*
NS-11C 1,1691,1607241.602B++0.1931.147%A+17.241%C32.8C**N/A11735.4h11B*35.4B*
NS-11A 1,1801,1607501.547C*0.2531.479%A+19.138%C30.6C+N/A7937.9h12.3B+39B*
NS-7 PDW 1,1701,1607431.561B*0.2332.609%A+17.069%C+38.7B+N/A13630h11.9B*36.4B*
Eridani SX5G 1,1671,1605772.01B+0.2234.585%A21.121%C+38.2CN/A11930.4h10.2B+29.6B+
Nebula VM20 1,1681,1593703.132B+1.3428.752%A*19.413%C51.1B**N/A15922.7h14.2B++49.4B**
Nebula VM20 1,1701,1593743.099B+1.3029.293%A*20.017%C+50.8B**N/A16122.8h14.6B+49.8B*
Icikill 1,2351,1589,8550.118A1.6845.984%B**5.354%D2.3C+N/A7512.6h2.2C+4.8B+
Quasar VM1 1,1811,1563853.003B+1.2129.405%A**22.491%C**42.7B+N/A12627.1h11.1B*37.7B**
Terminus VX-9 1,1711,1555821.985C*0.1930.554%B**23.983%C35.3C+N/A12032.7h10.7B++35B*
MKV Suppressed 1,1591,1558781.315B0.4829.589%B++15.152%D40.5B+N/A13128.5h13.4B45.2B+
NS-357 Underboss 1,1691,1556761.709B++0.0943.514%B*20.173%C+87.5A+1.1A25313.2h3.8B+8.8B++
Artemis VX26 1,1731,1546901.672C**0.1233.023%A24.35%C*40.5BN/A12728.5h10.6B++32.2B*
Corvus VA55 1,1681,1538121.42B+0.3730.186%B**25.672%B29.9C++N/A8138.6h9.3A31B**
Quasar VM1 1,1771,1514522.546B++0.7525.044%A*19.722%C++31.8B++N/A11636.2h12.9B++51.4B+
NS-61 Emissary 1,1731,1506391.8A0.0132.706%B++18.348%C**68A*1.4A+16516.9h11B+33.7B++
Zenith VX-5 1,1781,1489831.168C+0.6332.489%A+21.167%C+13.4D-N/A4985.5h13.2C++40.5B+
Force-Blade 1,3811,14726,1730.044B++1.7545.534%AN/A0.8C++N/A31386.8h3.2C7B+
Manticore SX40 1,1671,1468351.372B+0.4231.954%B+25.829%B+68.6A++1.3B+17516.7h6.4B++19.9B++
Beamer VS3 1,2071,1409191.24B++0.5532.034%B++16.93%D57A+3.4M**20720h8.6B27C*
NS Decimator 1,7631,1059321.186C*0.6168.698%B**1.448%D38.6C*23B*29328.6h4.4C**6.5B+
Supernova FPC 1,8311,0722554.204C2.4159.45%B++2.519%C++22.5C15.9C++37447.6h4.7B+7.9B++
MAX Punch 1,1711,0662,5590.417A*1.3843.666%C+N/A5.7A++N/A17187.8h2.2C+5.1C++
Supernova PC 1,3651,0032054.893C+3.1060.748%A1.795%C22.3C+8.1C+14244.9h3.7B**6.1B**
Saron HRB 1,6529441615.863C++4.0745.719%C*1.271%C21.4C16C+24044.2h18.8B+41.1B++
Maelstrom Turbo Laser 1,8509389131.027C0.7733.716%B+3.838%B*9C-8.8C113104h105.6C++313.1C**
S1 1,6419001,1900.756C++1.0463.665%B++2%C-22.5C+18.5B*31340h6.3C**9.9B+
L100 Python HESH 1,0188728410.381C+8.5962.127%A+1.835%C**72.1B*12.1B**28912.1h3.1C*5B++
Equinox VE2 Burst 7137006211.127C0.6729.046%C**29.429%C++18.8D-N/A4837.2h12B41.3B+
Hornet Missiles 9266203915.897A**14.1072.127%A1.613%C++159A+78.5A10983.9h8B+11B++
Nemesis VSH9 1,0656055401.12B*0.6775.389%A++4.132%B*22.6C*17.2C**24126.8h7.7C**10.2B*
VE-S Canis 6095963261.828B++0.0333.606%B**27.685%B*32.6CN/A8818.3h9.7B++28.8B+
Proton II PPA 5535204112.683C+10.8928.436%B++N/A56.5C+3.6C+1969.2h8B+28.3B*
Comet VM2 6224933381.459B++0.3454.706%A6.491%B**19.6A+5.1B+13925.1h13.7B*25B*
Comet VM2 6064663191.461B+0.3358.511%A+4.721%C*20.3A+6.1B++12922.9h14.9B**25.5B**
L105 Zephyr 525462499.429C++7.6354.465%A+N/A55C**7.5C2698.4h5.2B*9.5B**
NS-TMC-01 "His Regards" 4754574,3700.105M1.6952.388%A*1.751%D-2.4B++N/A7187.5h2.2C*4.2B+
C75 Viper 524426498.694B**6.9047.95%B*N/A35.8B8.2C+23611.9h7.9B**16.5B**
NS CandyCannon 3000 4003935300.742C++1.0540.656%B+28.499%C37.1BN/A9610.6h4.5C*11.1B+
V10 3843791123.384C++1.5942.666%B75.726%C+36.1C++N/A10610.5h2.2C*5.1B+
Hunter QCX 3843714130.898B0.9040.159%C+21.563%C30.7A++1.1C10112.1h3B+7.5B+
C150 Dalton 628366754.88C+3.0949.102%B**N/A25.8C-18.5C--31814.2h4.7C+9.6B+
E540 Halberd 656359507.18C+5.3951.84%B+1.95%C21.8D-18C**29216.5h6.5C-12.6C++
Frag Grenade 3593591359N/A357.2148.446%B+N/A718B**N/A28170.5h3.3B+6.7B+
Proton II PPA-H 383358369.944C+8.1537.447%C+1.955%C**71.6C5C2405h8.1B++21.7B+
XM98 3513502341.496C0.3042.842%B*74%C+27.1C+N/A8912.9h2.3B+5.4B+
Saron HRB-H 555328516.431C**4.6457.85%C**N/A40.5C*28B+3558.1h22.6B+39.1B+
NS-30 Vandal 3243181601.988C*0.1936.242%B+17.61%D--44.2C*N/A1447.2h4.9B++13.4B++
M40 Fury-F 3912991991.503C+0.2948.457%C+N/A19.2C5.9C+10115.6h8B+16.5B++
Tank Mine 473290863.372B+1.58100%SN/A126.1B+79.6B+17612.3h3.3F--3.3A++
M40 Fury 308252337.636C**5.8439.235%B1.587%C+28.3D6.3D1928.9h14.3C++36.4B
M60-A Bulldog 2732451516.333C+14.5453.103%B++N/A32.7C+3.7C+2807.5h5.3B+9.9B++
M40 Fury-H 254224239.739C+7.9443.777%C++N/A65.9C--8.8C-2233.4h7.3B16.8B+
VE-H Maw 2222211191.857C**0.0631.111%B**33.937%B*34C-N/A1286.5h9.3B+29.9B++
Spear Anti-Vehicle Phalanx Turret 399215326.719C+4.9255.83%B**5.116%B+51.2B*43.8A*5784.2h8.8C++15.8B+
Anti-Vehicle Grenade 2912101210N/A208.2151.345%C+N/A350C+135B+30680.6h5.1B9.9B+
L100 Python AP 325199306.633B+4.8459.353%B3.518%B+36.9B+23.3B*3805.4h5B+8.4B+
MANA Anti-Vehicle Turret 4511911361.404C-0.3962.142%B+5.759%B++1910A+2600A*6194270.1h11.4D*18.3C+
M40 Fury 244190228.636C*6.8440.249%B+1.053%D-34.5D9.8C3175.5h13.5C++33.5B
Sticky Grenade 1781761176N/A174.2152.41%C+N/A880C+10C33040.2h2B3.8B
Eidolon VE33 1721721351.274C*0.5229.632%C**13.954%F31.3B+N/A1485.5h6.5B**22.1B++
Auraxium Slasher 1761721,5190.113C**1.6840.44%B*5.814%C3.5B+N/A849.4h2B+5B+
Soldier Soaker 1741711401.221C++0.5737.286%B+15.79%C**65.8B+1.2B2052.6h6.4C+17.1B+
Solstice SF 1721681421.183C*0.6127.635%B++9.524%D*18.3C+N/A1109.2h8.1B+29.3B*
NSX Tomoe 1681632010.811C--0.9835.855%A+36.196%C+26.7C--N/A846.1h15.6C43.6B+
VA39 Spectre 1601592030.783C-1.0127.458%D-32.076%D14.7C--N/A7310.8h5.6C**20.4C+
Coyote Missiles 239156246.5A+4.7155.495%C**N/A62.4B+33.2B++6192.5h40.8C*73.6B
AP30 Shredder 2101551411.071B++9.2828.981%DN/A1550U550U6256300.1h44.8A154.5B**
L100 Python HEAT 190149197.842B*6.0556.714%B+3.356%B+42.6B*11.7C+3713.5h4.1B**7.1B**
M60-A Bulldog 1601431113C+11.2155.052%B**N/A31.1C+3.7C+4244.6h5.2B+9.4B*
M20 Basilisk 218143275.296B**3.5037.398%C+3.497%D-14.3C--7.5C+15710h80.9B216.3B+
Hades VSH4 1721391251.112B**0.6874.242%B*7.194%M++33.9C**8C+2184.1h3.5A++4.7A++
S12 Renegade 148136851.6C0.1943.227%C++5.147%C+34D3B*884h3.1B+7.1B+
NS-10 Burster 1921301081.204B+0.5940.247%A++10.769%B++7B+3.4C+8318.5h103.5B++257.1B**
Aphelion VEX-4H 198110274.074C+2.2841.125%D3.636%C**36.7C29.3C*3423h43.9B++106.8B+
E540 Halberd-H 159106313.419C-1.6255.023%CN/A20.8D*10.4D*1975.1h6.9C12.6C
M60-A Bulldog 130105205.25C+3.4638.466%C++N/A21.9D5.2C-1374.8h6.2C+16C++
NS-10 Burster 15496821.171C++0.6242.125%A++4.167%C--6C++3.6C+8316h130.3B+309.3B**
M12 Kobalt 10294615.667B13.8718.474%C+7.447%F--24.7D--2.1D1273.8h22C119C++
M20 Basilisk 13688283.143C++1.3532.45%D2.273%D*14.7D8C1906h70.3B*216.7B+
M60-G Bulldog 11181194.263C+2.4743.911%B**2.469%C21.3C--7.9B+1423.8h9C20.6B
CAS30 Tank Buster 164761430.531C--1.2643.403%C+2.632%A+3.9D4.5D13319.5h88.6D-204.1D
NS-AM7 Archer 88681670.407C+1.3955.712%C-16.177%C+6.1C+1.8D4511.1h9.9B*17.8B*
NSX Tanto 6966960.688C-1.1127.081%C++27.273%C**16.9DN/A493.9h15.4C+56.8C++
Nyx VX31 6060371.622C+0.1738.19%B++31.667%C*42.9C++N/A1781.4h4.5B*11.8B++
Darkstar 6060491.224C0.5733.658%A+30%B*33.3C--N/A1511.8h16.7D**49.6C++
VE-C Horizon 5352511.02C0.7730.417%D34.615%A+20DN/A502.6h11.6B*38.3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon284,5894.5h
Spiker0610.3h
Anti-Vehicle MANA Turret371,2853.2h
Nano-Armor Kit1,0741,094,777159.2h
Nanite Revive Grenade01,7130.5h
Medical Applicator1,239439,60947.5h
Motion Spotter568,5525.9h
Deconstruction Tool01,6190.1h
Recon Detection Device16214,33119.4h
Shield Recharging Field363,0401.4h
Ammunition Package414,8944.4h
Medical Kit1,4617,47325.2h
Anti-Infantry MANA Turret91161h
WLT-Howler Mining Laser01,0970.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.69s
Server spent 1.38s on queries, 0.68s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.