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Paragon Sweetheart Seraiah[BYBY] Seraiah
VS BR 233

KDR: 3.03

Score: 161m

Last Seen: Nov 14th, 2018 9:18 PM
- OFFLINE - 7.7 hour(s)

Prestige 1, Battle Rank 100 (233 total) - Vanu Sovereignty on Miller - Outfit Leader of Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 16
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost NS-15 Gallows Solstice SF Orion VS54 The Kraken NS-44G Commissioner C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,471,074 MLG Score: 3574
Fun Score: N/A
Cheeseburgers Flipped: 486TIME WITH MEDKIT: 10.3%MEDKIT per DEATH: 1.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.081%29.643%89263951239,6153.14056-0.115

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.181%1.775A++1.418A-1.729F-HEAD ++ (~14.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.10.625B+8.40.408B19.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.261%1.732%46210121,03927201310.381845787%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.331%-0.299C0.051C+0.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.10.663B+20.20.646B+38.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.737%2.067%212101238734081800.113556214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.382%1.165B**-0.38C--0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.679B+6.50.478B+5.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.027%8.411%3091210026,028293715802.05243381%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.933%0.684B+1.1B**0.87

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.50.612B+19.60.491B+25.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.789%75.623%3099100538,0116081806.25078

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.892%1.148B**0.564B+0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.538B+1.90.387C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.094%16.276%3096100811,6806369501.83388

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.359%1.312A0.372C**0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.596B+30.373C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 16
161m272%467 (28k)402 (24.1k)3.02565381,072125,9473.11244233 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10143941328.027%28.784%80703:1096

7% Combat Medic40% Heavy Assault22% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 27th, 2014 10:04 AMJun 27th, 2014 10:07 AMNov 14th, 2018 6:33 PM (8h) (PST)Nov 14th, 2018 6:07 PM (9h) (PST)Nov 14th, 2018 5:18 PM (10h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6372563810.9520.3150.2742.6720.0313574

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,23115,33022,901571916160224,135

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6672.3h/278d 10,930 109,686 112,859 1069.8k 14,003 22,451 12,293 255.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:100,000
Deaths:22,318
KDR:4.481
Accuracy:29.347% B*
HSR:32.980% B+
NS-15 Gallows
B*
Kills:20,075
Deaths:4,417
KDR:4.545
Accuracy:31.498% B*
HSR:31.557% C+
Orion VS54
A++
Kills:10,551
Deaths:2,163
KDR:4.878
Accuracy:29.591% A++
HSR:30.623% B*
NS-15M AE
A+
Kills:5,417
Deaths:1,556
KDR:3.481
Accuracy:32.517% A+
HSR:28.521% C*
SVA-88
B++
Kills:1,439
Deaths:722
KDR:1.993
Accuracy:26.509% B++
HSR:21.682% C-
Pulsar LSW
B**
Kills:1,360
Deaths:635
KDR:2.142
Accuracy:28.690% B**
HSR:24.412% C++
Lasher X2-P
A
Kills:1,247
Deaths:246
KDR:5.069
Accuracy:44.037% A
HSR:3.288% C+
Lasher X2
A++
Kills:1,245
Deaths:525
KDR:2.371
Accuracy:38.331% A++
HSR:2.410% D-
VE-H Maw
M*
Kills:1,204
Deaths:191
KDR:6.304
Accuracy:44.060% M*
HSR:44.020% A*
Lasher X2 AE
A++
Kills:1,201
Deaths:475
KDR:2.528
Accuracy:42.780% A++
HSR:2.331% D
Flare VE6
B**
Kills:1,181
Deaths:563
KDR:2.098
Accuracy:27.816% B**
HSR:27.011% B+
NS-15M2
B*
Kills:1,162
Deaths:517
KDR:2.248
Accuracy:28.025% B*
HSR:27.711% B
Ursa
B*
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:25.225% B+
HSR:28.879% B*
VX29 Polaris
B++
Kills:1,160
Deaths:497
KDR:2.334
Accuracy:27.367% B++
HSR:24.655% C**
NSX Naginata
A**
Kills:1,159
Deaths:285
KDR:4.067
Accuracy:34.778% A**
HSR:42.019% A++
Kills:149,561
Deaths (as Heavy Assault):35,549
Deaths (to Heavy Assaults):32,746
KDR:4.20718
Kill Difference:114,012
Playtime:2,636.383 hours
Usage:40%
Score:68.878m
Score/min:435
Accuracy (listed only):32.705%
HSR (listed only):24.807%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
A+
Kills:11,170
Deaths:3,643
KDR:3.066
Accuracy:29.552% B**
HSR:25.998% A+
Zenith VX-5
B++
Kills:4,857
Deaths:1,567
KDR:3.100
Accuracy:28.242% B++
HSR:21.783% C++
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C*
NS-11C
B*
Kills:3,403
Deaths:997
KDR:3.413
Accuracy:25.604% B+
HSR:23.920% B*
Skorpios
B*
Kills:3,187
Deaths:1,195
KDR:2.667
Accuracy:28.536% C**
HSR:27.424% B*
Pandora VX25
A
Kills:3,112
Deaths:1,293
KDR:2.407
Accuracy:51.527% A
HSR:16.324% C**
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B**
HSR:31.682% A*
Eclipse VE3A
B+
Kills:1,856
Deaths:1,451
KDR:1.279
Accuracy:28.669% B+
HSR:14.440% D--
Pulsar C
B+
Kills:1,678
Deaths:1,138
KDR:1.475
Accuracy:26.341% B+
HSR:18.534% D
Eridani SX5
A*
Kills:1,639
Deaths:507
KDR:3.233
Accuracy:27.729% C**
HSR:34.289% A*
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A++
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Deimos VA29
B**
Kills:1,268
Deaths:274
KDR:4.628
Accuracy:72.978% B**
HSR:17.823% C*
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
Serpent VE92
C-
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:21.439% C-
HSR:16.541% D
Nova
B*
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B*
HSR:12.017% D
Zenith VX-5AE
A+
Kills:1,188
Deaths:206
KDR:5.767
Accuracy:35.100% A+
HSR:23.990% C+
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% A
HSR:33.791% A
Solstice VE3
C*
Kills:1,161
Deaths:952
KDR:1.220
Accuracy:22.112% C+
HSR:20.758% C*
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
NSX-P Tanto
B++
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:28.519% B++
HSR:28.362% B+
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
VX6-7
C**
Kills:1,159
Deaths:839
KDR:1.381
Accuracy:25.785% C**
HSR:13.201% D*
NSX Tanto
B++
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.449% B++
HSR:27.696% B+
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
NS-7 PDW
B++
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B++
HSR:21.286% B+
Solstice Burst
B+
Kills:1,143
Deaths:599
KDR:1.908
Accuracy:28.085% B
HSR:28.259% B+
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A+
HSR:40.678% A*
Kills:59,798
Deaths (as Light Assault):23,736
Deaths (to Light Assaults):25,930
KDR:2.5193
Kill Difference:36,062
Playtime:826.310 hours
Usage:12%
Score:20.564m
Score/min:415
Accuracy (listed only):38.190%
HSR (listed only):23.046%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B*
Kills:6,366
Deaths:2,338
KDR:2.723
Accuracy:28.097% B*
HSR:22.369% C*
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C*
Skorpios
B*
Kills:3,187
Deaths:1,195
KDR:2.667
Accuracy:28.536% C**
HSR:27.424% B*
Pandora VX25
A
Kills:3,112
Deaths:1,293
KDR:2.407
Accuracy:51.527% A
HSR:16.324% C**
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B**
HSR:31.682% A*
Eridani SX5
A*
Kills:1,639
Deaths:507
KDR:3.233
Accuracy:27.729% C**
HSR:34.289% A*
NS-11P
A+
Kills:1,467
Deaths:504
KDR:2.911
Accuracy:29.202% A+
HSR:25.085% B**
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A++
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Deimos VA29
B**
Kills:1,268
Deaths:274
KDR:4.628
Accuracy:72.978% B**
HSR:17.823% C*
Terminus VX-9
B+
Kills:1,242
Deaths:447
KDR:2.779
Accuracy:27.930% B+
HSR:26.973% C++
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
Nova
B*
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B*
HSR:12.017% D
Equinox VE2
M
Kills:1,177
Deaths:300
KDR:3.923
Accuracy:39.162% M
HSR:25.574% B++
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% A
HSR:33.791% A
H-V45 AE
A++
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:35.634% A++
HSR:31.588% B+
NS-11A
M++
Kills:1,165
Deaths:263
KDR:4.430
Accuracy:38.868% M++
HSR:29.700% B**
Darkstar
B+
Kills:1,161
Deaths:450
KDR:2.580
Accuracy:29.129% B+
HSR:21.275% C
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
Pulsar VS1
B**
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:29.119% B**
HSR:24.483% B+
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
Equinox VE2 Burst
B+
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.480% B+
HSR:27.006% C+
Corvus VA55
A+
Kills:1,159
Deaths:490
KDR:2.365
Accuracy:31.565% A+
HSR:27.092% B++
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
CME
B*
Kills:1,155
Deaths:418
KDR:2.763
Accuracy:30.687% B*
HSR:23.290% C++
NS-7 PDW
B++
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B++
HSR:21.286% B+
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A+
HSR:40.678% A*
Kills:47,049
Deaths (as Combat Medic):17,350
Deaths (to Combat Medics):14,256
KDR:2.71176
Kill Difference:29,699
Playtime:480.999 hours
Usage:7%
Score:11.295m
Score/min:391
Accuracy (listed only):40.195%
HSR (listed only):24.563%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
A+
Kills:11,170
Deaths:3,643
KDR:3.066
Accuracy:29.552% B**
HSR:25.998% A+
Zenith VX-5
B++
Kills:4,857
Deaths:1,567
KDR:3.100
Accuracy:28.242% B++
HSR:21.783% C++
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C*
NS-11C
B*
Kills:3,403
Deaths:997
KDR:3.413
Accuracy:25.604% B+
HSR:23.920% B*
Pandora VX25
A
Kills:3,112
Deaths:1,293
KDR:2.407
Accuracy:51.527% A
HSR:16.324% C**
Revenant
B+
Kills:3,045
Deaths:874
KDR:3.484
Accuracy:35.602% C**
HSR:34.154% B+
Eclipse VE3A
B+
Kills:1,856
Deaths:1,451
KDR:1.279
Accuracy:28.669% B+
HSR:14.440% D--
Pulsar C
B+
Kills:1,678
Deaths:1,138
KDR:1.475
Accuracy:26.341% B+
HSR:18.534% D
Deimos VA29
B**
Kills:1,268
Deaths:274
KDR:4.628
Accuracy:72.978% B**
HSR:17.823% C*
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
Serpent VE92
C-
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:21.439% C-
HSR:16.541% D
Nova
B*
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B*
HSR:12.017% D
Zenith VX-5AE
A+
Kills:1,188
Deaths:206
KDR:5.767
Accuracy:35.100% A+
HSR:23.990% C+
VE-LR Obelisk
S
Kills:1,169
Deaths:64
KDR:18.266
Accuracy:71.667% S
HSR:70.402% S
Solstice VE3
C*
Kills:1,161
Deaths:952
KDR:1.220
Accuracy:22.112% C+
HSR:20.758% C*
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
NSX-P Tanto
B++
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:28.519% B++
HSR:28.362% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
VX6-7
C**
Kills:1,159
Deaths:839
KDR:1.381
Accuracy:25.785% C**
HSR:13.201% D*
NSX Tanto
B++
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.449% B++
HSR:27.696% B+
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
Eidolon VE33
B+
Kills:1,147
Deaths:371
KDR:3.092
Accuracy:30.450% B+
HSR:26.068% C++
Solstice Burst
B+
Kills:1,143
Deaths:599
KDR:1.908
Accuracy:28.085% B
HSR:28.259% B+
Kills:50,546
Deaths (as Engineer):19,698
Deaths (to Engineers):17,798
KDR:2.56605
Kill Difference:30,848
Playtime:266.975 hours
Usage:4%
Score:5.213m
Score/min:325
Accuracy (listed only):41.286%
HSR (listed only):22.588%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:21,500
Deaths:2,180
KDR:9.862
Accuracy:44.453% B*
HSR:72.540% B+
NS-44G Commissioner
B+
Kills:9,397
Deaths:3,834
KDR:2.451
Accuracy:44.485% B+
HSR:23.316% C+
NSX Daimyo
C*
Kills:7,778
Deaths:731
KDR:10.640
Accuracy:39.265% C
HSR:94.639% C*
NS-45 Pilot
B+
Kills:6,772
Deaths:1,652
KDR:4.099
Accuracy:34.399% B+
HSR:22.298% C
NS-30 Vandal
B**
Kills:3,479
Deaths:755
KDR:4.608
Accuracy:39.331% B**
HSR:28.600% C**
NS-44P Commissioner
B+
Kills:3,392
Deaths:1,272
KDR:2.667
Accuracy:44.700% B+
HSR:25.826% C++
Skorpios
B*
Kills:3,187
Deaths:1,195
KDR:2.667
Accuracy:28.536% C**
HSR:27.424% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B**
HSR:31.682% A*
Eridani SX5
A*
Kills:1,639
Deaths:507
KDR:3.233
Accuracy:27.729% C**
HSR:34.289% A*
Phaseshift VX-S
A
Kills:1,515
Deaths:206
KDR:7.354
Accuracy:45.559% A
HSR:70.099% C
Parsec VX3-A
C*
Kills:1,419
Deaths:264
KDR:5.375
Accuracy:43.800% C*
HSR:68.076% F
NS-44 Commissioner
A+
Kills:1,368
Deaths:957
KDR:1.429
Accuracy:47.923% A+
HSR:17.325% D
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A++
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Nyx VX31
B**
Kills:1,236
Deaths:492
KDR:2.512
Accuracy:40% B**
HSR:27.832% C+
NS-44 Commissioner AE
C*
Kills:1,225
Deaths:699
KDR:1.753
Accuracy:43.071% C*
HSR:24.408% C+
NS-357 Underboss
B+
Kills:1,181
Deaths:1,100
KDR:1.074
Accuracy:40.567% B+
HSR:15.919% D
Phantom VA23
B**
Kills:1,175
Deaths:330
KDR:3.561
Accuracy:41.405% B**
HSR:30.979% C++
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% A
HSR:33.791% A
Artemis VX26 AE
B**
Kills:1,166
Deaths:167
KDR:6.982
Accuracy:35.971% B**
HSR:25.300% C-
The Immortal
C+
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:34.392% C+
HSR:27.835% C+
XM98
A++
Kills:1,160
Deaths:159
KDR:7.296
Accuracy:49.077% A++
HSR:74.224% C+
Artemis VX26
B*
Kills:1,160
Deaths:462
KDR:2.511
Accuracy:29.603% B+
HSR:27.845% B*
VA39 Spectre
B*
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:37.469% B*
HSR:31.552% D
Parallax VX3-AE
B+
Kills:1,160
Deaths:134
KDR:8.657
Accuracy:46.127% B+
HSR:74.655% D-
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
Parallax VX3
A
Kills:1,160
Deaths:241
KDR:4.813
Accuracy:47.248% A
HSR:70.431% D-
Beamer VS3
A
Kills:1,159
Deaths:727
KDR:1.594
Accuracy:36.431% A
HSR:23.210% C++
NS-61 Emissary
B**
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:31.466% B+
HSR:22.692% B**
V10
C++
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:41.509% C++
HSR:73.339% C-
Spiker
B+
Kills:1,159
Deaths:694
KDR:1.670
Accuracy:32.952% B+
HSR:23.641% B+
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
NSX Tomoe
A
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:35.303% A
HSR:38.169% C++
NS-7 PDW
B++
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B++
HSR:21.286% B+
AM7-XOXO
B**
Kills:499
Deaths:176
KDR:2.835
Accuracy:58.271% C
HSR:33.467% B**
NS-44L Blackhand
B++
Kills:238
Deaths:168
KDR:1.417
Accuracy:47.378% B++
HSR:23.109% D**
NS-AM7 Archer
A
Kills:191
Deaths:194
KDR:0.985
Accuracy:57.368% C+
HSR:29.319% A
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A+
HSR:40.678% A*
Kills:90,902
Deaths (as Infiltrator):24,872
Deaths (to Infiltrators):18,616
KDR:3.65479
Kill Difference:66,030
Playtime:1,473.165 hours
Usage:22%
Score:29.457m
Score/min:333
Accuracy (listed only):39.562%
HSR (listed only):37.451%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A+
Kills:1,767
Deaths:395
KDR:4.473
Accuracy:24.964% A+
HSR:26.825% A
Nebula VM20
A++
Kills:1,735
Deaths:395
KDR:4.392
Accuracy:25.343% A+
HSR:28.991% A++
Blueshift VM5
A++
Kills:1,513
Deaths:502
KDR:3.014
Accuracy:27.519% A++
HSR:27.495% A
Blueshift VM5
A++
Kills:1,491
Deaths:551
KDR:2.706
Accuracy:28.616% A++
HSR:25.218% B*
Quasar VM1
A*
Kills:1,148
Deaths:448
KDR:2.563
Accuracy:26.874% A*
HSR:24.652% B++
Quasar VM1
M
Kills:1,144
Deaths:420
KDR:2.724
Accuracy:27.450% M
HSR:24.388% B**
Cosmos VM3
A*
Kills:212
Deaths:28
KDR:7.571
Accuracy:25.386% A*
HSR:24.528% B**
Cosmos VM3
A++
Kills:193
Deaths:28
KDR:6.893
Accuracy:24.301% A++
HSR:22.798% B++
Comet VM2
B**
Kills:150
Deaths:92
KDR:1.630
Accuracy:56.403% B**
HSR:6% B*
Comet VM2
A
Kills:149
Deaths:94
KDR:1.585
Accuracy:54.053% A
HSR:3.356% C-
Kills:9,502
Deaths (as MAX Suit):1,476.500
Deaths (to MAX Suits):4,806
KDR:6.43549
Kill Difference:8,025.500
Playtime:60.874 hours
Usage:1%
Score:2.500m
Score/min:685
Accuracy (listed only):32.091%
HSR (listed only):21.425%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:883
V. Kills:13 N/A
Deaths:65
KDR:13.585
Accuracy:47.505% B*
KPH:44.300 C+
VKPH:0.700 D*
Dual Photon Pods
A++
Kills:210
V. Kills:21 N/A
Deaths:
KDR:
Accuracy:59.577% B*
KPH:159.300 A++
VKPH:15.900 C+
Saron Laser Cannon
C
Kills:156
V. Kills:94 164%
Deaths:86
KDR:1.814
Accuracy:29.598% C
KPH:8 C-
VKPH:4.800 D
Kills:1,249 (1,039 + 0)
Deaths:151
KDR:8.272
VKDR:0.848
Vehicle Kills:128
Kill Difference:1,098
Playtime:40.818 hours
Usage:1%
Score:0.378m
Score/min:154
Piloting Accuracy:29.598%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:84
V. Kills:17 467%
Deaths:4
KDR:21
Accuracy:47.732% B+
KPH:36.900 C--
VKPH:7.500 C+
Kills:84 (0 + 84)
Deaths:4
KDR:21
VKDR:4.250
Vehicle Kills:17
Kill Difference:80
Playtime:2.275 hours
Usage:0%
Score:0.031m
Score/min:227
Piloting Accuracy:N/A%
Gunner Accuracy:47.732%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A
Kills:131
V. Kills:20 N/A
Deaths:40
KDR:3.275
Accuracy:48.907% B**
KPH:51 A
VKPH:7.800 C++
L100 Python AP
M
Kills:62
V. Kills:61 100%
Deaths:9
KDR:6.889
Accuracy:69.198% A+
KPH:33.600 B+
VKPH:33.100 M
Kills:193 (193 + 0)
Deaths:49
KDR:3.939
VKDR:1.653
Vehicle Kills:81
Kill Difference:144
Playtime:4.416 hours
Usage:0%
Score:0.206m
Score/min:776
Driving Accuracy:69.198%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B**
Kills:967
V. Kills:493 196%
Deaths:123
KDR:7.862
Accuracy:50.751% B*
KPH:35.100 B**
VKPH:17.900 C*
Supernova PC
B**
Kills:256
V. Kills:94 269%
Deaths:25
KDR:10.240
Accuracy:58.472% B**
KPH:24.700 C**
VKPH:9.100 C**
E540 Halberd
A**
Kills:153
V. Kills:42 356%
Deaths:11
KDR:13.909
Accuracy:50.591% C**
KPH:60.100 A**
VKPH:16.500 C+
Aphelion VEX-4
A+
Kills:147
V. Kills:58 249%
Deaths:11
KDR:13.364
Accuracy:37.203% C**
KPH:42.400 A+
VKPH:16.700 C+
Kills:1,523 (256 + 1,267)
Deaths:170
KDR:8.959
VKDR:4.041
Vehicle Kills:687
Kill Difference:1,353
Playtime:43.912 hours
Usage:1%
Score:0.787m
Score/min:299
Driving Accuracy:58.472%
Gunner Accuracy:37.203%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A+
Kills:310
V. Kills:135 228%
Deaths:30
KDR:10.333
Accuracy:44.404% C+
KPH:65.400 A+
VKPH:28.500 C++
Proton II PPA-H
C-
Kills:158
V. Kills:12 N/A
Deaths:21
KDR:7.524
Accuracy:32.847% C-
KPH:60.900 D
VKPH:4.600 C-
M12 Kobalt-H
C+
Kills:147
V. Kills:5 N/A
Deaths:5
KDR:29.400
Accuracy:19.983% D
KPH:117.900 C+
VKPH:4 C
Saron HRB-H
A
Kills:94
V. Kills:59 157%
Deaths:16
KDR:5.875
Accuracy:65.900% A
KPH:52.700 B**
VKPH:33 B*
M40 Fury-H
D
Kills:88
V. Kills:13 N/A
Deaths:14
KDR:6.286
Accuracy:37.464% C-
KPH:45.400 D--
VKPH:6.700 D
Kills:797 (0 + 797)
Deaths:86
KDR:9.267
VKDR:2.605
Vehicle Kills:224
Kill Difference:711
Playtime:12.307 hours
Usage:0%
Score:0.273m
Score/min:370
Driving Accuracy:N/A%
Gunner Accuracy:37.464%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:1,141
V. Kills:34 N/A
Deaths:25
KDR:45.640
Accuracy:28.178% A++
KPH:146.100 A**
VKPH:4.400 B+
M40 Fury
S
Kills:1,124
V. Kills:271 413%
Deaths:50
KDR:22.480
Accuracy:56.127% A*
KPH:120.200 M++
VKPH:29 S
M40 Fury
M+
Kills:852
V. Kills:248 342%
Deaths:69
KDR:12.348
Accuracy:54.310% A++
KPH:98.300 A++
VKPH:28.600 M+
M20 Basilisk
A
Kills:569
V. Kills:129 438%
Deaths:73
KDR:7.795
Accuracy:48.594% B**
KPH:33.900 A
VKPH:7.700 C+
M12 Kobalt
M++
Kills:535
V. Kills:14 N/A
Deaths:13
KDR:41.154
Accuracy:25.998% A++
KPH:175.200 M++
VKPH:4.600 B+
M20 Basilisk
B*
Kills:230
V. Kills:57 397%
Deaths:30
KDR:7.667
Accuracy:44.135% B+
KPH:31.800 B*
VKPH:7.900 C
G30 Walker
A++
Kills:108
V. Kills:40 263%
Deaths:13
KDR:8.308
Accuracy:43.576% A++
KPH:11.500 C--
VKPH:4.300 D*
M60-G Bulldog
B*
Kills:65
V. Kills:16 382%
Deaths:17
KDR:3.824
Accuracy:54.024% A*
KPH:38.500 B++
VKPH:9.500 B*
G30 Walker
S
Kills:58
V. Kills:27 207%
Deaths:8
KDR:7.250
Accuracy:42.975% A*
KPH:43.700 S
VKPH:20.300 A*
Kills:4,682 (0 + 4,682)
Deaths:298
KDR:15.711
VKDR:2.805
Vehicle Kills:836
Kill Difference:4,384
Playtime:65.299 hours
Usage:1%
Score:1.344m
Score/min:343
Driving Accuracy:N/A%
Gunner Accuracy:42.975%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,348
V. Kills:43 N/A
Deaths:579
KDR:2.328
Accuracy:32.862% D--
KPH:53.200 C++
VKPH:1.700 C
M12 Kobalt-F
B**
Kills:1,112
V. Kills:52 N/A
Deaths:541
KDR:2.055
Accuracy:29.355% B**
KPH:47 B++
VKPH:2.200 B++
M40 Fury-F
A*
Kills:1,038
V. Kills:134 N/A
Deaths:533
KDR:1.947
Accuracy:51.328% C++
KPH:57.100 A*
VKPH:7.400 C*
Kills:3,498 (3,498 + 0)
Deaths:1,653
KDR:2.116
VKDR:0.139
Vehicle Kills:229
Kill Difference:1,845
Playtime:67.144 hours
Usage:1%
Score:0.916m
Score/min:227
Driving Accuracy:51.328%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:534
V. Kills:34 N/A
Deaths:31
KDR:17.226
Accuracy:33.251% C+
KPH:73.200 C++
VKPH:4.700 C--
M20 Wyvern
C++
Kills:317
V. Kills:193 163%
Deaths:119
KDR:2.664
Accuracy:39.129% C++
KPH:6.900 D--
VKPH:4.200 D*
Kills:851 (0 + 851)
Deaths:150
KDR:5.673
VKDR:1.513
Vehicle Kills:227
Kill Difference:701
Playtime:53.210 hours
Usage:1%
Score:0.219m
Score/min:69
Piloting Accuracy:N/A%
Gunner Accuracy:39.129%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 100,526100,00022,3184.481B+1.4629.347%B*32.98%B+77.2B+N/A2041295.3h9B**30.6B*
Ghost 21,55721,5002,1809.862A*6.8444.453%B*72.54%B+61.9B**N/A155347.5h1.8B*4B*
NS-15 Gallows 20,16720,0754,4174.545B**1.5231.498%B*31.557%C+77.6B+N/A192258.6h9.1B**29B*
Solstice SF 11,22211,1703,6433.066A*0.0429.552%B**25.998%A+70.2M**N/A175159.2h9.4B+31.9B*
Orion VS54 10,60710,5512,1634.878A**1.8529.591%A++30.623%B*68.8A++N/A262153.4h9.4B**31.8B+
The Kraken 13,1329,6743,4082.839B*0.1969.358%B**1.416%D59B++21.1C+302163.9h3.9B5.6B++
NS-44G Commissioner 9,4189,3973,8342.451B**0.5744.485%B+23.316%C+98.1B**N/A24095.8h2.8B++6.3B+
C-4 ARX 8,8308,2102,2403.665B**0.6427.594%BN/A111.4C+8.4F45473.7h1.1B+3.9B++
NSX Daimyo 7,7827,77873110.64A**7.6139.265%C94.639%C*67.5B++N/A162115.2h2.1B++5.4B+
NS-45 Pilot 6,7936,7721,6524.099A*1.0734.399%B+22.298%C139.6MN/A33848.5h5.7B*16.6B*
H-V45 6,4076,3662,3382.723B*0.3028.097%B*22.369%C*52.9B**N/A184120.3h10.3B**36.6B*
NS-15M AE 5,4315,4171,5563.481B++0.4632.517%A+28.521%C*75.3B*N/A18471.9h9.1B**27.9B*
Zenith VX-5 4,8874,8571,5673.1A++0.0728.242%B++21.783%C++57.4B**N/A15984.6h10.3B*36.3B++
Frag Grenade 3,9693,95513955N/A3,951.9745.637%C++N/A507.1C++1.8D-19597.8h3.2B+7.1B+
Chaos 3,8033,7901,2523.027B**0.0061.968%A16.016%C*105.6MN/A35135.9h3.2A5.1A+
C-4 4,4543,6591,8252.005B+1.0228.046%B+N/A148.7A++32.3C*126124.6h1.2B+4.4C++
NS-30 Vandal 3,5073,4797554.608A++1.5839.331%B**28.6%C**59.8B**N/A14658.2h4.5B**11.5B*
NS-11C 3,4273,4039973.413M+0.3925.604%B+23.92%B*58.9A++N/A18157.8h10.3B**40.4B++
NS-44P Commissioner 3,4003,3921,2722.667B**0.3644.7%B+25.826%C++92.7B**N/A22436.6h2.9B++6.5B++
Skorpios 3,2013,1871,1952.667B++0.3628.536%C**27.424%B*65B**N/A16449h8.9B**31B*
Pandora VX25 3,1233,1121,2932.407A+0.6251.527%A16.324%C**63B**N/A27049.4h3.6B++6.9B*
Revenant 3,0513,0458743.484B0.4635.602%C**34.154%B+73.7B**N/A17841.3h5.5B*15.5B*
Proximity Mine 2,7842,7817323.799C+0.7741.204%C+N/A171.7B**N/A60116.2h1.5B**3.8B++
Sirius SX12 2,5122,5038263.03A++0.0029.222%B**31.682%A*72.8A**N/A26634.4h10.1B**34.4B*
Eclipse VE3A 1,8641,8561,4511.279C+1.7528.669%B+14.44%D--46.9B+N/A18839.6h7.3A++25.5A
Nebula VM20 1,7871,7673954.473B**1.4524.964%A+26.825%A63.3A*N/A18127.9h12.9B**51.5B*
Nebula VM20 1,7521,7353954.392A1.3725.343%A+28.991%A++62A++N/A17928h13.1B**51.6B*
Pulsar C 1,6831,6781,1381.475C**1.5526.341%B+18.534%D40B+N/A17842h8.9B*33.9B++
Eridani SX5 1,6441,6395073.233A*0.2127.729%C**34.289%A*62.6AN/A27926.2h9B*32.5B+
Phaseshift VX-S 1,5191,5152067.354A++4.3345.559%A70.099%C51.5AN/A12529.4h2.1B+4.6B++
Blueshift VM5 1,5261,5135023.014B0.0127.519%A++27.495%A69.7A**N/A22221.7h11.4A41.4B**
Blueshift VM5 1,5071,4915512.706C*0.3228.616%A++25.218%B*64.8A*N/A20523h12.5B**43.6B**
NS-11P 1,4801,4675042.911A++0.1129.202%A+25.085%B**63A*N/A16823.3h9.7A+33.4B**
SVA-88 1,4561,4397221.993C++1.0326.509%B++21.682%C-57.6B+N/A38525h9.8B*37B++
Parsec VX3-A 1,4231,4192645.375C+2.3543.8%C*68.076%F51.2C++N/A12827.7h1.7B+3.9B+
NS-44 Commissioner 1,3841,3689571.429B+1.6047.923%A+17.325%D32.3C+N/A13842.3h3B*6.3B*
Pulsar LSW 1,3731,3606352.142B+0.8828.69%B**24.412%C++64.2B**N/A34521.2h9.1B**31.8B*
S12 Renegade 1,3911,3485792.328C+0.7032.862%D--5.49%C++53.3C++1.7C16925.3h2.3B**6.9B+
VE-S Canis 1,3211,3092166.06S3.0340.611%A*37.204%A++123.5M1.1B**37210.6h8B**19.7B*
Eridani SX5-AE 1,2891,2812215.796M**2.7734.434%B**29.196%B+82.1B*N/A20115.6h9.1B+26.4B++
Deimos VA29 1,2741,2682744.628M++1.6072.978%B**17.823%C*80.3A++N/A22915.8h2B++2.8B+
Lasher X2-P 1,2631,2472465.069A*2.0444.037%A3.288%C+74.7B*1D15616.7h14.4B++32.6B++
NS "Jackpot" Decimator 1,6051,2452245.558A*2.5380.069%A*1.285%C--90.2A++26.1B+38413.8h3B*3.7B**
Lasher X2 1,2521,2455252.371A*0.6538.331%A++2.41%D-48.3B**N/A30025.8h13.1A+34.2B**
Terminus VX-9 1,2491,2424472.779B*0.2527.93%B+26.973%C++60.9B**N/A21920.4h9.5B**33.9B*
Nyx VX31 1,2411,2364922.512C*0.5140%B**27.832%C+49.6B+N/A13824.9h4.4B++11B*
NS-44 Commissioner AE 1,2321,2256991.753B+1.2743.071%C*24.408%C+41.8CN/A18229.3h3.1B+7.2B+
NS Baron G5 1,2261,2206042.02A1.0159.023%A+14.016%C+55.2B**N/A33122.1h3.5B**5.9C+
VE-H Maw 1,2041,2041916.304M++3.2844.06%M*44.02%A*119.2A*N/A48810.1h8B**18.2B**
Lasher X2 AE 1,2161,2014752.528B*0.5042.78%A++2.331%D69.4AN/A17617.3h12.9A30.2B**
Serpent VE92 1,1931,1911,0571.127C++1.9021.439%C-16.541%D27.3C+N/A15243.7h10.1B*46.9B+
Nova 1,2001,1905262.262B+0.7653.893%B*12.017%D68.4A++N/A30217.4h3.1B*5.8B*
Zenith VX-5AE 1,1931,1882065.767M++2.7435.1%A+23.99%C+113.1M++N/A24210.5h9.9B+28.3B*
NS-357 Underboss 1,1841,1811,1001.074C++1.9540.567%B+15.919%D21.1DN/A9955.9h3.5B*8.7B+
Flare VE6 1,1891,1815632.098B++0.9327.816%B**27.011%B+57.3B++N/A33320.6h8.1B**29.2B++
Equinox VE2 1,1941,1773003.923M0.9039.162%M25.574%B++79.5M1.1A+20214.8h9.8B**25.1B**
Phantom VA23 1,1771,1753303.561B0.5441.405%B**30.979%C++63.2B**N/A14818.6h3.6B*8.6B*
VE-LR Obelisk 1,1691,1696418.266S15.2471.667%S70.402%S137.5SN/A3318.5h2.8A++3.9A++
Force-Blade 1,1791,16849,8660.023C+3.0025.933%C2.483%D0.6C+N/A21949.2h2B+7.8C*
Auraxium Force-Blade 1,2101,16743,7670.027C+3.0027.305%C+N/A0.6CN/A12109.3h1.7B*6.1B
Icikill 1,1721,16611,1840.104B*2.9212.532%D*1.286%D-1.5CN/A4785.4h1.3A10.5C+
MKV-P Suppressed 1,1711,1662354.962M*1.9434.344%A33.791%A97.2A**N/A21812h10.4B**30.1B**
Artemis VX26 AE 1,1711,1661676.982M+3.9635.971%B**25.3%C-83.9A+N/A17913.9h9.9B+27.4B*
H-V45 AE 1,1761,1652774.206A++1.1835.634%A++31.588%B+69.3B++N/A17616.8h9.9B*27.6B**
NS-11A 1,1701,1652634.43M+1.4038.868%M++29.7%B**74.2A*N/A25115.7h9.9A25.3A
The Immortal 1,1711,1645002.328B**0.7034.392%C+27.835%C+103A+N/A27011.3h5.7A16.5B**
Damascus Edge 1,1641,16211,1580.104A+2.9216.331%D--N/A1.6C++N/A4731.6h1.4B**8.4C**
NS-15M2 1,1781,1625172.248B0.7828.025%B*27.711%B60.8B++N/A39819.1h9.4B**33.5B*
Darkstar 1,1651,1614502.58B*0.4529.129%B+21.275%C62.4B*N/A16218.6h10.1A34.7B*
Solstice VE3 1,1631,1619521.22B++1.8122.112%C+20.758%C*30.7B*N/A27537.8h10.5B*47.5B+
Phobos VX86 1,1641,1615002.322B*0.7073.244%A18.949%B+66B**N/A37817.6h2.1B++2.8B++
XM98 1,1611,1601597.296A**4.2749.077%A++74.224%C+47AN/A17924.7h1.7A3.5B**
Ursa 1,1641,1604392.642A+0.3825.225%B+28.879%B*64.8AN/A33117.9h8.4B**33.1B++
Artemis VX26 1,1621,1604622.511B**0.5129.603%B+27.845%B*59.2AN/A18719.6h10.1B*34.2B++
Pulsar VS1 1,1691,1604792.422A+0.6029.119%B**24.483%B+56.3A*N/A32020.6h10.5A36B**
VA39 Spectre 1,1651,1604832.402B++0.6237.469%B*31.552%D45.7A++N/A17025.4h4.4B*11.6B*
NSX-P Tanto 1,1641,1601945.979S2.9528.519%B++28.362%B+78.4MN/A19314.8h10B**35.2B*
Parallax VX3-AE 1,1601,1601348.657A5.6346.127%B+74.655%D-47.9C++N/A10724.2h1.7B+3.7B++
NSX Tengu 1,1701,1602674.345M++1.3243.395%B**27.328%B**74.4A++N/A19115.6h9.1B**21B*
Parallax VX3 1,1641,1602414.813B+1.7947.248%A70.431%D-59.2A*N/A20119.6h1.6B**3.3B**
VX29 Polaris 1,1671,1604972.334B*0.6927.367%B++24.655%C**58B++N/A30420h9.2B**33.7B++
NS Baron G5AE 1,1651,1604892.372B**0.6561.224%A+13.276%C58.3B++N/A14319.9h3.3B**5.5C++
Beamer VS3 1,1671,1597271.594B**1.4336.431%A23.21%C++76.8MN/A25615.1h6.4B*17.5B
Equinox VE2 Burst 1,1681,1594822.405B0.6229.48%B+27.006%C+67B*N/A15917.3h10.2B**34.7B++
VX6-7 1,1611,1598391.381C*1.6425.785%C**13.201%D*44.4B+N/A28126.1h10.1B*39B++
NS-61 Emissary 1,1671,1594642.498A**0.5331.466%B+22.692%B**92M**N/A23512.6h10.2B+32.4B++
NSX Tanto 1,1701,1591916.068S3.0429.449%B++27.696%B+65.1A+N/A17817.8h9.9B*33.7B++
V10 1,1601,1592684.325B+1.3041.509%C++73.339%C-58.5AN/A13819.8h1.8B*4.2B++
NSX Naginata 1,1651,1592854.067A**1.0434.778%A**42.019%A++87.1A++N/A24613.3h7.8A22.4B**
Corvus VA55 1,1681,1594902.365A+0.6631.565%A+27.092%B++51.5A+N/A15722.5h9A28.6B**
Thanatos VE70 1,1661,1596171.878B**1.1549.104%B**16.997%C*57.4A++N/A34120.2h3.3B**6.6B**
Spiker 1,1641,1596941.67B++1.3632.952%B+23.641%B+66.2AN/A16117.5h6.5B++19.8C**
MKV Suppressed 1,1701,1589421.229C*1.8030.076%B*19.603%C++39.1BN/A19529.6h10.1B**33.5B++
NSX Tomoe 1,1621,1582165.361A++2.3435.303%A38.169%C++62.9B**N/A17118.4h10.4B**29.5B**
CME 1,1671,1554182.763A0.2630.687%B*23.29%C++78.6A*N/A24414.7h10.3B**33.7B*
NS-7 PDW 1,1681,1519311.236B+1.7927.911%B++21.286%B+39.3B++N/A27029.3h10.9B**38.9B++
Quasar VM1 1,1571,1484482.563C*0.4626.874%A*24.652%B++66A**N/A28717.4h10.4B**38.7B**
Eidolon VE33 1,1541,1473713.092A++0.0730.45%B+26.068%C++51A++N/A33522.5h6.4B**21.2B*
Quasar VM1 1,1521,1444202.724B*0.3027.45%M24.388%B**68.1SN/A37216.8h10.1A36.9B++
Solstice Burst 1,1481,1435991.908B1.1228.085%B28.259%B+53.9B++N/A27421.2h9.6B**34.2B*
M12 Kobalt 1,1751,1412545.64M**42.6128.178%A++20.421%B+146.3A**4.4B+4117.8h11.7A41.6B**
M40 Fury 1,3951,1245022.48M+19.4556.127%A*N/A119.6M++28.8S6409.4h14.9C+26.5B++
M12 Kobalt-F 1,1641,1125412.055C++0.9729.355%B**6.025%D46.9B++2.2B++13023.7h9.9B*33.6B*
Tank Mine 1,2041,03910010.39S7.3638.196%BN/A152.8B**24.3D*8786.8h1.7B+4.3B**
M40 Fury-F 1,1721,0385331.947C**1.0851.328%C++N/A57A*7.4C*43518.2h5B**9.6B**
Hades VSH4 1,2091,0313452.988S0.0471.442%B+2.813%C*64.8M11.2C+21215.9h3.1A*4.3A*
Nemesis VSH9 1,2519937111.397A1.6362.341%C+2.719%C+42.8A*11.1C++39323.2h3.9A++6.2A++
Saron HRB 1,4609671237.862B+4.8450.751%B*1.034%D35.2B**17.9C*29427.5h17.9B++35.3B**
S1 1,2089375091.841A*1.1862.306%B+2.561%C+52.3A**15.1B+72517.9h3.8A+6.1B**
NSX Masamune 1,2259173062.997M0.0352.779%D1.636%C59.5A++20B+30715.4h6.7B++12.8B++
NS Decimator 1,2259134102.227A+0.8068.799%B**2.3%C+63A++21.5B++74314.5h3.8B++5.5B**
Light PPA 8968836513.585B**10.5647.505%B*1.472%C**44.4C+N/A14619.9h8.6B+18.1B++
M40 Fury 1,1008526912.348B++9.3254.31%A++2.113%C*97.9A++28.5M+5348.7h16.5C+30.4B+
The Slasher 8188135,4790.148A*2.8813.853%D**5.289%D1.9CN/A5432.1h1.5B**11.1C
MANA Anti-Personnel Turret 7887843082.545N/A0.4824.329%UN/A7840U40U15316800.1h14.5T*59.4T*
Lancer VS22 1,1986743871.742A1.2859.43%C3.116%B+28A++21.7A33024.1h7.4B*12.4B*
Sticky Grenade 6546431643N/A639.9749.785%CN/A803.8C13.8B25900.8h2.5C+5.1C+
M20 Basilisk 698569737.795A**4.7748.594%B**12.478%M33.9A7.7C+19316.8h45.5A93.5A
M12 Kobalt 5495351341.154B**38.1325.998%A++20.935%B+172.6M+4.5B+5123.1h12.4B**47.7B*
CAS 14-E 5685343117.226C**14.2033.251%C+N/A73.2C++4.7C--1947.3h22.6B++68.1B+
AM7-XOXO 5674991762.835A++0.1958.271%C33.467%B**27B+3.7C8118.5h4.8B+8.3B+
M20 Wyvern 5103171192.664C0.3639.129%C++5.994%B+6.9D--4.2D*4945.9h80.8C++206.4C*
Aphelion VEX-4H 4453103010.333B++7.3144.404%C+2.581%C66A+28.7C++3854.7h34.2B*77.1B*
M40 Fury 3372881519.2B+16.1751.701%B+N/A90B15.3C2643.2h9.9B+19.2B++
Supernova PC 3502562510.24B++7.2158.472%B**2.734%C**24.6C**9C**29010.4h4.4B+7.5B*
M12 Kobalt 253248382.667M79.6420.139%C21.371%B*112.7C++2.3D-3272.2h13.4B+66.4B+
NS-44L Blackhand 2392381681.417C*1.6147.378%B++23.109%D**58A*N/A2114.1h3.3B+7B++
M20 Basilisk 287230307.667M4.6444.135%B+8.696%B**31.9B*7.9C2817.2h57.3A129.9B**
Cosmos VM3 219212287.571M**4.5525.386%A*24.528%B**62.4M+2.1S3013.4h12.4B++48.9B+
Dual Photon Pods 2312101210U206.9759.577%B*2.381%A+161.5A++16.2C+9881.3h12.5B**20.9B**
Cosmos VM3 195193286.893M3.8724.301%A++22.798%B++56.8A**N/A2953.4h13.6C++55.8B++
NS-AM7 Archer 2151911940.985A2.0457.368%C+29.319%A10.4B*1.3D8918.3h7.1B**12.3B**
Lancer AE 272170208.5S5.4748.884%FN/A36.2M21.7B++2604.7h4.3B*8.7B*
Proton II PPA-H 170158217.524C4.5032.847%C-N/A60.8D4.6C-3212.6h7.4B*22.6B+
Saron Laser Cannon 250156861.814C+1.2129.598%C3.205%B++8C-4.8D10719.6h86.2B++291.1B++
MAX Punch 1531531,4940.102C+2.9261.714%B*N/A1.9C++N/A678.7h1.4C++2.3B
E540 Halberd 1951531113.909B+10.8850.591%C**2.614%C+61.2M16.8C+3882.5h3.6A++7.2A
Comet VM2 179150921.63B++1.4056.403%B**6%B*24.6A*4.8C+2196.1h13.7B**24.3B**
Comet VM2 174149941.585B*1.4454.053%A3.356%C-24A**4C+3066.2h13.4B**24.8B*
Aphelion VEX-4 2051471113.364A*10.3437.203%C**6.803%A42A+16.6C+2943.5h41.9B*112.6B*
M12 Kobalt-H 152147529.4B+26.3719.983%D18.367%C**122.5C+4.2C3621.2h9.8B**48.9B+
Spear Anti-Vehicle Phalanx Turret 188142168.875C**5.8562.465%A++6.338%B**101.4M**32.9B**8131.4h4.7A7.5A
C75 Viper 151131403.275C+0.2548.907%B**N/A50.4A7.7C++6442.6h10.8B+22B*
Rocklet Rifle 218121363.361S0.3452.966%C+2.479%A**40.3B**32.3B+6593h25.2B**47.5B++
G30 Walker 148108138.308A+5.2843.576%A++N/A11.5C--4.3D*799.4h110.1A252.6A+
M60-A Bulldog 111100333.333B++30.3150.696%B+2%C41.7C**4.6C++1572.4h5.5C**10.8B+
Saron HRB-H 15394165.875C*2.8565.9%A1.064%C--52.2B*32.8B++5151.8h17.7B*26.8B**
M40 Fury-H 10188146.286C-3.2637.464%C-N/A46.3D--6.8D2731.9h8.9C+23.8C+
L105 Zephyr 10184421A+17.9747.732%B+N/A36.5C--7.4C+2272.3h8.4D-17.6C+
Heartstring 8982830.988C+2.0450.677%B+21.951%C-32.8B+2.8C+1272.5h3.2C*6.3B+
M60-A Bulldog 7265416.25C++13.2246.697%C++N/A34.2C+3.7C+1341.9h6.3C+13.5C*
M20 Basilisk 916579.286B6.2651.151%C+N/A46.4C++18.6C2761.4h61.2B**119.6B*
M60-G Bulldog 8165173.824C+0.8054.024%A*N/A38.2B+9.4B*3211.7h7.5C++14B*
L100 Python AP 1236296.889B++3.8669.198%A+N/A34.4B+33.9M+9571.8h7.8C11.3C**
PS1-AV Suppressor 595978.429M**5.4037.572%A+40.678%A*147.5M**N/A4790.4h7.8A+20.7A
G30 Walker 855887.25A+4.2242.975%A*1.724%D--44.6S20.8A**3441.3h103.4A++240.5A++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit7179,1494.4h
Medical Applicator224120,7789.9h
Nanite Revive Grenade03,8591.1h
Spawn Beacon12128,77328.4h
AE Nano-Armor Kit275466,94928.7h
AE Medical Applicator349259,84521.4h
Motion Spotter38492,191125.8h
Restoration Kit1734,26214h
Spitfire Auto-Turret62450.3h
Ammunition Package393,2521.4h
Medical Kit21,335151,860675.5h
Anti-Infantry MANA Turret462,1933.8h
WLT-Howler Mining Laser0560h
Nano-Repair Grenade08550.2h
Recon Detection Device41,9913.2h
Shield Recharging Field41140.1h

Check the help document for the dictionary if you want to learn more about words used here.


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