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Executor Dreadnaught SirPhobos[02NC] SirPhobos
NC BR 213

KDR: 2.12

Score: 127.2m

Last Seen: Aug 5th, 2020 4:27 AM
- OFFLINE - 9.7 hour(s)

Prestige 1, Battle Rank 100 (213 total) - New Conglomerate on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NC6 Gauss SAW NC6A GODSAW CAS30 Tank Buster EM6 Gauss Compact S M30 Mustang AH MGR-S1 Gladius
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,802,691 MLG Score: 1441
Fun Score: N/A
Cheeseburgers Flipped: 909TIME WITH MEDKIT: 4.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.235%30.652%927481301101,7132.31061-0.195

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.173%1.739A++1.435A-0.202CHEAD ++ (~15.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.40.603B+8.90.377C**20.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.665%0.538%6434134510,773338363513.18445170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.836%2.163A*-0.953D--0.271

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.20.605B+370.304C*27.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.296%1.892%242713426,344350913381.80741474%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.632%-0.266C-0.393C--0.932

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.70.538B+6.80.455B+11

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.635%8.36%2011313365,68228408632.0007658%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.556%-0.701D-0.927B*0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.50.705B++10.20.748B++25.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.971%87.963%201613435,9984478101.33914

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.16%1.809A++1.345A-0.533

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.633B+1.70.463B+1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.221%12.333%201413454,7033891731.20838

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.271%0.696B+-0.484D1.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.56B+2.90.403B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
127.2m373.9%513 (30.8k)445 (26.7k)2.11595181,25485,6612.39544213 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC13491219423.28%23.097%53803:2175

6% Combat Medic39% Engineer33% Heavy Assault11% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 6:21 AMOct 3rd, 2018 10:18 PMAug 4th, 2020 11:57 PM (8d) (PST)Aug 5th, 2020 12:52 AM (8d) (PST)Aug 5th, 2020 12:27 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7632065570.6340.2990.1462.6030.0631441

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,79212,36033,43238189156426,685

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4767.5h/198.6d 23,942 41,864 56,559 744.7k 6,775 13,824 17,926 218.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B
Kills:22,551
Deaths:9,849
KDR:2.290
Accuracy:30.003% B
HSR:32.987% B
NC6 Gauss SAW
B*
Kills:10,845
Deaths:4,540
KDR:2.389
Accuracy:29.795% B*
HSR:33.333% B*
NC6A GODSAW
C++
Kills:9,493
Deaths:3,941
KDR:2.409
Accuracy:30.587% C+
HSR:31.634% C++
EM6
B++
Kills:4,374
Deaths:2,016
KDR:2.170
Accuracy:29.840% B++
HSR:25.674% C
GD-22S
A
Kills:2,385
Deaths:1,063
KDR:2.244
Accuracy:34.228% A
HSR:26.080% C
NS-15M2
B++
Kills:2,307
Deaths:970
KDR:2.378
Accuracy:31.349% B++
HSR:30.863% C+
EM1
B**
Kills:2,228
Deaths:985
KDR:2.262
Accuracy:31.511% B**
HSR:25.539% C+
NS-15M1
B*
Kills:2,001
Deaths:941
KDR:2.126
Accuracy:30.922% B*
HSR:26.137% C+
NS-15MP
C**
Kills:1,793
Deaths:681
KDR:2.633
Accuracy:30.985% C**
HSR:31.790% C+
NC6S Gauss SAW S
B**
Kills:1,675
Deaths:866
KDR:1.934
Accuracy:33.434% B**
HSR:26.030% C
NSX-P Naginata
B++
Kills:1,186
Deaths:471
KDR:2.518
Accuracy:30.698% B++
HSR:34.823% C*
NS-15 Gallows
C**
Kills:1,186
Deaths:420
KDR:2.824
Accuracy:31.544% C**
HSR:31.872% C
MGR-L1 Promise
B+
Kills:1,179
Deaths:349
KDR:3.378
Accuracy:27.731% C+
HSR:33.673% B+
NS-15M AE
C++
Kills:1,170
Deaths:485
KDR:2.412
Accuracy:28.588% C+
HSR:33.675% C++
NSX Naginata
B+
Kills:1,159
Deaths:475
KDR:2.440
Accuracy:28.288% B+
HSR:33.305% C++
Kills:65,532
Deaths (as Heavy Assault):28,052
Deaths (to Heavy Assaults):24,893
KDR:2.33609
Kill Difference:37,480
Playtime:1,577.319 hours
Usage:33%
Score:38.661m
Score/min:409
Accuracy (listed only):30.634%
HSR (listed only):30.494%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
D
Kills:3,339
Deaths:1,297
KDR:2.574
Accuracy:22.689% D
HSR:8.026% D**
GD-7F
C**
Kills:1,252
Deaths:855
KDR:1.464
Accuracy:29.203% C**
HSR:13.978% D*
AF-57 Piston
C**
Kills:1,192
Deaths:674
KDR:1.769
Accuracy:38.256% D
HSR:15.940% C**
MGR-M1 Bishop
B*
Kills:1,189
Deaths:347
KDR:3.427
Accuracy:40.723% B+
HSR:42.305% B*
AF-19 Mercenary
A+
Kills:1,189
Deaths:569
KDR:2.090
Accuracy:31.326% B**
HSR:33.474% A+
NS Baron G5
B**
Kills:1,180
Deaths:726
KDR:1.625
Accuracy:58.971% B**
HSR:17.119% C**
Warden
C+
Kills:1,179
Deaths:1,303
KDR:0.905
Accuracy:29.825% C+
HSR:23.495% C-
Razor GD-23
A+
Kills:1,175
Deaths:625
KDR:1.880
Accuracy:31.605% B++
HSR:32.596% A+
NC12 Sweeper
B+
Kills:1,172
Deaths:831
KDR:1.410
Accuracy:46.646% C++
HSR:15.102% B+
GD-66 Claw
B*
Kills:1,170
Deaths:646
KDR:1.811
Accuracy:71.721% B*
HSR:10% D-
LA39 Bruiser
B**
Kills:1,169
Deaths:698
KDR:1.675
Accuracy:76.013% B**
HSR:8.212% D*
AC-X11
B**
Kills:1,168
Deaths:388
KDR:3.010
Accuracy:34.453% B**
HSR:26.627% B
Gauss Compact Burst
A++
Kills:1,167
Deaths:1,074
KDR:1.087
Accuracy:27.641% C
HSR:40.103% A++
NS Baron G5AE
B*
Kills:1,163
Deaths:606
KDR:1.919
Accuracy:59.194% B*
HSR:11.780% D-
AF-4A Bandit
C*
Kills:1,158
Deaths:854
KDR:1.356
Accuracy:28.524% C++
HSR:27.548% C*
MGR-C1 Charger
A
Kills:869
Deaths:356
KDR:2.441
Accuracy:35.657% B**
HSR:36.479% A
NSX Tanto
B*
Kills:463
Deaths:415
KDR:1.116
Accuracy:31.606% B+
HSR:34.557% B*
19A Fortuna
B++
Kills:302
Deaths:290
KDR:1.041
Accuracy:30.940% B++
HSR:24.834% B+
The Little Helper
B+
Kills:69
Deaths:79
KDR:0.873
Accuracy:54.167% B+
HSR:15.942% C+
Kills:21,565
Deaths (as Engineer):12,633
Deaths (to Engineers):17,897
KDR:1.70704
Kill Difference:8,932
Playtime:1,859.361 hours
Usage:39%
Score:58.256m
Score/min:522
Accuracy (listed only):41.008%
HSR (listed only):23.059%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
D
Kills:3,339
Deaths:1,297
KDR:2.574
Accuracy:22.689% D
HSR:8.026% D**
MGR-S1 Gladius
B+
Kills:2,863
Deaths:1,211
KDR:2.364
Accuracy:33.217% B+
HSR:29.305% B
Blitz GD-10
D
Kills:1,821
Deaths:1,493
KDR:1.220
Accuracy:23.378% D
HSR:15.541% D
AF-4 Cyclone
C+
Kills:1,379
Deaths:978
KDR:1.410
Accuracy:27.726% C+
HSR:12.763% D*
GD-7F
C**
Kills:1,252
Deaths:855
KDR:1.464
Accuracy:29.203% C**
HSR:13.978% D*
AF-57 Piston
C**
Kills:1,192
Deaths:674
KDR:1.769
Accuracy:38.256% D
HSR:15.940% C**
AF-19 Mercenary
A+
Kills:1,189
Deaths:569
KDR:2.090
Accuracy:31.326% B**
HSR:33.474% A+
NS Baron G5
B**
Kills:1,180
Deaths:726
KDR:1.625
Accuracy:58.971% B**
HSR:17.119% C**
Razor GD-23
A+
Kills:1,175
Deaths:625
KDR:1.880
Accuracy:31.605% B++
HSR:32.596% A+
NC12 Sweeper
B+
Kills:1,172
Deaths:831
KDR:1.410
Accuracy:46.646% C++
HSR:15.102% B+
GD-66 Claw
B*
Kills:1,170
Deaths:646
KDR:1.811
Accuracy:71.721% B*
HSR:10% D-
LA39 Bruiser
B**
Kills:1,169
Deaths:698
KDR:1.675
Accuracy:76.013% B**
HSR:8.212% D*
AC-X11
B**
Kills:1,168
Deaths:388
KDR:3.010
Accuracy:34.453% B**
HSR:26.627% B
Tempest
B++
Kills:1,167
Deaths:586
KDR:1.991
Accuracy:29.406% C*
HSR:30.077% B++
Gauss Compact Burst
A++
Kills:1,167
Deaths:1,074
KDR:1.087
Accuracy:27.641% C
HSR:40.103% A++
NS-7 PDW
B+
Kills:1,166
Deaths:808
KDR:1.443
Accuracy:30.249% B+
HSR:17.582% C
NS Baron G5AE
B*
Kills:1,163
Deaths:606
KDR:1.919
Accuracy:59.194% B*
HSR:11.780% D-
AF-4A Bandit
C*
Kills:1,158
Deaths:854
KDR:1.356
Accuracy:28.524% C++
HSR:27.548% C*
MKV Suppressed
B++
Kills:1,156
Deaths:729
KDR:1.586
Accuracy:31.001% B+
HSR:27.941% B++
MGR-C1 Charger
A
Kills:869
Deaths:356
KDR:2.441
Accuracy:35.657% B**
HSR:36.479% A
NSX Tanto
B*
Kills:463
Deaths:415
KDR:1.116
Accuracy:31.606% B+
HSR:34.557% B*
19A Fortuna
B++
Kills:302
Deaths:290
KDR:1.041
Accuracy:30.940% B++
HSR:24.834% B+
NSX-P Tengu
M+
Kills:93
Deaths:63
KDR:1.476
Accuracy:44.804% B++
HSR:46.237% M+
NSX Tengu
A
Kills:85
Deaths:50
KDR:1.700
Accuracy:48.311% A
HSR:30.588% B*
The Little Helper
B+
Kills:69
Deaths:79
KDR:0.873
Accuracy:54.167% B+
HSR:15.942% C+
Kills:28,927
Deaths (as Light Assault):16,901
Deaths (to Light Assaults):15,422
KDR:1.71156
Kill Difference:12,026
Playtime:371.526 hours
Usage:8%
Score:7.553m
Score/min:339
Accuracy (listed only):39.068%
HSR (listed only):23.294%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B+
Kills:2,863
Deaths:1,211
KDR:2.364
Accuracy:33.217% B+
HSR:29.305% B
Reaper DMR
B**
Kills:1,832
Deaths:1,007
KDR:1.819
Accuracy:29.337% C++
HSR:36.518% B**
Blitz GD-10
D
Kills:1,821
Deaths:1,493
KDR:1.220
Accuracy:23.378% D
HSR:15.541% D
AF-4 Cyclone
C+
Kills:1,379
Deaths:978
KDR:1.410
Accuracy:27.726% C+
HSR:12.763% D*
PSA-02 Diamondback
B**
Kills:1,200
Deaths:447
KDR:2.685
Accuracy:34.634% B**
HSR:34.500% B+
AF-57 Piston
C**
Kills:1,192
Deaths:674
KDR:1.769
Accuracy:38.256% D
HSR:15.940% C**
Gauss Rifle Burst
A
Kills:1,186
Deaths:516
KDR:2.298
Accuracy:30.067% C+
HSR:42.159% A
NS Baron G5
B**
Kills:1,180
Deaths:726
KDR:1.625
Accuracy:58.971% B**
HSR:17.119% C**
NC12 Sweeper
B+
Kills:1,172
Deaths:831
KDR:1.410
Accuracy:46.646% C++
HSR:15.102% B+
Carnage AR
C+
Kills:1,171
Deaths:777
KDR:1.507
Accuracy:25.466% C-
HSR:24.509% C+
GD-66 Claw
B*
Kills:1,170
Deaths:646
KDR:1.811
Accuracy:71.721% B*
HSR:10% D-
LA39 Bruiser
B**
Kills:1,169
Deaths:698
KDR:1.675
Accuracy:76.013% B**
HSR:8.212% D*
Tempest
B++
Kills:1,167
Deaths:586
KDR:1.991
Accuracy:29.406% C*
HSR:30.077% B++
NS-7 PDW
B+
Kills:1,166
Deaths:808
KDR:1.443
Accuracy:30.249% B+
HSR:17.582% C
NS Baron G5AE
B*
Kills:1,163
Deaths:606
KDR:1.919
Accuracy:59.194% B*
HSR:11.780% D-
NS-11P
B
Kills:1,163
Deaths:533
KDR:2.182
Accuracy:29.221% B
HSR:26.655% C+
NC9 A-Tross
B**
Kills:1,162
Deaths:724
KDR:1.605
Accuracy:30.242% B+
HSR:36.747% B**
NC1 Gauss Rifle
B+
Kills:1,160
Deaths:603
KDR:1.924
Accuracy:27.178% C++
HSR:30.431% B+
NS-11A
B**
Kills:1,157
Deaths:555
KDR:2.085
Accuracy:28.770% C**
HSR:37.165% B**
MKV Suppressed
B++
Kills:1,156
Deaths:729
KDR:1.586
Accuracy:31.001% B+
HSR:27.941% B++
GR-22
B*
Kills:438
Deaths:206
KDR:2.126
Accuracy:31.814% B*
HSR:30.365% B++
Gauss Prime
C++
Kills:409
Deaths:355
KDR:1.152
Accuracy:28.818% C++
HSR:27.873% C++
MGR-A1 Vanquisher
B++
Kills:130
Deaths:58
KDR:2.241
Accuracy:31.883% C*
HSR:33.077% B++
NSX-P Tengu
M+
Kills:93
Deaths:63
KDR:1.476
Accuracy:44.804% B++
HSR:46.237% M+
NSX Tengu
A
Kills:85
Deaths:50
KDR:1.700
Accuracy:48.311% A
HSR:30.588% B*
The Little Helper
B+
Kills:69
Deaths:79
KDR:0.873
Accuracy:54.167% B+
HSR:15.942% C+
Kills:27,853
Deaths (as Combat Medic):15,959
Deaths (to Combat Medics):8,499
KDR:1.74528
Kill Difference:11,894
Playtime:305.929 hours
Usage:6%
Score:7.793m
Score/min:425
Accuracy (listed only):38.480%
HSR (listed only):25.543%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B+
Kills:2,863
Deaths:1,211
KDR:2.364
Accuracy:33.217% B+
HSR:29.305% B
Blitz GD-10
D
Kills:1,821
Deaths:1,493
KDR:1.220
Accuracy:23.378% D
HSR:15.541% D
AF-4 Cyclone
C+
Kills:1,379
Deaths:978
KDR:1.410
Accuracy:27.726% C+
HSR:12.763% D*
LA8 Rebel
B++
Kills:1,169
Deaths:1,154
KDR:1.013
Accuracy:38.640% B++
HSR:20.274% C
NC4 Mag-Shot
B*
Kills:1,169
Deaths:1,130
KDR:1.035
Accuracy:33.415% B+
HSR:25.920% B*
Tempest
B++
Kills:1,167
Deaths:586
KDR:1.991
Accuracy:29.406% C*
HSR:30.077% B++
Impetus
B++
Kills:1,167
Deaths:468
KDR:2.494
Accuracy:38.627% B
HSR:36.590% B++
NS-7 PDW
B+
Kills:1,166
Deaths:808
KDR:1.443
Accuracy:30.249% B+
HSR:17.582% C
AF-18 Stalker
B++
Kills:1,165
Deaths:751
KDR:1.551
Accuracy:33.261% B++
HSR:19.056% C--
SAS-R
B*
Kills:1,162
Deaths:458
KDR:2.537
Accuracy:47.358% B*
HSR:77.797% B+
EM4 Longshot
B**
Kills:1,162
Deaths:241
KDR:4.822
Accuracy:48.728% B**
HSR:87.866% B**
LA80
A
Kills:1,162
Deaths:307
KDR:3.785
Accuracy:46.195% B+
HSR:88.812% A
NS-30 Vandal
S
Kills:1,161
Deaths:248
KDR:4.681
Accuracy:45.236% A
HSR:69.681% S
NC14 Bolt Driver
A+
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:48.419% A+
HSR:87.759% A
MKV Suppressed
B++
Kills:1,156
Deaths:729
KDR:1.586
Accuracy:31.001% B+
HSR:27.941% B++
NS-357 Underboss
C+
Kills:840
Deaths:1,115
KDR:0.753
Accuracy:40.065% C+
HSR:21.786% C-
NSX Daimyo
B*
Kills:695
Deaths:183
KDR:3.798
Accuracy:46.563% B+
HSR:97.842% B*
LA3 Desperado
B**
Kills:682
Deaths:750
KDR:0.909
Accuracy:36.902% B**
HSR:25.367% B+
The Moonshot
A*
Kills:657
Deaths:136
KDR:4.831
Accuracy:42.320% C
HSR:94.521% A*
NS-44 Commissioner
B+
Kills:279
Deaths:342
KDR:0.816
Accuracy:43.156% B
HSR:29.749% B+
NSX Tomoe
B+
Kills:263
Deaths:156
KDR:1.686
Accuracy:33.060% B+
HSR:39.544% C
NSX-P Tengu
M+
Kills:93
Deaths:63
KDR:1.476
Accuracy:44.804% B++
HSR:46.237% M+
NSX Tengu
A
Kills:85
Deaths:50
KDR:1.700
Accuracy:48.311% A
HSR:30.588% B*
Kills:23,623
Deaths (as Infiltrator):13,621
Deaths (to Infiltrators):11,957
KDR:1.73431
Kill Difference:10,002
Playtime:519.394 hours
Usage:11%
Score:9.913m
Score/min:318
Accuracy (listed only):38.697%
HSR (listed only):44.895%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,818
Deaths:600
KDR:3.030
Accuracy:48.204% A+
HSR:14.411% D
AF-34 Mattock
A++
Kills:1,552
Deaths:540
KDR:2.874
Accuracy:55.077% A++
HSR:15.851% D
NCM1 Scattercannon
B+
Kills:1,300
Deaths:465
KDR:2.796
Accuracy:47.384% B+
HSR:9.846% F
NCM1 Scattercannon
A
Kills:1,259
Deaths:493
KDR:2.554
Accuracy:56.170% A
HSR:15.091% C
AF-23 Grinder
B+
Kills:1,181
Deaths:367
KDR:3.218
Accuracy:43.455% B+
HSR:12.278% D-
AF-23 Grinder
B*
Kills:1,164
Deaths:370
KDR:3.146
Accuracy:51.497% B*
HSR:14.089% D-
AF-41 Hacksaw
B*
Kills:1,162
Deaths:388
KDR:2.995
Accuracy:42.772% B*
HSR:11.446% D--
AF-41 Hacksaw
B**
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:47.450% B**
HSR:12.845% D
NCM2 Falcon
A++
Kills:284
Deaths:183
KDR:1.552
Accuracy:58.875% A++
HSR:5.634% C**
NCM2 Falcon
A+
Kills:197
Deaths:183
KDR:1.077
Accuracy:60.774% A+
HSR:2.538% D-
NS-10 Burster
B**
Kills:147
Deaths:64
KDR:2.297
Accuracy:41.557% B**
HSR:2.041% D--
NS-10 Burster
B**
Kills:112
Deaths:64
KDR:1.750
Accuracy:41.612% B**
HSR:4.464% C+
Kills:11,336
Deaths (as MAX Suit):2,067
Deaths (to MAX Suits):4,117
KDR:5.48428
Kill Difference:9,269
Playtime:113.821 hours
Usage:2%
Score:5.043m
Score/min:738
Accuracy (listed only):49.569%
HSR (listed only):10.045%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B++
Kills:3,310
V. Kills:187 N/A
Deaths:367
KDR:9.019
Accuracy:63.567% B++
KPH:68 C+
VKPH:3.800 D
Breaker Rocket Pods
A
Kills:912
V. Kills:58 N/A
Deaths:69
KDR:13.217
Accuracy:62.152% A
KPH:183.300 B++
VKPH:11.700 C--
Vortek Rotary
B+
Kills:827
V. Kills:491 168%
Deaths:291
KDR:2.842
Accuracy:35.326% B+
KPH:20.900 C
VKPH:12.400 C
M20 Mustang
D
Kills:156
V. Kills:131 118%
Deaths:160
KDR:0.975
Accuracy:37.449% B**
KPH:9.400 D-
VKPH:7.900 D
Kills:5,205 (4,293 + 0)
Deaths:887
KDR:5.868
VKDR:0.977
Vehicle Kills:867
Kill Difference:4,318
Playtime:109.737 hours
Usage:2%
Score:2.002m
Score/min:304
Piloting Accuracy:37.449%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:5,724
V. Kills:5,465 105%
Deaths:5,725
KDR:1.000
Accuracy:62.201% A
KPH:7.200 C-
VKPH:6.900 C+
L105 Zephyr PX
C++
Kills:457
V. Kills:54 N/A
Deaths:54
KDR:8.463
Accuracy:51.945% B+
KPH:63.900 C-
VKPH:7.500 C++
L105 Zephyr
B
Kills:412
V. Kills:64 N/A
Deaths:30
KDR:13.733
Accuracy:47.632% B
KPH:51.100 C
VKPH:7.900 C
C150 Dalton
C-
Kills:232
V. Kills:180 128%
Deaths:58
KDR:4
Accuracy:42.498% B+
KPH:28.200 D
VKPH:21.900 C-
Kills:6,825 (5,724 + 1,101)
Deaths:5,867
KDR:1.163
VKDR:0.982
Vehicle Kills:5,763
Kill Difference:958
Playtime:819.356 hours
Usage:17%
Score:11.218m
Score/min:228
Piloting Accuracy:62.201%
Gunner Accuracy:42.498%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:2,340
V. Kills:180 N/A
Deaths:152
KDR:15.395
Accuracy:57.583% B*
KPH:125.300 A*
VKPH:9.600 C+
L100 Python HEAT
M+
Kills:1,190
V. Kills:197 N/A
Deaths:137
KDR:8.686
Accuracy:63.673% B**
KPH:106.100 M+
VKPH:17.600 B+
C75 Viper
M
Kills:1,177
V. Kills:80 N/A
Deaths:109
KDR:10.798
Accuracy:45.085% B+
KPH:116 M
VKPH:7.900 C
L100 Python AP
B*
Kills:964
V. Kills:503 191%
Deaths:189
KDR:5.101
Accuracy:60.257% B+
KPH:52.200 B++
VKPH:27.200 B*
Skyguard
B+
Kills:261
V. Kills:148 175%
Deaths:32
KDR:8.156
Accuracy:30.545% C+
KPH:24.200 B+
VKPH:13.700 B+
Kills:5,932 (5,932 + 0)
Deaths:619
KDR:9.583
VKDR:1.790
Vehicle Kills:1,108
Kill Difference:5,313
Playtime:69.296 hours
Usage:1%
Score:1.819m
Score/min:437
Driving Accuracy:30.545%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B
Kills:311
V. Kills:183 169%
Deaths:58
KDR:5.362
Accuracy:54.310% B+
KPH:33.100 C++
VKPH:19.500 B
E540 Halberd
C
Kills:155
V. Kills:82 187%
Deaths:26
KDR:5.962
Accuracy:51.365% B+
KPH:27.500 D
VKPH:14.600 C
Titan-150 HEAT
C+
Kills:101
V. Kills:38 259%
Deaths:23
KDR:4.391
Accuracy:48.144% C+
KPH:23.500 C
VKPH:8.800 C-
Enforcer ML85
C+
Kills:87
V. Kills:55 155%
Deaths:17
KDR:5.118
Accuracy:37.801% D
KPH:25.500 C+
VKPH:16.100 C
Kills:654 (412 + 242)
Deaths:124
KDR:5.274
VKDR:2.887
Vehicle Kills:358
Kill Difference:530
Playtime:22.724 hours
Usage:0%
Score:0.879m
Score/min:644
Driving Accuracy:48.144%
Gunner Accuracy:37.801%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:138
V. Kills:11 N/A
Deaths:25
KDR:5.520
Accuracy:52.285% C
KPH:102.800 C
VKPH:8.200 C+
Kills:138 (0 + 138)
Deaths:25
KDR:5.520
VKDR:0.440
Vehicle Kills:11
Kill Difference:113
Playtime:1.343 hours
Usage:0%
Score:0.055m
Score/min:676
Driving Accuracy:N/A%
Gunner Accuracy:52.285%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,262
V. Kills:28 N/A
Deaths:100
KDR:12.620
Accuracy:19.796% C++
KPH:128.200 B**
VKPH:2.800 C+
M60-G Bulldog
M++
Kills:761
V. Kills:66 N/A
Deaths:85
KDR:8.953
Accuracy:45.461% B++
KPH:111.800 M++
VKPH:9.700 B
M12 Kobalt
A
Kills:738
V. Kills:24 N/A
Deaths:57
KDR:12.947
Accuracy:26.387% A
KPH:132.800 A
VKPH:4.300 B*
M40 Fury
A
Kills:304
V. Kills:37 N/A
Deaths:32
KDR:9.500
Accuracy:38.605% C++
KPH:97.500 A
VKPH:11.900 B+
M40 Fury
B**
Kills:145
V. Kills:26 N/A
Deaths:22
KDR:6.591
Accuracy:47.554% B**
KPH:80.700 B+
VKPH:14.500 B+
M20 Basilisk
B+
Kills:112
V. Kills:28 386%
Deaths:26
KDR:4.308
Accuracy:37.019% C--
KPH:34.900 B+
VKPH:8.700 C++
M60-G Bulldog
B+
Kills:58
V. Kills:12 446%
Deaths:13
KDR:4.462
Accuracy:55.605% A+
KPH:65.700 B+
VKPH:13.600 B+
G40-F Ranger
N/A
Kills:50
V. Kills:32 152%
Deaths:5
KDR:10
Accuracy:41.884% N/A
KPH:24.500 N/A
VKPH:15.700 N/A
Kills:3,430 (0 + 3,430)
Deaths:340
KDR:10.088
VKDR:0.744
Vehicle Kills:253
Kill Difference:3,090
Playtime:33.261 hours
Usage:1%
Score:0.977m
Score/min:489
Driving Accuracy:N/A%
Gunner Accuracy:41.884%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:80
V. Kills:16 471%
Deaths:10
KDR:8
Accuracy:33.759% C+
KPH:62 C-
VKPH:12.400 A*
Kills:80 (0 + 80)
Deaths:10
KDR:8
VKDR:1.600
Vehicle Kills:16
Kill Difference:70
Playtime:1.290 hours
Usage:0%
Score:0.021m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:33.759%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 22,84722,5519,8492.29C0.1730.003%B32.987%B69.2C+N/A225325.7h8.6B+28.6B+
NC6 Gauss SAW 10,91910,8454,5402.389C*0.2729.795%B*33.333%B*69.3BN/A242156.6h8.1B27.1B+
NC6A GODSAW 9,5889,4933,9412.409C+0.2930.587%C+31.634%C++71.6C+N/A203132.6h8C++26C**
CAS30 Tank Buster 11,1895,7245,7251C1.1262.201%AN/A7.2C-6.9C+149795.9h57.7C92.7B+
EM6 4,4154,3742,0162.17C+0.0529.84%B++25.674%C57.3C+N/A21776.4h9.7C++32.4B+
Gauss Compact S 3,3763,3391,2972.574A+0.4622.689%D8.026%D**26.8CN/A143124.5h5.8A25.4B+
M30 Mustang AH 3,4973,3103679.019C+6.9063.567%B++N/A68C+3.8D21848.7h5.9B+9.3B+
MGR-S1 Gladius 2,9142,8631,2112.364C++0.2533.217%B+29.305%B60.3C+1.1C++16647.5h7.7B23.2B
GD-22S 2,4102,3851,0632.244C++0.1334.228%A26.08%C70.4C**N/A31433.9h9.5C*27.6B+
L100 Python HESH 2,5202,34015215.395C+13.2857.583%B*1.795%B+125.1A*9.6C+48218.7h2.1A3.6B**
NS-15M2 2,3462,3079702.378C+0.2631.349%B++30.863%C+74.2C++1.3C**20931.1h10.8C++34.4B+
EM1 2,2312,2289852.262C*0.1531.511%B**25.539%C+66.1C*N/A26933.7h11.1C*35.2B+
NC05 Jackhammer 2,0702,0539572.145B++0.0357.866%A15.343%C+72.3C++N/A25128.4h3.9B+6.7B*
NS-15M1 2,0212,0019412.126C+0.0130.922%B*26.137%C+61.6C+N/A33432.5h10.9C++35.4B+
Reaper DMR 1,8531,8321,0071.819C+0.3029.337%C++36.518%B**47.5C+N/A18238.6h7.9B+27B+
Blitz GD-10 1,8361,8211,4931.22C+0.9023.378%D15.541%D25.5DN/A13771.5h12.7C++54.4C+
AF-34 Mattock 1,8381,8186003.03C0.9148.204%A+14.411%D68.3B++N/A24426.6h4.8B++9.9B**
NS-15MP 1,8111,7936812.633C+0.5230.985%C**31.79%C+77C+N/A19023.3h10.1C++32.7C**
NC6S Gauss SAW S 1,6861,6758661.934C+0.1833.434%B**26.03%C66.5C++N/A35725.2h10.1C+30.1B+
AF-34 Mattock 1,5791,5525402.874C0.7655.077%A++15.851%D63.6B++1.1B++21924.4h5.9B+10.8B*
NS Decimator 2,1441,4541,0261.417C+0.7067.825%B++2.132%C++28.6D-13.6D34750.8h4.3C+6.4C++
AF-4 Cyclone 1,3821,3799781.41C+0.7127.726%C+12.763%D*33.1DN/A21741.6h9.5C*34.3C*
C-4 1,7421,3485282.553B+0.4420.644%D--N/A102.1C+29.8C+130913.2h1B*4.6C++
Frag Grenade 1,3261,30611306N/A1,303.8848.073%CN/A2612S40M+106500.5h1.3A**2.6A+
NCM1 Scattercannon 1,3111,3004652.796C+0.6847.384%B+9.846%F52.8C++N/A16324.6h4.8B++10.1B++
Orbital Strike Uplink 1,7391,28811288N/A1,285.88894.488%UN/A1840U644.3U80430.7h0.9T*0.1T*
M12 Kobalt 1,2901,26210012.62D10.5019.796%C++19.81%C+128.8B**2.9C+4939.8h14.6B+73.8B+
NCM1 Scattercannon 1,2751,2594932.554C++0.4456.17%A15.091%C49.4B*N/A17025.5h6.2B+11B*
GD-7F 1,2601,2528551.464C+0.6529.203%C**13.978%D*32.6C-N/A17738.4h11C**37.7B
Sticky Grenade 1,2681,21711217N/A1,214.8864.842%B**N/A1352.2B+56.7M++38580.9h1.7B+2.7B+
PSA-02 Diamondback 1,2221,2004472.685B+0.5734.634%B**34.5%B+90.2B+1.7C++25213.3h10.4B+30B*
AF-57 Piston 1,2241,1926741.769C*0.3538.256%D15.94%C**66.2C*1.8A+24418h3.4B*8.8C**
L100 Python HEAT 1,3871,1901378.686C+6.5763.673%B**3.445%B++106.3M+17.6B+45811.2h2.7B++4.2A
MGR-M1 Bishop 1,2051,1893473.427B+1.3140.723%B+42.305%B*59.2BN/A13820.1h4.6B++11.4B++
AF-19 Mercenary 1,2021,1895692.09B+0.0331.326%B**33.474%A+54.3B+N/A35521.9h8.6B++27.3B+
NSX-P Naginata 1,2111,1864712.518B0.4030.698%B++34.823%C*88.5C**1.9C**41813.4h9.7C**31.5B+
Gauss Rifle Burst 1,2131,1865162.298C++0.1830.067%C+42.159%A70.6C*1.6B*19016.8h9.5C**31.7C**
NS-15 Gallows 1,2071,1864202.824C+0.7131.544%C**31.872%C84.1C+1.5C+22814.1h10C*31.7B
AF-23 Grinder 1,1851,1813673.218C++1.1043.455%B+12.278%D-79.3A**N/A48414.9h4A9.1A
NS Baron G5 1,2111,1807261.625B+0.4958.971%B**17.119%C**51.1C++1.3A+16123.1h4B6.8C++
Warden 1,1971,1791,3030.905D1.2129.825%C+23.495%C-23.9C--N/A8349.3h7.6C++25.4C*
MGR-L1 Promise 1,1921,1793493.378B**1.2627.731%C+33.673%B+76.1C++N/A31415.5h11.9C++43C*
C75 Viper 1,2571,17710910.798B+8.6845.085%B+1.189%C+116.5M+7.9C54110.1h5.1B**11.4B**
Razor GD-23 1,1871,1756251.88B0.2431.605%B++32.596%A+52.7C**N/A20122.3h9.7B+30.6B+
NC12 Sweeper 1,1881,1728311.41C++0.7146.646%C++15.102%B+52.6B+N/A13522.3h3.9B8.4B
Carnage AR 1,1771,1717771.507C+0.6125.466%C-24.509%C+33.6C--N/A15934.9h11.5C**45.2C++
NS-15M AE 1,1781,1704852.412C+0.3028.588%C+33.675%C++63.2CN/A16518.5h9.7B+34B
GD-66 Claw 1,1831,1706461.811C*0.3071.721%B*10%D-56.8C+N/A16220.6h2.2C**3.1B+
LA8 Rebel 1,1771,1691,1541.013C+1.1038.64%B++20.274%C38.7C+N/A12530.2h5.4B14.1B+
NC4 Mag-Shot 1,1791,1691,1301.035C+1.0833.415%B+25.92%B*28.3CN/A10141.3h6.9B20.7B+
LA39 Bruiser 1,1801,1696981.675B0.4476.013%B**8.212%D*57.6C+N/A17820.3h2.1C**2.7B+
AC-X11 1,1721,1683883.01B++0.8934.453%B**26.627%B76.3B++N/A39015.3h6.8A19.8B**
Tempest 1,1791,1675861.991C++0.1229.406%C*30.077%B++57.2C+N/A14920.4h9C**30.6C**
Impetus 1,1731,1674682.494C+0.3838.627%B36.59%B++73.9B+N/A16515.8h4B+10.2B+
Gauss Compact Burst 1,1761,1671,0741.087C--1.0327.641%C40.103%A++43.9C-N/A12026.6h10.2C+36.9C+
NS-7 PDW 1,1721,1668081.443C+0.6730.249%B+17.582%C41.5C+N/A17228.1h11.1B++36.8B+
The Slasher 1,1681,1651,3410.869U1.2543.018%B+25.15%A++34.4SN/A7433.9h2.3C5.4B
AF-18 Stalker 1,1721,1657511.551C+0.5633.261%B++19.056%C--48.5C++N/A17024h10B++30.1B+
AF-23 Grinder 1,1721,1643703.146C++1.0351.497%B*14.089%D-76.1A*N/A45815.3h5B**9.7A
NS Baron G5AE 1,1671,1636061.919C*0.2059.194%B*11.78%D-45.4C-N/A12525.6h3.7B+6.2C++
NS-11P 1,1731,1635332.182B0.0729.221%B26.655%C+59.6C*N/A21219.5h10.9B+37.2B+
SAS-R 1,1631,1624582.537C0.4247.358%B*77.797%B+51CN/A20922.8h1.8B+3.8B++
EM4 Longshot 1,1621,1622414.822C++2.7148.728%B**87.866%B**63.5B*N/A27618.3h1.6B**3.3B**
NC9 A-Tross 1,1781,1627241.605C+0.5130.242%B+36.747%B**51.9C++N/A20422.4h8.9C++29.3B+
LA80 1,1631,1623073.785C1.6746.195%B+88.812%A59.6C++N/A14019.5h1.6B*3.6B+
AF-41 Hacksaw 1,1641,1623882.995C+0.8842.772%B*11.446%D--63.5A+N/A32218.3h4.9B++11.4B*
NS-30 Vandal 1,1651,1612484.681B+2.5745.236%A69.681%S64.1C++N/A17618.1h3.7A8.3B**
AF-41 Hacksaw 1,1641,1604172.782C+0.6747.45%B**12.845%D59.8AN/A30619.4h5.8B+12.1B*
NC14 Bolt Driver 1,1651,1602644.394C**2.2848.419%A+87.759%A47B+N/A18424.7h1.7B**3.6B*
NC1 Gauss Rifle 1,1661,1606031.924B++0.1927.178%C++30.431%B+51.3B+N/A30222.6h10.6C**39B
NSX Naginata 1,1731,1594752.44B+0.3228.288%B+33.305%C++56.5CN/A14920.5h10.6C++37.5B
AF-4A Bandit 1,1751,1588541.356C0.7628.524%C++27.548%C*26.2DN/A10344.2h9.5C*33.3C**
NS-11A 1,1701,1575552.085C**0.0328.77%C**37.165%B**60.9BN/A24519h10.4B++36.1B+
MKV Suppressed 1,1651,1567291.586C+0.5331.001%B+27.941%B++50.7C++N/A14922.8h10.9B+35.1B+
Tank Mine 1,7391,0312274.542B+2.4333.012%C-N/A79.3D54.5C-86513h1.4B*4.3B++
AF-22 Crow 1,6551,0174362.333M**0.2273.703%B++1.77%D42.7B**26.8B++32223.8h5B*6.7B**
L100 Python AP 1,4679641895.101C--2.9960.257%B+1.556%C52.1B++27.2B*38518.5h4.5C*7.4B+
Breaker Rocket Pods 9709126913.217C*11.1062.152%AN/A182.4B++11.6C--12885h8.1B**13.1B*
M60-A Bulldog 966908979.361C+7.2556.521%A++2.093%B*81.1A+5.2C--115211.2h4.4B*7.8B**
MGR-C1 Charger 8828693562.441B*0.3335.657%B**36.479%A82B+1.2C+24310.6h9.5B*26.6B*
NS-357 Underboss 8448401,1150.753C1.3640.065%C+21.786%C-26.7D-N/A9431.5h3.6C**8.9C**
Vortek Rotary 1,3188272912.842C+0.7335.326%B+N/A20.9C12.4C28939.6h50.5C**143.1B+
NS Decimator-G 1,2767972433.28B++1.1671.886%B++N/A68.7C**41.3B++46911.6h3.2C*4.4B+
Hawk GD-68 1,3017796731.158C*0.9674.279%A+4.493%B**16.5C11.1C+20147.1h7.4C++10B+
M60-G Bulldog 827761858.953B+6.8445.461%B++4.074%A+111.9M++9.7B6036.8h4.2A+9.3B**
M12 Kobalt 7627385712.947C-10.8326.387%A18.835%C+131.8A4.3B*4185.6h17.9C++67.7B+
NSX Daimyo 6966951833.798C+1.6846.563%B+97.842%B*70.9C+N/A2279.8h2.2C**4.6B+
Bouncing Betty 6956902592.664D-0.5550.079%C**N/A164.3B+1.2B++8374.2h0.9A**1.8A++
LA3 Desperado 6886827500.909C1.2136.902%B**25.367%B+22.7DN/A8130h8.6C23.4B+
NS Decimator-B 1,0156632053.234B*1.1270.791%B++1.357%D-78.9B*41.9A3418.4h2.8B+4B*
The Moonshot 6596571364.831C+2.7242.32%C94.521%A*62.6C+N/A16610.5h1.4A+3.2B*
Spear Anti-Vehicle Phalanx Turret 840571777.416C5.3054.184%B+2.452%D59.5C**28C++5559.6h6.8C**12.6B+
NSX Tanto 4734634151.116C--1.0031.606%B+34.557%B*44.5C1C*15610.4h11.2B35.5B+
L105 Zephyr PX 511457548.463C-6.3551.945%B+N/A63.5C-7.5C++3387.2h5.3C-10.2C++
C-4 ARX 5834382591.691C0.4223.949%DN/A47.6D*15.8D*2759.2h1.1C*4.7C+
GR-22 4504382062.126C*0.0131.814%B*30.365%B++51.5C+1.4B*1968.5h10.8B+34B+
L105 Zephyr 4764123013.733C+11.6247.632%BN/A50.9C7.9C32218.1h4.6B*9.7B++
Gauss Prime 4164093551.152C-0.9628.818%C++27.873%C++27.8D--N/A7714.7h10.9C37.7C+
Auraxium Mag-Cutter 35033246,3540.007C--2.1140.28%B++3.012%C--0.2DN/A11853.8h1.9C**4.7B+
Mag-Cutter 37432425,1550.013C2.1041.573%B*1.235%D-0.3DN/A11154.3h2.4C+5.8B+
Titan-150 AP 494311585.362C-3.2554.31%B+1.929%C+33.1C++19.5B7529.4h4.1C+7.6C**
M40 Fury 341304329.5C++7.3838.605%C++N/A98.1A11.9B+5403.1h8.4B*21.7B*
19A Fortuna 3093022901.041C-1.0730.94%B++24.834%B+19.9D-N/A6715.2h9.3C++30.2B+
NCM2 Falcon 4422841831.552C+0.5658.875%A++5.634%C**20.1C++11.2A**20714.1h13.3D22.5C++
NS-44 Commissioner 2842793420.816C1.3043.156%B29.749%B+73.4B+1.3B**3523.8h3.4C++7.9C**
NSX Tomoe 2662631561.686C0.4333.06%B+39.544%C39.3DN/A1566.7h11.2B+33.8B+
Skyguard 409261328.156B++6.0430.545%C+N/A24.2B+13.7B+33310.8h88.2B+288.6B+
C150 Dalton 412232584D1.8842.498%B+1.293%B**28.3D22C-48778.2h3.7C+8.7B+
NCM2 Falcon 3231971831.077C1.0460.774%A+2.538%D-14.3C+9.1B**17913.8h19.6D-32.2C+
MANA Anti-Personnel Turret 189188981.918N/A0.2021.002%UN/A1880U10U7258100.1h17.5T*83.5T*
M20 Mustang 2871561600.975D1.1437.449%B**N/A9.5D-7.9D29916.5h112.8D301.1C+
E540 Halberd 237155265.962C-3.8551.365%B+2.581%C+27.7D14.6C4945.6h5.8D11.3C++
NS-10 Burster 234147642.297B**0.1841.557%B**2.041%D--12A++7.1A+17412.2h129.2B310.8B++
M40 Fury 171145226.591C4.4847.554%B**N/A80.6B+14.4B+5251.8h14C29.5C**
C85 Canister-H 149138255.52D3.4052.285%C7.971%D-106.2C8.5C++6751.3h6.2C*11.9C*
MGR-A1 Vanquisher 134130582.241C++0.1331.883%C*33.077%B++72.2C**2.2B*2541.8h7.9B+24.9B+
Xiphos Anti-Personnel Phalanx Tower 1311261126B++123.8834.859%B++N/A630B++25M**23180.2h6.2B+17.7B++
G40-F Ranger 185118259S56.8844.578%B**N/A98.3B**55.8B**7761.2h55.9C*125.4B+
Shrike 183117751.56B+0.5662.5%B+2.564%C+32.5C++18.3B13343.6h4.9B++7.8B++
NS-10 Burster 181112641.75C*0.3741.612%B**4.464%C+9.2B*5.7B++15412.2h169.6D407.6C**
M20 Basilisk 140112264.308C+2.1937.019%C--5.357%C35B+8.8C++4413.2h61.2B*165.4B+
Titan-150 HEAT 139101234.391C2.2848.144%C+N/A23.5C8.8C-5654.3h4.4C++9.1C++
Aspis Anti-Aircraft Phalanx Turret 19198402.45D0.3329.657%C+N/A14.8C+14.1C+4096.6h124B418.2C**
NSX-P Tengu 9393631.476C+0.6444.804%B++46.237%M+62C+N/A1951.5h11C++24.6B
Enforcer ML85 14287175.118C3.0037.801%DN/A25.6C+16.2C6953.4h10.1B+26.8C*
NSX Tengu 8685501.7C+0.4248.311%A30.588%B*40.5C-N/A2142.1h10.1B+20.9B+
CAS 14-E 9680108C-5.8833.759%C+1.25%D61.5C-12.3A*2771.3h29.1C+86.2C+
Spear Anti-Vehicle Phalanx Tower 12677177S74.8869.961%A*N/A192.5A**122.5A**10780.4h2.3A+3.3A+
Rocklet Rifle 12470421.667A0.4557.562%B++N/A30.4C+23.5C6022.3h25.2B*43.8B**
The Little Helper 6969790.873D1.2454.167%B+15.942%C+25.6D--N/A782.7h4.1B7.7B+
MAX Punch 70642,0680.031C--2.0858.482%B*N/A0.6C--N/A3110.2h2C++3.5B+
M60-G Bulldog 7058134.462D2.3555.605%A+6.897%M++64.4B+13.3B+3550.9h8.6D-15.5C*
Anti-Vehicle Grenade 5654154N/A51.8865.085%A+N/A540B+20D-126750.1h3.6B*5.5B**
G40-F Ranger 8250510B++7.8841.884%B+N/A25C++16C++3132h138.8D-331.3C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,8142,353,350327.4h
Medical Kit3,57528,891206.3h
Spawn Beacon252,0262.8h
Medical Applicator884212,15438.3h
Anti-Vehicle MANA Turret162471.1h
Skywall Shield Emitter32430.8h
Rampart Wall43592.5h
Xiphos Anti-Personnel Tower01710.6h
Structure Shield Module01180.4h
Blast Wall0740.4h
Repair Module23951h
Turret AI Module14761.2h
Cortium Silo13391h
Hoplon Anti-Aircraft Phalanx Tower21200.6h
Nanite Healing Grenade04800.1h
Nanite Revive Grenade01,5450.4h
Restoration Kit22984.3h
Motion Spotter423,6398.4h
NC Patriot Flare Gun0920.1h
Deconstruction Tool13,1950.4h
Welding Device17,5330.9h
Spear Anti-Vehicle Tower01530.6h
Spitfire Auto-Turret71180.5h
Recon Detection Device2549,17944.9h
Shield Recharging Field511,8731.2h
Ammunition Package1133,4504.5h
Anti-Infantry MANA Turret113041.3h
The Flail22321h
Routing Spire0880.3h
Flail Targeting Dart572,09914h
Pain Spire11450.5h
WLT-ARX Mining Laser06,0315.2h
Alarm Module0640.1h
Glaive IPC0690.2h
WLT-Howler Mining Laser04182.7h
Infantry Tower4500.4h
Elysium Spawn Tube43180.8h
Router135651.2h
Nano-Repair Grenade09440.3h
Snowman Soldier7590.2h
Orbital Strike Target Designator543675.5h
IPC Targeting Dart71140.9h
Vehicle Gate11901.2h
Light Air Terminal02301.4h
Hardlight Barrier3652,9725.1h

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