Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Solstice VE3
M++
Kills:
1,166
Deaths:
337
KDR:
3.460
Accuracy:
38.664% M++
HSR:
27.101% A
Pulsar C
A*
Kills:
777
Deaths:
202
KDR:
3.847
Accuracy:
36.407% A*
HSR:
27.542% B++
Serpent VE92
A*
Kills:
147
Deaths:
50
KDR:
2.940
Accuracy:
33.861% A*
HSR:
22.449% B+
VE-S Canis
A*
Kills:
68
Deaths:
19
KDR:
3.579
Accuracy:
39.302% A*
HSR:
25% B+
Eridani SX5
A++
Kills:
55
Deaths:
20
KDR:
2.750
Accuracy:
36.242% A++
HSR:
18.182% C
Kills:
2,213
Deaths (as Light Assault):
628
Deaths (to Light Assaults):
1,654
KDR:
3.52389
Kill Difference:
↑1,585
Playtime:
38.579 hours
Usage:
15%
Score:
1.251m
Score/min:
541
Accuracy (listed only):
36.895%
HSR (listed only):
24.055%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
Pulsar VS1
M+
Kills:
663
Deaths:
243
KDR:
2.728
Accuracy:
38.350% M+
HSR:
36.501% A*
Corvus VA55
M++
Kills:
157
Deaths:
53
KDR:
2.962
Accuracy:
40.161% M++
HSR:
31.847% A
Equinox VE2 Burst
A++
Kills:
139
Deaths:
48
KDR:
2.896
Accuracy:
36.798% A++
HSR:
41.007% A+
VE-S Canis
A*
Kills:
68
Deaths:
19
KDR:
3.579
Accuracy:
39.302% A*
HSR:
25% B+
Eridani SX5
A++
Kills:
55
Deaths:
20
KDR:
2.750
Accuracy:
36.242% A++
HSR:
18.182% C
Kills:
1,082
Deaths (as Combat Medic):
383
Deaths (to Combat Medics):
934
KDR:
2.82507
Kill Difference:
↑699
Playtime:
10.698 hours
Usage:
4%
Score:
0.312m
Score/min:
487
Accuracy (listed only):
38.171%
HSR (listed only):
30.507%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
Ghost
A+
Kills:
3,883
Deaths:
631
KDR:
6.154
Accuracy:
47.326% A
HSR:
83.853% A+
NS-44 Commissioner
A+
Kills:
1,251
Deaths:
600
KDR:
2.085
Accuracy:
49.570% A+
HSR:
34.373% A+
Artemis VX26
A*
Kills:
549
Deaths:
156
KDR:
3.519
Accuracy:
38.694% A*
HSR:
30.783% B**
NSX Daimyo
B++
Kills:
541
Deaths:
102
KDR:
5.304
Accuracy:
45.060% B+
HSR:
96.673% B++
XM98
A++
Kills:
356
Deaths:
55
KDR:
6.473
Accuracy:
49.433% A++
HSR:
85.112% B**
NS-357 Underboss
A*
Kills:
200
Deaths:
136
KDR:
1.471
Accuracy:
48.585% A
HSR:
40.500% A*
NSX Tomoe
A++
Kills:
99
Deaths:
30
KDR:
3.300
Accuracy:
37.017% A++
HSR:
50.505% A
VE-S Canis
A*
Kills:
68
Deaths:
19
KDR:
3.579
Accuracy:
39.302% A*
HSR:
25% B+
Soldier Soaker
A*
Kills:
57
Deaths:
20
KDR:
2.850
Accuracy:
53.222% A*
HSR:
12.281% C
Eridani SX5
A++
Kills:
55
Deaths:
20
KDR:
2.750
Accuracy:
36.242% A++
HSR:
18.182% C
Kills:
7,059
Deaths (as Infiltrator):
1,769
Deaths (to Infiltrators):
1,656
KDR:
3.99039
Kill Difference:
↑5,290
Playtime:
56.969 hours
Usage:
22%
Score:
2.081m
Score/min:
609
Accuracy (listed only):
44.445%
HSR (listed only):
47.726%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Blueshift VM5
A*
Kills:
584
Deaths:
116
KDR:
5.034
Accuracy:
28.576% A++
HSR:
33.562% A*
Blueshift VM5
M
Kills:
533
Deaths:
116
KDR:
4.595
Accuracy:
30.348% A*
HSR:
36.398% M
Cosmos VM3
M+
Kills:
95
Deaths:
17
KDR:
5.588
Accuracy:
27.766% A*
HSR:
31.579% M+
Quasar VM1
M*
Kills:
78
Deaths:
10
KDR:
7.800
Accuracy:
28.923% M
HSR:
35.897% M*
Kills:
1,290
Deaths (as MAX Suit):
129.500
Deaths (to MAX Suits):
301
KDR:
9.96139
Kill Difference:
↑1,160.500
Playtime:
8.158 hours
Usage:
3%
Score:
0.787m
Score/min:
1,607
Accuracy (listed only):
28.903%
HSR (listed only):
34.359%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Light PPA
M++
Kills:
2,351
V. Kills:
57 N/A
Deaths:
247
KDR:
9.518
Accuracy:
56.524% A*
KPH:
154.200M++
VKPH:
3.700C+
Kills:
2,351 (2,351 + 0)
Deaths:
247
KDR:
9.518
VKDR:
0.231
Vehicle Kills:
57
Kill Difference:
↑2,104
Playtime:
15.247 hours
Usage:
6%
Score:
0.399m
Score/min:
436
Piloting Accuracy:
56.524%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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