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Signifer Conqueror Selectra69[V] Selectra69
VS BR 56

KDR: 0.28

Score: 31.2m

Last Seen: Feb 19th, 2019 10:54 PM
- OFFLINE - 26.6 hour(s)

Prestige 1, Battle Rank 56 - Vanu Sovereignty on Emerald - Outfit Member of The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 84
Level Progress (to 57): 97%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS VE-S Canis MANA Anti-Vehicle Turret Tank Mine Saron HRB Sticky Grenade Spear Anti-Vehicle Phalanx Turret M60-G Bulldog E540 Halberd
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-73,809 MLG Score: -59
Fun Score: N/A
Cheeseburgers Flipped: 17TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
14.637%22.27%326710153,0400.1162880.16

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.997%-1.257D**0.243C++-0.099C+HEAD ++ (~14.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
131.2-0.754D-19.2-0.345C-112

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
15.682%3.552%43101936645233030.0809197120%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.749%-2.457F*0.602B+0.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
510.5-12.209T*80.1-5.387T*430.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
18.207%3.4%861510074,970367524521.35238203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.903%-1.666F--0.246C-0.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
282.8-1.387D**51.5-0.306C231.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
21.791%30.289%86110212081638300.126984

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.633F3.136M++-1.606

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.2-2.197F--9.2-0.894D--33


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 84
31.2m902.9%183 (11k)156 (9.4k)0.27587216,62660,2670.44903556 (56)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS10222568.664%7.188%6203:193

99% Engineer

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 4th, 2012 3:22 AMMay 17th, 2017 1:33 AMFeb 20th, 2019 9:42 AM (1d) (PST)Feb 19th, 2019 9:02 PM (2d) (PST)Feb 19th, 2019 6:54 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
2451241210.0830.3010.0061.0210.030-59

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
14,6987,4297,26951806129,339

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3336.4h/139d 10,436 1,195 18,141 204.3k 4,943 9,743 6,001 49m

EngineerCLASS DETAILS: Engineer
Solstice VE3
B+
Kills:378
Deaths:5,327
KDR:0.071
Accuracy:9.968% F--
HSR:21.958% B+
Solstice SF
A*
Kills:238
Deaths:5,198
KDR:0.046
Accuracy:9.125% F**
HSR:29.412% A*
Thanatos VE70
M++
Kills:208
Deaths:4,199
KDR:0.050
Accuracy:21.791% F-
HSR:30.289% M++
VX6-7
B**
Kills:80
Deaths:2,302
KDR:0.035
Accuracy:10.434% F*
HSR:27.500% B**
NSX-P Tanto
B+
Kills:75
Deaths:400
KDR:0.188
Accuracy:17.826% D**
HSR:28% B+
Eidolon VE33
M
Kills:60
Deaths:434
KDR:0.138
Accuracy:19.055% D**
HSR:45% M
Kills:1,039
Deaths (as Engineer):17,860
Deaths (to Engineers):15,290
KDR:0.05817
Kill Difference:16,821
Playtime:3,292.136 hours
Usage:99%
Score:31.039m
Score/min:157
Accuracy (listed only):14.700%
HSR (listed only):30.360%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:64
V. Kills:41 152%
Deaths:104
KDR:0.615
Accuracy:18.258% F--
KPH:230,400 U
VKPH:147,600 U
Kills:64 (0 + 64)
Deaths:104
KDR:0.615
VKDR:0.394
Vehicle Kills:41
Kill Difference:40
Playtime:0.001 hours
Usage:0%
Score:0.058m
Score/min:1,738,260
Piloting Accuracy:N/A%
Gunner Accuracy:18.258%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
F
Kills:119
V. Kills:126 94%
Deaths:307
KDR:0.388
Accuracy:15.277% F--
KPH:2.400 F
VKPH:2.600 F-
Kills:119 (119 + 0)
Deaths:307
KDR:0.388
VKDR:0.410
Vehicle Kills:126
Kill Difference:188
Playtime:48.779 hours
Usage:1%
Score:0.147m
Score/min:50
Driving Accuracy:15.277%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
D*
Kills:1,026
V. Kills:596 172%
Deaths:738
KDR:1.390
Accuracy:27.297% F-
KPH:9.200 D**
VKPH:5.300 D*
E540 Halberd
D*
Kills:699
V. Kills:295 236%
Deaths:265
KDR:2.638
Accuracy:34.441% F-
KPH:17.400 D*
VKPH:7.300 D**
Proton II PPA
D
Kills:564
V. Kills:101 N/A
Deaths:197
KDR:2.863
Accuracy:19.383% D
KPH:13 D**
VKPH:2.300 D
M20 Basilisk
D*
Kills:162
V. Kills:120 134%
Deaths:348
KDR:0.466
Accuracy:14.955% F--
KPH:3.300 F
VKPH:2.500 D*
Supernova PC
F-
Kills:131
V. Kills:99 131%
Deaths:232
KDR:0.565
Accuracy:26.853% F--
KPH:3.100 F-
VKPH:2.400 F-
Supernova VPC
D**
Kills:116
V. Kills:47 242%
Deaths:138
KDR:0.841
Accuracy:29.322% F--
KPH:4.500 F-
VKPH:1.800 D**
Aphelion VEX-4
F
Kills:96
V. Kills:63 150%
Deaths:93
KDR:1.032
Accuracy:17.349% F--
KPH:8.300 F
VKPH:5.500 F
M12 Kobalt
D*
Kills:85
V. Kills:7 N/A
Deaths:25
KDR:3.400
Accuracy:6.836% F-
KPH:12.800 F
VKPH:1.100 D*
G30 Walker
N/A
Kills:50
V. Kills:20 238%
Deaths:34
KDR:1.471
Accuracy:19.029% N/A
KPH:7 N/A
VKPH:2.800 N/A
Kills:2,929 (247 + 2,682)
Deaths:2,070
KDR:1.415
VKDR:0.651
Vehicle Kills:1,348
Kill Difference:859
Playtime:337.097 hours
Usage:10%
Score:1.495m
Score/min:74
Driving Accuracy:29.322%
Gunner Accuracy:19.029%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D--
Kills:146
V. Kills:19 N/A
Deaths:92
KDR:1.587
Accuracy:24.285% D**
KPH:22.500 D**
VKPH:2.900 D--
Saron HRB-H
F
Kills:75
V. Kills:64 115%
Deaths:104
KDR:0.721
Accuracy:34.055% F*
KPH:7.900 F
VKPH:6.700 F
Aphelion VEX-4H
F-
Kills:60
V. Kills:78 76%
Deaths:127
KDR:0.472
Accuracy:19.187% T
KPH:4.900 F-
VKPH:6.400 F-
E540 Halberd-H
N/A
Kills:50
V. Kills:29 167%
Deaths:100
KDR:0.500
Accuracy:33.537% N/A
KPH:6.900 N/A
VKPH:4 N/A
Kills:331 (0 + 331)
Deaths:423
KDR:0.783
VKDR:0.449
Vehicle Kills:190
Kill Difference:92
Playtime:35.542 hours
Usage:1%
Score:0.174m
Score/min:82
Driving Accuracy:N/A%
Gunner Accuracy:33.537%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D--
Kills:713
V. Kills:215 330%
Deaths:888
KDR:0.803
Accuracy:20.383% D**
KPH:7.600 D*
VKPH:2.300 D--
M20 Basilisk
D*
Kills:628
V. Kills:348 180%
Deaths:1,004
KDR:0.625
Accuracy:22.479% F-
KPH:6.100 D*
VKPH:3.400 D*
M20 Basilisk
D*
Kills:244
V. Kills:183 133%
Deaths:559
KDR:0.436
Accuracy:17.158% F--
KPH:4.200 D**
VKPH:3.200 D*
M40 Fury
D**
Kills:239
V. Kills:70 337%
Deaths:315
KDR:0.759
Accuracy:19.997% F-
KPH:7.900 D**
VKPH:2.300 D**
M12 Kobalt
D*
Kills:159
V. Kills:8 N/A
Deaths:141
KDR:1.128
Accuracy:6.138% F--
KPH:10.500 D**
VKPH:0.500 D*
M60-G Bulldog
D--
Kills:140
V. Kills:44 311%
Deaths:154
KDR:0.909
Accuracy:19.015% F
KPH:6.900 D**
VKPH:2.200 D--
M40 Fury
D**
Kills:107
V. Kills:39 268%
Deaths:146
KDR:0.733
Accuracy:17.240% F--
KPH:7.400 F
VKPH:2.700 D**
G40-F Ranger
D*
Kills:89
V. Kills:62 141%
Deaths:99
KDR:0.899
Accuracy:16.988% F-
KPH:6.100 D*
VKPH:4.200 D*
M12 Kobalt
D*
Kills:84
V. Kills:7 N/A
Deaths:70
KDR:1.200
Accuracy:4.256% F**
KPH:9.800 F
VKPH:0.800 D*
G30 Walker
D**
Kills:56
V. Kills:41 133%
Deaths:119
KDR:0.471
Accuracy:18.085% F
KPH:4.100 D**
VKPH:3 D**
Kills:2,459 (0 + 2,459)
Deaths:3,495
KDR:0.704
VKDR:0.291
Vehicle Kills:1,017
Kill Difference:1,036
Playtime:371.275 hours
Usage:11%
Score:1.226m
Score/min:55
Driving Accuracy:N/A%
Gunner Accuracy:18.085%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:101
V. Kills:27 361%
Deaths:64
KDR:1.578
Accuracy:18.580% F--
KPH:16.500 D*
VKPH:4.400 D
M20 Wyvern
D*
Kills:82
V. Kills:45 178%
Deaths:213
KDR:0.385
Accuracy:15.760% F**
KPH:4.500 D*
VKPH:2.400 D**
Pelter Rocket Pod
D**
Kills:53
V. Kills:18 279%
Deaths:37
KDR:1.432
Accuracy:23.021% F*
KPH:10 D**
VKPH:3.400 F
Kills:236 (0 + 236)
Deaths:314
KDR:0.752
VKDR:0.287
Vehicle Kills:90
Kill Difference:78
Playtime:29.810 hours
Usage:1%
Score:0.089m
Score/min:50
Piloting Accuracy:N/A%
Gunner Accuracy:23.021%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
VE-S Canis 2,3332,26610,5530.215D-0.0618.382%D**20.786%C+6.9D--N/A21330.6h16.1D87.7D-
MANA Anti-Vehicle Turret 3,1451,9624,8540.404D*0.1330.78%F--4.587%B**9810A*5915A+756620.2h8.9B+28.9C
Tank Mine 2,3281,5562,5570.609D--0.3317.741%D*N/A37D**18.3D**31542.1h1.5B++8.5D--
Saron HRB 1,6221,0267381.39D1.1127.297%F-1.072%C--9.2D**5.4D*67111.4h29.1D--106.6F--
Sticky Grenade 9689551955N/A954.7240.207%D*N/A454.8D--6.2D14242.1h2.8C7D
Spear Anti-Vehicle Phalanx Turret 1,2397764771.627D-1.3526.023%F-3.866%C+13.2D**7.9D*8758.6h10.3C+39.4D**
M60-G Bulldog 9287138880.803D*0.5320.383%D**3.366%C**7.6D*2.3D--4193.8h10.9D--53.5F-
E540 Halberd 9946992652.638C--2.3634.441%F-N/A17.4D*7.3D**10740.2h6.1C+17.8D*
M20 Basilisk 9766281,0040.625D--0.3522.479%F-5.096%C6.1D*3.4D*53102.5h138.7D-617.1F--
Proton II PPA 6655641972.863D2.5919.383%DN/A13.1D**2.3D5043.2h25.7T*132.4T*
Solstice VE3 4103785,3270.071D--0.209.968%F--21.958%B+1.2D*N/A7320.5h37.5T-376.6T*
M20 Basilisk 4272445590.436D*0.1617.158%F--6.557%B+4.2D**3.2D*6057.8h180.3F-1050.8T*
M40 Fury 3092393150.759D--0.4819.997%F-2.51%B*7.9D**2.3D**5330.4h22.9D114.6F*
Solstice SF 2622385,1980.046D--0.239.125%F**29.412%A*1D*N/A4248.3h26.7F292.2T*
Thanatos VE70 2332084,1990.05D--0.2321.791%F-30.289%M++1.2D**N/A5169.1h9.2F**42.2T*
M20 Basilisk 2821623480.466D-0.1914.955%F--3.704%D3.3F2.5D*3348.8h136.9F-915.4T*
M12 Kobalt 1671591411.128D--0.856.138%F--15.723%C--10.5D**N/A7015.2h35.2F*572.7T*
Proton II PPA-H 165146921.587D1.3124.285%D**N/A22.5D**2.9D--836.5h16.5D**68F--
M60-G Bulldog 1841401540.909D*0.6319.015%F3.571%B6.9D**2.2D--5120.3h9.1C-48F
Supernova PC 2301312320.565D0.2926.853%F--4.58%A++3.1F-2.4F-11742.1h7.9D*29.3T*
Skyguard 2451193070.388D--0.1115.277%F--3.361%B**2.4F2.6F-5048.8h232.1F--1519.2T*
Supernova VPC 1631161380.841D-0.5729.322%F--2.586%B**4.5F-1.8D**12326h5.6F-19.2T*
Eridani SX5 1171137870.144D-0.1315.537%F-24.779%B++4.4D*N/A2025.6h20.6F-132.5F--
M40 Fury 1461071460.733D--0.4617.24%F--N/A7.4F2.7D**7314.4h21.9D-127.2T*
CAS 14-E 128101641.578D1.3018.58%F--1.98%C**16.6D*4.4D756.1h55.7F299.6T-
Aphelion VEX-4 15996931.032D-0.7617.349%F--4.167%C++8.3F5.5F6211.5h77.1C--444.3F**
G40-F Ranger 15189990.899D--0.6216.988%F-N/A6.1D*4.2D*7414.6h132.7C++781D**
M12 Kobalt 9285253.4D-3.126.836%F-11.765%C-12.9F1.1D*306.6h28.1D**411T-
M12 Kobalt 9184701.2D0.924.256%F**19.048%C*9.8FN/A828.6h29.3F688.4T*
M20 Wyvern 127822130.385D0.1115.76%F**8.537%B**4.5D*2.4D**4218.4h110.1D698.4T*
VX6-7 96802,3020.035D-0.2410.434%F*27.5%B**0.7D*N/A3114.9h37.4T*358.1T*
Saron HRB-H 139751040.721D-0.4534.055%F*N/A7.9F6.7F879.5h43.8F-128.7T*
NSX-P Tanto 76754000.188D-0.0917.826%D**28%B+6.4D--N/A2911.7h18.7C--104.6D--
NS-44 Commissioner 68681,2950.053D-0.2211.207%T36.765%A*1.6D*N/A941.8h5.4D*47.9T*
AP30 Shredder 105641040.615D-0.3418.258%F--3.125%B*640U410U5794200.1h142.8D--781.9T-
Eidolon VE33 62604340.138D0.1419.055%D**45%M4.3D--N/A2514.1h9.8C+51.2D
Aphelion VEX-4H 138601270.472C-0.2019.187%T3.333%C++4.9F-6.3F-7612.3h157.8F**822.5T*
Spear Anti-Vehicle Phalanx Tower 6958229B+28.7236.395%D**3.448%C21.5D4.1D*942.7h9C**24.8C
G30 Walker 97561190.471D*0.2018.085%F7.143%A4.1D**3D**8513.8h313.8D**1734.9F*
Pelter Rocket Pod 7153371.432D1.1623.021%F*N/A10D**3.4F475.3h31.7D-137.8F--
C-4 6952242.167B+1.89107.229%UN/A52D17D-18791h1.7C1.6A+
G30 Walker 7050341.471D-1.2019.029%D*2%D6.9D**2.8F477.2h190.3C+1000.2C
E540 Halberd-H 79501000.5D0.2233.537%T4%A+6.8F-4F--827.3h11F-32.7T*
M60-A Bulldog 5750750.667D0.3921.771%F--2%C4.4D*N/A4111.4h11.4F-52.2T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret6906,95020.6h
Nano-Armor Kit6,1372,964,135347.5h
Spawn Beacon531,5741.5h
Medical Applicator13130.1h
G40-F Ranger1580.2h
M40 Fury0540h
Anti-Infantry MANA Turret81130.7h
Ammunition Package74529,71927.5h
WLT-Howler Mining Laser01,0520.1h

Check the help document for the dictionary if you want to learn more about words used here.


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