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Paragon Sweetheart Seraiah[BYBY] Seraiah
VS BR 242

KDR: 3.18

Score: 177.1m

Last Seen: Sep 18th, 2019 7:55 AM
- OFFLINE - 111.2 hour(s)

Prestige 1, Battle Rank 100 (242 total) - Vanu Sovereignty on Miller - Outfit Leader of Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 15
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15 Gallows Ghost Orion VS54 Solstice SF NS-45 Pilot The Kraken NS-44G Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,820,103 MLG Score: 3853
Fun Score: N/A
Cheeseburgers Flipped: 486TIME WITH MEDKIT: 10.6%MEDKIT per DEATH: 1.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.297%29.696%900641150261,9513.28478-0.104

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.41%1.78A++1.339A-1.83F-HEAD ++ (~14.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.627B+8.40.411B19.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.381%1.661%45212121,08429111490.372253723%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.187%-0.313C0.066C+0.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.90.61B+21.60.592B+41.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.673%2.062%202121238835241910.110071202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.304%1.135B**-0.321C-0.16

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.678B+6.60.476B+5.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.82%10.136%3421212027,153305816272.33911439%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.623%0.528B+1.39A0.722

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.20.63B+18.50.535B+25.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.463%75.564%3429120545,7076467947.06664

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.865%1.27A0.547B+0

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.556B+1.90.401B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.702%16.876%3426120813,2266819531.93958

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.165%1.343A0.441B0.061

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.6B+30.373C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 15
177.1m288.8%476 (28.6k)411 (24.7k)3.18107420,133132,0733.27003242 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12144481028.307%29.376%83203:15100

7% Combat Medic37% Heavy Assault23% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 27th, 2014 10:04 AMJun 27th, 2014 10:07 AMSep 22nd, 2019 6:14 AM (12h) (PST)Sep 18th, 2019 4:56 AM (5d) (PST)Sep 18th, 2019 3:55 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6452523930.9750.3070.2862.9040.0313853

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,70915,09323,616581817174224,656

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7181.8h/299.2d 11,749 123,419 124,075 1251.4k 15,022 24,299 13,191 278m

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
A+
Kills:11,210
Deaths:3,648
KDR:3.073
Accuracy:29.553% B**
HSR:26.013% A+
Zenith VX-5
B+
Kills:6,200
Deaths:1,703
KDR:3.641
Accuracy:28.510% B+
HSR:22.081% C++
Pandora VX25
A+
Kills:4,645
Deaths:1,567
KDR:2.964
Accuracy:54.386% A+
HSR:17.976% B++
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C+
NS-11C
B*
Kills:3,403
Deaths:997
KDR:3.413
Accuracy:25.604% B
HSR:23.920% B*
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C**
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
Eclipse VE3A
B+
Kills:1,856
Deaths:1,451
KDR:1.279
Accuracy:28.669% B+
HSR:14.440% D--
Eridani SX5
A++
Kills:1,709
Deaths:524
KDR:3.261
Accuracy:27.588% C*
HSR:33.997% A++
Pulsar C
B
Kills:1,678
Deaths:1,138
KDR:1.475
Accuracy:26.341% B
HSR:18.534% D-
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C*
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
VE-C Horizon
M
Kills:1,211
Deaths:116
KDR:10.440
Accuracy:52.329% M
HSR:24.525% C++
Serpent VE92
C--
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:21.439% C--
HSR:16.541% D
Nova
B++
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B++
HSR:12.017% D
Zenith VX-5AE
A+
Kills:1,188
Deaths:206
KDR:5.767
Accuracy:35.100% A+
HSR:23.990% C+
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
Solstice VE3
C++
Kills:1,161
Deaths:952
KDR:1.220
Accuracy:22.112% C+
HSR:20.758% C++
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
NSX-P Tanto
B+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:28.519% B+
HSR:28.362% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C-
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
NSX Tanto
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.449% B+
HSR:27.696% B
VX6-7
C*
Kills:1,159
Deaths:839
KDR:1.381
Accuracy:25.785% C*
HSR:13.201% D*
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C++
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C+
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
Solstice Burst
B+
Kills:1,143
Deaths:599
KDR:1.908
Accuracy:28.085% C**
HSR:28.259% B+
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% M
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:64,126
Deaths (as Light Assault):24,307
Deaths (to Light Assaults):27,458
KDR:2.63817
Kill Difference:39,819
Playtime:864.916 hours
Usage:12%
Score:21.790m
Score/min:420
Accuracy (listed only):39.901%
HSR (listed only):23.355%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:100,000
Deaths:22,318
KDR:4.481
Accuracy:29.347% B++
HSR:32.980% C**
NS-15 Gallows
B++
Kills:31,417
Deaths:5,639
KDR:5.571
Accuracy:31.768% B++
HSR:31.804% C+
Orion VS54
A++
Kills:13,893
Deaths:2,538
KDR:5.474
Accuracy:30.167% A++
HSR:31.001% B*
NS-15M AE
A
Kills:5,417
Deaths:1,556
KDR:3.481
Accuracy:32.517% A
HSR:28.521% C++
SVA-88
B+
Kills:1,443
Deaths:723
KDR:1.996
Accuracy:26.521% B+
HSR:21.760% C--
Pulsar LSW
B**
Kills:1,360
Deaths:635
KDR:2.142
Accuracy:28.690% B**
HSR:24.412% C+
VE-H Maw
M*
Kills:1,204
Deaths:191
KDR:6.304
Accuracy:44.060% M*
HSR:44.020% A*
Flare VE6
B*
Kills:1,181
Deaths:563
KDR:2.098
Accuracy:27.816% B*
HSR:27.011% B
NS-15M2
B++
Kills:1,162
Deaths:517
KDR:2.248
Accuracy:28.025% B++
HSR:27.711% C*
Ursa
B++
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:25.225% B+
HSR:28.879% B++
VX29 Polaris
B++
Kills:1,160
Deaths:497
KDR:2.334
Accuracy:27.367% B++
HSR:24.655% C*
NSX Naginata
A**
Kills:1,159
Deaths:285
KDR:4.067
Accuracy:34.778% A**
HSR:42.019% A++
Kills:160,556
Deaths (as Heavy Assault):35,901
Deaths (to Heavy Assaults):32,746
KDR:4.47219
Kill Difference:124,655
Playtime:2,636.383 hours
Usage:37%
Score:68.878m
Score/min:435
Accuracy (listed only):30.523%
HSR (listed only):30.398%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B*
Kills:6,441
Deaths:2,360
KDR:2.729
Accuracy:28.107% B*
HSR:22.357% C++
Pandora VX25
A+
Kills:4,645
Deaths:1,567
KDR:2.964
Accuracy:54.386% A+
HSR:17.976% B++
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C+
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C**
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
NS-11P
A
Kills:1,717
Deaths:565
KDR:3.039
Accuracy:29.423% A
HSR:24.753% B*
Eridani SX5
A++
Kills:1,709
Deaths:524
KDR:3.261
Accuracy:27.588% C*
HSR:33.997% A++
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C*
Terminus VX-9
B+
Kills:1,242
Deaths:447
KDR:2.779
Accuracy:27.930% B+
HSR:26.973% C++
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
Nova
B++
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B++
HSR:12.017% D
Equinox VE2
M
Kills:1,177
Deaths:301
KDR:3.910
Accuracy:39.162% M
HSR:25.574% B+
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
H-V45 AE
A++
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:35.634% A++
HSR:31.588% B+
NS-11A
M+
Kills:1,165
Deaths:263
KDR:4.430
Accuracy:38.868% M+
HSR:29.700% B**
Darkstar
B+
Kills:1,161
Deaths:450
KDR:2.580
Accuracy:29.129% B+
HSR:21.275% C-
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
Pulsar VS1
B**
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:29.119% B**
HSR:24.483% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C-
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
Corvus VA55
A+
Kills:1,159
Deaths:490
KDR:2.365
Accuracy:31.565% A+
HSR:27.092% B+
Equinox VE2 Burst
B+
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.480% B+
HSR:27.006% C+
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C++
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C+
CME
B*
Kills:1,155
Deaths:418
KDR:2.763
Accuracy:30.687% B*
HSR:23.290% C++
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% M
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:49,108
Deaths (as Combat Medic):17,748
Deaths (to Combat Medics):14,904
KDR:2.76696
Kill Difference:31,360
Playtime:488.631 hours
Usage:7%
Score:11.490m
Score/min:392
Accuracy (listed only):41.481%
HSR (listed only):24.771%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
A+
Kills:11,210
Deaths:3,648
KDR:3.073
Accuracy:29.553% B**
HSR:26.013% A+
Zenith VX-5
B+
Kills:6,200
Deaths:1,703
KDR:3.641
Accuracy:28.510% B+
HSR:22.081% C++
Pandora VX25
A+
Kills:4,645
Deaths:1,567
KDR:2.964
Accuracy:54.386% A+
HSR:17.976% B++
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C+
NS-11C
B*
Kills:3,403
Deaths:997
KDR:3.413
Accuracy:25.604% B
HSR:23.920% B*
Revenant
B+
Kills:3,045
Deaths:875
KDR:3.480
Accuracy:35.601% B+
HSR:34.154% B+
Eclipse VE3A
B+
Kills:1,856
Deaths:1,451
KDR:1.279
Accuracy:28.669% B+
HSR:14.440% D--
Pulsar C
B
Kills:1,678
Deaths:1,138
KDR:1.475
Accuracy:26.341% B
HSR:18.534% D-
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C*
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
VE-C Horizon
M
Kills:1,211
Deaths:116
KDR:10.440
Accuracy:52.329% M
HSR:24.525% C++
Serpent VE92
C--
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:21.439% C--
HSR:16.541% D
Nova
B++
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B++
HSR:12.017% D
Zenith VX-5AE
A+
Kills:1,188
Deaths:206
KDR:5.767
Accuracy:35.100% A+
HSR:23.990% C+
VE-LR Obelisk
S
Kills:1,169
Deaths:64
KDR:18.266
Accuracy:71.667% S
HSR:70.402% S
Solstice VE3
C++
Kills:1,161
Deaths:952
KDR:1.220
Accuracy:22.112% C+
HSR:20.758% C++
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
NSX-P Tanto
B+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:28.519% B+
HSR:28.362% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C-
NSX Tanto
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.449% B+
HSR:27.696% B
VX6-7
C*
Kills:1,159
Deaths:839
KDR:1.381
Accuracy:25.785% C*
HSR:13.201% D*
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C++
Eidolon VE33
B+
Kills:1,147
Deaths:371
KDR:3.092
Accuracy:30.450% B+
HSR:26.068% C++
Solstice Burst
B+
Kills:1,143
Deaths:599
KDR:1.908
Accuracy:28.085% C**
HSR:28.259% B+
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% M
Kills:54,794
Deaths (as Engineer):20,249
Deaths (to Engineers):18,508
KDR:2.70601
Kill Difference:34,545
Playtime:280.547 hours
Usage:4%
Score:5.524m
Score/min:328
Accuracy (listed only):43.234%
HSR (listed only):23.031%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:28,651
Deaths:2,566
KDR:11.166
Accuracy:45.089% B**
HSR:72.867% B+
NS-45 Pilot
B++
Kills:11,205
Deaths:2,438
KDR:4.596
Accuracy:35.765% B++
HSR:23.133% C
NS-44G Commissioner
B++
Kills:9,397
Deaths:3,834
KDR:2.451
Accuracy:44.485% B++
HSR:23.316% C+
NSX Daimyo
C*
Kills:8,252
Deaths:749
KDR:11.017
Accuracy:39.802% C
HSR:94.753% C*
NS-30 Vandal
A
Kills:4,842
Deaths:842
KDR:5.751
Accuracy:40.569% A
HSR:31.020% B+
NS-44P Commissioner
B+
Kills:3,392
Deaths:1,272
KDR:2.667
Accuracy:44.700% B+
HSR:25.826% C+
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C**
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
Eridani SX5
A++
Kills:1,709
Deaths:524
KDR:3.261
Accuracy:27.588% C*
HSR:33.997% A++
Phaseshift VX-S
A
Kills:1,586
Deaths:210
KDR:7.552
Accuracy:45.661% A
HSR:70.366% C
Parsec VX3-A
C**
Kills:1,419
Deaths:265
KDR:5.355
Accuracy:43.768% C**
HSR:68.076% F
NS-44 Commissioner
A+
Kills:1,368
Deaths:957
KDR:1.429
Accuracy:47.923% A+
HSR:17.325% D
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Nyx VX31
B**
Kills:1,265
Deaths:492
KDR:2.571
Accuracy:39.933% B**
HSR:27.826% C+
NS-44 Commissioner AE
C++
Kills:1,225
Deaths:699
KDR:1.753
Accuracy:43.071% C++
HSR:24.408% C+
NS-357 Underboss
B+
Kills:1,181
Deaths:1,100
KDR:1.074
Accuracy:40.567% B+
HSR:15.919% D
Phantom VA23
B**
Kills:1,175
Deaths:330
KDR:3.561
Accuracy:41.405% B**
HSR:30.979% C++
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
Artemis VX26 AE
B**
Kills:1,166
Deaths:167
KDR:6.982
Accuracy:35.971% B**
HSR:25.300% C
The Immortal
C+
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:34.392% C+
HSR:27.835% C+
Parallax VX3
A
Kills:1,160
Deaths:241
KDR:4.813
Accuracy:47.248% A
HSR:70.431% D-
Artemis VX26
B++
Kills:1,160
Deaths:462
KDR:2.511
Accuracy:29.603% B+
HSR:27.845% B++
Parallax VX3-AE
B+
Kills:1,160
Deaths:134
KDR:8.657
Accuracy:46.127% B+
HSR:74.655% D--
VA39 Spectre
B*
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:37.469% B*
HSR:31.552% D
XM98
A++
Kills:1,160
Deaths:159
KDR:7.296
Accuracy:49.077% A++
HSR:74.224% C+
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
NS-61 Emissary
B**
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:31.466% B+
HSR:22.692% B**
Beamer VS3
A
Kills:1,159
Deaths:727
KDR:1.594
Accuracy:36.431% A
HSR:23.210% C++
V10
C*
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:41.509% C*
HSR:73.339% C--
Spiker
B+
Kills:1,159
Deaths:694
KDR:1.670
Accuracy:32.952% B+
HSR:23.641% B
NSX Tomoe
A
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:35.303% A
HSR:38.169% C++
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C+
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
AM7-XOXO
B**
Kills:543
Deaths:185
KDR:2.935
Accuracy:58.658% C
HSR:33.333% B**
NS-44L Blackhand
B++
Kills:238
Deaths:168
KDR:1.417
Accuracy:47.378% B++
HSR:23.109% D**
NS-AM7 Archer
A
Kills:191
Deaths:194
KDR:0.985
Accuracy:57.368% C+
HSR:29.319% A
NS-44L Showdown
A+
Kills:75
Deaths:20
KDR:3.750
Accuracy:57.474% A+
HSR:28% C--
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:104,622
Deaths (as Infiltrator):26,204
Deaths (to Infiltrators):19,593
KDR:3.9926
Kill Difference:78,418
Playtime:1,665.528 hours
Usage:23%
Score:34.780m
Score/min:348
Accuracy (listed only):40.125%
HSR (listed only):37.299%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A
Kills:1,827
Deaths:405
KDR:4.511
Accuracy:24.891% A
HSR:26.601% B**
Nebula VM20
A++
Kills:1,813
Deaths:405
KDR:4.477
Accuracy:25.281% A
HSR:28.847% A++
Blueshift VM5
A++
Kills:1,649
Deaths:526
KDR:3.135
Accuracy:27.445% A++
HSR:27.774% A
Blueshift VM5
A++
Kills:1,630
Deaths:575
KDR:2.835
Accuracy:28.455% A++
HSR:25.399% B++
Quasar VM1
A++
Kills:1,148
Deaths:448
KDR:2.563
Accuracy:26.874% A++
HSR:24.652% B++
Quasar VM1
A**
Kills:1,144
Deaths:420
KDR:2.724
Accuracy:27.450% A**
HSR:24.388% B**
Cosmos VM3
A++
Kills:455
Deaths:55
KDR:8.273
Accuracy:25.179% A++
HSR:21.758% B+
Cosmos VM3
A++
Kills:448
Deaths:55
KDR:8.145
Accuracy:25.529% A++
HSR:22.768% B*
Comet VM2
A
Kills:152
Deaths:94
KDR:1.617
Accuracy:54.045% A
HSR:3.289% C-
Comet VM2
B**
Kills:150
Deaths:92
KDR:1.630
Accuracy:56.426% B**
HSR:6% B*
Kills:10,416
Deaths (as MAX Suit):1,537.500
Deaths (to MAX Suits):4,806
KDR:6.77463
Kill Difference:8,878.500
Playtime:60.874 hours
Usage:1%
Score:2.500m
Score/min:685
Accuracy (listed only):32.157%
HSR (listed only):21.148%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:897
V. Kills:14 N/A
Deaths:66
KDR:13.591
Accuracy:47.680% B*
KPH:43.700 C+
VKPH:0.700 D*
Dual Photon Pods
A+
Kills:210
V. Kills:21 N/A
Deaths:
KDR:
Accuracy:59.577% B*
KPH:159.300 A+
VKPH:15.900 C+
Saron Laser Cannon
C
Kills:187
V. Kills:111 167%
Deaths:97
KDR:1.928
Accuracy:30.180% C
KPH:7.600 D
VKPH:4.500 D
Kills:1,294 (1,084 + 0)
Deaths:163
KDR:7.939
VKDR:0.896
Vehicle Kills:146
Kill Difference:1,131
Playtime:46.363 hours
Usage:1%
Score:0.412m
Score/min:148
Piloting Accuracy:30.180%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:84
V. Kills:17 467%
Deaths:5
KDR:16.800
Accuracy:47.667% B+
KPH:36.800 C
VKPH:7.400 C
Kills:84 (0 + 84)
Deaths:5
KDR:16.800
VKDR:3.400
Vehicle Kills:17
Kill Difference:79
Playtime:2.283 hours
Usage:0%
Score:0.032m
Score/min:231
Piloting Accuracy:N/A%
Gunner Accuracy:47.667%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C++
Kills:132
V. Kills:38 338%
Deaths:9
KDR:14.667
Accuracy:57.887% C+
KPH:56.900 C++
VKPH:16.400 D
C75 Viper
A
Kills:131
V. Kills:20 N/A
Deaths:40
KDR:3.275
Accuracy:48.907% B*
KPH:51 A
VKPH:7.800 C+
L100 Python AP
M
Kills:62
V. Kills:61 100%
Deaths:9
KDR:6.889
Accuracy:69.198% A+
KPH:33.600 C++
VKPH:33.100 M
Kills:325 (325 + 0)
Deaths:58
KDR:5.603
VKDR:2.052
Vehicle Kills:119
Kill Difference:267
Playtime:6.737 hours
Usage:0%
Score:0.256m
Score/min:632
Driving Accuracy:69.198%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B**
Kills:989
V. Kills:501 197%
Deaths:123
KDR:8.041
Accuracy:50.889% B*
KPH:35.600 B**
VKPH:18 C**
Supernova PC
B**
Kills:257
V. Kills:94 271%
Deaths:26
KDR:9.885
Accuracy:58.252% B**
KPH:24.600 C*
VKPH:9 C++
Aphelion VEX-4
A++
Kills:179
V. Kills:69 256%
Deaths:13
KDR:13.769
Accuracy:37.148% B
KPH:46.700 A++
VKPH:18 C++
E540 Halberd
M+
Kills:161
V. Kills:45 350%
Deaths:11
KDR:14.636
Accuracy:51.226% B+
KPH:61.700 M+
VKPH:17.200 C++
Kills:1,586 (257 + 1,329)
Deaths:173
KDR:9.168
VKDR:4.098
Vehicle Kills:709
Kill Difference:1,413
Playtime:44.680 hours
Usage:1%
Score:0.813m
Score/min:303
Driving Accuracy:58.252%
Gunner Accuracy:51.226%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A
Kills:315
V. Kills:137 228%
Deaths:31
KDR:10.161
Accuracy:44.314% C+
KPH:65.300 A
VKPH:28.400 C++
M12 Kobalt-H
C
Kills:180
V. Kills:5 N/A
Deaths:5
KDR:36
Accuracy:20.365% C--
KPH:111.800 C
VKPH:3.100 D
Proton II PPA-H
C-
Kills:172
V. Kills:13 N/A
Deaths:22
KDR:7.818
Accuracy:34.269% C
KPH:62.300 D
VKPH:4.700 C-
M40 Fury-H
D
Kills:95
V. Kills:13 N/A
Deaths:14
KDR:6.786
Accuracy:38.504% C
KPH:48.600 D-
VKPH:6.600 D
Saron HRB-H
B**
Kills:95
V. Kills:59 158%
Deaths:17
KDR:5.588
Accuracy:65.812% B**
KPH:51.500 B*
VKPH:32 B++
Kills:857 (0 + 857)
Deaths:89
KDR:9.629
VKDR:2.551
Vehicle Kills:227
Kill Difference:768
Playtime:12.996 hours
Usage:0%
Score:0.291m
Score/min:373
Driving Accuracy:N/A%
Gunner Accuracy:65.812%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:1,660
V. Kills:47 N/A
Deaths:36
KDR:46.111
Accuracy:29.335% A*
KPH:170.500 M++
VKPH:4.800 B+
M40 Fury
M**
Kills:1,124
V. Kills:271 413%
Deaths:50
KDR:22.480
Accuracy:56.107% A*
KPH:120.100 M++
VKPH:29 M**
M12 Kobalt
M**
Kills:1,015
V. Kills:29 N/A
Deaths:21
KDR:48.333
Accuracy:29.462% A**
KPH:209.100 M**
VKPH:6 B**
M40 Fury
M
Kills:853
V. Kills:248 343%
Deaths:69
KDR:12.362
Accuracy:54.316% A++
KPH:98.200 A++
VKPH:28.600 M
M20 Basilisk
B**
Kills:603
V. Kills:132 453%
Deaths:75
KDR:8.040
Accuracy:48.398% B**
KPH:34.700 B**
VKPH:7.600 C+
M20 Basilisk
B*
Kills:241
V. Kills:58 408%
Deaths:30
KDR:8.033
Accuracy:44.236% B+
KPH:32 B*
VKPH:7.700 C
G30 Walker
A++
Kills:108
V. Kills:40 263%
Deaths:14
KDR:7.714
Accuracy:43.586% A++
KPH:11.400 D
VKPH:4.200 D*
M60-G Bulldog
B*
Kills:66
V. Kills:16 388%
Deaths:17
KDR:3.882
Accuracy:53.972% A*
KPH:38.600 B+
VKPH:9.400 B*
G30 Walker
M*
Kills:60
V. Kills:27 214%
Deaths:8
KDR:7.500
Accuracy:42.325% A++
KPH:43.800 M*
VKPH:19.700 A*
Kills:5,730 (0 + 5,730)
Deaths:320
KDR:17.906
VKDR:2.713
Vehicle Kills:868
Kill Difference:5,410
Playtime:70.056 hours
Usage:1%
Score:1.556m
Score/min:370
Driving Accuracy:N/A%
Gunner Accuracy:42.325%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:1,355
V. Kills:43 N/A
Deaths:592
KDR:2.289
Accuracy:32.857% D--
KPH:52 C+
VKPH:1.600 C
M12 Kobalt-F
B*
Kills:1,112
V. Kills:52 N/A
Deaths:541
KDR:2.055
Accuracy:29.355% B**
KPH:47 B++
VKPH:2.200 B*
M40 Fury-F
A*
Kills:1,038
V. Kills:134 N/A
Deaths:533
KDR:1.947
Accuracy:51.328% C++
KPH:57.100 A*
VKPH:7.400 C*
Kills:3,505 (3,505 + 0)
Deaths:1,666
KDR:2.104
VKDR:0.137
Vehicle Kills:229
Kill Difference:1,839
Playtime:67.898 hours
Usage:1%
Score:0.917m
Score/min:225
Driving Accuracy:51.328%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:671
V. Kills:42 N/A
Deaths:33
KDR:20.333
Accuracy:34.346% C++
KPH:72.400 C++
VKPH:4.500 C--
M20 Wyvern
D*
Kills:320
V. Kills:194 164%
Deaths:119
KDR:2.689
Accuracy:39.118% C*
KPH:6.900 D*
VKPH:4.200 D*
Kills:991 (0 + 991)
Deaths:152
KDR:6.520
VKDR:1.553
Vehicle Kills:236
Kill Difference:839
Playtime:55.440 hours
Usage:1%
Score:0.250m
Score/min:75
Piloting Accuracy:N/A%
Gunner Accuracy:39.118%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 100,526100,00022,3184.481B+1.3029.347%B++32.98%C**77.2BN/A2051295.4h9B**30.6B*
NS-15 Gallows 31,58931,4175,6395.571B**2.3931.768%B++31.804%C+84.9B+N/A235369.9h9.1B**28.8B*
Ghost 28,72128,6512,56611.166M++7.9845.089%B**72.867%B+65.8B**N/A178435.7h1.8B*4B*
Orion VS54 13,97213,8932,5385.474M2.2930.167%A++31.001%B*74.3A++N/A271187h9.3B**30.9B+
Solstice SF 11,26211,2103,6483.073A*0.1129.553%B**26.013%A+70.2M++N/A176159.7h9.4B+31.9B*
NS-45 Pilot 11,23111,2052,4384.596A**1.4135.765%B++23.133%C155.2MN/A42472.2h5.5B*15.5B*
The Kraken 14,78610,8913,6133.014B**0.1769.659%B**1.359%C--60.7B**21.7C**314179.4h3.8B5.4B++
NS-44G Commissioner 9,4189,3973,8342.451A0.7344.485%B++23.316%C+98.1B**N/A24095.8h2.8B++6.3B++
C-4 ARX 9,6849,0102,3393.852B**0.6727.869%C**N/A114.8C+8.6F46478.5h1.1B+3.9B+
NSX Daimyo 8,2568,25274911.017A**7.8439.802%C94.753%C*68.8B++N/A170120h2.1B++5.3B+
H-V45 6,4826,4412,3602.729B++0.4528.107%B*22.357%C++53B**N/A186121.5h10.3B**36.6B*
Zenith VX-5 6,2336,2001,7033.641A**0.4628.51%B+22.081%C++61.1B**N/A180101.5h10B**35.2B++
NS-15M AE 5,4315,4171,5563.481B+0.3032.517%A28.521%C++75.3B+N/A18671.9h9.1B**27.9B*
NS-30 Vandal 4,8744,8428425.751A**2.5740.569%A31.02%B+64.2B**N/A16275.4h4.5B**11B*
Pandora VX25 4,6594,6451,5672.964A+0.2254.386%A+17.976%B++72.7AN/A28763.9h3.4B*6.2B**
Frag Grenade 4,0714,05314053N/A4,049.8245.755%C+N/A506.6C++2.3D19758h3.3B+7.1B+
Chaos 3,8033,7901,2523.027A0.1561.968%A16.016%C+105A**N/A35036.1h3.2A5.1A
C-4 4,4863,6881,8252.021B+1.1628.296%B+N/A149.9A+32.4C*128124.6h1.2B+4.3B++
NS-11C 3,4273,4039973.413M0.2325.604%B23.92%B*58.9A+N/A18557.8h10.3B**40.4B++
NS-44P Commissioner 3,4003,3921,2722.667A0.5144.7%B+25.826%C+92.7B**N/A22436.6h2.9B++6.5B+
Skorpios 3,2113,1971,1992.666B++0.5228.555%C**27.432%B*65B*N/A16449.2h8.9B**31B*
Revenant 3,0513,0458753.48C**0.3035.601%B+34.154%B+73.6B**N/A17841.4h5.5B**15.5B*
Proximity Mine 2,9132,9107373.948C+0.7740.196%CN/A169.2B**N/A59317.2h1.6B*3.9B+
Sirius SX12 2,5122,5038263.03A++0.1529.222%B*31.682%A*72.8A*N/A27034.4h10.1B**34.4B*
Eclipse VE3A 1,8641,8561,4511.279C+1.9028.669%B+14.44%D--46.9C**N/A18839.6h7.3A++25.5A
Nebula VM20 1,8481,8274054.511B**1.3324.891%A26.601%B**62.8A++N/A18329.1h12.9B**51.8B*
Nebula VM20 1,8351,8134054.477B**1.3025.281%A28.847%A++62.3A++N/A18529.1h13B**51.3B*
NS-11P 1,7371,7175653.039A++0.1429.423%A24.753%B*62.7A++N/A16427.4h9.9A33.7B**
Eridani SX5 1,7151,7095243.261A*0.0827.588%C*33.997%A++64.5B**N/A28726.5h8.9B**32.2B+
Pulsar C 1,6831,6781,1381.475C++1.7126.341%B18.534%D-40B+N/A18642h8.9B*33.9B++
M12 Kobalt 1,7071,6603646.111M++42.9329.335%A*20.843%B++171.1M++4.8B+5029.7h11.5A+39.4B**
Blueshift VM5 1,6631,6495263.135B0.0527.445%A++27.774%A69.6A*N/A23123.7h11.5A41.8B**
Blueshift VM5 1,6521,6305752.835C*0.3528.455%A++25.399%B++65.5A++N/A21024.9h12.4B**43.7B**
Phaseshift VX-S 1,5911,5862107.552A++4.3745.661%A70.366%C52.5A+N/A12930.2h2.1B++4.6B*
SVA-88 1,4601,4437231.996C++1.1926.521%B+21.76%C--57.5B+N/A39125.1h9.8B*36.9B++
Parsec VX3-A 1,4231,4192655.355C++2.1743.768%C**68.076%F51.2C++N/A12827.7h1.7B+3.9B+
NS-44 Commissioner 1,3841,3689571.429B+1.7547.923%A+17.325%D32.3C+N/A14342.3h3B*6.3B**
Pulsar LSW 1,3731,3606352.142B+1.0428.69%B**24.412%C+64.2B++N/A35521.2h9.1B**31.8B*
S12 Renegade 1,3981,3555922.289C+0.8932.857%D--5.461%C+51.9C+1.6C16526.1h2.3A6.9B+
VE-S Canis 1,3211,3092166.06S2.8840.611%A*37.204%A*123.5M1.1B*40610.6h8B**19.7B*
Eridani SX5-AE 1,2891,2812215.796M**2.6134.434%B**29.196%B+82.1B++N/A20315.6h9.1B+26.4B++
Deimos VA29 1,2871,2812784.608M++1.4373.123%B**17.955%C*80.6AN/A23815.9h2B++2.8B+
Nyx VX31 1,2701,2654922.571B+0.6139.933%B**27.826%C+50B+N/A13925.3h4.4B*11.1B*
Lasher X2-P 1,2631,2472465.069A*1.8944.037%B**3.288%C+74.7B*1D15616.7h14.4B++32.6B+
Lasher X2 1,2521,2455252.371A*0.8138.331%A++2.41%D-48.3B*N/A30425.8h13.1A+34.2B**
NS "Jackpot" Decimator 1,6051,2452245.558A**2.3880.069%A*1.285%C-90.2A*26.1B+38413.8h3B*3.7B**
Terminus VX-9 1,2491,2424472.779B+0.4027.93%B+26.973%C++60.9B*N/A22620.4h9.5B**33.9B*
NS-44 Commissioner AE 1,2321,2256991.753B+1.4343.071%C++24.408%C+41.8CN/A18429.3h3.1B+7.2B+
NS Baron G5 1,2261,2206042.02A1.1659.023%A+14.016%C+55.2B**N/A33422.1h3.5B**5.9C++
VE-C Horizon 1,2111,21111610.44S7.2652.329%M24.525%C++163.6M*N/A3867.4h10.1B**19.3B**
Tank Mine 1,3801,21010811.204S8.0237.407%C**N/A151.3B*21.3D**8558h1.6B+4.3B**
VE-H Maw 1,2041,2041916.304S3.1244.06%M*44.02%A*119.2A*N/A51810.1h8B**18.2B**
Lasher X2 AE 1,2161,2014752.528B*0.6542.78%A++2.331%D69.4B**N/A17717.3h12.9A30.2B**
Serpent VE92 1,1931,1911,0571.127C++2.0521.439%C--16.541%D27.3C+N/A15743.7h10.1B*46.9B+
Nova 1,2001,1905262.262B++0.9253.893%B++12.017%D68.4A+N/A30317.4h3.1B**5.8B*
Zenith VX-5AE 1,1931,1882065.767M**2.5935.1%A+23.99%C+113.1M+N/A25110.5h9.9B*28.3B*
Flare VE6 1,1891,1815632.098B++1.0827.816%B*27.011%B57.3B+N/A33820.6h8.1B**29.2B++
NS-357 Underboss 1,1841,1811,1001.074C++2.1140.567%B+15.919%D21.1DN/A10155.9h3.5B*8.7B++
Equinox VE2 1,1941,1773013.91A**0.7339.162%M25.574%B+79.5A**1.1B**20414.8h9.8B**25.1B**
Phantom VA23 1,1771,1753303.561B**0.3841.405%B**30.979%C++63.2B**N/A15018.6h3.6B**8.6B*
The Slasher 1,1781,1719,8580.119A3.0613.213%D**4.014%D-1.5CN/A4760.9h1.5B**11.1C+
VE-LR Obelisk 1,1691,1696418.266S15.0871.667%S70.402%S137.5SN/A3568.5h2.8A++3.9A++
Force-Blade 1,1791,16849,8660.023C+3.1625.933%C2.483%D0.6C+N/A21949.9h2B+7.8B
Auraxium Force-Blade 1,2101,16743,7670.027C+3.1527.305%CN/A0.6C+N/A12109.3h1.7B*6.1B
Icikill 1,1721,16611,1890.104B**3.0812.527%D**1.286%D--1.5C+N/A4785.9h1.3A10.5C+
MKV-P Suppressed 1,1711,1662354.962A**1.7834.344%B**33.791%A97.2A*N/A21912h10.4B**30.1B*
Artemis VX26 AE 1,1711,1661676.982M+3.8035.971%B**25.3%C83.9A+N/A17913.9h9.9B++27.4B++
H-V45 AE 1,1761,1652774.206A++1.0235.634%A++31.588%B+69.3B+N/A17716.8h9.9B++27.6B**
NS-11A 1,1701,1652634.43A*1.2538.868%M+29.7%B**74.2A*N/A26115.7h9.9A25.3A
The Immortal 1,1711,1645002.328B**0.8534.392%C+27.835%C+103A++N/A27111.3h5.7A+16.5B**
NS-15M2 1,1781,1625172.248B+0.9328.025%B++27.711%C*60.8B+N/A41819.1h9.4B**33.5B++
Damascus Edge 1,1641,16211,1590.104A++3.0816.331%D--N/A1.6C+N/A4731.7h1.4B**8.4C*
Solstice VE3 1,1631,1619521.22B++1.9622.112%C+20.758%C++30.7B++N/A29437.8h10.5B**47.5B+
Darkstar 1,1651,1614502.58B++0.6029.129%B+21.275%C-62.4B++N/A16518.6h10.1A34.7B*
Phobos VX86 1,1641,1615002.322B*0.8673.244%A18.949%B+66B++N/A38117.6h2.1B+2.8B++
Parallax VX3 1,1641,1602414.813B+1.6347.248%A70.431%D-59.2A++N/A20319.6h1.6B**3.3B**
Artemis VX26 1,1621,1604622.511B**0.6729.603%B+27.845%B++59.2AN/A19219.6h10.1B*34.2B++
Parallax VX3-AE 1,1601,1601348.657A++5.4846.127%B+74.655%D--47.9C+N/A10724.2h1.7B+3.7B+
VA39 Spectre 1,1651,1604832.402B++0.7837.469%B*31.552%D45.1A+N/A17725.7h4.4B*11.6B*
NSX-P Tanto 1,1641,1601945.979S2.8028.519%B+28.362%B+78.4A**N/A21114.8h10B**35.2B*
Ursa 1,1641,1604392.642A+0.5425.225%B+28.879%B++64.8B**N/A33717.9h8.4B**33.1B++
Pulsar VS1 1,1691,1604792.422A+0.7629.119%B**24.483%B+56.3A++N/A34020.6h10.5A36B**
NS Baron G5AE 1,1651,1604892.372B**0.8161.224%A+13.276%C-58.3B+N/A14519.9h3.3B**5.5C++
XM98 1,1611,1601597.296M+4.1149.077%A++74.224%C+47B**N/A18124.7h1.7A3.5B**
NSX Tengu 1,1701,1602674.345M*1.1643.395%B**27.328%B**74.4A+N/A19715.6h9.1B**21B*
VX29 Polaris 1,1671,1604972.334B++0.8527.367%B++24.655%C*58B+N/A30820h9.2B**33.7B++
NS-61 Emissary 1,1671,1594642.498A*0.6831.466%B+22.692%B**92M*N/A24112.6h10.2B+32.4B++
NSX Tanto 1,1701,1591916.068S2.8929.449%B+27.696%B65.1AN/A18417.8h9.9B++33.7B+
VX6-7 1,1611,1598391.381C++1.8025.785%C*13.201%D*44.4B+N/A28626.1h10.1B++39B+
Beamer VS3 1,1671,1597271.594B**1.5936.431%A23.21%C++76.8MN/A26215.1h6.4B*17.5B
V10 1,1601,1592684.325B+1.1441.509%C*73.339%C--58.5B**N/A13919.8h1.8B*4.2B++
NSX Naginata 1,1651,1592854.067M0.8934.778%A**42.019%A++87.1A++N/A25313.3h7.8B**22.4B**
Corvus VA55 1,1681,1594902.365A+0.8231.565%A+27.092%B+51.5AN/A15922.5h9A28.6B**
Equinox VE2 Burst 1,1681,1594822.405B0.7829.48%B+27.006%C+67B++N/A16117.3h10.2B*34.7B++
Thanatos VE70 1,1661,1596171.878B**1.3049.104%B**16.997%C++57.4A+N/A34920.2h3.3B**6.6B**
Spiker 1,1641,1596941.67B++1.5132.952%B+23.641%B66.2AN/A16217.5h6.5B+19.8B*
NSX Tomoe 1,1621,1582165.361A**2.1835.303%A38.169%C++62.9B**N/A17518.4h10.4B**29.5B**
MKV Suppressed 1,1701,1589421.229C*1.9530.076%B*19.603%C+39.1BN/A19829.6h10.1B**33.5B++
CME 1,1671,1554182.763A+0.4230.687%B*23.29%C++78.6A*N/A25014.7h10.3B**33.7B*
NS-7 PDW 1,1681,1519311.236B+1.9527.911%B+21.286%B+39.3B++N/A27529.3h10.9B**38.9B++
Quasar VM1 1,1571,1484482.563C*0.6226.874%A++24.652%B++66A*N/A28917.4h10.4A38.7B**
Eidolon VE33 1,1541,1473713.092A*0.0930.45%B+26.068%C++51A+N/A34022.5h6.4B**21.2B++
Quasar VM1 1,1521,1444202.724B*0.4627.45%A**24.388%B**68.1M**N/A37916.8h10.1A+36.9B++
Solstice Burst 1,1481,1435991.908B1.2728.085%C**28.259%B+53.9B+N/A27621.2h9.6B**34.2B++
M40 Fury 1,3951,1245022.48M++19.3056.107%A*N/A119.6M++28.8M**6409.4h14.9C++26.5B*
M12 Kobalt-F 1,1641,1125412.055C++1.1329.355%B**6.025%D46.9B++2.2B*13023.7h9.9B++33.6B++
M40 Fury-F 1,1721,0385331.947C*1.2351.328%C++N/A57A*7.4C*43518.2h5B**9.6B**
Hades VSH4 1,2091,0313452.988S0.1971.442%B+2.813%C*64.8B**11.2C+21315.9h3.1A*4.3A*
M12 Kobalt 1,0441,0152148.333A+45.1529.462%A**20.099%B+207.1M**5.9B**6424.9h12.9B**43.9B**
Nemesis VSH9 1,2519937111.397A1.7862.341%C+2.719%C++42.8B**11.1C+39723.2h3.9A++6.2A++
Saron HRB 1,4909891238.041B+4.8650.889%B*1.011%D35.6B**18C**29827.8h17.8B*34.9B**
S1 1,2089375091.841A*1.3462.306%B+2.561%C+52.3A*15.1C**73917.9h3.8A6.1B**
NSX Masamune 1,2259173062.997M++0.1852.779%D1.636%C59.5A++20B+30715.4h6.7B*12.8B++
NS Decimator 1,2269144102.229A+0.9568.799%B**2.298%C++63A++21.5B++77714.5h3.8B++5.5B*
Light PPA 9118976613.591A++10.4147.68%B*1.449%B43.8C+N/A14620.5h8.7B+18.3B+
M40 Fury 1,1018536912.362B*9.1854.316%A++2.11%C*98A++28.5M5358.7h16.5C30.4B+
MANA Anti-Personnel Turret 8328283082.688N/A0.4924.319%UN/A8280U40U16710700.1h14.4T*59.2T*
Lancer VS22 1,1986743871.742B**1.4459.43%C3.116%B++28B**21.7B++33224.1h7.4B*12.4B++
CAS 14-E 7136713320.333B+17.1534.346%C++N/A72.2C++4.5C--2059.3h22.7B++66.1B++
Sticky Grenade 6556441644N/A640.8249.817%CN/A805C13.8C++25950.8h2.5C+5.1C+
M20 Basilisk 735603758.04A**4.8648.398%B**12.604%M+34.7B**7.6C+19517.4h43.8B**90.5A
AM7-XOXO 6185431852.935A++0.2558.658%C33.333%B**26.4B**3.6C+8420.6h4.9B**8.3B**
Cosmos VM3 462455558.273M**5.0925.179%A++21.758%B+67.9A**1B++2736.7h11.9B++47.1B*
Cosmos VM3 460448558.145S4.9625.529%A++22.768%B*66.9A*1.8A**2766.7h11.8B*46.2B+
M20 Wyvern 5143201192.689C0.4939.118%C*5.938%B++6.9D*4.2D*4946.2h80.5C++205.8B
Aphelion VEX-4H 4523153110.161B+6.9844.314%C+2.54%C65.6A28.5C++3894.8h34.4B**77.7B*
M40 Fury 3372881519.2B+16.0251.701%B+N/A90C*15.3C2643.2h9.9B+19.2B+
Supernova PC 351257269.885B++6.7058.252%B**2.724%B24.7C*9C++29210.4h4.4B+7.6B*
Lancer AE 405255357.286S4.1047.014%F-N/A35.4A*20.8B**2677.2h3.8B*8.1B*
M12 Kobalt 258253384.333M+81.1520.738%C20.949%B++115C++2.3D-3262.2h13.8B++66.7B+
M20 Basilisk 299241308.033M4.8544.236%B+8.714%A32.1B*7.7C2807.5h57.2B**129.4A
NS-44L Blackhand 2392381681.417C*1.7647.378%B++23.109%D**58A++N/A2224.1h3.3B*7B++
Dual Photon Pods 2312101210U206.8259.577%B*2.381%A++161.5A+16.2C+10111.3h12.5B**20.9B**
NS-AM7 Archer 2151911940.985B**2.2057.368%C+29.319%A10.4B++1.3D-9118.3h7.1B**12.3B**
Nightshade 1931901,4150.134A3.0530.371%D**1.579%D*1.6CN/A6122h1.4B+4.7B++
Saron Laser Cannon 298187971.928C++1.2530.18%C2.674%B+7.6D4.5D10324.5h83.7B++277.2B++
M12 Kobalt-H 185180536A32.8220.365%C--18.889%B112.5C3.1D3381.6h9.6B**47.3B++
Aphelion VEX-4 2481791313.769A*10.5937.148%B5.587%B*47.1A++18.2C++3073.8h38.2B*102.7B**
Lumine Edge 179179832.157S1.0231.007%B15.084%C+55.9SN/A2053.2h1.1B++3.4C*
Proton II PPA-H 185172227.818C4.6434.269%CN/A61.4D4.6C-3362.8h7.7B++22.6B+
MAX Punch 1671671,5550.107C+3.0761.765%B**N/A2C+N/A685.4h1.4C++2.2C*
E540 Halberd 2061611114.636B+11.4551.226%B+2.484%C++61.9M+17.3C*4042.6h3.6A++7.1A+
Comet VM2 178152941.617B*1.5654.045%A3.289%C-24.1A*4.1C+3096.3h13.3B**24.6B*
Spear Anti-Vehicle Phalanx Turret 200151178.882C**5.7062.611%A++5.96%B**100.7M**32.7B**8221.5h4.7B**7.5A
Comet VM2 179150921.63B++1.5556.426%B**6%B*24.2A*4.7C+2186.2h13.9B**24.7B**
Rocklet Rifle 243135393.462S0.2853.162%C+2.222%A*38.6B*30.9B+6773.5h26.3B**49.4B++
LB00 Python AP 170132914.667B11.4957.887%C+N/A57.4C++16.5D3202.3h2.9A4.9A+
C75 Viper 151131403.275C+0.0948.907%B*N/A50.4A7.7C+6602.6h10.8B+22B*
The Little Helper 108108157.2S4.0275.664%M+29.63%M180SN/A4650.6h3.2A+4.2A
G30 Walker 148108147.714B**4.5343.586%A++N/A11.5D4.3D*799.4h110.3A253.1A+
Fatestealer 1021011480.682A2.5041.026%B+7.921%F9.8DN/A3810.3h1.9A4.6B*
M60-A Bulldog 111100333.333B*30.1550.696%B+2%C41.7C**4.6C++1572.4h5.5B+10.8B+
M40 Fury-H 10895146.786C3.6038.504%CN/A47.5D-6.5D2872h8.8C++22.8C+
Saron HRB-H 15495175.588C++2.4165.812%B**1.053%C-52.8B**32.8B*5041.8h18.1B*27.5B**
L105 Zephyr 10184516.8B**13.6247.667%B+N/A36.5C-7.4C2302.3h8.4D17.6C+
Heartstring 8982830.988C+2.1950.677%B+21.951%C32.8B+2.8C+1282.5h3.2C*6.3B+
NS-44L Showdown 7575203.75M*0.5757.474%A+28%C--75A++N/A3081h3B*5.2B*
M60-G Bulldog 8266173.882C+0.7053.972%A*N/A38.8B+9.4B*3341.7h7.5C++13.9B*
M60-A Bulldog 7265416.25C++13.0746.697%C++N/A34.2C++3.7C+1351.9h6.3C+13.5C*
M20 Basilisk 916579.286B+6.1051.151%C+N/A46.4C*18.6C+2811.4h61.2B**119.6B**
L100 Python AP 1236296.889B+3.7169.198%A+N/A34.4C*33.9M9851.8h7.8D11.3C++
G30 Walker 876087.5A+4.3242.325%A++1.667%D--42.9M*19.3A++3401.4h101A++238.6A+
PS1-AV Suppressor 595978.429S5.2537.572%A++40.678%A*147.5M*N/A5130.4h7.8A++20.7A+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon12831,74930.5h
Nano-Armor Kit7179,1494.4h
AE Nano-Armor Kit282490,82530.8h
AE Medical Applicator354266,23522h
Nanite Revive Grenade04,0021.1h
Medical Applicator224120,7789.9h
Restoration Kit1734,27014.1h
Spitfire Auto-Turret83190.5h
Motion Spotter407106,368139.5h
Shield Recharging Field41140.1h
Recon Detection Device105,0048h
Ammunition Package403,4191.5h
Medical Kit23,274165,460747.8h
Anti-Infantry MANA Turret462,2393.9h
Nano-Repair Grenade01,0290.3h
WLT-Howler Mining Laser0560h

Check the help document for the dictionary if you want to learn more about words used here.


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