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Maj. General ShaddoV[NMA] ShaddoV
NC BR 87

KDR: 1.74

Score: 119m

Last Seen: May 23rd, 2020 6:19 PM
-

Prestige 1, Battle Rank 87 - New Conglomerate on Cobalt
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW EM6 The Kraken NC6 Gauss SAW EM1 Titan-150 AP NSX Naginata
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,437,399 MLG Score: 1149
Fun Score: N/A
Cheeseburgers Flipped: 303TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.353%22.512%616431306162,8902.4532-0.71

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.592%1.181B**0.211C++-0.499DHEAD ++ (~8.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.90.542B+9.30.349C**24.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.067%3.386%157713426,114533641331.1458148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.978%-0.191C0.573B+-0.321

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
270.299C*10.50.155C++16.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.556%3.548%1001313362,903413418750.702225155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.538%0.4B-0.236C0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.90.569B+210.477B+30.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.445%77.648%10031346859803540.106894

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.47%0.826B++0.682B+0.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.20.297C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.041%17.143%1001134870382010.0183246

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.351C**0.453B+-1.63

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.256C*4.50.075C+5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
119m394.9%510 (30.6k)412 (24.7k)1.74369202,057115,8791.9175587 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13491123224.132%19.728%47602:3036

7% Combat Medic14% Engineer69% Heavy Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 18th, 2013 12:15 AMApr 3rd, 2020 6:38 PMMay 30th, 2020 5:34 AM (74d) (PST)May 23rd, 2020 3:31 PM (80d) (PST)May 23rd, 2020 2:19 PM (80d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6842554290.7000.4010.1382.9850.0561149

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,03515,31825,71742248179324,720

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4814h/200.6d 20,147 39,861 57,975 862.3k 7,995 16,474 16,315 197.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C+
Kills:95,734
Deaths:42,907
KDR:2.231
Accuracy:27.800% C+
HSR:23.225% D-
NC6A GODSAW
D--
Kills:12,204
Deaths:8,086
KDR:1.509
Accuracy:25.623% D--
HSR:19.658% D**
EM6
C
Kills:6,443
Deaths:3,915
KDR:1.646
Accuracy:24.425% C
HSR:21.388% D-
NC6 Gauss SAW
C
Kills:5,925
Deaths:3,933
KDR:1.506
Accuracy:23.328% C
HSR:19.426% D--
EM1
C+
Kills:4,879
Deaths:2,600
KDR:1.877
Accuracy:24.658% C+
HSR:20.455% D
NSX Naginata
C**
Kills:3,331
Deaths:1,305
KDR:2.552
Accuracy:27.392% C**
HSR:30.742% C+
GD-22S
C--
Kills:2,688
Deaths:1,974
KDR:1.362
Accuracy:24.120% C--
HSR:22.768% D
NS-15M1
D--
Kills:1,560
Deaths:1,402
KDR:1.113
Accuracy:20.750% D--
HSR:16.603% D*
NC6S Gauss SAW S
D
Kills:1,329
Deaths:687
KDR:1.935
Accuracy:22.103% D--
HSR:23.251% D
NS-15M AE
C+
Kills:1,161
Deaths:493
KDR:2.355
Accuracy:28.062% C+
HSR:23.084% D-
NS-15MG
C
Kills:335
Deaths:223
KDR:1.502
Accuracy:26.887% C
HSR:21.791% D*
MGR-L1 Promise
B+
Kills:190
Deaths:100
KDR:1.900
Accuracy:30.090% B+
HSR:21.579% D--
Kills:135,779
Deaths (as Heavy Assault):67,625
Deaths (to Heavy Assaults):32,756
KDR:2.00782
Kill Difference:68,154
Playtime:3,321.697 hours
Usage:69%
Score:81.874m
Score/min:411
Accuracy (listed only):25.436%
HSR (listed only):21.997%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B**
Kills:1,224
Deaths:516
KDR:2.372
Accuracy:33.227% B**
HSR:18.137% C
MKV Suppressed
B+
Kills:1,176
Deaths:473
KDR:2.486
Accuracy:30.379% B+
HSR:25% B
NS Baron G5AE
B+
Kills:1,166
Deaths:608
KDR:1.918
Accuracy:55.610% B+
HSR:11.321% D-
NS-7B PDW
C++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:29.724% C++
HSR:22.060% C+
AF-4 Cyclone
B+
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:31.137% B+
HSR:20.966% C+
NSX Tanto
C
Kills:504
Deaths:258
KDR:1.953
Accuracy:28.173% C
HSR:23.611% D
AF-4A Bandit
C**
Kills:385
Deaths:323
KDR:1.192
Accuracy:29.399% C**
HSR:26.234% C++
AC-X11
C++
Kills:379
Deaths:463
KDR:0.819
Accuracy:28.766% C++
HSR:21.900% C
AF-19 Mercenary
C+
Kills:274
Deaths:330
KDR:0.830
Accuracy:24.954% C+
HSR:18.613% D
GD-7F
C+
Kills:214
Deaths:238
KDR:0.899
Accuracy:27.253% C+
HSR:22.430% C+
Razor GD-23
B
Kills:185
Deaths:217
KDR:0.853
Accuracy:29.594% B
HSR:9.189% F--
Gauss Compact S
C*
Kills:168
Deaths:220
KDR:0.764
Accuracy:26.468% C+
HSR:21.429% C*
AF-57 Piston
B+
Kills:70
Deaths:37
KDR:1.892
Accuracy:46.041% C*
HSR:17.143% B+
NS-7 PDW
B**
Kills:69
Deaths:41
KDR:1.683
Accuracy:33.519% B**
HSR:20.290% C+
NS Baron G5
C++
Kills:57
Deaths:61
KDR:0.934
Accuracy:48.582% C++
HSR:14.035% C
Kills:8,195
Deaths (as Light Assault):4,968
Deaths (to Light Assaults):18,216
KDR:1.64956
Kill Difference:3,227
Playtime:40.175 hours
Usage:1%
Score:0.692m
Score/min:287
Accuracy (listed only):33.522%
HSR (listed only):19.491%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-357 Underboss
C**
Kills:1,639
Deaths:1,412
KDR:1.161
Accuracy:42.687% C**
HSR:20.988% C--
LA3 Desperado
C*
Kills:1,297
Deaths:1,541
KDR:0.842
Accuracy:32.186% C*
HSR:21.049% C+
Blitz GD-10
B**
Kills:1,224
Deaths:516
KDR:2.372
Accuracy:33.227% B**
HSR:18.137% C
NC4 Mag-Shot
B*
Kills:1,191
Deaths:1,829
KDR:0.651
Accuracy:34.992% B*
HSR:20.739% C++
MKV Suppressed
B+
Kills:1,176
Deaths:473
KDR:2.486
Accuracy:30.379% B+
HSR:25% B
NSX Tomoe
C**
Kills:1,172
Deaths:698
KDR:1.679
Accuracy:32.466% C**
HSR:43.857% C++
NS-7B PDW
C++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:29.724% C++
HSR:22.060% C+
LA8 Rebel
C*
Kills:1,165
Deaths:1,155
KDR:1.009
Accuracy:34.320% C*
HSR:21.373% C
NS-44G Commissioner
D-
Kills:1,159
Deaths:1,485
KDR:0.780
Accuracy:39.214% D-
HSR:17.860% D**
AF-4 Cyclone
B+
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:31.137% B+
HSR:20.966% C+
NS-44 Commissioner AE
C++
Kills:1,131
Deaths:1,003
KDR:1.128
Accuracy:44.872% C++
HSR:18.921% D*
NC08 Mag-Scatter
C++
Kills:1,013
Deaths:562
KDR:1.802
Accuracy:57.743% C++
HSR:16.387% C+
NS-44 Commissioner
B+
Kills:660
Deaths:570
KDR:1.158
Accuracy:43.778% B+
HSR:20.455% D
LA80
C+
Kills:646
Deaths:170
KDR:3.800
Accuracy:42.401% C+
HSR:79.876% C+
The Executive
D-
Kills:615
Deaths:446
KDR:1.379
Accuracy:32.981% D-
HSR:20% D-
EM4 Longshot
C++
Kills:132
Deaths:33
KDR:4
Accuracy:40.652% C+
HSR:80.303% C++
NC14 Bolt Driver
D-
Kills:81
Deaths:50
KDR:1.620
Accuracy:33.104% D-
HSR:55.556% F*
NS-7 PDW
B**
Kills:69
Deaths:41
KDR:1.683
Accuracy:33.519% B**
HSR:20.290% C+
NS CandyCannon 3000
A
Kills:60
Deaths:77
KDR:0.779
Accuracy:36.818% C++
HSR:56.667% A
AF-18 Stalker
B+
Kills:56
Deaths:42
KDR:1.333
Accuracy:28.808% C
HSR:28.571% B+
Kills:16,810
Deaths (as Infiltrator):13,286
Deaths (to Infiltrators):20,493
KDR:1.26524
Kill Difference:3,524
Playtime:178.113 hours
Usage:4%
Score:3.635m
Score/min:340
Accuracy (listed only):36.750%
HSR (listed only):31.453%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5AE
B+
Kills:1,166
Deaths:608
KDR:1.918
Accuracy:55.610% B+
HSR:11.321% D-
NSX Tanto
C
Kills:504
Deaths:258
KDR:1.953
Accuracy:28.173% C
HSR:23.611% D
AF-4A Bandit
C**
Kills:385
Deaths:323
KDR:1.192
Accuracy:29.399% C**
HSR:26.234% C++
AC-X11
C++
Kills:379
Deaths:463
KDR:0.819
Accuracy:28.766% C++
HSR:21.900% C
AF-19 Mercenary
C+
Kills:274
Deaths:330
KDR:0.830
Accuracy:24.954% C+
HSR:18.613% D
GD-7F
C+
Kills:214
Deaths:238
KDR:0.899
Accuracy:27.253% C+
HSR:22.430% C+
Razor GD-23
B
Kills:185
Deaths:217
KDR:0.853
Accuracy:29.594% B
HSR:9.189% F--
Gauss Compact S
C*
Kills:168
Deaths:220
KDR:0.764
Accuracy:26.468% C+
HSR:21.429% C*
AF-57 Piston
B+
Kills:70
Deaths:37
KDR:1.892
Accuracy:46.041% C*
HSR:17.143% B+
NS Baron G5
C++
Kills:57
Deaths:61
KDR:0.934
Accuracy:48.582% C++
HSR:14.035% C
Kills:3,402
Deaths (as Engineer):2,755
Deaths (to Engineers):20,997
KDR:1.23485
Kill Difference:647
Playtime:691.623 hours
Usage:14%
Score:19.803m
Score/min:477
Accuracy (listed only):34.484%
HSR (listed only):18.590%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C*
Kills:1,560
Deaths:1,107
KDR:1.409
Accuracy:28.941% C*
HSR:21.154% C
Reaper DMR
B
Kills:1,476
Deaths:1,010
KDR:1.461
Accuracy:30.626% B
HSR:22.900% D
NC1 Gauss Rifle
B*
Kills:1,264
Deaths:723
KDR:1.748
Accuracy:31.281% B*
HSR:23.813% C+
Blitz GD-10
B**
Kills:1,224
Deaths:516
KDR:2.372
Accuracy:33.227% B**
HSR:18.137% C
NS-11P
B
Kills:1,195
Deaths:603
KDR:1.982
Accuracy:29.070% B
HSR:20% D
MKV Suppressed
B+
Kills:1,176
Deaths:473
KDR:2.486
Accuracy:30.379% B+
HSR:25% B
NSX Yumi
B+
Kills:1,166
Deaths:680
KDR:1.715
Accuracy:31.696% B+
HSR:21.269% D
NS Baron G5AE
B+
Kills:1,166
Deaths:608
KDR:1.918
Accuracy:55.610% B+
HSR:11.321% D-
NS-7B PDW
C++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:29.724% C++
HSR:22.060% C+
NC9 A-Tross
B+
Kills:1,163
Deaths:839
KDR:1.386
Accuracy:30.287% B+
HSR:20.980% D
AF-4 Cyclone
B+
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:31.137% B+
HSR:20.966% C+
Carnage AR
B
Kills:1,156
Deaths:823
KDR:1.405
Accuracy:29.584% B
HSR:16.696% D-
Gauss Rifle S
C*
Kills:1,151
Deaths:980
KDR:1.174
Accuracy:29.444% C*
HSR:23.371% C+
Gauss Prime
C++
Kills:844
Deaths:643
KDR:1.313
Accuracy:28.710% C++
HSR:18.365% D--
GR-22AE
C+
Kills:287
Deaths:153
KDR:1.876
Accuracy:29.657% C+
HSR:22.648% D-
NS-11A
C++
Kills:181
Deaths:133
KDR:1.361
Accuracy:27.764% C++
HSR:22.100% C-
AF-57 Piston
B+
Kills:70
Deaths:37
KDR:1.892
Accuracy:46.041% C*
HSR:17.143% B+
NS-7 PDW
B**
Kills:69
Deaths:41
KDR:1.683
Accuracy:33.519% B**
HSR:20.290% C+
NS Baron G5
C++
Kills:57
Deaths:61
KDR:0.934
Accuracy:48.582% C++
HSR:14.035% C
Kills:17,529
Deaths (as Combat Medic):10,613
Deaths (to Combat Medics):13,520
KDR:1.65165
Kill Difference:6,916
Playtime:325.450 hours
Usage:7%
Score:7.063m
Score/min:362
Accuracy (listed only):33.436%
HSR (listed only):20.118%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C++
Kills:1,097
Deaths:455
KDR:2.411
Accuracy:23.968% D*
HSR:15.861% C++
AF-41 Hacksaw
B*
Kills:1,017
Deaths:455
KDR:2.235
Accuracy:26.551% D--
HSR:18.781% B*
AF-23 Grinder
C*
Kills:56
Deaths:45
KDR:1.244
Accuracy:21.053% F-
HSR:16.071% C*
AF-23 Grinder
M++
Kills:56
Deaths:51
KDR:1.098
Accuracy:20.717% F-
HSR:30.357% M++
NS-10 Burster
B**
Kills:52
Deaths:53
KDR:0.981
Accuracy:41.048% B**
HSR:3.846% C
Kills:2,278
Deaths (as MAX Suit):529.500
Deaths (to MAX Suits):5,278
KDR:4.30217
Kill Difference:1,748.500
Playtime:37.891 hours
Usage:1%
Score:1.191m
Score/min:524
Accuracy (listed only):26.667%
HSR (listed only):16.983%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:94
V. Kills:7 N/A
Deaths:20
KDR:4.700
Accuracy:33.662% D**
KPH:31 D
VKPH:2.300 D*
Kills:94 (0 + 94)
Deaths:20
KDR:4.700
VKDR:0.350
Vehicle Kills:7
Kill Difference:74
Playtime:3.031 hours
Usage:0%
Score:0.067m
Score/min:366
Piloting Accuracy:N/A%
Gunner Accuracy:33.662%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C++
Kills:522
V. Kills:437 119%
Deaths:197
KDR:2.650
Accuracy:53.542% C+
KPH:26.500 D--
VKPH:22.200 C++
L100 Python HEAT
D-
Kills:368
V. Kills:123 297%
Deaths:80
KDR:4.600
Accuracy:41.897% D*
KPH:25.200 D-
VKPH:8.400 D-
Skyguard
C+
Kills:219
V. Kills:201 108%
Deaths:143
KDR:1.531
Accuracy:35.889% B++
KPH:11.900 D
VKPH:11 C+
L100 Python HESH
D--
Kills:93
V. Kills:7 N/A
Deaths:17
KDR:5.471
Accuracy:36.016% F
KPH:40.300 D--
VKPH:3 F
Kills:1,202 (1,202 + 0)
Deaths:437
KDR:2.751
VKDR:1.757
Vehicle Kills:768
Kill Difference:765
Playtime:54.951 hours
Usage:1%
Score:1.362m
Score/min:413
Driving Accuracy:36.016%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C+
Kills:3,492
V. Kills:2,861 122%
Deaths:989
KDR:3.531
Accuracy:43.726% D-
KPH:20 D-
VKPH:16.400 C+
E540 Halberd
C++
Kills:1,342
V. Kills:979 137%
Deaths:369
KDR:3.637
Accuracy:47.056% C+
KPH:24.200 D-
VKPH:17.700 C++
Titan-150 HEAT
C+
Kills:907
V. Kills:408 222%
Deaths:238
KDR:3.811
Accuracy:40.880% D-
KPH:25.100 C
VKPH:11.300 C+
Titan-150 HESH
C--
Kills:513
V. Kills:96 N/A
Deaths:64
KDR:8.016
Accuracy:43.585% D
KPH:39.900 C--
VKPH:7.500 C--
Enforcer ML85
C
Kills:92
V. Kills:105 87%
Deaths:46
KDR:2
Accuracy:41.713% C
KPH:13.900 D*
VKPH:15.800 C
C85 Canister
B+
Kills:88
V. Kills:8 N/A
Deaths:6
KDR:14.667
Accuracy:32.485% D*
KPH:70.800 C
VKPH:6.400 B+
Kills:6,434 (4,912 + 1,522)
Deaths:1,712
KDR:3.758
VKDR:2.603
Vehicle Kills:4,457
Kill Difference:4,722
Playtime:287.073 hours
Usage:6%
Score:7.560m
Score/min:439
Driving Accuracy:43.585%
Gunner Accuracy:32.485%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:347
V. Kills:249 139%
Deaths:76
KDR:4.566
Accuracy:60.116% C*
KPH:24.300 D*
VKPH:17.500 D
M96 Mjolnir-H
C
Kills:61
V. Kills:76 79%
Deaths:38
KDR:1.605
Accuracy:49.293% C
KPH:23.600 D**
VKPH:29.400 C
C85 Canister-H
F
Kills:60
V. Kills:4 N/A
Deaths:13
KDR:4.615
Accuracy:48.547% D
KPH:24.100 F
VKPH:1.600 F
Enforcer ML65-H
C
Kills:51
V. Kills:38 131%
Deaths:19
KDR:2.684
Accuracy:57.666% C
KPH:29.300 D
VKPH:21.900 D-
Kills:519 (0 + 519)
Deaths:146
KDR:3.555
VKDR:2.514
Vehicle Kills:367
Kill Difference:373
Playtime:21.066 hours
Usage:0%
Score:0.626m
Score/min:495
Driving Accuracy:N/A%
Gunner Accuracy:57.666%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:279
V. Kills:88 313%
Deaths:61
KDR:4.574
Accuracy:41.768% B+
KPH:27.700 D--
VKPH:8.700 C
M20 Basilisk
C
Kills:176
V. Kills:97 180%
Deaths:68
KDR:2.588
Accuracy:42.296% C++
KPH:13.200 D-
VKPH:7.300 C
M20 Basilisk
C+
Kills:144
V. Kills:98 145%
Deaths:40
KDR:3.600
Accuracy:42.783% C*
KPH:14.400 D-
VKPH:9.800 C+
M40 Fury
C--
Kills:103
V. Kills:22 448%
Deaths:23
KDR:4.478
Accuracy:40.808% B
KPH:41.500 D
VKPH:8.900 C--
M12 Kobalt
D
Kills:69
V. Kills:3 N/A
Deaths:10
KDR:6.900
Accuracy:14.927% D--
KPH:40.600 D-
VKPH:1.800 D
M12 Kobalt
C
Kills:58
V. Kills:1 N/A
Deaths:5
KDR:11.600
Accuracy:18.383% C
KPH:53.300 D
VKPH:0.900 D*
Kills:829 (0 + 829)
Deaths:207
KDR:4.005
VKDR:1.493
Vehicle Kills:309
Kill Difference:622
Playtime:38.659 hours
Usage:1%
Score:0.744m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:18.383%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:101
V. Kills:10 N/A
Deaths:68
KDR:1.485
Accuracy:50.665% B++
KPH:23 D-
VKPH:2.300 C**
M12 Kobalt-F
B**
Kills:66
V. Kills:3 N/A
Deaths:34
KDR:1.941
Accuracy:30.266% B**
KPH:11.300 D
VKPH:0.500 D--
Kills:167 (167 + 0)
Deaths:102
KDR:1.637
VKDR:0.127
Vehicle Kills:13
Kill Difference:65
Playtime:10.232 hours
Usage:0%
Score:0.068m
Score/min:112
Driving Accuracy:30.266%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 96,65095,73442,9072.231C0.4927.8%C+23.225%D-55.9CN/A1601712.4h9.1C++32.8C++
NC6A GODSAW 12,28912,2048,0861.509C-0.2325.623%D--19.658%D**49.6DN/A246246.1h8.5C++33.3C+
EM6 6,4906,4433,9151.646C0.1024.425%C21.388%D-39.5DN/A203163.2h10C+40.9C++
The Kraken 9,9056,0544,9971.212C--0.5367.334%B+2.659%A+38.4D24.4C*317157.6h5.5D8.2C-
NC6 Gauss SAW 5,9645,9253,9331.506C0.2423.328%C19.426%D--32.8DN/A200180.8h8.8C++37.9C++
EM1 4,9194,8792,6001.877C+0.1324.658%C+20.455%D43C-N/A186113.5h11.2C*45.4C*
Titan-150 AP 6,3533,4929893.531D1.7943.726%D-3.58%B**20D-16.4C+389174.7h4.9D11.2D-
NSX Naginata 3,3813,3311,3052.552B+0.8127.392%C**30.742%C+68.8C+1C+19948.4h10.2C**37.3B
GD-22S 2,7242,6881,9741.362C0.3824.12%C--22.768%D31.7DN/A18284.9h10.1C+42.1C+
NC05 Jackhammer 2,6782,6711,8121.474C+0.2753.337%B++12.28%D55.1CN/A33648.5h5.7D**10.7C
NS-357 Underboss 1,6501,6391,4121.161C+0.5842.687%C**20.988%C--75.9BN/A22521.6h3.6C**8.3B+
NS-15M1 1,5791,5601,4021.113C-0.6320.75%D--16.603%D*19.7D--N/A7979.3h15F72.2D*
GR-22 1,5751,5601,1071.409C+0.3328.941%C*21.154%C40.2CN/A15038.8h13.4D46.4C+
Reaper DMR 1,4961,4761,0101.461C0.2830.626%B22.9%D42.8CN/A14634.5h9C+29.3C**
NC05 Jackhammer AE 1,3561,3427561.775C+0.0353.287%C**14.531%C-67.4CN/A17619.9h4.4C+8.2C++
E540 Halberd 2,3211,3423693.637D1.8947.056%C+2.161%C24.2D-17.6C++57555.5h5.8D12.3C+
NC6S Gauss SAW S 1,3401,3296871.934C+0.1922.103%D--23.251%D37.4DN/A26035.5h9.4C*42.4C
LA3 Desperado 1,3111,2971,5410.842C0.9032.186%C*21.049%C+66.2B+N/A24319.6h8.5C+26.5C*
NC1 Gauss Rifle 1,2821,2647231.748B+0.0031.281%B*23.813%C+43.6C++N/A25429h10.6C**34B+
Blitz GD-10 1,2371,2245162.372B++0.6333.227%B**18.137%C54.6C++N/A25022.4h10.7B+32.3B+
Anti-Vehicle Grenade 1,3081,22011220N/A1,218.2668.34%A++N/A677.8B**48.9D48881.8h3.6B*5.2B**
NS-11P 1,2061,1956031.982C*0.2429.07%B20%D51.5C+N/A15023.2h11.6C*39.9B+
NC4 Mag-Shot 1,1991,1911,8290.651C1.0934.992%B*20.739%C++62B*N/A41719.2h7.3C++20.9B+
MKV Suppressed 1,1831,1764732.486B*0.7430.379%B+25%B59.1C**N/A21319.9h10.5B+34.5B+
NSX Tomoe 1,1751,1726981.679C0.0632.466%C**43.857%C++49.5CN/A23223.7h10.9B+33.6B+
Shrike 1,8921,1671,7450.669C1.0758.053%C+2.399%C+22.3D13.9C+51252.3h6.9D12C
NSX Yumi 1,1841,1666801.715C+0.0331.696%B+21.269%D53.2C*N/A11721.9h10.4C*32.8B+
NS Baron G5AE 1,1811,1666081.918C*0.1755.61%B+11.321%D-45.7C-N/A14125.5h4.4C--7.8C+
NS-7B PDW 1,1701,1656121.904C+0.1629.724%C++22.06%C+38.2C-N/A9830.5h11.4C**38.2C++
LA8 Rebel 1,1771,1651,1551.009C+0.7334.32%C*21.373%C67B++N/A25117.4h4.9B++14.4B+
NC9 A-Tross 1,1691,1638391.386C+0.3630.287%B+20.98%D45.1C+N/A13025.8h9C++29.6B+
NS-15M AE 1,1691,1614932.355C+0.6128.062%C+23.084%D-64.9CN/A16417.9h10.3C*36.7C*
NS-44G Commissioner 1,1751,1591,4850.78D0.9639.214%D-17.86%D**67.8C--N/A27117.1h3.4D-8.6D
AF-4 Cyclone 1,1671,1595712.03C*0.2931.137%B+20.966%C+46.9CN/A22624.7h8.7B+28B+
Carnage AR 1,1711,1568231.405C+0.3429.584%B16.696%D-45.9C+N/A20725.2h13.1C44.2C++
Gauss Rifle S 1,1671,1519801.174C0.5729.444%C*23.371%C+38CN/A13330.3h11.6C--39.3C+
NS-44 Commissioner AE 1,1561,1311,0031.128C0.6244.872%C++18.921%D*59.5C+1.3A15719h3.8D8.5C+
AF-41 Hacksaw 1,1021,0974552.411C0.6723.968%D*15.861%C++52.2B*N/A18521h3.8B**16B+
NSX Masamune 1,1641,0735561.93B**0.1959.813%C+5.126%M+69.7A*5.9D34015.4h3A5B**
Hawk GD-68 1,4771,0691,2620.847C+0.9068.504%B+6.361%A*24B+9.1C-40244.6h4.7A6.9A
AF-41 Hacksaw 1,0231,0174552.235C0.4926.551%D--18.781%B*48.4B+N/A17021h4.5B**16.9B+
NC08 Mag-Scatter 1,0191,0135621.802B+0.0657.743%C++16.387%C+94.7A+N/A25610.7h3.3B+5.8B+
NS Decimator-G 1,1899928521.164D0.5865.281%C++4.335%A+48.9C-9.7D40720.3h2.7B+4.2B+
NS Decimator 1,5099421,3710.687D1.0660.327%C3.291%A26.6D--16C42535.4h5.3D8.7D
Titan-150 HEAT 1,3159072383.811C-2.0740.88%D-4.19%B**25.1C11.3C+48636.1h4.1C**10C+
Gauss Prime 8568446431.313C0.4328.71%C++18.365%D--40.4C--N/A12320.9h11.1C38.8C+
NS Decimator-B 1,2217978670.919D-0.8261.288%D3.513%B**33.5D*17.8C--52723.8h4.4D-7.2D--
Tank Mine 1,1866751813.729C*1.9932.56%C-N/A132.4C++100.2B**23135.1h2.3D7.1D--
NS-44 Commissioner 6646605701.158C+0.5943.778%B+20.455%D83.5B*N/A3577.9h3B+6.8B+
LA80 6476461703.8C2.0642.401%C+79.876%C+47.5CN/A12313.6h2.1C4.9C+
The Executive 6186154461.379C+0.3632.981%D-20%D-78.8C+N/A2137.8h6.5C++19.7C
C-4 1,0545423181.704C+0.0429.646%C*N/A95.1C89.8M**28665.7h1.8D*6C
L100 Python AP 9595221972.65D0.9153.542%C+2.49%C*26.5D--22.2C++50319.7h7.2D**13.4D*
Titan-150 HESH 609513648.016C-6.2743.585%D2.339%B++39.8D7.4D23212.9h3C+6.9C
NSX Tanto 5145042581.953B0.2128.173%C23.611%D47.5C+N/A15210.6h11.4C**40.4C*
AF-4A Bandit 3923853231.192C0.5529.399%C**26.234%C++13.2D*N/A6229.1h12.6D**43C
Carver 45438162,7950.006C1.7431.47%C++13.648%C0.2DN/A12153.1h2.8T-9C
AC-X11 3833794630.819C-0.9228.766%C++21.9%C9.8D--N/A10238.7h10.8D--37.6C
L100 Python HEAT 491368804.6D2.8641.897%D*2.717%C*25.2D-8.4D-33314.6h4.3C*10.3C+
Frag Grenade 3633601360N/A358.2650.779%C++N/A720B+6D72090.5h2.8B+5.5B+
E540 Halberd-H 596347764.566C2.8260.116%C*1.729%C++24.3D*17.4D47614.3h6.6C+10.9C+
NS-15MG 3353352231.502C--0.2426.887%C21.791%D*52.3DN/A1676.4h12.8D--47.7C
GR-22AE 2892871531.876C+0.1329.657%C+22.648%D-39.9DN/A1317.2h11.1C+37.3C++
Spear Anti-Vehicle Phalanx Turret 444279328.719C+6.9848.772%C++5.018%B++52.6C+31.1B+8235.3h7.1C*14.6B
M40 Fury 367279614.574D2.8341.768%B+2.151%B++27.6D--8.7C29910.1h17.3D-41.5C
AF-19 Mercenary 2792743300.83C0.9124.954%C+18.613%D8.4DN/A23732.7h12.9C51.6C+
Skyguard 4202191431.531D0.2135.889%B++1.826%C+12D11C+34318.3h166.8F-464.6D
GD-7F 2172142380.899C-0.8427.253%C+22.43%C+9.6D--N/A14622.3h17.2F63D
MGR-L1 Promise 1941901001.9C+0.1630.09%B+21.579%D--79.2C*1.7B+4282.4h11.1B37B
Razor GD-23 1851852170.853C0.8929.594%B9.189%F--11.6D-N/A19815.9h13.3D44.9C+
NS-11A 1831811331.361C0.3827.764%C++22.1%C-33.5C--N/A3365.4h13.7C--49.3C+
M20 Basilisk 273176682.588D0.8442.296%C++6.818%C**13.2D-7.3C29813.3h115D*271.9D
Gauss Compact S 1681682200.764C-0.9826.468%C+21.429%C*8.6D-N/A8719.5h13.3D*50.3C
M20 Basilisk 242144403.6C1.8642.783%C*4.167%D14.4D-9.8C+33210h124.8D*291.8D
EM4 Longshot 134132334C+2.2640.652%C+80.303%C++36.7CN/A2263.6h2.2C--5.3C+
MANA Anti-Vehicle Turret 2271101250.88U0.8650.561%UN/A1100U1170U11038200.1h11.5T*22.7T*
M40 Fury 125103234.478D2.7340.808%B1.942%B+41.2D8.8C--5002.5h14.6C-35.8C+
S12 Renegade 111101681.485C--0.2650.665%B++N/A23D-2.3C**804.4h5.3F*10.4D
L105 Zephyr 10194204.7D2.9633.662%D**1.064%B+31.3D2.3D*3663h5.1B+15.1C+
L100 Python HESH 10093175.471D-3.7336.016%F5.376%S40.4D--3F7072.3h2.9C++8.2D
Enforcer ML85 19792462D0.2641.713%C1.087%D13.9D*15.9C7516.6h18F43.2D**
Mag-Cutter 2519231,0370.003D1.7458.744%A*N/A0.1DN/A11220.8h9.5T*16.1C
C85 Canister 9688614.667C12.9232.485%D*9.091%D*73.3C6.7B+4321.2h5.9B+18.3C++
NC14 Bolt Driver 8281501.62C0.1233.104%D-55.556%F*20.3DN/A5974h3.6F-10.7D**
AF-57 Piston 7070371.892B0.1546.041%C*17.143%B+58.3C+N/A7801.2h4.5C9.7C++
The Slasher 7070481.458U0.2927.237%D4.286%D23.3M**N/A643h1A++3.7B+
NS-7 PDW 6969411.683C++0.0633.519%B**20.29%C+62.7B+N/A23661.1h12.2C**36.5B+
M12 Kobalt 7269106.9D5.1614.927%D--15.942%D-40.6D-1.8D3081.7h20.1C134.7D
M12 Kobalt-F 6966341.941C0.2030.266%B**10.606%C*11.4DN/A1355.8h27.1D--89.4C
M96 Mjolnir-H 13761381.605D0.1449.293%CN/A23.5D**29.2C5072.6h54.3F110.1D**
C85 Canister-H 6460134.615D2.8748.547%D8.333%D24F1.6F3382.5h9.5D--19.5D--
NS CandyCannon 3000 6260770.779C+0.9636.818%C++56.667%A46.2B**1.5A1101.3h4.1B+11B+
M12 Kobalt 5958511.6D9.8618.383%C24.138%B*52.7D-N/A3041.1h20.9D113.7C+
Bouncing Betty 5757511.4M*9.6655.263%B*N/A142.5C++N/A19460.4h2.6F-4.7C
NS Baron G5 5757610.934D0.8148.582%C++14.035%C27.1DN/A2732.1h4.8C-9.9C+
AF-23 Grinder 5856451.244C--0.5021.053%F-16.071%C*24.3D-N/A2512.3h4.2B**20C
AF-18 Stalker 5856421.333C0.4128.808%C28.571%B+29.5D1.1A+4611.9h9.9B++34.5B
AF-23 Grinder 5756511.098D0.6520.717%F-30.357%M++23.3D--N/A2032.4h4.8B**22.9D-
NS-10 Burster 9552530.981C0.7641.048%B**3.846%C9.1B*7.5A++2135.7h123.4B+300.7B*
Enforcer ML65-H 8951192.684D0.9457.666%C3.922%M30D22.4D8531.7h13.3C*23C*
Aspis Anti-Aircraft Phalanx Turret 10350172.941C--1.2042.737%A++N/A17.9B18.9B++5452.8h135C+316B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit367496,42636.5h
Spawn Beacon1185,8326.6h
Anti-Vehicle MANA Turret236911.5h
AE Nano-Armor Kit257349,46122.9h
AE Medical Applicator919330,83022.5h
Nanite Revive Grenade01,7260.5h
Medical Kit67812,90511.9h
Medical Applicator22588,5466.3h
Motion Spotter2520h
Auraxium Mag-Cutter3700.1h
Restoration Kit1,44631,64323.7h
Deconstruction Tool15,0190.5h
Recon Detection Device617,88311.4h
Shield Recharging Field711,8441.1h
Ammunition Package1516842.6h
Snowman Soldier121120.2h

Check the help document for the dictionary if you want to learn more about words used here.


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