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Signifer Sgladschglei[SXHR] Sgladschglei
VS BR 60

KDR: 3.05

Score: 3.1m

Last Seen: Oct 13th, 2019 3:35 PM
- OFFLINE - 37.1 hour(s)

Battle Rank 60 - Vanu Sovereignty on Cobalt - Outfit Member of SpandexHornets[SXHR] SpandexHornets
VS outfit on Cobalt

Members: 11
Level Progress (to 61): 21%
Level 100 Progress: 16% 518h
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Orion VS54 SVA-88 VE-H Maw Flare VE6 NS-44 Commissioner AE Pulsar LSW NS-15M1 H-V45
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,493,141 MLG Score: 4391
Fun Score: N/A
Cheeseburgers Flipped: 7TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.127%34.656%11481312036,3744.01133-0.963

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.773%2.301A*2.122A*-0.712D-HEAD ++ (~18.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.60.628B+9.10.36C**18.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SpandexHornets[SXHR] SpandexHornets
VS outfit on Cobalt

Members: 11
3.1m329%507 (30.4k)403 (24.2k)3.047987,3062,3973.2244560 (60)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS121672330.879%31.029%95803:133

9% Combat Medic6% Engineer72% Heavy Assault8% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 3rd, 2017 5:09 PMAug 17th, 2019 8:02 PMOct 13th, 2019 10:41 PM (2d) (PST)Oct 13th, 2019 11:37 AM (3d) (PST)Oct 13th, 2019 11:35 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7252175080.9480.3110.2943.2680.0454391

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,48213,02330,459571918196324,181

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
128.5h/5.4d 423 2,267 1,901 25.2k 212 704 349 5.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A**
Kills:1,192
Deaths:366
KDR:3.257
Accuracy:31.173% A*
HSR:41.779% A**
SVA-88
A*
Kills:1,178
Deaths:337
KDR:3.496
Accuracy:33.847% A*
HSR:37.946% A++
VE-H Maw
A
Kills:1,177
Deaths:364
KDR:3.234
Accuracy:32.163% A
HSR:33.475% B*
Flare VE6
A*
Kills:510
Deaths:125
KDR:4.080
Accuracy:34.423% A*
HSR:33.333% A
Pulsar LSW
A++
Kills:411
Deaths:118
KDR:3.483
Accuracy:33.178% A++
HSR:33.820% A
NS-15M1
A*
Kills:410
Deaths:96
KDR:4.271
Accuracy:34.785% A*
HSR:28.049% B++
Kills:4,878
Deaths (as Heavy Assault):1,406
Deaths (to Heavy Assaults):800
KDR:3.46942
Kill Difference:3,472
Playtime:92.873 hours
Usage:72%
Score:2.407m
Score/min:432
Accuracy (listed only):33.261%
HSR (listed only):34.734%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
A*
Kills:234
Deaths:105
KDR:2.229
Accuracy:33.909% A*
HSR:27.778% A
VE-S Canis
B*
Kills:106
Deaths:35
KDR:3.029
Accuracy:32.791% B*
HSR:19.811% C+
Eridani SX5-AE
A++
Kills:97
Deaths:22
KDR:4.409
Accuracy:35.685% A
HSR:40.206% A++
Zenith VX-5AE
B++
Kills:83
Deaths:33
KDR:2.515
Accuracy:31.091% B++
HSR:28.916% B+
Kills:520
Deaths (as Light Assault):195
Deaths (to Light Assaults):450
KDR:2.66667
Kill Difference:325
Playtime:9.945 hours
Usage:8%
Score:0.178m
Score/min:299
Accuracy (listed only):33.369%
HSR (listed only):29.178%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
A+
Kills:406
Deaths:142
KDR:2.859
Accuracy:31.182% A+
HSR:32.512% A+
VE-S Canis
B*
Kills:106
Deaths:35
KDR:3.029
Accuracy:32.791% B*
HSR:19.811% C+
Eridani SX5-AE
A++
Kills:97
Deaths:22
KDR:4.409
Accuracy:35.685% A
HSR:40.206% A++
Pulsar VS1
A**
Kills:83
Deaths:35
KDR:2.371
Accuracy:36.265% A**
HSR:31.325% A+
Kills:692
Deaths (as Combat Medic):234
Deaths (to Combat Medics):309
KDR:2.95726
Kill Difference:458
Playtime:11.596 hours
Usage:9%
Score:0.262m
Score/min:377
Accuracy (listed only):33.981%
HSR (listed only):30.964%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
A*
Kills:234
Deaths:105
KDR:2.229
Accuracy:33.909% A*
HSR:27.778% A
Zenith VX-5AE
B++
Kills:83
Deaths:33
KDR:2.515
Accuracy:31.091% B++
HSR:28.916% B+
Kills:317
Deaths (as Engineer):138
Deaths (to Engineers):243
KDR:2.2971
Kill Difference:179
Playtime:7.491 hours
Usage:6%
Score:0.144m
Score/min:320
Accuracy (listed only):32.500%
HSR (listed only):28.347%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
A
Kills:487
Deaths:254
KDR:1.917
Accuracy:52.428% A
HSR:28.542% C*
VE-S Canis
B*
Kills:106
Deaths:35
KDR:3.029
Accuracy:32.791% B*
HSR:19.811% C+
Eridani SX5-AE
A++
Kills:97
Deaths:22
KDR:4.409
Accuracy:35.685% A
HSR:40.206% A++
Kills:690
Deaths (as Infiltrator):311
Deaths (to Infiltrators):341
KDR:2.21865
Kill Difference:379
Playtime:4.924 hours
Usage:4%
Score:0.086m
Score/min:291
Accuracy (listed only):40.301%
HSR (listed only):29.520%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Kills:0
Deaths (as MAX Suit):0
Deaths (to MAX Suits):73
KDR:0
Kill Difference:UNR
Playtime:0.885 hours
Usage:1%
Score:0.028m
Score/min:530
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 1,2081,1923663.257A+0.2131.173%A*41.779%A**56.5B**N/A15321.1h9.9B**31.9B
SVA-88 1,1981,1783373.496B**0.4533.847%A*37.946%A++64B++1.1A15218.4h9.7B*28.7B*
VE-H Maw 1,1951,1773643.234A+0.1932.163%A33.475%B*62.3B+1C**16618.9h8.3B*25.8B*
Flare VE6 5215101254.08M++1.0334.423%A*33.333%A83.6A+1.8M+2886.1h8.8B*25.6B*
NS-44 Commissioner AE 4894872541.917B+1.1352.428%A28.542%C*103.6A+N/A3054.7h2.9B++5.6B*
Pulsar LSW 4224111183.483A++0.4433.178%A++33.82%A64.2B++1.7A**2866.4h10.4B++31.3B*
NS-15M1 415410964.271A*1.2234.785%A*28.049%B++68.3B**N/A1486h11.1B+31.9B*
H-V45 4124061422.859B*0.1931.182%A+32.512%A+47.8B+N/A1248.5h9.9A31.9B**
NS Decimator 397283923.076M0.0367.667%B*1.06%D-56.6A22.8B*3505h3.8B++5.7B*
Solstice VE3 2362341052.229A**0.8233.909%A*27.778%A39B**N/A1196h10.7B**31.4B+
VE-S Canis 110106353.029A++0.0232.791%B*19.811%C+48.2C**1.8A*1302.2h9.5B++29B+
Eridani SX5-AE 9797224.409A**1.3635.685%A40.206%A++64.7C**N/A1631.5h8.9B++25B++
Frag Grenade 9289189N/A85.9550.602%B++N/A445C+15B++16140.2h4.2C8.4C++
Pulsar VS1 8383352.371A+0.6836.265%A**31.325%A+59.3A*N/A2491.4h11.3B**31.1B**
Zenith VX-5AE 8383332.515B**0.5331.091%B++28.916%B+36.1C+N/A952.3h12.7C++40.8B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon23070.2h
Nano-Armor Kit19,1300.5h
AE Nano-Armor Kit35,6930.5h
AE Medical Applicator128,7080.6h
Medical Applicator41,3630.1h
Restoration Kit1061,2231.8h
Motion Spotter02620.1h
Ammunition Package0510h
Medical Kit412840.3h

Check the help document for the dictionary if you want to learn more about words used here.


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