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Director General Director General Sisterblister[DGia] Sisterblister
NC BR 97

KDR: 27.97

Score: 14.7m

Last Seen: Oct 17th, 2019 12:41 PM
- OFFLINE - 20.1 hour(s)

Battle Rank 97 - New Conglomerate on Connery
Level Progress (to 98): 73%
Level 100 Progress: 78% 206h
PRIMARY CLASSESCLOAKERMAX SUIT
PRIMARY WEAPONS Tank Mine Spear Anti-Vehicle Phalanx Turret Bouncing Betty Aspis Anti-Aircraft Phalanx Turret NC15 Phoenix NS-10 Burster NS-10 Burster Xiphos Anti-Personnel Phalanx Tower
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $12,510 MLG Score: 10
Fun Score: N/A
Cheeseburgers Flipped: 782TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
14.7m1726.6%341 (20.5k)291 (17.5k)27.97253,04910946.412897 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC122717112.855%0.984%13500:000

14% Engineer63% Infiltrator12% MAX Suit9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 13th, 2013 1:07 PMOct 16th, 2019 5:40 AMOct 23rd, 2019 7:07 AM (50d) (PST)Oct 17th, 2019 8:42 AM (56d) (PST)Oct 17th, 2019 8:41 AM (56d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
430114190.0600.0020.0012.2710.07110

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,82267825,144400136417,432

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
841h/35d 2,010 30 7,366 114.6k 1,688 2,641 3,586 21.7m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):31
KDR:0
Kill Difference:UNR
Playtime:121.266 hours
Usage:14%
Score:1.727m
Score/min:237
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):8
KDR:0
Kill Difference:UNR
Playtime:37.398 hours
Usage:4%
Score:0.357m
Score/min:159
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):24
KDR:0
Kill Difference:UNR
Playtime:533.654 hours
Usage:63%
Score:9.908m
Score/min:309
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):27
KDR:0
Kill Difference:UNR
Playtime:9.556 hours
Usage:1%
Score:0.066m
Score/min:115
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Kills:0
Deaths (as Combat Medic):0
Deaths (to Combat Medics):5
KDR:0
Kill Difference:UNR
Playtime:36.898 hours
Usage:4%
Score:0.742m
Score/min:335
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-10 Burster
D**
Kills:130
Deaths:6
KDR:21.667
Accuracy:16.946% F-
HSR:0.769% D**
NS-10 Burster
D**
Kills:109
Deaths:6
KDR:18.167
Accuracy:17.219% F-
HSR:0.917% D**
NCM3 Raven
D*
Kills:69
Deaths:6
KDR:11.500
Accuracy:29.300% D*
HSR:0% F-
NCM3 Raven
D*
Kills:64
Deaths:6
KDR:10.667
Accuracy:29.636% D*
HSR:0% F-
Kills:372
Deaths (as MAX Suit):12
Deaths (to MAX Suits):4
KDR:31
Kill Difference:360
Playtime:97.942 hours
Usage:12%
Score:1.861m
Score/min:317
Accuracy (listed only):23.275%
HSR (listed only):0.422%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 7226464161.5U133.5329.747%CN/A119.6C*14.1F5605.4h1.4B*4.6B*
Spear Anti-Vehicle Phalanx Turret 1,2424602230U202.0337.944%D3.261%C11.6D**19.6C+13439.8h16.1F42.5F
Bouncing Betty 3973971397U369.0318.087%F**N/A58.4D**N/A2036.8h1.3A++7.5F-
Aspis Anti-Aircraft Phalanx Turret 3611681168U140.0312.023%F-N/A4D*4.6D*10642h138.4B1151.1D*
NC15 Phoenix 2821441144U116.0348.128%DN/A7.1C--6.8D5620.2h14.8D*30.8D**
NS-10 Burster 272130621.667U6.3116.946%F-N/A1.8D**2D--4970.4h270.3F--1595.2T*
NS-10 Burster 239109618.167U9.8117.219%F-N/A1.6F1.8D*4770.3h326.5T*1896.4T*
Xiphos Anti-Personnel Phalanx Tower 7373173C++45.0328.176%C+N/A730A++N/A23180.1h4B++14.3B+
NCM3 Raven 18269611.5U16.4729.3%D*N/A3.2F5.3C6721.5h43.6D*148.9F-
NCM3 Raven 14164610.667U17.3129.636%D*N/A3F3.6D--4021.5h47.3D*159.6F-
M60-A Bulldog 21053153B**25.0366.108%A*5.66%M13.6D40.3U2923.9h36.4T*55.1T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon0740.1h
Nano-Armor Kit10378,42436.9h
Anti-Vehicle MANA Turret0900.2h
Turret AI Module01450.4h
Repair Module01680.5h
Nanite Revive Grenade02,2030.6h
Cortium Silo01700.3h
Spitfire Auto-Turret02850.4h
Motion Spotter04,3703.1h
Hoplon Anti-Aircraft Phalanx Tower0520.2h
Rampart Wall02001.6h
Xiphos Anti-Personnel Tower0790.2h
Deconstruction Tool01690h
Welding Device05710h
Spear Anti-Vehicle Tower0630.2h
M20 Basilisk0500h
Shield Recharging Field05640.2h
Medical Applicator1891,37024.9h
Ammunition Package09830.8h
Nano-Repair Grenade0610h
Vehicle Gate0790.6h
Pain Spire0510.2h
Smoke Grenade0510h
Elysium Spawn Tube0510.1h

Check the help document for the dictionary if you want to learn more about words used here.


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