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SirGiant[DGMA] SirGiant
TR BR 195

KDR: 1.9

Score: 101.3m

Last Seen: Dec 12th, 2018 7:07 PM
- OFFLINE - 2.3 hour(s)

Battle Rank 120 (195 total) - Terran Republic on Cobalt - Outfit Member of Deutsche Online Gamer Allianz[DGMA] Deutsche Online Gamer Allianz
TR outfit on Cobalt

Members: 16
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS Claymore Spear Anti-Vehicle Phalanx Turret M3 Pounder HEG M3 Pounder HEG P525 Marauder-H T9 CARV-S Sticky Grenade C75 Viper
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $457,866 MLG Score: 366
Fun Score: N/A
Cheeseburgers Flipped: 1968TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.684%19.954%3934397941,7171.473730.424

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.933%-0.266C-0.101C+-0.794D-HEAD ++ (~10.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.50.193C++11.90.166C++48.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.396%1.003%138310191,69512636401.34204264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.262%-0.846D---0.558D-0.252

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.60.423B27.20.485B+65.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.077%2.625%411810148,382243123303.44655360%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.493%-0.661D-0.011C+0.415

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.145C++11.30.101C+21.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.066%3.743%5061910039,298219128704.24179324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.809%-0.193C-0.152C0.824

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.10.253C*300.234C++58.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
28.034%63.018%506410184,6862796321.67537

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.723%-1.037D*-0.262C2.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.2-0.422C--4-0.242C10.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.001%13.283%506410184,6002075512.2158

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.791%-0.031C+-0.24C0.27

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.384C**3.30.313C*4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Deutsche Online Gamer Allianz[DGMA] Deutsche Online Gamer Allianz
TR outfit on Cobalt

Members: 16
101.3m409%454 (27.2k)386 (23.2k)1.89747107,11856,4532.17129195 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022511815.816%13.757%21804:3951

24% Combat Medic35% Engineer13% Heavy Assault15% Infiltrator7% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 6:02 PMSep 4th, 2015 3:23 PMDec 13th, 2018 12:28 PM (5h) (PST)Dec 12th, 2018 7:18 PM (22h) (PST)Dec 12th, 2018 3:07 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5231503730.4090.2150.0561.8990.056366

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,3969,02922,36725133114323,190

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4369.7h/182.1d 15,458 14,736 40,238 497.9k 6,515 14,745 14,592 137.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV-S
C+
Kills:1,466
Deaths:608
KDR:2.411
Accuracy:21.496% C+
HSR:22.237% C
T9 CARV
C++
Kills:1,161
Deaths:567
KDR:2.048
Accuracy:19.168% C++
HSR:22.308% C+
TMG-50
B*
Kills:1,158
Deaths:528
KDR:2.193
Accuracy:25.273% B*
HSR:21.157% C
NSX Naginata
C
Kills:1,156
Deaths:739
KDR:1.564
Accuracy:17.895% D
HSR:26.211% C
T7 Mini-Chaingun AE
C++
Kills:1,153
Deaths:660
KDR:1.747
Accuracy:19.675% C++
HSR:13.877% C+
T16 Rhino
B*
Kills:1,152
Deaths:636
KDR:1.811
Accuracy:18.432% C-
HSR:27.257% B*
NS-15M2
C+
Kills:1,149
Deaths:715
KDR:1.607
Accuracy:19.517% D
HSR:23.934% C+
T32 Bull
C--
Kills:1,146
Deaths:660
KDR:1.736
Accuracy:18.080% D--
HSR:20.332% C--
T7 Mini-Chaingun
C+
Kills:1,130
Deaths:878
KDR:1.287
Accuracy:16.047% C+
HSR:13.009% C+
MSW-R
C--
Kills:441
Deaths:370
KDR:1.192
Accuracy:17.913% D-
HSR:19.728% C--
Kills:11,112
Deaths (as Heavy Assault):6,361
Deaths (to Heavy Assaults):15,556
KDR:1.7469
Kill Difference:4,751
Playtime:586.550 hours
Usage:13%
Score:11.537m
Score/min:328
Accuracy (listed only):19.350%
HSR (listed only):21.005%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
FA1 Barrage
C
Kills:1,162
Deaths:1,141
KDR:1.018
Accuracy:33.719% D
HSR:13.769% C
NSX Tanto
C
Kills:1,162
Deaths:582
KDR:1.997
Accuracy:24.549% C
HSR:22.720% C
TS4 Haymaker
C+
Kills:1,159
Deaths:764
KDR:1.517
Accuracy:42.070% C+
HSR:13.374% C+
NS Baron G5
B+
Kills:1,157
Deaths:641
KDR:1.805
Accuracy:47.300% B+
HSR:9.767% D--
NS-11CP
D
Kills:1,154
Deaths:604
KDR:1.911
Accuracy:24.248% D-
HSR:18.024% D
TRAC-5
C
Kills:1,154
Deaths:2,069
KDR:0.558
Accuracy:18.238% D
HSR:16.724% C
AMR-66
C++
Kills:1,154
Deaths:635
KDR:1.817
Accuracy:27.223% C++
HSR:22.270% C
T5 AMC
B+
Kills:1,149
Deaths:1,072
KDR:1.072
Accuracy:19.000% D-
HSR:22.280% B+
TRAC-5 S
C++
Kills:1,147
Deaths:1,523
KDR:0.753
Accuracy:18.293% D-
HSR:16.914% C++
HC1 Cougar
C
Kills:1,147
Deaths:776
KDR:1.478
Accuracy:22.307% C
HSR:20.140% C
LC3 Jaguar
C
Kills:1,143
Deaths:1,196
KDR:0.956
Accuracy:18.340% D--
HSR:18.110% C
TAS-16 Blackjack
C++
Kills:1,143
Deaths:757
KDR:1.510
Accuracy:61.118% C++
HSR:12.686% C-
AS16 NightHawk
C**
Kills:1,136
Deaths:630
KDR:1.803
Accuracy:42.369% C**
HSR:13.292% C
LC2 Lynx
C+
Kills:188
Deaths:153
KDR:1.229
Accuracy:22.209% C+
HSR:17.553% D
NSX-P Tanto
C+
Kills:120
Deaths:78
KDR:1.538
Accuracy:20.516% D-
HSR:24.167% C+
Kills:15,275
Deaths (as Engineer):12,621
Deaths (to Engineers):11,207
KDR:1.21028
Kill Difference:2,654
Playtime:1,522.146 hours
Usage:35%
Score:36.754m
Score/min:402
Accuracy (listed only):29.433%
HSR (listed only):17.453%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
FA1 Barrage
C
Kills:1,162
Deaths:1,141
KDR:1.018
Accuracy:33.719% D
HSR:13.769% C
NSX Tanto
C
Kills:1,162
Deaths:582
KDR:1.997
Accuracy:24.549% C
HSR:22.720% C
TS4 Haymaker
C+
Kills:1,159
Deaths:764
KDR:1.517
Accuracy:42.070% C+
HSR:13.374% C+
PDW-16 Hailstorm
C+
Kills:1,159
Deaths:1,532
KDR:0.757
Accuracy:16.843% D*
HSR:16.135% C+
NS-7 PDW
C
Kills:1,158
Deaths:1,611
KDR:0.719
Accuracy:16.663% D**
HSR:16.235% C
NS Baron G5
B+
Kills:1,157
Deaths:641
KDR:1.805
Accuracy:47.300% B+
HSR:9.767% D--
SMG-46G Armistice
C
Kills:1,156
Deaths:889
KDR:1.300
Accuracy:21.941% D--
HSR:15.311% C
NS-11CP
D
Kills:1,154
Deaths:604
KDR:1.911
Accuracy:24.248% D-
HSR:18.024% D
TRAC-5
C
Kills:1,154
Deaths:2,069
KDR:0.558
Accuracy:18.238% D
HSR:16.724% C
SMG-46 Armistice
C
Kills:1,151
Deaths:1,196
KDR:0.962
Accuracy:17.331% F
HSR:14.249% C
T5 AMC
B+
Kills:1,149
Deaths:1,072
KDR:1.072
Accuracy:19.000% D-
HSR:22.280% B+
TRAC-5 S
C++
Kills:1,147
Deaths:1,523
KDR:0.753
Accuracy:18.293% D-
HSR:16.914% C++
HC1 Cougar
C
Kills:1,147
Deaths:776
KDR:1.478
Accuracy:22.307% C
HSR:20.140% C
MKV Suppressed
C+
Kills:1,145
Deaths:781
KDR:1.466
Accuracy:19.862% D*
HSR:18.603% C+
LC3 Jaguar
C
Kills:1,143
Deaths:1,196
KDR:0.956
Accuracy:18.340% D--
HSR:18.110% C
TAS-16 Blackjack
C++
Kills:1,143
Deaths:757
KDR:1.510
Accuracy:61.118% C++
HSR:12.686% C-
AS16 NightHawk
C**
Kills:1,136
Deaths:630
KDR:1.803
Accuracy:42.369% C**
HSR:13.292% C
LC2 Lynx
C+
Kills:188
Deaths:153
KDR:1.229
Accuracy:22.209% C+
HSR:17.553% D
NSX-P Tanto
C+
Kills:120
Deaths:78
KDR:1.538
Accuracy:20.516% D-
HSR:24.167% C+
Kills:19,890
Deaths (as Light Assault):17,995
Deaths (to Light Assaults):10,115
KDR:1.10531
Kill Difference:1,895
Playtime:303.600 hours
Usage:7%
Score:5.521m
Score/min:303
Accuracy (listed only):26.680%
HSR (listed only):16.845%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TRAP-M1
C
Kills:1,206
Deaths:748
KDR:1.612
Accuracy:23.683% D--
HSR:23.051% C
M77-B
B*
Kills:1,168
Deaths:255
KDR:4.580
Accuracy:41.707% B++
HSR:83.562% B*
HSR-1
D
Kills:1,165
Deaths:562
KDR:2.073
Accuracy:30.536% D
HSR:19.914% D-
PDW-16 Hailstorm
C+
Kills:1,159
Deaths:1,532
KDR:0.757
Accuracy:16.843% D*
HSR:16.135% C+
NS-7 PDW
C
Kills:1,158
Deaths:1,611
KDR:0.719
Accuracy:16.663% D**
HSR:16.235% C
TSAR-42
B+
Kills:1,157
Deaths:388
KDR:2.982
Accuracy:41.239% B+
HSR:64.909% C
SMG-46G Armistice
C
Kills:1,156
Deaths:889
KDR:1.300
Accuracy:21.941% D--
HSR:15.311% C
NSX Tomoe
D
Kills:1,156
Deaths:517
KDR:2.236
Accuracy:25.176% D
HSR:28.979% D
KSR-35
D
Kills:1,155
Deaths:521
KDR:2.217
Accuracy:30.483% D
HSR:22.684% D
RAMS .50M
B*
Kills:1,155
Deaths:191
KDR:6.047
Accuracy:44.232% B*
HSR:82.078% B+
NS-30 Vandal
C+
Kills:1,155
Deaths:481
KDR:2.401
Accuracy:32.124% C+
HSR:23.723% C
NS-44 Commissioner AE
B
Kills:1,153
Deaths:779
KDR:1.480
Accuracy:43.875% B
HSR:16.392% D--
TS2 Inquisitor
C
Kills:1,152
Deaths:738
KDR:1.561
Accuracy:25.172% C-
HSR:17.274% C
SMG-46 Armistice
C
Kills:1,151
Deaths:1,196
KDR:0.962
Accuracy:17.331% F
HSR:14.249% C
MKV Suppressed
C+
Kills:1,145
Deaths:781
KDR:1.466
Accuracy:19.862% D*
HSR:18.603% C+
SOAS-20
C
Kills:1,143
Deaths:787
KDR:1.452
Accuracy:21.921% D*
HSR:19.073% C
TX1-FB Repeater
C+
Kills:232
Deaths:144
KDR:1.611
Accuracy:28.171% C+
HSR:21.552% C+
NS-44 Commissioner
B+
Kills:215
Deaths:299
KDR:0.719
Accuracy:34.729% C+
HSR:24.651% B+
NS-61 Emissary
B*
Kills:174
Deaths:107
KDR:1.626
Accuracy:26.254% C
HSR:21.839% B*
TX1 Repeater
B++
Kills:158
Deaths:163
KDR:0.969
Accuracy:20.259% D
HSR:25.949% B++
Bighorn .50M
N/A
Kills:50
Deaths:6
KDR:8.333
Accuracy:33.854% N/A
HSR:94% N/A
Kills:19,363
Deaths (as Infiltrator):12,695
Deaths (to Infiltrators):8,574
KDR:1.52525
Kill Difference:6,668
Playtime:654.157 hours
Usage:15%
Score:13.631m
Score/min:347
Accuracy (listed only):28.384%
HSR (listed only):31.913%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
C*
Kills:1,358
Deaths:685
KDR:1.982
Accuracy:23.164% C++
HSR:20.250% C*
SABR-13
D-
Kills:1,165
Deaths:818
KDR:1.424
Accuracy:19.410% D*
HSR:19.228% D-
FA1 Barrage
C
Kills:1,162
Deaths:1,141
KDR:1.018
Accuracy:33.719% D
HSR:13.769% C
NS-11A
C
Kills:1,162
Deaths:1,078
KDR:1.078
Accuracy:16.897% D**
HSR:18.933% C
TS4 Haymaker
C+
Kills:1,159
Deaths:764
KDR:1.517
Accuracy:42.070% C+
HSR:13.374% C+
PDW-16 Hailstorm
C+
Kills:1,159
Deaths:1,532
KDR:0.757
Accuracy:16.843% D*
HSR:16.135% C+
NS-7 PDW
C
Kills:1,158
Deaths:1,611
KDR:0.719
Accuracy:16.663% D**
HSR:16.235% C
NS Baron G5
B+
Kills:1,157
Deaths:641
KDR:1.805
Accuracy:47.300% B+
HSR:9.767% D--
T1B Cycler
D-
Kills:1,157
Deaths:861
KDR:1.344
Accuracy:18.843% D**
HSR:19.793% D-
T1 Cycler
D
Kills:1,156
Deaths:1,037
KDR:1.115
Accuracy:16.488% D*
HSR:16.350% D
SMG-46G Armistice
C
Kills:1,156
Deaths:889
KDR:1.300
Accuracy:21.941% D--
HSR:15.311% C
TAR
C--
Kills:1,155
Deaths:1,446
KDR:0.799
Accuracy:15.578% F
HSR:17.403% C--
TORQ-9
D-
Kills:1,153
Deaths:916
KDR:1.259
Accuracy:16.471% F
HSR:16.999% D-
NSX Yumi
D-
Kills:1,152
Deaths:521
KDR:2.211
Accuracy:21.972% D-
HSR:14.844% D*
SMG-46 Armistice
C
Kills:1,151
Deaths:1,196
KDR:0.962
Accuracy:17.331% F
HSR:14.249% C
MKV Suppressed
C+
Kills:1,145
Deaths:781
KDR:1.466
Accuracy:19.862% D*
HSR:18.603% C+
TAS-16 Blackjack
C++
Kills:1,143
Deaths:757
KDR:1.510
Accuracy:61.118% C++
HSR:12.686% C-
AS16 NightHawk
C**
Kills:1,136
Deaths:630
KDR:1.803
Accuracy:42.369% C**
HSR:13.292% C
T1A Unity
D
Kills:304
Deaths:258
KDR:1.178
Accuracy:17.931% F-
HSR:19.408% D
T1S Cycler
C
Kills:280
Deaths:212
KDR:1.321
Accuracy:22.213% C
HSR:16.071% D
Cycler TRV
D
Kills:128
Deaths:192
KDR:0.667
Accuracy:13.675% F-
HSR:15.625% D
Kills:21,696
Deaths (as Combat Medic):17,966
Deaths (to Combat Medics):5,776
KDR:1.20761
Kill Difference:3,730
Playtime:1,041.669 hours
Usage:24%
Score:25.125m
Score/min:402
Accuracy (listed only):24.850%
HSR (listed only):16.111%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:2,303
Deaths:1,228
KDR:1.875
Accuracy:40.121% C+
HSR:3.995% B+
M3 Pounder HEG
B
Kills:2,127
Deaths:1,349
KDR:1.577
Accuracy:39.331% C*
HSR:3.667% B
M2 Mutilator
B+
Kills:1,031
Deaths:593
KDR:1.739
Accuracy:14.495% C+
HSR:20.854% B+
M1 Heavy Cycler
C++
Kills:880
Deaths:597
KDR:1.474
Accuracy:13.556% C+
HSR:18.523% C++
MRC3 Mercy
C+
Kills:404
Deaths:182
KDR:2.220
Accuracy:16.317% C+
HSR:17.327% D
MRC3 Mercy
C+
Kills:370
Deaths:182
KDR:2.033
Accuracy:16.553% C+
HSR:18.108% C-
NS-10 Burster
A
Kills:280
Deaths:230
KDR:1.217
Accuracy:37.111% A
HSR:2.143% D--
M2 Mutilator
A++
Kills:258
Deaths:130
KDR:1.985
Accuracy:21.912% A++
HSR:19.767% C**
NS-10 Burster
A
Kills:252
Deaths:243
KDR:1.037
Accuracy:36.398% A
HSR:4.365% C--
MR1 Fracture
M+
Kills:72
Deaths:83
KDR:0.867
Accuracy:62.092% M+
HSR:2.778% C--
MR1 Fracture
M+
Kills:56
Deaths:83
KDR:0.675
Accuracy:62.283% M+
HSR:1.786% D--
Kills:8,033
Deaths (as MAX Suit):2,450
Deaths (to MAX Suits):4,158
KDR:3.27878
Kill Difference:5,583
Playtime:246.472 hours
Usage:6%
Score:8.763m
Score/min:593
Accuracy (listed only):32.743%
HSR (listed only):10.301%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C*
Kills:1,119
V. Kills:47 N/A
Deaths:208
KDR:5.380
Accuracy:26.657% C--
KPH:49 C*
VKPH:2.100 D
Hellfire Rocket Pods
C+
Kills:518
V. Kills:80 N/A
Deaths:71
KDR:7.296
Accuracy:45.078% C
KPH:65.700 C+
VKPH:10.100 C-
M18 Needler
D-
Kills:58
V. Kills:54 105%
Deaths:158
KDR:0.367
Accuracy:27.046% D-
KPH:1.800 D--
VKPH:1.700 D*
Kills:1,695 (1,177 + 0)
Deaths:437
KDR:3.879
VKDR:0.414
Vehicle Kills:181
Kill Difference:1,258
Playtime:62.787 hours
Usage:1%
Score:0.833m
Score/min:221
Piloting Accuracy:27.046%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:55
V. Kills:12 423%
Deaths:6
KDR:9.167
Accuracy:48.449% B++
KPH:38.300 C--
VKPH:8.300 C+
C150 Dalton
N/A
Kills:50
V. Kills:26 185%
Deaths:16
KDR:3.125
Accuracy:41.325% N/A
KPH:19.700 N/A
VKPH:10.300 N/A
Kills:105 (0 + 105)
Deaths:22
KDR:4.773
VKDR:1.727
Vehicle Kills:38
Kill Difference:83
Playtime:3.974 hours
Usage:0%
Score:0.172m
Score/min:723
Piloting Accuracy:N/A%
Gunner Accuracy:41.325%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B*
Kills:1,421
V. Kills:177 N/A
Deaths:141
KDR:10.078
Accuracy:30.673% D-
KPH:44.500 B*
VKPH:5.500 C--
L100 Python HESH
A*
Kills:1,185
V. Kills:114 N/A
Deaths:60
KDR:19.750
Accuracy:53.429% B++
KPH:99 A*
VKPH:9.500 B+
L100 Python HEAT
A++
Kills:1,068
V. Kills:183 N/A
Deaths:83
KDR:12.868
Accuracy:47.205% C
KPH:58 A++
VKPH:9.900 C
L100 Python AP
C**
Kills:981
V. Kills:571 172%
Deaths:122
KDR:8.041
Accuracy:51.279% C--
KPH:32 C**
VKPH:18.600 C*
Skyguard
C++
Kills:415
V. Kills:310 133%
Deaths:107
KDR:3.879
Accuracy:31.813% B+
KPH:12.900 C+
VKPH:9.600 C++
Kills:5,070 (5,070 + 0)
Deaths:513
KDR:9.883
VKDR:2.641
Vehicle Kills:1,355
Kill Difference:4,557
Playtime:125.234 hours
Usage:3%
Score:2.358m
Score/min:314
Driving Accuracy:31.813%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B
Kills:1,264
V. Kills:84 N/A
Deaths:116
KDR:10.897
Accuracy:38.874% C
KPH:57 B
VKPH:3.800 D-
P2-120 HEAT
B**
Kills:1,221
V. Kills:200 N/A
Deaths:114
KDR:10.711
Accuracy:32.608% D--
KPH:36.800 B**
VKPH:6 D--
E540 Halberd
C+
Kills:988
V. Kills:508 194%
Deaths:165
KDR:5.988
Accuracy:38.022% C
KPH:23.500 C+
VKPH:12.100 C+
P2-120 AP
B**
Kills:827
V. Kills:691 120%
Deaths:183
KDR:4.519
Accuracy:41.827% C
KPH:28.300 C+
VKPH:23.600 B**
P525 Marauder
C
Kills:599
V. Kills:30 N/A
Deaths:40
KDR:14.975
Accuracy:18.085% C
KPH:52.300 C
VKPH:2.600 C--
G30 Vulcan
C--
Kills:370
V. Kills:254 145%
Deaths:135
KDR:2.741
Accuracy:21.051% D--
KPH:14.900 D
VKPH:10.300 C--
MR11 Gatekeeper
A
Kills:236
V. Kills:198 119%
Deaths:37
KDR:6.378
Accuracy:42.692% B+
KPH:29.300 A
VKPH:24.600 A
M20 Basilisk
C
Kills:106
V. Kills:51 204%
Deaths:37
KDR:2.865
Accuracy:24.956% C-
KPH:11.100 D
VKPH:5.400 C
M12 Kobalt
D
Kills:60
V. Kills:2 N/A
Deaths:3
KDR:20
Accuracy:11.328% D
KPH:26 D-
VKPH:0.900 D
Kills:5,671 (3,312 + 2,359)
Deaths:830
KDR:6.833
VKDR:2.431
Vehicle Kills:2,018
Kill Difference:4,841
Playtime:182.697 hours
Usage:4%
Score:4.523m
Score/min:413
Driving Accuracy:41.827%
Gunner Accuracy:11.328%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C
Kills:2,102
V. Kills:87 N/A
Deaths:166
KDR:12.663
Accuracy:26.878% D--
KPH:90.200 C
VKPH:3.700 D
G20 Vulcan-H
A++
Kills:615
V. Kills:851 72%
Deaths:186
KDR:3.306
Accuracy:59.095% A+
KPH:31.400 C--
VKPH:43.500 A++
E540 Halberd-H
C
Kills:171
V. Kills:117 145%
Deaths:18
KDR:9.500
Accuracy:56.939% C+
KPH:29.100 D
VKPH:19.900 C
M40 Fury-H
B*
Kills:57
V. Kills:11 N/A
Deaths:7
KDR:8.143
Accuracy:43.934% C++
KPH:120.100 B*
VKPH:23.200 B+
MR11 Gatekeeper-H
C+
Kills:56
V. Kills:57 97%
Deaths:17
KDR:3.294
Accuracy:54.209% C*
KPH:26.700 C
VKPH:27.200 C+
Kills:3,001 (0 + 3,001)
Deaths:394
KDR:7.617
VKDR:2.850
Vehicle Kills:1,123
Kill Difference:2,607
Playtime:51.311 hours
Usage:1%
Score:1.256m
Score/min:408
Driving Accuracy:N/A%
Gunner Accuracy:54.209%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,168
V. Kills:135 N/A
Deaths:180
KDR:6.489
Accuracy:32.598% C
KPH:44.200 C+
VKPH:5.100 D-
M40 Fury
C+
Kills:998
V. Kills:159 N/A
Deaths:147
KDR:6.789
Accuracy:34.246% C+
KPH:47.700 C
VKPH:7.600 D
M20 Basilisk
C+
Kills:506
V. Kills:222 227%
Deaths:186
KDR:2.720
Accuracy:31.675% D
KPH:16.100 C
VKPH:7.100 C+
M12 Kobalt
C-
Kills:397
V. Kills:17 N/A
Deaths:41
KDR:9.683
Accuracy:14.422% C-
KPH:46.600 C-
VKPH:2 C--
M20 Basilisk
C-
Kills:284
V. Kills:139 203%
Deaths:126
KDR:2.254
Accuracy:32.637% D
KPH:14.500 D
VKPH:7.100 C-
M60-G Bulldog
C
Kills:219
V. Kills:31 N/A
Deaths:48
KDR:4.563
Accuracy:32.269% C
KPH:22.300 C-
VKPH:3.200 D
M12 Kobalt
D
Kills:151
V. Kills:4 N/A
Deaths:19
KDR:7.947
Accuracy:12.839% D
KPH:46.100 D
VKPH:1.200 D
M60-G Bulldog
D
Kills:63
V. Kills:12 N/A
Deaths:16
KDR:3.938
Accuracy:28.988% D-
KPH:22.700 D-
VKPH:4.300 D
G30 Walker
D--
Kills:60
V. Kills:36 162%
Deaths:31
KDR:1.935
Accuracy:25.690% C--
KPH:8.200 D*
VKPH:4.900 D--
Kills:3,846 (0 + 3,846)
Deaths:794
KDR:4.844
VKDR:0.951
Vehicle Kills:755
Kill Difference:3,052
Playtime:130.070 hours
Usage:3%
Score:2.370m
Score/min:304
Driving Accuracy:N/A%
Gunner Accuracy:25.690%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:227
V. Kills:15 N/A
Deaths:127
KDR:1.787
Accuracy:37.693% C-
KPH:53.500 C++
VKPH:3.500 B**
M40 Fury-F
C
Kills:110
V. Kills:56 193%
Deaths:125
KDR:0.880
Accuracy:58.348% B*
KPH:10.200 D
VKPH:5.200 C
Kills:337 (337 + 0)
Deaths:252
KDR:1.337
VKDR:0.282
Vehicle Kills:71
Kill Difference:85
Playtime:15.038 hours
Usage:0%
Score:0.116m
Score/min:128
Driving Accuracy:58.348%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:75
V. Kills:13 N/A
Deaths:13
KDR:5.769
Accuracy:28.996% D-
KPH:37.800 D-
VKPH:6.500 C+
Kills:75 (0 + 75)
Deaths:13
KDR:5.769
VKDR:1
Vehicle Kills:13
Kill Difference:62
Playtime:1.987 hours
Usage:0%
Score:0.027m
Score/min:226
Piloting Accuracy:N/A%
Gunner Accuracy:28.996%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 2,6382,63812620.937A*19.0446.425%A+N/A170.2B+N/A83615.5h1.2C++2.5B**
Spear Anti-Vehicle Phalanx Turret 3,3792,37018812.606B**10.7140.074%C5.148%B+41.7C*17.7C32656.9h5.9B++14.6B++
M3 Pounder HEG 2,8252,3031,2281.875C++0.0240.121%C+3.995%B+20.8C*4.7B+182110.5h15.1B+37.6B+
M3 Pounder HEG 2,5822,1271,3491.577C++0.3239.331%C*3.667%B18C++3.9B159118h16.9C++42.9C*
P525 Marauder-H 2,1892,10216612.663C+10.7726.878%D--N/A90.2C3.7D37123.3h5.6B+20.7C++
T9 CARV-S 1,4761,4666082.411B++0.5121.496%C+22.237%C39.5C+N/A12037.1h11B+51.3B
Sticky Grenade 1,4301,42311423N/A1,421.1054.266%C*N/A1094.6C**5.4D57481.3h1.7B+3.2B+
C75 Viper 1,5981,42114110.078B**8.1830.673%D-N/A44.4B*5.5C--27632h6.4B**20.8B**
NS-11P 1,3651,3586851.982B++0.0823.164%C++20.25%C*35.9B+N/A9937.8h11.4B**49.1B+
Tank Mine 2,0151,3052704.833A2.9429.379%CN/A91.3C49.7C-162514.3h1.4B*4.9B*
P2-120 HESH 1,3481,26411610.897C+9.0038.874%C1.108%C++56.9B3.8D-40022.2h3.6B**9.2B*
P2-120 HEAT 1,4211,22111410.711B*8.8132.608%D--3.44%C*36.8B**6D--31133.2h3.9A+12B**
MANA Anti-Personnel Turret 1,2281,2184632.631N/A0.7315.557%UN/A12180U100U45109500.1h21.1T*135.7T*
TRAP-M1 1,2231,2067481.612C+0.2923.683%D--23.051%C23.4DN/A8351.5h10C+42.2C-
C-4 1,5811,1968331.436C+0.4619.906%D--N/A61.3C19.7D105719.5h1.5C++7.7C
L100 Python HESH 1,2991,1856019.75B*17.8553.429%B++2.447%B++98.8A*9.5B+29412h2.3B**4.4B**
Frag Grenade 1,1961,18011180N/A1,178.1050.232%B++N/A561.9C**7.6C+39702.1h3.2B+6.4B++
M40 Fury 1,3031,1681806.489C+4.5932.598%C1.455%C44.2C+5.1D-44126.4h10.1B++31B+
M77-B 1,1691,1682554.58A++2.6841.707%B++83.562%B*41B**N/A12828.5h1.8B**4.3B*
SABR-13 1,1861,1658181.424C+0.4719.41%D*19.228%D-21.7C--N/A12753.6h13.4C69.1D-
HSR-1 1,1811,1655622.073C++0.1830.536%D19.914%D-42.1C++N/A10627.7h4.7B++15.4C**
FA1 Barrage 1,1741,1621,1411.018C++0.8833.719%D13.769%C23CN/A10250.5h4.2B+12.6C*
NSX Tanto 1,1811,1625821.997B*0.1024.549%C22.72%C27.5C+N/A6342.3h13.3C*54.2C++
NS-11A 1,1681,1621,0781.078C+0.8216.897%D**18.933%C16.8DN/A12769.3h15.1C89.5D-
T9 CARV 1,1681,1615672.048B++0.1519.168%C++22.308%C+41.8B*N/A32327.8h10.3B**53.7B+
TS4 Haymaker 1,1691,1597641.517B0.3842.07%C+13.374%C+32.3C++N/A9735.9h3.3B**7.9B++
PDW-16 Hailstorm 1,1741,1591,5320.757C1.1416.843%D*16.135%C+9.2D--N/A38125.9h21.7D*128.9D*
TMG-50 1,1631,1585282.193B**0.3025.273%B*21.157%C48.7B++N/A18623.8h9.6B++38.1B++
NS-7 PDW 1,1671,1581,6110.719C1.1816.663%D**16.235%C12.6DN/A6791.8h18.8D112.6D--
NS Baron G5 1,1661,1576411.805B*0.0947.3%B+9.767%D--37.9C**N/A9330.5h4.2B+8.9C+
T1B Cycler 1,1691,1578611.344C+0.5518.843%D**19.793%D-26.2DN/A11944.1h11.8B+62.7C
TSAR-42 1,1651,1573882.982C+1.0841.239%B+64.909%C41.8C**N/A12427.7h2B++4.9B+
T1 Cycler 1,1681,1561,0371.115C++0.7816.488%D*16.35%D17C-N/A14167.9h14.9C+90.1C--
NSX Naginata 1,1631,1567391.564C*0.3317.895%D26.211%C30.7CN/A8437.7h11.4C**63.9C+
SMG-46G Armistice 1,1611,1568891.3C+0.6021.941%D--15.311%C23.8DN/A7448.6h11.9B+54.1C+
NSX Tomoe 1,1631,1565172.236B0.3425.176%D28.979%D39.2C+N/A8929.5h13.8C*54.7C+
KSR-35 1,1651,1555212.217C++0.3230.483%D22.684%D38C+N/A8530.4h4.1B+13.4C++
RAMS .50M 1,1611,1551916.047B**4.1544.232%B*82.078%B+29.5C++N/A18239.1h1.9B+4.2B++
NS-30 Vandal 1,1641,1554812.401B+0.5032.124%C+23.723%C47B+N/A10924.6h4.7B*14.5B+
TAR 1,1791,1551,4460.799C1.1015.578%F17.403%C--10.1D--N/A40113.9h15.4D99.1D*
NS-11CP 1,1661,1546041.911C++0.0124.248%D-18.024%D38.7CN/A8529.8h10.9B45C++
TRAC-5 1,1841,1542,0690.558C1.3418.238%D16.724%C8.2DN/A72141.5h18.4C-101.1C
AMR-66 1,1691,1546351.817B**0.0827.223%C++22.27%C26.8B+N/A7843h6.9B*25.5B++
TORQ-9 1,1691,1539161.259C+0.6416.471%F16.999%D-19.5DN/A12859.2h16.5C-99.9D*
NS-44 Commissioner AE 1,1601,1537791.48C*0.4243.875%B16.392%D--30.7DN/A7637.6h3.3C**7.6B+
T7 Mini-Chaingun AE 1,1681,1536601.747B0.1519.675%C++13.877%C+50.6C**N/A15122.8h10.7B*54.5B+
TS2 Inquisitor 1,1591,1527381.561B0.3425.172%C-17.274%C37.2C+N/A10831h9.6B38C*
NSX Yumi 1,1781,1525212.211B++0.3121.972%D-14.844%D*29.1CN/A6339.6h10.5B+47.6C++
T16 Rhino 1,1651,1526361.811B++0.0918.432%C-27.257%B*31.4C+N/A13236.7h11.1B*60.1B
SMG-46 Armistice 1,1621,1511,1960.962C+0.9417.331%F14.249%C14.9DN/A12077.5h14.6C++84C--
NS-15M2 1,1611,1497151.607C++0.2919.517%D23.934%C+27.3C--N/A11542.1h13.2C+67.5C+
T5 AMC 1,1631,1491,0721.072C++0.8319%D-22.28%B+16.2CN/A13671h13.3B+69.9C+
TRAC-5 S 1,1781,1471,5230.753C+1.1418.293%D-16.914%C++10.9DN/A53105.3h15.3C--83.6D
HC1 Cougar 1,1611,1477761.478B+0.4222.307%C20.14%C24.6C+N/A10846.7h10.2B++45.5B
T32 Bull 1,1661,1466601.736C**0.1618.08%D--20.332%C--29.2CN/A15939.2h11.9C**65.9C+
MKV Suppressed 1,1591,1457811.466B+0.4319.862%D*18.603%C+26.6CN/A8943h13.7C*68.8C+
SOAS-20 1,1571,1437871.452C+0.4521.921%D*19.073%C23.5C--N/A11548.6h10.9B+49.6C+
LC3 Jaguar 1,1621,1431,1960.956C+0.9418.34%D--18.11%C12.6DN/A9190.9h13.2C++72.1C
TAS-16 Blackjack 1,1631,1437571.51B0.3961.118%C++12.686%C-37.2C+N/A11430.7h2.2B+3.6B+
AS16 NightHawk 1,1451,1366301.803B++0.0942.369%C**13.292%C45.8B+N/A17624.8h3.5B*8.3B++
T7 Mini-Chaingun 1,1651,1308781.287C**0.6116.047%C+13.009%C+24.9CN/A19845.3h16.7C+104C++
M14 Banshee 1,1661,1192085.38C++3.4826.657%C--N/A49.1C*2.1D20122.8h18.8B+70.5B
L100 Python HEAT 1,2511,0688312.867A++10.9747.205%C3.277%B+58A++9.9C35518.4h3A+6.3A
M2 Mutilator 1,0471,0315931.739C++0.1614.495%C+20.854%B+31.1B+N/A17833.2h14.5B*99.7B+
NSX Masamune 1,1741,0277031.461B++0.4449.696%D-1.266%D42.4B++6.1D12524.2h4.7B**9.4B*
M40 Fury 1,1579981476.789C+4.8934.246%C+1.102%D47.8C+7.6D54220.9h10.2B+29.6B+
E540 Halberd 1,4969881655.988C+4.0938.022%C3.34%C+23.5C+12.1C+30942.1h5.7C**15C++
L100 Python AP 1,5529811228.041B**6.1451.279%C--3.874%B+32.1C**18.7C*38930.6h5B*9.8B+
ML-7 1,2089446311.496A0.4060.516%B+3.178%C++35.1B**9.8C41126.9h3.9A6.5A
NS Decimator 1,2049415281.782B**0.1261.426%C++2.338%C+36.5C*10.2D30725.8h3.4B**5.5B*
M1 Heavy Cycler 8878805971.474C++0.4213.556%C+18.523%C++24BN/A15136.7h16B+118.1B
ASP-30 Grounder 1,1868305991.386B**0.5163.146%C++3.855%B+14.5C+6.2C-24957.1h5.6B**8.8B**
P2-120 AP 1,5188271834.519C2.6241.827%C3.99%B28.3C+23.7B**109329.2h8.3C19.9C
M12 Kobalt 7467261742.706B++40.8117.909%D21.901%B*91.9C+2.5C-2067.9h11.7B*65.6B+
G20 Vulcan-H 1,4666151863.306C+1.4159.095%A+4.878%A31.4C--43.4A++44819.6h186.9F--316.2D-
P525 Marauder 6295994014.975C+13.0818.085%C1.169%D52.5C2.6C--19911.4h6.1C*33.8C++
Hellfire Rocket Pods 598518717.296C++5.4045.078%C1.158%C++65.6C+10.1C-4917.9h19.3B+42.8B
M20 Basilisk 7285061862.72C+0.8231.675%D7.905%B++16.1C7C17231.5h68.8B++217.3B+
Anti-Vehicle Grenade 5514761476N/A474.1045.326%DN/A340C+53.6D35941.4h5.1B+11.3C*
MSW-R 4444413701.192C0.7117.913%D-19.728%C--24DN/A24118.4h11.9C*66.3C+
Skyguard 7254151073.879B+1.9831.813%B+3.614%B**12.8C+9.6C++26332.3h140.5C+441.7C*
MRC3 Mercy 4104041822.22C++0.3216.317%C+17.327%D20.9C--N/A10619.3h17.8B+108.8B+
M12 Kobalt 414397419.683C7.7914.422%C-22.166%B*46.7C-2C--3018.5h16B+110.7C*
M60-A Bulldog 456392934.215C2.3230.466%DN/A23.3D3.8D18716.8h5.5C**18.2C+
G30 Vulcan 6243701352.741C+0.8421.051%D--4.595%B+14.9D10.2C--21124.8h79.6B+378.2C++
MRC3 Mercy 3773701822.033C+0.1416.553%C+18.108%C-19.2DN/A9419.3h19.4C++117.1C**
The Slasher 36632116,4120.02D1.8845.977%B*N/A0.3C--N/A1980.9h2.2C++4.9B
C-4 ARX 4473152141.472C0.4317.926%F-N/A47D*19.7D--5276.7h1.6D--8.9F--
T1A Unity 3093042581.178C0.7217.931%F-19.408%D23.6D-N/A14412.9h14.4D--80.4F-
M20 Basilisk 4232841262.254C0.3632.637%D6.69%B14.5D7.1C-18419.6h82.9B+253.9C*
Chainblade 36428130,8570.009C1.8931.702%C*2.491%D0.1DN/A11928.3h3.3C10.5C+
T1S Cycler 2872802121.321C*0.5822.213%C16.071%D25CN/A11111.2h12B54.1C*
NS-10 Burster 5502802301.217C*0.6837.111%A2.143%D--5.5C*5.3A19150.8h196.7D530B
M2 Mutilator 2582581301.985C**0.0921.912%A++19.767%C**48.7A*N/A2405.3h12.6A+57.3B**
NS-10 Burster 4952522431.037C++0.8636.398%A4.365%C--4.8C+4.7B*17252.2h223D**612.6C+
MR11 Gatekeeper 434236376.378B++4.4842.692%B+1.695%C29.5A24.8A3228h39.7B*93B*
TX1-FB Repeater 2322321441.611C**0.2928.171%C+21.552%C+33.1C--N/A747h9.3B+33.1B++
S12 Renegade 2422271271.787C0.1137.693%C-6.167%C++54C++3.6B**1464.2h2.4B*6.3B+
M60-G Bulldog 250219484.563C+2.6732.269%C2.74%C+22.3C-3.2D1909.8h5.9B++18.3B+
MAX Punch 1,2372172,4500.089C+1.8184.333%MN/A0.9C4.3A+21238.1h46.5T*55.2T*
NS-44 Commissioner 2192152990.719C+1.1834.729%C+24.651%B+11.7D-N/A12518.4h5.4D*15.4C-
MANA Anti-Vehicle Turret 452207972.134B0.2451.33%C1.449%D*23.3C--27.5C+8328.9h12.2C23.8C
M9 SKEP Launcher 2662051831.12B**0.7864.132%C--4.39%A21.1C+6.3C2569.7h5.2A8.1A
M60-A Bulldog 226201248.375C6.4850.355%B+1.99%C23.9C3C2128.4h6.4C+12.6C**
NS Annihilator 4522011361.478A*0.4276.379%D*N/A9.3C11.7B**19321.5h8.1B**10.6B**
LC2 Lynx 1881881531.229C++0.6722.209%C+17.553%D14.2DN/A16113.2h13B+58.7B
M40 Fury 196182536.4A*34.5036.153%D**2.747%A++165.5A++12.7D4851.1h6B++16.6B+
NS-61 Emissary 1741741071.626A0.2726.254%C21.839%B*33.5B+N/A945.2h11.4B+43.5B+
E540 Halberd-H 288171189.5C*7.6056.939%C+N/A29D19.8C3855.9h5.8C**10.2B
M60-A Bulldog 181167276.185C4.2944.262%CN/A22.3C--1.9D1777.5h6.1C+13.9C+
TX1 Repeater 1611581630.969C**0.9320.259%D25.949%B++17.4C-N/A1769.1h11.4B+56.1C++
M12 Kobalt 155151197.947C6.0512.839%D26.49%A++45.8D1.2D2973.3h14.5B++112.6C++
Xiphos Anti-Personnel Phalanx Turret 1851361310.462N/A8.5621.874%UN/A1360U490U5424400.1h73.8T*337.5T*
Cycler TRV 1281281920.667C-1.2313.675%F-15.625%D11.3D--N/A17011.3h16.9D--123.8F-
NSX-P Tanto 121120781.538B++0.3620.516%D-24.167%C+19.7CN/A786.1h14.8C*72.3C+
Aspis Anti-Aircraft Phalanx Turret 252115432.674C0.7829.564%B++N/A10.6C+12.6C**35310.9h148.9C*503.8B+
M40 Fury-F 1661101250.88C1.0258.348%B*N/A10.2D5.2C12110.8h18.5D-31.7C
M60-G Bulldog 116107253.5M+51.6046.932%C+3.738%B*118.9A**10C2810.9h3.9B**8.2B**
M20 Basilisk 157106372.865C**0.9724.956%C-5.66%C++11.2D5.4C999.5h62.3B*249.6B+
CAS 14-E 8875135.769C3.8728.996%D-1.333%C--37.5D-6.5C+2262h31.6C+109.1C
MR1 Fracture 14272830.867C++1.0362.092%M+2.778%C--4.7D--4.5C16815.4h129.6T-208.8C-
M60-G Bulldog 7563163.938C2.0428.988%D-N/A22.5D-4.3D2532.8h5.7B+19.6C*
G30 Walker 9660311.935D0.0425.69%C--8.333%A++8.2D*4.9D--1927.3h202.3C++787.6C+
M12 Kobalt 6260320B+18.1011.328%D16.667%B+26.1D-N/A832.3h18.2C++160.4C+
M18 Needler 112581580.367C-1.5327.046%D-6.897%M++1.8D--1.7D*16932.1h261D-965D*
M40 Fury-H 685778.143C6.2543.934%C++1.754%B+114B++22B+6030.5h6B*13.7B**
MR1 Fracture 11256830.675C+1.2262.283%M+1.786%D--3.6D*3.6D14915.4h164.9T*264.8D-
MR11 Gatekeeper-H 11356173.294C1.4054.209%C*1.786%C+26.7C27.1C+4632.1h54.7B101B+
L105 Zephyr 675569.167C+7.2748.449%B++1.818%A+39.3C-8.6C++6561.4h6C*12.3B+
T2 Striker 108521430.364C-1.5341.808%D--N/A5.7D6.2D4029.1h46.3C+110.8C
C150 Dalton 7650163.125C-1.2341.325%C+N/A20D10.4D--7592.5h6.2D15.1C--
Bighorn .50M 505068.333B**6.4433.854%D**94%A*38.5C--N/A1691.3h1.3A*3.8B++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit112480.2h
Motion Spotter10729,49414.9h
Nano-Armor Kit9901,935,463129.4h
Anti-Vehicle MANA Turret216762.7h
Spawn Beacon362,4372.3h
Cortium Silo11660.3h
AE Nano-Armor Kit200357,83925.6h
Nanite Revive Grenade06,7541.9h
Medical Applicator2,3011,231,096118.8h
Welding Device04,0761.3h
Spitfire Auto-Turret51780.3h
AE Medical Applicator192140,31210.7h
Shield Recharging Field684,1632.6h
Ammunition Package1376,4625h
Medical Kit3809,46110.2h
Anti-Infantry MANA Turret591,8645h
Snowman Soldier11060.1h
Recon Detection Device242,5046h
WLT-Howler Mining Laser01650h

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