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Centurion Space SecretPrototype[DIGT] SecretPrototype
VS BR 51

KDR: 1.79

Score: 63.1m

Last Seen: Apr 12th, 2020 2:06 PM
- OFFLINE - 60.9 hour(s)

Prestige 1, Battle Rank 51 - Vanu Sovereignty on Miller
Level Progress (to 52): 55%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 H-V45 Blueshift VM5 Sirius SX12 Blueshift VM5 C-4 Deimos VA29
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $876,951 MLG Score: 701
Fun Score: N/A
Cheeseburgers Flipped: 1605TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.065%22.02%61843130359,4831.651980.136

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.034%1.32A0.138C++-0.815D-HEAD ++ (~7.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.481B+10.80.243C++27.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.216%2.47%357513416,317217735342.90037179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.314%-0.214C0.838B++0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
168.5-0.037C+59.3-0.115C+109.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.259%2.026%248613403,752302915571.23869241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.565%1.572A+-0.308C-0.515

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++4.40.646B+3.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.648%1.295%2711613304,633231422192.00216209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.489%0.224C++-0.78D-0.241

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.90.652B+16.20.598B+25.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.275%70.321%271513413,3662441261.37894

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.321%0.65B+0.211C++1.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.42B2.30.291C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.096%13.951%271613409,0892731473.32808

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.992%0.687B+-0.168C-0.003

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.541B+30.379C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
63.1m212.8%293 (17.6k)252 (15.1k)1.78824121,82668,1261.9484551 (51)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1346523523.638%16.704%39503:4152

13% Combat Medic18% Engineer26% Heavy Assault10% Infiltrator29% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 14th, 2013 7:35 PMApr 12th, 2020 2:09 PMApr 15th, 2020 12:46 AM (83d) (PST)Apr 12th, 2020 10:21 AM (86d) (PST)Apr 12th, 2020 10:06 AM (86d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5432183250.4860.2720.0811.1630.060701

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,56313,10519,4582916570415,099

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4177.7h/174.1d 10,914 20,350 32,078 291.5k 6,071 13,279 15,160 136m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:7,602
Deaths:4,380
KDR:1.736
Accuracy:27.328% C+
HSR:32.413% C+
Orion VS54
B++
Kills:5,005
Deaths:2,454
KDR:2.040
Accuracy:26.194% B++
HSR:23.017% C-
NS-15M1
B++
Kills:1,802
Deaths:1,029
KDR:1.751
Accuracy:27.496% B++
HSR:20.255% C-
SVA-88
C
Kills:1,345
Deaths:887
KDR:1.516
Accuracy:23.475% C
HSR:16.208% D*
Pulsar LSW
D
Kills:1,160
Deaths:730
KDR:1.589
Accuracy:21.402% D
HSR:13.190% F
NS-15M2
B*
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:29.624% B*
HSR:23.621% C--
NSX Naginata
B*
Kills:1,160
Deaths:726
KDR:1.598
Accuracy:27.745% B*
HSR:34.310% B++
Flare VE6
D-
Kills:1,160
Deaths:1,099
KDR:1.056
Accuracy:19.164% D-
HSR:17.845% D--
VE-H Maw
B++
Kills:221
Deaths:119
KDR:1.857
Accuracy:31.087% B++
HSR:33.937% B+
Kills:20,615
Deaths (as Heavy Assault):11,915
Deaths (to Heavy Assaults):20,129
KDR:1.73017
Kill Difference:8,700
Playtime:1,066.633 hours
Usage:26%
Score:15.594m
Score/min:244
Accuracy (listed only):25.946%
HSR (listed only):23.866%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C+
Kills:2,519
Deaths:1,902
KDR:1.324
Accuracy:63.013% C+
HSR:12.902% D
VX6-7
C+
Kills:2,050
Deaths:1,915
KDR:1.071
Accuracy:25.736% C+
HSR:16.927% D-
Pandora VX25
C
Kills:1,850
Deaths:1,216
KDR:1.521
Accuracy:39.750% C
HSR:13.838% C-
Solstice VE3
C+
Kills:1,415
Deaths:2,087
KDR:0.678
Accuracy:23.099% C+
HSR:15.124% D-
Serpent VE92
B+
Kills:1,257
Deaths:981
KDR:1.281
Accuracy:27.328% B+
HSR:15.275% D--
Thanatos VE70
B+
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B+
HSR:16.667% C++
Eclipse VE3A
B**
Kills:1,210
Deaths:806
KDR:1.501
Accuracy:31.735% B**
HSR:17.521% D
Pulsar C
B+
Kills:1,200
Deaths:779
KDR:1.540
Accuracy:28.261% B+
HSR:16.917% D*
Phobos VX86
B+
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B+
HSR:12.906% D
NS Baron G5
B*
Kills:1,162
Deaths:859
KDR:1.353
Accuracy:53.795% B*
HSR:17.298% B+
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% D
NS-11C
B**
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:31.147% B**
HSR:17.241% C-
Chaos
C++
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% C++
HSR:16.121% C++
Zenith VX-5
B**
Kills:1,148
Deaths:983
KDR:1.168
Accuracy:32.489% B**
HSR:21.167% C
Eidolon VE33
C++
Kills:172
Deaths:135
KDR:1.274
Accuracy:29.632% C++
HSR:13.954% F
Solstice SF
B+
Kills:168
Deaths:142
KDR:1.183
Accuracy:27.635% B+
HSR:9.524% D*
VE-C Horizon
A
Kills:162
Deaths:199
KDR:0.814
Accuracy:31.658% C--
HSR:35.185% A
NSX Tanto
C++
Kills:66
Deaths:96
KDR:0.688
Accuracy:27.081% C+
HSR:27.273% C++
Kills:20,259
Deaths (as Engineer):15,539
Deaths (to Engineers):14,352
KDR:1.30375
Kill Difference:4,720
Playtime:755.279 hours
Usage:18%
Score:12.522m
Score/min:276
Accuracy (listed only):38.557%
HSR (listed only):17.125%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
Deimos VA29
C+
Kills:2,519
Deaths:1,902
KDR:1.324
Accuracy:63.013% C+
HSR:12.902% D
VX6-7
C+
Kills:2,050
Deaths:1,915
KDR:1.071
Accuracy:25.736% C+
HSR:16.927% D-
Pandora VX25
C
Kills:1,850
Deaths:1,216
KDR:1.521
Accuracy:39.750% C
HSR:13.838% C-
Solstice VE3
C+
Kills:1,415
Deaths:2,087
KDR:0.678
Accuracy:23.099% C+
HSR:15.124% D-
Serpent VE92
B+
Kills:1,257
Deaths:981
KDR:1.281
Accuracy:27.328% B+
HSR:15.275% D--
Thanatos VE70
B+
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B+
HSR:16.667% C++
Eclipse VE3A
B**
Kills:1,210
Deaths:806
KDR:1.501
Accuracy:31.735% B**
HSR:17.521% D
Pulsar C
B+
Kills:1,200
Deaths:779
KDR:1.540
Accuracy:28.261% B+
HSR:16.917% D*
Phobos VX86
B+
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B+
HSR:12.906% D
Eridani SX5
C*
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% C*
HSR:17.682% C-
NS Baron G5
B*
Kills:1,162
Deaths:859
KDR:1.353
Accuracy:53.795% B*
HSR:17.298% B+
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% D
NS-11C
B**
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:31.147% B**
HSR:17.241% C-
Chaos
C++
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% C++
HSR:16.121% C++
NS-7 PDW
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A
HSR:17.069% C
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B
HSR:25.345% B+
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C
MKV Suppressed
B+
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B+
HSR:15.152% D
Zenith VX-5
B**
Kills:1,148
Deaths:983
KDR:1.168
Accuracy:32.489% B**
HSR:21.167% C
VE-S Canis
B*
Kills:596
Deaths:326
KDR:1.828
Accuracy:33.605% B*
HSR:27.685% B+
Solstice SF
B+
Kills:168
Deaths:142
KDR:1.183
Accuracy:27.635% B+
HSR:9.524% D*
VE-C Horizon
A
Kills:162
Deaths:199
KDR:0.814
Accuracy:31.658% C--
HSR:35.185% A
NSX Tanto
C++
Kills:66
Deaths:96
KDR:0.688
Accuracy:27.081% C+
HSR:27.273% C++
Kills:30,063
Deaths (as Light Assault):22,234
Deaths (to Light Assaults):11,595
KDR:1.35212
Kill Difference:7,829
Playtime:1,202.752 hours
Usage:29%
Score:16.019m
Score/min:222
Accuracy (listed only):36.690%
HSR (listed only):18.184%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B+
Kills:4,197
Deaths:3,216
KDR:1.305
Accuracy:27.985% B+
HSR:22.468% C+
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
Deimos VA29
C+
Kills:2,519
Deaths:1,902
KDR:1.324
Accuracy:63.013% C+
HSR:12.902% D
Pandora VX25
C
Kills:1,850
Deaths:1,216
KDR:1.521
Accuracy:39.750% C
HSR:13.838% C-
Thanatos VE70
B+
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B+
HSR:16.667% C++
Phobos VX86
B+
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B+
HSR:12.906% D
Eridani SX5
C*
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% C*
HSR:17.682% C-
NS Baron G5
B*
Kills:1,162
Deaths:859
KDR:1.353
Accuracy:53.795% B*
HSR:17.298% B+
Pulsar VS1
B++
Kills:1,160
Deaths:876
KDR:1.324
Accuracy:27.852% B++
HSR:20.517% C+
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% D
Chaos
C++
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% C++
HSR:16.121% C++
NS-7 PDW
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A
HSR:17.069% C
NS-11A
A
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:31.479% A
HSR:19.138% C--
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B
HSR:25.345% B+
NS-11P
A
Kills:1,160
Deaths:546
KDR:2.125
Accuracy:31.960% A
HSR:17.931% D
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C
MKV Suppressed
B+
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B+
HSR:15.152% D
Terminus VX-9
B++
Kills:1,155
Deaths:582
KDR:1.985
Accuracy:30.554% B++
HSR:23.983% C--
Corvus VA55
B*
Kills:1,153
Deaths:812
KDR:1.420
Accuracy:30.186% B*
HSR:25.672% C++
Equinox VE2 Burst
C++
Kills:700
Deaths:621
KDR:1.127
Accuracy:29.046% C++
HSR:29.429% C+
VE-S Canis
B*
Kills:596
Deaths:326
KDR:1.828
Accuracy:33.605% B*
HSR:27.685% B+
Darkstar
A
Kills:60
Deaths:49
KDR:1.224
Accuracy:33.658% A
HSR:30% B++
Kills:30,972
Deaths (as Combat Medic):20,974
Deaths (to Combat Medics):7,948
KDR:1.47669
Kill Difference:9,998
Playtime:525.762 hours
Usage:13%
Score:8.677m
Score/min:275
Accuracy (listed only):38.051%
HSR (listed only):19.700%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
NS-44 Commissioner
B+
Kills:2,115
Deaths:1,980
KDR:1.068
Accuracy:41.539% B+
HSR:20.898% C
Ghost
C+
Kills:1,317
Deaths:882
KDR:1.493
Accuracy:40.323% C+
HSR:63.554% D
Eridani SX5
C*
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% C*
HSR:17.682% C-
Parallax VX3
B+
Kills:1,161
Deaths:402
KDR:2.888
Accuracy:42.673% B+
HSR:80.362% C**
NS-7 PDW
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A
HSR:17.069% C
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B
HSR:25.345% B+
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C
MKV Suppressed
B+
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B+
HSR:15.152% D
NS-357 Underboss
B++
Kills:1,155
Deaths:676
KDR:1.709
Accuracy:43.514% B++
HSR:20.173% C
Artemis VX26
B**
Kills:1,154
Deaths:690
KDR:1.672
Accuracy:33.023% B**
HSR:24.350% C++
NS-61 Emissary
B++
Kills:1,150
Deaths:639
KDR:1.800
Accuracy:32.706% B++
HSR:18.348% C++
Manticore SX40
B+
Kills:1,146
Deaths:835
KDR:1.372
Accuracy:31.954% C**
HSR:25.829% B+
Beamer VS3
B++
Kills:1,140
Deaths:919
KDR:1.240
Accuracy:32.034% B++
HSR:16.930% D-
VE-S Canis
B*
Kills:596
Deaths:326
KDR:1.828
Accuracy:33.605% B*
HSR:27.685% B+
NS CandyCannon 3000
B+
Kills:529
Deaths:667
KDR:0.793
Accuracy:39.693% B+
HSR:32.892% C+
V10
C++
Kills:379
Deaths:112
KDR:3.384
Accuracy:42.666% C++
HSR:75.726% C
XM98
B+
Kills:350
Deaths:234
KDR:1.496
Accuracy:42.842% B+
HSR:74% C
NS-30 Vandal
C**
Kills:318
Deaths:160
KDR:1.988
Accuracy:36.242% C**
HSR:17.610% D*
Soldier Soaker
C*
Kills:174
Deaths:141
KDR:1.234
Accuracy:37.402% C*
HSR:15.517% C*
NSX Tomoe
A
Kills:163
Deaths:201
KDR:0.811
Accuracy:35.855% A
HSR:36.196% C
VA39 Spectre
D
Kills:159
Deaths:203
KDR:0.783
Accuracy:27.458% D-
HSR:32.076% D
NS-AM7 Archer
C
Kills:68
Deaths:167
KDR:0.407
Accuracy:55.712% C
HSR:16.177% C
Nyx VX31
B+
Kills:60
Deaths:37
KDR:1.622
Accuracy:38.190% B+
HSR:31.667% C++
Kills:22,514
Deaths (as Infiltrator):15,775
Deaths (to Infiltrators):8,395
KDR:1.42719
Kill Difference:6,739
Playtime:409.092 hours
Usage:10%
Score:5.593m
Score/min:228
Accuracy (listed only):36.250%
HSR (listed only):31.018%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B*
Kills:3,637
Deaths:1,364
KDR:2.666
Accuracy:24.732% B*
HSR:20.566% C
Blueshift VM5
B**
Kills:3,454
Deaths:1,337
KDR:2.583
Accuracy:26.127% B**
HSR:19.919% C
Nebula VM20
A++
Kills:1,159
Deaths:374
KDR:3.099
Accuracy:29.293% A++
HSR:20.017% C
Nebula VM20
A++
Kills:1,159
Deaths:370
KDR:3.132
Accuracy:28.752% A++
HSR:19.413% C
Quasar VM1
A**
Kills:1,156
Deaths:385
KDR:3.003
Accuracy:29.405% A**
HSR:22.491% C++
Quasar VM1
A++
Kills:1,151
Deaths:452
KDR:2.546
Accuracy:25.044% A++
HSR:19.722% C++
Comet VM2
B**
Kills:493
Deaths:339
KDR:1.454
Accuracy:54.766% B**
HSR:6.491% B**
Comet VM2
A
Kills:468
Deaths:320
KDR:1.463
Accuracy:58.562% A
HSR:4.701% C*
NS-10 Burster
A+
Kills:133
Deaths:112
KDR:1.188
Accuracy:40.542% A+
HSR:10.526% B**
NS-10 Burster
A++
Kills:96
Deaths:86
KDR:1.116
Accuracy:42.424% A++
HSR:4.167% C--
Kills:12,906
Deaths (as MAX Suit):2,569.500
Deaths (to MAX Suits):4,610
KDR:5.02277
Kill Difference:10,336.500
Playtime:201.056 hours
Usage:5%
Score:4.674m
Score/min:387
Accuracy (listed only):35.965%
HSR (listed only):14.801%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
C**
Kills:2,495
V. Kills:1,893 132%
Deaths:1,482
KDR:1.684
Accuracy:33.319% B
KPH:17.100 C++
VKPH:12.900 C**
Light PPA
B**
Kills:1,451
V. Kills:114 N/A
Deaths:217
KDR:6.687
Accuracy:47.901% B*
KPH:79.900 B+
VKPH:6.300 B**
Dual Photon Pods
B
Kills:1,356
V. Kills:498 272%
Deaths:175
KDR:7.749
Accuracy:64.101% A
KPH:69.500 C
VKPH:25.500 B
V26 Maelstrom Turbo Laser
C
Kills:938
V. Kills:912 103%
Deaths:913
KDR:1.027
Accuracy:33.716% B
KPH:9 D
VKPH:8.800 C
Hornet Missiles
A+
Kills:620
V. Kills:306 202%
Deaths:39
KDR:15.897
Accuracy:72.127% B**
KPH:158 A+
VKPH:78 A
Coyote Missiles
B++
Kills:156
V. Kills:83 186%
Deaths:24
KDR:6.500
Accuracy:55.495% C*
KPH:63.500 B++
VKPH:33.800 B++
Kills:7,016 (4,884 + 0)
Deaths:2,850
KDR:2.462
VKDR:1.335
Vehicle Kills:3,806
Kill Difference:4,166
Playtime:294.232 hours
Usage:7%
Score:3.479m
Score/min:197
Piloting Accuracy:33.716%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:462
V. Kills:63 N/A
Deaths:49
KDR:9.429
Accuracy:54.465% B**
KPH:54.800 C+
VKPH:7.500 C
C150 Dalton
D
Kills:366
V. Kills:262 139%
Deaths:75
KDR:4.880
Accuracy:49.060% B**
KPH:25.700 D
VKPH:18.400 D
AP30 Shredder
U
Kills:155
V. Kills:55 277%
Deaths:14
KDR:11.071
Accuracy:28.981% D-
KPH:558,000 U
VKPH:198,000 U
CAS30 Tank Buster
D
Kills:77
V. Kills:89 86%
Deaths:143
KDR:0.538
Accuracy:43.630% C
KPH:3.900 D-
VKPH:4.500 D
Kills:1,060 (77 + 983)
Deaths:281
KDR:3.772
VKDR:1.669
Vehicle Kills:469
Kill Difference:779
Playtime:42.407 hours
Usage:1%
Score:0.627m
Score/min:246
Piloting Accuracy:43.630%
Gunner Accuracy:28.981%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:894
V. Kills:153 N/A
Deaths:84
KDR:10.643
Accuracy:62.187% A
KPH:72.600 B+
VKPH:12.400 B*
C75 Viper
B++
Kills:426
V. Kills:98 430%
Deaths:49
KDR:8.694
Accuracy:47.950% B++
KPH:35.900 C++
VKPH:8.300 C+
L100 Python AP
B+
Kills:199
V. Kills:126 157%
Deaths:30
KDR:6.633
Accuracy:59.353% B
KPH:36.800 C++
VKPH:23.300 B+
L100 Python HEAT
B+
Kills:149
V. Kills:41 355%
Deaths:19
KDR:7.842
Accuracy:56.714% B+
KPH:42.400 B+
VKPH:11.700 C+
Kills:1,668 (1,668 + 0)
Deaths:182
KDR:9.165
VKDR:2.297
Vehicle Kills:418
Kill Difference:1,486
Playtime:33.100 hours
Usage:1%
Score:0.585m
Score/min:295
Driving Accuracy:56.714%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:1,081
V. Kills:763 141%
Deaths:255
KDR:4.239
Accuracy:59.535% B++
KPH:22.500 C-
VKPH:15.800 C+
Saron HRB
C+
Kills:1,008
V. Kills:743 135%
Deaths:161
KDR:6.261
Accuracy:46.344% C++
KPH:22 C
VKPH:16.200 C+
Supernova PC
C
Kills:1,003
V. Kills:362 276%
Deaths:205
KDR:4.893
Accuracy:60.748% B**
KPH:22.300 C
VKPH:8.100 C
Proton II PPA
C+
Kills:520
V. Kills:33 N/A
Deaths:41
KDR:12.683
Accuracy:28.436% B+
KPH:56.800 C+
VKPH:3.600 C+
E540 Halberd
C*
Kills:361
V. Kills:297 121%
Deaths:50
KDR:7.220
Accuracy:51.933% B+
KPH:21.900 D--
VKPH:18 C*
Kills:3,973 (2,084 + 1,889)
Deaths:712
KDR:5.580
VKDR:3.087
Vehicle Kills:2,198
Kill Difference:3,261
Playtime:164.444 hours
Usage:4%
Score:2.524m
Score/min:256
Driving Accuracy:60.748%
Gunner Accuracy:51.933%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C-
Kills:359
V. Kills:25 N/A
Deaths:36
KDR:9.972
Accuracy:37.652% C+
KPH:72 D
VKPH:5 C-
Saron HRB-H
B
Kills:333
V. Kills:231 144%
Deaths:51
KDR:6.529
Accuracy:57.930% C*
KPH:40.700 C+
VKPH:28.300 B
M40 Fury-H
C--
Kills:224
V. Kills:30 N/A
Deaths:23
KDR:9.739
Accuracy:43.777% C++
KPH:65.100 D
VKPH:8.700 C--
Aphelion VEX-4H
C++
Kills:110
V. Kills:88 124%
Deaths:27
KDR:4.074
Accuracy:41.125% D
KPH:36.600 C
VKPH:29.300 C++
E540 Halberd-H
C-
Kills:106
V. Kills:53 196%
Deaths:31
KDR:3.419
Accuracy:54.981% C-
KPH:20.800 D*
VKPH:10.400 D**
Kills:1,132 (0 + 1,132)
Deaths:168
KDR:6.738
VKDR:2.542
Vehicle Kills:427
Kill Difference:964
Playtime:24.712 hours
Usage:1%
Score:0.415m
Score/min:280
Driving Accuracy:N/A%
Gunner Accuracy:54.981%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:252
V. Kills:56 442%
Deaths:33
KDR:7.636
Accuracy:39.235% C++
KPH:28.300 D-
VKPH:6.300 D
M40 Fury
C
Kills:190
V. Kills:54 345%
Deaths:22
KDR:8.636
Accuracy:40.249% C**
KPH:34.500 D-
VKPH:9.800 C
M20 Basilisk
C+
Kills:143
V. Kills:75 188%
Deaths:27
KDR:5.296
Accuracy:37.368% C
KPH:14.300 D
VKPH:7.500 C+
M12 Kobalt
D
Kills:94
V. Kills:8 N/A
Deaths:6
KDR:15.667
Accuracy:18.380% C+
KPH:24.700 D*
VKPH:2.100 D
M60-G Bulldog
B+
Kills:91
V. Kills:35 253%
Deaths:19
KDR:4.789
Accuracy:44.244% B++
KPH:23 D
VKPH:8.900 B+
M20 Basilisk
C
Kills:88
V. Kills:48 180%
Deaths:28
KDR:3.143
Accuracy:32.450% D-
KPH:14.500 D
VKPH:7.900 C
Kills:858 (0 + 858)
Deaths:135
KDR:6.356
VKDR:2.044
Vehicle Kills:276
Kill Difference:723
Playtime:38.253 hours
Usage:1%
Score:0.434m
Score/min:189
Driving Accuracy:N/A%
Gunner Accuracy:32.450%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:299
V. Kills:92 322%
Deaths:199
KDR:1.503
Accuracy:48.457% C+
KPH:19.100 C
VKPH:5.900 C+
S12 Renegade
B+
Kills:137
V. Kills:13 N/A
Deaths:86
KDR:1.593
Accuracy:43.738% C++
KPH:30 D
VKPH:2.800 B+
Kills:436 (436 + 0)
Deaths:285
KDR:1.530
VKDR:0.368
Vehicle Kills:105
Kill Difference:151
Playtime:20.221 hours
Usage:0%
Score:0.116m
Score/min:95
Driving Accuracy:43.738%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 7,6827,6024,3801.736C0.0527.328%C+32.413%C+31.5D--N/A88241.6h10.6C+38.9C++
Orion VS54 5,0485,0052,4542.04C++0.2526.194%B++23.017%C-36.6C+N/A124136.6h11B+41.9C++
H-V45 4,2404,1973,2161.305C+0.4827.985%B+22.468%C+24.3C--N/A71173h11.9B42.4B+
Blueshift VM5 3,6673,6371,3642.666C+0.8824.732%B*20.566%C36C+N/A109100.9h13.9B+56.1B+
Sirius SX12 3,6023,5802,7321.31C++0.4827.589%B+18.073%C+26.6CN/A81134.4h13B47.1B
Blueshift VM5 3,4803,4541,3372.583C+0.7926.127%B**19.919%C36C+N/A11096h14.5B55.4B++
C-4 4,8383,1741,9031.668C++0.1220.114%D--N/A75.6C39.6B++73842h1.5C+7.5D
Deimos VA29 2,5362,5191,9021.324C+0.4663.013%C+12.902%D25.3D-N/A7399.5h2B+3.2B
Saron Laser Cannon 4,3882,4951,4821.684C+0.1033.319%B3.246%B*17.1C++12.9C**178146.2h91.3B+274B+
NS-44 Commissioner 2,1652,1151,9801.068C+0.7241.539%B+20.898%C59.1B++1.4A++20735.8h3.7C++8.9B+
VX6-7 2,0652,0501,9151.07C0.7225.736%C+16.927%D-15.3DN/A47133.7h12.3C+47.7C++
Pandora VX25 1,8571,8501,2161.521C++0.2739.75%C13.838%C-26.7DN/A8369.4h4C**10.1C*
NS-15M1 1,8121,8021,0291.751C++0.0427.496%B++20.255%C-28.5DN/A9763.3h11.1B+40.3B+
Light PPA 1,5651,4512176.687C*4.9047.901%B*1.309%C*80.2B+6.3B**28818.1h9.4B+19.6B+
Solstice VE3 1,4461,4152,0870.678C1.1123.099%C+15.124%D-9.2DN/A37153.1h16.7C72.1C+
Dual Photon Pods 1,8541,3561757.749C+5.9664.101%A1.327%C++69.5C25.5B46519.5h20.4C++31.8B+
SVA-88 1,3521,3458871.516C0.2723.475%C16.208%D*35.4DN/A12138h11.5C+48.8C++
Lasher X2 1,3331,3188371.575B0.2134.017%B++2.2%D--28.4C-N/A7646.4h12.7A37.2B*
Ghost 1,3301,3178821.493C--0.3040.323%C+63.554%D32.5DN/A9140.5h2.2C+5.5C++
Serpent VE92 1,2611,2579811.281C+0.5127.328%B+15.275%D--19.4DN/A7364.7h11B+40.3B+
Thanatos VE70 1,2371,2306841.798B++0.0147.1%B+16.667%C++24.9CN/A8249.4h3.3B**7.1B*
The Slasher 1,3861,21517,5170.069B+1.7242.994%B+2.716%D--1.5CN/A4835.4h2.8D6.4C+
Eclipse VE3A 1,2271,2108061.501C+0.2931.735%B**17.521%D33C-N/A9936.7h10.5B+33B++
Pulsar C 1,2081,2007791.54C+0.2528.261%B+16.917%D*22.9C-N/A9452.5h9.9B+34.9B+
Phobos VX86 1,1751,1707431.575C++0.2166.345%B+12.906%D30.1DN/A8238.9h2.1B+3.1B+
Eridani SX5 1,1701,1658341.397C+0.3928.482%C*17.682%C-33.7CN/A11634.6h9.8B++34.4B+
NS Decimator 1,8461,1629701.198C+0.5968.6%B*1.377%D39.3C+23.1B+29129.6h4.4C++6.4B+
NS Baron G5 1,1861,1628591.353C**0.4453.795%B*17.298%B+22.3DN/A6752.2h4.1B+7.6C++
Parallax VX3 1,1671,1614022.888C+1.1042.673%B+80.362%C**35.6C++N/A11032.6h1.9B+4.4B+
Pulsar VS1 1,1781,1608761.324C++0.4627.852%B++20.517%C+28C+N/A9841.5h11.9B++42.8B++
Pulsar LSW 1,1731,1607301.589C+0.2021.402%D13.19%F27.4DN/A9642.4h11.9C+55.5C+
NS-15M2 1,1731,1604912.363C**0.5729.624%B*23.621%C--45.7CN/A15225.4h10.9B+36.9B+
Nova 1,1691,1607501.547C+0.2451.451%B+12.414%D37.4C+N/A10431h3.9B+7.6B+
NS-11C 1,1691,1607241.602B+0.1931.147%B**17.241%C-32.8C+N/A11735.4h11B++35.4B++
Chaos 1,1621,1605382.156B+0.3756.776%C++16.121%C++34.7DN/A10233.4h3.3B**5.8B**
NS-7 PDW 1,1701,1607431.561B+0.2332.609%A17.069%C38.7C**N/A13630h11.9B++36.4B++
NS-11A 1,1801,1607501.547C++0.2431.479%A19.138%C--30.6CN/A7937.9h12.3B+39B++
NSX Naginata 1,1691,1607261.598C++0.1927.745%B*34.31%B++24.6D-N/A7647.1h10B+35.9B+
Skorpios 1,1741,1607401.568C+0.2229.707%B25.345%B+22D--N/A6152.8h11.5C+38.9C++
NS-11P 1,1731,1605462.125B+0.3431.96%A17.931%D43.3C*N/A15226.8h10.6B**33B**
Flare VE6 1,1811,1601,0991.056C--0.7319.164%D-17.845%D--21.4D-N/A7354.2h11.6C-60.6C-
Eridani SX5G 1,1671,1605772.01C**0.2234.585%A21.121%C38.2C--N/A11930.4h10.2C**29.6B+
Nebula VM20 1,1701,1593743.099C**1.3129.293%A++20.017%C50.8B+N/A16122.8h14.6C*49.8B*
Nebula VM20 1,1681,1593703.132C**1.3428.752%A++19.413%C51.1B++N/A15922.7h14.2B+49.4B*
Icikill 1,2351,1589,8550.118B**1.6745.984%B*5.354%D2.3C+N/A7512.6h2.2C+4.8B
Quasar VM1 1,1811,1563853.003C**1.2129.405%A**22.491%C++42.7C**N/A12727.1h11.1B++37.7B**
MKV Suppressed 1,1591,1558781.315C++0.4729.589%B+15.152%D40.5C++N/A13128.5h13.4C++45.2C**
Terminus VX-9 1,1711,1555821.985C++0.2030.554%B++23.983%C--35.3C-N/A12032.7h10.7B+35B++
NS-357 Underboss 1,1691,1556761.709B+0.0843.514%B++20.173%C87.5B**1.1B*25313.2h3.8C**8.8B+
Artemis VX26 1,1731,1546901.672C+0.1233.023%B**24.35%C++40.5C+N/A12728.5h10.6B+32.2B++
Corvus VA55 1,1681,1538121.42C*0.3730.186%B*25.672%C++29.9CN/A8138.6h9.3B**31B*
Quasar VM1 1,1771,1514522.546B+0.7625.044%A++19.722%C++31.8BN/A11636.2h12.9B+51.4B+
NS-61 Emissary 1,1731,1506391.8A0.0132.706%B++18.348%C++68A++1.4B**16516.9h11B+33.7B+
Zenith VX-5 1,1781,1489831.168C+0.6232.489%B**21.167%C13.4D-N/A4985.5h13.2C40.5B+
Force-Blade 1,3811,14726,1730.044B+1.7445.534%B**N/A0.8C+N/A31386.8h3.2C-7C**
Manticore SX40 1,1671,1468351.372C**0.4231.954%C**25.829%B+68.6A1.3B**17516.7h6.4B+19.9B+
Beamer VS3 1,2071,1409191.24B+0.5532.034%B++16.93%D-57B**3.4M+20720h8.6C*27B+
Supernova FPC 1,8441,0812554.239C2.4559.535%B++2.498%C++22.5C-15.9C+37648.1h4.7C*7.9B+
MAX Punch 1,1731,0682,5760.415A*1.3743.643%CN/A5.7MN/A17188.6h2.2C++5.1C++
Saron HRB 1,7511,0081616.261C++4.4746.344%C++1.19%C22.1C16.3C+23945.7h18.7B+40.4B+
Supernova PC 1,3651,0032054.893C3.1060.748%B**1.795%C22.3C8.1C14244.9h3.7B++6.1B**
V26 Maelstrom Turbo Laser 1,8509389131.027C0.7633.716%B3.838%B++9D8.8C113104h105.6C+313.1C++
S1 1,6419001,1900.756C+1.0363.665%B+2%C-22.5C18.5B+31440h6.3C++9.9C**
L100 Python HESH 1,0478948410.643C8.8562.187%A1.79%C*72.7B+12.4B*29112.3h3.1C++5B+
Equinox VE2 Burst 7137006211.127C-0.6629.046%C++29.429%C+18.8D*N/A4837.2h12C++41.3C*
Hornet Missiles 9266203915.897A14.1172.127%B**1.613%C+159A+78.5A10993.9h8B++11B*
Nemesis VSH9 1,0676065411.12B+0.6775.396%A++4.125%B*22.5C*17.1B+24126.9h7.7C++10.2B++
VE-S Canis 6095963261.828C**0.0433.605%B*27.685%B+32.6C-N/A8918.3h9.7B+28.8B+
NS CandyCannon 3000 5385296670.793C++1.0039.693%B+32.892%C+41.7B**N/A10512.7h4.3C**10.7B+
Proton II PPA 5535204112.683C+10.8928.436%B+N/A56.5C3.6C+1969.2h8B+28.3B++
Comet VM2 6224933391.454B+0.3354.766%B**6.491%B**19.6B**5.1C**13825.2h13.8B*25.2B++
Comet VM2 6094683201.463B0.3358.562%A4.701%C*20.3B**6.1B+13023h15B*25.6B*
L105 Zephyr 525462499.429C+7.6454.465%B**N/A55C++7.5C2698.4h5.2B++9.5B*
NS-TMC-01 "His Regards" 4754574,3700.105A*1.6852.388%A*1.751%D-2.4BN/A7187.6h2.2C++4.2B++
C75 Viper 524426498.694B+6.9147.95%B++N/A35.8C+8.2C+23711.9h7.9B*16.5B*
V10 3843791123.384C+1.6042.666%C++75.726%C36.1CN/A10610.5h2.2C+5.1C*
Hunter QCX 3843714130.898C*0.8940.159%C+21.563%C30.7A1.1C10112.1h3B+7.5B
C150 Dalton 628366754.88C-3.0949.06%B**N/A25.8D18.5D31914.2h4.7C-9.6C*
E540 Halberd 658361507.22C5.4351.933%B+1.939%C21.9D--18C*29216.5h6.5D12.5C+
Plasma Grenade 3603601360N/A358.2148.382%C++N/A720B+N/A27900.5h3.3C++6.8C*
Proton II PPA-H 384359369.972C8.1837.652%C+1.95%B71.8D5C-2405h8.2B+21.8B+
XM98 3513502341.496C-0.2942.842%B+74%C27.1C+N/A8912.9h2.3C++5.4B+
Saron HRB-H 564333516.529C++4.7457.93%C*N/A40.6C+28.2B3568.2h22.5C*38.9B
NS-30 Vandal 3243181601.988C+0.2036.242%C**17.61%D*44.2C+N/A1447.2h4.9B+13.4B+
M40 Fury-F 3912991991.503C+0.2948.457%C+N/A19.2C5.9C+10015.6h8B+16.5B+
Tank Mine 476292883.318C*1.53100.103%SN/A121.7C++76.7B+17312.4h3.3F--3.3A+
M40 Fury 308252337.636C+5.8539.235%C++1.587%C+28.3D-6.3D1928.9h14.3C+36.4C++
Auraxium Slasher 2512462,4040.102C++1.6940.756%B++4.065%D2.9C**N/A783.7h2C**4.8B+
M60-A Bulldog 2732451516.333C+14.5453.016%B+N/A32.7C3.7C2807.5h5.3C**9.9B+
M40 Fury-H 254224239.739C7.9543.777%C++N/A65.9D8.8C--2243.4h7.3B16.8B+
VE-H Maw 2222211191.857C+0.0731.087%B++33.937%B+34DN/A1296.5h9.3B+29.9B+
Spear Anti-Vehicle Phalanx Turret 407219336.636C+4.8556.124%B**5.023%B++50.9B43.7A++5864.3h8.8C+15.6B
Anti-Vehicle Grenade 2922111211N/A209.2151.563%C+N/A351.7C135B+30380.6h5.2C++10C*
L100 Python AP 325199306.633C+4.8459.353%B3.518%B+36.9C++23.3B+3805.4h5B8.4B
MANA Anti-Vehicle Turret 4531921371.401C-0.3962.182%C**5.729%A++1920C+2610S6199570.1h11.3F-18.2F
M40 Fury 244190228.636C+6.8540.249%C**1.053%D34.5D-9.8C3175.5h13.5C+33.5C*
Sticky Grenade 1781761176N/A174.2152.388%C+N/A880C10C32810.2h2C*3.8C*
Soldier Soaker 1771741411.234C+0.5537.402%C*15.517%C*66.9B1.2C++2092.6h6.3C+16.9C**
Eidolon VE33 1721721351.274C+0.5129.632%C++13.954%F31.3C+N/A1485.5h6.5B++22.1B+
Solstice SF 1721681421.183C++0.6127.635%B+9.524%D*18.3CN/A1109.2h8.1B*29.3B++
NSX Tomoe 1681632010.811D0.9835.855%A36.196%C26.7DN/A846.1h15.6C-43.6C*
VE-C Horizon 1701621990.814C-0.9731.658%C--35.185%A16.4D-N/A389.9h12.6B+39.7C*
VA39 Spectre 1601592030.783C1.0127.458%D-32.076%D14.7DN/A7410.8h5.6C++20.4C+
Coyote Missiles 239156246.5B**4.7155.495%C*N/A62.4B+33.2B+6192.5h40.8C++73.6C*
AP30 Shredder 2101551411.071C**9.2828.981%D-N/A1550U550U6256300.1h44.8B**154.5B*
L100 Python HEAT 190149197.842C**6.0556.714%B+3.356%B+42.6B+11.7C+3723.5h4.1B*7.1B+
M60-A Bulldog 1601431113C+11.2155.052%B++N/A31.1C3.7C4244.6h5.2B9.4B+
M20 Basilisk 218143275.296B++3.5137.368%C3.497%D-14.3D7.5C+15710h81.1C++217C*
Hades VSH4 1721391251.112B+0.6874.242%B++7.194%A*33.9C++8C2184.1h3.5A++4.7A++
S12 Renegade 150137861.593C0.2043.738%C++5.109%C+29.8D2.8B+794.6h3.3C++7.5C*
NS-10 Burster 1971331121.188C+0.6040.542%A+10.526%B**7.1C**3.4C8318.7h104.5B*257.8B*
Aphelion VEX-4H 198110274.074C2.2941.125%D3.636%C*36.7C29.3C++3433h43.9C*106.8C**
E540 Halberd-H 159106313.419D1.6354.981%C-N/A20.8D*10.4D**1975.1h6.9D12.6D
M60-A Bulldog 130105205.25C3.4638.466%C+N/A21.9D5.2D1374.8h6.2D16C+
NS-10 Burster 15496861.116C+0.6742.424%A++4.167%C--5.9C+3.6C8216.3h135.1C*318.4B*
M12 Kobalt 10294615.667C+13.8818.38%C+7.447%F--24.7D*2.1D1273.8h22D119.9C+
M60-G Bulldog 12691194.789C3.0044.244%B++2.198%C23.3D9B+1483.9h8.4C--18.9C*
M20 Basilisk 13688283.143C1.3532.45%D-2.273%D*14.4D7.9C1896.1h70.3B++216.7B+
CAS30 Tank Buster 166771430.538C--1.2543.63%C2.597%A++3.9D-4.5D13219.7h88.5D*202.9D-
NS-AM7 Archer 88681670.407C+1.3855.712%C16.177%C6.1C1.8C--4511.1h9.9B++17.8B++
NSX Tanto 6966960.688D1.1027.081%C+27.273%C++16.9DN/A493.9h15.4C-56.8C+
Darkstar 6060491.224C0.5633.658%A30%B++33.3DN/A1521.8h16.7F49.6C+
Nyx VX31 6060371.622C0.1738.19%B+31.667%C++42.9C+N/A1781.4h4.5B*11.8B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0941,100,064160h
Anti-Vehicle MANA Turret371,2933.2h
Spawn Beacon304,7314.7h
Nanite Revive Grenade01,7560.5h
Medical Applicator1,267445,32448.2h
Motion Spotter568,7816.1h
Spiker0610.3h
Deconstruction Tool01,6190.1h
Ammunition Package414,9054.4h
Recon Detection Device16214,33119.4h
Shield Recharging Field363,0401.4h
Medical Kit1,4997,55427h
Anti-Infantry MANA Turret91161h
WLT-Howler Mining Laser01,0970.4h

Check the help document for the dictionary if you want to learn more about words used here.


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