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Paragon Sweetheart Seraiah[BYBY] Seraiah
VS BR 237

KDR: 3.08

Score: 167.7m

Last Seen: Mar 10th, 2019 6:47 PM
- OFFLINE - 199.5 hour(s)

Prestige 1, Battle Rank 100 (237 total) - Vanu Sovereignty on Miller - Outfit Leader of Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 15
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost NS-15 Gallows Orion VS54 Solstice SF The Kraken NS-44G Commissioner NS-45 Pilot
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,546,134 MLG Score: 3634
Fun Score: N/A
Cheeseburgers Flipped: 486TIME WITH MEDKIT: 10.3%MEDKIT per DEATH: 1.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.172%29.609%89363962249,0633.1914-0.107

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.182%1.776A++1.372A-1.694F-HEAD ++ (~14.52)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.90.626B+8.40.41B19.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.247%1.689%45210231,06628141390.37882761%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.335%-0.333C-0.078C+0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.20.62B+210.604B+40.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.737%2.067%212102338734561810.111947213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.382%1.154B**-0.352C--0.121

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.679B+6.50.478B+5.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.499%9.004%3251210136,553300116112.1836407%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.742%0.588B+1.172B**0.782

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
450.62B+19.10.515B+25.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.117%75.545%3259101641,5866273886.62831

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.871%1.215B**0.551B+0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.547B+1.90.394B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.483%16.598%3256101912,6226586511.9162

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.226%1.336A0.411B0.087

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.598B+3.10.372C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 15
167.7m287.7%469 (28.1k)400 (24k)3.08464398,014129,0313.17223237 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10254163328.107%29.029%81603:1597

7% Combat Medic38% Heavy Assault23% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 27th, 2014 10:04 AMJun 27th, 2014 10:07 AMMar 18th, 2019 8:04 PM (76m) (PST)Mar 10th, 2019 3:58 PM (8d) (PST)Mar 10th, 2019 2:47 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6332513820.9490.3080.2762.8180.0303634

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,95315,06222,891571817169223,996

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6989.4h/291.2d 11,302 115,541 117,861 1181.9k 14,475 23,242 12,751 265.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:100,000
Deaths:22,318
KDR:4.481
Accuracy:29.347% B++
HSR:32.980% B
NS-15 Gallows
B+
Kills:24,045
Deaths:4,975
KDR:4.833
Accuracy:31.637% B+
HSR:31.454% C+
Orion VS54
A++
Kills:12,457
Deaths:2,394
KDR:5.203
Accuracy:29.850% A++
HSR:30.834% B*
NS-15M AE
A
Kills:5,417
Deaths:1,556
KDR:3.481
Accuracy:32.517% A
HSR:28.521% C++
SVA-88
B+
Kills:1,443
Deaths:723
KDR:1.996
Accuracy:26.521% B+
HSR:21.760% C--
Pulsar LSW
B**
Kills:1,360
Deaths:635
KDR:2.142
Accuracy:28.690% B**
HSR:24.412% C++
Lasher X2-P
B**
Kills:1,247
Deaths:246
KDR:5.069
Accuracy:44.037% B**
HSR:3.288% C+
Lasher X2
A++
Kills:1,245
Deaths:525
KDR:2.371
Accuracy:38.331% A++
HSR:2.410% D-
VE-H Maw
M*
Kills:1,204
Deaths:191
KDR:6.304
Accuracy:44.060% M*
HSR:44.020% A*
Lasher X2 AE
A++
Kills:1,201
Deaths:475
KDR:2.528
Accuracy:42.780% A++
HSR:2.331% D
Flare VE6
B**
Kills:1,181
Deaths:563
KDR:2.098
Accuracy:27.816% B**
HSR:27.011% B
NS-15M2
B*
Kills:1,162
Deaths:517
KDR:2.248
Accuracy:28.025% B*
HSR:27.711% C**
Ursa
B++
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:25.225% B+
HSR:28.879% B++
VX29 Polaris
B++
Kills:1,160
Deaths:497
KDR:2.334
Accuracy:27.367% B++
HSR:24.655% C**
NSX Naginata
A**
Kills:1,159
Deaths:285
KDR:4.067
Accuracy:34.778% A**
HSR:42.019% A++
Kills:155,441
Deaths (as Heavy Assault):36,339
Deaths (to Heavy Assaults):32,746
KDR:4.27753
Kill Difference:119,102
Playtime:2,636.383 hours
Usage:38%
Score:68.878m
Score/min:435
Accuracy (listed only):32.732%
HSR (listed only):24.819%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
A+
Kills:11,187
Deaths:3,645
KDR:3.069
Accuracy:29.549% B**
HSR:26.030% A+
Zenith VX-5
B+
Kills:5,274
Deaths:1,619
KDR:3.258
Accuracy:28.330% B+
HSR:21.729% C++
Pandora VX25
A+
Kills:4,041
Deaths:1,483
KDR:2.725
Accuracy:53.473% A+
HSR:17.273% B+
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C++
NS-11C
B*
Kills:3,403
Deaths:997
KDR:3.413
Accuracy:25.604% B
HSR:23.920% B*
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C*
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
Eclipse VE3A
B
Kills:1,856
Deaths:1,451
KDR:1.279
Accuracy:28.669% B
HSR:14.440% D--
Pulsar C
B+
Kills:1,678
Deaths:1,138
KDR:1.475
Accuracy:26.341% B+
HSR:18.534% D
Eridani SX5
A*
Kills:1,658
Deaths:512
KDR:3.238
Accuracy:27.630% C*
HSR:34.138% A*
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
Serpent VE92
C-
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:21.439% C-
HSR:16.541% D
Nova
B*
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B*
HSR:12.017% D
Zenith VX-5AE
A+
Kills:1,188
Deaths:206
KDR:5.767
Accuracy:35.100% A+
HSR:23.990% C+
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
Solstice VE3
C*
Kills:1,161
Deaths:952
KDR:1.220
Accuracy:22.112% C+
HSR:20.758% C*
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
NSX-P Tanto
B+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:28.519% B+
HSR:28.362% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
VX6-7
C**
Kills:1,159
Deaths:839
KDR:1.381
Accuracy:25.785% C**
HSR:13.201% D*
NSX Tanto
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.449% B+
HSR:27.696% B+
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
Solstice Burst
B++
Kills:1,143
Deaths:599
KDR:1.908
Accuracy:28.085% B
HSR:28.259% B++
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% A*
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:61,311
Deaths (as Light Assault):24,008
Deaths (to Light Assaults):26,686
KDR:2.55377
Kill Difference:37,303
Playtime:835.418 hours
Usage:12%
Score:20.802m
Score/min:415
Accuracy (listed only):39.466%
HSR (listed only):23.288%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B*
Kills:6,441
Deaths:2,360
KDR:2.729
Accuracy:28.107% B*
HSR:22.357% C++
Pandora VX25
A+
Kills:4,041
Deaths:1,483
KDR:2.725
Accuracy:53.473% A+
HSR:17.273% B+
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C++
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C*
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
NS-11P
A
Kills:1,715
Deaths:565
KDR:3.035
Accuracy:29.431% A
HSR:24.665% B*
Eridani SX5
A*
Kills:1,658
Deaths:512
KDR:3.238
Accuracy:27.630% C*
HSR:34.138% A*
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Terminus VX-9
B+
Kills:1,242
Deaths:447
KDR:2.779
Accuracy:27.930% B+
HSR:26.973% C++
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
Nova
B*
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B*
HSR:12.017% D
Equinox VE2
A**
Kills:1,177
Deaths:301
KDR:3.910
Accuracy:39.162% A**
HSR:25.574% B+
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
H-V45 AE
A++
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:35.634% A++
HSR:31.588% B+
NS-11A
M+
Kills:1,165
Deaths:263
KDR:4.430
Accuracy:38.868% M+
HSR:29.700% B**
Darkstar
B+
Kills:1,161
Deaths:450
KDR:2.580
Accuracy:29.129% B+
HSR:21.275% C
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
Pulsar VS1
B**
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:29.119% B**
HSR:24.483% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
Corvus VA55
A+
Kills:1,159
Deaths:490
KDR:2.365
Accuracy:31.565% A+
HSR:27.092% B+
Equinox VE2 Burst
B+
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.480% B+
HSR:27.006% C+
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
CME
B*
Kills:1,155
Deaths:418
KDR:2.763
Accuracy:30.687% B*
HSR:23.290% C++
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% A*
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:48,451
Deaths (as Combat Medic):17,652
Deaths (to Combat Medics):14,616
KDR:2.74479
Kill Difference:30,799
Playtime:488.445 hours
Usage:7%
Score:11.486m
Score/min:392
Accuracy (listed only):41.453%
HSR (listed only):24.749%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
A+
Kills:11,187
Deaths:3,645
KDR:3.069
Accuracy:29.549% B**
HSR:26.030% A+
Zenith VX-5
B+
Kills:5,274
Deaths:1,619
KDR:3.258
Accuracy:28.330% B+
HSR:21.729% C++
Pandora VX25
A+
Kills:4,041
Deaths:1,483
KDR:2.725
Accuracy:53.473% A+
HSR:17.273% B+
Chaos
A
Kills:3,790
Deaths:1,252
KDR:3.027
Accuracy:61.968% A
HSR:16.016% C++
NS-11C
B*
Kills:3,403
Deaths:997
KDR:3.413
Accuracy:25.604% B
HSR:23.920% B*
Revenant
B+
Kills:3,045
Deaths:875
KDR:3.480
Accuracy:35.601% C**
HSR:34.154% B+
Eclipse VE3A
B
Kills:1,856
Deaths:1,451
KDR:1.279
Accuracy:28.669% B
HSR:14.440% D--
Pulsar C
B+
Kills:1,678
Deaths:1,138
KDR:1.475
Accuracy:26.341% B+
HSR:18.534% D
Deimos VA29
B**
Kills:1,281
Deaths:278
KDR:4.608
Accuracy:73.123% B**
HSR:17.955% C*
NS Baron G5
A+
Kills:1,220
Deaths:604
KDR:2.020
Accuracy:59.023% A+
HSR:14.016% C+
Serpent VE92
C-
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:21.439% C-
HSR:16.541% D
Nova
B*
Kills:1,190
Deaths:526
KDR:2.262
Accuracy:53.893% B*
HSR:12.017% D
Zenith VX-5AE
A+
Kills:1,188
Deaths:206
KDR:5.767
Accuracy:35.100% A+
HSR:23.990% C+
VE-LR Obelisk
S
Kills:1,169
Deaths:64
KDR:18.266
Accuracy:71.667% S
HSR:70.402% S
Solstice VE3
C*
Kills:1,161
Deaths:952
KDR:1.220
Accuracy:22.112% C+
HSR:20.758% C*
Phobos VX86
A
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:73.244% A
HSR:18.949% B+
NSX-P Tanto
B+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:28.519% B+
HSR:28.362% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:61.224% A+
HSR:13.276% C
VX6-7
C**
Kills:1,159
Deaths:839
KDR:1.381
Accuracy:25.785% C**
HSR:13.201% D*
NSX Tanto
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.449% B+
HSR:27.696% B+
Thanatos VE70
B**
Kills:1,159
Deaths:617
KDR:1.878
Accuracy:49.104% B**
HSR:16.997% C*
Eidolon VE33
B+
Kills:1,147
Deaths:371
KDR:3.092
Accuracy:30.450% B+
HSR:26.068% C++
Solstice Burst
B++
Kills:1,143
Deaths:599
KDR:1.908
Accuracy:28.085% B
HSR:28.259% B++
The Little Helper
M+
Kills:108
Deaths:15
KDR:7.200
Accuracy:75.664% M+
HSR:29.630% A*
Kills:52,030
Deaths (as Engineer):19,962
Deaths (to Engineers):18,148
KDR:2.60645
Kill Difference:32,068
Playtime:274.226 hours
Usage:4%
Score:5.378m
Score/min:327
Accuracy (listed only):42.809%
HSR (listed only):22.926%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:24,745
Deaths:2,389
KDR:10.358
Accuracy:44.764% B*
HSR:72.548% B+
NS-44G Commissioner
B+
Kills:9,397
Deaths:3,834
KDR:2.451
Accuracy:44.485% B+
HSR:23.316% C+
NS-45 Pilot
B+
Kills:8,687
Deaths:2,052
KDR:4.233
Accuracy:34.993% B+
HSR:22.044% C
NSX Daimyo
C*
Kills:8,108
Deaths:748
KDR:10.840
Accuracy:39.599% C
HSR:94.672% C*
NS-30 Vandal
B**
Kills:4,334
Deaths:807
KDR:5.371
Accuracy:39.932% B**
HSR:29.834% B+
NS-44P Commissioner
B+
Kills:3,392
Deaths:1,272
KDR:2.667
Accuracy:44.700% B+
HSR:25.826% C+
Skorpios
B*
Kills:3,197
Deaths:1,199
KDR:2.666
Accuracy:28.555% C*
HSR:27.432% B*
Sirius SX12
A*
Kills:2,503
Deaths:826
KDR:3.030
Accuracy:29.222% B*
HSR:31.682% A*
Eridani SX5
A*
Kills:1,658
Deaths:512
KDR:3.238
Accuracy:27.630% C*
HSR:34.138% A*
Phaseshift VX-S
A
Kills:1,515
Deaths:206
KDR:7.354
Accuracy:45.533% A
HSR:70.099% C
Parsec VX3-A
C*
Kills:1,419
Deaths:265
KDR:5.355
Accuracy:43.768% C*
HSR:68.076% F
NS-44 Commissioner
A+
Kills:1,368
Deaths:957
KDR:1.429
Accuracy:47.923% A+
HSR:17.325% D
VE-S Canis
A*
Kills:1,309
Deaths:216
KDR:6.060
Accuracy:40.611% A*
HSR:37.204% A*
Eridani SX5-AE
B**
Kills:1,281
Deaths:221
KDR:5.796
Accuracy:34.434% B**
HSR:29.196% B+
Nyx VX31
B**
Kills:1,265
Deaths:492
KDR:2.571
Accuracy:39.933% B**
HSR:27.826% C+
NS-44 Commissioner AE
C++
Kills:1,225
Deaths:699
KDR:1.753
Accuracy:43.071% C++
HSR:24.408% C
NS-357 Underboss
B+
Kills:1,181
Deaths:1,100
KDR:1.074
Accuracy:40.567% B+
HSR:15.919% D
Phantom VA23
B*
Kills:1,175
Deaths:330
KDR:3.561
Accuracy:41.405% B*
HSR:30.979% C++
MKV-P Suppressed
A
Kills:1,166
Deaths:235
KDR:4.962
Accuracy:34.344% B**
HSR:33.791% A
Artemis VX26 AE
B**
Kills:1,166
Deaths:167
KDR:6.982
Accuracy:35.971% B**
HSR:25.300% C
The Immortal
C+
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:34.392% C+
HSR:27.835% C+
Parallax VX3-AE
B++
Kills:1,160
Deaths:134
KDR:8.657
Accuracy:46.127% B++
HSR:74.655% D--
VA39 Spectre
B*
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:37.469% B*
HSR:31.552% D
NSX Tengu
B**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:43.395% B**
HSR:27.328% B**
Artemis VX26
B++
Kills:1,160
Deaths:462
KDR:2.511
Accuracy:29.603% B+
HSR:27.845% B++
XM98
A++
Kills:1,160
Deaths:159
KDR:7.296
Accuracy:49.077% A++
HSR:74.224% C+
Parallax VX3
A
Kills:1,160
Deaths:241
KDR:4.813
Accuracy:47.248% A
HSR:70.431% D-
Spiker
B+
Kills:1,159
Deaths:694
KDR:1.670
Accuracy:32.952% B+
HSR:23.641% B+
V10
C++
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:41.509% C++
HSR:73.339% C-
Beamer VS3
A
Kills:1,159
Deaths:727
KDR:1.594
Accuracy:36.431% A
HSR:23.210% C++
NS-61 Emissary
B**
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:31.466% B+
HSR:22.692% B**
MKV Suppressed
B*
Kills:1,158
Deaths:942
KDR:1.229
Accuracy:30.076% B*
HSR:19.603% C++
NSX Tomoe
A
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:35.303% A
HSR:38.169% C++
NS-7 PDW
B+
Kills:1,151
Deaths:931
KDR:1.236
Accuracy:27.911% B+
HSR:21.286% B+
AM7-XOXO
B**
Kills:509
Deaths:179
KDR:2.844
Accuracy:58.434% C
HSR:33.399% B**
NS-44L Blackhand
B+
Kills:238
Deaths:168
KDR:1.417
Accuracy:47.378% B+
HSR:23.109% D**
NS-AM7 Archer
A
Kills:191
Deaths:194
KDR:0.985
Accuracy:57.368% C+
HSR:29.319% A
PS1-AV Suppressor
A*
Kills:59
Deaths:7
KDR:8.429
Accuracy:37.572% A++
HSR:40.678% A*
Kills:97,315
Deaths (as Infiltrator):25,563
Deaths (to Infiltrators):19,095
KDR:3.80687
Kill Difference:71,752
Playtime:1,577.290 hours
Usage:23%
Score:31.934m
Score/min:337
Accuracy (listed only):39.609%
HSR (listed only):37.472%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A+
Kills:1,800
Deaths:401
KDR:4.489
Accuracy:24.902% A+
HSR:26.722% A
Nebula VM20
A+
Kills:1,767
Deaths:401
KDR:4.406
Accuracy:25.266% A
HSR:28.863% A+
Blueshift VM5
A++
Kills:1,598
Deaths:519
KDR:3.079
Accuracy:27.411% A++
HSR:27.847% A
Blueshift VM5
A++
Kills:1,573
Deaths:568
KDR:2.769
Accuracy:28.441% A++
HSR:25.493% B*
Quasar VM1
A*
Kills:1,148
Deaths:448
KDR:2.563
Accuracy:26.874% A*
HSR:24.652% B*
Quasar VM1
M
Kills:1,144
Deaths:420
KDR:2.724
Accuracy:27.450% M
HSR:24.388% A
Cosmos VM3
A++
Kills:333
Deaths:39
KDR:8.538
Accuracy:24.670% A++
HSR:22.823% B++
Cosmos VM3
A++
Kills:316
Deaths:39
KDR:8.103
Accuracy:24.148% A++
HSR:23.101% B*
Comet VM2
A
Kills:151
Deaths:94
KDR:1.606
Accuracy:54.021% A
HSR:3.311% C-
Comet VM2
A
Kills:150
Deaths:92
KDR:1.630
Accuracy:56.359% A
HSR:6% B*
Kills:9,980
Deaths (as MAX Suit):1,510.500
Deaths (to MAX Suits):4,806
KDR:6.60708
Kill Difference:8,469.500
Playtime:60.874 hours
Usage:1%
Score:2.500m
Score/min:685
Accuracy (listed only):31.954%
HSR (listed only):21.320%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:896
V. Kills:14 N/A
Deaths:66
KDR:13.576
Accuracy:47.670% B*
KPH:43.700 C+
VKPH:0.700 D--
Dual Photon Pods
A+
Kills:210
V. Kills:21 N/A
Deaths:
KDR:
Accuracy:59.577% B*
KPH:159.300 A+
VKPH:15.900 C+
Saron Laser Cannon
C
Kills:170
V. Kills:101 167%
Deaths:91
KDR:1.868
Accuracy:29.753% C
KPH:7.900 C--
VKPH:4.700 D
Kills:1,276 (1,066 + 0)
Deaths:157
KDR:8.127
VKDR:0.866
Vehicle Kills:136
Kill Difference:1,119
Playtime:43.398 hours
Usage:1%
Score:0.398m
Score/min:153
Piloting Accuracy:29.753%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:84
V. Kills:17 467%
Deaths:5
KDR:16.800
Accuracy:47.667% B+
KPH:36.800 C-
VKPH:7.400 C+
Kills:84 (0 + 84)
Deaths:5
KDR:16.800
VKDR:3.400
Vehicle Kills:17
Kill Difference:79
Playtime:2.283 hours
Usage:0%
Score:0.031m
Score/min:226
Piloting Accuracy:N/A%
Gunner Accuracy:47.667%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C++
Kills:132
V. Kills:38 338%
Deaths:9
KDR:14.667
Accuracy:57.919% C+
KPH:57.800 C++
VKPH:16.600 D
C75 Viper
A
Kills:131
V. Kills:20 N/A
Deaths:40
KDR:3.275
Accuracy:48.907% B**
KPH:51 A
VKPH:7.800 C+
L100 Python AP
M+
Kills:62
V. Kills:61 100%
Deaths:9
KDR:6.889
Accuracy:69.198% A+
KPH:33.600 B
VKPH:33.100 M+
Kills:325 (325 + 0)
Deaths:58
KDR:5.603
VKDR:2.052
Vehicle Kills:119
Kill Difference:267
Playtime:6.701 hours
Usage:0%
Score:0.251m
Score/min:625
Driving Accuracy:69.198%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B**
Kills:989
V. Kills:501 197%
Deaths:123
KDR:8.041
Accuracy:50.883% B*
KPH:35.600 B**
VKPH:18 C**
Supernova PC
B**
Kills:256
V. Kills:94 269%
Deaths:25
KDR:10.240
Accuracy:58.472% B**
KPH:24.700 C**
VKPH:9.100 C*
Aphelion VEX-4
A++
Kills:164
V. Kills:64 252%
Deaths:12
KDR:13.667
Accuracy:37.332% B+
KPH:44.900 A++
VKPH:17.500 C+
E540 Halberd
M
Kills:159
V. Kills:44 353%
Deaths:11
KDR:14.455
Accuracy:50.980% B+
KPH:61.400 M
VKPH:17 C++
Kills:1,568 (256 + 1,312)
Deaths:171
KDR:9.170
VKDR:4.111
Vehicle Kills:703
Kill Difference:1,397
Playtime:44.405 hours
Usage:1%
Score:0.807m
Score/min:303
Driving Accuracy:58.472%
Gunner Accuracy:50.980%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A+
Kills:314
V. Kills:136 229%
Deaths:30
KDR:10.467
Accuracy:44.111% C+
KPH:65.600 A+
VKPH:28.400 C++
Proton II PPA-H
C--
Kills:161
V. Kills:12 N/A
Deaths:22
KDR:7.318
Accuracy:32.935% C--
KPH:61.400 D
VKPH:4.600 C--
M12 Kobalt-H
C+
Kills:159
V. Kills:5 N/A
Deaths:5
KDR:31.800
Accuracy:20.260% D
KPH:125.300 C+
VKPH:3.900 C-
M40 Fury-H
D
Kills:95
V. Kills:13 N/A
Deaths:14
KDR:6.786
Accuracy:38.504% C
KPH:48.600 D-
VKPH:6.600 D
Saron HRB-H
A
Kills:95
V. Kills:59 158%
Deaths:17
KDR:5.588
Accuracy:65.771% A
KPH:51.500 B*
VKPH:32 B++
Kills:824 (0 + 824)
Deaths:88
KDR:9.364
VKDR:2.557
Vehicle Kills:225
Kill Difference:736
Playtime:12.478 hours
Usage:0%
Score:0.280m
Score/min:374
Driving Accuracy:N/A%
Gunner Accuracy:65.771%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:1,268
V. Kills:38 N/A
Deaths:32
KDR:39.625
Accuracy:28.683% A++
KPH:150.700 A**
VKPH:4.500 B+
M40 Fury
S
Kills:1,124
V. Kills:271 413%
Deaths:50
KDR:22.480
Accuracy:56.127% A*
KPH:120.200 M++
VKPH:29 S
M12 Kobalt
M**
Kills:858
V. Kills:27 N/A
Deaths:18
KDR:47.667
Accuracy:28.666% A*
KPH:201.500 M**
VKPH:6.300 B+
M40 Fury
M
Kills:853
V. Kills:248 343%
Deaths:69
KDR:12.362
Accuracy:54.319% A*
KPH:98.300 A++
VKPH:28.600 M
M20 Basilisk
A
Kills:592
V. Kills:131 448%
Deaths:74
KDR:8
Accuracy:48.448% B**
KPH:34.600 A
VKPH:7.700 C+
M20 Basilisk
B*
Kills:237
V. Kills:58 402%
Deaths:30
KDR:7.900
Accuracy:44.358% B+
KPH:31.800 B*
VKPH:7.800 C
G30 Walker
A++
Kills:108
V. Kills:40 263%
Deaths:14
KDR:7.714
Accuracy:43.576% A++
KPH:11.500 C--
VKPH:4.200 D--
M60-G Bulldog
B**
Kills:65
V. Kills:16 382%
Deaths:17
KDR:3.824
Accuracy:53.846% A*
KPH:38.300 B++
VKPH:9.400 B**
G30 Walker
S
Kills:58
V. Kills:27 207%
Deaths:8
KDR:7.250
Accuracy:42.625% A++
KPH:43.100 S
VKPH:20.100 A*
Kills:5,163 (0 + 5,163)
Deaths:312
KDR:16.548
VKDR:2.744
Vehicle Kills:856
Kill Difference:4,851
Playtime:67.726 hours
Usage:1%
Score:1.441m
Score/min:355
Driving Accuracy:N/A%
Gunner Accuracy:42.625%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,355
V. Kills:43 N/A
Deaths:592
KDR:2.289
Accuracy:32.857% D*
KPH:52.100 C++
VKPH:1.700 C+
M12 Kobalt-F
B*
Kills:1,112
V. Kills:52 N/A
Deaths:541
KDR:2.055
Accuracy:29.355% B**
KPH:47 B+
VKPH:2.200 B*
M40 Fury-F
A*
Kills:1,038
V. Kills:134 N/A
Deaths:533
KDR:1.947
Accuracy:51.328% C*
KPH:57.100 A*
VKPH:7.400 C*
Kills:3,505 (3,505 + 0)
Deaths:1,666
KDR:2.104
VKDR:0.137
Vehicle Kills:229
Kill Difference:1,839
Playtime:67.857 hours
Usage:1%
Score:0.917m
Score/min:225
Driving Accuracy:51.328%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:621
V. Kills:39 N/A
Deaths:33
KDR:18.818
Accuracy:33.729% C+
KPH:72.600 C++
VKPH:4.600 C--
M20 Wyvern
C*
Kills:320
V. Kills:194 164%
Deaths:119
KDR:2.689
Accuracy:39.124% C*
KPH:6.900 D*
VKPH:4.200 D*
Kills:941 (0 + 941)
Deaths:152
KDR:6.191
VKDR:1.533
Vehicle Kills:233
Kill Difference:789
Playtime:54.608 hours
Usage:1%
Score:0.240m
Score/min:73
Piloting Accuracy:N/A%
Gunner Accuracy:39.124%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 100,526100,00022,3184.481B+1.4029.347%B++32.98%B77.2B+N/A2051295.4h9B**30.6B*
Ghost 24,81024,7452,38910.358A**7.2744.764%B*72.548%B+63.2B**N/A163391.5h1.8B*4B*
NS-15 Gallows 24,17324,0454,9754.833B*1.7531.637%B+31.454%C+80C*N/A203300.4h9.2B*29.1B*
Orion VS54 12,53012,4572,3945.203M2.1229.85%A++30.834%B*72.1A++N/A265172.7h9.4B**31.3B
Solstice SF 11,23911,1873,6453.069A*0.0229.549%B**26.03%A+70.2M*N/A175159.4h9.4B+31.9B++
The Kraken 13,91510,2503,5122.919B**0.1769.507%B**1.376%D60B++21.4C*307170.9h3.8C**5.5B+
NS-44G Commissioner 9,4189,3973,8342.451B**0.6344.485%B+23.316%C+98.1B**N/A24095.8h2.8B++6.3B+
NS-45 Pilot 8,7118,6872,0524.233A*1.1534.993%B+22.044%C147.2M+N/A37259h5.7B*16.1B*
C-4 ARX 9,1118,4652,2673.734B**0.6527.69%BN/A112.4C+8.6F45775.3h1.1B+3.9B+
NSX Daimyo 8,1128,10874810.84A*7.7639.599%C94.672%C*68B+N/A164119.2h2.1B++5.4B+
H-V45 6,4826,4412,3602.729B++0.3628.107%B*22.357%C++53B**N/A185121.5h10.3B**36.6B*
NS-15M AE 5,4315,4171,5563.481B++0.4032.517%A28.521%C++75.3B++N/A18571.9h9.1B**27.9B*
Zenith VX-5 5,3055,2741,6193.258A++0.1728.33%B+21.729%C++58.3B**N/A16290.4h10.2B**36.2B++
NS-30 Vandal 4,3634,3348075.371A**2.2939.932%B**29.834%B+61.9B**N/A15070h4.5B**11.2B*
Pandora VX25 4,0534,0411,4832.725A++0.3653.473%A+17.273%B+68.6AN/A27258.9h3.5B*6.5B**
Frag Grenade 4,0013,98613986N/A3,982.9245.673%C++N/A504.6C++1.9D--19687.9h3.2B+7.1B+
Chaos 3,8033,7901,2523.027A0.0661.968%A16.016%C++105.3A**N/A35036h3.2A5.1A
C-4 4,4693,6741,8252.013B+1.0728.171%B+N/A149.3A++32.3C*127124.6h1.2B++4.4B++
NS-11C 3,4273,4039973.413M+0.3325.604%B23.92%B*58.9A++N/A18257.8h10.3B**40.4B++
NS-44P Commissioner 3,4003,3921,2722.667A0.4244.7%B+25.826%C+92.7B**N/A22436.6h2.9B+6.5B+
Skorpios 3,2113,1971,1992.666B++0.4228.555%C*27.432%B*65B*N/A16449.2h8.9B**31B*
Revenant 3,0513,0458753.48C*0.4035.601%C**34.154%B+73.6B**N/A17841.4h5.5B**15.5B*
Proximity Mine 2,8412,8387343.866C+0.7840.704%C+N/A169.9B**N/A59416.7h1.5A3.8B++
Sirius SX12 2,5122,5038263.03A++0.0529.222%B*31.682%A*72.8A*N/A26734.4h10.1B**34.4B++
Eclipse VE3A 1,8641,8561,4511.279C+1.8128.669%B14.44%D--46.9BN/A18839.6h7.3A++25.5A
Nebula VM20 1,8201,8004014.489A1.4024.902%A+26.722%A62.9A*N/A18228.6h12.8B**51.5B*
Nebula VM20 1,7841,7674014.406A1.3225.266%A28.863%A+61.8A++N/A17928.6h13B**51.6B*
NS-11P 1,7351,7155653.035A++0.0529.431%A24.665%B*62.8A*N/A16427.3h9.9A+33.7B**
Pulsar C 1,6831,6781,1381.475C**1.6126.341%B+18.534%D40B+N/A18142h8.9B*33.9B+
Eridani SX5 1,6631,6585123.238A++0.1527.63%C*34.138%A*63B**N/A28226.3h9B**32.5B++
Blueshift VM5 1,6111,5985193.079B+0.0127.411%A++27.847%A69.8A**N/A23022.9h11.4A+41.7B**
Blueshift VM5 1,5931,5735682.769C*0.3228.441%A++25.493%B*65A++N/A20824.2h12.5B**43.8B**
Phaseshift VX-S 1,5191,5152067.354A++4.2745.533%A70.099%C51.4AN/A12529.5h2.1B++4.6B*
SVA-88 1,4601,4437231.996C*1.0926.521%B+21.76%C--57.5B+N/A38725.1h9.8B*36.9B+
Parsec VX3-A 1,4231,4192655.355C++2.2743.768%C*68.076%F51.2C++N/A12827.7h1.7B+3.9B+
NS-44 Commissioner 1,3841,3689571.429B+1.6647.923%A+17.325%D32.3C+N/A14042.3h3B*6.3B*
Pulsar LSW 1,3731,3606352.142B+0.9428.69%B**24.412%C++64.2B*N/A34821.2h9.1B**31.8B*
S12 Renegade 1,3981,3555922.289C+0.8032.857%D*5.461%C+52.1C++1.7C+16526h2.3B**6.9B+
VE-S Canis 1,3211,3092166.06S2.9840.611%A*37.204%A*123.5M1.1B**38710.6h8B**19.7B*
Deimos VA29 1,2871,2812784.608M++1.5273.123%B**17.955%C*80.6A+N/A23315.9h2B++2.8B+
Eridani SX5-AE 1,2891,2812215.796M**2.7134.434%B**29.196%B+82.1B++N/A20115.6h9.1B+26.4B++
M12 Kobalt 1,3061,2683239.625M36.5428.683%A++19.953%B+151A**4.5B+4398.4h11.8A41.3B**
Nyx VX31 1,2701,2654922.571C**0.5139.933%B**27.826%C+50B+N/A13925.3h4.4B++11.1B*
Lasher X2-P 1,2631,2472465.069M+1.9844.037%B**3.288%C+74.7B*1D15616.7h14.4B++32.6B++
Lasher X2 1,2521,2455252.371A*0.7138.331%A++2.41%D-48.3B**N/A30125.8h13.1A+34.2B**
NS "Jackpot" Decimator 1,6051,2452245.558A*2.4780.069%A++1.285%C-90.2A++26.1B38413.8h3B++3.7A
Terminus VX-9 1,2491,2424472.779B*0.3127.93%B+26.973%C++60.9B**N/A22220.4h9.5B**33.9B*
NS-44 Commissioner AE 1,2321,2256991.753B+1.3343.071%C++24.408%C41.8CN/A18329.3h3.1B+7.2B+
NS Baron G5 1,2261,2206042.02B**1.0659.023%A+14.016%C+55.2B**N/A33322.1h3.5B**5.9C*
VE-H Maw 1,2041,2041916.304M**3.2244.06%M*44.02%A*119.2A*N/A50010.1h8B**18.2B**
Lasher X2 AE 1,2161,2014752.528A0.5642.78%A++2.331%D69.4B**N/A17617.3h12.9A30.2B**
Serpent VE92 1,1931,1911,0571.127C++1.9621.439%C-16.541%D27.3C+N/A15443.7h10.1B*46.9B+
Nova 1,2001,1905262.262B++0.8253.893%B*12.017%D68.4AN/A30217.4h3.1B**5.8B*
Zenith VX-5AE 1,1931,1882065.767M*2.6835.1%A+23.99%C+113.1M+N/A24510.5h9.9B*28.3B*
Flare VE6 1,1891,1815632.098B*0.9927.816%B**27.011%B57.3B++N/A33520.6h8.1B**29.2B++
NS-357 Underboss 1,1841,1811,1001.074C++2.0140.567%B+15.919%D21.1DN/A10055.9h3.5B++8.7B++
Equinox VE2 1,1941,1773013.91M+0.8339.162%A**25.574%B+79.5A**1.1B**20314.8h9.8B**25.1B**
Phantom VA23 1,1771,1753303.561B**0.4841.405%B*30.979%C++63.2B*N/A14818.6h3.6B*8.6B++
VE-LR Obelisk 1,1691,1696418.266U15.1871.667%S70.402%S137.5SN/A3418.5h2.8A++3.9A++
Force-Blade 1,1791,16849,8660.023C+3.0625.933%C2.483%D0.6C+N/A21949.4h2B+7.8B
Auraxium Force-Blade 1,2101,16743,7670.027C+3.0627.305%C+N/A0.6CN/A12109.3h1.7B*6.1B+
MKV-P Suppressed 1,1711,1662354.962M++1.8834.344%B**33.791%A97.2A*N/A21812h10.4B*30.1B*
Icikill 1,1721,16611,1840.104B**2.9812.532%D**1.286%D*1.5C+N/A4785.4h1.3A10.5C+
Artemis VX26 AE 1,1711,1661676.982M3.9035.971%B**25.3%C83.9A+N/A17913.9h9.9B++27.4B++
H-V45 AE 1,1761,1652774.206A++1.1235.634%A++31.588%B+69.3B++N/A17716.8h9.9B*27.6B**
NS-11A 1,1701,1652634.43A*1.3538.868%M+29.7%B**74.2A*N/A25515.7h9.9A25.3A
The Immortal 1,1711,1645002.328B**0.7634.392%C+27.835%C+103A+N/A27011.3h5.7A16.5A
Damascus Edge 1,1641,16211,1590.104A++2.9816.331%D--N/A1.6C*N/A4731.7h1.4B**8.4C*
NS-15M2 1,1781,1625172.248B+0.8428.025%B*27.711%C**60.8B++N/A40419.1h9.4B**33.5B++
Darkstar 1,1651,1614502.58B*0.5029.129%B+21.275%C62.4B++N/A16318.6h10.1A34.7B*
Solstice VE3 1,1631,1619521.22B++1.8622.112%C+20.758%C*30.7B*N/A28237.8h10.5B**47.5B+
Phobos VX86 1,1641,1615002.322B*0.7673.244%A18.949%B+66B*N/A38017.6h2.1B++2.8B++
Parallax VX3-AE 1,1601,1601348.657A5.5746.127%B++74.655%D--47.9C++N/A10724.2h1.7B+3.7B+
Pulsar VS1 1,1691,1604792.422A+0.6629.119%B**24.483%B+56.3A*N/A32920.6h10.5A36B**
NSX-P Tanto 1,1641,1601945.979S2.8928.519%B+28.362%B+78.4A**N/A20014.8h10B**35.2B*
VA39 Spectre 1,1651,1604832.402B*0.6837.469%B*31.552%D45.3A+N/A17225.6h4.4B*11.6B*
NS Baron G5AE 1,1651,1604892.372B*0.7161.224%A+13.276%C58.3B+N/A14419.9h3.3B**5.5C+
NSX Tengu 1,1701,1602674.345M+1.2643.395%B**27.328%B**74.4A+N/A19315.6h9.1B**21B*
Ursa 1,1641,1604392.642A++0.4425.225%B+28.879%B++64.8B**N/A33317.9h8.4B**33.1B++
Artemis VX26 1,1621,1604622.511B**0.5729.603%B+27.845%B++59.2AN/A18919.6h10.1B*34.2B++
VX29 Polaris 1,1671,1604972.334B*0.7527.367%B++24.655%C**58B+N/A30520h9.2B**33.7B++
XM98 1,1611,1601597.296A**4.2149.077%A++74.224%C+47AN/A18024.7h1.7A3.5B**
Parallax VX3 1,1641,1602414.813B+1.7347.248%A70.431%D-59.2A*N/A20219.6h1.6B**3.3B**
VX6-7 1,1611,1598391.381C++1.7025.785%C**13.201%D*44.4B+N/A28326.1h10.1B++39B+
Corvus VA55 1,1681,1594902.365A+0.7231.565%A+27.092%B+51.5AN/A15822.5h9A28.6B**
Spiker 1,1641,1596941.67B++1.4132.952%B+23.641%B+66.2B**N/A16117.5h6.5B++19.8B*
V10 1,1601,1592684.325B+1.2441.509%C++73.339%C-58.5AN/A13919.8h1.8B*4.2B++
NSX Tanto 1,1701,1591916.068S2.9829.449%B+27.696%B+65.1AN/A18117.8h9.9B++33.7B+
NSX Naginata 1,1651,1592854.067M0.9834.778%A**42.019%A++87.1A++N/A24813.3h7.8B**22.4B**
Beamer VS3 1,1671,1597271.594B**1.4936.431%A23.21%C++76.8A**N/A25815.1h6.4B*17.5B
Equinox VE2 Burst 1,1681,1594822.405B+0.6829.48%B+27.006%C+67B*N/A16117.3h10.2B*34.7B++
Thanatos VE70 1,1661,1596171.878B**1.2149.104%B**16.997%C*57.4A+N/A34420.2h3.3B**6.6B**
NS-61 Emissary 1,1671,1594642.498A**0.5931.466%B+22.692%B**92M**N/A23712.6h10.2B+32.4B*
MKV Suppressed 1,1701,1589421.229C*1.8630.076%B*19.603%C++39.1B+N/A19529.6h10.1B*33.5B++
NSX Tomoe 1,1621,1582165.361A**2.2835.303%A38.169%C++62.9B**N/A17318.4h10.4B**29.5B**
CME 1,1671,1554182.763A+0.3230.687%B*23.29%C++78.6A*N/A24714.7h10.3B**33.7B*
NS-7 PDW 1,1681,1519311.236B+1.8527.911%B+21.286%B+39.3B++N/A27129.3h10.9B**38.9B++
Quasar VM1 1,1571,1484482.563C*0.5226.874%A*24.652%B*66A*N/A28717.4h10.4B**38.7B**
Eidolon VE33 1,1541,1473713.092A++0.0130.45%B+26.068%C++51A+N/A33722.5h6.4B**21.2B*
Quasar VM1 1,1521,1444202.724B*0.3627.45%M24.388%A68.1SN/A37516.8h10.1A+36.9B*
Solstice Burst 1,1481,1435991.908B+1.1828.085%B28.259%B++53.9B++N/A27421.2h9.6B**34.2B*
M40 Fury 1,3951,1245022.48M19.4056.127%A*N/A119.6M++28.8S6409.4h14.9C++26.5B++
Tank Mine 1,2891,12110610.575S7.4937.96%BN/A153.6B**23D**8637.3h1.6B+4.3B**
M12 Kobalt-F 1,1641,1125412.055C++1.0329.355%B**6.025%D46.9B+2.2B*13023.7h9.9B*33.6B++
M40 Fury-F 1,1721,0385331.947C*1.1451.328%C*N/A57A*7.4C*43518.2h5B**9.6B**
Hades VSH4 1,2091,0313452.988S0.1071.442%B+2.813%C*64.8A++11.2C++21215.9h3.1A*4.3A*
The Slasher 1,0071,0018,4210.119A2.9712.756%F4.396%D1.5CN/A4648.8h1.5B*11.7C
Nemesis VSH9 1,2519937111.397A1.6962.341%C+2.719%C++42.8A++11.1C**39523.2h3.9A++6.2A++
Saron HRB 1,4909891238.041B++4.9650.883%B*1.011%D35.6B**18C**29727.8h17.8B*34.9B**
S1 1,2089375091.841A*1.2462.306%B+2.561%C+52.3A*15.1B73117.9h3.8A+6.1B**
NSX Masamune 1,2259173062.997M++0.0952.779%D1.636%C59.5A++20B+30715.4h6.7B*12.8B++
NS Decimator 1,2259134102.227A+0.8668.799%B**2.3%C++63A++21.5B++75614.5h3.8B++5.5B*
Light PPA 9108966613.576A++10.4947.67%B*1.451%C**43.7C+N/A14520.5h8.7B+18.3B+
M12 Kobalt 8858581847.667A44.5828.666%A*19.464%C**199.5M*6.3B+5904.3h12.8B**44.7B*
M40 Fury 1,1018536912.362B++9.2854.319%A*2.11%C*98A++28.5M5368.7h16.5C30.4B+
MANA Anti-Personnel Turret 7937893082.562N/A0.5224.327%UN/A7890U40U15520500.1h14.4T*59.3T*
Lancer VS22 1,1986743871.742A+1.3459.43%C3.116%B+28A++21.7A33124.1h7.4B*12.4B++
Sticky Grenade 6546431643N/A639.9249.785%CN/A803.8C13.8C*25940.8h2.5C+5.1C+
CAS 14-E 6606213318.818B15.7333.729%C+N/A72.2C++4.5D2038.6h22.4B*66.6B++
M20 Basilisk 723592748A*4.9248.448%B**12.669%M+34.6A7.7C+19417.1h44.3A+91.3A+
AM7-XOXO 5795091792.844A0.2458.434%C33.399%B**26.5B++3.6C8119.2h4.8B+8.3B+
Cosmos VM3 342333398.538S5.4524.67%A++22.823%B++68M++1.8M*2844.9h11.2B**45.3B+
M20 Wyvern 5143201192.689C0.4039.124%C*5.938%B*6.9D*4.2D*4946.1h80.4C++205.6B
Cosmos VM3 322316398.103M**5.0224.148%A++23.101%B*64.5M+1.2A++2824.9h11.9B++49.5B*
Aphelion VEX-4H 4503143010.467B+7.3844.111%C+2.548%C65.4A+28.3C++3874.8h33.9B*76.9B*
M40 Fury 3372881519.2B++16.1251.701%B+N/A90B+15.3C2643.2h9.9B+19.2B+
Supernova PC 3502562510.24B*7.1658.472%B**2.734%C**24.6C**9C*29210.4h4.4B+7.5B*
M12 Kobalt 258253384.333M++81.2520.738%C20.949%B*115C++2.3D-3252.2h13.8B+66.7B+
NS-44L Blackhand 2392381681.417C**1.6747.378%B+23.109%D**58A*N/A2144.1h3.3B*7B++
M20 Basilisk 295237307.9M+4.8244.358%B+8.439%B**31.6B*7.7C2797.5h57.9A130.6A
Lancer AE 360226317.29S4.2147.609%FN/A36.5A*21.6A2676.2h3.9B++8.2B++
Dual Photon Pods 2312101210U206.9259.577%B*2.381%A++161.5A+16.2C+9991.3h12.5B**20.9B**
NS-AM7 Archer 2151911940.985A2.1057.368%C+29.319%A10.4B++1.3D-8918.3h7.1B**12.3B**
Lumine Edge 179179832.157S0.9331.007%B15.084%C+55.9SN/A1993.2h1.1B++3.4B+
Saron Laser Cannon 271170911.868C++1.2229.753%C2.941%B+7.9C--4.7D10921.6h85.6B++287.6B++
Aphelion VEX-4 2281641213.667A*10.5837.332%B+6.098%B**44.3A++17.3C+3113.7h40B++107B**
Proton II PPA-H 173161227.318C4.2332.935%C--N/A61.9D4.6C--3252.6h7.4B*22.4B+
M12 Kobalt-H 164159531.8B*28.7220.26%D19.497%B++122.3C+3.8C-3821.3h9.5B**46.9B++
E540 Halberd 2031591114.455B+11.3750.98%B+2.516%C+61.2M16.9C+3932.6h3.6A++7.1A+
MAX Punch 1591591,5280.104C+2.9861.944%B**N/A1.9C*N/A682.2h1.4C++2.3B
Comet VM2 177151941.606B*1.4854.021%A3.311%C-24.4A**4.2C+3086.2h13.3B**24.5B**
Comet VM2 179150921.63B++1.4556.359%A6%B*24.2A*4.7C+2196.2h13.8B**24.4B**
Spear Anti-Vehicle Phalanx Turret 192145169.063B5.9862.477%A++6.207%B**96.7M**31.3B**8121.5h4.7A7.6A
LB00 Python AP 170132914.667C**11.5857.919%C+N/A57.4C++16.5D3182.3h2.8A4.9A+
C75 Viper 151131403.275C+0.1948.907%B**N/A50.4A7.7C+6482.6h10.8B++22B*
Rocklet Rifle 223124363.444S0.3653.127%C+2.419%M40B**31.9B+6773.1h25.1B**47.3B++
G30 Walker 148108147.714B**4.6343.576%A++N/A11.5C--4.3D--799.4h110.1A252.6A+
The Little Helper 108108157.2S4.1275.664%M+29.63%A*180SN/A4050.6h3.2A4.2A+
M60-A Bulldog 111100333.333B++30.2550.696%B+2%C41.7C**4.6C++1572.4h5.5B10.8B+
M40 Fury-H 10895146.786C-3.7038.504%CN/A47.5D--6.5D2832h8.8C+22.8C+
Saron HRB-H 15495175.588C++2.5065.771%A1.053%C--52.8B*32.8B*5011.8h18B*27.4B**
L105 Zephyr 10184516.8B**13.7247.667%B+N/A36.5C-7.4C+2262.3h8.4D-17.6C+
Heartstring 8982830.988C+2.1050.677%B+21.951%C32.8B+2.8C+1282.5h3.2C*6.3B+
M60-G Bulldog 8165173.824C+0.7453.846%A*N/A38.2B++9.4B**3281.7h7.5C++14B*
M60-A Bulldog 7265416.25C++13.1746.697%C++N/A34.2C++3.7C+1351.9h6.3C+13.5C*
M20 Basilisk 916579.286B+6.2051.151%C+N/A46.4C*18.6C2761.4h61.2B**119.6B**
L100 Python AP 1236296.889B+3.8069.198%A+N/A34.4B+33.9M+9721.8h7.8C11.3C**
PS1-AV Suppressor 595978.429S5.3437.572%A++40.678%A*147.5M*N/A4890.4h7.8A++20.7A+
G30 Walker 855887.25A+4.1742.625%A++1.724%D--44.6S20.8A*3391.3h103.9A++243.8A++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1734,27014.1h
Motion Spotter39099,310131.7h
Nano-Armor Kit7179,1494.4h
Spawn Beacon12530,19229.5h
AE Nano-Armor Kit281481,74229.9h
Medical Applicator224120,7789.9h
Nanite Revive Grenade04,0001.1h
AE Medical Applicator353265,66722h
Spitfire Auto-Turret62570.4h
Ammunition Package403,3051.4h
Medical Kit22,262158,157707.7h
Anti-Infantry MANA Turret462,2033.9h
WLT-Howler Mining Laser0560h
Nano-Repair Grenade09800.3h
Recon Detection Device93,9296.2h
Shield Recharging Field41140.1h

Check the help document for the dictionary if you want to learn more about words used here.


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