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Bounty Hunter SirCerealBox[0] SirCerealBox
NC BR 199

KDR: 4.27

Score: 107.6m

Last Seen: Nov 21st, 2018 1:38 PM
- OFFLINE - 495.1 hour(s)

Battle Rank 116 (199 total) - New Conglomerate on Connery - Outfit Member of Recursion[0] Recursion
NC outfit on Connery

Members: 64
Level Progress (to 117): 66%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS Carnage AR LA1 Anchor AF-19 Mercenary NC6 Gauss SAW EM6 GD-22S NS-11A GR-22
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,906,771 MLG Score: 5521
Fun Score: N/A
Cheeseburgers Flipped: 564TIME WITH MEDKIT: 7.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.835%34.488%106362960172,9665.98623-1.712

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.462%1.919A++2.152A*-1.183D*HEAD ++ (~19.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.651B+8.10.435B18.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.779%1.243%261410182,57412336882.08759374%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.166%-0.175C-0.338C-0.698

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.30.712B++16.60.687B+29.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.968%2.842%265810144,434234311601.89164382%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.16%-0.086C+0.128C++-0.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.50.547B+70.441B10.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.634%4.344%2851410083,29214016282.34975523%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.002%-0.139C0.002C+0.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.80.806B++7.90.798B++14.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.367%78.713%285810148,207206213.97819

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.29%1.698A++0.76B++-0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.593B+1.90.414B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.587%12.488%2856101610,2263056283.34511

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.947%1.434A-0.399C--0.643

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.669B+2.60.473B+1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recursion[0] Recursion
NC outfit on Connery

Members: 64
107.6m190.6%632 (37.9k)569 (34.1k)4.27432242,17956,6594.47302199 (116)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1022819228.513%29.909%85303:2075

32% Combat Medic12% Engineer27% Heavy Assault11% Infiltrator16% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 28th, 2012 2:51 AMJul 4th, 2013 9:58 PMDec 11th, 2018 10:28 AM (12h) (PST)Nov 21st, 2018 9:41 AM (21d) (PST)Nov 21st, 2018 9:38 AM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9263026241.2820.3000.3842.5240.0425521

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,56618,10437,462771823151334,170

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3147.7h/131.2d 11,258 72,434 44,844 476.7k 4,102 14,334 7,884 174.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A++
Kills:12,256
Deaths:2,586
KDR:4.739
Accuracy:30.090% B**
HSR:36.970% A++
NC6 Gauss SAW
A**
Kills:9,393
Deaths:1,758
KDR:5.343
Accuracy:28.738% A++
HSR:38.135% A**
EM6
A++
Kills:8,114
Deaths:1,875
KDR:4.327
Accuracy:26.475% B*
HSR:35.630% A++
GD-22S
A++
Kills:8,072
Deaths:1,714
KDR:4.709
Accuracy:29.738% A
HSR:36.150% A++
NS-15M1
A+
Kills:3,771
Deaths:744
KDR:5.069
Accuracy:29.359% A
HSR:33.254% A+
EM1
A+
Kills:3,575
Deaths:764
KDR:4.679
Accuracy:28.288% A
HSR:31.860% A+
NC6S Gauss SAW S
A**
Kills:3,496
Deaths:580
KDR:6.028
Accuracy:31.265% A+
HSR:40.418% A**
NC05 Jackhammer
A+
Kills:1,840
Deaths:484
KDR:3.802
Accuracy:55.521% A+
HSR:13.152% C
NC6A GODSAW
A
Kills:1,358
Deaths:156
KDR:8.705
Accuracy:31.090% B+
HSR:35.714% A
MGR-L1 Promise
M**
Kills:1,265
Deaths:258
KDR:4.903
Accuracy:30.403% A
HSR:52.174% M**
NS-15M2
M
Kills:1,238
Deaths:164
KDR:7.549
Accuracy:30.656% A+
HSR:45.477% M
NS-15M AE
A*
Kills:1,163
Deaths:164
KDR:7.091
Accuracy:32.155% A
HSR:46.518% A*
NS-15MP
A
Kills:1,160
Deaths:176
KDR:6.591
Accuracy:33.380% A
HSR:36.638% B*
NSX Naginata
M*
Kills:875
Deaths:164
KDR:5.335
Accuracy:29.771% A+
HSR:53.714% M*
NS-15 Gallows
M**
Kills:443
Deaths:36
KDR:12.306
Accuracy:30.252% B+
HSR:63.205% M**
NC05 Jackhammer AE
B++
Kills:311
Deaths:70
KDR:4.443
Accuracy:53.896% B++
HSR:15.756% C+
Kills:58,330
Deaths (as Heavy Assault):11,693
Deaths (to Heavy Assaults):17,344
KDR:4.98845
Kill Difference:46,637
Playtime:862.934 hours
Usage:27%
Score:29.416m
Score/min:568
Accuracy (listed only):33.192%
HSR (listed only):38.423%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
M+
Kills:11,988
Deaths:2,108
KDR:5.687
Accuracy:33.682% A*
HSR:37.262% M+
NS-7 PDW
A++
Kills:4,971
Deaths:1,198
KDR:4.149
Accuracy:32.362% A+
HSR:29.049% A++
AC-X11
A*
Kills:4,941
Deaths:918
KDR:5.382
Accuracy:34.087% A++
HSR:33.192% A*
Blitz GD-10
A**
Kills:4,008
Deaths:1,023
KDR:3.918
Accuracy:30.386% A
HSR:30.090% A**
GD-7F
A++
Kills:3,416
Deaths:773
KDR:4.419
Accuracy:31.233% A+
HSR:30.064% A++
AF-4 Cyclone
A**
Kills:3,399
Deaths:795
KDR:4.275
Accuracy:32.973% A+
HSR:34.334% A**
GD-66 Claw
A+
Kills:3,158
Deaths:770
KDR:4.101
Accuracy:75.938% A+
HSR:12.255% C
NS-11C
A+
Kills:2,806
Deaths:890
KDR:3.153
Accuracy:30.968% A+
HSR:25.410% B**
Gauss Compact Burst
M+
Kills:2,035
Deaths:422
KDR:4.822
Accuracy:33.437% A
HSR:44.324% M+
The Brawler
A*
Kills:1,725
Deaths:295
KDR:5.847
Accuracy:69.238% A*
HSR:13.449% C+
Razor GD-23
M+
Kills:1,630
Deaths:319
KDR:5.110
Accuracy:35.538% A*
HSR:35.092% M+
Mauler S6
B++
Kills:1,588
Deaths:578
KDR:2.747
Accuracy:46.848% B++
HSR:10.579% D--
AF-57 Piston
B++
Kills:1,433
Deaths:348
KDR:4.118
Accuracy:47.269% B++
HSR:8.444% D**
19A Fortuna
A**
Kills:1,290
Deaths:200
KDR:6.450
Accuracy:29.606% B*
HSR:33.488% A**
AF-4A Bandit
A*
Kills:1,253
Deaths:213
KDR:5.883
Accuracy:31.587% A+
HSR:36.393% A*
MGR-S1 Gladius
M**
Kills:1,186
Deaths:248
KDR:4.782
Accuracy:35.286% A++
HSR:49.831% M**
Gauss Compact S
A++
Kills:1,184
Deaths:300
KDR:3.947
Accuracy:31.662% A++
HSR:12.922% D-
NS-11CB
M*
Kills:1,180
Deaths:123
KDR:9.594
Accuracy:31.188% B**
HSR:43.814% M*
Tempest
M++
Kills:1,170
Deaths:205
KDR:5.707
Accuracy:29.598% B++
HSR:40.427% M++
NS Baron G5
A++
Kills:1,164
Deaths:224
KDR:5.196
Accuracy:61.783% A++
HSR:15.808% C**
LA39 Bruiser
A+
Kills:1,162
Deaths:270
KDR:4.304
Accuracy:78.277% A+
HSR:15.921% C**
NS-7B PDW
A*
Kills:1,160
Deaths:238
KDR:4.874
Accuracy:36.447% A++
HSR:31.293% A*
NC12 Sweeper
A++
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:58.809% A++
HSR:15.862% B+
AF-4G Cyclone
A+
Kills:1,160
Deaths:169
KDR:6.864
Accuracy:33.968% A
HSR:30.948% A+
NS Baron G5AE
A**
Kills:1,160
Deaths:181
KDR:6.409
Accuracy:45.110% C+
HSR:28.103% A**
MKV Suppressed
M**
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:32.142% A
HSR:43.017% M**
NS-11CP
A+
Kills:992
Deaths:118
KDR:8.407
Accuracy:34.163% B**
HSR:34.173% A+
NSX Tanto
M*
Kills:337
Deaths:71
KDR:4.746
Accuracy:32.656% A
HSR:48.665% M*
NSX Tengu
M++
Kills:248
Deaths:55
KDR:4.509
Accuracy:44.160% B**
HSR:40.726% M++
Kills:64,064
Deaths (as Light Assault):13,547
Deaths (to Light Assaults):10,986
KDR:4.72902
Kill Difference:50,517
Playtime:496.675 hours
Usage:16%
Score:17.577m
Score/min:590
Accuracy (listed only):40.703%
HSR (listed only):29.825%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A*
Kills:20,206
Deaths:4,192
KDR:4.820
Accuracy:31.174% A+
HSR:34.104% A*
NS-11A
B+
Kills:6,548
Deaths:1,214
KDR:5.394
Accuracy:26.942% B+
HSR:18.067% C-
GR-22
B**
Kills:5,694
Deaths:1,266
KDR:4.498
Accuracy:28.887% B**
HSR:25.202% B*
Gauss Rifle S
A+
Kills:5,675
Deaths:1,246
KDR:4.555
Accuracy:29.092% B*
HSR:30.943% A+
Reaper DMR
B*
Kills:5,667
Deaths:1,127
KDR:5.028
Accuracy:29.881% B*
HSR:29.892% B*
NS-7 PDW
A++
Kills:4,971
Deaths:1,198
KDR:4.149
Accuracy:32.362% A+
HSR:29.049% A++
Blitz GD-10
A**
Kills:4,008
Deaths:1,023
KDR:3.918
Accuracy:30.386% A
HSR:30.090% A**
NC9 A-Tross
A*
Kills:3,842
Deaths:759
KDR:5.062
Accuracy:30.850% B**
HSR:37.559% A*
AF-4 Cyclone
A**
Kills:3,399
Deaths:795
KDR:4.275
Accuracy:32.973% A+
HSR:34.334% A**
GD-66 Claw
A+
Kills:3,158
Deaths:770
KDR:4.101
Accuracy:75.938% A+
HSR:12.255% C
NC1 Gauss Rifle
B*
Kills:1,833
Deaths:204
KDR:8.985
Accuracy:26.806% B*
HSR:21.331% C++
The Brawler
A*
Kills:1,725
Deaths:295
KDR:5.847
Accuracy:69.238% A*
HSR:13.449% C+
Mauler S6
B++
Kills:1,588
Deaths:578
KDR:2.747
Accuracy:46.848% B++
HSR:10.579% D--
AF-57 Piston
B++
Kills:1,433
Deaths:348
KDR:4.118
Accuracy:47.269% B++
HSR:8.444% D**
MGR-S1 Gladius
M**
Kills:1,186
Deaths:248
KDR:4.782
Accuracy:35.286% A++
HSR:49.831% M**
Gauss Rifle Burst
A*
Kills:1,172
Deaths:315
KDR:3.721
Accuracy:31.518% B*
HSR:44.283% A*
NS-11P
M**
Kills:1,172
Deaths:226
KDR:5.186
Accuracy:29.629% A+
HSR:42.662% M**
Tempest
M++
Kills:1,170
Deaths:205
KDR:5.707
Accuracy:29.598% B++
HSR:40.427% M++
NS Baron G5
A++
Kills:1,164
Deaths:224
KDR:5.196
Accuracy:61.783% A++
HSR:15.808% C**
LA39 Bruiser
A+
Kills:1,162
Deaths:270
KDR:4.304
Accuracy:78.277% A+
HSR:15.921% C**
NS-7B PDW
A*
Kills:1,160
Deaths:238
KDR:4.874
Accuracy:36.447% A++
HSR:31.293% A*
NC12 Sweeper
A++
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:58.809% A++
HSR:15.862% B+
AF-4G Cyclone
A+
Kills:1,160
Deaths:169
KDR:6.864
Accuracy:33.968% A
HSR:30.948% A+
NS Baron G5AE
A**
Kills:1,160
Deaths:181
KDR:6.409
Accuracy:45.110% C+
HSR:28.103% A**
MKV Suppressed
M**
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:32.142% A
HSR:43.017% M**
Gauss Prime
A++
Kills:1,157
Deaths:186
KDR:6.220
Accuracy:27.409% C*
HSR:35.004% A++
NS-11AG
M++
Kills:557
Deaths:85
KDR:6.553
Accuracy:31.570% B**
HSR:48.833% M++
NSX Tengu
M++
Kills:248
Deaths:55
KDR:4.509
Accuracy:44.160% B**
HSR:40.726% M++
Kills:84,535
Deaths (as Combat Medic):17,912
Deaths (to Combat Medics):6,555
KDR:4.71946
Kill Difference:66,623
Playtime:1,003.505 hours
Usage:32%
Score:33.504m
Score/min:556
Accuracy (listed only):39.798%
HSR (listed only):29.215%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
M+
Kills:11,988
Deaths:2,108
KDR:5.687
Accuracy:33.682% A*
HSR:37.262% M+
AC-X11
A*
Kills:4,941
Deaths:918
KDR:5.382
Accuracy:34.087% A++
HSR:33.192% A*
GD-7F
A++
Kills:3,416
Deaths:773
KDR:4.419
Accuracy:31.233% A+
HSR:30.064% A++
GD-66 Claw
A+
Kills:3,158
Deaths:770
KDR:4.101
Accuracy:75.938% A+
HSR:12.255% C
Warden
A++
Kills:2,935
Deaths:691
KDR:4.247
Accuracy:37.162% A++
HSR:32.470% A
NS-11C
A+
Kills:2,806
Deaths:890
KDR:3.153
Accuracy:30.968% A+
HSR:25.410% B**
Gauss Compact Burst
M+
Kills:2,035
Deaths:422
KDR:4.822
Accuracy:33.437% A
HSR:44.324% M+
The Brawler
A*
Kills:1,725
Deaths:295
KDR:5.847
Accuracy:69.238% A*
HSR:13.449% C+
Razor GD-23
M+
Kills:1,630
Deaths:319
KDR:5.110
Accuracy:35.538% A*
HSR:35.092% M+
Mauler S6
B++
Kills:1,588
Deaths:578
KDR:2.747
Accuracy:46.848% B++
HSR:10.579% D--
AF-57 Piston
B++
Kills:1,433
Deaths:348
KDR:4.118
Accuracy:47.269% B++
HSR:8.444% D**
19A Fortuna
A**
Kills:1,290
Deaths:200
KDR:6.450
Accuracy:29.606% B*
HSR:33.488% A**
AF-4A Bandit
A*
Kills:1,253
Deaths:213
KDR:5.883
Accuracy:31.587% A+
HSR:36.393% A*
Gauss Compact S
A++
Kills:1,184
Deaths:300
KDR:3.947
Accuracy:31.662% A++
HSR:12.922% D-
NS-11CB
M*
Kills:1,180
Deaths:123
KDR:9.594
Accuracy:31.188% B**
HSR:43.814% M*
NS Baron G5
A++
Kills:1,164
Deaths:224
KDR:5.196
Accuracy:61.783% A++
HSR:15.808% C**
LA39 Bruiser
A+
Kills:1,162
Deaths:270
KDR:4.304
Accuracy:78.277% A+
HSR:15.921% C**
NC12 Sweeper
A++
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:58.809% A++
HSR:15.862% B+
NS Baron G5AE
A**
Kills:1,160
Deaths:181
KDR:6.409
Accuracy:45.110% C+
HSR:28.103% A**
NS-11CP
A+
Kills:992
Deaths:118
KDR:8.407
Accuracy:34.163% B**
HSR:34.173% A+
NSX Tanto
M*
Kills:337
Deaths:71
KDR:4.746
Accuracy:32.656% A
HSR:48.665% M*
GD Guardian
A*
Kills:222
Deaths:35
KDR:6.343
Accuracy:35.149% C*
HSR:46.847% A*
Kills:48,759
Deaths (as Engineer):10,066
Deaths (to Engineers):11,301
KDR:4.84393
Kill Difference:38,693
Playtime:367.472 hours
Usage:12%
Score:11.437m
Score/min:519
Accuracy (listed only):42.972%
HSR (listed only):27.934%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A++
Kills:4,971
Deaths:1,198
KDR:4.149
Accuracy:32.362% A+
HSR:29.049% A++
Blitz GD-10
A**
Kills:4,008
Deaths:1,023
KDR:3.918
Accuracy:30.386% A
HSR:30.090% A**
AF-4 Cyclone
A**
Kills:3,399
Deaths:795
KDR:4.275
Accuracy:32.973% A+
HSR:34.334% A**
AF-18 Stalker
M++
Kills:2,191
Deaths:458
KDR:4.784
Accuracy:33.446% B**
HSR:40.712% M++
SAS-R
B**
Kills:1,445
Deaths:186
KDR:7.769
Accuracy:44.801% B**
HSR:77.232% B*
NC4 Mag-Shot
B**
Kills:1,304
Deaths:427
KDR:3.054
Accuracy:33.729% B**
HSR:17.331% C
MGR-S1 Gladius
M**
Kills:1,186
Deaths:248
KDR:4.782
Accuracy:35.286% A++
HSR:49.831% M**
LA3 Desperado
A*
Kills:1,184
Deaths:456
KDR:2.596
Accuracy:36.672% A
HSR:32.601% A*
NS-357 Underboss
A+
Kills:1,173
Deaths:432
KDR:2.715
Accuracy:47.936% A+
HSR:21.654% C++
Tempest
M++
Kills:1,170
Deaths:205
KDR:5.707
Accuracy:29.598% B++
HSR:40.427% M++
NC4-FB Mag-Shot
B++
Kills:1,164
Deaths:345
KDR:3.374
Accuracy:38.613% B++
HSR:24.227% B+
LA8 Rebel
A++
Kills:1,163
Deaths:292
KDR:3.983
Accuracy:41.724% A+
HSR:35.082% A++
NS-44P Commissioner
A
Kills:1,162
Deaths:499
KDR:2.329
Accuracy:50.757% A
HSR:30.809% B++
Gauss SPR
M
Kills:1,161
Deaths:120
KDR:9.675
Accuracy:46.737% A*
HSR:55.814% M
NS-7B PDW
A*
Kills:1,160
Deaths:238
KDR:4.874
Accuracy:36.447% A++
HSR:31.293% A*
Impetus
A**
Kills:1,160
Deaths:170
KDR:6.824
Accuracy:41.450% A
HSR:48.190% A**
AF-4G Cyclone
A+
Kills:1,160
Deaths:169
KDR:6.864
Accuracy:33.968% A
HSR:30.948% A+
EM4 Longshot
A
Kills:1,160
Deaths:68
KDR:17.059
Accuracy:47.843% A
HSR:85.862% B**
AF-6 Shadow
A*
Kills:1,160
Deaths:130
KDR:8.923
Accuracy:41.431% B**
HSR:45.776% A*
NS-30 Vandal
A+
Kills:1,160
Deaths:201
KDR:5.771
Accuracy:41.952% A+
HSR:36.207% A
LA80
B**
Kills:1,160
Deaths:84
KDR:13.810
Accuracy:46.077% B++
HSR:86.035% B**
MKV Suppressed
M**
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:32.142% A
HSR:43.017% M**
NC14 Bolt Driver
A
Kills:1,160
Deaths:107
KDR:10.841
Accuracy:44.077% A
HSR:83.707% B**
NS-44 Commissioner
A+
Kills:1,158
Deaths:372
KDR:3.113
Accuracy:48.918% A+
HSR:27.893% B*
AF-8 RailJack
A++
Kills:1,120
Deaths:30
KDR:37.333
Accuracy:49.266% A++
HSR:79.107% B+
NS-44 Commissioner AE
A++
Kills:899
Deaths:334
KDR:2.692
Accuracy:51.396% A
HSR:38.821% A++
The Moonshot
B
Kills:795
Deaths:55
KDR:14.455
Accuracy:44.674% B
HSR:81.384% C**
NS-44L Blackhand
A++
Kills:337
Deaths:84
KDR:4.012
Accuracy:47.032% B+
HSR:64.688% A++
NSX Tengu
M++
Kills:248
Deaths:55
KDR:4.509
Accuracy:44.160% B**
HSR:40.726% M++
NSX Daimyo
A+
Kills:206
Deaths:34
KDR:6.059
Accuracy:51.596% A+
HSR:96.117% B++
NS-357P Underboss
A
Kills:195
Deaths:90
KDR:2.167
Accuracy:46.413% B++
HSR:36.923% A
The Executive
B
Kills:164
Deaths:69
KDR:2.377
Accuracy:37.686% B
HSR:25.610% C*
NC08 Mag-Scatter
A+
Kills:153
Deaths:71
KDR:2.155
Accuracy:66.615% A+
HSR:13.726% C
NS-45 Pilot
A**
Kills:64
Deaths:25
KDR:2.560
Accuracy:33.555% B+
HSR:46.875% A**
NS-AM7 Archer
M**
Kills:62
Deaths:27
KDR:2.296
Accuracy:61.336% B+
HSR:48.387% M**
Kills:42,522
Deaths (as Infiltrator):9,373
Deaths (to Infiltrators):6,351
KDR:4.53665
Kill Difference:33,149
Playtime:332.394 hours
Usage:11%
Score:11.079m
Score/min:556
Accuracy (listed only):42.373%
HSR (listed only):46.014%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A++
Kills:1,247
Deaths:174
KDR:7.167
Accuracy:49.603% A++
HSR:13.713% D
AF-23 Grinder
A++
Kills:1,239
Deaths:237
KDR:5.228
Accuracy:49.466% A++
HSR:16.384% B+
AF-34 Mattock
A*
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:57.794% A*
HSR:16.753% C
AF-23 Grinder
A*
Kills:1,163
Deaths:237
KDR:4.907
Accuracy:57.411% A*
HSR:18.487% B+
NCM1 Scattercannon
A+
Kills:968
Deaths:160
KDR:6.050
Accuracy:50.152% A+
HSR:14.256% C
NCM1 Scattercannon
A*
Kills:958
Deaths:160
KDR:5.988
Accuracy:58.669% A*
HSR:14.718% C+
NCM2 Falcon
B**
Kills:341
Deaths:77
KDR:4.429
Accuracy:50.303% B**
HSR:6.452% B++
NCM3 Raven
A+
Kills:272
Deaths:76
KDR:3.579
Accuracy:50.866% A+
HSR:3.676% B++
NCM3 Raven
A+
Kills:238
Deaths:76
KDR:3.132
Accuracy:52.819% A+
HSR:3.361% B
NCM2 Falcon
A
Kills:194
Deaths:77
KDR:2.519
Accuracy:54.130% A
HSR:3.093% D
NS-10 Burster
M++
Kills:105
Deaths:34
KDR:3.088
Accuracy:50.421% M++
HSR:5.714% C+
AF-41 Hacksaw
A++
Kills:100
Deaths:21
KDR:4.762
Accuracy:48.644% A++
HSR:18% B**
AF-41 Hacksaw
A*
Kills:99
Deaths:21
KDR:4.714
Accuracy:53.993% A*
HSR:19.192% B**
NS-10 Burster
M*
Kills:90
Deaths:34
KDR:2.647
Accuracy:52.085% M*
HSR:8.889% B**
Kills:8,178
Deaths (as MAX Suit):779
Deaths (to MAX Suits):3,637
KDR:10.49807
Kill Difference:7,399
Playtime:70.597 hours
Usage:2%
Score:4.544m
Score/min:1,073
Accuracy (listed only):52.597%
HSR (listed only):11.621%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B*
Kills:1,416
V. Kills:249 N/A
Deaths:59
KDR:24
Accuracy:55.687% B*
KPH:98.300 C*
VKPH:17.300 C*
M30 Mustang AH
B+
Kills:832
V. Kills:56 N/A
Deaths:128
KDR:6.500
Accuracy:56.633% C++
KPH:64.900 B+
VKPH:4.400 C+
M20 Mustang
C
Kills:209
V. Kills:213 98%
Deaths:211
KDR:0.991
Accuracy:29.341% C
KPH:7.300 D
VKPH:7.500 C
Vortek Rotary
C
Kills:117
V. Kills:81 143%
Deaths:86
KDR:1.360
Accuracy:26.556% D
KPH:10.300 C
VKPH:7.100 C--
Kills:2,574 (1,158 + 0)
Deaths:484
KDR:5.318
VKDR:1.238
Vehicle Kills:599
Kill Difference:2,090
Playtime:67.124 hours
Usage:2%
Score:1.063m
Score/min:264
Piloting Accuracy:26.556%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
B+
Kills:753
V. Kills:44 N/A
Deaths:29
KDR:25.966
Accuracy:52.130% B+
KPH:102 C*
VKPH:6 C-
C150 Dalton
A
Kills:235
V. Kills:63 367%
Deaths:16
KDR:14.688
Accuracy:49.319% B*
KPH:52.200 A
VKPH:14 D
L105 Zephyr
A
Kills:194
V. Kills:15 N/A
Deaths:5
KDR:38.800
Accuracy:40.566% C+
KPH:90.300 A
VKPH:7 C
CAS30 Tank Buster
D
Kills:61
V. Kills:63 95%
Deaths:71
KDR:0.859
Accuracy:48.950% B+
KPH:4 D
VKPH:4.200 D
AP30 Shredder
B+
Kills:57
V. Kills:8 N/A
Deaths:3
KDR:19
Accuracy:16.979% F
KPH:37.500 B+
VKPH:5.300 D**
Kills:1,300 (61 + 1,239)
Deaths:124
KDR:10.484
VKDR:1.556
Vehicle Kills:193
Kill Difference:1,176
Playtime:30.640 hours
Usage:1%
Score:0.561m
Score/min:305
Piloting Accuracy:48.950%
Gunner Accuracy:16.979%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,113
V. Kills:104 N/A
Deaths:54
KDR:20.611
Accuracy:46.197% C
KPH:69.600 B++
VKPH:6.500 C-
C75 Viper
M**
Kills:670
V. Kills:71 N/A
Deaths:28
KDR:23.929
Accuracy:42.902% B+
KPH:101.500 M**
VKPH:10.800 B*
Skyguard
A**
Kills:144
V. Kills:103 138%
Deaths:29
KDR:4.966
Accuracy:36.113% B**
KPH:24.800 A+
VKPH:17.700 A**
L100 Python HEAT
M++
Kills:95
V. Kills:14 N/A
Deaths:3
KDR:31.667
Accuracy:52.505% C*
KPH:77.300 M++
VKPH:11.400 C+
L100 Python AP
A
Kills:77
V. Kills:43 175%
Deaths:7
KDR:11
Accuracy:55.281% C+
KPH:44.900 A
VKPH:25.100 A
Kills:2,099 (2,099 + 0)
Deaths:121
KDR:17.347
VKDR:2.769
Vehicle Kills:335
Kill Difference:1,978
Playtime:31.349 hours
Usage:1%
Score:0.936m
Score/min:497
Driving Accuracy:55.281%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
M*
Kills:1,091
V. Kills:254 428%
Deaths:103
KDR:10.592
Accuracy:42.973% C-
KPH:53.300 M*
VKPH:12.400 B*
Titan-150 AP
M+
Kills:769
V. Kills:527 146%
Deaths:84
KDR:9.155
Accuracy:48.517% C
KPH:40.800 A++
VKPH:28 M+
Titan-150 HESH
A*
Kills:475
V. Kills:44 N/A
Deaths:12
KDR:39.583
Accuracy:52.130% B+
KPH:80.800 A*
VKPH:7.500 C+
E540 Halberd
A*
Kills:292
V. Kills:157 185%
Deaths:14
KDR:20.857
Accuracy:44.207% C+
KPH:47.900 A++
VKPH:25.800 A*
Enforcer ML85
B++
Kills:154
V. Kills:121 126%
Deaths:11
KDR:14
Accuracy:41.698% C++
KPH:27.400 B+
VKPH:21.500 B++
Kills:2,781 (2,335 + 446)
Deaths:224
KDR:12.415
VKDR:4.924
Vehicle Kills:1,103
Kill Difference:2,557
Playtime:56.916 hours
Usage:2%
Score:2.326m
Score/min:681
Driving Accuracy:52.130%
Gunner Accuracy:41.698%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
A++
Kills:332
V. Kills:22 N/A
Deaths:10
KDR:33.200
Accuracy:40.367% C+
KPH:168.100 A++
VKPH:11.100 C+
C85 Canister-H
A+
Kills:317
V. Kills:13 N/A
Deaths:15
KDR:21.133
Accuracy:52.178% C**
KPH:195.100 A+
VKPH:8 C+
Kills:649 (0 + 649)
Deaths:25
KDR:25.960
VKDR:1.400
Vehicle Kills:35
Kill Difference:624
Playtime:3.600 hours
Usage:0%
Score:0.175m
Score/min:808
Driving Accuracy:N/A%
Gunner Accuracy:52.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A
Kills:195
V. Kills:25 N/A
Deaths:12
KDR:16.250
Accuracy:40.515% B++
KPH:49.100 A
VKPH:6.300 C++
M40 Fury
B**
Kills:169
V. Kills:14 N/A
Deaths:4
KDR:42.250
Accuracy:33.851% C+
KPH:72.400 B**
VKPH:6 D
M12 Kobalt
B+
Kills:154
V. Kills:4 N/A
Deaths:6
KDR:25.667
Accuracy:19.601% B+
KPH:89.900 B+
VKPH:2.300 C+
M12 Kobalt
B+
Kills:154
V. Kills:1 N/A
Deaths:7
KDR:22
Accuracy:20.149% B+
KPH:82.300 B+
VKPH:0.500 D*
M40 Fury
B**
Kills:141
V. Kills:11 N/A
Deaths:14
KDR:10.071
Accuracy:32.895% C
KPH:82.300 B**
VKPH:6.400 D
M20 Basilisk
B
Kills:118
V. Kills:26 437%
Deaths:12
KDR:9.833
Accuracy:35.692% C
KPH:23.800 B
VKPH:5.200 D
M20 Basilisk
B+
Kills:84
V. Kills:34 240%
Deaths:10
KDR:8.400
Accuracy:37.162% C+
KPH:27 B+
VKPH:10.900 B
M60-G Bulldog
A+
Kills:68
V. Kills:6 N/A
Deaths:5
KDR:13.600
Accuracy:44.977% B*
KPH:70.700 A+
VKPH:6.200 C
Kills:1,083 (0 + 1,083)
Deaths:70
KDR:15.471
VKDR:1.729
Vehicle Kills:121
Kill Difference:1,013
Playtime:20.626 hours
Usage:1%
Score:0.469m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:44.977%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:305
V. Kills:67 449%
Deaths:78
KDR:3.910
Accuracy:51.611% C*
KPH:51.600 A++
VKPH:11.300 B**
S12 Renegade
A++
Kills:211
V. Kills:6 N/A
Deaths:60
KDR:3.517
Accuracy:56.720% A++
KPH:40.500 C
VKPH:1.200 D
Kills:516 (516 + 0)
Deaths:138
KDR:3.739
VKDR:0.529
Vehicle Kills:73
Kill Difference:378
Playtime:11.129 hours
Usage:0%
Score:0.133m
Score/min:199
Driving Accuracy:56.720%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Carnage AR 20,24920,2064,1924.82M0.5531.174%A+34.104%A*102.5M**N/A400197.2h8.8A++28.2A
LA1 Anchor 12,29312,2562,5864.739B**0.4630.09%B**36.97%A++110.2A**N/A437111.2h7.6A25.3B*
AF-19 Mercenary 12,06911,9882,1085.687S1.4133.682%A*37.262%M+116.5SN/A513102.9h8.2B**24.2B**
NC6 Gauss SAW 9,4239,3931,7585.343M**1.0728.738%A++38.135%A**114SN/A53982.4h6.8B**23.7B*
EM6 8,1578,1141,8754.327A++0.0526.475%B*35.63%A++96.8A*N/A31183.8h8.3B**31.5B++
GD-22S 8,0868,0721,7144.709A*0.4329.738%A36.15%A++103.2M+N/A40278.2h7.7A25.9B**
NS-11A 6,5676,5481,2145.394M*1.1226.942%B+18.067%C-62.1A++N/A228105.4h10.9B**40.6B*
GR-22 5,7025,6941,2664.498A**0.2228.887%B**25.202%B*80.3A**N/A30370.9h9.4A+32.7B**
Gauss Rifle S 5,7015,6751,2464.555M*0.2829.092%B*30.943%A+82.7M++N/A32068.6h7.5A+25.6B**
Reaper DMR 5,6765,6671,1275.028A0.7529.881%B*29.892%B*81.7A*N/A39269.4h7.4A24.8B*
NS-7 PDW 4,9754,9711,1984.149M**0.1332.362%A+29.049%A++91.4M*N/A37054.4h10.3B**31.7B*
AC-X11 4,9544,9419185.382S1.1134.087%A++33.192%A*114.6SN/A41943.1h6.8A20B*
C-4 5,1164,0331,2733.168A1.1122.133%DN/A133.5A35.9B+120630.2h1.2B+5.6C**
Blitz GD-10 4,0144,0081,0233.918M0.3630.386%A30.09%A**95.9M*N/A43741.8h9.9B**32.6B*
NC9 A-Tross 3,8463,8427595.062M**0.7930.85%B**37.559%A*102.5M*N/A64237.5h7.1A+23B**
NS-15M1 3,7843,7717445.069M+0.7929.359%A33.254%A+108.7MN/A48034.7h9.7B**33.1B*
EM1 3,5833,5757644.679M**0.4028.288%A31.86%A+97.1A**N/A43536.8h9.1B+32.2B*
NC6S Gauss SAW S 3,5073,4965806.028S1.7531.265%A+40.418%A**117.3A**N/A33129.8h7.7A24.8B++
GD-7F 3,4233,4167734.419M*0.1431.233%A+30.064%A++98.2M*N/A41634.8h9.2A29.6B*
AF-4 Cyclone 3,4083,3997954.275A**0.0032.973%A+34.334%A**100.6M++N/A40533.8h7.8B**23.8B*
GD-66 Claw 3,1693,1587704.101A*0.1775.938%A+12.255%C121M*N/A34426.1h1.8B**2.3B*
Warden 2,9462,9356914.247M*0.0337.162%A++32.47%A82.2M**N/A33035.7h5.8A15.6B**
NS-11C 2,8102,8068903.153A**1.1230.968%A+25.41%B**43.4B*N/A16664.7h10.6B**34.1B*
Mag-Cutter 2,2722,23732,5010.069A+4.2157.546%A**N/A1.4B*N/A61603h1.9B++3.3B++
AF-18 Stalker 2,1942,1914584.784M*0.5133.446%B**40.712%M++93.6M++N/A39723.4h8.4A+25.1B**
Gauss Compact Burst 2,0402,0354224.822A0.5533.437%A44.324%M+111.8MN/A35118.2h7.8B**23.2B++
NC05 Jackhammer 1,8431,8404843.802A*0.4755.521%A+13.152%C93.4A*N/A54919.7h3.5B**6.3B*
NC1 Gauss Rifle 1,8401,8332048.985S4.7126.806%B*21.331%C++52.2A++N/A31735.1h9.5A35.5B*
The Brawler 1,7301,7252955.847M+1.5769.238%A*13.449%C+165.9SN/A68710.4h2.9B**4.1A
Razor GD-23 1,6331,6303195.11S0.8435.538%A*35.092%M+108.7SN/A64115h8.2A23.1B*
Mauler S6 1,5941,5885782.747A*1.5346.848%B++10.579%D--65.3A*N/A25724.3h3.4B**7.2B*
SAS-R 1,4451,4451867.769A++3.4944.801%B**77.232%B*80.3A*N/A30918h1.8B*3.9B*
AF-57 Piston 1,4391,4333484.118M+0.1647.269%B++8.444%D**83.3A*N/A26817.2h3.5B*7.3B++
Breaker Rocket Pods 1,6651,4165924A*19.7355.687%B*1.554%B*98.3C*17.3C*48514.4h10.2B*18.3B++
NC6A GODSAW 1,3591,3581568.705M4.4331.09%B+35.714%A159.8M*N/A9538.5h6.8C*21.7B++
NC4 Mag-Shot 1,3271,3044273.054M*1.2233.729%B**17.331%C70.1A**1.2B**29118.6h6.5B++19.2B
19A Fortuna 1,2961,2902006.45S2.1829.606%B*33.488%A**122.9M**N/A52110.5h7.4A24.9B**
MGR-L1 Promise 1,2721,2652584.903M0.6330.403%A52.174%M**131.8M*N/A2989.6h9.4A30.8B**
AF-4A Bandit 1,2541,2532135.883M**1.6131.587%A+36.393%A*100.2MN/A42412.5h8B**25.2B**
AF-34 Mattock 1,2481,2471747.167B**2.8949.603%A++13.713%D77.5A++N/A35116.1h4.3B**8.7A
AF-23 Grinder 1,2391,2392375.228B**0.9549.466%A++16.384%B+78.9M*N/A37415.7h4.4B**8.8A
NS-15M2 1,2401,2381647.549M++3.2730.656%A+45.477%M147.4M**N/A10958.4h8.7A28.4B**
Frag Grenade 1,2351,22711227N/A1,222.7348.01%C**N/A1363.3M**8.9C*55130.9h2.1A+4.3B**
Hawk GD-68 1,5531,2023633.311S0.9668.538%B*5.324%A47.1M13.8B+43325.5h4.1A++5.9A++
MGR-S1 Gladius 1,1921,1862484.782A*0.5135.286%A++49.831%M**146.4SN/A3438.1h6.8B**19.3B**
LA3 Desperado 1,1901,1844562.596A++1.6836.672%A32.601%A*96.3MN/A44612.3h6A16.4B+
Gauss Compact S 1,2051,1843003.947M*0.3331.662%A++12.922%D-68.4M*1.2A++34817.3h6A+19B**
NS-11CB 1,1961,1801239.593S5.3231.188%B**43.814%M*143.9S2M*7598.2h9.6B**30.6B*
NS-357 Underboss 1,1881,1734322.715A++1.5647.936%A+21.654%C++99.4A*1.3A+49511.8h3.3B**6.8B*
Gauss Rifle Burst 1,1731,1723153.721B**0.5531.518%B*44.283%A*90.9A++N/A31112.9h7.5A+23.8B**
NS-11P 1,1731,1722265.186M**0.9129.629%A+42.662%M**113.8SN/A86510.3h8.5A++28.7A
Tempest 1,1741,1702055.707S1.4329.598%B++40.427%M++158.1SN/A5577.4h8B**27.2B*
NS Baron G5 1,1651,1642245.196S0.9261.783%A++15.808%C**100.3M*N/A56811.6h3.3B**5.3C+
AF-34 Mattock 1,1651,1641746.69A2.4257.794%A*16.753%C72.3A++N/A32216.1h5.4B++9.4A
NC4-FB Mag-Shot 1,1761,1643453.374A++0.9038.613%B++24.227%B+126.5A++1.3A+5419.2h5.2B**13.4B**
AF-23 Grinder 1,1641,1632374.907B*0.6357.411%A*18.487%B+74.1MN/A34615.7h5.5B++9.5B**
LA8 Rebel 1,1641,1632923.983M*0.2941.724%A+35.082%A++111.8M**N/A59110.4h4.1A9.8C**
NS-15M AE 1,1661,1631647.091M2.8232.155%A46.518%A*163.8M**N/A9557.1h8.5A26.5B*
LA39 Bruiser 1,1621,1622704.304M+0.0378.277%A+15.921%C**108.6MN/A45410.7h1.6A+2B**
NS-44P Commissioner 1,1631,1624992.329B*1.9550.757%A30.809%B++93.7B**N/A33312.4h2.6B**5.2B*
Gauss SPR 1,1611,1611209.675S5.4046.737%A*55.814%M101.8SN/A29411.4h3.2A+6.8A
NS-7B PDW 1,1681,1602384.874M*0.6036.447%A++31.293%A*124.7M**N/A3989.3h10.1B**27.8B++
NS-15MP 1,1681,1601766.591A**2.3233.38%A36.638%B*134.9A*N/A3098.6h9.3B++27.9B++
Impetus 1,1601,1601706.824M*2.5541.45%A48.19%A**92.1A**N/A49712.6h3.3A8B**
NC12 Sweeper 1,1601,1602195.297S1.0258.809%A++15.862%B+104.5M+N/A39611.1h3A5.1B**
AF-4G Cyclone 1,1601,1601696.864M++2.5933.968%A30.948%A+133.3A*N/A5388.7h7.3B**21.6B*
NS Baron G5AE 1,1601,1601816.409S2.1345.11%C+28.103%A**136.5M*N/A6658.5h3.4B**7.4C++
EM4 Longshot 1,1611,1606817.059S12.7847.843%A85.862%B**116SN/A54210h1.5A3.2B**
AF-6 Shadow 1,1601,1601308.923S4.6541.431%B**45.776%A*107.4MN/A33610.8h3.8A+9.1B**
NS-30 Vandal 1,1601,1602015.771A**1.5041.952%A+36.207%A104.5M++N/A38811.1h4.2B**10B**
LA80 1,1601,1608413.81M*9.5446.077%B++86.035%B**114.9M++N/A70410.1h1.5A3.3B**
MKV Suppressed 1,1601,1602764.203M**0.0732.142%A43.017%M**113.7M**N/A45410.2h9B**28.1B*
NC14 Bolt Driver 1,1601,16010710.841S6.5744.077%A83.707%B**71.2M*N/A43316.3h1.6A+3.7A
NS-44 Commissioner 1,1651,1583723.113A*1.1648.918%A+27.893%B*79.3A++N/A28814.6h3.3B++6.7B*
Gauss Prime 1,1591,1571866.22M**1.9527.409%C*35.004%A++98.9MN/A36611.7h8.7B**31.8B*
AF-8 RailJack 1,1201,1203037.333U33.0649.266%A++79.107%B+82.4SN/A31213.6h1.7B**3.5B**
L100 Python HESH 1,2171,1135420.611B*16.3446.197%C2.606%B*69.6B++6.5C-32716h2.4B**5.2B++
Titan-150 HEAT 1,3451,09110310.592A6.3242.973%C-2.383%C53.2M*12.4B*38220.5h2.6A+6A
NS Decimator 1,8011,0865571.95B**2.3264.25%B+2.67%C**43.8B++28.8A50024.8h4.4B6.9B+
Shrike 1,2761,0592494.253S0.0265.962%B**4.438%B*65.4M**13.4C++85216.2h3.2A++4.8A+
Anti-Vehicle Grenade 1,1841,02911029N/A1,024.7359.946%B**N/A857.5A*129.2B+59011.2h2.6A+4.3A
NS Decimator-G 1,2871,0292673.854M+0.4265.366%C*4.859%B++63.5B*15.9C29316.2h3.3B+5.1B+
NS-11CP 9989921188.407S4.1334.163%B**34.173%A+119.5A++N/A2658.3h9.4B++27.5B*
NCM1 Scattercannon 9709681606.05A+1.7850.152%A+14.256%C94M**N/A54110.3h4.1B**8.1A
NCM1 Scattercannon 9659581605.988A*1.7158.669%A*14.718%C+87.1SN/A60211h5.1B**8.6B**
Sticky Grenade 9259251925N/A920.7367.524%A++N/A1850A++N/A97210.5h1.2B**1.8B*
NS-44 Commissioner AE 9058993342.692A1.5851.396%A38.821%A++87.3B**N/A23410.3h2.7B*5.2B*
NSX Naginata 8868751645.335M**1.0629.771%A+53.714%M*125M**1.6A+4517h8.9B*29.9B*
M30 Mustang AH 8888321286.5C*2.2356.633%C++N/A65B+4.4C+34412.8h4B*7B*
The Moonshot 7957955514.455A*10.1844.674%B81.384%C**115.2MN/A4496.9h1.6B*3.5B*
Titan-150 AP 1,296769849.155B+4.8848.517%C4.681%B**40.9A++28M+95218.8h3.9B8B+
L105 Zephyr PX 7977532925.966B++21.6952.13%B+N/A101.8C*5.9C-5127.4h4.5C++8.6B+
C75 Viper 7416702823.929M**19.6542.902%B+1.493%C++101.5M**10.8B*7046.6h6.1A14.2A
MANA Anti-Personnel Turret 6696661046.404N/A2.1329.135%UN/A6660U30U21467500.1h14T*48.2T*
NS-11AG 559557856.553B**2.2831.57%B**48.833%M++126.6M++N/A4924.4h9.1A29B*
Heartstring 5445392142.519A+1.7643.324%C++25.417%C+70MN/A3127.7h2.5B5.8B+
The Slasher 5305297,0780.075B+4.2044.488%B++3.403%D-1.5CN/A5351.5h1.7B++3.9B+
NC15 Phoenix 1,0124941682.94A++1.3347.764%D-N/A28.6A+29.9A++43917.3h4.5A++9.4A+
Titan-150 HESH 5194751239.583M+35.3152.13%B+2.105%C*80.5A*7.5C+5635.9h2.3B**4.3B**
NS-15 Gallows 4434433612.306S8.0330.252%B+63.205%M**113.6A+N/A3893.9h8.5A+27.9B**
NCM2 Falcon 452341774.429M+0.1550.303%B**6.452%B++38.8M++12.6M**4328.8h6.6B**13.1B*
NSX Tanto 338337714.746M**0.4732.656%A48.665%M*129.6SN/A2852.6h9.5B*29.2B+
NS-44L Blackhand 341337844.012M0.2647.032%B+64.688%A++67.4A**N/A1815h3.6B++7.7B++
M40 Fury-H 3543321033.2A+28.9340.367%C+N/A166A++11C+7222h4.4B**10.8B**
C85 Canister-H 3303171521.133B+16.8652.178%C**11.357%C+198.1A++8.1C+9111.6h3.6B**7B**
NC05 Jackhammer AE 311311704.443A*0.1753.896%B++15.756%C+141.4M+N/A3262.2h3.2A6B*
M40 Fury-F 372305783.91B**0.3651.611%C*N/A51.7A++11.4B**2235.9h7.1B++13.8B++
E540 Halberd 4492921420.857A*16.5844.207%C+4.11%B+47.9A++25.7A*8686.1h4.3B**9.8B*
NCM3 Raven 415272763.579M**0.7050.866%A+3.676%B++32S16.8S4728.5h15.9A31.2A
NSX Tengu 250248554.509M++0.2344.16%B**40.726%M++124M**1B**2712h9.7B*21.9B*
NCM3 Raven 340238763.132M++1.1452.819%A+3.361%B28S12M3648.5h18.9B**35.7A
C150 Dalton 2982351614.688A10.4149.319%B*N/A52.2A14D3804.5h4.6C++9.4B++
GD Guardian 222222356.343A**2.0735.149%C*46.847%A*82.2AN/A2872.7h5.7B*16.2B*
S12 Renegade 217211603.517C++0.7656.72%A++2.844%D40.6C1.2D1725.2h3.9C--6.9B+
M20 Mustang 4222092110.991C3.2829.341%CN/A7.3D7.4C15928.6h85.4B+291.1B+
NSX Daimyo 206206346.059B*1.7851.596%A+96.117%B++114.4A**N/A2561.8h2.4C**4.6B++
Bouncing Betty 2001991811.056A**6.7856.709%A+N/A99.5C--N/A7202h2.3D--4B+
M60-G Bulldog 2201951216.25M*11.9840.515%B++1.026%D*48.8A6.3C++3154h5.2B*12.8B*
NS-357P Underboss 196195902.167B+2.1146.413%B++36.923%A97.5B*N/A2152h3.2B++6.9B++
L105 Zephyr 209194538.8M34.5340.566%C+N/A92.4A+7.1C+7442.1h3.3A+8.2B**
NCM2 Falcon 271194772.519A++1.7654.13%A3.093%D22.8A++9.1A+3418.5h12.3B+22.8B++
Spear Anti-Vehicle Phalanx Turret 3001941711.412B++7.1451.329%B*4.124%C+77.6A*42.4A++10482.5h6B+11.6B*
Tank Mine 275190631.667U27.39126.608%SN/A316.7S141.7M48860.6h2.3C--1.8A**
M40 Fury 183169442.25S37.9833.851%C+2.959%A73.5B**6.1D4602.3h5.9A17.5B**
The Executive 164164692.377B*1.9037.686%B25.61%C*65.6C**N/A1522.5h7.9D20.9C+
Hardlight Dagger 1641643,8140.043B+4.2324.58%C11.585%B+0.9C+N/A2175.4h2B+8C**
Auraxium Mag-Cutter 1631583,1530.05B+4.2249.128%A+1.266%D-0.8C+N/A4192.4h2C**4B+
M12 Kobalt 158154625.667A+21.3919.601%B+19.481%C++90.6B++2.4C+4531.7h13.8B*70.6B+
M12 Kobalt 155154722B*17.7320.149%B+18.831%C++81.1B+N/A5171.9h13.6B**67.3B++
Enforcer ML85 2751541114A*9.7341.698%C++4.545%A++27.5B+21.6B++7825.6h9.5B*22.8B*
NC08 Mag-Scatter 153153712.155B+2.1266.615%A+13.726%C47.8B++N/A2033.2h2.8A4.2B**
Skyguard 247144294.966B**0.6936.113%B**4.861%A*24.8A+17.8A**5185.8h116.3C*322.1B++
Hunter QCX 141141463.065M*1.2138.499%C25.532%C+39.2A*N/A1883.6h2.8B+7.4B+
M40 Fury 1521411410.071B+5.8032.895%C1.418%C-82.9B**6.5D5381.7h7.1B**21.6B*
MANA Anti-Vehicle Turret 244130532.453A++1.8243.688%S3.846%C+1300D-1140C+1253690.1h6.8B+15.5B*
Icikill 1231222,2160.055C++4.2226.535%C18.853%B*1.1CN/A6111.6h1.9B+7.1C**
M20 Basilisk 144118129.833M**5.5635.692%C11.864%A*23.6C**5.2D2735h36.9B*103.4A
Vortek Rotary 198117861.36C+2.9126.556%D2.564%C*10.4C7.2C-15611.3h60.3B+227B
NS-10 Burster 181105343.088M++1.1950.421%M++5.714%C+14M**10.1S4097.5h135B+267.8B**
AF-41 Hacksaw 100100214.762B*0.4948.644%A++18%B**83.3M**N/A8331.2h5.4B+11.1B**
AF-41 Hacksaw 10199214.714B*0.4453.993%A*19.192%B**82.5M**1.7M*9131.2h6B+11.1A
L100 Python HEAT 10995331.667S27.3952.505%C*5.263%A++79.2M*11.7C++10171.2h3A+5.7A
Carver 92907910.114C++4.1631.136%B+18.889%B2.5CN/A1036.7h1.5C+4.9C*
NS-10 Burster 15390342.647A*1.6352.085%M*8.889%B**12.9M*9M**3477h154.8C*297.1B**
M60-A Bulldog 9789517.8C++13.5340%D2.247%C+22.3C-2D1534h4B**10.1B++
M20 Basilisk 11884108.4M+4.1337.162%C+2.381%D*27.1B+11B3413.1h48B+129B*
M60-A Bulldog 848299.111C4.8451.157%B+N/A25.6CN/A1583.2h4.6B+9B++
NS Annihilator 18078451.733M+2.5477.769%DN/A7.8D10.2B+15610h12.9C16.6C-
L100 Python AP 12077711A+6.7355.281%C+3.896%B+45.3A25.3A8491.7h5.2B+9.5B+
M60-G Bulldog 7468513.6A++9.3344.977%B*N/A68A6C4261h5.7B+12.6B++
NS-45 Pilot 6464252.56B**1.7133.555%B+46.875%A**58.2BN/A1531.1h5.5B*16.5B*
NS-AM7 Archer 6962272.296S1.9861.336%B+48.387%M**31S3.5B+1732h5.6B**9.2A
CAS30 Tank Buster 12461710.859C3.4248.95%B+N/A4D4.2D11515.1h46.6C++95.2B+
AP30 Shredder 6557319A*14.7316.979%FN/A38B+5.3D**3461.5h31.6B**186.4B++
MAX Punch 66557790.071C+4.2026.482%D*N/A0.8CN/A566.9h2.4C+9.2C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit225336,88846.3h
Motion Spotter268,65312.5h
Anti-Vehicle MANA Turret45491.7h
Spawn Beacon253,6713.3h
AE Nano-Armor Kit13,3310.6h
Medical Applicator779337,196108.8h
Medical Kit3,90926,206231h
Nanite Revive Grenade01,3210.4h
AE Medical Applicator3013,9884.2h
Recon Detection Device304,08911.5h
Ammunition Package178740.5h
Anti-Infantry MANA Turret169261.6h
Smoke Grenade04180.1h
Shield Recharging Field191,4290.7h
WLT-Howler Mining Laser03270.1h

Check the help document for the dictionary if you want to learn more about words used here.


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