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Paragon Chosen Sinalco96[sIty] Sinalco96
VS BR 198

KDR: 1.84

Score: 106.2m

Last Seen: Feb 16th, 2019 8:50 PM
- OFFLINE - 24.5 hour(s)

Prestige 1, Battle Rank 100 (198 total) - Vanu Sovereignty on Cobalt - Outfit Leader of sodium chloride[sIty] sodium chloride
VS outfit on Cobalt

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS H-V45 Betelgeuse 54-A Nebula VM20 Terminus VX-9 Nebula VM20 C-4 ARX C-4 Parallax VX3
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $995,796 MLG Score: 796
Fun Score: N/A
Cheeseburgers Flipped: 3019TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.973%21.364%55548974128,9671.89604-0.057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.224%0.945B*0.102C+-1.729F-HEAD ++ (~8.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.445B10.80.247C++30.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.237%1.043%240410184,890265414521.84181337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.083%-0.016C+-0.514D-0.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.50.475B+31.50.405B53.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.939%1.86%215710157,579467052541.62257144%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.789%-0.29C-0.482D1.5

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
340.118C+12.9-0.031C+21.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.62%1.86%1461310093,655372321810.981735168%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.18%0.596B+-0.633D0.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.90.425B28.90.264C*39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.289%79.945%1468101410,8655624321.93156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.643%1.089B**0.842B*0.589

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.496B+2.10.339C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.759%14.483%146610166,4424966561.29722

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.177%0.772B++-0.015C+-0.228

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.517B+3.20.334C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
sodium chloride[sIty] sodium chloride
VS outfit on Cobalt

Members: 1
106.2m206.4%327 (19.6k)275 (16.5k)1.83938221,357120,3432.01194198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10221334619.628%19.199%37703:1266

26% Combat Medic21% Engineer21% Heavy Assault17% Infiltrator7% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 23rd, 2013 2:46 PMSep 5th, 2018 12:05 PMFeb 17th, 2019 3:58 AM (2d) (PST)Feb 16th, 2019 6:55 PM (3d) (PST)Feb 16th, 2019 4:50 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5782213570.5730.3120.1101.2910.052796

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,68013,25921,4213419777316,515

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6433.5h/268.1d 20,766 42,499 68,011 498.4k 9,540 21,252 20,124 223.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:26,944
Deaths:14,420
KDR:1.869
Accuracy:26.026% C+
HSR:23.493% D-
Pulsar LSW
D
Kills:3,021
Deaths:2,914
KDR:1.037
Accuracy:17.342% D--
HSR:18.736% D
Orion VS54
D
Kills:2,460
Deaths:2,277
KDR:1.080
Accuracy:17.523% D
HSR:18.740% D-
VE-H Maw
A
Kills:2,174
Deaths:952
KDR:2.284
Accuracy:32.375% A
HSR:25.575% C+
Ursa
C--
Kills:2,098
Deaths:1,738
KDR:1.207
Accuracy:19.609% C--
HSR:19.352% D
SVA-88
D
Kills:2,034
Deaths:1,805
KDR:1.127
Accuracy:18.751% D-
HSR:20.551% D
Lasher X2
B**
Kills:1,830
Deaths:1,202
KDR:1.522
Accuracy:32.967% B**
HSR:2.568% D
Flare VE6
C-
Kills:1,587
Deaths:1,152
KDR:1.378
Accuracy:19.544% C--
HSR:21.424% C-
VX29 Polaris
C--
Kills:1,319
Deaths:1,346
KDR:0.980
Accuracy:15.527% D**
HSR:19.181% C--
NSX-P Naginata
A++
Kills:1,175
Deaths:479
KDR:2.453
Accuracy:31.536% A++
HSR:30.298% C++
NS-15M2
C**
Kills:1,174
Deaths:668
KDR:1.757
Accuracy:25.192% C**
HSR:24.872% C+
NSX Naginata
B*
Kills:183
Deaths:81
KDR:2.259
Accuracy:26.140% B*
HSR:29.508% C*
Kills:45,999
Deaths (as Heavy Assault):29,034
Deaths (to Heavy Assaults):32,755
KDR:1.58431
Kill Difference:16,965
Playtime:1,374.569 hours
Usage:21%
Score:21.890m
Score/min:265
Accuracy (listed only):23.544%
HSR (listed only):21.191%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C
Serpent VE92
B+
Kills:2,461
Deaths:1,750
KDR:1.406
Accuracy:25.893% B+
HSR:19.951% C+
Zenith VX-5
D
Kills:2,437
Deaths:2,051
KDR:1.188
Accuracy:22.777% D
HSR:17.973% D
VX6-7
B+
Kills:2,166
Deaths:1,447
KDR:1.497
Accuracy:26.766% B+
HSR:21.330% C++
Eclipse VE3A
C+
Kills:1,727
Deaths:1,430
KDR:1.208
Accuracy:26.149% C+
HSR:16.445% D
Pandora VX25
C++
Kills:1,600
Deaths:1,016
KDR:1.575
Accuracy:40.581% C++
HSR:14.250% C+
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
VE-LR Obelisk
A
Kills:1,239
Deaths:367
KDR:3.376
Accuracy:40.462% A
HSR:34.302% C**
Solstice SF
C
Kills:1,229
Deaths:1,415
KDR:0.869
Accuracy:22.451% C
HSR:13.670% D
Eidolon VE33
A*
Kills:1,210
Deaths:435
KDR:2.782
Accuracy:40.312% A*
HSR:21.570% D
Pulsar C
B**
Kills:1,192
Deaths:849
KDR:1.404
Accuracy:30.054% B**
HSR:22.064% C+
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C+
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Nova
B++
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B++
HSR:17.980% B+
NSX-P Tanto
A++
Kills:1,154
Deaths:453
KDR:2.547
Accuracy:35.644% A++
HSR:24.523% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
Solstice VE3
D
Kills:1,139
Deaths:1,356
KDR:0.840
Accuracy:19.115% D
HSR:15.628% D
NS-11C
A**
Kills:258
Deaths:101
KDR:2.554
Accuracy:36.058% A**
HSR:17.442% C
Solstice Burst
B**
Kills:111
Deaths:34
KDR:3.265
Accuracy:32.606% B**
HSR:19.820% D
Chaos
C*
Kills:109
Deaths:64
KDR:1.703
Accuracy:55.062% C*
HSR:10.092% D--
Kills:26,573
Deaths (as Engineer):18,778
Deaths (to Engineers):22,231
KDR:1.41511
Kill Difference:7,795
Playtime:1,370.661 hours
Usage:21%
Score:22.405m
Score/min:272
Accuracy (listed only):39.573%
HSR (listed only):17.832%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C
Serpent VE92
B+
Kills:2,461
Deaths:1,750
KDR:1.406
Accuracy:25.893% B+
HSR:19.951% C+
Zenith VX-5
D
Kills:2,437
Deaths:2,051
KDR:1.188
Accuracy:22.777% D
HSR:17.973% D
VE-S Canis
A
Kills:2,180
Deaths:886
KDR:2.461
Accuracy:35.345% A
HSR:21.330% C++
VX6-7
B+
Kills:2,166
Deaths:1,447
KDR:1.497
Accuracy:26.766% B+
HSR:21.330% C++
Eridani SX5
B+
Kills:1,856
Deaths:837
KDR:2.217
Accuracy:29.275% B+
HSR:14.871% D
Eclipse VE3A
C+
Kills:1,727
Deaths:1,430
KDR:1.208
Accuracy:26.149% C+
HSR:16.445% D
Pandora VX25
C++
Kills:1,600
Deaths:1,016
KDR:1.575
Accuracy:40.581% C++
HSR:14.250% C+
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
Solstice SF
C
Kills:1,229
Deaths:1,415
KDR:0.869
Accuracy:22.451% C
HSR:13.670% D
Pulsar C
B**
Kills:1,192
Deaths:849
KDR:1.404
Accuracy:30.054% B**
HSR:22.064% C+
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C+
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Nova
B++
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B++
HSR:17.980% B+
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
NSX-P Tanto
A++
Kills:1,154
Deaths:453
KDR:2.547
Accuracy:35.644% A++
HSR:24.523% C+
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
Solstice VE3
D
Kills:1,139
Deaths:1,356
KDR:0.840
Accuracy:19.115% D
HSR:15.628% D
NS-11C
A**
Kills:258
Deaths:101
KDR:2.554
Accuracy:36.058% A**
HSR:17.442% C
Solstice Burst
B**
Kills:111
Deaths:34
KDR:3.265
Accuracy:32.606% B**
HSR:19.820% D
Chaos
C*
Kills:109
Deaths:64
KDR:1.703
Accuracy:55.062% C*
HSR:10.092% D--
Kills:34,578
Deaths (as Light Assault):24,198
Deaths (to Light Assaults):22,069
KDR:1.42896
Kill Difference:10,380
Playtime:451.724 hours
Usage:7%
Score:7.255m
Score/min:268
Accuracy (listed only):37.509%
HSR (listed only):16.964%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
B*
Kills:4,120
Deaths:1,028
KDR:4.008
Accuracy:44.886% B*
HSR:83.131% B++
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C
VE-S Canis
A
Kills:2,180
Deaths:886
KDR:2.461
Accuracy:35.345% A
HSR:21.330% C++
NS-44 Commissioner
B++
Kills:1,944
Deaths:1,714
KDR:1.134
Accuracy:42.083% B++
HSR:25.463% B+
Eridani SX5
B+
Kills:1,856
Deaths:837
KDR:2.217
Accuracy:29.275% B+
HSR:14.871% D
Phaseshift VX-S
B+
Kills:1,797
Deaths:420
KDR:4.279
Accuracy:39.839% B+
HSR:80.579% B+
V10
B+
Kills:1,667
Deaths:434
KDR:3.841
Accuracy:44.692% B+
HSR:80.324% B
Phantom VA23
C++
Kills:1,380
Deaths:859
KDR:1.607
Accuracy:36.229% C++
HSR:25.797% C-
Parsec VX3-A
C++
Kills:1,361
Deaths:318
KDR:4.280
Accuracy:43.083% C++
HSR:75.827% C-
Spiker
C
Kills:1,309
Deaths:1,162
KDR:1.127
Accuracy:28.137% C
HSR:17.953% C
NS-61 Emissary
B*
Kills:1,269
Deaths:654
KDR:1.940
Accuracy:33.504% B*
HSR:20.567% B++
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
Beamer VS3
C**
Kills:1,171
Deaths:1,415
KDR:0.828
Accuracy:27.366% C+
HSR:24.851% C**
NS-30 Vandal
A
Kills:1,168
Deaths:376
KDR:3.106
Accuracy:41.348% A
HSR:20.034% D
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
Cerberus
B+
Kills:1,157
Deaths:867
KDR:1.334
Accuracy:34.401% B+
HSR:22.299% C+
XM98
B**
Kills:1,154
Deaths:526
KDR:2.194
Accuracy:43.455% B*
HSR:84.229% B**
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Artemis VX26
B**
Kills:1,140
Deaths:535
KDR:2.131
Accuracy:31.954% B**
HSR:21.930% C+
NS-45 Pilot
A++
Kills:829
Deaths:489
KDR:1.695
Accuracy:42.869% A++
HSR:28.709% B
NSX Tomoe
B**
Kills:534
Deaths:257
KDR:2.078
Accuracy:34.155% B**
HSR:32.959% C
Manticore SX40
A
Kills:503
Deaths:347
KDR:1.450
Accuracy:38.087% A
HSR:21.074% C+
Ghost
B*
Kills:478
Deaths:232
KDR:2.060
Accuracy:44.681% B*
HSR:63.808% C-
VA39 Spectre
C--
Kills:177
Deaths:183
KDR:0.967
Accuracy:29.112% C--
HSR:32.768% C--
NS-AM7 Archer
C
Kills:167
Deaths:291
KDR:0.574
Accuracy:53.856% D
HSR:14.970% C
Soldier Soaker
C*
Kills:126
Deaths:51
KDR:2.471
Accuracy:36.387% C*
HSR:15.873% C++
NSX Daimyo
B++
Kills:111
Deaths:51
KDR:2.176
Accuracy:42.614% C++
HSR:96.396% B++
NS-357 Underboss
A
Kills:73
Deaths:45
KDR:1.622
Accuracy:46.982% A
HSR:15.069% D
Nyx VX31
N/A
Kills:50
Deaths:12
KDR:4.167
Accuracy:34.838% N/A
HSR:32% N/A
Kills:34,139
Deaths (as Infiltrator):18,488
Deaths (to Infiltrators):18,109
KDR:1.84655
Kill Difference:15,651
Playtime:1,090.753 hours
Usage:17%
Score:13.837m
Score/min:211
Accuracy (listed only):37.383%
HSR (listed only):35.965%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B**
Kills:36,601
Deaths:19,366
KDR:1.890
Accuracy:29.268% B**
HSR:21.631% C++
Terminus VX-9
D
Kills:5,054
Deaths:4,630
KDR:1.092
Accuracy:22.659% D
HSR:20.281% D
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C
NS-11P
C**
Kills:2,231
Deaths:2,171
KDR:1.028
Accuracy:24.386% C**
HSR:18.198% C+
VE-S Canis
A
Kills:2,180
Deaths:886
KDR:2.461
Accuracy:35.345% A
HSR:21.330% C++
Darkstar
D-
Kills:1,862
Deaths:1,370
KDR:1.359
Accuracy:23.189% D-
HSR:16.380% D--
Eridani SX5
B+
Kills:1,856
Deaths:837
KDR:2.217
Accuracy:29.275% B+
HSR:14.871% D
Pandora VX25
C++
Kills:1,600
Deaths:1,016
KDR:1.575
Accuracy:40.581% C++
HSR:14.250% C+
Pulsar VS1
D
Kills:1,282
Deaths:1,478
KDR:0.867
Accuracy:19.319% D-
HSR:15.679% D
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
CME
D--
Kills:1,244
Deaths:1,030
KDR:1.208
Accuracy:21.199% D--
HSR:15.354% D--
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C+
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Nova
B++
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B++
HSR:17.980% B+
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
Equinox VE2
C
Kills:1,156
Deaths:983
KDR:1.176
Accuracy:23.799% C
HSR:13.322% D--
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% C--
Corvus VA55
C++
Kills:325
Deaths:175
KDR:1.857
Accuracy:25.023% C++
HSR:23.692% C++
Equinox VE2 Burst
B++
Kills:167
Deaths:93
KDR:1.796
Accuracy:30.926% B++
HSR:18.563% D--
NSX Yumi
C+
Kills:165
Deaths:113
KDR:1.460
Accuracy:26.534% C+
HSR:24.849% C+
Chaos
C*
Kills:109
Deaths:64
KDR:1.703
Accuracy:55.062% C*
HSR:10.092% D--
Kills:70,791
Deaths (as Combat Medic):44,721
Deaths (to Combat Medics):13,909
KDR:1.58295
Kill Difference:26,070
Playtime:1,684.545 hours
Usage:26%
Score:33.158m
Score/min:328
Accuracy (listed only):36.209%
HSR (listed only):16.927%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C
Kills:5,133
Deaths:1,891
KDR:2.714
Accuracy:16.640% C
HSR:18.703% C
Nebula VM20
C
Kills:4,980
Deaths:1,921
KDR:2.592
Accuracy:16.788% C
HSR:19.076% C
Blueshift VM5
C
Kills:1,392
Deaths:530
KDR:2.626
Accuracy:16.511% D
HSR:19.756% C
Blueshift VM5
C
Kills:1,380
Deaths:530
KDR:2.604
Accuracy:16.298% D
HSR:18.913% C
Quasar VM1
C++
Kills:1,302
Deaths:534
KDR:2.438
Accuracy:15.870% C+
HSR:19.355% C++
Quasar VM1
C
Kills:1,256
Deaths:449
KDR:2.797
Accuracy:16.722% C
HSR:18.551% C
Comet VM2
C++
Kills:318
Deaths:434
KDR:0.733
Accuracy:41.316% C+
HSR:4.403% C++
Cosmos VM3
A+
Kills:294
Deaths:67
KDR:4.388
Accuracy:22.975% A+
HSR:27.211% A+
Cosmos VM3
A+
Kills:279
Deaths:67
KDR:4.164
Accuracy:22.731% A+
HSR:24.014% B*
Comet VM2
C+
Kills:242
Deaths:339
KDR:0.714
Accuracy:42.284% C
HSR:4.132% C+
NS-10 Burster
C+
Kills:146
Deaths:96
KDR:1.521
Accuracy:24.998% D
HSR:6.164% C+
NS-10 Burster
C+
Kills:94
Deaths:116
KDR:0.810
Accuracy:24.364% D
HSR:6.383% C+
Vortex VM21
C-
Kills:65
Deaths:93
KDR:0.699
Accuracy:37.207% C-
HSR:1.538% D--
Vortex VM21
B+
Kills:56
Deaths:93
KDR:0.602
Accuracy:37.253% C
HSR:5.357% B+
Kills:16,937
Deaths (as MAX Suit):3,580
Deaths (to MAX Suits):5,685
KDR:4.73101
Kill Difference:13,357
Playtime:378.042 hours
Usage:6%
Score:6.321m
Score/min:279
Accuracy (listed only):25.140%
HSR (listed only):13.825%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C*
Kills:2,374
V. Kills:106 N/A
Deaths:650
KDR:3.652
Accuracy:41.841% C++
KPH:52.700 C*
VKPH:2.400 C-
Dual Photon Pods
C+
Kills:1,766
V. Kills:495 356%
Deaths:354
KDR:4.989
Accuracy:52.645% C++
KPH:61.700 C
VKPH:17.300 C+
Saron Laser Cannon
C--
Kills:421
V. Kills:387 109%
Deaths:756
KDR:0.557
Accuracy:29.821% C
KPH:6.600 D
VKPH:6.100 C--
Maelstrom Turbo Laser
N/A
Kills:50
V. Kills:73 68%
Deaths:290
KDR:0.172
Accuracy:31.721% N/A
KPH:1.900 N/A
VKPH:2.800 N/A
Kills:4,611 (2,845 + 0)
Deaths:2,050
KDR:2.249
VKDR:0.518
Vehicle Kills:1,061
Kill Difference:2,561
Playtime:163.600 hours
Usage:3%
Score:1.474m
Score/min:150
Piloting Accuracy:31.721%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:329
V. Kills:365 90%
Deaths:431
KDR:0.763
Accuracy:49.540% B+
KPH:5 C--
VKPH:5.600 C
L105 Zephyr
U
Kills:302
V. Kills:41 N/A
Deaths:52
KDR:5.808
Accuracy:31.967% D*
KPH:1,087,200 U
VKPH:147,600 U
C150 Dalton
U
Kills:247
V. Kills:214 115%
Deaths:94
KDR:2.628
Accuracy:41.851% B
KPH:889,200 U
VKPH:770,400 U
Kills:878 (329 + 549)
Deaths:577
KDR:1.522
VKDR:1.075
Vehicle Kills:620
Kill Difference:301
Playtime:65.356 hours
Usage:1%
Score:0.668m
Score/min:170
Piloting Accuracy:49.540%
Gunner Accuracy:41.851%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,232
V. Kills:208 N/A
Deaths:70
KDR:17.600
Accuracy:61.874% A+
KPH:84.100 A
VKPH:14.200 A++
LB00 Python AP
B*
Kills:1,139
V. Kills:496 229%
Deaths:76
KDR:14.987
Accuracy:63.390% B+
KPH:61.500 B
VKPH:26.800 B*
L100 Python HEAT
A++
Kills:731
V. Kills:246 296%
Deaths:76
KDR:9.618
Accuracy:64.230% A
KPH:53.500 A++
VKPH:18 A+
L100 Python AP
A++
Kills:650
V. Kills:642 101%
Deaths:115
KDR:5.652
Accuracy:65.328% B**
KPH:27.600 C+
VKPH:27.200 A++
C75 Viper
B++
Kills:569
V. Kills:83 N/A
Deaths:112
KDR:5.080
Accuracy:38.601% C+
KPH:41.900 B++
VKPH:6.100 C
Skyguard
C+
Kills:320
V. Kills:312 102%
Deaths:134
KDR:2.388
Accuracy:30.519% C*
KPH:9.600 D
VKPH:9.300 C+
Kills:4,641 (4,641 + 0)
Deaths:583
KDR:7.961
VKDR:3.408
Vehicle Kills:1,987
Kill Difference:4,058
Playtime:117.421 hours
Usage:2%
Score:1.925m
Score/min:273
Driving Accuracy:30.519%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:3,773
V. Kills:3,652 103%
Deaths:817
KDR:4.618
Accuracy:53.477% C+
KPH:18.100 D
VKPH:17.500 B+
Saron HRB
C
Kills:981
V. Kills:680 144%
Deaths:171
KDR:5.737
Accuracy:45.347% C*
KPH:19.800 C--
VKPH:13.700 C
E540 Halberd
C-
Kills:615
V. Kills:388 158%
Deaths:106
KDR:5.802
Accuracy:45.601% C
KPH:22.400 D-
VKPH:14.100 C-
Supernova PC
C+
Kills:304
V. Kills:102 295%
Deaths:47
KDR:6.468
Accuracy:45.604% C
KPH:19.900 C+
VKPH:6.700 C--
Proton II PPA
C
Kills:224
V. Kills:18 N/A
Deaths:29
KDR:7.724
Accuracy:22.388% C
KPH:38.200 D
VKPH:3.100 C
Aphelion VEX-4
D
Kills:106
V. Kills:82 128%
Deaths:24
KDR:4.417
Accuracy:32.103% C
KPH:16.600 D-
VKPH:12.800 D
Supernova VPC
C++
Kills:74
V. Kills:9 N/A
Deaths:5
KDR:14.800
Accuracy:51.596% C++
KPH:41.100 C+
VKPH:5 D
Kills:6,077 (4,151 + 1,926)
Deaths:1,199
KDR:5.068
VKDR:4.113
Vehicle Kills:4,931
Kill Difference:4,878
Playtime:314.873 hours
Usage:5%
Score:5.088m
Score/min:269
Driving Accuracy:51.596%
Gunner Accuracy:32.103%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C--
Kills:387
V. Kills:27 N/A
Deaths:38
KDR:10.184
Accuracy:31.303% D
KPH:65.300 C--
VKPH:4.600 C--
E540 Halberd-H
D-
Kills:249
V. Kills:154 161%
Deaths:38
KDR:6.553
Accuracy:54.596% C
KPH:24.100 D--
VKPH:14.900 D-
Aphelion VEX-4H
B+
Kills:234
V. Kills:171 136%
Deaths:56
KDR:4.179
Accuracy:42.696% C
KPH:45.400 C**
VKPH:33.200 B+
M40 Fury-H
D
Kills:108
V. Kills:12 N/A
Deaths:18
KDR:6
Accuracy:33.307% D--
KPH:57.100 D
VKPH:6.300 D
Saron HRB-H
D
Kills:74
V. Kills:71 103%
Deaths:29
KDR:2.552
Accuracy:55.227% C+
KPH:17.300 D*
VKPH:16.600 D
Kills:1,052 (0 + 1,052)
Deaths:179
KDR:5.877
VKDR:2.430
Vehicle Kills:435
Kill Difference:873
Playtime:27.565 hours
Usage:0%
Score:0.470m
Score/min:284
Driving Accuracy:N/A%
Gunner Accuracy:55.227%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:288
V. Kills:86 331%
Deaths:40
KDR:7.200
Accuracy:46.405% B**
KPH:30.400 D
VKPH:9.100 C+
M20 Basilisk
C+
Kills:263
V. Kills:168 156%
Deaths:74
KDR:3.554
Accuracy:44.035% B+
KPH:11.500 D
VKPH:7.400 C+
M20 Basilisk
C+
Kills:143
V. Kills:113 125%
Deaths:54
KDR:2.648
Accuracy:44.355% B+
KPH:11.300 D-
VKPH:9 C+
M12 Kobalt
C++
Kills:92
V. Kills:3 N/A
Deaths:5
KDR:18.400
Accuracy:18.927% C++
KPH:32 D-
VKPH:1 D--
M40 Fury
C
Kills:90
V. Kills:30 290%
Deaths:17
KDR:5.294
Accuracy:39.956% B
KPH:26.500 D--
VKPH:8.800 C
M60-G Bulldog
D-
Kills:63
V. Kills:16 371%
Deaths:18
KDR:3.500
Accuracy:31.153% C
KPH:11.100 D*
VKPH:2.800 D-
Kills:939 (0 + 939)
Deaths:208
KDR:4.514
VKDR:2
Vehicle Kills:416
Kill Difference:731
Playtime:56.853 hours
Usage:1%
Score:0.626m
Score/min:183
Driving Accuracy:N/A%
Gunner Accuracy:31.153%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:313
V. Kills:106 293%
Deaths:324
KDR:0.966
Accuracy:46.133% C
KPH:12.800 D
VKPH:4.300 C-
S12 Renegade
C+
Kills:280
V. Kills:10 N/A
Deaths:95
KDR:2.947
Accuracy:41.919% C+
KPH:43.900 C
VKPH:1.600 C
V30-F Starfall
D
Kills:66
V. Kills:41 157%
Deaths:39
KDR:1.692
Accuracy:67.905% B++
KPH:20.900 D
VKPH:13 D
Kills:659 (659 + 0)
Deaths:458
KDR:1.439
VKDR:0.343
Vehicle Kills:157
Kill Difference:201
Playtime:34.063 hours
Usage:1%
Score:0.201m
Score/min:98
Driving Accuracy:67.905%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
H-V45 36,97436,60119,3661.89B0.0529.268%B**21.631%C++43.2B+N/A108848h11.3B*38.5B*
Betelgeuse 54-A 27,23726,94414,4201.869C0.0326.026%C+23.493%D-54.2CN/A144497.3h10.8C+41.6C++
Nebula VM20 5,2045,1331,8912.714B0.8716.64%C18.703%C27.9CN/A77184.3h15.4C**92.5C*
Terminus VX-9 5,0895,0544,6301.092C+0.7522.659%D20.281%D29.4CN/A79172.1h11B+48.7C++
Nebula VM20 5,0394,9801,9212.592C**0.7516.788%C19.076%C26.6CN/A73187.5h16.2C++96.6C++
C-4 ARX 5,9614,7981,8292.623B0.7829.837%B*N/A156.3B*37.9C*79230.7h1.3C+4.3B+
C-4 5,8514,1502,6241.582C++0.2627.437%BN/A85.6C++35.1B+77648.5h1.3B+4.9B+
Parallax VX3 4,1294,1201,0284.008C**2.1744.886%B*83.131%B++39B++N/A105105.7h1.8B*4.1B++
Supernova FPC 7,4253,7738174.618C+2.7853.477%C+2.624%C++18.1D17.5B+252208.5h6.2C11.6C+
Pulsar LSW 3,0373,0212,9141.037C0.8017.342%D--18.736%D23.7DN/A76127.5h11.9C**68.4C+
Sirius SX12 2,9502,9312,2021.331C**0.5127.863%B++15.387%C35.6B+N/A11082.3h12B++43B+
Proximity Mine 2,7102,7094635.851B++4.0152.775%AN/A134.8C**N/A36520.1h1.9C++3.6B*
NS Baron G5 2,6592,6322,4501.074C+0.7743.798%C+12.652%C29.8C+N/A9488.2h4B+9.1C+
Serpent VE92 2,4952,4611,7501.406B0.4325.893%B+19.951%C+31.8C++N/A10477.3h12.4B47.8B+
Orion VS54 2,4772,4602,2771.08C+0.7617.523%D18.74%D-24CN/A128102.4h12.1B68.8C+
Zenith VX-5 2,4652,4372,0511.188C+0.6522.777%D17.973%D19.2DN/A57126.7h12.3B53.9C++
Light PPA 2,4802,3746503.652C+1.8141.841%C++N/A52.6C*2.4C-16645.1h9.7B+23.1B+
NS-11P 2,2482,2312,1711.028C+0.8124.386%C**18.198%C+26.9C+N/A7582.9h11.2B**46.1B++
VE-S Canis 2,2042,1808862.46B**0.6235.345%A21.33%C++61.9B++N/A17535.2h10.4B+29.4B+
VE-H Maw 2,1942,1749522.284B+0.4432.375%A25.575%C+59.7C**N/A19036.4h10.2C**31.4B+
VX6-7 2,1832,1661,4471.497C*0.3426.766%B+21.33%C++31.3C+N/A9769.1h11.2B+41.9B+
Ursa 2,1122,0981,7381.207C+0.6319.609%C--19.352%D33.6C+N/A8962.5h10.1B+51.4C*
SVA-88 2,0552,0341,8051.127C0.7118.751%D-20.551%D26.2DN/A9077.5h11.5C*61.1C+
Frag Grenade 2,0312,01312013N/A2,011.1649.095%B+N/A529.7C*4.7C16503.8h3.4B+6.9B+
NS-44 Commissioner 1,9551,9441,7141.134C*0.7142.083%B++25.463%B+22.7C-N/A7085.7h3.4B+8.1B++
Darkstar 1,8931,8621,3701.359C+0.4823.189%D-16.38%D--41.2C+N/A12845.2h12.9C++55.7C
Eridani SX5 1,8651,8568372.217B**0.3829.275%B+14.871%D54.7B*N/A16433.9h9.6B*32.9B+
Lasher X2 1,8591,8301,2021.522B*0.3232.967%B**2.568%D53.7B**N/A15734.1h18.2B+55.2B++
Phaseshift VX-S 1,8021,7974204.279B+2.4439.839%B+80.579%B+34C++N/A8152.9h2.7B6.7B+
Dual Photon Pods 2,2611,7663544.989C+3.1552.645%C++1.246%C+61.7C17.3C+33828.6h21.7C*41.1C**
Eclipse VE3A 1,7601,7271,4301.208C+0.6326.149%C+16.445%D25.1C--N/A6268.7h12.3C+47C++
V10 1,6711,6674343.841C**2.0044.692%B+80.324%B46.6B+N/A13035.8h2B+4.4B+
Pandora VX25 1,6101,6001,0161.575B++0.2640.581%C++14.25%C+50.6B+N/A14831.6h3.9B+9.5B+
Flare VE6 1,5961,5871,1521.378C+0.4619.544%C--21.424%C-39.2C+N/A12840.5h9.2B+47C*
Blueshift VM5 1,4071,3925302.626C++0.7916.511%D19.756%C29.2CN/A8847.6h14.6B+88.5C++
Phantom VA23 1,3991,3808591.607C+0.2336.229%C++25.797%C-37.2C+N/A10037.1h4.3B11.9B
Blueshift VM5 1,3891,3805302.604C++0.7616.298%D18.913%C29.1CN/A8847.5h14.5B+89.2C++
Parsec VX3-A 1,3681,3613184.28C+2.4443.083%C++75.827%C-49.1C++N/A11527.7h1.9C+4.3C**
VX29 Polaris 1,3291,3191,3460.98C0.8615.527%D**19.181%C--23DN/A7057.3h12.6C+81.1C--
Spiker 1,3151,3091,1621.127C++0.7128.137%C17.953%C20.3C--N/A5264.4h7.9B28.2B
Quasar VM1 1,3231,3025342.438B++0.6015.87%C+19.355%C++24.2C++N/A8553.9h14.6C**91.7C*
Pulsar VS1 1,2931,2821,4780.867C+0.9719.319%D-15.679%D21.1C+N/A10660.7h13.4B+69.4C+
NS-61 Emissary 1,2741,2696541.94A++0.1033.504%B*20.567%B++41.6B*N/A10830.5h12B+35.8B++
Quasar VM1 1,2661,2564492.797B0.9616.722%C18.551%C27.1CN/A7446.4h14.3C+85.7C+
Deimos VA29 1,2621,2509401.33C++0.5159.956%C+11.44%D-44.8C++N/A11927.9h2.2B+3.7C**
CME 1,2551,2441,0301.208C+0.6321.199%D--15.354%D--31.5C+N/A8339.5h12B+56.4C+
The Slasher 1,2731,24025,6950.048C+1.7927.502%D5.726%D1.1CN/A31153.7h1.8B+6.5C*
VE-LR Obelisk 1,2671,2393673.376B**1.5440.462%A34.302%C**62.3A1.4B**17519.9h5.6B+13.8B*
L100 Python HESH 1,4401,2327017.6B+15.7661.874%A+N/A83.8A14.1A++32414.7h3.5C++5.7B+
Solstice SF 1,2541,2291,4150.869C+0.9722.451%C13.67%D14.4CN/A4985.6h9.5B+42.3B+
Eidolon VE33 1,2411,2104352.782A+0.9440.312%A*21.57%D54.8A++1.4A++17622.1h6.7B*16.6B**
Pulsar C 1,2131,1928491.404C++0.4430.054%B**22.064%C+22.5CN/A9853h12.6C+42.1B
Tank Mine 2,0421,1893013.95B++2.1141.598%B+N/A139.9B++100.4A15038.5h2C+4.9B*
NS-7 PDW 1,1801,1771,1761.001C++0.8421.226%D14.613%C--23.1C+N/A8951h10.9B**51.3B+
The Little Helper 1,1961,1765482.146B++0.3160.584%A16.071%C+67.2B**1.1B+14417.5h4.5C**7.4B+
NSX-P Naginata 1,1961,1754792.453B++0.6131.536%A++30.298%C++66.4B*1.2C*14717.7h10.6B++33.7B*
NS-15M2 1,1831,1746681.757C++0.0825.192%C**24.872%C+43.3C+N/A15027.1h11.2B+44.4B+
Beamer VS3 1,1861,1711,4150.828C++1.0127.366%C+24.851%C**13.7DN/A4685.6h8.8B32.2C++
Phobos VX86 1,1811,1706821.716B+0.1265.66%B+15.897%C+59.1B+N/A15319.8h2.2B+3.4B+
NS-30 Vandal 1,1811,1683763.106B*1.2741.348%A20.034%D60.5B**N/A14919.3h4.9B++11.9B*
Nova 1,1791,1686901.693C**0.1553.862%B++17.98%B+55.4B*N/A13421.1h4.1B7.6B+
MKV Suppressed 1,1711,1605692.039A0.2030.633%B**19.914%C++54B**N/A14721.5h10.7B++34.8B++
Cerberus 1,1651,1578671.334B0.5134.401%B+22.299%C+25CN/A6046.3h5.6B+16.4B+
Equinox VE2 1,1681,1569831.176C+0.6623.799%C13.322%D--37.8C++N/A9630.6h10.8B++45.4B
XM98 1,1551,1545262.194C++0.3543.455%B*84.229%B**25.8C+N/A7644.7h1.9B**4.5B*
NSX-P Tanto 1,1631,1544532.547A++0.7135.644%A++24.523%C+67.5A*N/A16417.1h12.3B++34.6B*
NSX Tengu 1,1591,1505522.083B*0.2445.201%A20.261%C+60.2B*N/A15019.1h9.6B*21.2B*
Thanatos VE70 1,1551,1457001.636B*0.2053.665%A+13.537%C--66.2A*N/A23517.3h3.6B**6.6B**
Artemis VX26 1,1461,1405352.131B++0.2931.954%B**21.93%C+57.3B**N/A15119.9h10.7B+33.5B++
LB00 Python AP 1,6351,1397614.987C**13.1563.39%B+N/A61.6B26.8B*27818.5h5.4D8.5C
Solstice VE3 1,1531,1391,3560.84C++1.0019.115%D15.628%D13.8CN/A9282.4h12.8B+66.9C++
S1 1,7921,0281,5440.666C+1.1754.488%C2.724%C+21.3C15.9B+28648.2h5.8B+10.7B
Spear Anti-Vehicle Phalanx Turret 1,7309959011.056B++9.2252.647%B*2.513%D-43.1B31.8B**42623.1h10C+18.9B+
Saron HRB 1,6619811715.737C++3.9045.347%C*N/A19.8C--13.7C27949.6h24.7C54.4C+
NS-45 Pilot 8328294891.695B0.1442.869%A++28.709%B20.6DN/A5640.2h7.7C+17.9B++
Nemesis VSH9 1,5238088840.914B+0.9366.994%B+3.218%B17.2C+15.2B*23247.1h8C++12B+
L100 Python HEAT 977731769.618A7.7864.23%A1.094%D--53.4A++18A+34313.7h6.1C++9.5B++
L100 Python AP 1,2926501155.652B3.8165.328%B**2.615%C+27.5C+27.2A++35523.6h8.8D13.5C+
E540 Halberd 1,0036151065.802C3.9645.601%C1.789%C-22.4D-14.1C-34227.5h6.6C--14.4C
C75 Viper 6525691125.08C**3.2438.601%C+1.406%C+41.8B++6.1C26613.6h8.3B**21.4B*
NS Decimator 8755694381.299B0.5463.41%B1.757%C37.2C*20B+38115.3h4.9C+7.7C*
NSX Tomoe 5395342572.078B0.2434.155%B**32.959%C54.5B++N/A1449.8h12B++35B++
Manticore SX40 5135033471.45B+0.3938.087%A21.074%C+37.5C**N/A10813.4h6.4B++16.9B*
Orbital Strike Uplink 6585011501U499.161109.76%UN/A1670U523.3U79190.3h0.9T*0.1T*
Lumine Edge 4934883,2400.151C*1.6925.495%C+13.934%C2.4CN/A6200.4h1.3B5.2C**
Ghost 4834782322.06C+0.2244.681%B*63.808%C-47.8B+N/A24610h2.2C**4.8B+
Force-Blade 45144837,9440.012C1.8322.284%DN/A0.2C--N/A11798.2h2.5C*11.2C++
Saron Laser Cannon 8084217560.557C1.2829.821%CN/A6.6D6.1C--9163.7h175.6C588.9C
Proton II PPA-H 4143873810.184C+8.3431.303%D1.292%C-65.6C--4.6C--2155.9h9.2B29.5C++
Icikill 3673528,0460.044C+1.8028.2%CN/A1.1C+N/A3325.3h1.6B**5.7B+
CAS30 Tank Buster 6943294310.763C1.0849.54%B+1.216%C+5C--5.6C8065.4h57.1C++115.2B
Corvus VA55 3283251751.857B*0.0225.023%C++23.692%C++38.2B+N/A1838.5h10.2B*40.6B+
Skyguard 6323201342.388C+0.5530.519%C*N/A9.6D9.3C+16533.4h167.5D-548.7C
Comet VM2 5003184340.733C+1.1141.316%C+4.403%C++8D4.6C*9940h27.1C65.6C+
M40 Fury-F 4193133240.966C0.8746.133%CN/A12.8D4.3C-8424.5h11.7C++25.4C++
Supernova PC 406304476.468C*4.6345.604%C1.645%D19.9C+6.7C--33415.3h4.8B+10.6C**
L105 Zephyr 343302525.808C3.9731.967%D*N/A3020U410U9833900.1h5.2B*16.2C++
Cosmos VM3 301294674.388A++2.5522.975%A+27.211%A+44.5A1.1A++2776.6h15.5C67.5C**
M40 Fury 374288407.2C*5.3646.405%B**1.736%C+30.3D9.1C+2239.5h19C41C*
S12 Renegade 290280952.947C+1.1141.919%C+4.643%C43.8C1.6C1196.4h3.5C+8.4C++
Cosmos VM3 285279674.164A2.3222.731%A+24.014%B*41.6B**N/A1756.7h16D70.4B+
Auraxium Force-Blade 31127137,1870.007D1.8315.294%D*2.583%D0.2DN/A11320.8h3.6F--23.6D*
M20 Basilisk 431263743.554B1.7144.035%B+4.183%D11.5D7.4C+15622.8h128.4D291.5C+
NS-11C 2582581012.554A++0.7136.058%A**17.442%C53.8AN/A4834.8h11.8B++32.8B*
E540 Halberd-H 403249386.553C+4.7154.596%C1.606%C+24.2D--15D-25610.3h7.1C13C
C150 Dalton 461247942.628C--0.7941.851%BN/A2470U2140U25686200.1h7.1D**17D-
Comet VM2 4092423390.714C1.1342.284%C4.132%C+7.7D5.3C*9731.4h32.8C77.5C
Aphelion VEX-4H 405234564.179C+2.3442.696%C1.709%D-45C**32.9B+4075.2h47.7B+111.8B+
Anti-Vehicle Grenade 2302261226N/A224.1670.912%A*N/A753.3A++13.3D--32020.3h3.6B**5.1B**
Proton II PPA 242224297.724C5.8822.388%CN/A38D3.1C1285.9h12.5D55.8C
Sticky Grenade 2112081208N/A206.1654.765%BN/A693.3C--10C+28160.3h2.4C+4.4C*
MAX Punch 1991923,5880.054C-1.7917.879%F-N/A0.5CN/A1350.8h2.7C+14.8D
NSX Naginata 187183812.259B*0.4226.14%B*29.508%C*61B++1.3A+2583h13C+49.8B
VA39 Spectre 1781771830.967C0.8729.112%C--32.768%C--12DN/A9214.8h6C++20.7C+
NS-AM7 Archer 2101672910.574C*1.2753.856%D14.97%C9.4B+2.4C+7117.8h14.8B+27.5B+
Equinox VE2 Burst 172167931.796C++0.0430.926%B++18.563%D--38C+1.1B**1194.4h12.8C++41.5B+
NSX Yumi 1681651131.46C++0.3826.534%C+24.849%C+45.8B+N/A1273.6h12C*45C*
MANA Anti-Personnel Turret 161159821.939N/A0.1020.825%UN/A1590U20U7421900.1h29.5T*141.5T*
NS-10 Burster 259146961.521B+0.3224.998%D6.164%C+7.5B*5.8A9819.5h104.7B**419B+
M20 Basilisk 256143542.648C+0.8144.355%B+2.797%D*11.3D-9C+20512.6h164.3D*370.3C--
Rocklet Rifle 270142622.29M++0.4557.898%B+N/A47.3A+42.7A+7333h23.6B**40.8B*
Soldier Soaker 132126512.471A0.6336.387%C*15.873%C++46.7C+2.2A+1832.7h5.5B+15.2B+
NSX Daimyo 111111512.176C0.3442.614%C++96.396%B++46.3C+N/A1362.4h2.7C+6.3C++
Solstice Burst 114111343.265A+1.4332.606%B**19.82%D32.6C+N/A1503.4h12.6B38.8B+
Chaos 111109641.703C++0.1455.062%C*10.092%D--57.4C**1.1B*2131.9h4.1C++7.4C**
M40 Fury-H 120108186C--4.1633.307%D--N/A56.8D6.3D2431.9h7.9C*23.7C
Hunter QCX 1141081520.711C+1.1372.801%A++21.296%C11CN/A769.8h10.9C14.9C*
Aphelion VEX-4 188106244.417C+2.5832.103%CN/A16.6D-12.8D2396.4h68.9C+214.7C
NS-10 Burster 174941160.81C+1.0324.364%D6.383%C+4.4C--3.7C++7821.6h173.9D713.6D
M12 Kobalt 9592518.4B+16.5618.927%C++13.044%D--31.7D-1D--1622.9h23.6D124.8C+
M40 Fury 12090175.294C3.4539.956%B1.111%D26.5D--8.8C3203.4h20.3D50.8C-
M60-A Bulldog 9585517C++15.1634.243%D*3.529%B*15.2D-1.8D675.6h6.5C+19D
MANA Anti-Vehicle Turret 178821180.695D--1.1449.762%D--2.439%C820D-960D15059300.1h16.5C+33.3D
Aspis Anti-Aircraft Phalanx Turret 15981145.786B**3.9527.358%B3.704%A10.7C+10.3C+2327.6h154.5C++564.6B
Spear Anti-Vehicle Phalanx Tower 11275175M**73.1657.189%B++4%C+50B24.7C+3691.5h9.4C*16.4B+
Saron HRB-H 14574292.552C-0.7155.227%C+1.351%C+17.2D*16.5D3174.3h33.3D60.4D
Supernova VPC 8374514.8B12.9651.596%C++N/A41.1C+5D8721.8h2.6B++5.1B+
NS-357 Underboss 7473451.622B++0.2246.982%A15.069%D28.1CN/A2192.6h4.9D10.4B+
V30-F Starfall 10766391.692C++0.1567.905%B++N/A20.6D12.8D1683.2h22.4D-33C--
Vortex VM21 10965930.699C1.1437.207%C-1.538%D--4.6D-3.1D--5614.2h62.1C-166.8C
M60-G Bulldog 7963183.5C1.6631.153%C6.349%A*11.1D*2.8D-1095.7h9.8D31.5C-
Xiphos Anti-Personnel Phalanx Tower 5756228D26.1619.674%D--N/A93.3D1.7D**2520.6h26.5C+134.9C
Vortex VM21 10756930.602C1.2437.253%C5.357%B+4D-3.6D5714.1h74.5D200C
Maelstrom Turbo Laser 123502900.172C--1.6731.721%C++4%B*1.9D--2.8D--6126.2h361.9T-1140.8F*
NS-R3 Swarm 122501240.403C1.4464.549%C*N/A5.8C-8.4B+1048.6h45.1F69.9D**
Nyx VX31 5050124.167B*2.3334.838%C++32%C**33.3CN/A2701.5h4.9B+14.2B+

Consumables
  Name Deaths Consumed Time Equipped
VS Patriot Flare Gun11700.4h
Motion Spotter8214,5378.2h
Nano-Armor Kit1,6961,862,451166.1h
Anti-Vehicle MANA Turret367912.7h
Spawn Beacon382,3282.7h
Turret AI Module11650.8h
Structure Shield Module1600.4h
Repair Module01150.7h
Cortium Silo11360.9h
Skywall Shield Emitter0900.5h
Medical Applicator3,0551,396,298101.5h
Nanite Revive Grenade09,7612.8h
Deconstruction Tool09,4141.4h
Welding Device15,5030.6h
Spitfire Auto-Turret94720.6h
Rampart Wall72423.9h
Hoplon Anti-Aircraft Phalanx Tower0530.4h
Xiphos Anti-Personnel Tower01010.7h
Ammunition Package924,2224.2h
Anti-Infantry MANA Turret213101.2h
Vehicle Gate0560.8h
IPC Targeting Dart31030.5h
Orbital Strike Target Designator301462.7h
Elysium Spawn Tube01090.5h
Nano-Repair Grenade03370.1h
The Flail0590.4h
Flail Targeting Dart389706.3h
Snowman Soldier5600.1h
Router0720.2h
WLT-Howler Mining Laser01,2561h
Recon Detection Device1798,58216.8h
Smoke Grenade0660h
Shield Recharging Field41200.1h

Check the help document for the dictionary if you want to learn more about words used here.


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