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Paragon Sweetheart Seraiah[BYBY] Seraiah
VS BR 241

KDR: 3.16

Score: 174.1m

Last Seen: May 23rd, 2019 7:01 AM
- OFFLINE - 12.3 hour(s)

Prestige 1, Battle Rank 100 (241 total) - Vanu Sovereignty on Miller - Outfit Leader of Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 19
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15 Gallows Ghost Orion VS54 Solstice SF The Kraken NS-45 Pilot NS-44G Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,758,804 MLG Score: 3804
Fun Score: N/A
Cheeseburgers Flipped: 486TIME WITH MEDKIT: 10.5%MEDKIT per DEATH: 1.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.267%29.638%897631134258,2273.25498-0.1

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.184%1.78A++1.355A-1.679F-HEAD ++ (~14.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.627B+8.40.41B19.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.283%1.671%45211951,07728871460.372923733%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.286%-0.326C-0.069C+0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.70.618B+21.20.601B+40.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.673%2.062%202119538835101910.11051202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.304%1.149B**-0.337C--0.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.679B+6.60.478B+5.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.969%9.942%3381211857,031305116232.30374433%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.663%0.545B+1.367A0.744

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.40.626B+18.60.528B+25.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.368%75.516%3389118844,5026416916.93502

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.863%1.246B**0.548B+0.002

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.552B+1.90.398B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.696%16.876%3386119113,1616761521.94632

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.168%1.348A0.437B0.072

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.6B+30.373C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 19
174.1m285.8%473 (28.4k)408 (24.5k)3.15521414,409131,3413.24379241 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS11974394028.275%29.239%82703:15100

7% Combat Medic37% Heavy Assault23% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 27th, 2014 10:04 AMJun 27th, 2014 10:07 AMMay 23rd, 2019 2:54 AM (24h) (PST)May 23rd, 2019 3:27 AM (23h) (PST)May 23rd, 2019 3:01 AM (24h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6442523920.9720.3080.2842.8650.0313804

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,64415,14823,496581817172224,498

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7108.7h/296.2d 11,634 121,170 122,374 1221.9k 14,887 23,961 13,091 274.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:100,000
Deaths:22,318
KDR:4.481
Accuracy:29.347% B++
HSR:32.980% B
NS-15 Gallows
B++
Kills:29,227
Deaths:5,463
KDR:5.350
Accuracy:31.746% B++
HSR:31.351% C+
Orion VS54
A++
Kills:13,893
Deaths:2,538
KDR:5.474
Accuracy:30.167% A++
HSR:31.001% B*
NS-15M AE
A
Kills:5,417
Deaths:1,556
KDR:3.481
Accuracy:32.517% A
HSR:28.521% C*
SVA-88
B++
Kills:1,443
Deaths:723
KDR:1.996
Accuracy:26.521% B++
HSR:21.760% C-
Pulsar LSW
B**
Kills:1,360
Deaths:635
KDR:2.142
Accuracy:28.690% B**
HSR:24.412% C++
Lasher X2-P
B**
Kills:1,247
Deaths:246
KDR:5.069
Accuracy:44.037% B**
HSR:3.288% C+
Lasher X2
A++
Kills:1,245
Deaths:525
KDR:2.371
Accuracy:38.331% A++
HSR:2.410% D-
VE-H Maw
M*
Kills:1,204
Deaths:191
KDR:6.304
Accuracy:44.060% M*
HSR:44.020% A*
Lasher X2 AE
A++
Kills:1,201
Deaths:475
KDR:2.528
Accuracy:42.780% A++
HSR:2.331% D
Flare VE6
B**
Kills:1,181
Deaths:563
KDR:2.098
Accuracy:27.816% B**
HSR:27.011% B+
NS-15M2
B*
Kills:1,162
Deaths:517
KDR:2.248
Accuracy:28.025% B*
HSR:27.711% C**
VX29 Polaris
B++
Kills:1,160
Deaths:497
KDR:2.334
Accuracy:27.367% B++
HSR:24.655% C**
Ursa
B++
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:25.225% B+
HSR:28.879% B++
NSX Naginata
A**
Kills:1,159
Deaths:285
KDR:4.067
Accuracy:34.778% A**
HSR:42.019% A++
Kills:162,059
Deaths (as Heavy Assault):36,971
Deaths (to Heavy Assaults):32,746
KDR:4.38341
Kill Difference:125,088
Playtime:2,636.383 hours
Usage:37%
Score:68.878m
Score/min:435
Accuracy (listed only):32.760%
HSR (listed only):24.823%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
A++
Kills:11,198
Deaths:3,648
KDR:3.070
Accuracy:29.553% B**
HSR:26.014% A++
Zenith VX-5
B++
Kills:5,607
Deaths:1,663
KDR:3.372
Accuracy:28.384% B++
HSR:21.919% C++
Pandora VX25
A+
Kills:4,580
Deaths:1,555
KDR:2.945
Accuracy:54.335% A+
HSR:17.991% B++
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C++
NS-11C
B*
Kills:3,403
Deaths:997
KDR:3.413
Accuracy:25.604% B
HSR:23.920% B*
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C**
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
Eclipse VE3A
B+
Kills:1,856
Deaths:1,451
KDR:1.279
Accuracy:28.669% B+
HSR:14.440% D--
Eridani SX5
A*
Kills:1,698
Deaths:521
KDR:3.259
Accuracy:27.581% C**
HSR:33.981% A*
Pulsar C
B+
Kills:1,678
Deaths:1,138
KDR:1.475
Accuracy:26.341% B+
HSR:18.534% D
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C**
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
VE-C Horizon
M
Kills:1,211
Deaths:116
KDR:10.440
Accuracy:52.329% M
HSR:24.525% C++
Serpent VE92
C-
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:21.439% C-
HSR:16.541% D
Nova
B++
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B++
HSR:12.017% D
Zenith VX-5AE
A+
Kills:1,188
Deaths:206
KDR:5.767
Accuracy:35.100% A+
HSR:23.990% C+
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
Solstice VE3
C*
Kills:1,161
Deaths:952
KDR:1.220
Accuracy:22.112% C+
HSR:20.758% C*
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
NSX-P Tanto
B+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:28.519% B+
HSR:28.362% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
VX6-7
C**
Kills:1,159
Deaths:839
KDR:1.381
Accuracy:25.785% C**
HSR:13.201% D*
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
NSX Tanto
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.449% B+
HSR:27.696% B+
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
Solstice Burst
B++
Kills:1,143
Deaths:599
KDR:1.908
Accuracy:28.085% B
HSR:28.259% B++
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% M
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:63,445
Deaths (as Light Assault):24,252
Deaths (to Light Assaults):27,254
KDR:2.61607
Kill Difference:39,193
Playtime:855.814 hours
Usage:12%
Score:21.414m
Score/min:417
Accuracy (listed only):39.895%
HSR (listed only):23.350%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B*
Kills:6,441
Deaths:2,360
KDR:2.729
Accuracy:28.107% B*
HSR:22.357% C*
Pandora VX25
A+
Kills:4,580
Deaths:1,555
KDR:2.945
Accuracy:54.335% A+
HSR:17.991% B++
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C++
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C**
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
NS-11P
A
Kills:1,717
Deaths:565
KDR:3.039
Accuracy:29.423% A
HSR:24.753% B*
Eridani SX5
A*
Kills:1,698
Deaths:521
KDR:3.259
Accuracy:27.581% C**
HSR:33.981% A*
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C**
Terminus VX-9
B+
Kills:1,242
Deaths:447
KDR:2.779
Accuracy:27.930% B+
HSR:26.973% C++
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
Nova
B++
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B++
HSR:12.017% D
Equinox VE2
M
Kills:1,177
Deaths:301
KDR:3.910
Accuracy:39.162% M
HSR:25.574% B++
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
NS-11A
M++
Kills:1,165
Deaths:263
KDR:4.430
Accuracy:38.868% M++
HSR:29.700% B**
H-V45 AE
A+
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:35.634% A+
HSR:31.588% B+
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
Darkstar
B+
Kills:1,161
Deaths:450
KDR:2.580
Accuracy:29.129% B+
HSR:21.275% C
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
Pulsar VS1
B**
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:29.119% B**
HSR:24.483% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
Equinox VE2 Burst
B+
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.480% B+
HSR:27.006% C+
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
Corvus VA55
A+
Kills:1,159
Deaths:490
KDR:2.365
Accuracy:31.565% A+
HSR:27.092% B++
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
CME
B*
Kills:1,155
Deaths:418
KDR:2.763
Accuracy:30.687% B*
HSR:23.290% C*
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% M
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:49,032
Deaths (as Combat Medic):17,733
Deaths (to Combat Medics):14,838
KDR:2.76501
Kill Difference:31,299
Playtime:488.615 hours
Usage:7%
Score:11.489m
Score/min:392
Accuracy (listed only):41.479%
HSR (listed only):24.771%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
A++
Kills:11,198
Deaths:3,648
KDR:3.070
Accuracy:29.553% B**
HSR:26.014% A++
Zenith VX-5
B++
Kills:5,607
Deaths:1,663
KDR:3.372
Accuracy:28.384% B++
HSR:21.919% C++
Pandora VX25
A+
Kills:4,580
Deaths:1,555
KDR:2.945
Accuracy:54.335% A+
HSR:17.991% B++
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C++
NS-11C
B*
Kills:3,403
Deaths:997
KDR:3.413
Accuracy:25.604% B
HSR:23.920% B*
Revenant
B++
Kills:3,045
Deaths:875
KDR:3.480
Accuracy:35.601% C**
HSR:34.154% B++
Eclipse VE3A
B+
Kills:1,856
Deaths:1,451
KDR:1.279
Accuracy:28.669% B+
HSR:14.440% D--
Pulsar C
B+
Kills:1,678
Deaths:1,138
KDR:1.475
Accuracy:26.341% B+
HSR:18.534% D
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C**
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
VE-C Horizon
M
Kills:1,211
Deaths:116
KDR:10.440
Accuracy:52.329% M
HSR:24.525% C++
Serpent VE92
C-
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:21.439% C-
HSR:16.541% D
Nova
B++
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B++
HSR:12.017% D
Zenith VX-5AE
A+
Kills:1,188
Deaths:206
KDR:5.767
Accuracy:35.100% A+
HSR:23.990% C+
VE-LR Obelisk
S
Kills:1,169
Deaths:64
KDR:18.266
Accuracy:71.667% S
HSR:70.402% S
Solstice VE3
C*
Kills:1,161
Deaths:952
KDR:1.220
Accuracy:22.112% C+
HSR:20.758% C*
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
NSX-P Tanto
B+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:28.519% B+
HSR:28.362% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
VX6-7
C**
Kills:1,159
Deaths:839
KDR:1.381
Accuracy:25.785% C**
HSR:13.201% D*
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
NSX Tanto
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.449% B+
HSR:27.696% B+
Eidolon VE33
B+
Kills:1,147
Deaths:371
KDR:3.092
Accuracy:30.450% B+
HSR:26.068% C++
Solstice Burst
B++
Kills:1,143
Deaths:599
KDR:1.908
Accuracy:28.085% B
HSR:28.259% B++
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% M
Kills:54,124
Deaths (as Engineer):20,197
Deaths (to Engineers):18,439
KDR:2.6798
Kill Difference:33,927
Playtime:277.121 hours
Usage:4%
Score:5.440m
Score/min:327
Accuracy (listed only):43.226%
HSR (listed only):23.025%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:27,544
Deaths:2,514
KDR:10.956
Accuracy:45.005% B**
HSR:72.706% B+
NS-45 Pilot
B++
Kills:10,547
Deaths:2,339
KDR:4.509
Accuracy:35.601% B++
HSR:22.945% C
NS-44G Commissioner
B+
Kills:9,397
Deaths:3,834
KDR:2.451
Accuracy:44.485% B+
HSR:23.316% C+
NSX Daimyo
C*
Kills:8,225
Deaths:749
KDR:10.981
Accuracy:39.761% C
HSR:94.736% C*
NS-30 Vandal
A
Kills:4,645
Deaths:831
KDR:5.590
Accuracy:40.308% A
HSR:30.441% B+
NS-44P Commissioner
B+
Kills:3,392
Deaths:1,272
KDR:2.667
Accuracy:44.700% B+
HSR:25.826% C+
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C**
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
Eridani SX5
A*
Kills:1,698
Deaths:521
KDR:3.259
Accuracy:27.581% C**
HSR:33.981% A*
Phaseshift VX-S
A
Kills:1,515
Deaths:206
KDR:7.354
Accuracy:45.533% A
HSR:70.099% C
Parsec VX3-A
C**
Kills:1,419
Deaths:265
KDR:5.355
Accuracy:43.768% C**
HSR:68.076% F
NS-44 Commissioner
A+
Kills:1,368
Deaths:957
KDR:1.429
Accuracy:47.923% A+
HSR:17.325% D
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Nyx VX31
B**
Kills:1,265
Deaths:492
KDR:2.571
Accuracy:39.933% B**
HSR:27.826% C+
NS-44 Commissioner AE
C++
Kills:1,225
Deaths:699
KDR:1.753
Accuracy:43.071% C++
HSR:24.408% C+
NS-357 Underboss
B+
Kills:1,181
Deaths:1,100
KDR:1.074
Accuracy:40.567% B+
HSR:15.919% D
Phantom VA23
B**
Kills:1,175
Deaths:330
KDR:3.561
Accuracy:41.405% B**
HSR:30.979% C++
Artemis VX26 AE
B**
Kills:1,166
Deaths:167
KDR:6.982
Accuracy:35.971% B**
HSR:25.300% C
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
The Immortal
C+
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:34.392% C+
HSR:27.835% C+
XM98
A++
Kills:1,160
Deaths:159
KDR:7.296
Accuracy:49.077% A++
HSR:74.224% C+
VA39 Spectre
B*
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:37.469% B*
HSR:31.552% D
Artemis VX26
B*
Kills:1,160
Deaths:462
KDR:2.511
Accuracy:29.603% B+
HSR:27.845% B*
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
Parallax VX3-AE
B++
Kills:1,160
Deaths:134
KDR:8.657
Accuracy:46.127% B++
HSR:74.655% D--
Parallax VX3
A
Kills:1,160
Deaths:241
KDR:4.813
Accuracy:47.248% A
HSR:70.431% D-
NS-61 Emissary
B**
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:31.466% B+
HSR:22.692% B**
Spiker
B+
Kills:1,159
Deaths:694
KDR:1.670
Accuracy:32.952% B+
HSR:23.641% B+
V10
C++
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:41.509% C++
HSR:73.339% C--
Beamer VS3
A+
Kills:1,159
Deaths:727
KDR:1.594
Accuracy:36.431% A+
HSR:23.210% C++
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
NSX Tomoe
A
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:35.303% A
HSR:38.169% C++
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
AM7-XOXO
B**
Kills:519
Deaths:181
KDR:2.867
Accuracy:58.363% C
HSR:33.719% B**
NS-44L Blackhand
B++
Kills:238
Deaths:168
KDR:1.417
Accuracy:47.378% B++
HSR:23.109% D**
NS-AM7 Archer
A
Kills:191
Deaths:194
KDR:0.985
Accuracy:57.368% C+
HSR:29.319% A
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:102,452
Deaths (as Infiltrator):26,011
Deaths (to Infiltrators):19,456
KDR:3.9388
Kill Difference:76,441
Playtime:1,640.416 hours
Usage:23%
Score:33.787m
Score/min:343
Accuracy (listed only):39.643%
HSR (listed only):37.522%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A+
Kills:1,827
Deaths:405
KDR:4.511
Accuracy:24.891% A+
HSR:26.601% A
Nebula VM20
A++
Kills:1,813
Deaths:405
KDR:4.477
Accuracy:25.281% A
HSR:28.847% A++
Blueshift VM5
A++
Kills:1,649
Deaths:526
KDR:3.135
Accuracy:27.445% A++
HSR:27.774% A
Blueshift VM5
A++
Kills:1,630
Deaths:575
KDR:2.835
Accuracy:28.455% A++
HSR:25.399% B*
Quasar VM1
A*
Kills:1,148
Deaths:448
KDR:2.563
Accuracy:26.874% A*
HSR:24.652% B*
Quasar VM1
A**
Kills:1,144
Deaths:420
KDR:2.724
Accuracy:27.450% A**
HSR:24.388% B**
Cosmos VM3
A++
Kills:455
Deaths:55
KDR:8.273
Accuracy:25.179% A++
HSR:21.758% B+
Cosmos VM3
A++
Kills:448
Deaths:55
KDR:8.145
Accuracy:25.529% A++
HSR:22.768% B*
Comet VM2
A
Kills:152
Deaths:94
KDR:1.617
Accuracy:54.045% A
HSR:3.289% C-
Comet VM2
A
Kills:150
Deaths:92
KDR:1.630
Accuracy:56.426% A
HSR:6% B*
Kills:10,416
Deaths (as MAX Suit):1,537.500
Deaths (to MAX Suits):4,806
KDR:6.77463
Kill Difference:8,878.500
Playtime:60.874 hours
Usage:1%
Score:2.500m
Score/min:685
Accuracy (listed only):32.157%
HSR (listed only):21.148%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:897
V. Kills:14 N/A
Deaths:66
KDR:13.591
Accuracy:47.680% B*
KPH:43.700 C+
VKPH:0.700 D*
Dual Photon Pods
A++
Kills:210
V. Kills:21 N/A
Deaths:
KDR:
Accuracy:59.577% B*
KPH:159.300 A++
VKPH:15.900 C+
Saron Laser Cannon
C
Kills:180
V. Kills:108 165%
Deaths:96
KDR:1.875
Accuracy:29.902% C
KPH:7.500 C--
VKPH:4.500 D
Kills:1,287 (1,077 + 0)
Deaths:162
KDR:7.944
VKDR:0.883
Vehicle Kills:143
Kill Difference:1,125
Playtime:45.838 hours
Usage:1%
Score:0.407m
Score/min:148
Piloting Accuracy:29.902%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:84
V. Kills:17 467%
Deaths:5
KDR:16.800
Accuracy:47.667% B+
KPH:36.800 C--
VKPH:7.400 C+
Kills:84 (0 + 84)
Deaths:5
KDR:16.800
VKDR:3.400
Vehicle Kills:17
Kill Difference:79
Playtime:2.283 hours
Usage:0%
Score:0.032m
Score/min:231
Piloting Accuracy:N/A%
Gunner Accuracy:47.667%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C++
Kills:132
V. Kills:38 338%
Deaths:9
KDR:14.667
Accuracy:58% C+
KPH:57.400 C++
VKPH:16.500 D
C75 Viper
B**
Kills:131
V. Kills:20 N/A
Deaths:40
KDR:3.275
Accuracy:48.907% B**
KPH:51 B**
VKPH:7.800 C+
L100 Python AP
M
Kills:62
V. Kills:61 100%
Deaths:9
KDR:6.889
Accuracy:69.198% A+
KPH:33.600 C**
VKPH:33.100 M
Kills:325 (325 + 0)
Deaths:58
KDR:5.603
VKDR:2.052
Vehicle Kills:119
Kill Difference:267
Playtime:6.714 hours
Usage:0%
Score:0.255m
Score/min:632
Driving Accuracy:69.198%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B**
Kills:989
V. Kills:501 197%
Deaths:123
KDR:8.041
Accuracy:50.889% B*
KPH:35.600 B**
VKPH:18 C**
Supernova PC
B**
Kills:257
V. Kills:94 271%
Deaths:26
KDR:9.885
Accuracy:58.252% B**
KPH:24.600 C*
VKPH:9 C*
Aphelion VEX-4
A++
Kills:164
V. Kills:64 252%
Deaths:12
KDR:13.667
Accuracy:37.332% B
KPH:44.900 A++
VKPH:17.500 C+
E540 Halberd
M+
Kills:160
V. Kills:44 356%
Deaths:11
KDR:14.546
Accuracy:50.932% B+
KPH:61.700 M+
VKPH:17 C++
Kills:1,570 (257 + 1,313)
Deaths:172
KDR:9.128
VKDR:4.087
Vehicle Kills:703
Kill Difference:1,398
Playtime:44.488 hours
Usage:1%
Score:0.809m
Score/min:303
Driving Accuracy:58.252%
Gunner Accuracy:50.932%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A+
Kills:315
V. Kills:137 228%
Deaths:31
KDR:10.161
Accuracy:44.206% C
KPH:65.700 A+
VKPH:28.600 C++
Proton II PPA-H
C
Kills:167
V. Kills:13 N/A
Deaths:22
KDR:7.591
Accuracy:33.476% C-
KPH:62.200 D
VKPH:4.800 C
M12 Kobalt-H
C+
Kills:159
V. Kills:5 N/A
Deaths:5
KDR:31.800
Accuracy:20.260% C--
KPH:125.300 C+
VKPH:3.900 C
Saron HRB-H
A
Kills:95
V. Kills:59 158%
Deaths:17
KDR:5.588
Accuracy:65.812% A
KPH:51.500 B*
VKPH:32 B++
M40 Fury-H
D
Kills:95
V. Kills:13 N/A
Deaths:14
KDR:6.786
Accuracy:38.504% C
KPH:48.600 D-
VKPH:6.600 D
Kills:831 (0 + 831)
Deaths:89
KDR:9.337
VKDR:2.551
Vehicle Kills:227
Kill Difference:742
Playtime:12.553 hours
Usage:0%
Score:0.286m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:38.504%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M+
Kills:1,587
V. Kills:44 N/A
Deaths:34
KDR:46.677
Accuracy:29.159% A*
KPH:167.900 M+
VKPH:4.700 B+
M40 Fury
S
Kills:1,124
V. Kills:271 413%
Deaths:50
KDR:22.480
Accuracy:56.115% A*
KPH:120.200 M++
VKPH:29 S
M12 Kobalt
M**
Kills:994
V. Kills:29 N/A
Deaths:21
KDR:47.333
Accuracy:29.411% A**
KPH:209.500 M**
VKPH:6.100 A
M40 Fury
M+
Kills:853
V. Kills:248 343%
Deaths:69
KDR:12.362
Accuracy:54.319% A*
KPH:98.300 A++
VKPH:28.600 M+
M20 Basilisk
A
Kills:602
V. Kills:132 453%
Deaths:75
KDR:8.027
Accuracy:48.381% B**
KPH:34.700 A
VKPH:7.600 C+
M20 Basilisk
B*
Kills:241
V. Kills:58 408%
Deaths:30
KDR:8.033
Accuracy:44.235% B+
KPH:32 B*
VKPH:7.700 C
G30 Walker
A++
Kills:108
V. Kills:40 263%
Deaths:14
KDR:7.714
Accuracy:43.586% A++
KPH:11.500 D
VKPH:4.200 D*
M60-G Bulldog
B*
Kills:66
V. Kills:16 388%
Deaths:17
KDR:3.882
Accuracy:53.972% A*
KPH:38.600 B+
VKPH:9.400 B*
G30 Walker
M**
Kills:60
V. Kills:27 214%
Deaths:8
KDR:7.500
Accuracy:42.325% A++
KPH:43.800 M**
VKPH:19.700 A*
Kills:5,635 (0 + 5,635)
Deaths:318
KDR:17.720
VKDR:2.720
Vehicle Kills:865
Kill Difference:5,317
Playtime:69.636 hours
Usage:1%
Score:1.528m
Score/min:366
Driving Accuracy:N/A%
Gunner Accuracy:42.325%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,355
V. Kills:43 N/A
Deaths:592
KDR:2.289
Accuracy:32.857% D*
KPH:52 C++
VKPH:1.600 C
M12 Kobalt-F
B*
Kills:1,112
V. Kills:52 N/A
Deaths:541
KDR:2.055
Accuracy:29.355% B**
KPH:47 B++
VKPH:2.200 B*
M40 Fury-F
A*
Kills:1,038
V. Kills:134 N/A
Deaths:533
KDR:1.947
Accuracy:51.328% C*
KPH:57.100 A*
VKPH:7.400 C**
Kills:3,505 (3,505 + 0)
Deaths:1,666
KDR:2.104
VKDR:0.137
Vehicle Kills:229
Kill Difference:1,839
Playtime:67.898 hours
Usage:1%
Score:0.917m
Score/min:225
Driving Accuracy:51.328%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:668
V. Kills:41 N/A
Deaths:33
KDR:20.242
Accuracy:34.285% C++
KPH:73.600 C++
VKPH:4.500 C--
M20 Wyvern
C**
Kills:320
V. Kills:194 164%
Deaths:119
KDR:2.689
Accuracy:39.113% C**
KPH:6.900 D*
VKPH:4.200 D*
Kills:988 (0 + 988)
Deaths:152
KDR:6.500
VKDR:1.546
Vehicle Kills:235
Kill Difference:836
Playtime:55.202 hours
Usage:1%
Score:0.248m
Score/min:75
Piloting Accuracy:N/A%
Gunner Accuracy:39.113%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 100,526100,00022,3184.481B+1.3329.347%B++32.98%B77.2BN/A2051295.4h9B**30.6B*
NS-15 Gallows 29,38929,2275,4635.35B**2.1931.746%B++31.351%C+83.8B++N/A224348.7h9.2B**28.8B**
Ghost 27,61227,5442,51410.956M7.8045.005%B**72.706%B+65.1AN/A172423.3h1.8B*4B*
Orion VS54 13,97213,8932,5385.474A*2.3230.167%A++31.001%B*74.3A++N/A271187h9.3B**30.9B+
Solstice SF 11,25011,1983,6483.07A*0.0929.553%B**26.014%A++70.2M*N/A176159.6h9.4B+31.9B*
The Kraken 14,61510,7743,6032.99B**0.1769.648%B**1.355%D60.6B**21.6C*312177.9h3.8C**5.4B++
NS-45 Pilot 10,57310,5472,3394.509A**1.3535.601%B++22.945%C153.5M++N/A40468.7h5.6B*15.6B*
NS-44G Commissioner 9,4189,3973,8342.451B**0.7044.485%B+23.316%C+98.1B**N/A24095.8h2.8B++6.3B+
C-4 ARX 9,5018,8312,3203.806B**0.6527.82%BN/A113.8C+8.6F46177.6h1.1B3.9B+
NSX Daimyo 8,2298,22574910.981A**7.8339.761%C94.736%C*68.7B++N/A169119.8h2.1B++5.3B+
H-V45 6,4826,4412,3602.729B*0.4328.107%B*22.357%C*53B**N/A186121.5h10.3B**36.6B**
Zenith VX-5 5,6395,6071,6633.372A*0.2228.384%B++21.919%C++59B**N/A16795.1h10.2B*35.9B++
NS-15M AE 5,4315,4171,5563.481B++0.3332.517%A28.521%C*75.3B++N/A18671.9h9.1B**27.9B*
NS-30 Vandal 4,6774,6458315.59A*2.4340.308%A30.441%B+63.4B**N/A15473.3h4.5B**11.1B*
Pandora VX25 4,5934,5801,5552.945A++0.2154.335%A+17.991%B++72.2A+N/A28463.4h3.4B*6.3B**
Frag Grenade 4,0484,03114031N/A4,027.8445.688%C++N/A503.9C++2.1D19718h3.2B+7.1B+
Chaos 3,8033,7901,2523.027B**0.1361.968%A16.016%C++105.3A**N/A35036h3.2A5.1A
C-4 4,4843,6861,8252.02B+1.1428.259%B+N/A149.8A++32.4C*127924.6h1.2B++4.3B++
NS-11C 3,4273,4039973.413M+0.2625.604%B23.92%B*58.9A++N/A18457.8h10.3B**40.4B++
NS-44P Commissioner 3,4003,3921,2722.667B**0.4944.7%B+25.826%C+92.7B**N/A22436.6h2.9B++6.5B++
Skorpios 3,2113,1971,1992.666B*0.4928.555%C**27.432%B*65B*N/A16449.2h8.9B**31B*
Revenant 3,0513,0458753.48B*0.3235.601%C**34.154%B++73.6AN/A17841.4h5.5B**15.5B*
Proximity Mine 2,8962,8937373.925C+0.7740.374%CN/A169.2B*N/A59217.1h1.6B*3.8B+
Sirius SX12 2,5122,5038263.03A++0.1329.222%B*31.682%A*72.8A*N/A26934.4h10.1B**34.4B*
Eclipse VE3A 1,8641,8561,4511.279C+1.8828.669%B+14.44%D--46.9C**N/A18839.6h7.3A++25.5A
Nebula VM20 1,8481,8274054.511B**1.3624.891%A+26.601%A62.8A++N/A18329.1h12.9B**51.8B*
Nebula VM20 1,8351,8134054.477A1.3225.281%A28.847%A++62.3A++N/A18429.1h13B**51.3B*
NS-11P 1,7371,7175653.039A++0.1229.423%A24.753%B*62.7A*N/A16427.4h9.9A+33.7B**
Eridani SX5 1,7041,6985213.259A*0.1027.581%C**33.981%A*64.1AN/A28626.5h8.9B**32.3B+
Pulsar C 1,6831,6781,1381.475C*1.6826.341%B+18.534%D40B+N/A18442h8.9B*33.9B++
Blueshift VM5 1,6631,6495263.135B0.0227.445%A++27.774%A69.6A**N/A23023.7h11.5A41.8B**
Blueshift VM5 1,6521,6305752.835C*0.3228.455%A++25.399%B*65.5A*N/A20924.9h12.4A43.7B**
M12 Kobalt 1,6311,5873446.676M+43.5229.159%A*20.857%B++167.1M+4.6B+4849.5h11.6A+39.7B**
Phaseshift VX-S 1,5191,5152067.354A+4.2045.533%A70.099%C51.4AN/A12629.5h2.1B++4.6B++
SVA-88 1,4601,4437231.996C++1.1626.521%B++21.76%C-57.5B+N/A39025.1h9.8B*36.9B++
Parsec VX3-A 1,4231,4192655.355C*2.2043.768%C**68.076%F51.2C++N/A12827.7h1.7B+3.9B+
NS-44 Commissioner 1,3841,3689571.429B+1.7347.923%A+17.325%D32.3C+N/A14342.3h3B*6.3B**
Pulsar LSW 1,3731,3606352.142B+1.0128.69%B**24.412%C++64.2B*N/A35121.2h9.1B**31.8B*
S12 Renegade 1,3981,3555922.289C+0.8732.857%D*5.461%C++51.9C++1.6C16526.1h2.3B**6.9B+
VE-S Canis 1,3211,3092166.06S2.9040.611%A*37.204%A*123.5M1.1B**40010.6h8B**19.7B**
Eridani SX5-AE 1,2891,2812215.796M**2.6434.434%B**29.196%B+82.1B++N/A20315.6h9.1B++26.4B++
Deimos VA29 1,2871,2812784.608M++1.4573.123%B**17.955%C**80.6A+N/A23615.9h2B++2.8B+
Nyx VX31 1,2701,2654922.571C**0.5839.933%B**27.826%C+50B+N/A13925.3h4.4B*11.1B*
Lasher X2-P 1,2631,2472465.069A*1.9144.037%B**3.288%C+74.7B*1D15616.7h14.4B++32.6B++
NS "Jackpot" Decimator 1,6051,2452245.558A**2.4080.069%A*1.285%C-90.2A+26.1C++38413.8h3B*3.7A
Lasher X2 1,2521,2455252.371A*0.7838.331%A++2.41%D-48.3B*N/A30325.8h13.1A+34.2B**
Terminus VX-9 1,2491,2424472.779B*0.3827.93%B+26.973%C++60.9B**N/A22520.4h9.5B**33.9B*
NS-44 Commissioner AE 1,2321,2256991.753B+1.4043.071%C++24.408%C+41.8CN/A18329.3h3.1B+7.2B+
NS Baron G5 1,2261,2206042.02B**1.1459.023%A+14.016%C+55.2B**N/A33322.1h3.5B**5.9C++
VE-C Horizon 1,2111,21111610.44S7.2852.329%M24.525%C++163.6M**N/A3777.4h10.1A19.3A
VE-H Maw 1,2041,2041916.304M**3.1544.06%M*44.02%A*119.2A*N/A51110.1h8B**18.2B**
Lasher X2 AE 1,2161,2014752.528B*0.6342.78%A++2.331%D69.4AN/A17717.3h12.9A30.2B**
Serpent VE92 1,1931,1911,0571.127C++2.0321.439%C-16.541%D27.3C+N/A15643.7h10.1B*46.9B+
Nova 1,2001,1905262.262B++0.8953.893%B++12.017%D68.4A+N/A30317.4h3.1B*5.8B*
Zenith VX-5AE 1,1931,1882065.767M**2.6135.1%A+23.99%C+113.1M++N/A24910.5h9.9B*28.3B*
Tank Mine 1,3561,18610611.189S8.0337.705%C**N/A154B**22.1D**8657.7h1.6B+4.3B**
NS-357 Underboss 1,1841,1811,1001.074C++2.0840.567%B+15.919%D21.1DN/A10055.9h3.5B*8.7B++
Flare VE6 1,1891,1815632.098B*1.0627.816%B**27.011%B+57.3B++N/A33720.6h8.1B**29.2B*
Equinox VE2 1,1941,1773013.91M0.7539.162%M25.574%B++79.5A**1.1A20314.8h9.8B**25.1B**
Phantom VA23 1,1771,1753303.561B0.4141.405%B**30.979%C++63.2B**N/A14918.6h3.6B**8.6B*
The Slasher 1,1771,1709,8570.119A++3.0413.199%F3.932%D-1.5CN/A4760.9h1.5B**11.1C
VE-LR Obelisk 1,1691,1696418.266S15.1171.667%S70.402%S137.5SN/A3528.5h2.8A++3.9A++
Force-Blade 1,1791,16849,8660.023C+3.1325.933%C2.483%D0.6C+N/A21949.9h2B+7.8B
Auraxium Force-Blade 1,2101,16743,7670.027C3.1327.305%CN/A0.6CN/A12109.3h1.7B*6.1B
Artemis VX26 AE 1,1711,1661676.982M3.8335.971%B**25.3%C83.9A++N/A17913.9h9.9B++27.4B*
Icikill 1,1721,16611,1840.104B**3.0512.532%D**1.286%D*1.5C+N/A4785.4h1.3A10.5C+
MKV-P Suppressed 1,1711,1662354.962M+1.8134.344%B**33.791%A97.2A*N/A21912h10.4B*30.1B*
NS-11A 1,1701,1652634.43M1.2738.868%M++29.7%B**74.2A*N/A25915.7h9.9A25.3A
H-V45 AE 1,1761,1652774.206A++1.0535.634%A+31.588%B+69.3B+N/A17716.8h9.9B*27.6B**
The Immortal 1,1711,1645002.328B**0.8334.392%C+27.835%C+103A*N/A27011.3h5.7A16.5B**
NS-15M2 1,1781,1625172.248B+0.9128.025%B*27.711%C**60.8B++N/A41519.1h9.4B**33.5B*
Damascus Edge 1,1641,16211,1590.104A++3.0516.331%D--N/A1.6C+N/A4731.7h1.4B**8.4C*
Solstice VE3 1,1631,1619521.22B+1.9422.112%C+20.758%C*30.7B++N/A28937.8h10.5B**47.5B+
Phobos VX86 1,1641,1615002.322B*0.8373.244%A18.949%B+66B*N/A38017.6h2.1B++2.8B++
Darkstar 1,1651,1614502.58B*0.5829.129%B+21.275%C62.4B*N/A16418.6h10.1A34.7B*
XM98 1,1611,1601597.296M4.1449.077%A++74.224%C+47AN/A18124.7h1.7A3.5A
VA39 Spectre 1,1651,1604832.402B+0.7537.469%B*31.552%D45.1A++N/A17525.7h4.4B*11.6B*
VX29 Polaris 1,1671,1604972.334B*0.8227.367%B++24.655%C**58B+N/A30720h9.2B**33.7B++
Artemis VX26 1,1621,1604622.511B**0.6429.603%B+27.845%B*59.2AN/A19119.6h10.1B*34.2B++
NSX Tengu 1,1701,1602674.345M++1.1943.395%B**27.328%B**74.4AN/A19615.6h9.1B**21B*
Pulsar VS1 1,1691,1604792.422A+0.7329.119%B**24.483%B+56.3A*N/A33620.6h10.5A36B**
NSX-P Tanto 1,1641,1601945.979S2.8228.519%B+28.362%B+78.4A**N/A20614.8h10B**35.2B*
NS Baron G5AE 1,1651,1604892.372B*0.7861.224%A+13.276%C58.3B+N/A14419.9h3.3B**5.5C++
Parallax VX3-AE 1,1601,1601348.657A5.5046.127%B++74.655%D--47.9C+N/A10724.2h1.7B+3.7B++
Parallax VX3 1,1641,1602414.813B+1.6647.248%A70.431%D-59.2A*N/A20319.6h1.6B**3.3B**
Ursa 1,1641,1604392.642A+0.5125.225%B+28.879%B++64.8B**N/A33617.9h8.4B**33.1B++
NS-61 Emissary 1,1671,1594642.498A**0.6631.466%B+22.692%B**92M**N/A24012.6h10.2B+32.4B++
VX6-7 1,1611,1598391.381C++1.7725.785%C**13.201%D*44.4B+N/A28426.1h10.1B++39B+
Equinox VE2 Burst 1,1681,1594822.405B0.7529.48%B+27.006%C+67B*N/A16117.3h10.2B**34.7B*
Thanatos VE70 1,1661,1596171.878B**1.2849.104%B**16.997%C*57.4A++N/A34820.2h3.3B**6.6B**
NSX Naginata 1,1651,1592854.067A**0.9134.778%A**42.019%A++87.1A++N/A25113.3h7.8B**22.4B**
Spiker 1,1641,1596941.67B+1.4932.952%B+23.641%B+66.2AN/A16217.5h6.5B++19.8B*
V10 1,1601,1592684.325B+1.1741.509%C++73.339%C--58.5AN/A13919.8h1.8B*4.2B++
NSX Tanto 1,1701,1591916.068S2.9129.449%B+27.696%B+65.1AN/A18317.8h9.9B++33.7B++
Beamer VS3 1,1671,1597271.594B**1.5636.431%A+23.21%C++76.8A**N/A26015.1h6.4B*17.5B+
Corvus VA55 1,1681,1594902.365A+0.7931.565%A+27.092%B++51.5AN/A15922.5h9A28.6B**
MKV Suppressed 1,1701,1589421.229C*1.9330.076%B*19.603%C++39.1BN/A19729.6h10.1B**33.5B++
NSX Tomoe 1,1621,1582165.361A++2.2135.303%A38.169%C++62.9B**N/A17518.4h10.4B**29.5B**
CME 1,1671,1554182.763A+0.3930.687%B*23.29%C*78.6A*N/A24814.7h10.3B**33.7B**
NS-7 PDW 1,1681,1519311.236B+1.9227.911%B+21.286%B+39.3B++N/A27329.3h10.9B**38.9B++
Quasar VM1 1,1571,1484482.563C**0.5926.874%A*24.652%B*66A*N/A28917.4h10.4B**38.7B**
Eidolon VE33 1,1541,1473713.092A++0.0630.45%B+26.068%C++51A++N/A33922.5h6.4B**21.2B*
Quasar VM1 1,1521,1444202.724B*0.4327.45%A**24.388%B**68.1M**N/A37816.8h10.1A+36.9B++
Solstice Burst 1,1481,1435991.908B+1.2528.085%B28.259%B++53.9B++N/A27521.2h9.6B**34.2B*
M40 Fury 1,3951,1245022.48M+19.3256.115%A*N/A119.6M++28.8S6409.4h14.9C+26.5B++
M12 Kobalt-F 1,1641,1125412.055C++1.1029.355%B**6.025%D46.9B++2.2B*13023.7h9.9B++33.6B++
M40 Fury-F 1,1721,0385331.947C**1.2151.328%C*N/A57A*7.4C**43518.2h5B**9.6B**
Hades VSH4 1,2091,0313452.988S0.1771.442%B+2.813%C*64.8A+11.2C+21315.9h3.1A*4.3A*
M12 Kobalt 1,0239942147.333A+44.1829.411%A**19.819%B211.5M**6.2A6304.7h12.9B**43.9B**
Nemesis VSH9 1,2519937111.397A1.7662.341%C+2.719%C++42.8A11.1C+39623.2h3.9A++6.2A++
Saron HRB 1,4909891238.041B+4.8950.889%B*1.011%D35.6B**18C**29827.8h17.8B++34.9B*
S1 1,2089375091.841A*1.3162.306%B+2.561%C+52.3A*15.1B73617.9h3.8A+6.1B**
NSX Masamune 1,2259173062.997M++0.1652.779%D1.636%C59.5A++20B+30715.4h6.7B++12.8B++
NS Decimator 1,2269144102.229A+0.9368.799%B**2.298%C+63A++21.5B++76914.5h3.8B++5.5B*
Light PPA 9118976613.591B**10.4447.68%B*1.449%C**43.8C+N/A14620.5h8.7B+18.3B+
M40 Fury 1,1018536912.362B++9.2154.319%A*2.11%C*98A++28.5M+5368.7h16.5C30.4B+
MANA Anti-Personnel Turret 7937893082.562N/A0.5924.327%UN/A7890U40U15692500.1h14.4T*59.3T*
Lancer VS22 1,1986743871.742A1.4159.43%C3.116%B+28A++21.7A33124.1h7.4B*12.4B*
CAS 14-E 7096683320.242B+17.0934.285%C++N/A73.4C++4.5C--2089.1h22.6B++66B++
Sticky Grenade 6546431643N/A639.8449.785%CN/A803.8C13.8C*25960.8h2.5C+5.1C+
M20 Basilisk 734602758.027M4.8748.381%B**12.459%M34.6A7.6C+19517.4h43.8A90.6A+
AM7-XOXO 5905191812.867A+0.2958.363%C33.719%B**26.3B+3.6C8219.7h4.8B+8.2B+
Cosmos VM3 462455558.273M**5.1225.179%A++21.758%B+67.9M+1B**2706.7h11.9B++47.1B**
Cosmos VM3 460448558.145S4.9925.529%A++22.768%B*66.9M+1.8M++2756.7h11.8B*46.2B+
M20 Wyvern 5143201192.689C0.4739.113%C**5.938%B++6.9D*4.2D*4946.1h80.5C++205.7C**
Aphelion VEX-4H 4523153110.161B+7.0144.206%C2.54%C65.6A+28.5C++3884.8h34.1B**77B**
M40 Fury 3372881519.2B+16.0451.701%B+N/A90C*15.3C2643.2h9.9B+19.2B++
Supernova PC 351257269.885B++6.7358.252%B**2.724%C**24.7C*9C*29110.4h4.4B+7.6B*
M12 Kobalt 258253384.333A**81.1820.738%C20.949%B++115C++2.3D-3262.2h13.8B++66.7B+
Lancer AE 391246347.235S4.0847.312%F-N/A36.7A**21.6A2706.7h3.8B*8B*
M20 Basilisk 299241308.033M4.8844.235%B+8.714%A32.1B*7.7C2797.5h57.2A129.3B**
NS-44L Blackhand 2392381681.417C*1.7447.378%B++23.109%D**58A*N/A2204.1h3.3B*7B++
Dual Photon Pods 2312101210U206.8459.577%B*2.381%A+161.5A++16.2C+10091.3h12.5B**20.9B**
NS-AM7 Archer 2151911940.985B**2.1757.368%C+29.319%A10.4B++1.3D-9018.3h7.1B**12.3B**
Saron Laser Cannon 288180961.875C++1.2829.902%C2.778%C**7.5C--4.5D10224h83.2B++278.2B++
Lumine Edge 179179832.157S1.0031.007%B15.084%C+55.9SN/A2043.2h1.1B++3.4B+
MAX Punch 1671671,5550.107C+3.0561.765%B**N/A2C++N/A685.4h1.4C++2.2B+
Proton II PPA-H 180167227.591C4.4433.476%C-N/A61.9D4.8C3402.7h7.5B++22.4B+
Aphelion VEX-4 2281641213.667M++10.5137.332%B6.098%B**44.3A+17.3C+3113.7h40B++107B*
E540 Halberd 2041601114.545B+11.3950.932%B+2.5%C+61.5M+16.9C++4012.6h3.6A++7A+
M12 Kobalt-H 164159531.8B**28.6420.26%C--19.497%B+122.3C+3.8C-3931.3h9.5B**46.9B++
Comet VM2 178152941.617B*1.5454.045%A3.289%C-24.1A**4.1C+3086.3h13.3B*24.6B*
Comet VM2 179150921.63B++1.5356.426%A6%B*24.2A*4.7C+2186.2h13.9B**24.7B**
Spear Anti-Vehicle Phalanx Turret 195147178.647C*5.4962.432%A++6.122%B**98M**32B**8191.5h4.7A7.6A
Rocklet Rifle 240133393.41S0.2552.795%C+2.256%A*39.1B*31.5B+6613.4h26B**49.2B++
LB00 Python AP 170132914.667C**11.5158%C+N/A57.4C++16.5D3202.3h2.9A4.9A
C75 Viper 151131403.275C+0.1248.907%B**N/A50.4B**7.7C+6582.6h10.8B+22B*
G30 Walker 148108147.714B**4.5643.586%A++N/A11.5D4.3D*799.4h110.3A253.1A+
The Little Helper 108108157.2S4.0475.664%M+29.63%M180SN/A4550.6h3.2A+4.2A
Fatestealer 1021011480.682A+2.4741.026%B+7.921%F9.8DN/A3810.3h1.9A4.6B**
M60-A Bulldog 111100333.333B++30.1850.696%B+2%C41.7C**4.6C++1572.4h5.5B10.8B+
Saron HRB-H 15495175.588C++2.4365.812%A1.053%C--52.8B**32.8B*5041.8h18.1B*27.5B**
M40 Fury-H 10895146.786C-3.6338.504%CN/A47.5D--6.5D2872h8.8C+22.8C+
L105 Zephyr 10184516.8B**13.6447.667%B+N/A36.5C--7.4C+2302.3h8.4D-17.6C+
Nightshade 85836890.12B*3.0432.632%D**2.41%D*1.5C-N/A453.9h1.5B+4.6B++
Heartstring 8982830.988C+2.1750.677%B+21.951%C32.8B+2.8C+1282.5h3.2C*6.3B+
M60-G Bulldog 8266173.882C+0.7353.972%A*N/A38.8B+9.4B*3261.7h7.5C++13.9B*
M20 Basilisk 916579.286B6.1351.151%C+N/A46.4C*18.6C+2761.4h61.2B**119.6B**
M60-A Bulldog 7265416.25C++13.0946.697%C++N/A34.2C+3.7C+1351.9h6.3C+13.5C++
L100 Python AP 1236296.889B+3.7369.198%A+N/A34.4B33.9M9841.8h7.8C-11.3C++
G30 Walker 876087.5A*4.3442.325%A++1.667%D--42.9M**19.3A++3371.4h101A*238.6A++
PS1-AV Suppressor 595978.429S5.2737.572%A++40.678%A*147.5M**N/A5080.4h7.8A++20.7A

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit7179,1494.4h
Spawn Beacon12831,36130.3h
AE Nano-Armor Kit282486,88730.4h
AE Medical Applicator354266,16122h
Nanite Revive Grenade04,0021.1h
Medical Applicator224120,7789.9h
Spitfire Auto-Turret72760.4h
Restoration Kit1734,27014.1h
Motion Spotter400104,259137.3h
Shield Recharging Field41140.1h
Recon Detection Device104,7837.6h
Ammunition Package403,3281.4h
Medical Kit23,013163,504735.5h
Anti-Infantry MANA Turret462,2033.9h
Nano-Repair Grenade01,0290.3h
WLT-Howler Mining Laser0560h

Check the help document for the dictionary if you want to learn more about words used here.


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