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Archon Skippy18[DENT] Skippy18
VS BR 79

KDR: 2.14

Score: 130.9m

Last Seen: Jun 10th, 2019 10:44 AM
- OFFLINE - 886.9 hour(s)

Prestige 1, Battle Rank 79 - Vanu Sovereignty on Connery
Level Progress (to 80): 41%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 Parallax VX3 Pandora VX25 Betelgeuse 54-A C150 Dalton Sirius SX12 VX6-7 Ghost
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,075,860 MLG Score: 860
Fun Score: N/A
Cheeseburgers Flipped: 2298TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.819%25.692%56158115685,9291.854120.284

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.065%0.13C++0.737B++-0.861D--HEAD ++ (~14.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.50.309C*11.20.214C++40.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.69%1.845%331512096,828235732732.8969209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.476%-0.491D0.237C++-0.505

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
175.2-0.086C+57.3-0.081C+118

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.565%2.842%265812067,390288331212.5633237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.284%-1.109D*0.181C++0.78

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43-0.114C+12.7-0.015C+30.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.991%2.826%67422119216,135259675966.21533212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.864%-0.481D-0.4C--0.803

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.60.593B+15.10.623B+33.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.952%79.01%6746120811,6394700372.47586

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.565%0.897B*0.775B++0.537

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.489B+2.10.349C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.46%12.384%6746120815,62542221333.69998

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.888%-0.09C+-0.445C---0.352

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.409B3.20.351C**4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
130.9m277.6%352 (21.1k)317 (19k)2.13856189,47688,6002.4881979 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214810920.972%19.65%41204:4055

7% Combat Medic25% Engineer23% Heavy Assault12% Infiltrator28% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 22nd, 2013 10:39 AMMay 5th, 2017 11:25 AMJul 9th, 2019 9:10 PM (7d) (PST)Jun 10th, 2019 6:46 AM (37d) (PST)Jun 10th, 2019 6:44 AM (37d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6331694640.4580.2140.0901.4590.067860

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,99510,16327,8322813588419,008

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6887.7h/287d 30,978 37,231 59,537 602.8k 12,061 26,107 27,694 261.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:14,527
Deaths:7,494
KDR:1.938
Accuracy:21.355% C++
HSR:28.134% B+
Betelgeuse 54-A
C*
Kills:4,930
Deaths:2,406
KDR:2.049
Accuracy:22.131% D--
HSR:32.191% C*
NS-15M AE
B+
Kills:3,223
Deaths:1,588
KDR:2.030
Accuracy:22.970% C--
HSR:30.903% B+
Flare VE6
B
Kills:2,325
Deaths:1,117
KDR:2.081
Accuracy:20.181% C-
HSR:27.183% B
VX29 Polaris
C+
Kills:2,112
Deaths:1,277
KDR:1.654
Accuracy:18.462% D-
HSR:22.491% C+
Ursa
B**
Kills:2,049
Deaths:1,086
KDR:1.887
Accuracy:21.861% C+
HSR:31.137% B**
NS-15MP
B+
Kills:1,761
Deaths:841
KDR:2.094
Accuracy:22.716% D--
HSR:35.491% B+
SVA-88
C--
Kills:1,616
Deaths:815
KDR:1.983
Accuracy:17.671% D*
HSR:21.844% C--
SVA-GG
C+
Kills:1,291
Deaths:633
KDR:2.039
Accuracy:20.425% D--
HSR:29.744% C+
NS-15M1
C+
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:18.442% D-
HSR:21.829% C+
VE-H Maw
B**
Kills:1,020
Deaths:481
KDR:2.121
Accuracy:25.044% C+
HSR:36.078% B**
Pulsar LSW
C**
Kills:912
Deaths:423
KDR:2.156
Accuracy:21.839% C
HSR:26.535% C**
NSX Naginata
B+
Kills:739
Deaths:419
KDR:1.764
Accuracy:17.883% D-
HSR:32.070% B+
Kills:37,664
Deaths (as Heavy Assault):19,090
Deaths (to Heavy Assaults):25,776
KDR:1.97297
Kill Difference:18,574
Playtime:1,602.106 hours
Usage:23%
Score:32.912m
Score/min:342
Accuracy (listed only):20.845%
HSR (listed only):28.895%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:5,462
Deaths:2,998
KDR:1.822
Accuracy:36.323% C
HSR:14.940% C+
Sirius SX12
B
Kills:4,637
Deaths:2,956
KDR:1.569
Accuracy:23.442% C+
HSR:20.250% B
VX6-7
C
Kills:4,148
Deaths:2,599
KDR:1.596
Accuracy:21.193% D
HSR:18.660% C
Serpent VE92
C+
Kills:3,223
Deaths:2,096
KDR:1.538
Accuracy:23.004% C+
HSR:18.709% C
Phobos VX86
C--
Kills:3,204
Deaths:1,812
KDR:1.768
Accuracy:52.424% C--
HSR:10.830% D-
Deimos VA29
D
Kills:3,200
Deaths:1,678
KDR:1.907
Accuracy:54.315% D
HSR:10.094% D*
Eridani SX5G
B
Kills:2,975
Deaths:1,818
KDR:1.636
Accuracy:25.136% D
HSR:24.471% B
Eridani SX5
C++
Kills:2,548
Deaths:1,895
KDR:1.345
Accuracy:22.678% D
HSR:20.604% C++
Solstice SF
D
Kills:2,254
Deaths:1,494
KDR:1.509
Accuracy:20.669% D
HSR:8.296% D**
Solstice VE3
B+
Kills:2,002
Deaths:1,244
KDR:1.609
Accuracy:21.344% C
HSR:22.378% B+
Nova
D
Kills:1,864
Deaths:936
KDR:1.991
Accuracy:38.527% D
HSR:10.837% D--
Thanatos VE70
C+
Kills:1,579
Deaths:807
KDR:1.957
Accuracy:38.087% C+
HSR:12.603% D
NS-7 PDW
C*
Kills:1,237
Deaths:723
KDR:1.711
Accuracy:21.547% D
HSR:18.998% C*
NS-11C
C+
Kills:1,190
Deaths:750
KDR:1.587
Accuracy:19.671% D-
HSR:18.740% C+
NS Baron G5AE
C--
Kills:1,182
Deaths:731
KDR:1.617
Accuracy:41.985% C--
HSR:12.521% D
MKV Suppressed
A
Kills:1,163
Deaths:599
KDR:1.942
Accuracy:23.593% C-
HSR:27.085% A
NS-11CP
B++
Kills:1,100
Deaths:667
KDR:1.649
Accuracy:22.497% D*
HSR:28.091% B++
Zenith VX-5
B+
Kills:1,001
Deaths:590
KDR:1.697
Accuracy:19.897% D*
HSR:24.276% B+
NS Baron G5
C++
Kills:828
Deaths:484
KDR:1.711
Accuracy:37.274% D
HSR:14.855% C++
Pulsar C
B+
Kills:817
Deaths:539
KDR:1.516
Accuracy:18.461% D*
HSR:25.581% B+
NSX Tanto
A++
Kills:699
Deaths:391
KDR:1.788
Accuracy:23.127% D
HSR:36.624% A++
VE-S Canis
B*
Kills:625
Deaths:360
KDR:1.736
Accuracy:21.568% D-
HSR:27.360% B*
Eridani SX5-AE
B+
Kills:591
Deaths:370
KDR:1.597
Accuracy:24.655% D--
HSR:29.780% B+
Eclipse VE3A
C
Kills:541
Deaths:352
KDR:1.537
Accuracy:21.099% D*
HSR:18.669% C
Skorpios
B*
Kills:468
Deaths:242
KDR:1.934
Accuracy:25.327% D
HSR:28.205% B*
NSX Tengu
C++
Kills:435
Deaths:233
KDR:1.867
Accuracy:33.425% C-
HSR:21.839% C++
Chaos
C+
Kills:316
Deaths:148
KDR:2.135
Accuracy:42.754% D**
HSR:15.190% C+
Kills:49,289
Deaths (as Light Assault):29,512
Deaths (to Light Assaults):15,164
KDR:1.67013
Kill Difference:19,777
Playtime:1,954.077 hours
Usage:28%
Score:31.346m
Score/min:267
Accuracy (listed only):28.667%
HSR (listed only):20.018%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:5,462
Deaths:2,998
KDR:1.822
Accuracy:36.323% C
HSR:14.940% C+
VX6-7
C
Kills:4,148
Deaths:2,599
KDR:1.596
Accuracy:21.193% D
HSR:18.660% C
Serpent VE92
C+
Kills:3,223
Deaths:2,096
KDR:1.538
Accuracy:23.004% C+
HSR:18.709% C
Phobos VX86
C--
Kills:3,204
Deaths:1,812
KDR:1.768
Accuracy:52.424% C--
HSR:10.830% D-
Deimos VA29
D
Kills:3,200
Deaths:1,678
KDR:1.907
Accuracy:54.315% D
HSR:10.094% D*
Solstice SF
D
Kills:2,254
Deaths:1,494
KDR:1.509
Accuracy:20.669% D
HSR:8.296% D**
Solstice VE3
B+
Kills:2,002
Deaths:1,244
KDR:1.609
Accuracy:21.344% C
HSR:22.378% B+
Nova
D
Kills:1,864
Deaths:936
KDR:1.991
Accuracy:38.527% D
HSR:10.837% D--
Thanatos VE70
C+
Kills:1,579
Deaths:807
KDR:1.957
Accuracy:38.087% C+
HSR:12.603% D
NS-11C
C+
Kills:1,190
Deaths:750
KDR:1.587
Accuracy:19.671% D-
HSR:18.740% C+
NS Baron G5AE
C--
Kills:1,182
Deaths:731
KDR:1.617
Accuracy:41.985% C--
HSR:12.521% D
NS-11CP
B++
Kills:1,100
Deaths:667
KDR:1.649
Accuracy:22.497% D*
HSR:28.091% B++
Zenith VX-5
B+
Kills:1,001
Deaths:590
KDR:1.697
Accuracy:19.897% D*
HSR:24.276% B+
Eidolon VE33
C+
Kills:847
Deaths:521
KDR:1.626
Accuracy:27.842% C+
HSR:25.266% C+
NS Baron G5
C++
Kills:828
Deaths:484
KDR:1.711
Accuracy:37.274% D
HSR:14.855% C++
Pulsar C
B+
Kills:817
Deaths:539
KDR:1.516
Accuracy:18.461% D*
HSR:25.581% B+
NSX Tanto
A++
Kills:699
Deaths:391
KDR:1.788
Accuracy:23.127% D
HSR:36.624% A++
Eclipse VE3A
C
Kills:541
Deaths:352
KDR:1.537
Accuracy:21.099% D*
HSR:18.669% C
Chaos
C+
Kills:316
Deaths:148
KDR:2.135
Accuracy:42.754% D**
HSR:15.190% C+
VE-LR Obelisk
B++
Kills:291
Deaths:167
KDR:1.743
Accuracy:36.588% B++
HSR:35.739% B+
Kills:35,748
Deaths (as Engineer):21,004
Deaths (to Engineers):16,661
KDR:1.70196
Kill Difference:14,744
Playtime:1,698.815 hours
Usage:25%
Score:34.782m
Score/min:341
Accuracy (listed only):30.854%
HSR (listed only):19.145%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:5,462
Deaths:2,998
KDR:1.822
Accuracy:36.323% C
HSR:14.940% C+
Sirius SX12
B
Kills:4,637
Deaths:2,956
KDR:1.569
Accuracy:23.442% C+
HSR:20.250% B
Phobos VX86
C--
Kills:3,204
Deaths:1,812
KDR:1.768
Accuracy:52.424% C--
HSR:10.830% D-
Deimos VA29
D
Kills:3,200
Deaths:1,678
KDR:1.907
Accuracy:54.315% D
HSR:10.094% D*
Eridani SX5G
B
Kills:2,975
Deaths:1,818
KDR:1.636
Accuracy:25.136% D
HSR:24.471% B
Eridani SX5
C++
Kills:2,548
Deaths:1,895
KDR:1.345
Accuracy:22.678% D
HSR:20.604% C++
H-V45
C++
Kills:2,020
Deaths:1,210
KDR:1.669
Accuracy:21.534% C--
HSR:21.881% C++
Nova
D
Kills:1,864
Deaths:936
KDR:1.991
Accuracy:38.527% D
HSR:10.837% D--
NS-11P
A
Kills:1,597
Deaths:932
KDR:1.714
Accuracy:22.285% C+
HSR:28.491% A
Thanatos VE70
C+
Kills:1,579
Deaths:807
KDR:1.957
Accuracy:38.087% C+
HSR:12.603% D
Corvus VA55
B+
Kills:1,291
Deaths:804
KDR:1.606
Accuracy:22.128% C-
HSR:26.878% B+
Terminus VX-9
C**
Kills:1,291
Deaths:807
KDR:1.600
Accuracy:19.978% D*
HSR:28.660% C**
NS-7 PDW
C*
Kills:1,237
Deaths:723
KDR:1.711
Accuracy:21.547% D
HSR:18.998% C*
Pulsar VS1
B**
Kills:1,189
Deaths:754
KDR:1.577
Accuracy:21.784% C
HSR:27.923% B**
NS Baron G5AE
C--
Kills:1,182
Deaths:731
KDR:1.617
Accuracy:41.985% C--
HSR:12.521% D
NS-11A
B+
Kills:1,169
Deaths:670
KDR:1.745
Accuracy:20.278% D-
HSR:25.492% B+
MKV Suppressed
A
Kills:1,163
Deaths:599
KDR:1.942
Accuracy:23.593% C-
HSR:27.085% A
CME
C**
Kills:882
Deaths:600
KDR:1.470
Accuracy:20.004% D*
HSR:24.490% C**
NS Baron G5
C++
Kills:828
Deaths:484
KDR:1.711
Accuracy:37.274% D
HSR:14.855% C++
VE-S Canis
B*
Kills:625
Deaths:360
KDR:1.736
Accuracy:21.568% D-
HSR:27.360% B*
Eridani SX5-AE
B+
Kills:591
Deaths:370
KDR:1.597
Accuracy:24.655% D--
HSR:29.780% B+
Skorpios
B*
Kills:468
Deaths:242
KDR:1.934
Accuracy:25.327% D
HSR:28.205% B*
NSX Tengu
C++
Kills:435
Deaths:233
KDR:1.867
Accuracy:33.425% C-
HSR:21.839% C++
Chaos
C+
Kills:316
Deaths:148
KDR:2.135
Accuracy:42.754% D**
HSR:15.190% C+
Darkstar
B*
Kills:313
Deaths:188
KDR:1.665
Accuracy:24.866% C--
HSR:30.671% B*
NSX Yumi
C++
Kills:258
Deaths:152
KDR:1.697
Accuracy:23.284% D
HSR:27.132% C++
H-V45 AE
B++
Kills:237
Deaths:172
KDR:1.378
Accuracy:20.613% F
HSR:33.755% B++
Equinox VE2
D--
Kills:206
Deaths:129
KDR:1.597
Accuracy:20.804% D--
HSR:13.107% D--
Kills:42,767
Deaths (as Combat Medic):25,208
Deaths (to Combat Medics):10,544
KDR:1.69656
Kill Difference:17,559
Playtime:488.981 hours
Usage:7%
Score:11.148m
Score/min:380
Accuracy (listed only):28.593%
HSR (listed only):21.748%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
B**
Kills:6,572
Deaths:1,525
KDR:4.310
Accuracy:44.887% B*
HSR:86.458% B**
Sirius SX12
B
Kills:4,637
Deaths:2,956
KDR:1.569
Accuracy:23.442% C+
HSR:20.250% B
Ghost
C+
Kills:4,061
Deaths:1,270
KDR:3.198
Accuracy:39.137% C+
HSR:66.092% C
Eridani SX5G
B
Kills:2,975
Deaths:1,818
KDR:1.636
Accuracy:25.136% D
HSR:24.471% B
Eridani SX5
C++
Kills:2,548
Deaths:1,895
KDR:1.345
Accuracy:22.678% D
HSR:20.604% C++
NS-44 Commissioner
C+
Kills:1,709
Deaths:1,896
KDR:0.901
Accuracy:31.812% C--
HSR:20.948% C+
NS-7 PDW
C*
Kills:1,237
Deaths:723
KDR:1.711
Accuracy:21.547% D
HSR:18.998% C*
MKV Suppressed
A
Kills:1,163
Deaths:599
KDR:1.942
Accuracy:23.593% C-
HSR:27.085% A
NS-357 Underboss
C-
Kills:1,158
Deaths:1,176
KDR:0.985
Accuracy:30.331% D
HSR:17.962% C-
NS-30 Vandal
C
Kills:777
Deaths:454
KDR:1.711
Accuracy:28.306% D
HSR:24.453% C
VE-S Canis
B*
Kills:625
Deaths:360
KDR:1.736
Accuracy:21.568% D-
HSR:27.360% B*
Eridani SX5-AE
B+
Kills:591
Deaths:370
KDR:1.597
Accuracy:24.655% D--
HSR:29.780% B+
Phaseshift VX-S
B*
Kills:549
Deaths:126
KDR:4.357
Accuracy:36.262% C+
HSR:85.792% B*
Nyx VX31
C
Kills:518
Deaths:242
KDR:2.141
Accuracy:29.222% D-
HSR:27.027% C
Artemis VX26
B+
Kills:504
Deaths:279
KDR:1.806
Accuracy:22.226% D--
HSR:25.595% B+
Beamer VS3
C**
Kills:497
Deaths:552
KDR:0.900
Accuracy:21.146% D-
HSR:24.749% C**
Skorpios
B*
Kills:468
Deaths:242
KDR:1.934
Accuracy:25.327% D
HSR:28.205% B*
Manticore SX40
D--
Kills:455
Deaths:572
KDR:0.795
Accuracy:22.690% D--
HSR:13.846% D--
Cerberus
B+
Kills:444
Deaths:429
KDR:1.035
Accuracy:23.305% D*
HSR:28.153% B+
NSX Tengu
C++
Kills:435
Deaths:233
KDR:1.867
Accuracy:33.425% C-
HSR:21.839% C++
Spiker
B
Kills:372
Deaths:401
KDR:0.928
Accuracy:23.061% D--
HSR:23.387% B
NS-61 Emissary
B++
Kills:365
Deaths:392
KDR:0.931
Accuracy:22.407% D-
HSR:20.822% B++
NS-AM7 Archer
C*
Kills:297
Deaths:321
KDR:0.925
Accuracy:59.139% C++
HSR:18.855% C*
NS-45 Pilot
C+
Kills:274
Deaths:292
KDR:0.938
Accuracy:27.996% C--
HSR:24.453% C+
NSX Daimyo
D-
Kills:256
Deaths:65
KDR:3.938
Accuracy:35.497% D-
HSR:91.016% D-
NS-357P Underboss
C+
Kills:194
Deaths:229
KDR:0.847
Accuracy:33.070% D*
HSR:23.711% C+
NSX Tomoe
B+
Kills:127
Deaths:99
KDR:1.283
Accuracy:25.187% D-
HSR:43.307% B+
VA39 Spectre
A
Kills:120
Deaths:45
KDR:2.667
Accuracy:29.650% C-
HSR:52.500% A
Phantom VA23
B++
Kills:115
Deaths:62
KDR:1.855
Accuracy:29.194% D-
HSR:36.522% B++
NS-44L Blackhand
D--
Kills:109
Deaths:135
KDR:0.807
Accuracy:32.106% D--
HSR:22.018% D**
XM98
B+
Kills:81
Deaths:19
KDR:4.263
Accuracy:40.183% B+
HSR:77.778% B
Kills:34,233
Deaths (as Infiltrator):19,777
Deaths (to Infiltrators):12,286
KDR:1.73095
Kill Difference:14,456
Playtime:853.538 hours
Usage:12%
Score:12.546m
Score/min:245
Accuracy (listed only):29.296%
HSR (listed only):34.646%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:2,024
Deaths:620
KDR:3.265
Accuracy:20.864% B+
HSR:20.059% C+
Nebula VM20
B+
Kills:2,022
Deaths:613
KDR:3.299
Accuracy:20.486% B+
HSR:22.849% B+
Blueshift VM5
B
Kills:1,629
Deaths:467
KDR:3.488
Accuracy:18.445% C+
HSR:23.143% B
Blueshift VM5
B++
Kills:1,538
Deaths:470
KDR:3.272
Accuracy:18.790% C
HSR:24.968% B++
Quasar VM1
C*
Kills:641
Deaths:239
KDR:2.682
Accuracy:16.842% C*
HSR:19.501% C++
Quasar VM1
C+
Kills:638
Deaths:231
KDR:2.762
Accuracy:16.207% C
HSR:20.690% C+
Comet VM2
A
Kills:610
Deaths:369
KDR:1.653
Accuracy:54.943% A
HSR:4.262% C+
NS-10 Burster
C+
Kills:561
Deaths:300
KDR:1.870
Accuracy:29.021% C+
HSR:3.922% D
Comet VM2
A
Kills:531
Deaths:350
KDR:1.517
Accuracy:56.820% A
HSR:4.520% C++
NS-10 Burster
C+
Kills:501
Deaths:303
KDR:1.653
Accuracy:29.114% C+
HSR:4.990% C
Cosmos VM3
A+
Kills:195
Deaths:65
KDR:3
Accuracy:18.676% B
HSR:26.154% A+
Vortex VM21
C--
Kills:165
Deaths:132
KDR:1.250
Accuracy:30.215% D**
HSR:2.424% C--
Cosmos VM3
B
Kills:163
Deaths:65
KDR:2.508
Accuracy:18.882% B
HSR:17.791% C
Vortex VM21
B++
Kills:150
Deaths:132
KDR:1.136
Accuracy:30.223% D*
HSR:5.333% B++
NS-20 Gorgon
A
Kills:81
Deaths:45
KDR:1.800
Accuracy:31.167% B+
HSR:27.161% A
NS-20 Gorgon
A+
Kills:80
Deaths:45
KDR:1.778
Accuracy:31.624% B++
HSR:27.500% A+
Kills:11,529
Deaths (as MAX Suit):2,223
Deaths (to MAX Suits):5,301
KDR:5.18623
Kill Difference:9,306
Playtime:287.804 hours
Usage:4%
Score:8.187m
Score/min:474
Accuracy (listed only):27.645%
HSR (listed only):15.954%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:2,579
V. Kills:662 389%
Deaths:307
KDR:8.401
Accuracy:49.932% C
KPH:60 C
VKPH:15.400 C+
Light PPA
B*
Kills:1,720
V. Kills:170 N/A
Deaths:380
KDR:4.526
Accuracy:34.871% D
KPH:53 C*
VKPH:5.200 B*
Maelstrom Turbo Laser
C--
Kills:1,245
V. Kills:955 130%
Deaths:1,016
KDR:1.225
Accuracy:28.080% C--
KPH:9.100 C--
VKPH:7 C--
Saron Laser Cannon
C+
Kills:945
V. Kills:673 140%
Deaths:674
KDR:1.402
Accuracy:31.304% C+
KPH:9.900 C
VKPH:7 C
Hornet Missiles
C++
Kills:321
V. Kills:191 167%
Deaths:47
KDR:6.830
Accuracy:59.509% C
KPH:73.900 C++
VKPH:44 C++
Photon A2A Missile Pods
B*
Kills:188
V. Kills:160 117%
Deaths:28
KDR:6.714
Accuracy:82.363% B+
KPH:76.800 B++
VKPH:65.300 B*
Antares LC
D
Kills:124
V. Kills:100 123%
Deaths:106
KDR:1.170
Accuracy:30.651% C+
KPH:8.800 D
VKPH:7.100 D
Coyote Missiles
A++
Kills:80
V. Kills:50 157%
Deaths:17
KDR:4.706
Accuracy:43.273% D**
KPH:72.300 B**
VKPH:45.200 A++
Kills:7,202 (4,034 + 0)
Deaths:2,575
KDR:2.797
VKDR:1.150
Vehicle Kills:2,961
Kill Difference:4,627
Playtime:329.913 hours
Usage:5%
Score:4.285m
Score/min:216
Piloting Accuracy:30.651%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:4,643
V. Kills:2,773 167%
Deaths:408
KDR:11.380
Accuracy:42.391% B+
KPH:16,714,800 U
VKPH:9,982,800 U
L105 Zephyr
U
Kills:939
V. Kills:153 N/A
Deaths:77
KDR:12.195
Accuracy:39.297% C-
KPH:3,380,400 U
VKPH:550,800 U
AP30 Shredder
U
Kills:486
V. Kills:249 194%
Deaths:43
KDR:11.302
Accuracy:20.473% F-
KPH:1,749,600 U
VKPH:896,400 U
CAS30 Tank Buster
C
Kills:339
V. Kills:650 52%
Deaths:553
KDR:0.613
Accuracy:43.159% C
KPH:3 D-
VKPH:5.800 C
Dual-75 Duster
B**
Kills:335
V. Kills:21 N/A
Deaths:21
KDR:15.952
Accuracy:33.516% D
KPH:102.300 B**
VKPH:6.400 C**
Kills:6,742 (339 + 6,403)
Deaths:1,102
KDR:6.118
VKDR:3.490
Vehicle Kills:3,846
Kill Difference:5,640
Playtime:114.839 hours
Usage:2%
Score:4.773m
Score/min:693
Piloting Accuracy:43.159%
Gunner Accuracy:33.516%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,759
V. Kills:205 N/A
Deaths:126
KDR:13.960
Accuracy:43.658% D
KPH:67.600 B++
VKPH:7.900 C+
L100 Python AP
B+
Kills:1,183
V. Kills:770 153%
Deaths:187
KDR:6.326
Accuracy:52.437% C--
KPH:33.100 C++
VKPH:21.600 B+
C75 Viper
B++
Kills:734
V. Kills:113 N/A
Deaths:54
KDR:13.593
Accuracy:27.526% D*
KPH:42.200 B++
VKPH:6.500 C
Skyguard
C-
Kills:396
V. Kills:320 123%
Deaths:110
KDR:3.600
Accuracy:24.603% D
KPH:10.200 D
VKPH:8.200 C-
L100 Python HEAT
B+
Kills:338
V. Kills:122 275%
Deaths:36
KDR:9.389
Accuracy:46.803% C--
KPH:37.800 B+
VKPH:13.700 B+
Kills:4,410 (4,410 + 0)
Deaths:513
KDR:8.596
VKDR:2.982
Vehicle Kills:1,530
Kill Difference:3,897
Playtime:127.027 hours
Usage:2%
Score:2.000m
Score/min:262
Driving Accuracy:46.803%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A+
Kills:2,711
V. Kills:2,003 135%
Deaths:248
KDR:10.931
Accuracy:50.748% B+
KPH:34.700 C**
VKPH:25.600 A+
Supernova FPC
B++
Kills:1,814
V. Kills:1,388 131%
Deaths:355
KDR:5.110
Accuracy:53.519% C+
KPH:23.600 C+
VKPH:18.100 B++
Saron HRB
B+
Kills:1,496
V. Kills:821 182%
Deaths:124
KDR:12.065
Accuracy:39.032% D
KPH:30.200 B+
VKPH:16.600 C++
Supernova VPC
C++
Kills:813
V. Kills:103 N/A
Deaths:64
KDR:12.703
Accuracy:39.342% D*
KPH:44.900 C++
VKPH:5.700 C--
Proton II PPA
C++
Kills:584
V. Kills:47 N/A
Deaths:27
KDR:21.630
Accuracy:21.363% C-
KPH:48.700 C
VKPH:3.900 C++
Supernova PC
B**
Kills:353
V. Kills:100 350%
Deaths:37
KDR:9.541
Accuracy:41.857% D-
KPH:32.300 B**
VKPH:9.100 C*
M12 Kobalt
B+
Kills:180
V. Kills:16 N/A
Deaths:10
KDR:18
Accuracy:10.922% D*
KPH:45.200 D
VKPH:4 B+
Aphelion VEX-4
B*
Kills:137
V. Kills:86 157%
Deaths:20
KDR:6.850
Accuracy:31.923% C
KPH:34.400 B*
VKPH:21.600 B+
Kills:8,088 (2,980 + 5,108)
Deaths:885
KDR:9.139
VKDR:5.157
Vehicle Kills:4,564
Kill Difference:7,203
Playtime:253.439 hours
Usage:4%
Score:6.111m
Score/min:402
Driving Accuracy:41.857%
Gunner Accuracy:31.923%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B**
Kills:599
V. Kills:426 140%
Deaths:63
KDR:9.508
Accuracy:60.447% B
KPH:41.700 C+
VKPH:29.700 B**
Proton II PPA-H
C+
Kills:423
V. Kills:17 N/A
Deaths:33
KDR:12.818
Accuracy:26.027% D*
KPH:79.300 C+
VKPH:3.200 D-
Saron HRB-H
A+
Kills:345
V. Kills:250 137%
Deaths:41
KDR:8.415
Accuracy:58.795% B+
KPH:52 B**
VKPH:37.700 A+
M40 Fury-H
C
Kills:170
V. Kills:19 N/A
Deaths:5
KDR:34
Accuracy:33.497% D-
KPH:77.900 C
VKPH:8.700 C-
Aphelion VEX-4H
B**
Kills:160
V. Kills:113 140%
Deaths:32
KDR:5
Accuracy:46.272% C++
KPH:54.300 B++
VKPH:38.300 B**
M12 Kobalt-H
D--
Kills:137
V. Kills:3 N/A
Deaths:11
KDR:12.455
Accuracy:12.753% F-
KPH:59.800 D--
VKPH:1.300 D*
G30 Walker
D-
Kills:74
V. Kills:51 142%
Deaths:15
KDR:4.933
Accuracy:24.264% F-
KPH:10.100 D-
VKPH:7 D**
Kills:1,908 (0 + 1,908)
Deaths:200
KDR:9.540
VKDR:4.395
Vehicle Kills:879
Kill Difference:1,708
Playtime:41.064 hours
Usage:1%
Score:0.976m
Score/min:396
Driving Accuracy:N/A%
Gunner Accuracy:24.264%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:778
V. Kills:112 N/A
Deaths:91
KDR:8.549
Accuracy:35.590% C+
KPH:50.300 C**
VKPH:7.200 C-
M12 Kobalt
C++
Kills:525
V. Kills:11 N/A
Deaths:36
KDR:14.583
Accuracy:18.951% C++
KPH:65.900 C+
VKPH:1.400 D-
M20 Basilisk
B+
Kills:459
V. Kills:132 345%
Deaths:83
KDR:5.530
Accuracy:42.904% B+
KPH:20.600 C+
VKPH:5.900 C--
M40 Fury
C++
Kills:447
V. Kills:91 486%
Deaths:48
KDR:9.313
Accuracy:34.210% C
KPH:54.200 C++
VKPH:11 C+
M20 Basilisk
C*
Kills:376
V. Kills:142 263%
Deaths:64
KDR:5.875
Accuracy:40.865% C*
KPH:23.900 C*
VKPH:9 C+
M60-G Bulldog
C-
Kills:195
V. Kills:42 453%
Deaths:37
KDR:5.270
Accuracy:39.736% B+
KPH:20.700 C--
VKPH:4.500 C-
M12 Kobalt
C**
Kills:190
V. Kills:9 N/A
Deaths:5
KDR:38
Accuracy:16.296% C
KPH:81.600 C**
VKPH:3.900 C*
M60-G Bulldog
B+
Kills:120
V. Kills:15 N/A
Deaths:18
KDR:6.667
Accuracy:41.015% B+
KPH:24.900 D
VKPH:3.100 D--
G40-F Ranger
C+
Kills:91
V. Kills:67 134%
Deaths:10
KDR:9.100
Accuracy:31.448% C+
KPH:15.100 C
VKPH:11.100 C+
Kills:3,181 (0 + 3,181)
Deaths:392
KDR:8.115
VKDR:1.584
Vehicle Kills:621
Kill Difference:2,789
Playtime:92.319 hours
Usage:1%
Score:1.236m
Score/min:223
Driving Accuracy:N/A%
Gunner Accuracy:31.448%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:135
V. Kills:50 265%
Deaths:215
KDR:0.628
Accuracy:35.404% D*
KPH:3.100 D*
VKPH:1.200 D*
M20 Basilisk-F
D
Kills:59
V. Kills:50 116%
Deaths:157
KDR:0.376
Accuracy:42.949% D
KPH:1.900 D--
VKPH:1.600 D
Kills:194 (194 + 0)
Deaths:372
KDR:0.522
VKDR:0.269
Vehicle Kills:100
Kill Difference:178
Playtime:74.669 hours
Usage:1%
Score:0.100m
Score/min:22
Driving Accuracy:42.949%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:137
V. Kills:9 N/A
Deaths:16
KDR:8.563
Accuracy:30.654% C-
KPH:37 D
VKPH:2.400 D*
M20 Wyvern
D-
Kills:87
V. Kills:61 140%
Deaths:32
KDR:2.719
Accuracy:36.487% C+
KPH:10.600 D--
VKPH:7.400 D-
Kills:224 (0 + 224)
Deaths:48
KDR:4.667
VKDR:1.458
Vehicle Kills:70
Kill Difference:176
Playtime:11.938 hours
Usage:0%
Score:0.073m
Score/min:103
Piloting Accuracy:N/A%
Gunner Accuracy:36.487%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 14,61314,5277,4941.938B0.2021.355%C++28.134%B+40.6BN/A160358.2h10.6B++49.6C*
Parallax VX3 6,5806,5721,5254.31B2.1744.887%B*86.458%B**36.8B+N/A135178.7h1.8B*4B*
Pandora VX25 5,5145,4622,9981.822B++0.3236.323%C14.94%C+29.5CN/A104185h4.1B+11.3C*
Betelgeuse 54-A 4,9644,9302,4062.049C0.0922.131%D--32.191%C*61.2C+N/A20180.6h10.3C**46.6C
C150 Dalton 7,4164,64340811.38B++9.2442.391%B+N/A46430U27730U324681500.1h4.2C++9.8B+
Sirius SX12 4,6794,6372,9561.569B+0.5723.442%C+20.25%B22.7CN/A95204.6h13.1B+55.8C**
VX6-7 4,1804,1482,5991.596C**0.5421.193%D18.66%C17.7DN/A70234.9h12B56.5C++
Ghost 4,0794,0611,2703.198C*1.0639.137%C+66.092%C39.1C+N/A136103.9h2.3C++5.8C*
Serpent VE92 3,2593,2232,0961.538B+0.6023.004%C+18.709%C20.7CN/A83155.7h12.3B53.6C*
NS-15M AE 3,2563,2231,5882.03C+0.1122.97%C--30.903%B+55C+N/A15358.6h11.3C*49.1C++
Phobos VX86 3,2263,2041,8121.768B+0.3752.424%C--10.83%D-30.6C--N/A132104.6h2.1B++4C*
Deimos VA29 3,2323,2001,6781.907B+0.2354.315%D10.094%D*27.4DN/A103116.7h2B++3.7C*
Eridani SX5G 3,0102,9751,8181.636C++0.5025.136%D24.471%B24.5DN/A81121.3h11.7C+46.5C+
C-4 4,3962,9361,5071.948B+0.1925.616%C+N/A72.3C+36B+94640.6h1.6C+6.4C+
E540 Halberd 4,7142,71124810.931C*8.7950.748%B+1.844%C34.7C**25.6A+36578.1h6.6C--13C+
Dual Photon Pods 3,2412,5793078.401C**6.2649.932%CN/A60C15.4C+41743h21.7C*43.5C*
Eridani SX5 2,5732,5481,8951.345C*0.7922.678%D20.604%C++18.7DN/A79136.1h11.9C*52.4C+
Flare VE6 2,3412,3251,1172.081B++0.0620.181%C-27.183%B36.3C+N/A14964.1h10.8C++53.6C+
Solstice SF 2,3012,2541,4941.509B+0.6320.669%D8.296%D**23.8C*N/A8794.6h8B+38.8B+
NS Decimator 3,2032,1341,8951.126C++1.0155.251%D2.858%B+25.2D12.6C29784.7h5C+9.1C
VX29 Polaris 2,1322,1121,2771.654C*0.4818.462%D-22.491%C+33.6CN/A13462.9h13.5C72.9C
Ursa 2,0822,0491,0861.887B++0.2521.861%C+31.137%B**45.9C**N/A16544.6h11.1C++50.9C*
Nebula VM20 2,0542,0246203.265B+1.1320.864%B+20.059%C+39.5BN/A15651.2h17C+81.3B
Nebula VM20 2,0462,0226133.299B+1.1620.486%B+22.849%B+39.8B+N/A15550.8h16.7C+81.3B
H-V45 2,0342,0201,2101.669C*0.4721.534%C--21.881%C++29.1C+N/A12769.4h12.3B+56.9C++
Solstice VE3 2,0282,0021,2441.609B**0.5321.344%C22.378%B+22.9C*N/A12887.6h14.1B66.3C++
Nova 1,8801,8649361.991B+0.1538.527%D10.837%D--30.5CN/A11861.2h3.6B++9.5B
Supernova FPC 3,2021,8143555.11C+2.9753.519%C+4.465%A23.6C+18.1B++57476.8h6.1C11.3C+
NS-15MP 1,7711,7618412.094C+0.0422.716%D--35.491%B+52.4CN/A12933.6h10.4C*45.6C+
L100 Python HESH 1,9641,75912613.96C*11.8243.658%D1.251%C67.7B++7.9C+22926h3.1B+7.1C*
Light PPA 1,8901,7203804.526C+2.3934.871%D1.163%C+53.1C*5.2B*22232.4h13.7C++39.2C++
NS-44 Commissioner 1,7371,7091,8960.901C+1.2431.812%C--20.948%C+25.8CN/A10766.3h3.5B+11.1C*
Blueshift VM5 1,6651,6294673.488B+1.3518.445%C+23.143%B45.5B++1B++17135.8h14.9C**80.6C*
SVA-88 1,6341,6168151.983C++0.1617.671%D*21.844%C--29.9DN/A14354.1h13C73.4D
Lasher X2 1,6311,6051,0081.592B*0.5523.426%C2.43%D-42.1B+N/A17938.1h23.4D99.7C
NS-11P 1,6171,5979321.714B+0.4222.285%C+28.491%A39.9B+N/A11640h12.2B++54.7B+
Thanatos VE70 1,5891,5798071.957A0.1838.087%C+12.603%D30C++N/A14252.7h3.6B**9.5B+
Blueshift VM5 1,5581,5384703.272B1.1318.79%C24.968%B++43B+N/A15935.8h16.1C++85.7C++
Saron HRB 2,3171,49612412.065A9.9339.032%D1.27%C30.2B+16.6C++31049.5h16.3B**41.7B+
Force-Blade 1,6461,46238,6190.038B+2.1038.151%B++N/A0.5CN/A22698.7h2.3B6.1B
Proximity Mine 1,3881,3882186.367B*4.2344.175%C*N/A105.2CN/A40313.2h1.8B4.1B+
Corvus VA55 1,3001,2918041.606B++0.5322.128%C-26.878%B+31.8C++N/A11840.6h11.7C**52.9C++
Terminus VX-9 1,3041,2918071.6C++0.5419.978%D*28.66%C**36.1C+N/A14035.8h11.6B+58.2C
SVA-GG 1,3051,2916332.039C+0.1020.425%D--29.744%C+51.6CN/A14325h11.2C++54.8C+
Maelstrom Turbo Laser 2,2001,2451,0161.225C+0.9128.08%C--2.811%C++9.1C--7C--152136.6h111.1C++395.7C+
NS-7 PDW 1,2501,2377231.711B**0.4321.547%D18.998%C*22.4CN/A10155.2h13.7B+63.8C++
S1 1,7041,2151,0141.198B*0.9458.239%C++2.305%C28.4C*11.4C42542.8h6.3C**10.8B
NS-11C 1,1981,1907501.587B++0.5519.671%D-18.74%C+19.7CN/A8960.5h14.6C++74.2C+
Pulsar VS1 1,2011,1897541.577B++0.5621.784%C27.923%B**32B+N/A14537.1h12.8B++58.6B
L100 Python AP 1,9531,1831876.326B+4.1952.437%C--4.057%B*33.1C++21.6B+32035.7h6.8C+12.9C+
NS Baron G5AE 1,1921,1827311.617C**0.5241.985%C--12.521%D30.4C-N/A9238.9h3.8B+9C+
NS-11A 1,1931,1696701.745B0.3920.278%D-25.492%B+29.7C+N/A11739.4h12.5B+61.9C+
MKV Suppressed 1,1691,1635991.942B**0.2023.593%C-27.085%A31.9C+N/A11336.5h12.5B+52.9C**
NS-15M1 1,1641,1595102.273B+0.1318.442%D-21.829%C+33.1CN/A17635h11.3B+61.5C++
NS-357 Underboss 1,1691,1581,1760.985C+1.1530.331%D17.962%C-23.2DN/A9850h3.8B+12.6C+
C-4 ARX 1,5181,1494392.617B0.4828.492%B+N/A141.9B+45.6B+7278.1h1B++3.6B*
NS Decimator-B 1,6731,1324672.424B+0.2967.2%B+1.855%C-57.5C++27.5B+30119.7h3.9C++5.8C**
NS-11CP 1,1201,1006671.649C+0.4922.497%D*28.091%B++24.2DN/A5745.5h13.3C59.1D
NS Decimator-G 1,6661,0818101.335C+0.8059.327%C1.943%C-33.2D17.9C+26532.6h5.5D-9.3D
VE-H Maw 1,0341,0204812.121B+0.0225.044%C+36.078%B**59.3BN/A17417.2h9.4B+37.7B
Tank Mine 1,7811,0082673.775B+1.6448.827%B**N/A98.8C+75.8B+155510.2h2.4D5B++
Zenith VX-5 1,0081,0015901.697B+0.4419.897%D*24.276%B+22.5C-N/A9944.5h12.6C*63.5C
Saron Laser Cannon 1,6189456741.402C+0.7431.304%C+4.444%A+9.9C7C14995.9h148.1C+473.1C+
L105 Zephyr 1,0929397712.195B+10.0639.297%C-N/A9390U1530U32832000.1h5.2B*13.3B+
Pulsar LSW 9259124232.156B+0.0221.839%C26.535%C**44.9C++N/A20120.3h13C+59.6C+
CME 8908826001.47C*0.6720.004%D*24.49%C**27.7CN/A10331.8h13.1C**65.5C
Eidolon VE33 8598475211.626B++0.5127.842%C+25.266%C+31.3B+N/A13327.1h7.7B+27.8B+
NS Baron G5 8338284841.711B*0.4337.274%D14.855%C++24.9C-N/A12233.3h4.3B+11.4C+
Auraxium Force-Blade 89381835,6150.023C2.1226.825%C6.235%C+0.5C+N/A11731.2h2.4C9.1C++
Pulsar C 8318175391.516C*0.6218.461%D*25.581%B+20CN/A11440.9h13.9C75.3D
Supernova VPC 9168136412.703C++10.5639.342%D*2.706%A44.9C++5.7C--23618.1h3.3C++8.4C-
M40 Fury 890778918.549B+6.4135.59%C+1.542%C50.2C**7.2C-28015.5h11.7B+32.8B+
NS-30 Vandal 7877774541.711C+0.4328.306%D24.453%C32.4CN/A14324h5.7C++20.1C+
NSX Naginata 7507394191.764B+0.3717.883%D-32.07%B+47.4C*N/A13715.6h11.9C*66.7C+
C75 Viper 8477345413.593A*11.4527.526%D*1.635%C**42.2B++6.5C29617.4h8.8B*31.9B
NSX Tanto 7066993911.788B++0.3523.127%D36.624%A++22.7CN/A6430.8h14.1C++61C+
Frag Grenade 7006951695N/A692.8645.157%C+N/A695B**5C-29951h2.6B**5.8B++
Quasar VM1 6576412392.682B*0.5416.842%C*19.501%C++30.5B+N/A17121h14.8C*88.1C**
Quasar VM1 6426382312.762B+0.6216.207%C20.69%C+31.7C+N/A12220.1h13.5C++83.4C++
VE-S Canis 6336253601.736B+0.4021.568%D-27.36%B*37.9C+N/A12416.5h9.5B++43.9C*
Comet VM2 9446103691.653B**0.4954.943%A4.262%C+17.4B**9.5M25035h24.1C+43.9B+
E540 Halberd-H 1,025599639.508C++7.3760.447%B2.17%C**41.9C+29.8B**46214.3h7.9D13.1C-
Eridani SX5-AE 5985913701.597C+0.5424.655%D--29.78%B+27.6DN/A7721.4h11.1C++44.9C+
Proton II PPA 6315842721.63B+19.4921.363%C-1.884%C+48.7C3.9C++18612h11.5C54C
Spear Anti-Vehicle Phalanx Turret 861562579.86B+7.7243.703%C+4.804%B+45.3B+24.1C*57412.4h7.6B+17.3B+
NS-10 Burster 1,0605613001.87A+0.2729.021%C+3.922%D5.5C+4.9B*130101.3h169.1D582.7C
Phaseshift VX-S 5585491264.357B+2.2236.262%C+85.792%B*29.4C+N/A10318.7h2.5B+6.8B+
Eclipse VE3A 5445413521.537C++0.6021.099%D*18.669%C22DN/A8924.6h14.2C--67.1D--
Comet VM2 8405313501.517B++0.6256.82%A4.52%C++15.7B++9.1A*20033.9h28.3C+49.8B+
M12 Kobalt 5365253614.583C*12.4418.951%C++23.81%A65.6C+1.4D-1868h14.8B*77.9B+
Nyx VX31 5255182422.14C+0.0029.222%D-27.027%C23.1DN/A10922.4h6.2C21.3C-
Artemis VX26 5135042791.806B+0.3322.226%D--25.595%B+21.8DN/A9623.1h12.5C+56.3C
NS-10 Burster 9525013031.653B++0.4929.114%C+4.99%C4.9C4.5B+120101.3h189.2D--650C--
Beamer VS3 5054975520.9C*1.2421.146%D-24.749%C**22.3C+N/A12822.3h8.3B+39.2C+
AP30 Shredder 7354864311.302B++9.1620.473%F-1.852%C+4860U2490U29061500.1h56.8B**277.7C++
Anti-Vehicle Grenade 5224821482N/A479.8656.921%B++N/A602.5B**50D42800.8h3.5B**6.1B**
Skorpios 4704682421.934C**0.2025.327%D28.205%B*25.7DN/A8418.2h11.6C+45.8C
Nemesis VSH9 9274594261.077B++1.0666.258%B+N/A5.9C--6C17978.2h13.2F-19.9D**
M20 Basilisk 591459835.53A3.3942.904%B+9.368%A+20.6C+5.9C--19322.3h75.2B++175.3B++
Manticore SX40 4604555720.795C+1.3422.69%D--13.846%D--17.8DN/A6725.6h8.4C+36.8C--
NSX Masamune 6274503681.223B+0.9266.844%B**1.778%C+41.7B*16.4C**24010.8h7.3B++10.9B*
M40 Fury 538447489.313B7.1734.21%C2.237%B+53.9C++11C+3748.3h12.4C**36.4C*
Cerberus 4484444291.035C+1.1023.305%D*28.153%B+17.9DN/A7824.8h5.7B24.7C
MANA Anti-Vehicle Turret 9974422771.596C-0.5450.49%C--2.489%D4420A++5550M**29625050.1h10.6C+21C+
NSX Tengu 4414352331.867B++0.2733.425%C-21.839%C++29.4CN/A8514.8h11.4B+34.2C**
Proton II PPA-H 4404233312.818C++10.6826.027%D*2.128%B+79.8C+3.2D-2875.3h8.5B+32.7C+
Skyguard 7163961103.6C**1.4624.603%D2.02%C+10.2D8.2C-19238.9h143.8C584.7D
M20 Basilisk 518376645.875A+3.7440.865%C*7.979%B**23.9C*9C+21315.7h77B++188.4B++
NS Annihilator 7913733810.979B*1.1675.778%D**N/A7.4D8.3C+14150.6h12.5C+16.5C-
Spiker 3753724010.928C+1.2123.061%D--23.387%B22.3C-N/A9716.7h7.3B+31.8C*
NS-61 Emissary 3653653920.931C*1.2122.407%D-20.822%B++19.4CN/A6118.8h10.6B+47.3B
Lancer VS22 7433554820.737C+1.4055.049%D-1.408%C+7.7D8.4D-19346.1h47D-85.4D--
Supernova PC 453353379.541B+7.4041.857%D-3.399%B*32.4B**9.2C*52010.9h4B*9.5B+
Saron HRB-H 595345418.415B++6.2858.795%B+N/A52.3B**37.9A+6206.6h24.1C*40.9B+
CAS30 Tank Buster 9893395530.613C-1.5343.159%C1.18%C+3D-5.8C126111.6h98.6D*228.4D
L100 Python HEAT 460338369.389B**7.2546.803%C--1.479%D38B+13.7B+3728.9h5.5B+11.8C*
Dual-75 Duster 3563352115.952B*13.8133.516%DN/A101.5B**6.4C**3243.3h3.8A11.4B++
M60-A Bulldog 3783302413.75C+11.6149.185%B2.424%C++40.7B+5.9B+2408.1h4.9B++10B++
Hornet Missiles 512321476.83B+4.6959.509%C2.181%B++74.7C++44.4C++9824.3h10.6C++17.8C*
Chaos 3173161482.135B+0.0042.754%D**15.19%C+43.9C+N/A1937.2h3.9B+9.2C
Darkstar 3203131881.665C++0.4724.866%C--30.671%B*43.5C+1B+1637.2h13.6C+54.7C
NS-AM7 Archer 3492973210.925B**1.2159.139%C++18.855%C*12.4B**2.2C9724h13.4B++22.7B++
M12 Kobalt 2972931029.3C++27.1619.167%D18.43%C++139.5B+1.9D--2852.1h15.6B+81.2C*
VE-LR Obelisk 2962911671.743C++0.4036.588%B++35.739%B+43.4B+N/A1176.7h5.4B++14.8B++
NS-45 Pilot 2782742920.938C+1.2027.996%C--24.453%C+24.5DN/A7011.2h6.3B+22.6C**
Rocklet Rifle 4972611891.381A0.7659.232%B++N/A33.5B+30.3B+4467.8h31.9B+53.9B+
M60-A Bulldog 284258279.556B++7.4235.639%C3.876%M++2580U260U13342500.1h5.1B+14.3B+
NSX Yumi 2632581521.697C*0.4423.284%D27.132%C++37.4C++N/A1086.9h9.2B**39.5B+
NSX Daimyo 256256653.938C**1.8035.497%D-91.016%D-38.2C-N/A1316.7h3C--8.4D
MANA Anti-Personnel Turret 256251753.347N/A1.2115.645%UN/A2510U50U8781300.1h26.6T*170.2T*
H-V45 AE 2392371721.378C0.7620.613%F33.755%B++35.9C--N/A1036.6h11.1B53.7C-
M60-A Bulldog 2832312111C+8.8652.047%B+3.463%B**35C+7.9B**2526.6h6.7C12.9C*
Aspis Anti-Aircraft Phalanx Turret 445224385.895B*3.7624.827%C+N/A11.5C++11.4C++30919.4h146.8C*591.3C*
Lumine Edge 2172073,0050.069C+2.0719.548%D11.594%D1.3C-N/A4164.2h2D--10.3C-
Equinox VE2 2092061291.597B+0.5420.804%D--13.107%D--30.7C+N/A1436.7h10.3B*49.7C++
M60-G Bulldog 237195375.27B3.1339.736%B+2.564%C20.7C--4.5C-1649.4h6.8B+17.1B+
Cosmos VM3 195195653B+0.8618.676%B26.154%A+47.6B**N/A2854.1h13.3C*71.1B+
NS-357P Underboss 1971942290.847C-1.2933.07%D*23.711%C+22.6D--N/A528.6h3.9C+11.8D
Sticky Grenade 1941921192N/A189.8650.204%CN/A640D6.7D27840.3h2.6C5.1C+
M12 Kobalt 199190538A+35.8616.296%C18.421%C+82.6B3.9C*2522.3h13.6B*83.5B+
Photon A2A Missile Pods 348188286.714B+4.5882.363%B+N/A78.3B++66.7B*11892.4h7.4B+9B*
MAX Punch 2101882,2220.085C+2.0540.043%CN/A0.7CN/A2272.8h2C++4.9C++
M12 Kobalt 1961801018C+15.8610.922%D*15.556%B45D4B+1654h21.8D199.4D
M40 Fury-H 189170534A*31.8633.497%D-N/A77.3C8.6C-4732.2h6B+18B
Vortex VM21 3251651321.25C+0.8930.215%D**2.424%C--6.2D6C+11026.6h64.4D213D-
Cosmos VM3 167163652.508B+0.3718.882%B17.791%C40.8B++1B*2204h16.2D85.6C++
Aphelion VEX-4H 273160325C+2.8646.272%C++2.5%C55.2B*39B**4842.9h65.7C+142.1C+
Vortex VM21 2651501321.136C++1.0030.223%D*5.333%B++5.6C--4.3C9526.6h70.7D234D
M12 Kobalt-H 1401371112.455C10.3212.753%F-14.599%C-59.6D--1.3D*1832.3h19.5D152.6F-
CAS 14-E 146137168.563C6.4230.654%C-2.19%B+37D2.4D*1053.7h36C+117.6C+
Aphelion VEX-4 223137206.85B+4.7131.923%C1.46%D*34.3B*21.5B+2544h50.1B+156.9B+
M40 Fury-F 1851352150.628C-1.5135.404%D*N/A3.1D*1.2D*2543.1h10.1C**28.5C+
NSX Tomoe 130127991.283C+0.8625.187%D-43.307%B+22.7DN/A845.6h14.3C++56.9C+
Antares LC 2241241061.17C0.9730.651%C+3.226%B**8.8D7.1D19414.1h172.8C-563.8C
M60-G Bulldog 135120186.667B+4.5341.015%B+1.667%D-25D3.1D--2014.8h6.6B16.1B+
VA39 Spectre 122120452.667B**0.5329.65%C-52.5%A22.2C+N/A2605.4h6.8C22.9C
Phantom VA23 116115621.855C+0.2829.194%D-36.522%B++30.3C-N/A1673.8h5.8D--19.7D
NS-44L Blackhand 1091091350.807C1.3332.106%D--22.018%D**18.2CN/A866h3.7B+11.5C++
G40-F Ranger 15891109.1A++6.9631.448%C+N/A15.2C11.2C+1556h101.3B++322.3B+
M20 Wyvern 14887322.719C0.5836.487%C+2.299%D10.6D--7.4D-1018.2h119.5D--327.4D-
NS-20 Gorgon 8981451.8B+0.3431.167%B+27.161%A20.3C++2B+894h68.8D220.9C+
XM98 8181194.263A2.1240.183%B+77.778%B27C+N/A3003h2.2B+5.4B+
NS-20 Gorgon 8380451.778B+0.3631.624%B++27.5%A+20C*N/A744h71.2D225.2C+
Coyote Missiles 13080174.706B*2.5743.273%D**N/A72.7B**45.5A++12181.1h40.2C**92.8C+
G30 Walker 12574154.933C2.7924.264%F-4.054%C*10.1D-7D**1537.3h353.1T-1455.2T*
M20 Basilisk-F 109591570.376C-1.7642.949%D5.085%C++1.9D--1.6D1831.6h134.1C-312.1D-
Hunter QCX 5654850.635C+1.5020.105%D**20.37%C5.4D-N/A4210h5.7C*28.3C
NS-R3 Swarm 11054590.915B*1.2259.553%D--N/A5.2D5.4C7410.4h35D58.8D--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon14817,60832.9h
Anti-Vehicle MANA Turret511,3346.7h
Decoy Grenade01000h
Nano-Armor Kit1,4081,980,474212.8h
Nanite Revive Grenade06160.2h
Medical Applicator790386,31534.4h
Spitfire Auto-Turret161,6741.6h
Motion Spotter4911,72411h
Restoration Kit1603,5992.6h
Xiphos Anti-Personnel Phalanx Tower0870h
Deconstruction Tool02,0640.3h
Recon Detection Device9810,03817.8h
Shield Recharging Field79830.5h
Ammunition Package703,7152.7h
Medical Kit62711,01911.2h
Anti-Infantry MANA Turret116641.6h
Welding Device01100h
WLT-Howler Mining Laser312,2463h
IPC Targeting Dart41301.2h
Hardlight Barrier3800.1h
Router0800.3h

Check the help document for the dictionary if you want to learn more about words used here.


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