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Sinist[F4RM] Sinist
TR BR 230

KDR: 4.09

Score: 154.5m

Last Seen: Dec 2nd, 2018 5:01 PM
- OFFLINE - 230.8 hour(s)

Battle Rank 116 (230 total) - Terran Republic on Emerald - Outfit Leader of Nanite Systems[F4RM] Nanite Systems
TR outfit on Emerald

Members: 7
Level Progress (to 117): 75%
PRIMARY CLASSESLIGHT ASSAULT
PRIMARY WEAPONS Hellfire Rocket Pods LC3 Jaguar M14 Banshee TRAC-5 P2-120 HESH MSW-R L100 Python HESH P525 Marauder-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,880,253 MLG Score: 1503
Fun Score: N/A
Cheeseburgers Flipped: 2558TIME WITH MEDKIT: 2.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.365%16.448%40150972145,2783.804580.288

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.058%0.652B+-0.644D-0.149CHEAD + (~4.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.90.374C**11.40.199C++35.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.767%1.127%31035101767,6123033872922.2921774%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.321%0.244C++-0.445C--0.094

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.70.741B++16.60.686B+25.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.324%1.88%17267101535,797365332199.799341112%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.006%0.925B*-0.488D0.181

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.857B*2.80.778B++2.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.715%1.034%101716100622,919297325487.70646899%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.702%0.147C++-0.846D---0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.10.829B++7.60.806B++12.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.791%58.232%1017710157,7813328262.33734

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.496%-0.189C-0.588D0.478

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.4-0.062C+3.5-0.113C+6.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
86.186%8.891%1017610168,9303376302.64436

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±17.112%3.732M**-1.12D*3.928

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.397B6.9-0.413C--1.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Nanite Systems[F4RM] Nanite Systems
TR outfit on Emerald

Members: 7
154.5m175.3%469 (28.1k)450 (27k)4.09237358,84487,6864.45435230 (116)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10221065227.198%10.105%27503:55100

6% Combat Medic18% Engineer16% Heavy Assault6% Infiltrator47% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:14 AMJun 14th, 2013 8:11 PMDec 10th, 2018 10:02 AM (2d) (PST)Dec 2nd, 2018 2:23 PM (9d) (PST)Dec 2nd, 2018 1:01 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9592676921.0450.2550.1061.9510.0681503

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,54516,02741,51863156117427,011

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5721.6h/238.4d 31,740 36,260 50,524 669.9k 8,438 26,909 23,399 329.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:10,866
Deaths:3,155
KDR:3.444
Accuracy:22.685% C++
HSR:20.449% C-
T9 CARV
C++
Kills:7,499
Deaths:1,172
KDR:6.398
Accuracy:19.244% C++
HSR:17.376% D-
T32 Bull
C
Kills:4,518
Deaths:1,372
KDR:3.293
Accuracy:21.850% C
HSR:16.534% D--
T9A "Butcher"
D
Kills:4,235
Deaths:1,536
KDR:2.757
Accuracy:21.017% D
HSR:22.716% D
T16 Rhino
C+
Kills:3,291
Deaths:1,054
KDR:3.122
Accuracy:20.242% C+
HSR:17.107% D
NS-15M2
C
Kills:1,890
Deaths:516
KDR:3.663
Accuracy:21.690% C
HSR:18.307% D-
TMG-50
D
Kills:1,502
Deaths:101
KDR:14.871
Accuracy:17.420% D
HSR:15.912% D*
T7 Mini-Chaingun
B*
Kills:1,313
Deaths:433
KDR:3.032
Accuracy:20.807% B*
HSR:14.623% B+
NS-15M1
C++
Kills:1,292
Deaths:295
KDR:4.380
Accuracy:22.763% C++
HSR:15.016% D--
NS-15M AE
C-
Kills:1,219
Deaths:398
KDR:3.063
Accuracy:22.987% C-
HSR:21.739% D
T7 Mini-Chaingun AE
B++
Kills:1,161
Deaths:396
KDR:2.932
Accuracy:22.937% B++
HSR:16.796% B+
T9 CARV-S
D-
Kills:1,159
Deaths:330
KDR:3.512
Accuracy:17.346% D-
HSR:18.809% D-
NSX Naginata
B+
Kills:206
Deaths:153
KDR:1.346
Accuracy:19.322% C--
HSR:31.068% B+
Kills:40,151
Deaths (as Heavy Assault):10,911
Deaths (to Heavy Assaults):25,313
KDR:3.67986
Kill Difference:29,240
Playtime:910.052 hours
Usage:16%
Score:22.153m
Score/min:406
Accuracy (listed only):20.793%
HSR (listed only):18.958%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B++
Kills:32,267
Deaths:9,835
KDR:3.281
Accuracy:27.004% B++
HSR:17.355% C-
TRAC-5
B**
Kills:18,522
Deaths:6,006
KDR:3.084
Accuracy:26.318% B**
HSR:15.641% D
LC2 Lynx
B*
Kills:6,021
Deaths:1,449
KDR:4.155
Accuracy:27.059% B*
HSR:16.193% D-
FA1 Barrage
S
Kills:2,018
Deaths:108
KDR:18.685
Accuracy:79.202% S
HSR:9.118% D*
NS-11C
C+
Kills:2,015
Deaths:709
KDR:2.842
Accuracy:23.998% C+
HSR:11.663% D*
TAS-16 Blackjack
C++
Kills:1,740
Deaths:667
KDR:2.609
Accuracy:60.310% C++
HSR:8.678% D*
TRS-12 Uppercut
C-
Kills:1,420
Deaths:520
KDR:2.731
Accuracy:51.903% C-
HSR:9.225% D--
TRAC-Shot
C
Kills:1,407
Deaths:438
KDR:3.212
Accuracy:24.007% C
HSR:11.230% D**
T5 AMC
C+
Kills:1,381
Deaths:42
KDR:32.881
Accuracy:22.415% C+
HSR:14.989% D-
TRAC-5 S
C++
Kills:1,374
Deaths:557
KDR:2.467
Accuracy:23.151% C++
HSR:12.518% D
AS16 NightHawk
S
Kills:1,344
Deaths:43
KDR:31.256
Accuracy:126.553% S
HSR:8.631% D**
HC1 Cougar
B*
Kills:1,332
Deaths:478
KDR:2.787
Accuracy:27.976% B*
HSR:12.838% F
TS4 Haymaker
S
Kills:1,216
Deaths:1
KDR:1,216
Accuracy:123.511% S
HSR:8.306% D*
TRAC-5 Burst
D-
Kills:1,201
Deaths:375
KDR:3.203
Accuracy:21.376% D-
HSR:14.821% D*
Havoc
C++
Kills:1,192
Deaths:434
KDR:2.747
Accuracy:54.314% C++
HSR:9.312% D*
NS Baron G5
B++
Kills:1,181
Deaths:588
KDR:2.009
Accuracy:50.320% B++
HSR:9.653% D--
DMR-99
C-
Kills:1,175
Deaths:383
KDR:3.068
Accuracy:31.474% C-
HSR:21.702% D--
AMR-66
B+
Kills:1,161
Deaths:298
KDR:3.896
Accuracy:30.237% B+
HSR:20.930% C--
NS Baron G5AE
B**
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:55.989% B**
HSR:11.831% D
Kills:79,125
Deaths (as Engineer):23,352
Deaths (to Engineers):19,712
KDR:3.38836
Kill Difference:55,773
Playtime:1,029.773 hours
Usage:18%
Score:30.671m
Score/min:496
Accuracy (listed only):46.690%
HSR (listed only):12.875%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:32,267
Deaths:9,835
KDR:3.281
Accuracy:27.004% B++
HSR:17.355% C-
TRAC-5
B**
Kills:18,522
Deaths:6,006
KDR:3.084
Accuracy:26.318% B**
HSR:15.641% D
LC2 Lynx
B*
Kills:6,021
Deaths:1,449
KDR:4.155
Accuracy:27.059% B*
HSR:16.193% D-
SMG-46G Armistice
B+
Kills:3,358
Deaths:1,248
KDR:2.691
Accuracy:29.620% B+
HSR:12.150% D
PDW-16 Hailstorm
C+
Kills:3,074
Deaths:1,241
KDR:2.477
Accuracy:22.810% C+
HSR:9.174% D*
FA1 Barrage
S
Kills:2,018
Deaths:108
KDR:18.685
Accuracy:79.202% S
HSR:9.118% D*
NS-11C
C+
Kills:2,015
Deaths:709
KDR:2.842
Accuracy:23.998% C+
HSR:11.663% D*
TAS-16 Blackjack
C++
Kills:1,740
Deaths:667
KDR:2.609
Accuracy:60.310% C++
HSR:8.678% D*
SMG-46 Armistice
C
Kills:1,623
Deaths:777
KDR:2.089
Accuracy:23.430% C
HSR:10.906% D-
TRS-12 Uppercut
C-
Kills:1,420
Deaths:520
KDR:2.731
Accuracy:51.903% C-
HSR:9.225% D--
TRAC-Shot
C
Kills:1,407
Deaths:438
KDR:3.212
Accuracy:24.007% C
HSR:11.230% D**
T5 AMC
C+
Kills:1,381
Deaths:42
KDR:32.881
Accuracy:22.415% C+
HSR:14.989% D-
TRAC-5 S
C++
Kills:1,374
Deaths:557
KDR:2.467
Accuracy:23.151% C++
HSR:12.518% D
AS16 NightHawk
S
Kills:1,344
Deaths:43
KDR:31.256
Accuracy:126.553% S
HSR:8.631% D**
HC1 Cougar
B*
Kills:1,332
Deaths:478
KDR:2.787
Accuracy:27.976% B*
HSR:12.838% F
Shuriken
D
Kills:1,251
Deaths:448
KDR:2.792
Accuracy:24.695% D
HSR:7.274% F-
MKV Suppressed
B+
Kills:1,237
Deaths:449
KDR:2.755
Accuracy:28.780% B+
HSR:15.764% D
TS4 Haymaker
S
Kills:1,216
Deaths:1
KDR:1,216
Accuracy:123.511% S
HSR:8.306% D*
TRAC-5 Burst
D-
Kills:1,201
Deaths:375
KDR:3.203
Accuracy:21.376% D-
HSR:14.821% D*
Havoc
C++
Kills:1,192
Deaths:434
KDR:2.747
Accuracy:54.314% C++
HSR:9.312% D*
NS Baron G5
B++
Kills:1,181
Deaths:588
KDR:2.009
Accuracy:50.320% B++
HSR:9.653% D--
NS-7 PDW
C+
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:24.611% C+
HSR:9.450% D**
NS Baron G5AE
B**
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:55.989% B**
HSR:11.831% D
Kills:88,496
Deaths (as Light Assault):27,280
Deaths (to Light Assaults):17,477
KDR:3.24399
Kill Difference:61,216
Playtime:2,703.989 hours
Usage:47%
Score:71.776m
Score/min:442
Accuracy (listed only):42.580%
HSR (listed only):11.596%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B+
Kills:5,458
Deaths:1,862
KDR:2.931
Accuracy:24.688% B+
HSR:18.413% C+
SMG-46G Armistice
B+
Kills:3,358
Deaths:1,248
KDR:2.691
Accuracy:29.620% B+
HSR:12.150% D
PDW-16 Hailstorm
C+
Kills:3,074
Deaths:1,241
KDR:2.477
Accuracy:22.810% C+
HSR:9.174% D*
FA1 Barrage
S
Kills:2,018
Deaths:108
KDR:18.685
Accuracy:79.202% S
HSR:9.118% D*
TAR
C++
Kills:1,931
Deaths:594
KDR:3.251
Accuracy:23.780% C++
HSR:13.154% D*
TAS-16 Blackjack
C++
Kills:1,740
Deaths:667
KDR:2.609
Accuracy:60.310% C++
HSR:8.678% D*
SMG-46 Armistice
C
Kills:1,623
Deaths:777
KDR:2.089
Accuracy:23.430% C
HSR:10.906% D-
TRS-12 Uppercut
C-
Kills:1,420
Deaths:520
KDR:2.731
Accuracy:51.903% C-
HSR:9.225% D--
AS16 NightHawk
S
Kills:1,344
Deaths:43
KDR:31.256
Accuracy:126.553% S
HSR:8.631% D**
T1 Cycler
B
Kills:1,301
Deaths:366
KDR:3.555
Accuracy:23.378% B
HSR:11.914% D**
Shuriken
D
Kills:1,251
Deaths:448
KDR:2.792
Accuracy:24.695% D
HSR:7.274% F-
MKV Suppressed
B+
Kills:1,237
Deaths:449
KDR:2.755
Accuracy:28.780% B+
HSR:15.764% D
T1S Cycler
C**
Kills:1,216
Deaths:365
KDR:3.332
Accuracy:24.965% C**
HSR:11.678% D*
TS4 Haymaker
S
Kills:1,216
Deaths:1
KDR:1,216
Accuracy:123.511% S
HSR:8.306% D*
T1A Unity
D--
Kills:1,195
Deaths:467
KDR:2.559
Accuracy:21.208% D--
HSR:14.142% D**
Havoc
C++
Kills:1,192
Deaths:434
KDR:2.747
Accuracy:54.314% C++
HSR:9.312% D*
NS Baron G5
B++
Kills:1,181
Deaths:588
KDR:2.009
Accuracy:50.320% B++
HSR:9.653% D--
T1B Cycler
C*
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:26.707% C*
HSR:17.687% D*
TORQ-9
C*
Kills:1,175
Deaths:347
KDR:3.386
Accuracy:25.031% C*
HSR:16.596% D--
NS-11P
B++
Kills:1,165
Deaths:421
KDR:2.767
Accuracy:26.149% B++
HSR:13.305% D-
NS-7 PDW
C+
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:24.611% C+
HSR:9.450% D**
SABR-13
C++
Kills:1,162
Deaths:342
KDR:3.398
Accuracy:26.559% C++
HSR:15.491% D*
NS-11A
C++
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:24.632% C++
HSR:11.542% D**
NS Baron G5AE
B**
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:55.989% B**
HSR:11.831% D
Kills:39,916
Deaths (as Combat Medic):12,791
Deaths (to Combat Medics):8,146
KDR:3.12063
Kill Difference:27,125
Playtime:359.939 hours
Usage:6%
Score:10.754m
Score/min:498
Accuracy (listed only):41.798%
HSR (listed only):11.808%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46G Armistice
B+
Kills:3,358
Deaths:1,248
KDR:2.691
Accuracy:29.620% B+
HSR:12.150% D
PDW-16 Hailstorm
C+
Kills:3,074
Deaths:1,241
KDR:2.477
Accuracy:22.810% C+
HSR:9.174% D*
SMG-46 Armistice
C
Kills:1,623
Deaths:777
KDR:2.089
Accuracy:23.430% C
HSR:10.906% D-
Bighorn .50M
D
Kills:1,599
Deaths:339
KDR:4.717
Accuracy:38.642% D
HSR:65.729% F--
T4 AMP
C
Kills:1,437
Deaths:900
KDR:1.597
Accuracy:25.193% C
HSR:15.727% D
RAMS .50M
B+
Kills:1,318
Deaths:239
KDR:5.515
Accuracy:41.336% B+
HSR:66.540% F
NS-30 Vandal
C
Kills:1,286
Deaths:410
KDR:3.137
Accuracy:30.855% C
HSR:15.163% D**
Shuriken
D
Kills:1,251
Deaths:448
KDR:2.792
Accuracy:24.695% D
HSR:7.274% F-
MKV Suppressed
B+
Kills:1,237
Deaths:449
KDR:2.755
Accuracy:28.780% B+
HSR:15.764% D
NS-44 Commissioner
D--
Kills:1,185
Deaths:811
KDR:1.461
Accuracy:27.611% D--
HSR:11.477% D**
NS-44 Commissioner AE
C
Kills:1,172
Deaths:853
KDR:1.374
Accuracy:37.433% C
HSR:20.990% C-
HSR-1
C-
Kills:1,167
Deaths:333
KDR:3.505
Accuracy:31.524% C-
HSR:16.710% D*
The President
D*
Kills:1,167
Deaths:829
KDR:1.408
Accuracy:24.539% D**
HSR:14.139% D*
TSAR-42
C
Kills:1,165
Deaths:320
KDR:3.641
Accuracy:36.343% C
HSR:55.365% D*
NS-7 PDW
C+
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:24.611% C+
HSR:9.450% D**
SOAS-20
C*
Kills:1,160
Deaths:360
KDR:3.222
Accuracy:28.662% C*
HSR:15% D-
SR-7
C*
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:42.224% C*
HSR:73.276% D
TRAP-M1
C
Kills:1,159
Deaths:448
KDR:2.587
Accuracy:28.180% C
HSR:18.723% D-
M77-B
B+
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:40.206% B+
HSR:72.908% C
NS-357 Underboss
C
Kills:1,158
Deaths:788
KDR:1.470
Accuracy:32.825% C
HSR:14.335% D-
TX2 Emperor
D
Kills:1,146
Deaths:793
KDR:1.445
Accuracy:24.255% D
HSR:13.525% D--
TX1-FB Repeater
D*
Kills:1,143
Deaths:795
KDR:1.438
Accuracy:20.643% F
HSR:14.873% D*
TX1 Repeater
D
Kills:1,088
Deaths:219
KDR:4.968
Accuracy:19.788% D
HSR:15.809% D
NSX Tomoe
C+
Kills:307
Deaths:129
KDR:2.380
Accuracy:28.095% C+
HSR:22.476% D**
99SV
B+
Kills:221
Deaths:49
KDR:4.510
Accuracy:33.466% B+
HSR:20.815% F
KSR-35
C**
Kills:162
Deaths:47
KDR:3.447
Accuracy:30.163% D
HSR:30.864% C**
NS-61 Emissary
C
Kills:110
Deaths:91
KDR:1.209
Accuracy:25.102% C-
HSR:14.545% C
Kills:33,176
Deaths (as Infiltrator):13,877
Deaths (to Infiltrators):10,135
KDR:2.39072
Kill Difference:19,299
Playtime:367.226 hours
Usage:6%
Score:8.209m
Score/min:373
Accuracy (listed only):29.668%
HSR (listed only):24.952%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A+
Kills:8,650
Deaths:2,149
KDR:4.025
Accuracy:23.156% A+
HSR:15.734% D-
MRC3 Mercy
A+
Kills:8,614
Deaths:2,149
KDR:4.008
Accuracy:22.873% A+
HSR:15.846% D-
M1 Heavy Cycler
A+
Kills:1,558
Deaths:340
KDR:4.582
Accuracy:21.961% A+
HSR:13.479% D*
M1 Heavy Cycler
A*
Kills:1,528
Deaths:340
KDR:4.494
Accuracy:22.444% A*
HSR:14.463% D
M6 Onslaught
B+
Kills:1,342
Deaths:348
KDR:3.856
Accuracy:19.370% B+
HSR:13.487% D*
M6 Onslaught
B+
Kills:1,308
Deaths:348
KDR:3.759
Accuracy:19.537% B+
HSR:10.780% F-
M3 Pounder HEG
A
Kills:1,250
Deaths:301
KDR:4.153
Accuracy:50.848% A
HSR:4.240% B++
M2 Mutilator
A+
Kills:1,215
Deaths:234
KDR:5.192
Accuracy:20.087% A+
HSR:11.523% F
M3 Pounder HEG
A
Kills:1,178
Deaths:301
KDR:3.914
Accuracy:49.377% A
HSR:3.905% B+
M2 Mutilator
A
Kills:1,167
Deaths:234
KDR:4.987
Accuracy:20.479% A
HSR:10.454% F-
MR1 Fracture
A+
Kills:628
Deaths:213
KDR:2.948
Accuracy:44.474% B*
HSR:7.325% A+
MR1 Fracture
B**
Kills:571
Deaths:213
KDR:2.681
Accuracy:45.432% B**
HSR:5.254% B++
NS-10 Burster
B++
Kills:223
Deaths:137
KDR:1.628
Accuracy:32.340% B++
HSR:6.278% C+
NS-10 Burster
B**
Kills:194
Deaths:137
KDR:1.416
Accuracy:32.643% B++
HSR:8.247% B**
Kills:29,426
Deaths (as MAX Suit):3,722
Deaths (to MAX Suits):6,597
KDR:7.90596
Kill Difference:25,704
Playtime:320.392 hours
Usage:6%
Score:10.983m
Score/min:571
Accuracy (listed only):30.359%
HSR (listed only):10.073%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:37,607
V. Kills:4,082 N/A
Deaths:1,540
KDR:24.420
Accuracy:61.161% A+
KPH:200.400 A*
VKPH:21.800 B*
M14 Banshee
A*
Kills:25,765
V. Kills:1,317 N/A
Deaths:2,703
KDR:9.532
Accuracy:33.881% B*
KPH:104.600 A*
VKPH:5.300 B*
M18 Rotary
C*
Kills:2,224
V. Kills:1,599 139%
Deaths:1,429
KDR:1.556
Accuracy:32.454% C*
KPH:13.900 C+
VKPH:10 C+
Coyote Missiles
B+
Kills:1,367
V. Kills:218 N/A
Deaths:101
KDR:13.535
Accuracy:56.599% B+
KPH:118.800 B+
VKPH:18.900 C
M18 Needler
C++
Kills:1,175
V. Kills:800 147%
Deaths:740
KDR:1.588
Accuracy:30.085% C
KPH:13.400 C++
VKPH:9.100 C+
M18 Locust
C+
Kills:1,155
V. Kills:874 132%
Deaths:576
KDR:2.005
Accuracy:34.017% C**
KPH:16.900 C+
VKPH:12.800 C+
Hornet Missiles
B+
Kills:977
V. Kills:460 212%
Deaths:153
KDR:6.386
Accuracy:61.709% C*
KPH:86.800 B+
VKPH:40.900 C*
Tomcat A2AM Pods
C
Kills:167
V. Kills:189 88%
Deaths:26
KDR:6.423
Accuracy:76.638% D
KPH:27.400 D
VKPH:31 C
Kills:70,437 (30,319 + 0)
Deaths:7,268
KDR:9.691
VKDR:1.312
Vehicle Kills:9,539
Kill Difference:63,169
Playtime:779.442 hours
Usage:14%
Score:23.359m
Score/min:499
Piloting Accuracy:34.017%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:2,044
V. Kills:224 N/A
Deaths:102
KDR:20.039
Accuracy:47.290% B+
KPH:100.100 A*
VKPH:11 B+
C150 Dalton
A*
Kills:1,389
V. Kills:386 359%
Deaths:127
KDR:10.937
Accuracy:49.882% B*
KPH:69.700 A*
VKPH:19.400 C
CAS30 Tank Buster
C+
Kills:841
V. Kills:740 113%
Deaths:586
KDR:1.435
Accuracy:38.778% D
KPH:7.200 C+
VKPH:6.400 C
L105 Zephyr PX
C*
Kills:589
V. Kills:43 N/A
Deaths:28
KDR:21.036
Accuracy:43.353% D
KPH:84 C*
VKPH:6.100 D
AP30 Shredder
C++
Kills:101
V. Kills:29 337%
Deaths:12
KDR:8.417
Accuracy:17.880% F
KPH:30.100 C++
VKPH:8.600 D*
Kills:4,964 (841 + 4,123)
Deaths:855
KDR:5.806
VKDR:1.663
Vehicle Kills:1,422
Kill Difference:4,109
Playtime:167.219 hours
Usage:3%
Score:2.727m
Score/min:272
Piloting Accuracy:38.778%
Gunner Accuracy:17.880%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
S
Kills:10,506
V. Kills:711 N/A
Deaths:412
KDR:25.500
Accuracy:61.845% A+
KPH:149.100 S
VKPH:10.100 B+
L100 Python AP
S
Kills:2,612
V. Kills:751 347%
Deaths:226
KDR:11.558
Accuracy:50.405% D
KPH:86.900 S
VKPH:25 A
L100 Python HEAT
S
Kills:1,722
V. Kills:205 N/A
Deaths:87
KDR:19.793
Accuracy:55.865% B+
KPH:134.800 S
VKPH:16 B**
C75 Viper
S
Kills:1,183
V. Kills:120 N/A
Deaths:51
KDR:23.196
Accuracy:39.788% C++
KPH:121.200 S
VKPH:12.300 B**
Kills:16,023 (16,023 + 0)
Deaths:776
KDR:20.648
VKDR:2.303
Vehicle Kills:1,787
Kill Difference:15,247
Playtime:123.056 hours
Usage:2%
Score:4.652m
Score/min:630
Driving Accuracy:39.788%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
S
Kills:15,840
V. Kills:705 N/A
Deaths:408
KDR:38.824
Accuracy:49.407% B**
KPH:158.200 S
VKPH:7 C
P2-120 HEAT
S
Kills:2,737
V. Kills:389 N/A
Deaths:133
KDR:20.579
Accuracy:45.999% B+
KPH:109.500 S
VKPH:15.600 A+
P525 Marauder
B*
Kills:1,252
V. Kills:69 N/A
Deaths:59
KDR:21.220
Accuracy:24.896% B++
KPH:92.900 B*
VKPH:5.100 B++
P2-120 AP
S
Kills:1,197
V. Kills:313 381%
Deaths:89
KDR:13.449
Accuracy:40.221% D
KPH:98.800 S
VKPH:25.800 A+
E540 Halberd
A**
Kills:240
V. Kills:77 308%
Deaths:15
KDR:16
Accuracy:39.497% C+
KPH:47.300 A**
VKPH:15.200 B+
G30 Vulcan
S
Kills:117
V. Kills:109 106%
Deaths:26
KDR:4.500
Accuracy:48.921% A**
KPH:63.700 S
VKPH:59.300 S
Kills:21,383 (19,774 + 1,609)
Deaths:730
KDR:29.292
VKDR:2.277
Vehicle Kills:1,662
Kill Difference:20,653
Playtime:157.616 hours
Usage:3%
Score:6.929m
Score/min:733
Driving Accuracy:40.221%
Gunner Accuracy:48.921%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:10,391
V. Kills:358 N/A
Deaths:324
KDR:32.071
Accuracy:36.590% C**
KPH:171 A+
VKPH:5.900 C+
M40 Fury-H
A*
Kills:1,700
V. Kills:71 N/A
Deaths:52
KDR:32.692
Accuracy:36.353% D
KPH:175.500 A*
VKPH:7.300 D-
E540 Halberd-H
B**
Kills:1,016
V. Kills:331 306%
Deaths:116
KDR:8.759
Accuracy:52.031% D
KPH:64.600 B**
VKPH:21.100 C+
G20 Vulcan-H
B*
Kills:944
V. Kills:398 237%
Deaths:116
KDR:8.138
Accuracy:41.748% D
KPH:57.900 B*
VKPH:24.400 C+
MR11 Gatekeeper-H
A++
Kills:426
V. Kills:232 183%
Deaths:46
KDR:9.261
Accuracy:51.231% C+
KPH:52.600 A++
VKPH:28.700 C+
Kills:14,477 (0 + 14,477)
Deaths:654
KDR:22.136
VKDR:2.125
Vehicle Kills:1,390
Kill Difference:13,823
Playtime:110.573 hours
Usage:2%
Score:4.345m
Score/min:655
Driving Accuracy:N/A%
Gunner Accuracy:51.231%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
M**
Kills:1,240
V. Kills:121 N/A
Deaths:39
KDR:31.795
Accuracy:46.116% B**
KPH:93.900 M**
VKPH:9.200 B*
M60-G Bulldog
M
Kills:1,174
V. Kills:148 N/A
Deaths:31
KDR:37.871
Accuracy:49.237% B**
KPH:96.900 M
VKPH:12.200 B++
M40 Fury
S
Kills:318
V. Kills:24 N/A
Deaths:21
KDR:15.143
Accuracy:34.078% C+
KPH:150.600 S
VKPH:11.400 B+
M40 Fury
M**
Kills:234
V. Kills:29 N/A
Deaths:12
KDR:19.500
Accuracy:35.888% C+
KPH:143.900 M**
VKPH:17.800 A
M20 Basilisk
A*
Kills:151
V. Kills:53 280%
Deaths:13
KDR:11.615
Accuracy:39.128% C++
KPH:43.700 A*
VKPH:15.300 A*
Kills:3,117 (0 + 3,117)
Deaths:116
KDR:26.871
VKDR:3.233
Vehicle Kills:375
Kill Difference:3,001
Playtime:32.522 hours
Usage:1%
Score:1.737m
Score/min:890
Driving Accuracy:N/A%
Gunner Accuracy:39.128%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:702
V. Kills:9 N/A
Deaths:234
KDR:3
Accuracy:46.036% B+
KPH:82.100 B**
VKPH:1.100 D
M40 Fury-F
A
Kills:162
V. Kills:7 N/A
Deaths:51
KDR:3.176
Accuracy:28.885% F-
KPH:45.300 A
VKPH:2 D--
Kills:864 (864 + 0)
Deaths:285
KDR:3.032
VKDR:0.056
Vehicle Kills:16
Kill Difference:579
Playtime:12.128 hours
Usage:0%
Score:0.168m
Score/min:231
Driving Accuracy:28.885%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 41,68937,6071,54024.42A*20.3361.161%A+1.074%C+200.4A*21.7B*945187.7h11A17.9B**
LC3 Jaguar 32,52532,2679,8353.281A+0.8127.004%B++17.355%C-64.8A++N/A202497.8h11.2B+41.6B++
M14 Banshee 27,08225,7652,7039.532B+5.4433.881%B*N/A104.6A*5.3B*527246.3h13.3B++39.4B++
TRAC-5 18,57518,5226,0063.084M++1.0126.318%B**15.641%D41.2A++N/A165449.3h11.9B*45.2B++
P2-120 HESH 16,54515,84040838.824A*34.7349.407%B**N/A158.2S7C664100.1h2.7A++5.4A+
MSW-R 10,91610,8663,1553.444B++0.6522.685%C++20.449%C-70.6A+N/A304153.9h11B+48.5B+
L100 Python HESH 11,21710,50641225.5A21.4161.845%A+1.904%C**149S10.1B+60170.5h2.2A3.5A
P525 Marauder-H 10,74910,39132432.071A27.9836.59%C**N/A170.9A+5.9C+71560.8h5B*13.7B*
MRC3 Mercy 8,6778,6502,1494.025B**0.0723.156%A+15.734%D-53.4A++N/A218162h15.4B**66.4B*
MRC3 Mercy 8,6538,6142,1494.008B**0.0822.873%A+15.846%D-53.2A*N/A221162h15.3B**66.7B**
T9 CARV 7,5347,4991,1726.398M**2.3119.244%C++17.376%D-57.6A++N/A312130.3h11.6B++60.1B+
LC2 Lynx 6,0806,0211,4494.155M0.0627.059%B*16.193%D-65.4A*N/A23292h12.2B*45.2B++
Cycler TRV 5,4925,4581,8622.931A+1.1624.688%B+18.413%C+63A++N/A23686.7h12B+48.4B+
T32 Bull 4,5414,5181,3723.293A++0.8021.85%C16.534%D--59.8B*N/A23875.5h12.3C++56.1C++
T9A "Butcher" 4,2634,2351,5362.757B+1.3421.017%D22.716%D77.1B*N/A26054.9h11.2C++53.3C+
C-4 4,6943,6691,0313.559A+0.5324.268%C+N/A119.9B**33.5C**108630.6h1B**4.2B++
Frag Grenade 3,5613,53613536N/A3,531.9134.598%D**N/A1040A*7.4C+27493.4h1.8A++5.2B*
SMG-46G Armistice 3,3713,3581,2482.691A1.4029.62%B+12.15%D64.7B++N/A20951.9h12.5B42B+
T16 Rhino 3,2983,2911,0543.122A*0.9720.242%C+17.107%D55.7AN/A26059.1h11.9B+59B
PDW-16 Hailstorm 3,0843,0741,2412.477A+1.6222.81%C+9.174%D*34.2B+N/A17789.9h14.9C++65.5C++
P2-120 HEAT 3,1262,73713320.579A**16.4945.999%B+3.836%B+109.5S15.6A+89425h3.6A++7.7A+
L100 Python AP 3,3632,61222611.558A++7.4750.405%D6.585%A*87.1S25A48930h3.3A++6.6A
Chainblade 2,5732,37132,0040.074A++4.0239.506%B*N/A1.2B++N/A41985.5h2.2B+5.7C+
M18 Rotary 3,8232,2241,4291.556C+2.5432.454%C*3.552%B++13.9C+10C+177160.5h104.9B+323.2B+
L105 Zephyr 2,2682,04410220.039B*15.9547.29%B+N/A100.2A*11B+55820.4h4.3B**9.1B*
FA1 Barrage 2,0272,01810818.685U14.5979.202%S9.118%D*38.9B++N/A21151.9h9.4F**11.9C**
NS-11C 2,0182,0157092.842A*1.2523.998%C+11.663%D*32.3BN/A13962.4h12.6B+52.5B+
TAR 1,9351,9315943.251A0.8423.78%C++13.154%D*53B**N/A24936.4h13C++54.5C**
NS-15M2 1,8911,8905163.663B**0.4321.69%C18.307%D-78.8A+N/A26924h11.5B+53.2C*
TAS-16 Blackjack 1,7441,7406672.609A1.4860.31%C++8.678%D*31.4CN/A13555.4h2.5C++4.1C*
L100 Python HEAT 1,9271,7228719.793M+15.7055.865%B+3.136%B134.5S16B**84412.8h2.6A++4.7A+
M40 Fury-H 1,7711,7005232.692A++28.6036.353%DN/A175.3A*7.3D-7879.7h4.1A11.2A
SMG-46 Armistice 1,6281,6237772.089B**2.0023.43%C10.906%D-31.5C++N/A16951.6h14C**59.9C++
Bighorn .50M 1,6101,5993394.717C+0.6238.642%D65.729%F--58.8B+N/A17527.2h2.2D*5.7D--
M1 Heavy Cycler 1,5661,5583404.582A*0.4921.961%A+13.479%D*51.1A++N/A17530.5h15.2B+69.1B*
M1 Heavy Cycler 1,5311,5283404.494M0.4022.444%A*14.463%D49.3M+N/A22931h15.9B++71B*
TMG-50 1,5051,50210114.871U10.7817.42%D15.912%D*45.7B+N/A37932.9h10.4B+59.9C++
T4 AMP 1,4471,4379001.597B++2.5025.193%C15.727%D57B**N/A21825.2h11.6B++46B+
TRS-12 Uppercut 1,4241,4205202.731A+1.3651.903%C-9.225%D--46BN/A26730.9h2.9C5.5C+
Claymore 1,4161,4161459.766B+5.6747.644%A++N/A208.2B**N/A9136.8h1.2C++2.4B**
TRAC-Shot 1,4101,4074383.212A+0.8824.007%C11.23%D**56.5B**N/A22624.9h11.7C+48.7C+
C150 Dalton 1,7751,38912710.937B++6.8449.882%B*N/A69.8A*19.4C59319.9h3.5B++7B**
T5 AMC 1,3841,3814232.881U28.7922.415%C+14.989%D-39.2B**N/A31835.2h12.5B++55.9B+
TRAC-5 S 1,3801,3745572.467A++1.6323.151%C++12.518%D25.7B+N/A16553.4h12.2C++52.9C**
Coyote Missiles 1,5851,36710113.535M*9.4456.599%B+N/A118.9B+19C59011.5h14.6A++25.8A+
AS16 NightHawk 1,3521,3444331.256U27.16126.553%S8.631%D**48.7B++N/A29127.6h11.4T*9B+
M6 Onslaught 1,3461,3423483.856B**0.2419.37%B+13.487%D*43.7B*N/A21830.7h19.3C+99.4B+
HC1 Cougar 1,3331,3324782.787A++1.3127.976%B*12.838%F46.3B**N/A21028.8h10.4B++37.1B+
RAMS .50M 1,3181,3182395.515B*1.4241.336%B+66.54%F39.5B*N/A19333.4h2.7D6.6C+
Tank Mine 2,0701,3151986.641A*2.5543.873%B*N/A160.4A92.1B**21378.2h1.7B+3.8A+
T7 Mini-Chaingun 1,3211,3134333.032A*1.0620.807%B*14.623%B+62.8A++N/A34320.9h12.7B+60.9B+
M6 Onslaught 1,3131,3083483.759B**0.3319.537%B+10.78%F-42.6B++N/A21230.7h20C102.4B
T1 Cycler 1,3051,3013663.555A*0.5423.378%B11.914%D**51.4A++N/A35425.3h12.3B++52.4B++
NS-15M1 1,2921,2922954.38A*0.2922.763%C++15.016%D--54.5B+N/A31423.7h14.3C63C++
NS-30 Vandal 1,2911,2864103.137B*0.9630.855%C15.163%D**51.6B++N/A14724.9h5.6C*18.1C++
ASP-30 Grounder 1,6641,2794762.687M*1.4161.356%C+3.987%B+33.2B**10C+27438.5h5A8.1B**
P525 Marauder 1,3211,2525921.22C++17.1324.896%B++1.518%C92.7B*5.1B++53813.5h5.7B+23B++
Shuriken 1,2521,2514482.792A1.3024.695%D7.274%F-53.2BN/A28323.5h14.1C57C-
M3 Pounder HEG 1,3351,2503014.153A+0.0650.848%A4.24%B++43.7M+3C--15728.6h8A+15.7B**
M60-G Bulldog 1,3611,2403931.795S27.7046.116%B**2.016%D93.9M**9.2B*95513.2h4.3A9.4B**
MKV Suppressed 1,2401,2374492.755A*1.3428.78%B+15.764%D53.8B**N/A16123h13.7C*47.5B+
Anti-Vehicle Grenade 1,3601,22611226N/A1,221.9156.666%B++N/A613B**67C36982h3.3A5.9B**
NS-15M AE 1,2211,2193983.063B+1.0322.987%C-21.739%D75.7B++N/A28616.1h11.9C+51.8C+
T1S Cycler 1,2191,2163653.332A**0.7624.965%C**11.678%D*48.6B**N/A17625h11B++44B+
TS4 Haymaker 1,2191,21611216U1,211.91123.511%S8.306%D*39.2B+N/A31331h11.3T*9.2B+
M2 Mutilator 1,2191,2152345.192A*1.1020.087%A+11.523%F57M+N/A26121.3h14B**69.6B*
NS Decimator 1,3261,2144312.817A*1.2859.663%C+2.142%C+61A++5.6D--43519.9h2.5A+4.2A
TRAC-5 Burst 1,2051,2013753.203B*0.8921.376%D-14.821%D*30.5CN/A15539.4h12.2C**57C+
P2-120 AP 1,5101,1978913.449B**9.3640.221%D6.182%A+98.9S25.9A+104312.1h3.5A++8.6A
T1A Unity 1,1981,1954672.559A+1.5321.208%D--14.142%D**64.2B**N/A36118.6h12.2C++57.4C-
Havoc 1,1941,1924342.747A1.3554.314%C++9.312%D*53.5C++N/A37822.3h4C++7.4C*
NS-44 Commissioner 1,1891,1858111.461B+2.6327.611%D--11.477%D**32C+N/A14737h3.6B+13.1C+
C75 Viper 1,3031,1835123.196M**19.1039.788%C++1.522%C+120.7S12.2B**9929.8h6.2B**15.5A
NS Baron G5 1,1821,1815882.009B**2.0850.32%B++9.653%D--33.5C++N/A15435.3h4.4C**8.7C+
M3 Pounder HEG 1,2601,1783013.914A+0.1849.377%A3.905%B+40.3M2.8C17829.2h8.2A+16.7B**
T1B Cycler 1,1781,1763213.664B**0.4326.707%C*17.687%D*55B+N/A17821.4h12.2C**45.7B
TORQ-9 1,1781,1753473.386A++0.7125.031%C*16.596%D--73A*N/A31916.1h12.6B*50.4B+
DMR-99 1,1911,1753833.068B+1.0231.474%C-21.702%D--70.8A1B**18616.6h6.9C++21.8C+
M18 Needler 1,9751,1757401.588C+2.5030.085%C4.511%A+13.4C++9.1C+20787.8h82.2B*273.4B++
M60-G Bulldog 1,3221,1743137.871S33.7849.237%B**1.874%D97M+12.2B++94812.1h4.3B**8.8B**
NS-44 Commissioner AE 1,1791,1728531.374C++2.7237.433%C20.99%C-55.5C++N/A13321.1h3.4C*9.2C++
HSR-1 1,1781,1673333.505B*0.5931.524%C-16.71%D*60.5B*N/A25819.3h5.8C+18.4C+
M2 Mutilator 1,1731,1672344.987A*0.8920.479%A10.454%F-54.8A**N/A23921.3h15B*73B*
The President 1,1741,1678291.408C+2.6824.539%D**14.139%D*52.8CN/A16022.1h9.9B+40.3C
TSAR-42 1,1661,1653203.641C++0.4536.343%C55.365%D*51.3B++N/A27322.7h2.5C+6.9C+
NS-11P 1,1671,1654212.767A+1.3326.149%B++13.305%D-63A*N/A39118.5h12.7B+48.7B++
NS-7 PDW 1,1651,1644462.61A++1.4824.611%C+9.45%D**35B+N/A18733.3h14.1C**57.3C**
SABR-13 1,1651,1623423.398B**0.6926.559%C++15.491%D*59AN/A22719.7h10.1B++38.1B+
NS-11A 1,1661,1613153.686A*0.4124.632%C++11.542%D**49B**N/A19223.7h12.6B+51.3B+
AMR-66 1,1641,1612983.896M**0.2030.237%B+20.93%C--57.8MN/A18820.1h7.2B*23.9B++
T7 Mini-Chaingun AE 1,1711,1613962.932A1.1622.937%B++16.796%B+79A+N/A16514.7h10.7B*46.4B++
SOAS-20 1,1651,1603603.222A0.8728.662%C*15%D-57.4AN/A15720.2h11.7C*40.8B
SR-7 1,1621,1602574.514B0.4242.224%C*73.276%D54.2B**N/A25321.4h2.2C++5.2C**
TRAP-M1 1,1691,1594482.587B++1.5128.18%C18.723%D-54.7B++N/A20421.2h9.6C+34.1C+
T9 CARV-S 1,1661,1593303.512A+0.5817.346%D-18.809%D-54.4B+N/A38721.3h14.1C-81.2C-
M77-B 1,1601,1592584.492A++0.4040.206%B+72.908%C51.1A++N/A23422.7h2.2B+5.4B+
NS-357 Underboss 1,1601,1587881.47B+2.6232.825%C14.335%D-44.5C*N/A16926h3.7B+11.2C**
NS Baron G5AE 1,1601,1584212.751A1.3455.989%B**11.831%D56.2B+N/A22520.6h4.1B7.3C++
M18 Locust 2,0291,1555762.005C++2.0934.017%C**2.251%B16.9C+12.8C+20068.3h106.6C++313.2B+
TX2 Emperor 1,1461,1467931.445B+2.6524.255%D13.525%D--49.4B**N/A21523.2h8B+33.2C+
TX1-FB Repeater 1,1461,1437951.438C++2.6520.643%F14.873%D*39.3CN/A13929.1h10.3B49.7D
TX1 Repeater 1,0891,0882194.968S0.8819.788%D15.809%D41.5B*N/A29726.2h11.5B+58.1C++
ML-7 1,3001,0543403.1M**0.9956.364%C+2.751%C+46.8A*10.9C+61422.5h3.8A+6.7A
E540 Halberd-H 1,3471,0161168.759C++4.6752.031%D1.87%C+64.7B**21.1C+47015.7h4.3B*8.2B*
Icikill 1,0211,0058,5610.117B**3.9838.757%B+10.149%C+3.3C++N/A7309.1h2.1C*5.4B+
Hornet Missiles 1,4379771536.386C*2.2961.709%C*1.228%C86.5B+40.7C*108311.3h6B*9.7B**
M9 SKEP Launcher 1,3789504761.996M2.1066.586%C+1.579%D32B+14.4C*25429.7h6.1B**9.2B**
G20 Vulcan-H 1,3429441168.138A4.0541.748%D3.814%B+57.9B*24.4C+70216.3h59A141.4B**
CAS30 Tank Buster 1,5818415861.435C++2.6638.778%D1.546%C**7.2C+6.4C151116.5h41.2C**106.2B
S12 Renegade 7117022343C++1.0946.036%B+6.838%C*81.6B**1D2298.6h2.7B+5.8B++
The Slasher 69666819,7090.034C4.0624.471%D2.695%D-0.8C-N/A3890.5h2.1C**8.8C+
MR1 Fracture 7666282132.948M*1.1444.474%B*7.325%A+27.2S6B+20723.1h19.5A+43.8B**
L105 Zephyr PX 6325892821.036C*16.9443.353%DN/A84.1C*6.1D3707h4.5B+10.3C++
MAX Punch 6075803,7220.156B+3.9444.203%C+N/A1.9C++N/A6308.4h2C++4.5C++
MR1 Fracture 6925712132.681M*1.4145.432%B**5.254%B++24.6S5.2C*19723.2h21.9A+48.1B**
MR11 Gatekeeper-H 658426469.261B**5.1751.231%C+1.174%D52.6A++28.6C+3118.1h31.1A60.8B**
M40 Fury 3423182115.143B**11.0534.078%C+1.572%C151.4S11.4B+7762.1h7A20.4B**
MANA Anti-Vehicle Turret 4473131222.566B+1.5349.359%C-4.792%B61.4A+26.3C+9865.1h5.3B*10.7B**
NSX Tomoe 3103071292.38B+1.7128.095%C+22.476%D**50.3B+N/A1046.1h17.2D61.2C
C-4 ARX 3642701371.971C+2.1229.416%B*N/A73D25.4D5453.7h1.5D5C+
Spear Anti-Vehicle Phalanx Turret 3492652510.6B+6.5145.76%C*4.906%B71.6A*22.7C++10483.7h4.9B*10.7B**
E540 Halberd 3172401516A+11.9139.497%C+3.333%C+47.1A**15.1B+7845.1h4.2A10.6B*
M40 Fury 2632341219.5A+15.4135.888%C+N/A146.3M**18.1A9721.6h7.5B**20.9B**
NS-10 Burster 3342231371.628B**2.4632.34%B++6.278%C+10.2A**5.1A16821.8h104.1B**321.8B**
99SV 222221494.51A++0.4233.466%B+20.815%F53.9A*N/A5044.1h4.9B+14.7B+
NSX Naginata 2062061531.346C+2.7519.322%C--31.068%B+37.5C+N/A865.5h13.3C+68.6C+
Hunter QCX 1981951681.161B++2.9336.898%C30.256%C**29.1AN/A896.7h3B+8.2B+
NS-10 Burster 2951941371.416B+2.6832.643%B++8.247%B**8.9A++4.6B++16521.8h120.3B**368.6B**
NS Decimator-B 2331911161.647C++2.4555.556%D*4.712%A+38.2C8.4D2595h4.2C+7.5C
Sticky Grenade 1721711171N/A166.9152.85%C+N/A855C5D67980.2h1.8B+3.4B+
Tomcat A2AM Pods 356167266.423B2.3376.638%DN/A27.4D31C4976.1h6.4B*8.4B*
M40 Fury-F 169162513.176B**0.9228.885%F-1.235%C*45A1.9D--2363.6h4.6B**15.8B++
KSR-35 165162473.447B+0.6530.163%D30.864%C**62.3B*1.2A++1912.6h5C16.6C
M20 Basilisk 2041511311.615M**7.5239.128%C++5.298%C43.1A*15.1A*4713.5h60.8B**155.3B*
M60-A Bulldog 162136265.231C+1.1429.215%DN/A29.6C5.7C+2794.6h5.6C*19.1C+
M60-A Bulldog 136122430.5C*26.4151.14%B+2.459%C+61B**7B*3172h5.1B+10.1B++
G30 Vulcan 226117264.5C*0.4148.921%A**N/A65S60.6S14981.8h94.3C*192.8B**
NS-61 Emissary 110110911.209B+2.8825.102%C-14.545%C50AN/A1302.2h12.9C**51.3C*
M60-A Bulldog 110104334.667B30.5752.654%B+4.808%A++86.7A++5C*3571.2h3.6A6.9B**
AP30 Shredder 130101128.417C++4.3217.88%F1.98%C+29.7C++8.5D*6223.4h56.5B++316C+
T2 Striker 15562780.795B+3.3064.154%AN/A9.7C14.5B7356.4h36.9B+57.5B++
Aspis Anti-Aircraft Phalanx Turret 1075669.333A*5.2426.778%C*N/A17.5A15.9B**5683.2h129.4B++483.4B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter32560.2h
Nano-Armor Kit707795,03290.3h
Anti-Vehicle MANA Turret134852.1h
Spawn Beacon112900.7h
AE Nano-Armor Kit7175,0145.6h
Nanite Revive Grenade02,1630.6h
Medical Applicator264200,15815.9h
Spitfire Auto-Turret123220.5h
AE Medical Applicator29830.1h
Hoplon Anti-Aircraft Phalanx Tower01390h
Ammunition Package391,1841.1h
Medical Kit4,11534,685166h
Anti-Infantry MANA Turret41750.4h
Recon Detection Device527,60712.1h

Check the help document for the dictionary if you want to learn more about words used here.


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