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Paragon Chosen Sinalco96[sIty] Sinalco96
VS BR 200

KDR: 1.86

Score: 108.6m

Last Seen: Apr 20th, 2019 1:40 PM
- OFFLINE - 3.2 hour(s)

Prestige 1, Battle Rank 100 (200 total) - Vanu Sovereignty on Cobalt - Outfit Leader of sodium chloride[sIty] sodium chloride
VS outfit on Cobalt

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS H-V45 Betelgeuse 54-A Nebula VM20 Terminus VX-9 C-4 ARX Nebula VM20 Parallax VX3 C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,024,569 MLG Score: 819
Fun Score: N/A
Cheeseburgers Flipped: 3019TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.169%21.465%56249986133,1271.92197-0.065

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.208%0.986B*0.114C+-1.703F-HEAD ++ (~8.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.10.45B+10.80.248C++30.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.229%1.042%236410314,896269814541.81401336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.086%-0.018C+-0.513D-0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.50.476B+31.50.406B53.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.957%1.839%216710287,667471052921.62781145%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.829%-0.288C-0.489D1.521

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.127C++12.8-0.022C+21

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.799%1.793%1631410214,071375122411.08531182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.905%0.613B+-0.659D0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.90.47B+26.90.32C*36

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.34%79.867%1638102711,1415758321.93487

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.629%1.1B**0.834B++0.582

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.497B+2.10.339C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.999%14.596%163610296,5915058571.30308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.153%0.796B++0.008C+-0.261

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.518B+3.20.332C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
sodium chloride[sIty] sodium chloride
VS outfit on Cobalt

Members: 1
108.6m207.2%329 (19.7k)277 (16.6k)1.8568227,465122,5042.02957200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10351385119.748%19.29%38103:1267

27% Combat Medic21% Engineer21% Heavy Assault17% Infiltrator7% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 23rd, 2013 2:46 PMMar 25th, 2019 2:37 PMApr 20th, 2019 3:29 PM (2d) (PST)Apr 20th, 2019 11:51 AM (2d) (PST)Apr 20th, 2019 9:40 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5812223590.5800.3120.1121.3100.052819

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,84313,29121,5523519779316,622

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6534.9h/272.3d 21,165 43,879 69,924 513.5k 9,758 21,621 20,410 227.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:27,137
Deaths:14,506
KDR:1.871
Accuracy:26.053% C+
HSR:23.577% D-
Pulsar LSW
D
Kills:3,085
Deaths:2,939
KDR:1.050
Accuracy:17.490% D--
HSR:18.736% D
Orion VS54
D
Kills:2,460
Deaths:2,277
KDR:1.080
Accuracy:17.523% D
HSR:18.740% D-
VE-H Maw
A
Kills:2,213
Deaths:962
KDR:2.300
Accuracy:32.354% A
HSR:25.667% C+
Ursa
C--
Kills:2,098
Deaths:1,738
KDR:1.207
Accuracy:19.609% C--
HSR:19.352% D
SVA-88
D
Kills:2,034
Deaths:1,805
KDR:1.127
Accuracy:18.751% D-
HSR:20.551% D
Lasher X2
B**
Kills:1,868
Deaths:1,234
KDR:1.514
Accuracy:33.245% B**
HSR:2.623% D
Flare VE6
C-
Kills:1,587
Deaths:1,152
KDR:1.378
Accuracy:19.544% C--
HSR:21.424% C-
VX29 Polaris
C--
Kills:1,319
Deaths:1,346
KDR:0.980
Accuracy:15.527% D**
HSR:19.181% C--
NSX-P Naginata
A++
Kills:1,175
Deaths:479
KDR:2.453
Accuracy:31.536% A++
HSR:30.298% C++
NS-15M2
C*
Kills:1,174
Deaths:668
KDR:1.757
Accuracy:25.192% C*
HSR:24.872% C+
NSX Naginata
B++
Kills:183
Deaths:81
KDR:2.259
Accuracy:26.140% B++
HSR:29.508% C*
Kills:46,333
Deaths (as Heavy Assault):29,187
Deaths (to Heavy Assaults):32,755
KDR:1.58745
Kill Difference:17,146
Playtime:1,374.569 hours
Usage:21%
Score:21.890m
Score/min:265
Accuracy (listed only):23.580%
HSR (listed only):21.211%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C
Serpent VE92
B+
Kills:2,489
Deaths:1,772
KDR:1.405
Accuracy:25.944% B+
HSR:20.129% C++
Zenith VX-5
C--
Kills:2,437
Deaths:2,051
KDR:1.188
Accuracy:22.777% C--
HSR:17.973% D
VX6-7
B+
Kills:2,178
Deaths:1,456
KDR:1.496
Accuracy:26.790% B+
HSR:21.350% C++
Eclipse VE3A
C+
Kills:1,727
Deaths:1,430
KDR:1.208
Accuracy:26.149% C+
HSR:16.445% D
Pandora VX25
C++
Kills:1,678
Deaths:1,043
KDR:1.609
Accuracy:41.117% C++
HSR:14.303% C
VE-LR Obelisk
A
Kills:1,284
Deaths:374
KDR:3.433
Accuracy:40.406% A
HSR:33.879% C*
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
Eidolon VE33
A*
Kills:1,249
Deaths:449
KDR:2.782
Accuracy:40.383% A*
HSR:20.977% D
Solstice SF
C
Kills:1,229
Deaths:1,415
KDR:0.869
Accuracy:22.451% C
HSR:13.670% D
Pulsar C
B**
Kills:1,192
Deaths:849
KDR:1.404
Accuracy:30.054% B**
HSR:22.064% C+
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C++
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Nova
B*
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B*
HSR:17.980% B++
NSX-P Tanto
A++
Kills:1,154
Deaths:453
KDR:2.547
Accuracy:35.644% A++
HSR:24.523% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
Solstice VE3
D
Kills:1,139
Deaths:1,356
KDR:0.840
Accuracy:19.115% D
HSR:15.628% D
NS-11C
A*
Kills:766
Deaths:294
KDR:2.605
Accuracy:34.339% A*
HSR:18.016% C+
VE-C Horizon
A
Kills:181
Deaths:98
KDR:1.847
Accuracy:44.337% A
HSR:21.547% C
Chaos
B++
Kills:180
Deaths:90
KDR:2
Accuracy:58.481% B++
HSR:15.556% C+
Solstice Burst
A
Kills:111
Deaths:34
KDR:3.265
Accuracy:32.606% A
HSR:19.820% D
Kills:27,535
Deaths (as Engineer):19,174
Deaths (to Engineers):22,489
KDR:1.43606
Kill Difference:8,361
Playtime:1,381.366 hours
Usage:21%
Score:22.621m
Score/min:273
Accuracy (listed only):39.910%
HSR (listed only):18.260%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C-
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C
Serpent VE92
B+
Kills:2,489
Deaths:1,772
KDR:1.405
Accuracy:25.944% B+
HSR:20.129% C++
Zenith VX-5
C--
Kills:2,437
Deaths:2,051
KDR:1.188
Accuracy:22.777% C--
HSR:17.973% D
Eridani SX5
B*
Kills:2,289
Deaths:990
KDR:2.312
Accuracy:30.742% B*
HSR:17.388% C
VE-S Canis
A
Kills:2,265
Deaths:915
KDR:2.475
Accuracy:35.340% A
HSR:21.192% C++
VX6-7
B+
Kills:2,178
Deaths:1,456
KDR:1.496
Accuracy:26.790% B+
HSR:21.350% C++
Eclipse VE3A
C+
Kills:1,727
Deaths:1,430
KDR:1.208
Accuracy:26.149% C+
HSR:16.445% D
Pandora VX25
C++
Kills:1,678
Deaths:1,043
KDR:1.609
Accuracy:41.117% C++
HSR:14.303% C
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
Solstice SF
C
Kills:1,229
Deaths:1,415
KDR:0.869
Accuracy:22.451% C
HSR:13.670% D
Pulsar C
B**
Kills:1,192
Deaths:849
KDR:1.404
Accuracy:30.054% B**
HSR:22.064% C+
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C++
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Nova
B*
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B*
HSR:17.980% B++
MKV Suppressed
B*
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B*
HSR:19.914% C++
NSX-P Tanto
A++
Kills:1,154
Deaths:453
KDR:2.547
Accuracy:35.644% A++
HSR:24.523% C+
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
Solstice VE3
D
Kills:1,139
Deaths:1,356
KDR:0.840
Accuracy:19.115% D
HSR:15.628% D
NS-11C
A*
Kills:766
Deaths:294
KDR:2.605
Accuracy:34.339% A*
HSR:18.016% C+
VE-C Horizon
A
Kills:181
Deaths:98
KDR:1.847
Accuracy:44.337% A
HSR:21.547% C
Chaos
B++
Kills:180
Deaths:90
KDR:2
Accuracy:58.481% B++
HSR:15.556% C+
Solstice Burst
A
Kills:111
Deaths:34
KDR:3.265
Accuracy:32.606% A
HSR:19.820% D
Kills:35,974
Deaths (as Light Assault):24,755
Deaths (to Light Assaults):22,443
KDR:1.4532
Kill Difference:11,219
Playtime:465.090 hours
Usage:7%
Score:7.563m
Score/min:271
Accuracy (listed only):37.933%
HSR (listed only):17.494%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
B*
Kills:4,188
Deaths:1,035
KDR:4.046
Accuracy:44.954% B*
HSR:83.118% B++
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C-
Eridani SX5
B*
Kills:2,289
Deaths:990
KDR:2.312
Accuracy:30.742% B*
HSR:17.388% C
VE-S Canis
A
Kills:2,265
Deaths:915
KDR:2.475
Accuracy:35.340% A
HSR:21.192% C++
NS-44 Commissioner
B++
Kills:1,997
Deaths:1,747
KDR:1.143
Accuracy:42.191% B++
HSR:25.388% B+
Phaseshift VX-S
B+
Kills:1,820
Deaths:423
KDR:4.303
Accuracy:39.885% B+
HSR:80.275% B+
V10
B+
Kills:1,667
Deaths:434
KDR:3.841
Accuracy:44.692% B+
HSR:80.324% B
Phantom VA23
C*
Kills:1,384
Deaths:860
KDR:1.609
Accuracy:36.283% C*
HSR:25.723% C-
Parsec VX3-A
C++
Kills:1,361
Deaths:318
KDR:4.280
Accuracy:43.083% C++
HSR:75.827% C-
Spiker
C
Kills:1,309
Deaths:1,162
KDR:1.127
Accuracy:28.137% C
HSR:17.953% C
NS-61 Emissary
B*
Kills:1,269
Deaths:654
KDR:1.940
Accuracy:33.504% B*
HSR:20.567% B++
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
Beamer VS3
B
Kills:1,171
Deaths:1,415
KDR:0.828
Accuracy:27.366% C+
HSR:24.851% B
NS-30 Vandal
A
Kills:1,168
Deaths:376
KDR:3.106
Accuracy:41.348% A
HSR:20.034% D
MKV Suppressed
B*
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B*
HSR:19.914% C++
Cerberus
B
Kills:1,157
Deaths:867
KDR:1.334
Accuracy:34.401% B
HSR:22.299% C+
XM98
B**
Kills:1,154
Deaths:526
KDR:2.194
Accuracy:43.455% B*
HSR:84.229% B**
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Artemis VX26
B**
Kills:1,140
Deaths:535
KDR:2.131
Accuracy:31.954% B**
HSR:21.930% C+
NS-45 Pilot
A++
Kills:882
Deaths:527
KDR:1.674
Accuracy:42.981% A++
HSR:29.252% B+
NSX Tomoe
B**
Kills:614
Deaths:291
KDR:2.110
Accuracy:34.413% B**
HSR:35.668% C+
Ghost
B*
Kills:593
Deaths:264
KDR:2.246
Accuracy:44.843% B*
HSR:65.261% C
Manticore SX40
A
Kills:578
Deaths:408
KDR:1.417
Accuracy:38.094% A
HSR:21.107% C+
VA39 Spectre
C-
Kills:182
Deaths:184
KDR:0.989
Accuracy:29.241% C-
HSR:32.418% C--
NSX Daimyo
C**
Kills:176
Deaths:64
KDR:2.750
Accuracy:42.523% C++
HSR:94.886% C**
NS-AM7 Archer
C
Kills:167
Deaths:291
KDR:0.574
Accuracy:53.895% D
HSR:14.970% C
Soldier Soaker
C*
Kills:126
Deaths:51
KDR:2.471
Accuracy:36.387% C*
HSR:15.873% C++
NS-357 Underboss
A
Kills:76
Deaths:46
KDR:1.652
Accuracy:48.098% A
HSR:15.790% D
Nyx VX31
B+
Kills:76
Deaths:18
KDR:4.222
Accuracy:36.031% B
HSR:34.211% B+
Kills:35,227
Deaths (as Infiltrator):18,900
Deaths (to Infiltrators):18,424
KDR:1.86386
Kill Difference:16,327
Playtime:1,112.998 hours
Usage:17%
Score:14.259m
Score/min:214
Accuracy (listed only):37.544%
HSR (listed only):36.231%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B**
Kills:37,974
Deaths:19,861
KDR:1.912
Accuracy:29.419% B**
HSR:21.786% C++
Terminus VX-9
D
Kills:5,086
Deaths:4,651
KDR:1.094
Accuracy:22.726% D
HSR:20.271% D
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C-
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C
Eridani SX5
B*
Kills:2,289
Deaths:990
KDR:2.312
Accuracy:30.742% B*
HSR:17.388% C
VE-S Canis
A
Kills:2,265
Deaths:915
KDR:2.475
Accuracy:35.340% A
HSR:21.192% C++
NS-11P
C**
Kills:2,231
Deaths:2,171
KDR:1.028
Accuracy:24.386% C**
HSR:18.198% C+
Darkstar
D-
Kills:1,872
Deaths:1,374
KDR:1.362
Accuracy:23.229% D-
HSR:16.293% D--
Pandora VX25
C++
Kills:1,678
Deaths:1,043
KDR:1.609
Accuracy:41.117% C++
HSR:14.303% C
Pulsar VS1
D
Kills:1,282
Deaths:1,478
KDR:0.867
Accuracy:19.319% D-
HSR:15.679% D
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
CME
D--
Kills:1,244
Deaths:1,030
KDR:1.208
Accuracy:21.199% D--
HSR:15.354% D--
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C++
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Corvus VA55
A
Kills:1,168
Deaths:523
KDR:2.233
Accuracy:31.009% A
HSR:22.688% C+
Nova
B*
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B*
HSR:17.980% B++
MKV Suppressed
B*
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B*
HSR:19.914% C++
Equinox VE2
C
Kills:1,156
Deaths:983
KDR:1.176
Accuracy:23.799% C
HSR:13.322% D*
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
NSX Yumi
C**
Kills:228
Deaths:140
KDR:1.629
Accuracy:27.964% C**
HSR:18.421% D
Equinox VE2 Burst
B++
Kills:216
Deaths:115
KDR:1.878
Accuracy:31.584% B++
HSR:18.056% D*
Chaos
B++
Kills:180
Deaths:90
KDR:2
Accuracy:58.481% B++
HSR:15.556% C+
Kills:73,828
Deaths (as Combat Medic):45,873
Deaths (to Combat Medics):14,169
KDR:1.6094
Kill Difference:27,955
Playtime:1,733.926 hours
Usage:27%
Score:34.413m
Score/min:331
Accuracy (listed only):36.782%
HSR (listed only):16.927%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C
Kills:5,133
Deaths:1,891
KDR:2.714
Accuracy:16.640% C
HSR:18.703% C
Nebula VM20
C
Kills:4,980
Deaths:1,921
KDR:2.592
Accuracy:16.788% C
HSR:19.076% C
Blueshift VM5
C
Kills:1,392
Deaths:530
KDR:2.626
Accuracy:16.511% D
HSR:19.756% C
Blueshift VM5
C
Kills:1,380
Deaths:530
KDR:2.604
Accuracy:16.298% D
HSR:18.913% C
Quasar VM1
C++
Kills:1,302
Deaths:534
KDR:2.438
Accuracy:15.870% C++
HSR:19.355% C++
Quasar VM1
C
Kills:1,256
Deaths:449
KDR:2.797
Accuracy:16.722% C
HSR:18.551% C
Cosmos VM3
A++
Kills:359
Deaths:81
KDR:4.432
Accuracy:23.951% A++
HSR:25.905% A+
Cosmos VM3
A++
Kills:346
Deaths:81
KDR:4.272
Accuracy:23.830% A++
HSR:24.278% B**
Comet VM2
C++
Kills:318
Deaths:434
KDR:0.733
Accuracy:41.316% C+
HSR:4.403% C++
Comet VM2
C+
Kills:242
Deaths:339
KDR:0.714
Accuracy:42.284% C
HSR:4.132% C+
NS-10 Burster
C+
Kills:147
Deaths:97
KDR:1.515
Accuracy:24.938% D
HSR:6.122% C+
NS-10 Burster
C+
Kills:95
Deaths:117
KDR:0.812
Accuracy:24.340% D
HSR:6.316% C+
Vortex VM21
C-
Kills:65
Deaths:93
KDR:0.699
Accuracy:37.207% C-
HSR:1.538% D-
Vortex VM21
B+
Kills:56
Deaths:93
KDR:0.602
Accuracy:37.253% C
HSR:5.357% B+
Kills:17,071
Deaths (as MAX Suit):3,595
Deaths (to MAX Suits):5,685
KDR:4.74854
Kill Difference:13,476
Playtime:378.042 hours
Usage:6%
Score:6.321m
Score/min:279
Accuracy (listed only):25.282%
HSR (listed only):13.743%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C*
Kills:2,374
V. Kills:106 N/A
Deaths:650
KDR:3.652
Accuracy:41.841% C++
KPH:52.700 C*
VKPH:2.400 C-
Dual Photon Pods
C+
Kills:1,769
V. Kills:495 357%
Deaths:354
KDR:4.997
Accuracy:52.659% C++
KPH:61.800 C
VKPH:17.300 C+
Saron Laser Cannon
C--
Kills:424
V. Kills:389 109%
Deaths:757
KDR:0.560
Accuracy:29.814% C
KPH:6.600 D
VKPH:6.100 C--
Maelstrom Turbo Laser
N/A
Kills:50
V. Kills:73 68%
Deaths:290
KDR:0.172
Accuracy:31.721% N/A
KPH:1.900 N/A
VKPH:2.800 N/A
Kills:4,617 (2,848 + 0)
Deaths:2,051
KDR:2.251
VKDR:0.518
Vehicle Kills:1,063
Kill Difference:2,566
Playtime:163.725 hours
Usage:3%
Score:1.477m
Score/min:150
Piloting Accuracy:31.721%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:329
V. Kills:365 90%
Deaths:431
KDR:0.763
Accuracy:49.540% B
KPH:5 D
VKPH:5.600 C-
L105 Zephyr
U
Kills:302
V. Kills:41 N/A
Deaths:52
KDR:5.808
Accuracy:31.967% D*
KPH:1,087,200 U
VKPH:147,600 U
C150 Dalton
U
Kills:299
V. Kills:245 122%
Deaths:95
KDR:3.147
Accuracy:42.201% B+
KPH:1,076,400 U
VKPH:882,000 U
Kills:930 (329 + 601)
Deaths:578
KDR:1.609
VKDR:1.126
Vehicle Kills:651
Kill Difference:352
Playtime:65.356 hours
Usage:1%
Score:0.685m
Score/min:175
Piloting Accuracy:49.540%
Gunner Accuracy:42.201%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,232
V. Kills:208 N/A
Deaths:70
KDR:17.600
Accuracy:61.874% A+
KPH:84.100 A+
VKPH:14.200 A++
LB00 Python AP
B++
Kills:1,139
V. Kills:496 229%
Deaths:76
KDR:14.987
Accuracy:63.390% B+
KPH:61.500 B
VKPH:26.800 B++
L100 Python HEAT
A++
Kills:805
V. Kills:278 289%
Deaths:83
KDR:9.699
Accuracy:64.621% A
KPH:55.200 A++
VKPH:19 A+
L100 Python AP
A++
Kills:650
V. Kills:642 101%
Deaths:115
KDR:5.652
Accuracy:65.328% B**
KPH:27.600 C+
VKPH:27.200 A++
C75 Viper
B++
Kills:569
V. Kills:83 N/A
Deaths:112
KDR:5.080
Accuracy:38.601% C+
KPH:41.900 B++
VKPH:6.100 C-
Skyguard
C+
Kills:322
V. Kills:313 103%
Deaths:134
KDR:2.403
Accuracy:30.451% C*
KPH:9.600 D
VKPH:9.300 C+
Kills:4,717 (4,717 + 0)
Deaths:590
KDR:7.995
VKDR:3.424
Vehicle Kills:2,020
Kill Difference:4,127
Playtime:118.460 hours
Usage:2%
Score:1.953m
Score/min:275
Driving Accuracy:30.451%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:3,785
V. Kills:3,657 103%
Deaths:818
KDR:4.627
Accuracy:53.485% C+
KPH:18.100 D
VKPH:17.500 B+
Saron HRB
C
Kills:1,007
V. Kills:693 145%
Deaths:171
KDR:5.889
Accuracy:45.491% C*
KPH:20.100 C-
VKPH:13.800 C
E540 Halberd
C
Kills:615
V. Kills:388 158%
Deaths:106
KDR:5.802
Accuracy:45.601% C
KPH:22.400 D-
VKPH:14.100 C
Supernova PC
C+
Kills:304
V. Kills:102 295%
Deaths:47
KDR:6.468
Accuracy:45.604% C-
KPH:19.900 C+
VKPH:6.700 C--
Proton II PPA
C
Kills:224
V. Kills:18 N/A
Deaths:29
KDR:7.724
Accuracy:22.388% C
KPH:38.200 D
VKPH:3.100 C
Aphelion VEX-4
D
Kills:106
V. Kills:82 128%
Deaths:24
KDR:4.417
Accuracy:32.103% C
KPH:16.600 D-
VKPH:12.800 D
Supernova VPC
C++
Kills:74
V. Kills:9 N/A
Deaths:5
KDR:14.800
Accuracy:51.596% C++
KPH:41.100 C+
VKPH:5 D
Kills:6,115 (4,163 + 1,952)
Deaths:1,200
KDR:5.096
VKDR:4.124
Vehicle Kills:4,949
Kill Difference:4,915
Playtime:315.552 hours
Usage:5%
Score:5.113m
Score/min:270
Driving Accuracy:51.596%
Gunner Accuracy:32.103%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C--
Kills:435
V. Kills:27 N/A
Deaths:45
KDR:9.667
Accuracy:32.716% C--
KPH:67.600 C--
VKPH:4.200 D
Aphelion VEX-4H
B+
Kills:288
V. Kills:193 148%
Deaths:63
KDR:4.571
Accuracy:44.969% C+
KPH:47.800 B+
VKPH:32 B+
E540 Halberd-H
D
Kills:274
V. Kills:163 167%
Deaths:39
KDR:7.026
Accuracy:54.310% C-
KPH:25.900 D-
VKPH:15.400 D
M40 Fury-H
D
Kills:108
V. Kills:12 N/A
Deaths:18
KDR:6
Accuracy:33.307% D--
KPH:57.100 D
VKPH:6.300 D
Saron HRB-H
D
Kills:74
V. Kills:71 103%
Deaths:29
KDR:2.552
Accuracy:55.227% C+
KPH:17.300 D*
VKPH:16.600 D
Kills:1,179 (0 + 1,179)
Deaths:194
KDR:6.077
VKDR:2.402
Vehicle Kills:466
Kill Difference:985
Playtime:29.187 hours
Usage:0%
Score:0.496m
Score/min:283
Driving Accuracy:N/A%
Gunner Accuracy:55.227%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:288
V. Kills:86 331%
Deaths:40
KDR:7.200
Accuracy:46.443% B**
KPH:30.400 D
VKPH:9.100 C+
M20 Basilisk
C+
Kills:270
V. Kills:169 159%
Deaths:75
KDR:3.600
Accuracy:44.358% B+
KPH:11.800 D
VKPH:7.400 C+
M20 Basilisk
C+
Kills:146
V. Kills:114 127%
Deaths:54
KDR:2.704
Accuracy:44.456% B+
KPH:11.500 D-
VKPH:9 C+
M12 Kobalt
C++
Kills:100
V. Kills:3 N/A
Deaths:6
KDR:16.667
Accuracy:19.269% C++
KPH:34.200 D-
VKPH:1 D--
M40 Fury
C
Kills:90
V. Kills:30 290%
Deaths:17
KDR:5.294
Accuracy:39.930% B
KPH:26.400 D--
VKPH:8.800 C
M60-G Bulldog
D-
Kills:63
V. Kills:16 371%
Deaths:18
KDR:3.500
Accuracy:31.153% C
KPH:11.100 D*
VKPH:2.800 D-
Kills:957 (0 + 957)
Deaths:210
KDR:4.557
VKDR:1.990
Vehicle Kills:418
Kill Difference:747
Playtime:57.106 hours
Usage:1%
Score:0.631m
Score/min:184
Driving Accuracy:N/A%
Gunner Accuracy:31.153%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:313
V. Kills:106 293%
Deaths:324
KDR:0.966
Accuracy:46.133% C
KPH:12.800 D
VKPH:4.300 C-
S12 Renegade
C+
Kills:280
V. Kills:10 N/A
Deaths:95
KDR:2.947
Accuracy:41.919% C+
KPH:43.900 C
VKPH:1.600 C
V30-F Starfall
D
Kills:70
V. Kills:43 159%
Deaths:42
KDR:1.667
Accuracy:67.499% B++
KPH:20.500 D
VKPH:12.600 D
Kills:663 (663 + 0)
Deaths:461
KDR:1.438
VKDR:0.345
Vehicle Kills:159
Kill Difference:202
Playtime:34.321 hours
Usage:1%
Score:0.203m
Score/min:98
Driving Accuracy:67.499%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
H-V45 38,36837,97419,8611.912B0.0629.419%B**21.786%C++43.6B+N/A110870.4h11.2B*38.2B*
Betelgeuse 54-A 27,43427,13714,5061.871C0.0126.053%C+23.577%D-54.3CN/A144499.6h10.8C+41.5C++
Nebula VM20 5,2045,1331,8912.714B+0.8616.64%C18.703%C27.9CN/A78184.3h15.4B92.5C*
Terminus VX-9 5,1215,0864,6511.094C0.7622.726%D20.271%D29.4CN/A79172.7h11.1B+48.7C*
C-4 ARX 6,2485,0481,8922.668B+0.8129.962%B*N/A159.7B**38C*79831.6h1.3C+4.3C**
Nebula VM20 5,0394,9801,9212.592B0.7416.788%C19.076%C26.6CN/A73187.5h16.2C*96.6C++
Parallax VX3 4,1974,1881,0354.046C**2.1944.954%B*83.118%B++39.3B++N/A106106.6h1.8B*4.1B++
C-4 5,8594,1572,6241.584C++0.2727.472%C**N/A85.7C++35.1B+77748.5h1.3B+4.9B+
Supernova FPC 7,4423,7858184.627C+2.7753.485%C+2.616%C++18.1D17.5B+253208.7h6.2C11.6C+
Pulsar LSW 3,1043,0852,9391.05C0.8117.49%D--18.736%D24DN/A77128.4h11.8C**67.6C+
Sirius SX12 2,9502,9312,2021.331C**0.5327.863%B++15.387%C-35.6B+N/A11182.3h12B++43B+
Proximity Mine 2,7622,7614685.9B++4.0452.909%AN/A133.4C**N/A36220.7h1.9C++3.6B*
NS Baron G5 2,6592,6322,4501.074C+0.7843.798%C+12.652%C29.8C+N/A9588.2h4B+9.1C++
Serpent VE92 2,5232,4891,7721.405B0.4525.944%B+20.129%C++31.8C*N/A10578.2h12.4B47.6B+
Orion VS54 2,4772,4602,2771.08C+0.7817.523%D18.74%D-24CN/A129102.4h12.1B+68.8C++
Zenith VX-5 2,4652,4372,0511.188C+0.6722.777%C--17.973%D19.2DN/A57126.7h12.3B53.9C++
Light PPA 2,4802,3746503.652C+1.8041.841%C++N/A52.6C*2.4C-16745.1h9.7B+23.1B+
Eridani SX5 2,3022,2899902.312B**0.4630.742%B*17.388%C56.2B*N/A16540.7h9.9B++32.2B++
VE-S Canis 2,2922,2659152.475B**0.6235.34%A21.192%C++62.6B++N/A17836.2h10.4B+29.4B+
NS-11P 2,2482,2312,1711.028C+0.8324.386%C**18.198%C+26.9C+N/A7682.9h11.2B**46.1B++
VE-H Maw 2,2332,2139622.3B++0.4432.354%A25.667%C+60.1B+N/A19236.8h10.1B31.3B+
VX6-7 2,1952,1781,4561.496C**0.3626.79%B+21.35%C++31.4C+N/A9769.4h11.2B+41.8B+
Ursa 2,1122,0981,7381.207C+0.6519.609%C--19.352%D33.6C+N/A8962.5h10.1B+51.4C*
Frag Grenade 2,0712,05212052N/A2,050.1449.251%B+N/A526.2C*4.9C16643.9h3.4B+6.8B+
SVA-88 2,0552,0341,8051.127C0.7318.751%D-20.551%D26.2DN/A9077.5h11.5C*61.1C+
NS-44 Commissioner 2,0091,9971,7471.143C*0.7142.191%B++25.388%B+23.1CN/A7186.4h3.4B+8.1B++
Darkstar 1,9031,8721,3741.362C+0.4923.229%D-16.293%D--41.3C+N/A12845.3h12.9C++55.6C
Lasher X2 1,8991,8681,2341.514B*0.3433.245%B**2.623%D54.3AN/A16034.4h18.2B+54.7B++
Phaseshift VX-S 1,8251,8204234.303B+2.4539.885%B+80.275%B+34.1C**N/A8153.3h2.7C**6.7B+
Dual Photon Pods 2,2641,7693544.997C+3.1452.659%C++1.244%C+61.9C17.3C+33828.6h21.6C*41.1C**
Eclipse VE3A 1,7601,7271,4301.208C+0.6526.149%C+16.445%D25.1C-N/A6268.7h12.3C++47C++
Pandora VX25 1,6881,6781,0431.609B+0.2541.117%C++14.303%C51.8B+N/A15332.4h3.8B+9.3B+
V10 1,6711,6674343.841B1.9844.692%B+80.324%B46.6B+N/A13035.8h2B+4.4B+
Flare VE6 1,5961,5871,1521.378C+0.4819.544%C--21.424%C-39.2C+N/A12940.5h9.2B++47C**
Blueshift VM5 1,4071,3925302.626C*0.7716.511%D19.756%C29.2CN/A8947.6h14.6B+88.5C++
Phantom VA23 1,4031,3848601.609C+0.2536.283%C*25.723%C-37.1C+N/A10037.3h4.3B11.9B
Blueshift VM5 1,3891,3805302.604C++0.7516.298%D18.913%C29.1CN/A8847.5h14.5B+89.2C++
Parsec VX3-A 1,3681,3613184.28C+2.4243.083%C++75.827%C-49.1C++N/A11527.7h1.9C+4.3C**
VX29 Polaris 1,3291,3191,3460.98C0.8815.527%D**19.181%C--23DN/A7157.3h12.6C++81.1C--
Spiker 1,3151,3091,1621.127C++0.7328.137%C17.953%C20.3DN/A5264.4h7.9B28.2B
Quasar VM1 1,3231,3025342.438B++0.5815.87%C++19.355%C++24.2C++N/A8653.9h14.6C**91.7C**
VE-LR Obelisk 1,3121,2843743.433B**1.5840.406%A33.879%C*62.3A1.4B**17620.6h5.6B+13.8B*
Pulsar VS1 1,2931,2821,4780.867C+0.9919.319%D-15.679%D21.1C+N/A10760.7h13.4B+69.4C+
NS-61 Emissary 1,2741,2696541.94A++0.0833.504%B*20.567%B++41.6B*N/A10930.5h12B35.8B++
Quasar VM1 1,2661,2564492.797B0.9416.722%C18.551%C27.1CN/A7446.4h14.3C+85.7C+
Deimos VA29 1,2621,2509401.33C++0.5359.956%C+11.44%D-44.8C++N/A11927.9h2.2B+3.7C**
Eidolon VE33 1,2801,2494492.782A0.9340.383%A*20.977%D55.8A++1.4A++17922.4h6.6B*16.2B**
CME 1,2551,2441,0301.208C+0.6521.199%D--15.354%D--31.4C+N/A8339.6h12B+56.4C+
The Slasher 1,2731,24025,6950.048C+1.8127.502%C--5.726%D1.1CN/A31153.8h1.8B+6.5C*
L100 Python HESH 1,4401,2327017.6B+15.7461.874%A+N/A83.8A+14.1A++32514.7h3.5C++5.7B+
Solstice SF 1,2541,2291,4150.869C+0.9922.451%C13.67%D14.4CN/A4985.6h9.5B+42.3B+
Tank Mine 2,0481,1943023.954B++2.1041.708%B+N/A140.5B++100.5A14998.5h2C+4.9B*
Pulsar C 1,2131,1928491.404C*0.4530.054%B**22.064%C+22.5CN/A9953h12.6C+42.1B+
NS-7 PDW 1,1801,1771,1761.001C++0.8621.226%D14.613%C--23.1C+N/A9051h10.9B**51.3B+
The Little Helper 1,1961,1765482.146B++0.2960.584%A16.071%C++67.2B**1.1B+14517.5h4.5C**7.4B++
NSX-P Naginata 1,1961,1754792.453B*0.6031.536%A++30.298%C++66.4B*1.2C**14817.7h10.6B+33.7B*
NS-15M2 1,1831,1746681.757C++0.1025.192%C*24.872%C+43.3C+N/A15127.1h11.2B+44.4B+
Beamer VS3 1,1861,1711,4150.828C++1.0327.366%C+24.851%B13.7DN/A4685.6h8.8C**32.2C++
Phobos VX86 1,1811,1706821.716B0.1465.66%B+15.897%C+59.1B+N/A15419.8h2.2B+3.4B+
NS-30 Vandal 1,1811,1683763.106B**1.2541.348%A20.034%D60.5B**N/A15019.3h4.9B++11.9B*
Corvus VA55 1,1841,1685232.233A+0.3831.009%A22.688%C+47.5B**N/A13624.6h10.5B*33.7B*
Nova 1,1791,1686901.693C**0.1653.862%B*17.98%B++55.4B*N/A13421.1h4.1B7.6B+
MKV Suppressed 1,1711,1605692.039A0.1830.633%B*19.914%C++54B**N/A14721.5h10.7B*34.8B++
Cerberus 1,1651,1578671.334C**0.5234.401%B22.299%C+25CN/A6046.3h5.6B+16.4B+
Equinox VE2 1,1681,1569831.176C+0.6823.799%C13.322%D*37.8C**N/A9630.6h10.8B++45.4C**
NSX-P Tanto 1,1631,1544532.547A++0.6935.644%A++24.523%C+67.5A++N/A16617.1h12.3B++34.6B*
XM98 1,1551,1545262.194C+0.3443.455%B*84.229%B**25.8C+N/A7644.7h1.9B**4.5B*
NSX Tengu 1,1591,1505522.083B*0.2345.201%A20.261%C+60.2B**N/A15119.1h9.6B*21.2B*
Thanatos VE70 1,1551,1457001.636B**0.2253.665%A+13.537%C--66.2A*N/A23717.3h3.6B**6.6B**
Artemis VX26 1,1461,1405352.131B++0.2731.954%B**21.93%C+57.3B**N/A15119.9h10.7B+33.5B++
LB00 Python AP 1,6351,1397614.987B13.1363.39%B+N/A61.6B26.8B++27918.5h5.4D8.5C
Solstice VE3 1,1531,1391,3560.84C++1.0219.115%D15.628%D13.8CN/A9382.4h12.8B++66.9C**
S1 1,7921,0281,5440.666C+1.1954.515%C2.724%C+21.3C15.9B+28648.2h5.8B+10.7B+
Saron HRB 1,7001,0071715.889C++4.0345.491%C*N/A20.1C-13.8C27950.1h24.4C+53.7C++
Spear Anti-Vehicle Phalanx Turret 1,7359999011.1B+9.2452.734%B*2.503%D43.1B31.7B**42723.2h10C+18.9B+
NS-45 Pilot 8858825271.674B+0.1842.981%A++29.252%B+20.8DN/A5642.5h7.8C+18.2B+
Nemesis VSH9 1,5238088840.914B+0.9466.994%B+3.218%B+17.2C+15.2B*23247.1h8C++12B+
L100 Python HEAT 1,083805839.699A7.8464.621%AN/A55.1A++19A+34614.6h6.1C*9.5B++
NS-11C 7727662942.605A++0.7534.339%A*18.016%C+62.3A++N/A30512.3h11.6B++33.8B*
L100 Python AP 1,2926501155.652C*3.8065.328%B**2.615%C+27.5C+27.2A++35823.6h8.8D-13.5C+
E540 Halberd 1,0036151065.802C3.9545.601%C1.789%C22.4D-14.1C34227.5h6.6C--14.4C
NSX Tomoe 6206142912.11B0.2534.413%B**35.668%C+57.4B*N/A14910.7h11.9B++34.6B*
NS Decimator 9095954431.343B+0.5163.896%B+1.681%C-38.1C*20.1B+38715.6h4.8C++7.5C**
Ghost 5985932642.246C+0.3944.843%B*65.261%C51.1B+N/A23711.6h2.1B+4.7B+
Manticore SX40 5895784081.417B+0.4438.094%A21.107%C+36.6BN/A10515.8h6.4B+16.7B*
C75 Viper 6525691125.08C**3.2238.601%C+1.406%C+41.8B++6.1C-26613.6h8.3B**21.4B**
Icikill 55653410,0530.053C+1.8030.704%C+N/A1.3C+N/A3407.9h1.6B**5.1B+
Orbital Strike Uplink 6655071507U505.141097.62%UN/A1690U526.7U77900.3h0.9T*0.1T*
Lumine Edge 4934883,2400.151C*1.7125.495%C+13.934%C2.4CN/A6200.4h1.3C**5.2C**
Force-Blade 45144837,9440.012C1.8422.271%DN/A0.2DN/A11798.3h2.5C*11.2C++
Proton II PPA-H 462435459.667C+7.8132.716%C--1.149%D68C-4.2D2156.4h9.3B28.4C++
Saron Laser Cannon 8134247570.56C1.3029.814%CN/A6.6D6.1C--9263.8h174.6C585.7C
Cosmos VM3 368359814.432A+2.5823.951%A++25.905%A+46A+1.2A+2647.8h16.4C--68.4B+
Cosmos VM3 354346814.272A2.4223.83%A++24.278%B**44.4A1B**1777.8h16.8D-70.5B+
CAS30 Tank Buster 6943294310.763C1.0949.54%B1.216%C+5D5.6C-8065.4h57.1C++115.2B
Skyguard 6353221342.403C+0.5530.451%C*N/A9.6D9.3C+16533.5h166.8D-547.8C
Comet VM2 5003184340.733C+1.1241.316%C+4.403%C++8C--4.6C*9940h27.1C65.6C+
M40 Fury-F 4193133240.966C0.8946.133%CN/A12.8D4.3C-8424.5h11.7C++25.4C++
Supernova PC 406304476.468C*4.6145.604%C-1.645%C--19.9C+6.7C--33515.3h4.8B+10.6C**
L105 Zephyr 343302525.808C3.9531.967%D*N/A3020U410U9887500.1h5.2B*16.2C++
C150 Dalton 544299953.147C-1.2942.201%B+N/A2990U2450U27366500.1h6.5D*15.4D
Aphelion VEX-4H 481288634.571C+2.7144.969%C+1.389%D--48B+32.2B+3836h47.4B+105.4B+
M40 Fury 374288407.2C++5.3446.443%B**1.736%C+30.3D9.1C+2239.5h19.1C--41C*
S12 Renegade 290280952.947C+1.0941.919%C+4.643%C+43.8C1.6C1206.4h3.5C+8.4C++
E540 Halberd-H 437274397.026C+5.1754.31%C-1.46%C25.8D-15.4D25910.6h6.7C+12.3C+
Auraxium Force-Blade 31127137,1870.007D1.8515.294%D*2.583%D0.2DN/A11320.9h3.6F--23.6D**
M20 Basilisk 439270753.6C**1.7444.358%B+4.074%D11.8D7.4C+15722.9h127.7D287.8C+
Comet VM2 4092423390.714C1.1442.284%C4.132%C+7.7D5.3C*9831.4h32.8C77.5C+
NSX Yumi 2312281401.629C*0.2327.964%C**18.421%D57B*N/A1564h9.4B**33.6B++
Anti-Vehicle Grenade 2302261226N/A224.1470.912%A*N/A753.3A++13.3D--32020.3h3.6B**5.1A
Proton II PPA 242224297.724C5.8722.388%CN/A38D3.1C1285.9h12.5D55.8C
Equinox VE2 Burst 2212161151.878C++0.0231.584%B++18.056%D*40C+N/A1155.4h13C+41B+
Sticky Grenade 2142111211N/A209.1454.487%BN/A703.3C-10C28560.3h2.4C+4.4C*
MAX Punch 2021953,6030.054C-1.8017.934%FN/A0.6CN/A1352.2h2.6C+14.6D
NSX Naginata 187183812.259B*0.4026.14%B++29.508%C*61B*1.3A+2663h13C+49.8B
VA39 Spectre 1831821840.989C0.8729.241%C-32.418%C--12.2DN/A9314.9h6.1C++20.8C++
VE-C Horizon 187181981.847B0.0144.337%A21.547%C53.2B+1.8B++1093.4h14.1B++31.9B++
Chaos 183180902B+0.1458.481%B++15.556%C+66.7B*1.1B**2022.7h4C*6.9B+
NSX Daimyo 176176642.75C+0.8942.523%C++94.886%C**53.3C++N/A1783.3h2.6C+6.1C*
NS-AM7 Archer 2101672910.574C*1.2853.895%D14.97%C9.4B+2.4C+7117.8h14.8B+27.5B+
MANA Anti-Personnel Turret 169167861.942N/A0.0921.049%UN/A1670U20U7611000.1h29.1T*138.4T*
Rocklet Rifle 302162692.348M*0.4958.3%B+N/A49.1A++42.4A+7333.3h23.5B**40.2B*
NS-10 Burster 261147971.515B+0.3424.938%D6.122%C+7.5B*5.8A+9819.7h105.3B**422.1B+
M20 Basilisk 260146542.704C+0.8544.456%B+3.425%D-11.5D-9C+20612.7h162.3D*365C--
Soldier Soaker 132126512.471A0.6136.387%C*15.873%C++46.7C+2.2A++1832.7h5.5B+15.2B+
Solstice Burst 114111343.265A+1.4132.606%A19.82%D32.6C+N/A1503.4h12.6B38.8B+
Hunter QCX 1141081520.711C+1.1572.801%A++21.296%C11CN/A779.8h10.9C14.9C*
M40 Fury-H 120108186C--4.1433.307%D--N/A56.8D6.3D2471.9h7.9C*23.7C+
Aphelion VEX-4 188106244.417C+2.5632.103%CN/A16.6D-12.8D2396.4h68.9C214.7C
Fatestealer 1031031100.936S0.9258.38%A*20.388%C22.4C+N/A484.6h2B**3.5A
M12 Kobalt 103100616.667B+14.8119.269%C++15%D34.5D-1D--1682.9h22.6C117.3C++
NS-10 Burster 175951170.812C+1.0424.34%D6.316%C+4.4C--3.7C++7721.8h174.1D715.4D
M40 Fury 12090175.294C3.4439.93%B1.111%D26.5D--8.8C3203.4h20.3D-50.8C
M60-A Bulldog 9585517C++15.1434.243%D*3.529%B*15.2D-1.8D-675.6h6.5C+19D
MANA Anti-Vehicle Turret 178821180.695D-1.1649.762%C-2.439%D820D960D15069200.1h16.5F*33.3F-
Aspis Anti-Aircraft Phalanx Turret 15981145.786B*3.9327.683%B3.704%B**10.5C+10.1C+2307.7h158.3C+571.9B
NS-357 Underboss 7776461.652B++0.2048.098%A15.79%D28.1CN/A2132.7h5.7D*11.8C++
Nyx VX31 7676184.222A2.3736.031%B34.211%B+40C++N/A2471.9h4.9B+13.7B+
Spear Anti-Vehicle Phalanx Tower 11275175M**73.1457.189%B++4%C+50C**24.7C+3691.5h9.4C*16.4B+
Supernova VPC 8374514.8B+12.9451.596%C++N/A41.1C+5D8811.8h2.6B*5.1B++
Saron HRB-H 14574292.552C-0.7055.227%C+1.351%C+17.2D*16.5D3204.3h33.3D60.4D
V30-F Starfall 11370421.667C+0.1967.499%B++N/A20.6D12.6D1613.4h21.6D32C
Vortex VM21 10965930.699C1.1637.207%C-1.538%D-4.6D-3.1D--5614.2h62.1C-166.8C
M12 Kobalt 6363415.75D13.8931.729%A++12.698%D--157.5B*N/A5550.4h16.2B+51.1B*
M60-G Bulldog 7963183.5C1.6431.153%C6.349%A*11.1D*2.8D-1095.7h9.8D31.5C-
Xiphos Anti-Personnel Phalanx Tower 5756228D26.1419.674%D--N/A93.3D1.7D*2520.6h26.5C+134.9C
Vortex VM21 10756930.602C1.2537.253%C5.357%B+4D-3.6D5714.1h74.5D200C
G40-F Ranger 8854510.8C8.9447.258%A++N/A45C++28.3B3821.2h111.1D**235C++
NS-R3 Swarm 122501240.403C1.4564.549%C*N/A5.8C-8.4B+1058.6h45.1F69.9D**
Maelstrom Turbo Laser 123502900.172C--1.6831.721%C++4%B*1.9D--2.8D--6126.2h361.9T-1140.8F*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter8715,3478.7h
VS Patriot Flare Gun11700.4h
Spawn Beacon512,5583.1h
Nano-Armor Kit1,7081,876,188167.1h
Anti-Vehicle MANA Turret367912.7h
Turret AI Module11660.8h
Structure Shield Module1600.4h
Repair Module01150.7h
Cortium Silo11380.9h
Skywall Shield Emitter0900.5h
Medical Applicator3,1381,444,432104.6h
Nanite Revive Grenade010,2802.9h
Welding Device15,5030.6h
Deconstruction Tool09,4141.4h
Spitfire Auto-Turret94760.6h
Rampart Wall72423.9h
Hoplon Anti-Aircraft Phalanx Tower0530.4h
Xiphos Anti-Personnel Tower01010.7h
Ammunition Package944,3034.3h
Anti-Infantry MANA Turret223231.2h
IPC Targeting Dart31030.5h
Vehicle Gate0560.8h
Orbital Strike Target Designator311472.7h
Elysium Spawn Tube01100.5h
Snowman Soldier5600.1h
Flail Targeting Dart399776.3h
The Flail0600.4h
Hardlight Barrier4550.2h
Router0780.2h
Nano-Repair Grenade03880.1h
Recon Detection Device1798,58216.8h
Smoke Grenade0660h
Shield Recharging Field41200.1h
WLT-Howler Mining Laser01,2561h

Check the help document for the dictionary if you want to learn more about words used here.


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