Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 9 (18,308)players online:
ZugieMac (15)  VTG1ne (9)  HEKOMIn (6)  zhaulted (2) 32
stats.dasanfall.com
Sgt. Major Record Smasher Seerus[BAWC] Seerus
TR BR 29

KDR: 3.56

Score: 54.6m

Last Seen: Nov 4th, 2018 3:14 PM
- OFFLINE - 208 hour(s)

Prestige 1, Battle Rank 29 - Terran Republic on Cobalt - Outfit Officer of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 31
Level Progress (to 30): 78%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Hellfire Rocket Pods NS-15M1 MSW-R M14 Banshee C-4 TAR LC3 Jaguar P2-120 AP
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Seerus



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,532,024 MLG Score: 2024
Fun Score: N/A
Cheeseburgers Flipped: 753TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.494%20.04%6114497057,5363.273370.289

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.799%1.858A++-0.083C+-1.445D**HEAD + (~4.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.566B+9.90.305C*22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.545%1.49%1199510099,332107627768.66481336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.845%0.217C++-0.116C+0.263

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.10.518B+30.50.421B46.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.673%1.362%781810066,826155126324.40103259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.391%0.962B*-0.83D-0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.644B+70.443B6.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.463%3.683%693199955,512123818434.45234299%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.146%0.775B++-0.162C0.571

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.20.504B+25.90.336C**32.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.301%68.346%693710077,4621367215.45468

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.975%1.537A+0.077C+1.599

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.456B+2.40.235C++2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.029%8.876%693610085,7911507273.84273

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.129%1.559A+-1.121D*0.379

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.665B+2.70.452B+1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 31
54.6m181%496 (29.8k)416 (25k)3.56257120,39733,7953.8543629 (29)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1014816125.75%16.515%42503:5360

14% Combat Medic29% Engineer21% Heavy Assault14% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 4th, 2013 5:16 PMNov 4th, 2013 4:53 PMNov 12th, 2018 11:57 PM (76m) (PST)Nov 4th, 2018 12:03 PM (9d) (PST)Nov 4th, 2018 11:14 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9122007120.9180.2580.1521.8310.0942024

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,70512,00742,69855159110624,977

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2185.7h/91.1d 9,861 19,883 32,552 240.2k 2,425 6,607 12,275 119.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
A+
Kills:3,339
Deaths:655
KDR:5.098
Accuracy:29.697% A+
HSR:17.730% D
MSW-R
A+
Kills:2,747
Deaths:598
KDR:4.594
Accuracy:29.849% A+
HSR:25.846% B
T9A "Butcher"
B+
Kills:1,986
Deaths:520
KDR:3.819
Accuracy:25.819% B+
HSR:20.594% D-
TMG-50
B**
Kills:1,737
Deaths:490
KDR:3.545
Accuracy:26.932% B**
HSR:21.244% C
T7 Mini-Chaingun
A+
Kills:1,588
Deaths:501
KDR:3.170
Accuracy:23.804% A+
HSR:11.272% C--
T9 CARV
B**
Kills:1,495
Deaths:625
KDR:2.392
Accuracy:24.166% B**
HSR:19.599% C-
T9 CARV-S
B**
Kills:1,304
Deaths:316
KDR:4.127
Accuracy:26.624% B**
HSR:20.399% D
T32 Bull
A+
Kills:1,291
Deaths:260
KDR:4.965
Accuracy:30.695% A+
HSR:26.181% B
T16 Rhino
B**
Kills:1,246
Deaths:344
KDR:3.622
Accuracy:26.307% B**
HSR:12.681% D**
MG-H1 Watchman
A*
Kills:1,176
Deaths:257
KDR:4.576
Accuracy:33.865% A*
HSR:26.446% C++
NS-15M2
A++
Kills:1,174
Deaths:240
KDR:4.892
Accuracy:32.528% A++
HSR:30.409% B++
NSX Naginata
A++
Kills:1,167
Deaths:278
KDR:4.198
Accuracy:31.755% A++
HSR:30.163% C**
Kills:20,250
Deaths (as Heavy Assault):5,084
Deaths (to Heavy Assaults):9,704
KDR:3.98308
Kill Difference:15,166
Playtime:455.549 hours
Usage:21%
Score:10.804m
Score/min:395
Accuracy (listed only):28.503%
HSR (listed only):21.880%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:2,308
Deaths:749
KDR:3.081
Accuracy:30.557% A+
HSR:19.974% C+
LC2 Lynx
A+
Kills:1,741
Deaths:586
KDR:2.971
Accuracy:29.525% A+
HSR:18.782% C-
T5 AMC
A+
Kills:1,734
Deaths:679
KDR:2.554
Accuracy:29.993% A+
HSR:19.147% C+
SMG-46 Armistice
A+
Kills:1,457
Deaths:336
KDR:4.336
Accuracy:33.201% A+
HSR:12.560% D
TRS-12 Uppercut
A++
Kills:1,454
Deaths:490
KDR:2.967
Accuracy:78.191% A++
HSR:7.978% D*
TAS-16 Blackjack
A++
Kills:1,441
Deaths:453
KDR:3.181
Accuracy:78.838% A++
HSR:6.523% F
PDW-16 Hailstorm
B**
Kills:1,312
Deaths:650
KDR:2.018
Accuracy:30.034% B**
HSR:14.024% C
TRAC-5
A+
Kills:1,301
Deaths:621
KDR:2.095
Accuracy:28.237% A+
HSR:15.911% D
NSX Tengu
A++
Kills:1,298
Deaths:304
KDR:4.270
Accuracy:49.499% A++
HSR:26.271% B*
MKV Suppressed
A
Kills:1,231
Deaths:402
KDR:3.062
Accuracy:31.937% A
HSR:13.160% D--
TRAC-5 Burst
B**
Kills:1,227
Deaths:357
KDR:3.437
Accuracy:30.576% B**
HSR:17.848% D-
NS-11C
A*
Kills:1,220
Deaths:321
KDR:3.801
Accuracy:34.083% A*
HSR:24.344% B**
NS-7 PDW
A
Kills:1,218
Deaths:634
KDR:1.921
Accuracy:31.364% A
HSR:11.330% D--
NS Baron G5
A
Kills:1,181
Deaths:305
KDR:3.872
Accuracy:56.599% A
HSR:12.447% C-
FA1 Barrage
A
Kills:1,175
Deaths:546
KDR:2.152
Accuracy:52.579% A
HSR:9.021% D*
Shuriken
B*
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:30.595% B*
HSR:14.323% D
AS16 NightHawk
B**
Kills:1,163
Deaths:354
KDR:3.285
Accuracy:50.161% B**
HSR:10.748% D--
TRAC-Shot
A
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:30.210% A
HSR:13.362% D--
NSX-P Tanto
A*
Kills:777
Deaths:156
KDR:4.981
Accuracy:36.095% A*
HSR:31.274% B*
Havoc
A
Kills:498
Deaths:171
KDR:2.912
Accuracy:62.311% A
HSR:12.851% C
TS4 Haymaker
A++
Kills:60
Deaths:13
KDR:4.615
Accuracy:61.778% A++
HSR:15% B+
Kills:26,122
Deaths (as Light Assault):8,912
Deaths (to Light Assaults):7,271
KDR:2.9311
Kill Difference:17,210
Playtime:372.972 hours
Usage:17%
Score:8.833m
Score/min:395
Accuracy (listed only):42.684%
HSR (listed only):15.566%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:2,308
Deaths:749
KDR:3.081
Accuracy:30.557% A+
HSR:19.974% C+
LC2 Lynx
A+
Kills:1,741
Deaths:586
KDR:2.971
Accuracy:29.525% A+
HSR:18.782% C-
T5 AMC
A+
Kills:1,734
Deaths:679
KDR:2.554
Accuracy:29.993% A+
HSR:19.147% C+
TRS-12 Uppercut
A++
Kills:1,454
Deaths:490
KDR:2.967
Accuracy:78.191% A++
HSR:7.978% D*
TAS-16 Blackjack
A++
Kills:1,441
Deaths:453
KDR:3.181
Accuracy:78.838% A++
HSR:6.523% F
TRAC-5
A+
Kills:1,301
Deaths:621
KDR:2.095
Accuracy:28.237% A+
HSR:15.911% D
TRAC-5 Burst
B**
Kills:1,227
Deaths:357
KDR:3.437
Accuracy:30.576% B**
HSR:17.848% D-
NS-11C
A*
Kills:1,220
Deaths:321
KDR:3.801
Accuracy:34.083% A*
HSR:24.344% B**
AMR-66
A*
Kills:1,194
Deaths:388
KDR:3.077
Accuracy:38.258% A*
HSR:22.194% C
NS Baron G5
A
Kills:1,181
Deaths:305
KDR:3.872
Accuracy:56.599% A
HSR:12.447% C-
FA1 Barrage
A
Kills:1,175
Deaths:546
KDR:2.152
Accuracy:52.579% A
HSR:9.021% D*
AS16 NightHawk
B**
Kills:1,163
Deaths:354
KDR:3.285
Accuracy:50.161% B**
HSR:10.748% D--
TRAC-Shot
A
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:30.210% A
HSR:13.362% D--
NSX-P Tanto
A*
Kills:777
Deaths:156
KDR:4.981
Accuracy:36.095% A*
HSR:31.274% B*
Havoc
A
Kills:498
Deaths:171
KDR:2.912
Accuracy:62.311% A
HSR:12.851% C
TS4 Haymaker
A++
Kills:60
Deaths:13
KDR:4.615
Accuracy:61.778% A++
HSR:15% B+
Kills:19,634
Deaths (as Engineer):6,627
Deaths (to Engineers):6,656
KDR:2.96273
Kill Difference:13,007
Playtime:636.546 hours
Usage:29%
Score:16.892m
Score/min:442
Accuracy (listed only):45.499%
HSR (listed only):16.088%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:2,375
Deaths:746
KDR:3.184
Accuracy:30.649% A++
HSR:19.579% C+
Cycler TRV
A+
Kills:1,825
Deaths:646
KDR:2.825
Accuracy:29.909% A+
HSR:15.014% D
TORQ-9
A
Kills:1,477
Deaths:471
KDR:3.136
Accuracy:30.243% A
HSR:22.004% C+
SMG-46 Armistice
A+
Kills:1,457
Deaths:336
KDR:4.336
Accuracy:33.201% A+
HSR:12.560% D
TRS-12 Uppercut
A++
Kills:1,454
Deaths:490
KDR:2.967
Accuracy:78.191% A++
HSR:7.978% D*
TAS-16 Blackjack
A++
Kills:1,441
Deaths:453
KDR:3.181
Accuracy:78.838% A++
HSR:6.523% F
NS-11P
A++
Kills:1,419
Deaths:541
KDR:2.623
Accuracy:30.815% A++
HSR:19.873% C*
PDW-16 Hailstorm
B**
Kills:1,312
Deaths:650
KDR:2.018
Accuracy:30.034% B**
HSR:14.024% C
NSX Tengu
A++
Kills:1,298
Deaths:304
KDR:4.270
Accuracy:49.499% A++
HSR:26.271% B*
MKV Suppressed
A
Kills:1,231
Deaths:402
KDR:3.062
Accuracy:31.937% A
HSR:13.160% D--
NS-7 PDW
A
Kills:1,218
Deaths:634
KDR:1.921
Accuracy:31.364% A
HSR:11.330% D--
T1B Cycler
B**
Kills:1,198
Deaths:326
KDR:3.675
Accuracy:30.896% B**
HSR:27.796% C++
NS-11A
A
Kills:1,188
Deaths:421
KDR:2.822
Accuracy:29.919% A
HSR:17.424% D
NS Baron G5
A
Kills:1,181
Deaths:305
KDR:3.872
Accuracy:56.599% A
HSR:12.447% C-
FA1 Barrage
A
Kills:1,175
Deaths:546
KDR:2.152
Accuracy:52.579% A
HSR:9.021% D*
Shuriken
B*
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:30.595% B*
HSR:14.323% D
T1S Cycler
A*
Kills:1,166
Deaths:290
KDR:4.021
Accuracy:33.170% A*
HSR:29.503% A
AS16 NightHawk
B**
Kills:1,163
Deaths:354
KDR:3.285
Accuracy:50.161% B**
HSR:10.748% D--
T1 Cycler
A++
Kills:1,161
Deaths:388
KDR:2.992
Accuracy:29.223% A++
HSR:14.901% D--
T1A Unity
B**
Kills:1,155
Deaths:368
KDR:3.139
Accuracy:29.503% B**
HSR:21.126% C-
Havoc
A
Kills:498
Deaths:171
KDR:2.912
Accuracy:62.311% A
HSR:12.851% C
SABR-13
A++
Kills:403
Deaths:115
KDR:3.504
Accuracy:34.912% A++
HSR:34.740% A
TS4 Haymaker
A++
Kills:60
Deaths:13
KDR:4.615
Accuracy:61.778% A++
HSR:15% B+
Kills:28,021
Deaths (as Combat Medic):9,317
Deaths (to Combat Medics):3,457
KDR:3.00751
Kill Difference:18,704
Playtime:308.531 hours
Usage:14%
Score:8.538m
Score/min:461
Accuracy (listed only):41.579%
HSR (listed only):16.878%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:1,747
Deaths:249
KDR:7.016
Accuracy:51.177% A++
HSR:71.609% B+
NS-44 Commissioner
A+
Kills:1,646
Deaths:904
KDR:1.821
Accuracy:47.929% A+
HSR:17.011% D
SMG-46 Armistice
A+
Kills:1,457
Deaths:336
KDR:4.336
Accuracy:33.201% A+
HSR:12.560% D
RAMS .50M
M+
Kills:1,319
Deaths:135
KDR:9.770
Accuracy:57.226% M+
HSR:83.472% B++
PDW-16 Hailstorm
B**
Kills:1,312
Deaths:650
KDR:2.018
Accuracy:30.034% B**
HSR:14.024% C
NSX Tengu
A++
Kills:1,298
Deaths:304
KDR:4.270
Accuracy:49.499% A++
HSR:26.271% B*
MKV Suppressed
A
Kills:1,231
Deaths:402
KDR:3.062
Accuracy:31.937% A
HSR:13.160% D--
NS-7 PDW
A
Kills:1,218
Deaths:634
KDR:1.921
Accuracy:31.364% A
HSR:11.330% D--
M77-B
A**
Kills:1,201
Deaths:115
KDR:10.444
Accuracy:53.278% A**
HSR:83.764% B**
TX1 Repeater
A+
Kills:1,185
Deaths:677
KDR:1.750
Accuracy:33.079% A+
HSR:17.300% D
99SV
A++
Kills:1,168
Deaths:223
KDR:5.238
Accuracy:42.359% A++
HSR:30.223% D
Shuriken
B*
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:30.595% B*
HSR:14.323% D
SOAS-20
A
Kills:1,161
Deaths:282
KDR:4.117
Accuracy:34.196% A
HSR:20.930% C+
SR-7
A+
Kills:1,159
Deaths:121
KDR:9.579
Accuracy:50.906% A+
HSR:81.104% B
T4 AMP
B**
Kills:981
Deaths:415
KDR:2.364
Accuracy:34.128% B**
HSR:16.616% C--
TX2 Emperor
A
Kills:744
Deaths:367
KDR:2.027
Accuracy:37.281% A
HSR:22.715% B
NS-44L Blackhand
B**
Kills:589
Deaths:222
KDR:2.653
Accuracy:51.626% B**
HSR:38.370% C
NS-30 Vandal
A
Kills:587
Deaths:120
KDR:4.892
Accuracy:40.305% A
HSR:22.317% C--
HSR-1
A
Kills:576
Deaths:107
KDR:5.383
Accuracy:43.121% A
HSR:23.785% C--
Bighorn .50M
A+
Kills:442
Deaths:51
KDR:8.667
Accuracy:52.498% A+
HSR:81.900% B
TRAP-M1
B*
Kills:426
Deaths:80
KDR:5.325
Accuracy:33.867% B*
HSR:20.423% D
NS-AM7 Archer
B**
Kills:84
Deaths:99
KDR:0.848
Accuracy:66.810% B**
HSR:17.857% C+
KSR-35
A+
Kills:74
Deaths:14
KDR:5.286
Accuracy:44.388% A+
HSR:31.081% C**
NS CandyCannon 3000
C**
Kills:53
Deaths:53
KDR:1
Accuracy:38.694% C**
HSR:13.208% D*
Kills:22,824
Deaths (as Infiltrator):6,907
Deaths (to Infiltrators):4,165
KDR:3.30447
Kill Difference:15,917
Playtime:307.306 hours
Usage:14%
Score:6.590m
Score/min:357
Accuracy (listed only):42.479%
HSR (listed only):32.723%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A**
Kills:1,164
Deaths:225
KDR:5.173
Accuracy:28.193% A**
HSR:17.869% C--
M1 Heavy Cycler
A++
Kills:1,152
Deaths:313
KDR:3.681
Accuracy:21.448% A++
HSR:15.712% C-
M2 Mutilator
A++
Kills:1,152
Deaths:281
KDR:4.100
Accuracy:21.156% A++
HSR:17.708% C+
MRC3 Mercy
M
Kills:1,066
Deaths:215
KDR:4.958
Accuracy:28.220% M
HSR:21.107% C++
M3 Pounder HEG
A++
Kills:561
Deaths:183
KDR:3.066
Accuracy:53.268% A++
HSR:2.496% C-
M6 Onslaught
A**
Kills:471
Deaths:101
KDR:4.663
Accuracy:29.099% A**
HSR:22.293% B+
M3 Pounder HEG
A*
Kills:413
Deaths:131
KDR:3.153
Accuracy:57.843% A*
HSR:3.148% C+
M6 Onslaught
A**
Kills:396
Deaths:83
KDR:4.771
Accuracy:28.484% A**
HSR:20.960% B
MR1 Fracture
A++
Kills:328
Deaths:223
KDR:1.471
Accuracy:51.365% A++
HSR:6.707% B**
MR1 Fracture
A++
Kills:269
Deaths:215
KDR:1.251
Accuracy:51.812% A++
HSR:3.717% C+
NS-10 Burster
M+
Kills:142
Deaths:77
KDR:1.844
Accuracy:46.440% M+
HSR:6.338% C+
NS-10 Burster
M+
Kills:107
Deaths:77
KDR:1.390
Accuracy:46.667% M+
HSR:6.542% B+
Kills:7,221
Deaths (as MAX Suit):1,062
Deaths (to MAX Suits):1,805
KDR:6.79944
Kill Difference:6,159
Playtime:94.332 hours
Usage:4%
Score:2.935m
Score/min:519
Accuracy (listed only):38.666%
HSR (listed only):12.050%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:4,635
V. Kills:789 N/A
Deaths:230
KDR:20.152
Accuracy:61.113% A+
KPH:133.500 B**
VKPH:22.700 B**
M14 Banshee
A++
Kills:2,725
V. Kills:123 N/A
Deaths:216
KDR:12.616
Accuracy:34.700% B**
KPH:99.400 A++
VKPH:4.500 B+
M18 Rotary
B**
Kills:1,064
V. Kills:1,020 104%
Deaths:435
KDR:2.446
Accuracy:36.038% B*
KPH:18.100 B+
VKPH:17.400 B**
Hornet Missiles
B++
Kills:933
V. Kills:542 172%
Deaths:77
KDR:12.117
Accuracy:73.076% A+
KPH:85.500 B+
VKPH:49.600 B++
M18 Needler
B**
Kills:652
V. Kills:606 107%
Deaths:249
KDR:2.618
Accuracy:34.608% B+
KPH:17.100 B+
VKPH:15.900 B**
Coyote Missiles
C*
Kills:94
V. Kills:89 104%
Deaths:28
KDR:3.357
Accuracy:63.273% A+
KPH:29.300 C+
VKPH:27.700 C*
Kills:10,103 (4,441 + 0)
Deaths:1,235
KDR:8.181
VKDR:2.566
Vehicle Kills:3,169
Kill Difference:8,868
Playtime:173.137 hours
Usage:8%
Score:3.742m
Score/min:360
Piloting Accuracy:34.608%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:256
V. Kills:235 108%
Deaths:147
KDR:1.742
Accuracy:58.992% A
KPH:14.900 B**
VKPH:13.700 A+
L105 Zephyr
B**
Kills:247
V. Kills:28 N/A
Deaths:17
KDR:14.529
Accuracy:51.706% B**
KPH:71.500 B*
VKPH:8.100 C+
AP30 Shredder
A+
Kills:226
V. Kills:171 131%
Deaths:44
KDR:5.136
Accuracy:38.757% B*
KPH:42.400 B**
VKPH:32.100 A+
C150 Dalton
B+
Kills:162
V. Kills:142 113%
Deaths:33
KDR:4.909
Accuracy:47.119% B+
KPH:32 C+
VKPH:28 B+
Kills:891 (256 + 635)
Deaths:241
KDR:3.697
VKDR:2.390
Vehicle Kills:576
Kill Difference:650
Playtime:31.039 hours
Usage:1%
Score:0.625m
Score/min:336
Piloting Accuracy:58.992%
Gunner Accuracy:47.119%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
S
Kills:1,135
V. Kills:105 N/A
Deaths:68
KDR:16.691
Accuracy:45.637% B*
KPH:104 S
VKPH:9.600 B+
L100 Python HEAT
A*
Kills:463
V. Kills:130 353%
Deaths:51
KDR:9.078
Accuracy:66.978% A++
KPH:62.800 A*
VKPH:17.600 A
L100 Python AP
M++
Kills:403
V. Kills:290 138%
Deaths:51
KDR:7.902
Accuracy:67.011% A
KPH:48.500 A++
VKPH:34.900 M++
L100 Python HESH
M
Kills:220
V. Kills:22 N/A
Deaths:11
KDR:20
Accuracy:62.832% A++
KPH:117.100 M
VKPH:11.700 B**
Skyguard
A**
Kills:106
V. Kills:98 107%
Deaths:34
KDR:3.118
Accuracy:47.388% M+
KPH:20.400 B**
VKPH:18.900 A**
Kills:2,327 (2,327 + 0)
Deaths:215
KDR:10.823
VKDR:3
Vehicle Kills:645
Kill Difference:2,112
Playtime:33.682 hours
Usage:2%
Score:0.863m
Score/min:427
Driving Accuracy:47.388%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M*
Kills:2,033
V. Kills:1,535 132%
Deaths:218
KDR:9.326
Accuracy:53.450% B*
KPH:50.100 A++
VKPH:37.800 M*
P2-120 HESH
A++
Kills:1,271
V. Kills:120 N/A
Deaths:85
KDR:14.953
Accuracy:49.025% B*
KPH:91.200 A++
VKPH:8.600 C+
P2-120 HEAT
M**
Kills:1,195
V. Kills:332 359%
Deaths:87
KDR:13.736
Accuracy:51.948% B**
KPH:68.500 M**
VKPH:19 A*
E540 Halberd
A*
Kills:736
V. Kills:412 178%
Deaths:78
KDR:9.436
Accuracy:54.443% A++
KPH:40.100 A+
VKPH:22.400 A*
G30 Vulcan
A++
Kills:220
V. Kills:144 152%
Deaths:27
KDR:8.148
Accuracy:44.540% A++
KPH:40.200 A++
VKPH:26.300 A++
M12 Kobalt
A**
Kills:212
V. Kills:11 N/A
Deaths:7
KDR:30.286
Accuracy:24.555% A**
KPH:118.500 A++
VKPH:6.200 B+
P525 Marauder
B**
Kills:184
V. Kills:14 N/A
Deaths:17
KDR:10.824
Accuracy:30.338% A++
KPH:83.100 B+
VKPH:6.300 B**
MR11 Gatekeeper
M
Kills:54
V. Kills:58 92%
Deaths:9
KDR:6
Accuracy:59.431% M
KPH:31.800 A++
VKPH:34.200 M
Kills:5,905 (4,499 + 1,406)
Deaths:528
KDR:11.184
VKDR:4.973
Vehicle Kills:2,626
Kill Difference:5,377
Playtime:101.543 hours
Usage:5%
Score:3.244m
Score/min:533
Driving Accuracy:51.948%
Gunner Accuracy:59.431%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:807
V. Kills:35 N/A
Deaths:46
KDR:17.544
Accuracy:42.823% B**
KPH:139.100 B*
VKPH:6 C+
G20 Vulcan-H
B*
Kills:260
V. Kills:188 138%
Deaths:39
KDR:6.667
Accuracy:52.863% B++
KPH:49.600 B+
VKPH:35.900 B*
E540 Halberd-H
B+
Kills:233
V. Kills:124 186%
Deaths:29
KDR:8.034
Accuracy:71.399% A++
KPH:53.200 B+
VKPH:28.300 B+
M12 Kobalt-H
A++
Kills:191
V. Kills:5 N/A
Deaths:7
KDR:27.286
Accuracy:29.925% A++
KPH:218.800 A++
VKPH:5.700 C*
Kills:1,491 (0 + 1,491)
Deaths:121
KDR:12.322
VKDR:2.909
Vehicle Kills:352
Kill Difference:1,370
Playtime:16.294 hours
Usage:1%
Score:0.445m
Score/min:455
Driving Accuracy:N/A%
Gunner Accuracy:29.925%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:594
V. Kills:133 443%
Deaths:47
KDR:12.638
Accuracy:48.956% A++
KPH:79.300 A+
VKPH:17.800 A++
M40 Fury
A
Kills:319
V. Kills:68 462%
Deaths:36
KDR:8.861
Accuracy:47.875% A
KPH:66.500 B+
VKPH:14.200 B+
M20 Basilisk
A++
Kills:263
V. Kills:79 329%
Deaths:51
KDR:5.157
Accuracy:50.814% A+
KPH:39.300 A++
VKPH:11.800 B**
M12 Kobalt
A+
Kills:237
V. Kills:8 N/A
Deaths:11
KDR:21.546
Accuracy:23.825% A+
KPH:120.800 A+
VKPH:4.100 C**
M60-G Bulldog
M++
Kills:231
V. Kills:39 N/A
Deaths:16
KDR:14.438
Accuracy:56.457% A*
KPH:88.400 M++
VKPH:14.900 A*
M12 Kobalt
M+
Kills:225
V. Kills:7 N/A
Deaths:14
KDR:16.071
Accuracy:30.572% M+
KPH:94 B**
VKPH:2.900 C+
M20 Basilisk
A++
Kills:149
V. Kills:57 257%
Deaths:26
KDR:5.731
Accuracy:53.143% A++
KPH:36.800 A
VKPH:14.100 B++
G30 Walker
A**
Kills:97
V. Kills:82 117%
Deaths:6
KDR:16.167
Accuracy:43.585% A*
KPH:28.800 A++
VKPH:24.300 A**
M60-G Bulldog
A+
Kills:81
V. Kills:20 386%
Deaths:10
KDR:8.100
Accuracy:48.730% B**
KPH:64.500 B**
VKPH:15.900 A+
Kills:2,196 (0 + 2,196)
Deaths:217
KDR:10.120
VKDR:2.272
Vehicle Kills:493
Kill Difference:1,979
Playtime:34.614 hours
Usage:2%
Score:0.912m
Score/min:439
Driving Accuracy:N/A%
Gunner Accuracy:48.730%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:514
V. Kills:52 N/A
Deaths:232
KDR:2.216
Accuracy:54.779% B+
KPH:54.300 A*
VKPH:5.500 C+
S12 Renegade
A+
Kills:94
V. Kills:1 N/A
Deaths:33
KDR:2.848
Accuracy:52.463% B**
KPH:93.200 A+
VKPH:1 D
Kills:608 (608 + 0)
Deaths:265
KDR:2.294
VKDR:0.200
Vehicle Kills:53
Kill Difference:343
Playtime:10.483 hours
Usage:0%
Score:0.115m
Score/min:182
Driving Accuracy:52.463%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A
Kills:76
V. Kills:35 211%
Deaths:7
KDR:10.857
Accuracy:62.009% A+
KPH:73.100 B+
VKPH:33.700 A
Kills:76 (0 + 76)
Deaths:7
KDR:10.857
VKDR:5
Vehicle Kills:35
Kill Difference:69
Playtime:1.040 hours
Usage:0%
Score:0.029m
Score/min:458
Piloting Accuracy:N/A%
Gunner Accuracy:62.009%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 5,4244,63523020.152A++16.5961.113%A+1.208%C*133.6B**22.7B**59734.7h13.3B**21.8B*
NS-15M1 3,3533,3396555.098M+1.5429.697%A+17.73%D100.9A**N/A32233.1h9.8B**33B*
MSW-R 2,7672,7475984.594B**1.0329.849%A+25.846%B84.5A*N/A26932.5h9.4B**31.7B**
M14 Banshee 2,8482,72521612.616B*9.0534.7%B**1.248%C++99.5A++4.5B+30827.4h12B*34.7B*
C-4 3,5182,6391,1352.325B++1.2428.685%B++N/A65.5C21.8C--48540.3h1.2B+4C++
TAR 2,3852,3757463.184A0.3830.649%A++19.579%C+65.6A++N/A20136.2h10.3B**33.7B**
LC3 Jaguar 2,3212,3087493.081A0.4830.557%A+19.974%C+60.3A+N/A17538.3h10.3B++33.7B*
P2-120 AP 3,5682,0332189.326B+5.7653.45%B*1.968%D50.1A++37.8M*72840.6h6.4B+12.1B*
T9A "Butcher" 1,9941,9865203.819B**0.2625.819%B+20.594%D-84.5B**N/A23723.5h9.9B*38.5B++
Cycler TRV 1,8431,8256462.825A+0.7429.909%A+15.014%D72.1A*N/A21425.3h10.3B**34.5B**
TSAR-42 1,7511,7472497.016B*3.4551.177%A++71.609%B+69.3A+N/A19225.2h1.9B*3.8B**
LC2 Lynx 1,7531,7415862.971A++0.5929.525%A+18.782%C-62.4A*N/A19427.9h11.6B*39.2B*
TMG-50 1,7431,7374903.545A**0.0226.932%B**21.244%C73.6A++N/A22123.6h8.7B**32.4B*
T5 AMC 1,7411,7346792.554A++1.0129.993%A+19.147%C+49.8A++N/A16534.8h11.4B*38.1B*
NS-44 Commissioner 1,6601,6469041.821B*1.7447.929%A+17.011%D55.2B**N/A17829.8h3.1B*6.5B*
T7 Mini-Chaingun 1,6021,5885013.17A**0.3923.804%A+11.272%C--73.2A*N/A23921.7h11.2B*47.1B*
T9 CARV 1,5111,4956252.392B**1.1724.166%B**19.599%C-50.9AN/A22229.4h10.5B**43.3B*
TORQ-9 1,4841,4774713.136A0.4330.243%A22.004%C+85.9MN/A26317.2h11.7B**38.8B**
SMG-46 Armistice 1,4611,4573364.336M*0.7733.201%A+12.56%D82.3M+N/A27017.7h10.8B**32.6B*
TRS-12 Uppercut 1,4641,4544902.967A++0.6078.191%A++7.978%D*76.9A++N/A18718.9h1.9B**2.4B**
TAS-16 Blackjack 1,4501,4414533.181A++0.3878.838%A++6.523%F81.9A*N/A24417.6h1.8B**2.3B*
NS-11P 1,4251,4195412.623A+0.9430.815%A++19.873%C*60.1A++N/A19923.6h11.1B**36.1B**
RAMS .50M 1,3241,3191359.77A*6.2157.226%M+83.472%B++72.1M++N/A25618.3h1.6B**2.7B**
PDW-16 Hailstorm 1,3181,3126502.018B**1.5430.034%B**14.024%C37.8B+N/A11334.7h11.8B*39.2B++
T9 CARV-S 1,3101,3043164.127A*0.5626.624%B**20.399%D86.4A++N/A26415.1h10.2B*38.2B++
TRAC-5 1,3061,3016212.095A++1.4728.237%A+15.911%D34.7AN/A16737.5h10.6B**37.4B**
NSX Tengu 1,3081,2983044.27M+0.7149.499%A++26.271%B*88.9A*N/A20214.6h9.3B**18.7B*
T32 Bull 1,3001,2912604.965M++1.4030.695%A+26.181%B84.9A*N/A22615.2h9.6B**31.3B*
P2-120 HESH 1,3911,2718514.953C*11.3949.025%B*N/A91.4A++8.6C+35313.9h3.7B**7.5B**
Claymore 1,2651,2651826.951C++3.3948.431%A++N/A152.4C*N/A4328.3h1.1B*2.4B**
T16 Rhino 1,2471,2463443.622A**0.0626.307%B**12.681%D**90.3M+N/A35813.8h10.7B*40.5B++
MKV Suppressed 1,2371,2314023.062A**0.5031.937%A13.16%D--51.3B*N/A15324h11.6B++36.4B++
TRAC-5 Burst 1,2371,2273573.437B**0.1330.576%B**17.848%D-67.4B**N/A20018.2h10.6B++34.6B*
NS-11C 1,2281,2203213.801M*0.2434.083%A*24.344%B**77.2MN/A21915.8h10.3B**30.2B**
NS-7 PDW 1,2271,2186341.921A1.6431.364%A11.33%D--40.6B*N/A14630h12.1B++38.6B++
M77-B 1,2021,20111510.443S6.8853.278%A**83.764%B**64.2MN/A25618.7h1.6A2.9A
T1B Cycler 1,2081,1983263.675B**0.1130.896%B**27.796%C++60.8B*N/A17819.7h10.9B++35.1B*
P2-120 HEAT 1,5271,1958713.736A10.1751.948%B**1.506%D--68.7M**19.1A*42717.4h4.6A8.9A
AMR-66 1,2191,1943883.077A**0.4938.258%A*22.194%C57.4A**1.2A+14320.8h6.4B**16.7B**
NS-11A 1,1981,1884212.822A+0.7429.919%A17.424%D80.3A**N/A23314.8h10.2A34.2B**
TX1 Repeater 1,1921,1856771.75A1.8133.079%A+17.3%D43.4B*N/A13127.3h10.7B++32.3B
NS Baron G5 1,1901,1813053.872M**0.3156.599%A12.447%C-90.2M+N/A25113.1h3.4B**6.1C+
MG-H1 Watchman 1,1921,1762574.576A*1.0133.865%A*26.446%C++107.9A**1.5A+25410.9h11.4B*33.8B**
FA1 Barrage 1,1761,1755462.152B**1.4152.579%A9.021%D*53.4A+N/A17522h3.3A6.3B**
NS-15M2 1,1761,1742404.892A++1.3332.528%A++30.409%B++85.7A++N/A23713.7h9.5B**29.3B*
99SV 1,1751,1682235.238A*1.6842.359%A++30.223%D62.1MN/A19118.8h3.8A9.1A
NSX Naginata 1,1741,1672784.198M0.6431.755%A++30.163%C**84A++N/A23313.9h10B++31.4B*
Shuriken 1,1691,1663473.36A*0.2030.595%B*14.323%D71.1B**N/A17716.4h10.7B**34.9B*
T1S Cycler 1,1751,1662904.021M++0.4633.17%A*29.503%A81M+N/A19814.4h10.1B**30.5B**
MRC3 Mercy 1,1741,1642255.173A+1.6128.193%A**17.869%C--64.3MN/A21618.1h14.8A52.4B**
AS16 NightHawk 1,1661,1633543.285A*0.2850.161%B**10.748%D--64.3A+N/A18218.1h3.5B*6.9B*
SOAS-20 1,1631,1612824.117A*0.5534.196%A20.93%C+79A*N/A24914.7h10B+29.3B*
T1 Cycler 1,1741,1613882.992A*0.5729.223%A++14.901%D--64.1MN/A24818.1h11.2B**38.4B**
Sticky Grenade 1,1691,16011160N/A1,156.4460.147%B*N/A1657.1A+12.9C+50730.7h1.2B**2B*
TRAC-Shot 1,1741,1604382.648B**0.9130.21%A13.362%D--59.8AN/A15319.4h8.5B**28.3B**
SR-7 1,1601,1591219.579A++6.0250.906%A+81.104%B66.2A+N/A15717.5h1.9B+3.7B*
T1A Unity 1,1691,1553683.139A*0.4229.503%B**21.126%C-67.2AN/A18217.2h10.7B*36.3B**
M1 Heavy Cycler 1,1531,1523133.681A*0.1221.448%A++15.712%C-45.9MN/A13425.1h12.7A59.4B*
M2 Mutilator 1,1541,1522814.1A++0.5421.156%A++17.708%C+57.6M++N/A17020h11.4A++53.8B**
C75 Viper 1,2401,1356816.691A*13.1345.637%B*N/A104.1S9.6B+40910.9h5.4A11.8A+
ML-7 1,4821,0705631.901A*1.6664.484%B**3.551%B36.6B**14.1C**32829.2h4.2A6.5A
MRC3 Mercy 1,0821,0662154.958A+1.4028.22%M21.107%C++62.7M+N/A20417h15B**53.3B**
M18 Rotary 2,0841,0644352.446B+1.1236.038%B*3.477%B++18.1B+17.4B**25558.7h102.5B+284.4B+
T4 AMP 9839814152.364A+1.2034.128%B**16.616%C--70.6A++N/A17813.9h10.9B*31.9B*
Hornet Missiles 1,4759337712.117B**8.5573.076%A+1.501%C+85.6B+49.7B++68510.9h7.2B*9.9B**
NS Decimator 1,2799183412.692A*0.8769.229%B**2.07%C+44.3B++17.4C*28420.7h3.7B++5.3B**
P525 Marauder-H 8428074617.543C**13.9842.823%B**N/A139.1B*6C+3875.8h4.9B*11.5B**
NSX-P Tanto 7837771564.981S1.4236.095%A*31.274%B*106.4SN/A3097.3h9.7B**26.8B**
TX2 Emperor 7497443672.027A1.5437.281%A22.715%B46.5B*N/A12316h6.9B**18.4C++
E540 Halberd 1,148736789.436B+5.8754.443%A++2.174%D40A+22.4A*42418.4h4.9B*9.1B**
M18 Needler 1,2586522492.618B0.9434.608%B+1.687%C17.1B+15.9B**24638.2h108.2B+312.6B++
Tank Mine 1,1296342472.567C+1.0036.693%C*N/A74.6D58.2C+9438.5h1.8C**4.9B*
Frag Grenade 6015981598N/A594.4453.608%B**N/A747.5B**3.8D31170.8h2.5B**4.8B**
M40 Fury 7275944712.638B++9.0848.956%A++1.347%C-79.2A+17.7A++5347.5h12.6B25.6B*
NS-44L Blackhand 5935892222.653A0.9151.626%B**38.37%C47.5A+N/A11812.4h3.4B+6.5B*
NS-30 Vandal 5895871204.892A++1.3340.305%A22.317%C--99.5M+N/A2675.9h4.5B**11.2B*
HSR-1 5795761075.383A++1.8243.121%A23.785%C--81.1A++N/A2307.1h4.9B+11.5B++
Chainblade 60256916,0930.035B+3.5341.999%B**1.23%D-0.7C++N/A2855.7h1.9B++4.6C++
M3 Pounder HEG 6275611833.066B**0.5053.268%A++2.496%C-33.6A++4B+17316.7h11.4B*21.4B*
M40 Fury-F 5665142322.216B+1.3554.779%B+N/A54.1A++5.5C+1789.5h4.3B**7.8A
Havoc 5014981712.912A0.6562.311%A12.851%C66.4B++N/A1747.5h3.6B++5.7B**
M6 Onslaught 4804711014.663A+1.1029.099%A**22.293%B+69.3A**1.3A*2076.8h15.4B**52.9B**
L100 Python HEAT 593463519.078B*5.5266.978%A++1.296%D-62.6A*17.6A3917.4h3.6A5.3A+
Bighorn .50M 443442518.667B**5.1052.498%A+81.9%B92.1A*N/A2194.8h1.6B**3.1A
TRAP-M1 428426805.325M++1.7633.867%B*20.423%D76.1A+N/A2305.6h7.8B++23.2B++
M3 Pounder HEG 4564131313.153B**0.4157.843%A*3.148%C+39.7A**4.1C*20510.4h14.1B++24.4B*
SABR-13 4094031153.504B**0.0634.912%A++34.74%A87.6M+1.3A++2434.6h9.7B*27.8B**
L100 Python AP 693403517.902B**4.3467.011%AN/A48.6A++34.9M++5078.3h5B*7.5B**
M6 Onslaught 401396834.771A+1.2128.484%A**20.96%B67.1A*N/A2005.9h15.1B*53.1B*
MR1 Fracture 4863282231.471B**2.0951.365%A++6.707%B**17A*8.2A+15319.3h28.7B**55.9B**
M40 Fury 387319368.861C++5.3047.875%A1.881%C++66.5B+14.2B+5954.8h13.1C++27.4B++
Auraxium Chainblade 29328611,5220.025C+3.5420.974%D3.846%C--0.5CN/A1568.3h1.9B+8.9C++
MR1 Fracture 4192692151.251B*2.3151.812%A++3.717%C+14.5A++8.1A++13118.6h34B**65.6B**
M20 Basilisk 342263515.157B*1.5950.814%A+2.281%D**39.3A++11.8B**3106.7h65.4B*128.7B**
MANA Anti-Personnel Turret 264263803.288N/A0.2726.61%UN/A2630U10U5965200.1h16T*60T*
G20 Vulcan-H 448260396.667B*3.1052.863%B++3.462%B50B+36.2B*5605.2h102.4C++193.8B+
MANA Anti-Vehicle Turret 469258912.835B++0.7363.195%B**2.326%D60A49.1A7684.3h7.3B+11.5B*
CAS30 Tank Buster 4912561471.741C*1.8258.992%AN/A14.9B**13.7A+24417.2h40.6B++68.8B*
L105 Zephyr 2752471714.529B+10.9751.706%B**N/A70.6B*8C+3023.5h4.3B**8.3B**
M12 Kobalt 2452371121.545B+17.9823.825%A+12.658%D**118.5A+4C*3962h15.5B+65.1B*
E540 Halberd-H 357233298.034C+4.4771.399%A++1.288%C53B+28.2B+4114.4h6C*8.4B++
M60-G Bulldog 2702311614.438A*10.8856.457%A*2.597%C88.8M*15A*4232.6h4.9B**8.7A
AP30 Shredder 397226445.136C+1.5738.757%B*N/A42.6B**32.3A+5155.3h56.5B++145.9B**
M12 Kobalt 2322251416.071C*12.5130.572%M+11.556%D**93.8B**2.9C+3332.4h14.7B++48B**
L100 Python HESH 2422201120B*16.4462.832%A++N/A115.8M11.6B**4531.9h2.3B**3.6A
G30 Vulcan 364220278.148B**4.5944.54%A++2.273%D40A++26.2A++4515.5h83.2B+186.8B**
M12 Kobalt 223212730.286B**26.7224.555%A**20.283%B**117.8A++6.1B+2661.8h12.2B**49.5A+
Spear Anti-Vehicle Phalanx Turret 267192824M+20.4458.856%A++2.604%D-83.5M+32.6B**7542.3h5.6B++9.5B**
M12 Kobalt-H 196191727.286B+23.7229.925%A++13.089%D212.2A++5.6C++5010.9h11.9B*39.9B**
P525 Marauder 1981841710.824C7.2630.338%A++1.087%D83.6B+6.4A2702.2h7.5D24.7B+
The Slasher 1641641,5520.106B**3.4633.776%C+1.22%D--1.9CN/A488.6h1.7B++5.1B+
C150 Dalton 304162334.909C+1.3547.119%B+N/A31.8C+27.8B4805.1h4.5C++9.6B+
M20 Basilisk 206149265.731B**2.1753.143%A++5.369%C+37.3A14.3B*4244h79.4B+149.4B**
Anti-Vehicle Grenade 1621481148N/A144.4455.005%B+N/A493.3B+46.7D32330.3h3.8B**7B*
NS-10 Burster 248142771.844A1.7246.44%M+6.338%C+10.4M7.8M++15913.6h129.6B+279.1A
ASP-30 Grounder 180125562.232M1.3370.935%B**2.4%C21.9C**9.6C+2995.7h5.6B**7.9A
NS-10 Burster 187107771.39B+2.1746.667%M+6.542%B+7.9A+5.9A++12513.5h171.5C+367.4B**
Skyguard 204106343.118C**0.4447.388%M+2.83%B+20.4B**18.8A**3775.2h132.5C+279.6B**
M60-A Bulldog 104103812.875C+9.3160.745%AN/A33.2C+N/A1103.1h4.7B++7.8B**
G30 Walker 17997616.167M*12.6043.585%A*2.062%D--28.5A++24.1A**3973.4h201.1C*461.5B**
MAX Punch 99951,0620.089C+3.4725.743%D*N/A1CN/A392.4h1.6C++6.4C+
Coyote Missiles 18394283.357C++0.2163.273%A+N/A29.4C+27.8C*4073.2h45C+71.1B
S12 Renegade 9594332.848C++0.7152.463%B**1.064%D94A+1D2171h2.3B**4.3B**
Ripper 93934490.207A3.3637.793%B**8.602%D--3.7C+N/A825.1h1.2B+3.2B+
NS-AM7 Archer 12184990.848B*2.7166.81%B**17.857%C+7.6C++3.3C*5711.1h14.8B+22.2B++
M60-G Bulldog 10181108.1B+4.5448.73%B**1.235%D*62.3B**15.4A4241.3h5B*10.2B*
Pelter Rocket Pod 11176710.857C+7.2962.009%A+N/A76B+35A+4581h19.3B+31.2B++
KSR-35 7574145.286A+1.7244.388%A+31.081%C**82.2A++1.1A++2680.9h4.7C+10.6B+
TS4 Haymaker 6160134.615M*1.0561.778%A++15%B+85.7M+1.4M+3420.7h4.6C++7.5B++
T2 Striker 13160551.091A2.4761.636%B**N/A10.9C+12.9C++3005.5h54.3C-88C++
MR11 Gatekeeper 1125496B+2.4459.431%MN/A31.8A++34.1M4561.7h51.8C++87.2B**
NS CandyCannon 3000 5453531B+2.5638.694%C**13.208%D*18.9CN/A422.8h4.4C++11.3B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret221,6043.1h
Motion Spotter629,31718h
Nano-Armor Kit8011,033,751109.8h
Medical Applicator609349,02353.2h
Spawn Beacon59601.1h
Nanite Revive Grenade03,1490.9h
Spitfire Auto-Turret32230.3h
Restoration Kit1065471.6h
Shield Recharging Field957,6433.1h
Ammunition Package423,6561.6h
Medical Kit2,12811,80551.1h
Anti-Infantry MANA Turret86001.3h
Hardlight Barrier21260.2h
Recon Detection Device271,4829.4h
Smoke Grenade01010h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.25s
Server spent 1.24s on queries, 0.99s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.