Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (18,952)players online:
lPuntito (142)  conditi0nsxd (20)  DefectiveHumanProduct (5)  gruntzilla8 (4)  d1ng0ateurbaby_ (2)  MoarBassPLZ (1) 174
stats.dasanfall.com
Dreadnaught Sinist[F4RM] Sinist
TR BR 231

KDR: 3.99

Score: 157.2m

Last Seen: Jul 13th, 2019 11:47 PM
- OFFLINE - 124.4 hour(s)

Battle Rank 120 (231 total) - Terran Republic on Emerald - Outfit Leader of Nanite Systems[F4RM] Nanite Systems
TR outfit on Emerald

Members: 8
PRIMARY CLASSESLIGHT ASSAULT
PRIMARY WEAPONS Hellfire Rocket Pods LC3 Jaguar M14 Banshee TRAC-5 P2-120 HESH MSW-R L100 Python HESH P525 Marauder-H
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Sinist



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,858,986 MLG Score: 1486
Fun Score: N/A
Cheeseburgers Flipped: 2588TIME WITH MEDKIT: 2.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.445%16.521%404531161148,7363.669590.323

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.015%0.641B+-0.661D-0.105C+HEAD + (~4.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.90.371C**11.50.198C++35.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.814%1.127%30605120968,0383098877521.9619775%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.276%0.261C*-0.426C--0.087

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.80.741B++16.70.686B+25.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.345%1.879%16917120735,861373532409.598771106%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.005%0.909B*-0.439C--0.172

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.857B*2.80.778B++2.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.793%1.035%99716119823,005305125707.54015895%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.707%0.148C++-0.842D---0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.20.831B++7.60.809B++12.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.765%58.292%997712077,8213504262.23202

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.487%-0.184C-0.571D0.478

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.4-0.053C+3.5-0.105C+6.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
86.186%8.891%997612088,9303540302.52189

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±17.112%3.707M**-1.134D*3.93

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.396B6.9-0.412C--1.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Nanite Systems[F4RM] Nanite Systems
TR outfit on Emerald

Members: 8
157.2m176.6%467 (28k)443 (26.6k)3.99227364,78291,3724.34378231 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12141104927.235%10.219%27803:53102

6% Combat Medic18% Engineer16% Heavy Assault6% Infiltrator48% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:14 AMJun 14th, 2013 8:11 PMJul 17th, 2019 7:43 PM (1d) (PST)Jul 13th, 2019 8:44 PM (5d) (PST)Jul 13th, 2019 7:47 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9422656771.0280.2570.1051.9320.0671486

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,51015,92040,59062156116426,570

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5916.4h/246.5d 32,118 37,276 52,188 686k 8,620 27,927 23,737 334.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C+
Kills:10,866
Deaths:3,155
KDR:3.444
Accuracy:22.685% C+
HSR:20.449% C--
T9 CARV
C+
Kills:7,499
Deaths:1,172
KDR:6.398
Accuracy:19.244% C+
HSR:17.376% D-
T32 Bull
C
Kills:4,518
Deaths:1,372
KDR:3.293
Accuracy:21.850% C
HSR:16.534% D--
T9A "Butcher"
D
Kills:4,235
Deaths:1,536
KDR:2.757
Accuracy:21.017% D
HSR:22.716% D
T16 Rhino
C+
Kills:3,291
Deaths:1,054
KDR:3.122
Accuracy:20.242% C+
HSR:17.107% D-
NS-15M2
C-
Kills:1,890
Deaths:516
KDR:3.663
Accuracy:21.690% C-
HSR:18.307% D--
TMG-50
D
Kills:1,502
Deaths:101
KDR:14.871
Accuracy:17.420% D
HSR:15.912% D*
NS-15M1
C+
Kills:1,292
Deaths:295
KDR:4.380
Accuracy:22.763% C+
HSR:15.016% D--
NS-15M AE
C--
Kills:1,219
Deaths:398
KDR:3.063
Accuracy:22.987% C--
HSR:21.739% D
T9 CARV-S
D-
Kills:1,159
Deaths:330
KDR:3.512
Accuracy:17.346% D-
HSR:18.809% D-
NSX Naginata
B+
Kills:242
Deaths:181
KDR:1.337
Accuracy:19.142% D
HSR:30.992% B+
MG-H1 Watchman
C+
Kills:185
Deaths:148
KDR:1.250
Accuracy:22.886% C+
HSR:25.946% C+
Kills:37,898
Deaths (as Heavy Assault):10,258
Deaths (to Heavy Assaults):26,433
KDR:3.69448
Kill Difference:27,640
Playtime:919.519 hours
Usage:16%
Score:22.262m
Score/min:404
Accuracy (listed only):20.773%
HSR (listed only):20.075%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B++
Kills:32,371
Deaths:9,908
KDR:3.267
Accuracy:26.985% B++
HSR:17.374% C--
TRAC-5
B*
Kills:18,522
Deaths:6,006
KDR:3.084
Accuracy:26.318% B*
HSR:15.641% D
LC2 Lynx
B++
Kills:6,021
Deaths:1,449
KDR:4.155
Accuracy:27.059% B++
HSR:16.193% D--
FA1 Barrage
S
Kills:2,018
Deaths:108
KDR:18.685
Accuracy:79.202% S
HSR:9.118% D*
NS-11C
C+
Kills:2,015
Deaths:709
KDR:2.842
Accuracy:23.998% C+
HSR:11.663% D*
TAS-16 Blackjack
C+
Kills:1,740
Deaths:667
KDR:2.609
Accuracy:60.310% C+
HSR:8.678% D*
TRS-12 Uppercut
C--
Kills:1,420
Deaths:520
KDR:2.731
Accuracy:51.903% C--
HSR:9.225% D--
TRAC-Shot
C
Kills:1,407
Deaths:438
KDR:3.212
Accuracy:24.007% C
HSR:11.230% D**
T5 AMC
C
Kills:1,381
Deaths:42
KDR:32.881
Accuracy:22.415% C
HSR:14.989% D--
TRAC-5 S
C++
Kills:1,374
Deaths:557
KDR:2.467
Accuracy:23.151% C++
HSR:12.518% D
AS16 NightHawk
S
Kills:1,344
Deaths:43
KDR:31.256
Accuracy:126.553% S
HSR:8.631% D**
HC1 Cougar
B++
Kills:1,332
Deaths:478
KDR:2.787
Accuracy:27.976% B++
HSR:12.838% F
MG-C1 Kindred
C+
Kills:1,290
Deaths:779
KDR:1.656
Accuracy:26.479% C+
HSR:20.310% C-
TS4 Haymaker
S
Kills:1,216
Deaths:1
KDR:1,216
Accuracy:123.511% S
HSR:8.306% D**
TRAC-5 Burst
D-
Kills:1,201
Deaths:375
KDR:3.203
Accuracy:21.376% D-
HSR:14.821% D*
Havoc
C++
Kills:1,192
Deaths:434
KDR:2.747
Accuracy:54.314% C++
HSR:9.312% D*
NS Baron G5
B++
Kills:1,181
Deaths:588
KDR:2.009
Accuracy:50.320% B++
HSR:9.653% D--
DMR-99
D
Kills:1,175
Deaths:383
KDR:3.068
Accuracy:31.474% D
HSR:21.702% D--
AMR-66
B+
Kills:1,161
Deaths:298
KDR:3.896
Accuracy:30.237% B+
HSR:20.930% D
NS Baron G5AE
B*
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:55.989% B*
HSR:11.831% D
NSX Tanto
B+
Kills:1,067
Deaths:631
KDR:1.691
Accuracy:29.396% B+
HSR:19.775% D-
Kills:81,586
Deaths (as Engineer):24,835
Deaths (to Engineers):20,201
KDR:3.28512
Kill Difference:56,751
Playtime:1,039.090 hours
Usage:18%
Score:30.776m
Score/min:494
Accuracy (listed only):44.903%
HSR (listed only):13.559%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:32,371
Deaths:9,908
KDR:3.267
Accuracy:26.985% B++
HSR:17.374% C--
TRAC-5
B*
Kills:18,522
Deaths:6,006
KDR:3.084
Accuracy:26.318% B*
HSR:15.641% D
LC2 Lynx
B++
Kills:6,021
Deaths:1,449
KDR:4.155
Accuracy:27.059% B++
HSR:16.193% D--
SMG-46G Armistice
B+
Kills:3,359
Deaths:1,248
KDR:2.692
Accuracy:29.619% B+
HSR:12.147% D
PDW-16 Hailstorm
C
Kills:3,074
Deaths:1,241
KDR:2.477
Accuracy:22.810% C
HSR:9.174% D*
FA1 Barrage
S
Kills:2,018
Deaths:108
KDR:18.685
Accuracy:79.202% S
HSR:9.118% D*
NS-11C
C+
Kills:2,015
Deaths:709
KDR:2.842
Accuracy:23.998% C+
HSR:11.663% D*
TAS-16 Blackjack
C+
Kills:1,740
Deaths:667
KDR:2.609
Accuracy:60.310% C+
HSR:8.678% D*
MG-S1 Jackal
B+
Kills:1,683
Deaths:1,088
KDR:1.547
Accuracy:28.595% B+
HSR:17.112% C-
SMG-46 Armistice
C-
Kills:1,623
Deaths:777
KDR:2.089
Accuracy:23.430% C-
HSR:10.906% D-
TRS-12 Uppercut
C--
Kills:1,420
Deaths:520
KDR:2.731
Accuracy:51.903% C--
HSR:9.225% D--
TRAC-Shot
C
Kills:1,407
Deaths:438
KDR:3.212
Accuracy:24.007% C
HSR:11.230% D**
T5 AMC
C
Kills:1,381
Deaths:42
KDR:32.881
Accuracy:22.415% C
HSR:14.989% D--
TRAC-5 S
C++
Kills:1,374
Deaths:557
KDR:2.467
Accuracy:23.151% C++
HSR:12.518% D
AS16 NightHawk
S
Kills:1,344
Deaths:43
KDR:31.256
Accuracy:126.553% S
HSR:8.631% D**
HC1 Cougar
B++
Kills:1,332
Deaths:478
KDR:2.787
Accuracy:27.976% B++
HSR:12.838% F
MG-C1 Kindred
C+
Kills:1,290
Deaths:779
KDR:1.656
Accuracy:26.479% C+
HSR:20.310% C-
Shuriken
D
Kills:1,251
Deaths:448
KDR:2.792
Accuracy:24.695% D
HSR:7.274% F
MKV Suppressed
B+
Kills:1,239
Deaths:450
KDR:2.753
Accuracy:28.769% B+
HSR:15.739% D
TS4 Haymaker
S
Kills:1,216
Deaths:1
KDR:1,216
Accuracy:123.511% S
HSR:8.306% D**
TRAC-5 Burst
D-
Kills:1,201
Deaths:375
KDR:3.203
Accuracy:21.376% D-
HSR:14.821% D*
Havoc
C++
Kills:1,192
Deaths:434
KDR:2.747
Accuracy:54.314% C++
HSR:9.312% D*
NS Baron G5
B++
Kills:1,181
Deaths:588
KDR:2.009
Accuracy:50.320% B++
HSR:9.653% D--
NS-7 PDW
C+
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:24.611% C+
HSR:9.450% D**
NS Baron G5AE
B*
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:55.989% B*
HSR:11.831% D
NSX Tanto
B+
Kills:1,067
Deaths:631
KDR:1.691
Accuracy:29.396% B+
HSR:19.775% D-
Kills:92,643
Deaths (as Light Assault):29,852
Deaths (to Light Assaults):18,380
KDR:3.10341
Kill Difference:62,791
Playtime:2,866.169 hours
Usage:48%
Score:74.041m
Score/min:431
Accuracy (listed only):40.915%
HSR (listed only):12.458%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B
Kills:5,459
Deaths:1,866
KDR:2.926
Accuracy:24.686% B
HSR:18.428% C
SMG-46G Armistice
B+
Kills:3,359
Deaths:1,248
KDR:2.692
Accuracy:29.619% B+
HSR:12.147% D
PDW-16 Hailstorm
C
Kills:3,074
Deaths:1,241
KDR:2.477
Accuracy:22.810% C
HSR:9.174% D*
FA1 Barrage
S
Kills:2,018
Deaths:108
KDR:18.685
Accuracy:79.202% S
HSR:9.118% D*
TAR
C+
Kills:1,931
Deaths:594
KDR:3.251
Accuracy:23.780% C+
HSR:13.154% D*
TAS-16 Blackjack
C+
Kills:1,740
Deaths:667
KDR:2.609
Accuracy:60.310% C+
HSR:8.678% D*
MG-S1 Jackal
B+
Kills:1,683
Deaths:1,088
KDR:1.547
Accuracy:28.595% B+
HSR:17.112% C-
SMG-46 Armistice
C-
Kills:1,623
Deaths:777
KDR:2.089
Accuracy:23.430% C-
HSR:10.906% D-
TRS-12 Uppercut
C--
Kills:1,420
Deaths:520
KDR:2.731
Accuracy:51.903% C--
HSR:9.225% D--
AS16 NightHawk
S
Kills:1,344
Deaths:43
KDR:31.256
Accuracy:126.553% S
HSR:8.631% D**
T1 Cycler
C*
Kills:1,301
Deaths:366
KDR:3.555
Accuracy:23.378% C*
HSR:11.914% D**
Shuriken
D
Kills:1,251
Deaths:448
KDR:2.792
Accuracy:24.695% D
HSR:7.274% F
MKV Suppressed
B+
Kills:1,239
Deaths:450
KDR:2.753
Accuracy:28.769% B+
HSR:15.739% D
TS4 Haymaker
S
Kills:1,216
Deaths:1
KDR:1,216
Accuracy:123.511% S
HSR:8.306% D**
T1S Cycler
C*
Kills:1,216
Deaths:365
KDR:3.332
Accuracy:24.965% C*
HSR:11.678% D**
T1A Unity
D*
Kills:1,195
Deaths:467
KDR:2.559
Accuracy:21.208% D*
HSR:14.142% D**
Havoc
C++
Kills:1,192
Deaths:434
KDR:2.747
Accuracy:54.314% C++
HSR:9.312% D*
NS Baron G5
B++
Kills:1,181
Deaths:588
KDR:2.009
Accuracy:50.320% B++
HSR:9.653% D--
T1B Cycler
C++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:26.707% C++
HSR:17.687% D*
TORQ-9
C++
Kills:1,175
Deaths:347
KDR:3.386
Accuracy:25.031% C++
HSR:16.596% D--
NS-11P
B++
Kills:1,165
Deaths:421
KDR:2.767
Accuracy:26.149% B++
HSR:13.305% D--
NS-7 PDW
C+
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:24.611% C+
HSR:9.450% D**
SABR-13
C++
Kills:1,162
Deaths:342
KDR:3.398
Accuracy:26.559% C++
HSR:15.491% D**
NS-11A
C++
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:24.632% C++
HSR:11.542% D**
NS Baron G5AE
B*
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:55.989% B*
HSR:11.831% D
Kills:41,603
Deaths (as Combat Medic):13,884
Deaths (to Combat Medics):8,532
KDR:2.99647
Kill Difference:27,719
Playtime:360.528 hours
Usage:6%
Score:10.759m
Score/min:497
Accuracy (listed only):41.269%
HSR (listed only):12.020%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46G Armistice
B+
Kills:3,359
Deaths:1,248
KDR:2.692
Accuracy:29.619% B+
HSR:12.147% D
PDW-16 Hailstorm
C
Kills:3,074
Deaths:1,241
KDR:2.477
Accuracy:22.810% C
HSR:9.174% D*
MG-S1 Jackal
B+
Kills:1,683
Deaths:1,088
KDR:1.547
Accuracy:28.595% B+
HSR:17.112% C-
Bighorn .50M
D
Kills:1,639
Deaths:350
KDR:4.683
Accuracy:38.234% D
HSR:65.833% F--
SMG-46 Armistice
C-
Kills:1,623
Deaths:777
KDR:2.089
Accuracy:23.430% C-
HSR:10.906% D-
T4 AMP
C
Kills:1,437
Deaths:900
KDR:1.597
Accuracy:25.193% C
HSR:15.727% D
NS-44 Commissioner AE
C-
Kills:1,406
Deaths:1,059
KDR:1.328
Accuracy:36.518% D
HSR:21.124% C-
RAMS .50M
B+
Kills:1,318
Deaths:239
KDR:5.515
Accuracy:41.336% B+
HSR:66.540% F
NS-30 Vandal
C
Kills:1,286
Deaths:410
KDR:3.137
Accuracy:30.855% C
HSR:15.163% D**
Shuriken
D
Kills:1,251
Deaths:448
KDR:2.792
Accuracy:24.695% D
HSR:7.274% F
MKV Suppressed
B+
Kills:1,239
Deaths:450
KDR:2.753
Accuracy:28.769% B+
HSR:15.739% D
NS-44 Commissioner
D--
Kills:1,185
Deaths:811
KDR:1.461
Accuracy:27.611% D--
HSR:11.477% D**
HSR-1
C--
Kills:1,167
Deaths:333
KDR:3.505
Accuracy:31.524% C--
HSR:16.710% D**
The President
D*
Kills:1,167
Deaths:829
KDR:1.408
Accuracy:24.539% D*
HSR:14.139% D**
TSAR-42
C
Kills:1,165
Deaths:320
KDR:3.641
Accuracy:36.343% C
HSR:55.365% D*
NS-7 PDW
C+
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:24.611% C+
HSR:9.450% D**
SOAS-20
C++
Kills:1,160
Deaths:360
KDR:3.222
Accuracy:28.662% C++
HSR:15% D-
SR-7
C*
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:42.224% C*
HSR:73.276% D
M77-B
B+
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:40.206% B+
HSR:72.908% C
TRAP-M1
C
Kills:1,159
Deaths:448
KDR:2.587
Accuracy:28.180% C
HSR:18.723% D-
NS-357 Underboss
C-
Kills:1,158
Deaths:788
KDR:1.470
Accuracy:32.825% C-
HSR:14.335% D-
TX2 Emperor
D
Kills:1,146
Deaths:793
KDR:1.445
Accuracy:24.255% D
HSR:13.525% D--
TX1-FB Repeater
D*
Kills:1,143
Deaths:795
KDR:1.438
Accuracy:20.643% F
HSR:14.873% D*
TX1 Repeater
D-
Kills:1,088
Deaths:219
KDR:4.968
Accuracy:19.788% D-
HSR:15.809% D-
NSX Tomoe
C
Kills:452
Deaths:215
KDR:2.102
Accuracy:27.822% C
HSR:24.779% D*
99SV
C**
Kills:221
Deaths:49
KDR:4.510
Accuracy:33.466% C**
HSR:20.815% F
KSR-35
C*
Kills:162
Deaths:47
KDR:3.447
Accuracy:30.163% D
HSR:30.864% C*
NS-61 Emissary
C
Kills:110
Deaths:91
KDR:1.209
Accuracy:25.102% C--
HSR:14.545% C
Kills:35,281
Deaths (as Infiltrator):15,269
Deaths (to Infiltrators):10,663
KDR:2.31063
Kill Difference:20,012
Playtime:375.689 hours
Usage:6%
Score:8.304m
Score/min:368
Accuracy (listed only):29.572%
HSR (listed only):24.762%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:8,734
Deaths:2,197
KDR:3.975
Accuracy:23.140% A
HSR:15.777% D--
MRC3 Mercy
A
Kills:8,715
Deaths:2,197
KDR:3.967
Accuracy:22.860% A
HSR:15.869% D-
M1 Heavy Cycler
A+
Kills:1,558
Deaths:340
KDR:4.582
Accuracy:21.961% A+
HSR:13.479% D*
M1 Heavy Cycler
A++
Kills:1,528
Deaths:340
KDR:4.494
Accuracy:22.444% A++
HSR:14.463% D
M6 Onslaught
B+
Kills:1,342
Deaths:348
KDR:3.856
Accuracy:19.370% B+
HSR:13.487% D*
M6 Onslaught
B+
Kills:1,308
Deaths:348
KDR:3.759
Accuracy:19.537% B+
HSR:10.780% F-
M3 Pounder HEG
B**
Kills:1,250
Deaths:301
KDR:4.153
Accuracy:50.848% B**
HSR:4.240% B*
M2 Mutilator
A
Kills:1,215
Deaths:234
KDR:5.192
Accuracy:20.087% A
HSR:11.523% F
M3 Pounder HEG
A
Kills:1,178
Deaths:301
KDR:3.914
Accuracy:49.377% A
HSR:3.905% B+
M2 Mutilator
A
Kills:1,167
Deaths:234
KDR:4.987
Accuracy:20.479% A
HSR:10.454% F-
MR1 Fracture
A++
Kills:633
Deaths:215
KDR:2.944
Accuracy:44.502% B*
HSR:7.267% A++
MR1 Fracture
B**
Kills:572
Deaths:215
KDR:2.660
Accuracy:45.465% B**
HSR:5.245% B++
NS-10 Burster
B+
Kills:223
Deaths:137
KDR:1.628
Accuracy:32.342% B+
HSR:6.278% C+
NS-10 Burster
B**
Kills:194
Deaths:137
KDR:1.416
Accuracy:32.642% B+
HSR:8.247% B**
Kills:29,617
Deaths (as MAX Suit):3,772
Deaths (to MAX Suits):6,685
KDR:7.8518
Kill Difference:25,845
Playtime:324.052 hours
Usage:5%
Score:11.054m
Score/min:569
Accuracy (listed only):30.361%
HSR (listed only):10.072%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:37,869
V. Kills:4,108 N/A
Deaths:1,559
KDR:24.291
Accuracy:61.172% A+
KPH:200.800 A*
VKPH:21.800 B*
M14 Banshee
A*
Kills:25,894
V. Kills:1,324 N/A
Deaths:2,732
KDR:9.478
Accuracy:33.864% B*
KPH:104.300 A*
VKPH:5.300 B**
M18 Rotary
C*
Kills:2,235
V. Kills:1,604 139%
Deaths:1,434
KDR:1.559
Accuracy:32.458% C*
KPH:13.900 C+
VKPH:10 C+
Coyote Missiles
M
Kills:1,367
V. Kills:218 N/A
Deaths:101
KDR:13.535
Accuracy:56.599% B+
KPH:118.800 M
VKPH:18.900 C
M18 Needler
C++
Kills:1,199
V. Kills:808 148%
Deaths:807
KDR:1.486
Accuracy:30.632% C
KPH:13.200 C++
VKPH:8.900 C+
M18 Locust
C+
Kills:1,155
V. Kills:874 132%
Deaths:576
KDR:2.005
Accuracy:34.017% C**
KPH:16.900 C+
VKPH:12.800 C+
Hornet Missiles
B+
Kills:977
V. Kills:460 212%
Deaths:153
KDR:6.386
Accuracy:61.709% C*
KPH:86.800 B+
VKPH:40.900 C++
Tomcat A2AM Pods
C
Kills:167
V. Kills:189 88%
Deaths:26
KDR:6.423
Accuracy:76.638% C--
KPH:27.400 D
VKPH:31 C
Kills:70,863 (30,483 + 0)
Deaths:7,388
KDR:9.592
VKDR:1.297
Vehicle Kills:9,585
Kill Difference:63,475
Playtime:785.999 hours
Usage:13%
Score:23.454m
Score/min:497
Piloting Accuracy:34.017%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:2,044
V. Kills:224 N/A
Deaths:102
KDR:20.039
Accuracy:47.236% B+
KPH:99.900 A*
VKPH:11 B+
C150 Dalton
A*
Kills:1,389
V. Kills:386 359%
Deaths:128
KDR:10.852
Accuracy:49.882% B*
KPH:69.600 A*
VKPH:19.400 C
CAS30 Tank Buster
C+
Kills:841
V. Kills:740 113%
Deaths:586
KDR:1.435
Accuracy:38.778% D
KPH:7.200 C+
VKPH:6.400 C
L105 Zephyr PX
C++
Kills:589
V. Kills:43 N/A
Deaths:28
KDR:21.036
Accuracy:43.353% D
KPH:84 C++
VKPH:6.100 C--
AP30 Shredder
C++
Kills:101
V. Kills:29 337%
Deaths:12
KDR:8.417
Accuracy:17.876% F
KPH:30.100 C++
VKPH:8.600 D*
Kills:4,964 (841 + 4,123)
Deaths:856
KDR:5.799
VKDR:1.661
Vehicle Kills:1,422
Kill Difference:4,108
Playtime:167.250 hours
Usage:3%
Score:2.730m
Score/min:272
Piloting Accuracy:38.778%
Gunner Accuracy:17.876%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M**
Kills:10,524
V. Kills:717 N/A
Deaths:417
KDR:25.237
Accuracy:61.811% A+
KPH:149 M**
VKPH:10.200 B+
L100 Python AP
S
Kills:2,655
V. Kills:765 347%
Deaths:236
KDR:11.250
Accuracy:50.640% D
KPH:86.800 S
VKPH:25 B**
L100 Python HEAT
S
Kills:1,722
V. Kills:205 N/A
Deaths:87
KDR:19.793
Accuracy:55.865% B+
KPH:134.800 S
VKPH:16 B*
C75 Viper
S
Kills:1,183
V. Kills:120 N/A
Deaths:51
KDR:23.196
Accuracy:39.788% C++
KPH:121.200 S
VKPH:12.300 B**
Kills:16,084 (16,084 + 0)
Deaths:791
KDR:20.334
VKDR:2.284
Vehicle Kills:1,807
Kill Difference:15,293
Playtime:123.736 hours
Usage:2%
Score:4.669m
Score/min:629
Driving Accuracy:39.788%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
S
Kills:15,843
V. Kills:706 N/A
Deaths:409
KDR:38.736
Accuracy:49.409% B*
KPH:158.200 S
VKPH:7 C
P2-120 HEAT
S
Kills:2,737
V. Kills:389 N/A
Deaths:133
KDR:20.579
Accuracy:45.999% B+
KPH:109.500 S
VKPH:15.600 A
P525 Marauder
B*
Kills:1,252
V. Kills:69 N/A
Deaths:59
KDR:21.220
Accuracy:24.896% B+
KPH:92.900 B*
VKPH:5.100 B+
P2-120 AP
S
Kills:1,197
V. Kills:313 381%
Deaths:89
KDR:13.449
Accuracy:40.221% D
KPH:98.800 S
VKPH:25.800 A
E540 Halberd
A++
Kills:240
V. Kills:77 308%
Deaths:15
KDR:16
Accuracy:39.507% C
KPH:47.200 A++
VKPH:15.100 B+
G30 Vulcan
S
Kills:117
V. Kills:109 106%
Deaths:26
KDR:4.500
Accuracy:48.921% A*
KPH:63.700 M**
VKPH:59.300 S
Kills:21,386 (19,777 + 1,609)
Deaths:731
KDR:29.256
VKDR:2.275
Vehicle Kills:1,663
Kill Difference:20,655
Playtime:157.663 hours
Usage:3%
Score:6.935m
Score/min:733
Driving Accuracy:40.221%
Gunner Accuracy:48.921%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:10,392
V. Kills:358 N/A
Deaths:324
KDR:32.074
Accuracy:36.558% C++
KPH:170.700 A+
VKPH:5.900 C
M40 Fury-H
A*
Kills:1,703
V. Kills:73 N/A
Deaths:52
KDR:32.750
Accuracy:36.379% D
KPH:175 A*
VKPH:7.500 D-
E540 Halberd-H
B**
Kills:1,034
V. Kills:339 304%
Deaths:120
KDR:8.617
Accuracy:52.085% D
KPH:64.100 B**
VKPH:21 C+
G20 Vulcan-H
B++
Kills:946
V. Kills:398 237%
Deaths:116
KDR:8.155
Accuracy:41.629% D
KPH:57.500 B++
VKPH:24.200 C
MR11 Gatekeeper-H
A+
Kills:429
V. Kills:234 183%
Deaths:46
KDR:9.326
Accuracy:51.052% C
KPH:52.400 A+
VKPH:28.600 C++
Kills:14,504 (0 + 14,504)
Deaths:658
KDR:22.043
VKDR:2.131
Vehicle Kills:1,402
Kill Difference:13,846
Playtime:111.368 hours
Usage:2%
Score:4.356m
Score/min:652
Driving Accuracy:N/A%
Gunner Accuracy:51.052%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
M**
Kills:1,240
V. Kills:121 N/A
Deaths:39
KDR:31.795
Accuracy:46.116% B**
KPH:93.900 M**
VKPH:9.200 B*
M60-G Bulldog
M
Kills:1,227
V. Kills:155 N/A
Deaths:38
KDR:32.290
Accuracy:49.419% A
KPH:97.100 M
VKPH:12.300 B*
M40 Fury
S
Kills:320
V. Kills:25 N/A
Deaths:21
KDR:15.238
Accuracy:34.412% C+
KPH:148.700 S
VKPH:11.600 B+
M40 Fury
M**
Kills:234
V. Kills:29 N/A
Deaths:12
KDR:19.500
Accuracy:35.966% C+
KPH:141.700 M**
VKPH:17.600 B**
M20 Basilisk
A*
Kills:158
V. Kills:57 272%
Deaths:15
KDR:10.533
Accuracy:40.565% C*
KPH:43.500 A*
VKPH:15.700 A*
Kills:3,179 (0 + 3,179)
Deaths:125
KDR:25.432
VKDR:3.096
Vehicle Kills:387
Kill Difference:3,054
Playtime:33.284 hours
Usage:1%
Score:1.752m
Score/min:877
Driving Accuracy:N/A%
Gunner Accuracy:40.565%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:711
V. Kills:11 N/A
Deaths:240
KDR:2.963
Accuracy:46.091% B+
KPH:81.200 B**
VKPH:1.300 C-
M40 Fury-F
A
Kills:162
V. Kills:7 N/A
Deaths:51
KDR:3.176
Accuracy:28.885% F-
KPH:45.300 A
VKPH:2 D--
Kills:873 (873 + 0)
Deaths:291
KDR:3
VKDR:0.062
Vehicle Kills:18
Kill Difference:582
Playtime:12.327 hours
Usage:0%
Score:0.169m
Score/min:229
Driving Accuracy:28.885%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 41,97737,8691,55924.291A*20.3061.172%A+1.069%C+200.8A*21.8B*945188.6h11B+18B*
LC3 Jaguar 32,63132,3719,9083.267A0.7326.985%B++17.374%C--64.6A+N/A202501.1h11.3B+41.7B++
M14 Banshee 27,21825,8942,7329.478B+5.4933.864%B*N/A104.3A*5.3B**525248.3h13.4B++39.5B++
TRAC-5 18,57518,5226,0063.084M+0.9126.318%B*15.641%D41.1A+N/A165450.4h11.9B++45.2B++
P2-120 HESH 16,54915,84340938.736A*34.7449.409%B*N/A158.1S7C664100.2h2.7A+5.4A+
MSW-R 10,91610,8663,1553.444B++0.5522.685%C+20.449%C--70.6AN/A306153.9h11B+48.5B
L100 Python HESH 11,24110,52441725.237A21.2461.811%A+1.9%C**149.1M**10.2B+60170.6h2.2A3.5A
P525 Marauder-H 10,75010,39232432.074A++28.0836.558%C++N/A170.6A+5.9C71360.9h5B*13.7B*
MRC3 Mercy 8,7638,7342,1973.975B*0.0223.14%A15.777%D--52.8A++N/A215165.3h15.4B**66.5B*
MRC3 Mercy 8,7568,7152,1973.967B*0.0322.86%A15.869%D-52.7A++N/A219165.3h15.2B**66.6B*
T9 CARV 7,5347,4991,1726.398M**2.4119.244%C+17.376%D-57.6A+N/A314130.3h11.6B++60.1B+
LC2 Lynx 6,0806,0211,4494.155M0.1627.059%B++16.193%D--65.4A++N/A23392h12.2B++45.2B++
Cycler TRV 5,4935,4591,8662.926A++1.0724.686%B18.428%C62.8A+N/A23686.9h12B+48.4B+
T32 Bull 4,5414,5181,3723.293A+0.7021.85%C16.534%D--59.8B++N/A23975.5h12.3C++56.1C++
T9A "Butcher" 4,2634,2351,5362.757B+1.2421.017%D22.716%D77.1B++N/A26154.9h11.2C++53.3C+
C-4 4,6973,6711,0313.561A+0.4324.287%CN/A120B*33.5C**109130.6h1B**4.2B++
Frag Grenade 3,6403,61413614N/A3,610.0134.962%D*N/A1003.9A*7.2C26553.6h1.9A++5.4B*
SMG-46G Armistice 3,3723,3591,2482.692A+1.3029.619%B+12.147%D64.6B+N/A20952h12.5B42B+
T16 Rhino 3,2983,2911,0543.122A*0.8720.242%C+17.107%D-55.7B**N/A26059.1h11.9B+59B
PDW-16 Hailstorm 3,0843,0741,2412.477A++1.5222.81%C9.174%D*34.2BN/A17789.9h14.9C*65.5C++
P2-120 HEAT 3,1262,73713320.579A*16.5945.999%B+3.836%B+109.5S15.6A89625h3.6A++7.7A+
L100 Python AP 3,4202,65523611.25A7.2650.64%D6.516%A*86.8S25B**48730.6h3.3B*6.6B**
Chainblade 2,5732,37132,0070.074A++3.9239.506%B*N/A1.2B*N/A41986.9h2.2B+5.7B+
M18 Rotary 3,8392,2351,4341.559C+2.4332.458%C*3.535%B*13.9C+10C+177160.9h104.7B+322.5B+
L105 Zephyr 2,2682,04410220.039B++16.0547.236%B+N/A99.7A*10.9B+55720.5h4.3B**9.1B**
FA1 Barrage 2,0272,01810818.685U14.6979.202%S9.118%D*38.9B++N/A21351.9h9.4F**11.9C**
NS-11C 2,0182,0157092.842A*1.1523.998%C+11.663%D*32.3C**N/A14062.4h12.6B+52.5B+
TAR 1,9351,9315943.251A0.7423.78%C+13.154%D*53B**N/A25036.4h13C++54.5C**
NS-15M2 1,8911,8905163.663B**0.3321.69%C-18.307%D--78.8AN/A27324h11.5B+53.2C*
TAS-16 Blackjack 1,7441,7406672.609B**1.3860.31%C+8.678%D*31.4CN/A13555.4h2.5C++4.1C*
L100 Python HEAT 1,9271,7228719.793A**15.8055.865%B+3.136%B+134.5S16B*84412.8h2.6B**4.7A
M40 Fury-H 1,7761,7035232.75A++28.7636.379%DN/A175.6A*7.5D-7879.7h4.1A11.2A
MG-S1 Jackal 1,7291,6831,0881.547B2.4528.595%B+17.112%C-29C+N/A10658.1h12.6C+43.9C**
Bighorn .50M 1,6501,6393504.683C+0.6938.234%D65.833%F--56.9BN/A16928.8h2.2D*5.8D--
SMG-46 Armistice 1,6281,6237772.089B**1.9023.43%C-10.906%D-31.5C++N/A16951.6h14C**59.9C++
M1 Heavy Cycler 1,5661,5583404.582A*0.5921.961%A+13.479%D*51.1A++N/A17530.5h15.2B+69.1B*
M1 Heavy Cycler 1,5311,5283404.494A**0.5022.444%A++14.463%D49.3MN/A23031h15.9B++71B*
TMG-50 1,5051,50210114.871U10.8817.42%D15.912%D*45.7B+N/A38032.9h10.4B+59.9C++
T4 AMP 1,4471,4379001.597B+2.4025.193%C15.727%D57B**N/A21825.2h11.6B*46B+
Claymore 1,4281,4281469.781B+5.7947.054%A+N/A207B**N/A9036.9h1.2C++2.5B**
TRS-12 Uppercut 1,4241,4205202.731A1.2651.903%C--9.225%D--46C*N/A26830.9h2.9C5.5C+
TRAC-Shot 1,4101,4074383.212A+0.7824.007%C11.23%D**56.5B**N/A22624.9h11.7C+48.7C+
NS-44 Commissioner AE 1,4181,4061,0591.328C++2.6636.518%D21.124%C-39.9CN/A10235.2h3.4C*9.3C+
C150 Dalton 1,7751,38912810.852B+6.8649.882%B*N/A69.8A*19.4C59419.9h3.5B++7B**
T5 AMC 1,3841,3814232.881U28.8922.415%C14.989%D--39.2B**N/A31935.2h12.5B++55.9B
TRAC-5 S 1,3801,3745572.467A++1.5323.151%C++12.518%D25.7B+N/A16553.4h12.2C++52.9C**
Coyote Missiles 1,5851,36710113.535M**9.5456.599%B+N/A118.9M19C59011.5h14.6A++25.8A+
AS16 NightHawk 1,3521,3444331.256U27.26126.553%S8.631%D**48.7B+N/A29227.6h11.4T*9B+
M6 Onslaught 1,3461,3423483.856B*0.1419.37%B+13.487%D*43.7B++N/A21730.7h19.3C+99.4B
Tank Mine 2,0991,3332076.44A*2.4543.468%B++N/A156.8B**90.1B**20788.5h1.7B+3.9A
HC1 Cougar 1,3331,3324782.787A++1.2127.976%B++12.838%F46.3B*N/A21228.8h10.4B++37.1B+
RAMS .50M 1,3181,3182395.515B++1.5241.336%B+66.54%F39.5B++N/A19433.4h2.7D6.6C+
T7 Mini-Chaingun 1,3211,3134333.032A**0.9620.807%B++14.623%B+62.8A+N/A34520.9h12.7B++60.9B+
M6 Onslaught 1,3131,3083483.759B*0.2319.537%B+10.78%F-42.6B++N/A21230.7h20C+102.4B
T1 Cycler 1,3051,3013663.555A*0.4423.378%C*11.914%D**51.4A++N/A36025.3h12.3B++52.4B+
NS-15M1 1,2921,2922954.38A*0.3922.763%C+15.016%D--54.5B+N/A31523.7h14.3C-63C+
MG-C1 Kindred 1,3191,2907791.656C**2.3426.479%C+20.31%C-37C+N/A10934.9h11C*41.5C**
NS-30 Vandal 1,2911,2864103.137B*0.8630.855%C15.163%D**51.6B+N/A14824.9h5.6C*18.1C++
ASP-30 Grounder 1,6641,2794762.687M**1.3161.356%C+3.987%B+33.2A10C+27438.5h5A8.1A
P525 Marauder 1,3211,2525921.22B17.2324.896%B+1.518%C92.7B*5.1B+53813.5h5.7B+23B++
Shuriken 1,2521,2514482.792A1.2024.695%D7.274%F53.2B+N/A28423.5h14.1C57C
M3 Pounder HEG 1,3351,2503014.153A++0.1650.848%B**4.24%B*43.7M++3C--15828.6h8A+15.7B**
M60-G Bulldog 1,3611,2403931.795S27.8046.116%B**2.016%D93.9M**9.2B*95513.2h4.3A9.4B**
MKV Suppressed 1,2421,2394502.753A*1.2428.769%B+15.739%D53.9B**N/A16123h13.7C**47.6B+
Anti-Vehicle Grenade 1,3641,22911229N/A1,225.0156.571%B+N/A614.5B**67.5C36932h3.3A5.9B**
M60-G Bulldog 1,3821,2273832.289S28.3049.419%A1.793%D97.4M+12.3B*92212.6h4.4B**8.8B**
NS-15M AE 1,2211,2193983.063B0.9322.987%C--21.739%D75.7B+N/A28716.1h11.9C+51.8C+
TS4 Haymaker 1,2191,21611216U1,212.01123.511%S8.306%D**39.2B+N/A31431h11.3T*9.2B+
T1S Cycler 1,2191,2163653.332A**0.6624.965%C*11.678%D**48.6B**N/A17725h11B++44B+
M2 Mutilator 1,2191,2152345.192A**1.2020.087%A11.523%F57MN/A26121.3h14B**69.6B*
NS Decimator 1,3261,2144312.817A*1.1859.663%C+2.142%C+61A++5.6D*43919.9h2.5A+4.2A
TRAC-5 Burst 1,2051,2013753.203B+0.7921.376%D-14.821%D*30.5CN/A15539.4h12.2C**57C+
M18 Needler 2,0071,1998071.486C+2.5130.632%C4.504%A+13.2C++8.9C+20191.1h85.3B++278.3B++
P2-120 AP 1,5101,1978913.449B*9.4640.221%D6.182%A+98.9S25.9A+104612.1h3.5A+8.6B**
T1A Unity 1,1981,1954672.559A+1.4321.208%D*14.142%D**64.2B**N/A36118.6h12.2C++57.4C--
Havoc 1,1941,1924342.747A1.2554.314%C++9.312%D*53.5C+N/A37822.3h4C*7.4C**
NS-44 Commissioner 1,1891,1858111.461B+2.5327.611%D--11.477%D**32C+N/A14837h3.6B13.1C+
C75 Viper 1,3031,1835123.196M**19.2039.788%C++1.522%C+120.7S12.2B*9949.8h6.2B**15.5B**
NS Baron G5 1,1821,1815882.009A1.9850.32%B++9.653%D--33.5C+N/A15535.3h4.4C**8.7C+
M3 Pounder HEG 1,2601,1783013.914A+0.0849.377%A3.905%B+40.3M2.8C17829.2h8.2A+16.7B**
T1B Cycler 1,1781,1763213.664B**0.3326.707%C++17.687%D*55B+N/A17821.4h12.2C*45.7B
DMR-99 1,1911,1753833.068B+0.9231.474%D21.702%D--70.8B**1B++18616.6h6.9C++21.8C+
TORQ-9 1,1781,1753473.386A++0.6125.031%C++16.596%D--73A++N/A32216.1h12.6B*50.4B+
M2 Mutilator 1,1731,1672344.987A**0.9920.479%A10.454%F-54.8A**N/A23921.3h15B*73B++
HSR-1 1,1781,1673333.505B*0.4931.524%C--16.71%D**60.5B*N/A25919.3h5.8C+18.4C+
The President 1,1741,1678291.408C+2.5824.539%D*14.139%D**52.8CN/A16022.1h9.9B+40.3C
TSAR-42 1,1661,1653203.641C++0.3536.343%C55.365%D*51.3B+N/A27522.7h2.5C6.9C+
NS-11P 1,1671,1654212.767A+1.2326.149%B++13.305%D--63A++N/A39218.5h12.7B+48.7B+
NS-7 PDW 1,1651,1644462.61A*1.3824.611%C+9.45%D**35B+N/A18833.3h14.1C**57.3C**
SABR-13 1,1651,1623423.398B**0.5926.559%C++15.491%D**59AN/A22819.7h10.1B++38.1B+
NS-11A 1,1661,1613153.686A++0.3124.632%C++11.542%D**49B*N/A19423.7h12.6B+51.3B+
T7 Mini-Chaingun AE 1,1711,1613962.932A1.0622.937%B+16.796%B+79AN/A16514.7h10.7B++46.4B++
AMR-66 1,1641,1612983.896M*0.1030.237%B+20.93%D57.8A*N/A19120.1h7.2B*23.9B++
SOAS-20 1,1651,1603603.222A+0.7728.662%C++15%D-57.4AN/A15820.2h11.7C*40.8B
SR-7 1,1621,1602574.514B+0.5242.224%C*73.276%D54.2B*N/A25321.4h2.2C++5.2C**
M77-B 1,1601,1592584.492A++0.5040.206%B+72.908%C51.1A++N/A23422.7h2.2B+5.4B+
TRAP-M1 1,1691,1594482.587B*1.4128.18%C18.723%D-54.7B*N/A20421.2h9.6C+34.1C++
T9 CARV-S 1,1661,1593303.512A++0.4817.346%D-18.809%D-54.4B+N/A38821.3h14.1C81.2C-
NS Baron G5AE 1,1601,1584212.751A1.2455.989%B*11.831%D56.2B+N/A22620.6h4.1B7.3C++
NS-357 Underboss 1,1601,1587881.47B+2.5232.825%C-14.335%D-44.5C++N/A16926h3.7B+11.2C**
M18 Locust 2,0291,1555762.005C+1.9934.017%C**2.251%B16.9C+12.8C+20068.3h106.6C*313.2B+
TX2 Emperor 1,1461,1467931.445B+2.5524.255%D13.525%D--49.4B**N/A21523.2h8B+33.2C++
TX1-FB Repeater 1,1461,1437951.438C++2.5520.643%F14.873%D*39.3CN/A13929.1h10.3B+49.7C-
TX1 Repeater 1,0891,0882194.968S0.9819.788%D-15.809%D-41.1B++N/A29526.5h11.5B+58.1C++
NSX Tanto 1,0921,0676311.691B+2.3029.396%B+19.775%D-33C+N/A7232.3h13.3C*45.2C*
ML-7 1,3001,0543403.1M**0.8956.364%C+2.751%C+46.8A*10.9C61622.5h3.8A+6.7A
E540 Halberd-H 1,3731,0341208.617C++4.6252.085%D1.838%C+64.2B**21.1C+46416.1h4.3B*8.3B++
Icikill 1,0351,01710,7830.094B*3.9037.581%B+10.423%C++2.5C+N/A6414.6h2.1C++5.6B+
Hornet Missiles 1,4379771536.386C++2.3961.709%C*1.228%C86.5B+40.7C++108411.3h6B*9.7B**
M9 SKEP Launcher 1,4079704971.952M2.0466.383%C+1.753%C31.7B++14.3C*25130.6h6.1B**9.2B**
G20 Vulcan-H 1,3449461168.155B**4.1641.629%D3.911%B++57.3B+24.1C69816.5h59A141.8B**
CAS30 Tank Buster 1,5818415861.435C+2.5638.778%D1.546%C**7.2C+6.4C151116.5h41.2B++106.2B
S12 Renegade 7227112402.963C++1.0346.091%B+6.751%B+80.8B**1.3C-2258.8h2.7B+5.8B++
The Slasher 69666820,1200.033C3.9624.392%D2.695%D--0.7CN/A3913h2.1C**8.8C+
MR1 Fracture 7756332152.944M*1.0544.502%B*7.267%A++27.1S6.1B+20623.4h19.4A+43.7B**
L105 Zephyr PX 6325892821.036C++17.0443.353%DN/A84.1C++6.1C--3707h4.5C**10.3C++
MAX Punch 6075803,7720.154B+3.8444.002%C+N/A1.9C*N/A6312h2C++4.5C*
MR1 Fracture 6935722152.66M*1.3345.465%B**5.245%B++24.3S5.1C*19523.5h22A+48.3B**
NSX Tomoe 4614522152.102B1.8927.822%C24.779%D*42.6C++N/A10210.6h16.4C-59C
MR11 Gatekeeper-H 663429469.326B**5.3351.052%C1.166%D52.3A+28.5C+3108.2h31.3A61.3B**
M40 Fury 3453202115.238B**11.2534.412%C+1.563%C+145.5S11.4B+7682.2h7.1A20.6B**
MANA Anti-Vehicle Turret 4473131232.545B+1.4549.287%C--4.792%B+61.4A+26.3C+9855.1h5.3B*10.7B**
Spear Anti-Vehicle Phalanx Turret 3922992611.5B*7.5145.413%C++4.348%C*74.8A*23.3C*10064h5B**11B**
C-4 ARX 3652711441.882C+2.1129.382%B++N/A71.3D-24.7D5413.8h1.5D5.1C+
NSX Naginata 2422421811.337C+2.6619.142%D30.992%B+36.7C+N/A1056.6h13.2C+68.9C+
E540 Halberd 3172401516A12.0139.507%C3.333%C+47.1A++15.1B+7825.1h4.2A10.6B*
M40 Fury 2632341219.5A++15.5135.966%C+N/A137.6M*17.1B**9571.7h7.6B**21B**
NS-10 Burster 3342231371.628B*2.3632.342%B+6.278%C+10.2A*5.1A16821.8h104.3B**322.3B**
99SV 222221494.51A++0.5233.466%C**20.815%F53.9A*N/A5104.1h4.9B+14.7B+
Hunter QCX 1981951691.154B++2.8436.747%C30.256%C**28.7A+N/A886.8h3B+8.3B
NS-10 Burster 2951941371.416B2.5832.642%B+8.247%B**8.9A++4.6B++16521.8h120.5B**369.2B*
NS Decimator-B 2331911161.647C+2.3555.556%D*4.712%A++38.2C8.4D2615h4.2C+7.5C-
MG-H1 Watchman 1871851481.25C+2.7422.886%C+25.946%C+28.5C-N/A916.5h14B61.3C**
Sticky Grenade 1781771177N/A173.0153.038%C++N/A885C+5D-65920.2h1.8B+3.4B+
Tomcat A2AM Pods 356167266.423B+2.4376.638%C--N/A27.4D31C4976.1h6.4B**8.4B**
KSR-35 165162473.447B++0.5530.163%D30.864%C*62.3B**1.2A++1962.6h5C16.6C
M40 Fury-F 169162513.176A0.8228.885%F-1.235%C**45A1.9D--2373.6h4.6B*15.8B+
M20 Basilisk 2151581510.533M+6.5440.565%C*5.063%C43.9A*15.8A*4663.6h66.7B*164.3B*
M60-A Bulldog 162136265.231C+1.2429.215%D-N/A29.6C5.7C+2794.6h5.6C*19.1C+
M60-A Bulldog 136122430.5C*26.5151.009%B+2.459%C+61B**7B*3172h5.2B+10.2B++
G30 Vulcan 226117264.5C++0.5148.921%A*N/A65S60.6S14981.8h94.3C*192.8B**
NS-61 Emissary 110110911.209B+2.7825.102%C--14.545%C50AN/A1322.2h12.9C**51.3C*
M60-A Bulldog 110104334.667C*30.6752.654%B+4.808%A++86.7A++5C*3571.2h3.6A+6.9B**
AP30 Shredder 130101128.417C+4.4217.876%F1.98%C+29.7C+8.5D*6233.4h56.5B++316.1C+
Rocklet Rifle 18199661.5A2.4962.924%B**N/A17.7D-14.6D-2105.6h59F93.8C--
T2 Striker 15763810.778B+3.2163.914%AN/A9.8C14.7B7406.4h36.5B+57.1B++
Aspis Anti-Aircraft Phalanx Turret 1105878.286A++4.2926.822%C++N/A17.1A15.3B**5543.4h130.9B+488.1B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon113100.7h
Anti-Vehicle MANA Turret134932.1h
Nano-Armor Kit707795,03290.3h
AE Medical Applicator41,3000.2h
AE Nano-Armor Kit8688,2817.3h
Nanite Revive Grenade02,1690.6h
Medical Applicator264200,15815.9h
Spitfire Auto-Turret123430.5h
Motion Spotter33260.2h
Hoplon Anti-Aircraft Phalanx Tower01390h
Recon Detection Device537,69712.6h
Ammunition Package391,2071.1h
Medical Kit4,39937,024171.7h
Anti-Infantry MANA Turret41750.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.67s
Server spent 1.77s on queries, 1.10s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.