Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 12 (18,710)players online:
LaxyVR (60)  DeVoich (3)  jackd23 (1) 64
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (95 days). The data shown below may not be accurate.

Sgt. Major SirGiant[DGMA] SirGiant
TR BR 31

KDR: 1.9

Score: 102.2m

Last Seen: Jan 13th, 2019 7:43 PM
- OFFLINE - 2293.3 hour(s)

Prestige 1, Battle Rank 31 - Terran Republic on Cobalt
Level Progress (to 32): 47%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS Claymore Spear Anti-Vehicle Phalanx Turret M3 Pounder HEG M3 Pounder HEG P525 Marauder-H TRAP-M1 Sticky Grenade T9 CARV-S
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SirGiant



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $465,372 MLG Score: 372
Fun Score: N/A
Cheeseburgers Flipped: 1985TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.797%20.133%3994599042,7411.476680.42

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.927%-0.252C-0.089C+-1.502FHEAD ++ (~10.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.50.191C++120.162C++48.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.396%1.003%137310321,69512756401.32941264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.262%-0.843D---0.55D-0.247

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.60.425B27.20.486B+65.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.085%2.616%408810278,410246223453.41592358%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.463%-0.665D0.006C+0.394

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.146C++11.30.102C+21.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.105%3.758%5031910169,341221828794.21145324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.787%-0.191C-0.158C0.795

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.20.256C*30.10.239C++58.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
26.697%60.903%503510305,0722876351.76356

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.287%-1.251D**-0.408C--1.844

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.3-0.651D4.3-0.369C-11.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.001%13.283%503410314,6002123512.16674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.791%-0.036C+-0.251C0.271

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.384C**3.30.314C*4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
102.2m407.5%451 (27.1k)385 (23.1k)1.89691109,11857,5242.1687831 (31)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1035523115.877%13.896%22104:3851

24% Combat Medic35% Engineer13% Heavy Assault15% Infiltrator7% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 6:02 PMSep 4th, 2015 3:23 PMFeb 12th, 2019 12:35 PM (66d) (PST)Jan 13th, 2019 7:55 PM (95d) (PST)Jan 13th, 2019 3:43 PM (95d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5231513720.4110.2160.0571.8990.055372

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,3779,07222,30525133114323,080

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4429.8h/184.6d 15,639 15,163 40,918 504.7k 6,578 15,000 14,717 139m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV-S
C+
Kills:1,466
Deaths:608
KDR:2.411
Accuracy:21.494% C+
HSR:22.237% C
T9 CARV
C+
Kills:1,161
Deaths:567
KDR:2.048
Accuracy:19.168% C+
HSR:22.308% C+
TMG-50
B++
Kills:1,158
Deaths:528
KDR:2.193
Accuracy:25.273% B++
HSR:21.157% C
NSX Naginata
C
Kills:1,156
Deaths:739
KDR:1.564
Accuracy:17.895% D-
HSR:26.211% C
T7 Mini-Chaingun AE
C+
Kills:1,153
Deaths:660
KDR:1.747
Accuracy:19.675% C+
HSR:13.877% C+
T16 Rhino
B*
Kills:1,152
Deaths:636
KDR:1.811
Accuracy:18.432% C-
HSR:27.257% B*
NS-15M2
C
Kills:1,149
Deaths:715
KDR:1.607
Accuracy:19.517% D-
HSR:23.934% C
T32 Bull
C-
Kills:1,146
Deaths:660
KDR:1.736
Accuracy:18.080% D--
HSR:20.332% C-
T7 Mini-Chaingun
C+
Kills:1,130
Deaths:878
KDR:1.287
Accuracy:16.047% C+
HSR:13.009% C+
MSW-R
D
Kills:454
Deaths:375
KDR:1.211
Accuracy:17.921% D-
HSR:19.383% D
T9A "Butcher"
B++
Kills:68
Deaths:31
KDR:2.194
Accuracy:18.868% D*
HSR:32.353% B++
Kills:11,193
Deaths (as Heavy Assault):6,397
Deaths (to Heavy Assaults):15,801
KDR:1.74973
Kill Difference:4,796
Playtime:592.198 hours
Usage:13%
Score:11.590m
Score/min:326
Accuracy (listed only):19.306%
HSR (listed only):22.005%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C
Kills:1,162
Deaths:582
KDR:1.997
Accuracy:24.549% C
HSR:22.720% C
FA1 Barrage
C
Kills:1,162
Deaths:1,141
KDR:1.018
Accuracy:33.719% D
HSR:13.769% C
TS4 Haymaker
C++
Kills:1,159
Deaths:764
KDR:1.517
Accuracy:42.070% C++
HSR:13.374% C+
NS Baron G5
B
Kills:1,157
Deaths:641
KDR:1.805
Accuracy:47.300% B
HSR:9.767% D--
TRAC-5
C
Kills:1,154
Deaths:2,069
KDR:0.558
Accuracy:18.238% D
HSR:16.724% C
AMR-66
C++
Kills:1,154
Deaths:635
KDR:1.817
Accuracy:27.223% C++
HSR:22.270% C
NS-11CP
D
Kills:1,154
Deaths:604
KDR:1.911
Accuracy:24.248% D--
HSR:18.024% D
T5 AMC
B+
Kills:1,149
Deaths:1,072
KDR:1.072
Accuracy:19.000% D-
HSR:22.280% B+
HC1 Cougar
C
Kills:1,147
Deaths:776
KDR:1.478
Accuracy:22.307% C
HSR:20.140% C
TRAC-5 S
C++
Kills:1,147
Deaths:1,523
KDR:0.753
Accuracy:18.293% D-
HSR:16.914% C++
TAS-16 Blackjack
C++
Kills:1,143
Deaths:757
KDR:1.510
Accuracy:61.118% C++
HSR:12.686% C-
LC3 Jaguar
C
Kills:1,143
Deaths:1,196
KDR:0.956
Accuracy:18.340% D--
HSR:18.110% C
AS16 NightHawk
C**
Kills:1,136
Deaths:630
KDR:1.803
Accuracy:42.369% C**
HSR:13.292% C
NSX-P Tanto
C**
Kills:718
Deaths:557
KDR:1.289
Accuracy:22.639% D
HSR:26.880% C**
LC2 Lynx
C
Kills:194
Deaths:157
KDR:1.236
Accuracy:22.134% C
HSR:18.557% C--
Kills:15,879
Deaths (as Engineer):13,104
Deaths (to Engineers):11,342
KDR:1.21177
Kill Difference:2,775
Playtime:1,558.112 hours
Usage:35%
Score:37.302m
Score/min:399
Accuracy (listed only):29.570%
HSR (listed only):17.700%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
C
Kills:1,162
Deaths:582
KDR:1.997
Accuracy:24.549% C
HSR:22.720% C
FA1 Barrage
C
Kills:1,162
Deaths:1,141
KDR:1.018
Accuracy:33.719% D
HSR:13.769% C
PDW-16 Hailstorm
C+
Kills:1,159
Deaths:1,532
KDR:0.757
Accuracy:16.843% D*
HSR:16.135% C+
TS4 Haymaker
C++
Kills:1,159
Deaths:764
KDR:1.517
Accuracy:42.070% C++
HSR:13.374% C+
NS-7 PDW
C
Kills:1,158
Deaths:1,611
KDR:0.719
Accuracy:16.663% D**
HSR:16.235% C
NS Baron G5
B
Kills:1,157
Deaths:641
KDR:1.805
Accuracy:47.300% B
HSR:9.767% D--
SMG-46G Armistice
C
Kills:1,156
Deaths:889
KDR:1.300
Accuracy:21.941% D--
HSR:15.311% C
TRAC-5
C
Kills:1,154
Deaths:2,069
KDR:0.558
Accuracy:18.238% D
HSR:16.724% C
NS-11CP
D
Kills:1,154
Deaths:604
KDR:1.911
Accuracy:24.248% D--
HSR:18.024% D
SMG-46 Armistice
C
Kills:1,151
Deaths:1,196
KDR:0.962
Accuracy:17.331% D**
HSR:14.249% C
T5 AMC
B+
Kills:1,149
Deaths:1,072
KDR:1.072
Accuracy:19.000% D-
HSR:22.280% B+
HC1 Cougar
C
Kills:1,147
Deaths:776
KDR:1.478
Accuracy:22.307% C
HSR:20.140% C
TRAC-5 S
C++
Kills:1,147
Deaths:1,523
KDR:0.753
Accuracy:18.293% D-
HSR:16.914% C++
MKV Suppressed
C+
Kills:1,145
Deaths:781
KDR:1.466
Accuracy:19.862% D*
HSR:18.603% C+
TAS-16 Blackjack
C++
Kills:1,143
Deaths:757
KDR:1.510
Accuracy:61.118% C++
HSR:12.686% C-
LC3 Jaguar
C
Kills:1,143
Deaths:1,196
KDR:0.956
Accuracy:18.340% D--
HSR:18.110% C
AS16 NightHawk
C**
Kills:1,136
Deaths:630
KDR:1.803
Accuracy:42.369% C**
HSR:13.292% C
NSX-P Tanto
C**
Kills:718
Deaths:557
KDR:1.289
Accuracy:22.639% D
HSR:26.880% C**
LC2 Lynx
C
Kills:194
Deaths:157
KDR:1.236
Accuracy:22.134% C
HSR:18.557% C--
Kills:20,494
Deaths (as Light Assault):18,478
Deaths (to Light Assaults):10,320
KDR:1.1091
Kill Difference:2,016
Playtime:306.764 hours
Usage:7%
Score:5.558m
Score/min:302
Accuracy (listed only):26.788%
HSR (listed only):17.040%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TRAP-M1
C
Kills:1,537
Deaths:919
KDR:1.672
Accuracy:23.052% D*
HSR:23.552% C
M77-B
B*
Kills:1,168
Deaths:255
KDR:4.580
Accuracy:41.707% B++
HSR:83.562% B*
HSR-1
D
Kills:1,165
Deaths:562
KDR:2.073
Accuracy:30.536% D
HSR:19.914% D--
PDW-16 Hailstorm
C+
Kills:1,159
Deaths:1,532
KDR:0.757
Accuracy:16.843% D*
HSR:16.135% C+
NS-7 PDW
C
Kills:1,158
Deaths:1,611
KDR:0.719
Accuracy:16.663% D**
HSR:16.235% C
RAMS .50M
B*
Kills:1,158
Deaths:191
KDR:6.063
Accuracy:44.232% B*
HSR:82.124% B+
TSAR-42
B+
Kills:1,157
Deaths:388
KDR:2.982
Accuracy:41.239% B+
HSR:64.909% C
SMG-46G Armistice
C
Kills:1,156
Deaths:889
KDR:1.300
Accuracy:21.941% D--
HSR:15.311% C
NSX Tomoe
D
Kills:1,156
Deaths:517
KDR:2.236
Accuracy:25.176% D-
HSR:28.979% D
NS-30 Vandal
C+
Kills:1,155
Deaths:481
KDR:2.401
Accuracy:32.124% C+
HSR:23.723% C
KSR-35
D
Kills:1,155
Deaths:521
KDR:2.217
Accuracy:30.483% D
HSR:22.684% D
NS-44 Commissioner AE
C**
Kills:1,153
Deaths:779
KDR:1.480
Accuracy:43.875% C**
HSR:16.392% D--
TS2 Inquisitor
C
Kills:1,152
Deaths:738
KDR:1.561
Accuracy:25.172% C-
HSR:17.274% C
SMG-46 Armistice
C
Kills:1,151
Deaths:1,196
KDR:0.962
Accuracy:17.331% D**
HSR:14.249% C
MKV Suppressed
C+
Kills:1,145
Deaths:781
KDR:1.466
Accuracy:19.862% D*
HSR:18.603% C+
SOAS-20
C
Kills:1,143
Deaths:787
KDR:1.452
Accuracy:21.921% D*
HSR:19.073% C
NS-61 Emissary
B**
Kills:328
Deaths:210
KDR:1.562
Accuracy:28.133% C+
HSR:22.256% B**
NS-44 Commissioner
B
Kills:244
Deaths:333
KDR:0.733
Accuracy:34.645% C
HSR:24.590% B
TX1-FB Repeater
C+
Kills:232
Deaths:144
KDR:1.611
Accuracy:28.171% C+
HSR:21.552% C
TX1 Repeater
B++
Kills:158
Deaths:163
KDR:0.969
Accuracy:20.259% D
HSR:25.949% B++
NS-AM7 Archer
A**
Kills:63
Deaths:44
KDR:1.432
Accuracy:57.675% C+
HSR:39.683% A**
Bighorn .50M
A**
Kills:52
Deaths:6
KDR:8.667
Accuracy:34.328% D**
HSR:94.231% A**
Kills:19,945
Deaths (as Infiltrator):13,047
Deaths (to Infiltrators):8,812
KDR:1.5287
Kill Difference:6,898
Playtime:670.466 hours
Usage:15%
Score:13.798m
Score/min:343
Accuracy (listed only):29.790%
HSR (listed only):32.317%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
C*
Kills:1,451
Deaths:735
KDR:1.974
Accuracy:23.579% C++
HSR:20.607% C*
SABR-13
D-
Kills:1,165
Deaths:818
KDR:1.424
Accuracy:19.410% D*
HSR:19.228% D-
NS-11A
C
Kills:1,162
Deaths:1,078
KDR:1.078
Accuracy:16.897% D**
HSR:18.933% C
FA1 Barrage
C
Kills:1,162
Deaths:1,141
KDR:1.018
Accuracy:33.719% D
HSR:13.769% C
PDW-16 Hailstorm
C+
Kills:1,159
Deaths:1,532
KDR:0.757
Accuracy:16.843% D*
HSR:16.135% C+
TS4 Haymaker
C++
Kills:1,159
Deaths:764
KDR:1.517
Accuracy:42.070% C++
HSR:13.374% C+
NS-7 PDW
C
Kills:1,158
Deaths:1,611
KDR:0.719
Accuracy:16.663% D**
HSR:16.235% C
NS Baron G5
B
Kills:1,157
Deaths:641
KDR:1.805
Accuracy:47.300% B
HSR:9.767% D--
T1B Cycler
D-
Kills:1,157
Deaths:861
KDR:1.344
Accuracy:18.843% D**
HSR:19.793% D-
T1 Cycler
D
Kills:1,156
Deaths:1,037
KDR:1.115
Accuracy:16.488% D*
HSR:16.350% D
SMG-46G Armistice
C
Kills:1,156
Deaths:889
KDR:1.300
Accuracy:21.941% D--
HSR:15.311% C
TAR
D
Kills:1,155
Deaths:1,446
KDR:0.799
Accuracy:15.578% F
HSR:17.403% D
TORQ-9
D--
Kills:1,153
Deaths:916
KDR:1.259
Accuracy:16.471% F
HSR:16.999% D--
NSX Yumi
D--
Kills:1,152
Deaths:521
KDR:2.211
Accuracy:21.972% D--
HSR:14.844% D*
SMG-46 Armistice
C
Kills:1,151
Deaths:1,196
KDR:0.962
Accuracy:17.331% D**
HSR:14.249% C
MKV Suppressed
C+
Kills:1,145
Deaths:781
KDR:1.466
Accuracy:19.862% D*
HSR:18.603% C+
TAS-16 Blackjack
C++
Kills:1,143
Deaths:757
KDR:1.510
Accuracy:61.118% C++
HSR:12.686% C-
AS16 NightHawk
C**
Kills:1,136
Deaths:630
KDR:1.803
Accuracy:42.369% C**
HSR:13.292% C
T1A Unity
D
Kills:304
Deaths:258
KDR:1.178
Accuracy:17.931% F-
HSR:19.408% D
T1S Cycler
C
Kills:280
Deaths:212
KDR:1.321
Accuracy:22.213% C
HSR:16.071% D
Cycler TRV
D
Kills:128
Deaths:192
KDR:0.667
Accuracy:13.675% F-
HSR:15.625% D
Kills:21,789
Deaths (as Combat Medic):18,016
Deaths (to Combat Medics):5,897
KDR:1.20942
Kill Difference:3,773
Playtime:1,045.567 hours
Usage:24%
Score:25.193m
Score/min:402
Accuracy (listed only):24.870%
HSR (listed only):16.128%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:2,313
Deaths:1,235
KDR:1.873
Accuracy:40.182% C+
HSR:3.978% B+
M3 Pounder HEG
B
Kills:2,144
Deaths:1,356
KDR:1.581
Accuracy:39.397% C++
HSR:3.638% B
M2 Mutilator
B+
Kills:1,037
Deaths:599
KDR:1.731
Accuracy:14.538% C+
HSR:20.926% B+
M1 Heavy Cycler
C*
Kills:880
Deaths:597
KDR:1.474
Accuracy:13.556% C+
HSR:18.523% C*
MRC3 Mercy
C+
Kills:410
Deaths:183
KDR:2.240
Accuracy:16.275% C+
HSR:17.561% D
MRC3 Mercy
C+
Kills:373
Deaths:183
KDR:2.038
Accuracy:16.511% C+
HSR:18.231% C-
NS-10 Burster
A
Kills:287
Deaths:233
KDR:1.232
Accuracy:37.185% A
HSR:2.091% D--
M2 Mutilator
A++
Kills:266
Deaths:136
KDR:1.956
Accuracy:21.965% A++
HSR:19.925% C**
NS-10 Burster
A
Kills:260
Deaths:246
KDR:1.057
Accuracy:36.464% A
HSR:4.231% C--
MR1 Fracture
M+
Kills:72
Deaths:83
KDR:0.867
Accuracy:62.092% M+
HSR:2.778% C--
MR1 Fracture
M+
Kills:56
Deaths:83
KDR:0.675
Accuracy:62.283% M+
HSR:1.786% D--
Kills:8,098
Deaths (as MAX Suit):2,467
Deaths (to MAX Suits):4,202
KDR:3.28253
Kill Difference:5,631
Playtime:248.616 hours
Usage:6%
Score:8.799m
Score/min:590
Accuracy (listed only):32.768%
HSR (listed only):10.333%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:1,119
V. Kills:47 N/A
Deaths:208
KDR:5.380
Accuracy:26.657% D
KPH:49 C++
VKPH:2.100 D
Hellfire Rocket Pods
C+
Kills:518
V. Kills:80 N/A
Deaths:71
KDR:7.296
Accuracy:45.078% C
KPH:65.700 C+
VKPH:10.100 C-
M18 Needler
D-
Kills:58
V. Kills:54 105%
Deaths:158
KDR:0.367
Accuracy:27.046% D-
KPH:1.800 D--
VKPH:1.700 D*
Kills:1,695 (1,177 + 0)
Deaths:437
KDR:3.879
VKDR:0.414
Vehicle Kills:181
Kill Difference:1,258
Playtime:62.797 hours
Usage:1%
Score:0.834m
Score/min:221
Piloting Accuracy:27.046%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:55
V. Kills:12 423%
Deaths:6
KDR:9.167
Accuracy:48.449% B++
KPH:38.300 C-
VKPH:8.300 C+
C150 Dalton
N/A
Kills:50
V. Kills:26 185%
Deaths:16
KDR:3.125
Accuracy:41.325% N/A
KPH:19.700 N/A
VKPH:10.300 N/A
Kills:105 (0 + 105)
Deaths:22
KDR:4.773
VKDR:1.727
Vehicle Kills:38
Kill Difference:83
Playtime:3.974 hours
Usage:0%
Score:0.172m
Score/min:723
Piloting Accuracy:N/A%
Gunner Accuracy:41.325%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B**
Kills:1,426
V. Kills:178 N/A
Deaths:141
KDR:10.114
Accuracy:30.725% D-
KPH:44.500 B**
VKPH:5.600 C--
L100 Python HESH
A++
Kills:1,186
V. Kills:114 N/A
Deaths:61
KDR:19.443
Accuracy:53.433% B+
KPH:99 A++
VKPH:9.500 B
L100 Python HEAT
A++
Kills:1,068
V. Kills:183 N/A
Deaths:83
KDR:12.868
Accuracy:47.205% C-
KPH:58 A++
VKPH:9.900 C
L100 Python AP
C*
Kills:1,001
V. Kills:583 171%
Deaths:122
KDR:8.205
Accuracy:50.963% D
KPH:32.100 C*
VKPH:18.700 C*
Skyguard
C++
Kills:417
V. Kills:312 133%
Deaths:107
KDR:3.897
Accuracy:31.823% B+
KPH:12.900 C+
VKPH:9.600 C++
Kills:5,098 (5,098 + 0)
Deaths:514
KDR:9.918
VKDR:2.665
Vehicle Kills:1,370
Kill Difference:4,584
Playtime:125.941 hours
Usage:3%
Score:2.367m
Score/min:313
Driving Accuracy:31.823%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B
Kills:1,264
V. Kills:84 N/A
Deaths:116
KDR:10.897
Accuracy:38.874% C
KPH:57 B
VKPH:3.800 D--
P2-120 HEAT
B**
Kills:1,221
V. Kills:200 N/A
Deaths:114
KDR:10.711
Accuracy:32.608% D--
KPH:36.800 B**
VKPH:6 D-
E540 Halberd
C+
Kills:998
V. Kills:513 194%
Deaths:165
KDR:6.048
Accuracy:38.064% C
KPH:23.600 C+
VKPH:12.200 C+
P2-120 AP
B**
Kills:827
V. Kills:691 120%
Deaths:183
KDR:4.519
Accuracy:41.827% C-
KPH:28.300 C+
VKPH:23.600 B**
P525 Marauder
C
Kills:599
V. Kills:30 N/A
Deaths:40
KDR:14.975
Accuracy:18.085% C-
KPH:52.300 C
VKPH:2.600 C--
G30 Vulcan
C-
Kills:373
V. Kills:255 146%
Deaths:137
KDR:2.723
Accuracy:21.123% D-
KPH:15 D
VKPH:10.300 C-
MR11 Gatekeeper
A
Kills:242
V. Kills:202 119%
Deaths:37
KDR:6.541
Accuracy:42.604% B+
KPH:29.500 B**
VKPH:24.600 A
M20 Basilisk
C
Kills:106
V. Kills:51 204%
Deaths:37
KDR:2.865
Accuracy:25.180% C
KPH:11.100 D
VKPH:5.300 C
M12 Kobalt
D
Kills:60
V. Kills:2 N/A
Deaths:4
KDR:15
Accuracy:11.532% D
KPH:25.200 D--
VKPH:0.800 D
Kills:5,690 (3,312 + 2,378)
Deaths:833
KDR:6.831
VKDR:2.435
Vehicle Kills:2,028
Kill Difference:4,857
Playtime:183.185 hours
Usage:4%
Score:4.536m
Score/min:413
Driving Accuracy:41.827%
Gunner Accuracy:11.532%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C
Kills:2,103
V. Kills:87 N/A
Deaths:166
KDR:12.669
Accuracy:26.879% D--
KPH:90.100 C
VKPH:3.700 D-
G20 Vulcan-H
A+
Kills:615
V. Kills:851 72%
Deaths:186
KDR:3.306
Accuracy:59.237% A+
KPH:31.400 D
VKPH:43.400 A+
E540 Halberd-H
C
Kills:171
V. Kills:117 145%
Deaths:18
KDR:9.500
Accuracy:56.939% C+
KPH:29.100 D
VKPH:19.900 C
M40 Fury-H
B*
Kills:57
V. Kills:11 N/A
Deaths:7
KDR:8.143
Accuracy:43.934% C++
KPH:120.100 B*
VKPH:23.200 B+
MR11 Gatekeeper-H
C+
Kills:56
V. Kills:57 97%
Deaths:17
KDR:3.294
Accuracy:54.209% C++
KPH:26.700 C
VKPH:27.200 C+
Kills:3,002 (0 + 3,002)
Deaths:394
KDR:7.619
VKDR:2.850
Vehicle Kills:1,123
Kill Difference:2,608
Playtime:51.375 hours
Usage:1%
Score:1.258m
Score/min:408
Driving Accuracy:N/A%
Gunner Accuracy:54.209%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,168
V. Kills:135 N/A
Deaths:180
KDR:6.489
Accuracy:32.604% C
KPH:44.200 C+
VKPH:5.100 D-
M40 Fury
C+
Kills:998
V. Kills:159 N/A
Deaths:147
KDR:6.789
Accuracy:34.246% C+
KPH:47.700 C+
VKPH:7.600 D
M20 Basilisk
C+
Kills:509
V. Kills:222 228%
Deaths:187
KDR:2.722
Accuracy:31.689% D
KPH:16.100 C
VKPH:7 C+
M12 Kobalt
C-
Kills:409
V. Kills:18 N/A
Deaths:41
KDR:9.976
Accuracy:14.556% C--
KPH:47 C-
VKPH:2.100 C--
M20 Basilisk
C-
Kills:292
V. Kills:140 207%
Deaths:127
KDR:2.299
Accuracy:32.619% D
KPH:14.800 D
VKPH:7.100 C-
M60-G Bulldog
C+
Kills:219
V. Kills:31 N/A
Deaths:48
KDR:4.563
Accuracy:32.269% C+
KPH:22.300 C
VKPH:3.200 D
M12 Kobalt
D
Kills:157
V. Kills:4 N/A
Deaths:19
KDR:8.263
Accuracy:13.182% D-
KPH:47 D
VKPH:1.200 D-
M60-G Bulldog
D
Kills:63
V. Kills:12 N/A
Deaths:16
KDR:3.938
Accuracy:29.881% D
KPH:22.300 D-
VKPH:4.200 D
G30 Walker
D--
Kills:60
V. Kills:36 162%
Deaths:31
KDR:1.935
Accuracy:25.690% C--
KPH:8.200 D--
VKPH:4.900 D--
Kills:3,875 (0 + 3,875)
Deaths:796
KDR:4.868
VKDR:0.951
Vehicle Kills:757
Kill Difference:3,079
Playtime:130.662 hours
Usage:3%
Score:2.378m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:25.690%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:227
V. Kills:15 N/A
Deaths:127
KDR:1.787
Accuracy:37.693% C-
KPH:53.500 C*
VKPH:3.500 B**
M40 Fury-F
C
Kills:111
V. Kills:57 191%
Deaths:136
KDR:0.816
Accuracy:58.267% B*
KPH:9.700 D
VKPH:5 C
Kills:338 (338 + 0)
Deaths:263
KDR:1.285
VKDR:0.274
Vehicle Kills:72
Kill Difference:75
Playtime:15.666 hours
Usage:0%
Score:0.116m
Score/min:124
Driving Accuracy:58.267%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:75
V. Kills:13 N/A
Deaths:13
KDR:5.769
Accuracy:28.996% D-
KPH:37.800 D-
VKPH:6.500 C+
Kills:75 (0 + 75)
Deaths:13
KDR:5.769
VKDR:1
Vehicle Kills:13
Kill Difference:62
Playtime:1.987 hours
Usage:0%
Score:0.027m
Score/min:226
Piloting Accuracy:N/A%
Gunner Accuracy:28.996%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 2,6512,65112920.55A*18.6546.212%A+N/A169.9B+N/A83415.6h1.2C++2.5B**
Spear Anti-Vehicle Phalanx Turret 3,4042,38918912.64B**10.7440.113%C5.149%B+41.7C*17.7C32657.3h5.9B+14.6B++
M3 Pounder HEG 2,8372,3131,2351.873C++0.0240.182%C+3.978%B+20.8C*4.7B+182111.3h15.1B+37.7B+
M3 Pounder HEG 2,6062,1441,3561.581C++0.3239.397%C++3.638%B18.1C++3.9B+159118.7h16.9C++42.8C**
P525 Marauder-H 2,1902,10316612.669C+10.7726.879%D--N/A90.3C3.7D-37123.3h5.6B+20.7C++
TRAP-M1 1,5571,5379191.672C+0.2223.052%D*23.552%C25.5C--N/A8260.2h10C+43.5C
Sticky Grenade 1,4891,48111481N/A1,479.1054.347%C**N/A1057.9C**5.7D55381.4h1.8B+3.2B+
T9 CARV-S 1,4761,4666082.411B++0.5121.494%C+22.237%C39.3C+N/A11937.3h11B+51.3B
NS-11P 1,4611,4517351.974B*0.0823.579%C++20.607%C*35.4B+N/A9741h11.9B*50.4B+
C75 Viper 1,6041,42614110.113A8.2230.725%D-N/A44.6B**5.6C--27632h6.4B**20.8B**
MANA Anti-Personnel Turret 1,4391,4245272.702N/A0.8115.963%UN/A14240U150U48945100.1h20.5T*128.2T*
Tank Mine 2,0251,3122704.859A2.9629.375%CN/A91.1C49.5C-161814.4h1.4B*4.9B*
P2-120 HESH 1,3481,26411610.897C+9.0038.874%C1.108%C*56.9B3.8D--40122.2h3.6B**9.2B++
P2-120 HEAT 1,4211,22111410.711B*8.8132.608%D--3.44%C*36.8B**6D-31233.2h3.9A+12B**
C-4 1,5901,2038331.444C++0.4519.972%D--N/A61.7C19.8D106019.5h1.5C++7.6C
L100 Python HESH 1,3001,1866119.443B++17.5553.433%B+2.445%B*98.8A++9.5B29512h2.3B**4.4B**
Frag Grenade 1,1981,18211182N/A1,180.1050.192%B++N/A562.9B7.6C+39762.1h3.2B++6.4B++
M77-B 1,1691,1682554.58A++2.6841.707%B++83.562%B*41B**N/A12828.5h1.8B**4.3B*
M40 Fury 1,3031,1681806.489C+4.5932.604%C1.455%C44.2C+5.1D-44126.4h10.1B++31B+
HSR-1 1,1811,1655622.073C+0.1830.536%D19.914%D--42.1C++N/A10627.7h4.7B++15.4C**
SABR-13 1,1861,1658181.424C+0.4719.41%D*19.228%D-21.7DN/A12753.6h13.4C69.1D-
NS-11A 1,1681,1621,0781.078C+0.8216.897%D**18.933%C16.8DN/A12769.3h15.1C89.5D-
NSX Tanto 1,1811,1625821.997B**0.1024.549%C22.72%C27.5C+N/A6442.3h13.3C*54.2C*
FA1 Barrage 1,1741,1621,1411.018C*0.8833.719%D13.769%C23C+N/A10250.5h4.2B++12.6C*
T9 CARV 1,1681,1615672.048B+0.1519.168%C+22.308%C+41.8B++N/A32527.8h10.3B**53.7B+
PDW-16 Hailstorm 1,1741,1591,5320.757C1.1416.843%D*16.135%C+9.2D-N/A38125.9h21.7D--128.9D--
TS4 Haymaker 1,1691,1597641.517B+0.3842.07%C++13.374%C+32.3C++N/A9735.9h3.3B**7.9B++
NS-7 PDW 1,1671,1581,6110.719C1.1816.663%D**16.235%C12.6DN/A6791.8h18.8D112.6D-
RAMS .50M 1,1641,1581916.063B*4.1744.232%B*82.124%B+29.5C++N/A18239.2h1.9B++4.2B++
TMG-50 1,1631,1585282.193B**0.3025.273%B++21.157%C48.7B++N/A18623.8h9.6B*38.1B+
NS Baron G5 1,1661,1576411.805B**0.0947.3%B9.767%D--37.9C**N/A9330.5h4.2B+8.9C++
TSAR-42 1,1651,1573882.982C++1.0941.239%B+64.909%C41.8C*N/A12527.7h2B++4.9B+
T1B Cycler 1,1691,1578611.344C+0.5518.843%D**19.793%D-26.2DN/A11944.1h11.8B+62.7C
T1 Cycler 1,1681,1561,0371.115C++0.7816.488%D*16.35%D17C-N/A14267.9h14.9C++90.1C-
SMG-46G Armistice 1,1611,1568891.3C+0.6021.941%D--15.311%C23.8DN/A7448.6h11.9B+54.1C+
NSX Naginata 1,1631,1567391.564C*0.3317.895%D-26.211%C30.7CN/A8437.7h11.4B63.9C+
NSX Tomoe 1,1631,1565172.236C**0.3425.176%D-28.979%D39.2C+N/A8929.5h13.8C*54.7C+
NS-30 Vandal 1,1641,1554812.401B+0.5032.124%C+23.723%C47B+N/A10924.6h4.7B*14.5B+
KSR-35 1,1651,1555212.217C++0.3230.483%D22.684%D38C+N/A8530.4h4.1B+13.4C++
TAR 1,1791,1551,4460.799C1.1015.578%F17.403%D10.1D--N/A41113.9h15.4D99.1D*
TRAC-5 1,1841,1542,0690.558C1.3418.238%D16.724%C8.1DN/A72141.6h18.4C101.1C
AMR-66 1,1691,1546351.817B**0.0827.223%C++22.27%C26.8B+N/A7843h6.9B*25.5B++
NS-11CP 1,1661,1546041.911C*0.0124.248%D--18.024%D38.7CN/A8529.8h10.9B+45C+
NS-44 Commissioner AE 1,1601,1537791.48C*0.4243.875%C**16.392%D--30.7DN/A7637.6h3.3C**7.6B
T7 Mini-Chaingun AE 1,1681,1536601.747B0.1519.675%C+13.877%C+50.6C*N/A15122.8h10.7B++54.5B+
TORQ-9 1,1691,1539161.259C+0.6416.471%F16.999%D--19.5DN/A12859.2h16.5C99.9D*
TS2 Inquisitor 1,1591,1527381.561B+0.3425.172%C-17.274%C37.2C+N/A10831h9.6B+38C*
NSX Yumi 1,1781,1525212.211B+0.3121.972%D--14.844%D*29.1CN/A6339.6h10.5B+47.6C++
T16 Rhino 1,1651,1526361.811B++0.0918.432%C-27.257%B*31.4C+N/A13236.7h11.1B*60.1B
SMG-46 Armistice 1,1621,1511,1960.962C+0.9317.331%D**14.249%C14.9DN/A12077.5h14.6C*84C-
NS-15M2 1,1611,1497151.607C++0.2919.517%D-23.934%C27.3C--N/A11642.1h13.2C+67.5C+
T5 AMC 1,1631,1491,0721.072C++0.8219%D-22.28%B+16.2CN/A13671h13.3B+69.9C++
HC1 Cougar 1,1611,1477761.478B+0.4222.307%C20.14%C24.6C+N/A10946.7h10.2B++45.5B
TRAC-5 S 1,1781,1471,5230.753C+1.1418.293%D-16.914%C++10.9DN/A53105.3h15.3C-83.6C--
T32 Bull 1,1661,1466601.736B0.1618.08%D--20.332%C-29.2CN/A15939.3h11.9B65.9C+
MKV Suppressed 1,1591,1457811.466B+0.4319.862%D*18.603%C+26.6C+N/A8943h13.7C**68.8C+
TAS-16 Blackjack 1,1631,1437571.51C**0.3961.118%C++12.686%C-37.1C+N/A11430.8h2.2B+3.6B+
LC3 Jaguar 1,1621,1431,1960.956C+0.9418.34%D--18.11%C12.6DN/A9190.9h13.2C++72.1C
SOAS-20 1,1571,1437871.452C+0.4421.921%D*19.073%C23.5C--N/A11548.6h10.9B+49.6C+
AS16 NightHawk 1,1451,1366301.803B+0.0942.369%C**13.292%C45.8B+N/A17724.8h3.5B*8.3B++
T7 Mini-Chaingun 1,1651,1308781.287B0.6116.047%C+13.009%C+24.9CN/A19945.3h16.7C+104C++
M14 Banshee 1,1661,1192085.38C++3.4826.657%DN/A49.1C++2.1D20222.8h18.8B+70.5B
L100 Python HEAT 1,2511,0688312.867A++10.9747.205%C-3.277%B+58A++9.9C35518.4h3B*6.3B**
M2 Mutilator 1,0531,0375991.731C++0.1714.538%C+20.926%B+31B+N/A17733.4h14.5B*99.7B+
NSX Masamune 1,1741,0277031.461B*0.4449.696%D-1.266%D42.4B++6.1D12524.2h4.7B**9.4B*
L100 Python AP 1,5841,0011228.205B*6.3150.963%D3.796%B+32.1C*18.7C*38631.2h5B+9.8B+
M40 Fury 1,1579981476.789C+4.8934.246%C+1.102%D47.8C+7.6D54220.9h10.2B+29.6B+
E540 Halberd 1,5119981656.048C+4.1538.064%C3.307%C+23.6C+12.2C+30942.2h5.7C**14.9C++
ML-7 1,2089446311.496A0.4060.516%B+3.178%C**35.1B**9.8C41226.9h3.9A+6.5A
NS Decimator 1,2049415281.782B*0.1161.426%C++2.338%C++36.5C++10.2D30825.8h3.4B*5.5B*
M1 Heavy Cycler 8878805971.474C*0.4213.556%C+18.523%C*24B+N/A15136.7h16B++118.1B+
ASP-30 Grounder 1,1868305991.386A0.5163.146%C++3.855%B+14.5C+6.2D24957.1h5.6B**8.8B**
P2-120 AP 1,5188271834.519C2.6241.827%C-3.99%B+28.3C+23.7B**109629.2h8.3C19.9C
M12 Kobalt 7757551744.412B+42.5217.991%D21.987%B*91C2.4D-2018.3h11.8B*65.8B+
NSX-P Tanto 7327185571.289B+0.6122.639%D26.88%C**22.1C+N/A6732.5h15.7C+69.2C+
G20 Vulcan-H 1,4666151863.306C+1.4159.237%A+4.878%A31.4D43.4A+44919.6h188.2F--317.7D-
P525 Marauder 6295994014.975C+13.0818.085%C-1.169%D52.5C2.6C--19911.4h6.1C**33.8C++
Hellfire Rocket Pods 598518717.296C++5.4045.078%C1.158%C*65.6C+10.1C-4917.9h19.3C*42.8C**
M20 Basilisk 7315091872.722C+0.8331.689%D7.859%B++16.1C7C+17231.6h68.6B++216.5B+
Anti-Vehicle Grenade 5524771477N/A475.1045.352%DN/A340.7C+53.6C--35921.4h5.1B+11.3C*
MSW-R 4574543751.211C0.6917.921%D-19.383%D24.1DN/A24318.8h11.9C**66.5C+
Skyguard 7294171073.897B+2.0031.823%B+3.597%A12.9C+9.6C++26332.4h140.3C+440.9C*
MRC3 Mercy 4164101832.24C++0.3416.275%C+17.561%D21C-N/A10619.5h17.6B+108.1B+
M12 Kobalt 427409419.976C8.0814.556%C--21.76%B*47C-2.1C--3018.7h16B+109.8C*
M60-A Bulldog 456392934.215C2.3230.466%DN/A23.3D3.8C--18716.8h5.5C**18.2C+
G30 Vulcan 6283731372.723C+0.8321.123%D-4.558%B+15D10.3C-21124.8h79.5B+376.2C++
MRC3 Mercy 3803731832.038C+0.1416.511%C+18.231%C-19.1DN/A9419.5h19.3C*117.1C**
NS-61 Emissary 3283282101.562B**0.3328.133%C+22.256%B**32.5B+N/A8110.1h11B+39.2B+
The Slasher 37232716,5040.02D1.8845.773%B*N/A0.3C-N/A1986.6h2.2C++4.9B+
C-4 ARX 4563212141.5C0.4017.983%F--N/A47.2D*19.9D-5296.8h1.6D8.8F-
T1A Unity 3093042581.178C+0.7217.931%F-19.408%D23.6D-N/A14612.9h14.4D--80.4F--
M20 Basilisk 4322921272.299C0.4032.619%D6.507%C**14.8D7.1C-18419.7h81.3B+249.4C**
NS-10 Burster 5602872331.232C*0.6637.185%A2.091%D--5.6B5.3A18851.7h195.1D524.8B+
Chainblade 36428130,8580.009C1.8931.702%C*2.491%D0.1DN/A11928.5h3.3C10.5C*
T1S Cycler 2872802121.321C*0.5822.213%C16.071%D25CN/A11111.2h12B54.1C*
M2 Mutilator 2662661361.956C**0.0621.965%A++19.925%C**47.5A++N/A2345.6h12.7A+57.9B**
NS-10 Burster 5082602461.057C*0.8436.464%A4.231%C--4.9C+4.7B**17053.2h219.6D*602.4C+
M9 SKEP Launcher 3362542061.233A0.6662.859%D4.724%A++23.1B+7.5C-23811h4.9A+7.8A
NS-44 Commissioner 2482443330.733C+1.1634.645%C24.59%B12.4D-N/A12219.6h5.2D--14.9C
MR11 Gatekeeper 444242376.541B++4.6442.604%B+1.653%C29.5B**24.6A3198.2h40B++93.8B*
TX1-FB Repeater 2322321441.611B0.2928.171%C+21.552%C33.1C--N/A747h9.3B**33.1B+
S12 Renegade 2422271271.787C0.1137.693%C-6.167%C++54C*3.6A1474.2h2.4B*6.3B+
MAX Punch 1,2452242,4670.091C+1.8184.088%MN/A0.9C4.3A**21240.2h45.1T*53.6T*
M60-G Bulldog 250219484.563C+2.6732.269%C+2.74%C+22.3C3.2D1909.8h5.9B++18.3B+
NS Annihilator 4712121411.504A*0.3976.484%D*N/A9.6C+11.7B*19122.1h7.9A10.3B**
MANA Anti-Vehicle Turret 452207972.134B+0.2451.287%C1.449%D--23.3C--27.5C++8318.9h12.2C23.8C
M60-A Bulldog 226201248.375C6.4850.355%B+1.99%C23.9C3C2128.4h6.4C+12.6C**
LC2 Lynx 1941941571.236C++0.6622.134%C18.557%C--14.5DN/A16113.4h13B+58.9B
M40 Fury 196182536.4M++34.5036.153%F2.747%A*165.5A++12.7D4851.1h6B++16.6B+
E540 Halberd-H 288171189.5C*7.6056.939%C+N/A29D19.8C3865.9h5.8C**10.2B
M60-A Bulldog 181167276.185C4.2944.262%CN/A22.3C--1.9D1777.5h6.1C+13.9C+
TX1 Repeater 1611581630.969B0.9320.259%D25.949%B++17.4C-N/A1779.1h11.4B+56.1C++
M12 Kobalt 161157198.263C6.3713.182%D-26.752%A++47.6D1.2D-2953.3h14.6B++110.6C++
Xiphos Anti-Personnel Phalanx Turret 1851361310.462N/A8.5721.874%UN/A1360U490U5424400.1h73.8T*337.5T*
Cycler TRV 1281281920.667C-1.2313.675%F-15.625%D11.3D--N/A17011.3h16.9D--123.8F-
Aspis Anti-Aircraft Phalanx Turret 252115432.674C0.7829.563%B++N/A10.6C+12.6B35210.9h149.1C*504.3B+
M40 Fury-F 1681111360.816C1.0858.267%B*N/A9.7D5C11511.4h18.4D31.5C
M60-G Bulldog 116107253.5S51.6046.932%C+3.738%A118.9A++10C--2810.9h3.9B**8.2B*
M20 Basilisk 157106372.865B0.9725.18%C5.66%C++11D5.3C989.6h64.2B*254.9B+
CAS 14-E 8875135.769C3.8728.996%D-1.333%C-37.5D-6.5C+2262h31.6C+109.1C
MR1 Fracture 14272830.867C++1.0362.092%M+2.778%C--4.7D--4.5C16815.4h129.6T-208.8C-
T9A "Butcher" 6968312.194C*0.3018.868%D*32.353%B++30.9D-N/A5482.2h15.5F-82.4F
NS-AM7 Archer 6963441.432A*0.4657.675%C+39.683%A**10.9B*1D--935.8h10.3B*17.9B*
M60-G Bulldog 7563163.938C2.0429.881%DN/A22.5D-4.3D2482.8h6B+19.9C*
M12 Kobalt 6260415C*13.1011.532%D16.667%B+25D--N/A802.4h19.4C+168.2C
G30 Walker 9660311.935D0.0425.69%C--8.333%A++8.2D--4.9D--1927.3h202.3C*787.6C+
M18 Needler 112581580.367C-1.5327.046%D-6.897%M*1.8D--1.7D*16932.1h261D-965D*
M40 Fury-H 685778.143C6.2543.934%C++1.754%B*114B++22C**6030.5h6B*13.7B**
MR11 Gatekeeper-H 11356173.294C1.4054.209%C++1.786%C++26.7C27.1C+4632.1h54.7C**101B+
MR1 Fracture 11256830.675C+1.2262.283%M+1.786%D--3.6D*3.6D14915.4h164.9T*264.8D-
L105 Zephyr 675569.167C+7.2748.449%B++1.818%A++39.3C8.6C+6561.4h6C**12.3B+
Bighorn .50M 525268.667B**6.7734.328%D**94.231%A**40CN/A1741.3h1.3A*3.9B+
T2 Striker 108521430.364C-1.5341.808%D--N/A5.7D--6.2D--4039.1h46.3C+110.8C
C150 Dalton 7650163.125C-1.2341.325%C++N/A20D10.4D--7592.5h6.2D15.1C--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter11130,20915.2h
Spawn Beacon372,4872.3h
Nano-Armor Kit9901,935,463129.4h
Anti-Vehicle MANA Turret216792.7h
Medical Applicator2,3011,231,096118.8h
AE Medical Applicator201144,52511.1h
Cortium Silo11670.3h
AE Nano-Armor Kit207383,43427.3h
Spitfire Auto-Turret51880.3h
Restoration Kit112480.2h
Nanite Revive Grenade06,8051.9h
Welding Device04,1131.3h
Shield Recharging Field684,1992.6h
Ammunition Package1407,1775.2h
Medical Kit3979,86210.7h
Anti-Infantry MANA Turret632,2015.2h
Snowman Soldier11330.1h
Recon Detection Device242,5046h
WLT-Howler Mining Laser01650h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.48s
Server spent 2.70s on queries, 2.22s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.