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Executor Skimp[BAX] Skimp
NC BR 172

KDR: 2.38

Score: 74.1m

Last Seen: Jul 22nd, 2019 4:06 AM
- OFFLINE - 800.5 hour(s)

Prestige 1, Battle Rank 100 (172 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-15MP NC6A GODSAW AF-34 Mattock SAS-R AF-34 Mattock NC05 Jackhammer NS-44P Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,853,531 MLG Score: 2281
Fun Score: N/A
Cheeseburgers Flipped: 890TIME WITH MEDKIT: 5.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.805%35.939%99966114894,1952.87364-0.489

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.115%1.282A2.282A*-1.618FHEAD ++ (~22.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.90.584B+8.60.397B22.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.051%1.622%933121186311424010.755031215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.477%-0.242C0.031C+0.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
810.498B+28.40.464B+52.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.66%3.108%155612083,153268912541.17255251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.865%-0.341C-0.447B1.02

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.197C++11.20.072C+18.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.27%5.609%3031412004,635231416622.00216279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.895%0.676B+0.221C++0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.90.776B++11.70.708B++15.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.01%84.315%303612088,065255883.15285

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.855%1.658A++1.116B**0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.638B+1.60.483B+1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.6%13.876%303512094,9152744321.79053

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.645%1.084B**-0.15C0.541

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.59B+30.392B2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
74.1m291.2%468 (28.1k)394 (23.6k)2.38481149,02762,4902.58352172 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214946622.252%30.431%67703:0167

8% Combat Medic31% Engineer35% Heavy Assault12% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 2:09 AMJul 2nd, 2017 10:27 PMAug 20th, 2019 5:33 PM (4d) (PST)Jul 22nd, 2019 12:06 AM (33d) (PST)Jul 22nd, 2019 12:06 AM (33d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6832644190.7930.3320.2412.4500.0482281

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,99715,86925,128482014147323,644

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3132.5h/130.5d 12,417 45,351 46,888 460.5k 3,963 9,950 9,094 128.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A*
Kills:25,382
Deaths:5,604
KDR:4.529
Accuracy:28.434% B++
HSR:41.809% A*
NS-15MP
A*
Kills:3,545
Deaths:557
KDR:6.364
Accuracy:32.402% B*
HSR:52.553% A*
NC6A GODSAW
B++
Kills:3,061
Deaths:1,000
KDR:3.061
Accuracy:25.134% D
HSR:32.179% B++
GD-22S
C**
Kills:1,998
Deaths:788
KDR:2.536
Accuracy:22.420% C+
HSR:26.076% C**
NS-15 Gallows
A++
Kills:1,658
Deaths:245
KDR:6.767
Accuracy:34.047% A
HSR:48.372% A++
NS-15M1
M*
Kills:1,586
Deaths:245
KDR:6.473
Accuracy:32.076% A++
HSR:48.802% M*
EM6
B**
Kills:1,501
Deaths:582
KDR:2.579
Accuracy:23.208% C*
HSR:30.780% B**
NS-15M2
M**
Kills:1,316
Deaths:227
KDR:5.797
Accuracy:32.278% A+
HSR:54.331% M**
EM1
B+
Kills:1,278
Deaths:730
KDR:1.751
Accuracy:22.524% C++
HSR:24.961% B+
NS-15MG
A*
Kills:1,241
Deaths:238
KDR:5.214
Accuracy:33.333% A
HSR:51.088% A*
NS-15MB
A**
Kills:1,238
Deaths:185
KDR:6.692
Accuracy:33.454% A
HSR:51.777% A**
NS-15M AE
C+
Kills:1,220
Deaths:449
KDR:2.717
Accuracy:24.039% C
HSR:26.312% C+
NC6 Gauss SAW
C+
Kills:1,172
Deaths:767
KDR:1.528
Accuracy:20.478% C+
HSR:19.539% D
NSX Naginata
M**
Kills:1,166
Deaths:254
KDR:4.591
Accuracy:31.003% A++
HSR:56.089% M**
MGR-L1 Promise AE
A+
Kills:89
Deaths:17
KDR:5.235
Accuracy:29.686% B+
HSR:40.449% A+
MGR-L1 Promise
M
Kills:86
Deaths:15
KDR:5.733
Accuracy:33.170% A++
HSR:44.186% M
NC6S Gauss SAW S
M*
Kills:52
Deaths:10
KDR:5.200
Accuracy:31.900% A+
HSR:48.077% M*
Kills:47,589
Deaths (as Heavy Assault):11,913
Deaths (to Heavy Assaults):19,417
KDR:3.99471
Kill Difference:35,676
Playtime:1,100.638 hours
Usage:35%
Score:28.218m
Score/min:427
Accuracy (listed only):28.799%
HSR (listed only):41.022%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
C++
Kills:1,969
Deaths:1,172
KDR:1.680
Accuracy:23.856% D-
HSR:21.635% C++
AF-4G Cyclone
C*
Kills:1,378
Deaths:430
KDR:3.205
Accuracy:25.985% C
HSR:22.424% C*
19A Fortuna
C++
Kills:1,339
Deaths:969
KDR:1.382
Accuracy:25.069% C
HSR:21.135% C++
GD-7F
C++
Kills:1,301
Deaths:1,177
KDR:1.105
Accuracy:24.910% C++
HSR:16.065% D
GD-66 Claw
B++
Kills:1,271
Deaths:694
KDR:1.831
Accuracy:66.328% B++
HSR:10.936% D
AF-4 Cyclone
D
Kills:1,270
Deaths:1,075
KDR:1.181
Accuracy:22.602% D
HSR:12.913% D-
NS Baron G5
B+
Kills:1,246
Deaths:966
KDR:1.290
Accuracy:49.221% B+
HSR:11.236% D
AF-4A Bandit AE
A++
Kills:1,213
Deaths:217
KDR:5.590
Accuracy:32.955% A
HSR:38.500% A++
NS Baron G5AE
B*
Kills:1,183
Deaths:596
KDR:1.985
Accuracy:54.947% B*
HSR:13.863% C
PS1-AV Suppressor
A**
Kills:1,172
Deaths:204
KDR:5.745
Accuracy:34.143% B**
HSR:41.894% A**
NSX Tengu
M
Kills:1,171
Deaths:217
KDR:5.396
Accuracy:47.269% A+
HSR:37.404% M
Razor GD-23
C++
Kills:1,170
Deaths:1,371
KDR:0.853
Accuracy:25.070% C++
HSR:18.718% C
Blitz GD-10
D
Kills:1,167
Deaths:1,323
KDR:0.882
Accuracy:21.524% D
HSR:11.997% D-
LA39 Bruiser
A+
Kills:1,167
Deaths:396
KDR:2.947
Accuracy:77.864% A+
HSR:13.453% C
AF-4A Bandit
C+
Kills:1,165
Deaths:870
KDR:1.339
Accuracy:23.832% C
HSR:21.974% C+
AF-57 Piston
B**
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:46.248% B+
HSR:17.688% B**
Mauler S6
B**
Kills:1,158
Deaths:653
KDR:1.773
Accuracy:51.309% B**
HSR:14.508% C+
MKV Suppressed
C+
Kills:1,158
Deaths:928
KDR:1.248
Accuracy:25.801% C+
HSR:12.435% D*
NS-7 PDW
C+
Kills:1,156
Deaths:998
KDR:1.158
Accuracy:23.630% C+
HSR:17.042% C+
NSX Tanto
A**
Kills:1,155
Deaths:217
KDR:5.323
Accuracy:34.955% A++
HSR:41.818% A**
NS-11C
C+
Kills:1,151
Deaths:918
KDR:1.254
Accuracy:24.032% C+
HSR:18.940% C+
AF-19 Mercenary
C++
Kills:1,137
Deaths:821
KDR:1.385
Accuracy:22.968% C++
HSR:18.294% D
NSX-P Tanto
A**
Kills:1,127
Deaths:183
KDR:6.158
Accuracy:36.738% A*
HSR:42.414% A**
MGR-S1 Gladius
A**
Kills:1,068
Deaths:194
KDR:5.505
Accuracy:33.767% A
HSR:39.045% A**
NS-11CP
A*
Kills:367
Deaths:94
KDR:3.904
Accuracy:36.445% A+
HSR:37.602% A*
AF-4AE Cyclone
B**
Kills:172
Deaths:33
KDR:5.212
Accuracy:32.568% B++
HSR:33.140% B**
NC12 Sweeper
B++
Kills:160
Deaths:124
KDR:1.290
Accuracy:50.229% B++
HSR:8.125% D*
MGR-C1 Charger
B*
Kills:54
Deaths:13
KDR:4.154
Accuracy:31.652% B*
HSR:24.074% C+
Kills:30,204
Deaths (as Light Assault):17,260
Deaths (to Light Assaults):10,797
KDR:1.74994
Kill Difference:12,944
Playtime:303.988 hours
Usage:10%
Score:7.209m
Score/min:395
Accuracy (listed only):35.926%
HSR (listed only):22.831%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
C++
Kills:1,339
Deaths:969
KDR:1.382
Accuracy:25.069% C
HSR:21.135% C++
GD-7F
C++
Kills:1,301
Deaths:1,177
KDR:1.105
Accuracy:24.910% C++
HSR:16.065% D
GD-66 Claw
B++
Kills:1,271
Deaths:694
KDR:1.831
Accuracy:66.328% B++
HSR:10.936% D
NS Baron G5
B+
Kills:1,246
Deaths:966
KDR:1.290
Accuracy:49.221% B+
HSR:11.236% D
AF-4A Bandit AE
A++
Kills:1,213
Deaths:217
KDR:5.590
Accuracy:32.955% A
HSR:38.500% A++
NS Baron G5AE
B*
Kills:1,183
Deaths:596
KDR:1.985
Accuracy:54.947% B*
HSR:13.863% C
Razor GD-23
C++
Kills:1,170
Deaths:1,371
KDR:0.853
Accuracy:25.070% C++
HSR:18.718% C
LA39 Bruiser
A+
Kills:1,167
Deaths:396
KDR:2.947
Accuracy:77.864% A+
HSR:13.453% C
AF-4A Bandit
C+
Kills:1,165
Deaths:870
KDR:1.339
Accuracy:23.832% C
HSR:21.974% C+
AF-57 Piston
B**
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:46.248% B+
HSR:17.688% B**
Mauler S6
B**
Kills:1,158
Deaths:653
KDR:1.773
Accuracy:51.309% B**
HSR:14.508% C+
NSX Tanto
A**
Kills:1,155
Deaths:217
KDR:5.323
Accuracy:34.955% A++
HSR:41.818% A**
NS-11C
C+
Kills:1,151
Deaths:918
KDR:1.254
Accuracy:24.032% C+
HSR:18.940% C+
AF-19 Mercenary
C++
Kills:1,137
Deaths:821
KDR:1.385
Accuracy:22.968% C++
HSR:18.294% D
NSX-P Tanto
A**
Kills:1,127
Deaths:183
KDR:6.158
Accuracy:36.738% A*
HSR:42.414% A**
Warden
B*
Kills:684
Deaths:245
KDR:2.792
Accuracy:31.112% B++
HSR:30.117% B*
NS-11CP
A*
Kills:367
Deaths:94
KDR:3.904
Accuracy:36.445% A+
HSR:37.602% A*
NC12 Sweeper
B++
Kills:160
Deaths:124
KDR:1.290
Accuracy:50.229% B++
HSR:8.125% D*
MGR-M1 Bishop
A*
Kills:64
Deaths:28
KDR:2.286
Accuracy:46.972% A*
HSR:43.750% A++
MGR-C1 Charger
B*
Kills:54
Deaths:13
KDR:4.154
Accuracy:31.652% B*
HSR:24.074% C+
Kills:19,271
Deaths (as Engineer):10,959
Deaths (to Engineers):12,797
KDR:1.75846
Kill Difference:8,312
Playtime:972.022 hours
Usage:31%
Score:19.467m
Score/min:334
Accuracy (listed only):39.643%
HSR (listed only):23.160%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
C++
Kills:1,969
Deaths:1,172
KDR:1.680
Accuracy:23.856% D-
HSR:21.635% C++
NS-11P
A++
Kills:1,418
Deaths:612
KDR:2.317
Accuracy:25.936% B+
HSR:30.889% A++
AF-4G Cyclone
C*
Kills:1,378
Deaths:430
KDR:3.205
Accuracy:25.985% C
HSR:22.424% C*
Carnage AR
C++
Kills:1,356
Deaths:843
KDR:1.609
Accuracy:25.628% C++
HSR:20.133% C+
GD-66 Claw
B++
Kills:1,271
Deaths:694
KDR:1.831
Accuracy:66.328% B++
HSR:10.936% D
AF-4 Cyclone
D
Kills:1,270
Deaths:1,075
KDR:1.181
Accuracy:22.602% D
HSR:12.913% D-
NS Baron G5
B+
Kills:1,246
Deaths:966
KDR:1.290
Accuracy:49.221% B+
HSR:11.236% D
GR-22
A+
Kills:1,203
Deaths:614
KDR:1.959
Accuracy:24.645% C+
HSR:30.175% A+
NS Baron G5AE
B*
Kills:1,183
Deaths:596
KDR:1.985
Accuracy:54.947% B*
HSR:13.863% C
NS-11A "Heatwave"
A**
Kills:1,182
Deaths:217
KDR:5.447
Accuracy:34.181% A
HSR:45.178% A**
PS1-AV Suppressor
A**
Kills:1,172
Deaths:204
KDR:5.745
Accuracy:34.143% B**
HSR:41.894% A**
NSX Tengu
M
Kills:1,171
Deaths:217
KDR:5.396
Accuracy:47.269% A+
HSR:37.404% M
NC1 Gauss Rifle
A*
Kills:1,169
Deaths:464
KDR:2.519
Accuracy:26.035% B+
HSR:36.698% A*
Blitz GD-10
D
Kills:1,167
Deaths:1,323
KDR:0.882
Accuracy:21.524% D
HSR:11.997% D-
LA39 Bruiser
A+
Kills:1,167
Deaths:396
KDR:2.947
Accuracy:77.864% A+
HSR:13.453% C
AF-57 Piston
B**
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:46.248% B+
HSR:17.688% B**
Mauler S6
B**
Kills:1,158
Deaths:653
KDR:1.773
Accuracy:51.309% B**
HSR:14.508% C+
Gauss Rifle Burst
A*
Kills:1,158
Deaths:205
KDR:5.649
Accuracy:36.761% A++
HSR:45.510% A*
MKV Suppressed
C+
Kills:1,158
Deaths:928
KDR:1.248
Accuracy:25.801% C+
HSR:12.435% D*
NS-7 PDW
C+
Kills:1,156
Deaths:998
KDR:1.158
Accuracy:23.630% C+
HSR:17.042% C+
NS-11A
M**
Kills:1,155
Deaths:418
KDR:2.763
Accuracy:29.187% B**
HSR:48.052% M**
MGR-S1 Gladius
A**
Kills:1,068
Deaths:194
KDR:5.505
Accuracy:33.767% A
HSR:39.045% A**
NSX Yumi
A*
Kills:175
Deaths:58
KDR:3.017
Accuracy:31.801% B**
HSR:48.571% A*
AF-4AE Cyclone
B**
Kills:172
Deaths:33
KDR:5.212
Accuracy:32.568% B++
HSR:33.140% B**
NC12 Sweeper
B++
Kills:160
Deaths:124
KDR:1.290
Accuracy:50.229% B++
HSR:8.125% D*
NC9 A-Tross
C+
Kills:139
Deaths:91
KDR:1.527
Accuracy:24.294% C
HSR:23.741% C+
Gauss Prime
A++
Kills:123
Deaths:40
KDR:3.075
Accuracy:30.687% B**
HSR:36.585% A++
Reaper DMR
M
Kills:114
Deaths:30
KDR:3.800
Accuracy:34.320% A++
HSR:44.737% M
Kills:28,217
Deaths (as Combat Medic):14,002
Deaths (to Combat Medics):7,099
KDR:2.01521
Kill Difference:14,215
Playtime:247.167 hours
Usage:8%
Score:6.868m
Score/min:463
Accuracy (listed only):36.099%
HSR (listed only):26.786%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:2,826
Deaths:487
KDR:5.803
Accuracy:44.684% B*
HSR:78.061% B**
NS-44P Commissioner
A
Kills:2,238
Deaths:1,156
KDR:1.936
Accuracy:50.455% B**
HSR:38.293% A
Tempest
C++
Kills:1,969
Deaths:1,172
KDR:1.680
Accuracy:23.856% D-
HSR:21.635% C++
LA80
A
Kills:1,612
Deaths:154
KDR:10.468
Accuracy:49.245% A
HSR:88.089% A
AF-4G Cyclone
C*
Kills:1,378
Deaths:430
KDR:3.205
Accuracy:25.985% C
HSR:22.424% C*
AF-4 Cyclone
D
Kills:1,270
Deaths:1,075
KDR:1.181
Accuracy:22.602% D
HSR:12.913% D-
NS-44G Commissioner
A+
Kills:1,198
Deaths:442
KDR:2.710
Accuracy:50.717% A
HSR:37.813% A+
NC4-FB Mag-Shot
B+
Kills:1,187
Deaths:632
KDR:1.878
Accuracy:29.786% C--
HSR:25.358% B+
PS1-AV Suppressor
A**
Kills:1,172
Deaths:204
KDR:5.745
Accuracy:34.143% B**
HSR:41.894% A**
NSX Tengu
M
Kills:1,171
Deaths:217
KDR:5.396
Accuracy:47.269% A+
HSR:37.404% M
NS-44 Commissioner
B+
Kills:1,170
Deaths:891
KDR:1.313
Accuracy:39.890% B+
HSR:24.530% B
Blitz GD-10
D
Kills:1,167
Deaths:1,323
KDR:0.882
Accuracy:21.524% D
HSR:11.997% D-
NC14 Bolt Driver
A
Kills:1,163
Deaths:207
KDR:5.618
Accuracy:43.368% A
HSR:80.825% B++
NSX Daimyo
A+
Kills:1,163
Deaths:150
KDR:7.753
Accuracy:51.845% A+
HSR:97.249% B*
NSX Tomoe
A*
Kills:1,162
Deaths:197
KDR:5.898
Accuracy:34.087% B**
HSR:58.778% A*
NS-357 Underboss
B*
Kills:1,162
Deaths:687
KDR:1.691
Accuracy:40.164% B+
HSR:28.055% B*
AF-8 RailJack
B**
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:43.409% B**
HSR:83.879% B**
LA3 Desperado
B*
Kills:1,159
Deaths:903
KDR:1.284
Accuracy:29.891% C*
HSR:25.194% B*
Impetus
A++
Kills:1,158
Deaths:245
KDR:4.727
Accuracy:42.077% A
HSR:42.833% A++
MKV Suppressed
C+
Kills:1,158
Deaths:928
KDR:1.248
Accuracy:25.801% C+
HSR:12.435% D*
NS-44B Commissioner
A++
Kills:1,157
Deaths:376
KDR:3.077
Accuracy:51.511% A
HSR:38.462% A++
NS-7 PDW
C+
Kills:1,156
Deaths:998
KDR:1.158
Accuracy:23.630% C+
HSR:17.042% C+
NS-44 Commissioner AE
A*
Kills:1,156
Deaths:594
KDR:1.946
Accuracy:51.269% A
HSR:43.772% A*
MGR-S1 Gladius
A**
Kills:1,068
Deaths:194
KDR:5.505
Accuracy:33.767% A
HSR:39.045% A**
NS-30 Vandal
B**
Kills:995
Deaths:446
KDR:2.231
Accuracy:32.647% C+
HSR:34.573% B**
AF-18 Stalker
C+
Kills:391
Deaths:212
KDR:1.844
Accuracy:27.047% C+
HSR:17.136% C--
AF-18 Stalker AE
A*
Kills:354
Deaths:82
KDR:4.317
Accuracy:36.609% B**
HSR:45.763% A*
AM7-XOXO
A**
Kills:241
Deaths:114
KDR:2.114
Accuracy:59.279% C+
HSR:51.037% A**
NC4 Mag-Shot
D-
Kills:206
Deaths:256
KDR:0.805
Accuracy:19.340% D*
HSR:13.592% D-
AF-4AE Cyclone
B**
Kills:172
Deaths:33
KDR:5.212
Accuracy:32.568% B++
HSR:33.140% B**
NS-357P Underboss
A
Kills:157
Deaths:79
KDR:1.987
Accuracy:46.371% B++
HSR:36.943% A
Soldier Soaker
B**
Kills:152
Deaths:61
KDR:2.492
Accuracy:40.605% B++
HSR:21.053% B**
NS-61 "Ravenous" Emissary
A++
Kills:144
Deaths:42
KDR:3.429
Accuracy:34.693% B++
HSR:29.167% A++
The Moonshot
A++
Kills:141
Deaths:9
KDR:15.667
Accuracy:43.041% C+
HSR:92.199% A++
Ectoblaster
B**
Kills:113
Deaths:41
KDR:2.756
Accuracy:39.093% C+
HSR:12.389% B**
LA8 Rebel
C+
Kills:75
Deaths:75
KDR:1
Accuracy:30.476% C+
HSR:20% C+
NC08 Mag-Scatter
C*
Kills:69
Deaths:83
KDR:0.831
Accuracy:54.286% C*
HSR:11.594% D
NS CandyCannon 3000
C+
Kills:57
Deaths:49
KDR:1.163
Accuracy:28.444% D
HSR:33.333% C+
NS-AM7 Archer
M**
Kills:51
Deaths:42
KDR:1.214
Accuracy:53.241% D
HSR:49.020% M**
Kills:35,498
Deaths (as Infiltrator):15,474
Deaths (to Infiltrators):7,174
KDR:2.29404
Kill Difference:20,024
Playtime:378.308 hours
Usage:12%
Score:8.655m
Score/min:381
Accuracy (listed only):38.172%
HSR (listed only):38.690%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:2,869
Deaths:587
KDR:4.888
Accuracy:41.797% B*
HSR:20.286% B*
AF-34 Mattock
A+
Kills:2,563
Deaths:584
KDR:4.389
Accuracy:44.606% B*
HSR:24.620% A+
NCM1 Scattercannon
C**
Kills:1,621
Deaths:658
KDR:2.464
Accuracy:41.407% C**
HSR:13.757% C-
NCM1 Scattercannon
C+
Kills:1,427
Deaths:608
KDR:2.347
Accuracy:36.394% C+
HSR:11.002% D*
NCM2 Falcon
C+
Kills:214
Deaths:125
KDR:1.712
Accuracy:40.218% C+
HSR:1.869% D*
NCM3 Raven
B
Kills:144
Deaths:92
KDR:1.565
Accuracy:42.399% B
HSR:1.389% D-
NCM3 Raven
B
Kills:124
Deaths:92
KDR:1.348
Accuracy:42.758% B
HSR:0.806% D**
NCM2 Falcon
C++
Kills:110
Deaths:112
KDR:0.982
Accuracy:42.696% C++
HSR:3.636% C-
NS-10 Burster
A**
Kills:88
Deaths:65
KDR:1.354
Accuracy:46.986% A**
HSR:2.273% D--
AF-23 Grinder
A++
Kills:83
Deaths:22
KDR:3.773
Accuracy:50.888% A++
HSR:18.072% B*
NS-10 Burster
M++
Kills:74
Deaths:35
KDR:2.114
Accuracy:51.260% M++
HSR:2.703% D-
AF-23 Grinder
A++
Kills:68
Deaths:20
KDR:3.400
Accuracy:51.527% A
HSR:23.529% A++
NS-20 "Heatwave" Gorgon
M**
Kills:55
Deaths:14
KDR:3.929
Accuracy:34.781% B**
HSR:50.909% M**
Kills:9,440
Deaths (as MAX Suit):1,507
Deaths (to MAX Suits):3,732
KDR:6.2641
Kill Difference:7,933
Playtime:111.448 hours
Usage:4%
Score:3.648m
Score/min:546
Accuracy (listed only):43.670%
HSR (listed only):13.450%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C
Kills:711
V. Kills:167 423%
Deaths:122
KDR:5.828
Accuracy:51.295% C**
KPH:53.200 C
VKPH:12.500 C
Vortek Rotary
D-
Kills:77
V. Kills:72 105%
Deaths:271
KDR:0.284
Accuracy:25.660% D--
KPH:3.600 D-
VKPH:3.400 D--
M20 Mustang
D
Kills:67
V. Kills:56 118%
Deaths:127
KDR:0.528
Accuracy:26.487% D
KPH:3.200 D--
VKPH:2.700 D--
Kills:855 (144 + 0)
Deaths:520
KDR:1.644
VKDR:0.567
Vehicle Kills:295
Kill Difference:335
Playtime:55.479 hours
Usage:2%
Score:0.408m
Score/min:123
Piloting Accuracy:26.487%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D--
Kills:85
V. Kills:89 94%
Deaths:215
KDR:0.395
Accuracy:32.418% D*
KPH:2.800 D--
VKPH:2.900 D--
L105 Zephyr
C-
Kills:73
V. Kills:7 N/A
Deaths:9
KDR:8.111
Accuracy:31.744% D*
KPH:37.100 C-
VKPH:3.600 D-
Kills:158 (85 + 73)
Deaths:224
KDR:0.705
VKDR:0.429
Vehicle Kills:96
Kill Difference:66
Playtime:32.599 hours
Usage:1%
Score:0.126m
Score/min:64
Piloting Accuracy:32.418%
Gunner Accuracy:31.744%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A
Kills:1,111
V. Kills:248 446%
Deaths:111
KDR:10.009
Accuracy:55.517% B+
KPH:49.300 A
VKPH:11 C+
L100 Python AP
A
Kills:268
V. Kills:168 159%
Deaths:41
KDR:6.537
Accuracy:63.438% B**
KPH:42.200 B++
VKPH:26.400 A
Skyguard
B
Kills:170
V. Kills:138 122%
Deaths:51
KDR:3.333
Accuracy:32.926% B+
KPH:13.300 C+
VKPH:10.800 B
C75 Viper
C
Kills:53
V. Kills:14 353%
Deaths:6
KDR:8.833
Accuracy:25.327% D**
KPH:24.500 C
VKPH:6.500 C
Kills:1,602 (1,602 + 0)
Deaths:209
KDR:7.665
VKDR:2.718
Vehicle Kills:568
Kill Difference:1,393
Playtime:43.889 hours
Usage:1%
Score:0.722m
Score/min:274
Driving Accuracy:25.327%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
A++
Kills:858
V. Kills:239 358%
Deaths:110
KDR:7.800
Accuracy:53.889% B++
KPH:39.100 A++
VKPH:10.900 B+
Titan-150 AP
A+
Kills:581
V. Kills:414 140%
Deaths:104
KDR:5.587
Accuracy:58.459% B**
KPH:30.900 B++
VKPH:22 A+
Enforcer ML85
B+
Kills:312
V. Kills:224 139%
Deaths:45
KDR:6.933
Accuracy:45.180% B+
KPH:26.200 B
VKPH:18.800 B+
Titan-150 HESH
S
Kills:165
V. Kills:32 N/A
Deaths:6
KDR:27.500
Accuracy:65.771% A*
KPH:137.900 S
VKPH:26.700 S
E540 Halberd
B**
Kills:127
V. Kills:97 130%
Deaths:15
KDR:8.467
Accuracy:55.315% A+
KPH:26.600 C
VKPH:20.300 B**
C85 Canister
A*
Kills:90
V. Kills:9 N/A
Deaths:9
KDR:10
Accuracy:46.727% B*
KPH:93.500 B+
VKPH:9.400 A*
Kills:2,133 (1,604 + 529)
Deaths:289
KDR:7.381
VKDR:3.512
Vehicle Kills:1,015
Kill Difference:1,844
Playtime:59.590 hours
Usage:2%
Score:1.473m
Score/min:412
Driving Accuracy:65.771%
Gunner Accuracy:46.727%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:1,239
V. Kills:107 N/A
Deaths:123
KDR:10.073
Accuracy:51.954% C++
KPH:124.500 B+
VKPH:10.800 B++
E540 Halberd-H
B++
Kills:855
V. Kills:659 130%
Deaths:255
KDR:3.353
Accuracy:62.454% B*
KPH:34.800 C
VKPH:26.800 B++
Enforcer ML65-H
C
Kills:158
V. Kills:134 117%
Deaths:35
KDR:4.514
Accuracy:57.664% C+
KPH:29 C
VKPH:24.600 C
M40 Fury-H
C-
Kills:83
V. Kills:12 N/A
Deaths:15
KDR:5.533
Accuracy:45.072% B+
KPH:59 D
VKPH:8.500 C-
Kills:2,335 (0 + 2,335)
Deaths:428
KDR:5.456
VKDR:2.131
Vehicle Kills:912
Kill Difference:1,907
Playtime:41.380 hours
Usage:1%
Score:1.226m
Score/min:494
Driving Accuracy:N/A%
Gunner Accuracy:45.072%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:607
V. Kills:117 N/A
Deaths:63
KDR:9.635
Accuracy:48.220% A+
KPH:66.500 B*
VKPH:12.800 B++
M40 Fury
A++
Kills:537
V. Kills:85 N/A
Deaths:36
KDR:14.917
Accuracy:46.536% A
KPH:96.600 A++
VKPH:15.300 B++
M12 Kobalt
A*
Kills:233
V. Kills:7 N/A
Deaths:6
KDR:38.833
Accuracy:22.655% B**
KPH:142.700 A*
VKPH:4.300 A
M20 Basilisk
B**
Kills:127
V. Kills:59 212%
Deaths:18
KDR:7.056
Accuracy:40.741% B
KPH:23.500 C**
VKPH:10.900 B**
M12 Kobalt
B**
Kills:116
V. Kills:1 N/A
Deaths:4
KDR:29
Accuracy:20.684% B++
KPH:107.600 B**
VKPH:0.900 D*
M60-G Bulldog
C**
Kills:88
V. Kills:14 N/A
Deaths:14
KDR:6.286
Accuracy:37.029% C**
KPH:24.700 C
VKPH:3.900 C--
M20 Basilisk
C+
Kills:63
V. Kills:30 203%
Deaths:15
KDR:4.200
Accuracy:43.547% B++
KPH:17.200 C
VKPH:8.200 C+
Kills:1,771 (0 + 1,771)
Deaths:156
KDR:11.353
VKDR:2.006
Vehicle Kills:313
Kill Difference:1,615
Playtime:30.045 hours
Usage:1%
Score:0.844m
Score/min:468
Driving Accuracy:N/A%
Gunner Accuracy:43.547%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C++
Kills:169
V. Kills:3 N/A
Deaths:123
KDR:1.374
Accuracy:22.578% C++
KPH:19.700 C
VKPH:0.300 D--
M40 Fury-F
B+
Kills:135
V. Kills:31 422%
Deaths:93
KDR:1.452
Accuracy:54.172% B+
KPH:24.700 C++
VKPH:5.700 C+
Kills:304 (304 + 0)
Deaths:216
KDR:1.407
VKDR:0.157
Vehicle Kills:34
Kill Difference:88
Playtime:14.064 hours
Usage:0%
Score:0.126m
Score/min:149
Driving Accuracy:54.172%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 25,57425,3825,6044.529B*2.1428.434%B++41.809%A*77.4B**N/A222328h8.1B**28.5B++
NS-15MP 3,5913,5455576.364A++3.9832.402%B*52.553%A*114.7A1.5B**31230.9h9.2B*28.4B++
NC6A GODSAW 3,0823,0611,0003.061B+0.6825.134%D32.179%B++68.6C**N/A23644.6h7.6C++30.3C**
AF-34 Mattock 2,9012,8695874.888B+2.5041.797%B*20.286%B*85.1A*N/A29333.7h5B++11.9B*
SAS-R 2,8302,8264875.803A3.4244.684%B*78.061%B**86.2A*N/A23432.8h1.7B**3.7B**
AF-34 Mattock 2,5882,5635844.389B+2.0044.606%B*24.62%A+76.3A*N/A26833.6h6.1B+13.7B++
NC05 Jackhammer 2,4222,4141,4891.621B+0.7654.055%B**10.356%D--36.4CN/A10966.3h6.1D11.3C++
NS-44P Commissioner 2,2382,2381,1561.936B++0.4550.455%B**38.293%A138.1A*N/A38916.2h2.6B**5.2B*
GD-22S 2,0171,9987882.536B+0.1522.42%C+26.076%C**50.7B+N/A22839.4h9.4B++42.1B+
Tempest 1,9811,9691,1721.68C++0.7023.856%D-21.635%C++45.1C+N/A14843.7h10.1C+42.5C
NS-15 Gallows 1,6911,6582456.767A++4.3834.047%A48.372%A++120.1A++2.4M+35413.8h9.4B*27.7B*
NCM1 Scattercannon 1,6311,6216582.464B+0.0841.407%C**13.757%C-34.6B*N/A11446.9h7.7C++18.5B
LA80 1,6131,61215410.468M8.0849.245%A88.089%A79.8A++N/A24720.2h1.5A3B**
NS-15M1 1,6191,5862456.473M**4.0932.076%A++48.802%M*119.2M+2.5S37513.3h9.5B**29.5B*
EM6 1,5081,5015822.579B++0.1923.208%C*30.78%B**65.3B*N/A44623h9.5B++41.1B+
C-4 2,0031,4891,0051.482C++0.9026.076%C++N/A82.3C+28.4C+89018.1h1.4C*5.5C**
NCM1 Scattercannon 1,4321,4276082.347C+0.0436.394%C+11.002%D*37C++N/A10538.6h6.3C+17.4C++
NS-11P 1,4351,4186122.317B**0.0725.936%B+30.889%A++71.6A*N/A20619.8h10.5A40.5B*
AF-4G Cyclone 1,3851,3784303.205B**0.8225.985%C22.424%C*82B*N/A24916.8h8.6B++33.3B
Carnage AR 1,3701,3568431.609C**0.7825.628%C++20.133%C+43.2B+N/A21131.4h11.5B*44.9B+
19A Fortuna 1,3611,3399691.382C++1.0025.069%C21.135%C++31.3C+N/A10542.8h7.9B**31.4B+
NS-15M2 1,3281,3162275.797A*3.4132.278%A+54.331%M**107A*1B*31512.3h9.1B**28.2B*
GD-7F 1,3081,3011,1771.105C++1.2824.91%C++16.065%D31.4C++N/A12641.4h12.8C**51.5C**
EM1 1,2881,2787301.751B+0.6322.524%C++24.961%B+58.1B*N/A27322h11.8C*52.4B+
GD-66 Claw 1,2771,2716941.831B+0.5566.328%B++10.936%D73.9AN/A29217.2h2.2B+3.3B+
AF-4 Cyclone 1,2711,2701,0751.181C+1.2022.602%D12.913%D-33.2C+N/A12638.3h10.7C*47.5C+
NS Baron G5 1,2531,2469661.29C**1.0949.221%B+11.236%D41.7B+N/A14529.9h4.6C++9.3C+
NS-15MG 1,2521,2412385.214M+2.8333.333%A51.088%A*124.1A++1.1B+29910h9.6B+28.8B+
C85 Canister-H 1,3461,23912310.073C+7.6951.954%C++10.331%C+125.2B+10.8B++5479.9h5.2B+10.1B++
NS-15MB 1,2431,2381856.692S4.3133.454%A51.777%A**131.7A*N/A3799.4h9.2B*27.6B*
NS-15M AE 1,2341,2204492.717C*0.3324.039%C26.312%C+74.4B+N/A24116.4h10.9B45.1C*
AF-4A Bandit AE 1,2331,2132175.59M*3.2132.955%A38.5%A++109.3A**1.8A++28211.1h8.3B**25B*
NS "Jackpot" Decimator 1,4161,2132185.564A**3.1875.382%A+2.885%B**104.6M17.5C42111.6h2.5A3.3A
GR-22 1,2171,2036141.959B+0.4324.645%C+30.175%A+42.4B+N/A13328.4h11.2B*45.4B+
NS-44G Commissioner 1,1991,1984422.71A+0.3350.717%A37.813%A+124.8A++N/A3569.6h2.5B**4.9B*
NC4-FB Mag-Shot 1,1961,1876321.878B+0.5129.786%C--25.358%B+73.7B+N/A19116.1h7C+23.4C+
NS Baron G5AE 1,1941,1835961.985B+0.4054.947%B*13.863%C72.6B**N/A20916.3h3.7B++6.8C++
NS-11A "Heatwave" 1,1991,1822175.447M3.0634.181%A45.178%A**123.1M+1.8A3639.6h9.5A27.7B**
PS1-AV Suppressor 1,1831,1722045.745A**3.3634.143%B**41.894%A**104.6A++1B48511.2h10.5B*30.8B*
NC6 Gauss SAW 1,1801,1727671.528B+0.8620.478%C+19.539%D51.4B**N/A36122.8h9.3B+45.2B
NSX Tengu 1,1861,1712175.396S3.0147.269%A+37.404%M122M*1.6A*4179.6h9.6B*20.2B*
Razor GD-23 1,1771,1701,3710.853C+1.5325.07%C++18.718%C16.1C-N/A6272.7h13.2C+52.5C*
NS-44 Commissioner 1,1721,1708911.313B1.0739.89%B+24.53%B76.5A++N/A25915.3h3.2B++7.9B++
NC1 Gauss Rifle 1,1801,1694642.519A0.1326.035%B+36.698%A*57A*N/A30420.5h9A34.6B**
Blitz GD-10 1,1731,1671,3230.882C+1.5021.524%D11.997%D-18.5C--N/A6563.2h16.6C+77.1C+
LA39 Bruiser 1,1751,1673962.947A++0.5677.864%A+13.453%C105.1MN/A26711.1h1.9B**2.4B*
NSX Naginata 1,1781,1662544.591M++2.2131.003%A++56.089%M**79.9A+N/A21514.6h8.8B*28.5B*
AF-4A Bandit 1,1821,1658701.339C+1.0523.832%C21.974%C+38.7C++N/A16230.1h9.8B+41C**
NC14 Bolt Driver 1,1641,1632075.618A*3.2343.368%A80.825%B++62.2MN/A22018.7h1.7A4B**
NSX Daimyo 1,1631,1631507.753A+5.3751.845%A+97.249%B*143.6M*N/A4148.1h1.8B**3.4B**
NSX Tomoe 1,1701,1621975.898M+3.5134.087%B**58.778%A*118.6M*N/A4059.8h8.9A+26B**
NS-357 Underboss 1,1651,1626871.691B++0.6940.164%B+28.055%B*88.7A+N/A24613.1h3A7.5B*
Frag Grenade 1,1661,16111161N/A1,158.6256.361%A+N/A829.3A+3.6D-33691.4h2.6B**4.6B**
NC05-P Jackhammer 1,1691,1602344.957A+2.5763.742%A+28.707%A*134.9A+1C+3008.6h3.8B++5.9B*
AF-8 RailJack 1,1621,1601886.17A3.7943.409%B**83.879%B**60.1M+N/A20319.3h1.6A3.8B**
LA3 Desperado 1,1631,1599031.283B+1.1029.891%C*25.194%B*57.7B**N/A16020.1h6.4B**21.4B*
AF-57 Piston 1,1701,1594072.848A++0.4646.248%B+17.688%B**74.8A++N/A22615.5h3.8B++8.2B+
Impetus 1,1661,1582454.727A++2.3442.077%A42.833%A++89.8A*N/A22912.9h3.5B**8.2B**
Mauler S6 1,1641,1586531.773B++0.6151.309%B**14.508%C+60.9A++N/A22019h3.8B*7.4B*
Gauss Rifle Burst 1,1701,1582055.649A++3.2636.761%A++45.51%A*112.4M1.2A29810.3h7.7A+21.1A
MKV Suppressed 1,1621,1589281.248C**1.1425.801%C+12.435%D*43.7B+N/A14226.5h12.6B+48.7B
NS-44B Commissioner 1,1571,1573763.077A++0.6951.511%A38.462%A++144.6A**N/A4408h2.5B**4.9B*
NS-7 PDW 1,1671,1569981.158C**1.2323.63%C+17.042%C+32.9C**N/A13735.1h14B59.3C*
NS-44 Commissioner AE 1,1561,1565941.946B++0.4451.269%A43.772%A*137.6MN/A4308.4h2.6B*5.1B*
NSX Tanto 1,1731,1552175.323S2.9434.955%A++41.818%A**112.1M++1.7M32310.3h9B*25.8B+
NS-11A 1,1641,1554182.763B**0.3829.187%B**48.052%M**57.2AN/A19220.2h10.2A34.9B**
NS-11C 1,1601,1519181.254C**1.1324.032%C+18.94%C+30.5C*N/A12237.7h12.2B+50.9B+
AF-19 Mercenary 1,1561,1378211.385B++1.0022.968%C++18.294%D26.4B+N/A18443h10.6B++46.1B+
NSX-P Tanto 1,1481,1271836.158S3.7736.738%A*42.414%A**119.9S2.2M++3389.4h9.3B**25.4B**
L100 Python HEAT 1,3591,11111110.009B++7.6255.517%B+4.05%B**49.2A11C+22322.6h3.2B**5.7A
MGR-S1 Gladius 1,0831,0681945.505M+3.1233.767%A39.045%A**109M1.5A*3229.8h7.4B*22B*
NS-30 Vandal 1,0039954462.231B0.1532.647%C+34.573%B**51.6B+N/A15319.3h4.8B++14.7B+
NS Decimator-B 1,2809122503.648A+1.2672.419%B**3.838%B**80B++32.3B++55511.4h3.5B+4.9B+
NS Decimator 1,1988946841.307B1.0865.777%B+3.356%B**49.9B*17C++57517.9h4.3B6.5B+
Titan-150 HEAT 1,0978581107.8B++5.4253.889%B++2.681%C+39.2A++10.9B+26021.9h3A5.6A
E540 Halberd-H 1,5148552553.353C-0.9762.454%B*N/A34.8C26.8B++47124.6h7.1C11.4C+
Tank Mine 1,1777292882.531C+0.1535.509%C++N/A125.7B+77.2B+16065.8h1.8C*5B++
Breaker Rocket Pods 8787111225.828C+3.4451.295%C**1.406%B+53.1C12.5C25213.4h14.7B28.7B
Warden 6906842452.792A+0.4131.112%B++30.117%B*38.9B**N/A15517.6h7.3B*23.5B++
M40 Fury 724607639.635B++7.2548.22%A+1.153%D66.7B*12.9B++5269.1h11.7B24.3B++
Titan-150 AP 9955811045.587C+3.2058.459%B**2.582%C+30.9B++22A+54318.8h4.8C+8.1B+
NS Decimator-G 7365421224.443M*2.0668.714%B++1.661%D96.8A*34.6A5315.6h2.9B*4.2B*
M40 Fury 6225373614.917A+12.5346.536%A1.676%C+95.9A++15.2B++7635.6h9.7B+20.7B*
Shrike 6874822362.042A**0.3464.122%B*2.697%C+43A++18.3B*55111.2h4.9B*7.6B**
Auraxium Mag-Cutter 47145419,1480.024C+2.3633.557%BN/A0.6CN/A2811h2C**5.9B+
AF-18 Stalker 3923912121.844B+0.5427.047%C+17.136%C--55.1B**N/A1817.1h11.7B+43.3C**
Mag-Cutter 46438324,9040.015C2.3731.477%C*6.005%C+0.4CN/A2912.6h2.8C+9C++
NS-11CP 371367943.904A++1.5236.445%A+37.602%A*96.6B**1.1B+2623.8h11.1B+30.5B++
AF-18 Stalker AE 356354824.317A+1.9336.609%B**45.763%A*80.5B*N/A2284.4h10.6B+28.8B*
Auraxium Slasher 3273249,2190.035C+2.3540.549%B*1.852%D-0.9CN/A3363.9h1.6B**4B+
Enforcer ML85 536312456.933B+4.5545.18%B+1.603%C26.2B18.8B+43311.9h10.9B+24.1B*
AF-22 Crow 5262972931.014B**1.3765.013%C3.03%B+16.9C+13C*15917.6h8.8C+13.5C+
Hawk GD-68 3862772641.049B+1.3466.506%B+2.527%C+20.1B+7.9C-28613.8h6.5B*9.7B*
MANA Anti-Vehicle Turret 4902761851.492A0.8951.823%A++2.536%D**2760S2140S25289800.1h7.9A+15.3A*
Bouncing Betty 271271515.314B+2.9362.705%A*N/A159.4B++N/A6581.7h2.4D**3.8B++
L100 Python AP 436268416.537B4.1563.438%B**2.985%C**41.9B++26.3A4606.4h4.8B+7.5B*
AM7-XOXO 2642411142.114B**0.2759.279%C+51.037%A**38.3A*3.7C+2456.3h5.2B**8.7B**
M12 Kobalt 240233638.833A*36.4522.655%B**21.03%B+145.6A**4.4A5371.6h13.8B**60.9B++
NCM2 Falcon 2982141251.712B+0.6740.218%C+1.869%D*16.2B6.4B*18713.2h9.6B+24B
NC4 Mag-Shot 2072062560.805C++1.5819.34%D*13.592%D-20.8CN/A1309.9h7.1B+36.7C+
Sticky Grenade 1981951195N/A192.6253.448%C+N/A975C+15C*60760.2h1.4B*2.7B+
NSX Yumi 177175583.017B**0.6331.801%B**48.571%A*83.3A*1C+2092.1h9.3B**29.3B*
AF-4AE Cyclone 173172335.212M**2.8332.568%B++33.14%B**95.6B*N/A3431.8h7.5B**23B*
NS Annihilator 3451721760.977B*1.4180.879%C+N/A11.7C**11.8B**25314.7h11.3C*14C*
Skyguard 308170513.333C*0.9532.926%B+2.353%C*13.3C+10.8B20812.8h146.1D443.8C+
M12 Kobalt-F 1721691231.374C+1.0122.578%C++15.385%B+19.7CN/A1068.6h13.9C**61.7B+
Titan-150 HESH 197165627.5A++25.1265.771%A*1.818%C+137.5S26.7S7131.2h2.2A3.4A+
NC12 Sweeper 1611601241.29C++1.0950.229%B++8.125%D*48.5B*N/A2053.3h4.8C+9.6B+
Enforcer ML65-H 292158354.514C++2.1357.664%C+1.266%C--29.3C24.8C5405.4h14.9C*25.8B
NS-357P Underboss 158157791.987B+0.4046.371%B++36.943%A120.8B**N/A3271.3h3.1B*6.8B*
Soldier Soaker 152152612.492A0.1140.605%B++21.053%B**152M*N/A5691h5.4B+13.3B*
NCM3 Raven 243144921.565B**0.8242.399%B1.389%D-16.6A++11.4A*2588.7h24.7B+58.2B+
NS-61 "Ravenous" Emissary 147144423.429M1.0434.693%B++29.167%A++90A++1.9A+2111.6h11B++31.7B++
The Moonshot 141141915.667M13.2843.041%C+92.199%A++108.5A**N/A3661.3h1.4A+3.3B*
NC9 A-Tross 141139911.527C*0.8624.294%C23.741%C+49.6B++N/A3202.8h9.5C**39C*
M40 Fury-F 166135931.452C++0.9354.172%B+N/A24.5C++5.6C+2155.5h9.4B17.3B+
Anti-Vehicle Grenade 1641321132N/A129.6255.501%B+N/A440C**106.7C++55210.3h4.3B++7.7B++
M20 Basilisk 186127187.056A*4.6740.741%B7.087%B+23.5C**10.9B**3345.4h73.5B++180.3B++
E540 Halberd 224127158.467C++6.0855.315%A+N/A26.5C20.2B**4704.8h6.2C11.3B+
NCM3 Raven 205124921.348B++1.0442.758%BN/A14.3A+9.3A+2138.7h29.3C++68.5B
Gauss Prime 125123403.075B**0.6930.687%B**36.585%A++76.9A+1.3A++2751.6h9.6B++31.3B*
M12 Kobalt 117116429A*26.6220.684%B++20.69%B+105.5B**N/A4651.1h11.6B**56.2B++
Spear Anti-Vehicle Phalanx Turret 157114176.706C+4.3247.297%B+3.509%C71.3A++26.9B+9011.6h5.5B*11.7B*
Reaper DMR 116114303.8B*1.4234.32%A++44.737%M60B**1.1A5921.9h7.2A21B**
Ectoblaster 116113412.756S0.3739.093%C+12.389%B**62.8A++1.7B+1531.8h16.3C*41.7B
NCM2 Falcon 1701101120.982C++1.4042.696%C++3.636%C-12.6C++6.9B*1558.7h17.2C40.3C+
MAX Punch 105931,5230.061C+2.3255.483%B++N/A0.9CN/A3101.1h2.7C+4.9C*
C85 Canister 9990910C7.6246.727%B*14.444%C**90B+9A++3661h5.8B+12.4B++
MGR-L1 Promise AE 8989175.235A++2.8529.686%B+40.449%A+111.3A++N/A4210.8h10.4B*35B++
NS-10 Burster 15488651.354B+1.0346.986%A**2.273%D--8.5A6.3A++14710.4h194.9D414.9B+
M60-G Bulldog 10288146.286B+3.9037.029%C**3.409%B24.4C3.9C--2103.6h5.6B++15.1B++
MGR-L1 Promise 8786155.733M**3.3533.17%A++44.186%M122.9M+1.4B**11330.7h10.3B**30.9B**
CAS30 Tank Buster 174852150.395D1.9932.418%D*3.529%M++2.8D--2.9D--5230.6h59.2C+182.5C
AF-23 Grinder 8383223.773B+1.3950.888%A++18.072%B*103.8SN/A6620.8h4.8B**9.5A
M40 Fury-H 9583155.533D3.1545.072%B+1.205%C+59.3D8.6C3341.4h9.8C21.8C+
Vortek Rotary 149772710.284C--2.1025.66%D--N/A3.6D-3.4D--7521.3h124.4D-484.8D--
NC15 Phoenix 14777771C+1.3845.841%D*N/A12.2C+11.1C+2796.3h9.4B20.5C+
LA8 Rebel 7575751C++1.3830.476%C+20%C+44.1B++N/A2491.7h5.5B+18.2B+
NS-10 Burster 12574352.114A0.2751.26%M++2.703%D-10.7A**7.4M1936.9h192.5D375.5B++
L105 Zephyr 807398.111C+5.7331.744%D*N/A36.5C-3.5D-2502h5.8B+18.4C+
NC08 Mag-Scatter 7069830.831C+1.5554.286%C*11.594%D23.8C-N/A942.9h3.9C**7.1B+
AF-23 Grinder 6968203.4B1.0251.527%A23.529%A++97.1S1.4M6110.7h6B+11.6B*
M20 Mustang 123671270.528C-1.8626.487%D1.493%C3.2D--2.7D--8820.8h134.3C+507C-
MGR-M1 Bishop 6464282.286B+0.1046.972%A*43.75%A++71.1A*N/A4200.9h5B**10.6B**
M20 Basilisk 9363154.2B++1.8243.547%B++6.349%C*17C8.1C+2973.7h109.8C252.1C**
NS CandyCannon 3000 5757491.163B++1.2228.444%D33.333%C+47.5B++N/A1001.2h3.9B+13.8C*
M60-A Bulldog 6757319C++16.6246.017%C+N/A28.5C5B+2572h6.8C-14.8C+
NS-20 "Heatwave" Gorgon 5755143.929B*1.5434.781%B**50.909%M**68.8M*2.5B++1920.8h16.5A47.3A+
MGR-C1 Charger 5654134.154M++1.7731.652%B*24.074%C+90A*3.3S2010.6h8.8A27.9B*
C75 Viper 675368.833B**6.4525.327%D**N/A24.1C6.4C6532.2h8.4B**33.2C**
NC6S Gauss SAW S 5352105.2M++2.8231.9%A+48.077%M*57.8B+1.1A8130.9h8.6B*26.8B++
Hunter QCX 5151790.646C+1.7440.36%C+15.686%D13.8C+N/A693.7h4.4C**10.9C**
NS-AM7 Archer 5951421.214A++1.1753.241%D49.02%M**13.8A+2.2C1543.7h7.6B**14.2B**
The Slasher 51502150.233M**2.1563.717%A*N/A6.3B+N/A207.9h1.4B**2.3C*

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,0890.3h
Spawn Beacon684,3093.6h
Anti-Vehicle MANA Turret569803.7h
Nano-Armor Kit1,0231,046,37686.6h
Medical Kit5,74635,809157.8h
Medical Applicator629172,84115.6h
AE Nano-Armor Kit94139,04412.5h
AE Medical Applicator11574,1714.5h
Restoration Kit583321.3h
Spitfire Auto-Turret3910.1h
NC Patriot Flare Gun01500.3h
Motion Spotter8217,6518.7h
Deconstruction Tool0650h
Recon Detection Device332,8413.7h
Shield Recharging Field302,4200.9h
Smoke Grenade0590h
Ammunition Package424,9032.4h
Anti-Infantry MANA Turret92630.6h
Snowman Soldier7860.1h
Hardlight Barrier2740.1h
WLT-Howler Mining Laser31,3220.6h

Check the help document for the dictionary if you want to learn more about words used here.


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