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Warden Warbringer ShaddoV[XTAQ] ShaddoV
NC BR 61

KDR: 1.71

Score: 114m

Last Seen: Jun 9th, 2018 8:39 AM
- OFFLINE - 4627.4 hour(s)

Prestige 1, Battle Rank 61 - New Conglomerate on Cobalt
Level Progress (to 62): 75%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW EM6 NC6 Gauss SAW The Kraken EM1 Titan-150 AP NC05 Jackhammer
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,318,554 MLG Score: 1054
Fun Score: N/A
Cheeseburgers Flipped: 303TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.18%21.818%59342980149,4342.38187-0.674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.607%1.202B**0.187C++-0.552DHEAD ++ (~8.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.10.544B+9.30.35C**24.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.058%3.398%159710156,063521141151.16328147%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.98%-0.176C0.486B+-0.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.10.297C*10.60.154C++16.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.508%3.454%991210102,808402718560.697293151%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.241%0.406B-0.227C0.598

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.60.554B+21.30.456B+31.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.327%76.569%9931019781745220.104804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.381%0.792B++0.619B+0.391

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.426B2.30.282C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.041%17.143%991102170359310.0194823

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.389C**0.532B+-1.601

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.262C*4.50.076C+5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
114m409.6%512 (30.7k)415 (24.9k)1.70797187,571109,8211.8858261 (61)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221026323.856%19.029%45402:3035

7% Combat Medic15% Engineer73% Heavy Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 18th, 2013 12:15 AMMar 13th, 2018 4:21 PMJul 7th, 2018 8:48 PM (164d) (PST)Jun 9th, 2018 5:27 AM (193d) (PST)Jun 9th, 2018 4:39 AM (193d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6792534260.6830.4000.1303.0300.0571054

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,76415,16725,59741248182324,900

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4578.6h/190.8d 19,532 35,692 54,316 832.5k 7,690 15,513 15,681 186.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:86,702
Deaths:39,343
KDR:2.204
Accuracy:27.623% B+
HSR:22.513% C
NC6A GODSAW
C--
Kills:11,821
Deaths:7,924
KDR:1.492
Accuracy:25.469% C--
HSR:19.406% D--
EM6
B+
Kills:6,017
Deaths:3,747
KDR:1.606
Accuracy:24.172% B+
HSR:20.708% C-
NC6 Gauss SAW
B++
Kills:5,912
Deaths:3,925
KDR:1.506
Accuracy:23.324% B++
HSR:19.384% D
EM1
B+
Kills:4,596
Deaths:2,500
KDR:1.838
Accuracy:24.463% B+
HSR:19.974% C
NC05 Jackhammer
B**
Kills:2,671
Deaths:1,812
KDR:1.474
Accuracy:53.337% B**
HSR:12.280% D
GD-22S
C*
Kills:2,488
Deaths:1,888
KDR:1.318
Accuracy:23.829% C*
HSR:21.825% C
NS-15M1
C
Kills:1,560
Deaths:1,402
KDR:1.113
Accuracy:20.750% C
HSR:16.603% D
NC6S Gauss SAW S
C+
Kills:1,329
Deaths:687
KDR:1.935
Accuracy:22.103% C
HSR:23.251% C+
NC05 Jackhammer AE
B++
Kills:1,326
Deaths:747
KDR:1.775
Accuracy:53.356% B++
HSR:14.480% C
NSX Naginata
B**
Kills:1,298
Deaths:578
KDR:2.246
Accuracy:27.262% B**
HSR:27.273% C+
NS-15M AE
B+
Kills:1,161
Deaths:493
KDR:2.355
Accuracy:28.062% B+
HSR:23.084% C
NS-15MG
C*
Kills:306
Deaths:208
KDR:1.471
Accuracy:26.519% C*
HSR:19.935% D--
Kills:127,187
Deaths (as Heavy Assault):65,254
Deaths (to Heavy Assaults):32,756
KDR:1.94911
Kill Difference:61,933
Playtime:3,321.697 hours
Usage:73%
Score:81.874m
Score/min:411
Accuracy (listed only):29.251%
HSR (listed only):20.055%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
A++
Kills:1,183
Deaths:494
KDR:2.395
Accuracy:33.341% A++
HSR:17.413% C*
MKV Suppressed
B**
Kills:1,176
Deaths:473
KDR:2.486
Accuracy:30.379% B*
HSR:25% B**
NS Baron G5AE
B*
Kills:1,166
Deaths:606
KDR:1.924
Accuracy:55.616% B*
HSR:11.321% D
NS-7B PDW
B++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:29.724% B++
HSR:22.060% B+
AF-4 Cyclone
B**
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:31.137% B**
HSR:20.966% B+
NSX Tanto
B+
Kills:486
Deaths:247
KDR:1.968
Accuracy:28.234% B+
HSR:23.457% C
AF-4A Bandit
B**
Kills:376
Deaths:315
KDR:1.194
Accuracy:29.519% B**
HSR:26.330% B++
AC-X11
B++
Kills:363
Deaths:456
KDR:0.796
Accuracy:28.592% B++
HSR:20.937% C+
AF-19 Mercenary
B+
Kills:264
Deaths:316
KDR:0.835
Accuracy:24.775% B+
HSR:18.561% C-
GD-7F
B+
Kills:214
Deaths:238
KDR:0.899
Accuracy:27.253% B+
HSR:22.430% B+
Razor GD-23
B**
Kills:185
Deaths:217
KDR:0.853
Accuracy:29.594% B**
HSR:9.189% F--
Gauss Compact S
B+
Kills:168
Deaths:220
KDR:0.764
Accuracy:26.468% B+
HSR:21.429% B+
AF-57 Piston
B*
Kills:70
Deaths:37
KDR:1.892
Accuracy:46.041% B+
HSR:17.143% B*
NS-7 PDW
A++
Kills:69
Deaths:41
KDR:1.683
Accuracy:33.519% A++
HSR:20.290% B+
NS Baron G5
B+
Kills:57
Deaths:61
KDR:0.934
Accuracy:48.582% B+
HSR:14.035% C+
Kills:8,101
Deaths (as Light Assault):4,904
Deaths (to Light Assaults):17,264
KDR:1.65192
Kill Difference:3,197
Playtime:38.829 hours
Usage:1%
Score:0.682m
Score/min:293
Accuracy (listed only):33.518%
HSR (listed only):19.371%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-357 Underboss
B*
Kills:1,629
Deaths:1,403
KDR:1.161
Accuracy:42.787% B*
HSR:21.117% C+
LA3 Desperado
B++
Kills:1,283
Deaths:1,525
KDR:0.841
Accuracy:32.256% B++
HSR:20.889% C*
Blitz GD-10
A++
Kills:1,183
Deaths:494
KDR:2.395
Accuracy:33.341% A++
HSR:17.413% C*
MKV Suppressed
B**
Kills:1,176
Deaths:473
KDR:2.486
Accuracy:30.379% B*
HSR:25% B**
NSX Tomoe
B++
Kills:1,172
Deaths:698
KDR:1.679
Accuracy:32.466% B++
HSR:43.857% B++
NS-7B PDW
B++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:29.724% B++
HSR:22.060% B+
LA8 Rebel
B+
Kills:1,163
Deaths:1,155
KDR:1.007
Accuracy:34.300% B+
HSR:21.410% C+
NC4 Mag-Shot
B**
Kills:1,163
Deaths:1,810
KDR:0.643
Accuracy:34.828% B**
HSR:20.808% C*
AF-4 Cyclone
B**
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:31.137% B**
HSR:20.966% B+
NS-44G Commissioner
C++
Kills:1,159
Deaths:1,485
KDR:0.780
Accuracy:39.214% C++
HSR:17.860% D
NS-44 Commissioner AE
B+
Kills:1,131
Deaths:1,003
KDR:1.128
Accuracy:44.872% B+
HSR:18.921% D
NC08 Mag-Scatter
B+
Kills:997
Deaths:544
KDR:1.833
Accuracy:57.838% B+
HSR:16.550% C*
LA80
C*
Kills:636
Deaths:170
KDR:3.741
Accuracy:42.427% C*
HSR:79.717% C*
The Executive
C-
Kills:613
Deaths:439
KDR:1.396
Accuracy:32.982% C-
HSR:20.065% C--
NS-44 Commissioner
B*
Kills:403
Deaths:313
KDR:1.288
Accuracy:42.701% B*
HSR:17.618% D
NC14 Bolt Driver
C
Kills:79
Deaths:49
KDR:1.612
Accuracy:33.011% C
HSR:55.696% F-
NS-7 PDW
A++
Kills:69
Deaths:41
KDR:1.683
Accuracy:33.519% A++
HSR:20.290% B+
EM4 Longshot
C+
Kills:66
Deaths:26
KDR:2.538
Accuracy:38.955% C+
HSR:71.212% D-
NS CandyCannon 3000
B**
Kills:60
Deaths:77
KDR:0.779
Accuracy:36.818% C++
HSR:56.667% B**
AF-18 Stalker
B*
Kills:54
Deaths:42
KDR:1.286
Accuracy:29.078% C**
HSR:25.926% B*
Kills:16,360
Deaths (as Infiltrator):12,930
Deaths (to Infiltrators):19,240
KDR:1.26527
Kill Difference:3,430
Playtime:173.786 hours
Usage:4%
Score:3.580m
Score/min:343
Accuracy (listed only):36.632%
HSR (listed only):30.702%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5AE
B*
Kills:1,166
Deaths:606
KDR:1.924
Accuracy:55.616% B*
HSR:11.321% D
NSX Tanto
B+
Kills:486
Deaths:247
KDR:1.968
Accuracy:28.234% B+
HSR:23.457% C
AF-4A Bandit
B**
Kills:376
Deaths:315
KDR:1.194
Accuracy:29.519% B**
HSR:26.330% B++
AC-X11
B++
Kills:363
Deaths:456
KDR:0.796
Accuracy:28.592% B++
HSR:20.937% C+
AF-19 Mercenary
B+
Kills:264
Deaths:316
KDR:0.835
Accuracy:24.775% B+
HSR:18.561% C-
GD-7F
B+
Kills:214
Deaths:238
KDR:0.899
Accuracy:27.253% B+
HSR:22.430% B+
Razor GD-23
B**
Kills:185
Deaths:217
KDR:0.853
Accuracy:29.594% B**
HSR:9.189% F--
Gauss Compact S
B+
Kills:168
Deaths:220
KDR:0.764
Accuracy:26.468% B+
HSR:21.429% B+
AF-57 Piston
B*
Kills:70
Deaths:37
KDR:1.892
Accuracy:46.041% B+
HSR:17.143% B*
NS Baron G5
B+
Kills:57
Deaths:61
KDR:0.934
Accuracy:48.582% B+
HSR:14.035% C+
Kills:3,349
Deaths (as Engineer):2,713
Deaths (to Engineers):20,318
KDR:1.23443
Kill Difference:636
Playtime:685.796 hours
Usage:15%
Score:19.707m
Score/min:479
Accuracy (listed only):34.467%
HSR (listed only):18.483%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
B**
Kills:1,560
Deaths:1,107
KDR:1.409
Accuracy:28.941% B**
HSR:21.154% C**
Reaper DMR
B*
Kills:1,258
Deaths:921
KDR:1.366
Accuracy:29.985% B*
HSR:21.304% C-
NS-11P
A
Kills:1,195
Deaths:603
KDR:1.982
Accuracy:29.070% A
HSR:20% C*
Blitz GD-10
A++
Kills:1,183
Deaths:494
KDR:2.395
Accuracy:33.341% A++
HSR:17.413% C*
MKV Suppressed
B**
Kills:1,176
Deaths:473
KDR:2.486
Accuracy:30.379% B*
HSR:25% B**
NS Baron G5AE
B*
Kills:1,166
Deaths:606
KDR:1.924
Accuracy:55.616% B*
HSR:11.321% D
NSX Yumi
B**
Kills:1,166
Deaths:680
KDR:1.715
Accuracy:31.696% B**
HSR:21.269% C-
NS-7B PDW
B++
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:29.724% B++
HSR:22.060% B+
NC9 A-Tross
B**
Kills:1,163
Deaths:839
KDR:1.386
Accuracy:30.287% B**
HSR:20.980% C-
AF-4 Cyclone
B**
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:31.137% B**
HSR:20.966% B+
Carnage AR
B**
Kills:1,156
Deaths:823
KDR:1.405
Accuracy:29.584% B**
HSR:16.696% C--
Gauss Rifle S
B*
Kills:1,151
Deaths:980
KDR:1.174
Accuracy:29.444% B*
HSR:23.371% B+
NC1 Gauss Rifle
A++
Kills:1,027
Deaths:605
KDR:1.698
Accuracy:30.867% A++
HSR:23.564% B+
Gauss Prime
B+
Kills:844
Deaths:643
KDR:1.313
Accuracy:28.710% B+
HSR:18.365% D
GR-22AE
B+
Kills:284
Deaths:151
KDR:1.881
Accuracy:29.877% B+
HSR:22.887% C
NS-11A
B*
Kills:181
Deaths:131
KDR:1.382
Accuracy:28.106% B*
HSR:22.100% C++
AF-57 Piston
B*
Kills:70
Deaths:37
KDR:1.892
Accuracy:46.041% B+
HSR:17.143% B*
NS-7 PDW
A++
Kills:69
Deaths:41
KDR:1.683
Accuracy:33.519% A++
HSR:20.290% B+
NS Baron G5
B+
Kills:57
Deaths:61
KDR:0.934
Accuracy:48.582% B+
HSR:14.035% C+
Kills:17,030
Deaths (as Combat Medic):10,378
Deaths (to Combat Medics):12,686
KDR:1.64097
Kill Difference:6,652
Playtime:315.362 hours
Usage:7%
Score:6.872m
Score/min:363
Accuracy (listed only):33.416%
HSR (listed only):19.996%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B
Kills:1,096
Deaths:453
KDR:2.419
Accuracy:23.877% D
HSR:15.876% B
AF-41 Hacksaw
B*
Kills:1,013
Deaths:453
KDR:2.236
Accuracy:26.430% D
HSR:18.460% B*
AF-23 Grinder
C**
Kills:56
Deaths:45
KDR:1.244
Accuracy:21.053% F
HSR:16.071% C**
AF-23 Grinder
M**
Kills:56
Deaths:51
KDR:1.098
Accuracy:20.717% F
HSR:30.357% M**
NS-10 Burster
A++
Kills:52
Deaths:51
KDR:1.020
Accuracy:41.082% A++
HSR:3.846% D
Kills:2,273
Deaths (as MAX Suit):526.500
Deaths (to MAX Suits):5,278
KDR:4.31719
Kill Difference:1,746.500
Playtime:37.891 hours
Usage:1%
Score:1.191m
Score/min:524
Accuracy (listed only):26.631%
HSR (listed only):16.922%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:94
V. Kills:7 N/A
Deaths:20
KDR:4.700
Accuracy:33.662% D--
KPH:31 D
VKPH:2.300 D--
Kills:94 (0 + 94)
Deaths:20
KDR:4.700
VKDR:0.350
Vehicle Kills:7
Kill Difference:74
Playtime:3.031 hours
Usage:0%
Score:0.066m
Score/min:365
Piloting Accuracy:N/A%
Gunner Accuracy:33.662%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:517
V. Kills:435 119%
Deaths:197
KDR:2.624
Accuracy:53.553% C+
KPH:26.400 C
VKPH:22.200 B++
L100 Python HEAT
C
Kills:368
V. Kills:123 297%
Deaths:80
KDR:4.600
Accuracy:41.897% D--
KPH:25.200 C
VKPH:8.400 D
Skyguard
B+
Kills:219
V. Kills:201 108%
Deaths:143
KDR:1.531
Accuracy:35.889% B**
KPH:11.900 C
VKPH:11 B+
L100 Python HESH
C--
Kills:93
V. Kills:7 N/A
Deaths:17
KDR:5.471
Accuracy:36.016% D**
KPH:40.300 C--
VKPH:3 D**
Kills:1,197 (1,197 + 0)
Deaths:437
KDR:2.739
VKDR:1.753
Vehicle Kills:766
Kill Difference:760
Playtime:54.814 hours
Usage:1%
Score:1.356m
Score/min:412
Driving Accuracy:36.016%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B
Kills:3,446
V. Kills:2,845 121%
Deaths:989
KDR:3.484
Accuracy:43.734% D-
KPH:19.800 C
VKPH:16.300 B
E540 Halberd
B+
Kills:1,341
V. Kills:978 137%
Deaths:369
KDR:3.634
Accuracy:46.986% C**
KPH:24.200 C-
VKPH:17.700 B+
Titan-150 HEAT
B+
Kills:907
V. Kills:408 222%
Deaths:238
KDR:3.811
Accuracy:40.880% D
KPH:25.100 B+
VKPH:11.300 B+
Titan-150 HESH
C+
Kills:513
V. Kills:96 N/A
Deaths:64
KDR:8.016
Accuracy:43.585% C-
KPH:39.900 C+
VKPH:7.500 C+
Enforcer ML85
C+
Kills:92
V. Kills:105 87%
Deaths:46
KDR:2
Accuracy:41.713% C++
KPH:13.900 D--
VKPH:15.800 C+
C85 Canister
C**
Kills:88
V. Kills:8 N/A
Deaths:6
KDR:14.667
Accuracy:32.485% D
KPH:70.800 C+
VKPH:6.400 C**
Kills:6,387 (4,866 + 1,521)
Deaths:1,712
KDR:3.731
VKDR:2.593
Vehicle Kills:4,440
Kill Difference:4,675
Playtime:286.341 hours
Usage:6%
Score:7.540m
Score/min:439
Driving Accuracy:43.585%
Gunner Accuracy:32.485%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C-
Kills:321
V. Kills:244 131%
Deaths:76
KDR:4.224
Accuracy:60.038% B+
KPH:22.900 D-
VKPH:17.400 C-
M96 Mjolnir-H
C+
Kills:61
V. Kills:76 79%
Deaths:38
KDR:1.605
Accuracy:49.293% C+
KPH:23.600 D*
VKPH:29.400 C+
C85 Canister-H
D*
Kills:60
V. Kills:4 N/A
Deaths:13
KDR:4.615
Accuracy:48.547% C+
KPH:24.100 D**
VKPH:1.600 D*
Kills:442 (0 + 442)
Deaths:127
KDR:3.480
VKDR:2.551
Vehicle Kills:324
Kill Difference:315
Playtime:19.083 hours
Usage:0%
Score:0.527m
Score/min:460
Driving Accuracy:N/A%
Gunner Accuracy:48.547%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:279
V. Kills:88 313%
Deaths:61
KDR:4.574
Accuracy:41.768% B++
KPH:27.700 D
VKPH:8.700 C+
M20 Basilisk
C+
Kills:174
V. Kills:96 179%
Deaths:68
KDR:2.559
Accuracy:42.363% B+
KPH:13.400 D
VKPH:7.400 C+
M20 Basilisk
C++
Kills:143
V. Kills:97 146%
Deaths:40
KDR:3.575
Accuracy:42.819% B+
KPH:14.400 D
VKPH:9.700 C++
M40 Fury
C
Kills:103
V. Kills:22 448%
Deaths:23
KDR:4.478
Accuracy:40.804% B+
KPH:41.500 C-
VKPH:8.900 C
M12 Kobalt
C*
Kills:58
V. Kills:1 N/A
Deaths:5
KDR:11.600
Accuracy:18.394% C*
KPH:53.500 C--
VKPH:0.900 D--
M12 Kobalt
C
Kills:55
V. Kills:3 N/A
Deaths:10
KDR:5.500
Accuracy:14.973% C--
KPH:34.900 D-
VKPH:1.900 C
Kills:812 (0 + 812)
Deaths:207
KDR:3.923
VKDR:1.483
Vehicle Kills:307
Kill Difference:605
Playtime:38.171 hours
Usage:1%
Score:0.737m
Score/min:322
Driving Accuracy:N/A%
Gunner Accuracy:14.973%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:101
V. Kills:10 N/A
Deaths:68
KDR:1.485
Accuracy:50.665% B**
KPH:23 D
VKPH:2.300 B
M12 Kobalt-F
A
Kills:66
V. Kills:3 N/A
Deaths:34
KDR:1.941
Accuracy:30.266% A
KPH:11.300 D
VKPH:0.500 D
Kills:167 (167 + 0)
Deaths:102
KDR:1.637
VKDR:0.127
Vehicle Kills:13
Kill Difference:65
Playtime:10.232 hours
Usage:0%
Score:0.068m
Score/min:111
Driving Accuracy:30.266%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 87,46686,70239,3432.204C++0.5027.623%B+22.513%C55.2B+N/A1591570.5h9.1B+33B+
NC6A GODSAW 11,89311,8217,9241.492C0.2225.469%C--19.406%D--49.2CN/A248240.2h8.5C++33.4C++
EM6 6,0546,0173,7471.606C++0.1024.172%B+20.708%C-38.3C+N/A201157h10B+41.5B+
NC6 Gauss SAW 5,9515,9123,9251.506B0.2023.324%B++19.384%D32.7C*N/A197180.6h8.8B+37.9B+
The Kraken 8,9625,4344,7451.145C-0.5667.714%B++2.779%B**36.9C24C++316147.1h5.7D*8.4C--
EM1 4,6284,5962,5001.838B++0.1324.463%B+19.974%C41.8C*N/A185110h11.3C**46B+
Titan-150 AP 6,2913,4469893.484C1.7843.734%D-3.598%B+19.8C16.3B389174.1h4.9C+11.2C+
NC05 Jackhammer 2,6782,6711,8121.474C*0.2353.337%B**12.28%D55.1B+N/A33448.5h5.7C-10.7C*
GD-22S 2,5222,4881,8881.318C+0.3923.829%C*21.825%C30.3CN/A18082h10.2B+42.9B+
NS-357 Underboss 1,6401,6291,4031.161C*0.5542.787%B*21.117%C+76.1AN/A22421.4h3.6B++8.3B++
NS-15M1 1,5791,5601,4021.113C0.5920.75%C16.603%D19.7DN/A7979.3h15D72.2C+
GR-22 1,5751,5601,1071.409C++0.3028.941%B**21.154%C**40.2B+N/A14738.8h13.4C++46.4B+
E540 Halberd 2,3191,3413693.634C-1.9346.986%C**2.163%D24.2C-17.7B+57655.4h5.8C+12.3C**
NC6S Gauss SAW S 1,3401,3296871.934B+0.2322.103%C23.251%C+37.4C+N/A25935.5h9.4B+42.4C**
NC05 Jackhammer AE 1,3401,3267471.775C++0.0753.356%B++14.48%C67.3B+N/A17619.7h4.4C*8.2B+
NSX Naginata 1,3091,2985782.246B*0.5427.262%B**27.273%C+61.8B*N/A17021h10.4B+38.3B+
LA3 Desperado 1,2961,2831,5250.841C+0.8732.256%B++20.889%C*66.1A+N/A24219.4h8.5B26.4C*
Reaper DMR 1,2731,2589211.366C+0.3429.985%B*21.304%C-40.5C**N/A14431.1h9.1B+30.3B++
Anti-Vehicle Grenade 1,3081,22011220N/A1,218.2968.34%A*N/A677.8A+48.9D48791.8h3.6B**5.2B**
NS-11P 1,2061,1956031.982B*0.2729.07%A20%C*51.5AN/A14623.2h11.6B*39.9B*
Blitz GD-10 1,1961,1834942.395A0.6933.341%A++17.413%C*55.5A+N/A25421.3h10.7B**32.1B*
MKV Suppressed 1,1831,1764732.486A++0.7830.379%B*25%B**59.1AN/A21219.9h10.5B*34.5B++
NSX Tomoe 1,1751,1726981.679C+0.0332.466%B++43.857%B++49.5B+N/A23123.7h10.9B*33.6B*
Shrike 1,8921,1671,7450.669C+1.0458.053%C*2.399%C22.3C+13.9C*50852.3h6.9C+12C++
NS Baron G5AE 1,1811,1666061.924B+0.2255.616%B*11.321%D45.7C*N/A14125.5h4.4C++7.8C++
NSX Yumi 1,1841,1666801.715C**0.0131.696%B**21.269%C-53.2B**N/A11721.9h10.4B+32.8B++
NS-7B PDW 1,1701,1656121.904B**0.2029.724%B++22.06%B+38.2C**N/A9830.5h11.4B*38.2B+
LA8 Rebel 1,1751,1631,1551.007C++0.7034.3%B+21.41%C+66.8A++N/A25017.4h4.9B*14.4C++
NC9 A-Tross 1,1691,1638391.386C++0.3230.287%B**20.98%C-45.1B+N/A12825.8h9B+29.6B++
NC4 Mag-Shot 1,1711,1631,8100.643C+1.0634.828%B**20.808%C*61.2A*N/A41719h7.3B+21.1C**
NS-15M AE 1,1691,1614932.355C*0.6528.062%B+23.084%C64.9B+N/A16317.9h10.3B+36.7B+
AF-4 Cyclone 1,1671,1595712.03B++0.3231.137%B**20.966%B+46.9B++N/A22024.7h8.7B*28B++
NS-44G Commissioner 1,1751,1591,4850.78C0.9339.214%C++17.86%D67.8BN/A27117.1h3.4C*8.6C**
Carnage AR 1,1711,1568231.405C++0.3029.584%B**16.696%C--45.9B*N/A20425.2h13.1C*44.2B+
Gauss Rifle S 1,1671,1519801.174C++0.5329.444%B*23.371%B+38B+N/A13230.3h11.6C+39.3B+
NS-44 Commissioner AE 1,1561,1311,0031.128C+0.5844.872%B+18.921%D59.5C**1.3A+15719h3.8C+8.5C*
AF-41 Hacksaw 1,1011,0964532.419C+0.7123.877%D15.876%B52.2A+N/A18521h3.8A16B++
NSX Masamune 1,1641,0735561.93A0.2259.813%C*5.126%A**69.7A*5.9D33915.4h3B**5B**
Hawk GD-68 1,4771,0691,2620.847B0.8668.499%B*6.361%A++24B++9.2C+40244.5h4.7A+6.9A+
NC1 Gauss Rifle 1,0381,0276051.698B++0.0130.867%A++23.564%B+43.3AN/A27823.7h10.6B*34.4B**
AF-41 Hacksaw 1,0191,0134532.236C+0.5326.43%D18.46%B*48.2B**N/A16921h4.5B**16.9B++
NC08 Mag-Scatter 1,0029975441.833B0.1357.838%B+16.55%C*95.9M+N/A25810.4h3.3B*5.7B++
NS Decimator-G 1,1899928521.164C0.5465.281%C*4.335%B+48.9C*9.7D40720.3h2.7B**4.2B*
NS Decimator 1,5089411,3710.686C1.0260.327%C+3.294%B*26.6C-16C+41835.4h5.3C8.7C+
Titan-150 HEAT 1,3159072383.811C+2.1040.88%D4.19%B++25.1B+11.3B+48536.1h4.1B++10B+
Gauss Prime 8568446431.313C+0.3928.71%B+18.365%D40.4C+N/A12320.9h11.1C+38.8B
NS Decimator-B 1,2217978670.919D0.7961.288%C3.513%B+33.5C--17.8C+52623.8h4.4C+7.2C+
Tank Mine 1,1636611793.693B+1.9932.787%C+N/A132.2B+100.4A23255h2.3D7.1C
LA80 6376361703.741C++2.0342.427%C*79.717%C*47.5B+N/A12313.4h2.1C*5C**
The Executive 6166134391.396C+0.3132.982%C-20.065%C--80.7B++N/A2177.6h6.5B19.7C++
C-4 1,0335293161.674C*0.0329.436%B++N/A92.8B88.4S28315.7h1.8C-6.1C++
L100 Python AP 9525171972.624C0.9253.553%C+2.515%C26.4C22.2B++50419.6h7.2C13.4C
Titan-150 HESH 609513648.016C+6.3143.585%C-2.339%B+39.8C+7.4C+23112.9h3C**6.9C*
NSX Tanto 4964862471.968B*0.2628.234%B+23.457%C47.6B++1B**15010.2h11.4B+40.4B
NS-44 Commissioner 4064033131.288B0.4242.701%B*17.618%D84A*N/A4264.8h2.9B**6.8B*
AF-4A Bandit 3833763151.194C+0.5129.519%B**26.33%B++13.2D-N/A6028.5h12.7C--42.9C*
L100 Python HEAT 491368804.6C+2.8941.897%D--2.717%C+25.2C8.4D33214.6h4.3B*10.3B+
AC-X11 3673634560.796C0.9128.592%B++20.937%C+9.6D-N/A10037.9h11C+38.4C**
Carver 43136256,7200.006C1.7031.143%B+13.812%C0.2DN/A11932.9h2.8F--9C+
Frag Grenade 3383351335N/A333.2950.813%B++N/A670B*6C76510.5h2.7B**5.3B*
E540 Halberd-H 565321764.224C2.5260.038%B+1.869%C+22.9D-17.4C-47614h6.9C+11.4C++
NS-15MG 3063062081.471C0.2426.519%C*19.935%D--51.9C+N/A1695.9h12.9C48.7C++
GR-22AE 2862841511.881C++0.1729.877%B+22.887%C40.6CN/A1267h11B+36.7B+
M40 Fury 367279614.574C2.8741.768%B++2.151%B+27.6D8.7C+29810.1h17.3D41.5C++
Spear Anti-Vehicle Phalanx Turret 437274318.839C**7.1348.55%B+5.109%B+51.7B*30.8B*8195.3h7.1B+14.7B++
AF-19 Mercenary 2682643160.835C+0.8724.775%B+18.561%C-8.3DN/A23131.9h12.9C*52.2B+
Skyguard 4202191431.531C--0.1835.889%B**1.826%C12C11B+34218.3h166.8D-464.6C+
GD-7F 2172142380.899C+0.8127.253%B+22.43%B+9.6D-N/A13922.3h17.2D-63C+
Razor GD-23 1851852170.853C+0.8529.594%B**9.189%F--11.6DN/A19415.9h13.3C+44.9B+
NS-11A 1831811311.382C++0.3328.106%B*22.1%C++34.2C*N/A3255.3h13.4C*47.8B+
M20 Basilisk 270174682.559C+0.8542.363%B+6.322%C++13.4D7.4C+30213h114.2C269.5C+
Gauss Compact S 1681682200.764C+0.9426.468%B+21.429%B+8.6DN/A8519.5h13.3C--50.3C++
M20 Basilisk 240143403.575B+1.8742.819%B+4.196%D14.3D9.7C++33210h125.6C293.3C+
MANA Anti-Vehicle Turret 2271101250.88C-0.8350.623%C+3.636%B1100D1170C--11001800.1h11.4D--22.6F-
M40 Fury 125103234.478C-2.7740.804%B+1.942%C++41.2C-8.8C5002.5h14.6C+35.7C*
S12 Renegade 111101681.485C0.2250.665%B**N/A23D2.3B794.4h5.3F-10.4C--
L105 Zephyr 10194204.7C-2.9933.662%D--1.064%C**31.3D2.3D--3653h5.1B++15.1C++
L100 Python HESH 10093175.471C-3.7636.016%D**5.376%M**40.4C--3D**6962.3h2.9B+8.2C
Mag-Cutter 2519231,0370.003D1.7058.744%A**N/A0.1DN/A11220.2h9.5T*16.1C
Enforcer ML85 19792462D0.2941.713%C++1.087%D13.9D--15.9C+7516.6h18D*43.2D-
C85 Canister 9688614.667C+12.9632.485%D9.091%D*73.3C+6.7B4301.2h5.9B+18.3B
NC14 Bolt Driver 8079491.612C+0.1033.011%C55.696%F-21.9C+N/A6393.6h3.5D--10.5D
The Slasher 7070481.458U0.2527.237%C--4.286%D23.3M*N/A643h1A+3.7B+
AF-57 Piston 7070371.892B++0.1846.041%B+17.143%B*58.3B**N/A7491.2h4.5C++9.7B
NS-7 PDW 6969411.683B*0.0233.519%A++20.29%B+62.7A++N/A23231.1h12.2B++36.5B++
M12 Kobalt-F 6966341.941C++0.2330.266%A10.606%C+11.4DN/A1355.8h27.1D-89.4C++
EM4 Longshot 6666262.538C+0.8338.955%C+71.212%D-31.4C++N/A2982.1h2.5C-6.4C+
M96 Mjolnir-H 13761381.605D0.1049.293%C+N/A23.5D*29.2C+4982.6h54.3D-110.1D
C85 Canister-H 6460134.615C2.9148.547%C+8.333%D-24D**1.6D*3342.5h9.5D19.5D
NS CandyCannon 3000 6260770.779C*0.9336.818%C++56.667%B**46.2B+1.5A1091.3h4.1C**11B+
M12 Kobalt 5958511.6C+9.8918.394%C*24.138%B**52.7C--N/A2981.1h20.9C113.6C++
NS Baron G5 5757610.934C+0.7748.582%B+14.035%C+27.1CN/A2552.1h4.8C+9.9C+
AF-23 Grinder 5856451.244C0.4621.053%F16.071%C**24.3C--N/A2502.3h4.2A20C+
AF-23 Grinder 5756511.098C-0.6120.717%F30.357%M**23.3DN/A2012.4h4.8B**22.9C
Bouncing Betty 5656511.2M9.4953.101%B**N/A140BN/A18980.4h2.4D**4.6C+
M12 Kobalt 5855105.5D3.7914.973%C--14.545%D-34.4D-1.9C2981.6h23.8D159.2C
AF-18 Stalker 5654421.286C+0.4229.078%C**25.926%B*28.4C+1.1A**4581.9h9.9B**33.9B++
NS-10 Burster 9552511.02C*0.6941.082%A++3.846%D9.3A++7.7A**2155.6h121.4B++295.5B**

Consumables
  Name Deaths Consumed Time Equipped
Snowman Soldier121120.2h
Restoration Kit1,44531,64223.7h
Motion Spotter2520h
Spawn Beacon1145,5366.3h
Nano-Armor Kit367496,42636.5h
Anti-Vehicle MANA Turret226861.5h
AE Nano-Armor Kit246341,11722.4h
Nanite Revive Grenade01,6570.5h
Medical Kit4779,2129.5h
Medical Applicator22588,5466.3h
Deconstruction Tool15,0190.5h
AE Medical Applicator899320,38921.8h
Auraxium Mag-Cutter3700.1h
Ammunition Package1516732.6h
Shield Recharging Field711,8441.1h
Recon Detection Device617,69311.1h

Check the help document for the dictionary if you want to learn more about words used here.


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