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First Lt. Snowblower ShOrtXxLP[TR0Y] ShOrtXxLP
TR BR 42

KDR: 3.04

Score: 48.4m

Last Seen: Jan 14th, 2019 9:39 PM
- OFFLINE - 130.4 hour(s)

Prestige 1, Battle Rank 42 - Terran Republic on Miller - Outfit Leader of TR0Y[TR0Y] TR0Y
TR outfit on Miller

Members: 3
Level Progress (to 43): 68%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS M14 Banshee C-4 LC3 Jaguar RAMS .50M C150 Dalton TRS-12 Uppercut Hellfire Rocket Pods MSW-R
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,192,203 MLG Score: 953
Fun Score: N/A
Cheeseburgers Flipped: 243TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.834%14.319%3414497838,0692.440160.602

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.995%0.544B+-0.978D---0.834D-HEAD (~2.4)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.70.403B10.70.254C*34

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.804%1.548%1286510178,916772157711.5492565%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.183%-0.596D-0.053C+-0.273

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.80.516B+24.70.533B+53.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.941%2.671%451610165,01615949753.1468514%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.906%0.002C+0.031C+-0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.775B++3.60.716B++5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.926%1.943%6291310095,764111921405.14643269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.794%-0.113C+-0.614D0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.756B++10.10.744B++18.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.308%71.449%629510175,6391935142.91271

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.096%1.39A0.28C*0.934

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.524B+2.10.346C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.497%10.927%629510175,7931435144.03693

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.791%1.09B**-0.713D--0.054

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.645B+2.60.474B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TR0Y[TR0Y] TR0Y
TR outfit on Miller

Members: 3
48.4m215.2%428 (25.7k)370 (22.2k)3.0420491,45930,0653.2470342 (42)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022254823.135%12.449%28804:2144

8% Combat Medic17% Engineer20% Heavy Assault15% Infiltrator38% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 5th, 2013 5:15 PMMay 22nd, 2014 7:36 PMJan 18th, 2019 3:45 PM (1d) (PST)Jan 14th, 2019 6:22 PM (5d) (PST)Jan 14th, 2019 5:39 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6761475290.6990.2300.0871.6420.063953

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,5908,81131,7794214598422,192

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2179.4h/90.8d 6,163 11,386 16,131 214.7k 2,447 6,420 8,294 88.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C
Kills:1,782
Deaths:805
KDR:2.214
Accuracy:20.458% C
HSR:15.264% D*
NS-15M1
D*
Kills:1,493
Deaths:2,068
KDR:0.722
Accuracy:14.391% D**
HSR:12.994% D*
T9 CARV
B
Kills:1,356
Deaths:773
KDR:1.754
Accuracy:20.654% B
HSR:15.044% D*
T9A "Butcher"
C-
Kills:1,277
Deaths:373
KDR:3.424
Accuracy:22.250% C-
HSR:18.403% D*
T16 Rhino
C++
Kills:1,168
Deaths:366
KDR:3.191
Accuracy:21.025% C++
HSR:16.952% D-
T32 Bull
C+
Kills:1,163
Deaths:480
KDR:2.423
Accuracy:23.539% C+
HSR:14.359% D*
T9 CARV-S
C+
Kills:1,161
Deaths:368
KDR:3.155
Accuracy:21.230% C+
HSR:13.954% D**
NS-15M AE
C*
Kills:550
Deaths:187
KDR:2.941
Accuracy:26.341% C*
HSR:18.909% D-
TMG-50
C+
Kills:463
Deaths:160
KDR:2.894
Accuracy:20.891% C+
HSR:18.575% D
T7 Mini-Chaingun
B+
Kills:435
Deaths:155
KDR:2.806
Accuracy:19.818% B+
HSR:8.966% D--
NSX Naginata
C++
Kills:72
Deaths:36
KDR:2
Accuracy:22.737% C++
HSR:23.611% D
Kills:10,920
Deaths (as Heavy Assault):5,771
Deaths (to Heavy Assaults):7,543
KDR:1.89222
Kill Difference:5,149
Playtime:441.074 hours
Usage:20%
Score:7.516m
Score/min:284
Accuracy (listed only):21.212%
HSR (listed only):16.094%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C*
Kills:2,889
Deaths:1,656
KDR:1.745
Accuracy:24.283% C*
HSR:14.157% D--
TRS-12 Uppercut
B*
Kills:1,984
Deaths:866
KDR:2.291
Accuracy:66.946% B*
HSR:10.081% D-
NS-11C
C+
Kills:1,503
Deaths:910
KDR:1.652
Accuracy:23.634% C+
HSR:14.371% D-
NS-11CB
B+
Kills:1,327
Deaths:498
KDR:2.665
Accuracy:28.026% B+
HSR:14.544% D--
HC1 Cougar
B++
Kills:1,281
Deaths:413
KDR:3.102
Accuracy:27.647% B++
HSR:17.955% D
LC2 Lynx
C++
Kills:1,232
Deaths:496
KDR:2.484
Accuracy:24.002% C++
HSR:14.123% D*
AS16 NightHawk
B++
Kills:1,186
Deaths:527
KDR:2.250
Accuracy:46.060% B++
HSR:12.226% D
T5 AMC
C**
Kills:1,181
Deaths:631
KDR:1.872
Accuracy:24.578% C**
HSR:14.310% D--
TRAC-5 S
B**
Kills:1,178
Deaths:413
KDR:2.852
Accuracy:28.032% B**
HSR:11.800% D-
TRAC-Shot
C**
Kills:1,165
Deaths:606
KDR:1.922
Accuracy:26.412% C**
HSR:11.331% D*
TS4 Haymaker
B*
Kills:1,163
Deaths:523
KDR:2.224
Accuracy:50.092% B*
HSR:10.404% D
TRAC-5
B++
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:24.883% B++
HSR:9.216% F
TAS-16 Blackjack
B++
Kills:1,161
Deaths:461
KDR:2.518
Accuracy:67.093% B++
HSR:11.542% D
NS Baron G5
A++
Kills:1,159
Deaths:411
KDR:2.820
Accuracy:60.217% A++
HSR:11.389% D
Havoc
B+
Kills:299
Deaths:126
KDR:2.373
Accuracy:56.928% B+
HSR:11.037% D-
TRAC-5 Burst
B++
Kills:222
Deaths:120
KDR:1.850
Accuracy:29.191% B++
HSR:11.261% F-
NSX Tanto
B+
Kills:169
Deaths:86
KDR:1.965
Accuracy:28.164% B+
HSR:21.302% D
AMR-66
C**
Kills:111
Deaths:39
KDR:2.846
Accuracy:28.421% C**
HSR:26.126% C*
NS Baron G5AE
C++
Kills:87
Deaths:26
KDR:3.346
Accuracy:35.071% D*
HSR:16.092% C++
Kills:20,458
Deaths (as Engineer):9,304
Deaths (to Engineers):6,597
KDR:2.19884
Kill Difference:11,154
Playtime:365.003 hours
Usage:17%
Score:8.459m
Score/min:386
Accuracy (listed only):36.825%
HSR (listed only):13.856%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C*
Kills:2,889
Deaths:1,656
KDR:1.745
Accuracy:24.283% C*
HSR:14.157% D--
TRS-12 Uppercut
B*
Kills:1,984
Deaths:866
KDR:2.291
Accuracy:66.946% B*
HSR:10.081% D-
NS-11C
C+
Kills:1,503
Deaths:910
KDR:1.652
Accuracy:23.634% C+
HSR:14.371% D-
NS-11CB
B+
Kills:1,327
Deaths:498
KDR:2.665
Accuracy:28.026% B+
HSR:14.544% D--
HC1 Cougar
B++
Kills:1,281
Deaths:413
KDR:3.102
Accuracy:27.647% B++
HSR:17.955% D
LC2 Lynx
C++
Kills:1,232
Deaths:496
KDR:2.484
Accuracy:24.002% C++
HSR:14.123% D*
AS16 NightHawk
B++
Kills:1,186
Deaths:527
KDR:2.250
Accuracy:46.060% B++
HSR:12.226% D
T5 AMC
C**
Kills:1,181
Deaths:631
KDR:1.872
Accuracy:24.578% C**
HSR:14.310% D--
TRAC-5 S
B**
Kills:1,178
Deaths:413
KDR:2.852
Accuracy:28.032% B**
HSR:11.800% D-
MKV Suppressed
B+
Kills:1,166
Deaths:415
KDR:2.810
Accuracy:28.434% B+
HSR:11.578% D*
TRAC-Shot
C**
Kills:1,165
Deaths:606
KDR:1.922
Accuracy:26.412% C**
HSR:11.331% D*
TS4 Haymaker
B*
Kills:1,163
Deaths:523
KDR:2.224
Accuracy:50.092% B*
HSR:10.404% D
NS-7 PDW
C+
Kills:1,162
Deaths:720
KDR:1.614
Accuracy:24.644% C+
HSR:11.446% D--
TRAC-5
B++
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:24.883% B++
HSR:9.216% F
TAS-16 Blackjack
B++
Kills:1,161
Deaths:461
KDR:2.518
Accuracy:67.093% B++
HSR:11.542% D
SMG-46 Armistice
B+
Kills:1,161
Deaths:625
KDR:1.858
Accuracy:27.762% B+
HSR:9.991% D--
PDW-16 Hailstorm
B+
Kills:1,161
Deaths:585
KDR:1.985
Accuracy:26.226% B+
HSR:11.111% D-
NS Baron G5
A++
Kills:1,159
Deaths:411
KDR:2.820
Accuracy:60.217% A++
HSR:11.389% D
MKV-B Suppressed
B*
Kills:493
Deaths:192
KDR:2.568
Accuracy:30.294% B*
HSR:16.633% C
NS-7B PDW
B*
Kills:377
Deaths:165
KDR:2.285
Accuracy:29.790% B*
HSR:10.875% D*
Havoc
B+
Kills:299
Deaths:126
KDR:2.373
Accuracy:56.928% B+
HSR:11.037% D-
SMG-46G Armistice
C**
Kills:267
Deaths:95
KDR:2.811
Accuracy:28.659% C**
HSR:13.483% C--
TRAC-5 Burst
B++
Kills:222
Deaths:120
KDR:1.850
Accuracy:29.191% B++
HSR:11.261% F-
Shuriken
C+
Kills:181
Deaths:91
KDR:1.989
Accuracy:27.501% C+
HSR:10.497% D*
NSX Tanto
B+
Kills:169
Deaths:86
KDR:1.965
Accuracy:28.164% B+
HSR:21.302% D
NS Baron G5AE
C++
Kills:87
Deaths:26
KDR:3.346
Accuracy:35.071% D*
HSR:16.092% C++
Kills:26,315
Deaths (as Light Assault):12,153
Deaths (to Light Assaults):6,139
KDR:2.16531
Kill Difference:14,162
Playtime:829.549 hours
Usage:38%
Score:22.735m
Score/min:457
Accuracy (listed only):34.406%
HSR (listed only):12.798%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B++
Kills:2,278
Deaths:685
KDR:3.326
Accuracy:43.586% B++
HSR:72.783% D
NS-44 Commissioner
C++
Kills:1,250
Deaths:960
KDR:1.302
Accuracy:37.207% C++
HSR:15.120% D--
TX2 Emperor
B**
Kills:1,196
Deaths:554
KDR:2.159
Accuracy:36.125% B**
HSR:16.806% C-
TX1 Repeater
B*
Kills:1,180
Deaths:600
KDR:1.967
Accuracy:29.036% B*
HSR:13.983% D--
MKV Suppressed
B+
Kills:1,166
Deaths:415
KDR:2.810
Accuracy:28.434% B+
HSR:11.578% D*
NS-7 PDW
C+
Kills:1,162
Deaths:720
KDR:1.614
Accuracy:24.644% C+
HSR:11.446% D--
SMG-46 Armistice
B+
Kills:1,161
Deaths:625
KDR:1.858
Accuracy:27.762% B+
HSR:9.991% D--
PDW-16 Hailstorm
B+
Kills:1,161
Deaths:585
KDR:1.985
Accuracy:26.226% B+
HSR:11.111% D-
SR-7
A
Kills:1,161
Deaths:178
KDR:6.522
Accuracy:49.603% A
HSR:77.175% C+
M77-B
A++
Kills:1,161
Deaths:174
KDR:6.672
Accuracy:48.934% A++
HSR:75.883% C+
TSAR-42
B+
Kills:876
Deaths:257
KDR:3.409
Accuracy:41.347% B+
HSR:62.671% D
NS-30 Vandal
B++
Kills:537
Deaths:143
KDR:3.755
Accuracy:37.038% B++
HSR:22.905% C-
MKV-B Suppressed
B*
Kills:493
Deaths:192
KDR:2.568
Accuracy:30.294% B*
HSR:16.633% C
NS-7B PDW
B*
Kills:377
Deaths:165
KDR:2.285
Accuracy:29.790% B*
HSR:10.875% D*
HSR-1
C++
Kills:359
Deaths:173
KDR:2.075
Accuracy:35.459% C++
HSR:18.663% D--
SOAS-20
C*
Kills:351
Deaths:190
KDR:1.847
Accuracy:28.988% C*
HSR:11.681% D*
SMG-46G Armistice
C**
Kills:267
Deaths:95
KDR:2.811
Accuracy:28.659% C**
HSR:13.483% C--
NS-61 Emissary
A
Kills:251
Deaths:132
KDR:1.902
Accuracy:36.698% A
HSR:8.765% D*
NS-44B Commissioner
B+
Kills:228
Deaths:128
KDR:1.781
Accuracy:45.342% B+
HSR:22.368% C+
NS-357 Underboss
C+
Kills:212
Deaths:136
KDR:1.559
Accuracy:34.925% C+
HSR:16.038% D
Shuriken
C+
Kills:181
Deaths:91
KDR:1.989
Accuracy:27.501% C+
HSR:10.497% D*
99SV
B+
Kills:163
Deaths:68
KDR:2.397
Accuracy:34.447% B+
HSR:27.607% D-
KSR-35
B+
Kills:67
Deaths:14
KDR:4.786
Accuracy:38.826% B+
HSR:31.343% B
TS2 Inquisitor
C+
Kills:59
Deaths:36
KDR:1.639
Accuracy:28.511% C+
HSR:13.559% D-
Kills:17,297
Deaths (as Infiltrator):7,316
Deaths (to Infiltrators):4,924
KDR:2.36427
Kill Difference:9,981
Playtime:326.478 hours
Usage:15%
Score:5.661m
Score/min:289
Accuracy (listed only):34.557%
HSR (listed only):25.124%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B*
Kills:1,984
Deaths:866
KDR:2.291
Accuracy:66.946% B*
HSR:10.081% D-
Cycler TRV
D
Kills:1,395
Deaths:1,539
KDR:0.906
Accuracy:19.614% D
HSR:12.688% D--
TAR
C+
Kills:1,218
Deaths:357
KDR:3.412
Accuracy:23.316% C+
HSR:11.084% D**
AS16 NightHawk
B++
Kills:1,186
Deaths:527
KDR:2.250
Accuracy:46.060% B++
HSR:12.226% D
MKV Suppressed
B+
Kills:1,166
Deaths:415
KDR:2.810
Accuracy:28.434% B+
HSR:11.578% D*
TS4 Haymaker
B*
Kills:1,163
Deaths:523
KDR:2.224
Accuracy:50.092% B*
HSR:10.404% D
NS-7 PDW
C+
Kills:1,162
Deaths:720
KDR:1.614
Accuracy:24.644% C+
HSR:11.446% D--
TAS-16 Blackjack
B++
Kills:1,161
Deaths:461
KDR:2.518
Accuracy:67.093% B++
HSR:11.542% D
SMG-46 Armistice
B+
Kills:1,161
Deaths:625
KDR:1.858
Accuracy:27.762% B+
HSR:9.991% D--
PDW-16 Hailstorm
B+
Kills:1,161
Deaths:585
KDR:1.985
Accuracy:26.226% B+
HSR:11.111% D-
NS Baron G5
A++
Kills:1,159
Deaths:411
KDR:2.820
Accuracy:60.217% A++
HSR:11.389% D
NS-11A
B+
Kills:870
Deaths:347
KDR:2.507
Accuracy:26.224% B+
HSR:15.632% D
MKV-B Suppressed
B*
Kills:493
Deaths:192
KDR:2.568
Accuracy:30.294% B*
HSR:16.633% C
NS-7B PDW
B*
Kills:377
Deaths:165
KDR:2.285
Accuracy:29.790% B*
HSR:10.875% D*
Havoc
B+
Kills:299
Deaths:126
KDR:2.373
Accuracy:56.928% B+
HSR:11.037% D-
SMG-46G Armistice
C**
Kills:267
Deaths:95
KDR:2.811
Accuracy:28.659% C**
HSR:13.483% C--
TORQ-9
B
Kills:202
Deaths:78
KDR:2.590
Accuracy:25.911% B
HSR:15.347% D*
Shuriken
C+
Kills:181
Deaths:91
KDR:1.989
Accuracy:27.501% C+
HSR:10.497% D*
T1S Cycler
C+
Kills:161
Deaths:51
KDR:3.157
Accuracy:23.814% C+
HSR:9.317% F
NS Baron G5AE
C++
Kills:87
Deaths:26
KDR:3.346
Accuracy:35.071% D*
HSR:16.092% C++
Kills:16,853
Deaths (as Combat Medic):8,200
Deaths (to Combat Medics):2,957
KDR:2.05524
Kill Difference:8,653
Playtime:172.416 hours
Usage:8%
Score:2.986m
Score/min:289
Accuracy (listed only):36.230%
HSR (listed only):12.123%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:679
Deaths:142
KDR:4.782
Accuracy:21.116% B*
HSR:14.286% D*
MRC3 Mercy
B**
Kills:668
Deaths:142
KDR:4.704
Accuracy:20.918% B**
HSR:14.072% D*
M1 Heavy Cycler
B*
Kills:129
Deaths:61
KDR:2.115
Accuracy:17.933% B*
HSR:10.853% D**
M1 Heavy Cycler
B+
Kills:122
Deaths:53
KDR:2.302
Accuracy:17.756% B+
HSR:10.656% F
M3 Pounder HEG
A
Kills:98
Deaths:35
KDR:2.800
Accuracy:51.581% A
HSR:5.102% A
M3 Pounder HEG
B**
Kills:92
Deaths:40
KDR:2.300
Accuracy:46.706% B**
HSR:1.087% D**
Kills:1,788
Deaths (as MAX Suit):236.500
Deaths (to MAX Suits):1,694
KDR:7.56025
Kill Difference:1,551.500
Playtime:30.476 hours
Usage:1%
Score:1.010m
Score/min:552
Accuracy (listed only):29.335%
HSR (listed only):9.343%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A**
Kills:5,119
V. Kills:202 N/A
Deaths:233
KDR:21.970
Accuracy:32.245% B+
KPH:122.600 A**
VKPH:4.800 B+
Hellfire Rocket Pods
A++
Kills:1,871
V. Kills:152 N/A
Deaths:73
KDR:25.630
Accuracy:53.933% B++
KPH:175.200 A++
VKPH:14.200 C+
M18 Needler
B++
Kills:1,173
V. Kills:704 166%
Deaths:336
KDR:3.491
Accuracy:29.647% C-
KPH:19.100 B++
VKPH:11.500 B
Hornet Missiles
S
Kills:1,079
V. Kills:163 N/A
Deaths:25
KDR:43.160
Accuracy:69.642% B**
KPH:259.600 S
VKPH:39.200 C++
M18 Rotary
C+
Kills:488
V. Kills:287 169%
Deaths:291
KDR:1.677
Accuracy:29.646% C
KPH:13.400 C+
VKPH:7.900 C
Kills:9,730 (6,780 + 0)
Deaths:958
KDR:10.157
VKDR:1.574
Vehicle Kills:1,508
Kill Difference:8,772
Playtime:154.329 hours
Usage:7%
Score:4.177m
Score/min:451
Piloting Accuracy:29.646%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C**
Kills:1,988
V. Kills:1,262 157%
Deaths:113
KDR:17.593
Accuracy:38.427% C
KPH:37.100 C**
VKPH:23.600 C++
L105 Zephyr
A+
Kills:595
V. Kills:43 N/A
Deaths:21
KDR:28.333
Accuracy:45.453% B
KPH:87 A+
VKPH:6.300 C-
CAS30 Tank Buster
B+
Kills:265
V. Kills:218 121%
Deaths:66
KDR:4.015
Accuracy:32.201% D*
KPH:11.900 B+
VKPH:9.800 B+
Kills:2,848 (265 + 2,583)
Deaths:200
KDR:14.240
VKDR:7.615
Vehicle Kills:1,523
Kill Difference:2,648
Playtime:82.656 hours
Usage:4%
Score:2.330m
Score/min:470
Piloting Accuracy:32.201%
Gunner Accuracy:45.453%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:1,161
V. Kills:186 N/A
Deaths:88
KDR:13.193
Accuracy:47.193% C
KPH:46.100 B**
VKPH:7.400 D-
C75 Viper
M+
Kills:305
V. Kills:29 N/A
Deaths:21
KDR:14.524
Accuracy:36.883% C+
KPH:79.800 M+
VKPH:7.600 C+
L100 Python HESH
A
Kills:100
V. Kills:8 N/A
Deaths:3
KDR:33.333
Accuracy:51.843% B+
KPH:85.800 A
VKPH:6.900 C
L100 Python AP
N/A
Kills:50
V. Kills:26 185%
Deaths:7
KDR:7.143
Accuracy:47.719% N/A
KPH:20.300 N/A
VKPH:10.500 N/A
Kills:1,616 (1,616 + 0)
Deaths:119
KDR:13.580
VKDR:2.092
Vehicle Kills:249
Kill Difference:1,497
Playtime:32.656 hours
Usage:1%
Score:0.568m
Score/min:290
Driving Accuracy:47.719%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:1,380
V. Kills:269 N/A
Deaths:72
KDR:19.167
Accuracy:39.249% C
KPH:45.600 A++
VKPH:8.900 C
P2-120 AP
A*
Kills:1,196
V. Kills:400 298%
Deaths:47
KDR:25.447
Accuracy:38.799% D
KPH:54.100 A*
VKPH:18.100 C++
P2-120 HESH
A*
Kills:874
V. Kills:51 N/A
Deaths:21
KDR:41.619
Accuracy:45.043% B+
KPH:94.400 A*
VKPH:5.500 D
E540 Halberd
A+
Kills:555
V. Kills:137 402%
Deaths:16
KDR:34.688
Accuracy:38.314% C
KPH:39.100 A+
VKPH:9.600 D
G30 Vulcan
C
Kills:62
V. Kills:31 194%
Deaths:7
KDR:8.857
Accuracy:14.867% F
KPH:17.300 C
VKPH:8.600 D
M20 Basilisk
C+
Kills:56
V. Kills:14 373%
Deaths:12
KDR:4.667
Accuracy:21.283% D--
KPH:16.200 C+
VKPH:4 D-
Kills:4,123 (3,450 + 673)
Deaths:175
KDR:23.560
VKDR:5.154
Vehicle Kills:902
Kill Difference:3,948
Playtime:82.899 hours
Usage:4%
Score:1.763m
Score/min:355
Driving Accuracy:45.043%
Gunner Accuracy:21.283%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C*
Kills:830
V. Kills:32 N/A
Deaths:39
KDR:21.282
Accuracy:36.649% C*
KPH:100.100 C+
VKPH:3.900 D
E540 Halberd-H
C+
Kills:738
V. Kills:305 241%
Deaths:22
KDR:33.546
Accuracy:49.387% D--
KPH:41.700 C+
VKPH:17.200 D
G20 Vulcan-H
C+
Kills:272
V. Kills:153 177%
Deaths:34
KDR:8
Accuracy:44.653% C
KPH:39.500 C+
VKPH:22.200 C
M12 Kobalt-H
C+
Kills:182
V. Kills:8 N/A
Deaths:4
KDR:45.500
Accuracy:21.254% C+
KPH:117.300 C+
VKPH:5.200 C+
Kills:2,022 (0 + 2,022)
Deaths:99
KDR:20.424
VKDR:5.030
Vehicle Kills:498
Kill Difference:1,923
Playtime:34.419 hours
Usage:2%
Score:0.780m
Score/min:378
Driving Accuracy:N/A%
Gunner Accuracy:21.254%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:113
V. Kills:18 N/A
Deaths:6
KDR:18.833
Accuracy:30.268% D
KPH:63.100 B+
VKPH:10.100 C+
M20 Basilisk
C*
Kills:97
V. Kills:25 373%
Deaths:17
KDR:5.706
Accuracy:31.993% D
KPH:22.300 C*
VKPH:5.800 C--
M20 Basilisk
B+
Kills:79
V. Kills:22 343%
Deaths:5
KDR:15.800
Accuracy:34.327% C-
KPH:29.100 B+
VKPH:8.100 C
Kills:289 (0 + 289)
Deaths:28
KDR:10.321
VKDR:2.321
Vehicle Kills:65
Kill Difference:261
Playtime:8.855 hours
Usage:0%
Score:0.173m
Score/min:325
Driving Accuracy:N/A%
Gunner Accuracy:34.327%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:235
V. Kills:8 N/A
Deaths:81
KDR:2.901
Accuracy:44.493% C*
KPH:39.600 C
VKPH:1.300 C-
M40 Fury-F
C+
Kills:178
V. Kills:33 N/A
Deaths:101
KDR:1.762
Accuracy:39.961% D-
KPH:20 C+
VKPH:3.700 D
Kills:413 (413 + 0)
Deaths:182
KDR:2.269
VKDR:0.225
Vehicle Kills:41
Kill Difference:231
Playtime:14.838 hours
Usage:1%
Score:0.126m
Score/min:141
Driving Accuracy:39.961%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 5,3215,11923321.97A++18.9332.245%B+N/A122.5A**4.8B+54841.8h11.2B*34.8B++
C-4 6,1995,0151,0364.841A**1.8026.826%C**N/A155.3A++36.7B+114832.3h0.9B**3.5B*
LC3 Jaguar 2,9052,8891,6561.745B1.3024.283%C*14.157%D--25.3C+N/A85114.2h11.1B+45.8B+
RAMS .50M 2,2822,2786853.326C++0.2843.586%B++72.783%D36B+N/A11263.3h2.1B4.9B+
C150 Dalton 3,2501,98811317.593A++14.5538.427%CN/A37.2C**23.6C++52553.5h3.5B++9.1B+
TRS-12 Uppercut 1,9891,9848662.291B**0.7566.946%B*10.081%D-56.8B*N/A18834.9h1.9B**2.8B*
Hellfire Rocket Pods 2,0231,8717325.63A*22.5953.933%B++1.229%C*174.9A++14.2C+77210.7h11.4B**21B*
MSW-R 1,7961,7828052.214C++0.8320.458%C15.264%D*33.1C+N/A14153.9h11B+53.9C**
Frag Grenade 1,6251,61711617N/A1,613.9654.07%AN/A735B**3.6D31102.2h2.7B**5B**
NS-11C 1,5091,5039101.652B++1.3923.634%C+14.371%D-31.6BN/A12647.5h11.5B++48.8B+
NS-15M1 1,5091,4932,0680.722C--2.3214.391%D**12.994%D*16.6D-N/A5089.8h13.4C+93.3D
Cycler TRV 1,3971,3951,5390.906C2.1419.614%D12.688%D--19.3DN/A6172.3h13.8C+70.3C+
P2-120 HEAT 1,6491,3807219.167A*16.1239.249%C2.826%C+45.5A++8.9C31130.3h3.8A+9.7A
T9 CARV 1,3601,3567731.754B1.2920.654%B15.044%D*34.5B+N/A18139.3h11.5B*55.4B+
NS-11CB 1,3351,3274982.665A+0.3828.026%B+14.544%D--43.7B+N/A15030.4h10.6B*37.9B++
HC1 Cougar 1,2841,2814133.102A*0.0627.647%B++17.955%D44.3B*N/A16028.9h9.1B**32.8B++
T9A "Butcher" 1,2821,2773733.424B*0.3822.25%C-18.403%D*55.8C+N/A21222.9h10.3B+46.2C*
NS-44 Commissioner 1,2531,2509601.302B1.7437.207%C++15.12%D--38.7C*N/A12432.3h3.5B+9.4B+
LC2 Lynx 1,2341,2324962.484A0.5624.002%C++14.123%D*35.1B+N/A14735.1h10.2A42.4B++
NS Decimator 1,7221,2308001.538B++1.5055.071%D2.846%B+39B15.6C+31031.5h3.6B*6.5B+
TAR 1,2231,2183573.412A0.3723.316%C+11.084%D**43B+N/A18628.3h11.3B++48.5B+
TX2 Emperor 1,1991,1965542.159A0.8836.125%B**16.806%C-41.7B+N/A18628.7h6.9B**19.2C*
P2-120 AP 1,5961,1964725.447M+22.4038.799%D4.013%B54.1A*18.1C++45022.1h4A+10.4B**
AS16 NightHawk 1,1891,1865272.25B**0.7946.06%B++12.226%D56.5B**N/A23221h3.6B+7.8B++
T5 AMC 1,1881,1816311.872B**1.1724.578%C**14.31%D--34.1B*N/A14934.6h11.5B*46.7B++
TX1 Repeater 1,1811,1806001.967A+1.0829.036%B*13.983%D--45.9B**N/A19625.7h11.1B+38.4B+
TRAC-5 S 1,1871,1784132.852A**0.1928.032%B**11.8%D-41.9A+N/A19028.1h9.1B*32.4B*
M18 Needler 1,8771,1733363.491B+0.4529.647%C-4.177%A19.1B++11.5B35761.4h77.8B*262.3B*
T16 Rhino 1,1721,1683663.191A*0.1521.025%C++16.952%D-49.3B*N/A19923.7h11.2B*53.2B+
MKV Suppressed 1,1671,1664152.81A*0.2328.434%B+11.578%D*43.5B+N/A19126.8h11.7B+41.2B+
TRAC-Shot 1,1761,1656061.922B+1.1226.412%C**11.331%D*26.8CN/A14843.4h8.3A31.4B*
T32 Bull 1,1691,1634802.423B*0.6223.539%C+14.359%D*39.2C+N/A16029.7h11.3B+48B
TS4 Haymaker 1,1651,1635232.224B**0.8250.092%B*10.404%D55.4AN/A24521h3.3B**6.5B*
NS-7 PDW 1,1661,1627201.614B*1.4324.644%C+11.446%D--28.6C++N/A11840.6h12.4B++50.4B+
TRAC-5 1,1661,1614962.341A*0.7024.883%B++9.216%F34.2AN/A21433.9h10.5B**42.3B*
TAS-16 Blackjack 1,1631,1614612.518A0.5267.093%B++11.542%D67.9AN/A27617.1h1.7A2.6B++
L100 Python HEAT 1,3471,1618813.193A++10.1547.193%C3.101%C**46.1B**7.4D-22625.2h2.6A++5.5A
T9 CARV-S 1,1671,1613683.155B**0.1121.23%C+13.954%D**53B+N/A24321.9h11B+51.9B
SMG-46 Armistice 1,1611,1616251.858B*1.1827.762%B+9.991%D--37.6B+N/A14130.9h12.6B++45.4B+
PDW-16 Hailstorm 1,1661,1615851.985B**1.0626.226%B+11.111%D-42.7B*N/A15227.2h12.3B++46.8B+
SR-7 1,1631,1611786.522B**3.4849.603%A77.175%C+61.4AN/A29318.9h1.8B++3.6B*
M77-B 1,1611,1611746.672M++3.6348.934%A++75.883%C+52.1A++N/A24322.3h1.9B**3.8B**
NS Baron G5 1,1681,1594112.82A*0.2260.217%A++11.389%D58.8AN/A31119.7h3.3B**5.4C+
Hornet Missiles 1,2421,0792543.16S40.1269.642%B**2.132%B++256.9S38.8C++20284.2h4.8A7A
TSAR-42 8828762573.409C++0.3741.347%B+62.671%D42.7C**N/A14220.5h2.2C**5.3B+
P2-120 HESH 9258742141.619A**38.5845.043%B+N/A94A*5.5D4549.3h3.1A6.9B**
NS-11A 8748703472.507B*0.5426.224%B+15.632%D44.8B++N/A19419.4h12.8B+48.9B+
P525 Marauder-H 8628303921.282B++18.2436.649%C*N/A100C+3.9D3658.3h5.4B++14.7B++
M60-A Bulldog 8738167116.571A*113.5360.17%A+N/A58.3B**4.1C+25414h3.7B**6.2A
E540 Halberd-H 1,0437382233.545M**30.5049.387%D--2.981%B+41.7C+17.2D31817.7h4.3B*8.7B++
Chainblade 84271627,6720.026C++3.0236.082%B+1.955%D0.5C+N/A21543.1h2.6C*7.3B+
MRC3 Mercy 6916791424.782A1.7421.116%B*14.286%D*39.2B*N/A18017.3h16.6B*78.7B++
MRC3 Mercy 6786681424.704A1.6620.918%B**14.072%D*38.6B*N/A19117.3h16.8B++80.2B++
Claymore 649648798.203C**5.1650.839%A++N/A162B+N/A6414h1.1B*2.2B**
L105 Zephyr 6385952128.333A++25.2945.453%BN/A87.5A+6.3C-4536.8h3.9A8.6B**
Anti-Vehicle Grenade 6045731573N/A569.9660.638%B**N/A636.7A34.4D37150.9h3.5B**5.7B**
E540 Halberd 6925551634.688S31.6538.314%C4.505%B+39.1A+9.6D33214.2h3.2A++8.4A
NS-15M AE 5535501872.941B+0.1026.341%C*18.909%D-46.2C+N/A16411.9h12.1C+46C*
ML-7 6845442382.286M0.7652.677%C-3.309%C**46.1A*11.9C+60311.8h3.1A++6A
NS-30 Vandal 5375371433.755A0.7137.038%B++22.905%C-59.7B**N/A2339h4.7B*12.7B++
MKV-B Suppressed 4964931922.568A++0.4730.294%B*16.633%C58B**N/A2828.5h11B*36.4B+
M18 Rotary 7754882911.677C+1.3729.646%C4.303%A13.4C+7.9C22336.3h84B++283.4B++
TMG-50 4644631602.894A++0.1520.891%C+18.575%D46.3B+N/A24310h10B+47.8B+
T7 Mini-Chaingun 4424351552.806A*0.2419.818%B+8.966%D--47.3B*N/A2729.2h12.5B++63B+
Tank Mine 5923971263.151B0.1132.373%C+N/A120.3B59.1C+16583.3h1.2A3.8A+
NS-7B PDW 3823771652.285B**0.7629.79%B*10.875%D*39.3B+N/A2219.6h11.2B*37.5B+
HSR-1 3603591732.075C++0.9735.459%C++18.663%D--35.5CN/A11810.1h5.1B+14.3B+
SOAS-20 3513511901.847B1.2028.988%C*11.681%D*45.6B+N/A1507.7h10.8B+37.2B+
Sticky Grenade 3283261326N/A322.9662.446%AN/A3260S20B++140270.1h0.9A+1.4B**
C75 Viper 3343052114.524A++11.4836.883%C+N/A80.3M++7.6C+5923.8h6B**16.1B**
Hunter QCX 3063031611.882A++1.1648.654%B35.974%B++26.8B**N/A11411.3h2.6B+5.4B+
Havoc 3012991262.373B*0.6756.928%B+11.037%D-45.3C+N/A1716.6h3.3A5.8B**
NS Decimator-B 3662741082.537B*0.5154.634%D*2.92%C*44.2C+14.8C3956.2h3.5B+6.4C++
G20 Vulcan-H 425272348B**4.9644.653%C3.309%C**39.4C+22.2C5276.9h77.5B*173.5B++
SMG-46G Armistice 269267952.811A0.2328.659%C**13.483%C--48.5C*N/A1975.5h11.9B+41.3B+
CAS30 Tank Buster 483265664.015A+0.9732.201%D*2.642%A++11.9B+9.8B+34122.3h36.9B*114.5C**
Spear Anti-Vehicle Phalanx Turret 3882641616.5A++13.4652.541%B**4.167%C+77.6A**36.5A+7803.4h5.4B*10.3B**
NS-61 Emissary 2512511321.902A+1.1436.698%A8.765%D*30.2C*N/A868.3h10.7B+29.2B*
S12 Renegade 243235812.901C++0.1444.493%C*3.83%C39.8C1.4C1645.9h3.4C+7.7C**
NS-44B Commissioner 2292281281.781B**1.2645.342%B+22.368%C+35.6CN/A846.4h3.4B7.4B+
TRAC-5 Burst 2242221201.85C++1.1929.191%B++11.261%F-23.9C--N/A1269.3h10.1B*34.6B*
MANA Anti-Vehicle Turret 329214962.229B+0.8145.431%D-3.738%C+42.8B+23C6745h5.7B*12.5B*
NS-357 Underboss 2122121361.559B++1.4834.925%C+16.038%D36.6C+N/A1455.8h3.4B*9.7B+
TORQ-9 204202782.59B**0.4525.911%B15.347%D*50.5B*N/A2914h13.2B++51.1B+
M60-A Bulldog 209197539.4S36.3654.102%A++1.523%C+82.1A**5C6632.4h4.5B**8.2B**
M12 Kobalt-H 190182445.5A42.4621.254%C+17.582%C++113.8C+5C+4651.6h11.4B*53.6B++
Shuriken 182181911.989B+1.0527.501%C+10.497%D*41.1C+N/A2674.4h11.3B++41.1B+
M40 Fury-F 2111781011.762C*1.2839.961%D-N/A20C+3.7D1268.9h5.7B*14.4B++
NSX Tanto 170169861.965B*1.0828.164%B+21.302%D21.7CN/A587.8h12B+42.5C**
99SV 165163682.397B+0.6534.447%B+27.607%D-42.9A+N/A3463.8h4.4B*12.9B++
T1S Cycler 162161513.157A*0.1123.814%C+9.317%F47.4B**N/A2473.4h13.1C+55.1C++
M1 Heavy Cycler 133129612.115B++0.9317.933%B*10.853%D**29.3B*N/A2174.4h17.6C**98B+
M1 Heavy Cycler 122122532.302B+0.7417.756%B+10.656%F29.8C*N/A1114.1h17.7C+99.6B+
M40 Fury 131113618.833A+15.7930.268%D1.77%C+62.8B+10C+4651.8h7.8B**25.8B++
AMR-66 112111392.846M0.2028.421%C**26.126%C*32.6B*N/A2083.4h8.5B+29.9B+
L100 Python HESH 108100333.333A*30.2951.843%B+3%B**83.3A6.7C7151.2h2.1A4.1B**
Ripper 1051002940.34M2.7058.8%M+18%C*6C+N/A1816.6h1.5C+2.5B++
M3 Pounder HEG 10398352.8B++0.2451.581%A5.102%A29.7A1.5D**3273.3h10A19.4B*
M20 Basilisk 12297175.706B**2.6631.993%D2.062%D**22.6C*5.8C--2754.3h47.9A149.7B**
M3 Pounder HEG 9692402.3B+0.7446.706%B**1.087%D**25.6B**1.1D*3733.6h10.3B**21.9B*
NS Baron G5AE 8787263.346A++0.3035.071%D*16.092%C++34.8CN/A932.5h3.7B++10.6C+
The Slasher 87862520.341S2.7061.024%A*N/A6.5B+N/A2713.3h1.8B+3B+
M20 Basilisk 10179515.8S12.7634.327%C-1.266%F29.3B+8.1C3122.7h55.6B**161.8B*
NSX Naginata 7372362B+1.0422.737%C++23.611%D32.7CN/A952.2h12.7C+56C*
KSR-35 6767144.786A1.7438.826%B+31.343%B67AN/A3471h3.1A+7.9B**
G30 Vulcan 936278.857B**5.8114.867%F4.839%B+17.2C8.6D1993.6h46.2A+311B+
TS2 Inquisitor 5959361.639B+1.4028.511%C+13.559%D-25.7C-N/A982.3h10.3C*36.2C**
M20 Basilisk 7056124.667A++1.6221.283%D--5.357%C+16C+4D-1093.5h42.7A++200.8B*
L100 Python AP 765077.143B++4.1047.719%D--8%M+20D10.4D*2722.5h5B*10.5B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit226459,44235.4h
Spawn Beacon423,4086.3h
Anti-Vehicle MANA Turret186362.6h
Nanite Revive Grenade01870.1h
Medical Applicator128117,0078.9h
Welding Device01380h
Ammunition Package57191.2h
Medical Kit3135,0477.3h
Anti-Infantry MANA Turret5920.4h
Recon Detection Device383,3706.6h
Shield Recharging Field42320.1h

Check the help document for the dictionary if you want to learn more about words used here.


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