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Paragon Chosen Sinalco96[sIty] Sinalco96
VS BR 204

KDR: 1.89

Score: 114.2m

Last Seen: Jul 16th, 2019 3:51 PM
- OFFLINE - 15.8 hour(s)

Prestige 1, Battle Rank 100 (204 total) - Vanu Sovereignty on Cobalt - Outfit Leader of sodium chloride[sIty] sodium chloride
VS outfit on Cobalt

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS H-V45 Betelgeuse 54-A C-4 ARX Terminus VX-9 Nebula VM20 Nebula VM20 Parallax VX3 C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,085,868 MLG Score: 868
Fun Score: N/A
Cheeseburgers Flipped: 3019TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.506%21.737%576521162141,4111.95573-0.071

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.304%1.034B**0.13C++-1.766F-HEAD ++ (~8.48)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.50.455B+10.70.248C++29.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.183%1.028%235412104,961275014741.804336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.092%-0.016C+-0.518D-0.303

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.40.471B+31.80.401B53.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.096%1.773%221712077,953479754021.65757147%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.711%-0.281C-0.506D1.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.142C++12.6-0.007C+20.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.848%1.882%1631412004,145381522721.08622182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.774%0.615B+-0.633D-0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.90.473B+270.324C*36

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.449%79.817%1638120611,3516021321.88523

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.615%1.123B**0.827B++0.576

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.499B+2.10.339C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.142%14.631%163612086,6645366581.24189

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.191%0.797B++-0.001C+-0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.517B+3.30.33C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
sodium chloride[sIty] sodium chloride
VS outfit on Cobalt

Members: 1
114.2m210.9%337 (20.2k)283 (17k)1.88518240,334127,4862.05661204 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12141489320.039%19.438%39003:1069

27% Combat Medic21% Engineer20% Heavy Assault17% Infiltrator7% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 23rd, 2013 2:46 PMMar 25th, 2019 2:37 PMJul 17th, 2019 6:44 AM (2d) (PST)Jul 16th, 2019 2:18 PM (2d) (PST)Jul 16th, 2019 11:51 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5872243630.5960.3160.1161.3650.052868

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,22713,41221,8153619782316,974

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6725.5h/280.2d 21,855 46,715 74,086 551k 10,112 22,357 20,967 236.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:27,942
Deaths:14,844
KDR:1.882
Accuracy:26.171% C+
HSR:23.764% D-
Pulsar LSW
D
Kills:3,096
Deaths:2,944
KDR:1.052
Accuracy:17.520% D--
HSR:18.798% D
Orion VS54
D
Kills:2,498
Deaths:2,290
KDR:1.091
Accuracy:17.622% D
HSR:18.775% D-
VE-H Maw
A
Kills:2,455
Deaths:1,098
KDR:2.236
Accuracy:32.332% A
HSR:26.029% C+
SVA-88
D
Kills:2,239
Deaths:1,906
KDR:1.175
Accuracy:19.381% D-
HSR:20.858% D
Ursa
C--
Kills:2,124
Deaths:1,751
KDR:1.213
Accuracy:19.689% C--
HSR:19.444% D
Flare VE6
C-
Kills:1,617
Deaths:1,168
KDR:1.384
Accuracy:19.607% C--
HSR:21.398% C-
VX29 Polaris
D
Kills:1,331
Deaths:1,356
KDR:0.982
Accuracy:15.594% D**
HSR:19.159% D
NSX-P Naginata
A++
Kills:1,175
Deaths:479
KDR:2.453
Accuracy:31.536% A++
HSR:30.298% C*
NS-15M2
C*
Kills:1,174
Deaths:668
KDR:1.757
Accuracy:25.192% C*
HSR:24.872% C+
NSX Naginata
B++
Kills:183
Deaths:81
KDR:2.259
Accuracy:26.140% B++
HSR:29.508% C*
Kills:45,834
Deaths (as Heavy Assault):28,585
Deaths (to Heavy Assaults):32,755
KDR:1.60343
Kill Difference:17,249
Playtime:1,374.569 hours
Usage:20%
Score:21.890m
Score/min:265
Accuracy (listed only):22.798%
HSR (listed only):22.991%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C-
Serpent VE92
B+
Kills:2,699
Deaths:1,876
KDR:1.439
Accuracy:26.480% B+
HSR:20.600% C++
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C-
Eridani SX5
B*
Kills:2,504
Deaths:1,070
KDR:2.340
Accuracy:30.957% B*
HSR:18.051% C
Zenith VX-5
C--
Kills:2,480
Deaths:2,074
KDR:1.196
Accuracy:22.908% C--
HSR:18.065% D
VE-S Canis
A
Kills:2,448
Deaths:1,000
KDR:2.448
Accuracy:34.944% A
HSR:20.833% C++
VX6-7
B+
Kills:2,247
Deaths:1,509
KDR:1.489
Accuracy:26.902% B+
HSR:21.584% C++
VE-C Horizon
B*
Kills:1,796
Deaths:808
KDR:2.223
Accuracy:40.387% B*
HSR:24.777% C++
Eclipse VE3A
C+
Kills:1,727
Deaths:1,430
KDR:1.208
Accuracy:26.149% C+
HSR:16.445% D
Pandora VX25
C++
Kills:1,682
Deaths:1,048
KDR:1.605
Accuracy:41.174% C++
HSR:14.269% C
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
NS-11C
A*
Kills:1,235
Deaths:493
KDR:2.505
Accuracy:35.009% A*
HSR:18.705% C+
Solstice SF
C
Kills:1,229
Deaths:1,415
KDR:0.869
Accuracy:22.451% C
HSR:13.670% D
Pulsar C
B**
Kills:1,192
Deaths:849
KDR:1.404
Accuracy:30.054% B**
HSR:22.064% C
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C+
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Nova
B++
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B++
HSR:17.980% B++
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
NSX-P Tanto
A++
Kills:1,154
Deaths:453
KDR:2.547
Accuracy:35.644% A++
HSR:24.523% C+
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Solstice VE3
D
Kills:1,145
Deaths:1,358
KDR:0.843
Accuracy:19.141% D
HSR:15.808% D
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% D
Solstice Burst
B**
Kills:806
Deaths:320
KDR:2.519
Accuracy:32.384% B**
HSR:21.712% C
Chaos
B*
Kills:249
Deaths:138
KDR:1.804
Accuracy:59.627% B*
HSR:16.466% C++
Skorpios
B**
Kills:195
Deaths:96
KDR:2.031
Accuracy:31.484% B**
HSR:27.692% B*
Kills:39,747
Deaths (as Light Assault):26,446
Deaths (to Light Assaults):23,566
KDR:1.50295
Kill Difference:13,301
Playtime:498.632 hours
Usage:7%
Score:8.488m
Score/min:284
Accuracy (listed only):37.621%
HSR (listed only):18.193%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B+
Kills:2,699
Deaths:1,876
KDR:1.439
Accuracy:26.480% B+
HSR:20.600% C++
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C-
Zenith VX-5
C--
Kills:2,480
Deaths:2,074
KDR:1.196
Accuracy:22.908% C--
HSR:18.065% D
VX6-7
B+
Kills:2,247
Deaths:1,509
KDR:1.489
Accuracy:26.902% B+
HSR:21.584% C++
VE-C Horizon
B*
Kills:1,796
Deaths:808
KDR:2.223
Accuracy:40.387% B*
HSR:24.777% C++
Eclipse VE3A
C+
Kills:1,727
Deaths:1,430
KDR:1.208
Accuracy:26.149% C+
HSR:16.445% D
Pandora VX25
C++
Kills:1,682
Deaths:1,048
KDR:1.605
Accuracy:41.174% C++
HSR:14.269% C
VE-LR Obelisk
A
Kills:1,392
Deaths:387
KDR:3.597
Accuracy:40.635% A
HSR:33.046% C++
Eidolon VE33
A*
Kills:1,259
Deaths:450
KDR:2.798
Accuracy:40.432% A*
HSR:20.890% D
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
NS-11C
A*
Kills:1,235
Deaths:493
KDR:2.505
Accuracy:35.009% A*
HSR:18.705% C+
Solstice SF
C
Kills:1,229
Deaths:1,415
KDR:0.869
Accuracy:22.451% C
HSR:13.670% D
Pulsar C
B**
Kills:1,192
Deaths:849
KDR:1.404
Accuracy:30.054% B**
HSR:22.064% C
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C+
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Nova
B++
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B++
HSR:17.980% B++
NSX-P Tanto
A++
Kills:1,154
Deaths:453
KDR:2.547
Accuracy:35.644% A++
HSR:24.523% C+
Solstice VE3
D
Kills:1,145
Deaths:1,358
KDR:0.843
Accuracy:19.141% D
HSR:15.808% D
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% D
Solstice Burst
B**
Kills:806
Deaths:320
KDR:2.519
Accuracy:32.384% B**
HSR:21.712% C
Chaos
B*
Kills:249
Deaths:138
KDR:1.804
Accuracy:59.627% B*
HSR:16.466% C++
Kills:30,833
Deaths (as Engineer):20,618
Deaths (to Engineers):23,059
KDR:1.49544
Kill Difference:10,215
Playtime:1,403.940 hours
Usage:21%
Score:23.229m
Score/min:276
Accuracy (listed only):39.852%
HSR (listed only):18.581%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
B*
Kills:4,224
Deaths:1,047
KDR:4.034
Accuracy:44.946% B*
HSR:83.168% B++
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C-
Eridani SX5
B*
Kills:2,504
Deaths:1,070
KDR:2.340
Accuracy:30.957% B*
HSR:18.051% C
VE-S Canis
A
Kills:2,448
Deaths:1,000
KDR:2.448
Accuracy:34.944% A
HSR:20.833% C++
NS-44 Commissioner
B++
Kills:2,040
Deaths:1,775
KDR:1.149
Accuracy:42.360% B++
HSR:25.490% B+
Phaseshift VX-S
B+
Kills:1,887
Deaths:423
KDR:4.461
Accuracy:40.312% B+
HSR:80.551% B+
V10
B++
Kills:1,667
Deaths:434
KDR:3.841
Accuracy:44.692% B++
HSR:80.324% B
Phantom VA23
C*
Kills:1,384
Deaths:860
KDR:1.609
Accuracy:36.283% C*
HSR:25.723% C-
Parsec VX3-A
C++
Kills:1,361
Deaths:318
KDR:4.280
Accuracy:43.083% C++
HSR:75.827% C-
Spiker
C
Kills:1,309
Deaths:1,162
KDR:1.127
Accuracy:28.137% C
HSR:17.953% C-
NS-61 Emissary
B*
Kills:1,269
Deaths:654
KDR:1.940
Accuracy:33.504% B*
HSR:20.567% B++
Beamer VS3
B
Kills:1,180
Deaths:1,417
KDR:0.833
Accuracy:27.400% C+
HSR:24.831% B
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
NS-30 Vandal
A
Kills:1,168
Deaths:376
KDR:3.106
Accuracy:41.348% A
HSR:20.034% D-
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
Cerberus
B+
Kills:1,157
Deaths:867
KDR:1.334
Accuracy:34.401% B+
HSR:22.299% C+
XM98
B**
Kills:1,154
Deaths:526
KDR:2.194
Accuracy:43.455% B*
HSR:84.229% B**
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Artemis VX26
B**
Kills:1,140
Deaths:535
KDR:2.131
Accuracy:31.954% B**
HSR:21.930% C+
NS-45 Pilot
A++
Kills:1,050
Deaths:632
KDR:1.661
Accuracy:42.494% A++
HSR:28.952% B
Manticore SX40
A+
Kills:766
Deaths:522
KDR:1.467
Accuracy:38.924% A+
HSR:20.235% C+
Ghost
B*
Kills:700
Deaths:303
KDR:2.310
Accuracy:44.738% B*
HSR:65.429% C
NSX Tomoe
B**
Kills:614
Deaths:291
KDR:2.110
Accuracy:34.413% B**
HSR:35.668% C+
Nyx VX31
B*
Kills:434
Deaths:124
KDR:3.500
Accuracy:39.567% B*
HSR:27.880% C
Soldier Soaker
B+
Kills:238
Deaths:106
KDR:2.245
Accuracy:39.040% B+
HSR:15.966% C**
Skorpios
B**
Kills:195
Deaths:96
KDR:2.031
Accuracy:31.484% B**
HSR:27.692% B*
VA39 Spectre
C--
Kills:182
Deaths:184
KDR:0.989
Accuracy:29.241% C--
HSR:32.418% C--
NSX Daimyo
C**
Kills:176
Deaths:64
KDR:2.750
Accuracy:42.523% C++
HSR:94.886% C**
NS-AM7 Archer
C
Kills:167
Deaths:292
KDR:0.572
Accuracy:53.916% D
HSR:14.970% C
NS-357 Underboss
A
Kills:83
Deaths:50
KDR:1.660
Accuracy:47.277% A
HSR:18.072% C-
NS-44L Blackhand
B*
Kills:78
Deaths:33
KDR:2.364
Accuracy:48.603% B*
HSR:43.590% C++
Kills:36,993
Deaths (as Infiltrator):19,660
Deaths (to Infiltrators):19,159
KDR:1.88164
Kill Difference:17,333
Playtime:1,141.459 hours
Usage:17%
Score:15.027m
Score/min:219
Accuracy (listed only):37.901%
HSR (listed only):36.056%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B**
Kills:41,119
Deaths:21,190
KDR:1.940
Accuracy:29.731% B**
HSR:22.253% C++
Terminus VX-9
D
Kills:5,198
Deaths:4,693
KDR:1.108
Accuracy:22.883% D
HSR:20.373% D
Sirius SX12
B++
Kills:2,931
Deaths:2,202
KDR:1.331
Accuracy:27.863% B++
HSR:15.387% C-
NS Baron G5
C+
Kills:2,632
Deaths:2,450
KDR:1.074
Accuracy:43.798% C+
HSR:12.652% C-
Eridani SX5
B*
Kills:2,504
Deaths:1,070
KDR:2.340
Accuracy:30.957% B*
HSR:18.051% C
VE-S Canis
A
Kills:2,448
Deaths:1,000
KDR:2.448
Accuracy:34.944% A
HSR:20.833% C++
NS-11P
C**
Kills:2,231
Deaths:2,171
KDR:1.028
Accuracy:24.386% C**
HSR:18.198% C+
Darkstar
D-
Kills:1,926
Deaths:1,401
KDR:1.375
Accuracy:23.417% D-
HSR:16.199% D*
Pandora VX25
C++
Kills:1,682
Deaths:1,048
KDR:1.605
Accuracy:41.174% C++
HSR:14.269% C
Pulsar VS1
D
Kills:1,331
Deaths:1,499
KDR:0.888
Accuracy:19.546% D-
HSR:16.228% D
Deimos VA29
C+
Kills:1,250
Deaths:940
KDR:1.330
Accuracy:59.956% C+
HSR:11.440% D-
CME
D--
Kills:1,244
Deaths:1,030
KDR:1.208
Accuracy:21.199% D--
HSR:15.354% D--
NS-7 PDW
C--
Kills:1,177
Deaths:1,176
KDR:1.001
Accuracy:21.226% D
HSR:14.613% C--
The Little Helper
A
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:60.584% A
HSR:16.071% C+
Phobos VX86
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:65.660% B+
HSR:15.897% C+
Corvus VA55
A
Kills:1,168
Deaths:523
KDR:2.233
Accuracy:31.008% A
HSR:22.688% C+
Nova
B++
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:53.862% B++
HSR:17.980% B++
MKV Suppressed
B**
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.633% B**
HSR:19.914% C++
Equinox VE2
C
Kills:1,156
Deaths:983
KDR:1.176
Accuracy:23.798% C
HSR:13.322% D--
NSX Tengu
A
Kills:1,150
Deaths:552
KDR:2.083
Accuracy:45.201% A
HSR:20.261% C+
Thanatos VE70
A+
Kills:1,145
Deaths:700
KDR:1.636
Accuracy:53.665% A+
HSR:13.537% D
Equinox VE2 Burst
B**
Kills:532
Deaths:262
KDR:2.031
Accuracy:32.658% B**
HSR:22.744% D
NSX Yumi
B+
Kills:280
Deaths:158
KDR:1.772
Accuracy:28.627% B+
HSR:17.857% D-
Chaos
B*
Kills:249
Deaths:138
KDR:1.804
Accuracy:59.627% B*
HSR:16.466% C++
Skorpios
B**
Kills:195
Deaths:96
KDR:2.031
Accuracy:31.484% B**
HSR:27.692% B*
NS-11A
A**
Kills:133
Deaths:74
KDR:1.797
Accuracy:35.935% A**
HSR:24.812% B+
Kills:78,355
Deaths (as Combat Medic):47,845
Deaths (to Combat Medics):14,756
KDR:1.63768
Kill Difference:30,510
Playtime:1,812.374 hours
Usage:27%
Score:36.752m
Score/min:338
Accuracy (listed only):36.685%
HSR (listed only):17.888%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C
Kills:5,133
Deaths:1,891
KDR:2.714
Accuracy:16.640% C
HSR:18.703% C
Nebula VM20
C
Kills:4,980
Deaths:1,921
KDR:2.592
Accuracy:16.788% C
HSR:19.076% C
Blueshift VM5
C
Kills:1,392
Deaths:530
KDR:2.626
Accuracy:16.511% D
HSR:19.756% C
Blueshift VM5
C-
Kills:1,380
Deaths:530
KDR:2.604
Accuracy:16.298% D
HSR:18.913% C-
Quasar VM1
C++
Kills:1,302
Deaths:534
KDR:2.438
Accuracy:15.870% C+
HSR:19.355% C++
Quasar VM1
C
Kills:1,256
Deaths:449
KDR:2.797
Accuracy:16.722% C
HSR:18.551% C-
Cosmos VM3
A+
Kills:488
Deaths:103
KDR:4.738
Accuracy:24.259% A+
HSR:23.975% B**
Cosmos VM3
A++
Kills:462
Deaths:103
KDR:4.485
Accuracy:24.358% A++
HSR:22.294% B++
Comet VM2
C++
Kills:318
Deaths:435
KDR:0.731
Accuracy:41.812% C+
HSR:4.403% C++
Comet VM2
C+
Kills:245
Deaths:340
KDR:0.721
Accuracy:42.783% C
HSR:4.082% C+
NS-10 Burster
C++
Kills:147
Deaths:97
KDR:1.515
Accuracy:24.943% D-
HSR:6.122% C++
NS-10 Burster
C+
Kills:95
Deaths:117
KDR:0.812
Accuracy:24.347% D
HSR:6.316% C+
Vortex VM21
C--
Kills:65
Deaths:93
KDR:0.699
Accuracy:37.207% C--
HSR:1.538% D-
Vortex VM21
B++
Kills:56
Deaths:93
KDR:0.602
Accuracy:37.253% C-
HSR:5.357% B++
Kills:17,319
Deaths (as MAX Suit):3,618
Deaths (to MAX Suits):5,685
KDR:4.7869
Kill Difference:13,701
Playtime:378.042 hours
Usage:6%
Score:6.321m
Score/min:279
Accuracy (listed only):25.414%
HSR (listed only):13.460%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C*
Kills:2,374
V. Kills:106 N/A
Deaths:650
KDR:3.652
Accuracy:41.847% C++
KPH:52.700 C*
VKPH:2.400 C-
Dual Photon Pods
C+
Kills:1,804
V. Kills:499 361%
Deaths:355
KDR:5.082
Accuracy:52.807% C++
KPH:62.800 C
VKPH:17.400 C+
Saron Laser Cannon
C--
Kills:454
V. Kills:405 112%
Deaths:776
KDR:0.585
Accuracy:29.885% C
KPH:7 D
VKPH:6.200 C--
Maelstrom Turbo Laser
N/A
Kills:50
V. Kills:73 68%
Deaths:290
KDR:0.172
Accuracy:31.721% N/A
KPH:1.900 N/A
VKPH:2.800 N/A
Kills:4,682 (2,878 + 0)
Deaths:2,071
KDR:2.261
VKDR:0.523
Vehicle Kills:1,083
Kill Difference:2,611
Playtime:165.015 hours
Usage:2%
Score:1.506m
Score/min:152
Piloting Accuracy:31.721%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:329
V. Kills:365 90%
Deaths:431
KDR:0.763
Accuracy:49.540% B+
KPH:5 C--
VKPH:5.600 C
L105 Zephyr
U
Kills:302
V. Kills:41 N/A
Deaths:52
KDR:5.808
Accuracy:31.967% D*
KPH:1,087,200 U
VKPH:147,600 U
C150 Dalton
U
Kills:299
V. Kills:245 122%
Deaths:95
KDR:3.147
Accuracy:42.201% B+
KPH:1,076,400 U
VKPH:882,000 U
Kills:930 (329 + 601)
Deaths:578
KDR:1.609
VKDR:1.126
Vehicle Kills:651
Kill Difference:352
Playtime:65.356 hours
Usage:1%
Score:0.685m
Score/min:175
Piloting Accuracy:49.540%
Gunner Accuracy:42.201%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,232
V. Kills:208 N/A
Deaths:70
KDR:17.600
Accuracy:61.874% A+
KPH:84.100 A+
VKPH:14.200 A+
LB00 Python AP
B++
Kills:1,139
V. Kills:496 229%
Deaths:76
KDR:14.987
Accuracy:63.390% B+
KPH:61.500 B
VKPH:26.800 B++
L100 Python HEAT
A*
Kills:1,048
V. Kills:371 282%
Deaths:104
KDR:10.077
Accuracy:63.036% B**
KPH:58 A*
VKPH:20.500 A++
L100 Python AP
A+
Kills:650
V. Kills:642 101%
Deaths:115
KDR:5.652
Accuracy:65.328% B**
KPH:27.600 C
VKPH:27.200 A+
C75 Viper
B++
Kills:569
V. Kills:83 N/A
Deaths:112
KDR:5.080
Accuracy:38.601% C+
KPH:41.900 B++
VKPH:6.100 C-
Skyguard
C+
Kills:325
V. Kills:315 103%
Deaths:136
KDR:2.390
Accuracy:30.438% C++
KPH:9.700 D
VKPH:9.400 C+
Kills:4,963 (4,963 + 0)
Deaths:613
KDR:8.096
VKDR:3.450
Vehicle Kills:2,115
Kill Difference:4,350
Playtime:122.073 hours
Usage:2%
Score:2.039m
Score/min:278
Driving Accuracy:30.438%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:3,817
V. Kills:3,668 104%
Deaths:820
KDR:4.655
Accuracy:53.501% C+
KPH:18.300 D
VKPH:17.500 B+
Saron HRB
C
Kills:1,037
V. Kills:708 146%
Deaths:173
KDR:5.994
Accuracy:45.797% C*
KPH:20.300 C-
VKPH:13.900 C
E540 Halberd
C
Kills:623
V. Kills:393 158%
Deaths:106
KDR:5.877
Accuracy:45.717% C
KPH:22.500 D-
VKPH:14.200 C
Supernova PC
C
Kills:312
V. Kills:106 292%
Deaths:49
KDR:6.367
Accuracy:45.527% C
KPH:20.200 C
VKPH:6.900 C-
Proton II PPA
C
Kills:224
V. Kills:18 N/A
Deaths:29
KDR:7.724
Accuracy:22.412% C
KPH:38.100 D
VKPH:3.100 C
Aphelion VEX-4
D
Kills:120
V. Kills:88 135%
Deaths:24
KDR:5
Accuracy:32.046% C
KPH:17.700 D
VKPH:12.900 D
Supernova VPC
C++
Kills:74
V. Kills:9 N/A
Deaths:5
KDR:14.800
Accuracy:51.596% C++
KPH:41.100 C+
VKPH:5 D
Kills:6,207 (4,203 + 2,004)
Deaths:1,206
KDR:5.147
VKDR:4.138
Vehicle Kills:4,990
Kill Difference:5,001
Playtime:317.636 hours
Usage:5%
Score:5.161m
Score/min:271
Driving Accuracy:51.596%
Gunner Accuracy:32.046%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C-
Kills:436
V. Kills:27 N/A
Deaths:45
KDR:9.689
Accuracy:32.749% C--
KPH:67.500 C-
VKPH:4.200 D
Aphelion VEX-4H
B+
Kills:288
V. Kills:193 148%
Deaths:63
KDR:4.571
Accuracy:44.971% C+
KPH:47.700 B+
VKPH:32 B+
E540 Halberd-H
D
Kills:276
V. Kills:164 167%
Deaths:39
KDR:7.077
Accuracy:54.338% C
KPH:26.100 D-
VKPH:15.500 D
M40 Fury-H
D
Kills:109
V. Kills:12 N/A
Deaths:18
KDR:6.056
Accuracy:33.398% D-
KPH:57.400 D
VKPH:6.300 D
Saron HRB-H
D
Kills:74
V. Kills:71 103%
Deaths:29
KDR:2.552
Accuracy:55.227% C+
KPH:17.300 D*
VKPH:16.600 D
Kills:1,183 (0 + 1,183)
Deaths:194
KDR:6.098
VKDR:2.407
Vehicle Kills:467
Kill Difference:989
Playtime:29.227 hours
Usage:0%
Score:0.504m
Score/min:287
Driving Accuracy:N/A%
Gunner Accuracy:55.227%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:288
V. Kills:86 331%
Deaths:41
KDR:7.024
Accuracy:46.545% B**
KPH:30.300 D
VKPH:9.100 C+
M20 Basilisk
C+
Kills:274
V. Kills:171 159%
Deaths:77
KDR:3.558
Accuracy:44.421% B+
KPH:11.800 D
VKPH:7.400 C+
M20 Basilisk
C+
Kills:146
V. Kills:114 127%
Deaths:54
KDR:2.704
Accuracy:44.436% B+
KPH:11.500 D-
VKPH:9 C+
M12 Kobalt
B+
Kills:117
V. Kills:3 N/A
Deaths:11
KDR:10.636
Accuracy:20.767% B+
KPH:37.200 D
VKPH:1 D--
M40 Fury
C
Kills:91
V. Kills:31 284%
Deaths:17
KDR:5.353
Accuracy:40.200% B
KPH:26.600 D--
VKPH:9.100 C
M60-G Bulldog
D-
Kills:73
V. Kills:17 406%
Deaths:18
KDR:4.056
Accuracy:31.618% C
KPH:12.600 D--
VKPH:2.900 D-
Kills:989 (0 + 989)
Deaths:218
KDR:4.537
VKDR:1.936
Vehicle Kills:422
Kill Difference:771
Playtime:57.715 hours
Usage:1%
Score:0.640m
Score/min:185
Driving Accuracy:N/A%
Gunner Accuracy:31.618%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:313
V. Kills:106 293%
Deaths:324
KDR:0.966
Accuracy:46.133% C
KPH:12.800 D
VKPH:4.300 C-
S12 Renegade
C+
Kills:280
V. Kills:10 N/A
Deaths:95
KDR:2.947
Accuracy:41.919% C+
KPH:43.900 C
VKPH:1.600 C
V30-F Starfall
D-
Kills:75
V. Kills:46 160%
Deaths:45
KDR:1.667
Accuracy:66.498% B+
KPH:16.700 D-
VKPH:10.200 D-
Kills:668 (668 + 0)
Deaths:464
KDR:1.440
VKDR:0.349
Vehicle Kills:162
Kill Difference:204
Playtime:35.403 hours
Usage:1%
Score:0.207m
Score/min:97
Driving Accuracy:66.498%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
N/A
Kills:50
V. Kills:62 79%
Deaths:34
KDR:1.471
Accuracy:35.584% N/A
KPH:8.500 N/A
VKPH:10.600 N/A
Kills:50 (0 + 50)
Deaths:34
KDR:1.471
VKDR:1.824
Vehicle Kills:62
Kill Difference:16
Playtime:5.853 hours
Usage:0%
Score:0.043m
Score/min:121
Piloting Accuracy:N/A%
Gunner Accuracy:35.584%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
H-V45 41,56741,11921,1901.94B0.0529.731%B**22.253%C++44.8B+N/A113917.5h11.2B*37.8B*
Betelgeuse 54-A 28,24927,94214,8441.882C0.0026.171%C+23.764%D-54.8CN/A147510h10.8C+41.2C++
C-4 ARX 6,7435,4872,0272.707B+0.8230.185%B**N/A162.8B*37.3C++80933.7h1.3C+4.2B+
Terminus VX-9 5,2355,1984,6931.108C+0.7822.883%D20.373%D29.8CN/A80174.3h11.1B+48.4C*
Nebula VM20 5,2045,1331,8912.714C**0.8316.64%C18.703%C27.9CN/A78184.3h15.4C**92.5C++
Nebula VM20 5,0394,9801,9212.592C*0.7116.788%C19.076%C26.6C-N/A73187.5h16.2C++96.6C++
Parallax VX3 4,2334,2241,0474.034C**2.1544.946%B*83.168%B++39.3B++N/A106107.4h1.9B++4.1B++
C-4 5,8764,1732,6241.59C++0.3027.561%BN/A86C++35.1B+78348.5h1.3B+4.9B+
Supernova FPC 7,4853,8178204.655C+2.7753.501%C+2.594%C++18.3D17.5B+254209.1h6.2C11.5C
Pulsar LSW 3,1153,0962,9441.052C0.8317.52%D--18.798%D24.1DN/A78128.6h11.8C**67.5C+
Sirius SX12 2,9502,9312,2021.331C**0.5527.863%B++15.387%C-35.6BN/A11282.3h12B++43B+
Proximity Mine 2,8302,8284755.954B++4.0753.056%AN/A132.8C*N/A36221.3h1.9C+3.6B*
Serpent VE92 2,7342,6991,8761.439B0.4526.48%B+20.6%C++33.2C++N/A10881.2h12.3B46.4B+
NS Baron G5 2,6592,6322,4501.074C+0.8143.798%C+12.652%C-29.8C+N/A9588.2h4B+9.1C+
Eridani SX5 2,5172,5041,0702.34B**0.4530.957%B*18.051%C57.4B*N/A16943.6h9.9B++31.9B+
Orion VS54 2,5162,4982,2901.091C+0.7917.622%D18.775%D-24.3CN/A134103h12B+68.3C+
Zenith VX-5 2,5092,4802,0741.196C+0.6922.908%C--18.065%D19.5DN/A58127.4h12.3B53.6C++
VE-H Maw 2,4802,4551,0982.236B+0.3532.332%A26.029%C+61.2B+N/A19440.1h10.1B31.1B+
VE-S Canis 2,4762,4481,0002.448A0.5634.944%A20.833%C++63.4B++N/A18538.6h10.2B+29.3B+
Light PPA 2,4802,3746503.652C+1.7741.847%C++N/A52.6C*2.4C-16745.1h9.7B+23.1B+
VX6-7 2,2652,2471,5091.489C*0.4026.902%B+21.584%C++31.5C+N/A9971.3h11.2B+41.5B+
SVA-88 2,2622,2391,9061.175C0.7119.381%D-20.858%D27.7DN/A9580.7h11.4C**58.9C+
NS-11P 2,2482,2312,1711.028C+0.8624.386%C**18.198%C+26.9C+N/A7682.9h11.2B**46.1B++
Ursa 2,1382,1241,7511.213C+0.6719.689%C--19.444%D33.8C+N/A9062.8h10.1B+51.1C*
Frag Grenade 2,0882,06812068N/A2,066.1149.251%B+N/A530.3C*5.1C16903.9h3.4B+6.8B+
NS-44 Commissioner 2,0522,0401,7751.149C*0.7442.36%B++25.49%B+23.4CN/A7387.2h3.4B+8.1B++
Darkstar 1,9571,9261,4011.375C+0.5123.417%D-16.199%D*41.7C+N/A12946.2h12.9C++55.2C
Lasher X2 1,9561,9231,2641.521B*0.3633.519%B**2.548%D54B**N/A16335.6h18.3B54.5B++
Phaseshift VX-S 1,8921,8874234.461B+2.5840.312%B+80.551%B+35.1BN/A8753.7h2.6B+6.6B+
Dual Photon Pods 2,3031,8043555.082C+3.2052.807%C++1.22%C+62.9C17.4C+34228.7h21.6C*40.8C**
VE-C Horizon 1,8231,7968082.223B+0.3440.387%B*24.777%C++72.1B*1.1C++21524.9h12.2B++30.3B++
Eclipse VE3A 1,7601,7271,4301.208C+0.6826.149%C+16.445%D25.1C--N/A6368.7h12.3C++47C++
Pandora VX25 1,6921,6821,0481.605C**0.2841.174%C++14.269%C51.8B+N/A15532.5h3.8B+9.3B+
V10 1,6711,6674343.841C**1.9644.692%B++80.324%B46.6B+N/A13135.8h2B+4.4B++
Flare VE6 1,6261,6171,1681.384C+0.5019.607%C--21.398%C-39.3C+N/A13341.1h9.2B++46.9C*
Blueshift VM5 1,4071,3925302.626C++0.7416.511%D19.756%C29.2CN/A8947.6h14.6B+88.5C++
VE-LR Obelisk 1,4201,3923873.597B**1.7140.635%A33.046%C++65A1.3B*19321.4h5.5B++13.5B*
Phantom VA23 1,4031,3848601.609C+0.2836.283%C*25.723%C-37.1C+N/A10137.3h4.3B11.9B
Blueshift VM5 1,3891,3805302.604C++0.7216.298%D18.913%C-29.1CN/A8847.5h14.5B+89.2C+
Parsec VX3-A 1,3681,3613184.28C+2.3943.083%C++75.827%C-49.1C+N/A11627.7h1.9C+4.3C**
VX29 Polaris 1,3411,3311,3560.982C0.9015.594%D**19.159%D23.1DN/A7157.5h12.6C+80.9D
Pulsar VS1 1,3421,3311,4990.888C+1.0019.546%D-16.228%D21.7C+N/A11061.3h13.3B+68.1C+
Spiker 1,3151,3091,1621.127C++0.7628.137%C17.953%C-20.3DN/A5264.5h7.9B28.2B+
Quasar VM1 1,3231,3025342.438B++0.5515.87%C+19.355%C++24.2C++N/A8753.9h14.6C*91.7C*
NS-61 Emissary 1,2741,2696541.94A+0.0533.504%B*20.567%B++41.6B*N/A11030.5h12B35.8B++
Eidolon VE33 1,2911,2594502.798A++0.9140.432%A*20.89%D56A++1.4A++18022.5h6.5B**16.2B**
Quasar VM1 1,2661,2564492.797B0.9116.722%C18.551%C-27.1CN/A7446.4h14.3C+85.7C+
Deimos VA29 1,2621,2509401.33C++0.5659.956%C+11.44%D-44.8C++N/A12227.9h2.2B+3.7C**
CME 1,2551,2441,0301.208C+0.6821.199%D--15.354%D--31.4C+N/A8439.6h12B+56.4C+
The Slasher 1,2731,24025,6950.048C+1.8427.502%C--5.726%D1.1CN/A31153.8h1.8B++6.5C+
NS-11C 1,2481,2354932.505A++0.6235.009%A*18.705%C+61.1A++N/A24720.2h12.3B+35.2B*
L100 Python HESH 1,4401,2327017.6B+15.7161.874%A+N/A83.8A+14.1A+32714.7h3.5C++5.7B++
Solstice SF 1,2541,2291,4150.869C+1.0222.451%C13.67%D14.4CN/A5085.6h9.5B+42.3B+
Tank Mine 2,0651,2063033.98B++2.0941.793%B+N/A140.2B++99.9A15048.6h2C+4.9B*
Pulsar C 1,2131,1928491.404C++0.4830.054%B**22.064%C22.5CN/A10053h12.6C+42.1B+
Beamer VS3 1,1951,1801,4170.833C++1.0527.4%C+24.831%B13.8DN/A4785.7h8.8B32C++
NS-7 PDW 1,1801,1771,1761.001C++0.8821.226%D14.613%C--23.1C+N/A9151h10.9B**51.3B+
The Little Helper 1,1961,1765482.146B++0.2660.584%A16.071%C+67.2B**1.1B+14617.5h4.5C**7.4B++
NSX-P Naginata 1,1961,1754792.453B*0.5731.536%A++30.298%C*66B++1.2C++15417.8h10.6B++33.7B*
NS-15M2 1,1831,1746681.757C++0.1325.192%C*24.872%C+43.3C+N/A15527.1h11.2B+44.4B+
Phobos VX86 1,1811,1706821.716B0.1765.66%B+15.897%C+59.1B+N/A15619.8h2.2B+3.4B+
Corvus VA55 1,1841,1685232.233A0.3531.008%A22.688%C+47.3B**N/A13724.7h10.5B++33.7B*
Nova 1,1791,1686901.693C**0.1953.862%B++17.98%B++55.4B*N/A13421.1h4.1B7.6B+
NS-30 Vandal 1,1811,1683763.106B*1.2241.348%A20.034%D-60.5B**N/A15219.3h4.9B++11.9B*
MKV Suppressed 1,1711,1605692.039A0.1530.633%B**19.914%C++54B**N/A14821.5h10.7B*34.8B++
Cerberus 1,1651,1578671.334B0.5534.401%B+22.299%C+25CN/A6046.3h5.6B+16.4B+
Equinox VE2 1,1681,1569831.176C+0.7123.798%C13.322%D--37.8BN/A9730.6h10.8B++45.4B
NSX-P Tanto 1,1631,1544532.547A++0.6635.644%A++24.523%C+67.5A++N/A17017.1h12.3B+34.6B*
XM98 1,1551,1545262.194C++0.3143.455%B*84.229%B**25.8C+N/A7644.7h1.9B**4.5B*
NSX Tengu 1,1591,1505522.083B*0.2045.201%A20.261%C+60.2B**N/A15319.1h9.6B*21.2B*
Solstice VE3 1,1591,1451,3580.843C++1.0419.141%D15.808%D13.9CN/A9682.5h12.8B+66.7C++
Thanatos VE70 1,1551,1457001.636B*0.2553.665%A+13.537%D66.2A++N/A24017.3h3.6B**6.6B**
Artemis VX26 1,1461,1405352.131B++0.2531.954%B**21.93%C+57B**N/A15220h10.7B+33.5B++
LB00 Python AP 1,6351,1397614.987B+13.1063.39%B+N/A61.6B26.8B++27918.5h5.4D--8.5C--
NS-45 Pilot 1,0561,0506321.661B0.2242.494%A++28.952%B22.5DN/A6146.6h7.7C+18B++
L100 Python HEAT 1,4191,04810410.077A8.1963.036%B**N/A57.9A*20.5A++34618.1h6C++9.5B++
Saron HRB 1,7451,0371735.994C*4.1145.797%C*N/A20.3C-13.9C27751h24.3C53.1C++
S1 1,7941,0291,5470.665C+1.2254.605%C2.721%C+21.3C15.8B+28848.3h5.9B+10.7B
Spear Anti-Vehicle Phalanx Turret 1,7401,0029011.133B+9.2552.947%B*2.495%D43C**31.7B**42823.3h10.1C+19C**
Icikill 1,01598314,8400.066C**1.8235.994%B+N/A1.7C+N/A5568.4h1.5B**4.2B+
Nemesis VSH9 1,5238088840.914B+0.9766.994%B+3.218%B17.2C+15.2C*23247.1h8C++12B+
Solstice Burst 8168063202.519B*0.6332.384%B**21.712%C66.1B**N/A18912.2h11.9B+36.9B++
Manticore SX40 7777665221.467B+0.4238.924%A+20.235%C+40.5B+N/A11618.9h6.4B++16.4B**
Ghost 7057003032.31C+0.4244.738%B*65.429%C51.9B+N/A22613.5h2.1B+4.7B+
Orbital Strike Uplink 9226981698U696.111200%UN/A1745U560U106860.4h0.8T*0.1T*
NS Decimator 1,0086614721.4B+0.4963.723%B1.513%C--39.6C**20.8B+39716.7h4.7C++7.3C**
L100 Python AP 1,2926501155.652C*3.7765.328%B**2.615%C+27.5C27.2A+36323.6h8.8D--13.5C
E540 Halberd 1,0166231065.877C3.9945.717%C1.766%C22.6D-14.2C34327.6h6.5C-14.3C
NSX Tomoe 6206142912.11B+0.2234.413%B**35.668%C+57.4B*N/A15210.7h11.9B++34.6B++
C75 Viper 6525691125.08C*3.1938.601%C+1.406%C+41.8B++6.1C-26913.6h8.3B**21.4B*
Equinox VE2 Burst 5415322622.031C++0.1532.658%B**22.744%D47.9C++N/A11711.1h12.5C++38.2B+
Lumine Edge 5245193,2520.16C*1.7325.685%C+14.258%C2.6CN/A6200.8h1.3C**5.1C**
Cosmos VM3 5004881034.738A*2.8524.259%A+23.975%B**52.5A+1.3A+3249.3h15.7C64.7C**
Cosmos VM3 4754621034.485A+2.6024.358%A++22.294%B++49.1A1.4A++2279.4h16.5D--67.7B+
Saron Laser Cannon 8594547760.585C1.3029.885%CN/A7D6.2C--9465h169.2C566.2C
Force-Blade 45144837,9440.012C1.8722.271%DN/A0.2DN/A11798.4h2.5C*11.2C++
Proton II PPA-H 463436459.689C+7.8032.749%C--1.147%D67.1C-4.2D2146.5h9.3B28.4C++
Nyx VX31 4404341243.5B+1.6139.567%B*27.88%C60.3B++N/A1857.2h5.6C++14.2B+
CAS30 Tank Buster 6943294310.763C1.1249.54%B+1.216%C+5C--5.6C8065.4h57.1C++115.2B
Skyguard 6403251362.39C0.5030.438%C++N/A9.6D9.3C+16533.7h166.5D-547.1C--
Comet VM2 5003184350.731C+1.1541.812%C+4.403%C++7.9D4.5C++9940.3h28C66.9C+
M40 Fury-F 4193133240.966C0.9246.133%CN/A12.8D4.3C-8424.5h11.7C++25.4C++
Supernova PC 418312496.367C++4.4845.527%C1.603%C--20.3C+6.9C-33815.4h4.8B10.5C*
L105 Zephyr 343302525.808C3.9231.967%D*N/A3020U410U9914800.1h5.2B*16.2C++
C150 Dalton 544299953.147C1.2642.201%B+N/A2990U2450U27366500.1h6.5D*15.4D
Aphelion VEX-4H 481288634.571C+2.6944.971%C+1.389%D--48B+32.2B+3876h47.5B+105.5B+
M40 Fury 374288417.024C++5.1446.545%B**1.736%C+30.3D9.1C+2229.5h19.2D41.2C++
S12 Renegade 290280952.947C+1.0641.919%C+4.643%C43.8C1.6C1206.4h3.5C+8.4C++
NSX Yumi 2832801581.772C**0.1128.627%B+17.857%D-58.3B**N/A1574.8h8.9B**31B*
E540 Halberd-H 440276397.077C+5.1954.338%C1.449%C26D-15.5D26210.6h6.6C+12.2C
M20 Basilisk 445274773.558B1.6744.421%B+4.015%D11.8D7.4C+15723.2h128.7D289.7C+
Auraxium Force-Blade 31127137,1870.007D1.8815.294%D*2.583%D0.2C+N/A11321h3.6F--23.6D*
MANA Anti-Personnel Turret 2522501152.174N/A0.2921.95%UN/A2500U20U9528300.1h25.9T*118.2T*
Chaos 2532491381.804C**0.0859.627%B*16.466%C++63.8B++1B**1873.9h4.1C*6.9B+
Comet VM2 4142453400.721C1.1642.783%C4.082%C+7.7D5.3C++9931.7h33.5C78.2C
Soldier Soaker 2472381062.245B**0.3639.04%B+15.966%C**48.6C+1.8B**1954.9h5.6C**14.4B++
Sticky Grenade 2312281228N/A226.1154.845%C**N/A760C10C28740.3h2.4C+4.4C++
Anti-Vehicle Grenade 2302261226N/A224.1170.912%A*N/A753.3A++13.3D--32130.3h3.6B**5.1A
Proton II PPA 242224297.724C5.8422.412%CN/A38D3.1C1295.9h12.5D55.9C-
MAX Punch 2061993,6270.055C1.8318.077%F-N/A0.6C-N/A1354.2h2.6C+14.4D
Skorpios 197195962.031B0.1531.484%B**27.692%B*65B*N/A2153h9B**28.6B**
NSX Naginata 187183812.259B*0.3726.14%B++29.508%C*61B++1.3A2943h13C+49.8B
Rocklet Rifle 341182812.247M++0.3658.348%B+N/A47.9A+41.8A+7113.8h25.1B**43B*
VA39 Spectre 1831821840.989C0.9029.241%C--32.418%C--12.1DN/A9815h6.1C+20.8C+
NSX Daimyo 176176642.75C+0.8642.523%C++94.886%C**51.8C+N/A1803.4h2.6C+6.1C*
NS-AM7 Archer 2101672920.572C*1.3153.916%D14.97%C9.3B+2.4C+7218h14.9B+27.6B+
NS-10 Burster 261147971.515B+0.3724.943%D-6.122%C++7.5B*5.8A9819.7h105.4B**422.5B+
M20 Basilisk 260146542.704C+0.8244.436%B+3.425%D-11.5D-9C+20612.7h162.3D**365.2D
NS-11A 133133741.797B0.0935.935%A**24.812%B+63.3A+N/A6042.1h10.3A28.7A
Aphelion VEX-4 208120245C++3.1132.046%C1.667%D--17.6D12.9D2376.8h64.8C+202.3C+
M12 Kobalt 1201171110.636C+8.7520.767%B+17.094%C+37.7D1D--1783.1h23.7D114C++
M40 Fury-H 121109186.056C--4.1733.398%D-N/A57.4D6.3D2481.9h7.9C*23.6C
Hunter QCX 1141081520.711C++1.1772.801%A++21.296%C11CN/A789.8h10.9C14.9C*
Fatestealer 1031031100.936S0.9558.38%A*20.388%C22.4C+N/A484.6h2B**3.5A
NS-10 Burster 175951170.812C1.0724.347%D6.316%C+4.4D3.7C++7821.8h174.3D716.1D-
M40 Fury 12291175.353C3.4740.2%B1.099%D26.8D--9.1C3233.4h20.4D50.7C
M60-A Bulldog 9585517C++15.1134.243%D*3.529%B**15.2D-1.8D675.6h6.5C+19D
NS-357 Underboss 8483501.66B++0.2347.277%A18.072%C-29.6CN/A2332.8h5.5D*11.7C*
MANA Anti-Vehicle Turret 178821180.695D-1.1949.762%D2.439%C--820C960C+15102700.1h16.5C-33.3D--
Aspis Anti-Aircraft Phalanx Turret 16182145.857B*3.9727.824%B3.659%B**10.6C+10.3C+2317.7h158.5C+569.6C**
Spear Anti-Vehicle Phalanx Tower 11778178S76.1157.189%B++3.846%C+52B+26C+3791.5h9C**15.8B+
NS-44L Blackhand 7878332.364B**0.4848.603%B*43.59%C++35.5B+N/A1522.2h3.3B*6.9B++
V30-F Starfall 12175451.667C++0.2266.498%B+N/A16.7D-10.2D-1364.5h24.5D*36.9D-
Supernova VPC 8374514.8B12.9151.596%C++N/A41.1C+5D9071.8h2.6B++5.1B+
Saron HRB-H 14574292.552C-0.6755.227%C+1.351%C+17.2D*16.5D3374.3h33.3D-60.4D
M60-G Bulldog 9073184.056C+2.1731.618%C5.479%A++12.6D--2.9D-1145.8h8.8C27.9C+
M12 Kobalt 6867416.75D14.8629.719%A+11.94%D*134B+2D--5220.5h16.4B55.2B++
Xiphos Anti-Personnel Phalanx Tower 6867233.5D31.6119.616%D--N/A95.7D1.4D**2830.7h22.7C+116C+
Vortex VM21 10965930.699C-1.1937.207%C--1.538%D-4.6D-3.1D*5614.2h62.1D166.8C-
G40-F Ranger 1016379C-7.1148.69%A++N/A52.5B+31.7B++4091.2h107.1D--219.9C*
Vortex VM21 10756930.602C1.2837.253%C-5.357%B++4D-3.6D5714.1h74.5D200C-
NS-R3 Swarm 122501240.403C1.4864.549%C++N/A5.8C--8.4B+1068.6h45.1F-69.9F-
Maelstrom Turbo Laser 123502900.172D1.7131.721%C++4%B*1.9D--2.8D--6126.2h361.9T*1140.8F**
M20 Wyvern 11250341.471C--0.4135.584%C6%B++8.5D*10.5C1215.9h160.1F-449.9F-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,7221,906,922169.2h
Anti-Vehicle MANA Turret367912.7h
Spawn Beacon782,8193.6h
Medical Applicator3,2311,507,976108.6h
Nanite Revive Grenade011,1603.1h
Hoplon Anti-Aircraft Phalanx Tower0560.4h
Xiphos Anti-Personnel Tower01100.8h
Rampart Wall72584h
Welding Device16,2090.7h
Deconstruction Tool09,4141.4h
Cortium Silo11540.9h
Turret AI Module11890.9h
Structure Shield Module1610.4h
Skywall Shield Emitter0980.5h
Repair Module01260.7h
Motion Spotter9216,1869.1h
VS Patriot Flare Gun11700.4h
Spitfire Auto-Turret105190.7h
Recon Detection Device1798,58216.8h
Shield Recharging Field51360.1h
Ammunition Package974,6084.5h
Smoke Grenade0660h
Anti-Infantry MANA Turret234261.3h
Flail Targeting Dart431,0626.8h
The Flail0710.4h
Snowman Soldier5600.1h
Router01000.3h
Nano-Repair Grenade04350.1h
WLT-Howler Mining Laser01,2561h
IPC Targeting Dart41120.6h
Orbital Strike Target Designator441733.1h
Vehicle Gate0640.9h
Hardlight Barrier8870.2h
Elysium Spawn Tube11270.5h

Check the help document for the dictionary if you want to learn more about words used here.


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