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Second Lt. Seerus[BAWC] Seerus
TR BR 40

KDR: 3.56

Score: 55.3m

Last Seen: Feb 7th, 2019 9:42 PM
-

Prestige 1, Battle Rank 40 - Terran Republic on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Hellfire Rocket Pods NS-15M1 M14 Banshee MSW-R C-4 TAR LC3 Jaguar T9A "Butcher"
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,612,088 MLG Score: 2088
Fun Score: N/A
Cheeseburgers Flipped: 753TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.71%20.487%62946116459,6483.319490.245

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.909%1.866A++-0.049C+-1.476FHEAD + (~5.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.20.568B+9.90.307C*22.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.569%1.483%1192512059,373108827828.60698337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.836%0.232C++-0.102C+0.268

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.90.523B+30.40.426B46.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.672%1.362%775812026,827156126324.37068259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.385%0.946B*-0.781D-0.354

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.644B+70.443B6.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.492%3.745%6911911915,528124518434.4366300%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.146%0.769B++-0.169C0.529

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.20.512B+25.90.349C**32.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.378%68.581%691712037,5911413215.36846

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.966%1.56A+0.097C+1.603

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.464B+2.40.244C++2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.055%8.895%691612045,8011530273.78903

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.132%1.542A+-1.129D*0.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.664B+2.70.453B+1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
55.3m180.2%497 (29.8k)417 (25k)3.56476122,91334,4803.8523540 (40)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1210841925.864%16.845%43603:5161

14% Combat Medic29% Engineer21% Heavy Assault14% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 4th, 2013 5:16 PMNov 4th, 2013 4:53 PMFeb 12th, 2019 5:21 AM (127d) (PST)Feb 7th, 2019 6:05 PM (132d) (PST)Feb 7th, 2019 5:42 PM (132d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9132017120.9260.2600.1561.8360.0932088

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,75112,08342,66856169110625,000

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2213.3h/92.2d 9,916 20,705 33,136 243.8k 2,458 6,693 12,343 121.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
A
Kills:3,339
Deaths:655
KDR:5.098
Accuracy:29.697% A
HSR:17.730% D
MSW-R
A+
Kills:2,747
Deaths:598
KDR:4.594
Accuracy:29.849% A+
HSR:25.846% B
T9A "Butcher"
B+
Kills:2,257
Deaths:581
KDR:3.885
Accuracy:26.716% B+
HSR:22.729% D
TMG-50
B**
Kills:1,771
Deaths:498
KDR:3.556
Accuracy:27.049% B**
HSR:21.513% C
T7 Mini-Chaingun
A
Kills:1,588
Deaths:501
KDR:3.170
Accuracy:23.804% A
HSR:11.272% C-
T9 CARV
B**
Kills:1,495
Deaths:625
KDR:2.392
Accuracy:24.166% B**
HSR:19.599% C-
T9 CARV-S
B**
Kills:1,447
Deaths:345
KDR:4.194
Accuracy:27.407% B**
HSR:21.700% C
T32 Bull
A
Kills:1,291
Deaths:260
KDR:4.965
Accuracy:30.695% A
HSR:26.181% C**
T16 Rhino
B**
Kills:1,246
Deaths:344
KDR:3.622
Accuracy:26.307% B**
HSR:12.681% D**
MG-H1 Watchman
A*
Kills:1,176
Deaths:257
KDR:4.576
Accuracy:33.865% A*
HSR:26.446% C++
NS-15M2
A++
Kills:1,174
Deaths:240
KDR:4.892
Accuracy:32.528% A++
HSR:30.409% B++
NSX Naginata
A++
Kills:1,167
Deaths:278
KDR:4.198
Accuracy:31.755% A++
HSR:30.163% C**
Kills:20,698
Deaths (as Heavy Assault):5,182
Deaths (to Heavy Assaults):9,926
KDR:3.99421
Kill Difference:15,516
Playtime:468.189 hours
Usage:21%
Score:11.130m
Score/min:396
Accuracy (listed only):28.653%
HSR (listed only):22.189%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:2,308
Deaths:749
KDR:3.081
Accuracy:30.557% A+
HSR:19.974% C+
LC2 Lynx
A+
Kills:1,971
Deaths:637
KDR:3.094
Accuracy:30.296% A+
HSR:20.244% C+
T5 AMC
A+
Kills:1,734
Deaths:679
KDR:2.554
Accuracy:29.993% A+
HSR:19.147% C+
SMG-46 Armistice
A+
Kills:1,504
Deaths:351
KDR:4.285
Accuracy:33.328% A+
HSR:13.165% C--
TRS-12 Uppercut
A++
Kills:1,454
Deaths:490
KDR:2.967
Accuracy:78.191% A++
HSR:7.978% D*
TAS-16 Blackjack
A++
Kills:1,451
Deaths:459
KDR:3.161
Accuracy:78.861% A++
HSR:6.616% F
PDW-16 Hailstorm
B**
Kills:1,312
Deaths:650
KDR:2.018
Accuracy:30.034% B**
HSR:14.024% C
TRAC-5
A+
Kills:1,301
Deaths:621
KDR:2.095
Accuracy:28.237% A+
HSR:15.911% D
NSX Tengu
A++
Kills:1,298
Deaths:304
KDR:4.270
Accuracy:49.499% A++
HSR:26.271% B*
MKV Suppressed
A
Kills:1,231
Deaths:402
KDR:3.062
Accuracy:31.937% A
HSR:13.160% D--
TRAC-5 Burst
B**
Kills:1,227
Deaths:357
KDR:3.437
Accuracy:30.576% B**
HSR:17.848% D-
NS-11C
A*
Kills:1,222
Deaths:323
KDR:3.783
Accuracy:34.058% A*
HSR:24.304% B*
NS-7 PDW
A
Kills:1,218
Deaths:634
KDR:1.921
Accuracy:31.364% A
HSR:11.330% D--
NS Baron G5
A
Kills:1,181
Deaths:305
KDR:3.872
Accuracy:56.599% A
HSR:12.447% C-
FA1 Barrage
A
Kills:1,175
Deaths:546
KDR:2.152
Accuracy:52.579% A
HSR:9.021% D*
NSX-P Tanto
A*
Kills:1,170
Deaths:231
KDR:5.065
Accuracy:37.321% A*
HSR:31.368% B*
Shuriken
B++
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:30.595% B++
HSR:14.323% D
AS16 NightHawk
B**
Kills:1,163
Deaths:354
KDR:3.285
Accuracy:50.161% B**
HSR:10.748% D-
TRAC-Shot
B**
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:30.210% B**
HSR:13.362% D--
Havoc
A
Kills:498
Deaths:171
KDR:2.912
Accuracy:62.311% A
HSR:12.851% C
MG-S1 Jackal
M
Kills:353
Deaths:60
KDR:5.883
Accuracy:40.853% M
HSR:27.762% A
TS4 Haymaker
A++
Kills:60
Deaths:13
KDR:4.615
Accuracy:61.778% A++
HSR:15% B+
Kills:27,157
Deaths (as Light Assault):9,121
Deaths (to Light Assaults):7,390
KDR:2.97741
Kill Difference:18,036
Playtime:380.722 hours
Usage:17%
Score:9.033m
Score/min:395
Accuracy (listed only):42.697%
HSR (listed only):16.221%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:2,308
Deaths:749
KDR:3.081
Accuracy:30.557% A+
HSR:19.974% C+
LC2 Lynx
A+
Kills:1,971
Deaths:637
KDR:3.094
Accuracy:30.296% A+
HSR:20.244% C+
T5 AMC
A+
Kills:1,734
Deaths:679
KDR:2.554
Accuracy:29.993% A+
HSR:19.147% C+
TRS-12 Uppercut
A++
Kills:1,454
Deaths:490
KDR:2.967
Accuracy:78.191% A++
HSR:7.978% D*
TAS-16 Blackjack
A++
Kills:1,451
Deaths:459
KDR:3.161
Accuracy:78.861% A++
HSR:6.616% F
TRAC-5
A+
Kills:1,301
Deaths:621
KDR:2.095
Accuracy:28.237% A+
HSR:15.911% D
TRAC-5 Burst
B**
Kills:1,227
Deaths:357
KDR:3.437
Accuracy:30.576% B**
HSR:17.848% D-
NS-11C
A*
Kills:1,222
Deaths:323
KDR:3.783
Accuracy:34.058% A*
HSR:24.304% B*
AMR-66
A*
Kills:1,194
Deaths:389
KDR:3.069
Accuracy:38.265% A*
HSR:22.194% C
NS Baron G5
A
Kills:1,181
Deaths:305
KDR:3.872
Accuracy:56.599% A
HSR:12.447% C-
FA1 Barrage
A
Kills:1,175
Deaths:546
KDR:2.152
Accuracy:52.579% A
HSR:9.021% D*
NSX-P Tanto
A*
Kills:1,170
Deaths:231
KDR:5.065
Accuracy:37.321% A*
HSR:31.368% B*
AS16 NightHawk
B**
Kills:1,163
Deaths:354
KDR:3.285
Accuracy:50.161% B**
HSR:10.748% D-
TRAC-Shot
B**
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:30.210% B**
HSR:13.362% D--
Havoc
A
Kills:498
Deaths:171
KDR:2.912
Accuracy:62.311% A
HSR:12.851% C
MG-HBR1 Dragoon
A**
Kills:141
Deaths:29
KDR:4.862
Accuracy:48.525% A**
HSR:38.298% B**
TS4 Haymaker
A++
Kills:60
Deaths:13
KDR:4.615
Accuracy:61.778% A++
HSR:15% B+
Kills:20,410
Deaths (as Engineer):6,791
Deaths (to Engineers):6,715
KDR:3.00545
Kill Difference:13,619
Playtime:637.451 hours
Usage:29%
Score:16.919m
Score/min:442
Accuracy (listed only):45.795%
HSR (listed only):17.489%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:2,527
Deaths:788
KDR:3.207
Accuracy:30.922% A++
HSR:20.499% C+
Cycler TRV
A+
Kills:1,825
Deaths:647
KDR:2.821
Accuracy:29.902% A+
HSR:15.014% D
SMG-46 Armistice
A+
Kills:1,504
Deaths:351
KDR:4.285
Accuracy:33.328% A+
HSR:13.165% C--
TORQ-9
A
Kills:1,477
Deaths:471
KDR:3.136
Accuracy:30.243% A
HSR:22.004% C
TRS-12 Uppercut
A++
Kills:1,454
Deaths:490
KDR:2.967
Accuracy:78.191% A++
HSR:7.978% D*
TAS-16 Blackjack
A++
Kills:1,451
Deaths:459
KDR:3.161
Accuracy:78.861% A++
HSR:6.616% F
NS-11P
A++
Kills:1,419
Deaths:541
KDR:2.623
Accuracy:30.815% A++
HSR:19.873% C++
PDW-16 Hailstorm
B**
Kills:1,312
Deaths:650
KDR:2.018
Accuracy:30.034% B**
HSR:14.024% C
NSX Tengu
A++
Kills:1,298
Deaths:304
KDR:4.270
Accuracy:49.499% A++
HSR:26.271% B*
MKV Suppressed
A
Kills:1,231
Deaths:402
KDR:3.062
Accuracy:31.937% A
HSR:13.160% D--
NS-7 PDW
A
Kills:1,218
Deaths:634
KDR:1.921
Accuracy:31.364% A
HSR:11.330% D--
T1B Cycler
B**
Kills:1,198
Deaths:326
KDR:3.675
Accuracy:30.896% B**
HSR:27.796% C++
NS-11A
B**
Kills:1,188
Deaths:421
KDR:2.822
Accuracy:29.919% B**
HSR:17.424% D
NS Baron G5
A
Kills:1,181
Deaths:305
KDR:3.872
Accuracy:56.599% A
HSR:12.447% C-
FA1 Barrage
A
Kills:1,175
Deaths:546
KDR:2.152
Accuracy:52.579% A
HSR:9.021% D*
Shuriken
B++
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:30.595% B++
HSR:14.323% D
T1S Cycler
A*
Kills:1,166
Deaths:290
KDR:4.021
Accuracy:33.170% A*
HSR:29.503% A
AS16 NightHawk
B**
Kills:1,163
Deaths:354
KDR:3.285
Accuracy:50.161% B**
HSR:10.748% D-
T1 Cycler
A+
Kills:1,161
Deaths:388
KDR:2.992
Accuracy:29.223% A+
HSR:14.901% D--
T1A Unity
B**
Kills:1,155
Deaths:368
KDR:3.139
Accuracy:29.503% B**
HSR:21.126% C-
Havoc
A
Kills:498
Deaths:171
KDR:2.912
Accuracy:62.311% A
HSR:12.851% C
SABR-13
A*
Kills:479
Deaths:139
KDR:3.446
Accuracy:35.898% A*
HSR:34.238% A
MG-S1 Jackal
M
Kills:353
Deaths:60
KDR:5.883
Accuracy:40.853% M
HSR:27.762% A
TS4 Haymaker
A++
Kills:60
Deaths:13
KDR:4.615
Accuracy:61.778% A++
HSR:15% B+
Kills:28,659
Deaths (as Combat Medic):9,465
Deaths (to Combat Medics):3,521
KDR:3.02789
Kill Difference:19,194
Playtime:311.804 hours
Usage:14%
Score:8.625m
Score/min:461
Accuracy (listed only):41.607%
HSR (listed only):17.378%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:1,791
Deaths:253
KDR:7.079
Accuracy:51.332% A*
HSR:71.971% B+
NS-44 Commissioner
A+
Kills:1,655
Deaths:909
KDR:1.821
Accuracy:47.951% A+
HSR:17.039% D
SMG-46 Armistice
A+
Kills:1,504
Deaths:351
KDR:4.285
Accuracy:33.328% A+
HSR:13.165% C--
RAMS .50M
M+
Kills:1,319
Deaths:135
KDR:9.770
Accuracy:57.226% M+
HSR:83.472% B++
PDW-16 Hailstorm
B**
Kills:1,312
Deaths:650
KDR:2.018
Accuracy:30.034% B**
HSR:14.024% C
NSX Tengu
A++
Kills:1,298
Deaths:304
KDR:4.270
Accuracy:49.499% A++
HSR:26.271% B*
MKV Suppressed
A
Kills:1,231
Deaths:402
KDR:3.062
Accuracy:31.937% A
HSR:13.160% D--
NS-7 PDW
A
Kills:1,218
Deaths:634
KDR:1.921
Accuracy:31.364% A
HSR:11.330% D--
M77-B
A**
Kills:1,201
Deaths:115
KDR:10.444
Accuracy:53.278% A**
HSR:83.764% B**
TX1 Repeater
A+
Kills:1,185
Deaths:677
KDR:1.750
Accuracy:33.079% A+
HSR:17.300% D
99SV
A++
Kills:1,168
Deaths:223
KDR:5.238
Accuracy:42.359% A++
HSR:30.223% D
Shuriken
B++
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:30.595% B++
HSR:14.323% D
SOAS-20
A
Kills:1,161
Deaths:282
KDR:4.117
Accuracy:34.196% A
HSR:20.930% C+
SR-7
A+
Kills:1,159
Deaths:121
KDR:9.579
Accuracy:50.906% A+
HSR:81.104% B
T4 AMP
B**
Kills:994
Deaths:425
KDR:2.339
Accuracy:34.095% B**
HSR:16.600% C--
TX2 Emperor
A
Kills:757
Deaths:373
KDR:2.029
Accuracy:37.341% A
HSR:22.721% B
HSR-1
A
Kills:743
Deaths:123
KDR:6.041
Accuracy:43.471% A
HSR:26.245% C
NS-30 Vandal
A
Kills:654
Deaths:133
KDR:4.917
Accuracy:40.842% A
HSR:23.242% C
NS-44L Blackhand
B**
Kills:589
Deaths:222
KDR:2.653
Accuracy:51.626% B**
HSR:38.370% C
Bighorn .50M
A+
Kills:527
Deaths:63
KDR:8.365
Accuracy:52.129% A+
HSR:81.594% B
TRAP-M1
B*
Kills:426
Deaths:80
KDR:5.325
Accuracy:33.867% B*
HSR:20.423% D
MG-S1 Jackal
M
Kills:353
Deaths:60
KDR:5.883
Accuracy:40.853% M
HSR:27.762% A
NS-AM7 Archer
B**
Kills:85
Deaths:100
KDR:0.850
Accuracy:66.914% B**
HSR:17.647% C+
KSR-35
A+
Kills:74
Deaths:14
KDR:5.286
Accuracy:44.388% A+
HSR:31.081% C**
NS CandyCannon 3000
C**
Kills:53
Deaths:53
KDR:1
Accuracy:38.694% C**
HSR:13.208% D*
NS-357 Underboss
N/A
Kills:50
Deaths:35
KDR:1.429
Accuracy:45.561% N/A
HSR:36% N/A
Kills:23,673
Deaths (as Infiltrator):7,084
Deaths (to Infiltrators):4,269
KDR:3.34176
Kill Difference:16,589
Playtime:311.094 hours
Usage:14%
Score:6.691m
Score/min:358
Accuracy (listed only):42.572%
HSR (listed only):32.806%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A**
Kills:1,164
Deaths:225
KDR:5.173
Accuracy:28.193% A**
HSR:17.869% C--
M1 Heavy Cycler
A++
Kills:1,152
Deaths:313
KDR:3.681
Accuracy:21.448% A++
HSR:15.712% C-
M2 Mutilator
A++
Kills:1,152
Deaths:281
KDR:4.100
Accuracy:21.156% A++
HSR:17.708% C
MRC3 Mercy
M
Kills:1,066
Deaths:215
KDR:4.958
Accuracy:28.220% M
HSR:21.107% C++
M3 Pounder HEG
A++
Kills:561
Deaths:183
KDR:3.066
Accuracy:53.268% A++
HSR:2.496% C
M6 Onslaught
A**
Kills:471
Deaths:101
KDR:4.663
Accuracy:29.099% A**
HSR:22.293% B+
M3 Pounder HEG
A++
Kills:413
Deaths:131
KDR:3.153
Accuracy:57.843% A++
HSR:3.148% C+
M6 Onslaught
A**
Kills:396
Deaths:83
KDR:4.771
Accuracy:28.484% A**
HSR:20.960% C**
MR1 Fracture
A++
Kills:328
Deaths:223
KDR:1.471
Accuracy:51.365% A++
HSR:6.707% A
MR1 Fracture
A++
Kills:269
Deaths:215
KDR:1.251
Accuracy:51.812% A++
HSR:3.717% C+
NS-10 Burster
M+
Kills:142
Deaths:77
KDR:1.844
Accuracy:46.440% M+
HSR:6.338% C+
NS-10 Burster
M+
Kills:107
Deaths:77
KDR:1.390
Accuracy:46.667% M+
HSR:6.542% B+
Kills:7,221
Deaths (as MAX Suit):1,062
Deaths (to MAX Suits):1,859
KDR:6.79944
Kill Difference:6,159
Playtime:94.332 hours
Usage:4%
Score:2.935m
Score/min:519
Accuracy (listed only):38.666%
HSR (listed only):12.050%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:4,641
V. Kills:793 N/A
Deaths:230
KDR:20.178
Accuracy:61.137% A+
KPH:133.700 B**
VKPH:22.800 B*
M14 Banshee
A*
Kills:2,756
V. Kills:123 N/A
Deaths:217
KDR:12.701
Accuracy:34.836% B**
KPH:99.900 A*
VKPH:4.500 B+
M18 Rotary
B**
Kills:1,068
V. Kills:1,022 104%
Deaths:435
KDR:2.455
Accuracy:36.044% B*
KPH:18.200 B+
VKPH:17.400 B**
Hornet Missiles
B+
Kills:933
V. Kills:542 172%
Deaths:77
KDR:12.117
Accuracy:73.076% A+
KPH:85.500 B+
VKPH:49.600 B+
M18 Needler
B**
Kills:652
V. Kills:606 107%
Deaths:249
KDR:2.618
Accuracy:34.608% B+
KPH:17.100 B+
VKPH:15.900 B**
Coyote Missiles
C**
Kills:94
V. Kills:89 104%
Deaths:28
KDR:3.357
Accuracy:63.282% A+
KPH:29.300 C-
VKPH:27.700 C**
Kills:10,144 (4,476 + 0)
Deaths:1,236
KDR:8.207
VKDR:2.569
Vehicle Kills:3,175
Kill Difference:8,908
Playtime:173.336 hours
Usage:8%
Score:3.751m
Score/min:361
Piloting Accuracy:34.608%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:256
V. Kills:235 108%
Deaths:147
KDR:1.742
Accuracy:58.992% A
KPH:14.900 A
VKPH:13.700 A+
L105 Zephyr
B**
Kills:247
V. Kills:28 N/A
Deaths:17
KDR:14.529
Accuracy:51.706% B**
KPH:71.500 B*
VKPH:8.100 C+
AP30 Shredder
A+
Kills:226
V. Kills:171 131%
Deaths:44
KDR:5.136
Accuracy:38.757% B*
KPH:42.400 B*
VKPH:32.100 A+
C150 Dalton
B
Kills:162
V. Kills:142 113%
Deaths:33
KDR:4.909
Accuracy:47.119% B+
KPH:32 C+
VKPH:28 B
Kills:891 (256 + 635)
Deaths:241
KDR:3.697
VKDR:2.390
Vehicle Kills:576
Kill Difference:650
Playtime:31.039 hours
Usage:1%
Score:0.625m
Score/min:336
Piloting Accuracy:58.992%
Gunner Accuracy:47.119%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
S
Kills:1,135
V. Kills:105 N/A
Deaths:68
KDR:16.691
Accuracy:45.637% B++
KPH:104 S
VKPH:9.600 B+
L100 Python HEAT
A*
Kills:463
V. Kills:130 353%
Deaths:51
KDR:9.078
Accuracy:66.978% A++
KPH:62.800 A*
VKPH:17.600 A
L100 Python AP
M+
Kills:404
V. Kills:290 139%
Deaths:51
KDR:7.922
Accuracy:66.944% A
KPH:48.400 A+
VKPH:34.700 M+
L100 Python HESH
M
Kills:220
V. Kills:22 N/A
Deaths:11
KDR:20
Accuracy:62.832% A++
KPH:117.100 M
VKPH:11.700 B**
Skyguard
M
Kills:106
V. Kills:98 107%
Deaths:34
KDR:3.118
Accuracy:47.388% M+
KPH:20.400 B**
VKPH:18.900 M
Kills:2,328 (2,328 + 0)
Deaths:215
KDR:10.828
VKDR:3
Vehicle Kills:645
Kill Difference:2,113
Playtime:33.717 hours
Usage:2%
Score:0.863m
Score/min:427
Driving Accuracy:47.388%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M*
Kills:2,033
V. Kills:1,535 132%
Deaths:218
KDR:9.326
Accuracy:53.450% B*
KPH:50.100 A++
VKPH:37.800 M*
P2-120 HESH
A++
Kills:1,271
V. Kills:120 N/A
Deaths:85
KDR:14.953
Accuracy:49.025% B*
KPH:91.200 A++
VKPH:8.600 C+
P2-120 HEAT
M**
Kills:1,195
V. Kills:332 359%
Deaths:87
KDR:13.736
Accuracy:51.948% B**
KPH:68.500 M**
VKPH:19 A*
E540 Halberd
A*
Kills:736
V. Kills:412 178%
Deaths:78
KDR:9.436
Accuracy:54.443% A++
KPH:40.100 A+
VKPH:22.400 A*
G30 Vulcan
A++
Kills:220
V. Kills:144 152%
Deaths:27
KDR:8.148
Accuracy:44.540% A++
KPH:40.200 A++
VKPH:26.300 A++
M12 Kobalt
M
Kills:212
V. Kills:11 N/A
Deaths:7
KDR:30.286
Accuracy:24.555% M
KPH:118.500 A*
VKPH:6.200 B+
P525 Marauder
B**
Kills:184
V. Kills:14 N/A
Deaths:17
KDR:10.824
Accuracy:30.338% A+
KPH:83.100 B+
VKPH:6.300 B**
MR11 Gatekeeper
A*
Kills:54
V. Kills:58 92%
Deaths:9
KDR:6
Accuracy:59.431% A**
KPH:31.800 B*
VKPH:34.200 A*
Kills:5,905 (4,499 + 1,406)
Deaths:528
KDR:11.184
VKDR:4.973
Vehicle Kills:2,626
Kill Difference:5,377
Playtime:101.543 hours
Usage:5%
Score:3.245m
Score/min:533
Driving Accuracy:51.948%
Gunner Accuracy:59.431%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:812
V. Kills:35 N/A
Deaths:46
KDR:17.652
Accuracy:42.981% B**
KPH:139.700 B*
VKPH:6 C+
G20 Vulcan-H
B*
Kills:263
V. Kills:188 139%
Deaths:39
KDR:6.744
Accuracy:52.808% B++
KPH:50 C**
VKPH:35.700 B*
E540 Halberd-H
B++
Kills:233
V. Kills:124 186%
Deaths:29
KDR:8.034
Accuracy:71.399% A++
KPH:53.200 B+
VKPH:28.300 B++
M12 Kobalt-H
A++
Kills:191
V. Kills:5 N/A
Deaths:7
KDR:27.286
Accuracy:29.925% A++
KPH:218.800 A++
VKPH:5.700 C*
Kills:1,499 (0 + 1,499)
Deaths:121
KDR:12.388
VKDR:2.909
Vehicle Kills:352
Kill Difference:1,378
Playtime:16.322 hours
Usage:1%
Score:0.448m
Score/min:457
Driving Accuracy:N/A%
Gunner Accuracy:29.925%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:594
V. Kills:133 443%
Deaths:47
KDR:12.638
Accuracy:48.956% A+
KPH:79.300 A+
VKPH:17.700 A++
M40 Fury
B+
Kills:319
V. Kills:68 462%
Deaths:36
KDR:8.861
Accuracy:47.875% A+
KPH:66.500 B+
VKPH:14.200 B+
M20 Basilisk
A++
Kills:269
V. Kills:79 336%
Deaths:52
KDR:5.173
Accuracy:51.041% A+
KPH:40 A++
VKPH:11.800 B**
M12 Kobalt
A
Kills:237
V. Kills:8 N/A
Deaths:11
KDR:21.546
Accuracy:23.825% A
KPH:120.700 A
VKPH:4.100 C*
M60-G Bulldog
M*
Kills:231
V. Kills:39 N/A
Deaths:16
KDR:14.438
Accuracy:56.457% A*
KPH:88.100 M*
VKPH:14.900 A*
M12 Kobalt
M
Kills:227
V. Kills:7 N/A
Deaths:14
KDR:16.214
Accuracy:30.664% M
KPH:94.400 B*
VKPH:2.900 C+
M20 Basilisk
A++
Kills:149
V. Kills:57 257%
Deaths:26
KDR:5.731
Accuracy:53.174% A++
KPH:36.800 A
VKPH:14.100 B**
G30 Walker
A**
Kills:97
V. Kills:82 117%
Deaths:6
KDR:16.167
Accuracy:43.585% A*
KPH:28.800 A++
VKPH:24.300 A**
M60-G Bulldog
A+
Kills:81
V. Kills:20 386%
Deaths:10
KDR:8.100
Accuracy:48.730% B**
KPH:64.500 B**
VKPH:15.900 A+
Kills:2,204 (0 + 2,204)
Deaths:218
KDR:10.110
VKDR:2.261
Vehicle Kills:493
Kill Difference:1,986
Playtime:34.671 hours
Usage:2%
Score:0.916m
Score/min:440
Driving Accuracy:N/A%
Gunner Accuracy:48.730%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:514
V. Kills:52 N/A
Deaths:232
KDR:2.216
Accuracy:54.779% B+
KPH:54.300 A++
VKPH:5.500 C+
S12 Renegade
A+
Kills:94
V. Kills:1 N/A
Deaths:33
KDR:2.848
Accuracy:52.463% B**
KPH:93.200 A+
VKPH:1 D
Kills:608 (608 + 0)
Deaths:265
KDR:2.294
VKDR:0.200
Vehicle Kills:53
Kill Difference:343
Playtime:10.483 hours
Usage:0%
Score:0.115m
Score/min:182
Driving Accuracy:52.463%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A+
Kills:76
V. Kills:35 211%
Deaths:7
KDR:10.857
Accuracy:62.009% A++
KPH:73.100 B+
VKPH:33.700 A+
Kills:76 (0 + 76)
Deaths:7
KDR:10.857
VKDR:5
Vehicle Kills:35
Kill Difference:69
Playtime:1.040 hours
Usage:0%
Score:0.029m
Score/min:458
Piloting Accuracy:N/A%
Gunner Accuracy:62.009%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 5,4344,64123020.178A+16.6161.137%A+1.207%C*133.7B**22.9B*59834.7h13.4B+21.9B++
NS-15M1 3,3533,3396555.098M+1.5329.697%A17.73%D100.9A*N/A32233.1h9.8B**33B*
M14 Banshee 2,8792,75621712.7B++9.1434.836%B**1.234%C*99.9A*4.5B+30927.6h12B++34.6B*
MSW-R 2,7672,7475984.594B**1.0329.849%A+25.846%B84.5A++N/A27232.5h9.4B**31.7B*
C-4 3,5782,6931,1662.31B++1.2528.785%B+N/A65.7C21.6C--48341h1.2B+4B*
TAR 2,5412,5277883.207A0.3630.922%A++20.499%C+66.7A++N/A20137.9h10.3B**33.2B**
LC3 Jaguar 2,3212,3087493.081B**0.4830.557%A+19.974%C+60.3A+N/A17538.3h10.3B++33.7B*
T9A "Butcher" 2,2682,2575813.885B**0.3226.716%B+22.729%D86.8B**N/A23826h10B++37.3B++
P2-120 AP 3,5682,0332189.326B5.7653.45%B*1.968%D50.1A++37.8M*72840.6h6.4B+12.1B++
LC2 Lynx 1,9911,9716373.094A++0.4730.296%A+20.244%C+65.7A++N/A19730h11.7B*38.5B**
Cycler TRV 1,8431,8256472.821A+0.7429.902%A+15.014%D72.1A*N/A21325.3h10.3B**34.5B**
TSAR-42 1,7951,7912537.079B*3.5151.332%A*71.971%B+70A+N/A19325.6h1.9B*3.8B**
TMG-50 1,7771,7714983.556A*0.0127.049%B**21.513%C74.1A++N/A22323.9h8.8B**32.4B*
T5 AMC 1,7411,7346792.554A++1.0129.993%A+19.147%C+49.8A++N/A16534.8h11.4B**38.1B*
NS-44 Commissioner 1,6691,6559091.821B*1.7447.951%A+17.039%D55.4B*N/A17829.9h3.1B*6.5B*
T7 Mini-Chaingun 1,6021,5885013.17M0.3923.804%A11.272%C-73.2A*N/A24021.7h11.2B*47.1B*
SMG-46 Armistice 1,5081,5043514.285M++0.7233.328%A+13.165%C--83.1MN/A27118.1h10.8B**32.4B*
T9 CARV 1,5111,4956252.392B++1.1724.166%B**19.599%C-50.9AN/A22429.4h10.5B**43.3B*
TORQ-9 1,4841,4774713.136A0.4330.243%A22.004%C85.9MN/A26317.2h11.7B**38.8B**
TRS-12 Uppercut 1,4641,4544902.967A+0.6078.191%A++7.978%D*76.9A++N/A18718.9h1.9B**2.4B*
TAS-16 Blackjack 1,4601,4514593.161A++0.4078.861%A++6.616%F82A++N/A24417.7h1.9B**2.3B*
T9 CARV-S 1,4571,4473454.194A*0.6327.407%B**21.7%C88.8A++N/A26416.3h10.2B++37.1B++
NS-11P 1,4251,4195412.623A0.9430.815%A++19.873%C++60.1A++N/A19923.6h11.1B**36.1B**
RAMS .50M 1,3241,3191359.77A*6.2157.226%M+83.472%B++72.1M+N/A25618.3h1.6B**2.7A
PDW-16 Hailstorm 1,3181,3126502.018B**1.5530.034%B**14.024%C37.8B+N/A11334.7h11.8B*39.2B++
TRAC-5 1,3061,3016212.095A++1.4728.237%A+15.911%D34.5B**N/A16837.7h10.6B**37.4B*
NSX Tengu 1,3081,2983044.27M++0.7149.499%A++26.271%B*88.9A++N/A20214.6h9.3B**18.7B*
T32 Bull 1,3001,2912604.965M+1.4030.695%A26.181%C**84.9A++N/A22715.2h9.6B**31.3B*
P2-120 HESH 1,3911,2718514.953C*11.3949.025%B*N/A91.4A++8.6C+35313.9h3.7B*7.5B**
Claymore 1,2651,2651826.951C++3.3948.399%A++N/A152.4C*N/A4328.3h1.1B*2.4B**
T16 Rhino 1,2471,2463443.622A**0.0626.307%B**12.681%D**90.3M+N/A35913.8h10.7B*40.5B++
MKV Suppressed 1,2371,2314023.062A**0.5031.937%A13.16%D--51.3B*N/A15324h11.6B++36.4B++
TRAC-5 Burst 1,2371,2273573.437B++0.1330.576%B**17.848%D-67.4B**N/A20018.2h10.6B+34.6B++
NS-11C 1,2301,2223233.783M++0.2234.058%A*24.304%B*76.9A**N/A21915.9h10.3B**30.3B**
NS-7 PDW 1,2271,2186341.921A1.6431.364%A11.33%D--40.6B++N/A14630h12.1B++38.6B++
M77-B 1,2021,20111510.443S6.8853.278%A**83.764%B**64.2MN/A25618.7h1.6A+2.9A+
T1B Cycler 1,2081,1983263.675B**0.1130.896%B**27.796%C++60.8B++N/A17819.7h10.9B++35.1B*
P2-120 HEAT 1,5271,1958713.736B**10.1751.948%B**1.506%D--68.7M**19.1A*42817.4h4.6B**8.9A
AMR-66 1,2191,1943893.069A**0.5038.265%A*22.194%C57.4A**1.2A+14320.8h6.4B**16.7B**
NS-11A 1,1981,1884212.822B**0.7429.919%B**17.424%D80.3A**N/A23314.8h10.2A34.2B**
TX1 Repeater 1,1921,1856771.75A1.8133.079%A+17.3%D43.2B++N/A13127.4h10.7B++32.3B*
NS Baron G5 1,1901,1813053.872M**0.3156.599%A12.447%C-90.2M+N/A25113.1h3.4B**6.1C+
MG-H1 Watchman 1,1921,1762574.576A*1.0133.865%A*26.446%C++107.9M1.5A+25810.9h11.4B**33.8B*
FA1 Barrage 1,1761,1755462.152B**1.4152.579%A9.021%D*53.4A+N/A17622h3.3A6.3B**
NS-15M2 1,1761,1742404.892A++1.3332.528%A++30.409%B++85.7A+N/A23713.7h9.5B**29.3B*
NSX-P Tanto 1,1801,1702315.065S1.5037.321%A*31.368%B*106.4M**N/A30711h10.3B**27.7B**
99SV 1,1751,1682235.238A*1.6742.359%A++30.223%D62.1MN/A19118.8h3.8A9.1B**
NSX Naginata 1,1741,1672784.198M0.6331.755%A++30.163%C**84A+N/A23413.9h10B++31.4B*
Shuriken 1,1691,1663473.36A++0.2030.595%B++14.323%D71.1B**N/A17716.4h10.7B**34.9B*
T1S Cycler 1,1751,1662904.021M++0.4633.17%A*29.503%A81M++N/A19814.4h10.1B**30.5B**
MRC3 Mercy 1,1741,1642255.173A1.6128.193%A**17.869%C--64.3MN/A21718.1h14.8A52.4B**
AS16 NightHawk 1,1661,1633543.285A++0.2850.161%B**10.748%D-64.3A+N/A18218.1h3.5B++6.9B*
T1 Cycler 1,1741,1613882.992A++0.5729.223%A+14.901%D--64.1A**N/A25018.1h11.2B**38.4B**
SOAS-20 1,1631,1612824.117A++0.5534.196%A20.93%C+79A*N/A24914.7h10B++29.3B*
TRAC-Shot 1,1741,1604382.648B**0.9230.21%B**13.362%D--59.8B**N/A15319.4h8.5B**28.3B**
Sticky Grenade 1,1691,16011160N/A1,156.4460.181%B*N/A1657.1A+12.9C+50610.7h1.2B**2B*
SR-7 1,1601,1591219.579A+6.0150.906%A+81.104%B66.2A+N/A15717.5h1.9B+3.7B*
T1A Unity 1,1691,1553683.139A*0.4329.503%B**21.126%C-67.2AN/A18217.2h10.7B*36.3B*
M1 Heavy Cycler 1,1531,1523133.681A++0.1221.448%A++15.712%C-45.9A**N/A13525.1h12.7A59.4B*
M2 Mutilator 1,1541,1522814.1A+0.5421.156%A++17.708%C57.6M+N/A17020h11.4A++53.8B**
C75 Viper 1,2401,1356816.691A*13.1345.637%B++N/A104.1S9.6B+40910.9h5.4A11.8A+
ML-7 1,4821,0705631.901A*1.6664.484%B**3.551%B+36.6A14.1B32929.2h4.2A6.5A
M18 Rotary 2,0901,0684352.455B+1.1136.044%B*3.464%B++18.2B+17.4B**25658.7h102.2B+283.4B++
MRC3 Mercy 1,0821,0662154.958A1.3928.22%M21.107%C++62.7MN/A20417h15B**53.3B**
T4 AMP 9969944252.339A+1.2334.095%B**16.6%C--70.5A+N/A17714.1h10.9B**31.9B*
NS Decimator 1,3389583612.654A++0.9169.302%B**2.192%C+44.4B++17.6C*28321.6h3.7B++5.3B**
Hornet Missiles 1,4759337712.117B**8.5573.076%A+1.501%C+85.6B+49.7B+68510.9h7.2B*9.9B**
P525 Marauder-H 8478124617.652C**14.0942.981%B**N/A140B*6C+3915.8h4.9B*11.5B*
TX2 Emperor 7627573732.029B**1.5437.341%A22.721%B47B*N/A12516.1h6.9B**18.4B*
HSR-1 7487431236.041A*2.4843.471%A26.245%C88.5A*N/A2388.4h4.8B++11.2B*
E540 Halberd 1,148736789.436B+5.8754.443%A++2.174%D40A+22.4A*42418.4h4.9B++9.1B**
NS-30 Vandal 6566541334.917A++1.3540.842%A23.242%C99.1MN/A2646.6h4.6B*11.2B*
M18 Needler 1,2586522492.618C**0.9534.608%B+1.687%C17.1B+15.9B**24638.2h108.2B+312.6B++
Tank Mine 1,1356392482.577C+0.9936.761%C*N/A75.2D58.4C+9438.5h1.8C*4.9B*
Frag Grenade 6015981598N/A594.4453.589%AN/A747.5B**3.8D31390.8h2.5A4.8B**
M40 Fury 7275944712.638B++9.0748.956%A+1.347%C-79.2A+17.7A++5347.5h12.6C**25.6B*
NS-44L Blackhand 5935892222.653A0.9151.626%B**38.37%C47.5AN/A11812.4h3.4B*6.5B*
Chainblade 60457116,1060.035B+3.5342.087%B**1.226%D-0.7C++N/A2856.3h1.9B++4.6B++
M3 Pounder HEG 6275611833.066B**0.5053.268%A++2.496%C33.6A++4B+17316.7h11.4B**21.4B*
Bighorn .50M 528527638.365B**4.8052.129%A+81.594%B95.8A*N/A2275.5h1.6B*3.1B**
M40 Fury-F 5665142322.216B+1.3554.779%B+N/A54.1A++5.5C+1789.5h4.3B**7.8B**
Havoc 5014981712.912A+0.6562.311%A12.851%C66.4B+N/A1747.5h3.6B++5.7B**
SABR-13 4884791393.446A+0.1235.898%A*34.238%A90.4M+1.7A**2445.3h9.7B*27.1B**
M6 Onslaught 4804711014.663A1.1029.099%A**22.293%B+69.3A**1.3A++2076.8h15.4B**52.9B**
L100 Python HEAT 593463519.078B*5.5166.978%A++1.296%D-62.6A*17.6A3917.4h3.6B*5.3A
TRAP-M1 428426805.325M++1.7633.867%B*20.423%D76.1A++N/A2305.6h7.8B++23.2B++
M3 Pounder HEG 4564131313.153B**0.4157.843%A++3.148%C+39.7A**4.1C++20510.4h14.1B++24.4B++
L100 Python AP 694404517.922B++4.3666.944%AN/A48.1A34.5M+5058.4h5B+7.5B*
M6 Onslaught 401396834.771A+1.2128.484%A**20.96%C**67.1A*N/A2005.9h15.1B**53.1B**
MG-S1 Jackal 356353605.883S2.3240.853%M27.762%A113.9M*1B*3453.1h8.3B+20.3B**
MR1 Fracture 4863282231.471B**2.0951.365%A++6.707%A17A++8.2A+15319.3h28.7B**55.9B**
M40 Fury 387319368.861C++5.3047.875%A+1.881%C++66.5B+14.2B+5954.8h13.1C++27.4B++
Auraxium Chainblade 31630912,1100.026C+3.5421.567%D3.56%D0.5CN/A1591h1.8B++8.5C++
M20 Basilisk 348269525.173B*1.6151.041%A+3.346%D--40.1A++11.8B**3176.7h64.7B*126.8B**
MR1 Fracture 4192692151.251B*2.3151.812%A++3.717%C+14.5A++8.1A++13118.6h34B*65.6B**
MANA Anti-Personnel Turret 268267823.256N/A0.3126.695%UN/A2670U10U6069100.1h16.1T*60.3T*
G20 Vulcan-H 451263396.744B++3.1852.808%B++3.422%B49.6C**35.5B*5605.3h101.5C++192.3B+
MANA Anti-Vehicle Turret 469258912.835B*0.7363.195%B**2.326%D60A+49.1A7684.3h7.3B+11.5B*
CAS30 Tank Buster 4912561471.741C*1.8258.992%AN/A14.9A13.7A+24417.2h40.6B++68.8B*
L105 Zephyr 2752471714.529B+10.9651.706%B**N/A70.6B++8C+3023.5h4.3B**8.3B**
M12 Kobalt 2452371121.545B+17.9823.825%A12.658%D*118.5A4C*3972h15.5B+65.1B++
E540 Halberd-H 357233298.034C+4.4771.399%A++1.288%C-53B+28.2B++4114.4h6C*8.4B++
M60-G Bulldog 2702311614.438A*10.8756.457%A*2.597%C88.8M*15A**4222.6h4.9B**8.7A
M12 Kobalt 2342271416.214C++12.6530.664%M11.894%D**94.6B*2.9C+3362.4h14.8B++48.2B*
AP30 Shredder 397226445.136C+1.5738.757%B*N/A42.6B*32.3A++5155.3h56.5B++145.9B*
G30 Vulcan 364220278.148B*4.5844.54%A++2.273%D40A++26.2A++4515.5h83.2B+186.8B**
L100 Python HESH 2422201120B*16.4462.832%A++N/A115.8M11.6B**4541.9h2.3B**3.6A
M12 Kobalt 223212730.286B**26.7224.555%M20.283%B**117.8A*6.1B+2661.8h12.2A49.5A++
Spear Anti-Vehicle Phalanx Turret 267192824M++20.4458.856%A++2.604%D83.5M32.6B**7592.3h5.6B+9.5B**
M12 Kobalt-H 196191727.286B+23.7229.925%A++13.089%D212.2A++5.6C++5050.9h11.9B++39.9B**
P525 Marauder 1981841710.824C7.2630.338%A+1.087%D83.6B+6.4B**2702.2h7.5C-24.7B+
The Slasher 1661661,5890.104A3.4633.888%C+1.205%D*1.8CN/A490.4h1.7B++5.1C+
C150 Dalton 304162334.909C1.3447.119%B+N/A31.8C+27.8B4805.1h4.5C++9.6B+
Anti-Vehicle Grenade 1691541154N/A150.4454.977%B+N/A513.3B+50D32680.3h3.8B**7B*
M20 Basilisk 206149265.731B**2.1753.174%A++5.369%C+36.3A13.9B**4244.1h79.6B+149.6B**
NS-10 Burster 248142771.844B**1.7246.44%M+6.338%C+10.4A**7.8M++15913.6h129.6B+279.1B**
MG-HBR1 Dragoon 141141294.862M*1.3048.525%A**38.298%B**88.1M*N/A2921.6h4.2A8.7A
ASP-30 Grounder 180125562.232M1.3370.935%A2.4%C21.9B+9.6C+2995.7h5.6B**7.9A
NS-10 Burster 187107771.39B2.1746.667%M+6.542%B+7.9A5.9A++12513.5h171.5C+367.4B*
Skyguard 204106343.118C*0.4547.388%M+2.83%B+20.4B**18.8M3775.2h132.5C+279.6B*
M60-A Bulldog 104103812.875C+9.3160.745%AN/A33.2C+N/A1123.1h4.7B++7.8B**
G30 Walker 17997616.167M**12.6043.585%A*2.062%D--28.5A+24.1A**3973.4h201.1C*461.5B*
Ripper 95954960.192B*3.3737.829%B**8.421%D*3.5CN/A827.4h1.2B+3.2C+
MAX Punch 99951,0620.089C+3.4825.743%D*N/A1CN/A392.4h1.6C++6.4C+
S12 Renegade 9594332.848C++0.7252.463%B**1.064%D--94A+1D2171h2.3B**4.3B**
Coyote Missiles 18394283.357C+0.2163.282%A+N/A29.4C-27.8C**4073.2h45.1C+71.2C**
NS-AM7 Archer 123851000.85B*2.7166.914%B**17.647%C+7.6C++3.4B+5711.2h14.9B+22.2B++
M60-G Bulldog 10181108.1B+4.5448.73%B**1.235%D--62.3B**15.4A+4241.3h5B*10.2B*
Pelter Rocket Pod 11176710.857C+7.2962.009%A++N/A76B++35A++4581h19.3B+31.2B++
KSR-35 7574145.286A+1.7244.388%A+31.081%C**82.2A*1.1A+2700.9h4.7C+10.6B+
TS4 Haymaker 6160134.615M*1.0561.778%A++15%B+85.7M+1.4M++3480.7h4.6C+7.5B++
T2 Striker 13160561.071A2.4961.585%B**N/A10.9C+12.9B3005.5h54.3C--88.1C++
MR11 Gatekeeper 1125496B+2.4459.431%A**N/A31.8B*34.1A*4561.7h51.8C++87.2B*
NS CandyCannon 3000 5453531B+2.5638.694%C**13.208%D*18.9CN/A422.8h4.4C*11.3B+
NS-357 Underboss 5050351.429B+2.1445.561%B**36%A++38.5C+N/A1811.3h3.9B+8.6B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon59901.1h
Anti-Vehicle MANA Turret221,6043.1h
Nano-Armor Kit8031,037,130110.2h
Nanite Revive Grenade03,1550.9h
Medical Applicator614351,03553.4h
Spitfire Auto-Turret32230.3h
Motion Spotter629,53718.2h
Restoration Kit1065471.6h
Shield Recharging Field957,6473.1h
Recon Detection Device271,4829.4h
Smoke Grenade01010h
Medical Kit2,24212,33352.4h
Ammunition Package423,6931.6h
Anti-Infantry MANA Turret86081.3h
Hardlight Barrier21360.2h

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