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Harbinger Sinalco96[sIty] Sinalco96
VS BR 92

KDR: 1.81

Score: 102.3m

Last Seen: Dec 13th, 2018 4:46 PM
- OFFLINE - 6.8 hour(s)

Prestige 1, Battle Rank 92 - Vanu Sovereignty on Cobalt - Outfit Leader of sodium chloride[sIty] sodium chloride
VS outfit on Cobalt

Members: 1
Level Progress (to 93): 47%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS H-V45 Betelgeuse 54-A Nebula VM20 Terminus VX-9 Nebula VM20 C-4 ARX C-4 Parallax VX3
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $953,262 MLG Score: 762
Fun Score: N/A
Cheeseburgers Flipped: 3019TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.692%21.191%54447975123,9931.8786-0.069

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.241%0.912B*0.09C+-1.758F-HEAD ++ (~8.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.90.441B10.80.246C++31.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.261%1.029%242410184,861261914411.85605337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.078%-0.02C+-0.535D-0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.50.474B+31.50.404B53

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.861%1.879%217710157,504459152281.63415144%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.794%-0.292C-0.489D1.516

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.20.115C+13-0.034C+21.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.446%1.843%1461310093,581364021540.983791166%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.175%0.587B+-0.639D0.177

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.20.421B28.90.26C*39.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.259%79.957%1468101410,7975418321.9928

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.625%1.082B**0.842B*0.577

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.495B+2.10.338C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.589%14.467%146610166,2424786541.30422

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.418%0.767B++-0.003C+-0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.518B+3.20.336C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
sodium chloride[sIty] sodium chloride
VS outfit on Cobalt

Members: 1
102.3m205%323 (19.4k)272 (16.3k)1.80958211,806117,0471.980392 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10221261419.409%19.209%37303:1362

26% Combat Medic21% Engineer22% Heavy Assault17% Infiltrator7% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 23rd, 2013 2:46 PMSep 5th, 2018 12:05 PMDec 13th, 2018 2:11 PM (3h) (PST)Dec 13th, 2018 2:13 PM (3h) (PST)Dec 13th, 2018 12:46 PM (5h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5662213450.5630.3110.1081.2580.051762

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,96613,28920,6773419675316,299

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6274.8h/261.4d 19,982 40,686 65,122 473.7k 9,261 20,680 19,283 213.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:26,463
Deaths:14,242
KDR:1.858
Accuracy:25.930% C+
HSR:23.395% D-
Pulsar LSW
D
Kills:2,965
Deaths:2,887
KDR:1.027
Accuracy:17.209% D--
HSR:18.718% D
Orion VS54
D
Kills:2,448
Deaths:2,269
KDR:1.079
Accuracy:17.466% D
HSR:18.709% D-
Ursa
C--
Kills:2,087
Deaths:1,735
KDR:1.203
Accuracy:19.558% C--
HSR:19.454% D
VE-H Maw
A
Kills:2,060
Deaths:886
KDR:2.325
Accuracy:32.186% A
HSR:25.437% C+
SVA-88
D
Kills:2,034
Deaths:1,805
KDR:1.127
Accuracy:18.751% D-
HSR:20.551% D
Lasher X2
B**
Kills:1,771
Deaths:1,185
KDR:1.495
Accuracy:32.585% B**
HSR:2.541% D
Flare VE6
C
Kills:1,587
Deaths:1,152
KDR:1.378
Accuracy:19.544% C--
HSR:21.424% C
VX29 Polaris
C--
Kills:1,313
Deaths:1,343
KDR:0.978
Accuracy:15.277% D**
HSR:19.193% C--
NS-15M2
B
Kills:1,174
Deaths:668
KDR:1.757
Accuracy:25.192% B
HSR:24.872% C+
NSX-P Naginata
B**
Kills:400
Deaths:153
KDR:2.614
Accuracy:28.699% B**
HSR:33% B+
NSX Naginata
B*
Kills:183
Deaths:81
KDR:2.259
Accuracy:26.140% B*
HSR:29.508% C*
Kills:44,485
Deaths (as Heavy Assault):28,406
Deaths (to Heavy Assaults):32,755
KDR:1.56604
Kill Difference:16,079
Playtime:1,374.569 hours
Usage:22%
Score:21.890m
Score/min:265
Accuracy (listed only):23.211%
HSR (listed only):21.400%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5
C++
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C++
HSR:12.652% C
Serpent VE92
B+
Kills:2,446
Deaths:1,742
KDR:1.404
Accuracy:25.852% B+
HSR:19.992% C++
Zenith VX-5
C--
Kills:2,425
Deaths:2,041
KDR:1.188
Accuracy:22.738% C--
HSR:17.979% D
VX6-7
B+
Kills:2,159
Deaths:1,442
KDR:1.497
Accuracy:26.749% B+
HSR:21.167% C++
Eclipse VE3A
C+
Kills:1,727
Deaths:1,430
KDR:1.208
Accuracy:26.149% C+
HSR:16.445% D
Pandora VX25
C+
Kills:1,408
Deaths:937
KDR:1.503
Accuracy:39.186% C+
HSR:14.134% C
Deimos VA29
C+
Kills:1,250
Deaths:939
KDR:1.331
Accuracy:59.965% C+
HSR:11.440% D-
Solstice SF
C
Kills:1,211
Deaths:1,412
KDR:0.858
Accuracy:22.243% C
HSR:13.543% D
Pulsar C
B**
Kills:1,192
Deaths:849
KDR:1.404
Accuracy:30.054% B**
HSR:22.064% C+
Eidolon VE33
A*
Kills:1,171
Deaths:425
KDR:2.755
Accuracy:40.291% A*
HSR:21.435% D
Nova
B*
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B*
HSR:17.980% B++
Phobos VX86
B+
Kills:1,163
Deaths:681
KDR:1.708
Accuracy:65.652% B+
HSR:15.907% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
Solstice VE3
D
Kills:1,139
Deaths:1,356
KDR:0.840
Accuracy:19.115% D
HSR:15.628% D
VE-LR Obelisk
A
Kills:982
Deaths:309
KDR:3.178
Accuracy:40.697% A
HSR:35.845% B+
NSX-P Tanto
M+
Kills:175
Deaths:59
KDR:2.966
Accuracy:39.936% M+
HSR:25.714% C++
The Little Helper
B+
Kills:118
Deaths:68
KDR:1.735
Accuracy:57.206% B+
HSR:16.102% B
Chaos
B
Kills:108
Deaths:63
KDR:1.714
Accuracy:55.293% B
HSR:10.185% D-
Solstice Burst
B*
Kills:52
Deaths:17
KDR:3.059
Accuracy:31.124% B*
HSR:25% C*
Kills:23,671
Deaths (as Engineer):17,610
Deaths (to Engineers):21,855
KDR:1.34418
Kill Difference:6,061
Playtime:1,334.302 hours
Usage:21%
Score:21.494m
Score/min:268
Accuracy (listed only):39.662%
HSR (listed only):18.250%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B++
Kills:2,908
Deaths:2,196
KDR:1.324
Accuracy:27.832% B++
HSR:15.268% C
NS Baron G5
C++
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C++
HSR:12.652% C
Serpent VE92
B+
Kills:2,446
Deaths:1,742
KDR:1.404
Accuracy:25.852% B+
HSR:19.992% C++
Zenith VX-5
C--
Kills:2,425
Deaths:2,041
KDR:1.188
Accuracy:22.738% C--
HSR:17.979% D
VX6-7
B+
Kills:2,159
Deaths:1,442
KDR:1.497
Accuracy:26.749% B+
HSR:21.167% C++
VE-S Canis
A
Kills:1,965
Deaths:825
KDR:2.382
Accuracy:34.682% A
HSR:21.171% C++
Eclipse VE3A
C+
Kills:1,727
Deaths:1,430
KDR:1.208
Accuracy:26.149% C+
HSR:16.445% D
Eridani SX5
B+
Kills:1,637
Deaths:751
KDR:2.180
Accuracy:28.517% B+
HSR:13.561% D-
Pandora VX25
C+
Kills:1,408
Deaths:937
KDR:1.503
Accuracy:39.186% C+
HSR:14.134% C
Deimos VA29
C+
Kills:1,250
Deaths:939
KDR:1.331
Accuracy:59.965% C+
HSR:11.440% D-
Solstice SF
C
Kills:1,211
Deaths:1,412
KDR:0.858
Accuracy:22.243% C
HSR:13.543% D
Pulsar C
B**
Kills:1,192
Deaths:849
KDR:1.404
Accuracy:30.054% B**
HSR:22.064% C+
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
Nova
B*
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B*
HSR:17.980% B++
Phobos VX86
B+
Kills:1,163
Deaths:681
KDR:1.708
Accuracy:65.652% B+
HSR:15.907% C+
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
Solstice VE3
D
Kills:1,139
Deaths:1,356
KDR:0.840
Accuracy:19.115% D
HSR:15.628% D
NSX-P Tanto
M+
Kills:175
Deaths:59
KDR:2.966
Accuracy:39.936% M+
HSR:25.714% C++
The Little Helper
B+
Kills:118
Deaths:68
KDR:1.735
Accuracy:57.206% B+
HSR:16.102% B
Chaos
B
Kills:108
Deaths:63
KDR:1.714
Accuracy:55.293% B
HSR:10.185% D-
Solstice Burst
B*
Kills:52
Deaths:17
KDR:3.059
Accuracy:31.124% B*
HSR:25% C*
Kills:31,515
Deaths (as Light Assault):22,945
Deaths (to Light Assaults):21,432
KDR:1.3735
Kill Difference:8,570
Playtime:423.327 hours
Usage:7%
Score:6.623m
Score/min:261
Accuracy (listed only):37.421%
HSR (listed only):17.142%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
B*
Kills:4,082
Deaths:1,026
KDR:3.979
Accuracy:44.919% B*
HSR:83.219% B++
Sirius SX12
B++
Kills:2,908
Deaths:2,196
KDR:1.324
Accuracy:27.832% B++
HSR:15.268% C
VE-S Canis
A
Kills:1,965
Deaths:825
KDR:2.382
Accuracy:34.682% A
HSR:21.171% C++
NS-44 Commissioner
B++
Kills:1,889
Deaths:1,676
KDR:1.127
Accuracy:41.980% B++
HSR:25.834% B+
Phaseshift VX-S
B+
Kills:1,787
Deaths:419
KDR:4.265
Accuracy:39.784% B+
HSR:80.582% B+
V10
B+
Kills:1,667
Deaths:434
KDR:3.841
Accuracy:44.692% B+
HSR:80.324% B
Eridani SX5
B+
Kills:1,637
Deaths:751
KDR:2.180
Accuracy:28.517% B+
HSR:13.561% D-
Phantom VA23
C*
Kills:1,380
Deaths:859
KDR:1.607
Accuracy:36.229% C*
HSR:25.797% C-
Parsec VX3-A
C++
Kills:1,361
Deaths:318
KDR:4.280
Accuracy:43.083% C++
HSR:75.827% C--
Spiker
C+
Kills:1,309
Deaths:1,162
KDR:1.127
Accuracy:28.137% C+
HSR:17.953% C
NS-61 Emissary
B*
Kills:1,269
Deaths:654
KDR:1.940
Accuracy:33.504% B*
HSR:20.567% B++
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
Beamer VS3
B
Kills:1,171
Deaths:1,415
KDR:0.828
Accuracy:27.366% C+
HSR:24.851% B
NS-30 Vandal
A+
Kills:1,168
Deaths:376
KDR:3.106
Accuracy:41.348% A+
HSR:20.034% D
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
Cerberus
B+
Kills:1,157
Deaths:867
KDR:1.334
Accuracy:34.402% B+
HSR:22.299% C+
XM98
B**
Kills:1,154
Deaths:526
KDR:2.194
Accuracy:43.455% B*
HSR:84.229% B**
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Artemis VX26
B**
Kills:1,140
Deaths:535
KDR:2.131
Accuracy:31.954% B**
HSR:21.930% C+
NS-45 Pilot
A++
Kills:772
Deaths:463
KDR:1.667
Accuracy:42.245% A++
HSR:28.757% B
NSX Tomoe
B**
Kills:534
Deaths:257
KDR:2.078
Accuracy:34.155% B**
HSR:32.959% C
Manticore SX40
A
Kills:478
Deaths:332
KDR:1.440
Accuracy:37.651% A
HSR:20.711% C+
Ghost
B*
Kills:466
Deaths:228
KDR:2.044
Accuracy:44.341% B*
HSR:63.519% C-
VA39 Spectre
C--
Kills:177
Deaths:183
KDR:0.967
Accuracy:29.112% C--
HSR:32.768% C--
NS-AM7 Archer
C
Kills:163
Deaths:284
KDR:0.574
Accuracy:52.984% D
HSR:15.337% C
Soldier Soaker
C**
Kills:126
Deaths:51
KDR:2.471
Accuracy:36.387% C**
HSR:15.873% C+
NSX Daimyo
B++
Kills:103
Deaths:49
KDR:2.102
Accuracy:42.105% C++
HSR:96.117% B++
NS-357 Underboss
A
Kills:70
Deaths:42
KDR:1.667
Accuracy:46.724% A
HSR:14.286% D-
Kills:33,420
Deaths (as Infiltrator):18,225
Deaths (to Infiltrators):17,599
KDR:1.83374
Kill Difference:15,195
Playtime:1,078.073 hours
Usage:17%
Score:13.576m
Score/min:210
Accuracy (listed only):37.309%
HSR (listed only):36.020%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B**
Kills:34,611
Deaths:18,541
KDR:1.867
Accuracy:29.007% B**
HSR:21.279% C++
Terminus VX-9
D
Kills:5,021
Deaths:4,617
KDR:1.088
Accuracy:22.599% D
HSR:20.235% D
Sirius SX12
B++
Kills:2,908
Deaths:2,196
KDR:1.324
Accuracy:27.832% B++
HSR:15.268% C
NS Baron G5
C++
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C++
HSR:12.652% C
NS-11P
B
Kills:2,231
Deaths:2,171
KDR:1.028
Accuracy:24.386% B
HSR:18.198% C+
VE-S Canis
A
Kills:1,965
Deaths:825
KDR:2.382
Accuracy:34.682% A
HSR:21.171% C++
Darkstar
D-
Kills:1,832
Deaths:1,348
KDR:1.359
Accuracy:23.029% D-
HSR:16.485% D--
Eridani SX5
B+
Kills:1,637
Deaths:751
KDR:2.180
Accuracy:28.517% B+
HSR:13.561% D-
Pandora VX25
C+
Kills:1,408
Deaths:937
KDR:1.503
Accuracy:39.186% C+
HSR:14.134% C
Pulsar VS1
D
Kills:1,282
Deaths:1,478
KDR:0.867
Accuracy:19.319% D-
HSR:15.679% D
Deimos VA29
C+
Kills:1,250
Deaths:939
KDR:1.331
Accuracy:59.965% C+
HSR:11.440% D-
CME
D--
Kills:1,244
Deaths:1,030
KDR:1.208
Accuracy:21.199% D--
HSR:15.354% D--
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
Nova
B*
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B*
HSR:17.980% B++
Phobos VX86
B+
Kills:1,163
Deaths:681
KDR:1.708
Accuracy:65.652% B+
HSR:15.907% C+
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
Equinox VE2
C
Kills:1,156
Deaths:983
KDR:1.176
Accuracy:23.799% C
HSR:13.322% D--
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
Corvus VA55
C*
Kills:325
Deaths:175
KDR:1.857
Accuracy:25.023% C*
HSR:23.692% C++
NSX Yumi
C+
Kills:162
Deaths:111
KDR:1.459
Accuracy:26.372% C+
HSR:24.691% C+
Equinox VE2 Burst
B++
Kills:156
Deaths:83
KDR:1.880
Accuracy:30.672% B++
HSR:18.590% D--
The Little Helper
B+
Kills:118
Deaths:68
KDR:1.735
Accuracy:57.206% B+
HSR:16.102% B
Chaos
B
Kills:108
Deaths:63
KDR:1.714
Accuracy:55.293% B
HSR:10.185% D-
Kills:67,009
Deaths (as Combat Medic):43,134
Deaths (to Combat Medics):13,472
KDR:1.55351
Kill Difference:23,875
Playtime:1,634.123 hours
Usage:26%
Score:31.718m
Score/min:323
Accuracy (listed only):35.922%
HSR (listed only):16.844%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C
Kills:5,133
Deaths:1,891
KDR:2.714
Accuracy:16.640% C
HSR:18.703% C
Nebula VM20
C
Kills:4,980
Deaths:1,921
KDR:2.592
Accuracy:16.788% C
HSR:19.076% C
Blueshift VM5
C+
Kills:1,392
Deaths:530
KDR:2.626
Accuracy:16.511% D
HSR:19.756% C+
Blueshift VM5
C
Kills:1,380
Deaths:530
KDR:2.604
Accuracy:16.298% D
HSR:18.913% C
Quasar VM1
C++
Kills:1,302
Deaths:534
KDR:2.438
Accuracy:15.870% C++
HSR:19.355% C++
Quasar VM1
C
Kills:1,256
Deaths:449
KDR:2.797
Accuracy:16.722% C
HSR:18.551% C
Comet VM2
C+
Kills:318
Deaths:434
KDR:0.733
Accuracy:41.316% C+
HSR:4.403% C+
Cosmos VM3
A++
Kills:274
Deaths:64
KDR:4.281
Accuracy:22.762% A
HSR:27.372% A++
Cosmos VM3
A+
Kills:257
Deaths:64
KDR:4.016
Accuracy:22.456% A+
HSR:24.514% B**
Comet VM2
C+
Kills:242
Deaths:339
KDR:0.714
Accuracy:42.284% C
HSR:4.132% C+
NS-10 Burster
C+
Kills:146
Deaths:96
KDR:1.521
Accuracy:24.998% D
HSR:6.164% C+
NS-10 Burster
C+
Kills:94
Deaths:116
KDR:0.810
Accuracy:24.364% D
HSR:6.383% C+
Vortex VM21
C-
Kills:65
Deaths:93
KDR:0.699
Accuracy:37.207% C-
HSR:1.538% D--
Vortex VM21
B+
Kills:56
Deaths:93
KDR:0.602
Accuracy:37.253% C
HSR:5.357% B+
Kills:16,895
Deaths (as MAX Suit):3,577
Deaths (to MAX Suits):5,685
KDR:4.72323
Kill Difference:13,318
Playtime:378.042 hours
Usage:6%
Score:6.321m
Score/min:279
Accuracy (listed only):25.105%
HSR (listed only):13.873%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C*
Kills:2,373
V. Kills:106 N/A
Deaths:648
KDR:3.662
Accuracy:41.850% C++
KPH:52.700 C*
VKPH:2.400 C-
Dual Photon Pods
C+
Kills:1,754
V. Kills:493 355%
Deaths:353
KDR:4.969
Accuracy:52.606% C++
KPH:61.400 C
VKPH:17.200 C+
Saron Laser Cannon
C--
Kills:405
V. Kills:378 107%
Deaths:750
KDR:0.540
Accuracy:29.813% C
KPH:6.400 D
VKPH:6 C--
Maelstrom Turbo Laser
N/A
Kills:50
V. Kills:73 68%
Deaths:290
KDR:0.172
Accuracy:31.721% N/A
KPH:1.900 N/A
VKPH:2.800 N/A
Kills:4,582 (2,828 + 0)
Deaths:2,041
KDR:2.245
VKDR:0.514
Vehicle Kills:1,050
Kill Difference:2,541
Playtime:163.293 hours
Usage:3%
Score:1.463m
Score/min:149
Piloting Accuracy:31.721%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:329
V. Kills:365 90%
Deaths:431
KDR:0.763
Accuracy:49.540% B+
KPH:5 C--
VKPH:5.600 C
L105 Zephyr
U
Kills:302
V. Kills:41 N/A
Deaths:52
KDR:5.808
Accuracy:31.967% D*
KPH:1,087,200 U
VKPH:147,600 U
C150 Dalton
U
Kills:237
V. Kills:208 113%
Deaths:93
KDR:2.548
Accuracy:41.649% B
KPH:853,200 U
VKPH:748,800 U
Kills:868 (329 + 539)
Deaths:576
KDR:1.507
VKDR:1.066
Vehicle Kills:614
Kill Difference:292
Playtime:65.356 hours
Usage:1%
Score:0.663m
Score/min:169
Piloting Accuracy:49.540%
Gunner Accuracy:41.649%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,232
V. Kills:208 N/A
Deaths:70
KDR:17.600
Accuracy:61.867% A+
KPH:84.200 A
VKPH:14.200 A+
L100 Python HEAT
A+
Kills:665
V. Kills:226 293%
Deaths:72
KDR:9.236
Accuracy:64.248% A
KPH:51.100 A+
VKPH:17.400 A
L100 Python AP
A++
Kills:650
V. Kills:642 101%
Deaths:115
KDR:5.652
Accuracy:65.328% B**
KPH:27.600 C+
VKPH:27.200 A++
C75 Viper
B++
Kills:569
V. Kills:83 N/A
Deaths:112
KDR:5.080
Accuracy:38.601% C+
KPH:41.900 B++
VKPH:6.100 C
Skyguard
C+
Kills:320
V. Kills:312 102%
Deaths:132
KDR:2.424
Accuracy:30.480% C*
KPH:9.600 D
VKPH:9.300 C+
Kills:3,436 (3,436 + 0)
Deaths:501
KDR:6.858
VKDR:2.936
Vehicle Kills:1,471
Kill Difference:2,935
Playtime:98.215 hours
Usage:2%
Score:1.574m
Score/min:267
Driving Accuracy:30.480%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:3,764
V. Kills:3,646 103%
Deaths:815
KDR:4.618
Accuracy:53.457% C+
KPH:18.100 C--
VKPH:17.500 B+
Saron HRB
C
Kills:978
V. Kills:678 144%
Deaths:171
KDR:5.719
Accuracy:45.331% C*
KPH:19.800 C-
VKPH:13.700 C
E540 Halberd
C-
Kills:603
V. Kills:383 157%
Deaths:105
KDR:5.743
Accuracy:45.314% C
KPH:22.200 D-
VKPH:14.100 C-
Supernova PC
C+
Kills:304
V. Kills:102 295%
Deaths:47
KDR:6.468
Accuracy:45.604% C
KPH:19.900 C+
VKPH:6.700 C--
Proton II PPA
C
Kills:224
V. Kills:18 N/A
Deaths:29
KDR:7.724
Accuracy:22.388% C
KPH:38.200 D
VKPH:3.100 C
Aphelion VEX-4
D
Kills:96
V. Kills:77 123%
Deaths:24
KDR:4
Accuracy:31.784% C--
KPH:15.500 D-
VKPH:12.400 D
Supernova VPC
C++
Kills:74
V. Kills:9 N/A
Deaths:5
KDR:14.800
Accuracy:51.596% C++
KPH:41.100 C+
VKPH:5 D
Kills:6,043 (4,142 + 1,901)
Deaths:1,196
KDR:5.053
VKDR:4.108
Vehicle Kills:4,913
Kill Difference:4,847
Playtime:314.015 hours
Usage:5%
Score:5.041m
Score/min:268
Driving Accuracy:51.596%
Gunner Accuracy:31.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C-
Kills:351
V. Kills:25 N/A
Deaths:36
KDR:9.750
Accuracy:29.799% D-
KPH:64.500 D
VKPH:4.600 C-
E540 Halberd-H
D-
Kills:247
V. Kills:153 160%
Deaths:38
KDR:6.500
Accuracy:54.498% C
KPH:24 D-
VKPH:14.900 D-
Aphelion VEX-4H
B+
Kills:214
V. Kills:159 134%
Deaths:50
KDR:4.280
Accuracy:42.684% C
KPH:45 B
VKPH:33.400 B+
M40 Fury-H
D
Kills:108
V. Kills:12 N/A
Deaths:18
KDR:6
Accuracy:33.307% D-
KPH:57.100 D
VKPH:6.300 D
Saron HRB-H
D
Kills:71
V. Kills:69 101%
Deaths:29
KDR:2.448
Accuracy:54.857% C+
KPH:17 D*
VKPH:16.500 D
Kills:991 (0 + 991)
Deaths:171
KDR:5.795
VKDR:2.444
Vehicle Kills:418
Kill Difference:820
Playtime:26.545 hours
Usage:0%
Score:0.452m
Score/min:284
Driving Accuracy:N/A%
Gunner Accuracy:54.857%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:288
V. Kills:86 331%
Deaths:40
KDR:7.200
Accuracy:46.442% B**
KPH:30.700 D
VKPH:9.200 C+
M20 Basilisk
C+
Kills:251
V. Kills:163 153%
Deaths:73
KDR:3.438
Accuracy:43.616% B+
KPH:11.200 D
VKPH:7.300 C+
M20 Basilisk
C+
Kills:142
V. Kills:113 125%
Deaths:53
KDR:2.679
Accuracy:44.167% B+
KPH:11.300 D-
VKPH:9 C+
M40 Fury
C
Kills:90
V. Kills:30 290%
Deaths:17
KDR:5.294
Accuracy:39.956% B
KPH:26.500 D--
VKPH:8.800 C
M12 Kobalt
D-
Kills:87
V. Kills:3 N/A
Deaths:5
KDR:17.400
Accuracy:19.090% C*
KPH:31.700 D-
VKPH:1.100 D-
M60-G Bulldog
D-
Kills:63
V. Kills:16 371%
Deaths:18
KDR:3.500
Accuracy:31.307% C
KPH:11.100 D*
VKPH:2.800 D-
Kills:921 (0 + 921)
Deaths:206
KDR:4.471
VKDR:1.995
Vehicle Kills:411
Kill Difference:715
Playtime:56.194 hours
Usage:1%
Score:0.617m
Score/min:183
Driving Accuracy:N/A%
Gunner Accuracy:31.307%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:313
V. Kills:106 293%
Deaths:324
KDR:0.966
Accuracy:46.133% C
KPH:12.800 D
VKPH:4.300 C-
S12 Renegade
C+
Kills:280
V. Kills:10 N/A
Deaths:95
KDR:2.947
Accuracy:41.919% C+
KPH:43.900 C
VKPH:1.600 C
V30-F Starfall
C--
Kills:64
V. Kills:40 156%
Deaths:37
KDR:1.730
Accuracy:65.308% C**
KPH:22.100 D
VKPH:13.800 C--
Kills:657 (657 + 0)
Deaths:456
KDR:1.441
VKDR:0.342
Vehicle Kills:156
Kill Difference:201
Playtime:33.801 hours
Usage:1%
Score:0.199m
Score/min:98
Driving Accuracy:65.308%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
H-V45 34,96034,61118,5411.867B0.0629.007%B**21.279%C++42.7B++N/A106811.5h11.3B*38.9B*
Betelgeuse 54-A 26,74926,46314,2421.858C0.0525.93%C+23.395%D-53.8CN/A141491.7h10.8C+41.8C++
Nebula VM20 5,2045,1331,8912.714B0.9016.64%C18.703%C27.9CN/A77184.3h15.4C**92.5C++
Terminus VX-9 5,0555,0214,6171.088C+0.7222.599%D20.235%D29.3CN/A79171.2h11B+48.8C*
Nebula VM20 5,0394,9801,9212.592C**0.7816.788%C19.076%C26.6CN/A73187.5h16.2C++96.6C++
C-4 ARX 5,6014,4781,7322.585B0.7829.588%B*N/A152.8B++38.3C*78329.3h1.3C+4.4B
C-4 5,8314,1342,6241.575C++0.2327.373%B+N/A85.2C++35B+77248.5h1.3B+4.9B+
Parallax VX3 4,0914,0821,0263.979C**2.1744.919%B*83.219%B++38.8B++N/A105105.1h1.8B*4.1B++
Supernova FPC 7,4103,7648154.618C+2.8153.457%C+2.63%C+18.1C--17.5B+251208.3h6.2C11.6C+
Pulsar LSW 2,9802,9652,8871.027C0.7817.209%D--18.718%D23.4DN/A75126.5h11.9C**68.9C+
Sirius SX12 2,9262,9082,1961.324C**0.4927.832%B++15.268%C35.5B+N/A11082h12B++43.1B+
Proximity Mine 2,6992,6984625.84B++4.0352.731%AN/A135.6C**N/A36619.9h1.9C+3.6B*
NS Baron G5 2,6592,6322,4501.074C+0.7443.798%C++12.652%C29.8C+N/A9488.2h4B+9.1C+
Orion VS54 2,4652,4482,2691.079C+0.7317.466%D18.709%D-24CN/A125102.2h12B+68.9C+
Serpent VE92 2,4802,4461,7421.404B0.4125.852%B+19.992%C++31.7C*N/A10277.1h12.4B47.9B+
Zenith VX-5 2,4532,4252,0411.188C+0.6222.738%C--17.979%D19.2DN/A57126h12.3B54C++
Light PPA 2,4792,3736483.662C+1.8541.85%C++N/A52.7C*2.4C-16645h9.7B+23.1B+
NS-11P 2,2482,2312,1711.028C+0.7824.386%B18.198%C+26.9C+N/A7582.9h11.2B**46.1B++
VX6-7 2,1762,1591,4421.497C*0.3126.749%B+21.167%C++31.3C+N/A9669h11.2B+41.9B+
Ursa 2,0992,0871,7351.203C+0.6119.558%C--19.454%D33.4C+N/A8862.4h10.1B+51.5C*
VE-H Maw 2,0792,0608862.325B+0.5232.186%A25.437%C+59.4B+N/A18634.7h10.2B31.7B+
SVA-88 2,0552,0341,8051.127C0.6818.751%D-20.551%D26.2DN/A9077.5h11.5C*61.1C+
VE-S Canis 1,9851,9658252.382B**0.5734.682%A21.171%C++59.7B++N/A16732.9h10.2B+29.3B++
Frag Grenade 1,9661,95211952N/A1,950.1948.976%B+N/A527.6C++3.8D16433.7h3.4B+6.9B+
NS-44 Commissioner 1,9001,8891,6761.127C*0.6841.98%B++25.834%B+22.3CN/A6884.6h3.4B+8.1B++
Darkstar 1,8631,8321,3481.359C+0.4523.029%D-16.485%D--41.5C+N/A12944.1h12.8C++55.7C
Phaseshift VX-S 1,7921,7874194.265B+2.4639.784%B+80.582%B+33.8C**N/A8052.8h2.7C**6.7B+
Lasher X2 1,7961,7711,1851.495B*0.3132.585%B**2.541%D53.2AN/A15633.3h18.1B+55.4B++
Dual Photon Pods 2,2471,7543534.969C+3.1652.606%C++1.254%C+61.3C17.2C+33728.6h21.7C*41.3C**
Eclipse VE3A 1,7601,7271,4301.208C+0.6026.149%C+16.445%D25.1C--N/A6268.7h12.3C++47C++
V10 1,6711,6674343.841C*2.0344.692%B+80.324%B46.6B++N/A13035.8h2B+4.4B+
Eridani SX5 1,6431,6377512.18B**0.3728.517%B+13.561%D-52.1B*N/A15831.4h9.6B*33.6B+
Flare VE6 1,5961,5871,1521.378C+0.4319.544%C--21.424%C39.2C+N/A12740.5h9.2B++47C**
Pandora VX25 1,4161,4089371.503B+0.3139.186%C+14.134%C48.1B+N/A13429.3h3.9B+9.9B+
Blueshift VM5 1,4071,3925302.626C++0.8216.511%D19.756%C+29.2CN/A8847.6h14.6B+88.5C++
Blueshift VM5 1,3891,3805302.604C++0.7916.298%D18.913%C29.1C+N/A8747.5h14.5B+89.2C++
Phantom VA23 1,3991,3808591.607C+0.2036.229%C*25.797%C-37.2C+N/A10037.1h4.3B11.9B
Parsec VX3-A 1,3681,3613184.28C2.4743.083%C++75.827%C--49.1C+N/A11527.7h1.9C+4.3C*
VX29 Polaris 1,3231,3131,3430.978C0.8315.277%D**19.193%C--23DN/A7057.1h12.4C++81.1D
Spiker 1,3151,3091,1621.127C++0.6828.137%C+17.953%C20.3C--N/A5264.4h7.9B+28.2B
Quasar VM1 1,3231,3025342.438B+0.6315.87%C++19.355%C++24.2C++N/A8553.9h14.6C*91.7C*
Pulsar VS1 1,2931,2821,4780.867C+0.9419.319%D-15.679%D21.2C+N/A10560.6h13.4B+69.4C+
NS-61 Emissary 1,2741,2696541.94A++0.1333.504%B*20.567%B++41.6B*N/A10830.5h12B+35.8B+
Quasar VM1 1,2661,2564492.797C**0.9916.722%C18.551%C27.1CN/A7446.4h14.3C+85.7C+
Deimos VA29 1,2621,2509391.331C++0.4859.965%C+11.44%D-44.8C++N/A11827.9h2.2B+3.7C**
CME 1,2551,2441,0301.208C+0.6021.199%D--15.354%D--31.5C+N/A8339.5h12B+56.4C+
The Slasher 1,2731,24025,6950.048C+1.7627.502%C--5.726%D1.1CN/A31153.3h1.8B+6.5C*
L100 Python HESH 1,4401,2327017.6B+15.7961.867%A+N/A84.4A+14.2A+31914.6h3.5C+5.7B+
Solstice SF 1,2361,2111,4120.858C+0.9522.243%C13.543%D14.3CN/A4884.9h9.4B+42.4B+
Pulsar C 1,2131,1928491.404C++0.4130.054%B**22.064%C+22.5CN/A9653h12.6C+42.1B
Tank Mine 2,0311,1823003.94B++2.1341.363%B+N/A140.7B*101.1A15068.4h2C+4.9B*
NS-7 PDW 1,1801,1771,1761.001C++0.8121.226%D14.613%C--23.1C+N/A8951h10.9B**51.3B+
NS-15M2 1,1831,1746681.757C++0.0525.192%B24.872%C+43.3C++N/A14727.1h11.2B+44.4B+
Eidolon VE33 1,2001,1714252.755A+0.9540.291%A*21.435%D54.2A++1.3A++17421.6h6.7B*16.6B**
Beamer VS3 1,1861,1711,4150.828C++0.9827.366%C+24.851%B13.7DN/A4685.6h8.8C**32.2C++
Nova 1,1791,1686901.693B0.1253.862%B*17.98%B++55.4B*N/A13421.1h4.1B7.6B++
NS-30 Vandal 1,1811,1683763.106B*1.3041.348%A+20.034%D60.5B**N/A14819.3h4.9B++11.9B*
Phobos VX86 1,1741,1636811.708B0.1065.652%B+15.907%C+59B++N/A15219.7h2.2B+3.4B+
MKV Suppressed 1,1711,1605692.039A0.2330.633%B**19.914%C++54B**N/A14621.5h10.7B++34.8B++
Cerberus 1,1651,1578671.334C**0.4834.402%B+22.299%C+25CN/A6046.3h5.6B+16.4B+
Equinox VE2 1,1681,1569831.176C+0.6323.799%C13.322%D--37.8B+N/A9630.6h10.8B++45.4B
XM98 1,1551,1545262.194C++0.3843.455%B*84.229%B**25.8C+N/A7544.7h1.9B**4.5B*
NSX Tengu 1,1591,1505522.083B*0.2745.201%A20.261%C+60.2B**N/A14919.1h9.6B*21.2B*
Thanatos VE70 1,1551,1457001.636B*0.1753.665%A+13.537%C--66.2A*N/A23217.3h3.6B**6.6B**
Artemis VX26 1,1461,1405352.131B++0.3231.954%B**21.93%C+57.3AN/A15019.9h10.7B+33.5B++
Solstice VE3 1,1531,1391,3560.84C++0.9719.115%D15.628%D13.8CN/A9182.4h12.8B+66.9C++
S1 1,7921,0281,5440.666C+1.1454.488%C2.724%C+21.3C15.9B+28448.2h5.8B+10.7B
Spear Anti-Vehicle Phalanx Turret 1,7229909011B++9.1952.637%B*2.525%D-43B31.8B**42523h9.9C+18.9B
VE-LR Obelisk 1,0019823093.178B*1.3740.697%A35.845%B+63.4A1.2B++17115.5h5.6B+13.7B*
Saron HRB 1,6569781715.719C++3.9145.331%C*N/A19.8C-13.7C27949.5h24.7C54.4C+
Nemesis VSH9 1,5238088840.914B+0.9066.994%B+3.218%B17.2C++15.2B++23147.1h8C++12B+
NS-45 Pilot 7757724631.667B0.1442.245%A++28.757%B20.5DN/A5637.6h7.5C++17.7B++
L100 Python HEAT 891665729.236B**7.4364.248%A1.203%D--51.2A+17.4A32913h6.3C+9.8B+
L100 Python AP 1,2926501155.652B3.8465.328%B**2.615%C27.5C+27.2A++34923.6h8.8D13.5C+
E540 Halberd 9866031055.743C3.9345.314%C1.824%C--22.3D14.1C-34027.1h6.6C-14.5C
C75 Viper 6525691125.08C*3.2738.601%C+1.406%C+41.8B++6.1C26213.6h8.3B**21.4B*
NSX Tomoe 5395342572.078C*0.2734.155%B**32.959%C54.5B++N/A1429.8h12B++35B++
Orbital Strike Uplink 6474921492U490.191112.5%UN/A1640U516.7U79110.3h0.9T*0.1T*
Lumine Edge 4934883,2400.151C*1.6625.495%C+13.934%C2.4CN/A6200.3h1.3C**5.2C**
Manticore SX40 4874783321.44B+0.3737.651%A20.711%C+37.6BN/A10812.7h6.2B++16.6B*
NS Decimator 7364733951.197C*0.6162.816%C**1.903%C35.8C++19.9B+38513.2h5C+7.9C++
Ghost 4714662282.044C+0.2344.341%B*63.519%C-48B+N/A2449.7h2.1B+4.8B+
Force-Blade 45144837,9440.012C1.8022.284%DN/A0.2CN/A11798.2h2.5C*11.2C+
Saron Laser Cannon 7834057500.54C1.2729.813%CN/A6.4D6C--9063.4h180.8C606.4C
NSX-P Naginata 4074001532.614B++0.8028.699%B**33%B+62.5B++1.1C+1406.4h10.2B*35.5B*
Proton II PPA-H 376351369.75C+7.9429.799%D-1.425%C65C--4.6C-2175.4h9B30.3C+
CAS30 Tank Buster 6943294310.763C1.0549.54%B+1.216%C+5C--5.6C8065.4h57.1C++115.2B
Corvus VA55 3283251751.857B*0.0525.023%C*23.692%C++38.7B+N/A1828.4h10.2B*40.6B+
Skyguard 6323201322.424C+0.6130.48%C*N/A9.6D9.3C+16433.4h167.1D548.3C
Comet VM2 5003184340.733C+1.0841.316%C+4.403%C+8D4.6C++9840h27.1C65.6C+
M40 Fury-F 4193133240.966C0.8446.133%CN/A12.8D4.3C-8424.5h11.7C++25.4C+
Supernova PC 406304476.468C++4.6645.604%C1.645%D19.9C+6.7C--32915.3h4.8B10.6C*
L105 Zephyr 343302525.808C4.0031.967%D*N/A3020U410U9833900.1h5.2B++16.2C++
M40 Fury 374288407.2C++5.3946.442%B**1.736%C+30.6D9.1C+2249.4h19D40.9C++
S12 Renegade 290280952.947C+1.1441.919%C+4.643%C+43.8C1.6C1196.4h3.5C+8.4C++
Cosmos VM3 279274644.281A+2.4722.762%A27.372%A++43.5AN/A2826.3h15.8C69.4C**
Auraxium Force-Blade 31127137,1870.007D1.8015.294%D*2.583%D0.2DN/A11320.8h3.6F--23.6D--
Cosmos VM3 262257644.016B**2.2122.456%A+24.514%B**40.8B**N/A1746.3h16.5D73.3B+
M20 Basilisk 414251733.438C**1.6343.616%B+4.382%D11.2D7.2C+15422.5h130.8D299.9C+
E540 Halberd-H 400247386.5C+4.6954.498%C1.619%C24D-14.9D-24910.3h7.1C13.1C
Comet VM2 4092423390.714C1.1042.284%C4.132%C+7.7D5.3C++9731.4h32.8C77.5C
C150 Dalton 445237932.548C--0.7441.649%BN/A2370U2080U25243300.1h7.3D**17.5D-
Anti-Vehicle Grenade 2302261226N/A224.1970.898%A*N/A753.3A++13.3D*32120.3h3.6B**5.1B**
Proton II PPA 242224297.724C5.9122.388%CN/A38D3.1C1285.9h12.5D55.8C-
Aphelion VEX-4H 373214504.28C+2.4742.684%C1.869%D44.6C**33.1B+4184.8h48.5B+113.7B+
MAX Punch 1981913,5850.053C-1.7617.875%F-N/A0.5DN/A1350.5h2.7C+14.9C-
Sticky Grenade 1871861186N/A184.1953.708%C*N/A930C+5D28120.2h2.4C+4.5C++
NSX Naginata 187183812.259B*0.4526.14%B*29.508%C*61B*1.3B**2523h13C+49.8B
VA39 Spectre 1781771830.967C0.8429.112%C--32.768%C--12DN/A8914.8h6C++20.7C+
NSX-P Tanto 175175592.966A*1.1639.936%M+25.714%C++76.1A**N/A2812.3h13.6B+34B**
NS-AM7 Archer 2041632840.574C*1.2452.984%D15.337%C9.4B+2.4C+7017.3h14.2B+26.8B+
NSX Yumi 1651621111.459C++0.3526.372%C+24.691%C+46.3B+N/A1253.5h11.9C++45.1C*
MANA Anti-Personnel Turret 161159821.939N/A0.1320.825%UN/A1590U20U7239100.1h29.5T*141.5T*
Equinox VE2 Burst 160156831.88C++0.0730.672%B++18.59%D--38C+1B**1214.1h12.9C++41.9B+
NS-10 Burster 259146961.521B++0.2924.998%D6.164%C+7.5B*5.8A9819.5h104.7B**419B+
M20 Basilisk 255142532.679C+0.8744.167%B+2.817%D*11.4D-9C+20512.5h162.3D**367.5D
Soldier Soaker 132126512.471B**0.6636.387%C**15.873%C+46.7C+2.2A+1832.7h5.5B+15.2B+
Icikill 1251184,8180.024C--1.7921.305%DN/A0.6C-N/A1195.7h1.8B+8.3C*
The Little Helper 119118681.735C++0.0757.206%B+16.102%B59C++N/A1312h4.4B7.6B+
Hunter QCX 1141081520.711C+1.1072.801%A++21.296%C11CN/A759.8h10.9C14.9C++
M40 Fury-H 120108186C-4.1933.307%D-N/A56.8D6.3D2421.9h7.9C*23.7C+
Chaos 110108631.714C++0.1055.293%B10.185%D-60B+1.1B*2111.8h4.1C++7.4B
NSX Daimyo 103103492.102C0.2942.105%C++96.117%B++46.8C+N/A1312.2h2.6C+6.1C*
Rocklet Rifle 19698462.13M+0.3258.315%B+N/A42.6B**42.6A+7382.3h26.6B*45.5B*
Aphelion VEX-4 17396244C+2.1931.784%C--1.042%D**15.5D-12.4D2386.2h72.4C227.6C
NS-10 Burster 174941160.81C+1.0024.364%D6.383%C+4.4C--3.7C++7821.6h173.9D713.6D
M40 Fury 12090175.294C3.4839.956%B1.111%D26.5D--8.8C3203.4h20.3D-50.8C-
M12 Kobalt 9087517.4B+15.5919.09%C*11.494%D**32.2D-1.1D-1592.7h23.8D124.8C+
M60-A Bulldog 9585517C++15.1934.243%D*3.529%B*15.2D-1.8D675.6h6.5C+19D
MANA Anti-Vehicle Turret 178821180.695D1.1149.762%D*2.439%D820C-960C+15008400.1h16.5C33.3D--
Aspis Anti-Aircraft Phalanx Turret 15981145.786B**3.9827.364%B3.704%B**10.8C+10.4C+2337.5h153.6C++561.4B
Spear Anti-Vehicle Phalanx Tower 11275175M**73.1957.189%B++4%C+50B+24.7C+3711.5h9.4C**16.4B+
Supernova VPC 8374514.8B12.9951.596%C++N/A41.1C+5D8471.8h2.6B++5.1B+
Saron HRB-H 14071292.448C--0.6454.857%C+1.408%C+16.9D*16.4D3204.2h33.4D60.9D
NS-357 Underboss 7170421.667B++0.1446.724%A14.286%D-29.2CN/A2162.4h4.7C10B+
Vortex VM21 10965930.699C1.1137.207%C-1.538%D--4.6D--3.1D*5514.2h62.1C--166.8C
V30-F Starfall 10464371.73C+0.0865.308%C**N/A22.1D13.8C--1722.9h20D30.7C-
M60-G Bulldog 7963183.5C1.6931.307%C6.349%A*11.1D*2.8D-1085.7h9.8D31.3C--
Vortex VM21 10756930.602C1.2137.253%C5.357%B+4D-3.6D5714.1h74.5D200C
Xiphos Anti-Personnel Phalanx Tower 5756228D26.1919.674%D--N/A93.3D1.7D-2450.6h26.5C+134.9C
Solstice Burst 5352173.059A1.2531.124%B*25%C*26CN/A1472h11.6B+37.1B++
Maelstrom Turbo Laser 123502900.172C--1.6431.721%C++4%B*1.9D--2.8D--6026.2h361.9T*1140.8F*
NS-R3 Swarm 122501240.403C1.4164.549%C**N/A5.8C-8.4B+1028.6h45.1F69.9D**

Consumables
  Name Deaths Consumed Time Equipped
VS Patriot Flare Gun11700.4h
Motion Spotter8014,1538h
Nano-Armor Kit1,6661,830,709164h
Anti-Vehicle MANA Turret367912.7h
Spawn Beacon312,1242.4h
Turret AI Module11570.8h
Repair Module01130.6h
Cortium Silo11310.8h
Structure Shield Module1600.4h
Skywall Shield Emitter0880.5h
Medical Applicator2,9861,351,49198h
Nanite Revive Grenade09,3422.6h
Deconstruction Tool09,4141.4h
Welding Device15,3050.6h
Spitfire Auto-Turret52330.4h
Hoplon Anti-Aircraft Phalanx Tower0510.3h
Rampart Wall72363.8h
Xiphos Anti-Personnel Tower0990.7h
Ammunition Package873,8743.9h
Anti-Infantry MANA Turret213101.2h
Vehicle Gate0560.8h
Elysium Spawn Tube01010.4h
IPC Targeting Dart2870.4h
Orbital Strike Target Designator281442.7h
Nano-Repair Grenade03030.1h
Flail Targeting Dart389165.9h
The Flail0540.4h
Snowman Soldier5600.1h
Router0640.2h
WLT-Howler Mining Laser01,2561h
Recon Detection Device1788,43916.6h
Smoke Grenade0660h
Shield Recharging Field4940.1h

Check the help document for the dictionary if you want to learn more about words used here.


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