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Justicar Space SecretPrototype[LSP] SecretPrototype
VS BR 38

KDR: 1.81

Score: 61.7m

Last Seen: Jan 31st, 2019 9:33 PM
- OFFLINE - 248.8 hour(s)

Prestige 1, Battle Rank 38 - Vanu Sovereignty on Miller
Level Progress (to 39): 11%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 H-V45 Sirius SX12 Blueshift VM5 Blueshift VM5 C-4 Deimos VA29
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $869,445 MLG Score: 695
Fun Score: N/A
Cheeseburgers Flipped: 1585TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.044%21.707%6094397958,3511.681440.127

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.046%1.362A0.158C++-0.866D--HEAD ++ (~7.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.40.487B+10.80.246C++27.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.254%2.519%360510176,193212234602.91847179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.329%-0.228C0.841B*0.101

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
167.4-0.04C+59-0.114C+108.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.219%2.057%248610163,694298915431.23586239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.571%1.592A+-0.36C--0.508

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++4.40.647B+3.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.52%1.326%2691610064,526227121621.99208209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.539%0.22C++-0.771D-0.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.30.651B+15.90.596B+25.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.379%69.852%269510173,2442352241.37867

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.331%0.653B+0.178C++1.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.416B2.30.286C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.076%13.936%269610169,0702620473.46183

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.99%0.72B++-0.117C+0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.544B+30.379C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
61.7m210.2%293 (17.6k)252 (15.1k)1.80801119,02765,8331.9694538 (38)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022512423.536%16.48%38803:4350

12% Combat Medic18% Engineer25% Heavy Assault10% Infiltrator29% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 14th, 2013 7:35 PMJul 24th, 2018 7:16 PMFeb 1st, 2019 2:55 PM (18d) (PST)Jan 31st, 2019 5:54 PM (19d) (PST)Jan 31st, 2019 5:33 PM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5432173260.4860.2690.0801.1480.060695

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,56713,04619,5212916569415,123

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4083.2h/170.1d 10,628 19,615 31,160 281.3k 5,880 13,053 14,814 133m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C**
Kills:6,908
Deaths:3,742
KDR:1.846
Accuracy:27.303% C**
HSR:31.702% C++
Orion VS54
B**
Kills:5,005
Deaths:2,454
KDR:2.040
Accuracy:26.194% B**
HSR:23.017% C
NS-15M1
B*
Kills:1,802
Deaths:1,029
KDR:1.751
Accuracy:27.496% B*
HSR:20.255% C
SVA-88
C+
Kills:1,345
Deaths:887
KDR:1.516
Accuracy:23.475% C+
HSR:16.208% D*
Lasher X2
B**
Kills:1,315
Deaths:832
KDR:1.581
Accuracy:34.006% B**
HSR:2.205% D-
Pulsar LSW
C
Kills:1,160
Deaths:730
KDR:1.589
Accuracy:21.402% C
HSR:13.190% D**
Flare VE6
D
Kills:1,160
Deaths:1,099
KDR:1.056
Accuracy:19.164% D
HSR:17.845% D-
NS-15M2
B**
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:29.624% B**
HSR:23.621% C
NSX Naginata
B**
Kills:1,160
Deaths:726
KDR:1.598
Accuracy:27.745% B**
HSR:34.310% B*
VE-H Maw
B**
Kills:221
Deaths:119
KDR:1.857
Accuracy:31.111% B**
HSR:33.937% B*
Kills:21,236
Deaths (as Heavy Assault):12,109
Deaths (to Heavy Assaults):19,427
KDR:1.75374
Kill Difference:9,127
Playtime:1,025.833 hours
Usage:25%
Score:15.071m
Score/min:245
Accuracy (listed only):26.752%
HSR (listed only):21.629%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C*
Kills:2,500
Deaths:1,893
KDR:1.321
Accuracy:62.976% C*
HSR:12.840% D
VX6-7
C**
Kills:2,050
Deaths:1,915
KDR:1.071
Accuracy:25.736% C**
HSR:16.927% D
Pandora VX25
C+
Kills:1,850
Deaths:1,215
KDR:1.523
Accuracy:39.744% C+
HSR:13.838% C
Solstice VE3
C++
Kills:1,415
Deaths:2,087
KDR:0.678
Accuracy:23.099% C++
HSR:15.124% D
Serpent VE92
B++
Kills:1,257
Deaths:981
KDR:1.281
Accuracy:27.328% B++
HSR:15.275% D-
Thanatos VE70
B*
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B*
HSR:16.667% C++
Eclipse VE3A
B**
Kills:1,210
Deaths:806
KDR:1.501
Accuracy:31.735% B**
HSR:17.521% C-
Pulsar C
B++
Kills:1,200
Deaths:779
KDR:1.540
Accuracy:28.261% B++
HSR:16.917% D--
Phobos VX86
B++
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B++
HSR:12.906% C--
NS-11C
A+
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:31.147% A+
HSR:17.241% C
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% C--
Chaos
B+
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% B+
HSR:16.121% C++
Zenith VX-5
A+
Kills:1,148
Deaths:983
KDR:1.168
Accuracy:32.489% A+
HSR:21.167% C+
NS Baron G5
B**
Kills:1,086
Deaths:803
KDR:1.352
Accuracy:53.667% B**
HSR:16.483% B+
Eidolon VE33
B
Kills:172
Deaths:134
KDR:1.284
Accuracy:29.678% B
HSR:13.954% F
Solstice SF
B++
Kills:168
Deaths:142
KDR:1.183
Accuracy:27.635% B++
HSR:9.524% D*
NSX Tanto
B
Kills:66
Deaths:96
KDR:0.688
Accuracy:27.081% C++
HSR:27.273% B
Kills:20,002
Deaths (as Engineer):15,273
Deaths (to Engineers):14,013
KDR:1.30963
Kill Difference:4,729
Playtime:747.670 hours
Usage:18%
Score:12.376m
Score/min:276
Accuracy (listed only):38.956%
HSR (listed only):16.011%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
Deimos VA29
C*
Kills:2,500
Deaths:1,893
KDR:1.321
Accuracy:62.976% C*
HSR:12.840% D
VX6-7
C**
Kills:2,050
Deaths:1,915
KDR:1.071
Accuracy:25.736% C**
HSR:16.927% D
Pandora VX25
C+
Kills:1,850
Deaths:1,215
KDR:1.523
Accuracy:39.744% C+
HSR:13.838% C
Solstice VE3
C++
Kills:1,415
Deaths:2,087
KDR:0.678
Accuracy:23.099% C++
HSR:15.124% D
Serpent VE92
B++
Kills:1,257
Deaths:981
KDR:1.281
Accuracy:27.328% B++
HSR:15.275% D-
Thanatos VE70
B*
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B*
HSR:16.667% C++
Eclipse VE3A
B**
Kills:1,210
Deaths:806
KDR:1.501
Accuracy:31.735% B**
HSR:17.521% C-
Pulsar C
B++
Kills:1,200
Deaths:779
KDR:1.540
Accuracy:28.261% B++
HSR:16.917% D--
Phobos VX86
B++
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B++
HSR:12.906% C--
Eridani SX5
B+
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% B+
HSR:17.682% C
NS-7 PDW
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A+
HSR:17.069% C+
NS-11C
A+
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:31.147% A+
HSR:17.241% C
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% C--
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C+
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B+
HSR:25.345% B+
Chaos
B+
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% B+
HSR:16.121% C++
MKV Suppressed
B++
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B++
HSR:15.152% D
Zenith VX-5
A+
Kills:1,148
Deaths:983
KDR:1.168
Accuracy:32.489% A+
HSR:21.167% C+
NS Baron G5
B**
Kills:1,086
Deaths:803
KDR:1.352
Accuracy:53.667% B**
HSR:16.483% B+
VE-S Canis
B**
Kills:580
Deaths:307
KDR:1.889
Accuracy:34.106% B**
HSR:27.414% B*
Solstice SF
B++
Kills:168
Deaths:142
KDR:1.183
Accuracy:27.635% B++
HSR:9.524% D*
NSX Tanto
B
Kills:66
Deaths:96
KDR:0.688
Accuracy:27.081% C++
HSR:27.273% B
Kills:29,790
Deaths (as Light Assault):21,950
Deaths (to Light Assaults):11,156
KDR:1.35718
Kill Difference:7,840
Playtime:1,186.231 hours
Usage:29%
Score:15.805m
Score/min:222
Accuracy (listed only):36.923%
HSR (listed only):17.395%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B++
Kills:3,863
Deaths:2,880
KDR:1.341
Accuracy:27.748% B++
HSR:21.305% C+
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
Deimos VA29
C*
Kills:2,500
Deaths:1,893
KDR:1.321
Accuracy:62.976% C*
HSR:12.840% D
Pandora VX25
C+
Kills:1,850
Deaths:1,215
KDR:1.523
Accuracy:39.744% C+
HSR:13.838% C
Thanatos VE70
B*
Kills:1,230
Deaths:684
KDR:1.798
Accuracy:47.100% B*
HSR:16.667% C++
Phobos VX86
B++
Kills:1,170
Deaths:743
KDR:1.575
Accuracy:66.345% B++
HSR:12.906% C--
Eridani SX5
B+
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% B+
HSR:17.682% C
NS-7 PDW
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A+
HSR:17.069% C+
Nova
B+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:51.451% B+
HSR:12.414% C--
NS-11A
A+
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:31.479% A+
HSR:19.138% C
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C+
NS-11P
A++
Kills:1,160
Deaths:546
KDR:2.125
Accuracy:31.960% A++
HSR:17.931% C+
Pulsar VS1
B*
Kills:1,160
Deaths:876
KDR:1.324
Accuracy:27.852% B*
HSR:20.517% C+
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B+
HSR:25.345% B+
Chaos
B+
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:56.776% B+
HSR:16.121% C++
MKV Suppressed
B++
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B++
HSR:15.152% D
Terminus VX-9
B**
Kills:1,155
Deaths:582
KDR:1.985
Accuracy:30.554% B**
HSR:23.983% C
Corvus VA55
B**
Kills:1,153
Deaths:812
KDR:1.420
Accuracy:30.186% B**
HSR:25.672% B+
NS Baron G5
B**
Kills:1,086
Deaths:803
KDR:1.352
Accuracy:53.667% B**
HSR:16.483% B+
Equinox VE2 Burst
B
Kills:700
Deaths:621
KDR:1.127
Accuracy:29.046% B
HSR:29.429% C*
VE-S Canis
B**
Kills:580
Deaths:307
KDR:1.889
Accuracy:34.106% B**
HSR:27.414% B*
Darkstar
A+
Kills:60
Deaths:49
KDR:1.224
Accuracy:33.658% A+
HSR:30% B*
Kills:30,527
Deaths (as Combat Medic):20,553
Deaths (to Combat Medics):7,660
KDR:1.48528
Kill Difference:9,974
Playtime:509.092 hours
Usage:12%
Score:8.417m
Score/min:276
Accuracy (listed only):38.055%
HSR (listed only):19.595%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:3,580
Deaths:2,732
KDR:1.310
Accuracy:27.589% B+
HSR:18.073% C+
NS-44 Commissioner
B+
Kills:2,115
Deaths:1,980
KDR:1.068
Accuracy:41.539% B+
HSR:20.898% C+
Ghost
C**
Kills:1,195
Deaths:777
KDR:1.538
Accuracy:40.752% C**
HSR:61.590% D
Eridani SX5
B+
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:28.482% B+
HSR:17.682% C
Parallax VX3
B+
Kills:1,161
Deaths:402
KDR:2.888
Accuracy:42.673% B+
HSR:80.362% B
NS-7 PDW
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:32.609% A+
HSR:17.069% C+
Eridani SX5G
A
Kills:1,160
Deaths:577
KDR:2.010
Accuracy:34.585% A
HSR:21.121% C+
Skorpios
B+
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:29.707% B+
HSR:25.345% B+
MKV Suppressed
B++
Kills:1,155
Deaths:878
KDR:1.315
Accuracy:29.589% B++
HSR:15.152% D
NS-357 Underboss
B*
Kills:1,155
Deaths:676
KDR:1.709
Accuracy:43.514% B*
HSR:20.173% C+
Artemis VX26
B**
Kills:1,154
Deaths:690
KDR:1.672
Accuracy:33.023% B**
HSR:24.350% C*
NS-61 Emissary
B++
Kills:1,150
Deaths:639
KDR:1.800
Accuracy:32.706% B++
HSR:18.348% C**
Manticore SX40
B+
Kills:1,146
Deaths:835
KDR:1.372
Accuracy:31.954% B
HSR:25.829% B+
Beamer VS3
B++
Kills:1,140
Deaths:919
KDR:1.240
Accuracy:32.034% B++
HSR:16.930% D
VE-S Canis
B**
Kills:580
Deaths:307
KDR:1.889
Accuracy:34.106% B**
HSR:27.414% B*
V10
C**
Kills:379
Deaths:112
KDR:3.384
Accuracy:42.658% C**
HSR:75.726% C
XM98
B*
Kills:350
Deaths:234
KDR:1.496
Accuracy:42.842% B*
HSR:74% C+
NS CandyCannon 3000
B+
Kills:345
Deaths:457
KDR:0.755
Accuracy:41.647% B+
HSR:27.826% C-
NS-30 Vandal
B+
Kills:318
Deaths:160
KDR:1.988
Accuracy:36.242% B+
HSR:17.610% D--
VA39 Spectre
D
Kills:159
Deaths:203
KDR:0.783
Accuracy:27.458% D-
HSR:32.076% D
Soldier Soaker
B+
Kills:120
Deaths:64
KDR:1.875
Accuracy:38.120% B+
HSR:16.667% C*
NSX Tomoe
A++
Kills:75
Deaths:76
KDR:0.987
Accuracy:36.960% A++
HSR:36% C+
NS-AM7 Archer
C+
Kills:68
Deaths:165
KDR:0.412
Accuracy:55.648% C
HSR:16.177% C+
Nyx VX31
B++
Kills:60
Deaths:36
KDR:1.667
Accuracy:38.116% B++
HSR:31.667% C*
Kills:22,050
Deaths (as Infiltrator):15,236
Deaths (to Infiltrators):8,120
KDR:1.44723
Kill Difference:6,814
Playtime:399.352 hours
Usage:10%
Score:5.466m
Score/min:228
Accuracy (listed only):36.440%
HSR (listed only):30.753%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:3,576
Deaths:1,333
KDR:2.683
Accuracy:24.665% B**
HSR:20.638% C+
Blueshift VM5
A
Kills:3,396
Deaths:1,306
KDR:2.600
Accuracy:26.119% A
HSR:19.788% C
Nebula VM20
A*
Kills:1,159
Deaths:374
KDR:3.099
Accuracy:29.293% A*
HSR:20.017% C+
Nebula VM20
A*
Kills:1,159
Deaths:370
KDR:3.132
Accuracy:28.752% A*
HSR:19.413% C
Quasar VM1
A**
Kills:1,156
Deaths:385
KDR:3.003
Accuracy:29.405% A**
HSR:22.491% B+
Quasar VM1
A*
Kills:1,151
Deaths:452
KDR:2.546
Accuracy:25.044% A*
HSR:19.722% C*
Comet VM2
A
Kills:478
Deaths:328
KDR:1.457
Accuracy:54.286% A
HSR:6.485% B**
Comet VM2
A
Kills:458
Deaths:309
KDR:1.482
Accuracy:58.141% A
HSR:4.803% C*
NS-10 Burster
A+
Kills:123
Deaths:104
KDR:1.183
Accuracy:39.226% A+
HSR:11.382% B*
NS-10 Burster
A++
Kills:89
Deaths:78
KDR:1.141
Accuracy:41.070% A++
HSR:4.494% C-
Kills:12,745
Deaths (as MAX Suit):2,519.500
Deaths (to MAX Suits):4,525
KDR:5.05854
Kill Difference:10,225.500
Playtime:198.449 hours
Usage:5%
Score:4.615m
Score/min:388
Accuracy (listed only):35.600%
HSR (listed only):14.923%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B+
Kills:2,380
V. Kills:1,823 130%
Deaths:1,442
KDR:1.650
Accuracy:33.330% C*
KPH:16.900 B
VKPH:12.900 B+
Light PPA
A
Kills:1,447
V. Kills:113 N/A
Deaths:217
KDR:6.668
Accuracy:48.014% B**
KPH:80.600 B**
VKPH:6.300 A
Dual Photon Pods
B++
Kills:1,356
V. Kills:498 272%
Deaths:175
KDR:7.749
Accuracy:64.101% A
KPH:69.500 C+
VKPH:25.500 B++
Maelstrom Turbo Laser
C
Kills:938
V. Kills:912 103%
Deaths:913
KDR:1.027
Accuracy:33.716% B+
KPH:9 C-
VKPH:8.800 C
Hornet Missiles
A++
Kills:620
V. Kills:306 202%
Deaths:39
KDR:15.897
Accuracy:72.127% B**
KPH:158 A+
VKPH:78 A++
Coyote Missiles
B++
Kills:156
V. Kills:83 186%
Deaths:24
KDR:6.500
Accuracy:55.495% C*
KPH:63.500 B+
VKPH:33.800 B++
Kills:6,897 (4,765 + 0)
Deaths:2,810
KDR:2.454
VKDR:1.329
Vehicle Kills:3,735
Kill Difference:4,087
Playtime:288.920 hours
Usage:7%
Score:3.432m
Score/min:198
Piloting Accuracy:33.716%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:462
V. Kills:63 N/A
Deaths:49
KDR:9.429
Accuracy:54.465% A+
KPH:54.800 C**
VKPH:7.500 C+
C150 Dalton
B**
Kills:366
V. Kills:262 139%
Deaths:74
KDR:4.946
Accuracy:49.255% B**
KPH:25.700 C-
VKPH:18.400 C--
AP30 Shredder
U
Kills:136
V. Kills:43 309%
Deaths:11
KDR:12.364
Accuracy:27.158% D--
KPH:489,600 U
VKPH:154,800 U
CAS30 Tank Buster
D
Kills:72
V. Kills:86 83%
Deaths:141
KDR:0.511
Accuracy:42.652% C
KPH:3.800 D
VKPH:4.500 D
Kills:1,036 (72 + 964)
Deaths:275
KDR:3.767
VKDR:1.651
Vehicle Kills:454
Kill Difference:761
Playtime:41.841 hours
Usage:1%
Score:0.616m
Score/min:245
Piloting Accuracy:42.652%
Gunner Accuracy:27.158%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:846
V. Kills:143 N/A
Deaths:84
KDR:10.071
Accuracy:62.333% A+
KPH:71.200 B*
VKPH:12 B**
C75 Viper
B*
Kills:425
V. Kills:98 429%
Deaths:49
KDR:8.673
Accuracy:47.969% B*
KPH:35.900 B
VKPH:8.300 C++
L100 Python AP
B**
Kills:199
V. Kills:126 157%
Deaths:30
KDR:6.633
Accuracy:59.353% B
KPH:36.800 B++
VKPH:23.300 B**
L100 Python HEAT
B*
Kills:149
V. Kills:41 355%
Deaths:19
KDR:7.842
Accuracy:56.714% B+
KPH:42.400 B*
VKPH:11.700 C++
Kills:1,619 (1,619 + 0)
Deaths:182
KDR:8.896
VKDR:2.242
Vehicle Kills:408
Kill Difference:1,437
Playtime:32.646 hours
Usage:1%
Score:0.573m
Score/min:292
Driving Accuracy:56.714%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C*
Kills:1,072
V. Kills:759 141%
Deaths:253
KDR:4.237
Accuracy:59.459% B++
KPH:22.600 C+
VKPH:16 C*
Supernova PC
A
Kills:1,003
V. Kills:362 276%
Deaths:205
KDR:4.893
Accuracy:60.748% A
KPH:22.300 C+
VKPH:8.100 C+
Saron HRB
C+
Kills:944
V. Kills:708 133%
Deaths:161
KDR:5.863
Accuracy:45.728% C*
KPH:21.400 C
VKPH:16 C+
Proton II PPA
B++
Kills:520
V. Kills:33 N/A
Deaths:41
KDR:12.683
Accuracy:28.436% B++
KPH:56.800 C+
VKPH:3.600 C+
E540 Halberd
C*
Kills:359
V. Kills:297 120%
Deaths:50
KDR:7.180
Accuracy:51.840% B+
KPH:21.800 D-
VKPH:18 C*
Kills:3,898 (2,075 + 1,823)
Deaths:710
KDR:5.490
VKDR:3.041
Vehicle Kills:2,159
Kill Difference:3,188
Playtime:162.222 hours
Usage:4%
Score:2.483m
Score/min:255
Driving Accuracy:60.748%
Gunner Accuracy:51.840%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:358
V. Kills:25 N/A
Deaths:36
KDR:9.944
Accuracy:37.447% C+
KPH:72.300 C
VKPH:5 C
Saron HRB-H
B
Kills:327
V. Kills:226 144%
Deaths:51
KDR:6.412
Accuracy:57.776% C**
KPH:40.200 C*
VKPH:27.800 B
M40 Fury-H
C--
Kills:224
V. Kills:30 N/A
Deaths:23
KDR:9.739
Accuracy:43.777% C++
KPH:65.100 D
VKPH:8.700 C--
Aphelion VEX-4H
C++
Kills:110
V. Kills:88 124%
Deaths:27
KDR:4.074
Accuracy:41.125% D
KPH:36.600 C+
VKPH:29.300 C++
E540 Halberd-H
C
Kills:106
V. Kills:53 196%
Deaths:31
KDR:3.419
Accuracy:55.023% C
KPH:20.800 D*
VKPH:10.400 D*
Kills:1,125 (0 + 1,125)
Deaths:168
KDR:6.696
VKDR:2.512
Vehicle Kills:422
Kill Difference:957
Playtime:24.631 hours
Usage:1%
Score:0.411m
Score/min:278
Driving Accuracy:N/A%
Gunner Accuracy:55.023%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:252
V. Kills:56 442%
Deaths:33
KDR:7.636
Accuracy:39.239% C**
KPH:28.400 D
VKPH:6.300 D
M40 Fury
C
Kills:190
V. Kills:54 345%
Deaths:22
KDR:8.636
Accuracy:40.296% B+
KPH:34.500 D
VKPH:9.800 C
M20 Basilisk
C+
Kills:143
V. Kills:75 188%
Deaths:27
KDR:5.296
Accuracy:37.464% C+
KPH:14.400 C--
VKPH:7.500 C+
M12 Kobalt
C--
Kills:91
V. Kills:8 N/A
Deaths:6
KDR:15.167
Accuracy:18.525% C+
KPH:24.700 D*
VKPH:2.200 C--
M20 Basilisk
C
Kills:88
V. Kills:48 180%
Deaths:28
KDR:3.143
Accuracy:32.527% D
KPH:14.700 D
VKPH:8 C
M60-G Bulldog
B+
Kills:79
V. Kills:30 255%
Deaths:19
KDR:4.158
Accuracy:44.479% B**
KPH:21.400 C-
VKPH:8.100 B+
Kills:843 (0 + 843)
Deaths:135
KDR:6.244
VKDR:2.007
Vehicle Kills:271
Kill Difference:708
Playtime:37.731 hours
Usage:1%
Score:0.430m
Score/min:190
Driving Accuracy:N/A%
Gunner Accuracy:44.479%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:299
V. Kills:92 322%
Deaths:199
KDR:1.503
Accuracy:48.457% C+
KPH:19.200 C
VKPH:5.900 C+
S12 Renegade
B++
Kills:129
V. Kills:11 N/A
Deaths:81
KDR:1.593
Accuracy:43.764% C*
KPH:33.300 D
VKPH:2.800 B++
Kills:428 (428 + 0)
Deaths:280
KDR:1.529
VKDR:0.368
Vehicle Kills:103
Kill Difference:148
Playtime:19.470 hours
Usage:0%
Score:0.115m
Score/min:98
Driving Accuracy:43.764%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 6,9766,9083,7421.846C0.0427.303%C**31.702%C++32.4D-N/A92213h10.5C*38.6B
Orion VS54 5,0485,0052,4542.04B+0.2326.194%B**23.017%C36.7C*N/A123136.5h11B+41.9C**
H-V45 3,8963,8632,8801.341C+0.4727.748%B++21.305%C+24.1CN/A71160.5h11.8B+42.7B++
Sirius SX12 3,6023,5802,7321.31C**0.5027.589%B+18.073%C+26.6C+N/A81134.4h13B+47.1B+
Blueshift VM5 3,6033,5761,3332.683C*0.8724.665%B**20.638%C+36C*N/A10999.4h13.8B++56.1B++
Blueshift VM5 3,4223,3961,3062.6C++0.7926.119%A19.788%C35.9C++N/A11094.5h14.4B+55.3B*
C-4 4,7693,1231,8581.681C*0.1320.066%D--N/A75.8C+40B++74641.2h1.5C++7.5C
Deimos VA29 2,5172,5001,8931.321C++0.4962.976%C*12.84%D25.2DN/A7399.4h2B++3.2B+
Saron Laser Cannon 4,2032,3801,4421.65C+0.1633.33%C*3.403%B*16.9B12.9B+180141.1h91.9B+275.9B++
NS-44 Commissioner 2,1652,1151,9801.068C++0.7441.539%B+20.898%C+59.1B**1.4A*20735.8h3.7C**8.9B+
VX6-7 2,0652,0501,9151.07C+0.7425.736%C**16.927%D15.3DN/A46133.7h12.3C*47.7B
Pandora VX25 1,8571,8501,2151.523B+0.2939.744%C+13.838%C26.7CN/A8369.3h4B+10.1B+
NS-15M1 1,8121,8021,0291.751C**0.0627.496%B*20.255%C28.5CN/A9763.3h11.1B+40.3B+
Light PPA 1,5601,4472176.668B+4.8648.014%B**1.313%C++80.8B**6.3A29117.9h9.4B+19.5B+
Solstice VE3 1,4461,4152,0870.678C+1.1323.099%C++15.124%D9.2DN/A37153.1h16.7C+72.1C++
Dual Photon Pods 1,8541,3561757.749C*5.9464.101%A1.327%C++69.5C+25.5B++46419.5h20.4B31.8B+
SVA-88 1,3521,3458871.516C+0.2923.475%C+16.208%D*35.4CN/A12138h11.5C*48.8C**
Lasher X2 1,3301,3158321.581B**0.2334.006%B**2.205%D-28.4C+N/A7646.3h12.6A+37.2B**
Serpent VE92 1,2611,2579811.281C*0.5327.328%B++15.275%D-19.4CN/A7364.7h11B++40.3B+
Thanatos VE70 1,2371,2306841.798B**0.0147.1%B*16.667%C++24.9C+N/A8249.4h3.3B**7.1B**
The Slasher 1,3861,21517,5170.069B+1.7442.994%B+2.716%D--1.5CN/A4835.4h2.8D6.4C*
Eclipse VE3A 1,2271,2108061.501C*0.3131.735%B**17.521%C-33CN/A9936.7h10.5B+33B*
Pulsar C 1,2081,2007791.54C*0.2728.261%B++16.917%D--22.9CN/A9452.5h9.9B+34.9B+
Ghost 1,2061,1957771.538C0.2740.752%C**61.59%D32.8CN/A9236.4h2.2C**5.4B
Phobos VX86 1,1751,1707431.575C**0.2366.345%B++12.906%C--30.1C-N/A8238.9h2.1B++3.1B+
Eridani SX5 1,1701,1658341.397C**0.4128.482%B+17.682%C34.1C+N/A11634.2h9.8B++34.4B+
Parallax VX3 1,1671,1614022.888C+1.0842.673%B+80.362%B35.6B+N/A11032.6h1.9B++4.4B++
NS-7 PDW 1,1701,1607431.561B*0.2532.609%A+17.069%C+38.7B+N/A13630h11.9B*36.4B*
Pulsar LSW 1,1731,1607301.589C++0.2221.402%C13.19%D**27.4C--N/A9542.4h11.9C**55.5C*
NS-11C 1,1691,1607241.602B++0.2131.147%A+17.241%C32.8BN/A11635.4h11B*35.4B*
Flare VE6 1,1811,1601,0991.056C0.7519.164%D17.845%D-21.4DN/A7354.2h11.6C+60.6C+
NS-15M2 1,1731,1604912.363B+0.5529.624%B**23.621%C45.7C++N/A15125.4h10.9B+36.9B++
Nova 1,1691,1607501.547C++0.2651.451%B+12.414%C--37.4C++N/A10431h3.9B+7.6B+
NS-11A 1,1801,1607501.547C*0.2631.479%A+19.138%C30.6C+N/A7937.9h12.3B+39B*
Eridani SX5G 1,1671,1605772.01B+0.2034.585%A21.121%C+38.2CN/A11930.4h10.2B+29.6B++
NS-11P 1,1731,1605462.125B*0.3231.96%A++17.931%C+43.3B*N/A15226.8h10.6A33B**
Pulsar VS1 1,1781,1608761.324B+0.4827.852%B*20.517%C+28C*N/A9841.5h11.9B*42.8B*
Skorpios 1,1741,1607401.568C++0.2429.707%B+25.345%B+22D-N/A6152.8h11.5C+38.9C**
NSX Naginata 1,1691,1607261.598C*0.2127.745%B**34.31%B*24.6DN/A7647.1h10B++35.9B++
Chaos 1,1621,1605382.156B+0.3556.776%B+16.121%C++34.7DN/A10233.4h3.3B**5.8B**
Nebula VM20 1,1701,1593743.099B+1.2929.293%A*20.017%C+50.8B**N/A16022.8h14.6B+49.8B*
Nebula VM20 1,1681,1593703.132B+1.3228.752%A*19.413%C51.1B**N/A15922.7h14.2B+49.4B**
Icikill 1,2351,1589,8550.118A1.6945.984%B**5.354%D2.3C+N/A7512.6h2.2C+4.8B+
Quasar VM1 1,1811,1563853.003B+1.1929.405%A**22.491%B+42.7B++N/A12627.1h11.1B*37.7B**
MKV Suppressed 1,1591,1558781.315C**0.4929.589%B++15.152%D40.5B+N/A13128.5h13.4C**45.2B+
Terminus VX-9 1,1711,1555821.985B0.1830.554%B**23.983%C35.3C+N/A11932.7h10.7B++35B++
NS-357 Underboss 1,1691,1556761.709B++0.1043.514%B*20.173%C+87.5A++1.1A25313.2h3.8B+8.8B++
Artemis VX26 1,1731,1546901.672C**0.1433.023%B**24.35%C*40.5BN/A12728.5h10.6B+32.2B*
Corvus VA55 1,1681,1538121.42B+0.3930.186%B**25.672%B+29.9C++N/A8138.6h9.3B**31B**
Quasar VM1 1,1771,1514522.546B++0.7425.044%A*19.722%C*31.8B*N/A11536.2h12.9B++51.4B+
NS-61 Emissary 1,1731,1506391.8A+0.0132.706%B++18.348%C**68A*1.4A++16516.9h11B+33.7B++
Zenith VX-5 1,1781,1489831.168C+0.6432.489%A+21.167%C+13.5D-N/A4985.1h13.2C++40.5B+
Force-Blade 1,3811,14726,1730.044B++1.7645.534%AN/A0.8C++N/A31386.8h3.2C7B+
Manticore SX40 1,1671,1468351.372B+0.4431.954%B25.829%B+68.6A+1.3A+17516.7h6.4B++19.9B++
Beamer VS3 1,2071,1409191.24B++0.5732.034%B++16.93%D57A+3.4M**20720h8.6B27C*
NS Baron G5 1,1091,0868031.352B0.4653.667%B**16.483%B+21.2DN/A6251.2h4.1B+7.7C++
Supernova FPC 1,8311,0722534.237C+2.4359.459%B++2.519%C+22.6C+16C*37447.5h4.7B+7.9B*
MAX Punch 1,1521,0472,5260.414A*1.3943.459%CN/A5.6B+N/A17186.1h2.3C++5.2C++
Supernova PC 1,3651,0032054.893C+3.0860.748%A1.795%C-22.3C+8.1C+14244.9h3.7B**6.1B**
NS Decimator 1,6081,0008531.172C*0.6468.707%B**1.6%C--36.9C++22.4B++29027.1h4.6C*6.7B+
Saron HRB 1,6529441615.863C*4.0545.728%C*1.271%C21.4C16C+24044.2h18.8B+41.1B++
Maelstrom Turbo Laser 1,8509389131.027C0.7833.716%B+3.838%B++9C-8.8C113104h105.6C*313.1B
S1 1,6419001,1900.756C++1.0563.665%B++2%C-22.5C+18.5B*31340h6.3C**9.9B+
L100 Python HESH 9898468410.071C+8.2662.333%A+1.891%C**71.1B*12B**28611.9h3.1B+5B*
Equinox VE2 Burst 7137006211.127C0.6829.046%B29.429%C*18.8D-N/A4837.2h12B41.3B+
Hornet Missiles 9266203915.897A*14.0972.127%B**1.613%C+159A+78.5A++10983.9h8B11B+
Nemesis VSH9 1,0656055401.12B*0.6975.385%A++4.132%B*22.6B17.2A24126.8h7.7C**10.2B*
VE-S Canis 5915803071.889B+0.0834.106%B**27.414%B*34.1C+N/A9017h9.6B++28B++
Proton II PPA 5535204112.683C+10.8728.436%B++N/A56.5C+3.6C+1969.2h8B+28.3B*
Comet VM2 6034783281.457B++0.3554.286%A6.485%B**19.4A+5.1B+13824.7h13.5B**24.8B*
L105 Zephyr 525462499.429C++7.6254.465%A+N/A55C**7.5C+2698.4h5.2B*9.5B**
Comet VM2 5954583091.482B+0.3358.141%A4.803%C*20.4A+6.1B+12922.5h14.5B**24.9B**
NS-TMC-01 "His Regards" 4754574,3700.105M+1.7052.388%A*1.751%D-2.4B++N/A7187.5h2.2C*4.2B++
C75 Viper 523425498.673B**6.8647.969%B*N/A36B8.3C++23611.8h7.9B**16.6B**
V10 3843791123.384C++1.5842.658%C**75.726%C36.1C++N/A10610.5h2.2C*5.1B
Hunter QCX 3843714130.898C**0.9140.159%C+21.563%C30.7A+1.1C10112.1h3B+7.5B+
C150 Dalton 628366744.946C+3.1449.255%B**N/A25.8C-18.5C-31814.2h4.7C+9.5B+
E540 Halberd 656359507.18C+5.3751.84%B+1.95%C21.8D-18C*29216.5h6.5C-12.6C++
Proton II PPA-H 383358369.944C+8.1437.447%C+1.955%C*71.6C5C2395h8.1B+21.7B+
Frag Grenade 3583581358N/A356.1948.441%B+N/A716B**N/A28200.5h3.3B+6.7B+
XM98 3513502341.496C0.3142.842%B*74%C+27.1C+N/A8912.9h2.3B+5.4B+
NS CandyCannon 3000 3513454570.755C++1.0541.647%B+27.826%C-35.2B+N/A929.8h4.6C++11B+
Saron HRB-H 553327516.412C**4.6057.776%C**N/A40.4C*27.9B+3548.1h22.5B+39B+
NS-30 Vandal 3243181601.988C*0.1836.242%B+17.61%D--44.2C**N/A1447.2h4.9B++13.4B++
M40 Fury-F 3912991991.503C+0.3148.457%C+N/A19.2C5.9C+10115.6h8B+16.5B+
Tank Mine 470287823.5B+1.69100.529%SN/A124.8B+79.6B+17782.3h3.3F--3.3A++
M40 Fury 308252337.636C**5.8339.239%C**1.587%C+28.3D6.3D1928.9h14.3C++36.4B
M60-A Bulldog 2732451516.333C++14.5253.103%B++N/A32.7C+3.7C+2807.5h5.3B+9.9B++
M40 Fury-H 254224239.739C7.9343.777%C++N/A65.9D8.8C--2203.4h7.3B16.8B+
VE-H Maw 2222211191.857C*0.0531.111%B**33.937%B*34C--N/A1256.5h9.3B+29.9B+
Spear Anti-Vehicle Phalanx Turret 393211316.806C+5.0055.552%B**5.213%B+50.2B++43.3A*5784.2h8.8C*15.9B++
Anti-Vehicle Grenade 2782011201N/A199.1951.227%C+N/A335C+128.3B+31520.6h5.1B+9.9B+
L100 Python AP 325199306.633B+4.8259.353%B3.518%B36.9B++23.3B**3785.4h5B*8.4B++
MANA Anti-Vehicle Turret 4511911361.404D0.4062.163%C+5.759%A++1910C--2600C+3716060.1h11.3C*18.3C*
M40 Fury 244190228.636C*6.8340.296%B+1.053%D34.5D9.8C3175.5h13.5C++33.4B
Sticky Grenade 1761741174N/A172.1952.366%C++N/A870C+10C+33240.2h2B3.8B
Eidolon VE33 1721721341.284C*0.5229.678%B13.954%F31.3B+N/A1485.5h6.5B**22.1B++
Solstice SF 1721681421.183C*0.6327.635%B++9.524%D*18.3C+N/A1109.2h8.1B+29.3B*
VA39 Spectre 1601592030.783C1.0327.458%D-32.076%D14.7C-N/A7310.8h5.6B20.4C++
Coyote Missiles 239156246.5A++4.6955.495%C*N/A62.4B+33.2B++6192.5h40.8C*73.6B
L100 Python HEAT 190149197.842B*6.0356.714%B+3.356%B+42.6B**11.7C++3713.5h4.1B**7.1B**
M20 Basilisk 218143275.296B**3.4937.464%C+3.497%D--14.3C--7.5C+15810h80.8B+215.7B+
M60-A Bulldog 1601431113C+11.1955.052%B*N/A31.1C+3.7C+4244.6h5.2B+9.4B++
Hades VSH4 1721391251.112B**0.7074.242%B*7.194%M33.9B+8C2174.1h3.5A++4.7A*
AP30 Shredder 1791361112.364A10.5627.158%D--N/A1360U430U5490200.1h39.2A+144.4B**
S12 Renegade 140129811.593C0.2243.764%C*5.426%C+33.1D2.8B++893.9h3.1B7.1B+
NS-10 Burster 1801231041.183B+0.6339.226%A+11.382%B*6.8B+3.1C8118.2h103.4B*263.7B**
Soldier Soaker 122120641.875B++0.0738.12%B+16.667%C*75B*1.3B+2711.6h6C++15.8B+
Aphelion VEX-4H 198110274.074C+2.2741.125%D3.636%C**36.7C+29.3C++3403h43.9B+106.8B+
E540 Halberd-H 159106313.419C-1.6155.023%CN/A20.8D*10.4D*1975.1h6.9C+12.6C
M60-A Bulldog 130105205.25C+3.4438.466%C++N/A21.9D5.2C1374.8h6.2C+16C*
M12 Kobalt 9991615.167C**13.3618.525%C+7.692%F--24.6D*2.2C--1253.7h22C118.6C++
NS-10 Burster 14489781.141C++0.6741.07%A++4.494%C-5.6C+3.5C8215.8h132.5B+322.7B**
M20 Basilisk 13688283.143C*1.3332.527%D2.273%D*14.7D8C1916h70.3B++216B+
M60-G Bulldog 10979194.158C+2.3544.479%B**2.532%C21.4C-8.1B+1473.7h9.1C20.4B
NSX Tomoe 7775760.987C0.8236.96%A++36%C+25DN/A1143h15.9C42.9B+
CAS30 Tank Buster 158721410.511C--1.3042.652%C2.778%A++3.8D4.5D13319.2h89D-208.8D
NS-AM7 Archer 88681650.412C+1.4055.648%C16.177%C+6.1C+1.8C--4411.1h9.9B*17.7B*
NSX Tanto 6966960.688C-1.1227.081%C++27.273%B16.9DN/A473.9h15.4C+56.8C++
Nyx VX31 6060361.667C+0.1438.116%B++31.667%C*42.9C*N/A1771.4h4.4B++11.5B*
Darkstar 6060491.224C0.5833.658%A+30%B*33.3C--N/A1501.8h16.7D**49.6C+
Auraxium Slasher 54542140.252B**1.5636.594%B+16.667%B**4.5B++N/A1111.9h1.9B+5.1B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter538,3505.8h
Spiker0610.3h
Nano-Armor Kit1,0621,089,901158.6h
Anti-Vehicle MANA Turret361,2743.2h
Spawn Beacon244,3824.4h
Nanite Revive Grenade01,6750.5h
Medical Applicator1,218434,88647.2h
Deconstruction Tool01,6190.1h
Ammunition Package404,8544.4h
Medical Kit1,4077,25924h
Anti-Infantry MANA Turret91161h
WLT-Howler Mining Laser01,0970.4h
Recon Detection Device16214,33119.4h
Shield Recharging Field363,0401.4h

Check the help document for the dictionary if you want to learn more about words used here.


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