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Paragon Grouchy SirDikkmobs[DWHQ] SirDikkmobs
VS BR 189

KDR: 1.31

Score: 93.6m

Last Seen: Dec 13th, 2018 6:47 PM
- OFFLINE - 4.4 hour(s)

Prestige 1, Battle Rank 100 (189 total) - Vanu Sovereignty on Miller - Outfit Officer of DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 85
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Supernova PC NS-11A Supernova FPC Blueshift VM5 Nebula VM20 Nebula VM20 Tank Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $399,069 MLG Score: 319
Fun Score: N/A
Cheeseburgers Flipped: 1981TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.555%27.913%7133798560,4311.11180.202

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.813%0.885B*1.132B**-0.735D-HEAD ++ (~15.14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.50.433B10.90.239C++31.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.931%2.374%7423101914,956359475104.16138199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.074%0.984B*-0.172C-0.743

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.746B++50.601B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.521%3.638%2151610065,910312321181.89181279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.08%-0.334C--0.179C0.138

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.10.456B+20.90.467B+43.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.135%68.175%215310191,4143789190.373185

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.178%0.763B++0.066C+0.997

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.403B2.40.256C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.394%15.596%215510175,0143591461.39588

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.926%0.655B+0.244C++0.69

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.511B+3.20.345C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 85
93.6m418.5%353 (21.2k)284 (17k)1.31335125,38495,4691.52062189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022836115.987%18.9%30203:2744

25% Combat Medic34% Engineer24% Heavy Assault6% Infiltrator6% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 15th, 2014 4:21 PMJul 18th, 2018 9:46 PMDec 13th, 2018 1:53 PM (3h) (PST)Dec 13th, 2018 3:44 PM (87m) (PST)Dec 13th, 2018 2:47 PM (2h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4263041220.3800.2900.0721.8120.052319

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,57018,2337,33723174109317,048

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5492.5h/228.9d 19,788 23,698 64,117 597.1k 8,165 13,620 17,273 140.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C**
Kills:20,308
Deaths:13,083
KDR:1.552
Accuracy:26.391% C++
HSR:32.135% C**
Orion VS54
C+
Kills:1,177
Deaths:1,587
KDR:0.742
Accuracy:20.706% C+
HSR:19.711% D
SVA-88
C+
Kills:1,161
Deaths:1,512
KDR:0.768
Accuracy:22.242% C+
HSR:19.466% D
NS-15M2
C+
Kills:1,158
Deaths:1,587
KDR:0.730
Accuracy:22.474% C+
HSR:18.048% D-
VX29 Polaris
C++
Kills:1,156
Deaths:1,776
KDR:0.651
Accuracy:21.942% C
HSR:23.270% C++
Ursa
C+
Kills:1,146
Deaths:2,012
KDR:0.570
Accuracy:20.299% C
HSR:22.688% C+
Lasher X2
C+
Kills:939
Deaths:1,272
KDR:0.738
Accuracy:23.756% C
HSR:3.621% C+
NSX Naginata
B*
Kills:106
Deaths:264
KDR:0.402
Accuracy:20.726% C
HSR:33.962% B*
Kills:27,151
Deaths (as Heavy Assault):23,093
Deaths (to Heavy Assaults):30,486
KDR:1.17572
Kill Difference:4,058
Playtime:1,322.723 hours
Usage:24%
Score:22.555m
Score/min:284
Accuracy (listed only):22.317%
HSR (listed only):21.613%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B++
Kills:1,958
Deaths:1,437
KDR:1.363
Accuracy:31.813% B++
HSR:20.633% D
Serpent VE92
A
Kills:1,195
Deaths:627
KDR:1.906
Accuracy:29.107% B**
HSR:26.527% A
Pandora VX25
B+
Kills:1,188
Deaths:1,064
KDR:1.117
Accuracy:45.198% B+
HSR:17.340% B+
Phobos VX86
C++
Kills:1,188
Deaths:1,568
KDR:0.758
Accuracy:59.732% C++
HSR:12.963% C--
Deimos VA29
A
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:74.888% A
HSR:13.936% C
NSX Tanto
B+
Kills:1,179
Deaths:872
KDR:1.352
Accuracy:29.045% B+
HSR:29.177% B+
NS-11C
B+
Kills:1,172
Deaths:4,174
KDR:0.281
Accuracy:19.230% D-
HSR:21.160% B+
Eclipse VE3A
A+
Kills:1,171
Deaths:1,029
KDR:1.138
Accuracy:26.857% C+
HSR:28.096% A+
Zenith VX-5
A++
Kills:1,171
Deaths:730
KDR:1.604
Accuracy:29.238% B*
HSR:32.707% A++
VX6-7
A++
Kills:1,169
Deaths:579
KDR:2.019
Accuracy:27.850% B++
HSR:30.967% A++
Solstice VE3
A++
Kills:1,167
Deaths:1,107
KDR:1.054
Accuracy:25.437% B+
HSR:30.420% A++
NS Baron G5
B++
Kills:1,166
Deaths:936
KDR:1.246
Accuracy:50.614% B++
HSR:15.266% C*
Thanatos VE70
B
Kills:1,159
Deaths:1,152
KDR:1.006
Accuracy:42.984% B
HSR:17.429% C**
Pulsar C
A*
Kills:330
Deaths:222
KDR:1.486
Accuracy:29.150% B**
HSR:34.849% A*
Nova
B*
Kills:295
Deaths:308
KDR:0.958
Accuracy:43.918% C+
HSR:18.644% B*
The Little Helper
C+
Kills:111
Deaths:60
KDR:1.850
Accuracy:53.923% C+
HSR:11.712% C-
Solstice SF
B++
Kills:74
Deaths:163
KDR:0.454
Accuracy:27.778% B++
HSR:16.216% C+
Kills:16,877
Deaths (as Engineer):16,664
Deaths (to Engineers):16,524
KDR:1.01278
Kill Difference:213
Playtime:1,867.174 hours
Usage:34%
Score:30.962m
Score/min:276
Accuracy (listed only):38.045%
HSR (listed only):22.238%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A
Kills:1,195
Deaths:627
KDR:1.906
Accuracy:29.107% B**
HSR:26.527% A
Pandora VX25
B+
Kills:1,188
Deaths:1,064
KDR:1.117
Accuracy:45.198% B+
HSR:17.340% B+
Phobos VX86
C++
Kills:1,188
Deaths:1,568
KDR:0.758
Accuracy:59.732% C++
HSR:12.963% C--
Deimos VA29
A
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:74.888% A
HSR:13.936% C
NSX Tanto
B+
Kills:1,179
Deaths:872
KDR:1.352
Accuracy:29.045% B+
HSR:29.177% B+
Eridani SX5
C**
Kills:1,173
Deaths:1,757
KDR:0.668
Accuracy:26.155% C+
HSR:21.483% C**
NS-7 PDW
A+
Kills:1,172
Deaths:721
KDR:1.626
Accuracy:30.293% B**
HSR:27.133% A+
NS-11C
B+
Kills:1,172
Deaths:4,174
KDR:0.281
Accuracy:19.230% D-
HSR:21.160% B+
Eclipse VE3A
A+
Kills:1,171
Deaths:1,029
KDR:1.138
Accuracy:26.857% C+
HSR:28.096% A+
Zenith VX-5
A++
Kills:1,171
Deaths:730
KDR:1.604
Accuracy:29.238% B*
HSR:32.707% A++
VX6-7
A++
Kills:1,169
Deaths:579
KDR:2.019
Accuracy:27.850% B++
HSR:30.967% A++
Solstice VE3
A++
Kills:1,167
Deaths:1,107
KDR:1.054
Accuracy:25.437% B+
HSR:30.420% A++
NS Baron G5
B++
Kills:1,166
Deaths:936
KDR:1.246
Accuracy:50.614% B++
HSR:15.266% C*
Thanatos VE70
B
Kills:1,159
Deaths:1,152
KDR:1.006
Accuracy:42.984% B
HSR:17.429% C**
Sirius SX12
C++
Kills:1,159
Deaths:1,921
KDR:0.603
Accuracy:23.889% C+
HSR:18.464% C++
MKV Suppressed
A+
Kills:954
Deaths:629
KDR:1.517
Accuracy:28.869% B+
HSR:27.987% A+
Pulsar C
A*
Kills:330
Deaths:222
KDR:1.486
Accuracy:29.150% B**
HSR:34.849% A*
Nova
B*
Kills:295
Deaths:308
KDR:0.958
Accuracy:43.918% C+
HSR:18.644% B*
NSX Tengu
A++
Kills:179
Deaths:164
KDR:1.091
Accuracy:37.207% C++
HSR:32.402% A++
The Little Helper
C+
Kills:111
Deaths:60
KDR:1.850
Accuracy:53.923% C+
HSR:11.712% C-
VE-S Canis
B+
Kills:83
Deaths:71
KDR:1.169
Accuracy:29.927% B+
HSR:15.663% D
Solstice SF
B++
Kills:74
Deaths:163
KDR:0.454
Accuracy:27.778% B++
HSR:16.216% C+
Kills:19,639
Deaths (as Light Assault):20,490
Deaths (to Light Assaults):14,085
KDR:0.95847
Kill Difference:851
Playtime:308.959 hours
Usage:6%
Score:5.756m
Score/min:311
Accuracy (listed only):35.968%
HSR (listed only):22.752%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
A
Kills:7,633
Deaths:5,132
KDR:1.487
Accuracy:28.104% B*
HSR:30.054% A
Pulsar VS1
B**
Kills:1,304
Deaths:1,798
KDR:0.725
Accuracy:23.475% C+
HSR:28.221% B**
NS-11P
B**
Kills:1,278
Deaths:1,593
KDR:0.802
Accuracy:22.527% C+
HSR:24.961% B**
H-V45
D
Kills:1,236
Deaths:2,833
KDR:0.436
Accuracy:18.753% D--
HSR:16.424% D
Darkstar
B+
Kills:1,211
Deaths:1,155
KDR:1.048
Accuracy:25.193% C
HSR:27.415% B+
Pandora VX25
B+
Kills:1,188
Deaths:1,064
KDR:1.117
Accuracy:45.198% B+
HSR:17.340% B+
Phobos VX86
C++
Kills:1,188
Deaths:1,568
KDR:0.758
Accuracy:59.732% C++
HSR:12.963% C--
Deimos VA29
A
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:74.888% A
HSR:13.936% C
CME
B+
Kills:1,181
Deaths:1,252
KDR:0.943
Accuracy:28.410% B+
HSR:24.217% C*
Eridani SX5
C**
Kills:1,173
Deaths:1,757
KDR:0.668
Accuracy:26.155% C+
HSR:21.483% C**
NS-7 PDW
A+
Kills:1,172
Deaths:721
KDR:1.626
Accuracy:30.293% B**
HSR:27.133% A+
Equinox VE2
A
Kills:1,168
Deaths:958
KDR:1.219
Accuracy:27.053% C**
HSR:30.137% A
NS Baron G5
B++
Kills:1,166
Deaths:936
KDR:1.246
Accuracy:50.614% B++
HSR:15.266% C*
Thanatos VE70
B
Kills:1,159
Deaths:1,152
KDR:1.006
Accuracy:42.984% B
HSR:17.429% C**
Sirius SX12
C++
Kills:1,159
Deaths:1,921
KDR:0.603
Accuracy:23.889% C+
HSR:18.464% C++
Terminus VX-9
B
Kills:1,154
Deaths:1,424
KDR:0.810
Accuracy:27.101% B
HSR:24.523% C+
Corvus VA55
A
Kills:1,153
Deaths:1,191
KDR:0.968
Accuracy:26.380% B+
HSR:31.830% A
MKV Suppressed
A+
Kills:954
Deaths:629
KDR:1.517
Accuracy:28.869% B+
HSR:27.987% A+
Equinox VE2 Burst
B*
Kills:649
Deaths:629
KDR:1.032
Accuracy:26.708% C+
HSR:34.052% B*
Nova
B*
Kills:295
Deaths:308
KDR:0.958
Accuracy:43.918% C+
HSR:18.644% B*
NSX Tengu
A++
Kills:179
Deaths:164
KDR:1.091
Accuracy:37.207% C++
HSR:32.402% A++
The Little Helper
C+
Kills:111
Deaths:60
KDR:1.850
Accuracy:53.923% C+
HSR:11.712% C-
VE-S Canis
B+
Kills:83
Deaths:71
KDR:1.169
Accuracy:29.927% B+
HSR:15.663% D
Kills:28,978
Deaths (as Combat Medic):28,952
Deaths (to Combat Medics):11,471
KDR:1.0009
Kill Difference:26
Playtime:1,374.804 hours
Usage:25%
Score:24.736m
Score/min:300
Accuracy (listed only):34.839%
HSR (listed only):22.707%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-357 Underboss
C
Kills:1,181
Deaths:1,919
KDR:0.615
Accuracy:31.072% D
HSR:18.459% C
Eridani SX5
C**
Kills:1,173
Deaths:1,757
KDR:0.668
Accuracy:26.155% C+
HSR:21.483% C**
NS-7 PDW
A+
Kills:1,172
Deaths:721
KDR:1.626
Accuracy:30.293% B**
HSR:27.133% A+
Ghost
C*
Kills:1,165
Deaths:747
KDR:1.560
Accuracy:40.039% C*
HSR:66.438% C+
Sirius SX12
C++
Kills:1,159
Deaths:1,921
KDR:0.603
Accuracy:23.889% C+
HSR:18.464% C++
MKV Suppressed
A+
Kills:954
Deaths:629
KDR:1.517
Accuracy:28.869% B+
HSR:27.987% A+
NS-45 Pilot
C*
Kills:594
Deaths:626
KDR:0.949
Accuracy:26.396% D
HSR:27.441% C*
NS-44 Commissioner
B+
Kills:226
Deaths:295
KDR:0.766
Accuracy:39.524% B+
HSR:21.239% C+
Parallax VX3
C
Kills:193
Deaths:182
KDR:1.060
Accuracy:37.584% C
HSR:70.466% D-
NSX Tengu
A++
Kills:179
Deaths:164
KDR:1.091
Accuracy:37.207% C++
HSR:32.402% A++
NS-44L Showdown
C+
Kills:166
Deaths:243
KDR:0.683
Accuracy:39.216% C+
HSR:25.301% D
NSX Tomoe
C+
Kills:89
Deaths:208
KDR:0.428
Accuracy:28.837% C+
HSR:12.360% F--
VE-S Canis
B+
Kills:83
Deaths:71
KDR:1.169
Accuracy:29.927% B+
HSR:15.663% D
NS-44L Blackhand
B+
Kills:60
Deaths:82
KDR:0.732
Accuracy:46.392% B+
HSR:35% C--
NSX Daimyo
A
Kills:56
Deaths:34
KDR:1.647
Accuracy:49.614% A
HSR:96.429% B++
Cerberus
B
Kills:51
Deaths:53
KDR:0.962
Accuracy:27.794% C--
HSR:25.490% B
Kills:8,501
Deaths (as Infiltrator):9,652
Deaths (to Infiltrators):12,743
KDR:0.88075
Kill Difference:1,151
Playtime:353.174 hours
Usage:6%
Score:4.632m
Score/min:219
Accuracy (listed only):33.925%
HSR (listed only):33.860%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:3,097
Deaths:2,298
KDR:1.348
Accuracy:17.577% C
HSR:23.926% B+
Nebula VM20
A+
Kills:2,953
Deaths:1,346
KDR:2.194
Accuracy:20.563% B+
HSR:28.310% A+
Nebula VM20
A
Kills:2,953
Deaths:1,368
KDR:2.159
Accuracy:20.851% B+
HSR:26.956% A
Blueshift VM5
B+
Kills:2,069
Deaths:1,458
KDR:1.419
Accuracy:17.922% C
HSR:23.635% B+
Quasar VM1
C+
Kills:1,164
Deaths:1,032
KDR:1.128
Accuracy:15.623% C+
HSR:18.729% C+
NS-20 Gorgon
A
Kills:397
Deaths:268
KDR:1.481
Accuracy:25.282% C
HSR:26.197% A
NS-20 Gorgon
B++
Kills:397
Deaths:268
KDR:1.481
Accuracy:25.342% C+
HSR:23.930% B++
Comet VM2
C
Kills:256
Deaths:570
KDR:0.449
Accuracy:35.884% D
HSR:3.516% C
Comet VM2
C
Kills:189
Deaths:376
KDR:0.503
Accuracy:40.247% C--
HSR:3.704% C
Cosmos VM3
M++
Kills:86
Deaths:35
KDR:2.457
Accuracy:17.460% C*
HSR:33.721% M++
Cosmos VM3
A++
Kills:81
Deaths:35
KDR:2.314
Accuracy:17.876% C**
HSR:27.161% A++
Kills:13,642
Deaths (as MAX Suit):4,527
Deaths (to MAX Suits):4,630
KDR:3.01347
Kill Difference:9,115
Playtime:248.078 hours
Usage:5%
Score:4.993m
Score/min:335
Accuracy (listed only):23.148%
HSR (listed only):21.798%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C--
Kills:135
V. Kills:7 N/A
Deaths:64
KDR:2.109
Accuracy:37.374% C--
KPH:27.500 D
VKPH:1.400 D-
Kills:135 (135 + 0)
Deaths:64
KDR:2.109
VKDR:0.109
Vehicle Kills:7
Kill Difference:71
Playtime:4.910 hours
Usage:0%
Score:0.057m
Score/min:194
Piloting Accuracy:37.374%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C-
Kills:647
V. Kills:89 N/A
Deaths:135
KDR:4.793
Accuracy:38.717% C--
KPH:36 C--
VKPH:4.900 C-
C150 Dalton
D
Kills:147
V. Kills:247 59%
Deaths:122
KDR:1.205
Accuracy:29.829% D-
KPH:8.900 D*
VKPH:15 D
Kills:794 (0 + 794)
Deaths:257
KDR:3.089
VKDR:1.307
Vehicle Kills:336
Kill Difference:537
Playtime:34.451 hours
Usage:1%
Score:0.369m
Score/min:179
Piloting Accuracy:N/A%
Gunner Accuracy:29.829%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B+
Kills:9,265
V. Kills:3,153 294%
Deaths:1,560
KDR:5.939
Accuracy:54.442% B+
KPH:25.100 C**
VKPH:8.500 C++
Supernova FPC
D
Kills:5,360
V. Kills:4,298 125%
Deaths:1,336
KDR:4.012
Accuracy:46.655% D-
KPH:14.500 D-
VKPH:11.600 D
Saron HRB
C+
Kills:566
V. Kills:704 80%
Deaths:200
KDR:2.830
Accuracy:34.963% D--
KPH:12.800 D*
VKPH:15.900 C+
Supernova VPC
B++
Kills:331
V. Kills:37 N/A
Deaths:47
KDR:7.043
Accuracy:53.024% C**
KPH:56.100 B++
VKPH:6.300 C
Proton II PPA
C
Kills:235
V. Kills:7 N/A
Deaths:30
KDR:7.833
Accuracy:21.370% C-
KPH:47.500 C
VKPH:1.400 D*
E540 Halberd
D*
Kills:113
V. Kills:120 93%
Deaths:74
KDR:1.527
Accuracy:33.650% F-
KPH:8.600 F-
VKPH:9.100 D*
Kills:15,870 (14,956 + 914)
Deaths:3,247
KDR:4.888
VKDR:2.562
Vehicle Kills:8,319
Kill Difference:12,623
Playtime:808.104 hours
Usage:15%
Score:7.552m
Score/min:156
Driving Accuracy:53.024%
Gunner Accuracy:33.650%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
M**
Kills:1,893
V. Kills:114 N/A
Deaths:157
KDR:12.057
Accuracy:50.898% A++
KPH:273.900 M**
VKPH:16.500 M
E540 Halberd-H
A**
Kills:353
V. Kills:84 415%
Deaths:35
KDR:10.086
Accuracy:55.751% C
KPH:93.800 A**
VKPH:22.300 C+
Aphelion VEX-4H
C
Kills:115
V. Kills:127 90%
Deaths:35
KDR:3.286
Accuracy:46.035% C++
KPH:22.400 D--
VKPH:24.700 C
M12 Kobalt-H
A++
Kills:101
V. Kills:4 N/A
Deaths:5
KDR:20.200
Accuracy:24.391% C**
KPH:244.700 A++
VKPH:9.700 A
Saron HRB-H
C--
Kills:53
V. Kills:44 118%
Deaths:17
KDR:3.118
Accuracy:40.121% F-
KPH:23 D-
VKPH:19.100 C--
Kills:2,515 (0 + 2,515)
Deaths:249
KDR:10.100
VKDR:1.498
Vehicle Kills:373
Kill Difference:2,266
Playtime:18.531 hours
Usage:0%
Score:0.651m
Score/min:585
Driving Accuracy:N/A%
Gunner Accuracy:40.121%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:380
V. Kills:25 N/A
Deaths:26
KDR:14.615
Accuracy:24.643% A
KPH:67.600 C++
VKPH:4.400 B+
M40 Fury
C-
Kills:353
V. Kills:133 263%
Deaths:92
KDR:3.837
Accuracy:37.646% C++
KPH:19.400 D--
VKPH:7.300 C-
M20 Basilisk
D
Kills:307
V. Kills:164 186%
Deaths:78
KDR:3.936
Accuracy:31.023% D-
KPH:10.700 D-
VKPH:5.700 D
M12 Kobalt
C+
Kills:224
V. Kills:9 N/A
Deaths:20
KDR:11.200
Accuracy:17.148% C+
KPH:64 C+
VKPH:2.600 C
M60-G Bulldog
B++
Kills:193
V. Kills:64 297%
Deaths:41
KDR:4.707
Accuracy:40.858% B+
KPH:26.900 C+
VKPH:8.900 B++
M20 Basilisk
C-
Kills:131
V. Kills:100 130%
Deaths:27
KDR:4.852
Accuracy:31.820% D
KPH:9.500 D--
VKPH:7.300 C-
M40 Fury
C
Kills:115
V. Kills:46 245%
Deaths:29
KDR:3.966
Accuracy:36.582% C+
KPH:24 D*
VKPH:9.600 C
G30 Walker
C++
Kills:91
V. Kills:69 130%
Deaths:17
KDR:5.353
Accuracy:30.992% C**
KPH:13.600 C+
VKPH:10.300 C++
Kills:1,794 (0 + 1,794)
Deaths:330
KDR:5.436
VKDR:1.848
Vehicle Kills:610
Kill Difference:1,464
Playtime:88.403 hours
Usage:2%
Score:1.088m
Score/min:205
Driving Accuracy:N/A%
Gunner Accuracy:30.992%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D--
Kills:94
V. Kills:11 N/A
Deaths:15
KDR:6.267
Accuracy:33.246% C+
KPH:23.800 D*
VKPH:2.800 D--
Kills:94 (0 + 94)
Deaths:15
KDR:6.267
VKDR:0.733
Vehicle Kills:11
Kill Difference:79
Playtime:3.942 hours
Usage:0%
Score:0.025m
Score/min:107
Piloting Accuracy:N/A%
Gunner Accuracy:33.246%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 20,46320,30813,0831.552C0.2426.391%C++32.135%C**42DN/A134484h10.2B38.5B+
Supernova PC 12,4189,2651,5605.939C++4.6354.442%B+2.115%C25.1C**8.5C++127369.1h4.7B+8.6B++
NS-11A 7,7477,6335,1321.487C*0.1728.104%B*30.054%A35.6C**N/A95214.2h11.2B*40B*
Supernova FPC 9,6585,3601,3364.012C+2.7046.655%D-2.91%C*14.5D-11.6D143370.6h5.7C+12.3C
Blueshift VM5 3,1603,0972,2981.348C-0.0317.577%C23.926%B+27CN/A76114.7h14.8B84.2C++
Nebula VM20 2,9922,9531,3462.194C++0.8820.563%B+28.31%A+49.3B**N/A15659.9h13B*63.4B++
Nebula VM20 2,9972,9531,3682.159C++0.8520.851%B+26.956%A48.5B**N/A14960.9h13.5B*64.8B++
Tank Mine 3,9862,3466853.425B+2.1129.505%CN/A111.2C*77.7B+105521.1h1.7B+5.6B+
C-4 3,2862,1272,2230.957C0.3623.871%CN/A54.3D29.6C+52939.2h1.9D7.9C
Blueshift VM5 2,1032,0691,4581.419C0.1117.922%C23.635%B+27.7CN/A7874.6h14.9B+83.1C*
Eidolon VE33 2,0811,9581,4371.363C**0.0531.813%B++20.633%D36.1B++2.3M**9854.3h6.4B**20.1B*
Proton II PPA-H 2,0071,89315712.057C+10.7450.898%A++1.585%C+274.3M**16.5M7476.9h8.5B+16.8B*
Proximity Mine 1,5581,5564623.368C+2.0541.901%C+N/A100.4C-N/A29715.5h2.2D-5.2C
NS Decimator 1,9561,3189091.45B+0.1463.037%C**1.138%D-47.1B*22.8B++33628h3.9B++6.2B++
Pulsar VS1 1,3341,3041,7980.725C0.5923.475%C+28.221%B**14.8DN/A5588.1h12.4B++52.6B+
NS-11P 1,2971,2781,5930.802C0.5122.527%C+24.961%B**16.6DN/A5976.9h12.1B++53.9B+
H-V45 1,2561,2362,8330.436C--0.8818.753%D--16.424%D8.3D--N/A38149.4h14.2C75.7C--
Darkstar 1,2321,2111,1551.048C0.2725.193%C27.415%B+29.5DN/A8441.1h11.9B+47.4C*
Serpent VE92 1,1981,1956271.906B*0.5929.107%B**26.527%A50.9B**N/A15723.5h10.1B*34.8B*
Pandora VX25 1,2041,1881,0641.117C+0.2045.198%B+17.34%B+22DN/A6754h4.2B9.3B+
Phobos VX86 1,1991,1881,5680.758C-0.5659.732%C++12.963%C--18.9D-N/A5763h2.5C++4.1C*
Deimos VA29 1,1891,1846361.862B+0.5574.888%A13.936%C51B+N/A13823.2h2B++2.6B++
NS-357 Underboss 1,1981,1811,9190.615C0.7031.072%D18.459%C27.1CN/A8143.5h3.6B++11.6C*
CME 1,2071,1811,2520.943C0.3728.41%B+24.217%C*23.7C--N/A6449.9h12.1B+42.5B+
NSX Tanto 1,1981,1798721.352C*0.0429.045%B+29.177%B+32.5C+N/A9136.3h11B+37.9B+
Orion VS54 1,1981,1771,5870.742C0.5720.706%C+19.711%D18.7DN/A11262.8h11.5B+55.4C++
Eridani SX5 1,1921,1731,7570.668C-0.6526.155%C+21.483%C**9.7D--N/A37121h13C+49.6C++
NS-7 PDW 1,1811,1727211.626B*0.3130.293%B**27.133%A+42.5B*N/A14527.6h11.7B*38.5B++
NS-11C 1,2021,1724,1740.281D1.0319.23%D-21.16%B+3.5D*N/A13332.2h20.3D--105.6D-
Eclipse VE3A 1,1921,1711,0291.138C+0.1826.857%C+28.096%A+27.8CN/A8242.1h10.4B++38.6B+
Zenith VX-5 1,1821,1717301.604B+0.2929.238%B*32.707%A++42.1B+N/A13127.8h10.8B++36.9B++
VX6-7 1,1741,1695792.019B+0.7127.85%B++30.967%A++50B++N/A18523.4h10B*35.8B++
Equinox VE2 1,1871,1689581.219C+0.0927.053%C**30.137%A27.9C+N/A7841.8h10.6B*39.4B+
Solstice VE3 1,1751,1671,1071.054B+0.2625.437%B+30.42%A++15.6C+N/A7874.7h11.2B*44.1B+
NS Baron G5 1,1771,1669361.246C*0.0750.614%B++15.266%C*34.2C++N/A12934.1h4.4C**8.7C+
Ghost 1,1841,1657471.56C0.2540.039%C*66.438%C+18.6D-N/A6562.7h2.3C++5.8C*
Quasar VM1 1,1871,1641,0321.128C0.1915.623%C+18.729%C+22.1C+N/A6952.7h13.3B+85.4C**
SVA-88 1,1741,1611,5120.768C-0.5522.242%C+19.466%D21.3D-N/A6654.4h11.4C**51.2C*
Thanatos VE70 1,1701,1591,1521.006C++0.3142.984%B17.429%C**21.3CN/A6754.3h4B++9.2B+
Sirius SX12 1,1771,1591,9210.603C0.7123.889%C+18.464%C++12.9DN/A4590h14.1C**58.9C*
NS-15M2 1,1781,1581,5870.73C0.5822.474%C+18.048%D-17.8D-N/A6865.2h12.3C*54.6C*
VX29 Polaris 1,1691,1561,7760.651D0.6621.942%C23.27%C++19.5D-N/A6259.3h12.2C++55.5C++
Terminus VX-9 1,1791,1541,4240.81C0.5027.101%B24.523%C+23.1DN/A7950h12.9C+47.7C*
Corvus VA55 1,1771,1531,1910.968C+0.3526.38%B+31.83%A22.7CN/A6150.7h10B*38B++
Ursa 1,1601,1462,0120.57D0.7420.299%C22.688%C+15.5D-N/A4773.8h10.2B+50.3C*
Nemesis VSH9 1,5349931,9410.512C0.8061.629%C+2.216%C15.5C+8.4C13164.2h6.6B++10.8B++
MKV Suppressed 9629546291.517B+0.2028.869%B+27.987%A+33.8C++N/A12328.2h11.5B+40B+
Lasher X2 9589391,2720.738C0.5823.756%C3.621%C+23.9CN/A7739.3h17.7B+74.5B
Sticky Grenade 8548411841N/A839.6950.851%C+N/A841C13C++27101h2.1C*4.2C*
Hades VSH4 1,3588149580.85B+0.4668.69%C++1.843%C26.3B+17.5B+20131h6.3B*9.1B**
C-4 ARX 9828034511.78C+0.4726.112%C+N/A131.6B29.3C7176.1h1.1B+4.3B+
Equinox VE2 Burst 6646496291.032C0.2826.708%C+34.052%B*21.1D-N/A8830.7h12.1B45.3C**
L105 Zephyr 7366471354.793C-3.4838.717%C--N/A35.9C--4.9C-15318h6.5C++16.7C+
NS Campion 6035989,1240.066C++1.2525.965%C-18.562%B*1.6CN/A4364h2.3C+8.9C++
NS-45 Pilot 6015946260.949C+0.3626.396%D27.441%C*52.1C*N/A15411.4h7.4C++27.9C+
Saron HRB 1,2705662002.83C-1.5234.963%D--1.237%C12.8D*15.9C+42644.3h27.9D79.7D*
The Slasher 50148527,4120.018D1.3016.478%D*15.876%B0.4C--N/A11101.7h2.4C+14.4C-
Rocklet Rifle 8274662521.849A**0.5458.513%B+N/A59A**45.7A++4837.9h21.3A36.4B**
NS-20 Gorgon 4143972681.481B0.1725.282%C26.197%A26.8B**1.1C--8914.8h23.4B*92.5B*
NS-20 Gorgon 4153972681.481C**0.1725.342%C+23.93%B++26.6B*1.2C-8214.9h23.9B++94.3B*
M12 Kobalt 4053802614.615C*13.3024.643%A18.684%C++67.9C++4.5B+2825.6h22.9D92.9B+
Frag Grenade 3683651365N/A363.6942.752%CN/A365C--3D-18491h4.3C10C
M40 Fury 486353923.837C-2.5237.646%C++1.133%D19.4D--7.3C-19018.2h23.4D*62.1D
E540 Halberd-H 4373533510.086C*8.7755.751%CN/A92.9A**22.1C+4693.8h3.4A6.1A
Supernova VPC 368331477.043C5.7353.024%C**N/A56.1B++6.3C2745.9h2.6B++4.9B++
Pulsar C 3333302221.486C*0.1729.15%B**34.849%A*37.5B+N/A2028.8h9.9B++33.9B+
M20 Basilisk 471307783.936B+2.6231.023%D-3.583%D-10.7D-5.7D16328.7h119.9C--386.4D
Lumine Edge 30330112,6000.024C1.2914.089%D*20.266%B+0.7C--N/A3449.1h1.4C++10.1C
Nova 2982953080.958C0.3643.918%C+18.644%B*23.4C--N/A6612.6h4.1B9.4B
Comet VM2 3082565700.449C--0.8635.884%D3.516%C7.6D1.5D*6233.7h16.7B++46.7B
Spear Anti-Vehicle Phalanx Turret 376238298.207C*6.8953.42%B**4.622%C*46.7B+27.1B+5285.1h7.7B+14.5B++
Proton II PPA 242235307.833C6.5221.37%C-2.553%B+48C1.4D*1544.9h8.7B40.9C*
NS-44 Commissioner 2282262950.766C+0.5539.524%B+21.239%C+38.3C*N/A2375.9h3.6B+9.1B+
M12 Kobalt 2332242011.2C+9.8917.148%C+19.643%B64C+2.6C2453.5h16.5B+96.4C**
MANA Anti-Personnel Turret 2232202390.921N/A0.3923.032%UN/A2200U30U6333800.1h31.6T*137.2T*
M60-A Bulldog 2472141002.14D0.8330.182%DN/A19.3D3D--13011.1h6.8C--22.5C--
M60-G Bulldog 257193414.707C++3.3940.858%B+1.554%D-26.8C+8.9B++1637.2h8.8C21.5C*
Parallax VX3 1931931821.06C--0.2537.584%C70.466%D-10D*N/A4019.3h2.3C+6.2C+
Comet VM2 2411893760.503D0.8140.247%C--3.704%C8.8C--2.4D**6821.6h17.6B*43.8B+
NSX Amaterasu 18918113,7730.013D1.308.48%D*12.707%C0.3DN/A1593.5h3.7C++43.1C
NSX Tengu 1801791641.091C+0.2237.207%C++32.402%A++25.9C-N/A1206.9h12.3B33.2B
NS-44L Showdown 1681662430.683C-0.6339.216%C+25.301%D28.1CN/A805.9h3.3B+8.3C**
C150 Dalton 3941471221.205D0.1129.829%D-N/A8.9D*15D20616.5h6.8D*22.6F
S1 3241442110.682C+0.6362.239%B+N/A16.4D20.5B**4448.8h8.7D-14C
Light PPA 142135642.109C0.8037.374%C--N/A27.6D1.4D-1944.9h12C**32.2C*
M20 Basilisk 231131274.852B**3.5431.82%D5.344%C+9.6D--7.3C-25713.7h142.4D--447.6D*
Orbital Strike Uplink 1741301130U128.69294.737%UN/A650U220U31840.2h0.9T*0.3T*
Aphelion VEX-4H 242115353.286C+1.9746.035%C++3.478%C*22.5D--24.9C4615.1h90.3D-196.1D
M40 Fury 161115293.966C-2.6536.582%C+N/A24D*9.6C3324.8h22.6D*61.7D--
E540 Halberd 233113741.527D0.2133.65%F-2.655%C+8.6F-9.1D*35413.2h10T29.8T*
The Little Helper 111111601.85C*0.5453.923%C+11.712%C-52.9C+N/A1182.1h3.9B*7.2B++
NSX Naginata 1091062640.402D-0.9120.726%C33.962%B*8.8D*N/A7012h13.7C66.3C+
M12 Kobalt-H 105101520.2C++18.8924.391%C**20.792%B*252.5A++10A+6440.4h10B**41B*
CAS 14-E 10594156.267C-4.9533.246%C+N/A24.1D*2.8D--1073.9h38C-114.2C+
G30 Walker 16091175.353B*4.0430.992%C**N/A13.6C+10.3C++1886.7h188.4B+607.9B+
NSX Tomoe 92892080.428D0.8928.837%C+12.36%F--7.7D*N/A3911.6h16.9D58.6C
Cosmos VM3 8786352.457C**1.1417.46%C*33.721%M++53.8A*N/A2671.6h9.1A+52B*
Xiphos Anti-Personnel Phalanx Tower 8483183B+81.6914.026%FN/A415B+5C--11540.2h4.1B+29.2B+
VE-S Canis 8483711.169C+0.1429.927%B+15.663%D36.1C+N/A4112.3h10.9B+36.4B+
MAX Punch 84824,5630.018D1.3013.613%F-N/A0.4DN/A1229.3h1.9C++14C
Cosmos VM3 8181352.314B1.0017.876%C**27.161%A++50.6A++N/A2351.6h9.9A+55.1B+
Auraxium Slasher 77771,6980.045C+1.2726.418%C16.883%B**1.1CN/A468.6h2.5C+9.4C++
Solstice SF 77741630.454C--0.8627.778%B++16.216%C+15.1CN/A1264.9h10.6C**38.2B+
Force-Blade 767317,3160.004D1.3113.097%D**15.069%B**0.1C-N/A0928.8h2.5C*18.9C
M12 Kobalt 8170170A++68.6937.813%M+18.571%C**77.8C--12.2A*4590.9h44.7F**118.2C-
NS-44L Blackhand 6260820.732C0.5846.392%B+35%C--14DN/A934.3h3.8B+8.1B+
NSX Daimyo 5656341.647C-0.3349.614%A96.429%B++18.1D*N/A753.1h3.4D--6.9C+
Saron HRB-H 9753173.118C1.8040.121%F-1.887%B23D-19.1C--5512.3h27.6C+68.8D--
Cerberus 5151530.962C+0.3527.794%C--25.49%B31.9C+N/A1261.6h5.7B20.5C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter5810,4716.1h
Restoration Kit2,26843,90645.7h
VS Patriot Flare Gun0530.1h
Anti-Vehicle MANA Turret51350.2h
Nano-Armor Kit1,9282,330,797170.6h
Spawn Beacon5612,7417.1h
Turret AI Module23251h
Repair Module02990.7h
Skywall Shield Emitter11100.6h
Structure Shield Module22350.5h
Cortium Silo03160.5h
NS-61 Emissary01650.1h
Blast Wall0500.2h
Nanite Revive Grenade07,8552.2h
Medical Applicator2,449715,34869.9h
Nanite Healing Grenade02,0140.6h
Deconstruction Tool06,6980.6h
Spear Anti-Vehicle Tower11620.6h
Spitfire Auto-Turret601,5171.9h
Rampart Wall64803.8h
Sunderer Garage1600.4h
Xiphos Anti-Personnel Tower32090.9h
Hoplon Anti-Aircraft Phalanx Tower01730.5h
Ammunition Package22612,40810.4h
Medical Kit2922,5685.2h
Anti-Infantry MANA Turret541,1042.6h
Elysium Spawn Tube1700.1h
Pillbox0920.5h
WLT-Howler Mining Laser0810h
Infantry Tower0550.4h
Router0740.1h
Nano-Repair Grenade06070.2h
Orbital Strike Target Designator18500.8h
Hardlight Barrier161910.3h
Recon Detection Device52420.7h
Shield Recharging Field491,8971.8h
CAS30 Tank Buster3660.2h

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